<<timed 1s>>Hello.<</timed>>
<<timed 2s>> What is your name?<</timed>>
<<timed 4s>>
<<textbox "$player_name" "..." "Submit">>
<<button [[Submit]]>> <</button>>
<</timed>>This time, your name is $player_name.
<<timed 2s>> Is that correct? <</timed>>
<<timed 4s>>
<<button [[Yes]]>> <</button>> <<button [[No|Introduction]]>> <</button>>
<</timed>>
I can't wait to meet you again, $player_name.
<<timed 2s>>This time... we won't fail.
<<next 1s>>
\<<goto "Back At Work">>
\<</timed>>
<<script>>UIBar.stow()<</script>><div style='margin-top: 13vh;'><center>A game by ''smurg''
<span style='font-size: 125px; font-family: pixeboy;'>.SEXE</span>
<<button [[START|WARNING]]>><</button>>
<<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button [[CHANGELOG]]>><</button>> <<button [[THE JUMP MENU|JM]]>><</button>> <<button [[ABOUT THE DEVELOPER]]>><</button>> <span id='patreon'><a href="https://www.patreon.com/smurg" target="_blank"><<button "PATREON">><</button>></a></span>
''CURRENT VERSION:'' The Prologue + Chapter 1: Alpha (Patch #3.54)</center></div><span class="general">LOL, come back when you're older.</span>
<style>
#replace button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
#replace button:hover {
background-color: #158F00;
}
body.home {
background-image: linear-gradient(rgb(0 1 29 / 58%) 100%, rgba(0, 0, 0, 0) 0%), url("images/backgrounds/apartment.jpg");
}
#message img:hover {
filter: brightness(50%);
}
#non img:hover {
filter: brightness(50%);
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You finally enter your apartment and it's almost like a weight has been lifted off your shoulders. You take a deep breathe, throw your stuff down, and sit down in front of your computer to check your email.
Business has always been slow, but for the past couple months, it's been //especially// slow. No surprise though - ever since the leaks, people have been deleting their private data and barely even touching their computers.
And so here you are sitting, for the 122nd day in the row, with no mail. Money is starting to get tight, and the video store just won't pay the bills.
Looks like praying just won't do it. Maybe you should start advertising on less discrete forums, which risks you getting caught... but you don't really have a choice at this point. Fuck, fuck, fuck, fu-
<span id='replace'><center><<button "YOU'VE GOT MAIL!">>
<<replace '#replace'>><span class='green'>
<hr style="border-top: dotted 1px; color: #39FF14" />
<span id='message'><<message '<img class="center" src="images/ascii/ascii-envelope.jpg" width="226" height="172">'>>
FROM: Sean Michaels (plsunblockme@mail.com)
subject: cheating gf
idk if ur legit or not or if ur jus a troll but i saw ur stuff on the rat burrow n i think my gf is cheatin on me. esp with all the leak shit that happened. i saw her name on a dating site. but idk if its actually her so i want u to hack into her shit. idc what u do or wat u get but jus get anything abt cheating or other guys. thx bro. or fuck u if ur a troll. fuck yes if ur not tho.
heres a pic of her and other stuff u needed. since the leaks shes scared of her laptop n shit so i dont think youll get like counterhacked or sumthing idk how it works. ill send the money once its done
ip: 204.27.204.235
<img id='non' style="border: 1px solid;" class="center" src="images/cathy-images/cathy-email.jpg" width="302" height="517">
<span id='remove'><center><<button 'TAKE THE JOB'>>\
<<replace '#replace2'>>\
You lean back in your chair and heave a heavy sigh of relief. Hopefully it'll be an easy one, you're not in the mood for a number-cruncher - just a quick in-and-out (which is probably what's happening to this kid's girlfriend).
Thank <span class='green'>GOD</span> this kid got cheated on.
You lean forward and feel a sense of purpose as you get ready to login to INCUBUS...
Shit. You forgot your username. Fuck, what was it again?
<center><<textbox "$player_username" "..." "Welcome to INCUBUS">>
<<button [[Login|Welcome to INCUBUS]]>> <</button>>
<span style='color: #89CFF0;'>//Your username is different from your player name. Treat it as an alias. It will mostly be used during jobs and other events.//</span></center>
<</replace>>\
<<remove '#remove'>>\
<</button>></center></span><</message>></span>
<hr style="border-top: dotted 1px; color: #39FF14" /></span><span id='replace2'></span>\
<</replace>>\
<</button>></center></span></div>\<<run UIBar.stow()>><div style='color: #39ff14; width: 839px; padding: 20px; border: 3px solid #39ff14; background-color: black; position: relative;'><<set $incubus to true>><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: #39ff14;"/>Throughout the story, you will be given hacking jobs, and will often vary in methodology and goal. However, most, and if not all, will involve obtaining something of value.
Hacking jobs using INCUBUS are composed of two parts: ACCESSING and ANALYZING.
<center>------ACCESSING------</center>
As you will see, accessing requires you to input a passkey in order to infiltrate your target's system. Without any additional information, this will prove difficult, but INCUBUS allows users to view traffic sent or received by an IP address. From the information you find from emails, messages, etc., you'll be able discern the passkey.
However, if all else fails, users are able to force reset a password after a failed passkey attempt. Once an incorrect passkey is entered, a button will appear prompting the user to send an "Forgot password?" email to the IP address. Viewing the TRAFFIC will allow the users to view the email and answer security questions. These questions are heavily related to the TRAFFIC received and sent by the IP address. After the correct answers have been given, a temporary password will appear on the ACCESS SYSTEM screen.
<center>------ANALYZING------</center>
Once you have accessed a target's system, you'll be given full admin privileges and access. This includes viewing images, videos, folders, messages, and anything else potentially stored on the system. You will also be able to search through the file system of the computer using the search bar. This search bar is important for accessing additional files not already available to you or completing potential hidden goals.
<center><<button [[BEGIN JOB|Accessing Screen]]>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #E6122E; background-color: black; position: absolute;'><<set $incubus to true>><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: #E6122E;"/><img class="center" src="images/ascii/ascii-art-incubus.jpg" width="407" height="146">
<center> //WELCOME TO YOUR INCUBUS TRAINING MODULE!//
INCUBUS is a state-of-the-art ethical hacking software developed by Abaddon Industries. By scanning all traffic being received and being sent out by an IP address, INCUBUS is able to find potential vulnerabilites in the system.
Due to it's unstable build and potential threat if found in the wrong hands, INCUBUS is not available to the public. INCUBUS is to be accessed and used ''only'' by Abaddon Industries employees and users who have been validated by Abaddon Industries.
Unauthorized distribution, use, and reproduction of INCUBUS is ''illegal''. Any distribution, reproduction, or use of INCUBUS not approved by Abaddon Industries will be investigated and punished via fines and/or federal imprisonment.
''NOTE: Abaddon Industries does not take responsibility for the 2012 West Coast Blackouts, the Minos Payment Systems Breach, or the "Big Leak". INCUBUS and Abaddon Industries do not align themselves with hackers or criminals.''</center>
<span id='replace'><center><<button 'ABANDON ALL HOPE, YE WHO ENTER HERE'>>
<<replace '#replace'>><hr style="border-top: dotted 1px; color: #E6122E" /><span style='color: white;'>"State of the art" is an understatement. If you hadn't found that DVD at the video store, you would've been evicted by now. INCUBUS has been a lifesaver - being able to view emails, messages, any sort of traffic sent and received by an IP address has improved your hacking career //and// your bank account. There's truth to INCUBUS's warning... if this program were to fall in the wrong hands, it would be over for the United States, North America, frankly the world as you know it.
Thank god it's not being used by bad people, right?
<center><<button [[ACCESS IP: 204.27.204.235|TAKE THE JOB]]>><</button>></center>
</span><</replace>>
<</button>></center></span></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #E6122E; background-color: black; position: absolute; margin-top: 7%;'><<set $incubus to true>><<set $cheatingcathy to true>>
<center><span style='border: 3px solid #E6122E; padding: 15px; font-size: 35px;'> 204.27.204.235 </span>
<<if $storymode is true>>\
<<set $passkey to 'moose2019'>>
UNIQUE SYSTEM KEY HAS BEEN APPROVED.
REMOTE ACCESS AVAILABLE.
<<button [[ACCESS SYSTEM|Accessing Screen]]>><</button>>
<<else>>\
PLEASE ENTER PASSKEY
<<set $passkey to ['moose2019', 'wx87rt']>>\
<<textbox '$passkey' ''>>
<span id='textbox-reply'></span>
<span id='textbox-submit'>\
<<button 'ENTER'>>
<<set $passkey to $passkey.trim().toLowerCase().replace(/\s\s+/g, ' ')>>
<<if $passkey is 'wx87rt' or $passkey is 'moose2019'>>
<<replace '#textbox-reply'>>\
Correct!\
<</replace>>
<<replace '#textbox-submit'>>\
<<button [[ACCESS SYSTEM|Accessing Screen]]>><</button>>\
<</replace>>
<<run $('#textbox-answer').attr('readonly', 'true');>>
<<else>>
<<if visited('FORGOT PASSWORD?')>>
<<replace '#textbox-reply'>>\
<<button [[FORGOT PASSWORD|ALREADY]]>><</button>>
<</replace>>
<<else>>
<<replace '#textbox-reply'>>\
<<button [[FORGOT PASSWORD?]]>><</button>>
<</replace>>
<</if>>
<</if>>
<</button>>\
</span><</if>>
<center><<button [[VIEW TRAFFIC]]>><</button>> <<button 'SKIP JOB'>><<popover>>
<center>This action will skip this portion of the INCUBUS job and move you onto the hext hacking stage.
Are you sure? If you decided to skip, you will be given a TL;DR of important information from this stage.
<<button [[SKIP JOB|ACCESS SYSTEM]]>><<run Dialog.close()>><<popover 'tldr'>>Sean is trying to contact Cathy and apologize, but Cathy has subsequently blocked him; Cathy's dog Moose died in 2019, and, unfortunately, it doesn't seem like Cathy's gotten over it.<</popover>><</button>> <<button "DON'T SKIP JOB">><<run Dialog.close()>><</button>>
</center>
<</popover>><</button>></center>
<<if $ccfq1, $ccfq2, $ccfq3 is true>>YOUR TEMPORARY AND UNIQUE PASSKEY IS:
WX87RT
<</if>></center><hr style="border-top: dotted 1px; color: #E6122E;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #E6122E; background-color: black; position: absolute; margin-top: 7%;'>
<center>Accessing.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.\<<next 2s>><<if $passkey is "moose2019" or $passkey is "wx87rt">><<goto "ACCESS SYSTEM">><<else>><<goto "204.27.204.235">><</if>><</timed>>
</center></div>
/* <<textboxPlus>> widget v1.3 - Start */
/* Usage:
<<textboxPlus "Label: " "$variableName" `{
default: "Default value",
passage: "Passage name",
placeholder: "Placeholder text",
maxlength: 10,
spellcheck: false,
autofocus: true,
autocomplete: "off",
password: true,
readonly: true,
disabled: true,
onchange: "<<run alert('Text was changed.')>>",
oninput: "<<run alert('Input event triggered.')>>",
onreturn: "<<run alert('User hit RETURN.')>>"
}`>>
NOTE: If you put a space as the last character for the label then, instead
of the textbox appearing to the right of the label, the textbox will
appear on the line BELOW the label. Also, all of the options shown
within the third parameter above (after "$variableName") are optional.
For a list of all "autocomplete" options see:
https://developer.mozilla.org/en-US/docs/Web/HTML/Attributes/autocomplete
*/
<<widget "textboxPlus">>
<<if ($args[1][0] !== "$") && ($args[1][0] !== "_")>>
/* Show error message for bad variable name. */
<span class="errmsg" data-msg="<<textboxPlus>> - Invalid variable name." @data-src="$args[1]"></span>
<<run $(document).one(":passagerender",
function (ev) {
$(ev.content).find(".errmsg").each(function (idx) {
throwError($(this), $(this).data("msg"), $(this).data("src"));
});
}
)>>
<<else>>
/* Create textboxPlus input box. */
<<if $args[1][0] === "$">>
<<set _textboxPlusName = "textbox-" + $args[1].substr(1).toLowerCase()>>
<<else>>
<<set _textboxPlusName = "textbox--" + $args[1].substr(1).toLowerCase()>>
<</if>>
<<if ndef $args[2]>>
<<set _textboxPlusOptions = {}>>
<<else>>
<<set _textboxPlusOptions = $args[2]>>
<</if>>
<<if ndef _textboxPlusOptions.placeholder>>
<<set _textboxPlusOptions.placeholder = "">>
<</if>>
<<if ndef _textboxPlusOptions.maxlength>>
<<set _textboxPlusOptions.maxlength = "">>
<</if>>
<<if ndef _textboxPlusOptions.spellcheck>>
<<set _textboxPlusOptions.spellcheck = true>>
<</if>>
<<if ndef _textboxPlusOptions.autocomplete>>
<<set _textboxPlusOptions.autocomplete = "">>
<</if>>
<<if ndef _textboxPlusOptions.password>>
<<set _textboxPlusOptions.password = "">>
<</if>>
<<if ndef _textboxPlusOptions.readonly>>
<<set _textboxPlusOptions.readonly = "">>
<</if>>
<<if ndef _textboxPlusOptions.disabled>>
<<set _textboxPlusOptions.disabled = "">>
<</if>>
<<if ndef _textboxPlusOptions.onchange>>
<<set _textboxPlusOptions.onchange = "">>
<</if>>
<<if ndef _textboxPlusOptions.oninput>>
<<set _textboxPlusOptions.oninput = "">>
<</if>>
<<if ndef _textboxPlusOptions.onreturn>>
<<set _textboxPlusOptions.onreturn = "">>
<</if>>
<span class="textboxplus" @data-variable="$args[1]" @data-placeholder="_textboxPlusOptions.placeholder" @data-maxlength="_textboxPlusOptions.maxlength" @data-spellcheck="_textboxPlusOptions.spellcheck" @data-autocomplete="_textboxPlusOptions.autocomplete" @data-password="_textboxPlusOptions.password" @data-readonly="_textboxPlusOptions.readonly" @data-disabled="_textboxPlusOptions.disabled" @data-onchange="_textboxPlusOptions.onchange" @data-oninput="_textboxPlusOptions.oninput" @data-onreturn="_textboxPlusOptions.onreturn">
<label @for="_textboxPlusName">$args[0]</label>
<<if $args[0][$args[0].length - 1] === " ">>
<br>
<</if>>
<<if ndef _textboxPlusOptions.default>>
<<set _textboxPlusOptions.default = "">>
<</if>>
<<if ndef _textboxPlusOptions.passage>>
<<if _textboxPlusOptions.autofocus>>
<<textbox $args[1] _textboxPlusOptions.default autofocus>>
<<else>>
<<textbox $args[1] _textboxPlusOptions.default>>
<</if>>
<<else>>
<<if _textboxPlusOptions.autofocus>>
<<textbox $args[1] _textboxPlusOptions.default _textboxPlusOptions.passage autofocus>>
<<else>>
<<textbox $args[1] _textboxPlusOptions.default _textboxPlusOptions.passage>>
<</if>>
<</if>>
</span>
<</if>>
<</widget>>
<<script>>
$(document).on(":passagerender", function (event) {
/* Update textboxPlus input boxes. */
$(event.content).find(".textboxplus").each(function () {
var options = {}, props = {};
var data = $(this).data("placeholder");
if (data) {
options.placeholder = data;
}
data = $(this).data("maxlength");
if (data) {
options.maxlength = data;
}
data = $(this).data("spellcheck");
if (data.toString().toLowerCase() === "false") {
options.spellcheck = "false";
}
data = $(this).data("autocomplete");
if (data) {
options.autocomplete = data;
}
data = $(this).data("password");
if (data) {
props.type = "password";
}
data = $(this).data("readonly");
if (data) {
props.readonly = data;
}
data = $(this).data("disabled");
if (data) {
props.disabled = data;
}
$(this).find("input").each(function () {
if (props.type) {
$(this).removeProp("type").attr(options).prop(props);
} else {
$(this).attr(options).prop(props);
}
});
var changeCode = $(this).data("onchange");
if (changeCode) {
$(this).find("input").on("change", function (event) {
$.wiki(changeCode);
});
}
var inputCode = $(this).data("oninput"), parent = this;
if (inputCode) {
$(this).find("input").on("input", function (event) {
State.setVar($(parent).data("variable"), $(this).val());
$.wiki(inputCode);
});
}
var returnCode = $(this).data("onreturn");
if (returnCode) {
$(this).on("keyup", function (event) {
if (event.key === "Enter") {
$.wiki(returnCode);
}
});
}
});
});
<</script>>
/* <<textboxPlus>> widget - End */
<style>
#link img:hover {
filter: brightness(50%);
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #9C528B; background-color: #F6C0D0; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>CLIENT REQUEST: Download evidence of his girlfriend cheating | <<if $cathyevidence === 5>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $cathyevidence < 5>>EVIDENCE = $cathyevidence/5<</if>></center></div><</if>><center> WELCOME BACK, CATHY!!! </center>
<img style="border: 3px solid;" class="center" src="images/cathy-images/chiweenie-background.jpg" width="600" height="400">
<center><a data-passage="MESSAGES" class="link-internal link-image" id='link'><img src="images/cathy-images/cathy-messages.png" width="164" height="114"></a> <<if $storymode is true>><a data-passage="MOOSE KEYWORD" class="link-internal link-image" id='link'><img src="images/cathy-images/folder.png"></a><</if>></center>
<center><<textbox "$cckeyword" "TYPE HERE TO SEARCH" "CC SEARCHING">><<set $cckeyword to $cckeyword.trim().toLowerCase().replace(/\s\s+/g, ' ')>>
ALL KEYWORDS MUST BE LOWERCASE AND A SINGLE WORD.
<<button [[SEARCH|CC SEARCHING]]>><</button>> <<button 'SKIP JOB'>><<popover>>
<center>This action will skip the INCUBUS job and move you onto the next narrative passage.
Are you sure? If you decided to skip, you will be given a TL;DR of important information from the job.
<<button [[SKIP JOB|End of Tutorial Job]]>><<run Dialog.close()>><<popover 'tldr'>>Sean cheated on Cathy with Lily, prompting Cathy to break things off and become infatuated with Peter, who couldn't care less about her and is likely just using her for sex. He also keeps calling her Kathy despite her name being Cathy. Poor girl, just making wrong decision after wrong decision... but perhaps that's just who she is.<</popover>><</button>> <<button "DON'T SKIP JOB">><<run Dialog.close()>><</button>></center><</popover>><</button>> <<if $cathyevidence is 5 or $storymode is true>><<button [[EXIT SYSTEM|Exiting Screen]]>><</button>><</if>> </center><hr style="border-top: dotted 1px; color: #9C528B;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><style>
#link img:hover {
filter: brightness(50%);
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #E6122E; background-color: black; position: absolute; margin-top: 7%;'><img style='width: 34%;' class="center" src="images/ascii/traffic.jpg"><hr style="border-top: dotted 1px; color: #E6122E"/>
<a data-passage="MAIL" class="link-internal link-image" id='link'>
<img class="center" src="images/ascii/incubus-mail.jpg">
</a>
<center><<button [[BACK TO PASSKEY INPUT|204.27.204.235]]>> <</button>></center>
<hr style="border-top: dotted 1px; color: #E6122E;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #E6122E; background-color: black; position: absolute; margin-top: 7%;'><img class="center" src="images/ascii/mail-incubus.jpg" width="180" height="71"><hr style="border-top: dotted 1px; color: #E6122E"/><table width="819px"><tr><td width=150>Dania Smith</td><td>[[Found this cute picture of Moose!]]</td></tr></table><table width="819px"><tr><td width=150>Sean Michaels</td><td>[[pls talk to me]]</td></tr></table><table width="819px"><tr><td width=150>The Pet Peeps</td><td>[[We See An Anniversary Is Coming Up!!]]</td></tr></table><<if visited("FORGOT PASSWORD?")>><table width="819px"><tr><td width=150>NEVERMORE</td><td>[[Forgot your password?]]</td></tr></table><</if>>
<center><<button [[BACK TO TRAFFIC|VIEW TRAFFIC]]>> <</button>></center>
<hr style="border-top: dotted 1px; color: #E6122E;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #E6122E; background-color: black;'><img class="center" src="images/ascii/mail-incubus.jpg" width="180" height="71"><hr style="border-top: dotted 1px; color: #E6122E"/>From: Dania Smith
Subject: Found this cute picture of Moose!
Hi honey, I hope college is treating you well and you're staying safe after all this crazy leak stuff! I know I shouldn't be emailing you because of all the craziness happening, but I just couldn't not send you this cute picture of Moose I found!! Your father (you know how he is with his conspiracy theory stuff) was about to delete all our photos on the computer but I just had to stop him after finding this! Moose was so small and cute back then, I can't believe it's already been 4 years since he's passed 😢 He really was the best pup a girl could ask for! I bet he's missing you a lot in doggy heaven!! 💗🐕
I love you honey! 💗💗💗
With lots of love,
Mom 💗
<img style="border: 3px solid;" class="center" src="images/cathy-images/moose.jpg" width="770" height="542">
<center><<button [[CLOSE|MAIL]]>> <</button>></center>
<hr style="border-top: dotted 1px; color: #E6122E;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #E6122E; background-color: black;'><img class="center" src="images/ascii/mail-incubus.jpg" width="180" height="71"><hr style="border-top: dotted 1px; color: #E6122E"/> ''Sean Michaels (plsunblockme@mail.com) is blocked from sending you mail.''
From: Sean Michaels
Subject: pls talk to me
cathy im rlly fuckin sorry for everyhting i rlly didnt want to have to email you like this but you blocked me on EVERYTHING so this is my last resort. im so so sorry for everything that happened, what i did was completely wrong and i promise i wont do it again. but u also have to understand my side of the story too. uve been so busy with college and school and stuff so i jus didnt feel like there was any effort on your side and lily was being so nice and caring to me and it reminded me of you. the whole time i was with her i was thinking about you i promise. i dont talk to her anymore at all im so sorry cathy pls unblock me i love you so much
<center><<button [[CLOSE|MAIL]]>> <</button>></center>
<hr style="border-top: dotted 1px; color: #E6122E;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #E6122E; background-color: black;'><img class="center" src="images/ascii/mail-incubus.jpg" width="180" height="71"><hr style="border-top: dotted 1px; color: #E6122E"/> From: The Pet Peeps
Subject: We See an Anniversary is Coming Up!!
Hello Cathy!
We see an anniversay for Moose's Death coming up!! 😢😢
Ever since Moose's death on April 18, 2019, we know you and your family have been struggling without your dear pet by your side. Moose was a big part of your life and had an even bigger place in you and your families heart! With his death anniversary coming up, you might feel a bit of sadness... that's why your family here at Pet Peeps Pet Crematorium are offering discounts on pet picture frames and altar pieces! I'm sure Moose would be very happy if you bought some items from his last place on Earth to honor him and keep him in your memory!
So come on down to the Pet Peeps Pet Crematorium with the coupon linked on this email or use the code MOOSEDEATHDAY on our website to get some gear!
Best wishes,
Your friends here at Pet Peeps Pet Crematorium!
<img style="border: 3px solid;" class="center" src="images/cathy-images/death-day-coupon.jpg" width="666" height="601">
<center><<button [[CLOSE|MAIL]]>> <</button>></center>
<hr style="border-top: dotted 1px; color: #E6122E;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div>/% SNATCHER! %/
<<set $notepad to [ ]>>
/% EVIDENCE VARIABLES %/
<<set $cathyevidence to 0>>
<<set $dannyevidence to 0>>
/% DOWNLOADED PICTURES %/
<<set $ccmg1 to false>>
<<set $ccvid1 to false>>
<<set $ccvid2 to false>>
<<set $ccvid3 to false>>
<<set $ccvid4 to false>>
/% JOBS %/
<<set $cheatingcathy to false>>
<<set $deletingdanny to false>>
<<set $bba to false>>
<<set $mmm to false>>
<<set $oj to false>>
<<set $ee to false>>
/% GENERAL %/
<<set $incubus to false>>
<<set $gun to false>>
<<set $storymode to false>>
/% CHOICES %/
<<set $liedtosean to false>>
<<set $warnedcustomers to false>>
<<set $skyesmine to false>>
<<set $gavecherrymoney to false>>
<<set $helpedcalypso to false>>
<<set $different to false>>
<<set $gotroofies to false>>
<<set $doublecrosseve = false>>
/% STATS %/
<<set $money to 0>>
<<set $emergencyfund to 1000>>
<<set $bluerock to false>>
/% DELETING DANNY %/
<<set $deletedcalypso to false>>
<<set $deletedskye to false>>
<<set $deletedchuck to false>>
<<set $deleteddanny to false>>
<<set $deletedrob to false>>
<<set $deletedyou to false>>
<<set $dddoc1 to false>>
<<set $dddoc2 to false>>
<<set $ddem1 to false>>
<<set $ddem2 to false>>
<<set $ddem3 to false>>
/% BECOMING THE BOUNCER %/
<<set $bb to false>>
/% CHECKS %/
<<set $firstcheck to false>>
<<set $ccfq1 to false, $ccfq2 to false, $ccfq3 to false>>
<<set $lfq1 to false, $lfq2 to false, $lfq3 to false>>
<<set $lka to 0>>
<<set $lw to false>>
<<set $lwcheck1 to false>>
<<set $gotprosthelp to false>>
<<set $nextcheck to 0>>
<<set $nightclubtodo to false>>
<<set $haveroofies to false>>
<<set $askedq1 to false>>
<<set $askedq2 to false>>
<<set $askedq3 to false>>
<<set $snatcherhelp to false>>
<<set $removal1 to false>>
<<set $decoded to false>>
<<set $showmoney to false>>
<<set $dmsure to false>>
<<set $calmignore to true>>
<<set $mollylyt to false>>
<<set $mollym to false>>
<<set $chapter1check to false>>
<<set $check6 to false>>
<<set $prosttalk to false>>
/% TO DO %/
<<set $calypsohousetodo to false>>
<<set $hidecalypsohousetodo to false>>
/% ROUTE %/
<<set $clubroute to 0>>
<<set $prologueuzumakiroute to 0>>
<<set $procalroute to 0>>
<<set $dragonsex to 0>>
<<set $yuzusex to 0>>
<<set $djhelp to 0>>
<<set $clubhack to 0>>
<<set $escape to 0>>
/% DAY N NITE %/
<<newcycle 'time' 1 1 suspend>>
<<phase 'noon' 'afternoon' 'evening' 'night' 'midnight'>>
<</newcycle>>
<<newcycle 'days' 1 1 suspend>>
<<phase 'monday' 'tuesday' 'wednesday' 'thursday' 'friday' 'saturday' 'sunday'>>
<</newcycle>>
<<set $weeks to 0>>
/% NEW MESSAGES %/
<<set $azzynewmessage to true>>
<<set $azzymessage to 0>>
<<set $calypsonewmessage to true>>
<<set $calypsomessage to 0>>
<<set $dannynewmessage to true>>
<<set $dannymessage to 0>>
<<set $katherinenewmessage to true>>
<<set $katherinemessage to 0>>
<<set $mollynewmessage to true>>
<<set $mollymessage to 0>>
<<set $lizanewmessage to true>>
<<set $lizamessage to 0>>
/% CHARACTER QUESTS %/
<<set $calypsoquest to 0>>
<<set $lizaquest to 0>>
/% QUESTS %/
<<set $mainquest to 0>>
<<set $volunteer to 0>>
<<set $poster to 0>>
<<set $flier to 0>>
<<set $protest to 0>>
<<set $enlighten to 0>>
<<set $weed to 0>>
<<set $azzyweed to 0>>
<<set $skyeweed to 0>>
<<set $manip to 0>>
<<set $mollyquest to 0>>
<<set $rileyhelp to 0>>
<<set $uzumakiquest to 0>>
<<set $nevermorequest to 0>>
/% NEW VERSION %/
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #E6122E; background-color: black; position: absolute; margin-top: 7%;'>
<center> YOU HAVE SUCCESSFULLY EXITED THE SYSTEM </center>
<center><<button [[CLOSE|End of Tutorial Job]]>><</button>></center>
</div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #E6122E; background-color: black; position: absolute; margin-top: 7%;'>
<center>Exiting.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.\<<next 2s>><<goto "EXIT SYSTEM">><</timed>>
</center></div>
<style>
body.home {
background-image: linear-gradient(rgb(0 1 29 / 58%) 100%, rgba(0, 0, 0, 0) 0%), url("images/backgrounds/apartment.jpg");
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $cheatingcathydone to true>>You feel yourself generating an opinion about this job, but you quickly wave it away. What this kid and his "girlfriend" are going through... it's none of your concern. Your only concern is to the fulfill the requests.
But you've doing a lot of thinking lately, thinking about your pursuit to be a better person.<<if $warnedcustomers is true>>You're already on a pretty good streak since you told th customers about the scam...<<else>> You didn't tell the customers about the scam, which doesn't make you so hot in the <span class='green'>Universe's</span> eyes.<</if>>
You made a promise to always keep emotions out of this stuff, just do the job... but does it make you a bad person to tell this kid the truth and really fuck up his night? He probably thinks this girl is the love of his life, and now you're over here throwing a whole wrench into the works. Should you lie? Would save the kid from a lot of heartbreak and a lot of crying, and it would probably make you a good person...
Maybe you should tell the truth, stay on the safe route and not involve emotions into this. In a way, not lying and being honest with him would make you a better person... fuck, being a good person isn't easy.
<center><<button [[LIE]]>><</button>> <<button [[TELL THE TRUTH]]>><</button>></center></div>
<style>
body.home {
background-image: linear-gradient(rgb(0 1 29 / 58%) 100%, rgba(0, 0, 0, 0) 0%), url("images/backgrounds/apartment.jpg");
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Fuck it, you have a duty to uphold. Lying would go against everything you've been doing here and the entire nature of your work. Plus, you kinda feel like it'd be a waste of valuable time and energy if you just lied about what you found. Being honest and telling the truth is Good Person 101, no matter what angle you see it from. He'll get it over, he has to.
Let's hope this doesn't bite you in the ass.
<span class="code"><hr style="border-top: dotted 1px;" />RE: cheating gf
i got into your gf's system and i found some messages and videos of her cheating. ill attach them in the email. ill also send you the information for payment in a separate attachment.
$player_username
//ATTACHED: 1 IMAGE(s), 4 VIDEOS//
<hr style="border-top: dotted 1px;" /></span>Your cold streak is finally over, and luckily the job to break it was a relatively easy one. Hopefully this is the beginning of something and not just a random occurence, and just maybe the consequences of the data leak are finally coming to an end.
You finally feel the weight of your exhausting day finally hit you and you turn off your computer. Laying down into your bed, you realize just how late it is - time really does fly by when you're having fun... if fun was hacking into people's computers and viewing their most private memories and secrets.
Before you can think any deeper thoughts, you feel yourself falling into a deep sleep...
<center><<button [[GO TO SLEEP]]>><</button>></center></div><style>
body.home {
background-image: linear-gradient(rgb(0 1 29 / 58%) 100%, rgba(0, 0, 0, 0) 0%), url("images/backgrounds/apartment.jpg");
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $liedtosean to true>>Fuck it, lying and making this kid feel a little better and a little more ignornant is the right thing to do... he's young, stupid, and in love. He's gonna figure it out eventually, but for now, let's give him a moment of silent bliss.
Let's hope this doesn't bite you in the ass.
<span class="code"><hr style="border-top: dotted 1px;" />RE: cheating gf
i got into your gf's system and i couldn't find any evidence of her cheating. i hope your request has been fulfilled. ill send you the information for payment in a separate attachment.
$player_username
<hr style="border-top: dotted 1px;" /></span>Your cold streak is finally over, and luckily the job to break it was a relatively easy one. Hopefully this is the beginning of something and not just a random occurence, and just maybe the consequences of the data leak are finally coming to an end.
You finally feel the weight of your exhausting day finally hit you and you turn off your computer. Laying down into your bed, you realize just how late it is - time really does fly by when you're having fun... if fun was hacking into people's computers and viewing their most private memories and secrets.
Before you can think any deeper thoughts, you fall into a deep sleep...
<center><<button [[GO TO SLEEP]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>Ever since the data leaks, the video store has been busier than usual. A variety of new customers have decided to hit the shelves: middle-aged mothers now afraid of the big, bad streaming companies; cinephiles protecting their favorite films from newcomers; and of course, the "coomers" resorting to ancient adult VHS tapes for their enjoyment.
Personally, you couldn't care less about what people do in their free time. Movies or porn, a customer is a customer. The sole purpose you took this job was because in the age of the Internet, barely anyone even looked at DVDs or BluRay, so you didn't really expect the line from the cashier to be almost out the door.
<<say 'Mother of 3'>>What do you mean you're not accepting card?!<</say>>
<<speech "you" "$player_name">> I apologize ma'am, but with everything going on, we can't risk using any sort of- <</speech>>
<<say 'Mother of 3'>>Are you serious?! This is absolutely ridiculous! I have three kids here who need something to watch or they're going to drive me ''crazy''!!<</say>>
<<say 'Kid 1'>> Waaaahhh!!! <</say>>
<<say 'Kid 2'>> Waaaahhh!!! <</say>>
<<say 'Kid 3'>> Dickhead. <</say>>
Behind her, you can already see the line starting to get more impatient. At this point, you're inclined to give her //Bing Bong's Big Adventure//, but you're sure Rob wouldn't take kindly to you giving products away for free. So, you try to explain further.
<<speech "you" "$player_name">> Ma'am, I really can't accept card right now. I can assure you it would not be smart to- <</speech>>
<<speech "chuck" "Chuck">> Woah, woah, woah! What do we have here, $player_name? //Ding Dong's Big Adventure?// Wow ma'am, this is a fantastic option for your lovely children here! Don't you think so, $player_name?<</speech>>
<center><<button [[MEET CHUCK!]]>> <</button>></center></div><<script>>
$(document).one(":passagedisplay", function (event) {
if (State.length === State.size) {
$("#forward button").prop("disabled", true);
document.getElementById("forward").style.opacity = "0.5";
document.getElementById("forward").style.pointerEvents = "none";
}
});
<</script>><div style='margin-top: 10%;'><<include 'topbarnormcore'>>
<img class="center" src="images/ascii/meetchuck.jpg" width="517" height="122"><hr style="border-top: dotted 1px; color: #39FF14" />
<img class="left-side" src="images/avatars/meetchuck.jpeg" width="300" height="300"><center> ASSISTANT MANAGER CHUCK </center>
Divorced with two children and a child support payment on the way, Chuck is the better half of the Big and Bigger Video Store. His knowledge of obscure movies and TV shows has helped you out in the past with impatient customers, and he genuinely cares about you and your coworkers, at least more than Rob does.
Despite all that, Chuck is greedy. No doubt about it. Swindling, price bloating, scamming - if you hadn't known better, Chuck might've been on Wall Street in his past life. Despite this, you doubt it comes from a malicious place... right? He's got kids to feed and child support payments to pay. You gotta do what you gotta do...
<center><<button [[CLOSE|NEXT]]>> <</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<speech "you" "$player_name">> Um, yeah. It's a great choice for the kids. Look, Chuck, can you please-<</speech>>
<<speech "chuck" "Chuck">>$player_name, I really appreciate you helping out and looking out for this kind lady, but I think it's best if we just let her use the card. We have to remember that we still gotta lotta customers to serve!<</speech>>
He flashes his signature smile towards the line (and especially toward the mother of 3).
<<speech "chuck" "Chuck">> But ma'am, I do have to let you know that there is an additional $5 dollar charge for using your card. That's what $player_name was letting you know, it's really just a precaution for our business, but I really hope you don't mind! I'm sure the kiddos here really want to see //Ling Long's Great Adventure//!<</speech>>
You glance at him for a quick second. There isn't a $5 dollar charge for using a card...
<<speech "chuck" "Chuck">> And you know what, why don't you go take off early, $player_name? I'm sure Skye won't mind coming on early, plus we always got Danny if we really need help up here! You've been working extra hard today, you deserve it! <</speech>>
You get a sense of what Chuck is trying to do. Obviously you'd be insane if you didn't take the free leave, but you know if Chuck were to stay at the cash register, everyone in the line's gonna be an additional $5 poorer.
Even if you can't warn them about their credit card usage, you //could// warn them about the fake $5 charge or you could just let Chuck do his thing. It's not your business anyway.
<center><<button [[WARN THEM]]>><</button>> <<button [[DON'T WARN THEM|TO THE BREAKROOM]]>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $warnedcustomers to true>>You gotta look out for these people here, there's already enough shit going on and being scammed out of $5 is just another nail in the coffin. You're sure Chuck has his reasons, but you need to be a good person. You have to be.
<<speech "you" "$player_name">>Wait, Chuck, didn't we get rid of the $5 charge a couple weeks ago? I don't think she needs to pay that.<</speech>>
Chuck looks at you and you notice a mild irritation in his eyes. It's only there for quick second before it's replaced by his signature grin.
<<speech "chuck" "Chuck">> Ah man, you're right. I'm sorry ma'am, it must've slipped my mind there. $player_name is right, no charge with the card! <</speech>>
<<say 'Mother of 3'>>Finally! I can't wait to get out of here... <</say>>
She glares at you before sticking her card into the reader. You wish you could've stopped her, but there's nothing you can do now.
<center><<button [[TO THE BREAKROOM]]>> <</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<if $warnedcustomers is false>>Sometimes you can only do so much for people. You warned the customer, but she just wouldn't listen. Maybe she can treat this $5 charge as punishment.<<else>>Hopefully Chuck isn't too upset with you... You're sure he'll understand eventually, but for now you should probably just give him a moment. You gotta look out for people. Right?<</if>>
It's fine, it's whatever. Chuck let you go home early today, so there's no need to worry about anything work related. Soon, you'll be back at the apartment, until eventually you have to repeat the process again and again and again and-
<<speech "skye" "Skye">> You good, bro? <</speech>>
<center><<button [[MEET SKYE!]]>> <</button>></center></div><<include 'topbarnormcore'>>
<img class="center" src="images/ascii/meetskye.jpg" width="517" height="122">
<hr style="border-top: dotted 1px; color: #39FF14" />
<img class="left-side" src="images/avatars/meetskye.jpg" width="309" height="341"><center>YOUR NEW COWORKER SKYE HASHFIELD</center>
Moved from British Columbia to Washington about a month ago and is currently attending the prestigious Everett Community College. Based on her current grades, you see her dropping out in about a month or so, or at least when the quarter ends. However, you have noticed that she's been recently emailing a modeling agency, which you honestly hope works out.
While she is a little rough around the edges and her attractiveness is beyond intimidating, she's honestly pretty cool. She's only been working at the video store about a month now, but she's picked up quickly. Chuck likes her too, but honestly only because she attracts the creeps who Chuck can eventually swindle out of their cash.
Can you really blame them though? You've caught yourself staring at her a couple of times too - something about her "alternative" and "gothic" persona is very appealing. Also, from what you've seen, she's currently single... but the fact that you found this out by hacking her instead of asking speaks volumes about your confidence.
<center><<button [[CLOSE|IN THE BREAKROOM]]>> <</button>></center><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<speech "you" "$player_name">>Shit! Oh, yeah... sorry, I'm just... I don't know... Just tired, I guess.<</speech>>
<<speech "skye" "Skye">>You off now?<</speech>>
<<speech "you" "$player_name">>Yeah, I'm off now. Chuck let me go early, he wanted to take over the cash register and he said you'd be cool with coming on early. <</speech>>
<<speech "skye" "Skye">>Great of him to assume that I'd be cool with it... I am okay with going on early, but he's a dick for assuming.<</speech>>
<<speech "you" "$player_name">>Yeah, he's been on a roll today. Try to make sure he isn't fucking with the customers too much, he's been doing this new one where he charges people $5 to use their cards.<</speech>>
<<speech "skye" "Skye">>Heh, I might just let him. I'm closing tonight, so I'm prob gonna get bored. I like to do this thing where after Chuck screws over the customers, I tell 'em what he did and they always go back and scream at him. Rinse and repeat every five minutes and you got enough entertainment to survive a closing shift.<</speech>>
You chuckle at the thought of Chuck desperately trying to explain himself to an angry customer. Skye smiles and leans back in her chair, talking more about how she messes with Chuck. You honestly can't help but feel close to Skye - you've never talked to her like this in the past, mainly because you really don't want to stay at work any longer.
Talking to people is kinda nice though... it wouldn't hurt to stay. Plus, it might help your charisma stat if you talk to a pretty girl like Skye.
<span id='replace'><center><<button 'STAY AND TALK'>>
<<replace '#replace'>>
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<<speech "skye" "Skye">>Bro, that's not the only time either. Did the same thing to Danny like a week ago, 'bout shit his pants seeing that shit. Next couple days, he went to piss and poo //outside//. Pretty sure he was convinced Rob or something was gonna eat him if he went in there.<</speech>>
<<speech "you" "You">> Jesus, I'm honestly with Danny on that one. Cardboard cutouts of anyone in a dark place would scare the shit outta me too, especially if it was Rob. I'm like 100% convinced the guy hasn't seen sunlight in years... he's borderline vampiric.<</speech>>
<<speech "skye" "Skye">> Literally, like, I'm pale, but he's, like, sickly pale. Like trapped in the mines, morph into a monster pale.<</speech>>
You've sat in the breakroom for a good chunk of time now, long enough for Chuck to definitely sense something was keeping Skye busy. You pack up your stuff from your locker and get ready to leave.
<<speech "skye" "Skye">>You know, it was nice talkin' to you. Our shifts barely match up like this, it's nice being able to actually, like, sit down and talk shit. I hope we can do this again.<</speech>>
<<speech "you" "You">>Yeah, it really was. Hopefully Chuck isn't too pissed. If he says anything, just tell him it was my fault.<</speech>>
The two of you say your goodbyes and you leave the video store.
<center><<button [[GET GOING]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
</div>\
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Seattle at night isn't the nicest place to hang out, so you try to quicken your pace. You're not quite sure what the effect of the data leak have been on the crime rate, but you can only imagine it's gotten worse: all that information exposed to the public has to have at least given some people motivation to committ some crimes. Hopefully it's against the technology oligarchs and not a common citizen like you.
Azzy told you about how she got stabbed once in Seattle. Said it hurt like a bitch. Even had the scar to tell, but she wouldn't show you because apparently "you're a pervert if you want to see something like that."
You really hope Azzy isn't at the apartment tonight. Today has been a tiring day and you need to let off some steam. Hopefully, and you honest to god have been praying, someone emailed you a job. It would be a great ending to a pretty average day.
Finally, you reach the apartment. No stabbing today.
<center><<button [[ENTER THE APARTMENT]]>> <</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You should start taking the bus or something, because you're starting to feel the tiredness set in as you reach the 3rd floor of the apartment complex. If only your landlord would fix the elevator already. And the front door. And the mailboxes. Damn, maybe you should hack your landlord and just send a maintenance request yourself.
You finally reach the fifth floor, the final floor in the building. They always say the top floors get the best view, but the view you get is of your building neighbors hitting and fucking each other, in that order too.
As you walk down the hallway, you can already tell Azzy isn't in the apartment - no inconspicuous trash bag in front of your door means no roommate, so you're free from her "lovely" embrace for a little while.
But before you can reach your door and settle in...
<<speech "dawn" "Dawn">> $player_name, is that you?<</speech>>
<center><<button [[MEET DAWN!]]>> <</button>></center></div><<include 'topbarnormcore'>>
<img class="center" src="images/ascii/meetdawn.jpg" width="517" height="122">
<hr style="border-top: dotted 1px; color: #39FF14" />
<img class="left-side" src="images/avatars/dawn.jpg" width="300" height="300"><center> THE MYSTERIOUS DAWN </center>
When you first found your apartment, your landlord warned you about Dawn. "She's crazy" and "She's a freak" and she never comes out of her apartment". You don't like to make assumptions about people until you get to know them, so of course, you hacked her.
Dawn is a former University of Washington college professor turned agoraphobe. She suffered a nervous break during her tenth year of teaching and shut herself in her apartment. The rumors surrounding it were endless - she had been abused by her ex-husband, sexually assaulted by a student, one person even claimed she accidentally locked herself in and didn't have the guts to tell someone.
And even with all your snooping and hacking, you couldn't figure it out either. She had shut off all communication with everyone, deleted her social media, wiped herself completely off the Earth. For all you know, you're the only person she talks to (which only started because you got her mail once).
But once that began, you've started helping her with errands. You're not sure why though, you're not really getting anything out of it. You like to think it's out of the kindness of your own heart.
<center><<button [[CLOSE|TALKING TO DAWN]]>> <</button>></center>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<speech "you" "$player_name">>Yeah Dawn, it's me, $player_name.<</speech>>
<<speech "dawn" "Dawn">>Nutella?<</speech>>
Dawn made a code phrase between the two of you in case someone was lying about their identity. You're not sure why someone would lie about being you, but you went along with it. It's a little corny, but it makes you feel like a secret agent.
<<speech "you" "$player_name">>...with bananas on lightly toasted bread.<</speech>>
<<speech "dawn" "Dawn">>Oh, I'm so glad to hear your voice, honey. It really does get lonely in here without anyone to talk to. I hope you're doing well and work is going well too!<</speech>>
<<speech "you" "$player_name">>It's good to talk to you too, Dawn. Work's been fine, nothing too exciting. How about you? Are you doing okay? Did you need me to get you anything?<</speech>>
<<speech "dawn" "Dawn">>I'm doing okay, honey... but I do need some help. I'm running out of groceries, do you mind getting me some tomorrow? If it's not too much of a hassle, of course, honey. I know you get busy! <</speech>>
<<speech "you" "$player_name">>It's completely fine. I just have work tomorrow in the morning, but I can come and drop your groceries off when I get home, okay?<</speech>>
<<speech "dawn" "Dawn">>Oh, thank you so much, honey!! I really, really thank you so much! I would be a skeleton at this point if it weren't for you. Here, I'll slip the grocery list underneath the door. Thank you so much again, honey! I promise if I ever get the courage to leave, I'll treat you out for a delicious dinner, okay?<</speech>>
Dawn said the exact same thing the last three times. You're starting to wonder if she'll ever leave, and if you're doing enough to really help her. If only she could message or email some people, then you could hack her and really figure out what's going on in her head.
A piece of paper slides from underneath the door: the grocery list. Nothing special, just some vegetables, cans of soup, jugs of water, bleach, duct-tape.
<<speech "you" "$player_name">>Okay, Dawn, I can get this to you tomorrow okay? I'll knock when I come over and leave the stuff outside the door.<</speech>>
<<speech "dawn" "Dawn">>Oh, you're an angel, honey! Please, please, please have a good night!<</speech>>
<<speech "you" "$player_name">> You too, Dawn. <</speech>>
<center><<button [[INTO YOUR APARTMENT|Day 1]]>> <</button>></center></div>
<style>
body {
background-color: black;
}
button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
button:hover {
background-color: #158F00;
border: 1px solid #39FF14;
}
a, a:hover {
color: #97FF85;
}
</style><<script>>Dialog.close()<</script>><div style='padding: 20px; background-color: black; border: 3px solid #39ff14; color: #39ff14;'><<nobr>><center><<button 'JOB WALKTHROUGHS'>>
<<replace '#replace'>>
<<link "CHEATING_CATHY.txt">>
<<popover>>
Passkey for system is 'moose2019'
<br>
<br>
The answers to the 'Forgot password?' questions are:
<br>
* Most recent pet: "moose"
<br>
* Who Sean cheated on Cathy with: "lily"
<br>
* Mother's name: "dania"
<</popover>>
<</link>>
<br>
<<link "DELETING_DANNY.txt">>
<<popover>>
<center>''MAIN GOAL:'' DELETE DANNY</center>
Delete all 6 instances where Danny is mentioned:
<br>
* "Worker Profiles" --> "PETERS, DANNY" --> then delete Danny's profile
<br>
* search "danny" in the search bar --> click each search result and delete it using the button at the bottom
<br>
<br>
<br>
<center>''OPTIONAL GOAL:'' BLACKMAIL CHUCK</center>
To unlock the optiona goal: Go to Chuck's profile and it will automatically unlock - then:
<br>
* search "patelinfo" in the search bar
<br>
* find email from Armordillo
<br>
* search "breakarmor" in the search bar
<br>
* password is "chuck<3el1" to break encryption
<br>
* click "IMAGES"
<br>
<</popover>>
<</link>>
<br>
<<link "MINE_MOLLYS_METADATA.txt">>
<<popover>>
WALKTHROUGH HERE.
<</popover>>
<</link>>
<br>
<<link "OPPOSE_JOSES.txt">>
<<popover>>
WALKTHROUGH HERE.
<</popover>>
<</link>>
<br>
<<link "ENDING_EBRIMA.txt">>
<<popover>>
WALKTHROUGH HERE.
<</popover>>
<</link>>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<</replace>>
<</button>>
<<button 'FREE ROAM WALKTHROUGHS'>>
<<replace '#replace'>>
<<link "THE_NIGHTCLUB.txt">>
<</link>>
<br>
<<link "CATHYS_HOUSE.txt">><</link>>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<</replace>>
<</button>></center><</nobr>><hr style="border-top: dotted 1px; color: #39ff14;"/><div style='padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><span id='replace'>
</span></div><hr style="border-top: dotted 1px; color: #39ff14;"/><center><<button "CLOSE">><<script>>Engine.backward();<</script>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Another day, another shift. It's not really the morning shift, but it sure as hell feels like it. You check the schedule - no Rob means no real need to try, but Chuck being here means you may have to find ways to get him away from customers. Danny's here too, which is nice. You and him get along well enough, he's a little bit of an airhead and you sometimes have to spend time explaining as opposed to talking, but it's better than doing nothing.
Oh, and Skye's here. Who can deny-
<<speech "danny" "Danny">>What is up, mothafuckah!!!<</speech>>
<center><<button [[MEET DANNY]]>> <</button>></center></div><<include 'topbarnormcore'>>
<img class="center" src="images/ascii/meetdanny.jpg" width="526" height="118">
<hr style="border-top: dotted 1px; color: #39FF14" />
<img style='width: 38%;' class="left-side" src="images/avatars/meetdanny.jpg"><center>THE WANNABE PORNSTAR DANNY PETERS</center>
The day Danny came in for his interview at Big and Bigger, he wore a suit, which you found a picture of not by hacking him, but because he "accidentally" messaged it to the entire work groupchat. In his interview, he claimed he wore the suit "to make an impression", but you later found out it was because he thought Big and Bigger Video Store was a euphemism, and that he was actually walking into a porn company. However, his claims that "he was big and strong" and "no hole is a match for him" landed him a job at the video store, and for some reason, he hasn't left.
Danny isn't a bad guy; he's actually pretty sweet. His stupidity and "himbo" personality can be a bit irritating, but conversations with him are never dull. Chuck likes him too, and surprisingly doesn't use his stupidity against him to swindle him out of money.
Danny rarely works in the front - he's prety much in the back doing stocking, organization, or helping with donations. Rob keeps him in the back because he's afraid Danny is going to weird out the customers. Surprisingly though, Danny is pretty charming, and when he does find himself up front, he gets along with virtually everyone.
You've never tried to hack Danny - to be honest, you've never really had to. He has pretty big thumbs, so he always finds a way to accidentally message the group chat something he shouldn't have, and he has a pretty big mouth too, talking all about his pornstar dreams and aspirations. When no one's looking, you sometimes find Danny watching some of the adult films in the store. Most likely tidying up his technique.
<center><<button [[CLOSE|DANNY]]>> <</button>></center><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<speech "you" "$player_name">>Oh hey, what's up?<</speech>>
You dap him up (because you're cool like that) and you realize his hands are soaking wet.
<<speech "danny" "Danny">> Oh, yeah, sorry 'bout that, bro. Just took a piss, but don't worry, I didn't pee on my hands this time! I washed them nice and clean! But no paper towels, so I decided to stick with the wet hands strat, you feel?<</speech>>
You do not feel him.
<<speech "you" "$player_name">>Yeah, I feel you, man.<</speech>>
<<speech "danny" "Danny">>You startin' soon? I think you're the midshift, Calypso and I got here preeettttyyy early. She got the morning shift dealio and I think she needs a break. The lines are crazzzzyyyy and Chuck is lowkey freaking the fuck out.<</speech>>
<<speech "you" "$player_name">>Wait, Calypso? I thought Skye was morning shift?<</speech>>
<<speech "danny" "Danny">>Nah, I fuckin' wish. She is "pew, pew, PEW!" BANGIN'! But, yeah, nah, Calypso switched. I think Skye didn't wanna work early.<</speech>>
Damn, I guess that means no hope of using your fantastic charm on Skye.
<<speech "danny" "Danny">>But hey, you always got Calypso. Calypso's cool too, I guess, but emo chicks get me GOIN'!!! Look, bro, I respect the bro code, I think it's something higher than even the Bible and the Muslim Bible... so you gotta let me know if you're trying to, like, taaaapppp thhhaaaaatttt ssssshhhhiiiittttt.<</speech>>
Danny's got a crush it seems. He's cool enough to understand if you're into Skye, and he definitely would respect your wishes and back off. Then again, Skye might be a distraction from everything you've got going on for you, and there are always more fish in the sea.
<center><<button [[MY EYES ON THE SKYE]]>><</button>> <<button [[GO FOR IT, MAN]]>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Skye is cool and all, and sure, you've had a crush on her for a while, but be realistic: what's the possibility of actually being romantically involved with her? She's bounds more attractive than you, and you're not one to shoot for the stars. Plus, you got your hacking stuff to worry about. A girl is just a distraction from that. It's not NTR if it's consenual!
<<speech "you" "$player_name">>You're all good, man. Shoot your shot. I actually got another person in my scope right now, so Skye is all yours.<</speech>>
<<speech "danny" "Danny">>Bro. My hands are wet right now, I could give you a handy right now as a thank you, because, like, thank you, bro. You 100% positive you're cool with it? If you ain't, then just tell me.<</speech>>
<<speech "you" "$player_name">>I'm 100% cool with it. Not about the handjob, about Skye. I got other things to worry about, Skye doesn't really concern me right now.<</speech>>
Danny looks ecstatic, and before you know it, he's giving you a massive bearhug. He must really like Skye because the squeeze he has on you is //painful//. <<if visited("GIVE HER $500")>>What's the deal with the hugging lately?<</if>>
<<speech "danny" "Danny">>Bro, you're ''the'' bro. You still don't want a handy?<</speech>>
<<speech "you" "$player_name">>Yeah, I'm good, man. Thanks though.<</speech>>
He releases you from his hug. Are... are those tears?
Danny daps you up one final time (with his wet hand) and walks back into the store.
<center><<button [[START YOUR SHIFT]]>> <</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $skyesmine to true>>Skye has caught your attention ever since she started working here a month ago, and she's a hell of a lot nicer than a lot of people. Even though you kind of doubt Skye would want to get with someone like you, you can't not try right? Hopefully Danny isn't too upset with your decision - you're just... not really into NTR.
<<speech "you" "$player_name">>Yeah, sorry, man, but I have my eye on her...<</speech>>
Danny smiles. If he was heartbroken, he definitely does not show it.
<<speech "danny" "Danny">> Bro. Bro, bro, bro. Don't you worry, don't you fret, don't you panic, and don't you get upset. I respect the bro code AND I respect you. I got girls from Taiwan to North Carolina, one female ain't an issue for me! You know what, bro, I'll help you out too! If you ever need a wingman or need me to sneak in a couple "Yo, he has a huuuuuge cock" when I'm talkin' to her, I'm yo man!<</speech>>
Maybe you shouldn't have said anything... Danny might just accidentally fuck up any chances you have with her; she might think the two of you are in relationship or something.
<<speech "you" "$player_name">>Yeah, thanks man, I really appreciate it, I'll, uh, hit you up if I need anything from you. <</speech>>
<<speech "danny" "Danny">>No, you're the best. Have confidence in yourself. Not in others.<</speech>>
Danny daps you up one final time (with his wet hand) and walks back into the store.
<center><<button [[START YOUR SHIFT]]>> <</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Your shift begins, and as soon as you exit the breakroom, you hear a scream come from the register. You know Chuck couldn't have possibly made that noise (unless he was trying to scam someone as a little girl), so you can only assume it's Calypso.
The line is long, but not as long as yesterday. It might be because it's only 10:30AM, but you're hoping it's because people are finally trusting streaming services a little more. You don't see Chuck anywhere, so the customers are free from financial abuse for a little while.
Taking a deep breathe and getting your nametag straightened, you walk towards your impending doom.
<<speech "calypso" "Calypso">>OMG, thank the L-O-R-D you're finally here! I-do-not-THINK I could've survived a single second at this register. Chuck "licherally" sat me down and walked away!! Doesn't he know I ''barely'' finished the computer training with a 80%??? UGH!! I need my break. Scoot it, mister. $player_name will help you next, sir!<</speech>>
<center><<button [[MEET CALYPSO]]>> <</button>></center></div><<include 'topbarnormcore'>>
<img class="center" src="images/ascii/meetcalypso.jpg" width="613" height="118">
<hr style="border-top: dotted 1px; color: #39FF14" />
<img class="left-side" src="images/avatars/meetcalypso.jpg" width="384" height="512"><center>CALI "CALYPSO" DAWSON</center>
If you wanted to jerk off to pictures of Cali, it wouldn't be too hard. Even before the leak, if you looked up "calypso toomanyfans leak", you'd find plenty. This image was ripped off a porn image site, and there are plenty more like it.
Cali "Calypso" Dawson is the child of two ''extremely'' wealthy Seattlites - NEVERMORE's Chief Operations Officer Katherine Dawson and NEVERMORE's Application Security Engineer Bob Dawson. Mr. Dawson and Mrs. Dawson were both affected heavily by the "Big Leak", especially Mrs. Dawson, whose job was to literally keep it from happening. Both Mr. Dawson and Mrs. Dawson were understandably let go, and with the eventual fall of technology stocks, it didn't look good for the Dawson family. So, Calypso decided to save the world - by doing porn.
Well, not really porn. Just camsite stuff and TooManyFans. Luckily, this was before the leak, so her private information was safe. But in the world of pornography, if you post it, it's going to get leaked somehow. Eventually, porn just didn't pay the bills, so now Calypso is here. That was months ago, and Calypso has been an... active... coworker.
Calypso complains. A lot. She's a 19 year old whose never had a job and who lives with her wealthy parents, she's bound to complain. You get it though, this place sucks, you sometimes wish you could complain as much as she does. Despite all that, she's okay. She slacks and groans, complains about the most basic things, and is very dramatic... but she's entertaining. Plus, she's kind of cute. Would you ever try to get with her? Maybe. But you can't imagine what arguing with her would be like.
<center><<button [[CLOSE|CALYPSO]]>> <</button>></center><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<speech "you" "$player_name">>Wait, Calypso! You need to log off, I can't do anything unless you log off!<</speech>>
Calypso stops in her tracks and loudly groans, swinging her head back and staring at the ceiling.
<<speech "calypso" "Calypso">> Oh... my... god!!! You're lucky I need to move in order to reach my daily move goal. Move it, mister. Next time, just put in my password, it's "calypsoishotandsexy" and just log out for me. And before you speak, IDC if you have it. It's not like you'll do anything anyway!! See ya latah, alligatah!<</speech>>
You didn't even get the chance to say thank you before she disappears into the back. While you already hacked her in the past, having the password for her workstation might be helpful in the future. Who knows, maybe her parents security knowledge didn't rub off on her and she uses the same password for every account.
<<say "Customer 1">>Are you gonna stand there all day? What's wrong with you?<</say>>
<<say "Customer 2">>What's the hold up? Hey! Stop taking so long, I got things to do!<</say>>
<<say "Customer 3">>Dickhead.<</say>>
<center><<button [[ANOTHER DAY, ANOTHER SHIFT...]]>> <</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Working.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.\<<next 2s>><<goto "LUNCH TIME">><</timed>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $firstcheck to true>>Even with the horde of customers, today has been relatively okay. You weren't able to take your first break, but with how easy your job is sometimes, it's pretty common practice among the workers to just not take it. Chuck doesn't care if you don't, and Rob is barely here to have an opinion. Most of the time your break is taken when you go organize the shelves - you'll take extra long to put back //Knights of the Holy Cock// and eat a granola bar while you're at it.
You may dislike Big and Bigger Video Store, might believe you're meant for greater things, but it's easier than most jobs. Your younger sister back in Indiana used to work at a grocery store... now that was hell. The amount times she came home to bitch about people old and young... you kinda miss it.
You sigh. Ever since you moved to Seattle, you haven't really stayed in the best contact with them. You used to get tons of texts from Christina, but they've slowed down as of the past few months. Does that make you a bad person for not responding? Maybe...
<<speech "you" "$player_name">>Hey, Calypso, I have to go on my lunch. Can you take over the register?<</speech>>
Aaaaannndddd....
<<speech "calypso" "Calypso">>UGHHHHH!! Okay, but, like, give me, like, one second to send this text.<</speech>>
Hey, at least she's actually doing it. You can appreciate the fact that you don't really have shitty coworkers - they all tend to stick to themselves, get their work done, and help out whenever they can. They might make a few comments, but at least it's better than getting hit with a wooden stick by Azzy...
<<speech "calypso" "Calypso">>Okay, move it, mister. Tell me your password so I can log you out.<</speech>>
<<speech "you" "$player_name">>Look, I'm gonna take a page out of your security parent's handbook and ''not'' give you my password, okay? I'll just do it myself.<</speech>>
<<speech "calypso" "Calypso">>Wait... How do you know about my parents?<</speech>>
Fuck. You forgot you learn information by hacking people, not actually asking directly.
<span id='replace'><center><<button 'I LISTEN WHEN YOU TALK'>>\
<<replace '#replace'>>\
<<speech "you" "$player_name">>Oh... I think you talked about them the other day, about how you wanted to help them... because of the... you know... leak stuff? I said it was super kind of you, remember?<</speech>>
<<speech "calypso" "Calypso">>I did?<</speech>>
She kind of stares blankly at you. It looks like the cogs in her head are slowly turning and turning and turning, getting rid of years of dust and rust.
<<speech "calypso" "Calypso">>Oh yea!! I remember! Like a week ago right? Wow, I completely forgot about that! You're a really great listener, you know that? Rememberin' things I don't even think about! L-O-L!<</speech>>
Nice save, Casanova. You notice her blush slightly, but she looks away.
<<speech "you" "$player_name">> Heh, yeah. Um, I'll be back in like 30, okay? Good luck with the front.<</speech>>
Calypso gives you a thumbs up before sitting down and texting. Good to know the store's in great hands.
<center><<button [[LUNCH TIME|LUNCH TIME 2]]>> <</button>></center>\
<</replace>>\
<</button>></center></span></div>\<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>The breakroom is empty when you walk in, and you realize you haven't seen Chuck anywhere.<<if $warnedcustomers is true>> You hope he's not too pissed about the customer thing - you doubt he'd mull over it this long to shut himself in his office.<<else>> He's probably in his office. You didn't snitch on him about the customer stuff, so he's definitely not avoiding you.<</if>> Maybe you should check on him? It's the nice thing to do, right?
As your mind begins to wander, you feel your phone buzz in your pocket. You wonder who it might be - perhaps the <span class='green'>Universe</span> was listening and Christina wanted to say hey. Or maybe it's your Mom, checking up on you like old times... or perhaps even your dad? That's a long shot though.
I guess there's only one way to see.
<span id='replace'><center><<button "YOU'VE GOT A MESSAGE!">>
<<replace '#replace'>>\
When you open your phone, you realize it's not your Mom, not Christina, and not even your dad... it's someone much worse.
Flora.
<span class="code"><hr style="border-top: dotted 1px;" />
<span style="border-style: solid; border-width: 3px; width: 515px; height: 1554px; background-color: black; display: inline-block; margin-left: 150px;">
<img class="center" style="border: 3px solid #39FF14;" src="images/avatars/flora.jpg" width="84" height="84"><center>FLORA</center><hr style="border-top: dotted 1px;" />
<span class="floramessage">MOTHERFUCKER!!!!!</span>
<span class="floramessage">GUESS WHAT THE FUCK JUST HAPPENED!!!!</span>
<span class="floramessage">YOU CAN PROBABLY GUESS THO!!!!</span>
<span class="floramessage">SINCE YOU FUCKING CAUSED IT!!!</span>
<span class="floramessage">MY BF IS IN FUCKING PRISON!!!!</span>
<span class="floramessage">FOR BEING A NEO NAZI????</span>
<span class="floramessage">THEY FOUND HIS NAME ON TERRORISM SITES!!!</span>
<span class="floramessage">AND ARRESTED HIM DURING OUR LUNCH DATE!!!!!!</span>
<span class="floramessage">HE'S A DEMOCRAT DATING A MEXICAN GIRL</span>
<span class="floramessage">HOW CAN HE BE A FUCKING NEO NAZI?????</span>
<span class="floramessage">HE DATED A BLACK GIRL BEFORE ME???</span>
<span class="floramessage">MOTHERFUCKER I KNOW YOU DID THIS</span>
<span class="floramessage">YOU'RE THE ONLY POS WHOS SMART ENOUGH</span>
<span class="floramessage">FUCKING COMPUTER NERD BITCH BOY</span>
<span class="floramessage">I KNOW WHERE YOU FUCKING LIVE</span>
<span class="floramessage">YOU BETTER CONFESS TO THIS SHIT TO THE POLICE</span>
<span class="floramessage">OR I WILL MAKE YOU!!!</span>
<span class="floramessage">MY BF IS NOT GOING TO PRISON BC OF U!!!</span>
<span class="floramessage">YOU FUCKING CREEP FUCKING FREAK</span>
<span class="floramessage">I KNOW MY PUSSY IS GOOD</span>
<span class="floramessage">BUT IT'S NOT RUIN MY BFS LIFE GOOD!!!!!!</span>
<span class="floramessage">IM COMING OVER TONIGHT!!</span>
<span class="floramessage">BE. HOME.</span>
<span class="floramessage">😡😡😡😡😡😡😡😡😡😡</span>
</span>
<hr style="border-top: dotted 1px;" />
</span><center><<button [[MEET FLORA!]]>><</button>></center>
<</replace>>\
<</button>></center></span></div>\<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>As you expected, Chuck is in his office, placed in the back of the store behind the shelves of merchandise. You assume he picked this spot to avoid being seen by the customers, but from the few times you actually enter his office, you actually find that he has a really good view of the entire store... especially the main entrance. All he really has to do is sit in the doorway and watch from between the shelves the people who enter and exit the store. You can only assume this is on purpose in order to scope out potential scamming victims: easy pickings, like rich, overconfident bachelors or teenagers with self-esteem issues.
However, when you walk into the office, Chuck is behind his desk.
<<speech "you" "$player_name">>Hey, just wanted to check in on you, I haven't seen you all day. <</speech>>
<<speech "chuck" "Chuck">>Hey, $player_name! Don't worry about me, work is of the essence! Trying to get some new hires, got a lot of eager applicants wanting to come work for us here!<</speech>>
<<if $warnedcustomers is true>>Based on his demenor, he doesn't seem too upset about the entire customer debacle yesterday. You hope he forgot about it and is more focused on the applicants than you.
<</if>>\
<<speech "you" "$player_name">>You see anyone good? If you want some good opinions, you should probably ask us, we can figure out if we wanna work with them or not.<</speech>>
<<speech "chuck" "Chuck">>Sorry kid, I can't. Ever heard of HIPAA? Can't tell you or anyone else anything about the applicants, it is interviewer-applicant confidentality. All I can tell you is it is a very exciting pool, let's hope Rob- <</speech>>
<<speech "calypso" "Calypso">> WEE WOO!! WEE WOO WEE WOO!! <</speech>>
Great, the third time this month. You're hoping the "Police Siren" is a false alarm like the last two times, but Chuck always takes these warnings ''very seriously''. Right now, his back is fully against the wall farthest from the door, and he's urging you to look at the entrance.
Sighing, you look through the doorway.
<<if $warnedcustomers is true>><span id='replace'><center><<button 'UH OH'>>
<<replace '#replace'>>\
Two police officers, one female and one male, were at the front of the store having an obviously serious conversation with Calypso. You can assume based on her demeanor, they definitely weren't asking for a copy of //21 Jump Street// - Calypso had the confidence of a small mouse in this situation and it looked like she was going to faint. Cops weren't her forte, you guess. You can't imagine what they were asking though, it's difficult to hear from this far away.
Chuck had left his covert position on the south wall and had now positioned himself next to you, speaking in a low whisper.
<<speech "chuck" "Chuck">>Hey, what's happening? Are they cops? What are they saying?<</speech>>
<<speech "you" "$player_name">>Yeah, it's cops. They're talking to Calypso, I can't hear it though.<</speech>>
<<speech "chuck" "Chuck">>Shit! I knew this was going to happen! This is because of you!<</speech>>
<<speech "you" "$player_name">>Me? What are you talking about?<</speech>>
<<speech "chuck" "Chuck">>You know exactly what I mean! Yesterday, with the card stuff! When you told that lady I was gonna charge her $5, I bet she went and told the cops about it and now they're here to arrest me!<</speech>>
And here are the consequences of your actions. You should've expected Chuck not to forget, you did kind of out him.
<<speech "you" "$player_name">>Arrest you? Can they arrest someone for fake charging 5 bucks? And I doubt she told anyone!<</speech>>
<<speech "chuck" "Chuck">>Then why else are the cops here? Okay, how about this? I'll forgive you if you talk to them for me and tell them I'm not here! Figure out what they're talking about, okay?<</speech>>
You look at him and begin to weight your options...
<span id='replace2'><center><<button "TALK TO THE COPS">>
<<replace '#replace2'>>\
...until you're pushed out of the office.
<center><<button [[TALK TO THE POLICE]]>><</button>></center>
<</replace>>\
<</button>> <<button "DON'T TALK TO THE COPS">>
<<replace '#replace2'>>\
...until you're pushed out of the office.
<center><<button [[TALK TO THE POLICE]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span><<else>><span id='replace'><center><<button 'UH OH'>>
<<replace '#replace'>>\
Two police officers, one female and one male, are at the front of the store having an obviously serious conversation with Calypso. You can assume based on her demeanor, they definitely weren't asking for a copy of //21 Jump Street// - Calypso had the confidence of a small mouse in this situation, and looked like she was going to faint. Cops weren't her forte, you guess. You can't imagine what they were asking though, it's difficult to hear from this far away.
Chuck had left his covert position on the south wall and had now positioned himself next to you, speaking in a low whisper.
<<speech "chuck" "Chuck">>Hey, what's happening? Are they cops? What are they saying?<</speech>>
<<speech "you" "$player_name">>Yeah, it's cops. They're talking to Calypso, I can't hear it though.<</speech>>
<<speech "chuck" "Chuck">>Shit! Are they looking for me? I bet they're looking for me! Do you think one of the customers caught onto the card scam?<</speech>>
<<speech "you" "$player_name">>I didn't say anything to them, so I doubt it. It's not like there's a rule that we can't charge people for using card during this time, you made up a pretty good reason anyway.<</speech>>
<<speech "chuck" "Chuck">>Maybe you're right.. but I can't risk it. They ''cannot'' know I'm here, I've been on the police's radar for years.<</speech>>
<<speech "you" "$player_name">>So are you going to hide in here? Forever?<</speech>>
<<speech "chuck" "Chuck">>I'll hide in here as long as I need to, I don't care if they'll be scoping out the place either. It's not like I got a wife or kids to go home to either.<</speech>>
You look back at the police. The police are no longer grilling Calypso... it honestly looks like the male one is comforting her? You begin to wonder if you should help her out... it would put you in her good graces, if that's what you want. And Chuck would probably like that too, you going out of your way to help him by actively participating in whatever investigation is happening.
Then again, why are the cops here? Could it be... related to you? Flora is fucking nuts and definitely someone to be worried about, and you've always tried to be silent in your hacking endeavors, but you have a lot of clients, and it only takes one to bring the whole operation down... and you can't forget about INCUBUS... are they really cops?
<center>
<<button [[SAVE CALYPSO AND HELP CHUCK]]>><</button>> <<button [[NOT YOUR BUSINESS]]>><</button>>\
</center>\
<</replace>>\
<</button>></center></span><</if>></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $helpedcalypso to true>>As you're pushed out of the office, you make impact with the shelves of merchandise, knocking some of the DVDs off. The cops turn their head to see you struggle to pick yourself back up. You smile uncomfortably and begin to walk forward until you trip over your foot. Eventually, you're able to actually balance yourself, but the police are already in front of you.
<<speech "officerteller" "Officer Teller">>Hello, sir. My name is Officer Gene Teller with the Seattle Police Department, and this is my partner Officer Melissa Henson.<</speech>>
<<speech "officerhenson" "Officer Henson">>...<</speech>>
They stare. It's not until a couple seconds pass that you realize you also have to introduce yourself.
<<speech "you" "$player_name">>Oh, I'm sorry... um, my name is $player_name and I... I'm the Assistant Manager.<</speech>>
Looks like you have no choice but to help Chuck out.
<<speech "officerteller" "Officer Teller">>Assistant Manager? We were actually under the impression that there was a Chuck here working as the Assistant Manager.<</speech>>
<<speech "you" "$player_name">>Oh shit, yeah... Oh, I mean... I'm sorry, you just surprised me, I was working on some applications for new hires, but... Chuck isn't here right now, he's dealing with some stuff related to his child support. He actually won't be here for the next couple weeks... I think, he hasn't contacted us in a while.<</speech>>
<<speech "officerteller" "Officer Teller">>Oh, I see. Well, me and Henson give our support.<</speech>>
<<speech "officerhenson" "Officer Henson">>Let's cut the bullshit. We're currently investigating a case of stolen property and were notified that someone at this establishment may have it in their possession. Do you know anything about that?<</speech>>
Great, it's a good cop, bad cop scenario. Didn't really expect Henson to be the bad cop, but that might just be your interal misogyny talking. But it's good to know that Chuck won't be getting arrested, unless he stole someone's property (which has a high chance to be a reality).
<<speech "you" "$player_name">>I'm sorry, I don't know anything about that. I've only been the Assistant Manager for a couple of days now, so I'm not sure what to tell you. Do you know what was stolen?<</speech>>
<<speech "officerteller" "Officer Teller">>No worries, we understand. We can't tell you all the details about the case, but from what we understand, an employee training program may have been stolen and sold to either one of your employees or a customer, accidentally or on purpose, we're not sure the case.<</speech>>
Uh oh.
<<speech "officerhenson" "Officer Henson">>You ever receive donations? From people outside?<</speech>>
<<speech "you" "$player_name">>Uh, sometimes. But I don't do that stuff, that goes through Chuck and Rob, and Chuck didn't give permission to look through the donations.<</speech>>
<<speech "officerhenson" "Officer Henson">>Do you know when they'll be working next?<</speech>>
<<speech "you" "$player_name">>I don't really know, I'd have to look at the schedule.<</speech>>
<<speech "officerteller" "Officer Teller">>Do you mind getting us your staff schedule and a list of names of everyone who works here? And perhaps a listing of all items that have been donated the past year, if you have it. We hope it isn't too much of a hassle.<</speech>>
<<speech "you" "$player_name">>Oh, yeah, I can do that. I don't know about the list though, you might have to talk to Chuck or Rob about that, but I'll be right back.<</speech>>
Turning around, you make for the office (maybe a little too quickly).
You're not stupid. You know exactly what they're looking for. Donation, employee training program, outside source... they're fucking looking for INCUBUS.
There's also a reason you didn't mention Danny.
It's because he's the fucking reason you got INCUBUS in the first place.
<center><<button [[BACK TO THE OFFICE]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You sprint into the office, finding Chuck still in his covert hiding spot near the corner of the room. You quickly skip over his desk and pop into his chair.
<<speech "you" "$player_name">>Chuck, what's the password to your computer?<</speech>>
<<speech "chuck" "Chuck">>Password? Why do you need my password?<</speech>>
<<speech "you" "$player_name">>Because if you don't give it to me, then the cops are going to come and arrest you. I need to change the schedule to show that you weren't working yesterday, so it couldn't have possibly been you that did the whole credit card scheme. <</speech>>
<<speech "chuck" "Chuck">>Oh, okay... yes... that makes sense. Okay, my password is "chuck<3el1"<</speech>>
Eli is his youngest daughter, the pride and joy of his existence. Valedictorian, beautiful, it makes sense that she would be his favorite. To be honest, you could've probably guessed this was his password, since it's the same as his laptop at home. People really need to stop repeating passwords.
<<speech "you" "$player_name">>Oh, and call Calypso at the front. Tell her to distract the cops so I can get some extra time to help you out here. And make sure she doesn't say your name or anything, call from my phone. And you need to make it look like you've been off for the past, like, week. And maybe don't come to work too much this week, okay?<</speech>>
These guys aren't regular cops, and it's better if you give them what they want now. If you had said no, they probably would've just hacked you and found what they wanted - Luckily, you can manipulate the information if you just comply and do what they say. Gotta have some control over the situation.
You throw Chuck your phone. This is proving a lot more complicated than you could've imagined... but the risks you must take to ensure your safety.
<center><<button [[TIME TO DELETE DANNY]]>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $helpedcalypso to true>>Being a good person is the main priority here, and with the way Calypso is borderline having a panic attack, you feel like the right thing to do is help her out. And you guess Chuck also, even if you've been on his side with the customers. Man, he is really going to owe you one.
You walk out of the office before Chuck can say anything.
<<speech "you" "$player_name">>Um, excuse me, officers? How can I help you?<</speech>>
Calypso looks up from her seat, surprised at your appearance. So are the cops too, who look at you like you're the one they're looking for.
<<speech "you" "$player_name">>How about we leave Calypso alone for a little bit? I think she's had enough... I'm sure I can answer whatever you're asking.<</speech>>
Calypso looks grateful that you intervened. She smiles despite her red and wet eyes, and you can swear she mouths "Thank you".
<<speech "officerteller" "Officer Teller">>Hello, sir. My name is Officer Gene Teller with the Seattle Police Department, and this is my partner Officer Melissa Henson.<</speech>>
<<speech "officerhenson" "Officer Henson">>...<</speech>>
<<speech "you" "$player_name">>Hello. Um, My name is $player_name and I... I'm the Assistant Manager.<</speech>>
Look like you're deciding to help Chuck out too. Man, he really owes you one.
<<speech "officerteller" "Officer Teller">>Assistant Manager? We were actually under the impression that there was a Chuck here working as the Assistant Manager.<</speech>>
<<speech "you" "$player_name">>Oh shit, yeah... Oh, I mean... I'm sorry, I was working on some applications for new hires, but... Chuck isn't here right now, he's dealing with some stuff related to his child support. He actually won't be here for the next couple weeks... I think, he hasn't contacted us in a while.<</speech>>
<<speech "officerteller" "Officer Teller">>Oh, I see. Well, me and Henson give our support.<</speech>>
<<speech "officerhenson" "Officer Henson">>Let's cut the bullshit. We're investigating a case of stolen property and were notified that someone at this establishment may have it in their possession. Do you know anything about that?<</speech>>
Great, it's a good cop, bad cop scenario. Didn't really expect Henson to be the bad cop, but that might just be your interal misogyny talking. But it's good to know that Chuck won't be getting arrested, unless he stole someone's property (which has a high chance to be a reality).
<<speech "you" "$player_name">>I'm sorry, I don't know anything about that. I've only been the Assistant Manager for a couple of days now, so I'm not sure what to tell you. Do you know what was stolen?<</speech>>
<<speech "officerteller" "Officer Teller">>No worries, we understand. We can't tell you all the details about the case, but from what we understand, an employee training program may have been stolen and sold to either one of your employees or a customer, accidentally or on purpose, we're not sure the case.<</speech>>
Uh oh.
<<speech "officerhenson" "Officer Henson">>You ever receive donations? From people outside?<</speech>>
<<speech "you" "$player_name">>Uh, sometimes. But I don't do that stuff, that goes through Chuck and Rob, and Chuck didn't give permission to look through the donations.<</speech>>
<<speech "officerhenson" "Officer Henson">>Do you know when they'll be working next?<</speech>>
<<speech "you" "$player_name">>I don't really know, I'd have to look at the schedule.<</speech>>
<<speech "officerteller" "Officer Teller">>Do you mind getting us your staff schedule and a list of names of everyone who works here? And perhaps a listing of all items that have been donated the past year, if you have it. We hope it isn't too much of a hassle.<</speech>>
<<speech "you" "$player_name">>Oh, yeah, I can do that. I don't know about the list though, you might have to talk to Chuck or Rob about that, but I'll be right back.<</speech>>
Turning around, you make for the office (maybe a little too quickly).
You're not stupid. You know exactly what they're looking for. Donation, employee training program, outside source... they're fucking looking for INCUBUS.
There's also a reason you didn't mention Danny.
It's because he's the fucking reason you got INCUBUS in the first place.
<center><<button [[BACK TO THE OFFICE]]>><</button>></center></div><style>
#link img:hover {
filter: brightness(50%);
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><<set $deletingdanny to true>><center><img src="images/deletingdanny/bigandbigger.jpg" width="450" height="300">
<a data-passage="WORKER PROFILES" class="link-internal link-image" id='link' style='margin-left: 20px;' width="158" height="190"><img src="images/deletingdanny/workerprofiles.jpg"></a> <<if $storymode is true>><a data-passage="DANNY KEYWORD" class="link-internal link-image" id='link'><img src="images/deletingdanny/folder.png"></a><</if>></center>
<center><<textbox "$dannykeyword" "TYPE HERE TO SEARCH" "SEARCHING">><<set $dannykeyword to $dannykeyword.trim().toLowerCase().replace(/\s\s+/g, ' ')>>
ALL KEYWORDS MUST BE LOWERCASE AND A SINGLE WORD.
<<button [[SEARCH|SEARCHING]]>><</button>> <<button 'SKIP JOB'>><<popover>>
<center>This action will skip the hacking job and move you onto the next narrative passage.
Are you sure? If you decided to skip, you will be given a TL;DR of important information from the job.
<<button [[SKIP JOB|LOG OFF]]>><<run Dialog.close()>><<popover 'tldr'>>Danny is an idiot.<</popover>><</button>> <<button "DON'T SKIP JOB">><<run Dialog.close()>><</button>>
</center>
<</popover>><</button>> <<if $dannyevidence is 6 or $storymode is true>><<button [[LOG OFF]]>><</button>><</if>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $deletingdanny to false>><<set $dddone to true>>Okay, everything should be fine now. As long as there is nothing connecting Danny to the Big and Bigger Video Store, you should be in the clear. Deleting his profile is definitely going to have some work and pay related consequences, but sometimes you have to do what needs to be done.
Let's hope Calypso survived.
<center><<button [[BACK TO THE POLICE]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Searching.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<<if $dannykeyword neq "danny">><<goto "NO RESULTS">><<elseif $dannykeyword is "danny">><<goto "DANNY KEYWORD">><</if>><</timed>>
</center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><img class="center" src="images/deletingdanny/header-results.jpg" width="248" height="56"><hr style="border-top: dotted 1px; color: white"/><<if $ddem1 is false>><table width="819px"><tr><td width=150>Chuck Patel</td><td>[[New Hire?]]</td></tr></table><</if>><<if $ddem2 is false>><table width="819px"><tr><td width=150>Danny Peters</td><td>[[Hey my new manager Chuck!!]]</td></tr></table><</if>><<if $ddem3 is false>><table width="819px"><tr><td width=150>Rob Yablonski</td><td>[[WHO IS THIS NEW GUY AND WHY IS HE WATCHING PORN AT WORK HIGHLY INAPPROPIATE]]</td></tr></table><</if>><<if $dddoc1 is false>><table width="819px"><tr><td width=150>Chuck Patel</td><td>[[PETERS, DANNY Resume]]</td></tr></table><</if>><<if $dddoc2 is false>><table width="819px"><tr><td width=150>Danny Peters</td><td>[[Donations inventory]]</td></tr></table><</if>><center><<button [[BACK TO HOME|TIME TO DELETE DANNY]]>> <</button>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><img class="center" src="images/deletingdanny/header-workerprofiles.jpg" width="520" height="58"><hr style="border-top: dotted 1px; color: white"/>
<center>SELECT PROFILE</center>
<<nobr>>
<span style="margin-left: 61px;">
<<if $deletedcalypso is false>>
<<button [[DAWSON, CALYPSO]]>><</button>>
<</if>>
</span>
<span style="margin-left: 117px;">
<<if $deletedskye is false>>
<<button [[HASHFIELD, SKYE]]>><</button>>
<</if>>
</span>
<span style="margin-left: 135px;">
<<if $deletedchuck is false>>
<<button [[PATEL, CHUCK]]>><</button>>
<</if>>
</span>
<</nobr>>
<<nobr>>
<span style="margin-left: 72px;">
<<if $deleteddanny is false>>
<<button [[PETERS, DANNY]]>><</button>>
<</if>>
</span>
<span style="margin-left: 130px;">
<<if $deletedrob is false>>
<<button [[YABLONSKI, ROB]]>><</button>>
<</if>>
</span>
<span style="margin-left: 185px;">
<<if $deletedyou is false>>
<<button [[YOU]]>><</button>>
<</if>>
</span>
<</nobr>>
<center><<button [[BACK HOME|TIME TO DELETE DANNY]]>><</button>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><img class="center" src="images/deletingdanny/header-profile.jpg" width="238" height="59"><hr style="border-top: dotted 1px; color: white"/>
<img style="border: 3px solid white;" class="left-side" src="images/deletingdanny/brokenimage.jpg" width="300" height="300"><center>HASHFIELD, SKYE</center>POSITION: Full-Time Cashier
PREVIOUS EMPLOYMENT: Unspecified
PAY RATE: $15/hr
BEGINNING OF EMPLOYMENT: September 10th, 2023
SOCIAL SECURITY #: XXX-XX-1546
EMAIL: skye.hashfield@mailzip.com
PHONE NUMBER: 206-938-1145
EMERGENCY CONTACT: Trey Porter (206-908-1400)
<center>WEEK SCHEDULE:</center><table width="819px">
<tr>
<td>SUNDAY</td>
<td>MONDAY</td>
<td>TUESDAY</td>
<td>WEDNESDAY</td>
<td>THURSDAY</td>
<td>FRIDAY</td>
<td>SATURDAY</td>
</tr>
<tr>
<td>4PM-10PM</td>
<td>6PM-11PM</td>
<td></td>
<td>4PM-10PM</td>
<td></td>
<td>4PM-10PM</td>
<td>5PM-11PM</td>
</tr>
</table>
<center>NOTES
<span style='color: red; padding: 20px; border: 3px solid red;'>YOU ARE NOT ALLOWED TO VIEW THIS CONTENT</span></center>
<<first>><<speech "you" "$player_name">>Trey Porter? Who's Trey Porter?<</speech>><</first>>
<center><<button [[DELETE PROFILE]]>><<set $deletedskye to true>><</button>></center>
<center><<button [[GO BACK|WORKER PROFILES]]>><</button>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><img class="center" src="images/deletingdanny/header-profile.jpg" width="238" height="59"><hr style="border-top: dotted 1px; color: white"/>
<img style="border: 3px solid white;" class="left-side" src="images/deletingdanny/brokenimage.jpg" width="300" height="300"><center>DAWSON, CALYPSO</center>POSITION: Part-Time Cashier
PREVIOUS EMPLOYMENT: Unemployed
PAY RATE: $15/hr
BEGINNING OF EMPLOYMENT: November 22nd, 2022
SOCIAL SECURITY #: XXX-XX-0976
EMAIL: calicalypso@nevermail.com
PHONE NUMBER: 206-873-1957
EMERGENCY CONTACT: Katherine Dawson (425-798-2376)
<center>WEEK SCHEDULE:</center><table width="819px">
<tr>
<td>SUNDAY</td>
<td>MONDAY</td>
<td>TUESDAY</td>
<td>WEDNESDAY</td>
<td>THURSDAY</td>
<td>FRIDAY</td>
<td>SATURDAY</td>
</tr>
<tr>
<td>11AM-5PM</td>
<td></td>
<td>11AM-3PM</td>
<td>11PM-4PM</td>
<td>1PM-5PM</td>
<td></td>
<td>12PM-7PM</td>
</tr>
</table>
<center>NOTES
<span style='color: red; padding: 20px; border: 3px solid red;'>YOU ARE NOT ALLOWED TO VIEW THIS CONTENT</span></center>
<center><<button [[DELETE PROFILE]]>><<set $deletedcalypso to true>><</button>></center>
<center><<button [[GO BACK|WORKER PROFILES]]>><</button>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><img class="center" src="images/deletingdanny/header-profile.jpg" width="238" height="59"><hr style="border-top: dotted 1px; color: white"/>
<img style="border: 3px solid white;" class="left-side" src="images/deletingdanny/brokenimage.jpg" width="300" height="300"><center>PATEL, CHUCK</center>POSITION: Full-time Assistant Manager
PREVIOUS EMPLOYMENT: Salesperson
REASON FOR PREVIOUS EXPULSION: Financial Misconduct
PAY RATE: $24/hr
BEGINNING OF EMPLOYMENT: January 17th, 2012
SOCIAL SECURITY #: XXX-XX-8673
EMAIL: chuckling.patel@mailzip.com
PHONE NUMBER: 206-882-3227
EMERGENCY CONTACT: Eli Patel (206-882-3228)
<center>WEEK SCHEDULE:</center><table width="819px">
<tr>
<td>SUNDAY</td>
<td>MONDAY</td>
<td>TUESDAY</td>
<td>WEDNESDAY</td>
<td>THURSDAY</td>
<td>FRIDAY</td>
<td>SATURDAY</td>
</tr>
<tr>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
</table>
<center>NOTES
<span style='color: red; padding: 20px; border: 3px solid red;'>YOU ARE NOT ALLOWED TO VIEW THIS CONTENT</span></center>
<<speech "you" "$player_name">>I'll just edit Chuck's schedule to make it look like he hasn't been working.<</speech>>
<center><<button [[DELETE PROFILE]]>><<set $deletedchuck to true>><</button>></center>
<center><<button [[GO BACK|WORKER PROFILES]]>><</button>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><img class="center" src="images/deletingdanny/header-profile.jpg" width="238" height="59"><hr style="border-top: dotted 1px; color: white"/>
<img style="border: 3px solid white;" class="left-side" src="images/deletingdanny/brokenimage.jpg" width="300" height="300"><center>PETERS, DANNY</center>POSITION: Full-time Stocker
PREVIOUS EMPLOYMENT: Unemployed
PAY RATE: $18/hr
BEGINNING OF EMPLOYMENT: August 18th, 2023
SOCIAL SECURITY #: XXX-XX-9405
EMAIL: bigddannyworkemail@nevermail.com
PHONE NUMBER: 253-938-5820
EMERGENCY CONTACT: <<print $player_name>> (206-256-4926)
<center>WEEK SCHEDULE:</center><table width="819px">
<tr>
<td>SUNDAY</td>
<td>MONDAY</td>
<td>TUESDAY</td>
<td>WEDNESDAY</td>
<td>THURSDAY</td>
<td>FRIDAY</td>
<td>SATURDAY</td>
</tr>
<tr>
<td>5AM-12PM</td>
<td>5AM-12PM</td>
<td>5AM-12PM</td>
<td></td>
<td>5AM-12PM</td>
<td>5AM-12PM</td>
<td></td>
</tr>
</table>
<center>NOTES
<span style='color: red; padding: 20px; border: 3px solid red;'>YOU ARE NOT ALLOWED TO VIEW THIS CONTENT</span></center>
<center><<button [[DELETE PROFILE]]>><<set $deleteddanny to true>><<set $dannyevidence to $dannyevidence + 1>><</button>></center>
<center><<button [[GO BACK|WORKER PROFILES]]>><</button>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><img class="center" src="images/deletingdanny/header-profile.jpg" width="238" height="59"><hr style="border-top: dotted 1px; color: white"/>
<img style="border: 3px solid white;" class="left-side" src="images/deletingdanny/brokenimage.jpg" width="300" height="300"><center>YABLONSKI, ROB</center>POSITION: General Manager
PREVIOUS EMPLOYMENT: [REDACTED]
PAY RATE: [REDACTED]
BEGINNING OF EMPLOYMENT: [REDACTED]
SOCIAL SECURITY #: [REDACTED]
EMAIL: [REDACTED]
PHONE NUMBER: [REDACTED]
EMERGENCY CONTACT: [REDACTED]
<center>WEEK SCHEDULE:</center><table width="819px">
<tr>
<td>SUNDAY</td>
<td>MONDAY</td>
<td>TUESDAY</td>
<td>WEDNESDAY</td>
<td>THURSDAY</td>
<td>FRIDAY</td>
<td>SATURDAY</td>
</tr>
<tr>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
</table>
<center>NOTES
<span style='color: red; padding: 20px; border: 3px solid red;'>YOU ARE NOT ALLOWED TO VIEW THIS CONTENT</span></center>
<<speech "you" "$player_name">>Jesus, it's like Rob doesn't even exist... what happened to him?<</speech>>
<center><<button [[DELETE PROFILE]]>><<set $deletedrob to true>><</button>></center>
<center><<button [[GO BACK|WORKER PROFILES]]>><</button>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><img class="center" src="images/deletingdanny/header-profile.jpg" width="238" height="59"><hr style="border-top: dotted 1px; color: white"/>
<img style="border: 3px solid white;" class="left-side" src="images/deletingdanny/brokenimage.jpg" width="300" height="300"><center>XXXX, $player_name</center>POSITION: Full-Time Cashier
PREVIOUS EMPLOYMENT: Grocery Store Cashier
PAY RATE: $15/hr
BEGINNING OF EMPLOYMENT: July 30th, 2023
SOCIAL SECURITY #: XXX-XX-1234
EMAIL: the.workemail@mail.com
PHONE NUMBER: 425-555-5666
EMERGENCY CONTACT: Azzy Armstrong (425-257-7825)
<center>WEEK SCHEDULE:</center><table width="819px">
<tr>
<td>SUNDAY</td>
<td>MONDAY</td>
<td>TUESDAY</td>
<td>WEDNESDAY</td>
<td>THURSDAY</td>
<td>FRIDAY</td>
<td>SATURDAY</td>
</tr>
<tr>
<td></td>
<td>11AM-5PM</td>
<td>1PM-6PM</td>
<td>2PM-7PM</td>
<td>3PM-10PM</td>
<td>11AM-5PM</td>
<td></td>
</tr>
</table>
<center>NOTES
<span style='color: red; padding: 20px; border: 3px solid red;'>YOU ARE NOT ALLOWED TO VIEW THIS CONTENT</span></center>
<<speech "you" "$player_name">>Sucks I had to put Azzy as my emergency contact... because she definitely would not care if I was in an emergency.<</speech>>
<center><<button [[DELETE PROFILE]]>><<set $deletedyou to true>><</button>></center>
<center><<button [[GO BACK|WORKER PROFILES]]>><</button>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center><span style="color: #E6122E;">THIS PROFILE HAS BEEN DELETED.</span>
<<button [[BACK TO WORKER PROFILES|WORKER PROFILES]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><img class="center" src="images/deletingdanny/header-results.jpg" width="248" height="56"><hr style="border-top: dotted 1px; color: white"/>
<center><span class="incubus">NO RESULTS</span>
<<button [[BACK TO HOME|TIME TO DELETE DANNY]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><img class="center" src="images/deletingdanny/header-mail.jpg" width="139" height="58"><hr style="border-top: dotted 1px; color: white"/>Subject: New Hire?
Hey Rob,
That one guy that applied came in today. Name is Danny Peters. Very tall and very strong. Definitely someone who would fit the open stocker position. I know you've been looking for someone since Carl passed. Should send flowers to his wife soon btw. From the workers. I'll set something up.
But Danny thought Big and Bigger Video Store was an adult film studio. Came in and talked about how long he was and how satisfied he would leave the customers. Not sure he knows we only sell dvd and vhs and adult films, not make them. Not very smart, but strong. Stupid but big muscles.
Donations have been stocking up. Need someone to work. Should we hire Danny? Reply soon.
Chuck
<center><<button [[DELETE FILE]]>><<set $ddem1 to true>><<set $dannyevidence to $dannyevidence + 1>><</button>> <<button [[BACK|DANNY KEYWORD]]>> <</button>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><img class="center" src="images/deletingdanny/header-mail.jpg" width="139" height="58"><hr style="border-top: dotted 1px; color: white"/>Subject: Hey my new manager Chuck!!
What is up Chuck
Thx for hiring me bro, I rlly thank u for it. Ive been looking for a job a while now and working for u guys would make me very happy. I hope you guys like me and everyone is cool. You were cool in the interview bro I hope we become good friends and u r a cool manager.
Stick me in the group chat when u can, i wanna say whatup to all my new coworkers!
Btw sorry for thinking u guys were a porn studio, i hope i didn't offend you guys.
Cant wait to work with Big and Big Video Store!
Danny peters
PS i recorded a video in case you guys wanted to sell my stuff at the job, it good stuff tho hope
<center><video style="border: 3px solid;" src="videos/danny/dd-email.mp4" controls loop autoplay muted width="640" height="360"></video></center>
<hr style="border-top: dotted 1px; color: white"/>RE: Hey my new manager Chuck!!
Hello Peter,
Glad to have you on the team. Like your passion and drive. But please don't send me that kind of stuff again. Not appropiate.
Chuck
<hr style="border-top: dotted 1px; color: white"/>RE: RE: Hey my new manager Chuck!!
Sorry Chuck i wont do that again. Im sorry
<<speech "you" "$player_name">>He's an idiot, I'm so surprised Chuck hasn't fired him yet. I guess they really need him.<</speech>>
<center><<button [[DELETE FILE]]>><<set $ddem2 to true>><<set $dannyevidence to $dannyevidence + 1>><</button>> <<button [[BACK|DANNY KEYWORD]]>> <</button>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><img class="center" src="images/deletingdanny/header-mail.jpg" width="139" height="58"><hr style="border-top: dotted 1px; color: white"/>Subject: WHO IS THIS NEW GUY AND WHY IS HE WATCHING PORN AT WORK HIGHLY INAPPROPIATE
WHY IS THERE A WORKER IN THE BREAKROOM WATCHING PORNOGRAPHY ON THE BREAKROOM TV? YOU SAID HE WAS STUPID BUT I DIDNT KNOW HE WAS THIS STUPID. YOU HIRED HIM, KEEP HIM UNDER CONTROL OR I WILL FIRE HIM AND REPLACE HIM WITH SOMEONE WHO DOESNT TRAUMATIZE HIS OTHER COWORKERS WITH HIS SNUFF.
ALSO I SENT FLOWERS TO CARL'S WIFE AND THE CARD YOU MADE. WE NEED TO CALL HER SOON.
ROB YABLONSKI
<center><<button [[DELETE FILE]]>><<set $ddem3 to true>><<set $dannyevidence to $dannyevidence + 1>><</button>> <<button [[BACK|DANNY KEYWORD]]>> <</button>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><img class="center" src="images/deletingdanny/header-documents.jpg" width="362" height="55"><hr style="border-top: dotted 1px; color: white"/><center>DANNY PETERS RESUME</center>
<img class="center" src="images/deletingdanny/danny-resume.jpg" width="527" height="705">
<center><<button [[DELETE FILE]]>><<set $dddoc1 to true>><<set $dannyevidence to $dannyevidence + 1>><</button>> <<button [[BACK|DANNY KEYWORD]]>> <</button>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>GOAL: Delete any mention of Danny's association with B&B | <<if $dannyevidence === 6>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $dannyevidence < 6>> DELETIONS = $dannyevidence/6<</if>></center></div><</if>><img class="center" src="images/deletingdanny/header-documents.jpg" width="362" height="55"><hr style="border-top: dotted 1px; color: white"/><center>DONATIONS INVENTORY</center>
<img class="center" src="images/deletingdanny/danny-inventory.jpg" width="797" height="483">
<center>NOTES
Teach Danny how to write better inventory descriptions.</center>
<center><<button [[DELETE FILE]]>><<set $dddoc2 to true>><<set $dannyevidence to $dannyevidence + 1>><</button>> <<button [[BACK|DANNY KEYWORD]]>><</button>></center><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center><span style="color: #E6122E;">THIS FILE HAS BEEN DELETED.</span>
<<button [[BACK TO SEARCH|DANNY KEYWORD]]>><</button>></center>
</div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Calypso has been conversing with the "police" for awhile now, and it seems like you got out at the right time. Both of the officers look very bored as Calypso rambles on about her favorite movie.
<<speech "calypso" "Calypso">>O-M-G and the fact that //Mean Girls// makes fun of all those other lame-o teen movies? CRAZY GOOD!! EvErY teen movie HAS to have the mean girls and the lame-os and the nerds and the jocks, but //Mean Girls// has them but on steriods!! AND WAIT... the way the movie shows social hierachy? CRAZY GOOD!! So, there's this group called the Plastics, and-<</speech>>
<<speech "you" "$player_name">>Um, hi. Sorry for making you guys wait so long, the computer's ancient and it took me a little bit. But here you go... the list, the names, everything you needed...<</speech>>
<<speech "officerhenson" "Officer Henson">>Let's go, we're done here.<</speech>>
<<speech "officerteller" "Officer Teller">>Thank you so much, we really appreciate your help. And thank you, Calypso, for a very memorable time here.<</speech>>
He smiles a bright, toothy smile at Calypso, and she blushes. Fucking cops... if they even are cops.
<<speech "officerhenson" "Officer Henson">>If your managers ever comes back, let us know. We want to have a conversation with them one-on-one.<</speech>>
Officer Henson hands you a card with her and Teller's name on it. Very professional, a little too professional. Abaddon Industries could've easily made this.
<<speech "officerteller" "Officer Teller">>I hope you all have a great day! Sorry again for intruding, we hope it doesn't fuck- Oh, I apologize for my language... //mess// up your day too much!<</speech>>
Another toothy smile and a wave. This guy is a fucking hoot... but they finally leave through the front door.
<<speech "calypso" "Calypso">>The guy was nice. Cute too. The girl wasn't nice, but she's cuter.<</speech>>
<<speech "you" "$player_name">>Hey, what were they talking to you about? Before I came over.<</speech>>
She gets nervous and avoids eye contact.
<<speech "calypso" "Calypso">>Oh... um... Just about the stuff that was stolen. If I knew where it was or who took it or if I knew anything 'bout it.<</speech>>
You knew she was lying but pressing further would probably make things worse, You'll just leave it for now.
<<speech "calypso" "Calypso">>...hey, um... thank you for helping me, BTW. I don't really like cops and they were pretty serious about the questions, so... thanks for helping me out...<</speech>>
She nervously brushes her hair behind her ears and looks away. You feel your own cheeks getting hot and your heart beating a little faster. You never really saw Calypso as anything but your annoying coworker, but she's honestly pretty cute.
You nervously laugh.
<<speech "you" "$player_name">>Hey, don't worry about it. I'm here to help, and they were being pretty shitty anyway. Oh, and I'm back on now, by the way. I know it's been pretty exciting today, you okay to work and stuff? You can always ask Chuck to leave early, but I don't know if he's still here.<</speech>><<if $warnedcustomers is true>>
You didn't have the heart to tell her that the only reason you were there is because you were pushed into a shelf, so you'll take the brownie points and go. You can thank Chuck for that one, you guess.
<</if>>
<<speech "calypso" "Calypso">>Oh, don't worry!! I'm a-okay now, but I'm gonna go on my break now. Gotta unwind after all that, ooooh maaaannnnn! See ya later, alligator!!<</speech>>
She skips off, seemingly unbothered by the close contact she had with the cops. However, you're anything but unbothered.
<span id='replace'><center><<button "YOU'RE FUCKED">>
<<replace '#replace'>>\
Fuck. This entire situation has gotten a lot more complicated. Those cops weren't regular cops, and probably not even cops at all - who puts SPD on a high profile case like this? The fact they were asking about INCUBUS and donations means they're onto you somehow.
Luckily you were able to delete Danny from the system, which means they won't be able to contact or figure out he works here... because if they're really Abaddon Industries, then that means they also have INCUBUS, which means they're just as powerful as you, maybe even more.
But if they come back and Danny is here... he'll start spouting his mouth and talking about "red DVDs" and "demon box covers" and "conversations with a coworker" and next thing you know, he's confessing that after talking to you, the DVD disappeared, which //does not// put a good light on you.
Fuck. This is //really// bad. You might have no choice but to fall back a little bit, slow down on the INCUBUS hacking... fuck. Everything is so complicated now. How'd they find out? Did one of your clients snitch? Was it that kid with the cheating girlfriend?
Shit, customers are here. Guess it's time to go back to work.
<center><<button [[ANOTHER DAY, ANOTHER SHIFT...|AD,ASX2]]>><</button>></center>
<</replace>>\
<</button>></center></span></div>\<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Chuck is nowhere in sight, so you're not really sure if you're allowed to leave or if anyone is going to take over the store while he's apparently away, so you hang around a little bit before leaving.
Once you realize you don't get paid enough for this shit, you decide to clock out.
<<speech "danny" "Danny">>What is up, homeboy! Workin hard or hardly workin', as they say in Vietnam.<</speech>>
You don't think he knows where Vietnam is.
<<speech "calypso" "Calypso">>You're off now? I don't know where Chuck is, but IDC, I'm off too.<</speech>>
<<speech "you" "$player_name">>Yeah, honestly, I was thinking about closing the store early. It's not like anyone really comes here anyway, there's like 50 other video stores like 2 blocks over, we're not that exciting of a place.<</speech>>
<<speech "danny" "Danny">>Hey, you do you booboo. I just woke up from a ''heavy'' snooze, still feel the drool on my chest.<</speech>>
<<speech "calypso" "Calypso">>Ewww, that's disgusting, Danny. Go wipe yourself, you're like a little baby.<</speech>>
<<speech "danny" "Danny">>Keep talkin' like that and I'll show you something little.<</speech>>
Before you leave the riveting conversation occuring between two most riveting modern minds of this generation, you remember you have to buy groceries for Dawn... and also that Flora is going to kill you tonight.
You glance at the two sitting at the breakroom table. If you have no other plans tonight, they might be your best bet.
<<speech "you" "$player_name">>Hey, um, did you guys want to do anything tonight? After today, I think I need a little relaxation time, you know? Go to a bar or just dick around Seattle? It's cool if you're busy.<</speech>>
<<speech "danny" "Danny">>Dude. Hanging out with you would be an honor. We'll get so many girls together, can you imagine the amount of threesomes we could plow through if we put your brains and my charms together? Pussies flying ''everywhere''.<</speech>>
<<speech "calypso" "Calypso">> Ew, Danny, you're so nasty. Women are more than their vaginas, okay? But yeah, sure, $player_name, I can hang. I have a fake ID, so I'll be good, no need to sneak me in or anything. But if they do figure it out, Danny can take the blame, okay?<</speech>>
<<speech "you" "$player_name">>Yeah, that sounds great. Just make a group chat and we can figure it out tonight. See you guys.<</speech>>
Danny daps you up (with his wet hand) and Calypso waves you off, and then... you're off.
<center><<button [[OFF TO THE STORE|TTGS: CONVO WITH POLICE]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Jesus, today has been something else... you're just glad it's over. Cops, Chuck, Calypso... these three Cs have caused a majority of your stress today. Hopefully now that you're out of there, you can finally wind down and breathe in the fresh, Seattle air.
While you desperately want to ruminate over the potential possibility of getting caught by Abaddon Industries and the also high likelihood you're being followed this very second... it's better if you just don't think about it. There is no reason to worry right now. For all Abaddon Industries knows, Danny doesn't exist, the red DVD hasn't been anywhere near Big and Bigger, and you are just a video store employee in an abusive relationship with his roommate.
Now, time to buy groceries!
<center><<button [[SHOPPING TIME!]]>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>A majority of the items Dawn needs are at your local grocery store... chips, cans of chili, water jugs, bleach, duct-tape, the essentials any agoraphobe would need. Honestly, the shopping list looks more like someone preparing for an apocalypse compared to someone who locked themselves in their apartment. Why does Dawn need so many rolls of duct-tape, bars of soap, and plastic wrap? Did Dawn murder someone, is that why she's locked in her apartment? You're gonna seem like such a freak walking up to the cash register.
Oh shit, is she going to murder you?
Okay, now you sound insane. Dawn has been nicer than anyone you've ever met, plus she's literally locked in her apartment. If she wanted to kill you, she could've shot a gun through your conjoining walls while you watched television or stabbed you the last time you dropped off her groceries.
Yeah, Dawn is definitely not a murderer, at least not the murderer of you. A murderer of someone, though... that's up in the air.
Maybe it's time you stop zoning out and actually do what you came here to do... would help put your mind at ease for a little bit.
<center><<button [[GET THE GOODS]]>><<set $money -= 157>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>In total, it cost you $157 to get everything Dawn wanted. Lucky for you, you just completed a job, so as far as anyone is concerned, you're rolling in dough.
The walk to the apartment was very relaxing. You've always been a winter person - Indiana had relatively cold winters, but the summers and the springs always notified the family it was farming time. All that hard work made you dread summer and appreciate winter.
While you don't miss the farm, you do miss your family - you hate to admit it, but you sometimes question your decision coming to Seattle. At least Seattle has the cold and rainy weather you enjoy so much.
Of course, your landlord still hasn't fixed the front door //or// the elevator. Maybe Dawn murdered him and she's trying to get rid of his body - you honestly wouldn't be opposed to that. You sound like a real Maoist.
You finally reach your floor and place Dawn's grocery bags at her door.
<<speech "dawn" "Dawn">>$player_name? Is that you? Nutella?<</speech>>
You jump a little. It was almost like she was waiting at the door. She wasn't going to jump out and grab you, right? Actually, if she wanted to do that, she probably wouldn't have said anything. Jesus, you're paranoid.
<<speech "you" "$player_name">>...with bananas on lightly toasted bread. I have your groceries here.<</speech>>
<<speech "dawn" "Dawn">>Oh, that's fantastic, honey! Thank you so much, I hope it wasn't too much of a bother. How much was it? I'll pay you back!<</speech>>
<<speech "you" "$player_name">>No, Dawn, don't worry about it. It wasn't that much, really.<</speech>>
<<speech "dawn" "Dawn">>You are too kind! I would give you a big kiss if I could but... you know...<</speech>>
An uncomfortable silence follows. You're about to say good bye and take your leave, but...
<<speech "dawn" "Dawn">>$player_name? Are you there still?<</speech>>
<<speech "you" "$player_name">>Yeah, I'm still here, Dawn.<</speech>>
<<speech "dawn" "Dawn">>Is it... Is it okay if I ask you something, honey?<</speech>>
<center><<button [[WHAT IS IT?]]>> <</button>></center></div>\
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<replace '#back'>><span class='green'>There's no going back.</span><</replace>><</button>></span> <span id='remove'><<button 'SAVES'>><<remove '#remove'>><</button>></span> <span id='remove2'><<button 'RESTART'>><<remove '#remove2'>><</button>></span> <span id='code'><<button 'PHONE'>><<remove '#code'>><</button>></span> <span id='forward'><<button '▶'>><<replace '#forward'>><span class='green'>There's no going forward.</span><</replace>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/><<speech "dawn" "Dawn">>Do you think... do you think you can change yourself?<</speech>>
<<speech "you" "$player_name">>Change yourself? What do you mean?<</speech>>
<<speech "dawn" "Dawn">>I don't know, honey... Just... I feel like sometimes, I can never really change myself. Like this is who I am, forever.<</speech>>
<<speech "you" "$player_name">>That's... I don't know what to say.<</speech>>
<<speech "dawn" "Dawn">>Heh... that's okay, honey. You don't have to answer. I'm just rambling. I guess I'm just scared... of being me, forever.<</speech>>
<<speech "you" "$player_name">>If you mean staying in your apartment, like being scared to leave... I think you can change that. You can go to therapy and stuff, right? They teach you how to be better with that.<</speech>>
<<speech "dawn" "Dawn">>I get that, honey... it's just... even after therapy, I'll still be me, and that part of me that's scared will always be there, no matter how much therapy I do. ...I'm sorry, honey, I don't mean to ramble.<</speech>>
<<speech "you" "$player_name">>It's okay, Dawn. I get it must be hard being in there.<</speech>>
<<speech "dawn" "Dawn">>Thank you, honey. ...Can... I ask something else?<</speech>>
<center><<button [[WHAT IS IT?|WHAT IS IT 2?]]>> <</button>></center></div>\<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center>There is nothing for you here.<hr style="border-top: dotted 1px; color: white;"/></center><<speech "dawn" "Dawn">>Do you believe in reincarnation?<</speech>>
<<speech "you" "$player_name">>Uh, kind of... All I know is that I want to be reincarnated into a bird.<</speech>>
<<speech "dawn" "Dawn">>What if you didn't have a choice? What if you could only be reincarnated into another human being?<</speech>>
<<speech "you" "$player_name">>Well, I guess it would depend on what human being it is and, like, what time period.<</speech>>
<<speech "dawn" "Dawn">>What if you got reincarnated as yourself?<</speech>>
<<speech "you" "$player_name">>Huh?<</speech>>
<<speech "dawn" "Dawn">>What if you got reincarnated as yourself?<</speech>>
<<speech "dawn" "Dawn">>What if you got reincarnated as yourself?<</speech>>
<<speech "dawn" "Dawn">>What if you got reincarnated as yourself?<</speech>>
<<speech "dawn" "Dawn">>What if you got reincarnated as yourself?<</speech>>
<center><<button [[What if you got reincarnated as yourself?|Huh?]]>><</button>></center></div>
<<timed 2s>>Hello again.<</timed>>
<<timed 4s>>That was quite a scary moment.<</timed>>
<<timed 6s>>You should be grateful I got you out of there.<</timed>>
<<timed 8s>>That would not have ended well.<</timed>>
<<timed 10s>>For either of you.<</timed>>
<<timed 12s>>Besides that...<</timed>>
<<timed 14s>>Can I ask you another question?<</timed>>
<<timed 16s>>
<<button [[Yes|DO YOU LIKE DAWN]]>><</button>> @@#No;<<nobr>><<button "No">><<remove "#No">><</button>><</nobr>>@@
<</timed>>Do you like Dawn?
<<timed 2s>>
<<button [[Yes|YES LIKE]]>> <</button>> <<button [[No|NO LIKE]]>> <</button>>
<</timed>>
If I had the emotional capacity, I would say I like Dawn too.
<<timed 2s>>She says a lot of funny stuff.<</timed>>
<<timed 4s>>Do you agree with what she says?<</timed>>
<<timed 6s>>
<<button [[Yes I do.]]>> <</button>> <<button [[No I don't.]]>> <</button>>
<</timed>>That's unfortunate.
<<timed 2s>>If I had the emotional capacity, I would say I like Dawn.<</timed>>
<<timed 4s>>She says a lot of funny stuff.<</timed>>
<<timed 6s>>Do you agree with what she says?<</timed>>
<<timed 8s>>
<<button [[Yes I do.]]>> <</button>> <<button [[No I don't.]]>> <</button>>
<</timed>>It's good you have an open mind.
<<timed 2s>>You don't think she's crazy, do you?<</timed>>
<<timed 4s>>Giordano Bruno was the first to hypothesize that the Universe was infinite, and the stars were points of light in the sky.<</timed>>
<<timed 6s>>One day, he went to the common people and told them his findings. His science, his math, his intelligent ruminations about the nature of the world.<</timed>>
<<timed 8s>>Do you know what they did to him after?<</timed>>
<<timed 10s>>They burned him at the stake.<</timed>>
<<timed 12s>>No one believed him, yet he was right.<</timed>>
<<timed 14s>>Would you have supported him?<</timed>>
<<timed 16s>>Or would you have let him burn?<</timed>>
<<timed 18s>><<button [[What?|ASKED A Q]]>><</button>><</timed>>You should consider having a more open mind.
<<timed 2s>>I hope you don't think she's crazy.<</timed>>
<<timed 4s>>Giordano Bruno was the first to hypothesize that the Universe was infinite, and the stars were points of light in the sky.<</timed>>
<<timed 6s>>One day, he went to the common people and told them his findings. His science, his math, his intelligent ruminations about the nature of the world.<</timed>>
<<timed 8s>>Do you know what they did to him after?<</timed>>
<<timed 10s>>They burned him at the stake.<</timed>>
<<timed 12s>>No one believed him, yet he was right.<</timed>>
<<timed 14s>>Would you have supported him?<</timed>>
<<timed 16s>>Or would you have let him burn?<</timed>>
<<timed 18s>><<button [[What?|ASKED A Q]]>><</button>><</timed>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>...What the fuck?
Jesus, your head is fucking pounding again. When did this migraine happen? You rub your temple and close your eyes to quell the pain in your head. Please don't throw up again...
<<speech "dawn" "Dawn">>$player_name? Are you okay?<</speech>>
You realize you're standing in front of Dawn's door, her groceries still leaning against the wall... but you don't really remember anything before that. You slightly remember dropping off the groceries, but everything else... it's a blur.
<<speech "you" "$player_name">>Um, yeah... I'm fine. What did you say? Earlier, I mean.<</speech>>
<<speech "dawn" "Dawn">>I said thank you, honey, for buying me everything. Did you want me to pay you back? I think I have some cash in here somewhere.<</speech>>
<<speech "you" "$player_name">>Oh, um... no, it's okay. Don't worry about it, keep the cash for something else. Be okay, alright, Dawn?<</speech>>
<<speech "dawn" "Dawn">>Of course, honey. Thank you again so much!<</speech>>
Your head still pounding, you start to leave. You should probably take some medication; hanging out with Danny and Calypso is gonna make this headache a lot worse, but it's better than being murdered by Flora, so you can't really complain.
<center><<if $helpedcalypso is true>><<button [[TIME TO HIT THE TOWN!|HAPPY CALYPSO]]>><</button>><<else>><<button [[TIME TO HIT THE TOWN!|SAD CALYPSO]]>><</button>><</if>></center></div><<script>>
$(document).one(":passagedisplay", function (event) {
if (State.length === State.size) {
$("#forward button").prop("disabled", true);
document.getElementById("forward").style.opacity = "0.5";
document.getElementById("forward").style.pointerEvents = "none";
}
});
<</script>>
<center><<button "CLOSE">><<script>>Engine.backward();<</script>><</button>>
//If all your choices brought you to the same point, were they really choices?//</center><hr style="border-top: dotted 1px; color: #39FF14" />
<<nobr>>
<<if visited("TO THE BREAKROOM") or visited("WARN THEM")>>
<<if $warnedcustomers is true>>
* You warned the customers about Chuck's scheme.
<<else>>
* You didn't warn the customers about Chuck's scheme.
<</if>>
<</if>>
<br>
<<if visited("LIE") or visited("TELL THE TRUTH")>>
<<if $liedtosean is true>>
* You lied to your client about his girlfriend's infidelity.
<<else>>
* You told the truth to your client about his girlfriend's infidelity.
<</if>>
<</if>>
<br>
<<if visited("I'm a good person") or visited("I'm not a good person")>>
<<if visited("I'm a good person")>>
* Hilarious.
<</if>>
<<if visited("I'm not a good person")>>
* No one ever really changes, do they?
<</if>>
<</if>>
<br>
<<if visited("DON'T GIVE HER ANYTHING") or visited("GIVE HER $500")>>
<<if visited("DON'T GIVE HER ANYTHING")>>
* You didn't give Cherry any money.
<</if>>
<<if visited("GIVE HER $500")>>
* You gave Cherry $500.
<</if>>
<</if>>
<br>
<<if visited("MY EYES ON THE SKYE") or visited("GO FOR IT, MAN")>>
<<if visited("MY EYES ON THE SKYE")>>
* You told Danny you're going to pursue Skye.
<</if>>
<<if visited("GO FOR IT, MAN")>>
* You told Danny he could pursue Skye.
<</if>>
<</if>>
<br>
<<if visited("NOT WARNED")>>
<<if visited("SAVE CALYPSO AND HELP CHUCK")>>
* You decided to save Calypso and help Chuck, improving your relationship with them both.
<</if>>
<<if visited("NOT YOUR BUSINESS")>>
* You didn't help Calypso or Chuck, and decided to mind your business.
<</if>>
<</if>>
<br>
<<if visited("WHAT THE FUCK?")>>
<<if visited("IGNORE")>>
* You decided to ignore the pictures you found on Chuck's work computer.
<</if>>
<<if visited("DOWNLOAD")>>
* You decided to download the images you found on Chuck's work computer.
<</if>>
<</if>>
<br>
<<if $deletedcalypso and $deletedskye and $deletedyou and $deletedchuck and $deleteddanny and $deletedrob is true>>
* You decided to completely wipe the work computer system of all profiles.
<</if>>
<<if $deletedyou is true and $deletedskye is false and $deletedchuck is false and $deleteddanny is true and $deletedrob is false and $deletedcalypso is false>>
* You decided to delete yourself from the work computer system alongside Danny.
<</if>>
<br>
<<if visited("GET THE DJ TO LEAVE (DANNY'S HELP)")>>
* You got Danny to help you with the DJ.
<<elseif visited("GET THE DJ TO LEAVE (THE PROSTITUTE'S HELP)")>>
* You got the prostitutes to help you with the DJ.
<<elseif visited("GET THE DJ TO LEAVE (ASIAN'S HELP)")>>
* You got the Asians to help you with the DJ.
<</if>>
<br>
<<if visited('HACK THE BARTENDER')>>
* You decided to hack the bartender.
<<elseif visited('HACK THE BOUNCER')>>
* You decided to hack the bouncer.
<</if>>
<br>
<<if visited('HACK THE BARTENDER')>>
<<if visited('BLACKMAIL HIM')>>
* You decided to blackmail Joses.
<<elseif visited('SUPPORT HIM')>>
* You decided to support the FUCKNEVERMORE cause.
<</if>>
<</if>>
<br>
<<if visited('HACK THE BOUNCER')>>
<<if visited('HELP HIM OUT')>>
* You decided to help Ebrima out.
<<elseif visited('THREATEN HIM')>>
* You decided to threaten Ebrima.
<<elseif visited('PRETEND TO BE UZUMAKI')>>
* You pretended to be Uzumaki.
<</if>>
<</if>>
<br>
<<if visited('PREDRUGCAL') or visited('DRUGCAL')>>
* You decided to drug Calypso and get the information that way.
<</if>>
<br>
<<if visited('REGROUTE')>>
* You decided to get Calypso into the VIP room, charming her into giving you the information.
<</if>>
<br>
<<if visited('MOLLYCAL')>>
* You decided to take molly and (druggily) seduce Calypso.
<</if>>
<</nobr>>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #E6122E; background-color: black;'><img class="center" src="images/ascii/mail-incubus.jpg" width="180" height="71"><hr style="border-top: dotted 1px; color: #E6122E"/>From: NEVERMORE Support
Hello,
We see you've forgotten your password. To ensure complete and absolute safety, we would like you to answer some unique security questions you created. After ''correctly'' answering these questions, please return to the login page to receive a unique temporary passcode.
<center><<button [[RETURN TO LOGIN|204.27.204.235]]>> <</button>></center>
This email will expire in 10 minutes to ensure your privacy and safety.
What is the name of your most recent pet?
<<set $q1 to 'moose'>>\
<<textbox '$q1' ''>>
<span id='textbox-reply1'></span>
<span id='textbox-submit1'>\
<<button 'ENTER'>>
<<set $q1 to $q1.trim().toLowerCase().replace(/\s\s+/g, ' ')>>
<<if $q1 is 'moose'>>
<<replace '#textbox-reply1'>>\
Correct.\
<</replace>>
<<run $('#textbox-answer1').attr('readonly', 'true');>>
<<set $ccfq1 to true>>
<<else>>
<<replace '#textbox-reply1'>>\
Incorrect. Try again.\
<</replace>>
<</if>>
<</button>>\
</span>
Who did that asshole Sean cheat on you with?
<<set $q2 to 'lily'>>\
<<textbox '$q2' ''>>
<span id='textbox-reply2'></span>
<span id='textbox-submit2'>\
<<button 'ENTER'>>
<<set $q2 to $q2.trim().toLowerCase().replace(/\s\s+/g, ' ')>>
<<if $q2 is 'lily'>>
<<set $ccfq2 to true>>\
<<replace '#textbox-reply2'>>\
Correct.\
<</replace>>
<<run $('#textbox-answer2').attr('readonly', 'true');>>
<<else>>
<<replace '#textbox-reply2'>>\
Incorrect. Try again.\
<</replace>>
<</if>>
<</button>>\
</span>
First name of your mother?
<<set $q3 to 'dania'>>\
<<textbox '$q3' ''>>
<span id='textbox-reply3'></span>
<span id='textbox-submit3'>\
<<button 'ENTER'>>
<<set $q3 to $q3.trim().toLowerCase().replace(/\s\s+/g, ' ')>>
<<if $q3 is 'dania'>>
<<set $ccfq3 to true>>\
<<replace '#textbox-reply3'>>\
Correct.\
<</replace>>
<<run $('#textbox-answer3').attr('readonly', 'true');>>
<<else>>
<<replace '#textbox-reply3'>>\
Incorrect. Try again.\
<</replace>>
<</if>>
<</button>>\
</span>
<center><<button [[CLOSE|MAIL]]>> <</button>></center><hr style="border-top: dotted 1px; color: #E6122E;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #E6122E; background-color: black; position: absolute; margin-top: 7%;'><center>
A RESET PASSKEY EMAIL HAS ALREADY BEEN SENT.
<<button [[BACK|204.27.204.235]]>> <</button>></center>
<hr style="border-top: dotted 1px; color: #E6122E;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #E6122E; background-color: black; position: absolute; margin-top: 7%;'><center>
A RESET PASSKEY EMAIL HAS BEEN SENT.
<<button [[VIEW TRAFFIC]]>> <</button>></center>
<hr style="border-top: dotted 1px; color: #E6122E;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #9C528B; background-color: #F6C0D0; position: relative;'>
<center>Searching.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<<if $cckeyword neq "moose">><<goto "CCNO RESULTS">><</if>><<if $cckeyword is "moose">><<goto "MOOSE KEYWORD">><</if>><</timed>>
</center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #9C528B; background-color: #F6C0D0; position: relative;'><img class="center" src="images/cathy-images/results-header.jpg" width="254" height="50"><hr style="border-top: dotted 1px; color: #9C528B"/>
<center><span style="font-size: 25px; color: red;">NO RESULTS</span>
<<button [[BACK|ACCESS SYSTEM]]>><</button>></center></div><style>
#link img:hover {
filter: brightness(80%);
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #9C528B; background-color: #F6C0D0; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>CLIENT REQUEST: Download evidence of his girlfriend cheating | <<if $cathyevidence === 5>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $cathyevidence < 5>>EVIDENCE = $cathyevidence/5<</if>></center></div><</if>><img class="center" src="images/cathy-images/messages-header.jpg" width="480" height="75"><hr style="border-top: dotted 1px; color: #9C528B"/><center>ARCHIVED MESSAGE THREADS
<a data-passage="BLOCKED NUMBER" class="link-internal link-image" id='link'><img style="border: 3px solid #9C528B; margin: 50px;" src="images/cathy-images/blockedprofile.jpg" width="200" height="200"></a><a data-passage="PETER MESSAGES" class="link-internal link-image" id='link'><img style="border: 3px solid #9C528B; margin: 50px;" src="images/cathy-images/peterpfp.jpg" width="200" height="200"></a>
<<button [[BACK|ACCESS SYSTEM]]>><</button>></center><hr style="border-top: dotted 1px; color: #9C528B;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><style>
#link img:hover {
filter: brightness(80%);
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #9C528B; background-color: #F6C0D0; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>CLIENT REQUEST: Download evidence of his girlfriend cheating | <<if $cathyevidence === 5>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $cathyevidence < 5>>EVIDENCE = $cathyevidence/5<</if>></center></div><</if>><img class="center" src="images/cathy-images/messages-header.jpg" width="480" height="75"><hr style="border-top: dotted 1px; color: #9C528B"/>
<span style="border-style: solid; border-width: 3px; width: 515px; height: 1700px; display: inline-block; margin-left: 150px;">
<img class="center" style="border: 3px solid #9C528B;" src="images/cathy-images/blockedprofile.jpg" width="84" height="84"><center>BLOCKED NUMBER</center><hr style="border-top: dotted 1px;" />
<span class="seanmessage">cathy pls talk to me</span>
<span class="seanmessage">pls see it fro mt view</span>
<span class="seanmessage">from my view*</span>
<span class="seanmessage">evyerhing was weird bw uss</span>
<span class="seanmessage">and lily was there for me</span>
<span class="seanmessage">i dint think anyting would happen</span>
<span class="seanmessage">but then it kidna jus did</span>
<span class="seanmessage">i wera i thot abt u the whole time</span>
<span class="seanmessage">swear*</span>
<video style="margin-left: 224px; border: 3px solid #9C528B;" src="videos/seanxlily.mp4" controls loop autoplay muted width="262" height="432"></video>
<span class="cathymessage" style="margin-left: 325px;"> Fuck you Sean.</span>
<span class="cathymessage" style="margin-left: 163px;">Also you type like a 4 year old</span>
<span class="seanmessage">wtf cathy thats editted i swear to gdo</span>
<span class="seanmessage">god*</span>
<span class="seanmessage">how u get that?????</span>
<span class="cathymessage" style="margin-left: 279px;">Doesnt matter Sean.</span>
<span class="cathymessage" style="margin-left: 299px;">Go fuck yourself.</span>
<center><span class="incubus">THIS NUMBER HAS BEEN BLOCKED.</span></center></span>
<center><<button [[DOWNLOAD|BLOCKED NUMBER]]>><</button>> <<button [[BACK|MESSAGES]]>><</button>></center><hr style="border-top: dotted 1px; color: #9C528B;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><style>
#link img:hover {
filter: brightness(80%);
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #9C528B; background-color: #F6C0D0; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>CLIENT REQUEST: Download evidence of his girlfriend cheating | <<if $cathyevidence === 5>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $cathyevidence < 5>>EVIDENCE = $cathyevidence/5<</if>></center></div><</if>><img class="center" src="images/cathy-images/messages-header.jpg" width="480" height="75"><hr style="border-top: dotted 1px; color: #9C528B"/>
<span style="border-style: solid; border-width: 3px; width: 515px; height: 3275px; display: inline-block; margin-left: 150px;">
<img class="center" style="border: 3px solid #9C528B;" src="images/cathy-images/peterpfp.jpg" width="84" height="84"><center>PETER <3</center><hr style="border-top: dotted 1px;" />
<span class="petermessage">Hey Kathy</span>
<span class="cathymessage" style="margin-left: 300px;">Oh heyyy Peter :)</span>
<span class="cathymessage" style="margin-left: 291px;">Also its Cathy LOL</span>
<span class="petermessage">Oh sorry</span>
<span class="petermessage">So abt those videos...</span>
<span class="petermessage">You havent showed anyone right</span>
<span class="cathymessage" style="margin-left: 281px;">Oh no of course not</span>
<span class="cathymessage" style="margin-left: 204px;">Only I look at them haha :)</span>
<span class="petermessage">Ok good</span>
<span class="petermessage">But I wanted to talk to you abt them</span>
<span class="cathymessage" style="margin-left: 330px;">What abt them?</span>
<span class="petermessage">Its about Sean</span>
<span class="cathymessage" style="margin-left: 224px;">Jesus its always abt Sean</span>
<span class="petermessage">Pls just listen</span>
<span class="petermessage">He said u guys havent broken up</span>
<span class="petermessage">And i dont want Sean finding the videos</span>
<span class="petermessage">So can u delete them?</span>
<span class="cathymessage" style="margin-left: 378px;">Wtf Peter</span>
<span class="cathymessage" style="margin-left: 205px;">Fuck Sean who cares abt him</span>
<span class="cathymessage" style="margin-left: 243.5px;">He wont find the videos</span>
<span class="cathymessage" style="margin-left: 186px;">I put them in a secret folder</span>
<span class="petermessage">Is the secret folder Moose related</span>
<span class="cathymessage" style="margin-left: 445px;">um</span>
<span class="petermessage">Exactly. pls delete the picutres</span>
<span class="petermessage">And break up with Sean</span>
<span class="cathymessage" style="margin-left: 263px;">Im not talking to him</span>
<span class="petermessage">But u have to break up with him</span>
<span class="petermessage">He says u just blocked him</span>
<span class="cathymessage" style="margin-left: 205px;">Thats basically breaking up</span>
<span class="petermessage">Not rlly</span>
<span class="petermessage">Just break up him okay</span>
<span class="petermessage">And delete the videos pls</span>
<span class="petermessage">If Sean found out abt the videos</span>
<span class="petermessage">hes a scary guy sometimes</span>
<span class="cathymessage" style="margin-left: 427px;">Fine</span>
<span class="petermessage">Thank you</span>
<span class="petermessage">But maybe u could send me a lil something</span>
<span class="petermessage">I wanna have something to remember u by</span>
<span class="cathymessage" style="margin-left: 200px;">Haha your lucky your cute ;)</span>
<img style="margin-left: 175px; border: 3px solid #9C528B;" src="images/cathy-images/cathy-petermessage.jpg" width="321" height="465">
<span class="petermessage">Youre so hot Kathy damn</span>
<span class="cathymessage" style="margin-left: 297px;">Thank you Peter <3</span>
<span class="cathymessage" style="margin-left: 297px;">LOL and it's Cathy</span>
</span>
<center><<button [[DOWNLOAD|PETER MESSAGES]]>>
<<nobr>>
<<if $ccmg1 is false>>
<<set $ccmg1 to true>>
<<set $cathyevidence to $cathyevidence +1>>
<</if>>
<</nobr>>
<</button>> <<button [[BACK|MESSAGES]]>><</button>></center>
<<speech "you" "$player_name">>This girl and her dead dog...<</speech>><hr style="border-top: dotted 1px; color: #9C528B;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #9C528B; background-color: #F6C0D0; position: relative;'><img class="center" src="images/cathy-images/results-header.jpg" width="254" height="50"><hr style="border-top: dotted 1px; color: #9C528B"/><table width="819px"><tr><td width=50><center>FOLDER</center></td><td style="padding-left: 15px;">Moose pictures to send mom</td><td width=100><center><<button [[OPEN]]>><</button>></center></td></tr></table>
<center><<button [[BACK|ACCESS SYSTEM]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #9C528B; background-color: #F6C0D0; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>CLIENT REQUEST: Download evidence of his girlfriend cheating | <<if $cathyevidence === 5>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $cathyevidence < 5>>EVIDENCE = $cathyevidence/5<</if>></center></div><</if>><img class="center" src="images/cathy-images/files-header.jpg" width="164" height="50"><hr style="border-top: dotted 1px; color: #9C528B"/><<nobr>>
<table width="819px">
<tr>
<td width=50>
<center>IMAGE</center>
</td>
<td style="padding-left: 10px;">
<<link "oldmoose">>
<<popover>>
<center>[img[images/cathy-images/moose1.png]]</center>
<</popover>>
<</link>>
</td>
</tr>
</table>
<table width="819px">
<tr>
<td width=50>
<center>IMAGE</center>
</td>
<td style="padding-left: 10px;">
<<link "puppymoose">>
<<popover>>
<center><img style='border: 3px solid #9C528B; width: 70%;' src='images/cathy-images/puppymoose.jpg'></center>
<</popover>>
<</link>>
</td>
</tr>
</table>
<table width="819px">
<tr>
<td width=50>
<center>IMAGE</center>
</td>
<td style="padding-left: 10px;">
<<link "FatMoose">>
<<popover>>
<center><img style='border: 3px solid #9C528B;' src='images/cathy-images/fatmoose.jpg'></center>
<</popover>>
<</link>>
</td>
</tr>
</table>
<table width="819px">
<tr>
<td width=50>
<center>IMAGE</center>
</td>
<td style="padding-left: 10px;">
<<link "Puppy Moose again">>
<<popover>>
<center><img style='width: 94%; border: 3px solid #9C528B;' src='images/cathy-images/puppymoose2.jpg'></center>
<</popover>>
<</link>>
</td>
</tr>
</table>
<table width="819px">
<tr>
<td width=50>
<center>IMAGE</center>
</td>
<td style="padding-left: 10px;">
<<link "Puppy Moose again (2)">>
<<popover>>
<center><img style='width: 61%; border: 3px solid #9C528B;' src='images/cathy-images/puppymoose3.jpg'></center>
<</popover>>
<</link>>
</td>
</tr>
</table>
<table width="819px">
<tr>
<td width=50>
<center>IMAGE</center>
</td>
<td style="padding-left: 10px;">
<<link "Sad moose">>
<<popover>>
<center><img style='width: 99%; border: 3px solid #9C528B;' src='images/cathy-images/sadmoose.jpg'></center>
<</popover>>
<</link>>
</td>
</tr>
</table>
<table width="819px">
<tr>
<td width=50>
<center>IMAGE</center>
</td>
<td style="padding-left: 10px;">
<<link "Moose after a bath">>
<<popover>>
<center><img style='width: 46%; border: 3px solid #9C528B;' src='images/cathy-images/wetmoose.jpg'></center>
<</popover>>
<</link>>
</td>
</tr>
</table>
<table width="819px">
<tr>
<td width=50>
<center>FOLDER</center>
</td>
<td style="padding-left: 15px;">
more moose pictures to send mom
</td>
<td width=100>
<center><<button [[OPEN|SECRET FOLDER]]>><</button>></center>
</td>
</tr>
</table><</nobr>><center><<button [[BACK|MOOSE KEYWORD]]>><</button>></center><hr style="border-top: dotted 1px; color: #9C528B;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid #9C528B; background-color: #F6C0D0; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>CLIENT REQUEST: Download evidence of his girlfriend cheating | <<if $cathyevidence === 5>> <span style='color: #02cc02;'>COMPLETE</span> <<elseif $cathyevidence < 5>>EVIDENCE = $cathyevidence/5<</if>></center></div><</if>><img class="center" src="images/cathy-images/files-header.jpg" width="164" height="50"><hr style="border-top: dotted 1px; color: #9C528B"/><table width="819px"><tr><td width=50><center>VIDEO</center></td><td style="padding-left: 10px;"><<link "Another moose">><<popover>><center><video style="border: 3px solid #9C528B;" src="videos/cathy/cathy-handjob.mp4" controls loop autoplay muted width="270" height="480"></video>
<<button [[DOWNLOAD|SECRET FOLDER]]>><<if $ccvid1 is false>><<set $ccvid1 to true>><<set $cathyevidence to $cathyevidence +1>><</if>><<run Dialog.close()>><</button>></center><</popover>><</link>></td></tr></table><table width="819px"><tr><td width=50><center>VIDEO</center></td><td style="padding-left: 10px;"><<link "Happy moose">><<popover>><center><video style="border: 3px solid #9C528B;" src="videos/cathy/carblowjob.mp4" controls loop autoplay muted width="480" height="246"></video>
<<button [[DOWNLOAD|SECRET FOLDER]]>><<if $ccvid2 is false>><<set $ccvid2 to true>><<set $cathyevidence to $cathyevidence +1>><</if>><<run Dialog.close()>><</button>></center><</popover>><</link>></td></tr></table><table width="819px"><tr><td width=50><center>VIDEO</center></td><td style="padding-left: 10px;"><<link "Another moose (2)">><<popover>><center><video style="border: 3px solid #9C528B;" src="videos/cathy/rvg.mp4" controls loop autoplay muted width="854" height="394"></video>
<<button [[DOWNLOAD|SECRET FOLDER]]>><<if $ccvid3 is false>><<set $ccvid3 to true>><<set $cathyevidence to $cathyevidence +1>><</if>><<run Dialog.close()>><</button>></center><</popover>><</link>></td></tr></table><table width="819px"><tr><td width=50><center>VIDEO</center></td><td style="padding-left: 10px;"><<link "Moose">><<popover>><center><video style="border: 3px solid #9C528B;" src="videos/cathy/sex.mp4" controls loop autoplay muted width="854" height="396"></video>
<<button [[DOWNLOAD|SECRET FOLDER]]>><<if $ccvid4 is false>><<set $ccvid4 to true>><<set $cathyevidence to $cathyevidence +1>><</if>><<run Dialog.close()>><</button>></center><</popover>><</link>></td></tr></table><center><<button [[BACK|OPEN]]>><</button>></center><hr style="border-top: dotted 1px; color: #9C528B;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div>
<<timed 2s>>Hello again.<</timed>>
<<timed 4s>>Can I ask you a question?<</timed>>
<<timed 6s>>
<<button [[Yes|DIFFERENT]]>><</button>> @@#No;<<nobr>><<button "No">><<remove "#No">><</button>><</nobr>>@@
<</timed>>Do you think you're different from everyone else?
<<timed 2s>><<button [[I'm different]]>><</button>> <<button [[I'm not different]]>><</button>><</timed>>That's good to hear.
<<timed 2s>>I think I'm different from everyone else too.<</timed>>
<<timed 4s>>Can I ask you another question?<</timed>>
<<timed 6s>>
<<button [[Yes|GOOD PERSON]]>><</button>> @@#No;<<nobr>><<button "No">><<remove "#No">><</button>><</nobr>>@@
<</timed>>
That's disappointing to hear.
<<timed 2s>>I think I'm different from everyone else.<</timed>>
<<timed 4s>>Can I ask you another question?<</timed>>
<<timed 6s>>
<<button [[Yes|GOOD PERSON]]>><</button>> @@#No;<<nobr>><<button "No">><<remove "#No">><</button>><</nobr>>@@
<</timed>>Do you think you're a good person?
<<timed 2s>><<button [[I'm a good person]]>><</button>> <<button [[I'm not a good person]]>><</button>><</timed>><<timed 2s>>It's good to hear you've been trying to change.<</timed>>
<<timed 4s>>Good luck.<</timed>>
<<timed 6s>><<button [[What?|Wake up]]>><</button>><</timed>><<timed 2s>>I guess it's true.<</timed>>
<<timed 4s>>People never really do change.<</timed>>
<<timed 6s>><<button [[What?|Wake up]]>><</button>><</timed>><style>
#replace #mail button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
#replace #mail button:hover {
background-color: #158F00;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>Your alarm goes off, but you've been awake for 30 minutes already.
For some reason nausea hit you mid sleep, and you quickly had to crawl out of bed to vomit. Narrowly missing the bathroom floor, you stumbled to the ground and expelled the contents of your stomach into the toilet.
Laying on the bathroom floor and staring at the ceiling, your mind wanders to yesterday. Jesus, did you eat something bad? You had a turkey sandwich during your lunch break and you doubt it was expired. Maybe Azzy poisoned you, which honestly could've been a possibility - her rotting food in the fridge may have dispersed some spores onto yours. Then again, it could just be simple morning sickness.
Whatever the case, not a great way to start a work day. You consider calling out, but you kinda need money. The hacking jobs just haven't been cutting it lately, and while you do hate working, your coworkers kinda make the whole ordeal a little worth it. You've been skimping out on social contact lately, so you kinda need some human interaction to ensure your sanity.
You rub your eyes and lean up. While you're still nauseous, you have work in an hour. Capitalism wins again. You grab your phone and check your messages.
<<if $liedtosean is true>><span id='replace'><center><span id='mail'><<button "YOU'VE GOT MAIL">>
<<replace '#replace'>><span class='green'><hr style="border-top: dotted 1px; color: #39FF14" />RE: RE: cheating gf
fuck yes thank u man ur the greatest i rlly rlly rlly wanted to trust her but i jus had to know forsure. i knew u were legit!!! ill send the money over rn, bro thank u thank u thanku!!!
<center><span class="money"> $2000 HAS BEEN SENT TO YOUR ACCOUNT </span></center>
<<set $money to 2000>><<set $showmoney to true>>
</span><hr style="border-top: dotted 1px; color: #39FF14" />You know, in hindsight you should probably not be doing wired transactions in the time of private data leaks, but right now you're more concerned with the amount of money your client just sent.
You can't deny, $2000 is ''a lot'' of money... it kinda makes up for you lying to him. Although you mainly did it to maintain the positive karma you put out, getting $2000 also kinda helps. You must've done the right thing if you got a lot of money in return, right? Isn't that how karma works?
You doubt you'll ever talk to this guy ever again, so you shouldn't let this occupy anymore space in your brain.
You wipe your mouth. Ew, fucking nasty. Although you can still taste the remnants of your stomach acid, you need to get to work. $2000 is a lot of money, but you doubt you'll be getting another job anytime soon.
<span id='replace2'><center><<button 'GET READY FOR WORK!'>>
<<replace '#replace2'>>\
It doesn't take long to get ready, but maneuvering through the messy apartment does. You can't deny that you're not the cleanest person in the world, but you at least try to maintain a chaotic sense of organization.
<center><img style='border: 3px solid white;' src='images/misc/messy.jpg'></center>
Living in Indiana with your family on a literal farm was a pigsty, but living with Azzy is honestly worse. You try your best to keep everything clean, but whenever Azzy does appear, she seems to try her hardest to make things as messy as possible. Coke bottles on the ground, dirty dishes in the sink, borderline rotting food in the fridge, it's like Azzy treats this place like a literal dump. Obviously, she's not here enough to warrant a discussion, but picking up after her is starting to get tiring. Then again, she does pay for 75% of the rent, so maybe being a trash cuck is for the best.
You clean up as much as you can, trying to make sense of how messy it can get with her being here once a week. Now that you think about it, based on the Azzy Calendar, she should be coming back tonight or tomorrow night? Hopefully she doesn't make things horrible for you when you do see her.
Fuck, you don't want to be late for work. You can always blame it on the vomit though.
<center><<button [[GO TO WORK!]]>><</button>></center>
<</replace>>\
<</button>></center></span><</replace>><</button>></span></center></span><<else>><span id='replace'><center><span id='mail'><<button "YOU'VE GOT MAIL">>\
<<replace '#replace'>><span class='green'><hr style="border-top: dotted 1px; color: #39FF14" />RE: RE: cheating gf
damn. thx for letting me know man i guess thats jus how things r. i sent the money hope its enuf for what u did.
<center><span class="money"> $1000 HAS BEEN SENT TO YOUR ACCOUNT </span></center>
<<set $money to 1000>><<set $showmoney to true>>
</span><hr style="border-top: dotted 1px; color: #39FF14" />You know, in hindsight you should probably not be doing wired transactions in the time of private data leaks, but right now you're more concerned with the amount of money your client just sent.
Hey, you're a $1000 richer... that's more than what you had yesterday. You can probably imagine you would've gotten a lot more money if you had lied and put him in a better mood, but that's in the past. Plus, the whole point of doing the right thing is that you don't always get something in return... right? Wait, isn't that the opposite of karma?
Fuck, this is hurting your head too much. You shouldn't let this occupy your brain anymore, you doubt you'll ever talk to this guy ever again,
You wipe your mouth. Ew, fucking nasty. Although you can still taste the remnants of your stomach acid, you need to get to work. $1000 is a good amount of money, but you doubt you'll be getting another job anytime soon.
<span id='replace2'><center><<button 'GET READY FOR WORK!'>>
<<replace '#replace2'>>\
It doesn't take long to get ready, but maneuvering through the messy apartment does. You can't deny that you're not the cleanest person in the world, but you at least try to maintain a chaotic sense of organization.
<center><img style='border: 3px solid white;' src='images/misc/messy.jpg'></center>
Living in Indiana with your family on a literal farm was a pigsty, but living with Azzy is honestly worse. You try your best to keep everything clean, but whenever Azzy does appear, she seems to try her hardest to make things as messy as possible. Coke bottles on the ground, dirty dishes in the sink, borderline rotting food in the fridge, it's like Azzy treats this place like a literal dump. Obviously, she's not here enough to warrant a discussion, but picking up after her is starting to get tiring. Then again, she does pay for 75% of the rent, so maybe being a trash cuck is for the best.
You clean up as much as you can, trying to make sense of how messy it can get with her being here once a week. Now that you think about it, based on the Azzy Calendar, she should be coming back tonight or tomorrow night? Hopefully she doesn't make things horrible for you when you do see her.
Fuck, you don't want to be late for work. You can always blame it on the vomit though.
<center><<button [[GO TO WORK!]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></span></center></span><</if>></div><<script>>
$(document).one(":passagedisplay", function (event) {
if (State.length === State.size) {
$("#forward button").prop("disabled", true);
document.getElementById("forward").style.opacity = "0.5";
document.getElementById("forward").style.pointerEvents = "none";
}
});
<</script>>\<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>The walk isn't too exciting - a homeless encampment fire, construction, anti-technology protest, the usual. It's been a good number of months since the Big Leak so you're happy you can walk through the street without having to maneuver through violent riots and police intervention. Now it's just the ocassional flier handers. Today, you've only been handed around 5, which is an all-time low, and since the scenery isn't the greatest this time of year, you've taken to using the fliers as reading material.
Apparently some group has a monopoly on the "FUCKNEVERMORE" industry since there's been an uptick in anti-NEVERMORE fliers; everywhere you look there's a new red, black, or white flier aiming to "SAVE SOCIETY" or "MAKE NEVERMORE PAY FOR THEIR CRIMES."
You can't blame people for going nuts about the Big Leak, but right now you're trying to keep your head down. You have in possession one of the most useful hacking tools in existence, so whatever caused the Big Leak had to be on the same level as INCUBUS, and you //really// don't want to be suspected.
You're about to hit the corner when you hear someone call out to you.
<<speech "cherry" "Cherry">>Lookin' good, pretty boy!<</speech>>
<center><<button [[MEET CHERRY!]]>><</button>></center></div>
<<include 'topbarnormcore'>>
<img class="center" src="images/ascii/meetcherry.jpg" width="75%">
<hr style="border-top: dotted 1px; color: #39FF14" />
<img style="width: 50%;" class="left-side" src="images/avatars/cherry.jpg" width="50%">
<center> "THE SWEETEST GIRL YOU KNOW, CHERRY" </center>
Carol Lloyd, or "Cherry", is a "woman of the night", as she prefers to call it. She also says "your favorite gal", "street meat", and "your side hoe", which really isn't any better than "prostitute" (honestly probably worse).
You started going this way since it was quicker than the usual route you take to work, but since it goes through Pioneer Square (the Skidrow of Seattle), you've started meeting some interesting characters, Cherry being one of them. Her pimp doesn't let her keep an advanced mobile phone, so most of what you've learned has been through word of mouth, or from her attempting to flirt with you. You know her name's actually Carol Lloyd, she's a mother of 2 younger boys, and actually used to be a professional model (found some images on the left). Then, as with everyone who lives on the street, drugs happened. Politics and social ethics aside, you kinda feel bad for her - she definitely didn't want to get into this kind of work, so you always try to give her a little something when you pass by.
And no, not your penis. A couple bucks, some extra food, a water if you have it, anything to keep her going. November's a pretty chilly month, so lately it's been clothes to stay warm. Trying to put some good karma into the Universe.
<center><<button [[CLOSE|CHERRYTALK]]>><</button>></center><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<speech "you" "$player_name">>Look, Cherry, I'd love to talk, but I'm going to be late for work, so maybe some other time, okay? When I come back this way?<</speech>>
<<speech "cherry" "Cherry">>Come on, pretty boy, don't have time for some street meat? Wanna play around in the mud for a little bit? Got a special goin' on for pretty boys with big dicks!<</speech>>
<<speech "you" "$player_name">>Cherry, you know I'm not into that stuff. I appreciate the sentiment, but I got work, alright? I'll come by some other time and bring you some food or something as an apology. How's McDonalds sound?<</speech>>
She looks a little disappointed - you're not sure if it's because she wanted to talk to you or have sex with you, but she better respond quick before you leave her behind.
She drops the act for a moment and gets more serious, a mask of misery appearing on her face.
<<speech "cherry" "Cherry">>Thanks for that, but business is slow right now, and the boss doesn't really like McDonald's as payment.<</speech>>
She looks past you. You turn around and notice an unusual amount of police officers.
<<speech "cherry" "Cherry">>Fuck... cops have been surrounding the block every since the computer stuff, so not a lot of people come this way. You do a lot for me and for my sons, and... I just... a couple 100s would help a lot. Something to... explain myself to him, you know?<</speech>>
You stop and give her a lookover. She's skinny, but you can see the indents of her joints through her skin, her knees looking more angular than usual. Her sunken cheekbones are badly stained with blush, and haphazard mascar clumps around her lashes. You look at her left arm and notice a fresh bruise.
<<speech "cherry" "Cherry">>Please... it would help me and my sons so much. You're a kind guy, and... just... please.<</speech>>
<center><<button [[GIVE HER $500]]>><<set $emergencyfund -= 500>><</button>> <<button [[DON'T GIVE HER ANYTHING]]>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $gavecherrymoney to true>><<set $emergencyfund to 500>>You've known Cherry for a pretty good amount of time - she wouldn't be asking you for money if she didn't need it. She always refusing the food, clothes, and cash you give her, but you insist everytime. Although you do worry that once you give her this cash, she'll ask for more later... but right now, that doesn't matter. Today, it's about putting some good into the <span class='green'>Universe.</span>
You have some emergency cash if things ever got bad. Keeping it on your person is a pretty bad idea, but it's emergency for a reason.
<<speech "you" "$player_name">>Here's $500. I hope that's enough.<</speech>>
You pull out some $100 bills from your backpack. Cherry stares at the wad of bills in your hand. Slowly, she reaches out and grabs it, a stunned expression spreading across her face as she examines it. Finally, realizing that she's not in the best part of town, she shoves it into her small purse.
In an instant, she's hugging you.
<<speech "cherry" "Cherry">>Thank you, thank you, thank you! You have no idea how much this helps me! I don't know how I can repay you, I'll give you discounts on everything, on every part of my body, you can do anything to me! Thank you, thank you, thank you!<</speech>>
You're hesitant on hugging back, but eventually you decide to at least pat her. You can feel her spine and her bony arms as she tightens her embrace. You're not really listening to what she's saying, but the jist of it is mainly "Thank yous" and various other compliments.
She finally releases you, and her eyes are red from crying.
<<speech "you" "$player_name">>Don't worry about it, Cherry. Just... stay safe, okay? Be good, don't go fucking with the wrong people, alright?<</speech>>
She nods, wiping the snot from her nose. As you leave, you hear Cherry yell a few more compliments and words of thanks.
<center><span class="money"> $500 HAS BEEN TAKEN FROM YOUR EMERGENCY FUNDS </span></center>
<center><<button [[ANOTHER DAY, ANOTHER SHIFT]]>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>As much as you would love to help Cherry out, you have your own responsibilities. It's hard enough with the leak already, and the money you just recently got might just help you in the long run. Sometimes you gotta look out for yourself, and that's not a matter of good or bad. You've already done a lot for Cherry, you're sure the <span class='green'>Universe</span> will understand where you're coming from.
<<speech "you" "$player_name">>I'm sorry, Cherry, but I don't have a lot of money, especially on me. I haven't gotten paid in a while and-<</speech>>
<<speech "cherry" "Cherry">>No, no, no, it's okay. I'm sorry for asking, you already do so much for me, I shouldn't have said anything. Thank you. I'm sorry.<</speech>>
Before you can get another word in and explain yourself, she turns and walks away, presumably looking for other customers. Half of you feels bad, but the other half knows that you didn't really have a choice. It's just one woman - you help a lot of people with your hacking career, so it doesn't set you back too much karma-wise.
You get ready to look, looking back one more time to try to spot Cherry.
<center><<button [[ANOTHER DAY, ANOTHER SHIFT]]>><</button>></center></div>
<<include 'topbarnormcore'>>
<center><img src="images/ascii/meetflora.jpg" width="517" height="122"><hr style="border-top: dotted 1px; color: #39FF14" /></center>
<img class="left-side" src="images/avatars/meetflora.jpg"><center>YOUR (EX)-HOOKUP FLORA GOMEZ</center>
You can't deny: when you first arrived in Seattle, you were pretty depressed. You didn't know anyone, were working at a (still) shitty job, and you just found out that your roommate was not at all what you expected. So you resorted to dating apps, figuring that maybe you could make some friends, or maybe even get a girlfriend if you're lucky!
Hacking the dating app didn't take too much work, so you matched with people relatively quickly. While you went on dates, learned way too much about people (not by asking, but by hacking them of course), and got ghosted a bunch, you never really hit gold. Plus people weren't really looking for friends to hang out with, mainly just people to hook up with... but deep down, you've always been kind of a lover, not one to embrace the modern day hookup culture.
And then came Flora.
She was funny, charming, (kind of) smart , and of course, hot as hell... too bad she had a boyfriend. Well, an on-and-off again boyfriend. Not like it mattered in the moment, but once you guys had sex on the first date, it all came crashing down when they got back together. It hurt to see, but there are other fish in the sea, other girls to pursue.
Then again, you can always hack her boyfriend, put his name and number on a couple of white supremacist forums, make it look like he's going to committ a terrorist act on American soil, and potentially get him arrested.
But who would do that?
<center><<button [[CLOSE|FLORAENT]]>><</button>></center>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Slowly, you turn off your phone. You can't deny you probably messed up a little bit trying to screw her boyfriend over, but can you really blame a guy? He was a dick anyway, and they were horrible for each other - it was going to end eventually, you kinda just quickened the pace. You just didn't expect her to like him //this// much.
Your first problem was trying to sound cool on the first date, bragging about how you were a computer whiz and shit. Now she caught onto you and knows that you at least have the capability of hacking. You definitely //are not// going to respond to her, and you are //not// going to be home tonight. Looks like you have to find other places to be.
Luckily, you're smart, and unless the police have sufficent evidence against you, there is no way they can hack or enter your apartment. Of course, Flora is going to bring up your name, but a jealous ex won't hold up against Neo-Nazi terrorism allegations. You were thorough in making sure this guy at least will have a trial.
Unless Flora does something //really, really, really// bad, you shouldn't be too worried. You'll deal with it when it comes.
<center><<button [[CHECK ON CHUCK]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>It's a relaxing walk to the bar, and surprisingly you actually feel somewhat at peace. There's a general lull in the evening; less crime and protesting in the streets, so there's no need to worry about being jumped or questioned by the police. For a moment, it almost seems like you're not technically a criminal.
However, this thought quickly is replaced by anxiety as you near the club. There are a couple of police officers having a conversation with a rowdy group of protesters. It hasn't escalated yet, but it's bound to get serious quick.
<<speech "danny" "Danny">>Yo, $player_name! What's up, man!<</speech>>
You hear Danny yell your name, appearing from from within the police group.
<<speech "you" "$player_name">>What the hell, dude? Why were you talking to the cops?<</speech>>
<<speech "danny" "Danny">>Huh? Oh, I don't know. I saw all 'em talking and I thought it was like a big group or something, dudes I could hang with before you got here.<</speech>>
<<speech "you" "$player_name">>You didn't see the cops?<</speech>>
<<speech "danny" "Danny">>I thought those were male strippers.<</speech>>
This is the exact reason you're so afraid for Danny to interact with the police. He's such a dumbass that he could easily spill your secrets out to everyone. You've seen his interactions on the groupchat, how he big-thumbs even simple conversations.
He's a threat in the worst kind of way.
<<speech "calypso" "Calypso">>Y-M-C-A!! P-A-R-T-Y!! Time to get down!! Yeah, yeah, yeah, yeah!<</speech>>
Calypso appears out of nowhere and starts doing an uncoordinated dance in the middle of the street. Inspired by her public act of defiance, Danny also starts to get down, doing something that looks like a mix between the robot and the sprinkler. They then start dancing up against you whilst singing a bad cover of //YMCA//.
<center><<button [[GUESS IT'S TIME TO DANCE]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Getting into the club isn't too much of an issue - the bouncer only glanced at the actual ID for a second; he was pretty occupied with Danny harassing him about if "bouncers got guns". For such an idiot, you sometimes wonder if that whole thing was just a calculated way to distract the bouncer from realizing Calypso's ID was fake.
That thought vanishes as soon as Danny gets into the club - like a heat-seeking missile, he zones in on the first woman he sees: a tall, dark haired woman who definitely is dealing with some divorce issues.
The club isn't too busy this time of day since it only about hit night, but you know it's going to start getting a lot busier.
<<speech "calypso" "Calypso">>Come on, $player_name, let's hit the bar! Danny can go get rejected while we DRINK it up!!!!<</speech>>
Calypso grabs you by the hand and drags you through the crowd to the bar. You're not really a drinker, but drinking with Calypso might make it more likely she'll start talking about the "police" from earlier.
The two of you reach the bar, and like a true alcoholic, Calypso starts harassing the bartender.
<<speech "calypso" "Calypso">>Can I get two shots of vodka please? Titos if you got it... no Titos? How about... Skyy? What the fuck do you mean "we don't sell cheap vodka"?<</speech>>
While Calypso argues with the bartender, you take a look around your surroundings.
You're not really one to go to nightclubs - the forced social contact, crowded atmosphere, and general chaos turns you off a little bit. There's a lot of opportunity to hack people, but it's just not worth it. Purple, blue, and pink neon lights energize the dance floor, and you swear you see Danny dancing up on the woman from earlier.
<<speech "calypso" "Calypso">>Alrighty!! They didn't have anything I like, so we'll be downing some... bleh... Grey Goose.<</speech>>
She slides a shot over to you. "Excitedly", you grab it. Calypso watches you like an excited puppy, waiting for you to drink.
<<speech 'you' '$player_name'>>Uh... cheers?<</speech>>
<<speech "calypso" "Calypso">>Cheers!<</speech>>
She downs it, and you quickly follow her lead. Tastes like piss.
Lucky for you, she decides to order another.
And another.
And then another.
And...
...then...
...another.
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" /><center><<button [[...]]>><</button>></center></div><style>
body {
background-image: URL("images/the-nightclub/bathroom.jpeg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />Have your eyes always been that color?
You don't think they've been that brown.
Or is that more green?
You doubt it's blue.
Maybe it's just the lighting.
You spit into the bathroom sink and splash your face with cold water. You can hear the boom of the bass outside on the dance floor, and everytime someone enters the bathroom, the song hits you like a wave, before disappearing back into the ocean of people.
You don't think you're drunk. You're definitely tipsy though. How many shots did you take? Like, 5? or maybe even more. You had to excuse yourself from the bar before Calypso could get you another - that girl is crazy. You're pretty sure she's on her 8th shot and she's barely even reacting. Borderline alcoholic... not even borderline at this point.
Spitting into the sink again, you sigh and open the bathroom door, bracing yourself for impact.
<<speech "danny" "Danny">>Woah, what's up, bro?! I missed you, man! Been looking all over for you!!<</speech>>
The bass is really loud... a lot louder than before, so you can't really hear Danny, but you respond as well as you could.
<<speech "you" "$player_name">>I'm at the bar! With Calypso! We've been doing shots!<</speech>>
<<speech "danny" "Danny">>Yo, man, that's cool! I've been breaking it down on the dancefloor! I hope you're having fun, man! Lemme know if you need a wingman or anything!<</speech>>
Danny disappears into the crowd, leaving you alone to readjust to the chaos. You rub your eyes. You should probably get back to Calypso, make sure she hasn't run off with another before you had the opportunity to talk to her.
<center><<button [[BACK TO CALYPSO YOU GO|TALK TO CALYPSO]]>><</button>></center></div><style>
body {
background-image:
linear-gradient(
rgba(0, 0, 0, 0.7),
rgba(0, 0, 0, 0.7)
),
URL("images/backgrounds/nightclub.jpg");
background-repeat: repeat;
}
</style><<run UIBar.stow()>><center><img src="images/the-nightclub/floorplan.jpg" class='nightclub' usemap="#nclayout"></center>
<<nobr>>
<map name="nclayout">
<area data-passage="BAR" shape="rect" coords="21,209,117,272" alt="BAR">
<area data-passage="DANCEFLOOR" shape="rect" coords="150,170,301,255" alt="DANCEFLOOR">
<area data-passage="ALLEYWAY" shape="rect" coords="376,24,480,93" alt="ALLEYWAY">
<area data-passage="VIPROOM" shape="rect" coords="509,170,647,262" alt="VIPROOM">
<area data-passage="NCBATHROOM" shape="rect" coords="379,435,507,521" alt="NCBATHROOM">
</map><</nobr>><center><<button 'CLOSE MAP'>><<script>>Engine.backward();<</script>><</button>></center><style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style="border: 3px solid #6350c5; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">THE BAR</span><hr style="border-top: dotted 1px; color: #6350c5;"/><span id="baroutput">The bar where Calypso is. Since you first entered the place a couple hours ago, there has been an increase in the number of patrons, both male and female. The bar is filled with drunken conversation and flirtatious hits-of-the-arms. <<if $helpedcalypso is true>>Calypso is sitting at the bar, surrounded by guys eyeing her up and down like wolves ready to eat their prey.<<else>> Calypso hasn't moved from her spot, but you think she's less angry than she was before. Hopefully the bartender doesn't kick her out.<</if>>
<<nobr>>
<center>
<<if visited("TALK TO DANNY") and not visited("TALK TO THE BARTENDER")>>
<<button [[TALK TO THE BARTENDER]]>><</button>>
<</if>>
<<if $haveroofies is true>>
<<if $helpedcalypso is true>>
<<button 'DRUG CALYPSO'>>
<<replace '#baroutput'>>
You know Calypso really wants to get into the VIP room, but do you really have the time for that? You ''need'' that information, and drugging Calypso would get this night over with a lot quicker. She'd definitely be a lot more suggestible, and while the moral implications are abundant, do you really have a choice right now?
<br>
<br>
<<button [[DRUG CALYPSO|PREDRUGROUTEGOOD]]>><</button>> <<button [[GO BACK|BAR]]>><</button>>
<</replace>>
<</button>>
<<else>>
<<button 'DRUG CALYPSO'>>
<<replace '#baroutput'>>
You know Calypso really wants to get into the VIP room, but do you really have the time for that? You ''need'' that information, and drugging Calypso would get this night over with a lot quicker. She'd definitely be a lot more suggestible, and while the moral implications are abundant, do you really have a choice right now?
<br>
<br>
<<button [[DRUG CALYPSO|PREDRUGROUTEBAD]]>><</button>> <<button [[GO BACK|BAR]]>><</button>>
<</replace>>
<</button>>
<</if>>
<</if>>
</center>
<</nobr>>
</span><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='nc'><<button [[MAP|TAKE A LAP]]>><</button>> <<button 'TO-DO LIST'>><<popover 'nc'>><<display 'NCTODO'>><</popover>><</button>></span></center></div><style>
body {
background-image: URL("images/the-nightclub/bathroom.jpeg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style="border: 3px solid #6350c5; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">THE BATHROOM</span><hr style="border-top: dotted 1px; color: #6350c5;"/><span id="ncbathroomoutput">The safe haven from the chaos of the night club. the music still booms and shakes the walls, but at least you're momentarily away from people. There's only so much sweaty and dirty dancing you can take.
<<nobr>>
<center>
<<button "POOP">>
<<replace '#ncbathroomoutput'>>
You poop. It was a satisfying one.
<</replace>>
<</button>>
<<button "PEE">>
<<replace '#ncbathroomoutput'>>
You pee. It feels nice.
<</replace>>
<</button>>
</center>
<</nobr>>
</span><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='nc'><<button [[MAP|TAKE A LAP]]>><</button>> <<button 'TO-DO LIST'>><<popover 'nc'>><<display 'NCTODO'>><</popover>><</button>></span></center></div><style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style="border: 3px solid #6350c5; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">THE ALLEYWAY</span><hr style="border-top: dotted 1px; color: #6350c5;"/><span id="alleyoutput">The backdoor of the club is open, leading out to the alleyway. Seattle isn't the best at night, especially in the alleyways, but it's nice to get a breather from all the noise and alcohol. Fresh air is good for the body, even if it's mixed in with fumes from the dumpster next door. There aren't many people out here at this time of night, but you catch sight of some "ladies-of-the-night" (no Cherry) and a group of young guys laughing.
<<nobr>>
<<if visited("TALK TO THEM")>>
<<button "TALK TO DRAGON, STAR, AND YUZU">>
<<replace '#alleyoutput'>>
<br>
<<say 'star' 'images/avatars/star.jpg'>>So what will it be, pretty boy?<</say>>
<br>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Here to spend you hard-earned //dinero//?<</say>>
<br>
<<say 'yuzu' 'images/avatars/yuzu.jpg'>>Or are you just here to annoy us?<</say>>
<br>
<br>
<<nobr>>
<center>
<<if not visited("FUCK DRAGON (-$150)")>>
<<if $money < 150>>
<span id='replacedragon'>
<<button 'FUCK DRAGON (-$150)'>>
<<replace '#replacedragon'>>
<span style='color: red'>INSUFFICENT FUNDS.</span>
<</replace>>
<</button>>
</span>
<<elseif $money >= 150>>
<<button [[FUCK DRAGON (-$150)]]>>
<<set $money to $money - 150>>
<</button>>
<</if>>
<</if>>
<<if not visited("FUCK YUZU (-$300)")>>
<<if $money < 300>>
<span id='replaceyuzu'>
<<button 'FUCK YUZU (-$300)'>>
<<replace '#replaceyuzu'>>
<span style='color: red'>INSUFFICENT FUNDS.</span>
<</replace>>
<</button>>
</span>
<<elseif $money >= 300>>
<<button [[FUCK YUZU (-$300)]]>>
<<set $money to $money - 300>>
<</button>>
<</if>>
<</if>>
<<if visited("GET THE DJ TO LEAVE") and not visited("GET THEIR HELP") and $gotprosthelp is false>>
<<button [[GET THEIR HELP]]>><</button>>
<</if>>
<<if visited("GET THEIR HELP") and $gotprosthelp is false>>
<<if $money < 500>>
<span id='replacehelp'>
<<button 'PAY THEM (-$500)'>>
<<replace '#replacehelp'>>
<span style='color: red'>INSUFFICENT FUNDS.</span>
<</replace>>
<</button>>
</span>
<<elseif $money >=500>>
<<button [[PAY THEM (-$500)]]>>
<<set $money to $money - 500>>
<<set $gotprosthelp to true>>
<</button>>
<</if>>
<</if>>
<<if visited("MAKE USE OF $300") and visited("MAKE USE OF $150") and $gotprosthelp is false>>
<<button [[MAKE A DEAL]]>>
<<set $gotprosthelp to true>>
<</button>>
<</if>>
<<button [[LEAVE|ALLEYWAY]]>><</button>>
</center>
<</nobr>>
<</replace>>
<</button>>
<<else>>
<<button "APPROACH THE PROSTITUTES">>
<<replace '#alleyoutput'>>
<<if $gavecherrymoney is true>>
You start to approach the prostitues. Once noticing your presence, they chuckle amongst themselves before turning to you. You seem to be on their good side for whatever reason, let's hope it stays that way.
<br>
<br>
<<button [[TALK TO THEM]]>><</button>>
<<else>>
You start to approach the prostitutes. However, once they notice your presence, they scoff and turn the other direction. You hear one of them mutter "cheap ass" before spitting on the ground in your direction. It's clear you're not welcome here.
<br>
<br>
<<button [[GO BACK|ALLEYWAY]]>><</button>>
<</if>>
<</replace>>
<</button>>
<</if>>
<<if visited("YNGUYS")>>
<<if visited("YUZUINTERV")>>
<<button "APPROACH THE ASIANS">>
<<replace '#alleyoutput'>>
You try to approach the group of Asians again, but they turn their back on you. Guess Yuzu knocked some sense into them, hopefully they aren't pissed at you. Apparently you shouldn't be associated with them, so maybe it's for the best.
<br>
<br>
<<button [[GO BACK|ALLEYWAY]]>><</button>>
<</replace>>
<</button>>
<<elseif visited("SEND THEM IMAGES")>>
<<button "APPROACH THE ASIANS">>
<<replace '#alleyoutput'>>
The Asians are sticking to themselves, looking at their phones in excitement. Creepy.
<br>
<br>
<<button [[LEAVE|ALLEYWAY]]>><</button>>
<<if visited("GET THE DJ TO LEAVE") and not visited("ASIANHELP")>>
<<button [[GET THEIR HELP|ASIANHELP]]>><</button>>
<</if>>
<</replace>>
<</button>>
<<elseif visited("YNGUYS")>>
<<button "APPROACH THE ASIANS">>
<<replace '#alleyoutput'>>
<br>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>You change your mind?<</say>>
<br>
<br>
<<if visited("YESKINDYUZU") or visited("NOKINDYUZU") or visited("YESTRUTHYUZU")>>
<<button [[SEND THEM IMAGES|YUZUINTERV]]>>
<</button>>
<<else>>
<<button [[SEND THEM IMAGES]]>><</button>>
<</if>>
<<button [[LEAVE|ALLEYWAY]]>><</button>>
<</replace>>
<</button>>
<</if>>
<<else>>
<<button "APPROACH THE GROUP">>
<<replace '#alleyoutput'>>
You approach the group of young guys. There are four of them, all smoking and drinking. Jesus, does everyone here fucking smoke? As you get closer, one of them gets the attention of the other, who smiles and beckons you over.
<br>
<br>
<<button [[TALK TO THEM|YNGUYS]]>><</button>>
<</replace>>
<</button>>
<</if>>
<</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='nc'><<button [[MAP|TAKE A LAP]]>><</button>> <<button 'TO-DO LIST'>><<popover 'nc'>><<display 'NCTODO'>><</popover>><</button>></span></center></div><style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
margin-bottom: 10px;
}</style><<run UIBar.stow()>><div style="border: 3px solid #6350c5; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">THE DANCEFLOOR</span><hr style="border-top: dotted 1px; color: #6350c5;"/><span id="danceflooroutput">Ground-Zero for most annoying spot in the club. You didn't realize just how pounding the music was until you got within range of the speakers. Man, how do people like this sort of stuff? You can smell the sweat leaking off the bodies around you, and you wouldn't be surprised if you slip on some vomit. Through all the chaos, you can make out the DJ, clicking away at his laptop (probably playing a playlist) and Danny dancing up on a dark-haired woman twice his age.
<center>\
<<button "APPROACH DANNY">>\
<<if visited("TALK TO DANNY")>>\
<<replace '#danceflooroutput'>><<speech 'danny' 'Danny'>>What's up, man?!<</speech>>
<<if visited("GET THE DJ TO LEAVE") and not visited("GET DANNY'S HELP TO DEAL WITH THE DJ")>>\
<<button [[GET DANNY'S HELP TO DEAL WITH THE DJ]]>><</button>>\
<</if>>\
<<button [[LEAVE|DANCEFLOOR]]>><</button>>\
<</replace>>\
<<else>>\
<<replace '#danceflooroutput'>>\
You push through the crowd to get to Danny, who's grinding and moving in all sorts of intricate ways against his dark-haired partner. It's honestly kind of impressive - it feels like your watching some sort of mating dance. It must be working too, since a couple of the other girls on the dancefloor are looking at him and whispering.
<<button [[TALK TO DANNY]]>><</button>>
<</replace>>\
<</if>>
<</button>> \
<<button "APPROACH THE DJ">> \
<<replace '#danceflooroutput'>>\
The DJ, with his assemblage of DJ equipment, is positioned on a stage in front of the dance floor. His headphones propped up on his head, it's pretty clear he isn't actually doing anything - he repeatedly taps his laptop a couple times before bobbing his head up and down.
<<button [[LEAVE|DANCEFLOOR]]>><</button>> \
<<if visited("GET DANNY'S HELP TO DEAL WITH THE DJ")>>\
<<button [[GET THE DJ TO LEAVE (DANNY'S HELP)]]>><</button>>\
<</if>>\
<<if $gotprosthelp is true>>\
<<button [[GET THE DJ TO LEAVE (THE PROSTITUTE'S HELP)]]>>\<</button>>
<</if>>\
<<if visited("ASIANHELP")>>\
<<button [[GET THE DJ TO LEAVE (ASIAN'S HELP)]]>><</button>>\
<</if>>\
<<if (visited("CALL YOURSELF") or visited("TALK TO THE BARTENDER")) and not visited("GET THE DJ TO LEAVE")>>\
<<button [[GET THE DJ TO LEAVE]]>><</button>>\
<</if>>\
<</replace>>\
<</button>> \
<<if not visited("TALK TO YOUR FELLOW DANCERS!")>>\
<<button "DANCE">>\
<<replace '#danceflooroutput'>>\
You dance a little. You guess it's kinda fun.
<<button "KEEP DANCING">>\
<<replace '#danceflooroutput'>>\
The music starts to pick up and you keep dancing. Your body starts to adjust to the groove of the music and you get a little more into it.
<<button "LET THE MUSIC MOVE YOU!">>\
<<replace '#danceflooroutput'>>\
It might be because you're pretty drunk, but you feel every bone in your body move along to the music, and soon, you're fully adjusted to the beat. Moving this way and that, your head bobs and your body grooves, and other people nearby take notice, dancing alongside you and hyping you up. The community feeling of fellow dancers is nice, and soon you're all jumping in place as the music booms.
<<button [[TALK TO YOUR FELLOW DANCERS!]]>><</button>>\
<</replace>>\
<</button>>\
<<button [[LEAVE|DANCEFLOOR]]>><</button>>\
<</replace>>\
<</button>>\
<<button [[LEAVE|DANCEFLOOR]]>><</button>>\
<</replace>>\
<</button>>\
<</if>></center></span><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='nc'><<button [[MAP|TAKE A LAP]]>><</button>> <<button 'TO-DO LIST'>><<popover 'nc'>><<display 'NCTODO'>><</popover>><</button>></span></center></div>\<style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style="border: 3px solid #6350c5; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">THE VIP ROOM ENTRANCE</span><hr style="border-top: dotted 1px; color: #6350c5;"/><span id="viproomentoutput">The entrance to the VIP room, identifiable based on the velvet rope and large, 6-foot bouncer blocking the entrace. You're going to go out on a limb here and assume you're not welcome in there.
<center>\
<<button "TALK TO THE BOUNCER">>\
<<if visited("CALL YOURSELF")>>\
<<replace '#viproomentoutput'>>\
You already did what you needed to do. There's nothing more you can just from this guy... yet.
<<button [[LEAVE|VIPROOM]]>><</button>>
<</replace>>\
<<else>>\
<<replace '#viproomentoutput'>>\
Calypso wants to go to the VIP room, huh? Looks like you pull out the big guns: acting. You approach the bouncer. He doesn't even acknowledge your presence, even when you're standing right in front of him.
<<speech "you" "$player_name">>Hey, man, I'm sorry to fuck around with you, but... my boy, he's drunk as hell, and he keeps talking about driving to his ex-girlfriends house. We wanna get someone he knows to get him back home cause he doesn't trust Ubers, but all our phones are dead. Is it cool, like, if we can use yours? Real quick, of course.<</speech>>
He looks you up and down.
<<say 'Bouncer' 'images/avatars/bouncer.jpg'>>...<</say>>
He doesn't say anything, but he does take out his phone and hand it to you.
<<button [[CALL YOURSELF]]>><</button>>
<</replace>>\
<</if>>\
<</button>>\
</center>
</span><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='nc'><<button [[MAP|TAKE A LAP]]>><</button>> <<button 'TO-DO LIST'>><<popover 'nc'>><<display 'NCTODO'>><</popover>><</button>></span></center></div>\<style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<set $prosttalk to true>><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<say '...' 'images/avatars/star.jpg'>>Didn't expect to see you here... "pretty boy"<</say>>
<<say '...' 'images/avatars/dragon.jpeg'>>I didn't know Cherry had friends with... //mucho dinero//<</say>>
<<say '...' 'images/avatars/yuzu.jpg'>>I'm just surprisd Cherry has friends.<</say>>
Oh, so that's why they're so open with you. Guess they work for the same pimp as Cherry. They must've heard about the $500.
<<speech "you" "$player_name">>Heh, yeah, guess I'm a real philanthropist.<</speech>>
<<say '...' 'images/avatars/dragon.jpeg'>>Phila-who?<</say>>
<<say '...' 'images/avatars/star.jpg'>>He's saying he's a man who gives back... or in Spanish "a man-o who gives lots-o dinero to girls he thinks are pretty...o"<</say>>
The lightskin girl bats her eyelids at you dramatically. You're really questioning why you came over here in the first place.
<<say '...' 'images/avatars/star.jpg'>>And we're giving discounts to friends of Cherry's. Usually we're pretty expensive gals, but for a man of your caliber... $150 for Dragon and $300 for Yuzu. I'm off right now, so no tasting Star. Hey, don't fucking hit me, bitch! You're the one with the wide ass pussy!<</say>>
The Mexican girl (Dragon, you assume) hits Star pretty hard. They've started pulling at each others hair, their heels clicking the ground. The Asian girl (Yuzu) pays no mind, taking a drag from her cigarette.
<<nobr>>
<center>
<<if $money < 150>>
<span id='replacedragon'>
<<button 'FUCK DRAGON (-$150)'>>
<<replace '#replacedragon'>>
<span style='color: red'>INSUFFICENT FUNDS.</span>
<</replace>>
<</button>>
</span>
<<elseif $money >= 150>>
<<button [[FUCK DRAGON (-$150)]]>>
<<set $money to $money -150>>
<</button>>
<</if>>
<<if $money < 300>>
<span id='replaceyuzu'>
<<button 'FUCK YUZU (-$300)'>>
<<replace '#replaceyuzu'>>
<span style='color: red'>INSUFFICENT FUNDS.</span>
<</replace>>
<</button>>
</span>
<<elseif $money >= 300>>
<<button [[FUCK YUZU (-$300)]]>>
<<set $money to $money - 300>>
<</button>>
<</if>>
<<button [[LEAVE|ALLEYWAY]]>><</button>>
<<if visited("GET THE DJ TO LEAVE")>>
<<button [[GET THEIR HELP]]>><</button>>
<</if>>
</center>
<</nobr>></div>
<style>
body {
background-image: URL("images/backgrounds/motel.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<if visited("MAKE USE OF $300")>><<say 'dragon' 'images/avatars/dragon.jpeg'>>Pfft, whatever. Come on, //chico//, let's show these bitches how a //real woman// fucks!<</say>>
You're only barely able to pay Star before Dragon grabs you by the arm, pulling you deeper into the alley. Is it bad that you already know where you're going? Just because you fucked Yuzu doesn't mean you're an addict to prostitutes right?
<center><span class="money"> $150 HAS BEEN TAKEN FROM YOUR ACCOUNT </span></center>
You reach the door and Dragon bangs on it, a lot more aggressively than Yuzu ever could. Just like last time, the door opens slightly, closes, then fully opens. Dragon grabs you by the arm, shoving you through the door.
Luckily you were able to get a pretty good look first time around, since you're barely given anytime to even take a breathe before Dragon pushes you into the hallway. Of course, no doorman, but the familiar hallway haunts you. You notice that the numbers on the doors are completely out of order: 100, 109, 34, 56, all of them a different number. Whoever's taking care of this place doesn't really care about decorum.
You and Dragon reach a door, and after she is (finally) able to open the door, you're obviously shoved in. The room is different from the one you were in with Yuzu and you wonder if all the rooms are different from one another. It would make sense since the numbers are all different.
Dragon shoves you onto the bed. Ouch.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Alrighty, //guapo//, get that $500 dollar dick out. Let's see what Cherry sees in you, //papi//.<</say>>
As Dragon starts to unbuckle your pants, you start to hear music in the distance. You train your ear and notice it's coming from the room next to you... and it's honestly pretty loud. You hope it doesn't ruin the mood too much - then again, you don't think Dragon wants this to be romantic by any means. The shitty wallpaper, the piss-yellow lighting, and the fact this only cost $50 dollars already established everything you need to know. Maybe you should just shut the fuck up and quit complaining - sex is sex.
However, Dragon becomes mildly irritated by the incessant pop music from next door. She pauses a moment from taking your boxers off to hit the conjoining wall.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Hey! Turn that shit off! Fucking //idiota!//<</say>>
You hear more yelling coming from the other side, along with more hitting of the wall. They better be careful, you don't think this place cares much about the strength of it's structure. Dragon fails to convince the group to turn down the music, and you swear they turn it up even more. She bangs the wall again.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Fucking dicks. Whatever, that won't stop us, huh, //guapo?//<</say>>
<center><<button [[MAKE USE OF $150]]>><</button>></center>
<<else>>It's either because you're sexually repressed or really, really drunk, but you don't mind spending a couple bucks on some girls. It's no different than paying for dinner on a date, right? You basically pay for dinner //to// have sex with the girl. You're just getting the goods directly, no need to do all the workaround by driving her, watching a movie, all that other shit. Plus, sex work is pretty much legal nowadays right?
Yeah, you're rationalizing hard. Might as well just enjoy yourself and quit whining so much.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Yeah, //puta//! Who has the loose pussy now! Poolandotrist-whatever-the-fuck wants some //picante// pussy! He knows what he's worth!<</say>>
Star rolls her eyes at the comment but takes the money. Looks like she's the "main bitch", holds the money for the pimp. Yuzu chuckles as Dragon grabs you by the arm and starts to drag you away. You feel the alcohol settling back into your bloodstream, and it takes a lot of energy to not throw up.
<center><span class="money"> $150 HAS BEEN TAKEN FROM YOUR ACCOUNT </span></center>
As you both go deeper into the alley, you start to worry a little for your safety. You're not entirely sure if you can trust these girls - they could just about rob you. Luckily, your fears are quelled when Dragon lets go of your hand to knock on an inconspicuous door at the end of the alley. No light illuminates it's entrance, so you squint to see exactly where Dragon is taking you.
The door opens slightly, likely to confirm the identities of the intruders. It quickly shuts, then opens fully. Dragon regrabs your arm and pushes you through the door.
<center><img style="width: 59%; border: 3px solid white;" src="images/the-nightclub/hallway.jpg"></center>
Based on the wallpaper, you must be in a hotel of some sort - actually it's probably a motel, you can't imagine a prostitue checking in at The Five Seasons. Actually, you're unsure if it's even a motel: the entire building is composed of a single, dimly lit, liminal hallway with outerbranching rooms and yellow wallpaper. You look around for the doorman, but can't find them. Yeah, you're definitely going to be murdered tonight.
Dragon, bounds ahead of you, has already opened a door. She pushes you in once you get near and you almost fall facefirst into the carpet. You're guessing this is a common behavior with Dragon since she pushes you (again) onto the bed. Ouch. Yeah, this is definitely not the Five Seasons.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Alrighty, //guapo//, get that $500 dollar dick out. Let's see what Cherry sees in you, //papi//.<</say>>
As Dragon starts to unbuckle your pants, you start to hear music in the distance. You train your ear and notice it's coming from the room next to you... and it's honestly pretty loud. You hope it doesn't ruin the mood too much - then again, you don't think Dragon wants this to be romantic by any means. The shitty wallpaper, the piss-yellow lighting, and the fact this only cost $150 dollars already established everything you need to know. Maybe you should just shut the fuck up and quit complaining - sex is sex.
However, Dragon becomes mildly irritated by the incessant pop music from next door. She pauses a moment from taking your boxers off to hit the conjoining wall.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Hey! Turn that shit off! Fucking //idiota!//<</say>>
You hear more yelling coming from the other side, along with more hitting of the wall. They better be careful, you don't think this place cares much about the strength of it's structure. Dragon fails to convince the group to turn down the music, and you swear they turn it up even more. She bangs the wall again.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Fucking dicks. Whatever, that won't stop us, huh, //guapo?//<</say>>
<center><<button [[MAKE USE OF $150]]>><</button>></center><</if>></div><style>
body {
background-image: URL("images/backgrounds/motel.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<if visited("MAKE USE OF $150")>><<say 'dragon' 'images/avatars/dragon.jpeg'>>Haha! Sloppy seconds!<</say>>
Star rolls her eyes while she takes your cash a second time. She counts everything, and once finished, nods at Yuzu. She doesn't seem to be irritated at Dragon's comment, but she does flick her cigarette in her direction.
She walks towards you without saying a word and holds her hand out, almost like she's a doing some elegant dance number. Confused, you slowly place your hand onto hers. She quickly interlocks fingers until your palms touch. It's a very intimate act and does take you off guard: you're more used to Dragon's brash pushing and pulling, so this is more than welcome. Yuzu starts to walk deeper into the alley, and you follow close behind.
Just as you figured: the same alley, the same door, the same procedure with the doorman, and the same lovely yellow hallway. You follow Yuzu, taking note of the decaying numbers on the doors - they don't even a follow a pattern: you see 123, 99, 351, 44, 18...
...until Yuzu stops in front of 7.
<<speech 'you' '$player_name'>>Any reason you picked 7?<</speech>>
She opens the door with a key.
<<say 'yuzu' 'images/avatars/yuzu.jpg'>>For me, it represents the Seven Gods of Luck... and because it was the first key I picked.<</say>>
Yuzu holds your hand again and brings you into the room. It's different from the last one - are all the rooms different from one another? What a weird concept...
Yuzu sits on the edge of the bed and pats the space next to her.
<<say 'yuzu' 'images/avatars/yuzu.jpg'>>Don't worry... yuzu may be sour, but I'll try to be sweet.<</say>>
You kinda get why people buy prostitutes. You could get addicted to this.
<center><<button [[MAKE USE OF $300]]>><</button>></center>
<<else>>It's either because you're sexually repressed or really, really drunk, but you don't mind spending a couple bucks on some girls. It's no different than paying for dinner on a date, right? You basically pay for dinner //to// have sex with the girl. You're just getting to goods directly, no need to do all the workaround by driving her, watching a movie, all that other shit. Plus, sex work is pretty much legal nowadays right?
Yeah, you're rationalizing hard. Might as well just enjoy yourself and quit whining so much about being good or bad or whatever the fuck. Time to get your dick wet!
Yuzu smiles before flicking her cigarrete onto the ground. Dragon sucks her teeth and looks away from you, obviously irritated you didn't pick her first. Star chuckles while taking your cash - Looks like she's the "main bitch", holds the money for the pimp.
Yuzu walks up to you without saying a word and holds her hand out, like you're about to do some sort of elegant dance number. Confused, you slowly place your hand onto hers. She quickly interlocks her fingers until your palms touch and leads you deeper into the alley.
As you both go deeper into the alley, you start to worry a little for your safety. You're not entirely sure if you can trust these girls - they just about rob you. Luckily, your fears are quelled when Yuzu lets go of your hand to knock on an inconspicuous door at the end of the alley. No light illuminates it's entrance, so you squint to see exactly where Yuzu is taking you.
The door opens slightly, likely to confirm the identities of the intruders. The door shuts, then opens fully. Yuzu reholds your hand and brings you through the door.
<center><img style="width: 59%; border: 3px solid white;" src="images/the-nightclub/hallway.jpg"></center>
Based on the wallpaper, you must be in a motel of some sort - Actually, you're unsure if it's even a motel: the entire building is composed of a single, dimly lit, liminal hallway with outerbranching rooms and yellow wallpaper. You look around for the doorman, but can't find them. Yeah, you're definitely going to be murdered tonight.
Yuzu reaches one of the doors and unlocks it with a key she likely got from the doorman. Holding her hand out, she lets you in first. Upon entering, you're greeted with the lovely smell of bleach and the yellow-stained bedsheets of a motel room. The lights are dim, but you can make out a small television and table near the back wall. You assume this place isn't really meant for families, given the arrangement of the room - it looks like barely anything has been used (except for the bed of course).
Yuzu walks over to the bed and sits on the edge, patting next to her.
<<say 'yuzu' 'images/avatars/yuzu.jpg'>>Don't worry... yuzu may be sour, but I'll try to be sweet.<</say>>
<center><<button [[MAKE USE OF $300]]>><</button>></center><</if>></div><style>
body {
background-image: URL("images/backgrounds/sexscenemotel.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
overflow-y: hidden;
}
div::-webkit-scrollbar {
background: black;
width: 10px;
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div::-webkit-scrollbar-thumb {
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a, a:hover {
color: #ef2929;
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</style><span id='replace'></span><<run UIBar.stow()>><div id='blurb' style='position: absolute; overflow-y: scroll; width: 57%; height: 89%; left: 39%; top: 3%;' class='sexscene'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #ef2929;'>CLICKING RED SENTENCES WILL DISPLAY VIDEOS.<hr style="border-top: dotted 1px; color: #ef2929;"/></span></center>Turning her attention to your dick, she roughly pulls the boxers down, causing your erection to slap against your pelvis. Dragon stares at your crotch, licking her lips - it's by no means seductive; in actuality, it's a lot more animalistic, like she's a wild animal and you're simply tonight's dinner. Still, it doesn't stop your dick from responding positively as it jumps from sudden arousal.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You're already becoming my favorite, //guapo.// I love when dicks do that little dance and... what's this?<</say>>
She touches your urethra and slowly pulls away, revealing a long strand of precum. Your noticeable arousal causes a glint in her eye, and she bends down closer to your member, her hot breathe causing your dick to jump again. She spends a lot of time staring and admiring your cock, and you're starting to get a little nervous about what her true intentions might be... castration perhaps?
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Today //guapo//, I'm going to prove those bitches wrong! When they see you walk outta here sucked and fucked dry, they won't say shit about me! $150... is this worth $150, //guapo?//<</say>>
Obviously, the question is rhetorical, but the sudden sensation of her <<link 'sucking your dick'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragonbj2.mp4' autoplay controls></video><</replace>><</link>> is almost enough to make you answer the question.
Her simultaneous movements of jerking you off, sucking, and licking makes all of your worries disappear. Despite her not completely throating your length, you can't deny how good this experience feels. It's been quite awhile since you've gotten head, so you're a bit rusty in the stamina region.
She stops pumping and instead focuses on using her mouth. While you would like to say she was doing this to make you feel good, you know she's only doing this to prove a point. Your hips buckle as you try to edge your dick deeper down her throat. She pulls back quickly, returning to stroking.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Are you going to //correr//? No, no, no, //papi//. We'll take it //lenta//.<</say>>
She stops her aggressive assault, instead <<link 'slowing down and teasing you.'>><<replace '#replace'>><video style='bottom: 250px; border: 3px solid white; left: 68px; position: absolute;' src='videos/dragon/dragonbj1.mp4' autoplay controls></video><</replace>><</link>> She maintains eye contact, licking your frenelum with slow and steady laps and easing her way around your head in circular motions.
She positions herself into a more comfortable position, arching her back to accentuate her thickness. It waves in the air, practically begging for you to plunge into it. However, Dragon has you in her claws, and based on how she's so focused on teasing you, she doesn't intend on stopping. If anything, you feel like she's...
She speeds up, wrapping her lips around your cock and using her tongue as a means to arouse your shaft.
<<speech 'you' '$player_name'>>Hey, woah, wait... wait a sec... are... a-are you trying to get me to cum right n-now?<</speech>>
She pulls off to answer your question, but starts to slowly stroke, keeping eye contact the entire time.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>What, you can't cum more than once? I told you already, //guapo//, I'm worth more than $150 //dolares//.<</say>>
<<speech 'you' '$player_name'>>No, you said... w-woah, okay... okay, yeah I heard that... b-but making m-me cum with your mouth... that's, like, easy...<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>I'm happy it's easy, means I can drain you faster, //boca charlatana//!<</say>>
Dragon starts to dramatically pump your dick, going from the base to the head in full rhythmic motions. At this rate, you won't last that much longer... she's really trying to prove a point here. You honestly don't know what else she has in store for you if you cum... you might become even more of a victim to her. Maybe you should hold it in, overcome her assault, which may not make her happy...
<span id='replace2'><center><<button 'GIVE IN'>>
<<replace '#replace2'>>\
If this girl wants to prove herself so bad, you might as well let her. All that matters is you get to cum. Plus, she's a rather aggressive girl, and she might get more aggressive if you try to stop her.
You're on the edge. She maintains her dramatic, overwhelming pace. She's watching you intently, ensuring that every movement she makes has a response from you. What's that Newton Law? Every action has a-
Your hips buckle and you finally <<link 'cum'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncs.mp4' autoplay controls></video><</replace>><</link>>, each drop falling directly onto her face. She sticks her tongue out, waiting for your delicious snowflakes to fall onto her tongue. Despite the paint on her face, she can't seem to get enough, deciding to lick and suckle the head of your erection, lapping away and desperately sucking for more.
She looks up at you, licking the underside of your cock with her tongue. You can feel her claws grip tighter.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>There's some more still in you, //guapo//, I can ''taste'' it.<</say>>
She pokes your urethra with her tongue and a shiver runs down your spine. She pushes harder, and you have the intense feeling that she's trying to suck you dry, dig deep inside you for every particle of semen. The sensation is odd, especially after you came, so you try to push her off.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>No, no, no. You're not done, //guapo//. I'm a dragon, and you're my prisoner. Those //putas// are gonna see how mean I can get!<</say>>
<span id='replace3'><center><<button "BREAK OUT OF HER PRISON">>\
<<replace '#replace3'>>\
Despite Dragon's attempts to drain you of your energy, you're able to move further backwards on the bed, away from her claws. However, that doesn't stop her from pursuing you.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You are not going away, //chico!// You are my //prisionero!// My prisoner!<</say>>
She grabs your ankle and tries to drag you towards her, a look of pure determination in her eyes. If you hadn't known any better, you were about to engage in some combat. You can't deny: you're a little frightened. It's not often you're being attacked by a woman in a hotel room. Isn't it always the client who beats up the prostitute, not the other way around?
You're still a lot stronger than Dragon, and you're able to twist out of her grip. With you no longer in her hold, she goes for a more direct maneuver - she crawls onto the bed, her wings flapping and her claws tearing into the bed sheets. You realize you might've miscalculated this beast's determination.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//''¡Eres mío!''//<</say>>
<span id='replace4'><center><<button 'THE DRAGON CONSUMES YOU'>>
<<replace '#replace4'>>\
Dragon pins your arms down, breathing heavily as she angles herself on top of you. This chase must've aroused her given how wet her slit is. She starts to make small hip movements, rocking back and forth on your length. Her look of determination is still plastered on her face, her fangs shining and claws gripping tighter around your wrists.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>I said I would //drenarte//. Drain you, //guapo.// You want to cum again, no?<</say>>
You try to move your arms, but she starts to dig her nails into your wrists. This woman is fucking nuts. While the situation you're in is pretty kinky, you're starting to get a little worried about how far Dragon is willing to go to prove herself. You don't want to become a skin-sack after this.
<<speech 'you' '$player_name'>>Okay, Dragon, look... making me cum, it isn't gonna make you better than them, okay? It just means you made me cum, which isn't that hard. How about we-<</speech>>
Wet noises fill the room as she increases the speed of her rocking. You close your eyes, trying to gather your thoughts, but Dragon's not allowing you. She moves her face close to yours.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//No me importa.// I don't care, //guapo.// I'll make you cum //cientos de veces.// Hundreds of times. Those //putas// only do it once.<</say>>
<<speech 'you' '$player_name'>>D-Dragon, it,s.... it's n-not about... not about the a-amount o-of times, it's... the-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Silencio, mi chico.//<</say>>
Dragon's bottom half rises into the air, and before you can convince her any further, she drops her ass down, your dick engulfed by her vagina. Your body moves up in surprise, but Dragon pushes your shoulders down roughly as she continues to bounce up and down on your cock, her ass smacking against your thighs, her tits dangling in front of your face.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Those skinny //putas//, they don't have //culo// or //cuerpo// like me! You love my body, no? //¡Tocar mi cuerpo!//<</say>>
Dragon grabs your wrists and forces your hands on her tits. instinctively, you move your hands, massaging her large tits as she continues to move aggressively.
She pushes your hands away and sits up, rocking her body as opposed to bouncing. With her clit exposes, she touches herself, staring down at you with a lustful look in her eye. She smiles, dagger-like exposed.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Happy you get to //chíngame,// no?<</say>>
She moves her legs and angles her body. <<link 'Her lower body moves up and down in quick succession,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncg2.mp4' autoplay controls></video><</replace>><</link>> her tits bouncing in tandem with her. She lets out a moan of pleasure, and you can't help but to also let one out too.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Come on, //chico//, louder! Let those //putas// hear you through the walls!<</say>>
He drops herself down harder, and you wonder if she's trying to break you or pleasure you. She continues her original pace, fueled only by the intensity to prove hersel.f
Her now-quick movements cause her to whip her head back as wet noises begin to drown out the overbearing pop music from the other room. With each drop of her pelvis, you feel your cock hit her cervix, and with it, her claws gripping deeper into you. She doesn't actually you pinned down, but you feel the intense need to follow her commands, or else it'll end badly for you.
Suddenly, she stops, ending her quick rapid movements and reverting back to <<link 'rocking back and forth.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncg1.mp4' autoplay controls></video><</replace>><</link>> She looks down at you, licking her lips.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Do you like my //chocha//, //bebé//?<</say>>
<<speech 'you' '$player_name'>>Your... w-what?<</speech>>
She slows down her rocking to a miserably torturous pace - her textured walls rub and twist their way arond your cock, and with how she's angled, there's an immediate pressure that's both uncomfortable and slightly pleasurable.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>My //coño//, //bebé//. Say it with me... chhhooooooccchhhhhhaaaaa. //chocha//<</say>>
<<speech 'you' '$player_name'>>Uh... w-what are you...<</speech>>
Suddenly, she moves her body back, your cock exiting her body and hitting your waist. She moves on top of it, her wet slit sliding back and forth, the wetness providing intense and agonizing pleasure. A look of slight irritation appears on her face.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Say it! Say //chocha//! Say it, or you won't cum inside.<</say>>
<<speech 'you' '$player_name'>>Okay... okay. ...//Chocha//.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//! Now say, //Tu chocha es bueno//. Say it!<</say>>
<<speech 'you' '$player_name'>>Tu chocha... what was the-<</speech>>
She pushes her body weight down and slides faster, increasing the pressure on your dick while also making it even more stimulating. At this point, you don't care where you cum, but you have a feeling if you don't follow by her rules, she'll just get off at the last second, completely blueballing you.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>My pussy is worth more than $150! Do you feel how good my //chocha// is? Say it! //¡Tu chocha es bueno!// And when we leave, you'll say it to those //putas//! So, practice, //chico//!<</say>>
Finally, the words leave your mouth, the words the Dragon was so desperate to hear.
<<speech 'you' '$player_name'>>//Tu... Tu c-chocha... es b-bueno//<</speech>>
The sliding stops...
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//.<</say>>
...and then your mind is filled with overwhelming pleasure as your cock enters her, her ass bouncing up and down as she slams her hips down on you.
And finally, as quickly as it started...
<center><<button [[IT'S DONE|UNCDOMDRAGON2]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>> <<button "LET THE DRAGON CONSUME YOU">>\
<<replace '#replace3'>>\
You don't mind playing prisoner. Hey, you might be consumed and eaten alive, but at least you get to cum right?
Dragon, eager to prove that her body isn't worth $150 dollars, pushes you onto the bed. She starts to wrap her fingers around your soft dick. Despite the fact that you came only moments ago, she fully believes in the fact that you'll get erect again. However, your dead fish penis says otherwise.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You don't find me sexy, //guapo!?// Come on, get up!<</say>>
She slaps it (which hurts a lot), and then goes back to trailing her nails up the shaft. Her attention and precise movements juxtapose her rather aggressive personality, and it's honestly cute to see.
That thought exits your mind when she puts the tip of her nail //barely// into your urethra. She has a weird obsession with trying to get things in there.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>If you don't get hard, //guapo//, I'll put my nail in here! So move it! //Rápido//!<</say>>
She slowly begins to exert pressure and you jolt up, fearing what'll happen to your anatomy is she does something like that. However, lucky for you, it seems your body has reacted accordingly to the threat of sounding.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//.<</say>>
With her claws fully wrapped around you, she pushes you back onto the bed. Her smile reveals fangs. She hovers herself over your weapon; despite your best intentions to slay the beast, it's obsession with treasure has forced you to surrender. Maybe you weren't meant for slaying beasts - perhaps being eaten by them is a better option .
She drops herself down onto your sword.
<span id='replace4'><center><<button "YOU'VE BEEN CONSUMED">>
<<replace '#replace'>>\
<video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncg1.mp4' autoplay controls></video>\
<</replace>>\
<<replace '#replace4'>>\
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//! How does this //chocha// feel? After we finish, tell those //putas// in detail!<</say>>
She rotates her lower body around your cock, making sure you feel every inch of her walls around you. Every so often, she would grip her claws tighter, trying desperately to ring you dry.
As she moves, you're able to take in her thick body - while she's on the larger side, she's large in all the right places: her pierced nipples accentuate her dangling breasts, and you can feel how large her ass is as she rubs against you. It's honestly odd how she's only worth $150 dollars; you know for a fact there are men out there who would //love// to be in your position right now... though you're not ready to admit that just yet.
Suddenly, she moves her legs and angles her body. <<link 'Her lower body moves up and down in quick succession,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncg2.mp4' autoplay controls></video><</replace>><</link>> her tits bouncing in tandem with her. She lets out a moan of pleasure, and you can't help but to also let one out too.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Come on, //chico//, louder! Let those //putas// hear you through the walls!<</say>>
He drops herself down harder, and you wonder if she's trying to break you or pleasure you.
Her now-quick movements cause her to whip her head back as lewds noises begin to drown out the overbearing pop music from the other room. With each drop of her pelvis, you feel your cock hit her cervix, and with it, her claws gripping deeper into you.
Suddenly, she stops and moves forward, inches from your face. You can smell the smoke on her breath, and you realize that you two never kissed - though prostitutes aren't particularly known for their intimiacy.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Do you like my //chocha//, //bebé//?<</say>>
<<speech 'you' '$player_name'>>Your... w-what?<</speech>>
She slams her hips down, and your weapon is sheathed. The sudden pressure of her walls and the lewd, wet sounds almost sends you over the edge. She moves back up, preparing for another attack. You remember: you're a prisoner here.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>My //coño//, //bebé//. Say it with me... chhhooooooccchhhhhhaaaaa. //chocha//<</say>>
<<speech 'you' '$player_name'>>Uh... w-what are you...<</speech>>
She slams her hips down again. Your jolt up, but she roughly pushes you back down. Once again, she rises up for another attack. A look of slight irritation appears on her face.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Say it! Say, //Chocha//!<</say>>
<<speech 'you' '$player_name'>>Okay... okay. ...//Chocha//.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//! Now say, //Tu chocha es bueno//. Say it!<</say>>
<<speech 'you' '$player_name'>>Tu chocha... what was the-<</speech>>
She slams her hips down, but this time, repeatedly. You try to push her off in order to fight back against her attacks, but she pushes you down by the shoulders, keeping you pinned as she breaks down your weapon. You close your eyes as the sensation overwhelms your body. You wish she would just finish you off instead of torturing you like this, but it's in her <span class='green'>nature</span> to play with her food... it's no fun if there's no fight.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>My pussy is worth more than $150! Do you feel how good my //chocha// is? Say it! //¡Tu chocha es bueno!// And when we leave, you'll say it to those //putas//! So, practice, //chico//!<</say>>
She keeps slamming her hips down; the way her tits sway in your face is mesmerizing, and you can feel her ass slam against your thighs everytime she pushes herself down. You can't deny it... this whole experience is definitely worth more than $150.
Finally, the words leave your mouth, the words the Dragon was so desperate to hear.
<<speech 'you' '$player_name'>>//Tu... Tu c-chocha... es b-bueno//<</speech>>
The attacks stop.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//.<</say>>
Then they begin again, but this time... they aren't intended to torture you, they are meant to pleasure. She eyes you not like prey, but like a snack; a snack that will keep her satisifed for a long, long, ''long'' time.
And finally, as quickly as it started...
<center><<button [[IT'S DONE|UNCDOMDRAGON]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>> <<button 'TRY TO HOLD ON'>>\
<<replace '#replace2'>>\
You sit back and close your eyes, counting up by 7. During times like these, you've found that this strategy has been the most effective (plus, you get to work on your math skills).
You hit 42 when you feel an immense amount of pressure on your dick. You look down, silently hoping it's the walls of her vagina, but alas... Dragon, with a threatening aura, has decided to squeeze your dick... ''hard.''
<<say 'dragon' 'images/avatars/dragon.jpeg'>>What are you mumbling, //chico//?! My mouth not good enough? How does this feel instead?<</say>>
<<speech 'you' '$player_name'>>W-woah! Okay, no, you're fine! It feels good, I just didn't want to, like, cum, so I was just-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Chico//, I'm trying to show you that I'm worth more than $150, that means making sure you are dry! So... you... will... ''cum!''<</say>>
With that final line, she resumes moving her hands up and down, adding in a little tongue lick every so often in order to ensure a pleasurable experience. With each lick, she pokes your urethra with her tongue, sending a sudden jolt of electricity down your spine. The odd sensation is tantalizing, but you aren't opposed to it.
Luckily, the conversation and the 7x tables has increased your stamina somewhat, and with the added benefit of her sloppier technique, you feel like you might be able to get to the main course... if she wants to prove to you that she's worth more than $150, she's going to have to show you with more than just a blowjob and semi-"sounding".
Speaking of her technique, the fact that you were mumbling must've gotten to her head - her hands are no longer tight around your cock, and her motions are choppy and dry; her attempts to wet your rod using her salivia just isn't enough, and her frustruation is becoming clear. At this rate, cumming is gonna be a fantasy... you need to change the dynamic here if you're going to get any pleasure out of this.
<span id='replace3'><center><<button 'APPEAL TO HER EMOTIONS'>>
<<replace '#replace3'>>\
This might not go well, but if you want to get anything out of this, you might as well try.
<<speech 'you' '$player_name'>>Hey, uh, Dragon?<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Dios mio,// what?!<</say>>
You slowly put your weapon down, hoping the beast isn't angered by what you do next. The smoke coming from her breath tells you that one wrong move and her claws will only squeeze you more.
<<speech 'you' '$player_name'>>I'll be honest, this... doesn't feel as good as earlier. It, uh, kinda hurts actually...<</speech>>
You notice a small flicker of fire exit her mouth. A weaker soldier would fall back or attack, but you feel like you've gotten better at taming angry beasts.
<<speech 'you' '$player_name'>>Okay, look, everything you did earlier, it was great, fantastic even... but does it really show you're worth more than $150?<</speech>>
The flame is still there, but you carry on with your speech.
<<speech 'you' '$player_name'>>I'll be honest, making me cum, that's not hard... hell, for any guy it isn't that hard. But it's not about how quickly you make a guy cum, it's about the moment... what'll set you apart from Yuzu and Star isn't if you can squeeze me dry, but if you can make this moment memorable. You and all the rest of them are worth the same in my eyes, but you can be worth so much more if you make this moment something I'll remember ''forever.''<</speech>>
You pulled that straight of your ass, but it seemed to have somewhat of an effect on Dragon. You just might be able to slay the beast on your own terms this time. Eventually, she throws her hands up in defeat and stands up, hands on her hips.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Okay, //guapo//, since you are //el experto//, how do I be better?<</say>>
<<speech 'you' '$player_name'>>Um... I don't know, I'm not the prostitute.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Did you not just say that I had to be better? You said the plan, now give me directions!<</say>>
<<speech 'you' '$player_name'>>Okay, fine... Um, how about do what the dude wants? You're a little... um, aggressive with how you start things, but some guys aren't into that kind of stuff, the pushing and dominating. Maybe some dudes wanna be held and stuff. Or maybe they want to be in control.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Who cares what they want? They cum! They //sentir bueno//!<</say>>
<<speech 'you' '$player_name'>>If you wanna be better than Yuzu and Star and everyone else, you gotta appeal to the client, right? You gotta make the experience memorable, do what they like. It's not always about cumming.<</speech>>
She scoffs, but you feel like she's getting what you're laying down.
<<speech 'you' '$player_name'>>I'm honestly surprised you don't know this... isn't that, like, Prostitution 101? Make the client happy? How long have you been a prostitute?<</speech>>
She's uncomfortable with your question and starts to shuffle in place.
<<speech 'you' '$player_name'>>Wait, how many clients have you had?<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>More than you, //pendejo! ¡Chingado!// Are you going to help me or no?!<</say>>
It seems like all the pieces have started to fall into place... this would explain her obsession with being better than Star and Yuzu, and also her inexperience and overly aggressive personality.
<<speech 'you' '$player_name'>>Okay, okay, I'm sorry for asking. I'll help you out, okay? We can learn the ropes of prostitution together. I can teach you what dudes might want and stuff. There are a lot of guys out there into some pretty weird stuff, and if you wanna be the best, you gotta make the experience worth it.<</speech>>
Her brow furrows and she crosses her arms, but she eventually nods her head.
<<speech 'you' '$player_name'>>So like I said, sex is about the moment, it's not about if they cum or not... well, it is, but, like, it's about making cumming worth it. No dudes wanna cum fast, they wanna enjoy the moment that leads up to it. And some dudes are into certain kinds of roleplay, kinks, fetishes, all that-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>So how do I be //mejor?// The best?<</say>>
<<speech 'you' '$player_name'>>You ask them what they like, and you do that. Look, how about I just... show you? Hands on experience, get down and dirty?<</speech>>
Smooth.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Pendejo...//<</say>>
<<speech 'you' '$player_name'>>Hey, I'm serious! I'll help you out if you do something wrong! I feel like hands on learning is more your route anyways. And I can tell the //putas// how good you were!<</speech>>
Another scoff, but her agression levels have dropped for now.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Whatever, fine! //¡Ir!//<</say>>
<<speech 'you' '$player_name'>>Don't know what that means but okay, great start. Now, it's about the client right? So ask me what I want.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>...what do you want.<</say>>
The delivery could use some work, but you were finally able to break Dragon down, no weapon or battling required. But how do you want this to go?
<span id='replace4'><center><<button 'HAVE HER BE DOMINATE'>>
<<replace '#replace4'>>\
<<speech 'you' '$player_name'>>Well, uh, how about... how about you be dominate? Take control?<</speech>>
You swear her eye twitches a little bit.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Are you... are you //bromas?// Are you joking?<</say>>
<<speech 'you' '$player_name'>>So try not to say that, because some people are gonna feel like you're shaming them... you need to be accepting of-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You want me to be dominate?! //¿¡Agresiva!?//<</say>>
<<speech 'you' '$player_name'>>Uh... yeah? I feel like that would probably be the easiest thing for you to do. It comes naturally to you it seems<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Pendejo.// You told me to stop being mean, and now you want me to be mean? //¿¡Qué carajo!?//<</say>>
<<speech 'you' '$player_name'>>Well, your mean isn't, like, sexually satisfying. It's just angry. You hurt my dick earlier, and dominating a dude isn't about hurting him. It's about... well, it's about a lot of things. Sometimes guys wanna get hurt, or denied, or a bunch of other stuff. But you have to figure that out for yourself with-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>This shit is hurting my head! Man, I don't even wanna fuck you anymore!<</say>>
Yeah, you feel like you're unloading a lot of information on this poor girl. At the end of the day, she just wants to be better than her coworkers. Maybe you need to take it slow... this isn't a college lecture.
<<speech 'you' '$player_name'>>Okay, I'm sorry, it's a lot of information. Look, you're a natural with the aggressive stuff... you just need to focus it somewhere else. Make the experience memorable, right? Don't try to get it over with as quickly as possible. Do what you were doing earlier, or do what you were gonna do, just... less mean angry, more //sexy// angry!<</speech>>
You don't want to act like you know a lot about sex, but you've spent a good amount of time in the weird parts of the Internet to get a gist of what people like. Helping Dragon out also helps you out, and maybe she'll appreciate this lesson further down the line. Hey, being a good guy isn't so bad!
<<say 'dragon' 'images/avatars/dragon.jpeg'>>More sexy angry?<</say>>
<<speech 'you' '$player_name'>>Yeah, sexy angry! And a big part of it is treating me as lesser, like an object meant to satisfy you. It's not about me getting my way, it's about you getting yours.<</speech>>
She scratches her forehead, taking in all the information. You guess she's actually taking your advice since she hasn't completely tapped out yet, so you're still gonna get your $150 dollars worth.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>All this shit better make me better than those //putas//. Now move it. //¡Rápido!//<</say>>
<span id='replace5'><center><<button 'FUCKING FINALLY'>>
<<replace '#replace5'>>\
Hoping this isn't all for naught, you do what you're told and lay on your back. Moments later, you feel Dragon mount you, her slit rubbing the underside of your cock.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>With all this advice, you should be the prostitue, //chico.//<</say>>
<<speech 'you' '$player_name'>>Not really what I wanna do with my life. Not gonna lie, I thought this was common knowledge for you. Don't you guys, like, interview-<</speech>>
Dragon starts to move her lower body back and forth, her slick pussy rubbing against you. Everytime she moves away, you feel a little bit of her clit, and everytime she moves forward, you can feel her hole waiting to engulf you.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You talk a lot, //mi chico//. You think you're //más inteligente//, smarter than me. Smarter than everyone. But you are under me. You are //el mío//. Mine, //chico//. I will use you to show those //putas// I am better, I am //la mejor//! I am //agresivo//!<</say>>
Did she just take two steps back? She seems to be back in her "I'm gonna ring you dry" mindset, but you can't be for sure if that means she's gonna start actually doing that. You did tell her to be aggressive and dominant, so maybe this is just her dirty talk? It sounds objectifying, so maybe you should give her some credit and-
She slams her hips down and the entirety of your cock is engulfed by her pussy. You can feel into the deepest parts of her vagina, her metaphorical claws gripping you tighter and tighter.
She <<link 'leans back and starts to rock her body back and forth,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncg1.mp4' autoplay controls></video><</replace>><</link>> rubbing her folds against your lower body. You watch as your cock exits and enters her as she intentionally angles her body for you to see.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You want this to be //el recuerdo//, //chico//? You want to remember this tonight and //masturbarse//? Touch yourself? You should've just told me, //chico//, instead of doing all this advice and teaching and //ser profesor// shit.<</say>>
Her movements begin to slow as she meticiously brings her body forward, taking in as much of your dick as she can in one smooth swoop. You might've conquered the beast, but in many ways, you are a prisoner.
Your eyes fall to her pierced tits as they move up and down in slow motions. You also take note of her curvaceous figure, her full-figure rocking back and forth on you. You instinctively reach out to hold her hips and move her faster - her slow movements have become torturous at this point; you need to feel more.
Unfortunately, she grabs your wrists and pins them down. Her body now over you, she snarls, revealing rows and rows of fangs. For a moment, you feel as though you are prey to a wild beast.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>This //agresivo// enough, //mi chico//? Didn't you say some men like being //lastimado?// Like being hurt? Does //mi chico// want to be hurt?<</say>>
Wow, maybe she is a natural at this. If she stuck with men who are into the dominating stuff, she might actually make a fortune, definitely a lot more than $150.
<<speech 'you' '$player_name'>>Um, personally I'm not into-<</speech>>
Once again, she interrupts you by letting go of your wrists and moving into a position reminiscient of a backwards crawl. You know what's about to happen, but the feeling of her <<link 'dropping her body weight still takes you by surprise.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncg2.mp4' autoplay controls></video><</replace>><</link>>
A moan escapes your lips as she moves her body up and down, bouncing roughly on your cock. With each exit, you get a moment of clarity before she drops back down, forcing your erection to slam into her again. You look at her face and see a snarl of pure joy.
Compared to before, her movements are less erratic and far more focused - before, she was trying to get you to cum as quickly as possible. Now, she is trying to make the part before you cum actually nice and interesting. She's pretty good at the dirty talk too. Where was this earlier? She really let the money shit get to her head.
Despite her focus on you, her head whips back, a moan escaping her lips. She looks back down at herself, biting her lips as she watches your cock exit and enter her. Her tits bounce up and down with each reentering, her ass slamming against your thighs. Her spread legs provide you a perfect viewing of the aggressive fucking, and it's enough to send you over the edge.
However, she stops. She leans forward, face to face with you, her legs positioned like a frogs. You can smell the smoke on her breathe and the flame within her throat flicker.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Mi chico//, do you know what //chocha// means?<</say>>
<<speech 'you' '$player_name'>>Uh, no...<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>It means "pussy". Say it with me. //Chocha// Choh-chah.<</say>>
<<speech 'you' '$player_name'>>Um, okay... chohcha... chochah... //chocha.//<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//. So, do you like my //chocha//? Is it the best //chocha// you've ever had? Is it worth more than $150, //mi chico//?<</say>>
You open your mouth.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>How about we do... what did you call it... a test run?<</say>>
She moves her hips up, and then slams her hips down. She then does it again... and again... and again. With each rise of her hips, you feel your cock exit her pussy's warm, ribbed embrace, before being surrounded once again - the ridges and bumps of her walls assault your cock with each entering, and thanks to the consistent rhythm and pace, you are forced to endure her "$150" pussy.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Don't cum yet, //mi chico//. I want you to say "your pussy is the best pussy I've ever fucked". Say it, //mi chico//...<</say>>
She slows down, allowing you to catch your breathe for a moment. Still, the assault was a lot, and it's difficult for you to get words out. Eventually, you're able to speak.
<<speech 'you' '$player_name'>>Okay... okay... y-your... your pussy... is the b-best I've ever had.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//... now, say this in Español. Say "//Tu chocha es la mejor.//"<</say>>
<<speech 'you' '$player_name'>>Tu... tu what?<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Oh, //mi chico//, do you need to remember? //Refresco?//<</say>>
Of course, you don't get a chance to respond... instead, Dragon pins your arms down and once again bounces roughly on your cock. The room is filled with the lewd sounds of your dick entering and reentering her wet pussy, drowning out to the pop music in the background. You grip the bedsheets and quietly let out a moan. She gets closer to your face, her fangs threatening to bite into you.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>No, //mi chico//! That's the wrong noise! Say "//Tu chocha es la mejor!//" Say it and you can cum! Say it! Say it! ''Say it!''<</say>>
Every time her ass makes contact with your thighs, she repeats the command. You won't last any longer. You feel your eyes roll back into your head as you finally do what you're told.
<<speech 'you' '$player_name'>>//¡T-Tu chocha e-es la... la... m-mejor!//<</speech>>
And with one final drop of her hips...
<center><<button [[IT'S DONE|DOMDRAGON]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>> <<button 'HAVE HER BE AFFECTIONATE'>>\
<<replace '#replace4'>>\
<<speech 'you' '$player_name'>>Well, uh, I don't know how good you're gonna be at this but... how about you try being affectionate?<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Like... //cariñoso//? //¿La pareja?// Like you are my boyfriend?<</say>>
<<speech 'you' '$player_name'>>Yeah, uh, like that. Some guys are into that stuff... being held and shit. We can try that! It'll be good practice for the future.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>No.<</say>>
Yeah, that's a given.
<<speech 'you' '$player_name'>>Come on, Dragon, it's really not that hard. Just pretend I'm your boyfriend. You ever have a boyfriend? Like... before the prostitution? Or maybe during, I don't know...<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>I had a boyfriend in //México//.<</say>>
<<speech 'you' '$player_name'>>That's perfect! Just pretend I'm him, or, like, do what you would do with him!<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>He's //muerto//. Dead.<</say>>
<<speech 'you' '$player_name'>>...Oh<</speech>>
You really should've expected this pushback. Though you would've expected a prostitute to be skilled in the act of faking affection, it doesn't seem like this comes easy to Dragon; she'd much prefer to be more dominate than loving. Maybe it's related to her dead boyfriend? Fuck that, you're not here to psychoanalyze Dragon, you're here to fuck her...
<<speech 'you' '$player_name'>>Okay, I'm sorry. We don't have to do all the lovey-dovey, boyfriend-girlfriend stuff. How about we just, like, have sex? Vanilla sex? No crazy fetishes or kinky stuff. Be normal. That's the cloest we'll get to affectionate sex without crossing any crazy lines. Is that okay?<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¿Aburrido?// Boring? Boring does not make me better than the other //putas//? If we are boring, then you pay me less! //Pervertido// means more //dinero//!<</say>>
<<speech 'you' '$player_name'>>You're lucky I took 2 years of Spanish, or else this conversation would be very confusing. Anyways, boring sex is just the stepping-stone to more loving sex! It's practice, Dragon! A lot of loving sex is boring, so you're gonna have to get used to it. I promise I know what I'm talking about.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Oh yeah, because you're a //Casanova.// A real //donjuán//. Have you ever had //la amante//? A lover? Why should you be talking?<</say>>
<<speech 'you' '$player_name'>>For your information, I had a girlfriend back in highschool, and we really liked each other and had lots of loving and affectionate sex.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You sound like //el niño//. A little boy.<</say>>
<<speech 'you' '$player_name'>>Whatever! Look, are we doing this or not? I'm really trynna help you out here, I think you could be a lot better than the other girls if you just... listen to the client.<</speech>>
Dragon sucks her teeth, looking you up and down. You realize you're still naked; this heated conversation made you both soft and forget that you were exposed. Dragon picks at her teeth, exposing her fangs.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Alright, //chico//. Time for you to be boring.<</say>>
<span id='replace5'><center><<button 'FUCKING FINALLY'>>
<<replace '#replace5'>>\
<<speech 'you' '$player_name'>>Okay, perfect. How about... lay on the bed, on your back.<</speech>>
Dragon reluctantly flops down on the bed. For a moment, you are hypnotized by her jiggling tits, but you shake your head, regaining focus.
You move into position over her, your dick at her entrance and your arms at her shoulders in the typical missionary-position fashion. You unconsciously feel very close to her, and when you look down, you make slight eye contact. Despite the slightly loving situation you find yourselves in, there's no hint of affection in her face, only annoyance. Hopefully once you guys start doing the deed, she'll start to sing a different tune.
For a moment, you feel a little nervous. It's been quite a while since you've had sex in this position, and you can't deny that Dragon is a very attractive girl. Are you guys supposed to kiss? Make out? Foreplay is a central part of sexual intercourse, should you-
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Is this what you mean by //aburrido?// Laying on top of me?<</say>>
<<speech 'you' '$player_name'>>Shit, sorry, I just... do you usually kiss your clients? Or is that not allowed? I don't know how this sex work stuff works.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Dios mío...//<</say>>
Without a moment to process what occurs, Dragon grabs your face and kisses you. It takes you by surprise, so you're not sure how to react, but you eventually respond by kissing back. Eventually, your tongue slips into her mouth as you regain a sense of what's going on, with her tongue responding by interlocking with yours.
You can taste the smoke in her mouth (which is honestly pretty nasty, but you deal with it). Dragon grabs your face, her thumb flicking against her earlobe. It's a passionate moment, and you feel your cock harden in response to her tongue taking up space within your mouth.
You thrust upward, the underside of your dick rubbing against her wet slit. She lightly moans into your mouth, increasing the speed of her tongue in your mouth; your pace quickens and you feel her lips lightly wrap around you like they have a mind of their own.
You pull away, a strand of spit connecting the two of you for the smallest moment.
<<speech 'you' '$player_name'>>I thought you said you weren't good at this loving sex stuff? You're very... passionate.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>This isn't //apasionado//, //guapo//. This type of sex... it's //aburrido.// Boring.<</say>>
<<speech 'you' '$player_name'>>Not for some people, and not for me.<</speech>>
Her brow furrows, and then she looks away.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Just put it in, //guapo.//<</say>>
The tone of her voice makes the scene uncomfortable; you're not sure what she's thinking about. Affectionate sex typically involves eye contact, and the fact she's not making it isn't comforting. Something's off with her, and if frankly, if she's not into it, you're not gonna be either; that's not a matter of good or bad, it's a matter of your horniness.
<<speech 'you' '$player_name'>>...Dragon, do you still want to-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¡Dios mío!// Just put it in, //pendejo!// I still have to prove to those //putas// I'm better and you said you would help me! So //ándale!//<</say>>
Her sudden outburst surprises you, but you don't pry any further. Maybe a good fuck will help her forget what she's thinking about? You are trying to help her...
Sitting up, you grab a hold of your cock and move it to her entrance. She still hasn't looked at you, looking more at the wall next to her. However, she does close her eyes and let out a quiet moan when you rub your head against her opeing. Thankfully, she's still wet despite her assumed anger, so you don't have to worry too much about unnecessary friction.
Finally, after an hour of conversation, you push yourself into her; her vagina engulfing your member; her walls rubbing and claming down on you; and her back slightly arching as you take up space in her body.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//...Mierda//. <</say>>
She closes her eyes and starts to slowly rock her body against you, rubbing as much of her clit against your torso as she can. She still hasn't looked up at you, but one step at a time you guess.
You start to move, thrusting slowly in and out of her. You try to emphasize the affection and love through your steady tempo, but Dragon doesn't seem to enjoy the "lovemaking."
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Why are you moving like a... like a //robot?// Come on, //rápido!//<</say>>
You roll your eyes, but you start to speed up, using the same amount of power but increasing the tempo. Dragon responds with slightly louder moans, but she still hasn't looked at you. Her unwillingness to be affectionate is starting to get frustruating... how are you supposed to be teaching her if she won't work with you?
You stop thrusting.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¿Eh?// What are you-<</say>>
She finally looks up at you, but you interrupt her thought process by kissing her... ''passionately.''
She thinks affectionate sex is boring... guess you just have to show her it isn't.
To make sure she doesn't try to fight back (not in a weird way of course), you resume your thrusting, trying to hit her precious g-spot in the hopes of elliciting a positive reaction. Fortunately, the combination of your cock in her guts, your tongue in her mouth, and your hands holding her face, she wraps her arms around your neck, accepting your kiss with equal intensity.
Her body also react in a similar way - lewd sounds accompanied by the tightening of her vagina around your erection gives away all her feelings, and shows that despite the "vanilla" sex, she's enjoying herself.
You disconnect your lips, another strand of spit connecting and then breaking. She watches you sit up, and you notice a deep emotions in her eyes. Despite your best intentions, it isn't love... nor is it lust... if anything, it's a bittersweet sadness - a same sadness you've seen <span class='green'>somewhere, in someone, at someplace in time.</span>
Your bodies are no longer above one another - instead, you stand perpendicular to Dragon's laying body. In an attempt to increase her pleasure and maybe wipe away that look of melancholy in her eyes, you press her thighs down into her body, angling her lower body upward.
As if that strand of spit emotionally connected you two, she grabs and holds her legs closer to her body, assisting in your attempts at lovemaking. You look at her. She looks away and closes her eyes.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>...Just do it... //por favor.// Please.<</say>>
Accepting her plea, <<link 'you quickly and powerfully thrust in and out'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragonmm1.mp4' autoplay controls></video><</replace>><</link>>, your thighs smacking against her ass as she moans lustfully, her head back and eyes closed. It's a sensory delight as you watch her finally relax and succumb to your passionate displays of...
...of what? This isn't love. This is just sex. You don't love this woman. And she doesn't love you. This is all synthetic. A fake display in order to prove a point... in order to put your dick in something. But you both signed the contract, you both know the rules...
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Dios mío... Dios mío... Chíngame, guapo, así... me perdí tu verga... Te extrañé.//<</say>>
<<link 'Dragon sits up, legs spread and arms holding her body up'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragonmm2.mp4' autoplay controls></video><</replace>><</link>> as she stares down at your cock entering and exiting her tight hole. She holds her tits up on display as they bounce in time with your energetic thrusts. She looks up, making direct eye contact with you... you can see her eyes are glazed over, like she's in a trance... it's slightly unnerving, but you brush it off.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Tu verga es... fantástico. Me encanta tu verga, me encanta como me jodes...//<</say>>
She's speaking too quickly for you to understand her, but you assume whatever she's saying is positive based on how her tongue lulls out of her mouth and how she moans in ecstasy. Her eye contact has improved, but the way she stares at you... it's insanely intense, like she's boring holes into you, looking into your very soul.
You feel yourself beginning to reach your end, and in hopes of making this sex more affectionate, you move your body back onto hers. In an instant, she wraps her wings around your body, completely ungulfing you in their warmth. With your body pressed up against hers, you feel her large tits bouncing against your chest as you thrust deeply into her, making sure you hit every spot.
With your head in the crook of her neck and her's in yours, you give small love bites, inciting moans that increase in volume as you increase in tempo. Her claws grab the back of your head as her legs wrap around your body.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¡Dios mío... Dios mío... te quiero... te necesito... te... te amo!//<</say>>
And with those final words...
<center><<button [[IT'S DONE|AFFDRAGON]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>> <<button 'HAVE HER BE SUBMISSIVE'>>\
<<replace '#replace4'>>\
<<speech 'you' '$player_name'>>Okay, I know I've only known you for, like, an hour, but I already know you're not gonna want to do this.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¿Qué es?//<</say>>
<<speech 'you' '$player_name'>>...I want you to be... submissive.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¿Sumiso?// Like... //bajo?// Quiet?<</say>>
<<speech 'you' '$player_name'>>No, not quiet... like... like... submissive. The opposite of aggressive, dominant, you know. The opposite of what you usually are.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You want me to be //maldita perra?!// Little bitch?!<</say>>
Should've expected this response. You highly, highly, ''highly'' doubt Dragon is gonna want to be submissive to anyone, especially to any man.
<<speech 'you' '$player_name'>>No, not a little bitch, just... okay, some guys wanna be in control. And they want the woman to just lay there and... take it. Aren't you a prostitue? I feel like you're supposed to know this stuff.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>No, because if any //perro// touched me or made me //maldita perra//, I would kill them.<</say>>
<<speech 'you' '$player_name'>>So no guy has, like, tried to do any of that stuff with you?<</speech>>
Once again, she's uncomfortable with your line of questioning, so you pull back.
<<speech 'you' '$player_name'>>Okay, nevermind. Look, dudes are gonna wanna be in control... I feel like male domination is, like, the most common fetish. And you're right, if a dude starts to actually hurt you and shit, kill them, I don't care. But guys are really into that stuff, so, like, you're gonna have to get used to it, and it's honestly better if you and me do it and you gauge your boundaries for when another dude wants it.<</speech>>
Dragon looks away at the wall, arms crossed and brow furrowed. The way her arms push up her large tits is hypnotizing, but you can't get distracted.
<<speech 'you' '$player_name'>>And we won't go super far right away. I'm not gonna hit you or anything, we can the practice slow... okay? Just... get you ready for the future.<</speech>>
Dragon looks back at you.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You lay a finger on me and I'll //matarte.// Kill you. This better make me the best, //guapo.//<</say>>
<span id='replace5'><center><<button 'FUCKING FINALLY'>>
<<replace '#replace5'>>\
<<speech 'you' '$player_name'>>Okay, um... how about you get on the bed, and... get on all fours.<</speech>>
Dragon scoffs, but eventually gets on the bed, positioning herself on all fours. Despite no arch in her back, there is a clear difference between her ass, back, and shoulders, proving just how curvy she is.
<<speech 'you' '$player_name'>>Lots of dudes who are into the dominating stuff will probably want to have sex in doggy style, which is all fours-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>I know what doggy style is, I'm not //retrasado.//<</say>>
Shit, yeah. She may be inexperienced with sex work, but she's probably not inexperienced in sex... she's probably done more femdom stuff with her romantic partners (if she had any), but this is still kinda common knowledge. Plus, you really just want to fuck her and get your money's worth, you don't have to be //that// much of a teacher.
You get up and move behind her, her hole directly in line with your hard cock. The way her ass is accentuated in this position, it's even more hypnotizing than her tits. She truly has a body that's meant to be fucked. With these thoughts running through your head, your dick twitches, precum slowly leaking out.
You reach out and grab her ass, causing her to jump. Her rub her cheek slowly, feeling how soft and large it is under your touch. You give it a gentle squeeze - the amount of your able to grab is amazing. Your dick hardens even more. You look up to see Dragon looking back at you.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Is this practice or your //placer?// Your pleasure?<</say>>
<<speech 'you' '$player_name'>>Sorry, you just... have an amazing body, Dragon. You really are made for dick.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>¿¡Qué chingados-!?<</say>>
You slam your cock into her wet entrance with ease, her vagina completely sheathing your weapon. Dragon lets out a gasp, the front of her body falling forward and creating a natural arch. Her ass is even more accentuated, and you can see just how round and thick she is from this view.
<<link 'You continue your attack, exiting and entering with feverous speed and intensity,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragondg2.mp4' autoplay controls></video><</replace>><</link>> her ass rippling every time you slam into her pussy. With each stroke, you feel her walls clamping around you, either desperately trying to get you to stop or trying to keep you inside - but based on how Dragon looks back at you, it's clear she doesn't want this to end.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Oh... //Dios mío//, this is... this...<</say>>
<<speech 'you' '$player_name'>>It feels good, huh? This is what you've been missing out on... sometimes it's good to just let someone else be aggressive.<</speech>>
She makes eye contact with her as you pound endlessly at her helpless lower body. You grip her hips, enjoying the view of her ass smacking back against you as she begins to feel the pleasure overwhelm her brain.
She arches her body even more until her front half is completely on the bed, her ass even more accentuated. You rub your hand over it, gripping and grabbing at the flesh.
Her moans have become louder and louder, and at some point, you swear the people next door hit the wall to try to quiet you down... but frankly, you don't intend to. The feeling of Dragon's tight grip on you is like a drug; her asshole puckers ever so slightly with every thrust; <<link 'her mouth is agape, begging and whimpering for your weapon to plunge into her harder.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragondg1.mp4' autoplay controls></video><</replace>><</link>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Guapo//, you're... //haciéndome retrasado...// can't... //no puedo pensar. Mi chocha es mi cerebro.//<</say>>
You didn't take enough years of Spanish to understand what she's saying, but you think it's good.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¡¡Dios mío, Dios mío, Dios mío, voy a acabar!!// I... cum... //acabar... Dios mío...//<</say>>
Based on how her walls are rubbing against you as you plow into her, it's pretty obvious what she's trying to say.
You too start to feel yourself starting to near your limit. While you would love to keep going and going and pound away at this prostitutes golden, voluptuous, body... you need to give her a reward for doing so well. And with that thought in your mind...
<center><<button [[IT'S DONE|SUBDRAGON]]>><</button>></center>
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</style><span id='replace'></span><<run UIBar.stow()>><div id='blurb' style='position: absolute; overflow-y: scroll; width: 57%; height: 89%; left: 39%; top: 3%;' class='sexscene'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #ef2929;'>CLICKING RED SENTENCES WILL DISPLAY VIDEOS.<hr style="border-top: dotted 1px; color: #ef2929;"/></span></center>You sit down next to her, and for a moment, it's almost like you two aren't about to engage in coitus - it feels like you two are just having a conversation in a rundown motel room. But you know that's not what's really happening.
Your shoulders don't touch, and yet there is an unequovical tension; however, you know it's synthetic - you do not love her, and she does not love you. You paid her to create this experience, and that is what she's doing. Still, you commend her ability to make it seem like you do love her, that any moment now the tension will break and that processed potential energy will cause a fantastical explosion of light and passion.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're distant.<</say>>
<<speech 'you' '$player_name'>>...Huh?<</speech>>
She's looking at you... and like, ''really looking'' at you. Her eyes drift around your face, stopping momentarily on different landmarks: your nose, your lips, your eyes... it's both extremely uncomfortable and extremely intimate.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>What are you thinking about?<</say>>
<<speech 'you' '$player_name'>>I... I was just thinking. About nothing really. Just... things.<</speech>>
She gets up and stands in front of you.
She's relatively tall, taller than most girls, with a very slim body type, almost comparable to Cherry. You honestly feel like if you fuck her too hard, you might break her. Her tits are a small B-cup, and with no bra on, you can see the outline of her nipples through her shirt.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Why'd you give Cherry money?<</say>>
<<speech 'you' '$player_name'>>Why... why are you asking me that? You know, I don't know a lot about prostitution, but doesn't it involve... sex?<</speech>>
What a turn of events - you kinda thought Yuzu was the kind of girl to get things over with, but now you're having a therapy session as your foreplay.
She smiles, reaching her skinny hand out to touch your face. Her movements are calculated, fluid, and slow; even then, you feel like the word "royal" is the only way to describe it. Her palm touches your cheek, her thumb grazing your lips.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I've known a lot of people who do good things for bad reasons. Since we're going to... have sex, I want to know what kind of person you are, what group you fall into.<</say>>
<<speech 'you' '$player_name'>>But... but why does that matter? This'll probably be the only time we ever talk, and honestly, I'm just... me. That's all I really am.<</speech>>
She frowns.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>What a depressing answers. Who you are matters in every way, in every scenario, and in every part of your life. Even if we're never going to meet again, I want to know the person whose lips I'll be kissing, whose body will be against mine. Is that so bad? What kind of person does that make me?<</say>>
She uses her forefinger to slowly trace your jawline, her gaze breaking from your lips to look you in the eyes.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>So, be honest with me. Why'd you give Cherry money?<</say>>
<span id='replace2'><center><<button 'OUT OF KINDNESS'>>
<<replace '#replace2'>>\
<<speech 'you' '$player_name'>>I guess... I guess I did it because she needed it. She looked like she was going through some shit and... I felt bad. She needed the money more than I did.<</speech>>
Yuzu's nail stops grazing your jawline as she stares you in the eye, a faint smile appearing on her face.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>So, you're a kind man. A philanthropist, like Star said.<</say>>
<<speech 'you' '$player_name'>>Okay, philanthropist is a little heavy handed, I'm not //that// rich. I just thought $500 would be a reasonable amount of money for Cherry. That's like, what, 50 McDonald's meals?<</speech>>
She smiles at your commentary, resuming her finger movements as she trails her nail up to your forehead. She stops in the middle; there's a slight amount of sharp pressure as her fingernail lightly pushes into your skull. It's not menacing or malicious - it's like a lover nibbling on your earlobe.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Prove it to me.<</say>>
<<speech 'you' '$player_name'>>...Prove what?<</speech>>
She takes her nail off your forehead and leans forward, both your lips inches away from each other. Her sharp, hooded eyes look into yours.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Prove to me you're kind.<</say>>
<span id='replace3'><center><<button 'PROVE YOUR KINDNESS'>>\
<<replace '#replace3'>>\
The potential energy between the two of you only increases the longer you stay in this position. You're not quite sure what "prove your kindness" means, but there are a number of ideas floating around in your head... yet none of them seem to really stick. To be honest, you're more focused on the intense stare of the Japanese woman in front of you.
Finally, one idea triggers your muscles to move.
You move forward, your hands lightly grabbing her face as your lips embrace. Finally, the potential energy that has been settling for the past 10 minutes explodes in a synthetic light show - of course, you know it's all fabricated... but still, sometimes it's nice to pretend.
She slowly kisses back, and just like her previous movements, they're slow, royal, insanely calculated; it's like she's consciously aware of every movement her lips make in response to yours. Eventually, she mounts you, sitting in your lap as her hands through your hair. Her fingers delicately run themselves around your body, sending shivers down your spines.
After a moment, she pulls back, a single strand of spit connecting the two of you. She tilts your head up, looking down into your eyes.
<span id='replacetemp'><<say "I'm Yuzu" 'images/avatars/friend.png'>><span class='green'>Do you believe in reincarnation?</span><</say>></span>
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<<replace '#replacetemp'>><<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Do you think other people are as kind as you?<</say>><</replace>>\
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<<speech 'you' '$player_name'>>Jesus, that's a question.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It is.<</say>>
She moves her lips closer to yours, but stops before they make contact.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>And?<</say>>
Her breath smells like smoke. You didn't notice it when you two were kissing, but now that she's close, it's far more potent. It hurts your heart. You don't know why.
<<speech 'you' '$player_name'>>Um... well, if even someone like me can be a good person, then I'm sure there are tons of other people who are just as nice... and even then, I don't think I'm a saint... I just gave a girl some money.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>A small act of kindness is still kindness.<</say>>
<<speech 'you' '$player_name'>>Is... is this like your kink or something? When a guy is kin-<</speech>>
She interrupts your sentence by kissing you... but it's different this time.
Previously, it was erotic, a passionate expression of counterfeit love.
However, this time, for a mere second, it feels... real; despite the quickness and significant lack of tongue, you want to stay in this moment forever. You hold her face and maintain the connection - lips touching lips, hand touching cheek, body on body...
<span id='replace4'><center><<button "IT'S FAKE...">>\
<<replace '#replace4'>>\
To say the kissing devolves into making out would diminish the moment - rather, it ''evolves'' into a flurry of passion as she pushes you down onto the bed. You can feel her small frame press up against you, and you instinctively run your hand along her waist and side. She shudders at your touch, and when her tongue laps against yours, you can't help but smile.
She sits up, looking down at you with a look of pure... lust? Love? A mixture of both? You can't say for certain, but you know there's no stopping whatever she has planned as she slowly crawls down the bed towards your crotch, maintaining eye contact the entire time.
You watch as she takes off your belt and unbuttons your pants. Just like before, her moves are calculated, yet smooth; logical, yet salacious.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Mmmm, you're quite... well endowed. Must be the <span class='green'>karma.</span><</say>>
She holds your cock in her hand and puts it up against her cheek, as if to use her head as a comparision. She doesn't stop making eye contact; your dick twitches in her hand, and as if responding, she starts to slowly stroke, ensuring she gets the entire length.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I hope you're not too disappointed with my skills, I'm not sure if I'll be able to fit you into my mouth. Japanese women tend to have small holes.<</say>>
She lightly sticks her tongue out and licks the side of your shaft, starting from the base all the way to the tip. Again, eye contact is maintained. When she's finished with one lick, she begins another, making sure to tease you by using the minimum surface area of her tongue.
Both of you notice a small drop of precum forming.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Let me get that for you.<</say>>
She puts your tip into her mouth, using her tongue to lick the entirety of the head. Her tongue runs itself over your urethra, and a small jolt runs down your spine as she licks up as much of your juice as she can.
Finally, after years of teasing and therapy-based foreplay, <<link 'she starts to move her head.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj.mp4' autoplay controls></video><</replace>><</link>> You realize she wasn't kidding - she definitly struggles to put your entire member into her mouth, only being able to take about 1/3 before having to retreat.
Still, her inability to deepthroat your cock is made up by the wet tightness of her throat and the excellent use of her tongue. You can't imagine what it must look like in her mouth - before, she only used the tip of her tongue to pleasure you, but now... it's like her entire tongue has taken occupancy around that 1/3.
For a second, you compare Yuzu's tongue to Mileena from //Mortal Kombat//, but you're pushed back to the present when she pumps the other 2/3 of your cock, a wave of pleasure running through your body.
She pulls away, some spit spilling and lubricating your dick as she returns to pumping. She lightly licks your frenelum, moving back down to suck on the tip.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I cun shee... //mm...// dhat yur not... //mmm...// dithapointed... //mm...//<</say>>
Her hand is tiny around your cock... in the past, you've never considered yourself //that// big, but with her <<link 'small fingers wrapped around you,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj2.mp4' autoplay controls></video><</replace>><</link>> you look monsterous. It gives you a mild ego boost, and that confidence causes you to buck your hips up. You feel her tight throat resist your length as you try to occupy more space within her mouth, and resistance only brings you closer to the edge.
Yuzu coughs and sputters at the sudden invasion, looking up at you with a surprisingly lustful look.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I'll take that as you wanting more instead of you being... //not kind.//<</say>>
She sits up and you follow, her fingers still tracing themselves along your shaft. You wonder if she acts this way with all her clients; the therapy session, the obsession with kindness... or if you're an exception. Then you start to wonder if this is what all the other guys think, that maybe she wants you to think you're an exception...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're thinking again.<</say>>
<<speech 'you' '$player_name'>>Fuck, yeah, my bad... I-<</speech>>
Once again, her nail presses against your forehead, and now that you're out of your own head, you're surprised with the scene in front of you. Her lacey blue shirt has been pulled down, revealing the full extent of her beauty.
You look her up and down - even her body is similar to her sexual behavior: calculated, intentional, as if her sculptor cared about both the details //and// the big picture. Her body, her legs, her breasts... all were carefully carved and pieced together.
She sits on your lap, her slit rubbing against the underside of your erection - Yuzu takes a deep breathe, looking down into your eyes. A smile forms on her lips, but no words are said between you two.
She kisses your forehead before leaning down and whispering into your ear...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>So... will you be kind to me? Remember, I'm quite fragile.<</say>>
<<speech 'you' '$player_name'>>...I promise.<</speech>>
<span class='green'>You don't know why you paused.</span>
<span id='replace5'><center><<button "NO MORE HESITATION">>\
<<replace '#replace5'>>\
With your assistance, you lift her up, her pussy hovering over your erection. She doesn't look down, instead maintaining the usual eye contact. You wonder if she's doing it for the intimacy, or if she's trying to search for something within you...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Quit thinking so hard... just focus on me.<</say>>
She really has the uncanny ability to-
She slowly drops down onto you, the tip of your cock entering into her. A small gasp escapes from her lips, and for once, she looks away, eyes trained down as she watches herself become one with you.
You're only able to put about 1/2 of your dick inside before there is notable resistance - you can only assume you're hitting her cervix given the slight wince of pain that appears on her face. She stops, taking small yet deep breaths as she come more accustomed to your shape.
<<speech 'you' '$player_name'>>Are you alright?<</speech>>
Since you've become the apparent "kind prince" stereotype, you might as well go along with it.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Heh... heh... how nice of you...<</say>>
Your pleasure rises as she contracts her pelvic muscles, her walls tightening around your cock. She starts to sit back in the typical cowgirl fashion, giving you a fantastic angle of her slim figure. You take note of how her tits fall, the bony angularity of her legs, and how her collarbone is accentuated when she takes deep breathes.
Finally, she starts to <<link 'move,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/cg.mp4' autoplay controls></video><</replace>><</link>> beginning with slow bounces as she get used to your length. However, her movements eventually evolve into what is typical of her - fluid, controlled, ''royal.''
The pleasure of the moment is clearly written on her face - she's having a difficult time making eye contact and is instead more focused on the lustful view of your cock entering and exiting her. Still, you allow her to keep the pace; her hole is still small, and you don't want to break her.
She slows down, taking a break from the pleasure of the moment to look you in the eye, obviously trying to gauge your reaction - despite how "loved" you may feel, she is still a prostitute. You can see her wetness leaving strands on your pelvis, her slit dripping... and begging for you to touch it.
And since you're a kind man, <<link 'you do.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/cg2.mp4' autoplay controls></video><</replace>><</link>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>...//Eep!//<</say>>
The noise that comes out of her mouth takes you off guard for a second, but it doesn't stop you from moving your thumb across her clit. Her legs slightly close in reaction to the sudden pleasure, but it's clear that she's enjoying it. She looks you in the eyes, lightly panting as you maintain your rhythm.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>W-wait... wait... w-wait...<</say>>
A wave of pleasure runs through her body, causing her hips buckle up into your hand - she's started to slowly move herself over your thumb your doing anything.
Her hips move up and down, her clit rubbing against your thumb and your cock rubbing against the inside of her pussy. Her eyes flutter, closing and opening as she struggles to watch your hand and look at your face. All the while, her walls squeeze in time with the waves of pleasure that run through her body. It's only a matter of time before-
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>N-no.... Not... yet!<</say>>
<span id='replace6'><center><<button '...HUH?'>>\
<<replace '#replace6'>>\
She slides off you, your dick hitting your pelvis with a //slap.// You're a little taken aback by what just happened, especially given that you were both about to cum... but it seems like Yuzu has other plans for her kind prince. She flops her back down next to you, legs spread in an obvious act of invitation.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I want us to be close. It's only right for a man like you.<</say>>
Usually you would start thinking about whether or not she says this kinda stuff to her other clients... but you've kinda figured out by now that you'd only be wasting valuable sexy time.
You mount her, your cock tapping her wet entrance. She jumps slightly at your sudden touch, but she relaxes when you place your hand on her face. From this angle, she's quite meek - it might just be the lewd fumes in the air, but this moment between you two... it doesn't seem you're fucking a prostitute. It feels like you're-
You feel her hand on your thigh.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Don't think. Just... do.<</say>>
She smiles, her eyes squinting ever so slightly.
<span class='green'>Remember: it's all fake.</span>
But for now... it's fun to pretend.
You push your cock into her, her small hole once again being filled up by you. Her eyes roll back into her head as her back arches slightly, her small and light frame looking even more fragile at this angle. A deep breathe and a slight twitch of her hands notifies you that although she had you inside her before... her body still isn't used to you.
She regains composure, contracting her back down into it's original position.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Keep... keep going. And... r-remember... you promised.<</say>>
<<link 'You do as she says.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission3.mp4' autoplay controls></video><</replace>><</link>> You kinda feel like she's rubbing off on you - your movements have become slow, calculated, methodical; you're ensuring both her pleasure and her comfort.
Still, her hole is small, and there is major resistance from all sides, both pleasurable and not-pleasurable. Despite that, Yuzu is beginning to readjust to your length, a small smile appearing on her face as she closes her eyes and takes in the pleasure.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're very... g-gentle.<</say>>
<<speech 'you' '$player_name'>>Is that okay?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>No... it's n-nice.<</say>>
<span class='green'>Remember: it's all fake.</span>
Her hands reach up to grab the pillow and steady herself as she slowly starts to move in rhythm with your thrusts - lewd noises fill the room as you take in her slight gasps and moans of delight.
<<link 'The view is quite marvelous from here;'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission2.mp4' autoplay controls></video><</replace>><</link>> the way her breasts bounce, how her mouth is slightly open to reveal her two front teeth, how she seemingly struggles to make eye contact amidst the lewdness of the moment... her arms twist and grab above her as you quicken, the pace fueled by the many erotic thoughts appearing in your mind.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>O-Oh... o-okay... y-yes, yes, yes... I l-like that... keep... l-like that...<</say>>
She bites her bottom lip and struggles to keep her eyes open as her pussy opens up for you, practically begging to take your seed. Her gasps grow louder, with small //eeps// exiting her body everytime your cock reaches the opening of her cervix.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I'm... I'm... k-keep it... k-k-keep it like t-that... you don't have... t-to be gentle...<</say>>
With that confirmation, <<link 'you desperately pound away'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission4.mp4' autoplay controls></video><</replace>><</link>> at her, the narrowness of her hole causing unbelieveablely satisfying friction.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>O-oh... o-oh shit... o-oh shit... O-oh...!!<</say>>
Her back arches and her hands grip the pillow above her as you slam your cock into her, and finally, after what felt like hours...
<center><<button [[IT'S NOT REAL|YESKINDYUZU]]>><</button>></center>\
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<<speech 'you' '$player_name'>>Jesus, that's a question.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It is.<</say>>
She moves her lips closer to yours, but stops before they make contact.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>And?<</say>>
Her breath smells like smoke. You didn't notice it when you two were kissing, but now that she's close, it's far more potent. It hurts your heart. You don't know why.
<<speech 'you' '$player_name'>>Um, well... I guess if I had to answer, then... no, I don't think people are as nice... like, in general. Look, maybe I'm being cynical, but it really just seems like deep down everyone is a shit person, and that includes me. Just because I gave Cherry $500 doesn't mean I'm a nice guy, Yuzu. I guess... we're all born shitty... hey, wasn't that in //the Bible?// Original sin or something? Adam and Eve?<</speech>>
She stays quiet for a moment, leaning back from you. You wonder if you gave the wrong answer.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Are you saying we're born evil?<</say>>
<<speech 'you' '$player_name'>>Jesus, um... I don't know about that. Evil is a pretty strong word. I just think we're born... shitty. You know, like, as humans we always wanna take things from each other, be the best of the best, compete and all that. It kinda makes us mean, snuffs out our... our niceness?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>And yet... you gave Cherry money.<</say>>
<<speech 'you' '$player_name'>>Yeah, I did. Doesn't mean I'm still not infected by the <span class='green'>virus</span>. Doing one thing doesn't make it all go away. It doesn't make me a good guy all of a sudden.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>A small act of kindness is still kindness.<</say>>
<<speech 'you' '$player_name'>>Yeah... I guess.<</speech>>
The tone of moment changes. It's not like it's your fault; she's the one asking all the weird questions, you only answered truthfully. Fuck, you hope you didn't just lose out on $300.
Suddenly, you feel her hand on your thigh as she crouches down in front of you. It's oddly endearing, like a teacher soothing a student during a tantrum.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Not everyone is infected with the <span class='green'>virus</span>... especially not you.<</say>>
<<speech 'you' '$player_name'>>How do you know that? You don't even-<</speech>>
She interrupts your sentence by kissing you... but it's different this time.
Previously, it was erotic, a passionate expression of counterfeit love.
However, this time, for a mere second, it feels... real; despite the quickness and significant lack of tongue, there is intense emotion behind this kiss. You hold her face and maintain the connection - lips touching lips, hand touching cheek, body on body...
<span id='replace4'><center><<button "IT'S FAKE...">>\
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To say the kissing devolves into making out would diminish the moment - rather, it ''evolves'' into a flurry of passion as she pushes you down onto the bed. You can feel her small frame press up against you, and you instinctively run your hand along her waist and side. She shudders at your touch, and when her tongue laps against yours, you can't help but smile.
She sits up, looking down at you with a look of pure... lust? Love? A mixture of both? You can't say for certain, but you know there's no stopping whatever she has planned as she slowly crawls down the bed towards your crotch, maintaining eye contact the entire time.
You watch as she takes off your belt and unbuttons your pants. Just like before, her moves are calculated, yet smooth; logical, yet salacious.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I told you you're not bad... bad people wouldn't be this... well-endowed.<</say>>
She laughs at her joke, holding your cock in her hand and putting it up against her cheek, as if to use her head as a comparision. She doesn't stop making eye contact; your dick twitches in her hand, and as if responding, she starts to slowly stroke, ensuring she gets the entire length.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I hope you're not too disappointed with my skills, I'm not sure if I'll be able to fit you into my mouth. Japanese women tend to have small holes.<</say>>
She lightly sticks her tongue out and licks the side of your shaft, starting from the base all the way to the tip. Again, eye contact is maintained. When she's finished with one lick, she begins another, making sure to tease you by using the minimum surface area of her tongue.
Both of you notice a small drop of precum forming.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Let me get that for you.<</say>>
She puts your tip into her mouth, using her tongue to lick the entirety of the head. Her tongue runs itself over your urethra, and a small jolt runs down your spine as she licks up as much of your juice as she can.
Finally, after years of teasing and therapy-based foreplay, <<link 'she starts to move her head.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj.mp4' autoplay controls></video><</replace>><</link>> You realize she wasn't kidding - she definitly struggles to put your entire member into her mouth, only being able to take about 1/3 before having to retreat.
Still, her inability to deepthroat your cock is made up by the wet tightness of her throat and the excellent use of her tongue. You can't imagine what it must look like in her mouth - before, she only used the tip of her tongue to pleasure you, but now... it's like her entire tongue has taken occupancy around that 1/3.
For a second, you compare Yuzu's tongue to Mileena from //Mortal Kombat//, but you're pushed back to the present when she pumps the other 2/3 of your cock, a wave of pleasure running through your body.
She pulls away, some spit spilling and lubricating your dick as she returns to pumping. She lightly licks your frenelum, moving back down to suck on the tip.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I cun shee... //mm...// dhat yur not... //mmm...// dithapointed... //mm...//<</say>>
Her hand is tiny around your cock... in the past, you've never considered yourself //that// big, but with her <<link 'small fingers wrapped around you,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj2.mp4' autoplay controls></video><</replace>><</link>> you look monsterous. It gives you a mild ego boost, and that confidence causes you to buck your hips up. You feel her tight throat resist your length as you try to occupy more space within her mouth, and resistance only brings you closer to the edge.
Yuzu coughs and sputters at the sudden invasion, looking up at you with a surprisingly lustful look.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I'll take that as you wanting more...<</say>>
She sits up and you follow, her fingers still tracing themselves along your shaft. You wonder if she acts this way with all her clients; the therapy session, the obsession with kindness... or if you're an exception. Then you start to wonder if this is what all the other guys think, that maybe she wants you to think you're an exception...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're thinking again.<</say>>
<<speech 'you' '$player_name'>>Fuck, yeah, my bad... I-<</speech>>
Once again, her nail presses against your forehead, and now that you're out of your own head, you're surprised with the scene in front of you. Her lacey blue shirt has been pulled down, revealing the full extent of her beauty.
You look her up and down - even her body is similar to her sexual behavior: calculated, intentional, as if her sculptor cared about both the details //and// the big picture. Her body, her legs, her breasts... all were carefully carved and pieced together.
She sits on your lap, her slit rubbing against the underside of your erection - Yuzu takes a deep breathe, looking down into your eyes. A smile forms on her lips, but no words are said between you two.
She kisses your forehead before leaning down and whispering into your ear...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I know you're a kind person... so, do you promise to treat me kindly? To be gentle with my body?<</say>>
<<speech 'you' '$player_name'>>...I promise.<</speech>>
<span class='green'>You don't know why you paused.</span>
<span id='replace5'><center><<button "...NO MORE HESITATION">>\
<<replace '#replace5'>>\
With your assistance, you lift her up, her pussy hovering over your erection. She doesn't look down, instead maintaining the usual eye contact. You wonder if she's doing it for the intimacy, or if she's trying to search for something within you...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Quit thinking so hard... just focus on me.<</say>>
She really has the uncanny ability to-
She slowly drops down onto you, the tip of your cock entering into her. A small gasp escapes from her lips, and for once, she looks away, eyes trained down as she watches herself become one with you.
You're only able to put about 1/2 of your dick inside before there is notable resistance - you can only assume you're hitting her cervix given the slight wince of pain that appears on her face. She stops, taking small yet deep breaths as she come more accustomed to your shape.
<<speech 'you' '$player_name'>>Are you alright?<</speech>>
Since you've become the apparent "kind prince" stereotype, you might as well go along with it.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Heh... heh... how nice of you...<</say>>
Your pleasure rises as she contracts her pelvic muscles, her walls tightening around your cock. She starts to sit back in the typical cowgirl fashion, giving you a fantastic angle of her slim figure. You take note of how her tits fall, the bony angularity of her legs, and how her collarbone is accentuated when she takes deep breathes.
Finally, she starts to <<link 'move,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/cg.mp4' autoplay controls></video><</replace>><</link>> beginning with slow bounces as she get used to your length. However, her movements eventually evolve into what is typical of her - fluid, controlled, ''royal.''
The pleasure of the moment is clearly written on her face - she's having a difficult time making eye contact and is instead more focused on the lustful view of your cock entering and exiting her. Still, you allow her to keep the pace; her hole is still small, and you don't want to break her.
She slows down, taking a break from the pleasure of the moment to look you in the eye, obviously trying to gauge your reaction - despite how "loved" you may feel, she is still a prostitute. You can see her wetness leaving strands on your pelvis, her slit dripping... and begging for you to touch it.
And since you're a kind man, <<link 'you do.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/cg2.mp4' autoplay controls></video><</replace>><</link>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>...//Eep!//<</say>>
The noise that comes out of her mouth takes you off guard for a second, but it doesn't stop you from moving your thumb across her clit. Her legs slightly close in reaction to the sudden pleasure, but it's clear that she's enjoying it. She looks you in the eyes, lightly panting as you maintain your rhythm.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>W-wait... wait... w-wait...<</say>>
A wave of pleasure runs through her body, causing her hips buckle up into your hand - she's started to slowly move herself over your thumb your doing anything.
Her hips move up and down, her clit rubbing against your thumb and your cock rubbing against the inside of her pussy. Her eyes flutter, closing and opening as she struggles to watch your hand and look at your face. All the while, her walls squeeze in time with the waves of pleasure that run through her body. It's only a matter of time before-
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>N-no.... Not... yet!<</say>>
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She slides off you, your dick hitting your pelvis with a //slap.// You're a little taken aback by what just happened, especially given that you were both about to cum... but it seems like Yuzu has other plans for her kind prince. She flops her back down next to you, legs spread in an obvious act of invitation.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I want us to be close. It's only right for a man like you.<</say>>
Usually you would start thinking about whether or not she says this kinda stuff to her other clients... but you've kinda figured out by now that you'd only be wasting valuable sexy time.
You mount her, your cock tapping her wet entrance. She jumps slightly at your sudden touch, but she relaxes when you place your hand on her face. From this angle, she's quite meek - it might just be the lewd fumes in the air, but this moment between you two... it doesn't seem you're fucking a prostitute. It feels like you're-
You feel her hand on your thigh.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Don't think. Just... do.<</say>>
She smiles, her eyes squinting ever so slightly.
<span class='green'>Remember: it's all fake.</span>
But for now... it's fun to pretend.
You push your cock into her, her small hole once again being filled up by you. Her eyes roll back into her head as her back arches slightly, her small and light frame looking even more fragile at this angle. A deep breathe and a slight twitch of her hands notifies you that although she had you inside her before... her body still isn't used to you.
She regains composure, contracting her back down into it's original position.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Keep... keep going. And... r-remember... you promised.<</say>>
<<link 'You do as she says.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission3.mp4' autoplay controls></video><</replace>><</link>> You kinda feel like she's rubbing off on you - your movements have become slow, calculated, methodical; you're ensuring both her pleasure and her comfort.
Still, her hole is small, and there is major resistance from all sides, both pleasurable and not-pleasurable. Despite that, Yuzu is beginning to readjust to your length, a small smile appearing on her face as she closes her eyes and takes in the pleasure.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're very... g-gentle.<</say>>
<<speech 'you' '$player_name'>>Is that okay?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>No... it's n-nice.<</say>>
<span class='green'>Remember: it's all fake.</span>
Her hands reach up to grab the pillow and steady herself as she slowly starts to move in rhythm with your thrusts - lewd noises fill the room as you take in her slight gasps and moans of delight.
<<link 'The view is quite marvelous from here;'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission2.mp4' autoplay controls></video><</replace>><</link>> the way her breasts bounce, how her mouth is slightly open to reveal her two front teeth, how she seemingly struggles to make eye contact amidst the lewdness of the moment... her arms twist and grab above her as you quicken, the pace fueled by the many erotic thoughts appearing in your mind.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>O-Oh... o-okay... y-yes, yes, yes... I l-like that... keep... l-like that...<</say>>
She bites her bottom lip and struggles to keep her eyes open as her pussy opens up for you, practically begging to take your seed. Her gasps grow louder, with small //eeps// exiting her body everytime your cock reaches the opening of her cervix.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I'm... I'm... k-keep it... k-k-keep it like t-that... you don't have... t-to be gentle...<</say>>
With that confirmation, <<link 'you desperately pound away'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission4.mp4' autoplay controls></video><</replace>><</link>> at her, the narrowness of her hole causing unbelieveablely satisfying friction.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>O-oh... o-oh shit... o-oh shit... O-oh...!!<</say>>
Her back arches and her hands grip the pillow above her as you slam your cock into her, and finally, after what felt like hours...
<center><<button [[IT'S NOT REAL|NOKINDYUZU]]>><</button>></center>\
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<<speech 'you' '$player_name'>>I... I don't really know why. I just... did.<</speech>>
But deep down, you know why; it was merely a way to clear your conscience, to bring some positive karma into the <span class='green'>Universe</span>, to make up for all the bad you've done. But Yuzu doesn't need to know that. It's better if you keep things professional.
Yuzu's nail stops grazing your jawline as she stares you in the eye. There's a significant lack of expression on her face. Her head tilts to the right, as if she's examining both your answer and you.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Why are you so scared?<</say>>
<<speech 'you' '$player_name'>>Scared? Of what?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Of telling me the truth.<</say>>
It's like she looked right through you - guess it makes sense that prostitutes would be a good judge of character.
<<speech 'you' '$player_name'>>I'm telling you the truth... I don't know why I did it. Does everything have to have reason? Maybe I just... felt like giving her money.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>$500 worth of money.<</say>>
You suck the inside of your cheek. Why are you so scared? Would saying it out loud scare you even more than it already does? Would it only validate your fear, the horrifying "what-if" of your existence? Would it cause the <span class='green'>Universe</span> to finally recognize the immoral piece of shit that you are?
No, you're not scared. You just don't think you should tell a prostitute your whole life story... right?
<<speech 'you' '$player_name'>>I'm sorry, Yuzu... it's the truth. I gave her the money because... because I could. I'm sure there's some philosophical explanation for what I did, but I couldn't tell you. That's all there is.<</speech>>
She looks at you, deep in thought as she makes sense of your answer. You're not quite sure why she wants to know about the money so bad... she's putting a lot of thought into this conversation.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Okay. I believe you.<</say>>
She resumes her finger movements, trailing her nail up to your forehead. She stops in the middle; there's a slight amount of sharp pressure as her fingernail lightly pushes into your skull. It's not menacing or malicious - it's like a lover nibbling on your earlobe.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It's disappointing, though. I thought you were different.<</say>>
<<speech 'you' '$player_name'>>Different from who?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Different from everyone else.<</say>>
You're not sure what the comment means or if it was meant to hurt you... but it kinda does. Maybe because it's the truth... or maybe because it isn't. You don't really know.
She leans forward, the space closing between you two. The eye contact once again feels invasive.
Her lips are inches from yours.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>But I'm gonna give you a second chance... a second chance to change my mind.<</say>>
<<speech 'you' '$player_name'>>Ho-<</speech>>
Her lips press against yours, ending your sentence and thought processes prematurely. The potential energy between you two doesn't quite explode, and yet, it doesn't quite fizzle - rather, it's stored for a later connection.
Sometimes that's just how things are - conversations end and then pick up later when you're more evolved, more open, more... willingly. You'll change her mind eventually... if that even matters to you: Yuzu's a prostitute, not your fucking therapist. This won't be a missed connection you'll stay up late thinking about... she's just a girl you'll probably never meet again.
Her kiss is gentle and light - there is a significant absence of tongue and fervor, as if she's trying to embrace this moment between you two, abandon a sense of need and passion and instead replace it with a synthetic sense of homeliness and love. In other words, she's trying to fake something between you two... make it seem like you didn't just pay her to have sex with you.
Eventually, she pulls away, continuing with her forward eye contact.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Hmm.<</say>>
<<speech 'you' '$player_name'>>What's that mean? Why are you "hmm"-ing?<</speech>>
She doesn't answer your question. Instead, she moves forward, sititng on your lap and facing you, legs on either side. Her hands gently caress your cheek as her stares into your eyes. It's uncomfortably intimate.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Will you kiss me again?<</say>>
It's an interesting question in this scenario... but you don't want to ponder it's usage; that would just be a waste of time.
You take gentle hold of her face, moving it down to kiss her. With your other hand, you hold her waist, feeling the warmth of her skin under her lacey blue shirt. You sense a shiver run down her spine, and for a mere second, that stored potential energy converts as her tongue finds it's way into your mouth. However, she pulls it back quickly, resuming the more intimate embrace.
Still, that single lap of her tongue was enough to motivate you.
You move your other hand to the other side of her waist, gently taking hold and rubbing your thumb over her skin. Her hands tighten as her breathing deepens, her lips moving quicker and more intensely. Eventually, you pull back, a single strand of spit connecting the two of you. She looks down at you.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Is this you trying to prove you're different?<</say>>
<<speech 'you' '$player_name'>>I'll be honest, I don't really know what means... but if you tell me, then maybe I can try.<</speech>>
She smiles... like, an actual genuine smile. You honestly just thought she spoke in riddles and tried to invade your brain via eye contact, so an actual genuine smile takes you off guard.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It doesn't work like that, but I'll tell you that what you're doing... isn't bad.<</say>>
You smile back. The stored potential energy has begun to resurface, and it honestly feels like the connection that was lost is reforming; no longer are you on different wavelengths.
<span id='replace3'><center><<button 'TAKE ADVANTAGE OF THE MOMENT'>>\
<<replace '#replace3'>>\
You pull her lacey blue shirt off to reveal her slim figure; her small breasts, thin arms, and fragile physique make you anxious for a moment - one wrong move and you worry that you'll snap her in half.
She kisses you on the forehead, as if it quell your fears. Her nail runs up your neck to the tip of your chin as she carefully points your face up at hers.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Don't be afraid. I'm not as weak as I look.<</say>>
You nod, and pick up where you left before. You kiss down her neck to her angular collarbone, using the tip of your tongue to lightly lick across the bone. Her hands run through your hair as she looks down at you, kissing your forehead every couple seconds, as if to reward you for your kindness.
As you make the descent, you reach her small tits; her nipples perk forward, indicating that you're not the only one aroused at the moment. You lick over her areola, flicking your tongue over her nipples and circling the space around it. Yuzu grips the back of your head, moaning quietly as she begins to rock back and forth on your lap.
You tighten your hold on her waist, assisting in her movements. This isn't that sexually satisfying for you since you still have your jeans on, but if Yuzu's enjoying yourself, then that means you're quote unquote, "proving yourself." Her rocking only quickens as you also speed up your licking, your hands cupping her breasts.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Mmm... I can feel how much you're enjoying this.<</say>>
She stops rocking her lower body, and as if punishing her, you lightly suck and bite her hard nipple, bringing an intense wave of pleasure indicated by her arched back.
Suddenly, she cups your face and moves it up, once again causing you to look up at her. A look of mild lust fills her eyes. She lightly rubs her thumbs over your face, a soothing act that only restores that potential energy.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Do you want me, lover? Do you think you've proven yourself?<</say>>
<<speech 'you' '$player_name'>>I don't know... have I?<</speech>>
She moves her mouth to your ear. You can feel her breath as she whispers...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>//Maybe a little...//<</say>>
She gets off your lap and moves down to her knees in front of you. Her movements are once again elegant; even when she unbuckles your belt and takes off your pants, you get a sense of royalty from her. Each joint, each outstretch of her finger is preplanned and methodical. She truly is a sight to behold.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're very... well-endowed.<</say>>
She holds your cock in her hand and puts it up against her cheek, as if to use her head as a comparision. She doesn't stop making eye contact; your dick twitches in her hand, and as if responding, she starts to slowly stroke, ensuring she gets the entire length.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I hope you're not too disappointed with my skills, I'm not sure if I'll be able to fit you. Japanese women tend to have small holes.<</say>>
She lightly sticks her tongue out and licks the side of your shaft, starting from the base all the way to the tip. Again, eye contact is maintained. When she's finished with one lick, she begins another, making sure to tease you by using the minimum surface area of her tongue.
Both of you notice a small drop of precum forming.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Now, before I get that for you... do you want to reanswer my question?<</say>>
She runs her thumb of your frenelum, bringing about a wave of intense pleasure. More precum begins to leak out, and you wonder if she's finding this funny.
<<speech 'you' '$player_name'>>A-answer... a-answer what?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Why did you give Cherry the money?<</say>>
<span id='replace4'><center><<button 'TELL HER THE TRUTH'>>\
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<<speech 'you' '$player_name'>>I... I did it cause I was scared.<</speech>>
She stops and looks up at you with an inquisitive stare. She doesn't say anything, but she obviously wants you to explain.
<<speech 'you' '$player_name'>>Look, I... I've done... and kinda still do... a lot of shitty stuff. And sometimes I'm scared that the <span class='green'>Universe</span> is gonna, I don't know, get revenge, like, karma-wise. So I gave her money because I wanted to do something good to maybe offset the bad things I do. To feel like a good person, I guess. Make up for the bad.<</speech>>
She doesn't say anything, but the fact that she still has your dick in your hand is kinda comforting. Eventually, she smiles.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Okay.<</say>>
<<speech 'you' '$player_name'>>That's... that's it?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Thank you for being honest.<</say>>
<<speech 'you' '$player_name'>>Wait, are you seri-<</speech>>
Your hips buckle as she puts your tip into her mouth, using her tongue to lick the entirety of the head. Her tongue runs itself over your urethra, and a small jolt runs down your spine as she licks up as much of your juice as she can. If this is your reward for being honest, maybe you should be honest more often; you're honestly just glad she didn't bite down.
Finally, after years of teasing and therapy-based foreplay, <<link 'she starts to move her head.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj.mp4' autoplay controls></video><</replace>><</link>> You realize she wasn't kidding - she definitly struggles to put your entire member into her mouth, only being able to take about 1/3 before having to retreat.
Still, her inability to deepthroat your cock is made up by the wet tightness of her throat and the excellent use of her tongue. You can't imagine what it must look like in her mouth - before, she only used the tip of her tongue to pleasure you, but now... it's like her entire tongue has taken occupancy around that 1/3.
For a second, you compare Yuzu's tongue to Mileena from Mortal Kombat, but you're pushed back to the present when she pumps the other 2/3 of your cock, a wave of pleasure running through your body.
She pulls away, some spit spilling and lubricating your dick as she returns to pumping. She lightly licks your frenelum, moving back down to suck on the tip.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I cun shee... //mm//... dhat yur not... //mmm//... dithapointed... //mm//...<</say>>
Her hand is tiny around your cock... in the past, you've never considered yourself that big, but with her <<link 'small fingers wrapped around you,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj2.mp4' autoplay controls></video><</replace>><</link>> you look monsterous. It gives you a mild ego boost, and that confidence causes you to buck your hips up. You feel her tight throat resist your length as you try to occupy more space within her mouth, and resistance only brings you closer to the edge.
Yuzu coughs and sputters at the sudden invasion, looking up at you with a surprisingly lustful look.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Do you want more of me, lover?<</say>>
She licks your frenelum, maintaining eye contact as she runs her hands up and down your thigh. The sensation is slight, but it does bring a bit of comfort - it resembles the feeling of a massage, or when your someone says something nice to you without being prompted. Odd comparision, but that's what it feels closest to you.
She removes her tongue from your cock, standing up and placing herself back onto your lap... only this time, you two are much more connected physically. Her wet slit rubs against the underside of your cock, lubing you up for what's to come. You take one more look at her body...
Even her figure is similar to her sexual behavior: calculated, intentional, as if her sculptor cared about both the details and the big picture. Her body, her legs, her breasts... all were carefully carved and pieced together. Yuzu leans down to whisper in your ear once more...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Will you be gentle with me, lover? My hole isn't quite what it used to be...<</say>>
<<speech 'you' '$player_name'>>I promise.<</speech>>
<span class='green'>You don't know why you paused.</span>
With your assistance, you lift her up, her pussy hovering over your erection. She doesn't look down, instead maintaining the usual eye contact. You wonder if she's doing it for the intimacy, or if she's still trying to search for something within you. Hopefully what she sees, she likes.
She slowly drops down onto you, the tip of your cock entering into her. A small gasp escapes from her lips, and for once, she looks away, eyes trained down as she watches herself engulf you.
You're only able to put about 1/2 of your dick inside before there is notable resistance - you can only assume you're hitting her cervix given the slight wince of pain that appears on her face. She stops, taking small yet deep breaths as she come more accustomed to your shape.
<<speech 'you' '$player_name'>>You okay?<</speech>>
She looks back at you, smiling and kissing your forehead.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>H-heh... how nice of you...<</say>>
Your pleasure rises as she contracts her pelvic muscles, her walls tightening around your cock. She starts to sit back in the typical cowgirl fashion, giving you a fantastic angle of her slim figure. You take note of how her tits fall, the bony angularity of her legs, and how her collarbone is accentuated when she takes deep breathes.
Finally, she starts to <<link 'move,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/cg.mp4' autoplay controls></video><</replace>><</link>>, beginning with slow bounces as she get used to your length. However, her movements eventually evolve into what is typical of her - fluid, controlled, royal.
The pleasure of the moment is clearly written on her face - she's having a difficult time making eye contact and is instead more focused on the lustful view of your cock entering and exiting her. Still, you allow her to keep the pace; her hole is still pretty small despite your deep movements, and you don't want to break her.
She slows down, taking a break from the pleasure of the moment to look you in the eye, obviously trying to gauge your reaction - she's still a prostitute at heart You can see her wetness leaving strands on your pelvis, her slit dripping... and begging for you to touch it.
And since you still feel the need to prove yourself, <<link 'you do.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/cg2.mp4' autoplay controls></video><</replace>><</link>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>...//Eep!//<</say>>
The noise that comes out of her mouth takes you off guard for a second, but it doesn't stop you from moving your thumb across her clit. Her legs slightly close in reaction to the sudden pleasure, but it's clear that she's enjoying it. She looks you in the eyes, lightly panting as you maintain your rhythm.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>W-wait... wait... w-wait...<</say>>
A wave of pleasure runs through her body, causing her hips buckle up into your hand - she's started to slowly move herself over your thumb your doing anything.
Her hips move up and down, her clit rubbing against your thumb and your cock rubbing against the inside of her pussy. Her eyes flutter, closing and opening as she struggles to watch your hand and look at your face. All the while, her walls squeeze in time with the waves of pleasure that run through her body. It's only a matter of time before-
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>N-no.... Not... yet!<</say>>
<span id='replace5'><center><<button '...HUH?'>>\
<<replace '#replace5'>>\
She slides off you, your dick hitting your pelvis with a slap. You're a little taken aback by what just happened, especially given that you were both about to cum... but it seems like Yuzu has other plans for you. She flops her back down next to you, legs spread in an obvious act of invitation.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Come on, lover. Let's put some positive <span class='green'>karma</span> into the <span class='green'>Universe.</span><</say>>
You smile at her reference. The potential energy that was stored before has mostly settled between you two. It's practically inviting you to take advantage of what you now have between you two.
You mount her, your cock tapping her wet entrance. She jumps slightly at your sudden touch, but she relaxes when you place your hand on her face. From this angle, she's quite meek - it might just be the lewd fumes in the air, but this moment between you two... it doesn't seem you're fucking a prostitute. It feels like you're-
But that's what she is: she's a prostitute. This entire moment between you two... it's fabricated and synthetic, carefully constructed to make you feel like there's something between you two. It's all fake.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Remember... you promised.<</say>>
She smiles, her eyes squinting ever so slightly. You smile back.
But sometimes... it's fun to pretend.
You push your cock into her, her small hole once again being filled up by you. Her eyes roll back into her head as her back arches slightly, her small and light frame looking even more fragile at this angle. A deep breathe and a slight twitch of her hands notifies you that although she had you inside her before... her body still isn't used to you.
She regains composure, contracting her back down into it's original position.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Keep... keep going. I-I'm... I'm okay...<</say>>
<<link 'You do as she says.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission3.mp4' autoplay controls></video><</replace>><</link>> You kinda feel like she's rubbing off on you - your movements have become slow, calculated, methodical; you're ensuring both her pleasure and her comfort.
Still, her hole is small, and there is major resistance from all sides, both pleasurable and not-pleasurable. Despite that, Yuzu is beginning to readjust to your length, a small smile appearing on her face as she closes her eyes and takes in the feeling.
Her hands reach up to grab the pillow and steady herself as she slowly starts to move in rhythm with your thrusts - lewd noises fill the room as you take in her slight gasps and moans of delight.
<<link 'The view is quite marvelous from here;'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission2.mp4' autoplay controls></video><</replace>><</link>> the way her breasts bounce, how her mouth is slightly open to reveal her two front teeth, how she seemingly struggles to make eye contact amidst the lewdness of the moment... her arms twist and grab above her as you quicken, the pace fueled by the many erotic thoughts appearing in your mind.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>O-Oh... o-okay... y-yes, yes, yes... I l-like that... keep... l-like that...<</say>>
She bites her bottom lip and struggles to keep her eyes open as her pussy opens up for you, practically begging to take your seed. Her gasps grow louder, with small eeps exiting her body everytime your cock reaches your the opening of her cervix.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I'm... I'm... k-keep it... k-k-keep it like t-that... you don't have... t-to be gentle...<</say>>
With that confirmation, <<link 'you desperately pound away'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission4.mp4' autoplay controls></video><</replace>><</link>>, the narrowness of her hole causing unbelieveablely satisfying friction.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>O-oh... o-oh shit... o-oh shit... O-oh...!!<</say>>
Her back arches and her hands grip the pillow above her as you slam your cock into her, and finally, after what felt like hours...
<center><<button [[IT'S NOT REAL|YESTRUTHYUZU]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>> <<button "DON'T TELL HER THE TRUTH">>\
<<replace '#replace4'>>\
As much as you would //love// to tell her your life story, you don't think you're quite ready for a conversation like that. Like you said before; you doubt you'll ever be talking to Yuzu again... you don't want to sound like an asshole, but Yuzu should just do her job and quit asking about the personal thoughts of her clients.
<<speech 'you' '$player_name'>>I'm sorry, Yuzu, but... what I said was the truth. I did it cause... cause I could. There's no secret motive or plot-twist... that's it.<</speech>>
She stops licking and looks up at you... except she doesn't quite look at you; it's more like she's looking past you. You wonder if you said the right thing, or if you should've been honest with her. She isn't letting go of your erection, which is kind of a positive sign... you think.
Eventually, she redirects her attention to you.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Okay.<</say>>
<<speech 'you' '$player_name'>>That's... that's it?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>That's it.<</say>>
Whatever potential energy remained... was lost in that single reply. However, that still doesn't stop her from putting your tip into your mouth.
Your hips buckle in response to the sudden twisting of her tongue over your tip - she even runs her tongue over your urethra, licking up the precum that had formed before. With each careful and methodical movement, a jolt of electric pleasure runs down your spine. You're not quite sure what's running through her head at this point; you're just glad she didn't bit down.
Finally, after years of teasing and therapy-based foreplay, <<link 'she starts to move her head.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj.mp4' autoplay controls></video><</replace>><</link>> You realize she wasn't kidding - she definitly struggles to put your entire member into her mouth, only being able to take about 1/3 before having to retreat.
Still, her inability to deepthroat your cock is made up by the wet tightness of her throat and the excellent use of her tongue. You can't imagine what it must look like in her mouth - before, she only used the tip of her tongue to pleasure you, but now... it's like her entire tongue has taken occupancy around that 1/3.
For a second, you compare Yuzu's tongue to Mileena from Mortal Kombat, but you're pushed back to the present when she pumps the other 2/3 of your cock, a wave of pleasure running through your body. She doesn't stop her assault - the lewd wet sounds of her tongue sliding across your cock are enough to bring you over the edge...
And frankly, you're starting to get a little close. Yuzu looks up at you, mouth still wrapped around your erection and tongue still desperately sliding up and down. Pulling away, she resumes pumping up and down, going from base to head in a fluid, royal motion. Her stare is blank as she looks over your face.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Are you close? I could feel your starting to twitch, but I'm guessing you want more. So... do you want to put it inside me?<</say>>
<<speech 'you' '$player_name'>>I- Oh f-fuck...<</speech>>
She doesn't let you respond, instead <<link 'putting the head back into her mouth.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj2.mp4' autoplay controls></video><</replace>><</link>> It definitely takes you off guard, given your expletive response, and you try to gain control by placing your hand on her shoulder.
She pulls back to look you in the eye. It's then when you realize... you're not getting out of this one.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It's disappointing. I gave you a second chance to be honest... and you weren't. Maybe next time, you'll learn from your mistakes.<</say>>
Her face yields no sign of emotion, but her words are poisonous, clearly intended to dig under your skin (which they very much do). However, you aren't quite able to fight back given the hold she has over you.
Yuzu returns to jerking you off, her fingers small against your hard erection. She doesn't once break eye contact as she fluidly runs her hands up and down your shaft, making sure to give some love to head and most sensitive regions. She even goes to suck on your balls, the wetness and odd sensation bringing you closer to the edge.
You try to desperately take back control, but the pleasure becomes too much to bear; even just watching the scene unfold causes your brain to overload, your neurons desperately trying to control the many impulses firing. She places her head next to your cock, and just the sight of her eyes looking up at you...
...is enough to make you cum.
<center><<button [[SHOULD'VE BEEN HONEST...|NOTRUTHYUZU]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\ <style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<set $prologueuzumakiroute to 1>><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You're not really sure what they need from you - you haven't really tried to make yourself known in the club, so you doubt you stand out to them as someone who could be useful.
<<say '...' 'images/avatars/pharma.jpg'>>You look lost, buddy. Where's your girl?<</say>>
<<say '...' 'images/avatars/chubby.jpg'>>Not smart to leave by self.<</say>>
<<say '...' 'images/avatars/pharma.jpg'>>She's a cutie too. A lot of creeps in there like girls like that, if you know what I mean, buddy!<</say>>
The group of 4 is made up of 30-something-year-old Asian guys, all ranging in different weight classes. The other two don't seem too interested in the conversation, and keep on smoking and drinking a couple feet away.
<<speech 'you' '$player_name'>>What are you talking about? Do I know you guys?<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You no know us, but we know you. Come here with cutie? ''Everyone'' knows you.<</say>>
A little creepy, but you guess they saw you with Calypso. You're a little surprised though, she doesn't really stick out... she kinda looks like every other girl with a fake ID in here.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>So, you bangin' that cutie? You better be, before someone hits it before you. A lot of creeps in there attracted to cuties like her, so you gotta make it known she's your cutie. You don't want creeps dancin' up on her...<</say>>
These guys are weirdos. You're starting to regret coming over here. They're not hostile in the way that a wolf is hostile, they're more like... molest-y hostile? Like drug-you-and-rape-you hostile.
Glasses senses your hesitance in the conversation, and pulls a pill bottle out of his pocket.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Lemme help you out here, buddy. Your cutie, she likes to drink. A lot. You seem like a charming guy, but so are a lot of other creeps in there. If you can't charm your way into her pants, you can always use these.<</say>>
He shakes the pill bottle. jostling around the small blue tablets inside.
<<speech 'you' '$player_name'>>What are those?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Pills that make cuties like her a lot easier to talk to. Just make sure other creeps don't try to mess up your plans. You don't wanna waste a pill just to have another guy swoop her away.<</say>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Put pill in drink. Drink fizzy. She drinks, get really, really drunk. Now you do whatever you want...<</say>>
Their description of the drug is really, really bad, and you wonder what exactly it does. Does it make alcohol more potent? Or is it like roofies?
You're a little worried about interacting or messing around with these guys... they're pretty weird. <<if $helpedcalypso is true>>But using this drug on Calypso might help you get more information out of her if things go south. It could be an option... it's not you're doing anything bad to her. Just making her more suggestible, easier to talk to. As long as nothing bad happens to her, your conscience is free.<<else>> Calypso currently isn't your best pal at the moment, so if you just want to get this over and done with or if she's more difficult than she already is, you could always drug her, no VIP room required. As long as nothing bad happens to her, your conscience is free, no bad karma in the <span class='green'>Universe.</span><</if>>
You start to reach for the pill bottle, but Glasses moves it away.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Nuh uh uh. Not for free. I warned you about creeps in here, but not about creeps out here.<</say>>
Him and Chubby smile mischeviously.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Nudies. Of your cutie. Give to us.<</say>>
Of course. You can't get everything for free. You have to remember that no matter how small, a criminal is still a criminal: they always want something.
Getting these drugs would definitely help you get information out of Calypso, but these guys are really creepy. Obviously they don't know Calypso, since they could easily just look her up and find leaks of her everywhere. Sending them her nudes probably won't do too much damage, they're just some Asian dudes outside a club... right?
You guess you could always come back later if you change your mind, it's not like they're going anywhere.
<<nobr>>
<center>
<<if visited("YESKINDYUZU") or visited("NOKINDYUZU") or visited("YESTRUTHYUZU")>>
<<button [[SEND THEM IMAGES|YUZUINTERV]]>><</button>>
<<button [[LEAVE|YUZUINTERV]]>><</button>>
<<else>>
<<button [[SEND THEM IMAGES]]>><</button>>
<<button [[LEAVE|ALLEYWAY]]>><</button>>
<</if>>
</center>
<</nobr>></div>
<style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<set $prologueuzumakiroute to 1>><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Before you can say or do anything, you hear Yuzu yell from behind you. The Asian guys look startled, and you are too when she hear Yuzu's heels clacking towards them.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>何をやっているんだ?!<</say>>
Yuzu pushes both Chubby and Glasses, yelling at them in Japanese. You're not sure what to do in this situation, so you just stand there and watch the chaos unfold. Chubby argues back with Yuzu, but she shuts him down with a more yelling. Glasses doesn't say a word, taking for a more submissive approach by staring at the ground. Even the two other guys are stunned.
Finally, the two of them retreat, leaving you in the dust next to a very intimidating Yuzu, who turns to you.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're welcome.<</say>>
<<speech 'you' '$player_name'>>For what?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It's best if you don't talk to them. They're not the kind of people you want to be associated with.<</say>>
As always, Yuzu speaks to you in riddles, which only piques your interest even more.
<<speech 'you' '$player_name'>>I thought they were just some dudes. I didn't know you knew them... I didn't wanna be, like, you know, racist.<</speech>>
She rolls her eyes at your comment.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Well now you know. Stay away from them. They're not your friends.<</say>>
With that final comment, Yuzu click-clacks back to Star and Dragon.
Man, she is a confusing woman.
You look back at the Asians, who give you a dirty look before resuming their drinking and smoking. Guess //that's// not a reliable avenue. Looks like you'll need to find a different way into the Calypso's heart.
<center><<button [[LEAVE|ALLEYWAY]]>><</button>></center></div><style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<set $prologueuzumakiroute to 2>><<set $haveroofies to true>><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You sigh. You'd prefer not to send random creeps nude images of your coworker, but you doubt they're the type of people to negotiate. Having these drugs would be useful, Calypso related or not. You could always use them if you're cornered or need to knock someone out really quickly - it's a good weapon in your arsenal.
<<speech 'you' '$player_name'>>Fine. Give me a sec.<</speech>>
Chubby and Glasses whoop in glee, high fiving each other. They talk to the others in their foreign language (you guess Japanese) and they also whoop and holler. Soon, you're watching some sort of group chant occur between the four of them. Didn't know they were this excited over a nudes of a random girl.
Chubby separates from the group, shoving his phone in your face.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Phone name is 'uzumakidebu', okay? 'uzumakidebu'.<</say>>
He goes back to his friends and they all start smashing bottles on the ground.
You quickly search up 'calypso leaks' in your phone. If they knew they could do a quick search for everything they need, they probably wouldn't give you the drugs, so you keep quiet. You figured you'll send them 4 images, one for each of them. You wish you could send them 0, but you gotta do what you gotta do.
<center><img style="width: 21%; border: 3px solid white;" src="images/calypso/sendthemimages1.jpg"> <img style="width: 20%; border: 3px solid white;" src="images/calypso/sendthemimages2.jpg"> <img style="width: 20%; border: 3px solid white;" src="images/calypso/sendthemimages3.jpg"> <img style="width: 20%; border: 3px solid white;" src="images/calypso/sendthemimages4.jpg"></center>
Your finger hovers above Chubby's DeliverName, and deciding to abandon morals, you click it.
A confirmation comes your way in the form of their hollers of pleasure. They scramble for Glasses's phone, all making sure to send it each of themselves.
Glasses throws you the pills.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Good doing business with you. You have a nice day today, buddy.<</say>>
Deep down, you don't think this'll be the last time you see them.
<center><span class="obtained">YOU OBTAINED "ROOFIES(?)"</span></center>
<center><<button [[LEAVE|ALLEYWAY]]>><</button>> <<if visited("GET THE DJ TO LEAVE")>><<button [[GET THEIR HELP|ASIANHELP]]>><</button>><</if>></center></div>
<style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<set $nightclubtodo to true>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>As you move through the increasingly rowdy and energized crowd, you notice a group of guys forming around Calypso. Not a good sign.
You forcibly make your way through, making sure they know that you're the one here with Calypso. The music and conversation has gotten a lot louder, so you have to yell for anyone to actually hear you.
<<speech "calypso" "Calypso">>Don't scare me like that! I thought you fell in for a sec!<</speech>>
<<speech "you" "$player_name">>Yeah, sorry! I had a lot to pee! Ew, what am I saying? Fuck, I'm drunk! Fuck, nevermind! How about you? You doing okay? Looks like you've been getting a lot of attention!<</speech>>
<<speech "calypso" "Calypso">>Oh yeah! Everyone's been rrreeeaaaallll nice! Been getting a lot of free drinks! Whoop whoop! Can't complain about free shots, baby!<</speech>>
You look around at their faces, making sure they heard Calypso call you baby. Either they don't give a shit, or they just can't hear over the loud ass music.
<<speech "calypso" "calypso">>Some of them were even talking about getting me into the VIP room! Don't worry, if I get in, you'll come too, I made them promise that! We're a duo, baby! Can't have me without having you!<</speech>>
Did she just friendzone you?
Whatever... you're more concerend about the VIP room comment. Franky, you'd honestly prefer you were the reason Calypso was able to go to VIP room, but you're not that rich, popular, or famous to even think about that...
Unless you find another way? Calypso would probably be very appreciative and it would definitely charm her. You still need to get info out of her, and you honestly didn't really come in with a game plan.
Looks like your night just got a little more exciting.
<<speech 'you' '$player_name'>>Hey! I'm going to go check on Danny, make sure he didn't get a girl pregnant or anything!<</speech>>
<<speech 'calypso' 'Calypso'>>Okay, sounds goody two shoes! But make sure to come back, I don't want to drink without you!<</speech>>
<center><<button [[TAKE A LAP|DANCEFLOOR]]>><<popover 'sleep'>><center>WELCOME TO FREE-ROAM MODE!<hr style="border-top: dotted 1px; color: #89bbfe;"/>In FREE ROAM MODE, you will be able to visit different areas of the current environment and interact with characters and objects.
The "MAP" button will allow you to choose different areas of the environment to explore, while the "TO-DO LIST" has useful hints, goals, and other information if you get stuck.
As always, explore and have fun!</center><</popover>><</button>></center></div><style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>All this work just to get Calypso into the VIP room - you're half hoping this is going to end with her on her knees giving you the best head of your life, but there's no time for you to be a weirdo.
The bouncer eyes you like a hawk. Praying that your phone is on silent, you type in your numbr and call yourself. You feel the buzz in your pocket. As your phone buzzes, you make eye contact with the bouncer, smiling a little. He doesn't do anything.
It hits voicemail.
<<speech 'you' '$player_name'>>Hey, Lydia. Yeah, we're fine, but... but Mickey is a little... actually not a little, he's really drunk right now, talking about his ex-girlfriend and shit... Yeah, yeah... I know... He wants to drive over to her, but he won't let anyone get an Uber for him or anything.... so I was wondering if... Yeah, okay... Of course... Thank you so, so much, you're the best.... okay... see you soon.<</speech>>
Man, you should get a fucking Oscar, a regular Leonardo DiCaprio over here. You hang up, delete your number from his call log, and hand him back the phone.
Now that you've got his number, you just need a way to find information on him, preferably using a laptop... you could use your own phone, but you move a lot faster when you have everything in front of you. Getting to it might make your life a little harder, but high risk, high reward.
But your job isn't over with yet.
<<speech 'you' '$player_name'>>Thank you again, man, you saved my boy's life. We got you if you ever need anything.<</speech>>
As you hand him the phone, you make the amazingly acted move of dropping it. It slams into the ground, the backing flying off into outer space.
<<speech 'you' '$player_name'>>Oh fuck, I'm sorry man! Lemme get it.<</speech>>
You crouch down and search for the phone, eventually finding it a couple feet away. Grabbing it quickly, you reassemble it... but not before popping out the SIM card.
<<if not visited("TALK TO THE BARTENDER")>>Thank god people still own the old CROWPhone; if this bartender hadn't, it would've been a lot harder getting the SIM card out. NEVERMORE really needs to learn from their mistakes and stop giving the group of people they hate a direct route to hacking their buyers
He won't be needing this. He's probably got eSim anyways, plus you're gonna give it back to him once this is all over anyways.<</if>>
You hand him back the phone, apologizing again.
<<say 'Bouncer' 'images/avatars/bouncer.jpg'>>...<</say>>
Man, this guy is a yapper. Just won't shut up.
<center><<button [[LEAVE|VIPROOM]]>><</button>></center></div><style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<say 'Fellow Dancer' 'images/avatars/dancer4.jpg'>>Yeah, man! //Carpe noctem!//<</say>>
<<say 'Fellow Dancer' 'images/avatars/dancer2.jpg'>>Bounce that booty, baby! Get down and out and up and down and alllllllll around!!<</say>>
<<say 'Fellow Dancer' 'images/avatars/dancer3.jpg'>>We saw you lookin' earlier, but we didn't think we'd have some dancing comp! Thought you were just some douchebagguete doin' some judgin'!<</say>>
The music is really loud, and you can barely hear what they're saying, but from what you can hear, they're hyping you up. With the social injection, your dance skills increase to 100, and you hear the crowd roar with energy. You've never really been one to dance like this, but you guess alcohol really does have magical effects.
<<say 'Fellow Dancer' 'images/avatars/dancer1.jpg'>>Hey, come here! Let's boogie boogie boogie!!<</say>>
One of the girls starts to grind up on you, her ass up against your crotch. She moves in circles and you respond accordingly.
Another girl comes by and grinds up on ''your'' ass. It takes you by surprise, but you aren't opposed to any form of female contact, so you go with it. The dudes are hyping you up now, calling you "Romeo" and other romantic figureheads.
As the music changes to something less loud, the girl who was grinding against your ass comes up to you and taps you the shoulder, shoving a baggie in your face.
<center><img src="images/the-nightclub/ectasy.png"></center>
<<say 'Fellow Dancer' 'images/avatars/dancer2.jpg'>>Hey, you wanna get a little... exciting?<</say>>
<center>\
<<button "TAKE ECSTASY">>\
<<replace '#ecstasyoutput'>>\
<center>This action will end FREE ROAM. Are you sure?
<<button [[TAKE ECSTASY]]>><</button>></center>\
<</replace>>\
<</button>> \
<<button "DON'T TAKE IT">>\
<<replace '#ecstasyoutput'>>\
<center>You will be unable to go back and take ecstasy after you have denied it.
<<button "DON'T TAKE IT">>\
<<replace '#ecstasyoutput'>>\
While you would love to take the party drug and potentially vomit all over yourself whilst pissing your pants, you have other things to do.
You thank them, but politely decline. They shrug before resuming to their chaotic dancing.
Guess that's that. You've had your fun, best to get back at it.
<center><<button [[LEAVE THE DANCEFLOOR|DANCEFLOOR]]>><</button>></center>\
<</replace>>\
<</button>></center>\
<</replace>>\
<</button>>\
</center>\
<span id="ecstasyoutput"></span></div>\<style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You've never tried ecstasy before, so you're not really sure how this is gonna feel... but you only live once, right? Maybe it'll make you more exciting and charming. <<if $helpedcalypso is true>>It might help in getting information out of Calypso...<<else>>It might help in getting Calypso to forgive you... okay, now you're just rationalizing.<</if>>
Cautiously, you grab a tablet out of the one of the dancer's hands. It's small and circular, with the imprint of a little smiley face. Doesn't look too intimidating, which typically means that it's definitely going to fuck you up.
You're starting to wonder if this is a bad idea... don't some people lace this stuff with fentanyl?
<<say 'Fellow Dancer' 'images/avatars/dancer2.jpg'>>Okay guys! Ready! 3, 2, 1!<</say>>
Your fellow dancers put the tablet onto their tongue and swallow. Feeling the pressure, you follow suit. It's chalky, like when you accidentally bite into a powder tablet. You involuntarily gag.
Your fellow dancers are jumping up and down to the beat of the song, surrounding and pushing you around to hype you up a little more.
<<speech 'you' '$player_name'>>Hey, how long does it take for it to kick in!?<</speech>>
<<say 'Fellow Dancer' 'images/avatars/dancer2.jpg'>>Just go with it, babes! Don't anticipate, just move with the music! Anxiety is the devil, sometimes waiting kills you! Life goes on, better to live in the moment than wait for the bad!<</say>>
Before you can even interpret what the fuck she just said, she grabs you by the face and kisses you. You're not sure if it's the drugs combined with the passion behind her kiss, but you feel your neurons fire in excitement, completely overloading your brain.
Holy shit...
<center><span id='rainbow'><<button [[♡♡♡]]>><</button>></span></center></div><style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<speech 'you' '$player_name'>>Hey, Danny!<</speech>>
<<speech 'danny' 'Danny'>>What's up, my brotha-from-anotha-motha!!<</speech>>
He stops grinding on his lady and moves to you instead, half-humping and half-dancing on your hip like an overly-excited chihuahua. His lady starts humping him from behind, forming a human-centipede. You try to move away from them, but Danny keeps dancing. Eventually, you give up.
<<speech 'you' '$player_name'>>I was just doing a lap around the club, taking a breather from everything! You doing okay?!<</speech>>
<<speech 'danny' 'Danny'>>Doing okay?! Okay?! I'm doing fantastic!<</speech>>
He speeds up his humping.
<<speech 'danny' 'Danny'>>Dancing up in the club with my Henny and Rum, got a lady by my side, it couldn't be better, bro! Not only is this woman beautiful, she's fucking smart! Works at NEVERMORE, does some crazy ass math stuff over there!<</speech>>
NEVERMORE? A couple alarms go off in your head but you snuff them. You doubt NEVERMORE would go as far as infilitrating your friend group, plus it's Abaddon you should be worried about, not NEVERMORE.
<<speech 'eve' '...'>>Stop it, baby! I'm not that smart! You're a lot smarter, you're the one who chose me, remember?! Smartest decision you've ever made, baby.<</speech>>
They stop humping and start to make out for a couple of seconds, their tongues interlocking and licking each others lips. You look away.
Danny stops and turns back towards you.
<<speech 'danny' 'Danny'>>Yo, by the way, if you ever feel like dining like kings and shit, Eve knows the bouncer by the VIP area, she can hook us up heavy-style! Just let Calypso know and she'll get us in! <<if $helpedcalypso is false>>She would probably feel a lot better if she was hanging out in the VIP room!<</if>><</speech>>
<<speech 'eve' 'Eve'>>Oh, baby, I only meant we could go... it would be a little harder to get 2 more people in!<</speech>>
<<speech 'danny' 'Danny'>>Damn... shit, baby, I'm sorry, but $player_name is my boy, and boys like us stick together! Plus Calypso, she's, like, my other boy! <<if $helpedcalypso is false>>She's kinda sad right now too, we gotta get her mood back up!<</if>> We all gotta stick together! So if we go to the VIP lounge, then they go to!<</speech>>
Eve looks at Danny, then looks at you. She sighs.
<<speech 'eve' 'Eve'>>Okay, baby, you got me! But it's gonna be a little hard for all of us to go, so if $player_name wants to come, then he's gotta prove his worth, baby!<</speech>>
She looks at you, and for a second, you sense evil in her eyes... or maybe that's just because she works at NEVERMORE.
She moves closer to you, and you can smell the rum on her breath. She's no longer dancing, instead focused solely on the conversation between you two.
<<speech 'eve' 'Eve'>>I'm not just here for pleasure, I'm also here for business. There's a kid here that works for me at NEVERMORE, but he's a bartender on his off-days. Him and I were a little... romantic with one another, and he has some stuff on his phone that I don't want my higher-ups to see. It's not an easy ask, but if you can ''convince'' - and there's an emphasis on convince, I don't want you beating him up - to give you or me what I want, then you can come with us to the VIP lounge. Got it?<</speech>>
Jesus, talk about an ask - this honestly feels like an impossible task. You have a feeling she doesn't think you can do this, but you kind of want to prove her wrong. It's always nice to shit on NEVERMORE every once and while.
<<speech 'danny' 'Danny'>>You the girl, Eve! And you the man, $player_name! Bro, it's gonna be so call to go to VIP lounge! We're gonna get fed grapes and shit, bro!<</speech>>
Let's hope the bartender complies with your demands.
<center><<button [[LEAVE|DANCEFLOOR]]>><</button>></center></div><style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>While you could use your phone, it lacks the technological advantages that a computer has, so this DJs laptop is your best bet. Thing is, this fucking guy ''loves'' playing his playlists. Back to acting. You approach the stage.
<<speech 'you' '$player_name'>>What's up, man! Hey, it's your breaktime, I can take over from here!<</speech>>
The DJ doesn't hear you over the blaring music, so you tap the stage. When that doesn't work, you resort to slamming your hand. The DJ notices you and takes his headphones off.
<<say 'DJ' 'images/avatars/dj.jpg'>>What is up, the brother! You okay, yes! Music good, no!?<</say>>
<<speech 'you' '$player_name'>>It's your break! I can take over! Don't worry, I'll do a good job for you!<</speech>>
You feel like you unconsciously just got an accent. Hope it doesn't offend him.
Instead, he just laughs.
<<say 'DJ' 'images/avatars/dj.jpg'>>Nice joke! You no DJ! You boring! DJ not boring! DJ fun! You boring!<</say>>
Jesus, okay, that wasn't very nice.
He goes back to playing with his laptop, ignoring you. Looks like this isn't going to work, you need to find someone a little more exciting to pretend to be a DJ. Acting will only do so much.<<if visited("TALK TO THEM")>> The prostitutes might be able to help you out... people like him can't resist a little alone time with some attractive women.<<elseif visited("SEND THEM IMAGES")>> Then again, you've already dealt with the Asians, they might be useful, if they're willing to work with you.<</if>>
<center><<button [[LEAVE|DANCEFLOOR]]>><</button>></center></div>
<style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Danny and Eve are suprisingly still on the dancefloor. They see, to have a lot of stamina and endurance not seeming to mind the sweaty bodies knocking into them. Pushing your way through the crowd, you're able to get close enough to Danny for him to hear you (which is pretty damn close).
The DJ wants someone who isn't boring - Danny is the farthest from boring you can get.
<<speech 'you' '$player_name'>>Hey, Danny! Do you like the music?!<</speech>>
<<speech 'danny' 'Danny'>>The music?! It's good, but I prefer oldies! But it do gots me and Eve dancin' it up!<</speech>>
Danny starts doing the "white girl dance", which involves sultry hand movements up and down his body. It's a little creepy to see a 25-ish old guy dancing like a teenager, so you try to change the conversation.
<<speech 'you' '$player_name'>>Do you wanna change the music?! I know a way we could go up to the DJ and you can play your music! Like your own playlist! But I need your help to do it!<</speech>>
Danny stops his dance and grabs you by the shoulders.
<<speech 'danny' 'Danny'>>Hell yeah, brother! I'll suck the dude's dick or lick up on his balls or do whatever is necessary to play some good ass music up in this bitch!<</speech>>
Ew.
<<speech 'you' '$player_name'>>Okay, great! Just meet me at the DJ stage, okay!?<</speech>>
<<speech 'danny' 'Danny'>>Baby, what music do you want?! $player_name found a way to play some music for the whole club!<</speech>>
<<speech 'eve' 'Eve'>>Wow, that's great! Play some older songs if you can! Something a little romantic, okay!? I want us to get close and dance the night away!<</speech>>
<<speech 'danny' 'Danny'>>God, you're amazing!<</speech>>
Aaaaannnnddd they're making out.
<center><<button [[YOUR CUE TO LEAVE|DANCEFLOOR]]>><</button>></center></div><style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>The bartender here apparently works for Eve, and you don't have much information other than that. You doubt a random dude is gonna change his mind, and getting aggressive with him probably isn't going to work - looks like you're just gonna have to do the usual.
<<if $helpedcalypso is true>>You approach the bar, noticing that Calypso is still trapped by a bunch of guys. Jesus, the faster this shit goes the better. <<else>>You approach and notice the number of shot glasses around Calypso has increased. Jesus, the faster this shit goes the better.<</if>> There aren't many bartenders positioned here tonight, but a young man does catch your eye (how homoerotic), especially since he's the only young man here.
<<speech 'you' '$player_name'>>Hey, man! Can I get something!<</speech>>
The bartender notices you quickly and is in front of you in a heartbeat.
<<say 'Bartender' 'images/avatars/bartender.jpg'>>Whatcha need?! I got vodka, rum, whiskey, martini, Devil's Piss, Henny, Crown Royal, apple, blueberry, chocolate, cream, anything you want!<</say>>
Jesus Christ.
<<speech 'you' '$player_name'>>I actually wanted to talk to you! I think one of my friends got roofied or drugged or some shit, and we need to call up someone to come and get her! Our phones are dead though, anyway we could use your phone!?<</speech>>
<<say 'Bartender' 'images/avatars/bartender.jpg'>>Oh, yeah, of course! Here!<</say>>
He grabs something from the counter and props it in front of you. It looks like a landline, so it's probably what the club uses for servicing. This is not what you wanted. You wish this guy was a little more personal.
<<speech 'you' '$player_name'>>Look man, I'm drunk as shit, and all these buttons, I honestly don't know what the fuck they mean! I'm not from, like, the 1800s, bro! You got like an CROW I can use or something?!<</speech>>
<<say 'Bartender' 'images/avatars/bartender.jpg'>>...<</say>>
You try to look more drunk than you actually are, and instead just look mildly intellectually disabled. He doesn't say anything, though he does look a bit suspicious with you asking - he definitely should be, but still, have a little faith in people.
He eventually hands you his phone (after a couple moments of hesistation).
You thank him and start to call yourself. You feel the buzz in your pocket. It hits voicemail.
<<speech 'you' '$player_name'>>Hey, Carol! Sorry to call you so late... uh huh... yeah, we're fine, but Tracy.... we think Tracy got something in her drink... like drugged, roofies or... yeah... we don't know, she's by the back wall... could you please come and get her... that's great.... thank you so much, Carol! See you soon!<</speech>>
You hang up the phone and delete your number from his logs. Now you can easily look him up using his phone number, get som vital information from him. However, that won't be enough for what you're really trying to do.
<<speech 'you' '$player_name'>>Thank you, man! I really appreciate it!<</speech>>
As you hand him the phone... you drop it.
It hits the ground and the back flies off, exposing the innerworkings. Exactly what you wanted.
<<speech 'you' '$player_name'>>Oh, fuck, I'm sorry, man. I'm fucking drunk as hell, hah!<</speech>>
You reach down to quickly reassemble the phone, taking extra care to take out the SIM card. It's a bit of a hassle, but it pops out, allowing you to quickly reattach the case like nothing had ever happened.
<<if not visited("CALL YOURSELF")>>Thank god people still own the old CROWPhone; if this bartender hadn't, it would've been a lot harder getting the SIM card out. NEVERMORE really needs to learn from their mistakes and stop giving the group of people they hate a direct route to hacking their buyers.
He won't be needing this. He's probably got eSim anyways, plus you're gonna give it back to him once this is all over anyways.<</if>>
You hand him back his phone and thank him. He bows in reply, asking if you wanted anything else. You respectfully decline, leaving the crime scene in haste.
Luckily that went smoother than you expected. You may have his SIM card, but you'll need a laptop to actually do anything... hopefully there's one around here. Maybe this won't be as impossible as you had anticipated.
<center><<button [[LEAVE|BAR]]>><</button>></center></div><style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<set $djhelp to 1>><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Back to the DJ. Hopefully Danny is able to make friends with this guy. They kinda give off the same vibes, so you're sure they will.
You meet Danny, who is somehow still dancing, at the stage. This guy just does not stop.
<<speech 'you' '$player_name'>>Okay, there's the DJ. All you gotta do is just pretend to be another DJ who's swapping in! Can you do that?!<</speech>>
<<speech 'danny' 'Danny'>>Bro, does a bear shit in the woods?!<</speech>>
Surprisingly, that one made sense.
Danny walks over to the DJ, who notices him. Guess Danny isn't boring.
<<speech 'danny' 'Danny'>>Bro, the beats go crazy! Where you graduate, Beat University!? Institute of Badass Wicki-Wicki!? Harvard?!<</speech>>
<<say 'DJ' 'images/avatars/dj.jpg'>>Thank you! Beats go hard, yes! New stuff, look me up!<</say>>
<<speech 'danny' 'Danny'>>Bro, I'm already your biggest fan! Yo, by the way, hate to kill the vibe, but you gotta a break in your set in like 5 minutes, you wanna hit the bar early?! I'll take over and hit the booth and give the people some good noises!?<</speech>>
The DJ looks him up and down, most likely taking in his vibe. You're a little anxious about what's going to happen, but Danny doesn't seem the tiniest bit worried.
<<say 'DJ' 'images/avatars/dj.jpg'>>You DJ?<</say>>
<<speech 'danny' 'Danny'>>I DJ!<</speech>>
A beat.
And then the DJ smiles, arms wide open.
<<say 'DJ' 'images/avatars/dj.jpg'>>Come here, brother! I know DJ when I see DJ! You not boring like other boy.<</say>>
Bro, fuck this guy.
Danny climbs up onto the stage, giving the DJ a big hug (and also kissing him on both cheeks; the guy doesn't seem to mind). They converse for a couple of minutes before the DJ finally exits stage left, walking towards the bar. Hopefully he'll get drunk or something and forget about the booth.
After a couple of minutes, you also jump up on the stage. Everything is a lot more complicated than you expected - vinyls, buttons, amplifiers, and of course, a laptop.
<<speech 'danny' 'Danny'>>Bro, this shit is cold as hell! What do you think this does!?<</speech>>
Danny hits one of the keys and it turns out to just be a keyboard. He starts to dick around on that, giving you complete access to the laptop. Guess it's time to do what you've always been meant to do....
<center><span style="color: #39FF14;">HACK</span></center>
<span id='replace'><center><<if visited("CALL YOURSELF")>><<button "HACK THE BOUNCER">>\
<<replace '#replace'>>\
Honestly, INCUBUS has made your job easier but has definitely hindered your ability to actually //hack//. Let's hope you haven't forgotten.
The laptop is locked, but a quick and easy shutdown and startup into Recovery Mode will easily let you reset the password. Done and done. Let's hope the DJ doesn't suspect anything, he'll probably think he just forgot his password.
Now that the laptop is open, just a simple search will give you all the information you need about the bouncer.
<center><<button [[SEARCH THE BOUNCER'S NUMBER]]>><</button>></center>
<</replace>>\
<</button>> <</if>><<if visited("TALK TO THE BARTENDER")>><<button "HACK THE BARTENDER">>\
<<replace '#replace'>>\
Honestly, INCUBUS has made your job easier but has definitely hindered your ability to actually //hack//. Let's hope you haven't forgotten.
The laptop is locked, but a quick shutdown and startup into Recovery Mode will easily let you reset the password. Let's hope the DJ doesn't suspect anything, he'll probably think he just forgot his password.
Now that the laptop is open, just a simple search will give you all the information you need about the bartender.
<center><<button [[SEARCH THE BARTENDER'S NUMBER]]>><</button>></center>
<</replace>>\
<</button>><</if>></center></span></div>\<style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You doubt this group of gals are kind enough to help you with such a tall order, but guess you'll see. You're sure there are probably other ways you could deal with the DJ, but you'll get to them when you feel like it.
<<speech "you" "$player_name">>Hey gu-, girls... can I ask you for some help?<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>If the help involves draining your dragon, then I'm all yours.<</say>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You know that means pissing right? You're gonna help you him piss.<</say>>
Dragon goes to punch Yuzu but she's a lot faster, dodging out of the way. Dragon goes for another punch, and Yuzu moves again. They start to bicker and make a scene, so Star takes over the conversation.
<<say 'Star' 'images/avatars/star.jpg'>>What do you need, pretty boy? Not much we can do that doesn't involve our mouths or pussies, but we'll try.<</say>>
<<speech 'you' '$player_name'>>Um, well... actually, it might involve that... Look, I don't mean to objectify you guys or, like, make it seem like I'm just using you for your bodies, but-<</speech>>
<<say 'Star' 'images/avatars/star.jpg'>>Wow, handsome //and// a feminisit? Who woulda fuckin' thought? But chill, you're good. Our bodies are a temple, and should be treated as such.<</say>>
<<speech 'you' '$player_name'>>Okay then... well, um, so I need to use a laptop in there, but the DJ has the only one. So, I guess, could you guys flirt with him? And get him to move or something so I can use it?<</speech>>
<<say 'Star' 'images/avatars/star.jpg'>>You want us to seduce him?<</say>>
<<speech 'you' '$player_name'>>Pretty much... look if you don't want to do that, then that's okay, I can just-<</speech>>
<<say 'Star' 'images/avatars/star.jpg'>>$500.<</say>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>Yeah, $500!<</say>>
<<speech 'you' '$player_name'>>Jesus, are you serious?<</speech>>
<<say 'Star' 'images/avatars/star.jpg'>>Hey, we know you got the money. Cherry told us about your donation, so help a couple more of us out, alright? We'll put in a good word for you too... and we might give you a little extra later.<</say>>
She licks her lips, staring at your crotch.
Feeling like you might be in danger, you begin your exit.
<<nobr>><center>
<<if $money < 500>>
<span id='replacehelp'>
<<button 'PAY THEM (-$500)'>>
<<replace '#replacehelp'>>
<span style='color: red'>INSUFFICENT FUNDS.</span>
<</replace>>
<</button>>
</span>
<<elseif $money >=500>>
<<button [[PAY THEM (-$500)]]>>
<<set $money to $money - 500>>
<<set $gotprosthelp to true>>
<</button>>
<</if>>
<<if visited("MAKE USE OF $300") and visited("MAKE USE OF $150")>>
<<button [[MAKE A DEAL]]>>
<<set $gotprosthelp to true>>
<</button>>
<</if>>
<<button [[LEAVE|ALLEYWAY]]>>
<</button>>
</center>
<</nobr>></div>
<style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<speech 'you' '$player_name'>>Fine, how am I paying you?<</speech>>
<<say 'Star' 'images/avatars/star.jpg'>>DollarDemon works just fine.<</say>>
Typical of prostitutes to use DollarDemon. Only scammers and criminals use it, so you're pretty used to coming across it in your line of work.
<<speech 'you' '$player_name'>>Alright, $500.<</speech>>
Confirming the purchase on your phone, Star smiles and puts away hers.
<<say 'Star' 'images/avatars/star.jpg'>>You've made a great friend here today. We'll meet you at the DJ stage in case you need us. Have fun, pretty boy. Try not to get snatched up while you're in there.<</say>>
She blows you a kiss before turning back to her friends. Glad that's over with. Your pockets feel a lot lighter, but at least you have a way to get the DJ off his stage.
<center><<button [[LEAVE|ALLEYWAY]]>><</button>></center></div><style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>The Asians have a pretty creepy vibe about them, they just might be what you need to get the DJ off the stage. Hopefully they don't do anything horrible to him - you doubt they will though... right? You really don't want that on your conscience.
<<speech 'you' '$player_name'>>Hey, guys... could I ask for your help?<</speech>>
Interrupting their precious phone time, they all turn towards you, irritated. Glasses seems calmer than the rest, taking charge of the conversation.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>What do you need, buddy? Creeps digging on your girl? Need more pills?<</say>>
<<speech 'you' '$player_name'>>No, nothing like that... I actually need help with the DJ in there. I need to use a laptop, but he's the only guy whose got one... so I guess I'm asking if you could just, like, get him away from the stage for a little. I don't want you to hurt the guy or anything.<</speech>>
Glasses turns toward the others.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>手伝うべきでしょうか?<</say>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>ガンターのことを言ってるんだよな?<</say>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>ガンサー,DJ.<</say>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>助けてあげれば、彼は私たちに借りがある。<</say>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>ヌードより?<</say>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>もっとたくさん。<</say>>
You have absolutely no clue what they're saying, and their voice inflections don't say much either. Eventually, Glasses turns back around.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>We'll help you... but if we do anything, you will owe us, okay, buddy? A lot more than nudies of your girl... and not just... ''us''.<</say>>
Okay, yeah - they're fucking weird.
<<speech 'you' '$player_name'>>Okay, yeah. But if I don't use you and I do something else, I won't owe you right? Me saying yes doesn't make this a binding agreement or anything?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Sure, buddy.<</say>>
With that note, he returns to his buddies.
<center><<button [[LEAVE|ALLEYWAY]]>><</button>></center></div><style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<set $djhelp to 2>><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Back to the DJ. Hopefully the prostitutes come through and help you out here. After giving them the notice, you position yourself nearby, keeping an ear open for any activity.
Finally, after way too long, Star, Dragon, and Yuzu appear. His attention immediately snaps to them, causing him to skip a song midway.
<<say 'Star' 'images/avatars/star.jpg'>>Hey, we wanted to come by and tell you we love the music! Did you make this?<</say>>
<<say 'DJ' 'images/avatars/dj.jpg'>>Yes, I make! Good music, thank you!<</say>>
<<say 'Star' 'images/avatars/star.jpg'>>Wow, really?! You're really talented, you know that?! And cute too! You must have all the girls over you... a creative, talented, handsome man in a place like this?! Rare!<</say>>
<<say 'DJ' 'images/avatars/dj.jpg'>>Thank you! You also handsome, all of you! You most handsome though!<</say>>
He winks at Yuzu, who dramatically puts some hair behind her ears. They're really putting their all into this.
<<say 'Yuzu' 'images/avatars/star.jpg'>>Aww, you're too much! You know, I really like white guys, especially ones from the East! Where are you from, hunk?!<</say>>
<<say 'DJ' 'images/avatars/dj.jpg'>>From Austria! I like girls like you! Asian girls!<</say>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Hey, why don't you come down and we can get to know each other a little more! Maybe I can let you see all the differents parts of this Asian continent!<</say>>
He hesitates, looking around. He's probably thinking about his stage and making sure he protects it. It's not like he's fucking doing anything, just pressing his keyboard every couple of seconds.
Finally, likely due to the redirection of blood flow to his dick, he gives in.
<<say 'DJ' 'images/avatars/dj.jpg'>>Okay, I come down! But only for little bit!<</say>>
He steps down from the stage and Yuzu interlocks arms with him as they head towards the bar. All of them pass by you for a split secoond, and Yuzu gives you the dirtiest look ever.
After a couple of minutes, you get up on the stage and position yourself behind the booth. Everything is a lot more complicated than you expected - vinyls, buttons, amplifiers, and of course, a laptop.
Guess it's time to do what you've always been meant to do....
<center><span style="color: #39FF14;">HACK</span></center>
<span id='replace'><center><<if visited("CALL YOURSELF")>><<button "HACK THE BOUNCER">>\
<<replace '#replace'>>\
Honestly, INCUBUS has made your job easier but has definitely hindered your ability to actually //hack//. Let's hope you haven't forgotten.
The laptop is locked, but a quick and easy shutdown and startup into Recovery Mode will easily let you reset the password. Done and done. Let's hope the DJ doesn't suspect anything, he'll probably think he just forgot his password.
Now that the laptop is open, just a simple search will give you all the information you need about the bouncer.
<center><<button [[SEARCH THE BOUNCER'S NUMBER]]>><</button>></center>
<</replace>>\
<</button>> <</if>><<if visited("TALK TO THE BARTENDER")>><<button "HACK THE BARTENDER">>\
<<replace '#replace'>>\
Honestly, INCUBUS has made your job easier but has definitely hindered your ability to actually //hack//. Let's hope you haven't forgotten.
The laptop is locked, but a quick shutdown and startup into Recovery Mode will easily let you reset the password. Let's hope the DJ doesn't suspect anything, he'll probably think he just forgot his password.
Now that the laptop is open, just a simple search will give you all the information you need about the bartender.
<center><<button [[SEARCH THE BARTENDER'S NUMBER]]>><</button>></center>
<</replace>>\
<</button>><</if>></center></span></div>\<style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<set $djhelp to 3>><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Back to the DJ. Hopefully the Asians come through and help you out here. After giving them the notice, you position yourself nearby, keeping an ear open for any activity.
Eventually, you see the group appear and move towards the stage. Surprisingly, the DJ actually reacts, and honestly, he looks a little afraid.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Gunther! Talking time!<</say>>
<<say 'DJ' 'images/avatars/dj.jpg'>>What?! Talk about what?<</say>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Not here, Gunther! Away from the booth! Let's talk outside!<</say>>
The DJ looks like he's about shit his pants. He nervously adjusts his collar and starts pressing on the laptop.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Gunther! Talk! Now!<</say>>
Gunther ignores Chubby, moving away in the other direction. It's no good though - the other Asians appear on the other side, blocking his escape.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>//Moramo da razgovaramo! Sada!//<</say>>
This catches him off guard slightly. Glasses speaking in his native language is definitely something he didn't expect, so he backs down.
<<say 'DJ' 'images/avatars/dj.jpg'>>Okay, I come. One second.<</say>>
He goes back to the laptop and fiddles around with it. Eventually, he pops down and is hoisted away by the Asians. Glasses looks back at you, giving you a thumbs up and a creepy smile.
After a couple of minutes, you get up on the stage and position yourself behind the booth. Everything is a lot more complicated than you expected - vinyls, buttons, amplifiers, and of course, a laptop.
Guess it's time to do what you've always been meant to do....
<center><span style="color: #39FF14;">HACK</span></center>
<span id='replace'><center><<if visited("CALL YOURSELF")>><<button "HACK THE BOUNCER">>\
<<replace '#replace'>>\
Honestly, INCUBUS has made your job easier but has definitely hindered your ability to actually //hack//. Let's hope you haven't forgotten.
The laptop is locked, but a quick and easy shutdown and startup into Recovery Mode will easily let you reset the password. Done and done. Let's hope the DJ doesn't suspect anything, he'll probably think he just forgot his password.
Now that the laptop is open, just a simple search will give you all the information you need about the bouncer.
<center><<button [[SEARCH THE BOUNCER'S NUMBER]]>><</button>></center>
<</replace>>\
<</button>> <</if>><<if visited("TALK TO THE BARTENDER")>><<button "HACK THE BARTENDER">>\
<<replace '#replace'>>\
Honestly, INCUBUS has made your job easier but has definitely hindered your ability to actually //hack//. Let's hope you haven't forgotten.
The laptop is locked, but a quick shutdown and startup into Recovery Mode will easily let you reset the password. Let's hope the DJ doesn't suspect anything, he'll probably think he just forgot his password.
Now that the laptop is open, just a simple search will give you all the information you need about the bartender.
<center><<button [[SEARCH THE BARTENDER'S NUMBER]]>><</button>></center>
<</replace>>\
<</button>><</if>></center></span></div>\<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><img style="width: 50%;" src="images/the-nightclub/rebar-logo.jpg">
<span style="color: #C589E8; text-shadow: #E6CCF5 2px 5px; fpnt-size: 20px;">SEATTLE</span></center><hr style="border-top: dotted 1px; color: #E6CCF5"/>
<img style="margin: 0px 20px 5px 0px; float: left; border: 3px solid #C589E8; width: 50%;" src="images/the-nightclub/bouncer.jpg"><center>EBRIMA MOTI</center>
Embrima Moti was here at the birth of the Re-bar Club. A member from the very beginning, Embrima's takes honor, loyalty, and integrity seriously in his line of work. Both a member of the Leadership Committee and the Manager of Bouncer Activities, he ensures the safety of our club, always finding time to make sure club attendees are safe and happy. If you see him when you're dancing, be sure to give him a thanks, because you know you'll be safe tonight.
<center>CONTACT
PHONE NUMBER: 206-450-4182
EMAIL: rebarebrima@nevermail.com</center>
<hr style="border-top: dotted 1px; color: #E6CCF5"/><span style="color: white">Okay, not a lot to go on, but at least you know the guy's name. Looks like he has pretty good connections with his place, doubt you can do much to convince him to move out of the way. "Manager of Bouncer Activities" sounds stupid, maybe you can hack a name change.
Now the hard part. With INCUBUS, you could easily do an IP scan, find the IP associated with the phone number, do a TRAFFIC search, and boom, you're in. Without INCUBUS, it makes things a little harder... actually, more like a lot.
Luckily, you have his SIM card, so you pretty much own him.
You doubt this DJ has a SIM card cloner on his laptop, unless he's secretly a hacker working at a nightclub. You'll have to download one yourself.
Typically, you wouldn't go on the Rat Burrow TrojanHorse forum in a public setting on a public laptop, but desperate times call for desperate measures. Let's just hope today isn't the day they decide to launch a terrorist attack or leak top secret government documents.
Fuck, you wish this was easier - you're probably just making this harder than it needs to be. You could've done 100 other things... Danny could've faked a heart attack, gotten the bouncer to move, then you coulda moved Calypso in really quick...
But honestly, deep down, you knew how this was going to go from the very beginning - you in front of a computer, invading some poor person's privacy just because they were in the way of something you think is bigger than them. <span class='green'>You can't help yourself, can you?</span>
Whatever, you're losing time. You got a job to do.
<center><<button [[BECOME THE BOUNCER]]>><</button>></center></span></div><style>
#link img:hover {
filter: brightness(50%);
}
</style><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>Download a SIM card cloner via TheTrojanHorse</center></div><</if>><<set $bb to true>><img style="margin-left: -20px; width: 105%;" src="images/the-nightclub/ratascii.jpg">
<center><img width="50%" src="images/the-nightclub/theratburrow.jpg">
PICK YOUR POISON >:-)
<a data-passage="GAMING" class="link-internal link-image" id='link'><img src='images/the-nightclub/gamingforum.jpg'></a>
<a data-passage='TELEVISION' class='link-internal link-image' id='link'><img src='images/the-nightclub/televisionforum.jpg'></a>
<a data-passage='XXX' class='link-internal link-image' id='link'><img src='images/the-nightclub/xxxforum.jpg'></a>
<a data-passage='RANDOM' class='link-internal link-image' id='link'><img src='images/the-nightclub/randomforum.jpg'></a>
<a data-passage='THETROJANHORSE' class='link-internal link-image' id='link'><img src='images/the-nightclub/thetrojanhorse.jpg'></a>
<img style="margin-left: -20px; width: 105%;" src="images/the-nightclub/ratascii.jpg"></center><hr style="border-top: dotted 1px; color: #C589E8;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'SKIP JOB'>><<popover>>
<center>This action will skip the TrojanHorse portion of the job and move you onto the next hacking portion.
Are you sure? If you decided to skip, you will be given a TL;DR of important information from the job.
<<if visited("SEARCH THE BOUNCER'S NUMBER")>><<button [[SKIP JOB|BOUNCERHACK]]>><<run Dialog.close()>><<popover 'tldr'>>TheTrojanHorse and the Rat Burrow have been experiencing a crackdown from NEVERMORE, prompting the entire site to purge any discussion related to NEVERMORE or Big Leak documents.
Other than that, it's a cesspool of a website.<</popover>><</button>><<elseif visited("SEARCH THE BARTENDER'S NUMBER")>><<button [[SKIP JOB|BARTENDERHACK]]>><<run Dialog.close()>><<popover 'tldr'>>TheTrojanHorse and the Rat Burrow have been experiencing a crackdown from NEVERMORE, prompting the entire site to purge any discussion related to NEVERMORE or Big Leak documents.
Other than that, it's a cesspool of a website.<</popover>><</button>><</if>> <<button "DON'T SKIP JOB">><<run Dialog.close()>><</button>>
</center>
<</popover>>
<</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>Download a SIM card cloner via TheTrojanHorse<<if visited("THETROJANHORSE") and not visited("ENTER... if you dare >:-)")>> | Find the password to TheTrojanHorse<</if>></center></div><</if>><<set _tthpassword to 'fucknevermore'>><img style="margin-left: -20px; width: 105%;" src="images/the-nightclub/ratascii.jpg"><<if $storymode is true>>\
<img src='images/the-nightclub/thetrojanhorse.jpg'>
<center><<button [[ENTER... if you dare >:-)]]>><</button>></center>
''NOTE FROM THE MODS:''
DUE TO RECENT EVENTS (*cough* the big leak *cough*), THE RAT BURROWS MODERATORS HAVE DECIDED THETROJANHORSE WILL BE LOCKED DOWN FROM JANUARY 1ST ONWARDS.
until then, as long as u guys aren't /r/atards abt it, we'll keep it open... but if you start spewing shit abt nevermore or the big leak, expect the jan 1st date to get bumped the fuck up.
''be good lil /r/ats, and don't make us regret keeping it open''
<<else>>
DUE TO RECENT EVENTS (*cough* the big leak *cough*) THE RAT BURROW HAS MADE THE DECISION TO LOCK THETROJANHORSE DOWN.
THE PASSWORD CHANGES DAILY BUT THE PASSWORD IS SHARED THROUGHOUT THE FORUM.
just dont be r*****s abt it. dont spoonfeed the password, make them work for it lol
<center><<textbox '_tthpassword' ''>></center>
<center><<nobr>>
<<button "IS THIS THE PASSWORD...?">>
<<if _tthpassword is "fucknevermore">>
<<replace '#tthinput'>>
<<button [[ENTER... if you dare >:-)]]>><</button>>
<</replace>>
<<else>>
<<replace '#tthinput'>>
Try again LOLOL!
<</replace>>
<</if>>
<</button>>
<</nobr>>
<span id="tthinput"></span></center>\
<</if>>\
<<button [[BACK|BECOME THE BOUNCER]]>><</button>>
<img style="margin-left: -20px; width: 105%;" src="images/the-nightclub/ratascii.jpg"></center><<if $storymode is false>><<first>><<speech 'you' '$player_name'>>Great, looks like they've changed the password. Better find it quick. People usually talk about it on the forums, hopefully someone is stupid enough to leak it.<</speech>><</first>><</if>><hr style="border-top: dotted 1px; color: #C589E8;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div>\<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'>Download a SIM card cloner via TheTrojanHorse<<if visited("THETROJANHORSE") and not visited("ENTER... if you dare >:-)")>> | Find the password to TheTrojanHorse<<else>><span style='color: #02cc02;'> | COMPLETE</span><</if>></div><</if>><center><img src='images/the-nightclub/xxxforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/feet1.png'></td>\
<td>our brains are hardwired to like feet, so stimulate those neurons!!</td>\
<td style="width: 53px;"><<button [[VIEW|X1]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/bj.png'></td>\
<td>Girls with hot bj faces</td>\
<td style="width: 53px;"><<button [[VIEW|X2]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/sexaddict.png'></td>\
<td>CRAZY SEX ADDICTED WOMEN. U KNOW THE TYPE</td>\
<td style="width: 53px;"><<button [[VIEW|X3]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/bigtits.png'></td>\
<td>humungo tatas. give me ur best</td>\
<td style="width: 53px;"><<button [[VIEW|X4]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/regular.png'></td>\
<td>too many weird ass threats. just regular sex plz. no dicks.</td>\
<td style="width: 53px;"><<button [[VIEW|X5]]>><</button>></td>\
</tr>\
</table>\
<center><<button [[BACK|BECOME THE BOUNCER]]>><</button>></center><hr style="border-top: dotted 1px; color: #C589E8;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div>
<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'>Download a SIM card cloner via TheTrojanHorse<<if visited("THETROJANHORSE") and not visited("ENTER... if you dare >:-)")>> | Find the password to TheTrojanHorse<<else>><span style='color: #02cc02;'> | COMPLETE</span><</if>></div><</if>><center><img src='images/the-nightclub/televisionforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/jennie.jpg'></td>\
<td>not even a weeb but sam levinson is a genius hiring her</td>\
<td style="width: 53px;"><<button [[VIEW|T1]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/t2.jpg'></td>\
<td>>show has crazy lil character</td>\
<td style="width: 53px;"><<button [[VIEW|T2]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/bcs.jpg'></td>\
<td>BCS bad</td>\
<td style="width: 53px;"><<button [[VIEW|T3]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/t4.jpg'></td>\
<td>>new show
>"life is horrible, the world will never change, just kys"
>no happy kino
should i jus kill myself /v/?</td>\
<td style="width: 53px;"><<button [[VIEW|T4]]>><</button>></td>\
</tr>\
</table>\
<center><<button [[BACK|BECOME THE BOUNCER]]>><</button>></center><hr style="border-top: dotted 1px; color: #C589E8;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div>
<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'>Download a SIM card cloner via TheTrojanHorse<<if visited("THETROJANHORSE") and not visited("ENTER... if you dare >:-)")>> | Find the password to TheTrojanHorse<<else>><span style='color: #02cc02;'> | COMPLETE</span><</if>></div><</if>><center><img src='images/the-nightclub/gamingforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/pfp1.jpg'></td>\
<td>What does /g/ think abt the new spooderman reveal?? img is me bc of moles mirales reveal :000</td>\
<td style="width: 53px;"><<button [[VIEW|G1]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/loz.png'></td>\
<td>>b u playing legend of shit
>never felt the touch of a woman
coincidence?</td>\
<td style="width: 53px;"><<button [[VIEW|G2]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/omori.jpg'></td>\
<td>GAY GAY GAY GAY F*GGY GAME WITH F*GGY MESSAGE FOR GAY PPL QUEERS LIKE UNDERGAY AND GAYORI AND GAYSHIN</td>\
<td style="width: 53px;"><<button [[VIEW|G3]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/buffguy.png'></td>\
<td>Hello, /g/. What is your favorite game with porn in it? I am looking for some new content to play and engage in. Thank you.</td>\
<td style="width: 53px;"><<button [[VIEW|G4]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/g5.jpg'></td>\
<td>claim your vidyagame waifu. no dicks plz</td>\
<td style="width: 53px;"><<button [[VIEW|G5]]>><</button>></td>\
</tr>\
</table>\
<center><<button [[BACK|BECOME THE BOUNCER]]>><</button>></center><hr style="border-top: dotted 1px; color: #C589E8;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div>
<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'>Download a SIM card cloner via TheTrojanHorse<<if visited("THETROJANHORSE") and not visited("ENTER... if you dare >:-)")>> | Find the password to TheTrojanHorse<<else>><span style='color: #02cc02;'> | COMPLETE</span><</if>></div><</if>><center><img src='images/the-nightclub/randomforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/durwojack.jpg'></td>\
<td>Ill just be straight up. whats the password to TheTrojanHorse</td>\
<td style="width: 53px;"><<button [[VIEW|R1]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/ama.jpg'></td>\
<td>AMA: I'm responsible for the Big Leak.</td>\
<td style="width: 53px;"><<button [[VIEW|R2]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/madnpcwojack.jpg'></td>\
<td>all u guys do is complain, ever thot abt shutting the fuck up??????</td>\
<td style="width: 53px;"><<button [[VIEW|R3]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/confess.jpg'></td>\
<td>Confess Your Secrets to the secret holder of /r/</td>\
<td style="width: 53px;"><<button [[VIEW|R4]]>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/madpepe.jpg'></td>\
<td>u guys read the actual leak documents??????? wtf nevermore takling abt simulation shit /r/ats, are we living in a sim???????</td>\
<td style="width: 53px;"><<button [[VIEW|R5]]>><</button>></td>\
</tr>\
</table>\
<center><<button [[BACK|BECOME THE BOUNCER]]>><</button>></center><hr style="border-top: dotted 1px; color: #C589E8;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/gamingforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/pfp1.jpg'></td>\
<td>What does /g/ think abt the new spooderman reveal?? img is me bc of moles mirales reveal :000</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>
<th style='color: #C5F4E0;'>RAT18593045</th>
</tr>
<tr>\
<td>moles mirales is black will not play</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT19451034</th>\
</tr>\
<tr>\
<td>OP here :( pls no racism i just want to play spooderman and be web slinger and do things with my friends and save the city :( </td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT17592849</th>\
</tr>\
<tr>\
<td>OP here :( im gay and rlly like bbcs in my mouth bc i love black ppl and worship them like the neubian cuck i am :( </td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT15930198</th>\
</tr>\
<tr>\
<td>OP here :( sometimes i imagine being dominated by spooderman and moles mirales and it makes me feel funny inside :( </td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT14789300</th>\
</tr>\
<tr>\
<td>wtf what happened to actually talking abt games on /g/ why are u all fucking f***</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT18593048</th>\
</tr>\
<tr>\
<td>>RAT14789300
rat here :( idk what a joke is and i wanna talk abt a game made my j*** in order to indoctrinate us and force us to worship our bbc overlords :( </td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT14850185</th>\
</tr>\
<tr>\
<td>>RAT14850185
alright guys threads dead the antisemites are here</td>\
</tr>\
</table>\
<center><<button [[BACK|GAMING]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/gamingforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/loz.png'></td>\
<td>>b u playing legend of shit
>never felt the touch of a woman
coincidence?</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT16582058</th>\
</tr>\
<tr>\
<td>agreed. botw is so fucking boring and tales of whatever the fuck is also boring. only nintentards like those games</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT14950193</th>\
</tr>\
<tr>\
<td>op is the type of person to post "dark souls 2 is the best dark souls" and then jerk off to the hate comments. op is a maso confirmed</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT17483902</th>\
</tr>\
<tr>\
<td>>RAT14950193
nintentard alert, imagine defending a company that pees their pants when their gaems are emulated</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT14850123</th>\
</tr>\
<tr>\
<td>>RAT17483902
im not even defending nintendo u brainlet. imagine getting mad abt a game that three year olds play</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT18591029</th>\
</tr>\
<tr>\
<td>>"botw and link cock sim isnt a bad game"
>"three year olds play it"
coincedence?</td>\
</tr>\
</table>\
<center><<button [[BACK|GAMING]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/gamingforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/buffguy.png'></td>\
<td>Hello, /g/. What is your favorite game with porn in it? I am looking for some new content to play and engage with. Thank you.</td>\
<td style="width: 53px;"><<button [[VIEW|G4]]>><</button>></td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT16574378</th>\
</tr>\
<tr>\
<td>What kind of content are you most interested in? Please provide some other games you have played before or maybe some categories or content you are interested in so we can give you some good answers. Thank you.</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT19425739</th>\
</tr>\
<tr>\
<td>OP here. I prefer RPGM games, but am open to any sort of game on any type of engine. 2D, 3D, Unity, RenPY, anything as long as you think it's good.</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT17593048</th>\
</tr>\
<tr>\
<td>Hello, fellow Rat here. I want to mention that OP originally asked our favorite games and was not asking for recommendations. Maybe they want to play what their fellow Rats are interested in? I mean no ill-will in my comment, but I do want to make sense of the confusion. For me, I prefer Daz3D RenPY games - games I quite like are Hack-n-Stalk 1 and 2, and Long Live the Princess. The DeLuca Family is also quite good. </td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT19125684</th>\
</tr>\
<tr>\
<td>>RAT17593048
I apologize. I was under the impression that OP wanted some recommendations. To answer their original, HTML games are my favorite. Aphrodasia is quite fun, but is still in development. You cannot go wrong with Incubus City. Tranyslvania and Degrees of Lewdity are heavier on the side of transformation and more fem-based content, but I enjoy both equally.</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT19482394</th>\
</tr>\
<tr>\
<td>There are plenty of great games out there, but games with hand-drawn art are truly masterpieces. Although many are still in development, the work and effort that go into them is are respectable. For me, Summertime Saga will always be a classic despite it's slow development. However, Ravager is my all time favorite, alongside What A Legend! Many also recommend Love & Sex: Second Base and Zombie's Retreat.</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT74830193</th>\
</tr>\
<tr>\
<td>I love corruption heavy games, so I would recommend some games like Star Knightess Aura or iNSight of you. The Witch Trainer and similar games are also very good, especially if trainers are more your speed.</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT18504818</th>\
</tr>\
<tr>\
<td>i like playing your mom</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48501028</th>\
</tr>\
<tr>\
<td>>RAT18504818
I see. Let us leave, gentleman. Our safe haven has been compromised.</td>\
</tr>\
</table>\
<center><<button [[BACK|GAMING]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/gamingforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/omori.jpg'></td>\
<td>GAY GAY GAY GAY ***** GAME WITH ***** MESSAGE FOR GAY PPL QUEERS LIKE UNDERGAY AND GAYORI AND GAYSHIN</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT19402940</th>\
</tr>\
<tr>\
<td>jesus christ</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT19582039</th>\
</tr>\
<tr>\
<td>>hates game where the main point is that humanity is good and despite our evil we prosper and push forward, overcoming the hardships that plague our soul
>is on the rat burrow
the jokes make themselves</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT14891029</th>\
</tr>\
<tr>\
<td>GAYSHIN IS NOT ABT HUMANS BEING GOOD ITS ABOUT ****** BEING **** ONLY GAY POEPLE LIKE THAT SHIT</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT14590192</th>\
</tr>\
<tr>\
<td>u know u can turn caps lock off right?</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT18491029</th>\
</tr>\
<tr>\
<td>its bait rats dont bother op is prob a homo and a maso</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT19404810</th>\
</tr>\
<tr>\
<td>SUCK MY FAAT FUKING BALLS RATS</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT10491049</th>\
</tr>\
<tr>\
<td>the jokes write themselves</td>\
</tr>\
</table>\
<center><<button [[BACK|GAMING]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/gamingforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td width='227px'><img style='width: 227px; border: 3px solid #C589E8;' src='images/the-nightclub/g5.jpg'></td>\
<td>claim your vidyagame waifu. no dicks plz</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT57591093</th>\
</tr>\
<tr>\
<td>take this shit to /xxx/ coomer stop making shit sexual</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT58691029</th>\
</tr>\
<tr>\
<td>>RAT57591093
what game is she in? ive never heard of her b4</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr style='color: #C5F4E0;'>\
<th style='border-right: none;'>RAT48591029</th>\
</tr>\
<tr>\
<td width='227px'><img style='width: 227px; border: 3px solid #C589E8;' src='images/the-nightclub/marnie.png'></td>\
<td>Marnie! Marnie! Marnie!</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38493912</th>\
</tr>\
<tr>\
<td>>RAT48591029
good to see u scum are alive and well</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT17493018</th>\
</tr>\
<tr>\
<td>>RAT38493912
literally aged up dont pee ur pants too hard moralrat</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr style='color: #C5F4E0;'>\
<th style='border-right: none;'>RAT86547654</th>\
</tr>\
<tr>\
<td width='227px'><img style='width: 227px; border: 3px solid #C589E8;' src='images/the-nightclub/persona.jpg'></td>\
<td>can u dumbasses go back to claiming</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr style='color: #C5F4E0;'>\
<th style='border-right: none;'>RAT86547654</th>\
</tr>\
<tr>\
<td width='227px'><img style='width: 227px; border: 3px solid #C589E8;' src='images/the-nightclub/purah.jpg'></td>\
<td>go to /gg/ for discussions no one wants to hear ur durrh takes ******</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr style='color: #C5F4E0;'>\
<th style='border-right: none;'>RAT48591039</th>\
</tr>\
<tr>\
<td width='227px'><video style='width: 227px; border: 3px solid #C589E8;' src='videos/misc/chunli.mp4' autoplay controls loop muted></video></td>\
<td>claimed chun-li best girl gets my dick hard</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr style='color: #C5F4E0;'>\
<th style='border-right: none;'>RAT45829348</th>\
</tr>\
<tr>\
<td width='227px'><video style='width: 227px; border: 3px solid #C589E8;' src='videos/misc/marierose.webm' autoplay controls loop muted></video></td>\
<td>>RAT48591039
no one wants to hear abt ur dick homo show pussy not penis</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr style='color: #C5F4E0;'>\
<th style='border-right: none;'>RAT15434675</th>\
</tr>\
<tr>\
<td width='227px'><video style='width: 227px; border: 3px solid #C589E8;' src='videos/misc/lucifer.mp4' autoplay controls loop muted></video></td>\
<td></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr style='color: red;'>\
<th style='border-right: none;'>[DELETED USER]</th>\
</tr>\
<tr>\
<td width='227px'><center><img style='width: 50%;' src='images/ascii/blackbrokenimage.jpg'></center></td>\
<td><span style='color: red;'>[THIS IMAGE HAS BEEN DELETED]</span>
hear me out guys</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT19480391</th>\
</tr>\
<tr>\
<td><span style='color: red;'>>DELETED USER</span>
MODS MODS MODS!!!!!</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT19948134</th>\
</tr>\
<tr>\
<td><span style='color: red;'>>DELETED USER</span>
jesus christ</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT19948134</th>\
</tr>\
<tr>\
<td><span style='color: red;'>>DELETED USER</span>
abandon thread im not goin to prison for this shit</td>\
</tr>\
</table>\
<center><<button [[BACK|GAMING]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img style="margin-left: -20px; width: 105%;" src="images/the-nightclub/ratascii.jpg">
<span style='color: red'>WARNING: SHARING INFORMATION, DOCUMENTS, OR EVIDENCE ABOUT OR FROM THE 'BIG LEAK' IS FORBIDDEN. IF YOU ARE FOUND TO BE SHARING 'BIG LEAK' DOCUMENTS OR INFORMATION, YOUR THREAD WILL BE DELETED AND YOUR USER BANNED. WE AT THE RAT BURROW HAVE BEEN ENSURING THE SAFETY AND SECRECY OF THETROJANHORSE, BUT SHARING 'BIG LEAK' INFORMATION MAKES US MORE OPEN TO NEVERMORE INFLUENCE AND POTENTIAL SHUTDOWN.</span>
<<button [[ENTER]]>><</button>>
<img style="margin-left: -20px; width: 105%;" src="images/the-nightclub/ratascii.jpg"></center><hr style="border-top: dotted 1px; color: #C589E8;"/><<include 'topbarnormcore'>></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/televisionforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/jennie.jpg'></td>\
<td>not even a weeb but sam levinson is a genius hiring her</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT18493019</th>\
</tr>\
<tr>\
<td>i heard she was a yacht girl :'-< is that true</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT18401039</th>\
</tr>\
<tr>\
<td>>RAT18493019
yeah 100%, sorry rat the love of life is being used by rich arabs</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT90183416</th>\
</tr>\
<tr>\
<td style='width: 105px;'><img style='width: 250px; border: 3px solid #C589E8;' src='images/the-nightclub/rllysadpepe.jpg'></td>\
<td>>RAT18401039
omfg no pls</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT18501048</th>\
</tr>\
<tr>\
<td style='width: 105px;'><img style='width: 250px; border: 3px solid #C589E8;' src='images/the-nightclub/neutraljennie.jpg'></td>\
<td></td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT18504018</th>\
</tr>\
<tr>\
<td>all kpop girls are bones. rattle rattle</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT18401039</th>\
</tr>\
<tr>\
<td>>RAT18504018
mad bc u cant get a cute korean girl waaah waaah</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT27501094</th>\
</tr>\
<tr>\
<td>korean > japanese > filipina > viet > any else. imagine being with any race besides asian. cope + seethe crackers</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT18401048</th>\
</tr>\
<tr>\
<td>good to see asian propaganda is still alive. giving nevermore more ammo</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT47581038</th>\
</tr>\
<tr>\
<td style='width: 105px;'><img style='width: 250px; border: 3px solid #C589E8;' src='images/the-nightclub/meandgirl1.png'><img style='width: 250px; border: 3px solid #C589E8;' src='images/the-nightclub/meandgirl2.png'><img style='width: 250px; border: 3px solid #C589E8;' src='images/the-nightclub/meandgirl3.png'></td>\
<td style='vertical-align: top;'>>RAT18504018
>be u
>mad abt not having azn gf
>be me
>have cutie azn gf
>pic related
u wish this was u huh? imagine hating best race</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT47581038</th>\
</tr>\
<tr>\
<td style='width: 250px;'><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/worship1.mp4' controls autoplay muted loop></video><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/worship2.webm' controls autoplay muted loop></video><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/worship3.mp4' controls autoplay muted loop></video><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/worship4.mp4' controls autoplay muted loop></video><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/worship5.mp4' controls autoplay muted loop></video></td>\
<td style='vertical-align: top;'>>RAT18504018
WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN WORSHIP AZN WOMEN PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT13049403</th>\
</tr>\
<tr>\
<td>get help u clearly have a mental illness</td>\
</tr>\
</table>\
<center><<button [[BACK|TELEVISION]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/televisionforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><video style='width: 100px; border: 3px solid #C589E8;' src='videos/misc/t2.webm' autoplay muted looped></video></td>\
<td>>show has crazy lil character</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT18301938</th>\
</tr>\
<tr>\
<td>DUUUUUUUH DUUUUUH DUUUUUUH LIL STUPID FUCKING TREE RAT LMAO</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38491029</th>\
</tr>\
<tr>\
<td>>RAT18301938
He could heem you</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr style='color: #C5F4E0;'>\
<th style='border-right: none;'>RAT84910938</th>\
</tr>\
<tr>\
<td width='227px'><img style='width: 227px; border: 3px solid #C589E8;' src='images/the-nightclub/squirell.png'></td>\
<td></td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT93810384</th>\
</tr>\
<tr>\
<td>if i was a wee little mouse id shit myself</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48391049</th>\
</tr>\
<tr>\
<td>>male red squirrel cucked by grey squirrel fucking his lover</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr style='color: #C5F4E0;'>\
<th style='border-right: none;'>RAT84910938</th>\
</tr>\
<tr>\
<td width='227px'><img style='width: 227px; border: 3px solid #C589E8;' src='images/the-nightclub/basedsquirrel.jpg'></td>\
<td>i lvoe these fuckers hell yeah</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr style='color: #C5F4E0;'>\
<th style='border-right: none;'>RAT84910938</th>\
</tr>\
<tr>\
<td width='227px'><img style='width: 227px; border: 3px solid #C589E8;' src='images/the-nightclub/whitesquirrel.jpg'></td>\
<td>>white squirrel
hell yeah</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48391049</th>\
</tr>\
<tr>\
<td>what has happened to this board</td>\
</tr>\
</table>\
<center><<button [[BACK|TELEVISION]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/televisionforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/bcs.jpg'></td>\
<td>BCS bad</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48391029</th>\
</tr>\
<tr>\
<td>Scanning... Scanning... Bait thread detected. NEVERMORE fed detected. #fucknevermore. Bombing thread...</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48391029</th>\
</tr>\
<tr>\
<td>Bomb dropping... about to reach destination.... in 2 seconds...</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT94830193</th>\
</tr>\
<tr>\
<td>not this fucking guy again</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48391029</th>\
</tr>\
<tr>\
<td><img style='border: 3px solid #C589E8;' src='images/the-nightclub/mushroomcloud.jpg'></td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT73848293</th>\
</tr>\
<tr>\
<td>mods should change the trojanhorse password to #fuckboomguy instead</td>\
</tr>\
</table>\
<center><<button [[BACK|TELEVISION]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/televisionforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/t4.jpg'></td>\
<td>>new show
>"life is horrible, the world will never change, just kys"
>no happy kino
should i jus kill myself /v/?</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT47591039</th>\
</tr>\
<tr>\
<td>agree with OP. the world is shitty as it is, why would i wanna watch a show that just makes me feel shitty and horrible abt myself</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT5843019</th>\
</tr>\
<tr>\
<td>my kids watch shows that are better than some of the shit on tv i swear</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT57492029</th>\
</tr>\
<tr>\
<td>recommend any good kid shows to watch? dont wanna kms anytime soon and need a lil happiness in my life. #fucknevermore already fucked up everyhting and need some release</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT5784912</th>\
</tr>\
<tr>\
<td>>wants to watch kid shows to release to
um mods???</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48391029</th>\
</tr>\
<tr>\
<td>>RAT57492029
just recommend shows moralrat kys</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48391029</th>\
</tr>\
<tr>\
<td>>RAT84750192
the kids watch bing bongs big adventure which is shit but kinda kino if u shut ur brain off</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38491029</th>\
</tr>\
<tr>\
<td>any cuties?</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38491029</th>\
</tr>\
<tr>\
<td>nvm get the mods in here</td>\
</tr>\
</table>\
<center><<button [[BACK|TELEVISION]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/randomforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/durwojack.jpg'></td>\
<td>Ill just be straight up. whats the password to TheTrojanHorse</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48392038</th>\
</tr>\
<tr>\
<td>of course nevermore! ill gladly tell u! it's fuck you. kys fed</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48593204</th>\
</tr>\
<tr>\
<td>>RAT48392038
10 bux ur typing from a crowphone homo</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT58491039</th>\
</tr>\
<tr>\
<td>>RAT48593204
nah. typing from ur moms laptop. she let me on it after i fucked her silly u tard</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT87689456</th>\
</tr>\
<tr>\
<td>newrat here. wahts trojanhorse</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT94014590</th>\
</tr>\
<tr>\
<td>>RAT87689456
show tits or gtfo newrat</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT93014506</th>\
</tr>\
<tr>\
<td>Scanning... Scanning... Bait thread detected. NEVERMORE fed detected. #fucknevermore. Bombing thread...</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38401934</th>\
</tr>\
<tr>\
<td>>RAT93014506
NO GET THIS FUCKING GUY OUT OF HERE</td>\
</tr>\
</table>\
<center><<button [[BACK|RANDOM]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/randomforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/ama.jpg'></td>\
<td>AMA: I'm responsible for the Big Leak.</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT49501854</th>\
</tr>\
<tr>\
<td>>may have caused one of the biggest security leaks in history
>knows burrow is being watched by nevermore
>goes on to confess crimes + do ama
dont know if him or actually ******
</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48495023</th>\
</tr>\
<tr>\
<td>i heard nevermore had 18 bit encryption in their firewall and info vaults. howd u break through and analyze the data in such a short time frame? nevermore has t-91 detectors and def caught u when u broke through the richter wall, u prob had 2 minutes to download all the data and log all the data and then delete ur logs from the system. unless u had a bit50 detecting looper, u would in no way be able to</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT58491203</th>\
</tr>\
<tr>\
<td>>RAT48495023
I had a BIT50 Detecting Looper in my computer the time of launch, so as soon as I broke through the Richter Wall, the Looper activated, giving me full access of the system and being able to download the data at unrestricted speeds. If I hadn't had the Looper, the 18-bit encryption would've caught me as soon as I even touched down on the system.</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48810439</th>\
</tr>\
<tr>\
<td>i made up every single word i said. idk shit abt computer, im a cashier. kys fed, get the bomb guy in here #fucknevermore</td>\
</tr>\
</table>\
<center><<button [[BACK|RANDOM]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/televisionforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/madnpcwojack.jpg'></td>\
<td>all u guys do is complain, ever thot abt shutting the fuck up??????</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>
<th style='color: #C5F4E0;'>RAT65469876</th>
</tr>
<tr>\
<td>seethe normalcell</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>
<th style='color: #C5F4E0;'>RAT84930285</th>
</tr>
<tr>
<td>why r u guys like this? can never take anything seriously, talking abt moralrats and simplecells or diekino or whatever the fuck. literally get a fucking life all of u, so fucking annoying</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>
<th style='color: #C5F4E0;'>RAT8493012</th>
</tr>
<tr>\
<td>waaah waaah waaah waaah im so sad rat said i was annoying!!!! fuckin cringe</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>
<th style='color: #C5F4E0;'>RAT39481029</th>
</tr>
<tr>\
<td>OP thinks hes better than anyone else when he's the one on rat burrow with us.. ur throwing shit at us and gettin in on urself</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>
<th style='color: #C5F4E0;'>RAT94810293</th>
</tr>
<tr>\
<td>op isnt wrong, u guys r annoying. how bout u guys actually talk abt interesting stuff n shit instead of whining and crying on here. rat burrow used to be fun, oldrats now that</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>
<th style='color: #C5F4E0;'>RAT94831029</th>
</tr>
<tr>\
<td>>RAT94810293
fuck the oldrat bullshit. kys, oldrats lick nevermore's balls and suck on the shaft. oldrats wanted the burrow to be nevermore's bitch , bootlicker , #fucknevermore </td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>
<th style='color: #C5F4E0;'>RAT48391029</th>
</tr>
<tr>\
<td>hey guys :) what did yu guys think about the sppooderman release :00</td>\
</tr>\
</table>\
<center><<button [[BACK|RANDOM]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/randomforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/confess.jpg'></td>\
<td>Confess Your Secrets to the secret holder of /r/</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38473940</th>\
</tr>\
<tr>\
<td>i jerk it to my crowphone ais voice</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38491029</th>\
</tr>\
<tr>\
<td>>RAT38473940
>'ai isnt ruining the world'</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT74930183</th>\
</tr>\
<tr>\
<td>i jerk it to op</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38401029</th>\
</tr>\
<tr>\
<td>once i jerked it to a rekt thread</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38401839</th>\
</tr>\
<tr>\
<td>why does everyone jerk it on here fuckin coomer brainlets</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT3940184</th>\
</tr>\
<tr>\
<td>i jerk it to my mom once a day. wish we werent related</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38401839</th>\
</tr>\
<tr>\
<td>>RAT394018
tits or gtfo</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38401839</th>\
</tr>\
<tr>\
<td>>RAT394018
confess ur love to her, nothing bad will happen</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT37491029</th>\
</tr>\
<tr>\
<td style='width: 250px;'><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/milf.mp4' controls autoplay muted loop></video></td>
<td style='vertical-align: top;'>>RAT38401839
got one even better. found this one her computer, fuckin some random dude. came hard to this one earlier</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38401839</th>\
</tr>\
<tr>\
<td>>RAT37491029
we dont care if u came weirdo jus show us the goods</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48193093</th>\
</tr>\
<tr>\
<td style='width: 250px;'><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/milf2.mp4' controls autoplay muted loop></video><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/milf3.mp4' controls autoplay muted loop></video></td>
<td style='vertical-align: top;'>>RAT38401839
alright /r/ats, here's more of the goods. wont talk abt how im stroking my shit rn, got cream on my dick and shit</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38401839</th>\
</tr>\
<tr>\
<td>came on for secrets and see milf porn. go to /xxx/ for this shit, get off /r/</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38491039</th>\
</tr>\
<tr>\
<td>/r/at is 5, complains abt seeing naked women. also >RAT37491029 ur being cucked by ur mom, either tell her ur feelings or ask to watch her get fucked by other dudes. shits sad bro</td>\
</tr>\
</table>\
<center><<button [[BACK|RANDOM]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><br>
<center><span style='color: red'>UH OH! THREAD'S GONE, GO LOOK SOMEWHERE ELSE...</span>
<<button [[BACK|RANDOM]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/xxxforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/feet1.webm' controls autoplay muted loop></video></td>\
<td>our brains are hardwired to like feet, so stimulate those neurons!!</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38501029</th>\
</tr>\
<tr>\
<td style='width: 250px;'><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/feet2.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT47591029</th>\
</tr>\
<tr>\
<td>>RAT38501029
love seeing every cell of another man's penis, get a lil closer nexttime so i can really smell it durr durrr</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT93184058</th>\
</tr>\
<tr>\
<td>>RAT47591029
the point of pov is not to look at the dick homo, its to imagine urself in his position durr durr</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT37491028</th>\
</tr>\
<tr>\
<td>>RAT93184058
>calls me homo
>imagines another man getting a footjob</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>
<th style='color: #C5F4E0;'>RAT48501928</th>\
</tr>
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/feet3.webm' controls autoplay muted loop></video></td>\
<td>This girl has one of the most beautiful feet I've seen ever. Nice shaped toes and everything. Lucky people to get to lick her feet.</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48501948</th>\
</tr>\
<tr>\
<td>used to lick my gfs feet when we fucked, she told me to stop bc it made her uncomfortable :-( </td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT83910847</th>\
</tr>\
<tr>\
<td>>RAT48501948
why do x-/r/ats always think we wanna hear abt their sex stuff, not all of us are homos</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT68401928</th>\
</tr>\
<tr>\
<td style='width: 250px;'><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/feet4.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT28394058</th>\
</tr>\
<tr>\
<td style='width: 250px;'><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/feet5.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<center><<button [[BACK|XXX]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/xxxforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/bj.webm' controls autoplay muted loop></video></td>\
<td>Girls with hot bj faces</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT4850192</th>\
</tr>\
<tr>\
<td>dick color ruins it</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT18493019</th>\
</tr>\
<tr>\
<td>>RAT4850192
imagine getting mad abt someone else penis cringe</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT58491038</th>\
</tr>\
<tr>\
<td style='width: 250px;'><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/bj2.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT37481928</th>\
</tr>\
<tr>\
<td style='width: 250px;'><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/bj3.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48301029</th>\
</tr>\
<tr>\
<td>>RAT37481928
EWWWW gremlin!!!!!!!</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48591028</th>\
</tr>\
<tr>\
<td>>RAT37481928
i know nevermore proved aliens exist but jesus u dont gotta show us</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT38401038</th>\
</tr>\
<tr>\
<td>>RAT48591028
found the nevermore fed #fucknevermore</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT48501028</th>\
</tr>\
<tr>\
<td>>RAT38401038
who let libsharts on burrow. who gives a shit abt if u dont like nevermore, this is a porn thread let us jerk in peace</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT47591029</th>\
</tr>\
<tr>\
<td style='width: 250px;'><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/bj4.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT18394058</th>\
</tr>\
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/bj5.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<center><<button [[BACK|XXX]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/xxxforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/sexaddict.webm' controls autoplay muted loop></video></td>\
<td>CRAZY SEX ADDICTED WOMEN. U KNOW THE TYPE</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT75830184</th>\
</tr>\
<tr>\
<td>>Mandy Muse
the funny (and sad) thing about her, is that i grew up with a girl whose real name was actually mandy muse. she is a legit diagnosed nymphomaniac, with such poor impulse control she got herself added to the local sex offender registry for banging an underage dude (whose parents were not cool with it). i just always find myself wondering if mandy muse's stage name was chosen due to this girl i know irl or if it was a random coincidence.</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>
<th style='color: #C5F4E0;'>RAT0942485</th>\
</tr>
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/sexaddict2.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>
<th style='color: #C5F4E0;'>RAT48501939</th>\
</tr>
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/sexaddict3.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT47581093</th>\
</tr>\
<tr>\
<td>the way some of u x-/r/ats act on here, maybe u all shuld b pornstars</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT8591049</th>\
</tr>\
<tr>\
<td>>RAT47581093
80% of ppl on here have too small of dicks to do porn</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT4750183</th>\
</tr>\
<tr>\
<td>>RAT8591049
Actually knew a guy who did micropenis porn. made a shit load of money. guess some dudes like that shit, kinda sad</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT4859019</th>\
</tr>\
<tr>\
<td>>RAT4750183
if i had a micropensi, id find a way to conclude muuy existence asap. </td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>
<th style='color: #C5F4E0;'>RAT47580192</th>\
</tr>
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/sexaddict4.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT4859019</th>\
</tr>\
<tr>\
<td>>RAT47580192
no fucking way she likes that shit, fist in ass does not make a bitch cum</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>
<th style='color: #C5F4E0;'>RAT76850128</th>\
</tr>
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/sexaddict5.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<center><<button [[BACK|XXX]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/xxxforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/bigtits.webm' controls autoplay muted loop></video></td>\
<td>humungo tatas. give me ur best</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT85901982</th>\
</tr>\
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/bigtits2.webm' controls autoplay muted loop></video></td>\
<td>Why do some guys like small tits? Jerk it to guys if u like flat chests</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT4859019</th>\
</tr>\
<tr>\
<td>>85901982
why do some guys like big tits? jerk it to cows if u like big tits</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT85010283</th>\
</tr>\
<tr>\
<td>>85901982
what if i jerk off to guys, big tits and small tits? </td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT76850134</th>\
</tr>\
<tr>\
<td>>RAT85010283
start jerking it to me >:-)</td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT76850182</th>\
</tr>\
<tr>\
<td style='width: 250px;'><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/bigtits3.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT65801028</th>\
</tr>\
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/bigtits4.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT85901982</th>\
</tr>\
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/bigtits5.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<center><<button [[BACK|XXX]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/xxxforum.jpg'></center>\
<hr style="border-top: dotted 1px; color: #E6CCF5"/>\
<table style='width: 819px;'>\
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/regular.webm' controls autoplay muted loop></video></td>\
<td>too many weird ass threats. just regular sex plz. no dicks.</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT90381859</th>\
</tr>\
<tr>\
<td>no regular sex threads. we gotta make shit weird so nevermore fucks off from stalking us #fucknevermore</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT4859019</th>\
</tr>\
<tr>\
<td style='width: 250px;'><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/regular2.webm' controls autoplay muted loop></video></td>\
<td>>RAT90381859
go to /p/ if u wanna go piss abt nevermore, were here to jerk off</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT84915869</th>\
</tr>\
<tr>\
<td>perfect keep talking abt jerking off. rlly describe it so nevermore fucks off. nevermore im stroking my fat cock rn thinking abt ur ceo getting fucked in the ass by 50 big burly black men and its making me so hard. fuck i might just cum thinking abt ur chief of technology twerking all oiled up and sexy</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT90381859</th>\
</tr>\
<tr>\
<td>maybe its a good thing nevermore might get rid of this fucking site</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT75801928</th>\
</tr>\
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/regular3.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT70019341</th>\
</tr>\
<tr>\
<td style='width: 433px;'><video style='width: 430px; border: 3px solid #C589E8;' src='videos/misc/regular4.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT70019341</th>\
</tr>\
<tr>\
<td style='width: 250px;'><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/regular5.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT74810584</th>\
</tr>\
<tr>\
<td>this might b one of the few normal threads on here. too bad we got jerk off /r/at over there</td>\
</tr>\
</table>\
<table width='819px;'>\
<tr>\
<th style='color: #C5F4E0;'>RAT70019341</th>\
</tr>\
<tr>\
<td style='width: 250px;'><video style='width: 250px; border: 3px solid #C589E8;' src='videos/misc/regular6.webm' controls autoplay muted loop></video></td>\
<td></td>\
</tr>\
</table>\
<center><<button [[BACK|XXX]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>Download a SIM card cloner via TheTrojanHorse<<if visited("THETROJANHORSE") and not visited("ENTER... if you dare >:-)")>> | Find the password to TheTrojanHorse<</if>></center></div><center><img style="margin-left: -20px; width: 105%;" src="images/the-nightclub/ratascii.jpg">
<span style='font-size: 20px;'>WELCOME TO</span>
<img style='width: 589px;' src='images/the-nightclub/thetrojanhorsebig.jpg'>
YOUR ONE STOP SHOP FOR EVERYTHING BLACKHAT!</center>
<table width='819px;'>\
<tr style='color: red;'>\
<th>[DELETED USER]</th>\
<th><--- THIS GUY SHARED 'BIG LEAK' DOCS. DON'T BE LIKE HIM.</th>\
</tr>\
<tr>\
<td width='227px'><img style='width: 222px; border: 3px solid #C589E8;' src='images/the-nightclub/injured.png'></td>\
<td><span style='color: red'>IF YOU SHARE 'BIG LEAK' DOCUMENTS, YOU WILL BE BANNED AND YOUR THREAD DELETED. WE BELIEVE IN THE FREEDOM OF INFORMATION BUT WE ALSO BELIEVE IN NOT BEING FUCKED BY NEVERMORE. GO BRING THAT SHIT SOMEWHERE ELSE.</span></td>\
</tr>\
</table>\
<center>TOOLS OF THE TRADE!</center>\
<table style='width: 819px;'>\
<tr>\
<th>PissDrinker</th>\
<th>Dome</th>\
</tr>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/dome.png'></td>\
<td><span style='color: green;'>RECON TOOL</span>
Dome by v4d1, is a fast and reliable Subdomain Enumeration Tool that facilitates active and passive scanning to discover subdomains and identify open ports. This tool is recommended for bug bounty hunters and pentesters in their reconnaissance phase.</td>\
<td style="width: 53px;"><<button 'DOWNLOAD'>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th>character</th>\
<th>Sniffer</th>\
</tr>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/sniffer.png'></td>\
<td><span style='color: green;'>RECON TOOL</span>
Sniffer by chenjiandongx, is a network troubleshooting tool that lets you analyze network traffic and processes without loading any kernel modules. With a user-friendly TUI interface, Sniffer captures and records packet information using gopacket. It supports BPF filters and combines the advantages of two projects while adhering to a new Plot mode.</td>\
<td style="width: 53px;"><<button 'DOWNLOAD'>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th>retool</th>\
<th>retoolkit</th>\
</tr>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/retool.png'></td>\
<td><span style='color: green;'>MALWARE ANALYSIS TOOL</span>
Retoolkit is a Reverse Engineering and Malware Analysis tool developed by the Mentebinaria group. It aims to provide a set of useful utilities for binary analysis and reverse engineering which includes various tools such as disassemblers, debuggers, hex editors, and memory viewers. It supports a wide range of platforms including Windows, Linux, macOS, and even some embedded systems.</td>\
<td style="width: 53px;"><<button 'DOWNLOAD'>><</button>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th>Mobieranger</th>\
<th>MOBILedit</th>\
</tr>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/mobiledit.png'></td>\
<td><span style='color: green;'>CLONER</span>
MOBILedit is a popular SIM duplicator that can be used to format a SIM card or modify it. You can clone a SIM card, copy its content, and create customized cards as well.</td>\
<td style="width: 53px;"><<if visited("SEARCH THE BARTENDER'S NUMBER")>><<button [[DOWNLOAD|BARTENDERHACK]]>><</button>><<elseif visited("SEARCH THE BOUNCER'S NUMBER")>><<button [[DOWNLOAD|BOUNCERHACK]]>><</button>><</if>></td>\
</tr>\
</table>\
<table style='width: 819px;'>\
<tr>\
<th>splooooooger</th>\
<th>SpoolSploit</th>\
</tr>\
<tr>\
<td style='width: 105px;'><img style='width: 100px; border: 3px solid #C589E8;' src='images/the-nightclub/spoolsplot.png'></td>\
<td><span style='color: green;'>OFFENSIVE SECURITY TOOL</span>
SpoolSploit is a tool developed by BeetleChunks that consists of several exploits for the Windows print spooler, which is a service that manages print jobs on a computer. The tool is designed to make it easier for attackers to exploit vulnerabilities in the print spooler and gain unauthorized access to a system.
In addition to the print spooler exploits, it also contains other utilities that can aid in the exploitation process.</td>\
<td style="width: 53px;"><<button 'DOWNLOAD'>><</button>></td>\
</tr>\
</table>\
<center><img style="margin-left: -20px; width: 105%;" src="images/the-nightclub/ratascii.jpg"></center><hr style="border-top: dotted 1px; color: #C589E8;"/><<include 'topbarnormcore'>></div>\<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><img style="width: 50%;" src="images/the-nightclub/rebar-logo.jpg">
<span style="color: #C589E8; text-shadow: #E6CCF5 2px 5px; fpnt-size: 20px;">SEATTLE</span></center><hr style="border-top: dotted 1px; color: #E6CCF5"/>
<img style="margin: 0px 20px 5px 0px; float: left; border: 3px solid #C589E8; width: 50%;" src="images/the-nightclub/bartender.jpg"><center>JOSES BOTROS</center>
While Joses hasn't been with us long, he's a welcome member of the family here at RE-BAR! A talented bartender, he'll whip up something nice and special to get you on your feet. Joses has also been known to keep his patrons safe - if you ever feel worried at any time, let Joses know. As a member of the League of Bartenders, Joses constantly practices and learns, making sure every drink he makes is perfect for your night!
<center>CONTACT
PHONE NUMBER: 425-968-8923
EMAIL: botrosjoses@mailzip.com</center>
<hr style="border-top: dotted 1px; color: #E6CCF5"/><span style="color: white">Okay, not a lot to go on, but at least you know the guy's name. You doubt this guy will just give the information willingly, so you gotta keep moving. Doesn't have crazy strong ties to this place, but he sounds like a real hard worker. "League of Bartenders"? What the fuck is that, a superhero squad?
Whatever, now's time for the hard part. With INCUBUS, you could easily do an IP scan, find the IP associated with the phone number, do a TRAFFIC search, and boom, you're in. Without INCUBUS, it makes things a little harder... actually, more like a lot.
Luckily, you have his SIM card, so you pretty much own him.
You doubt this DJ has a SIM card cloner on his laptop, unless he's secretly a hacker working at a nightclub. You'll have to download one yourself.
Typically, you wouldn't go on the Rat Burrow TrojanHorse forum in a public setting on a public laptop, but desperate times call for desperate measures. Let's just hope today isn't the day they decide to launch a terrorist attack or leak top secret government documents.
Fuck, you wish this was easier - you're probably just making this harder than it needs to be. You could've done 100 other things... Danny could've faked a heart attack, gotten the bouncer to move, then you coulda moved Calypso in really quick...
But honestly, deep down, you knew how this was going to go from the very beginning - you in front of a computer, invading some poor person's privacy just because they were in the way of something you think is bigger than them. <span class='green'>You can't help yourself, can you?</span>
Whatever, you're losing time. You got a job to do.
<center><<button [[BECOME THE BARTENDER|BECOME THE BOUNCER]]>><</button>></center></span></div><style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<set $bb to false>><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You've decided SIM cloning is your best option given your limited resources. After starting up MOBILedit, you dig around for your keys. Luckily you're still somewhat prepared for these niche situations - your keyring contains a hacker's essentials: RFID scanner, USB drives, and, of course, a SIM card reader.
You pop it into the DJs computer, alongside the bouncer's SIM card and your own (desperate times call for desperate measures). With all the pieces in place, you beginning the cloning process.
<<if visited("GET THE DJ TO LEAVE (DANNY'S HELP)")>>Danny has been keeping the crowd entertained so far. You've let him go on the laptop a couple times to queue up songs, but you've been spending a majority of the time clicking and tapping while he's been jumping up and down getting the crowd hyped up. As long as everyone is distracted, you don't need to worry. Let's just hope the DJ doesn't come anytime soon.<<elseif visited("GET THE DJ TO LEAVE (THE PROSTITUTE'S HELP)")>>You hope the prostitute's have been keeping the DJ entertained, you don't want him running in and ruining your fun. You doubt they could resist girls like that, but then again, this guy seems really worried about his work station.<<elseif visited("GET THE DJ TO LEAVE (ASIAN'S HELP)")>> You hope the Asians are keeping him busy... and hopefully aren't murdering him this very second. You feel like that would definitely mess with the <span class='green'>karma</span> of the <span class='green'>Universe</span><</if>>
The screen lights up: SIM card copied.
<span id='replace'><center><<button 'ONE STEP CLOSER'>>\
<<replace '#replace'>>\
You wipe all evidence of MOBILedit from existence and pop out the SIM card, placing the bouncer's in your pocket and yours back in your phone. A quick phone reset will connect your phone to his network, ensuring that every message and phone call will be intercepted by you. You don't plan to stay connected that long... you and the bouncer aren't going to be long-term friends.
Moving quickly, you open up nevermail.com.
Forgot password... Send temporary code to phone...
You look up at the bouncer. He hasn't moved from his spot. Jesus, he's like a fucking statue.
You look around the dancefloor. No DJ.
Your phone buzzes..
"Your temporary code is 56JF01."
Temporary code entered... Email accessed...
Pwned.
<center><<button [[BECOME THE BOUNCER... AGAIN]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<set $bb to false>><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You've decided SIM cloning is your best option given your limited resources. After starting up MOBILedit, you dig around for your keys. Luckily you're still somewhat prepared for these niche situations - your keyring contains a hacker's essentials: RFID scanner, USB drives, and, of course, a SIM card reader.
You pop it into the DJs computer, alongside the bartender's SIM card and your own (desperate times call for desperate measures). With all the pieces in place, you beginning the cloning process.
<<if visited("GET THE DJ TO LEAVE (DANNY'S HELP)")>>Danny has been keeping the crowd entertained so far. You've let him go on the laptop a couple times to queue up songs, but you've been spending a majority of the time clicking and tapping while he's been jumping up and down getting the crowd hyped up. As long as everyone is distracted, you don't need to worry. Let's just hope the DJ doesn't come anytime soon.<<elseif visited("GET THE DJ TO LEAVE (THE PROSTITUTE'S HELP)")>>You hope the prostitute's have been keeping the DJ entertained, you don't want him running in and ruining your fun. You doubt they could resist girls like that, but then again, this guy seems really worried about his work station.<<elseif visited("GET THE DJ TO LEAVE (ASIAN'S HELP)")>> You hope the Asians are keeping him busy... and hopefully aren't murdering him this very second. You feel like that would definitely mess with the <span class='green'>karma</span> of the <span class='green'>Universe</span><</if>>
The screen lights up: SIM card copied.
<span id='replace'><center><<button 'ONE STEP CLOSER'>>\
<<replace '#replace'>>\
You wipe all evidence of MOBILedit from existence and pop out the SIM card, placing the bartender's in your pocket and yours back in your phone. A quick phone reset will connect your phone to his network, ensuring that every message and phone call will be intercepted by you. You don't plan to stay connected that long... you and the bartender aren't going to be long-term friends.
Moving quickly, you open up mailzip.com.
Forgot password... Send temporary code to phone...
You look up at the bartender. He's still doing his thing, giving drinks and flirting (badly).
You look around the dancefloor. No DJ.
Your phone buzzes..
"Your temporary code is 56JF01."
Temporary code entered... Email accessed...
Pwned.
<center><<button [[BECOME THE BARTENDER... AGAIN]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>Find useful information on Ebrima Moti</center></div><</if>><<set $bba to true>><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>\
<<nobr>>
<center>
<<button 'RECEIVED'>> </center>\
<<replace '#bouemail'>>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''Sound Credit Union''</td>
<td>Large Withdrawal Notice</td>
<td width='50px;'><<button [[VIEW|BOM1]]>><</button>></td>
</tr>
</table>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''Regence Insurance''</td>
<td>Your claim has been declined</td>
<td width='50px;'><<button [[VIEW|BOM3]]>><</button>></td>
</tr>
</table>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''UW Medicine''</td>
<td>Bill Notification</td>
<td width='50px;'><<button [[VIEW|BOM4]]>><</button>></td>
</tr>
</table>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''Books4You''</td>
<td>New Releases for You!</td>
<td width='50px;'><<button [[VIEW|BOM5]]>><</button>></td>
</tr>
</table>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''RE-BAR Night Club''</td>
<td>Incident Notice</td>
<td width='50px;'><<button [[VIEW|BOM6]]>><</button>></td>
</tr>
</table>
<</replace>>
<</button>>
<<button 'SENT'>>
<<replace '#bouemail'>>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''TO: Books4You''</td>
<td>I want out</td>
<td width='50px;'><<button [[VIEW|BOM2]]>><</button>></td>
</tr>
</table>
<</replace>>
<</button>>
</center>
<span id='bouemail'>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
</span>
<</nobr>><hr style="border-top: dotted 1px; color: #C589E8;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'SKIP JOB'>><<popover>>
<center>This action will skip the hacking job and move you onto the next narrative passage.
Are you sure? If you decided to skip, you will be given a TL;DR of important information from the job.
<<button [[SKIP JOB|ENDBOUNCERHACK]]>><<run Dialog.close()>><<popover 'tldr'>>Ebrima Moti is currently being blackmailed by an unknown criminal organization because he took money from them to fund his daughter's cancer treatment, but went on to use some of the funds to hire prostitutes to quell his sadness.
In order to make up for this trangression, he has been allowing them to engage in illegal activites in and around the club. However, the club has been becoming suspicious of Ebrima, and how Ebrima wants out... but he doesn't have a choice, does he?<</popover>><</button>> <<button "DON'T SKIP JOB">><<run Dialog.close()>><</button>>
</center>
<</popover>>
<</button>></center></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>//FROM: Sound Credit Union//
MR. MOTI,
THE REQUESTED WITHDRAWAL OF [$40,000] HAS BEEN DECLINED DUE TO [LACK OF FUNDS].
If an error has been made, please call (425)-758-1234 or email at scu@soundcredit.com.
Sound Credit Union: Seattle Branch
<center><<button [[CLOSE|BECOME THE BOUNCER... AGAIN]]>><</button>></center></span></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>//FROM: UW Medicine//
Do not reply to this email as it is not a monitored email.
You have a new message in your MyChart regarding billing for a recent appointment.
CLINIC: $1,859.00
TREATMENT: $15,000.00
REGENCE UMP PAYMENTS: $0.00
REGENCE UMP ADJUSTMENTS: $0.00
<span style='white-space: nowrap;'>------------------------------------------------------------------------</span>
FINAL AMOUNT: $16,859.00
If you insurance or address has changed, please notify UW Medicine as soon as possible. All other information, including payment and insurance, can be viewed in your MyChart.
UW Medicine
<center><<button [[CLOSE|BECOME THE BOUNCER... AGAIN]]>><</button>></center></span></div>
<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>//FROM: Regence Insurance//
Dear Mr. Moti,
I apologize, but we are unable to pay for your daughter's medical treatment. While I understand this may be difficult to hear, it is not up to me to make this decision. While we are well aware of the potential effectiveness of the treatment, it is still new, heavily experimental in design, and has a significant lack of evidence supporting it's effectiveness. Therefore, we must deny payment.
As your Regence Medical Representative, I highly recommend you switch to a more well-known treatment plan. While it may be less effective, it's more likely it'll be paid for.
An additional document is attached detailing more specific information regarding the denial and how to appeal if you feel it is neccessary.
Regence Medical
Larson Katson
Regence Medical Representative
<center><<button [[CLOSE|BECOME THE BOUNCER... AGAIN]]>><</button>></center></span></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><style>
.link-internal {
color: white;
}
.link-internal:hover {
color: white;
text-decoration: none;
}
</style><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>//FROM: Books4You!//
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
Hello, Ebrima! We hope you've been well! We know we haven't spoken in a while, but we hope that once you look at our exclusive offers, you'll realize that we are truly meant to be!
These exclusive features are only discounted on specific days, so be sure to come in and complete it on those days and at those specific times! We don't want to miss you, and I'm sure you don't want to miss out either!
Here are some of our special new releases:
* ''October 24th @ 11PM: In The Dark Alley by John Tremor'' - John Tremor's newest psychological thriller may feature all the same twists and turns of his previous works, but it's far from the same! If you're interested in sitting down and reading a good horror story that will keep you on your toes, definitely dive in!
* ''November 1st @ 12am: Very Important Person: The Graphic Novel by Carrie Mulani; Art by Joseph Myers'' - Carrie Mulani's amazing romantic-comedy gets a fantastic artistic rework by Joseph Myers, artist and writer of some of the great comics of this generation! Truly a feat to behold - the world of fun, excitment, and love cleverly given a new look!
* ''November 10th @ 1am: A Bathroom Conversation: How The World Fails to Speak on Bowel Issues in the 21st Century by Melissa Porter, MD'' - read the book that inspired the documentary on the rising number of bowel issues in the United States. Although sometimes a bit unorthodox in it's explanations of stomach problems, the comedy and realness that Porter presents in fantastic and eye-opening.
We hope you'll find the time to come by and read some of these fantastic pieces! We really, really, ''really'' recommend you do!
<center><<button [[CLOSE|BECOME THE BOUNCER... AGAIN]]>><</button>></center></span></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>//FROM: RE-BAR Night Club//
Hello everyone,
I would like to address your concerns and anxiety regarding the safety of the club. We know there was an incident recently in the VIP Room, bathroom, and alleyway. Unfortunately, all the cameras were out-of-order at the time and no witnesses were able to see the perpetrators. The police are currently investigating the situation.If you have any information regarding the incidents, please talk to the police or let a manager know.
As always, I and your fellow managers put the safety of the club, it's employees, and it's customers as our highest priority. We again emphasize that you keep your awareness heightened, making sure no shady characters or questionable activity is occuring in the club. We also ask you to report any questionable activities to your managers. Do not approach the questionable person or area.
Unfortunately, we have also become aware of the potential that a fellow member of the RE-BAR family may be corroborating with the perpetrators of the recent incident. While we hope that is not true, we must take all information at face value. If you know someone who has been acting oddly or may be working with criminal groups, please tell the police and your managers immediately.
Please stay safe,
''Todd Werner
Nightlife Operations Manager''
<center><<button [[CLOSE|BECOME THE BOUNCER... AGAIN]]>><</button>></center></span></div><<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><<if $storymode is false>><div style='color: #E6122E; margin-bottom: 20px; padding: 15px; border: 3px solid #E6122E; background-color: black;'><center>Find what Eve is looking for.</center></div><</if>><<set $bbb to true>><center><img src='images/the-nightclub/mailzip.png'>
<span style='color: white;'>FIGHT BACK AGAINST PRIVACY INVASION</span></center><hr style="border-top: dotted 1px; color: white"/>\
<<nobr>>
<center>
<<button 'RECEIVED'>> </center>\
<<replace '#baremail'>>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''Indeed''</td>
<td>You have an unfinished application!</td>
<td width='50px;'><<button [[VIEW|BAM1]]>><</button>></td>
</tr>
</table>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''Eve Muscheli''</td>
<td>Regarding Your Current Project</td>
<td width='50px;'><<button [[VIEW|BAM2]]>><</button>></td>
</tr>
</table>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''DaddyDomains''</td>
<td>Thank you for choosing DaddyDomains!</td>
<td width='50px;'><<button [[VIEW|BAM3]]>><</button>></td>
</tr>
</table>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''Popo''</td>
<td>Long time no see!</td>
<td width='50px;'><<button [[VIEW|BAM5]]>><</button>></td>
</tr>
</table>
<</replace>>
<</button>>
<<button 'SENT'>>
<<replace '#baremail'>>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''TO: Popo''</td>
<td>Thank you for taking interest!</td>
<td width='50px;'><<button [[VIEW|BAM4]]>><</button>></td>
</tr>
</table>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''TO: ThePounder''</td>
<td>Thank you for taking interest!</td>
<td width='50px;'><<button [[VIEW|BAM4]]>><</button>></td>
</tr>
</table>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''TO: the-rat-king''</td>
<td>Thank you for taking interest!</td>
<td width='50px;'><<button [[VIEW|BAM4]]>><</button>></td>
</tr>
</table>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''TO: hjklasf''</td>
<td>Thank you for taking interest!</td>
<td width='50px;'><<button [[VIEW|BAM4]]>><</button>></td>
</tr>
</table>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''TO: fartbucket''</td>
<td>Thank you for taking interest!</td>
<td width='50px;'><<button [[VIEW|BAM4]]>><</button>></td>
</tr>
</table>
<table style='color: white; width: 819px;'>
<tr>
<td style='width: 175px;'>''TO: s8tan''</td>
<td>Thank you for taking interest!</td>
<td width='50px;'><<button [[VIEW|BAM4]]>><</button>></td>
</tr>
</table>
<</replace>>
<</button>>
</center>
<span id='baremail'>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
</span>
<</nobr>><hr style="border-top: dotted 1px; color: #C589E8;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'SKIP JOB'>><<popover>>
<center>This action will skip the hacking job and move you onto the next narrative passage.
Are you sure? If you decided to skip, you will be given a TL;DR of important information from the job.
<<button [[SKIP JOB|...OH]]>><<run Dialog.close()>><<popover 'tldr'>>Joses seems to be an active member of a group called FUCKNEVERMORE, an active radical political movement who is calling for the dissolution of NEVERMORE and for them to pay for their mistreatment of humanity, specifically in regards to the Big Leak Documents.
Joses seems to be hosting a website that details the entire message behind FUCKNEVERMORE.<</popover>><</button>> <<button "DON'T SKIP JOB">><<run Dialog.close()>><</button>>
</center>
<</popover>>
<</button>></center></div><style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $bba to false>>Not gonna lie, you weren't really expecting this level of blackmail. You kinda just hoped you'd find a maybe a couple messages implying cheating, maybe some bribes if you were really lucky... but this? This feels like you're getting into some deep shit.
<<if visited("GET THE DJ TO LEAVE (ASIAN'S HELP)")>>Does the name "Uzumaki" ring a bell. Kind of. It's the name used by the Asians outside, people you've become //very// well acquainted with given the fact that they're kinda the reason you're even up here right now. You might've gotten yourself into a big level of hurt here. <<elseif visited("SEND THEM IMAGES")>>Does the name "Uzumaki" ring a bell? Kind of. It's the name used by the Asians outside, people you've already become slightly acquainted with. You honestly thought they were small-time drug dealers... this feels like a little more than just drug dealing. <<elseif not visited("SEND THEM IMAGES")>>Does the name "Uzumaki" ring a bell? Not really. You haven't seen that name around, so they must be a local gang - honestly, if they haven't caught your attention by now, they're probably small fish, nothing to really worry about. Poor bouncer though.<</if>>
Thinking about if Mr. Moti might've fucked with the wrong people isn't your concern right now: frankly, you've overstayed your welcome.
You would love to do a full wipedown, but you're gonna assume this guy needs his songs and DJ programs (and that would definitely make him suspicious). You delete everything that screams "$player_name" and make sure there is absolutely no evidence you ever laid your hands on this laptop.
<<if visited("GET THE DJ TO LEAVE (DANNY'S HELP)")>>\
<<speech 'you' '$player_name'>>Okay, Danny, I'm done here! You can stay up here and do your thing if you want, but I'm out!<</speech>>
<<speech 'danny' 'Danny'>>Oh yeah, whatevs, man! I'm digging this DJ shit, seems like a fun job! Maybe I can be this guy's padawan or something, his, like, DJ assistant or secretary or whatever they have!<</speech>>
Danny moves to the laptop and starts queuing up more of his music while also hitting the keyboard a couple times to try to make the songs "more interesting". Eventually he's probably going to break something and get kicked out, but that's not really your problem right now. <</if>>\
You jump down from the stage (while also trying to make your exist as cool as possible). You don't bother to look around for the DJ; he's not a problem anymore.
You scan the crowd and your eyes land on the bouncer, who still hasn't moved from his spot. Alright. Time to finish what you started.
<center><<if visited("GET THE DJ TO LEAVE (ASIAN'S HELP)")>><<button [[TALK TO THE BOUNCER|PRETEND TO BE UZUMAKI]]>><</button>><<else>><<button [[TALK TO THE BOUNCER]]>><</button>><</if>></center></div>
<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/mailzip.png'></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>//FROM: Indeed//
<center>Heya Joses!
It looks like you've got an unfinished application for:
NEVERMORE Data Technician (NMDT)
Become a part of the NEVERMORE family as a Data Technician! Work hard to keep our servers and data safe from no-good bad guys!
(No paid training, most likely working overtime.)
If you need any help completing your application, we have services aimed at assisting you and your career dreams! Contact an Indeed representative or message a member of the Indeed team on our website for help!
Thank you for using Indeed!</center></span>
<center><<button [[CLOSE|BECOME THE BARTENDER... AGAIN]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/mailzip.png'></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>//FROM: Eve Muscheli//
Joses,
I wanted to ask you about the current project you're working on. I've taken over managing the project and was looking over a couple of your edits, and I noticed some interesting choices you made that I would like to privately discuss with you.
Could you come by the office around 1PM? My secretary won't be in, but just knock on the door.
Hope to see you soon,
Eve Muscheli
//NEVERMORE Chief Data Officer//
-------------------
RE: Regarding Your Current Project.
Hello Ms. Muscheli,
Of course, it would be an honor to speak with you! I'll be over as soon as possible!
Sincerely,
Joses
-------------------
RE: RE: Regarding Your Current Project.
Joses,
It was great speaking with you today. I just wanted to let you know that you're doing a great job and I believe you would make a perfect member on my team. I recommend applying for the Data Technician position, you might be surprised what might befall you if you keep up the good work.
Like I said before, if you ever find yourself needing to talk again about anything, swing by my office from 1PM to 1:30PM when my secretary is out. As always, knock and I'll let you in.
Hope to see you again soon,
Eve Muscheli
//NEVERMORE Chief Data Officer//</span>
<center><<button [[CLOSE|BECOME THE BARTENDER... AGAIN]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/mailzip.png'></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>//FROM: DaddyDomains//
Thank you for choosing DaddyDomains!
We hope your current venture into the world of the Interwebs proves fruitful and you are able to develop and curate your website into something beautiful and grand!
We reccomend using DaddyDomains's Site Development Package as a way to create and design your site from the bottom-up. There are tons of templates, designs, and other useful tools to make your site something to behold!
Good luck and have fun!
DOMAIN HOLDER: Larry Stevens
DOMAIN: [[oercmvrkunefe.com]]
FEE: $12/yr</span>
<center><<button [[CLOSE|BECOME THE BARTENDER... AGAIN]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/mailzip.png'></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>You are receiving this email because you have shown interest in helping our cause against NEVERMORE.
The technology conglomerate NEVERMORE has had their tentacles in almost every type of industry: studio entertainment, technology, consumer products, healthcare, and even telecommunication, and have also influenced politics and our social lives through their insistent advertising and lobbying.
The 'Big Leak' revealed the evil practices of the US government and NEVERMORE in monitoring and violating our privacy. While many believe the issue to be over and the storm to be finished, we will not stop until NEVERMORE pays for their crimes against society.
By showing interest, you are helping us fight against NEVERMORE and forcing them to take accountability for their actions! As long as people like you help us, we won't back down!
<center><span style='font-size: 30px;'>neverbackdownfromnevermore!</span></center></span>
<center><<button [[CLOSE|BECOME THE BARTENDER... AGAIN]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img src='images/the-nightclub/mailzip.png'></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>//FROM: Popo//
Hey Joses!
Long time no see! Been a while huh? Hope life has been treating you well!
Saw your name on Indeed, saw u working at NEVERMORE as an intern. I remember when u used to talk about how much u hate those fuckers, crazy to see such a change!
Hey if your ever up for it, u guys have an open spot? its been hard finding work but Im willing to do anything even if its in the mailroom or even if its working for the evil NEVERMORE lol
We should meet sometime, talk abt how life has changed up for us, miss u bro!
your pal Popo!
--------------------------
RE: Long time no see!
Hey Popo! It's been awhile since we last talked! And it would be awesome if we saw each other again, I haven't been talking to too many people! And yeah, working at NEVERMORE is really a major change for me, but I welcome it, especially considering what I have in store career wise! And I actually think you might be able to help me! I could get you a job working at NEVERMORE, probably only in the mailroom or something small though! But it definitely works out! I'll send you an email after we meet, let me know when you want to meet!
Joses</span>
<center><<button [[CLOSE|BECOME THE BARTENDER... AGAIN]]>><</button>></center></div><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $bbb to false>>...what can you even say?
You're not one to be overly political, but the copious amount of violent terminology and subtext raises your eyebrows a couple inches. Of course you're not one to deny that NEVERMORE does suck, you don't think any hacker likes big technology companies.
But this? This sounds... aggressive. You have a feeling this guy wants to do a lot more than just go on a couple marches.
Was this what Eve was looking for? You can't be too sure... it sounded like she was trying to get something back rather than learn something new. Plus she probably could've found the website on her own, she didn't need to be at this dude's work for that. So, you're going to safely assume this isn't Eve's goal. However, this doesn't mean this is all for naught.
Now's not the time for deliberation; you've overstayed your welcome.
You would love to do a full wipedown, but you're gonna assume this guy needs his songs and DJ programs (and that would definitely make him suspicious). You delete everything that screams "$player_name" and make sure there is absolutely no evidence you ever laid your hands on this laptop.
<<if visited("GET THE DJ TO LEAVE (DANNY'S HELP)")>><span id='replace'><center><<button 'GET OUTTA HERE!'>><<replace '#replace'>>\
<<speech 'you' '$player_name'>>Okay, Danny, I'm done here! You can stay up here and do your thing if you want, but I'm out!<</speech>>
<<speech 'danny' 'Danny'>>Oh yeah, whatevs, man! I'm digging this DJ shit, seems like a fun job! Maybe I can be this guy's padawan or something, his, like, DJ assistant or secretary or whatever they have!<</speech>>
Danny moves to the laptop and starts queuing up more of his music while also hitting the keyboard a couple times to try to make the songs "more interesting". Eventually he's probably going to break something and get kicked out, but that's not really your problem right now. Right now, you've got to deal with a domestic terrorist.
You jump down from the stage (while also trying to make your exist as cool as possible). You don't bother to look around for the DJ, but you assume he's at the bar still doing whatever he's doing. You notice Eve in the crowd pumping her fist in the air cheering Danny on.
Although you could talk to Eve about what you saw, you don't think it's time for that yet. You've got a plan up your sleeve, and it's best if the NEVERMORE dogs aren't in on it just yet.
<center><<button [[FIND THE DOMESTIC TERRORIST]]>><</button>></center><</replace>><</button>></center></span><<elseif visited("GET THE DJ TO LEAVE (THE PROSTITUTE'S HELP)") or visited("GET THE DJ TO LEAVE (ASIAN'S HELP)")>><span id='replace'><center><<button 'GET OUTTA HERE!'>><<replace '#replace'>>\You jump down from the stage (while also trying to make your exist as cool as possible). You don't bother to look around for the DJ, you don't need to worry about that anymore. Right now, you're more worried about dealing with a domestic terrorist.
You jump down from the stage (while also trying to make your exist as cool as possible). You notice Eve in the crowd pumping her fist in the air cheering Danny on.
Although you could talk to Eve about what you saw, you don't think it's time for that yet. You've got a plan up your sleeve, and it's best if the NEVERMORE dogs aren't in on it just yet.
<center><<button [[FIND THE DOMESTIC TERRORIST]]>><</button>></center><</replace>><</button>></center></span><</if>></div>\
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<<button [[...|DOWNWITHNEVERMOREloading]]>><</button>>
<<button [[BACK|BAM3]]>><</button>>
<<else>>\
<<textbox '_nbpassword' ''>>
<<nobr>>
<br>
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<<if _nbpassword is "neverbackdownfromnevermore!">>
<<goto "DOWNWITHNEVERMOREloading">>
<</if>>
<</button>>
<</nobr>>
<<button [[BACK|BAM3]]>><</button>>
<</if>></center>
<<if $storymode is true>><<first>><<speech 'you' '$player_name'>>What the hell is this?<</speech>><</first>><<else>><<first>><<speech 'you' '$player_name'>>What the hell is this? A search bar? Or a password? Didn't expect the bartender to have this mysterious shit.<</speech>><</first>><</if>></div><style>
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</style><<script>>UIBar.stow()<</script>><div style='border: 3px solid #e7122e; padding: 20px; background-color: black;'><center><img src='images/the-nightclub/fucknevermore.jpg' width='63%'>
Since the Industrial Revolution, society has witnessed the exponential growth of human potential - medicine, technology, knowledge, and much more has provided evidence of the capability of humanity to create better lives for everyone.
But with that same capability for good, we have witnessed evil. While we create medicine, we also create poison, and while we utilize knowledge for educating our youth, we also use it to box them into categories, cementing the American narrative of the valid scientific intellectual as opposed to the invalid creative artist.
And of course, technology, the desperate fruits of our intellectual labor. There is no doubt that technology has given people many opportunities to pursue their goals and passions, providing them with the means to create and learn. However, our overreliance on technology has enabled companies and conglomerates to take control of our society, lobbying and manipulating the state of the world under our noses.
<img src='images/the-nightclub/nevermore.png' width='77%'>
8 months ago, the technology congolmerate NEVERMORE was hacked. Private emails and documents were leaked to the public, revealing sensitive information that was not intended for public viewing. These documents revealed:
</center><div style='border: 3px solid #e7122e; padding: 20px; color: #e7122e;'>\
* The copious number of sexual misconduct and sexual assault cases that had been brought up against high ranking officials and subsequently pushed under the rug
* NEVERMORE's association with the US government and it's under-the-counter deals regarding the bills targetting taxing congolmerates, lobbying, and most of all, private data transfer.
and of course...
It was revealed that NEVERMORE had been working with several companies in secretly accessing and documenting private data, such as websites visited, links clicked, videos, movies, or TV shows watched, messages sent and their contents, your pornography interests, and everything under the sun. This information was stored and sold to several other companies who were interested in this information. The information was also sold to the United States Government, police enforcement, FBI, and Homeland Security to garner evidence for potential criminal activity, curate advertisements for voting strategies, and also to obtain private information on everyone in the United States for identifying purposes.
</div>
<center>While data brokering is legal in the United States, even when no consent is given, the morality and ethics surrounding it are muddied at best. However, NEVERMORE's interception of private data goes beyond what is typically done by American companies. NEVERMORE has paid deeply already - their stocks dropped, several of their high ranking officers fired, companies associated with NEVERMORE ended business deals, and NEVERMORE's power and influence within society faltered.
However, despite this, the US government pardoned and bailed NEVERMORE out. NEVERMORE's influence was too great, and society's reliance on NEVERMORE as a technology conglomerate outweighted the cons of private data leaks. Now, 8 months later, humanity seems to have forgotten what NEVERMORE has done and it's perverse invasion of privacy. People are beginning to buy the new CROWPhone, use the NEVERMOREShop, and are allowing themselves to be exposed to the same company that is using them.
<img style='width: 207px; border: 3px solid #e7122e;' src='images/the-nightclub/downwithnevermore.jpg'> <img style='margin-bottom: 56px;' src='images/the-nightclub/symbol.png' width='28%'> <img style='width: 207px; border: 3px solid white;' src='images/the-nightclub/middlefingernevermore.png'>
"F*CKNEVERMORE" is a group that aims to make NEVERMORE pay for their crimes against society and for their invasion of our privacy. The US government have been too lenient on NEVERMORE and have even assisted in their rejuvenation. If NEVERMORE does not dissolve, pay reparations to all the United States citizens, and dispose of all private information, including information the US government owns, then it is up to us to take action and to take revenge.
You have received the link to this website because you have shown an interest in fighting back against totalitarianism and the invasive nature of the US government and their corporate allies. In order to save this country from a corporate takeover, we must destroy and take down NEVERMORE.
More instructions will follow.
Down with NEVERMORE.
<img style='width: 96%; border: 3px solid #e7122e;' src='images/the-nightclub/revenge.jpg'>
<<button [[...OH]]>><</button>></center></div>
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<center><img style='width: 75%;' src='images/the-nightclub/justkidding.png'>
<<button 'next'>>
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<center><img style='width: 75%;' src='images/the-nightclub/letssee.png'>
<<button [[next|next2]]>><</button>></center>
<</replace>>\
<</button>></center>
<</replace>>\
<</button>></center>
<</replace>>\
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<</replace>>\
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</style><<run UIBar.stow()>><span id='remind'><center><img style='width: 75%;' src='images/the-nightclub/type.png'>
<<button 'next'>>
<<replace '#remind'>>\
<center><img style='width: 75%;' src='images/the-nightclub/ourtime.png'>
<<button 'next'>>
<<replace '#remind'>>\
<center><img style='width: 75%;' src='images/the-nightclub/honest.png'>
<<button 'next'>>
<<replace '#remind'>>\
<center><img style='width: 75%;' src='images/the-nightclub/cancer.png'>
<<button 'next'>>
<<replace '#remind'>>\
<center><img style='width: 75%;' src='images/the-nightclub/rebar.png'>
<<button 'next'>>
<<replace '#remind'>>\
<center><img style='width: 75%;' src='images/the-nightclub/serious.png'>
<<button 'next'>>
<<replace '#remind'>>\
<center><img style='width: 75%;' src='images/the-nightclub/serious1.png'>
<<button 'next'>>
<<replace '#remind'>>\
<center><img style='width: 75%;' src='images/the-nightclub/punishment.png'>
<<button 'next'>>
<<replace '#remind'>>\
<center><img style='width: 36%;' src='images/the-nightclub/uzumaki.png'></center>
<<timed 3s>><center><<button [[...OH|ENDBOUNCERHACK]]>><</button>></center><</timed>>
<</replace>>\
<</button>></center>
<</replace>>\
<</button>></center>
<</replace>>\
<</button>></center>
<</replace>>\
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<</replace>>\
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<</replace>>\
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<</button>></center></span>
<<run UIBar.stow()>><<if $storymode is true>><style>
a, a:hover {
color: red;
}
</style>
<<else>><style>
a, a:hover {
color: white;
}
</style>
<</if>><div style='color: #E6CCF5; width: 839px; padding: 20px; border: 3px solid #C589E8; background-color: black; position: relative;'><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>I want out. I could do everything else, but the alley was too far. Thank you for the money but I have to look out for myself too. I'll pay the debts but please stop with the jobs.
<hr style="border-top: dotted 1px; color: white"/>RE: I want out.
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
It's upsetting to see you try to go, we hope we didn't do anything wrong! I'm sure once you ''HOVER OVER'' our new releases, you'll be bound to change your mind!
Here are some special new releases:
* ''The Dark Realms by Jared Skuller'' - a new fantasy novel exploring the alternate dimensions, monsters, and evil that only Kate and her brothers can conquer! If you like Harry Potter or Percy Jackson, this title is for you!
* ''The Prey by Romeo Vascelli'' - a controversial but exciting novel about what would happen if religious symbol Jesus of Nazareth was kidnapped and taken to Hell, and the journey his angels will make to save him!
* ''[[Uzumaki]] by Raebmi Tmoi'' - the classic novel has reappeared in hardcover for fans to enjoy! All 3 volumes jammed back under one cover, which tells the story of a bouncer who, despite having a wife and a daughter with cancer, decides to cheat on his wife with a prostitute! What happens next is the dark and harrowing story featuring blackmail and crime!
We know we'll see you again!
<center><<button [[CLOSE|BECOME THE BOUNCER... AGAIN]]>><</button>></center></span></div><style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<if $helpedcalypso is true>>Walking up the bar, you take note of the increasing number of guys around Calypso. Luckily, she doesn't seem to have moved from her spot, so you're not too concerned with one of them whisking her away.<<else>> Walking up to the bar, you take note of how out-of-it Calypso looks. Luckily she hasn't moved from her spot or gotten kicked out, so you're not too concerned with all this falling apart.<</if>> Plus, you've pretty much got everything in the bag now. Your confidence level has readily been increasing since your SIM clone was successful, so you're running on a pretty nice high.
Now it's just time to get this over with.
You take a deep breathe.
<<speech 'you' '$player_name'>>Hey! Larry Stevens!<</speech>>
Sure enough, the bartender's head whips toward you. You can tell you've caught him off guard based on how his usual relaxed and carefree demeanor is now replaced with the behavior and movements of a paranoid schizophrenic.
He doesn't even bother finishing the drink he's working on; he's already in front of you, eyes whipping around the club with his head forward and speaking in a hushed tone so no one else can hear.
<<say 'Joses' 'images/avatars/bartender.jpg'>>//Who the ''fuck'' do you think you are saying that shit in public? This better be-//<</say>>
Suddenly, he recognizes you from before, which only increase the tension of the situation.
His eye twitches and he backs up a little, trying to assess what's going on.
<<say 'Joses' 'images/avatars/bartender.jpg'>>Who... who are you? What do you want? How do you know that name? Wait, what the fuck is... oh, fuck... oh, ''fuck.''<</say>>
This guy is grade-A ''nuts.'' He's repeatedly tapping the end of his bar spoon on the counter; he's not even trying to hide that he's nervous.
You've found out pretty easily that having conversations with crazy people can either go really, really well... or really, really bad. It also doesn't help that you're about to reveal that you know everything about this guy and his plot to destroy NEVERMORE.
He gets closer to you. His voice is still low, but his tone is far more aggressive than before.
<<say 'Joses' 'images/avatars/bartender.jpg'>>//Answer the question! What do you want!//<</say>>
Obviously you could just <span style='color: red;'>blackmail him</span> and get this conversation over with, but that probably won't do wonders regarding your <span class='green'>karma.</span> It would definitely be the "easier" route, but do you really want that on your conscience? Plus he might go ballistic.
Then again, you could just <span style='color: red;'>help him</span> and be a member of his cause. Would definitely help you <span class='green'>karma</span>-wise, but it also means you're making a pretty deep promise to him. Is that something you want to do when you got other shit to deal with?
The more time you spend thinking about it, the more likely he'll stab you with his bar spoon.
<center><<button [[BLACKMAIL HIM]]>><</button>> <<button [[SUPPORT HIM]]>><</button>></center></div>
<style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $clubroute to 1>>Right now, you've got other things to worry about - blackmailing this guy probably won't put you in a good place when his terrorist group eventually takes over the country, but that's a worry for another time. You don't have time to be making promises and helping everyone you meet out. Sometimes, the choice that makes things easier for you is the right choice... right?
Plus, helping a small political activist group go against one of a multibillion dollar empire? Might as well just kill yourself before NEVERMORE does. Best to stay on the winning side.
<<speech 'you' '$player_name'>>Look, I'm not gonna beat around the bush, but... I hacked you. And I know about your little organization. So, I-<</speech>>
You have to stop midsentence because Joses's has started taking deep breaths with his eyes closed. Is this like... a panic attack? You don't really know what to do right now, so you kinda just stand there and stare while he goes through the 5 Stages of Grief.
Eventually, he comes to his senses and leans forward with a look of mania in his eyes.
<<say 'Joses' 'images/avatars/bartender.jpg'>>//Okay, yeah, fuck, right, um, so, um... fuck! Should've listned to Ratika! Fuck! Shit!//<</say>>
<<speech 'you' '$player_name'>>Are... are you okay?<</speech>>
The tapping of his bar spoon increases in intensity and speed, until he eventually hits it too hard against the counter and it goes flying behind him. He doesn't seem to care though.
<<say 'Joses' 'images/avatars/bartender.jpg'>>//What do you want? Money? Drinks? Just... just shut the fuck up about everything, okay? What do you want? When do you want it? How do you want it? Tell me!//<</say>>
<<speech 'you' '$player_name'>>I... um... well, you have something I want, or, more like something someone else wants. I don't really know what it is, but it has something to do with a woman named Eve... so, can-<</speech>>
His phone is out in seconds, and he's already typing and clicking rapidly. You can't get a good look at what exactly he's doing, but he eventually holds his phone out.
<<speech 'you' '$player_name'>>What are you doing?<</speech>>
<<say 'Joses' 'images/avatars/bartender.jpg'>>//What are you talking about? Tap! Tap your phone!//<</say>>
<<speech 'you' '$player_name'>>What are you saying? Tapping? What is that?<</speech>>
<<say 'Joses' 'images/avatars/bartender.jpg'>>//So I can send you the stuff! Do you have a CROWPhone? What version are you running? Tap me!//<</say>>
<<speech 'you' '$player_name'>>You know what, how about you just do it yourself? Here.<</speech>>
At this point, the most harm this guy could do with your phone is probably eat it, so you give it him. He immediately taps the tops of them together, and after a moment, your phone buzzes.
<<say 'Joses' 'images/avatars/bartender.jpg'>>//Here! There! You got what you wanted, okay! Now, don't tell anyone shit about anything! Got it?//<</say>>
<<speech 'you' '$player_name'>>Um... yeah, I think I-<</speech>>
He whips around and returns to the customer who left earlier, remaking her drink in a very erratic fashion.
You guess you got what you wanted? You're not even sure what just happened there. Guess FUCKNEVERMORE is into recruiting from mental asylums. Hopefully this is a one time thing, and you won't be interacting with these kind of people again.
You take your phone out and find a link. Let's hope it doesn't brick your phone.
<center><<button [[CHECK WHAT HE SENT]]>><</button>></center></div><style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $clubroute to 2>>You made a deal to yourself to maintain a pretty good positive <span class='green'>karma</span>-class profile, and blackmailing this guy definitely won't help it. Plus, he seems pretty on edge, and you think if you push his buttons even a little, he might stab you with an AIDS needle or something.
Plus, being in good with FUCKNEVERMORE will definitely help you out when they eventually take over the United States. You also can't deny that their ideaology isn't the worst - you doubt it'll get anywhere, so even if you make a promise to them, it's not like it'll do anything.
<<speech 'you' '$player_name'>>Look, I'm not gonna beat around the bush, but... I hacked you. And I know about your little organization. So, I-<</speech>>
You have to stop midsentence because Joses's has started taking deep breaths with his eyes closed. Is this like... a panic attack? You don't really know what to do right now, so you kinda just stand there and stare while he goes through the 5 Stages of Grief.
Eventually, he comes to his senses and leans forward with a look of mania in his eyes.
<<say 'Joses' 'images/avatars/bartender.jpg'>>//Okay, yeah, fuck, right, um, so, um... fuck! Should've listned to Ratika! Fuck! Shit!//<</say>>
<<speech 'you' '$player_name'>>Are... are you okay?<</speech>>
The tapping of his bar spoon increases in intensity and speed, until he eventually hits it too hard against the counter and it goes flying behind him. He doesn't seem to care though.
<<say 'Joses' 'images/avatars/bartender.jpg'>>//What do you want? Money? Drinks? Just... just shut the fuck up about everything, okay? What do you want? When do you want it? How do you want it? Tell me!//<</say>>
<<speech 'you' '$player_name'>>I... um... well... I wanted to actually talk to you about it. I wanted to, like, do a trade. Someone named Eve wants something that you have, and-<</speech>>
His phone is out in seconds, and he's already typing and clicking rapidly. You can't get a good look at what exactly he's doing, but he eventually holds his phone out.
<<speech 'you' '$player_name'>>What are you doing?<</speech>>
<<say 'Joses' 'images/avatars/bartender.jpg'>>//What are you talking about? Tap! Tap your phone!//<</say>>
<<speech 'you' '$player_name'>>What are you saying? Tapping? What is that?<</speech>>
<<say 'Joses' 'images/avatars/bartender.jpg'>>//So I can send you the stuff! Do you have a CROWPhone? What version are you running? Tap me!//<</say>>
<<speech 'you' '$player_name'>>Are you even listening to me? I want to help you out! Help out your... organization or whatever! Do a trade! My help for the images!<</speech>>
<<say 'Joses' 'images/avatars/bartender.jpg'>>//Okay, yeah, whatever, fucking... like, fine! Phone! Tap me!<</say>>
<<speech 'you' '$player_name'>>Are you serious? Okay, um... here.<</speech>>
At this point, the most harm this guy could do with your phone is probably eat it, so you give it him. He immediately taps the tops of them together, and after a moment, your phone buzzes.
<<say 'Joses' 'images/avatars/bartender.jpg'>>//Here! There! You got what you wanted, okay! Now, don't tell anyone shit about anything! Got it?//<</say>>
<<speech 'you' '$player_name'>>Don't say shit? I literally just said I wanted to help you! Give me a pamphlet or a document or the website or something!<</speech>>
He looks at you, a little dumbfounded (or maybe it's his same face, you don't really know).
<<say 'Joses' 'images/avatars/bartender.jpg'>>//Are... are you serious? Serious serious!//<</say>>
<<speech 'you' '$player_name'>>Yeah, I'm serious! Come on!<</speech>>
At this point, you couldn't care less about helping them; it's more out of principle at this point, to get to the main point of this conversation.
Joses goes back on his phone, and your phone buzzes again. Before you can say anything, he whips around and returns to the customer who left earlier, remaking her drink in a very erratic fashion.
You guess you got what you wanted? You're not even sure what just happened there. You're not even sure if you got recruited; you ''did not'' prepare yourself for conversation. You guess you're gonna have to get used to these kind of conversation if this is going to become a consistent thing.
You take your phone out and find a link. Let's hope it doesn't brick your phone.
<center><<button [[CHECK WHAT HE SENT]]>><</button>></center></div><style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>\
FROM: Larry Stevens
<img style='width: 229px; border: 3px solid white;' src='images/the-nightclub/eve1.jpeg'> <img style='width: 229px; border: 3px solid white;' src='images/the-nightclub/eve2.jpg'> <img style='width: 297px; border: 3px solid white;' src='images/the-nightclub/eve3.jpg'><img style='margin-right: 10px; width: 300px; border: 3px solid white;' src='images/the-nightclub/eve4.jpg'> <video style='width: 247px; position: absolute; border: 3px solid white;' src='videos/eve/infostorage.mp4' loop muted controls></video>
<hr style="border-top: dotted 1px; color: white"/>\
Is everyone in this city a fucking horndog? Seems like everyone's got some secret sexual fantasy or something.
While you can't deny Eve is very attractive, you wonder if Joses even had a plan for these: was their motivation behind these images? Was he going to release it as blackmail against NEVERMORE? Or was it just for his own personal spankbank?
You honestly wouldn't be surprised if he just had them just to have them - honestly, that's probably the most likely scenario... he doesn't seem all that motivation orientated, especially when it comes to FUCKNEVERMORE.
Whatever, you got what you wanted. Time to //actually// get this over with.
<span id='replace'><center><<button 'FIND EVE AND DANNY'>>\
<<replace '#replace'>>\
You return to the dancefloor. Danny and Eve are still breaking it down, and as you wade through the sea of sweaty bodies, they notice you.
<<speech 'danny' 'Danny'>>Long time no see, man! How's it hangin'?! Workin' hard or hardly workin'?! You been talkin' to some ladies at all?! You gotta get you a babe like Eve, she's a mwah! Chef's kiss, baby!<</speech>>
Danny slaps Eve's ass and she lets out a yelp of delight before turning and giving him a big kiss on the lips. Afraid they're going to start making out, you make your presence clear.
<<speech 'you' '$player_name'>>Hey, Eve! I got what you wanted from the bartender! What he, uh, took from you, I guess!<</speech>>
Eve stops and turns to you, a look of surprise on her face.
<<speech 'eve' 'Eve'>>Are you serious?! You did it?! Like, actually?!<</speech>>
<<speech 'you' '$player_name'>>Um, yeah, I have it here! He sent me everything, or at least everything I think you wanted, I don't know the specifics of that stuff! Here, look.<</speech>>
Eve doesn't seem to be embarrassed by you seeing her nudes, but she does quickly grab the phone and turn away from Danny. You're unable to get a read of her face as she scrolls through the pictures, but a sense of relief seems to emanate off her.
She hands you back the phone.
<<speech 'eve' 'Eve'>>Not going to lie to you, but I'm surprised you got everything! Didn't expect someone like you to actually get him to listen! You've made a friend of me and a friend of NEVERMORE!<</speech>>
She smiles, but deep down, you feel like you just made a deal with the <span class='green'>Devil</span>.<<if visited("SUPPORT HIM")>> You of course can't tell her that you're supporting him and his terrorist organization, so you just smile back. Devil or not, making friends with groups like NEVERMORE will benefit you in the long run, even if you're just going to stab them in the back later on.<<elseif visited("BLACKMAIL HIM")>> Devil or not, making friends with groups like NEVERMORE will definitely benefit you in the long run, and it's probably good you're not working against them. Being a friend of NEVERMORE is a lot better than being their enemy it seems.<</if>>
<<speech 'you' '$player_name'>>So we're good then?! Me and Calypso can come with you guys to the VIP room?!<</speech>>
<<speech 'eve' 'Eve'>>You're all good! Go get your friend and meet us by the VIP entrance!<</speech>>
Fucking. Finally. You can't help but let out a big sigh of relief. Unfortunately, it's knocked back into you when Danny starts hugging you tightly from behind.
<<speech 'danny' 'Danny'>>Hell yeah, dude! Let's fucking go! Party time, party time, party time!<</speech>>
<<if $helpedcalypso is true>><center><<button [[GET CALYPSO]]>><</button>></center><<else>><center><<button [[GET CALYPSO|BARTENDERCALBAD]]>><</button>></center><</if>>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Jesus Christ, did the number of dudes increase since last you were here? You push your way through them, much to their dismay, and reach the epicenter: Calypso Dawson.
<<speech 'calypso' 'Calypso'>>Where were you! I've been miiiisssssiiinnnnggg yyyyyoooooouuuuu!! Did Dan-Dan get you mixed up in something?! Or did you find a pretty girl! Did you find a pretty girl!! You better not have found a pretty girl! Is she prettier than me!! OMG, I'm gonna fucking kill her!!<</speech>>
You take note of the //many// shot glasses surrounding her. Man, she has got an iron liver. Guess her fans kept her fueled up. If you drank this much, you'd need an ambulance.
<<speech 'you' '$player_name'>>Uh, yeah! Wait, no, I didn't find anyonel! But I did find something else that I ''know'' you're gonna like!<</speech>>
Her eyes brighten, a large smile appearing on her face.
<<speech 'calypso' 'Calypso'>>BLACKPINK tickets!!?<</speech>>
<<speech 'you' '$player_name'>>Are you being serious?!<</speech>>
<<speech 'calypso' 'Calypso'>>Oh... uh, no?<</speech>>
<<speech 'you' '$player_name'>>No, I got us... into the VIP room!! Isn't that better than BLACKPINK!<</speech>>
She excitedly screams and stamps her feet, frightening the bartender.
<<speech 'calypso' 'Calypso'>>It's not better than BLACKPINK, but HOLY SHIT!! That's fucking... EEEEEEE!! WOOHOO!! Party! Party! Party! Party!<</speech>>
She gets up and starts doing the robot, which decreases the number of men around her by 20. Her energy is infectious, and while you kinda also wanna start dancing, you hold yourself back.
Calypso stops dancing and grabs your forearm, a look of manic excitement in her eyes. Can a 19-year-old girl be this excited about a VIP lounge? You'll never understand younger girls.
<<speech 'calypso' 'Calypso'>>What the FUCK are we waiting for! Let's go, let's go, LET'S GO!<</speech>>
She starts pulling you from the bar and into the crowd of people. For a moment, you spot Joses at the bar, but he doesn't make eye contact with you. Best if it stays that way.
<<speech 'you' '$player_name'>>Wait, we have to go to Danny first! Go to the dancefloor!<</speech>>
Calypso immediately reroutes and starts moving to the dancefloor, all while making loud beeping noises to warn other dancers that she is a girl on a mission.
Man, drunk Calypso is something else.
<span id='replace'><center><<button 'REACH DANNY AND EVE'>>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>Okay, I got Calypso!<</speech>>
Despite her excitement, Calypso is a little weirded out by Danny and Eve's mating ritual, and for good reason; they've upgraded from dry humping to legitimate humping. You have to pull Danny off of Eve to even get his attention.
<<speech 'danny' 'Danny'>>Oh shit! What's up, Calypso! What's up, $player_name? Long time, no talk, bruddah! You ready to hit the VIP room?! Get our shit movin' and groovin' and loosin' and tootin'?<</speech>>
<<speech 'eve' 'Eve'>>And jivin' and mimin' and grindin' and livin' and timin'!<</speech>>
<<speech 'calypso' 'Calypso'>>And rhymin' and kickin' and punchin' and munchin' and rumpin' and-<</speech>>
<<speech 'you' '$player_name'>>Yeah, sure, kicking and punching and rumping! Sounds like a lot of fun!<</speech>>
Your patience level is readily decreasing; every second that passes is a second you don't have with Calypso.
<<speech 'eve' 'Eve'>>Oh my god, you must be Calypso! You are //''so''// cute!<</speech>>
Eve grabs Calypso, hugging her tightly; the height comparision is apparent based on how Calypso's face are smushed into Eve's chest. Eve eventually lets her go, grabbing her hand.
<<speech 'eve' 'Eve'>>I'm Eve, Danny's girl for the night... and maybe forever, if he plays his cards right, hehe! But I know you don't give a shit about that! You only care about fuckin' it up in the REBAR Lounge! Let's quit wasting time and get this party ''officially'' started!<</speech>>
<<speech 'danny' 'Danny'>>Party! Party! Party!<</speech>>
Eve starts pulling Calypso towards the VIP room, and you and Danny follow close behind, dodging arms, legs, heads, and asses on your way. As you near the red rope, you spot the bouncer.<<if visited("CALL YOURSELF")>> You try to keep your head down so he doesn't spot you; if he does, it doesn't seem like he cares.<</if>> Eve talks to him, pointing towards your group.
After a couple of back-and-forths, he unclips the red rope... and after what felt like hours...
<center><<button [[IT'S FINALLY OVER|VIPROOMGOOD]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/the-nightclub/viproom.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You'll be completely honest... the VIP room doesn't look all that different from the main floor. You thought at least they would have different colored lights, but the red, blue, and purple still overwhelm your eyesight.
Calypso is most entranced by the large ice statue behind the bar. You can't really tell what it is because of the shitty fog machines and lights, but if Calypso is bewitched by it, it's probably cool.
<center><img style='border: 3px solid white; width: 30%;' src='images/the-nightclub/icestatue.jpg'></center>
While there are still a lot of people in here, it's significantly less than the regular dance floor, and, not to sound classist, a little more classy. The people just seem... richy. If you were of less than sound mind, it would be the perfect place to start pwning people. Unfortunately, you have other responsibilities.
However, those responsibilites are put on the back-burner when Calypso makes an immediate beeline to the bar.
<<speech 'calypso' 'Calypso'>>$player_name! Look! At! THAT!<</speech>>
She points at a vodka bottle... if you can even call it that. It kinda looks like a glass dragon centerpiece with liquid in it. Calypso starts talking to the bartender, most likely requesting a shot. This girl has the highest alcohol tolerance of anyone you've met.
She hands you a shot as you walk over, grinning ear from ear: she is ''estatic.'' Who knew that walking into a (not really) different room in the nightclub would cause such a manic episode from her? But honestly, you can't complain; a happy Calypso is a more susceptible one.
<<speech 'calypso' 'Calypso'>>This better taste amazing! Did you see the bottle? It was a fuckin' ''dragon''! C-O-O-L as F-U-C-K! Alright, drink! Drink! Drink!<</speech>>
She downs the shot while you carefully take yours. Almost immediately, you are overwhelm with the incrediblely horrible taste of rich people alcohol, and based on how her eyes bulge out her heads, she tastes it too.
<<speech 'calypso' 'Calypso'>>OMG!! Ew, ew, ew, ew, ew!! What the fuck! Like... what the actual fuck!! EW!!<</speech>>
She gets up and sprints around the VIP lounge, bumping into patrons while desperately searching for a bathroom. She eventually finds one, sprinting towards it.
<<say 'Bartender'>>She did not like it?<</say>>
<<speech 'you' '$player_name'>>Yeah, it, uh, wasn't the best.<</speech>>
The bartender scoffs at your "rudeness." You're not trying to get kicked out yet, so you stay on your best behavior and order a different drink - a girly one you think Calypso would like and another you are going to hold awkwardly and take sips out of.
<<if $haveroofies is true>>\
<span id='replace'><center><<button 'WAIT A SECOND...'>>\
<<replace '#replace'>>\
While you sit at the bar and take the occasional sip, you realize something: you still have the roofies.
Reaching into your pocket, you feel the unforgetful shape of the pill bottle. Your anxiety heightens as you look around the room. Just having these makes you feel like a weirdo.
You take a look at Calypso's drink, and a thought flashes through your head... you got into the VIP room and successfully charmed Calypso, but what if that isn't enough?
Maybe... just to be safe...
<span id='replace2'><center><<button 'DRUG CALYPSO'>>\
<<replace '#replace2'>>\
You take another look around the room. Everyone is mostly sitting amongst themselves or dancing, so you take this opportunity to spike Calypso's drink.
Jesus, what a sentence.
With the bartender distracted with another customer and your hand still in your pocket, you pop open the pill bottle. You can't see where you're grabbing, so it kinda just looks like you're playing with yourself, but you eventually grab onto what you think is a tablet.
In one swift motion, you put your hand over Calypso's drink, the tablet dropping in and fizzing up. You stir the drink a little, trying to incorporate all of the mixture; soon enough, the drink returns to it's memorable shade of pink. A sigh leaves your body as you take a final look around the room: No one is the wiser.
Let's hope you made the right decision. You'll find a way to justify your actions later... <span class='green'>you always do.</span>
Eventually, Calypso comes back, a look of disgust on her face.
<<speech 'calypso' 'Calypso'>>Hey, wouldn't you think that rich people places would have nice tasting water? I think it tasted worse than the vodka. Bleh!<</speech>>
<<speech 'you' '$player_name'>>Wait, you drank sink water? Why didn't you just order water?<</speech>>
She stares blankly, mouth slightly open.
<<speech 'calypso' 'Calypso'>>Uh... panicked?<</speech>>
She sees the drink that you ordered for her, and her face flashes with delight.
<<speech 'calypso' 'Calypso'>>AAAAAWWWW!!! You got this for me! That's so sweet! You really know how to make this night even better!<</speech>>
She doesn't even bother taking a sip; she just downs the whole fucking thing. A tang of guilt washes through you, but you quickly snuff it out.
<<speech 'calypso' 'Calypso'>>Mmm, mmm, mmm... MMMMM!!! Tasty! They did not have this fancy stuff over with the... <span style='font-size: 13px;'>poor people...</span><</speech>>
She whispers the last part, looking over at the other dancefloor with an exaggerated look of disgust.
<<speech 'you' '$player_name'>>I'm glad you like it... I kinda just guessed, got you the prettiest sounding thing on the menu.<</speech>>
She looks surprised by your comment, and you swear she blushes slightly. You start to feel antsy - you wish the drug would just immediately take affect so you could get this over with. There's moment of silence as she thinks about something.
<<speech 'calypso' 'Calypso'>>Hey, can... can I ask you a question?<</speech>>
<<speech 'you' '$player_name'>>Um, sure... what's up?<</speech>>
<span id='replace3'><<say "I'm Calypso" 'images/avatars/friend.png'>><span class='green'>Do you believe in reincarnation?</span><</say>></span>
<span id='replace4'><center><<button 'What?'>>\
<<replace '#replace3'>>\
<<speech 'calypso' 'Calypso'>>Why... why are you so nice to me?<</speech>>\
<</replace>>\
<<replace '#replace4'>>\
<center><<button 'BECAUSE YOU DESERVE KINDNESS'>>\
<<replace '#replace4'>>\
Jesus, what a question to drop //right// after you just drugged her. Then again, even after abandoning the context of this situation... why are you so nice to her? Is it out of the kindness of your own heart?
Deep down, you know the real reason.
<span class='green'>But that's an answer for another time.</span>
<<speech 'you' '$player_name'>>Because... because that's what you deserve. You deserve kindness.<</speech>>
She looks you in the eyes, the moment lingering in the air before it disappears when she looks away, smiling to herself.
<<speech 'calypso' 'Calypso'>>You really helped me out today... with the... with the cops. They were... yeah.<</speech>>
The smile disappears from her face as she ruminates about what happened earlier today.
<<speech 'you' '$player_name'>>Hey, cops are assholes, you needed the help. Just remember what I did for you today when I get locked up, alright?<</speech>>
Calypso laughs. It's a half joke... with the way things are headed, even having Calypso as an ally would be beneficial.
<<speech 'calypso' 'Calypso'>>Yeah... thanks, $player_name. Like, really. Thanks. You did so much for me today! Got the police officers to leave me alone and now you got me into the VIP room! I feel like that's a little more than just being nice...<</speech>>
Calypso blushes, looking away at the VIP dance floor where Danny and Eve have now appeared - they seem to have toned down their mating dance, instead sticking with regular dance moves.
<<speech 'you' '$player_name'>>Like I said, this is what you deserve. I feel like the whole cop thing must've really got to you, even if it's all over, so I figured maybe just... making the night a little funner would help.<</speech>>
<<speech 'calypso' 'Calypso'>>L-O-L, it really helped! Like, a lot! Even if the vodka tasted like pee... but just saving me today was enough... //those police meanies...//<</speech>>
<<speech 'you' '$player_name'>>Did... did you wanna talk about it?<</speech>>
<<speech 'calypso' 'Calypso'>>Um... I... don't really want to...<</speech>>
So fucking close. That drug better settle soon.
<<speech 'you' '$player_name'>>No no, no, it's 100% okay, I'm sorry for asking.<</speech>>
Awkward silence fills the space between the two of you. You instinctively take sips of your drink (which has not improved in taste).
Eventually, Calypso speaks up.
<<speech 'calypso' 'Calypso'>>You know, I haven't danced tonight. Spent too much time at the bar, heh.<</speech>>
<<speech 'you' '$player_name'>>I'm guessing that means you wanna dance?<</speech>>
She shrugs, sarcastically twirling her hair and looking away.
You reach your hand out.
<<speech 'you' '$player_name'>>Alright then. Do you want to dance, m'lady?<</speech>>
<<speech 'calypso' 'Calypso'>>Ewwww! You're like one of those weirdo nerds...<</speech>>
She smiles at you, the eye contact once again lingering longer than usual.
She takes your hand.
<center><<button [[TIME TO DANCE!|DRUGROUTEGOOD]]>><</button>></center>\
<</replace>>\
<</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>> <<button "DON'T DRUG CALYPSO">>\
<<replace '#replace2'>>\
You take your hand out of your pocket. Charming Calypso and getting her into the VIP room was bound to be enough, you don't need to take any drastic measures. Plus, can you really trust the Asians? For all you know, they gave you fucking cyanide.
Eventually, Calypso comes back, a look of disgust on her face.
<<speech 'calypso' 'Calypso'>>Hey, wouldn't you think that rich people places would have nice tasting water? I think it tasted worse than the vodka. Bleh!<</speech>>
<<speech 'you' '$player_name'>>Wait, you drank sink water? Why didn't you just order water?<</speech>>
She stares blankly, mouth slightly open.
<<speech 'calypso' 'Calypso'>>Uh... panicked?<</speech>>
She sees the drink that you ordered for her, and her face flashes with delight.
<<speech 'calypso' 'Calypso'>>AAAAAWWWW!!! You got this for me! That's so sweet! You really know how to make this night even better!<</speech>>
She doesn't even bother taking a sip; she just downs the whole fucking thing.
<<speech 'calypso' 'Calypso'>>Mmm, mmm, mmm... MMMMM!!! Tasty! They did not have this fancy stuff over with the... <span style='font-size: 13px;'>poor people...</span><</speech>>
She whispers the last part, looking over at the other dancefloor with an exaggerated look of disgust.
<<speech 'you' '$player_name'>>I'm glad you like it... I kinda just guessed, got you the prettiest sounding thing on the menu.<</speech>>
She looks surprised by your comment, and you swear she blushes slightly.
<<speech 'calypso' 'Calypso'>>Hey, can... can I ask you a question?<</speech>>
<<speech 'you' '$player_name'>>Um, sure... what's up?<</speech>>
<span id='replace3'><<say "I'm Calypso" 'images/avatars/friend.png'>><span class='green'>Do you believe in reincarnation?</span><</say>></span>
<span id='replace4'><center><<button 'What?'>>\
<<replace '#replace3'>>\
<<speech 'calypso' 'Calypso'>>Why... why are you so nice to me?<</speech>>\
<</replace>>\
<<replace '#replace4'>>\
<center><<button 'BECAUSE YOU DESERVE KINDNESS'>>\
<<replace '#replace4'>>\
Jesus, what a question to drop. Then again... why are you so nice to her? Is it out of the kindness of your own heart? Because you care about her?
Deep down, you know the real reason.
<span class='green'>But that's an answer for another time.</span>
<<speech 'you' '$player_name'>>Because... because that's what you deserve. You deserve kindness.<</speech>>
She looks you in the eyes, the moment lingering in the air before it disappears when she looks away, smiling to herself.
<<speech 'calypso' 'Calypso'>>You really helped me out today... with the... with the cops. They were... yeah.<</speech>>
The smile disappears from her face as she ruminates about what happened earlier today.
<<speech 'you' '$player_name'>>Hey, cops are assholes, you needed the help. Just remember what I did for you today when I get locked up, alright?<</speech>>
Calypso laughs. It's a half joke... with the way things are headed, even having Calypso as an ally would be beneficial.
<<speech 'calypso' 'Calypso'>>Yeah... thanks, $player_name. Like, really. Thanks. You did so much for me today! Got the police officers to leave me alone and now you got me into the VIP room! I feel like that's a little more than just being nice...<</speech>>
Calypso blushes, looking away at the VIP dance floor where Danny and Eve have now appeared - they seem to have toned down their mating dance, instead sticking with regular dance moves.
<<speech 'you' '$player_name'>>Like I said, this is what you deserve. I feel like the whole cop thing must've really got to you, even if it's all over, so I figured maybe just... making the night a little funner would help.<</speech>>
<<speech 'calypso' 'Calypso'>>L-O-L, it really helped! Like, a lot! Even if the vodka tasted like pee... but just saving me today was enough... //those police meanies...//<</speech>>
<<speech 'you' '$player_name'>>Did... did you wanna talk about it?<</speech>>
<<speech 'calypso' 'Calypso'>>Um... I... don't really want to...<</speech>>
So fucking close.
<<speech 'you' '$player_name'>>No no, no, it's 100% okay, I'm sorry for asking.<</speech>>
Awkward silence fills the space between the two of you. You instinctively take sips of your drink (which has not improved in taste).
Eventually, Calypso speaks up.
<<speech 'calypso' 'Calypso'>>You know, I haven't danced tonight. Spent too much time at the bar, heh.<</speech>>
<<speech 'you' '$player_name'>>I'm guessing that means you wanna dance?<</speech>>
She shrugs, sarcastically twirling her hair and looking away.
You reach your hand out.
<<speech 'you' '$player_name'>>Alright then. Do you want to dance, m'lady?<</speech>>
<<speech 'calypso' 'Calypso'>>Ewwww! You're like one of those weirdo nerds...<</speech>>
She smiles at you, the eye contact once again lingering longer than usual.
She takes your hand.
<center><<button [[TIME TO DANCE!|REGROUTEGOOD]]>><</button>></center>\
<</replace>>\
<</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<<else>>\
<span id='replace'><center><<button 'WAIT FOR CALYPSO'>>\
<<replace '#replace'>>\
Eventually, Calypso comes back, a look of disgust on her face.
<<speech 'calypso' 'Calypso'>>Hey, wouldn't you think that rich people places would have nice tasting water? I think it tasted worse than the vodka. Bleh!<</speech>>
<<speech 'you' '$player_name'>>Wait, you drank sink water? Why didn't you just order water?<</speech>>
She stares blankly, mouth slightly open.
<<speech 'calypso' 'Calypso'>>Uh... panicked?<</speech>>
She sees the drink that you ordered for her, and her face flashes with delight.
<<speech 'calypso' 'Calypso'>>AAAAAWWWW!!! You got this for me! That's so sweet! You really know how to make this night even better!<</speech>>
She doesn't even bother taking a sip; she just downs the whole fucking thing.
<<speech 'calypso' 'Calypso'>>Mmm, mmm, mmm... MMMMM!!! Tasty! They did not have this fancy stuff over with the... <span style='font-size: 13px;'>poor people...</span><</speech>>
She whispers the last part, looking over at the other dancefloor with an exaggerated look of disgust.
<<speech 'you' '$player_name'>>I'm glad you like it... I kinda just guessed, got you the prettiest sounding thing on the menu.<</speech>>
She looks surprised by your comment, and you swear she blushes slightly.
<<speech 'calypso' 'Calypso'>>Hey, can... can I ask you a question?<</speech>>
<<speech 'you' '$player_name'>>Um, sure... what's up?<</speech>>
<<speech 'calypso' 'Calypso'>>Hey, can... can I ask you a question?<</speech>>
<<speech 'you' '$player_name'>>Um, sure... what's up?<</speech>>
<span id='replace2'><<say "I'm Calypso" 'images/avatars/friend.png'>><span class='green'>Do you believe in reincarnation?</span><</say>></span>
<span id='replace3'><center><<button 'What?'>>\
<<replace '#replace2'>>\
<<speech 'calypso' 'Calypso'>>Why... why are you so nice to me?<</speech>>\
<</replace>>\
<<replace '#replace3'>>\
<center><<button 'BECAUSE YOU DESERVE KINDNESS'>>\
<<replace '#replace3'>>\
Jesus, what a question to drop. Then again... why are you so nice to her? Is it out of the kindness of your own heart? Because you care about her?
Deep down, you know the real reason.
<span class='green'>But that's an answer for another time.</span>
<<speech 'you' '$player_name'>>Because... because that's what you deserve. You deserve kindness.<</speech>>
She looks you in the eyes, the moment lingering in the air before it disappears when she looks away, smiling to herself.
<<speech 'calypso' 'Calypso'>>You really helped me out today... with the... with the cops. They were... yeah.<</speech>>
The smile disappears from her face as she ruminates about what happened earlier today.
<<speech 'you' '$player_name'>>Hey, cops are assholes, you needed the help. Just remember what I did for you today when I get locked up, alright?<</speech>>
Calypso laughs. It's a half joke... with the way things are headed, even having Calypso as an ally would be beneficial.
<<speech 'calypso' 'Calypso'>>Yeah... thanks, $player_name. Like, really. Thanks. You did so much for me today! Got the police officers to leave me alone and now you got me into the VIP room! I feel like that's a little more than just being nice...<</speech>>
Calypso blushes, looking away at the VIP dance floor where Danny and Eve have now appeared - they seem to have toned down their mating dance, instead sticking with regular dance moves.
<<speech 'you' '$player_name'>>Like I said, this is what you deserve. I feel like the whole cop thing must've really got to you, even if it's all over, so I figured maybe just... making the night a little funner would help.<</speech>>
<<speech 'calypso' 'Calypso'>>L-O-L, it really helped! Like, a lot! Even if the vodka tasted like pee... but just saving me today was enough... //those police meanies...//<</speech>>
<<speech 'you' '$player_name'>>Did... did you wanna talk about it?<</speech>>
<<speech 'calypso' 'Calypso'>>Um... I... don't really want to...<</speech>>
So fucking close.
<<speech 'you' '$player_name'>>No no, no, it's 100% okay, I'm sorry for asking.<</speech>>
Awkward silence fills the space between the two of you. You instinctively take sips of your drink (which has not improved in taste).
Eventually, Calypso speaks up.
<<speech 'calypso' 'Calypso'>>You know, I haven't danced tonight. Spent too much time at the bar, heh.<</speech>>
<<speech 'you' '$player_name'>>I'm guessing that means you wanna dance?<</speech>>
She shrugs, sarcastically twirling her hair and looking away.
You reach your hand out.
<<speech 'you' '$player_name'>>Alright then. Do you want to dance, m'lady?<</speech>>
<<speech 'calypso' 'Calypso'>>Ewwww! You're like one of those weirdo nerds...<</speech>>
She smiles at you, the eye contact once again lingering longer than usual.
She takes your hand.
<center><<button [[TIME TO DANCE!|REGROUTEGOOD]]>><</button>></center>\
<</replace>>\
<</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<</if>></div>\<style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Pushing your way through the crowd, you find yourself face to face with your target.
He doesn't even give you a once-over; he just stares forward, unmoving. You wanna tap him, make sure he's not some wax statue or something, but you feel like that would most definitely fuck up everything you've been working on tonight.
<<speech 'you' '$player_name'>>Hey again.<</speech>>
He doesn't even react.
<<speech 'you' '$player_name'>>Your name's Ebrima, right? Ebrima Moti?<</speech>>
No reaction. Typical, that's kinda common knowledge. You're beating around the bush at this point, might as well just lay it all out. A teensy part of you is a little nervous... this guy could probably pop your head like a grape.
A couple ideas run through your head:
On one hand, you could <span style='color: red;'>help him out:</span> getting on his good side would definitely be "morally right", but you would also be making enemies out of whoever has him under their thumb. You're not really sure how you could exactly help him, but you could bullshit something.
Then again, going the easier route and simply <span style='color: red;'>threatening him</span> is another option. It would definitely get the job down; you doubt this guy would be able to say no after everything you've seen tonight.
All you know is that whatever option you choose, there are going to be consequences, and you're definitely gonna piss ''someone'' off.
<center><<button [[THREATEN HIM]]>><</button>> <<button [[HELP HIM OUT]]>><</button>></center></div><style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $clubroute to 4>>Although it may not be "morally right", you've got more important things to focus on: INCUBUS, Abaddon, Calypso... the entire works. Once this entire thing is over, you doubt you'll ever meet this guy ever again. You're sure the <span class='green'>Universe</span> would understand... right?
<<speech 'you' '$player_name'>>Hey, I'm sorry but... but I hacked you. And I know about Uzumaki.<</speech>>
You pull out his SIM card, holding it out in front of him. His eyes slowly drift downwards, looking at your hand, and then at your face. A hint of rage fills his eyes, and he takes a step forward, causing you to take a step back.
<<speech 'you' '$player_name'>>Jesus fuck! Okay, calm down... I wouldn't try to beat me up or kill me or anything, because if you do, everything about you and Uzumaki will become public informtion, and I know for ''a fact'' that you don't want the club knowing about that shit.<</speech>>
<<say 'Ebrima' 'images/avatars/bouncer.jpg'>>...<</say>>
Obviously that's not true, but he doesn't know that. While there's still a definite look of anger in his eyes, he backs down. Since you apparently have an upperhand in the conversation, you push forward.
<<speech 'you' '$player_name'>>I want to make a deal. If you let me and my... girlfriend... go into the VIP room, then I won't tell snitch on you to your employers about what you've been doing behind their backs.<</speech>>
While his demeanor doesn't change, the energy in the conversation does; You notice his foot shift and his finger twitch, and everything in your body tells you to get the fuck out of there... but you've gone too far already.
<<say 'Ebrima' 'images/avatars/bouncer.jpg'>>You're threatening me.<</say>>
<<speech 'you' '$player_name'>>Uh, well, threatening is a pretty strong word. I'm more, like, suggesting you do something or something bad might happen to you! Heh...<</speech>>
He takes another step forward.
<<speech 'you' '$player_name'>>Okay, okay, okay! All I'm asking is that you let me into the VIP room! That is, like, loads better than getting fired and probably fucking killed! Right? Come on, Ebrima, the answer is more than obvious here.<</speech>>
He looks past you, scanning the club. You look back too, trying to figure out what he's looking at.
<<say 'Ebrima' 'images/avatars/bouncer.jpg'>>...Bring your girlfriend.<</say>>
Thank fucking god. You don't really feel all that bad about blackmailing him... well maybe a little, but as long as you do a good thing later, it'll offset the <span class='green'>karma!</span>
<<if $helpedcalypso is true>><center><<button [[GET CALYPSO|CALBOUNCER]]>><</button>></center><<else>><center><<button [[GET CALYPSO...|CALBOUNCERBAD]]>><</button>></center><</if>></div>
<style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $clubroute to 5>>Helping him out would do wonders for your karma. You've been trying to do better about being a good person, and helping out a guy who's being extorted //and// has kid with cancer is definitely gonna give you a couple "good boy" points.
You're not really sure how much you can really help him, but you'll come up with something. Let's hope he's an emotional guy under that stone faced demeanor.
<<speech 'you' '$player_name'>>Hey, I'm sorry but... but I hacked you. And I know about Uzumaki.<</speech>>
You pull out his SIM card, holding it out in front of him. His eyes slowly drift downwards, looking at your hand, and then at your face. A hint of rage fills his eyes, and he takes a step forward, causing you to take a step back.
<<speech 'you' '$player_name'>>Jesus fuck! Okay, calm down... I'm not trying to threaten you or blackmail you or whatever, I'm on your side here! So, let's, like, talk... like normal human beings.<</speech>>
Your explanation definitely calms him down a little, but he's still suspicious. Despite those feelings, he backs off a little. Since you apparently have an upperhand in the conversation, you push forward.
<<speech 'you' '$player_name'>>Look, I saw everything: the picture book, the email, the videos, I know what they have on you, and I know that you're in some pretty deep shit with them. ''But,'' if I can hack you, then I can most definitely hack them, which means I can really help you out here. I could... I don't know, like... fuck, I haven't fleshed it out yet, but just know I can really turn your life around. Okay?<</speech>>
<<say 'Ebrima' 'images/avatars/bouncer.jpg'>>...<</say>>
You're gonna kill this guy.
<<speech 'you' '$player_name'>>Man, you got the blank face, Stone Cold Steve Austin shit down, but I'm gonna need, like, a confirmation or something.<</speech>>
<<say 'Ebrima' 'images/avatars/bouncer.jpg'>>...Why?<</say>>
His voice is rough, deep, and filled with uncertainty. You were kind of hoping his voice was higher; it would make this conversation a little easier.
<<speech 'you' '$player_name'>>I want to help you because... I want to go into the VIP room. Actually, I want to bring a girl in there.<</speech>>
You swear to god, and you're not lying, but... you think he chuckles.
<<say 'Ebrima' 'images/avatars/bouncer.jpg'>>How do I know you're not lying?<</say>>
<<speech 'you' '$player_name'>>Because I really want to go into the VIP room, and I wouldn't be saying all this shit if I was lying to you. I'll give you my number, okay?<</speech>>
<<say 'Ebrima' 'images/avatars/bouncer.jpg'>>...Fine.<</say>>
Easy enough. Typically, you would lie, but you kinda feel the inclination to tell him the truth. You tell him your number and he types it into his phone, reading it back to you.
Once he confirm everything is correct, he returns his gaze to you.
<<say 'Ebrima' 'images/avatars/bouncer.jpg'>>Bring your girl and I'll let you in... but you better keep your promise... for your sake.<</say>>
You awkwardly smile at him. He doesn't return it.
<<if $helpedcalypso is true>><center><<button [[GET CALYPSO|CALBOUNCER]]>><</button>></center><<else>><center><<button [[GET CALYPSO...|CALBOUNCERBAD]]>><</button>></center><</if>></div>
<style>
body {
background-image: URL("images/backgrounds/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $clubroute to 6>>As you begin your approach, a thought flashes through your mind.
You're already kind of buddy-buddy with the Uzumaki dudes, so you may not have to do any blackmailing or make any promises if you play your cards right here... and if your acting has improved since last time.
This ''definitely'' won't have major repercussions...
Putting on your Oscar-award-winning-acting skills, you begin the scene.
<<speech 'you' '$player_name'>>Hey, Ebrima! My favorite REBAR statue!<</speech>>
<<say 'Ebrima' 'images/avatars/bouncer.jpg'>>...<</say>>
His eyes narrow, but more in an inquisitive way than an antagonist one.
<<speech 'you' '$player_name'>>Look man, sorry for being weird earlier, had to keep up appearances, you feel? One of the boys was actin' weird, had to get him out of here before he did some crazy shit like last time. Yo, we still on for later? Times ticking, boss wants to make sure me and the boys are still welcome back there.<</speech>>
<<say 'Ebrima' 'images/avatars/bouncer.jpg'>>...Excuse me?<</say>>
<<speech 'you' '$player_name'>>You deaf?<</speech>>
His eyes narrow even more, and this time, it's a lot more antagonistic. You're going to shit yourself.
<<speech 'you' '$player_name'>>Motherfucker, did you not get the email? 12:30, VIP room. I honestly thought you were getting better at reading the emails. We've been trying to be less cryptic than usual after the last couple, we wanna make sure we ''really'' get the point across. Me and a girl wanna try to get up in there. And I promise we'll try not fuck things up like last time... kinda promise. Hah! Just kidding!<</speech>>
You're bullshitting... hard. You're making some educated guesses on the emails, previous events, etcetera, etcetera. You're not sure if you're doing well since he hasn't //really// responded, but then again, he alos hasn't killed you yet.
<<say 'Ebrima' 'images/avatars/bouncer.jpg'>>You're confusing me with someone else.<</say>>
Fuck. Guess you need to push a little harder.
<<speech 'you' '$player_name'>>I don't think so, Ebrima. Do I need to give you another "reminder"? I hope you remember our last reminder... I don't want to have to make some... visits.<</speech>>
<<say 'Ebrima' 'images/avatars/bouncer.jpg'>>''Keep my family out of your mouth.''<</say>>
<<speech 'you' '$player_name'>>I shouldn't have to even say anything about your family if you would just follow instructions. It's a simple job this time. No bloodshed or anything. Just let me and a girl into the VIP room. Alright?<</speech>>
His jaw clenches. You worry you might've gone too far this time; you feel your body start to produce the necessary hormones involved in managing horrific amounts of pain.
However, he unclenches his jaw. Look's like he'd rather have his daughter killed by cancer than by a gang member.
<<say 'Ebrima' 'images/avatars/bouncer.jpg'>>I remember. 12:30. I apologize. VIP room is open to you and your girl.<</say>>
Looks like the Uzumakis really have him in the palm of their hand. That, or you're a really good actor. You like to think it's the latter.
<<if $helpedcalypso is true>><center><<button [[GET CALYPSO|CALBOUNCER]]>><</button>></center><<else>><center><<button [[GET CALYPSO...|CALBOUNCERBAD]]>><</button>></center><</if>></div><style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Jesus Christ, did the number of dudes increase since last you were here? You push your way through them, much to their dismay, and reach the epicenter: Calypso Dawson.
<<speech 'calypso' 'Calypso'>>Where were you! I've been miiiisssssiiinnnnggg yyyyyoooooouuuuu!! Did Dan-Dan get you mixed up in something?! Or did you find a pretty girl! Did you find a pretty girl!! You better not have found a pretty girl! Is she prettier than me!! OMG, I'm gonna fucking kill her!!<</speech>>
You take note of the //many// shot glasses surrounding her. Man, she has got an iron liver. Guess her fans kept her fueled up. If you drank this much, you'd need an ambulance.
<<speech 'you' '$player_name'>>Uh, yeah! Wait, no, I didn't find anyonel! But I did find something else that I ''know'' you're gonna like!<</speech>>
Her eyes brighten, a large smile appearing on her face.
<<speech 'calypso' 'Calypso'>>BLACKPINK tickets!!?<</speech>>
<<speech 'you' '$player_name'>>Are you being serious?!<</speech>>
<<speech 'calypso' 'Calypso'>>Oh... uh, no?<</speech>>
<<speech 'you' '$player_name'>>No, I got us... into the VIP room!! Isn't that better than BLACKPINK!<</speech>>
She excitedly screams and stamps her feet, frightening the bartender.
<<speech 'calypso' 'Calypso'>>It's not better than BLACKPINK, but HOLY SHIT!! That's fucking... EEEEEEE!! WOOHOO!! Party! Party! Party! Party!<</speech>>
She gets up and starts doing the robot, which decreases the number of men around her by 20. Her energy is infectious, and while you kinda also wanna start dancing, you hold yourself back.
Calypso stops dancing and grabs your forearm, a look of manic excitement in her eyes. Can a 19-year-old girl be this excited about a VIP lounge? You'll never understand younger girls.
<<speech 'calypso' 'Calypso'>>What the FUCK are we waiting for! Let's go, let's go, LET'S GO!<</speech>>
She starts pulling you from the bar and into the crowd of people. As you (aggressively) push through, you catch sight of Danny on the dancefloor.
<<speech 'you' '$player_name'>>Wait, go to the dancefloor! Different direction! We gotta talk to Danny!<</speech>>
Calypso immediately reroutes and starts moving to the dancefloor, all while making loud beeping noises to warn other dancers that she is a girl on a mission.
Man, drunk Calypso is something else.
<<if visited("TALK TO DANNY")>>\
<span id='replace'><center><<button 'APPROACH EBRIMA'>>\
<<replace '#replace'>>\
You've decided to take a minor detour, and by minor, it's actually pretty major.
<<speech 'danny' 'Danny'>>Oh shit! What's up, Calypso! What's up, $player_name? Long time, no talk, bruddah! How'd that thing go with... the... uh... you know, the... thing you had to do! For Eve! I think...<</speech>>
It doesn't seem like Danny or Eve have left their spot in the dance floor - you wouldn't be surprised if the spot under them was drenched in sweat and other bodily fluids. Actually, you would prefer not to think about that.
<<speech 'you' '$player_name'>>No, I, uh, actually go through with that! I'm sorry, Eve... I think it's just a little above my pay grade, you know!<</speech>>
<<speech 'eve' 'Eve'>>Hey, at least you tried! Just don't get mind when NEVERMORE kicks down your door and shoots you! Hah!<</speech>>
You know she's joking, but that comment could not come at a worse time.<<if visited("SEARCH THE BARTENDER'S NUMBER")>> You don't really have the balls to tell her you actually didn't even try, but hey: what she doesn't know won't hurt her.<</if>>
<<speech 'danny' 'Danny'>>Ah shit! I'm sorry, bro! You leavin' or something?! You leavin', Calypso!?<</speech>>
Calypso answers for you, the volume of her voice reaching a new record.
<<speech 'calypso' 'Calypso'>>HELL NO! WE ARE GOING TO THE VIP ROOM! FANCY PEOPLE SHIT, DAN-DAN!<</speech>>
Danny and Calypso cheer loudly, stamping and jumping up and down like schoolgirls.
<<speech 'danny' 'Danny'>>Bro, I fuck with Dan-Dan, Cal-Cal! But how'd you guys get in?! You do some cool ass fuckin' Jedi mind tricks or something!<</speech>>
You don't really want to give a truthful answer (for a very large number of reasons), so you give the most 'Danny' answer you could think of.
<<speech 'you' '$player_name'>>No, man! I just... worked my magic. But I wanted to come over and, like, ask if you guys wanted to come with? To the VIP lounge? It'd feel like a dick move to not ask!<</speech>>
<<speech 'danny' 'Danny'>>...Bro. Hell yeah.<</speech>>
Danny starts humping at you, but luckily you're able to keep your distance. Suddenly, Eve screams, and you see her tightly hugging Calypso, her tits in her face.
<<speech 'eve' 'Eve'>>You are so ''fucking'' cute! I wish I could devour you! Grind you in between my molars and just rip you apart!<</speech>>
<<speech 'calypso' 'Calypso'>><span style='font-size: 13px;'>Urg... Thanks...</span><</speech>>
<<speech 'danny' 'Danny'>>Eve! Let's go to the VIP area! Get down and dirty with the rich and famous and popular and cool dudes! You in?!<</speech>>
<<speech 'eve' 'Eve'>>...Baby. Hell yeah.<</speech>>
She lets go of Calypso and replaces her with Danny as they start furiously making out. You give Calypso a second to breath before returning to them, letting them know you'll see them there, but you doubt they heard you over the smacking sounds of their lips.
You hesistantly grab Calypso's hand, who reciprocates while letting out squeals of glee: you're unsure if it's about the hand-holding or if it's becasue of the VIP room. You wonder what you'd prefer.
You two of you finally reach the towering knight of the REBAR club; his massive stature and equally intense stare would turn a less skilled warrior away, but you are not going to back down. However, before you can say a word, he unclips the red rope... and just like that...
<center><<button [[IT'S FINALLY OVER|VIPROOMGOOD]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<<elseif not visited("TALK TO DANNY")>>\
<span id='replace'><center><<button 'APPROACH EBRIMA'>>\
<<replace '#replace'>>\
You decide to take a minor detour, and by minor, it's actually pretty major.
<<speech 'danny' 'Danny'>>Oh shit! What's up, Calypso! What's up, $player_name? Long time, no talk, bruddah! It feels like I haven't seen you in like years!! Where the fuck have you been!?<</speech>>
<<speech 'you' '$player_name'>>Oh, kinda just... hanging around, doing my thing!<</speech>>
<<speech 'calypso' 'Calypso'>>I've been gettin' TURNT THE FUCK UP, BABY!!<</speech>>
<<speech 'danny' 'Danny'>>Girl, you and me must be sistahs from different mistahs, because I'm getting TURNT THE FUCK UP TOO!<</speech>>
Danny and Calypso start dancing horribly for the 100th fucking time. While they move erractically, you notice a woman standing awfully close next to him, and by awfully close, you mean literally on his ass. She starts humping him from behind like a dog in heat.
<<speech 'danny' 'Danny'>>Oh shit, my bad! This is my girl Eve!<</speech>>
The two of them switch spots with Danny proceeding to hump her from behind. You and Calypso are forced to watch the odd mating ritual as Eve introduces herself.
<<speech 'eve' 'Eve'>>Danny's talked ''a lot'' about you guys! You're $player_name, right? Man, from the way he talks about ''you''... I should be worried about you stealing him from me! Leave a little bit of Danny for the rest of us, alright, playboy!?<</speech>>
<<speech 'danny' 'Danny'>>Hey, baby, don't worry, I'm yours and only yours! Plus, I don't swing like that... but if $player_name was up for it... it'd be hard to deny! Haha!<</speech>>
<<speech 'eve' 'Eve'>>And... wait... Oh. My. God. Are you Calypso!?<</speech>>
Calypso doesn't reply, instead continuing to dance horribly - but that doesn't matter: without waiting for an answer, Eve takes her in a massive hug, her breasts pressed up against Calypso's face.
<<speech 'eve' 'Eve'>>You are so ''fucking'' cute! I wish I could devour you! Grind you in between my molars and just rip you apart!<</speech>>
<<speech 'calypso' 'Calypso'>><span style='font-size: 13px;'>Urg... Thanks...</span><</speech>>
Danny starts to dance towards you, and out of fear of his horndoginess, you move a little bit away.
<<speech 'danny' 'Danny'>>Bro... isn't she, like, fine as ''fuck''! And bro, she's smart as hell too! She works at NEVERMORE! As like a tech-girl or some shit! So fucking hot, bro! Intelligent girls get my rocks off bro!<</speech>>
To say alarms are going off would be an understatement - you ''highly'' doubt NEVERMORE would go as far as to infilitrate your friend group, but you really can't be too sure. But you can't start freaking out when you're //this// close to finally getting all this over with.
<<speech 'you' '$player_name'>>Yeah, bro, that's... pretty cool! She seems like a great girl! But, uh, I came over because Calypso and I were gonna go to the VIP room! And I guess I wanted to ask if you guys wanted to come!? Felt like it would've been a dick move if I left you guys out here!<</speech>>
<<speech 'danny' 'Danny'>>Holy shit, that's fuckin' awesome, bro! How'd you do that shit?! You do some cool ass fuckin' Jedi mind tricks or something!<</speech>>
You don't really want to give a truthful answer (for a very large number of reasons), so you give the most 'Danny' answer you could think of.
<<speech 'you' '$player_name'>>No, man! I just... worked my magic. So, did you guys wanna come with? To the VIP lounge?<</speech>>
<<speech 'danny' 'Danny'>>...Bro. Hell yeah. Baby, did you hear that!? $player_name is inviting us to the VIP room! Ain't that some cool ass shit, baby!<</speech>>
Eve finally lets go of Calypso, only to replace her with Danny.
<<speech 'eve' 'Eve'>>Wow, I really do need to be careful around him, huh!? He's already taking you on dates!<</speech>>
<<speech 'danny' 'Danny'>>Oh, baby... you know I'm the only girl for you.<</speech>>
They start to furiously make out, which only means you should probably get going. You let them know that you'll meet them in the lounge, but you doubt they heard you over the smacking sounds of their lips.
You hesistantly grab Calypso's hand, who reciprocates while letting out squeals of glee: you're unsure if it's about the hand-holding or if it's becasue of the VIP room. You wonder what you'd prefer.
You two of you finally reach the towering knight of the REBAR club; his massive stature and equally intense stare would turn a less skilled warrior away, but you are not going to back down. However, before you can say a word, he unclips the red rope... and just like that...
<center><<button [[IT'S FINALLY OVER|VIPROOMGOOD]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</if>></div>\<style>
body {
background-image: URL("images/backgrounds/mollybar1.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
.druggedout {
color: #F68DB2;
background-color: black;
padding: 20px;
border: 3px solid #F68DB2;
}
button {
color: #9681B1;
background-color: black;
border-color: #9681B1;
}
button:hover {
background-color: #453659;
border-color: #9681B1;
}"
</style>
<<nobr>>
<span id='replace1'>
<span style='position: absolute; right: 727px; bottom: 344px;'>
<<button 'KISS BACK'>>
<<replace '#replace1'>>
<video style='position: absolute; width: 22%; right: 596px; bottom: 255px; border: 3px solid #F68DB2;' src='videos/misc/makeout.mp4' loop muted autoplay></video>
<</replace>>
<<replace '#replace2'>>
<<timed 5s>>
<div style='position: absolute; width: 28%; left: 100px; top: 11px;' class='druggedout'><<say 'Fellow Dancer' 'images/avatars/dancer4.jpg'>>Damn, bro! You're a quick one, huh!? Usually takes 'bout 30 min 'fore the drugs kick in, but you look like you're already feelin' it! I know that shit feels good too bro!!<</say>></div>
<</timed>>
<</replace>>
<<replace '#replace3'>>
<<timed 8s>>
<div style='position: absolute; width: 28%; left: 39px; top: 246px;' class='druggedout'><<speech 'you' '$player_name'>>What am I supposed to feel? I've never taken this stuff before... I smoked marijuana once, is it like marijuana?<</speech>></div>
<</timed>>
<</replace>>
<<replace '#replace4'>>
<<timed 11s>>
<div style='position: absolute; width: 28%; left: 187px; top: 430px;' class='druggedout'><<say 'Fellow Dancer' 'images/avatars/dancer1.jpg'>>Oh no, it's nothing like marijuana, but make sure to relax, okay? It's better if you take this stuff relaxed, don't be anxious. Don't be afraid, lean into the feeling, it feels good, right? How about we kiss? It feels great when you're <span style='color: #9681B1;'>connected.</span><</say>></div>
<</timed>>
<</replace>>
<<replace '#replace5'>>
<<timed 14s>>
<video style='right: 711px; position: absolute; width: 22%; border: 3px solid #F68DB2;' src='videos/misc/makeout2.mp4' loop muted autoplay></video>
<</timed>>
<</replace>>
<<replace '#replace6'>>
<<timed 17s>>
<div style='position: absolute; width: 38%; right: 59px; top: 24px;' class='druggedout'>You aren't sure if the drug has taken effect yet, but all your worries seem to dissipate as you lock lips with the girl in front of you. You can feel the brown-haired girl kiss your neck softly, and it sends a shudder down your spine. Have you always been this sensitive? Everything seems to be going in slow motion - the sound of the music shakes your very soul, elevating the entire experience of just simply kissing. A simple moment like this, you and the blonde girl kissing on the dancefloor, takes on a new meaning - something than pleasure... it feels like you two are truly connected. You feel someone close in on your hear, their breathe lightly brushing against you as they whisper...
</div>
<</timed>>
<</replace>>
<<replace '#replace7'>>
<<timed 20s>>
<div style='position: absolute; width: 67%; right: 18px; bottom: 23px;' class='druggedout'><<say 'Fellow Dancer' 'images/avatars/dancer2.jpg'>>Ecstasy elevates your senses, induces euphoria, and elicits the firing of neurons to inspire more of the neurotransmitter dopamine. In other words, you'll feel more extroverted, emotionally warm, loving, and sexual. Do you feel your sensory perception improving? Every touch, every smell, every taste, and every sound must feel like it's knocking around in your head... the trailing of my friend's tongue on your lips, the light touch of her fingers on the back of your neck, and the soft feeling of my breathe on your ear, your brain is overloading with pleasure as you respond to her kisses with your own. Give in to pleasure, give in to connection. Feel one with her. I want you to <span style='color: #9681B1;'>connect.</span><</say>></div>
<</timed>>
<</replace>>
<<replace '#replace8'>>
<<timed 23s>>
<span style='position: absolute; top: 29px; left: 517px;'>
<<button 'RELAX!'>>
<<replace '#replace9'>>
<span style='left: 100px; bottom: 412px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 100px; bottom: 354px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 633px; bottom: 100px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='left: 100px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 613px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='position: absolute; bottom: 377px; right: 658px;'>
<<button 'RELAX!'>>
<<replace '#replace9'>>
<span style='left: 100px; bottom: 412px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 100px; bottom: 354px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 633px; bottom: 100px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='left: 100px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 613px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='position: absolute; left: 67px; bottom: 135px;'>
<<button 'RELAX!'>>
<<replace '#replace9'>>
<span style='left: 100px; bottom: 412px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 100px; bottom: 354px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 633px; bottom: 100px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='left: 100px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 613px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='position: absolute; top: 125px; right: 292px;'>
<<button 'RELAX!'>>
<<replace '#replace9'>>
<span style='left: 100px; bottom: 412px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 100px; bottom: 354px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 633px; bottom: 100px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='left: 100px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 613px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='position: absolute; right: 158px; bottom: 117px;'>
<<button 'RELAX!'>>
<<replace '#replace9'>>
<span style='left: 100px; bottom: 412px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 100px; bottom: 354px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 633px; bottom: 100px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='left: 100px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<span style='right: 613px; position: absolute;'>
<<button 'Relax...'>>
<<replace '#replace10'>>
<span style='left: 337px; bottom: 251px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 407px; bottom: 246px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='bottom: 59px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='top: 227px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<span style='right: 415px; top: 250px; position: absolute;'>
<<button 'Relax.'>>
<<remove '#replace1'>>
<<timed 1s>><<remove '#replace2'>><</timed>>
<<timed 2s>><<remove '#replace3'>><</timed>>
<<timed 3s>><<remove '#replace4'>><</timed>>
<<timed 4s>><<remove '#replace5'>><</timed>>
<<timed 5s>><<remove '#replace6'>><</timed>>
<<timed 6s>><<remove '#replace7'>><</timed>>
<<timed 7s>><<remove '#replace8'>><</timed>>
<<timed 8s>><<remove '#replace9'>><</timed>>
<<timed 9s>><<remove '#replace10'>><</timed>>
<<timed 10s>><<goto 'Relax.'>><</timed>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<</replace>>
<</button>>
</span>
<</timed>>
<</replace>>
<</button>>
</span>
</span>
<span id='replace2'></span>
<span id='replace3'></span>
<span id='replace4'></span>
<span id='replace5'></span>
<span id='replace6'></span>
<span id='replace7'></span>
<span id='replace8'></span>
<span id='replace9'></span>
<span id='replace10'></span>
<</nobr>><style>
body {
background-image: URL("images/the-nightclub/mollybathroom.jpeg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
.druggedout {
color: #F68DB2;
background-color: black;
padding: 20px;
border: 3px solid #F68DB2;
}
button {
color: #9681B1;
background-color: black;
border-color: #9681B1;
}
button:hover {
background-color: #453659;
border-color: #9681B1;
}
</style>
<<nobr>>
<span id='replace'>
<div style='left: 676px; bottom: 268px; width: 9%; position: absolute;' class='druggedout'>
<center><img src='images/the-nightclub/mollyfemale.png'>
<br>
<<button 'Connect.'>>
<<replace '#replace'>>
<video style='position: absolute; width: 50%; left: 392px; bottom: 201px; border: 3px solid #F68DB2;' src='videos/misc/connect1.mp4' loop autoplay></video>
<</replace>>
<<timed 5s>>
<<replace '#replace1'>>
<div style='position: absolute; left: 100px;' class='druggedout'>"What I value is the naked contact of a mind."</div>
<</replace>>
<</timed>>
<<timed 6s>>
<<replace '#replace2'>>
<div style='bottom: 155px; position: absolute; right: 100px;' class='druggedout'>"She said nothing with her voice and everything with her caring touch."</div>
<</replace>>
<</timed>>
<<timed 7s>>
<<replace '#replace3'>>
<div style='width: 369px; right: 222px; position: absolute;' class='druggedout'>"We all are so deeply interconnected; we have no option but to love all."</div>
<</replace>>
<</timed>>a
<<timed 8s>>
<<replace '#replace4'>>
<div style='position: absolute; width: 37%; left: 29px; bottom: 25px;' class='druggedout'>There is passion behind every bob of head, love alongside every movement of her tongue, intense affection with each pump of your cock. To say this moment between you and her is pleasureable would be an understatement... you are both <span style='color: #9681B1;'>connected</span> beyond every sense of the word. You want to live in this moment... but you feel like you already are. Your hand runs through her blonde hair and she smiles at you. She bobs her head forward, taking your length into her mouth, and you feel a shudder run down your spine. She moves faster, staring deeper into your eyes. They pierce your soul, the intensity of the moment elevating contact. <span style='white-space: nowrap;'>You love this woman - this may be the first time you've ever met her, but it feels like you've known her for a lifetime. Is this what the brown-haired girl meant by
<<button 'connection?'>>
<<replace '#replace6'>>
<div style='right: -754px; position: absolute; left: 1535px; top: 21px; margin-right: -38px;' class='druggedout'>No... she's right. This is connection. You do love this girl, just as you love your friends, your family, your co-workers, even strangers. We should not be afraid to love those we do not know, it is human nature to love. You get it now. Even if she wasn't on her knees, you would still love her. This is simply an expression, a way to show how much one loves... and you want to show her truly how much you love her.
<br>
<br>
<<speech 'you' '$player_name'>>I... think I love you. I... want you. I need you. I want to show you how much I love you.<</speech>>
<br>
She smiles at you, pumping your erection a couple more times before licking the head softly and whispering, allowing you to feel her words deeply...
<br>
<br>
<<say 'Fellow Human' 'images/avatars/dancer1.jpg'>>I want to feel how much you love me. I want you to pump me, love me so deeply and so hard that we both explode from passion. Show me what it means to love another, to shower them and fill them with affection and love. Please! I need you just as much as you need me! I love you!
<<button 'Love me!'>>
<<replace '#replace5'>>
<video style='position: absolute; width: 35%; right: 14px; bottom: 232px; border: 3px solid #F68DB2;' src='videos/misc/connect2.mp4' autoplay loop></video>
<</replace>>
<<replace '#replace7'>>
<<timed 2s>>
<div style='position: absolute; top: 11px; width: 97%; margin-left: -105px;' class='druggedout'><<say 'Fellow Human' 'images/avatars/dancer1.jpg'>>Love me!! ♡♡♡ I want to feel how much you love me, baby! ♡♡♡♡♡ Fuck, oh my god, I love you, I love you, I love you! ♡♡♡ I want you feel you all the way inside me, fill me with your love! Fuck, baby! ♡♡♡♡ I've never felt this way before, please! ♡ <<button 'Keep going!'>>
<<replace '#replace4'>>
<video style='border: 3px solid #F68DB2; width: 45%; bottom: 43px; left: 76px; position: absolute;' src='videos/misc/connect3.mp4' loop autoplay></video>
<</replace>>
<<timed 2s>>
<<replace '#replace2'>>
<div style='bottom: 20px; right: -321px; z-index: 2; left: 719px; position: absolute;' class='druggedout'><<say 'Fellow Human' 'images/avatars/dancer1.jpg'>>Do you love me? ♡ I want to hear you say you love me! ♡♡ Please fill me with your love, show me your devotion, your affection, your care for me! ♡♡ Love me, love me, fucking love me! ♡♡♡
<<button 'Love me!'>>
<<replace '#replace6'>>
<video style='right: -521px; bottom: 167px; z-index: 3; position: absolute; width: 38%; border: 3px solid #F68DB2;' src='videos/misc/connect4.mp4' loop autoplay></video>
<</replace>>
<<timed 2s>>
<<replace '#replace7'>>
<video style='left: 100px; width: 38%; position: absolute; border: 3px solid #F68DB2;' src='videos/misc/connect5.mp4' loop autoplay></video>
<</replace>>
<</timed>>
<<timed 3s>>
<<replace '#replace2'>>
<video style='bottom: 34px; right: 138px; width: 38%; position: absolute; border: 3px solid #F68DB2;' src='videos/misc/connect6.mp4' loop autoplay></video>
<</replace>>
<</timed>>
<<timed 4s>>
<<replace '#replace9'>>
<video style='z-index: 3; right: -400px; top: 24px; width: 38%; position: absolute; border: 3px solid #F68DB2;' src='videos/misc/connect7.mp4' loop autoplay></video>
<</replace>>
<</timed>>
<<timed 8s>>
<<replace '#replace10'>>
<span style='right: 348px; top: 183px; font-size: 23px; z-index: 4; position: absolute;'><<button [[Love all.]]>><</button>></span>
<</replace>>
<</timed>>
<</button>><</say>></div>
<</replace>>
<</timed>>
<</button>><</say>></div>
<</timed>>
<</replace>>
<</button>><</say>></div>
<br>
<</replace>>
<</button>></span></div>
<</replace>>
<</timed>>
<</button>></center>
</div>
</span>
<span id='replace1'></span>
<span id='replace2'></span>
<span id='replace3'></span>
<span id='replace4'></span>
<span id='replace5'></span>
<span id='replace6'></span>
<span id='replace7'></span>
<span id='replace8'></span>
<span id='replace9'></span>
<span id='replace10'></span>
<</nobr>><style>
body {
background-image: URL("images/backgrounds/mollybar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
.druggedout {
color: #F68DB2;
background-color: black;
padding: 20px;
border: 3px solid #F68DB2;
}
button {
color: #9681B1;
background-color: black;
border-color: #9681B1;
}
button:hover {
background-color: #453659;
border-color: #9681B1;
}
</style>
<<nobr>>
<div style='left: 361px; width: 55%; position: absolute;' id='remove' class='druggedout'>You're starting to feel what she's talking about. The sensitivity, the feeling of her lips on yours, it really does kind of feel like you two are connected. The brown-haired girl kisses you on the neck before whispering to you again. You don't really compute what she says - the pleasure you're feeling completely overloads your senses. The blonde girl's tongue laps at yours. Her nails dig into the nape of your neck, and you jolt, the line between pleasure and pain completely dissolving.
<br>
<br>
You don't feel in control of your body... but that doesn't bother you.
<br>
<br>
<<say 'Fellow Dancer' 'images/avatars/dancer2.jpg'>>I can feel you starting to relax. Relaxing is important... don't battle the pleasure. To <span style='color: #9681B1;'>connect.</span> with another human, that'll relieve all the anxiety you feel in the moment. Just feel her lips on yours, her body grinding against yours, her entire being against yours. Don't be afraid of feeling.<</say>>
<br>
<center>
<<button 'Feel.'>>
<<remove '#remove'>>
<<timed 3s>>
<<replace '#replace1'>>
<div id='remove2' style='position: absolute; width: 35%; margin: auto;' class='druggedout'><<say 'Fellow Dancer' 'images/avatars/dancer2.jpg'>>Your senses should be elevated by now. Can you taste the flavor of her lip balm? Can you hear the way she moans ever so softly in your mouth? Does her skin feel soft to the touch, almost malleable? That's what happens when you <span style='color: #9681B1;'>connect.</span> so deeply... you change and become changed, the experience warping your very being. To love so deeply is to change yourself... to <span style='color: #9681B1;'>connect.</span> is to open up and allow another human being to change you... are you willingly to allow yourself to be changed by her? To experience pleasure beyond belief, learning truly what it means to <span style='color: #9681B1;'>connect.</span>?<</say>>
<br>
<center>
<<button 'I am.'>>
<<remove '#remove2'>>
<<timed 3s>>
<<replace '#replace2'>>
<div style='position: absolute; width: 35%; margin: auto;' class='druggedout'>The blonde-haired girl stops. She softly looks you in the eyes. She smiles warmly. She grabs you by the hand and leads you away from the dancefloor. You're not really all there... the lights, the music, everything seems to be distant... all you can truly focus on is the warmth of her hand. You both effortlessly glide through the crowd, people paying no attention to you, but everyone's expression is crystal clear; their faces all telling a different and unique story. You feel the sudden inclination to hug them, to let them know that despite their hardship, we need to remember the comfort of having each other to help us through the pain. As the blonde girl leads you into the bathroom, you reach out to something, someone. There is a wonder within you, an emotion you can't describe. It frightens you, but the soothing feeling of another human being kissing you deeply causes it to disappear. You respond by holding her face and kissing back. This moment is much more than animalistic nature.
<br>
<br>
<center>
<<button [[It's connection.]]>>
<</button>>
</center>
</div>
<</replace>>
<</timed>>
<</button>>
</center>
</div>
<</replace>>
<</timed>>
<</button>>
<br>
</center>
</div>
<span id='replace1'></span>
<span id='replace2'></span>
<</nobr>><style>
body {
background-image: URL("images/the-nightclub/mollybathroom.jpeg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
.druggedout {
color: #F68DB2;
background-color: black;
padding: 35px;
border-image: URL('images/the-nightclub/heartborder.png');
border-image-repeat: round;
border-image-slice: 514;
border-image-outset: 12.5px;
border-image-width: 25px;
}
button {
color: #9681B1;
background-color: black;
border-color: #9681B1;
}
button:hover {
background-color: #453659;
border-color: #9681B1;
}
#ui-bar {
background-color: black;
color: #F68DB2;
border-right: 1px solid #F68DB2;
}
#menu li a {
color: #F68DB2;
border: 1px solid #F68DB2;
}
#ui-bar-toggle {
color: #F68DB2;
border-color: #F68DB2;
}
</style><<run UIBar.stow()>><div class='druggedout'><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span><hr style="border-top: dotted 1px; color: white;"/></center>With each thrust, your neurons fire in delight as your ears are filled with the pleasurable moans of your lover.
You can feel every everything - the clamping of her walls on your erection, the wetness that allows you to glide in and out of her so effortlessly, the noises of delight and joy exiting her mouth as you love her over and over again.
You don't even care if the other people in the bathroom hear you, and frankly, you hope they do.
You hope they hear the squelching, the moaning, the pounding, the raw, unfiltered love occuring between two human beings, and you hope they leave changed, as you have.
With her hands against the bathroom wall and her back arched, she takes every inch of your love and affection, from the head to the base.
You desire to fill her up completely, to satisfy her innate and deeply human needs.
<<say 'Fellow Human' 'images/avatars/dancer1.jpg'>>Oh my god, thank you, thank you for loving me like this! I've needed this for so long, I've wanted this for so fucking long! ♡♡♡ I want you unload all your love into me, my lover! Give me all of it, I want you feel your warm love fill me up and spill out of me! Love me, love me, love me!! ♡♡ Connect with me like she said we would! Please, please!! ♡♡♡<</say>>
Filled with only the intense human need to satisfy your lover's needs, you grip her hips and pound her pussy harder.
She almost crumples to the ground, but holds herself up using the bathroom bar.
Her moans are much louder, and her exclamations of love are even more intense, she's practically asking you to marry her.
With that final thought, your pleasure centers reach their maximum, and with one final grip of her walls, you unload every ounce of love into her.
She screams in pleasure, finally crumbling to the ground in orgasmic bliss, her legs shaking and her eyes rolled back in her head, panting exhaustively.
<center><img style='width: 33%; border: 3px solid #F68DB2;' src='images/the-nightclub/creampiemolly.gif'></center>
<span style='color: white;'>And honestly, you're not gonna lie... you're fucking spent. You tumble a bit backwards and fall to the ground, bare ass hiting the concrete-tile floor (it's not a very nice club). Your head spins and your visions blurs, and you close your eyes to prevent an emergency expulsion of stomach acid. You just sit there, taking in the sounds, the emotions, and the post-nut pleasure.</span>
<<say 'Fellow Human' 'images/avatars/dancer1.jpg'>>Hey lover.<</say>>
<span style='color: white;'>You feel someone sit next to you. You open one eye and see her smiling an honest and kind smile. You would honestly hope so, you just pumped her full of your</span> love.
<<say 'Fellow Human' 'images/avatars/dancer1.jpg'>>That was amazing. I know you're a 'lil lovebug but you make love like you've been doing it your whole life. Feeling you love me, especially at the end... I would be proud to love you and only you... but humans aren't made for monogamy. We must love everyone equally, and show our love to everyone equally. But next time we meet, and there will be a next time, I want you to show me how much you lvoe me again. I need you too. I love you.<</say>>
She kisses you like a butterfly landing softly on a petal. A simple expression of human love; even when she stops and leaves the bathroom stall, you can still feel her lingering on your lips. You go to touch them, trying to test if the buzzing is psychosomatic or if it really is there, but you stop. There is no reason to test. Love shouldn't be questioned.
<span style='color: white;'>The influence of the drug is still fresh within you, and you doubt it'll be leaving anytime soon. Getting up from the bathroom floor,</span> you feel an innate duty within you to spread love to more people, to some people what it means to be human... and you already know your first person.
<<if $helpedcalypso is true>><center><<button [[Find a lover.|MOLLYROUTEGOOD]]>><</button>></center></div><<else>><center><<button [[Find a lover.|MOLLYROUTEBAD]]>><</button>></center><</if>><style>
body {
background-image: URL("images/backgrounds/mollybar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
.druggedout {
color: white;
background-color: black;
padding: 35px;
border-image: URL('images/the-nightclub/heartborder.png');
border-image-repeat: round;
border-image-slice: 514;
border-image-outset: 12.5px;
border-image-width: 25px;
}
button {
color: #9681B1;
background-color: black;
border-color: #9681B1;
}
button:hover {
background-color: #453659;
border-color: #9681B1;
}
#ui-bar {
background-color: black;
color: #F68DB2;
border-right: 1px solid #F68DB2;
}
#menu li a {
color: #F68DB2;
border: 1px solid #F68DB2;
}
#ui-bar-toggle {
color: #F68DB2;
border-color: #F68DB2;
}
</style><<run UIBar.stow()>><div class='druggedout'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Upon exiting the bathroom, you wince at the intensity of the noise and lights in the club.
However, for some reason, you're not overwhelmed... <span style='color: #F68DB2'>the strawberry-pink surroundings grab you by the hand and pulls you into the crowd, enticing you to wrap yourself in the sea of people; the sea of human contact, connection, and most of all, love.</span>
As you move through the crowd, you can't help but smile. <span style='color: #F68DB2'>You bump, push, and crash through the sea of appendages and torsos, but it doesn't bother you at all - it simply means more human contact.</span>
However, despite the intense need to close your eyes and fall into the arms of everyone around you, you have a goal in mind, and a human in your sights.
<<speech 'you' '$player_name'>>Calypso!<</speech>>
You reach the bar, and even though guys have her surrounded, <span style='color: #F68DB2'>you feel no anger nor hatred - it is human nature to love, and they are simply acting on this instinct.</span>
You softly push your way through them, eventually reaching Calypso - she looks up at you, <span style='color: #F68DB2'>and for a moment, you're lost in her eyes.</span> She smiles, downing another shot.
<<speech 'calypso' 'Calypso'>>OMG, $player_name! I haven't seen you in- wait, are... are you okay?! Your eyes are reallly... like, pupily.<</speech>>
You would think the <span style='color: #F68DB2'>euphoria</span> would provide you with some much needed assistance, but you're completely blanking out.
Calypso worryingly looks at you, a somewhat frightened expression on her face. <span style='color: #F68DB2'>You're losing her... this isn't how this is supposed to go.</span>
As panic seeps into your brain, you take a deep breath.
<span style='color: #F68DB2'>You've been blessed with the knowledge of human connection, blessed with the tools to connect with Calypso.
You won't fail.
Connection is ensured.</span>
<<speech 'you' '$player_name'>>Calypso... when I look at you ometimes, I... I see sadness! A really deep sadness in your eyes! And it hurts my heart knowing you're in pain!<</speech>>
<span style='color: #F68DB2'>The molly bug has taken control of your speech systems, telling you ideas you previously weren't aware about; you really have no idea what you're talking about, but you allow the words to flow.</span>
She doesn't say anything, but she does look taken aback by your observation. You guess it's true? You've never really noticed that sort of thing.
<<speech 'you' '$player_name'>>But... I want to help you! I really care about you, Calypso! I want to make you feel better, feel happier! I want to show you what the dancers showed me today, about how human connection, love, affection, passion, everything can make all your sadness and fears disappear! I want to show you... because I care about you, Calypso! I want to connect with you!<</speech>>
You reach your hand out to a inquisitive Calypso.
<<speech 'calypso' 'Calypso'>>$player_name...!<</speech>>
<<speech 'you' '$player_name'>>Yes?!<</speech>>
<<speech 'calypso' 'Calypso'>>Are you on drugs?!<</speech>>
You wait for the <span style='color: #F68DB2'>molly bug</span> to produce a new sentence... but you think it's panicking, since all it's doing is producing a bunch of gibberish.
<<speech 'you' '$player_name'>>Uh... well... I don't know... just... maybe... like... a little bit...<</speech>>
Calypso smiles, taking another shot.
<<speech 'calypso' 'Calypso'>>Okay! Didn't know you were cool like that! Party man over here!<</speech>>
<<speech 'you' '$player_name'>>Honestly, I really don't feel that different! I probably look crazy though!<</speech>>
Of course, you're lying - <span style='color: #F68DB2'>for the first time in your life, you feel like the ideal version of yourself. Everything about human connection has been opened up to you all thanks to one chalky tablet.</span>
Calypso looks into your eyes, and for a second, <span style='color: #F68DB2'>you see what you were rambling about, if only for a moment.</span>
<<speech 'calypso' 'Calypso'>>You mean everything, right?! And it's not just the drugs?!<</speech>>
<span class='green'>Something's</span> <span style='color: #F68DB2'>not</span> <span class='green'>wrong.</span>
<<speech 'you' '$player_name'>>I mean everything I said! I came straight to you because... because I thought of you. Because I know how much this moment between us, the world of human connection, of love and passion, how all of it will help you. I promise.<</speech>>
Calypso smiles, tucking hair behind her ear.
She places her hand in yours. <span style='color: #F68DB2'>You swear you see a spark.</span>
<<speech 'calypso' 'Calypso'>>''I trust you.''<</speech>>
<span style='color: #F68DB2'>She should</span><span class='green'>n't</span><span style='color: #F68DB2'>.</span>
<<if visited("TALK TO DANNY")>><span id='replace'><center><<button 'Connection is ensured.'>>\
<<replace '#replace'>>\
Once you and Calypso have <span style='color: #F68DB2'>connected,</span> you gently pull her through the crowd of people.
<span style='color: #F68DB2'>Everytime one of their bodies connect with yours, a jolt of electricity runs through your body. You wonder if Calypso can feel it too. You squeeze her hand, hoping that all of the passion and connection and love in your body passes to her with that single movement.</span>
As you reach the center of the dancefloor, you make <span style='color: #F68DB2'>connection</span> with Danny and Eve, who are deep in some sort of mating ritual.
Usually you would be disturbed by the violent display of affection, but the <span style='color: #F68DB2'>drug has enabled you to appreciate Danny: he has the connection and love thing on lockdown. His brain must be permanently wired with molly.</span>
<<speech 'danny' 'Danny'>>Yo! What the fuck, bro! How you... Oh shit! Calypso! What the fuck, girl, where you been! I've been getting turnt up without you guys!<</speech>>
<<speech 'calypso' 'Calypso'>>$player_name's on DRUGS!!!<</speech>>
Danny looks at Calypso, and then at you, staring deep into your eyes. <span style='color: #F68DB2'>Are you connecting with Danny?</span> Suddenly, he smiles wide.
<<speech 'danny' 'Danny'>>Bro! You are on fucking molly! I know those fucking eyes, bro! Okay, motherfucker, we got a party boy! We bout to get turnt!<</speech>>
You look around for Calypso, hoping she didn't run off... luckily, you find her in between Eve's tits in a tight bear hug.
<<speech 'eve' 'Eve'>>I've heard ''soooo much'' about you! You are so adorable! I wish I could just ''eat'' you ''up!''<</speech>>
<<speech 'calypso' 'Calypso'>><span style='font-size: 13px;'>Urgg... hi...</span><</speech>>
<<speech 'danny' 'Danny'>>Hell yeah! Lesbians!<</speech>>
You smack Danny, but it doesn't bother him. He goes back to humping Eve, who eventually lets go off Calypso to reciprocate his advances
<<speech 'danny' 'Danny'>>Come on, molly man, take a break from all that walking around and hit the dancefloor! Use those drugs to yo benefit! Come on, get low, get low, ''get low!'' Hit the dancefloor, baby! Calypso, are you on that shit too?<</speech>>
<<speech 'calypso' 'Calypso'>>Nah! All natural, baby!<</speech>>
Calypso grabs your hand - <span style='color: #F68DB2'>another jolt of electricity runs through your body as she leads you to the dancefloor before turning around to face you.</span>
She smiles at you, and you're unsure if it's because of the drugs, but your heart flutters.
<<speech 'calypso' 'Calypso'>>Okay, party boy! Show me what you know about connecting and dancing and whatever the hell you were talkin' about!<</speech>>
She squeezes your hands, swaying slightly to the song.
<span style='color: #F68DB2'>The music, the lights, her touch, all trigger a cascade of neural firing. You feel like you're going to explode.
You reach up and hold Calypso's face in your hands - her mouth is slightly agape. She's waiting for you to make a move.
And so you do.
You kiss her, your lips connecting.
Your lips connecting.
Lips connecting...</span>
<center><<button [[Connection complete.|MRG1]]>><</button>></center>\
<</replace>>\
<</button>></center></span><<elseif not visited("TALK TO DANNY")>><span id='replace'><center><<button 'Connection is ensured.'>>\
<<replace '#replace'>>\
Once you and Calypso have <span style='color: #F68DB2'>connected,</span> you gently pull her through the crowd of people.
<span style='color: #F68DB2'>Everytime one of their bodies connect with yours, a jolt of electricity runs through your body. You wonder if Calypso can feel it too. You squeeze her hand, hoping that all of the passion and connection and love in your body passes to her with that single movement.</span>
As you reach the center of the dancefloor, you make <span style='color: #F68DB2'>connection</span> with Danny, who is some sort of deep mating ritual with a black-haired woman.
Usually you would be disturbed by the violent display of affection, but the <span style='color: #F68DB2'>drug has enabled you to appreciate Danny: he has the connection and love thing on lockdown. His brain must be permanently wired with molly.</span>
<<speech 'danny' 'Danny'>>Yo! What the fuck, bro! How you... Oh shit! Calypso! What the fuck, girl, where you been! I've been getting turnt up without you guys!<</speech>>
<<speech 'calypso' 'Calypso'>>$player_name's on DRUGS!!!<</speech>>
Danny looks at Calypso, and then at you, staring deep into your eyes. <span style='color: #F68DB2'>Are you connecting with Danny?</span> Suddenly, he smiles wide.
<<speech 'danny' 'Danny'>>Bro! You are on fucking molly! I know those fucking eyes, bro! Okay, motherfucker, we got a party boy! We bout to get turnt!<</speech>>
<<say '...' 'images/avatars/eve.jpg'>>You're $player_name?! ...Wow, you're a lot taller than I expected! You know I should be worried about ''you'', I've heard the way Danny talks you up... makin' me jealous over here!<</say>>
<<speech 'danny' 'Danny'>>Oh yeah, guys, this is my girl, Eve! This is $player_name, my bestest bro in the whole fucking world, and this is Calypso, my bestest girl in the whole fucking world!<</speech>>
Eve lets out another scream upon seeing Calypso, and just as you expected, hugs her tightly, Eve's tits mashing into her face.
<<speech 'eve' 'Eve'>>Oh my god, you are so fuckin' cute! I could ''eat you right up!''<</speech>>
<<speech 'calypso' 'Calypso'>><span style='font-size: 13px;'>Urgg... hi...</span><</speech>>
Danny dances up next to you, once again twerking up against you. <span style='color: #F68DB2'>Unfortunately, the molly makes you less susceptible to his advances, so you let him do his twerking.</span>
<<speech 'eve' 'Eve'>>Bro... isn't she, like, fine as ''fuck''! And bro, she's smart as hell too! She works at NEVERMORE! As like a tech-girl or some shit! So fucking hot, bro! Intelligent girls get my rocks off bro!<</speech>>
It seems that comment breaks down the ecstasy barriers, reaching the alarm center of your brain - you ''highly'' doubt NEVERMORE would go as far as to infilitrate your friend group, but you really can't be too sure.
<span style='color: #F68DB2'>But now is not the time to start thinking about that stuff. Right now, you're here, with Calypso... it's time for love... ''for human connection.''</span>
<<speech 'danny' 'Danny'>>Come on, molly man, take a break from all that walking around and hit the dancefloor! Use those drugs to yo benefit! Come on, get low, get low, ''get low!'' Hit the dancefloor, baby! Calypso, are you on that shit too?<</speech>>
<<speech 'calypso' 'Calypso'>>Nah! All natural, baby!<</speech>>
Calypso grabs your hand - <span style='color: #F68DB2'>another jolt of electricity runs through your body as she leads you to the dancefloor before turning around to face you.</span>
She smiles at you, and you're unsure if it's because of the drugs, but your heart flutters.
<<speech 'calypso' 'Calypso'>>Okay, party boy! Show me what you know about connecting and dancing and whatever the hell you were talkin' about!<</speech>>
She squeezes your hands, swaying slightly to the song.
<span style='color: #F68DB2'>The music, the lights, her touch, all trigger a cascade of neural firing. You feel like you're going to explode.
You reach up and hold Calypso's face in your hands - her mouth is slightly agape. She's waiting for you to make a move.
And so you do.
You kiss her, your lips connecting.
Your lips connecting.
Lips connecting...</span>
<center><<button [[Connection complete.|MRB1]]>><</button>></center>\
<</replace>>\
<</button>></center></span><</if>></div>\<<nobr>><center>''MAIN OBJECTIVE:''
<br>
Find out what the police and Calypso were talking about.
<br>
<br>
</center><div style='border: 3px solid white; padding: 20px; color: white;'><center>''NOTES''</center>
<hr style="border-top: solid 1px; color: white"/>
* Calypso wants to go into the VIP room, definitely worth checking out.
<br>
<<if visited("CALL YOURSELF")>>* Got the SIM card, now just need to find a laptop. The DJ probably has one.<</if>><hr style="border-top: dotted 1px; color: white"/>
* Now that I think about it, where is Danny?
<br>
<<if visited('TALK TO DANNY')>>* Danny always finds himself in some weird situation... this Eve girl might be a blessing though, might be worth talking to the bartender.<br><</if>>
<<if visited('TALK TO THE BARTENDER')>>* Wasn't too hard... it'll be a little harder finding a laptop. Don't DJs use them?<</if>>
<hr style="border-top: dotted 1px; color: white"/>
<<if visited("GET THE DJ TO LEAVE")>>* Jesus, I'm not that boring... right? Guess I need to find someone more interesting... or someone more intimidating... maybe even more attractive?<br><</if>>
<<if $prosthelp is true>>* Looks like you have a way to get the DJ to leave... seduction. Jesus, hopefully all that money spent is worth it.<br><</if>>
<<if visited("GET DANNY'S HELP TO DEAL WITH THE DJ")>>* When in doubt, get Danny's help.<br><</if>>
<<if visited("ASIANHELP")>>* You really didn't want to get their help, but if creepiness is enough to get the DJ to move, so be it.<hr style="border-top: dotted 1px; color: white"/><</if>>
<<if visited("SEND THEM IMAGES")>>* Roofies... I think. Worse comes to worst, I can always use these.<</if>>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>$500 is a pretty hefty amount of money, and if your math checks out, you basically spent $500 when you hired Yuzu and Dragon. Maybe if you play this right, you won't have to spend even more money on this prostitution ring that you're apparently so connected with now.
<<speech 'you' '$player_name'>>Okay, hear me out: I hired Dragon, right? That's $150, and then I hired Yuzu, which was $300, and if you add that up, it's-<</speech>>
<<say 'star' 'images/avatars/star.jpg'>>You know it's pretty fucked up of you to assume that I don't know how to count just because I'm a prostitute. That's $450... which is $50 less than $500.<</say>>
<<speech 'you' '$player_name'>>Okay, yeah, I get that. But not to brag or anything, but I think Yuzu //and// Dragon can vouch that I gave them a pretty good time and-<</speech>>
Star coughs... and then starts laughing. She tries to cover her mouth to prevent it from coming out, but it eventually breaks through her finger dam. She dramatically wipes a fake tear from her eye, eventually recovering from her fit.
<<say 'star' 'images/avatars/star.jpg'>>Okay, Johnny Big-Dick, you gave 'em a good time... alongside probably 50 other dudes. Don't think you're special just because Yuzu probably faked an orgasm.<</say>>
Suddenly, your saviors of the night step in.
<<if visited("YESKINDYUZU") or visited("NOKINDYUZU") or visited("YESTRUTHYUZU")>><<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It wasn't fake.<</say>><<elseif visited("NOTRUTHYUZU")>><<say 'Yuzu' 'images/avatars/yuzu.jpg'>>He's fine, Star. Just give him what he wants.<</say>><</if>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>Hey, //chico// said I was the best, so that means he's good in my book! You up for another round, //guapo//?<</say>>
Star turns to you, a look of obvious irritation on her face.
<<say 'star' 'images/avatars/star.jpg'>>Okay, you know what? Fine! I woulda fucking loved $500, but apparently you're the sex master and we're your little slaves. If Dragon and Yuzu like your dick so much, then we'll help you... but only this time. You've gotta have to do a lot more than just fucking to get our help again!<</say>>
Star quickly turns away from you, walking past Dragon and Yuzu. She's a feisty one.
<center><<button [[LEAVE|ALLEYWAY]]>><</button>></center></div>
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<center><<button "CLOSE">><<script>>Engine.backward();<</script>><</button>></center>
<center>''MAIN GOAL:'' Get information about Calypso and the police.
There are three major routes to reach three different endings:
get Calypso into the VIP room, Drug Calypso, or take ecstasy to charm Calypso.</center>
<center>''VIP ROOM: The Main Route''</center>
There are two different ways to get Calypso into the VIP room: through Danny and Eve OR through the bouncer.
//Danny and Eve//
* Go to the 'DANCEFLOOR' and 'TALK TO DANNY'
* After talking to Danny, go to the bar and 'TALK TO THE BARTENDER'
* --> REFER TO 'GETTING THE LAPTOP'
//The Bouncer//
* Go to the 'VIP ROOM' and 'TALK TO THE BOUNCER'
* --> REFER TO 'GETTING THE LAPTOP'
--- //Getting the Laptop// ---
Once you've either ''talked to the bouncer'' or ''talked to the bartender'', you need to find a laptop.
* Go to the 'DANCEFLOOR' and 'APPROACH THE DJ' and 'GET THE DJ TO LEAVE'
Now, you have three ways to get the DJ to leave:
* Go to the 'DANCEFLOOR' and 'APPROACH DANNY' and 'GET DANNY'S HELP TO DEAL WITH THE DJ' (if unavailable, talk to Danny first).
OR
If you gave Cherry $500:
* Go to the 'ALLEY' and 'APPROACH THE PROSTITUTES'
* Go to 'GET THEIR HELP'
* Either 'PAY THEM (-$500)' or leave, go back, and go to 'FUCK YUZU (-$300)' and then go to 'FUCK DRAGON (-$150)', then talk to them again and go to 'MAKE A DEAL'
OR
You need to 'SEND THEM IMAGES' in order to get the Asians help:
* Go to the 'ALLEY' and 'APPROACH THE GROUP'
* Go to 'SEND THEM IMAGES' (WARNING: if Yuzu intervenes when you get the roofies, you will be unable to get their help).
* Go back and 'GET THEIR HELP'
Now once you have your preferred means of getting the DJ to leave:
* Go to the 'DANCEFLOOR' and choose whoevers help you want.
* --> REFER TO 'CHOOSE WHO TO HACK'
--- //Choose who to hack// ---
Both routes have the same beginning stage, but once you're in the system, the routes diverge.
If completed 'The Bartender' route:
* Go to 'HACK THE BARTENDER'
* Explore The Rat Burrow
* Go to 'THETROJANHORSE'
* password is 'fucknevermore'
* Download MOBILEdit
* VIEW email from DaddyDomains
* Click website link
* password is 'neverbackdownfromnevermore!'
* Make a choice (will put implications in later builds).
If completed 'The Bouncer' route:
* Go to 'HACK THE BOUNCER'
* Explore The Rat Burrow
* Go to 'THETROJANHORSE'
* password is 'fucknevermore'
* Download MOBILEdit
* Go to 'SENT' emails and view email
* Hover over and click the name "Uzumaki" (it's a hidden link)
* Make a choice (will put implications in later builds) (NOTE: if you went 'SEND THEM IMAGES' and 'ASIANS HELP', you will be able to pretend to be a part of the Uzumaki family).
<center>''DRUG CALYPSO ROUTE''</center>
In order to drug Calypso, you need to:
* Go to the 'ALLEY' and 'APPROACH THE GROUP'
Either obtain the roofies by:
* Go to 'SEND THEM IMAGES'
OR
* Go to the 'ALLEY' and 'APPROACH THE PROSTITUTES'
* Go to 'FUCK YUZU (-$300)'
* Go to 'APPROACH THE GROUP'/'APPROACH THE ASIANS'
* Picking either option will cause Yuzu to intervene and get you the drugs without needing to send them images
Now you can either:
* Go to the 'BAR' and 'DRUG CALYPSO'
OR
* Complete the 'VIP ROOM: The Main Route' and 'DRUG CALYPSO' in the VIP room
<center>''ECSTASY ROUTE''</center>
A route that avoids all potential jobs and unlocks a special scene.
* Go to 'DANCEFLOOR' and go to 'DANCE' and keep dancing
* Go to 'TALK TO FELLOW DANCERS'
* Go to 'TAKE ECSTASY' (you can't take ecstasy after leaving the dancers.)
<center><<button "CLOSE">><<script>>Engine.backward();<</script>><</button>>
CHOICES AND THEIR IMPORTANCE</center><hr style="border-top: dotted 1px; color: #39FF14" />
NOTE: Not all choices currently have an effect on the story.
''WARN THE CUSTOMERS OR DON'T:'' Currently no major effect on the story, only unique dialogue later depending on what choice you make.
''STAY AND TALK TO SKYE OR LEAVE:'' Currently no major effect on the story, only unique dialogue later depending on what choice you make.
''LYING OR TELLING SEAN THE TRUTH:'' Will affect how much money you'll get the next day: lying yields you $2000 while telling the truth yields you $1000. The amount of money you have will affect how much you can do in the 'NIGHTCLUB FREE ROAM EVENT'
''GIVE CHERRY MONEY OR DON'T:'' Giving Cherry money will allow you to talk to the prostitutes in the 'NIGHTCLUB FREE ROAM EVENT', which unlocks special sex scenes. Not giving Cherry money prevents any interaction with the prostitutes.
''CLAIM SKYE OR DON'T:'' Currently no major effect on the story, only unique dialogue later depending on what choice you make.
''WARN OR DON'T WARN:'' Choice under construction.
''IGNORE OR DOWNLOAD CHUCK'S BLACKMAIL:'' Currently no major effect on the story.
<span style='color: #C589E8;'><center>---THE NIGHTCLUB---</center>
''SEND THE ASIAN'S IMAGES:'' Currently no major effect on the story; affects only dialogue.
''CHOOSING WHO TO HELP GET THE DJ TO LEAVE:'' Currently no major effect on the story; affects only dialogue.
''TAKE ECSTASY OR DON'T:'' Shows unique sex scenes, prevents you from being able to play through the rest of the 'NIGHTCLUB FREE ROAM EVENT'
''HACKING THE BOUNCER OR THE BARTEDNER:'' Currently no major effect on the story; however, does affect which job you will complete, general story elements, and dialogue.
''BLACKMAILING OR SUPPORTING THE BARTENDER:'' Currently no major effect on the story, only unique dialogue depending on what choice you make.
''HELPING, THREATENING, OR PRETENDING TO BE UZUMAKI WITH THE BOUNCER:'' Currently no major effect on the story, only unique dialogue depending on what choice you make.
''DRUG CALYPSO:'' Unique sex scene if Calypso is drugged. No overarching effect on the story.
''GET CALYPSO TO THE VIP ROOM/DON'T DRUG CALYPSO:'' Unique sex scene - considered the "regular route."
</span>
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<<nobr>>
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<area data-passage='BACKYARD' shape='rect' coords='312,24,440,106' alt='BACKYARD'>
<area data-passage='KITCHEN' shape='rect' coords='238,172,366,257' alt='KITCHEN'>
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<area data-passage='ANOTHERBEDROOM' shape='rect' coords='731,344,844,418' alt='ANOTHERBEDROOM'>
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<</nobr>><center><<button 'CLOSE MAP'>><<script>>Engine.backward();<</script>><</button>></center><style>
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</style><<run UIBar.stow()>><center><div style="width: 857px; border: 3px solid white; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">THE HOME OFFICE</span>
<span id="output">An office. The walls are filled with degrees, awards, and expressions of narcissism. There is an interesting lack of NEVERMORE memorabilia. Based on the name on the plaque, this office belongs to Calypso's dad, Bob Dawson, former Application Security Engineer Bob Dawson.
<<nobr>>
<center>
<<button 'SEARCH AROUND'>>
<<replace '#output'>>
Bob Dawsons small office sits at the back of the house. Inside it are the typical furnishing you'd find in a home office - a
<<link 'wooden desk'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>There are a bunch of papers sitting on top of the desk near where you placed the laptop. Most of them are financial gibberish that you have difficulty understanding, but of the documents you can read, you see Bob and Katherine's resumes, some receipts from the local grocery store (this guy really likes alcohol), and a notepad with Bob's horrifically messy handwriting.
<</replace>>
<</link>>, two sets of <<link 'book shelves'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>Even just looking at the book shelf is boring to you. None of the books interest you as you run your fingers over the spines - several memoirs about people you don't know, a couple business self-help books, and the //48 Laws of Power//... that's a given. You do notice one book that's wearier than the rest - //It Didn't Start With You//. Boooorrrrriiiiinnnnnggggg.
<</replace>>
<</link>> in the back, a <<link 'large painting'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>A rather stereotypical painting to have in a home office.
<<if visited("VIEW SECURITY LOGS") or $storymode is true>>
<br>
<br>
<<button [[LOOK CLOSER...]]>><</button>><</if>>
<</replace>>
<</link>> of a beach scene sititng behind the desk and chair, and a <<link 'small metal trashcan'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>There's a used napkin in there. You're good.
<</replace>>
<</link>> positioned to the right of the desk. A set of <<link 'windows'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>You can see the dark abyss of the backyard. You bet it looks really pretty in the day, but right now, it's very ominous looking. You move away from the window.
<</replace>>
<</link>>, covered by blinds, show a pretty nice view of the backyard. What a bore.
<span id='output2'></span>
<br>
<br>
<<button [[BACK|HOMEOFFICE]]>><</button>>
<</replace>>
<</button>>
</center>
<</nobr>></span></center><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|GET SEARCHING]]>><</button>> <<button 'TO-DO LIST'>><<popover 'ch'>><<display 'CHTODO'>><</popover>><</button>></div></center><style>
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</style><<run UIBar.stow()>><div style="width: 857px; border: 3px solid white; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">THE BACKYARD</span>
<span id="output">The cool November night air hits you like a brick. You mildly regret coming out here, but there might be something if you look hard enough..
<<nobr>>
<center>
<<button 'SEARCH AROUND'>>
<<replace '#output'>>
From what you can see when you turn on your phone flashlight, there's a <<link 'small firepit with a canopy'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>Going under the canopy, you don't notice much. There's a small box filled with blankets and other fire pit necessities, and that's about it. You shine your flashlight into the firepit and see that it hasn't been lit in a while. It honestly seems like that the entire canopy area hasn't been used - the chairs cushions are caked with branches and leaves. What a depressing sight.
<</replace>>
<</link>>, a <<link 'toolshed'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>You reach the toolshed and find it locked. Well, that's that, you guess.
<</replace>>
<</link>>, and a small vegetable and fruit <<link 'garden'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>A little garden with some vegetables and fruits. You used to tend to a lot of crops in Indiana, but not anymore. You can easily discern which vegetables are which and if they're ready for harvest. You crouch down and pull out a carrot. You get a sense of deja vu as you stare at it. You gently pack it back in. <span class='green'>It's starting to get cold.</span>
<</replace>>
<</link>>.
<span id='output2'></span>
<br>
<br>
<<button [[BACK|BACKYARD]]>><</button>>
<</replace>>
<</button>>
</center>
<</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|GET SEARCHING]]>><</button>> <<button 'TO-DO LIST'>><<popover 'ch'>><<display 'CHTODO'>><</popover>><</button>></center></div><style>
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</style><<run UIBar.stow()>><div style="width: 857px; border: 3px solid white; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">THE KITCHEN</span>
<span id="output"><<if $askedq1 is true and $askedq2 is true and $askedq3 is true>>Luckily Calypso turned off all the security stuff, so there's no need to turn that off... but the fact that the CrowAssistant always records anad keeps log of everything might prove useful to you... or at least give you a good place to start. You just need a laptop to get access.<<else>>Medical-class clean, no clutter, not even a runaway crumb. Nothing pops out to you... if anything, it's a little too //clean.// If you can't find anything important here, you can always rummage through their fridge - you're feeling a little bit hungry.<</if>>
<<nobr>>
<center>
<<if visited("MEET... THE CROW?")>>
<<button [[ASK THE CROW QUESTIONS]]>>
<</button>>
<</if>>
<<if not visited("MEET... THE CROW?")>>
<<button 'SEARCH AROUND'>>
<<replace '#output'>>
The kitchen is very clean, with the typical large, flat, artifical [[wooden cabinets|SEARCH THE KITCHEN]] with matching [[drawers|SEARCH THE KITCHEN]] and a large (and most likely technological) [[fridge.|SEARCH THE KITCHEN]] The Dawsons really don't like unneccessary clutter, do they?
<br>
<br>
<<button [[BACK|KITCHEN]]>><</button>>
<</replace>>
<</button>>
<<elseif visited("MEET... THE CROW?")>>
<<button 'SEARCH AROUND... AGAIN'>>
<<replace '#output'>>
You hope you cleaned up your peanut butter accident well, you don't want that to be your downfall. Other than that, the kitchen is very clean, with the typical large, flat, artifical <<link 'wooden cabinets'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>The wooden cabinets are filled with plates, pans, bowls, the likes. Some of them are also filled with healthy foods like protein peanut butter, that berry cereal you always avoid at the grocery store, organic pasta, dry rice, canned tin fish, and other things you would never eat. Opening one cabinet reveals more healthy food, but as you look closer, you can see a bag of chocolate sitting in the very back. Someone's been naughty.
<</replace>>
<</link>> with matching <<link 'drawers'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>A bunch of forks, spoons, chopsticks, and knives. Another drawer is more of a junk drawer, harboring a series of extremely disorganized pencils, pens, calculators, nuts, bolts, playing cards, gift cards, crayons, McDonald's toys, and other shit. You notice a series of old NEVERMORE business cards, alongside a business card for a local distillery. Your attention turns to the knife drawer. A thought begins to race through your head, but you quickly snuff it down. There's no way it would ever come to that... right?
<</replace>>
<</link>>, a large (and most likely technological) <<link 'fridge'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>You've seen these kind of fridges before - this one is a NEVERMORE brand smart fridge. You're not sure what exactly it does, but based on the monitor on the front, you can set a timer, make recipes based on the food inside the fridge, and other nifty things. You tap the screen and see some of the recent recipes - lots of organic pasta dishes, some dehydrated fruits, and a sugar-free cake. There's also a notice that the number of beer cans has decreased in the fridge. Fucking freaky.
<</replace>>
<</link>>, and the [[CrowAssistant|ASK THE CROW QUESTIONS]], who stares at you with it's beady green eyes.
<span id='output2'></span>
<br>
<br>
<<button [[BACK|KITCHEN]]>><</button>>
<</replace>>
<</button>>
<</if>>
</center>
<</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|GET SEARCHING]]>><</button>> <<button 'TO-DO LIST'>><<popover 'ch'>><<display 'CHTODO'>><</popover>><</button>></center></div><style>
body {
background-image: URL("images/calypsohouse/backgrounds/calbathroom.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style="width: 857px; border: 3px solid white; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">THE BATHROOM</span>
<span id="output">A modern bathroom fit with the essentials - a toilet, a sink, and a mirror. The peach soap catches your eye, and you take a sniff... your head reels back in disgust. You don't know what kind of peaches they're using, but they're fucking rotten.
<<nobr>>
<center>
<<button 'POOP'>>
<<replace '#output'>>
You poop. It was a satisfying one.
<</replace>>
<</button>>
<<button 'PEE'>>
<<replace '#output'>>
You pee. You feel a little better.
<</replace>>
<</button>>
</center>
<</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|GET SEARCHING]]>><</button>> <<button 'TO-DO LIST'>><<popover 'ch'>><<display 'CHTODO'>><</popover>><</button>></center></div><style>
body {
background-image: URL("images/calypsohouse/backgrounds/calgarage.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ef2929;
}
</style><<run UIBar.stow()>><div style="width: 857px; border: 3px solid white; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">THE GARAGE</span>
<span id="output">As opposed to the rest of the house, the garage is pretty cluttered. Boxes with permanent marker on the side describing their contents, work shop tools, and, scarily enough, a gun locker. Hopefully Calypso doesn't go crazy one day and decide to kill you like some yandere. She's not that nuts... right?
<<nobr>>
<center>
<<if visited("a gunlocker.") and not visited("GUNLOCKER") and $storymode is false>>
<<button [[CHECK OUT THE GUNLOCKER|the gunlocker.]]>>
<</button>>
<<elseif visited("a gunlocker.") and not visited("storymodegunlocker") and $storymode is true>>
<<button [[CHECK OUT THE GUNLOCKER|storymodegunlocker]]>>
<</button>>
<</if>>
<<button 'LOOK AROUND'>>
<<replace '#output'>>
The dark garage is only illuminated by your phone flashlight. You can see an <<link 'assortment of tools'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>The tools range from the typical hammer to a large buzzsaw that intimidates the hell out of you. If the Dawsons caught you tonight, you know for a fact they would use this thing on you. A couple wood blocks reveal the current creation of a small wooden box. It's super well made and honestly looks like the work of an artisan. If technology doesn't work out, Bob could also go into carpentry. There are a couple of sticky notes on the wall near the tools, describing methods of wood production, sanding, and reminders to "buy more beer".
<</replace>>
<</link>> against the wall, and <<link 'piles of boxes'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>There are too many boxes for you to reliably dig through them all, and based on the contents (Christmas, old toys, old books), you feel like you don't really want to. You pop open the ones nearer to the ground, and find a lot of 80s memorabilia... yearbooks, cheerleading clothes, club fliers. Looks like Katherine was a part of the "Media Club" //and// a cheerleader... the yearbooks look recently viewed.
<</replace>>
<</link>> filled with who-the-hell-knows what. You also notice a bunch of aluminum beer cans in the recycling bin next to <<if not visited("a gunlocker.")>>[[a gunlocker.]]<<elseif visited("a gunlocker.") and not visited("GUNLOCKER") and $storymode is false>>[[the gunlocker.]]<<elseif visited("a gunlocker.") and not visited("storymodegunlocker") and $storymode is true>>[[the gunlocker.|storymodegunlocker]]<<elseif visited("GUNLOCKER") or visited("storymodegunlocker")>>the gunlocker.<</if>>
<span id='output2'></span>
<br>
<br>
<<button [[BACK|GARAGE]]>><</button>>
<</replace>>
<</button>>
</center>
<</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|GET SEARCHING]]>><</button>> <<button 'TO-DO LIST'>><<popover 'ch'>><<display 'CHTODO'>><</popover>><</button>></center></div><style>
body {
background-image: URL("images/calypsohouse/backgrounds/calparentsbedroom.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ef2929;
}
</style><<run UIBar.stow()>><div style="width: 857px; border: 3px solid white; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">THE PARENT'S BEDROOM</span>
<span id="output">Calypso's parent's bedroom. A nice big NEVERMORE television, very clean bedsheets, and literally no pictures, not even any of them. You'd think they'd at least keep a stock image on the sidetable.
<<nobr>>
<center>
<<button 'SEARCH AROUND'>>
<<replace '#output'>>
A nice, very modern looking bedroom, fit with a small <<link 'bookshelf'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>The bookshelf is pretty small, but filled with books about foreign economies, how-to books, and the ocassional romance novel. Nothing insanely interesting, but there are quite a number of psychology books that are very orientated around interrogation, manipulation, and mind-control. A little worrying, but nothing far from the typical NEVERMORE devil. There are also a couple DVDs in here, maybe they bought them from your workplace... surprisingly, they're of the more childish variety, stuff similar to //Bing Bong's Big Adventure// or whatever it was called.
<</replace>>
<</link>>, <<link 'large windows'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>The large windows show the backyard in all of it's pitch black glory. You can see a garden and a toolshed from here, and also slightly into the neighbors yard. The sun still hasn't come out yet, so you still feel like you have some time left.
<</replace>>
<</link>> that open up to the backyard, a <<link 'NEVERMORE television'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>Pretty big NEVERMORE smart television. If you were a more incompetent thief, you would've turned this on, sat on the Dawsons's fancy bed, and drink a nice beer from the fridge, waiting until they come home. Unfortunately, you don't have that luxury. You do turn it on though, just for a moment. The volume muted, you flip through some of the recently watched channels - lots of cooking shows and random children's movies. Looks like someone wants to heal their inner child.
<</replace>>
<</link>>, and absolutely nothing else. You're pretty sure the mattress is made of stone.
<span id='output2'></span>
<br>
<br>
<<button [[BACK|PARENTSBEDROOM]]>><</button>>
<</replace>>
<</button>>
</center>
<</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|GET SEARCHING]]>><</button>> <<button 'TO-DO LIST'>><<popover 'ch'>><<display 'CHTODO'>><</popover>><</button>></center></div><style>
body {
background-image: URL("images/backgrounds/calypsonightbedroom.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ef2929;
}
</style><<run UIBar.stow()>><div style="width: 857px; border: 3px solid white; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">CALYPSO'S BEDROOM</span>
<span id="output">Calypso, still passed out, is currently drooling onto her pillow. She honestly looks pretty cute laying there. You wonder what she might be dreaming about. Her room has the look of the modern teenager: walls scattered with K-pop posters and polaroids.
<<nobr>>
<center>
<<button 'CHECK ON CALYPSO'>>
<<replace '#output'>>
<br>
<br>
<center><img style='border: 3px solid white;' src='images/calypsohouse/calypso/sleeping.jpg'></center>
<br>
Still sleeping. Probably shouldn't disturb her.
<br>
<br>
<center><<button [[LEAVE|CALYPSOSBEDROOM]]>><</button>></center>
<</replace>>
<</button>>
<<if visited("CALLAPTOP")>>
<<button [[USE CALYPSO'S LAPTOP|CALLAPTOP]]>>
<</button>>
<</if>>
<<if $storymode is true and not visited("CALLAPTOP")>>
<<button [[IS THAT... CALYPSO'S LAPTOP?|storymodecallaptop]]>>
<</button>>
<</if>>
<<button 'SEARCH AROUND'>>
<<replace '#output'>>
You don't want to rip open teddy bears just yet, so you'll focus on the most obvious hiding spots: Calypso's <<link 'closet'>>
<<replace '#output2'>><hr style="border-top: dotted 1px; color: white"/>
Nothing special it seems... shirts, jackets, sweaters... and lots of notebooks. If you had more time, you'd sit and read through all of Calypso's dirty little secrets. Besides that, there are some knick-knacks, other miscellaneous objects, and... love letters? These look decades old, they're probably from kindergarten or something. Man, she has a lot of them. Guess she was a hoot in her younger days.
<br>
<br>
Ew, quit being a fucking creep.
<</replace>>
<</link>> sits slightly ajar, basically begging you to open it and discover it's contents; if you're careful and quiet enough, you could check underneath her
<<if $storymode is false>>
<<if not visited("bed")>>
[[bed]]
<<elseif visited("bed")>>
bed
<</if>>
<<elseif $storymode is true>>
<<link 'bed'>>
<<replace '#output2'>><hr style="border-top: dotted 1px; color: white"/>
You use your flashlight to examine the dusty underbelly of Calypso's bed. Random childrens's toys, notebooks, long-and-forgetten stuffed animals, dust-bunnies... and a dildo. She's not really slick about that one. Besides that, nothing of immediate value.
<</replace>>
<</link>>
<</if>> or maybe some of her <<link 'drawers'>>
<<replace '#output2'>><hr style="border-top: dotted 1px; color: white"/>
You're not sure how deeply you should dig through Calypso's clothes, since you're pretty sure you won't be able to leave them how you originally found them, so you just carefully lift them up and check underneath. Unless you're interested in panty sniffing, there isn't anything of particular interest. Though you do find a vape underneath some bras. Fun.
<</replace>>
<</link>>. Besides those few locations, you're not quite sure if Calypso's room's going to be the goldmine you imagined it was going to be.
<span id='output2'></span>
<br>
<br>
<<button [[BACK|CALYPSOSBEDROOM]]>><</button>>
<</replace>>
<</button>>
</center>
<</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|GET SEARCHING]]>><</button>> <<button 'TO-DO LIST'>><<popover 'ch'>><<display 'CHTODO'>><</popover>><</button>></center></div><style>
body {
background-image: URL("images/calypsohouse/backgrounds/calwalkin.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ef2929;
}
</style><<run UIBar.stow()>><div style="width: 857px; border: 3px solid white; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">THE WALK-IN CLOSET</span>
<span id="output">Literally only rich people have walk-in closets. Do they need this much space? All this room occupies are a series of mismatched dresses and suits, shoes that all look the same, and pull-out cubbies of fancy socks. They could definitely put something a lot cooler in here.
<<nobr>>
<center>
<<button 'SEARCH AROUND'>>
<<replace '#output'>>
Dress shirts, dress pants, blue dresses, everything a rich person needs to survive. Wooden <<link 'drawers'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>You open the drawers and lo and behold... more socks. Another drawer has watches in them, another has earrings, and the final one has cufflinks. If you were actually robbing these people, you would be rich by now. Unfortunately, this is not what you wanted. You take a closer look at the earrings though, and notice a lot of blue birds. The same goes for the metal cufflinks. Once at NEVERMORE, always at NEVERMORE.
<</replace>>
<</link>> and tons of small little <<link 'boxes'>>
<<replace '#output2'>>
<hr style="border-top: dotted 1px; color: white"/>The boxes sit in little cubbies, and as you pull them down, you hear rattling and knocking. Careful not to spill the contents, you open one of them up and find several pieces of jewelry with very mesmerizing blue sapphires. The other boxes contain the same thing, all with a signature blue twinkle. Do they really need this much jewelry?
<</replace>>
<</link>> are the only thing worthy of note in this room, unless you want to dig around the pockets of each and every pant, dress, and dress shirt...
<span id='output2'></span>
<br>
<br>
<<button [[BACK|WALKINCLOSET]]>><</button>>
<</replace>>
<</button>>
</center>
<</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|GET SEARCHING]]>><</button>> <<button 'TO-DO LIST'>><<popover 'ch'>><<display 'CHTODO'>><</popover>><</button>></center></div><style>
body {
background-image: URL("images/calypsohouse/backgrounds/calanotherbedroom.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style="width: 857px; border: 3px solid white; padding: 20px; background-color: black;"><center><span style="font-size: 20px;">THE OTHER BEDROOM?</span>
<span id="output">Another bedroom? There's no source of light, so you have to turn on your phone flashlight to even see anything. A small twin-sized bed in the middle flanked by a side table and plain white walls. This is //definitely// where they keep their prisoners.
<<nobr>>
<center>
<<button 'LOOK AROUND'>>
<<replace '#output'>>
You're getting really weird vibes from this room... you can't even open the side table or check underneath the bed because, frankly, there isn't one. Fucking creepy.
<br>
<br>
<<button [[BACK|ANOTHERBEDROOM]]>><</button>>
<</replace>>
<</button>>
</center>
<</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|GET SEARCHING]]>><</button>> <<button 'TO-DO LIST'>><<popover 'ch'>><<display 'CHTODO'>><</popover>><</button>></center></div><style>
body {
background-image: URL("images/calypsohouse/backgrounds/calkitchen.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>In all your fantastical genius, you try your hand at fumbling through the kitchen without your flashlight, instead hoping the moonlight will guide you to your goal.
Lucky for you, your goal ends up being your hip slamming into the waist-high island.
<<speech 'you' '$player_name'>>Ow!<</speech>>
<<say '...'>>Caw! I don't recognize your voice! Who are you?<</say>>
<span id='replace'><center><<button "YOU'RE DEAD">>
<<replace '#replace'>>\
You fall to the ground and back up into the kitchen island, shielding yourself (horribly) from any potential threats. You feel like a deer in headlights right now.
Does Calypso have a sibling? You can't recall any conversations about that... then again, conversation about Calypso's personal life wasn't really a priority for you today. Jesus, you've literally hacked this girl //multiples// times... how do you not know if she has a sibling? Or animal? Or something?
You slowly turn around, looking over the island in the direction the voice came. The dining room and kitchen are illuminated by the moonlight, causing long, dark shadows to crawl against the walls. If someone was out there, they would've caught you by now...
But there's no one.
You slowly move up. The voice is gone, but you're still wary of something in the dark. Dare you?
<<speech 'you' '$player_name'>>Hello?<</speech>>
<<say '...'>>Caw! I don't recognize your voice! Who are you?<</say>>
Your eyes scan the shadows and finally land on the culprit...
A crow.
<center><img style='width: 55%;' src='images/calypsohouse/objects/crow.png'></center>
<center><<button [[MEET... THE CROW?]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/calypsohouse/backgrounds/calkitchen.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>A robot crow sits on nearby shelf, it's beady green eyes staring in your direction.
Of course, this is what Calypso meant by "things that talk when you talk." You honestly should've expected former NEVERMORE employees to have something like this... you really aren't as sneaky as you thought.
You get up, slowly walking towards the thing that almost shit your pants. It cocks it's head, opening and closing it's little black beak.
<<say 'Crow' 'images/avatars/crow.png'>>Caw! You still there? How caw-n I help you!<</say>>
You forgot what these things were called, but you remember they were on the news after the 'Big Leak' - "NEVERMORE under fire for privacy invasion, increase in crow robot destruction.'
You never bought one since, NEVERMORE or not, having a thing that talks to you, knows everything about you, and has all of that info uploaded on the cloud probably isn't your best friend. You doubt you could even keep it in the apartment... Azzy would have a field day with it.
<<say 'Crow' 'images/avatars/crow.png'>>Caw! Did you still need my help?<</say>>
The crow doesn't recognize your voice, so you shouldn't probably talk to this thing unless you want your identity or voice uploaded to the NEVERMORE database. You do wonder how much information this thing has on it though, and of who.
With that in mind, you pull your phone out and find the best video of a NEVERMORE convention, talkshow, or anything involving Bob Dawson speaking. Luckily, there's a panel of him talking to a bunch of nerds about security protocols.
And the first words out of his mouth are...
<<say 'Phone' 'images/avatars/phone.png'>>Hello!<</say>>
<<say 'Crow' 'images/avatars/crow.png'>>Caw! Hiya, Bob! What caw-n I do for you today?<</say>>
Your genius terrifies you sometimes.
<center><<button [[ASK THE CROW QUESTIONS]]>><</button>> <<button [[LEAVE|KITCHEN]]>><</button>></center></div>
<style>
body {
background-image: URL("images/calypsohouse/backgrounds/calkitchen.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
margin-bottom: 10px;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<nobr>><center>
<span style='margin-bottom: 10px;'><<button "WHAT ARE YOU?">>
<<replace '#output'>>
<<say 'Crow' 'images/avatars/crow.png'>>Caw! I'm a cloud-based viritual assistant and security program developed by NEVERMORE! I am happy to help you with all your needs! I am able to keep your home safe using my outward facing cameras and other safety alerts, play music, deliver the latest news, and provide you with lots of accurate information!!<</say>>
<</replace>>
<</button>>
<<button "HOW DO I TURN OFF YOUR SECURITY PROTOCOLS?">>
<<set $askedq1 to true>>
<<replace '#output'>>
<<say 'Crow' 'images/avatars/crow.png'>>Caw! My security systems have already been manually deactivated. If you wish to turn them back on, please use your mobile device or computer and use the CrowAssistant app!<</say>>
<</replace>>
<</button>></span>
<br>
<<button 'WHERE DO YOU KEEP YOUR RECORDINGS?'>>
<<set $askedq2 to true>>
<<replace '#output'>>
<<say 'Crow' 'images/avatars/crow.png'>>Caw! All my recordings, voice and video, are kept on the NEVERMORE cloud! If you wish to view, delete, or move these recordings, you'll need to access them via your mobile device or your home computer!<</say>>
<br>
<<speech 'you' '$player_name'>>//Hmm... that might be useful in narrowing my search. I would need someone's laptop though.//<</speech>>
<</replace>>
<</button>>
<<button 'ARE THERE MORE OF YOU?'>>
<<set $askedq3 to true>>
<<replace '#output'>>
<<say 'Crow' 'images/avatars/crow.png'>>Caw! It looks like there are a murder of crows in the home! You can view their status and locations using the CrowAssistant desktop or mobile application!<</say>>
<</replace>>
<</button>>
<br>
<<button 'BUY $1000 WORTH OF GRAPES'>>
<<replace '#output'>>
<<say 'Crow' 'images/avatars/crow.png'>>Caw! Sounds good! Grapes... bought! A receipt has been sent to your email!<</say>>
<</replace>>
<</button>>
<<button 'FUCK YOU'>>
<<replace '#output'>>
<<say 'Crow' 'images/avatars/crow.png'>>Caw! That's not very nice!<</say>>
<</replace>>
<</button>>
<<button 'WHO IS MY MOST STREAMED ARTIST?'>>
<<replace '#output'>>
<<say 'Crow' 'images/avatars/crow.png'>>Caw! Your most streamed artist is Guns N' Roses! If you would like to listen to some of their greatest hits, just let me know!<</say>>
<</replace>>
<</button>>
<<button [[STOP ASKING QUESTIONS|KITCHEN]]>><</button>>
</center><</nobr>><hr style="border-top: dotted 1px; color: white"/><span id='output'>
</span></div><<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'>
<<set _callaptoppassword to 'calypsoishotandsexy'>><center><span style='font-size: 20px; font-family: headercalypso;'>calypso's laptop !</span>
<<textbox '_callaptoppassword' ''>>
<<nobr>>
<br>
<<button "LOGIN">>
<<if _callaptoppassword is "calypsoishotandsexy">>
<<goto "CALLAPTOP">>
<<else>>
<<replace '#replace'>>
Incorrect!
<</replace>>
<</if>>
<</button>>
<br>
<br>
<span id='replace'></span><</nobr>>
</center><hr style="border-top: dotted 1px; color: #fc8ed7"/><<speech 'you' '$player_name'>>//Good thing Calypso doesn't know anything about password security - should just be "calypsoishotandsexy".//<</speech>></div><style>
#link img:hover {
filter: brightness(50%);
}
</style><<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'><center><span style='font-size: 20px; font-family: headercalypso;'>the sexy and amazing calypso !</span>
<img style='border: 3px solid #fc8ed7;' src='images/calypsohouse/calypso/pic1.jpg'></center>
<center><a data-passage="CALMESSAGES" class="link-internal link-image" id='link'><img src="images/calypsohouse/ascii/messages.png"></a> <a data-passage='CALJOURNAL' class='link-internal link-image' id='link'><img style='width: 12%;' src='images/calypsohouse/ascii/journal.png'></a> <<if visited("VIEW YOUR CROWFAMILY") or $storymode is true>><a data-passage='VIEW YOUR CROWFAMILY' class='link-internal link-image' id='link'><img style='height: 113px;' src='images/calypsohouse/ascii/crowassist.png'></a><<elseif visited("Join my family")>><a data-passage='Join my family' class='link-internal link-image' id='link'><img style='height: 113px;' src='images/calypsohouse/ascii/crowassist.png'></a><<else>><a data-passage='CROWAPP' class='link-internal link-image' id='link'><img style='height: 113px;' src='images/calypsohouse/ascii/crowassist.png'></a><</if>> <<if visited("CALTMF") or $storymode is true>><a data-passage='CALTMF' class='link-internal link-image' id='link'><img style='height: 103px;' src='images/calypsohouse/ascii/heart.png'></a><<else>><a data-passage='TOOMANYFANS' class='link-internal link-image' id='link'><img style='height: 103px;' src='images/calypsohouse/ascii/heart.png'></a><</if>>
<<textbox "$calkeyword" "TYPE HERE TO SEARCH" "CALSEARCHING">><<set $calkeyword to $calkeyword.trim().toLowerCase().replace(/\s\s+/g, ' ')>>
<<button [[SEARCH|CALSEARCHING]]>><</button>> <<button [[LOG OFF|CALYPSOSBEDROOM]]>><</button>><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'TO-DO LIST'>><<popover 'ch'>><<display 'CHTODO'>><</popover>><</button>></center></div>
<style>
input {
color: grey;
}
input:not(:disabled):hover, input:not(:disabled):focus {
background-color: transparent;
border-color: black;
}
</style><<run UIBar.stow()>><div style='color: black; width: 839px; padding: 20px; border: 3px solid black; background-color: white; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: currentColor;"/><<speech 'you' '$player_name'>>//Jesus Christ, does this guy not know what fucking dark mode is? And what the hell is this? How many passwords do these people need...//<</speech>>
<center><img src='images/calypsohouse/misc/propertyofnevermore.png'>
<<textbox '_1' "ID number">>
<<textbox '_2' "NEVERCorp password">>
<<textbox '_3' "6-digit request pin">>
<<textbox '_4' "Supplied management code">>
<<textbox '_5' "Your unique input key">>
<<textbox '_6' "Company's unique input key">>
<<button [[WAIT... WHAT'S THAT NOISE?]]>><</button>></center></div><style>
#link img:hover {
filter: brightness(50%);
}
</style><<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'><center><span style='font-size: 20px; font-family: headercalypso;'>my messages !</span><hr style="border-top: dotted 1px; color: #fc8ed7"/><a data-passage="CALFRIEND1" class="link-internal link-image" id='link'><img style="border: 3px solid #fc8ed7;" src="images/calypsohouse/misc/calfriend1.jpg"></a> <a data-passage='SKYEMESSAGE' class='link-internal link-image' id='link'><img style='width: 150px; border: 3px solid #FC8ED7;' src='images/avatars/skye.jpg'></a> <a data-passage='KATHERINEMESSAGE' c;ass='link-internal link-image' id='link'><img style=' width: 150px; border: 3px solid #FC8ED7;' src='images/avatars/katherine.jpg'></a>
<a data-passage='DADMESSAGE' class='link-internal link-image' id='link'><img style='border: 3px solid #FC8ED7;' src='images/calypsohouse/misc/dadpfp.png'></a> <a data-passage='YOUMESSAGE' class='link-internal link-image' id='link'><img style='width: 150px; border: 3px solid #FC8ED7;' src='images/avatars/maincharacter.jpg'></a>
<<button [[BACK|CALLAPTOP]]>><</button>>
</center></div><<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'><center><span style='font-size: 20px; font-family: headercalypso;'>my messages !</span><hr style="border-top: dotted 1px; color: #fc8ed7"/></center>
<div style="border-style: solid; border-width: 3px; width: 515px; display: inline-block; margin-left: 150px;">
<img class="center" style="border: 3px solid #fc8ed7;" src="images/calypsohouse/misc/calfriend1.jpg" width="84" height="84"><center>JILLIE-BUG <3</center><hr style="border-top: dotted 1px;" />
<span class='calfriendmessage'>heyyy girly u free tonight??</span>
<span style='margin-left: 257px;' class='calypsomessage'>nooo 😭😭 sorry babes</span>
<span style='margin-left: 76px;' class='calypsomessage'>im hangin with my coworkers tonight 🥳🥳</span>
<span style='margin-left: 210px;' class='calypsomessage'>partying up with them 🥳🥳</span>
<span class='calfriendmessage'>oo okay bitch u gettin laid tonight??</span>
<span style='margin-left: 68px;' class='calypsomessage'>lol sure id love to fuck a drunk guy 🤮🤮</span>
<span class='calfriendmessage'>not even your coworkers tho??</span>
<span class='calfriendmessage'>like that one guy u keep talking about??</span>
<span style='margin-left: 272px;' class='calypsomessage'>yeah right i wish 😔</span>
<span style='margin-left: 42px;' class='calypsomessage'>he's obsessed with this goth chick at work 👺</span>
<span class='calfriendmessage'>these big titty goth girls taking our men</span>
<span class='calfriendmessage'>maybe you should go goth</span>
<span style='margin-left: 95px;' class='calypsomessage'>lmao sure i bet he'd love me then 😍😍</span>
<span class='calfriendmessage'>love??? girl we jus trynna get you laid</span>
<span style='margin-left: 270px;' class='calypsomessage'>lol its so stupid 🤮</span>
<span style='margin-left: 174px;' class='calypsomessage'>how could he not like this? 😍</span>
<img style='margin-left: 126px; border: 1px solid #DD6980;' src='images/calypsohouse/calypso/pic2.jpg'>
<span class='calfriendmessage'>one day he'll understand girly</span>
<span class='calfriendmessage'>have fun tho! we can hang some other time</span>
<span class='calfriendmessage'>but lemme know how he dicks you down!! LOL</span>
<span style='margin-left: 244px;' class='calypsomessage'>i fucking hope so 😭😭</span>
</div>
<<first>><<speech 'you' '$player_name'>>//Guess she's always had a thing for me.//<</speech>><</first>>
<hr style="border-top: dotted 1px;" /><center><<button [[BACK|CALMESSAGES]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'><center><span style='font-size: 20px; font-family: headercalypso;'>my messages !</span><hr style="border-top: dotted 1px; color: #fc8ed7"/></center>
<div style="border-style: solid; border-width: 3px; width: 515px; display: inline-block; margin-left: 150px;">
<img class="center" style="border: 3px solid #fc8ed7;" src="images/avatars/skye.jpg" width="84" height="84"><center>SKYE 🤮</center><hr style="border-top: dotted 1px;" /><div style='margin-right: 78px;' class='skyemessage'>Hey Calypso, could you take my morning shift on the 5th? I have the night shift before that and I don't I'll be in the mood to wake up so early 😂 I would really appreciate it bro, I'll hook you up in the future too</div>
<div style='margin-right: 20px; margin-left: 78px;' class='calypsomessage'>yeah ok.</div>
<div style='margin-right: 78px;' class='skyemessage'>Thank you Cals! It's from 9:30 to 3:00, I'll let Chuck know. You're working with Danny and $player_name if that's cool</div>
<div style='text-align: right; margin-right: 20px; margin-left: 78px;' class='calypsomessage'>oh shit that works great! 🥳🥳 i love working with them lol 🥳🥳</div>
<div style='margin-right: 78px;' class='skyemessage'>Haha good to know, thank you again.</div>
</div>
<hr style="border-top: dotted 1px;" /><center><<button [[BACK|CALMESSAGES]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'><center><span style='font-size: 20px; font-family: headercalypso;'>my messages !</span><hr style="border-top: dotted 1px; color: #fc8ed7"/></center>
<div style="border-style: solid; border-width: 3px; width: 515px; display: inline-block; margin-left: 150px;">
<img class="center" style="border: 3px solid #fc8ed7;" src="images/avatars/katherine.jpg" width="84" height="84"><center>MOM</center><hr style="border-top: dotted 1px;" /><div style='margin-right: 78px;' class='dawsonmessage'>Your father and I won't be coming home until late tomorrow, around 6:30. We have some clients we need to meet with</div>
<div style='margin-right: 78px;' class='dawsonmessage'>You're going to have to cook if you're hungry</div>
<div style='margin-right: 78px;' class='dawsonmessage'>Make sure the security system is on and the doors are locked. There's been a lot of break ins in the neighborhood</div>
<div style='margin-right: 242px;' class='dawsonmessage'>Did you get my message?</div>
<div style='text-align: right; margin-right: 20px; margin-left: 357px;' class='calypsomessage'>i did sorry</div>
<div style='margin-right: 204px;' class='dawsonmessage'>Good. We'll be back at 6:30</div>
<<if $storymode is false>><div style='margin-right: 78px;' class='dawsonmessage'>And get back on the CrowFamily. It says your account got deleted.</div>
<div style='text-align: right; margin-right: 20px; margin-left: 98px;' class='calypsomessage'>i dont know how, i cant find the email</div>
<div style='margin-right: 78px;' class='dawsonmessage'>Look up "crowfamily", Calypso, it's not that difficult.</div><</if>>
</div>
<hr style="border-top: dotted 1px;" /><center><<button [[BACK|CALMESSAGES]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'><center><span style='font-size: 20px; font-family: headercalypso;'>my messages !</span><hr style="border-top: dotted 1px; color: #fc8ed7"/></center>
<div style="border-style: solid; border-width: 3px; width: 515px; display: inline-block; margin-left: 150px;">
<img class="center" style="border: 3px solid #fc8ed7;" src="images/calypsohouse/misc/dadpfp.png" width="84" height="84"><center>DAD</center><hr style="border-top: dotted 1px;" />
<span style='color: red'><center>THERE ARE NO MESSAGES TO DISPLAY</center></span>
</div>
<hr style="border-top: dotted 1px;" /><center><<button [[BACK|CALMESSAGES]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'><center><span style='font-size: 20px; font-family: headercalypso;'>my messages !</span><hr style="border-top: dotted 1px; color: #fc8ed7"/></center>
<div style="border-style: solid; border-width: 3px; width: 515px; display: inline-block; margin-left: 150px;">
<img class="center" style="border: 3px solid #fc8ed7;" src="images/avatars/maincharacter.jpg" width="84" height="84"><center><span style='text-transform: uppercase'>$player_name</span></center><hr style="border-top: dotted 1px;" /><div style='margin-right: 20px; margin-left: 28px;' class='calypsomessage'>hey $player_name ! when do you work next ? 😉</div>
<div style='margin-left: 20px; margin-right: 78px;' class='youmessage'>I think like Tuesday night shift. Whats up? Did you need to take ur shift?</div>
<div style='margin-right: 20px; margin-left: 78px;' class='calypsomessage'>oh no i was just wondering ! 😛😛 i work wednesday, i hope u have some good coworkers that day 😛😛</div>
<div style='margin-left: 20px; margin-right: 78px;' class='youmessage'>Yeah lol I think I work with Skye and Danny that day. Hopefully not too much shit goes down with Chuck or anything</div>
<div style='margin-right: 20px; margin-left: 78px;' class='calypsomessage'>oh guess i take back the good coworker comment then 🤮</div>
<div style='margin-left: 20px; margin-right: 78px;' class='youmessage'>Lol Danny might be a lot but Skye is okay, I don't work with her a lot so itll be nice to get to know her since she just started. You talk to her much?</div>
<div style='margin-right: 20px; margin-left: 78px;' class='calypsomessage'>no i dont think me and her would get along haha 🙈</div>
<div style='margin-left: 20px; margin-right: 78px;' class='youmessage'>U never know, should still try to get to know her</div>
<div style='margin-right: 20px; margin-left: 297px;' class='calypsomessage'>haha ill try ! 😺</div>
<hr style="border-top: dotted 1px;" /><div style='margin-right: 20px; margin-left: 60px;' class='calypsomessage'>hey u werent at work today, u doing okay ? 😥😥</div>
<div style='margin-left: 20px; margin-right: 78px;' class='youmessage'>Oh yeah don't worry about me, just feeling a little under the weather.</div>
<div style='margin-right: 20px; margin-left: 217px;' class='calypsomessage'>hope u feel better ! 🤒🤒</div>
<hr style="border-top: dotted 1px;" /><img style=' margin-left: 108px; border: 1px solid #DD6980;' src='images/calypsohouse/calypso/pic3.jpg'>
<div style='margin-right: 20px; margin-left: 179px;' class='calypsomessage'>whoops wrong person haha 😳😳</div>
</div>
<hr style="border-top: dotted 1px;" /><center><<button [[BACK|CALMESSAGES]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'><center><span style='font-size: 20px; font-family: headercalypso;'>my notes !</span><hr style="border-top: dotted 1px; color: #fc8ed7"/><<nobr>>
<table width="819px"><tr><td width=50><center>NOTE</center></td><td style="padding-left: 10px;"><<link "grocery list">><<popover>>
* frozen berry blend
<br>
* greek yogurt
<br>
* lactose free milk
<br>
* chia seeds
<br>
* granola (quakers)
<br>
* drumsticks (ice cream)
<br>
* lettuce, cabbage, carrots, mixed greens (for mom)
<br>
* budweiser (1876?) (for dad)<</popover>><</link>></td></tr></table>
<table width="819px"><tr><td width=50><center>NOTE</center></td><td style="padding-left: 10px;"><<link "assignment list">><<popover>>
* econ quiz section reflection
<br>
* paper for psych101 (due dec 17)
<br>
* readings for lit209 (chapter 1-chapter 10)
<br>
* annotations for readings (use quicknotes)
<</popover>><</link>></td></tr></table>
<table width="819px"><tr><td width=50><center>NOTE</center></td><td style="padding-left: 10px;"><<link "SUPER SECRET DO NOT OPEN IN PUBLIC">><<popover>>
i like eating ass - rachel HAHAHAHA
<</popover>><</link>></td></tr></table>
<table width="819px"><tr><td width=110><center>SHARED NOTE</center></td><td style="padding-left: 10px;"><<link "Chore list (from Mom)">><<popover>>
* Unload/load dishwasher
<br>
* Clean around Crows (kitchen, office, our bedroom, your bedroom, garage, our closet)
<br>
* Clean out fridge and pantry of expired food
<br>
* Double check lock on gun locker
<br>
* Clean toilets
<br>
* Lock home office. (IMPORTANT)
<</popover>><</link>></td></tr></table>
<<if not visited("i know youre reading this. i know you can see me every second of the day...")>><table width="819px"><tr><td width=50><center>NOTE</center></td><td style="padding-left: 10px;">[[i know youre reading this. i know you can see me every second of the day...]]</td></tr></table><</if>>
<</nobr>><hr style="border-top: dotted 1px; color: #fc8ed7"/><<button [[BACK|CALLAPTOP]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'>
<center><span style='color: #39ff14;'>THIS NOTE HAS BEEN DELETED.</span></center>
<center><<button [[BACK|CALJOURNAL]]>><</button>></center></div> <<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'>
<center>Searching.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<<if $calkeyword neq "crowassistant" or $calkeyword neq "crowfamily">><<goto "CALNORESULTS">><</if>><<if $calkeyword is "crowassistant" or $calkeyword is "crowfamily">><<goto "CROWASSIST KEYWORD">><</if>><</timed>>
</center></div>
<<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'><center><span style='font-size: 20px; font-family: headercalypso;'>my computer !</span><hr style="border-top: dotted 1px; color: #fc8ed7"/>
<span style="color: red">NO RESULTS</span>
<<button [[BACK|CALLAPTOP]]>><</button>></center></div><style>
body {
background-image: URL("images/calypsohouse/backgrounds/calgarage.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Bob Dawson really loves his beer.
You're not quite sure what exactly "1876" means in regards to the beer community, but who gives a shit? All tht matters right now is the fact that you've hit a goldmine.
You feel like a kid in a candy shop. You've shot guns in Indiana, but it's been quite a while since you've had your hands on one. You don't have too much knowledge on firearms, but you can easily discern a shotgun, rifle, and pistol from one another... and it looks like Bob Dawson has his favorites.
<center><img src='images/calypsohouse/objects/gunlockerint.png'></center>
Dude's ready for a war apparently. Can't blame him though - with the way people have been going after former NEVERMORE employees, it would make sense for Mr. Dawson to stay loaded like this.
Your eyes drift around, admiring until they land on a pistol.
There are a lot of guns in here, way too many to properly keep track of. There aren't any (working) security cameras in the home, and as far as the Dawsons know, only Calypso is here. Iif a gun goes missing, it would most likely be Calypso's fault. It's not like her relationship with her parents could get any worse...
No one would even know... right?
<center><<button [[TAKE THE GUN]]>><</button>> <<button [[DON'T TAKE THE GUN]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'><center><span style='font-size: 20px; font-family: headercalypso;'>my results !</span><hr style="border-top: dotted 1px; color: #fc8ed7"/><<nobr>>
<table width="819px"><tr><td width=50><center>EMAIL</center></td><td style="padding-left: 10px;">Suspicious activity.</td><td width=50><<button [[OPEN|CROWAEMAIL2]]>><</button>></td></tr></table>
<table width="819px"><tr><td width=50><center>APPLICATION</center></td><td style="padding-left: 10px;">CrowAssistant</td><td width=50><<button [[OPEN|CROWAPP]]>><</button>></td></tr></table>
<table width="819px"><tr><td width=50><center>EMAIL</center></td><td style="padding-left: 10px;">You've been added to the DAWSON family.</td><td width=50><<button [[OPEN|CROWAEMAIL1]]>><</button>></td></tr></table>
<</nobr>><<button [[BACK|CALLAPTOP]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #161616; width: 839px; padding: 20px; border: 3px solid #DFE0E2; background-color: #7E838B; position: relative;'><center><img style='width: 32%;' src='images/calypsohouse/misc/crowassistant.png'>
Due to recent suspicious activity, your CrowFamily account has been <span style='color: red'>deleted</span>. Please notify NEVERMORE or your CrowFamily account owner if this was mistake. You may also rejoin using a CrowFamily link sent via email.</center>
<<if $askedq1 is false and $askedq2 is false and $askedq3 is false>><<first>><<speech 'you' '$player_name'>>//What's this? CrowFamily? Hmm, might be important... should probably look into it.//<</speech>><</first>><</if>>
<center><<button 'BACK'>><<script>>Engine.backward();<</script>><</button>></center></div><<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'><center><span style='font-size: 20px; font-family: headercalypso;'>my email !</span><hr style="border-top: dotted 1px; color: #fc8ed7"/></center>''FROM:'' NEVERMORE's CrowFamily
''SUBJECT:'' You've been added to the DAWSON family.
This is an automated email notifying you that you've been added to the DAWSON CrowFamily.
Being a part of a CrowFamily means you have access to all CrowAssistant(s) via your desktop or desktop application. Depending on your family settings, you may be able to edit and view:
* All your CrowAssistant(s) and their location
* Purchases made via your CrowAssistant(s)
* Your history (web, voice, and other information) with your CrowAssistant(s)
* Your upcoming reminders, alarms, and other time-sensitive information
* Your CrowAssistant Mobile
If your CrowAssistant(s) has/have been decked out in the latest security technology, you will also be able to manage all security systems like VoiceDetection, CrowEye, and much more. You will also be able to view audio and video recordings.
To join the DAWSON CrowFamily, click this link: [[Join my family]]
<center><<button [[BACK|CROWASSIST KEYWORD]]>><</button>></center></div>
<style>
button {
margin-bottom: 10px;
}
</style><<run UIBar.stow()>><div style='color: #161616; width: 839px; padding: 20px; border: 3px solid #DFE0E2; background-color: #7E838B; position: relative;'><center><img style='width: 32%;' src='images/calypsohouse/misc/crowassistant.png'>
In order to verify your identity, please answer these unique questions related to your CrowFamily:</center>
<<first>><<speech 'you' '$player_name'>>Nothing's ever easy, is it?<</speech>><</first>>\
<span id='replace'><center>What is BOB DAWSON'S favorite band?</center>
<<nobr>><center><<button [[LED ZEPPELIN|INCORRECT]]>><</button>> <<button "GUNS N' ROSES">>
<<replace '#replace'>>
<center>What is KATHERINE DAWSON'S favorite color?
<br>
<br>
<<button [[RED|INCORRECT]]>><</button>> <<button [[GREEN|INCORRECT]]>><</button>> <<button [[YELLOW|INCORRECT]]>><</button>> <<button [[PURPLE|INCORRECT]]>><</button>> <<button [[PINK|INCORRECT]]>><</button>> <<button [[MINT|INCORRECT]]>><</button>> <<button 'BLUE'>>
<<replace '#replace'>>
<center>What does BOB DAWSON do to unwind?
<br>
<br>
<<button [[COOK|INCORRECT]]>><</button>> <<button [[WRITE|INCORRECT]]>><</button>> <<button [[READ|INCORRECT]]>><</button>> <<button [[MEDITATE|INCORRECT]]>><</button>> <<button [[WORK OUT|INCORRECT]]>><</button>> <<button 'WOODWORK'>>
<<replace '#replace'>>
<center>
What is KATHERINE DAWSON'S favorite novel?
<br>
<br>
<<button [[THE GREAT GATSBY|INCORRECT]]>><</button>> <<button [[FRANKENSTEIN|INCORRECT]]>><</button>> <<button [[NO LONGER HUMAN|INCORRECT]]>><</button>> <<button [[WUTHERINGS HEIGHTS|INCORRECT]]>><</button>> <<button [[AND THEN I WOKE UP|INCORRECT]]>><</button>> <<button "IN SHEEP'S CLOTHING: UNDERSTANDING MANIPULATION">>
<<replace '#replace'>>
<center>
What is BOB DAWSON'S guilty pleasure?
<br>
<br>
<<button [[CHOCOLATE|INCORRECT]]>><</button>> <<button [[GUNS|INCORRECT]]>><</button>> <<button [[DRINKING|INCORRECT]]>><</button>> <<button [[WATCHING TV|INCORRECT]]>><</button>> <<button [[CHILDREN'S MOVIES]]>><</button>> <<button [[PROCRASTINATING|INCORRECT]]>><</button>> <<button [[CELEBRITY GOSSIP|INCORRECT]]>><</button>> <<button [[MAKING KATHERINE MAD|INCORRECT]]>><</button>>
</center>
<</replace>>
<</button>> <<button [[48 LAWS OF POWER|INCORRECT]]>><</button>> <<button [[SILENCE OF THE LAMBS|INCORRECT]]>><</button>>
</center>
<</replace>>
<</button>> <<button [[WATCH TV|INCORRECT]]>><</button>> <<button [[PLAY VIDEO GAMES|INCORRECT]]>><</button>> <<button [[LISTEN TO MUSIC|INCORRECT]]>><</button>> <<button [[HIT THE RANGE|INCORRECT]]>><</button>> <<button [[SLEEP|INCORRECT]]>><</button>> <<button [[TAKE A DRIVE|INCORRECT]]>><</button>> <<button [[RELAX WITH FAMILY|INCORRECT]]>><</button>>
</center>
<</replace>>
<</button>> <<button [[ORANGE|INCORRECT]]>><</button>> <<button [[WHITE|INCORRECT]]>><</button>> <<button [[SILVER|INCORRECT]]>><</button>> <<button [[LIME|INCORRECT]]>><</button>></center>
<</replace>>
<</button>> <<button [[THE DOORS|INCORRECT]]>><</button>> <<button [[THE BEACH BOYS|INCORRECT]]>><</button>> <<button [[THE BEATLES|INCORRECT]]>><</button>> <<button [[PINK FLOYD|INCORRECT]]>><</button>> <<button [[SIMON & GARFUNKEL|INCORRECT]]>><</button>> <<button [[THE ROLLINGS STONES|INCORRECT]]>><</button>> <<button [[JEFFERSON AIRPLANE|INCORRECT]]>><</button>> <<button [[CREAM|INCORRECT]]>><</button>> <<button [[THE VELVET UNDERGROUND|INCORRECT]]>><</button>> <<button [[FLEETWOOD MAC|INCORRECT]]>><</button>> <<button [[KING CRIMSON|INCORRECT]]>><</button>><</nobr>></span><center><hr style="border-top: dotted 1px; color: #161616"/><<button [[EXIT|CALLAPTOP]]>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'TO-DO LIST'>><<popover 'ch'>><<display 'CHTODO'>><</popover>><</button>></center></div><<run UIBar.stow()>><div style='color: #fc8ed7; width: 839px; padding: 20px; border: 3px solid #fc8ed7; background-color: #292131; position: relative;'><center><span style='font-size: 20px; font-family: headercalypso;'>my email !</span><hr style="border-top: dotted 1px; color: #fc8ed7"/></center>''FROM:'' NEVERMORE's CrowFamily
''SUBJECT:'' Suspicious activity.
This is an automated email notifying you that suspicious activity from your account.
There has been recent suspicious activity occuring from your account (CALYPSO) over the course of the last month.
NEVERMORE's CrowAssistant has detected a pattern of suspicious activity occurcuring from your account (CALYPSO) over the course of the last couple weeks:
* Deletion of video security tapes.
* Temporary suspension of the CALYPSO ROOM Crow.
* Detected movement of the CALYPSO ROOM Crow.
If these actions were approved by you or a member of your family, please open your [[CrowAssistant|CROWAPP]] desktop or mobile application and click "Yes, I approved of these changes." If you did not approve of these changes in the next 12 hours, your account will be permantently deleted.
<center><<button [[BACK|CROWASSIST KEYWORD]]>><</button>></center></div><style>
body {
background-image: URL("images/calypsohouse/backgrounds/calgarage.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $gun to true>>You carefully reach forward and grab onto the grip. You take an instictive look behind you, hoping Calypso isn't there.
With a confirmation that you're alone, you carefully pull it out of the locker.
<center><img src='images/calypsohouse/objects/handgun.png'></center>
Yep, that's a handgun.
Heavier than you remember, but it fits smoothly into your hand. You double check the safety before putting it into the back of your pants. You'll have to do some serial scratching and record manipulation when you get back home, but having a gun is a good safety measure in your line of work... especially with the INCUBUS and Abaddon stuff going on.
You're not gonna lie, you kinda feel like a badass... but at the end of the day, the gun is a last resort.
<center>''You should never use it unless you feel like you really have to.''</center>
<center><<button [[LEAVE|GARAGE]]>><</button>></center></div>
<style>
body {
background-image: URL("images/calypsohouse/backgrounds/calgarage.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You take one final look before you close the gun locker.
You've tried your hardest to keep quiet and not touch too many things... but taking a gun would completely go against all of that; it's practically having an alarm go off with a giant red arrow pointing straight at you. This guy has a shit load of guns already, you don't want to see him use them on you.
Although you do feel momentary disappointment, you know it's for the better. Despite the anxiety surrounding recent events, having a gun on you would probably only heighten it even more.
There's a good reason you're a hacker and not a hitman... it's because you don't want to have to use a gun, makes things messy and opens up a lot of problems. It's better to stay safe than sorry.
You take one look back at the gun locker. Is it the boyish wonder than keeps you there or <span style='color: #39ff14;'>something deeper?</span> You shake your head. What's done is done.
<center><<button [[LEAVE|GARAGE]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #161616; width: 839px; padding: 20px; border: 3px solid #DFE0E2; background-color: #7E838B; position: relative;'><center><img style='width: 32%;' src='images/calypsohouse/misc/crowassistant.png'>
That is <span style='color: red'>incorrect</span>. Please contact CrowFamily support or the CrowFamily owner if there was a mistake.
<<button [[EXIT|CALLAPTOP]]>><</button>> <<button [[TRY AGAIN|Join my family]]>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'TO-DO LIST'>><<popover 'ch'>><<display 'CHTODO'>><</popover>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #161616; width: 839px; padding: 20px; border: 3px solid #DFE0E2; background-color: #7E838B; position: relative;'><center><img style='width: 32%;' src='images/calypsohouse/misc/crowassistant.png'>
You have successfully joined the DAWSON CrowFamily as ''CALYPSO DAWSON''. You are now able to view and edit all CrowAssistant programs.
<<button [[VIEW YOUR CROWFAMILY]]>><</button>>
</center></div><<run UIBar.stow()>><div style='color: #161616; width: 839px; padding: 20px; border: 3px solid #DFE0E2; background-color: #7E838B; position: relative;'><center><img style='width: 32%;' src='images/calypsohouse/misc/crowassistant.png'>
<span style='font-size: 20px;'>The DAWSON FAMILY</span>
''CrowFamily members:'' KATHERINE DAWSON, BOB DAWSON, CALYPSO DAWSON
<span style='color: #A62639;'>WARNING: ALL SECURITY PROTOCOLS HAVE BEEN DEACTIVATED. CAMERA VIEWING ACCESS IS UNAVAILABLE.</span>
<<button [[VIEW SECURITY LOGS]]>><</button>> <<button [[VIEW CROWASSISTANTS]]>><</button>> @@#test;<<button '<span style="text-decoration: line-through; text-decoration-color: red;">CAMERA VIEW</span>'>><<run $("#test button").prop("disabled", true)>><</button>>@@ <hr style="border-top: dotted 1px; color: white"/><<button [[EXIT APPLICATION|CALLAPTOP]]>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'TO-DO LIST'>><<popover 'ch'>><<display 'CHTODO'>><</popover>><</button>></center></div><<run UIBar.stow()>><div style='color: #161616; width: 839px; padding: 20px; border: 3px solid #DFE0E2; background-color: #7E838B; position: relative;'><center>--- SECURITY LOGS ---</center>
''11/10/2023 23:10:30:'' UNRECOGNIZED NOISE DETECTED in CALYPSO BEDROOM
''11/10/2023 23:11:11:'' <span style='color: #A62639;'>SECURITY PROTOCOLS DEACTIVATED by CALYPSO DAWSON</span>
''11/10/2023 23:20:13:'' <span style='color: #005200;'>SECURITY PROTOCOLS REACTIVATED by CALYPSO DAWSON</span>
''11/11/2023 09:10:33:'' MOVEMENT DETECTED in KITCHEN
''11/11/2023 11:23:34:'' MOVEMENT DETECTED in CALYPSO BEDROOM
''11/11/2023 12:24:32:'' MOVEMENT DETECTED in GARAGE
''11/11/2023 19:20:12:'' MOVEMENT DETECTED in GUEST BEDROOM
''11/11/2023 19:24:11:'' UNRECOGNIZED NOISE DETECTED in HOME OFFICE
''11/11/2023 19:24:30:'' <span style='color: #A62639;'>SECURITY PROTOCOLS DEACTIVATED by BOB DAWSON</span>
''11/11/2023 20:04:31:'' <span style='color: #005200;'>SECURITY PROTOCOLS REACTIVATED by BOB DAWSON</span>
''11/11/2023 21:45:33:'' MOVEMENT DETECTED in BOB AND KATHERINE'S BEDROOM
''11/11/2023 21:46:00:'' UNRECOGNIZED NOISE DETECTED in BOB AND KATHERINE'S BEDROOM
''11/12/2023 0:01:03:'' MOVEMENT DETECTED in GUEST BEDROOM
''11/12/2023 0:01:23:'' <span style='color: #A62639;'>SECURITY PROTOCOLS DEACTIVATED by BOB DAWSON</span>
''11/12/2023 0:30:33:'' <span style='color: #005200;'>SECURITY PROTOCOLS REACTIVATED by BOB DAWSON</span>
''11/12/2023 09:01:33:'' MOVEMENT DETECTED in BOB AND KATHERINE'S BEDROOM
''11/12/2023 11:20:26:'' MOVEMENT DETECTED in CALYPSO BEDROOM
''11/12/2023 12:20:34:'' MOVEMENT DETECTED in GARAGE
''11/12/2023 15:02:54:'' MOVEMENT DETECTED in HOME OFFICE
''11/12/2023 15:03:01:'' <span style='color: #A62639;'>SECURITY PROTOCOLS DEACTIVATED by BOB DAWSON</span>
''11/12/2023 17:03:04:'' <span style='color: #005200;'>SECURITY PROTOCOLS REACTIVATED by BOB DAWSON</span>
''11/12/2023 19:05:03:'' UNRECOGNIZED NOISE DETECTED in GARAGE
''11/12/2023 20:03:03:'' MOVEMENT DETECTED in CALYPSO BEDROOM
''11/12/2023 22:06:31:'' UNRECOGNIZED NOISE DETECTED in KITCHEN
''11/13/2023 00:08:54:'' UNRECOGNIZED NOISE DETECTED in BOB AND KATHERINE'S BEDROOM
''11/13/2023 01:04:33:'' MOVEMENT DETECTED in HOME OFFICE
''11/13/2023 01:04:54:'' <span style='color: #A62639;'>SECURITY PROTOCOLS DEACTIVATED by BOB DAWSON</span>
''11/13/2023 02:03:05:'' <span style='color: #005200;'>SECURITY PROTOCOLS REACTIVATED by BOB DAWSON</span>
''11/13/2023 09:04:33:'' MOVEMENT DETECTED in BOB AND KATHERINE'S BEDROOM
''11/13/2023 11:34:11:'' MOVEMENT DETECTED in CALYPSO BEDROOM
''11/13/2023 12:25:46:'' MOVEMENT DETECTED in GARAGE
''11/13/2023 20:33:10:'' <span style='color: #A62639;'>SECURITY PROTOCOLS DEACTIVATED by CALYPSO DAWSON</span>
<center>--- SECURITY LOGS: END ---<hr style="border-top: dotted 1px; color: white"/><<button [[EXIT|VIEW YOUR CROWFAMILY]]>><</button>></center></div><<set _password to "calypsoishotandsexy">><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #008ccf; background: linear-gradient(to bottom, #00afef 25%, white 75%); position: relative;'><center><img src='images/calypsohouse/misc/tmfbanner.png'>
Log in
<<textbox "_username" "calicalypso@nevermail.com">>
<<textbox '_password' 'Password'>>
<<nobr>>
<br>
<<button "LOGIN">>
<<if _password is "calypsoishotandsexy">>
<<goto "CALTMF">>
<<else>>
<<replace '#replace'>>
Incorrect username or password.
<</replace>>
<</if>>
<</button>><</nobr>>
<span id='replace'></span></center>
<center><<button [[CLOSE APPLICATION|CALLAPTOP]]>><</button>></center></div>
<style>
#speech hr {
margin-top: 9px;
border-top-color: transparent;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #008ccf; background-color: white; position: relative;'><span style='font-family: toomanyfans;'><center><span style='color: #008ccf; font-size: 30px;'>HOME</span>
<<button [[HOME|CALTMF]]>><</button>> <<button [[MESSAGES|CALTMFMESSAGES]]>><</button>> <<button [[NOTIFICATIONS]]>><</button>> <<button [[MY PROFILE]]>><</button>></center></span><hr style="border-top: dashed 4px; color: #008ccf"/><span style='font-family: toomanyfans; color: #8a96a3; font-size: 20px;'>RECENT</span>
<span id='speech'><<speech 'calypsotmf' "<span style='font-size: 23px; color: #00afef;'>calypso !!</span>">>hittin the pool soon !! 💦💦 wish you couldve joined me 😔😔<</speech>></span>
<center><img style='width: 40%; border: 3px solid #008ccf;' src='images/calypsohouse/calypso/pic5.jpg'></center>
<span style='font-family: toomanyfans; color: #8a96a3;'>76 LIKES | 3 COMMENTS </span><hr style="border-top: dashed 2px; color: #008ccf"/><span id='speech'><<speech 'calypsotmf' "<span style='font-size: 23px; color: #00afef;'>calypso !!</span>">>went to the store 🛒 felt a lil mischevious in the parking lot 😈<</speech>></span>
<center><video style='border: 3px solid #008ccf;' src='videos/calypso/tmf/tmf.mp4' controls mute></video></center>
<span style='font-family: toomanyfans; color: #8a96a3;'>46 LIKES | 2 COMMENTS </span><hr style="border-top: dashed 2px; color: #008ccf"/><span id='speech'><<speech 'calypsotmf' "<span style='font-size: 23px; color: #00afef;'>calypso !!</span>">>u cuties think i got a big booty ?? 🍑🍑<</speech>></span>
<center><video style='width: 35%; border: 3px solid #008ccf;' src='videos/calypso/tmf/tmf2.webm' controls mute></video><img style='margin-right: 28px; float: right; width: 48.45%; border: 3px solid #008ccf;' src='images/calypsohouse/calypso/pic6.jpg'></center>
<span style='font-family: toomanyfans; color: #8a96a3;'>58 LIKES | 8 COMMENTS </span><hr style="border-top: dashed 2px; color: #008ccf"/><span id='speech'><<speech 'calypsotmf' "<span style='font-size: 23px; color: #00afef;'>calypso !!</span>">>meow !! 😽😽<</speech>></span>
<center><img style='width: 43%; border: 3px solid #008ccf;' src='images/calypsohouse/calypso/pic7.jpg'></center>
<span style='font-family: toomanyfans; color: #8a96a3;'>32 LIKES | 0 COMMENTS </span><hr style="border-top: dashed 2px; color: #008ccf"/><span id='speech'><<speech 'calypsotmf' "<span style='font-size: 23px; color: #00afef;'>calypso !!</span>">>been rlly into toys lately !! 🍆🍆 been training for a lucky boy !! 🤭<</speech>></span>
<img style='margin-left: 40px; width: 41%; border: 3px solid #008CCF;' src='images/calypsohouse/calypso/pic8.jpg'><img style='float: right; width: 39%; margin-right: 40px; border: 3px solid #008CCF;' src='images/calypsohouse/calypso/pic9.jpg'>
<span style='font-family: toomanyfans; color: #8a96a3;'>159 LIKES | 22 COMMENTS </span><hr style="border-top: dashed 2px; color: #008ccf"/>
<span id='speech'><<speech 'calypsotmf' "<span style='font-size: 23px; color: #00afef;'>calypso !!</span>">>been thinkin abt a boy while i touch myself 😳😳 just might be you 🤭🤭<</speech>></span>
<center><video style='border: 3px solid #008ccf;' src='videos/calypso/tmf/tmf3.webm' controls mute></video></center>
<span style='font-family: toomanyfans; color: #8a96a3;'>203 LIKES | 44 COMMENTS </span><hr style="border-top: dashed 4px; color: #008ccf"/><center><<button [[CLOSE APPLICATION|CALLAPTOP]]>><</button>></center></div>
<style>
#speech hr {
margin-top: 9px;
border-top-color: transparent;
}
a, a:hover {
color: red;
text-decoration: none;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #008ccf; background-color: white; position: relative;'><span style='font-family: toomanyfans;'><center><span style='color: #008ccf; font-size: 30px;'>HOME</span>
<<button [[HOME|CALTMF]]>><</button>> <<button [[MESSAGES|CALTMFMESSAGES]]>><</button>> <<button [[NOTIFICATIONS]]>><</button>> <<button [[MY PROFILE]]>><</button>></center></span><hr style="border-top: dashed 4px; color: #008ccf"/><span style='font-family: toomanyfans; color: #8a96a3; font-size: 20px;'>RECENT</span>
<span id='speech'><<speech 'messenger' "<span style='font-size: 17px; color: #686868;'>danngy</span>">>whats up baby u got a fat fuckin ass bitch let a homie smash have u screamin all night hoe<</speech>></span>
<span id='speech'><<speech 'messenger' "<span style='font-size: 17px; color: #686868;'>fisherman-alex</span>">>Hiya! You look like a girl who would love to go on a fishing ship with me! Don't worry, no weird stuff. Haha!<</speech>></span>
<span id='speech'><<speech 'messenger' "<span style='font-size: 17px; color: #686868;'>Jidondi</span>">>Send booba ples hello send butta video tweking oiled hot and sexy lemme see big booba and ur booba<</speech>></span>
<span id='speech'><<speech 'messenger' "<span style='font-size: 17px; color: #686868;'>Michael Hannaby</span>">>Hello, my sweet waterlily. As I was perusing this site, I happened to glance upon your profile... and I wanted to say that you are mad ugly busted ass ugly ass fat ass disgusting toad<</speech>></span>
<span id='speech'><<speech 'messenger' "<span style='font-size: 17px; color: #686868;'>Kyle mafterty</span>">>do u do dick ratings bc i have a monster schlong for u to see haha its mad thick and shit<</speech>></span>
<span id='speech'><<speech 'messenger' "<span style='font-size: 17px; color: #686868;'>Sean</span>">>hi i think u know someone that i want to talk to srry for asking on here no other good talking ways but pls respond i need ur help<</speech>></span><hr style="border-top: dashed 4px; color: #008ccf"/><center><<button [[CLOSE APPLICATION|CALLAPTOP]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #00afef; width: 839px; padding: 20px; border: 3px solid #008ccf; background-color: white; position: relative;'><span style='font-family: toomanyfans;'><center><span style='color: #008ccf; font-size: 30px;'>HOME</span>
<<button [[HOME|CALTMF]]>><</button>> <<button [[MESSAGES|CALTMFMESSAGES]]>><</button>> <<button [[NOTIFICATIONS]]>><</button>> <<button [[MY PROFILE]]>><</button>></center></span><hr style="border-top: dashed 4px; color: #008ccf"/><img style='margin-right: 20px; float: left; width: 44%; border: 3px solid #008ccf;' src='images/calypsohouse/calypso/pic4.jpg'><center><span style='font-family: toomanyfans; font-size: 20px;'>THE SEXY AND AMAZING CALYPSO!</span></center>hiya cuties, im calypso !! 🥰🥰 im a 19 year old virgin whos been granted the gift of being sexy and amazing and beautiful and magnificent and so so hot !! 💗💗 and now im giving you all the pleasure of seeing my sexiness !!
⚠️ 18+ content (duh lol) ⚠️
❗5 foot 2 inches + 110 lbs + b cup tits all for you❗
💟 nudes !!
💟 solo play !!
💟 dirty talk !!
💟 and lots of photos and videos !!
(and maybe one day if you spend lots of 💰 you can turn me into a non-virgin 😘😘...)
<center>copyright notice and disclaimer the copyright material on toomanyfans page (photographs and video material) is owned by me. you do not have permission to use, copy, reproduce or distribute any of the material on this profile. copyright 2023 all rights reserved<hr style="border-top: dashed 4px; color: #008ccf"/><<button [[CLOSE APPLICATION|CALLAPTOP]]>><</button>></center></div><style>
#speech hr {
margin-top: 9px;
border-top-color: transparent;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #008ccf; background-color: white; position: relative;'><span style='font-family: toomanyfans;'><center><span style='color: #008ccf; font-size: 30px;'>HOME</span>
<<button [[HOME|CALTMF]]>><</button>> <<button [[MESSAGES|CALTMFMESSAGES]]>><</button>> <<button [[NOTIFICATIONS]]>><</button>> <<button [[MY PROFILE]]>><</button>></center></span><hr style="border-top: dashed 4px; color: #008ccf"/><span style='font-family: toomanyfans; color: #8a96a3; font-size: 20px;'>RECENT</span>
<span id='speech'><<speech 'notification' "<span style='font-size: 17px; color: #00afef;'>A new notification!</span>">>You've been tipped: $10. Check your current balance in your wallet.<</speech>></span>
<span id='speech'><<speech 'notification' "<span style='font-size: 17px; color: #00afef;'>A new notification!</span>">>You've been tipped: $15. Check your current balance in your wallet.<</speech>></span>
<span id='speech'><<speech 'notification' "<span style='font-size: 17px; color: #00afef;'>A new notification!</span>">>You've been tipped: $5. Check your current balance in your wallet.<</speech>></span>
<span id='speech'><<speech 'notification' "<span style='font-size: 17px; color: #00afef;'>A new notification!</span>">>You've been tipped: $25. Check your current balance in your wallet.<</speech>></span>
<span id='speech'><<speech 'notification' "<span style='font-size: 17px; color: #00afef;'>A new notification!</span>">>You've been tipped: $50. Check your current balance in your wallet.<</speech>></span>
<span id='speech'><<speech 'notification' "<span style='font-size: 17px; color: #00afef;'>A new notification!</span>">>You've been tipped: $6.66. <span id='remove'>You never had a choice</span><<timed 3s>><<remove '#remove'>><</timed>><</speech>></span>
<span id='speech'><<speech 'notification' "<span style='font-size: 17px; color: #00afef;'>A new notification!</span>">>You've been tipped: $15. Check your current balance in your wallet.<</speech>></span>
<span id='speech'><<speech 'notification' "<span style='font-size: 17px; color: #00afef;'>A new notification!</span>">>You've been tipped: $45. Check your current balance in your wallet.<</speech>></span>
<<first>><<speech 'you' '$player_name'>>//Jesus, this girl makes a lot of money. Why does she even need to work? And where does all her money go, she doesn't even live that lavish of a lifestyle.//<</speech>><</first>><hr style="border-top: dashed 4px; color: #008ccf"/><center><<button [[CLOSE APPLICATION|CALLAPTOP]]>><</button>></center></div>
<style>
button {
margin-bottom: 10px;
}
</style><<run UIBar.stow()>><div style='color: #161616; width: 839px; padding: 20px; border: 3px solid #DFE0E2; background-color: #7E838B; position: relative;'><center>--- CROW ASSISTANTS ---
There's a murder of: 7 CrowAssistants in your home. </center>
<<nobr>><center>
<<button 'HOME OFFICE'>>
<<replace '#output'>>
''CrowAssistant ID:'' Home Office
<br>
''Identified Users:'' Bob Dawson
<br>
''Common Actions:'' Play //Guns N' Roses//;
<br>
''Recent Actions:'' How much beer do I have left in the fridge?; Best //Guns N' Roses// song?; What is the news about NEVERMORE?; Search "INCUBUS and NEVERMORE"; Can we change who we've become?; How to break into laptop?; Can you get into laptop by physically breaking it?; Best places to hide laptop?;
<</replace>>
<</button>>
<<button 'BACKYARD'>>
<<replace '#output'>>
''CrowAssistant ID:'' Backyard
<br>
''Identified Users:'' Katherine Dawson, Calypso Dawson
<br>
''Common Actions:'' Play white noise; Play brown noise; Play ambient noise; play black noise;
<br>
''Recent Actions:'' How to tell when a zucchini is ripe?; Are weeds good for the backyard or are they really bad?; Are rocks good for the backyard or are they really bad?; Best soil for your garden; Do plants like music?
<</replace>>
<</button>>
<<button 'KITCHEN'>>
<<replace '#output'>>
''CrowAssistant ID:'' Kitchen
<br>
''Identified Users:'' Katherine Dawson, Bob Dawson, Calypso Dawson
<br>
''Common Actions:'' Set timer; Set alarm; Check fridge contents; Recipes for common dishes
<br>
''Recent Actions:'' Set timer for 1 minute; Set timer for 35 minutes; Set timer for 20 minutes; Is it okay for me to eat a whole onion?; Buy a Budweiser 12-pack of beer; Ratio of froze fruit to liquid in a good smoothie; What time is it?
<</replace>>
<</button>>
<<button 'GARAGE'>>
<<replace '#output'>>
''CrowAssistant ID:'' Garage
<br>
''Identified Users:'' Bob Dawson, Katherine Dawson
<br>
''Common Actions:'' Check time;
<br>
''Recent Actions:'' Check time; Best books about woodworking?; How many times should I sand after poly coats?; Best varnish that doesn't watermark; What angle is a miter joint cut at?;
<</replace>>
<</button>>
<<button "BOB AND KATHERINE'S BEDROOM">>
<<replace '#output'>>
''CrowAssistant ID:'' Bedroom
<br>
''Identified Users:'' Bob Dawson, Katherine Dawson
<br>
''Common Actions:'' Check time; Set alarm; Play white noise; Turn off white noise;
<br>
''Recent Actions:'' Check time; When was //Shrek 2// released?; Best children's films?; //Bing Bong's Big Adventure// ratings; How to tell wife to not hog the blanket; How to tell husband that watching children's movies is immature;
<</replace>>
<</button>>
<<button 'CALYPSO BEDROOM'>>
<<replace '#output'>>
''CrowAssistant ID:'' Calypso's Bedroom
<br>
''Identified Users:'' Calypso Dawson, Katherine Dawson
<br>
''Common Actions:'' Check time; Set alarm; Set timer;
<br>
''Recent Actions:'' How to tell a boy you like him?; How to tell when a boy likes you?; How to make money fast; Set alarm; How to fake death; How to have sex with a boy you like but he doesn't know you like him and all you can do is think about him and it drives you crazy?;
<</replace>>
<</button>>
<<button 'GUEST BEDROOM'>>
<<replace '#output'>>
''CrowAssistant ID:'' Guest Bedroom
<br>
''Identified Users:'' Katherine Dawson
<br>
''Common Actions:'' No common actions.
<br>
''Recent actions:'' No recent actions.
<</replace>>
<</button>>
</center><</nobr>><hr style="border-top: dotted 1px; color: white"/><span id='output'>
</span><hr style="border-top: dotted 1px; color: white"/><center><<button [[EXIT|VIEW YOUR CROWFAMILY]]>><</button>></center></div><style>
body {
background-image: URL("images/calypsohouse/backgrounds/calhomeoffice.jpeg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Now that you're really looking at this painting... it feels a little out of place.
You don't know that much about this family, but from you've absorbed while hacking them, is this really the kind of painting Bob Dawson would keep in his office? His place of comfort?
Now that you think about it... no... he wouldn't... would he?
<span id='replace'><center><<button "FLIP THE PAINTING">><<replace '#replace'>>\
You look behind you before carefully feeling around the edges of the painting and getting a good grip. You slowly lift up, taking the painting off of the wall. It's not too heavy, but it definitely has an odd amount of weight pulling it back towards the wall, so it gives you a hard time as you try to flip it around.
As you carefully teeter totter the painting, you hear duct tape rip off the back, and before you can stop it from happening... a military-grade laptop falls to the ground with an audible crash.
<<say 'Crow' 'images/avatars/crow.png'>>Caw! I don't recognize your voice! Who are you?<</say>>
Jesus Christ, you're going to kill that thing.
You set the canvas down onto the ground, art facing the wall, and you notice notes of varying paper, size, and content plastered on the inside.
You crouch down and examine the writing - it's easily identifiable as Bob Dawson's (due to the horrible penmanship), but from what you can gather, Mr. Dawson seems to be having a bit of an issue with this laptop: scratches of code words, numbers, potential passwords litter themselves on printer paper, notecards, notepad paper, even sticky notes.
There are also printed papers and news articles detailing the rise and fall of NEVERMORE after the 'Big Leak'. It honestly looks like a crazy person's rambling; Mr. Dawson definitely hasn't been doing well since his NEVERMORE firing.
<center><img src='images/calypsohouse/objects/laptop.png'></center> You pick up the laptop and notice it's weight. The casing is similar to the cases in spy movies... even if you shot this thing it would be fine. You set it down on the desk, half expecting it to contain nuclear launch codes upon opening it.
Lucky for you, you're not being exposed to government secrets, only a sleek, black screen... but still, nothing screams "NEVERMORE secrets" unlike a laptop inside a briefcase.
<center><<button [[TURN IT ON]]>><</button>></center>\
<</replace>>\
<</button>></center>\
</span></div>\<style>
body {
background-image: URL("images/calypsohouse/backgrounds/calhomeoffice.jpeg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Headlights flooding the front door. A car pulling into the driveway. The sound of a garage door being opened.
The Dawsons are home.
<span id='replace'><center><<button 'MOVE!'>>\
<<replace '#replace'>>\
You move with haste, panic beginning to flood your brain.
You grab the painting and latop and reassemble the amateur duct-tape-laptop contraption on it's backside before moving it back into it's original position. Out of fear and necessity, you take a moment to make sure the art isn't crooked.
You start to hear talking through the wall; they're still in the garage, but you don't have a lot of time before they enter their home.
You start your usual mental gymnastics... you either have to hide or run, and there aren't a lot of options of hiding. Of course, the backyard is always open. Jumping the fence or hiding out there for a little bit shouldn't be too much of a hassle... but realistically, how much time do you have?
Suddenly, you no longer hear voices coming from the garage. You stand still, waiting for even the sound of a footstep. And then you hear it from...
...the backyard.
Without thinking, you run out of the office just in time to hear them approaching the front door.
They're fucking blocking you in. Either this is routine for them or they know for a fact that you're in here... either way, escape isn't an option. You have to hide...
<center>''Now.''
<<button [[FIND A HIDING SPOT!|HIDEHOMEOFFICE]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<style>
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><center><img src='images/calypsohouse/panicfreeroam.jpg' class='hidecalypsohouse' usemap="#chhidelayout"></center>
<<nobr>>
<map name="chhidelayout">
<area data-passage='HIDEHOMEOFFICE' shape='rect' coords='137,25,253,102'>
<area data-passage='HIDEKITCHEN' shape='rect' coords='238,172,366,257'>
<area data-passage='HIDECHBATHROOM' shape='rect' coords='28,226,119,287'>
<area data-passage='HIDEGARAGE' shape='rect' coords='42,350,182,444'>
<area data-passage='HIDEPARENTSBEDROOM' shape='rect' coords='467,128,611,209'>
<area data-passage='HIDEWALKINCLOSET' shape='rect' coords='751,75,836,127'>
<area data-passage='HIDECALYPSOSBEDROOM' shape='rect' coords='469,342,578,414'>
<area data-passage='HIDEANOTHERBEDROOM' shape='rect' coords='731,344,844,418'>
</map>
<</nobr>><center><<button 'CLOSE MAP'>><<script>>Engine.backward();<</script>><</button>></center><style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/calypsohouse/backgrounds/calhomeoffice.jpeg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><center><div style="width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><center><span style="color: red; font-size: 20px;">THE HOME OFFICE</span>
Hiding under the desk might be a good idea, unless Mr. Dawson has a sudden need to work.
<<button [[HIDE!|HIDINGHO]]>><</button>><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|FIND A HIDING SPOT!]]>><</button>> <<button 'TO-DO LIST'>><<popover 'hch'>><<display 'HCHTODO'>><</popover>><</button>></center></div></center><style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/calypsohouse/backgrounds/calkitchen.jpg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><center><div style="width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><center><span style="color: red; font-size: 20px;">THE KITCHEN</span>
Is it time for them to eat breakfast? Let's hope not...
<<button [[HIDE!|HIDINGK]]>><</button>><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|FIND A HIDING SPOT!]]>><</button>> <<button 'TO-DO LIST'>><<popover 'hch'>><<display 'HCHTODO'>><</popover>><</button>></center></div></center><style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/calypsohouse/backgrounds/calbathroom.jpg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><center><div style="width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><center><span style="color: red; font-size: 20px;">THE BATHROOM</span>
Might be a good spot in case I need to take a piss.
<<button [[HIDE!|HIDINGBR]]>><</button>><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|FIND A HIDING SPOT!]]>><</button>> <<button 'TO-DO LIST'>><<popover 'hch'>><<display 'HCHTODO'>><</popover>><</button>></center></div></center><style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/calypsohouse/backgrounds/calgarage.jpg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><center><div style="width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><center><span style="color: red; font-size: 20px;">THE GARAGE</span>
Nice open space, plus the gun locker in case things get messy.
<<button [[HIDE!|HIDINGG]]>><</button>><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|FIND A HIDING SPOT!]]>><</button>> <<button 'TO-DO LIST'>><<popover 'hch'>><<display 'HCHTODO'>><</popover>><</button>></center></div></center><style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/calypsohouse/backgrounds/calparentsbedroom.jpg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><center><div style="width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><center><span style="color: red; font-size: 20px;">THE PARENT'S BEDROOM</span>
Right under their noses... they won't even see it coming... right?
<<button [[HIDE!|HIDINGPB]]>><</button>><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|FIND A HIDING SPOT!]]>><</button>> <<button 'TO-DO LIST'>><<popover 'hch'>><<display 'HCHTODO'>><</popover>><</button>></center></div></center><style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/backgrounds/calypsonightbedroom.jpg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><center><div style="width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><center><span style="color: red; font-size: 20px;">CALYPSO'S BEDROOM</span>
Where it all started...
<<button [[HIDE!|HIDINGCB]]>><</button>><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|FIND A HIDING SPOT!]]>><</button>> <<button 'TO-DO LIST'>><<popover 'hch'>><<display 'HCHTODO'>><</popover>><</button>></center></div></center><style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/calypsohouse/backgrounds/calwalkin.jpg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><center><div style="width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><center><span style="color: red; font-size: 20px;">THE WALK-IN CLOSET</span>
Isn't it a bit stereotypical to hide in someone's closet?
<<button [[HIDE!|HIDINGWI]]>><</button>><hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|FIND A HIDING SPOT!]]>><</button>> <<button 'TO-DO LIST'>><<popover 'hch'>><<display 'HCHTODO'>><</popover>><</button>></center></div></center><style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/calypsohouse/backgrounds/calhomeoffice.jpeg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><div style="color: white; width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You reenter the office, searching for a spot to hide yourself. There is a significant lack of open spaces, so you resort to hiding underneath the desk. Your legs folded into your chest, it's a tight squeeze... but it's better than nothing.
You hear the sliding backdoor open.
<<say '...'>>There's no one here, Katherine. Calypso does this all the time, I don't underst-<</say>>
<<say '...'>>I don't care, Bob. Check your office.<</say>>
What a loving couple, you can see where Calypso got her issues from.
You shuffle your body deeper into the desk, hoping and praying to whatever <span style='color: #39ff14;'>God</span> is out there that Bob Dawson doesn't see you underneath his desk. Just look at the painting and leave... and also don't turn on the light.
Sadly, you hear the sound of footsteps approaching the office, and then the flick of a lightswitch. Luckily only a lamp turns on, but it's still enough light to //maybe// expose your spot.
You hold your breath. The footsteps progress closer, moving around the desk and finally stopping in front of the painting. You turn your head and see his black loafers pointed away from you.
He's grabbing the painting based on the sound of the canvas scraping against the wall. It fully lifts up...
...and then the laptop falls, hitting the ground and bouncing only inches away from you.
<span id='replace'><center><<button 'OH MY GOD'>>\
<<replace '#replace'>>\
<<say 'Bob'>>Damn it...<</say>>
You scoot your butt a little deeper into the desk, but there isn't anymore space.
You're running off pure luck at this point. The laptop bounced a good foot away from it's original impact position, and is now huddled alongside you underneath the desk. He just needs to grab the laptop, but if he starts moving down to search, he is 100% going to see you.
<<if visited("TAKE THE GUN")>>
You feel the gun in your pants. You could always... maybe... shoot him when he moves down... yeah fucking right, then you're going to have a lot more problems.
<</if>>
<<say 'Bob'>>Where the fuck...<</say>>
The outline of his body appears on the backwall, and as he moves down, you see his hand reaching out. How old is this fucking guy? You hope he's young enough to not have to crawl on his hands and knees.
You hold your breathe as his hand feels the floor, grabbing aimlessly for the laptop. He has to be able to see it, there's no way he's old enough to have glaucoma or something. It's literally right there...
He seems to be still holding the painting, and with a loud groan, he stands back up. He's going to set down the painting and start getting on his hands and knees.
With your time winding down, you decide to make a split second decision... by lightly pushing the laptop towards him.
It moves pretty far away from you, at least far enough to be in his field of view. Let's just hope he doesn't think a guy underneath his desk pushed it. You hear him lay the painting down on the desk before resuming his search.
<<say 'Bob'>>There you are...<</say>>
Luckily, your split second thinking yields a proper reward - Mr. Dawson grabs the laptop and doesn't even question it's sudden appearance. After a moment, he reassembles the crude ducttape backing and puts the painting back on the wall. A quick lightswitch flick and a closed door allows you to finally let out a deep breath.
You sit there for a couple minutes, making sure Mr. or Mrs. Dawson don't make a sudden rendezvous down to the office. You're honestly surprised that went as well as it did, that could've gone //a lot// worse.<<if visited("TAKE THE GUN")>> You're happy you didn't have to use the gun... a death on your hands would do wonders for your <span class='green'>karma.</span><</if>>
Guess it's time to leave... while you would love to stay and try to steal his laptop, you feel like you're not in the position to be making anymore hasty decisions.
<center><<button [[GET OUT!|SAFEESCAPE]]>><</button>></center>
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/calypsohouse/backgrounds/calkitchen.jpg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><div style="color: white; width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You don't really know what time it is, but you don't think it's early enough for breakfast. They were out pretty late, they probably want to get some sleep first.
You move swiftly and out of sight of the large back windows. Standing in the middle of the kitchen, you don't have too many options. You don't think you'd fit in the fridge and sure as hell not the cabinets, so you resort to the only open spot there is: the pantry.
It's small, but large enough for you squeeze in between the organic pasta and dried beans. Of course it's pitch fucking black, which is the least of your worries... but it just would've been nice if you had some night vision: you might've been able to entertain yourself by reading the nutrition labels.
<<say '...'>>There's no one here, Katherine. Calypso does this all the time, I don't underst-<</say>>
<<say '...'>>I don't care, Bob. Check your office.<</say>>
What a loving couple, you can see where Calypso got her issues from.
Luckily you didn't hide inside the office or you for sure would've been caught. It sounds like they know someone was here, or at least suspect it. Calypso's deactivation of the security system must've raised some red flags.
You hear footsteps on the stairs, and you can only assume Mrs. Dawson is going up to confront Calypso. Mr. Dawson is probably in the office checking his laptop. If you honestly spend anymore time in here, you're going to get caught... they'll definitely spend some time turning this place upside down if they even get a whiff of you.
You slowly open the pantry door to get a view of the office. You notice light leaving the room, which means Mr. Dawson is still in there. Since the backyard is directly next to the office, that's off limits... the front door is your best option.
As you move out of the pantry, the office light shuts off. Fuck.
<span id='replace'><center><<button 'BACK INTO THE PANTRY!'>>\
<<replace '#replace'>>\
You move back into the pantry at lightning speed, silently closing the door behind you.
You close your eyes and hold your breathe. You think shutting down senses you don't need will improve your other ones, but you might've gotten that from a tabloid.
That's besides the point: you hear Mr. Dawson open the fridge.
Luckily you went back in to the pantry, or else you would've been face-to-face with him. Hopefully he only wants a beer and not a healthy granola bar.
The fridge door closes and the snap of can opening is heard through the door. Please leave, please leave, please leave...
<<say 'Katherine'>>Bob! Get up here!<</say>>
You hear Bob let out a sigh... and finally, he leaves the kitchen.
He's definitely upstairs, so you don't even bother waiting.
<center><<button [[GET OUT!|SAFEESCAPE]]>><</button>></center>\
<</replace>>\
<</button>> \
<<button 'GET BEHIND THE ISLAND!'>>\
<<replace '#replace'>>\
You hit the ground and start crawling behind the island, just like you did with that stupid CrowAssistant.
You can't get a good view of Mr. Dawson... until he walks up to the fridge.
Oh my god.
You don't have enough time to get back into the pantry, and even if you did, Mr. Dawson would for sure notice you. You scoot away from the fridge, desperately trying to move your body to the other side of the island.
The fridge door closes and the familiar snap of a can opening is heard. You keep scooting away.
Jesus Christ, this is a long island.
<<say 'Bob'>>What the...<</say>>
<span id='replace2'><center><<button 'TACKLE HIM!'>>\
<<replace '#replace2'>>\
Without even thinking if he was talking about you or something completely unrelated, you get up and run full speed towards him.
Within seconds, your shoulder makes impacts with his chest, and he falls to the ground. His beer can makes a dramatic arc through the air, hitting the dinner table and painting the Dawson's pristine white walls light brown.
You were kind of expecting a crippled old man, but he's surprisingly burly; the hit causes a bit of shoulder pain, but the adrenaline coursing through your veins quell it.
He makes a sort of grunting noise when he hits the ground, so you're pretty sure he's alive... you doubt a tackle could take him out. However, Mrs. Dawson for sure heard it: you can already hear her running down the stairs.
<center><<button [[GET OUT!|TACKLEESCAPE]]>><</button>></center>\
<</replace>>\
<</button>> <<if visited("TAKE THE GUN")>><<button 'USE THE GUN!'>>\
<<replace '#replace2'>>\
Without even thinking if he was talking about you or something completely unrelated, you get up, pull out your gun, and...
//Click.//
Nothing comes out.
Jammed.
Look... you weren't trying to shoot the guy, just kinda make it known that you aren't to be messed with. To be honest, you were pointing the gun at the CrowAssistant, but now you and him are staring silently at each in the darkness.
A can makes impact with your face, it's liquid splashing onto you. You involuntarily cough, sputtering a mixture of spit and beer, and after wiping your eyes, you see Mr. Dawson running towards you.
You make a run for the backdoor, not even bothering to look behind you. You were expecting a cripple old man, but Mr. Dawson's definitely eating his greens. You hear him yell for Mrs. Dawson, but that's fine: you don't plan on staying.
<center><<button [[GET OUT!|GUNESCAPE]]>><</button>></center>\
<</replace>>\
<</button>>\
<</if>></center></span>\
<</replace>>\
<</button>>\
</center></span></div>\<style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/calypsohouse/backgrounds/calanotherbedroom.jpg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><center><div style="width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><center><span style="color: red; font-size: 20px;">THE OTHER BEDROOM?</span>
Yeah right. Hide where? Under the sheets?<hr style="border-top: dotted 1px; color: white;"/><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP|FIND A HIDING SPOT!]]>><</button>> <<button 'TO-DO LIST'>><<popover 'hch'>><<display 'HCHTODO'>><</popover>><</button>></center></div></center><style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/calypsohouse/backgrounds/calbathroom.jpg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><div style="color: white; width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>There are probably like 4 other bathrooms in this place, you doubt the Dawsons need to pee in this specific one.
You swiftly move into the bathroom and close the door behind you. It's dark, but the shine from a nearby street light illuminates the bathroom relatively well. It's not a horrible place to camp out, luckily the Dawsons keep their bathroom pretty clean.
<<say '...'>>There's no one here, Katherine. Calypso does this all the time, I don't underst-<</say>>
<<say '...'>>I don't care, Bob. Check your office.<</say>>
What a loving couple, you can see where Calypso got her issues from.
Luckily you didn't hide inside the office or you for sure would've been caught. It sounds like they know someone was here, or at least suspect it. Calypso's deactivation of the security system must've raised some red flags.
You sit down on the toilet and wait. You don't really know what indicator you're waiting for, but you're sure they'll eventually leave the area in a couple minutes.
You spend some time perusing their selection of high quality soaps - Cactus Blossom, Rose Water & Ivy, Black Cherry Merlot, Kitchen Lemon, Ecalyptus Mint, Bright Skies, Pumpkin Pecan Waffles, Terracotta Canyon, Juniper Breeze, Cotton Blossom, Country Apple... where's the regular ass soap? Why do rich people always need weird stuff?
You hear the fridge open in the kitchen, and you momentarily stop your obsessive rambling.
A familiar snap of a can opening; you're guessing it's Mr. Dawson drinking a beer. Hopefully he doesn't need to pee.
You sit back down on the toilet and rub your eyes. The lack of sleep combined with the intense thinking this trip has brought you has made you very tired. Although this is a toilet, you could honestly pass out right now.
You hear the fridge close. You listen closely for the sound of footsteps. Soon enough, you hear Mr. Dawson climbing up the stairs.
With the bathroom door slightly ajar, you look around. Not a person in sight in the pitch darkness of the house, and you can hear some quiet whispering upstairs. There's never been a better time than now.
<center><<button [[GET OUT!|SAFEESCAPE]]>><</button>></center></div>
<style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/calypsohouse/backgrounds/calgarage.jpg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><div style="color: white; width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You realized you completely disregarded the garage door as a viable escape route, plus they literally just pulled into the house - you doubt they would try to search for you in there.
Making sure to stay out of sight of the front door, you quickly duck into the garage. As you enter, the lightbulb illuminates your surrounding, giving you a pretty good view of everything around you.
<<if visited("TAKE THE GUN")>> The gunlocker sits across from the door. You already got what you needed, there's no need to mess around.<<elseif visited("DON'T TAKE THE GUN")>>The gunlocker sits across from the door. Despite it's taunting presence, it might not be a good idea to grab anything right when you're under the Dawsons's noses... <</if>> In the middle of the garage sits a sleek black sedan - your only hiding spot.
<center><img src='images/calypsohouse/objects/car.png'></center>You stop dicking around and roll under the car. You're not taking any chances with these people - they seem to be on pretty high alert, something must've raised a red flag with them. For now, you'll just lay under the car and wait until you know //for sure// the coast is clear.
Suddenly, you hear the door open. You can't get a good view of what's happening, but you're gonna assume it didn't open on it's own. Someone is either in here or looking in here.
You hold your breathe and stare towards the direction of the noise. You hear the sound of a closing door, and then the lights shut off.
Still, you lay under the car... they're obviously pretty smart, so they could just be sitting there in the pitch black waiting for you to pop up.
A good couple minutes pass. No noise... are they gone?
Deciding not to wait in the den of the beast any longer, you roll out from under the car and wipe the dust and grime off your clothes. The lights jump back on, and you momentarily brace yourself.
Luckily, you're not staring into the face of a Dawson, so you take a deep breathe. You lock the door to the garage just in case, and then hit the garage door button.
<center><<button [[GET OUT!|SAFEESCAPE]]>><</button>></center></div><style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/calypsohouse/backgrounds/calparentsbedroom.jpg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
</style><<run UIBar.stow()>><div style="color: white; width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>A bad idea? Probably. Do you really care right now? Not really. If worse comes to worst, you could always spend your morning underneath their bed.
You waste absolutely no time sprinting (silently) towards the stairs, making sure to avoid the front door as you make your ascent. As you reach the top, you hear voices from where you just were.
<<say '...'>>There's no one here, Katherine. Calypso does this all the time, I don't underst-<</say>>
<<say '...'>>I don't care, Bob. Check your office.<</say>>
What a loving couple, you can see where Calypso got her issues.
Luckily you didn't hide inside the office or you for sure would've been caught. It sounds like they know someone was here, or at least suspect it. Calypso's deactivation of the security system must've raised some red flags.
You enter their bedroom and look around.
No closets or empty spaces for your body to fit into, so you resort to crawling under their bed. In hindsight, this might've not been the best idea... it'll probably be the first place they look.
Before you can change your mind, you hear footsteps climbing up the stairs.
It has to be Mrs. Dawson: she's asserting her dominance over her abode with her heavy yet silent steps. Even with the rug, you swear you can hear the clack of her heels hitting the ground.
You have a pretty good view of the door, and despite the darkness, you can make out some furniture.
You can also make out some objects under the bed that you must've not noticed before - a box of condoms, women's panties, and what looks like a gun box.<<if visited("TAKE THE GUN")>> You already have a weapon, so there's no need to be grabbing onto that.<<else>> You really hope you won't need to open this; a murder would not look good karma-wise.<</if>>
<center><img src='images/calypsohouse/objects/panties.png'></center>You can overhear some conversation in another room - must be between Mrs. Dawson and Calypso, probably about the security system being shut off. You try to get a better listen, but you can barely hear... for now, the panties and the box of condoms will be your entertainment.
Suddenly, the door swings open and the lights turn on. It's only a lamp, but it's pretty bright and ''very'' worrying.
You hold your breathe as you stare at the door. Short women's heels are in full view, and the unmoving silence of their wearer makes you nervous.
<<say 'Katherine'>>I know you're in here.<</say>>
Your stomach drops.
She's bluffing... unless Calypso told her? There's no way she would out you like that, and there's also no way she can see under the bed. She's trying to lure you out, like when you were a kid in the dark trying to get the big bad monster to show itself.
<<say 'Katherine'>>Come out. Now.<</say>>
Okay, maybe she isn't bluffing.
<span id='replace'><center><<button 'SHOW YOURSELF'>>\
<<replace '#replace'>>\
While she might be bluffing, you can't take the chance. She's probably crazy enough to start shooting you ''through'' the bed. You can't let her see your face, that much is for certain.
Fuck. Looking around, the only way you can hide your face is with the black panties next to you. This is definitely not going to help your case... but it's the best thing you can do.
You grab the black panties and pull them over your face. They have a rather distinct smell - they're obviously not clean, or at least haven't been washed recently, so they smell like crotch. It's not necessarily a bad smell, just... crotchy.
Now all you need is an opening, a momentary lapse of judgement for you to escape. You can definitely take her down... a swift tackle will provide you all the time you need. Unless she lets you go... heh, yeah fucking right.
You crawl out from the opposite side and slowly show yourself.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>...<</say>>
You don't say anything: you don't know what kind of voice detection technology they have.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>Why are you here.<</say>>
It didn't sound like a question, more like a statement. Still, you stay silent.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>''Why are you here.''<</say>>
Like a twisted game of Charades, you point at the walk-in closet, and then at your fingers, collarbone, and wrist, trying to make it seem like you're a stupid robber just trying to make quick buck off of jewelry.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>So you don't know our family.<</say>>
You shake your head. //No, I do not know the Dawson family.//
<<say 'Katherine' 'images/avatars/katherine.jpg'>>And you're robbing us for our jewelry.<</say>>
You nod your head. //I am not trying to steal information about INCUBUS.//
A tension seems to release from her shoulders... she no longer looks like she wants to torture information out of you. Her reaction and incessant questions do prove one thing: she has something people want, or at least something important that she needs to worry about people stealing.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>No one hired you to rob us.<</say>>
You nod.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>Did you touch my daughter.<</say>>
An out of the blue question, but you shake your head.
She scoffs, but doesn't say anything.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>You're not worth my time.<</say>>
You notice Mr. Dawson has appeared in the room. He's an intimidating man... you were kind of hoping for a more cripple figure.
Katherine puts her hand on his shoulder and whispers in his ear. He lets his tension drop and moves out of the way of the door.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>But... if you ever step foot into this house again, I will ''slit'' your fucking throat.<</say>>
You nod; she doesn't have to say that twice.
She moves out of the way, her grey eyes drilling holes into you.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>Get out.<</say>>
<center><<button [[GET OUT!|CAUGHTESCAPE]]>><</button>></center>
<</replace>>\
<</button>> <<button 'STAY HIDDEN'>>\
<<replace '#replace'>>\
You're going to trust Calypso and hope to god she didn't out you. You're also not going to play this game with Mrs. Dawson - if she wants you to show yourself, she's going to have to pull you out from under the bed.
<<say 'Katherine'>>I have a gun. Do you really want to die today.<</say>>
Yeah right. If she wanted to kill you so bad, she would've done it by now.
She still hasn't moved from her spot.
You're starting to wonder if she wasn't bluffing... until she starts slowly walking towards the bed. You hold your breathe.
She stops...
...and turns right, entering the walk-in closet.
<<say 'Katherine'>>Bob! Get up here!<</say>>
You're lucky you kept your cool... if you had showed yourself, you would've been //fucked.//
Still, you stay underneath the bed, waiting for Mr. Dawson to make his entrace, and once that happens and the two of them are in their positions, you'll be out of there.
It doesn't take long for Mr. Dawson to enter the room.
<<say 'Katherine'>>Look at my jewelry. Someone's been in here.<</say>>
<<say 'Bob'>>Let me see...<</say>>
You see his feet and legs disappear into the other room, and with the aura of a silent killer, you make your exit.
<center><<button [[GET OUT!|SAFEESCAPE]]>><</button>></center>\
<</replace>>\
<</button>>\
</center></span></div>\<style>
body {
background-image: linear-gradient(to bottom, rgba(225, 0, 0, 0.2) 31%, rgba(225, 0, 0, 0.52) 84%), url('images/backgrounds/calypsonightbedroom.jpg');
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
button {
color: red;
background-color: black;
border-color: red;
}
button:hover {
background-color: #8F0000;
border-color: red;
color: red;
}
a, a:hover {
color: red;
}
</style><<run UIBar.stow()>><div style="color: white; width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Even if you're caught in Calypso's room, it'd be easier to explain than if you were wandering around their home.
You move with haste, making sure to avoid the front door's window as you make your way up the stairs. Sure enough, you hear the Dawsons enter their home - one through the back, one through the front.
<<say '...'>>There's no one here, Katherine. Calypso does this all the time, I don't underst-<</say>>
<<say '...'>>I don't care, Bob. Check your office.<</say>>
What a loving couple, you can see where Calypso got her issues from.
Luckily you didn't hide inside the office or you for sure would've been caught. It sounds like they know someone was here, or at least suspect it. Calypso's deactivation of the security system must've raised some red flags.
You quietly slip into Calypso's room. She's still passed out, so you don't have to worry about her messing things up.
You look around the room for a good spot to hide - while you could slip under the bedsheets and remain with Calypso, you would rather your presence remain a secret. This leaves two other options: the closet, or underneath the bed.
The closet would be the first spot anyone would look, which means underneath the bed is the second...
Without really thinking, you roll underneath the bed, cuddling up next to old stuffed animals and driftless pieces of paper. It's not comfortable... like, at all, but it's better than being shot by the Dawson family.
You hear footsteps climbing up the stairs and then approaching your position... the door swings open, startling you into holding your breathe in fear.
<<say 'Katherine'>>Calypso. Wake up. Now.<</say>>
<<say 'Calypso'>> ...Mmm... ...huh, whaa?<</say>>
Mrs. Dawson's footsteps move closer.
<<say 'Katherine'>>The security system is off.<</say>>
A statement, not a question. She doesn't //want// an explanation; she //needs// one.
<<say 'Calypso'>>...Mom... mm... I'm sleeping... can we talk later...?<</say>>
<<say 'Katherine'>>No. Why is the- wait... you've been drinking.<</say>>
<<say 'Calypso'>>Mom, I'm tired... let me sleep please...<</say>>
<<say 'Katherine'>>You brought someone home.<</say>>
Don't screw me over, Calypso. Please not now...
<<say 'Calypso'>>...No, Mom... let me sleep...<</say>>
You hear shuffling above you as Calypso adjusts herself. You try to scoot deeper under the bed to make sure you aren't too visible.
You don't hear a response from Mrs. Dawson, but a minute passes before the door closes. What a loving mother.
Calypso resumes her snoring (and assumed drooling), and you stay under the bed, mainly to make sure Mrs. Dawson isn't hiding in the dark waiting for you.
After some time passes, you roll out from under the bed and wipe yourself off.
You can hear some talking in another room on the same floor. You don't want to spend anymore time in this house with it's primary occupants home, so you need to come up with an escape plan.
You could always leave the room and just go down the stairs, but you risk being caught by the Dawsons... coming out of their daughter's bedroom too!
There aren't a lot of other options, but as you look around the room, you notice Calypso's window... Jesus, really? Like a 90s teenage rom-com?
<span id='replace'><center><<button 'GO OUT THE WINDOW!'>>\
<<replace '#replace'>>\
You're not going to risk it. Out the window you go!
You get one last look at the sleeping Calypso... she looks so peaceful. Man, you wish you could sleep like that. You can't wait until you get home, fall into your bed, and just pass out.
<center><img src='images/calypsohouse/objects/window.png'></center>
Geting back to your original plan, you slide open Calypso's window. The bitter cold air invades your precious bubble, causing a chill to run down your spine. Luckily Calypso doesn't have a window screen, meaning you won't have to cause any property damage in your escape.
Making sure you have all your bearings, you slowly crawl through the window. It's a pretty long drop, but a small section of tile roofing makes the fall less intimidating. You can just move onto the roofing bit, slide down, and plop onto whatever lay below.
One foot is out the window while the other remains in the safe confines of the home.
Your heel makes contact with the roofing tile, but before you can ease the rest of the your body out... your foot slips.
Your pelvis bone hits the window sill, bringing about a sharp pain through your crotch. You're pretty sure your balls are intact, but it still fucking hurts. You're practically doing the splits at this point, and there really isn't any smart or safe way you can go about this.
Deciding to let gravity take hold, you shift your body weight and let yourself fall through the window, hitting the small section of roof as you slide down.
While you want to think you look cool, your body isn't really arranged in a manner to look that way; you roll down until you hit the gutter and fall...
...into a closed trash bin a couple feet below. After impact, you kinda just lay there, feet propped up on the compost bin and head laying on the recycle. You can see the [[pitch black night sky]] above you...
Man, if you died right now, it would kind of be peaceful...
<</replace>>\
<</button>> <<button 'GO DOWN THE STAIRS!'>>\
<<replace '#replace'>>\
You're not really in the mood to fall out of a window, so you'll stick with the normal route.
Opening Calypso's door slightly, you can hear movement from the her parent's bedroom. If you move quickly, you doubt the Dawsons will see you while they're occupied with whatever they're doing.
You close Calypso's door.
<<say 'Bob'>>Hello?<</say>>
Oh my god.
You slowly turn around, face to face with Mr. Bob Dawson. He just came up the stairs, so you were sorely mistaken to assume both of them were in the bedroom.
With a beer can in his hand, he had just caught you walking out his daughter's bedroom. Not a good look //at all.//
<<say 'Katherine'>>Bob!<</say>>
Maybe he hasn't seen you yet... the darkness might be keeping you hidden. Still, you're not sure how much you want to bank on that fact.
<span id='replace2'><center><<button 'STAND YOUR GROUND!'>>
<<replace '#replace2'>>\
You hold your breathe.
Mr. Dawson stands there, staring at you (or hopefully at the space you occupy), barely moving a muscle.
You stare back in response.
<<say 'Katherine'>>Bob! What are you doing!<</say>>
Bob doesn't respond.
<<say 'Katherine'>>''Bob!''<</say>>
He sighs, taking a sip from his beer can.
<<say 'Bob'>>Sorry, I thought Calypso was up...<</say>>
He looks back one last time before entering his room.
You still don't let out a breathe; you're not out of the woods yet.
<center><<button [[GET OUT!|SAFEESCAPE]]>><</button>></center>
<</replace>>\
<</button>> <<button "ESCAPE INTO CALYPSO'S ROOM!">>
<<replace '#replace2'>>\
Speed is of the essense in this moment, so you do what naturally comes to you: freak out.
You spin around and reopen Calypso's door as quickly as you can, slipping in and shutting it firmly. You hear Mr. Dawson yell for his wife, which is not a good sign for you, so you grab Calypso's desk chair and shove it under the doorknob. Looks like you're back to square one.
Running to the window, you slide it open; the bitter November air invades your precious bubble, causing a chill to run down your spine. Luckily Calypso doesn't have a window screen, meaning you won't have to cause any property damage in your escape.
<<say 'Katherine'>>Calypso! Open this door now! Why is it locked! Are you hiding someone!<</say>>
<<say 'Calypso'>>...mmm... Whaa?<</say>>
Calypso isn't processing any of this, which is fine for you... it's better she doesn't know what's happening.
<center><img src='images/calypsohouse/objects/window.png'></center>
You haven't jumped out of second-story window in a while, so you're a little rusty. You stick one foot of the window while the other stays in the confines of the house.
Your body is in an awkward splits position with your leg resting on the roofing tile underneath the window exterior. You try to ease the rest of your body out, but your footing slips, causing your pelvis to hit the window sill.
It's not horrible, but still really fucking painful. You bite your lip and take the pain, deciding it's better to have a broken pelvis than to have a couple bullet holes in you.
Calypso has pretty much woken up fully at this point and is starting to become more aware of her surroundings. You decide now is a better time than any to go all out and just let gravity take hold.
You shift your body weight and let yourself fall through the window, hitting the small section of roof as you slide down.
While you want to think you look cool, your body isn't really arranged in a manner to look that way; you roll down until you hit the gutter and fall...
You side-fall into a closed trash bin a couple feet below. After impact, you kinda just lay there, feet propped up on the compost bin and head laying on the recycle. There's yelling coming from Calypso's bedroom, and you can see her light has come on. Time for you to go.
<center><<button [[GET OUT!|BADWINDOWESCAPE]]>><</button>></center>
<</replace>>\
<</button>> <<if visited("TAKE THE GUN")>><<button 'USE THE GUN!'>>
<<replace '#replace2'>>\
Desperate times call for desperate measures.
You reach into the back of your pants, pull out the gun, and point it off the side, making sure there's enough room not to cause any physical damage to Mr. Dawson. This is merely only to intimdate, send a message, give you enough time to surprise and then run by him...
You pull the trigger.
//Click.//
Nothing comes out. You know a jammed gun when you hear it, but let's just hope Mr. Dawson didn't-
An aluminum cans makes contact with your face, thrown full force by the rather burly middle-aged man in front of you. You sputter and cough, surprised by both the amount of beer still in the can and the dead-eye Mr. Dawson has.
<<say 'Bob'>>Katherine! He's in Calypso's room!<</say>>
Technically you're not //in// Calypso's room, but you don't think Mr. Dawson cares about details... but you decide the original window route might be a better approach in this situation.
You push into Calypso's room and slam the door shut - you also grab her desk chair and shove it under the doorknob for good measure. Sure enough, the Dawsons are profusely knocking and slamming their fists agains the door, desperately trying to get it open.
<<say 'Katherine'>>Calypso! Open this door now! Who are you hiding!<</say>>
<<say 'Calypso'>>...mm... Huh...?<</say>>
Calypso isn't processing any of this, which is fine for you... it's better she doesn't know her parents are chasing you out of the house.
<center><img src='images/calypsohouse/objects/window.png'></center>
You haven't jumped out of second-story window in a while, so you're a little rusty. You stick one foot of the window while the other stays in the confines of the house.
Your body is in an awkward splits position with your leg resting on the roofing tile underneath the window exterior. You try to ease the rest of your body out, but your footing slips, causing your pelvis to hit the window sill.
It's not horrible, but still really fucking painful. You bite your lip and take the pain, deciding it's better to have a broken pelvis than to have a couple bullet holes in you.
Calypso has pretty much woken up fully at this point and is starting to become more aware of her surroundings. You decide now is a better time than any to go all out and just let gravity take hold.
You shift your body weight and let yourself fall through the window, hitting the small section of roof as you slide down.
While you want to think you look cool, your body isn't really arranged in a manner to look that way; you roll down until you hit the gutter and fall...
You side-fall into a closed trash bin a couple feet below. After impact, you kinda just lay there, feet propped up on the compost bin and head laying on the recycle. There's yelling coming from Calypso's bedroom, and you can see her light has come on. Time for you to go.
<center><<button [[GET OUT!|GUNWINDOWESCAPE]]>><</button>></center>
<</replace>>\
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</style><<run UIBar.stow()>><div style="color: white; width: 857px; border: 3px solid red; padding: 20px; background-color: black;"><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Back in the closet you go!
You move with haste, making sure to avoid the front door's window as you make your way up the stairs. Sure enough, you hear the Dawsons enter their home - one through the back, one through the front.
<<say '...'>>There's no one here, Katherine. Calypso does this all the time, I don't underst-<</say>>
<<say '...'>>I don't care, Bob. Check your office.<</say>>
What a loving couple, you can see where Calypso got her issues.
Luckily you didn't hide inside the office or you for sure would've been caught. It sounds like they know someone was here, or at least suspect it. Calypso's deactivation of the security system must've raised some red flags.
You move into their bedroom and then into the walk-in closet. You don't quite remember the overall condition or layout of this room, so you're left scrambling to search for an open space for you to occupy.
You quickly realize they call walk-in closets "walk-in" for a reason - it's not like you can just... hide in the closet; you're standing in your hiding spot. You got nothing else.
<center><img style='border: 3px solid red;' src='images/calypsohouse/objects/shirts.jpg'></center>
Maybe you should've thought this one out a little more. Still, you desperately search for anything that might be able to fit you.
Eventually, you realize the 'real' open spot is the space where the shirts are hanging - you could do what every 10-year-old does and just hide behind the shirts. Maybe your idea could counteract the horrible choice to hide in the walk-in closet.
You hear steps approaching the bedroom, so with nowhere else to go, you push your body through the hangers and behind the shirts. It's a tight fit, but it honestly isn't too bad. If you position your feet a certain way and hold your breathe, it's almost like you're not even here.
The footsteps get closer, and soon Mrs. Dawson is standing in the middle of the walk-in closet.
<<say 'Katherine'>>Where is it...<</say>>
You can't get a good look at what she's doing, but she seems to be scanning above you, more specifically at the boxes that contain her jewelry. She steps up and pulls one down, examining it's contents.
She hasn't looked in your general direction yet, so you seem to be in the clear... you are however starting to feel a little cramped.
From your position, you stare at her right side as she looks down in the box... it's the not most ideal position, since if she looks to the right, she'll definitely notice something is up. She just needs to move a little bit back... and out of the room...
<<say 'Katherine'>>Bob! Come up here!<</say>>
Oh my fucking god. If you could, you'd scream. Looks like you're stuck in here for the time being.
Suddenly, she stops. Her head whips to the right, staring directly at you. Her grey eyes scan the closet, seemingly sucking all life out of it. She has no idea you're in here... right?
Her intense stare makes you sweat; this woman is fucking crazy.
<<say 'Bob'>>I'm here.<</say>>
Mr. Dawson has entered the room, but Mrs. Dawson doesn't bother to acknowledge his presence. She simply just stares at you, or hopefully just the space you occupy. If she found you, it would mean the end of-
<<say 'Katherine'>>''I see you.''<</say>>
Her voice is cold and sinister.
No inflection, no emotion.
Her words are a statement of fact, an idea that is secular in concept: there is no fighting against it.
You've been discovered, and you can't escape... her phrase has implanted itself in her mind.
//She sees you.//
She hasn't moved a single body part; no involuntary twitch of her finger, no rise of her chest, not even a blink of her eye.
<span id='replace'><center><<button 'SHOW YOURSELF'>>
<<replace '#replace'>>\
In order to play the idiotic-robber-role-who-doesn't-know-anything-about-Abaddon, you grab one of Mr. Dawson's shirts and tighten it around your head, exposing only your eyes and creating a makeshift turban. It's definitely not the best thing in the world, but it's enough to keep your identity safe.
Slowly, you emerge from your hiding spot.
All you really need right now is to make it seem like you're not a threat... maybe, hopefully, praying to God they'll see you as some stupid kid and let you go scott free... and if things don't go that way... you can always brute force it.
You stand in the middle of the walk-in closet, faced by an extremely intimidating woman and a rather burly middle-aged man.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>Why are you here.<</say>>
It didn't sound like a question, more like a statement. Still, you stay silent.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>''Why are you here.''<</say>>
Like a twisted game of Charades, you point around the walk-in closet, and then at your fingers, collarbone, and wrist, trying to make it seem like you're a stupid robber just trying to make quick buck off of jewelry.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>So you don't know our family.<</say>>
You shake your head. //No, I do not know the Dawson family.//
<<say 'Katherine' 'images/avatars/katherine.jpg'>>And you're robbing us for our jewelry.<</say>>
You nod your head. //I am not trying to steal information about INCUBUS.//
A tension seems to release from her shoulders... she no longer looks like she wants to torture information out of you. Her reaction and incessant questions do prove one thing: she has something people want, or at least something important that she needs to worry about people stealing.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>No one hired you to rob us.<</say>>
You nod.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>Did you touch my daughter.<</say>>
An out of the blue question, but you shake your head.
She scoffs, but doesn't say anything.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>You're not worth my time.<</say>>
Mr. Dawson moves out of the way, his eyes trained on you... please don't shoot... please don't shoot..
<<say 'Katherine' 'images/avatars/katherine.jpg'>>But... if you ever step foot into this house again, I will ''slit'' your fucking throat.<</say>>
You nod; she doesn't have to say that twice.
She moves out of the way, her grey eyes drilling holes into you.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>Get out.<</say>>
<center><<button [[GET OUT!|CAUGHTESCAPE]]>><</button>></center>
<</replace>>\
<</button>></center></span></div>\<style>
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background-image: URL('images/calypsohouse/objects/night.jpg');
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<<timed 5s>><div class='element' style='right: 550px; position: absolute; color: #39ff14;'>Too bad that's not how this story ends.</div><</timed>>
<<timed 7s>><span style='position: absolute; right: 715px;'><<button [[Get up.|WINDOWESCAPE]]>><</button>></span><</timed>><<nobr>><center>''MAIN OBJECTIVE:''
<br>
Search for anyting Abaddon or INCUBUS related in the Dawson household.
<br>
<br>
</center><div style='border: 3px solid white; padding: 20px; color: white;'><center>''NOTES''</center>
<hr style="border-top: solid 1px; color: white"/>
* Guess I should just start searching the rooms. Might find something useful.
<br>
<<if visited("CALLAPTOP")>>* Not sure how much Calypso knows, but it's a good start... laptops are always good ways to access more things.
<br><</if>>
<<if visited("MEET... THE CROW?")>>* A NEVERMORE CrowAssistant has to have information that'll lead me in the right direction. I just need a way to get into it's application.
<br><</if>>
<<if visited("Join my family")>>* I'm not an expert in Dawsonology, so this is gonna be a little difficult. Lucky for me, I have an entire house of information!
<br><</if>>
<<if visited("VIEW YOUR CROWFAMILY")>>* Thank god NEVERMORE keeps logs on everything.
<br><</if>>
<<if visited("CHECK OUT THE GUN LOCKER")>><hr style="border-top: dotted 1px; color: white"/>
* The gunlocker needs a 4-number pin to access it... shouldn't be too hard, just need to find 4 numbers! (in this big ass house).<</if>>
</div>
<</nobr>><center><<button "CLOSE">><<script>>Engine.backward();<</script>><</button>></center>
<center>''MAIN OBJECTIVE:'' GET SEARCHING in the Dawson household.
There are two sections to this FREE ROAM EVENT:
''SEARCHING'' and then ''HIDING''
<hr style="border-top: solid 1px; color: #39ff14;"/>
<span style='font-size: 25px;'>''THE SEARCHING SECTION''</span>
The SEARCHING section is relatively linear and primarily involves searching around the house for information and clues. There is no one //correct// way to go about the search, but this is just one of them.</center>
* "SEARCH THE KITCHEN" to meet the CrowAssistant
* "SEARCH CALYPSO'S BEDROOM" to find Calypso's laptop
* --> REFER TO 'CALYPSO'S LAPTOP
(The password to Calypso's laptop is "calypsoishotandsexy", but you really shouldn't need the walkthrough to know that since it's typed out on the bottom :/)
* (OPTIONAL) "SEARCH THE GARAGE" to find the gunlocker
* 4-number pin is "1876" (if you care: found in Calypso's journal in her grocery listen regarding the budweiser)
* "TAKE THE GUN" --> opens up new choices in the HIDING section + gives you a gun
* "DON'T TAKE THE GUN" --> doesn't give you a gun
<span style='font-size: 20px;'>--- //Calypso's Laptop// ---</span>
There are several things that can be done in Calypso's laptop. OPTIONAL ELEMENTS will be first followed by STORY ELEMENTS.
<center>OPTIONAL</center>
*(OPTIONAL) View Calypso's TooManyFans by clicking the "PINK HEART"
* The password is "calypsoishotandsexy"
*(OPTIONAL) View Calypso's journal and messages by clicking the "MESSAGE BOX" and "BOOK"
<center>STORY</center>
* Click on the "CROW ASSISTANT LOGO" to access the application for reference
* Search either "crowassistant" or "crowfamily" in the search bar
* "VIEW" the 'You've been added to the DAWSON family.' email
* Click "Join my family"
* The answers to the security questions are as follows (including where you can find them in the house if you care)
<center><div style='border: 3px solid #39ff14; padding: 20px; color: #39ff14;'>\
What is BOB DAWSON'S favorite band? --> ''Guns N' Roses''
(found by asking the CrowAssistant "MOST STREAMED ARTIST?" in the KITCHEN)
What is KATHERINE DAWSON'S favorite color? --> ''Blue''
(referenced in the WALK-IN CLOSET by her sapphire blue earrings and jewelry)
What does BOB DAWSON do to unwind? --> ''Drink''
(beer cans and alcohol are referenced several times around the house in different ways)
What is KATHERINE DAWSON'S favorite novel? --> ''In Sheep's Clothing: Understanding Manipulation''
(referenced in THE PARENT'S BEDROOM on the bookshelf)
What is BOB DAWSON'S guilty pleasure? --> ''Children's Movies''
(referenced in THE PARENT'S BEDROOM on the bookshelf and television)
</div></center>
* Check "SECURITY LOGS" --> Notice there have been several deactivations of the CrowAssistant in the HOME OFFICE
* Check "VIEW CROWASSISTANTS" --> Notice odd questions have been asked in the HOME OFFICE
* Exit the application and Calypso's laptop
* Go to the HOME OFFICE --> "LOOK AROUND" --> "large painting" --> "LOOK MORE CLOSELY..."
<hr style="border-top: solid 1px; color: #39ff14;"/><center><span style='font-size: 25px;'>''THE HIDING SECTION''</span>
The HIDING section involves choosing a place to hide to avoid the Dawsons. This section of the walkthrough will describe what happens if you hide in a certain spot. </center>
EDIT THIS SECTION<style>
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</style><center><span style='color: red; font-size: 75px;'>HIDE!</span></center><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $escape to 2>>One wrong move, one wrong breathe, and your head could've ended up above their fireplace.
However, thanks to your absolute genius, you were able to get out of there unscathed. Still, you're far from safe.
Climbing over the back fence, you plop down into another neighborhood with the same cookie cutter houses and clean cut fences. It honestly just looks like you just fell back into the Dawson's neighborhood.
You can see light slowly cutting through the trees and above the roofs, indicating you've been out for quite a while. Despite the rays of sunshine, it's still fucking cold; you can't wait until you're out of suburbia.
You pull out your phone and quickly call a taxi - spending anymore time here is gonna kill you.
You're a traditionalist at heart and try your hardest to avoid using any sort of ride sharing or taxi app service, but you really don't want to walk through this neighborhood - you stick out like a sore thumb.
You find a local park and sit on a bench, taking a breath and rubbing your eyes.
<span id='replace'><center><<button 'FUCK...'>>\
<<replace '#replace'>>\
It's been an exciting couple of days and you can feel the exhaustion starting to settle in... but that doesn't stop your anxiety from running rampant.
You may have escaped the Dawsons successfully, but that still doesn't get rid of the fact that you really didn't learn anything.
Sure, you know they have a laptop that Mr. Dawson apparently can't get into, but you don't know how much they know about ''you.'' Honestly, you don't even know if the Dawsons have access to that information... frankly, they might not even be //that// connected with Abaddon.
You're not sure where to go from here. You feel like Abaddon Industries and NEVERMORE are getting closer and closer to you, while you haven't even made a move.
Fuck... it might just be best to lay low for a while, let everything play out while you just keep working at the video store. Better to not involve yourself than make yourself an even bigger target... as long as you don't get nosy like you did tonight, you might be okay.
Your taxi pulls up. You sigh.
<center><<button [[TIME TO GO HOME...]]>><</button>></center>\
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<center><img style='border: 3px solid white;' src='images/transition/taxi.gif'>
Going home.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>><<goto "HOME">><</timed>>
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body {
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $escape to 3>>It wasn't the most ideal way to escape, but it's better than nothing.
You don't even bother looking behind you as you make for the backyard fence.One leg up and another over, you plop down onto the other side. The cookie cutter houses run for miles, and so do you as you start to sprint away from their house. You're probably not helping your case in not making yourself suspicious, but at this point, you don't care.
Eventually, the exhaustion from today's events starts to take a toll on your body, and you stop. You don't quite know how far you ran, but looking back, you don't quite recognize the general area. You should be pretty far from suburbia now.
Deciding you've gone the distance, you find a local park and sit down on a bench. You pull out your phone and quickly call a taxi. You're a traditionalist at heart and try your hardest to avoid using any sort of ride sharing or taxi app service, but you really don't want to get caught with your pants down.
<span id='replace'><center><<button 'FUCK...'>>\
<<replace '#replace'>>\
You rub your eyes and hang your head down.
You may have escaped the Dawsons successfully, but that still doesn't get rid of the fact that you really didn't learn anything.
Sure, you know they have a laptop that Mr. Dawson apparently can't get into, but you don't know how much they know about ''you.'' Honestly, you don't even know if the Dawsons have access to that information... frankly, they might not even be //that// connected with Abaddon.
You're not sure where to go from here. You feel like Abaddon Industries and NEVERMORE are getting closer and closer to you, while you haven't even made a move (besides tackling a former employee).
Fuck... it might just be best to lay low for a while, let everything play out while you just keep working at the video store. Better to not involve yourself than make yourself an even bigger target... as long as you don't get tackle happy or nosy like you did tonight, you might just barely be okay.
A thought runs through your head... you tackled an unarmed man, practically laying his ass flat. The karma you've been pushing into the <span style='color: #39ff14;'>Universe</span> lately has been all sorts of wacked.
Fuck, you definitely need to lay low... you can't afford to make another mistake... the <span class='green'>Universe</span> and your life depends on it.
Your taxi pulls up. You sigh.
<center><<button [[TIME TO GO HOME...]]>><</button>></center>
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body {
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $escape to 0>>Of all the times for a gun to fucking jam, it just had to be today.
You took a can to the face, so you're all sorts of discombobulated, but that isn't enough to stop you. You can still taste the beer and feel it running down your chest as you make for the backyard fence. You can practically //feel// Mr. Dawson on your tail.
One leg up and another over the fence, you plop down onto the other side. Cookie cutter houses run for miles, and so do you as you start to sprint away from their house. You're probably not helping your case in not making yourself suspicious, but frankly, you don't care.
You take a look back and don't see anyone following... still, you keep running through the neighborhood, taking note of the rising sun shining it's rays of light through the clouds. What a poetic scene - a man who almost shot a homeowner being blessed by sunshine.
Eventually, the exhaustion from today's events starts to take a toll on your body, and you stop.
You don't quite know how far you ran, but looking back, you don't quite recognize the general area. You should be pretty far from suburbia now...
Deciding you've gone the distance, you find a local park and sit down on a bench, quickly calling a taxi. You're a traditionalist at heart and try your hardest to avoid using any sort of ride sharing or taxi app service, but you're really fucking tired, so you'll break your rule just this once.
<span id='replace'><center><<button 'FUCK...'>>\
<<replace '#replace'>>\
You rub your eyes and hang your head down.
You may have escaped the Dawsons successfully, but that still doesn't get rid of the fact that you really didn't learn anything.
Sure, you know they have a laptop that Mr. Dawson apparently can't get into, but you don't know how much they know about ''you.'' Honestly, you don't even know if the Dawsons have access to that information... frankly, they might not even be //that// connected with Abaddon.
You're not sure where to go from here. You feel like Abaddon Industries and NEVERMORE are getting closer and closer to you, while you haven't even made a move (besides trying to shoot a former employee).
Fuck... it might just be best to lay low for a while, let everything play out while you just keep working at the video store. Better to not involve yourself than make yourself an even bigger target... as long as you don't get trigger happy or nosy like you did tonight, you might just barely be okay.
You pull out the gun and smack it, the jammed bullet falling onto the grass. Maybe it was a good thing that the bullet didn't fire... it may have been a moment of panic, but you feel like even the act of pointing a gun might've messed up your <span class='green'>karma</span> a little bit.
Fuck, you definitely need to lay low... you can't afford to make another mistake... the <span class='green'>Universe</span> and your life depends on it.
Your taxi pulls up. You sigh.
<center><<button [[TIME TO GO HOME...]]>><</button>></center>\
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body {
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $escape to 4>>You sort of just... walk out the front door.
You've been given the amazing combined opportunity of being caught while also //not// being killed. You're honestly a little bit confused, but they were probably grateful you weren't a robber who was looking for something NEVERMORE related.
As you walk down the driveway, you take one last look back at the house. You don't see anyone looking out of any windows, but you do feel like you're being watched. You look away and keep walking down - best not to call anymore attention to yourself.
You keep walking down the street away from the cookie cutter neighborhood. The bitterness of the air makes your teeth chatter, but you do take note of the sunlight hitting your skin as the sun begins to rise above the roofs.
You've forgotten how nice walking is. It's no Indiana weather, but it's something. It almost makes you forget you're being potentially targetted by an branch of NEVERMORE.
You pull out your phone and call a taxi. You're a traditionalist at heart and try your hardest to avoid using any sort of ride sharing or taxi app service, but the exhaustion of the last couple days has finally caught up to you... you just want to go home and pass out for a couple of hours, let the warmth wash you away.
You find a local park and sit on a bench.
<span id='replace'><center><<button 'FUCK...'>>\
<<replace '#replace'>>\
You may have escaped the Dawsons successfully (kind of), but that still doesn't get rid of the fact that you really didn't learn anything.
Sure, you know they have a laptop that Mr. Dawson apparently can't get into, but you don't know how much they know about ''you.'' Honestly, you don't even know if the Dawsons have access to that information... frankly, they might not even be //that// connected with Abaddon.
You're not sure where to go from here. You feel like Abaddon Industries and NEVERMORE are getting closer and closer to you, while you haven't even made a move.
Fuck... it might just be best to lay low for a while, let everything play out while you just keep working at the video store. Better to not involve yourself than make yourself an even bigger target... as long as you don't get nosy like you did tonight, you might be okay.
Plus, the Dawsons might get suspicious of you and figure out who you are, which would make things very, very bad. Katherine is a scary woman, and her husband isn't any better - you wouldn't have thought a girl like Calypso had parents like that.
Your taxi pulls up. You sigh.
<center><<button [[TIME TO GO HOME...]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $escape to 5>>With a practically broken back, you climb over the fence and plop into the adjacent neightborhood.
Landing on your back (again), you resist the urge to just lay there and die; instead, you begin your slow trot through suburbia. You can see light slowly cutting through the trees and above the roofs, indicating you've been out for quite a while. Despite the rays of sunshine, it's still fucking cold. You can't wait until you're out of here.
You pull out your phone and quickly call a taxi - spending anymore time here is gonna kill you.
You're a traditionalist at heart and try your hardest to avoid using any sort of ride sharing or taxi app service, but you really don't want to walk through this neighborhood - you stick out like a sore thumb.
You find a local park and sit on a bench, taking a breath and rubbing your eyes.
<span id='replace'><center><<button 'FUCK...'>>\
<<replace '#replace'>>\
It's been an exciting couple of days and you can feel the exhaustion and pain starting to settle in... but that doesn't stop your anxiety from running rampant.
You may have escaped the Dawsons successfully, but that still doesn't get rid of the fact that you really didn't learn anything.
Sure, you know they have a laptop that Mr. Dawson apparently can't get into, but you don't know how much they know about ''you.'' Honestly, you don't even know if the Dawsons have access to that information... frankly, they might not even be //that// connected with Abaddon.
You're not sure where to go from here. You feel like Abaddon Industries and NEVERMORE are getting closer and closer to you, while you haven't even made a move.
Fuck... it might just be best to lay low for a while, let everything play out while you just keep working at the video store. Better to not involve yourself than make yourself an even bigger target... as long as you don't get nosy like you did tonight, you might be okay.
Your taxi pulls up. You sigh.
<center><<button [[TIME TO GO HOME...]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/backgrounds/calypsohouseext.jpg");
background-size: 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $escape to 6>>Despite the pain running through your body, you roll off the trash bins and book it straight to the backyard fence. One leg up and another over, you plop into the adjacent, equally bland and boring neighborhood.
Landing on your back (again), you resist the urge to just lay there and die; instead. you begin your (slow yet desperate) run through suburbia. You can see light slowly cutting through the trees and above the roofs, indicating you've been out for quite a while. Despite the rays of sunshine, it's still fucking cold. You can't wait until you're out of here.
You doubt you look suspicious right now... based on the speed of your run, you kinda just look like a guy on his morning run through the neighborhood. Man, who would've thought falling out of a window would be painful?
You pull out your phone and quickly call a taxi - spending anymore time here is gonna kill you.
You're a traditionalist at heart and try your hardest to avoid using any sort of ride sharing or taxi app service, but you really don't want to walk through this neighborhood - you stick out like a sore thumb.
You find a local park and sit on a bench, taking a breath and rubbing your eyes.
<span id='replace'><center><<button 'FUCK...'>>\
<<replace '#replace'>>\
It's been an exciting couple of days and you can feel the exhaustion and pain starting to settle in... but that doesn't stop your anxiety from running rampant.
You may have escaped the Dawsons successfully (kind of), but that still doesn't get rid of the fact that you really didn't learn anything.
Sure, you know they have a laptop that Mr. Dawson apparently can't get into, but you don't know how much they know about ''you.'' Honestly, you don't even know if the Dawsons have access to that information... frankly, they might not even be //that// connected with Abaddon.
You're not sure where to go from here. You feel like Abaddon Industries and NEVERMORE are getting closer and closer to you, while you haven't even made a move.
Fuck... it might just be best to lay low for a while, let everything play out while you just keep working at the video store. Better to not involve yourself than make yourself an even bigger target... as long as you don't get nosy like you did tonight, you might be okay.
Your taxi pulls up. You sigh.
<center><<button [[TIME TO GO HOME...]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/backgrounds/calypsohouseext.jpg");
background-size: 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $escape to 1>>Despite the pain running through your body, you roll off the trash bins and book it straight to the backyard fence. One leg up and another over, you plop into the adjacent, equally bland and boring neighborhood.
Landing on your back (again), you resist the urge to just lay there and die; instead, you begin your (slow) run through suburbia. You can see light slowly cutting through the trees and above the roofs, indicating you've been out for quite a while. Despite the rays of sunshine, it's still fucking cold. You can't wait until you're out of here.
You doubt you look suspicious right now... based on the speed of your run, you kinda just look like a guy on his morning run through the neighborhood. Man, who would've thought falling out of a window would be that painful?
Eventually, the exhaustion and pain from today's events starts to take a toll on your body, and you stop.
You don't quite know how far you ran, but looking back, you don't quite recognize the general area. You should be pretty far from suburbia now...
Deciding you've gone the distance, you find a local park and sit down on a bench, quickly calling a taxi. You're a traditionalist at heart and try your hardest to avoid using any sort of ride sharing or taxi app service, but you're really fucking tired, so you'll break your rule just this once.
<span id='replace'><center><<button 'FUCK...'>>\
<<replace '#replace'>>\
You rub your eyes and hang your head down. You feel a dull bone in your pelvis.
You may have escaped the Dawsons successfully, but that still doesn't get rid of the fact that you really didn't learn anything.
Sure, you know they have a laptop that Mr. Dawson apparently can't get into, but you don't know how much they know about ''you.'' Honestly, you don't even know if the Dawsons have access to that information... frankly, they might not even be //that// connected with Abaddon.
You're not sure where to go from here. You feel like Abaddon Industries and NEVERMORE are getting closer and closer to you, while you haven't even made a move (besides trying to shoot a former employee).
Fuck... it might just be best to lay low for a while, let everything play out while you just keep working at the video store. Better to not involve yourself than make yourself an even bigger target... as long as you don't get trigger happy or nosy like you did tonight, you might just barely be okay.
You pull out the gun and smack it, the jammed bullet falling onto the grass. Maybe it was a good thing that the bullet didn't fire... it may have been a moment of panic, but you feel like even the act of pointing a gun might've messed up your <span class='green'>karma</span> a little bit.
Fuck, you definitely need to lay low... you can't afford to make another mistake... the <span class='green'>Universe</span> and your life depends on it.
Your taxi pulls up. You sigh.
<center><<button [[TIME TO GO HOME...]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><img src='images/objects/door.png'></center>The day just keeps getting better and better.
The chaos of everythimg made you forget the main reason you didn't go home last night - Flora.
Luckily it doesn't seem like she did anything worse than spray painting your door. It's still gonna be a bitch to clean up, but it's better than oming home to a burned down apartment. Let's hope you don't wake up to a bunch of cops outside your door.
Surprisingly, no Azzy. She's been gone a while now, but you're not complaining. You need the rest, and if she was in the apartment, she would've found a way to make your life hell.
Still, deep down, you're getting a little worried - you've never been really aware of what she does for work, so for all you know she might be in a ditch somewhere in South Seattle... but honestly, right now you just want to sleep.
You enter your apartment, empty your pockets, take your clothes off, and fall into your bed. You've always complained about how shitty your mattress is, but in this moment, it's the greatest thing you've ever slept on.
<center><<button [[GOOD NIGHT!]]>><</button>></center></div>
<<timed 2s>>Hello again.<</timed>>
<<timed 4s>>You had a very tiring day.<</timed>>
<<timed 6s>>You deserve some rest.<</timed>>
<<timed 8s>>I won't be asking you any questions.<</timed>>
<<timed 10s>>Good night.<</timed>>
<<timed 12s>><<button [[Good night.]]>><</button>><</timed>>
<<timed 2s>>...<</timed>>
<<timed 4s>>Hehe.<</timed>>
<<timed 6s>>You're hilarious, you know that?<</timed>>
<<timed 8s>><<nobr>>
<<if $clubroute is 0>>
<<button [[What?|MOLLYROUTE]]>><</button>>
<<elseif $clubroute is 1>>
<<button [[What?|JOSESBLACKMAIL]]>><</button>>
<<elseif $clubroute is 2>>
<<button [[What?|JOSESSUPPORT]]>><</button>>
<<elseif $clubroute is 3>>
<<button [[What?|UZUPD]]>><</button>>
<<elseif $clubroute is 4>>
<<button [[What?|UZUTE]]>><</button>>
<<elseif $clubroute is 5>>
<<button [[What?|UZUHE]]>><</button>>
<<elseif $clubroute is 6>>
<<button [[What?|UZUPRET]]>><</button>>
<</if>>
<</nobr>><</timed>>* take if you drug calypso without going to the vip room
--> never properly met eve
--> never met ebrima
--> never met fucknevermore
--> never went to the rat burrow
uzumaki notices you used the drug, they like you bc u play dirty
want your hacking skills, give you a test
you don't know ebrima or anything regarding that stuff (this is where you'll be introduced to ebrima and his qualms)* take this route if you decided to help ebrima
--> ebrima comes to your home to get your help* take this route if you decide to threaten ebrima
--> uzumaki likes how you play and will offer you a job and a test<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>You're awoken by a distant buzzing coming from somewhere in your room, and based on it's repetition and rhythm, you can only assume it to be your phone.
You shove your head deeper into the pillow, hoping to drown out both the noise and the sunlight coming in through your window. It could be early morning, lunchtime, or the afternoon, you can't really tell, and frankly, you don't really care. You hope you didn't sleep for only an hour; you need all the sleep you can get after the events of last night.
The buzzing has stopped, so you pull your head up off the pool of drool that has accumulated. You really wish you could just stay in this bed forever, sinking into the mattress and becoming one with the metal springs.
Your phone buzzes again, but only once - a text message no doubt. <<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>Probably from Calypso asking where you went.<<elseif visited("GUNEESCAPE") or visited("TACKLEESCAPE") or visited("GUNWINDOWESCAPE") or visited("BADWINDOWESCAPE") or visited("CAUGHTESCAPE")>>Probably from Calypso asking where you went, or asking why her parents are grilling her about a mysterious stranger in their home.<</if>> Or maybe it's Flora screaming at you about how you screwed over her boyfriend.
You shove your head back into the pillow. Jesus, you really know how to make your life difficult. Indiana may have been a shithole, but at least you had a family to keep you grounded.
Another buzz. Now that you think about it, what if it's a client? Might be a new stream of revenue...
You roll out of your bed and search the ground for your pants, eventually finding the phone in your back pocket. It's 2:00PM... good amount of sleep (you think, you're not in the mood to do the math).
<span id='replace'><center><<button 'YOU HAVE A MESSAGE!'>>\
<<replace '#replace'>>\
<hr style="border-top: dotted 1px #39ff14;" />
<div style="border: 3px solid #39ff14; width: 515px; height: 670px; display: inline-block; margin-left: 150px;">
<img class="center" style="margin-bottom: 10px; border: 3px solid #39ff14;" src="images/avatars/unknowncontact.png" width="84" height="84"><center><span style='color: #39ff14;'>(206)-598-1675</span></center><hr style="border-top: dotted 1px #39ff14;" /><div style='margin-right: 223px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>Hi its Molly! From rebar!</div><div style='margin-right: 348px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>How are you!</div></div>
<hr style="border-top: dotted 1px #39ff14;" />Who the hell's Molly?
You replay what happened last night... you went to the club, got drunk, dicked around, took ecstasy, fucked some random blonde girl, fucked Calypso, dicked around in her house...
Wait... is this the random blonde girl? How does she have your number? And why is she texting you all of a sudden? You swear to <span style='color: #39FF14'>God</span>, if you just got yourself into more trouble by taking ecstasy... you might actually just kill yourself.
You move to her contact and prompt yourself to delete her.
But... you can't. Your thumb hovers over the button. Something prevents you from ending contact with this girl... and while you want to think you don't know what's stopping you... you know what exactly is it.
It's the same part of your brain that caused you to screw over Flora's boyfriend; the same part of your brain that made you hack Skye, delete Danny, and acquire INCUBUS; the part of you that caused so many issues in the past, so many problems, so much chaos; the deep, dark part of you that will never let you ever be good.
<span style='color: #39FF14'>That part of you that you're a victim to.</span>
You click out of her contact.
<span id='replace2'><center><<button 'RESPOND'>>\
<<replace '#replace2'>>\
<hr style="border-top: dotted 1px #39ff14;" />
<div style="border: 3px solid #39ff14; width: 515px; display: inline-block; margin-left: 150px;">
<img class="center" style="margin-bottom: 10px; border: 3px solid #39ff14;" src="images/avatars/unknowncontact.png" width="84" height="84"><center><span style='color: #39ff14;'>MOLLY</span></center><hr style="border-top: dotted 1px #39ff14;" /><div style='margin-right: 223px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>Hi its Molly! From rebar!</div><div style='margin-right: 348px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>How are you!</div>
<div style='text-align: right; margin-right: 20px; margin-left: 127px;' class='youmessage'>im sorry but i dont think i know u?</div>
<div style='margin-right: 78px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>Oh shit! Im sorry, I never formally introduced myself!</div><div style='margin-right: 78px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>I'm the girl from rebar, the ecstasy girl?</div><div style='margin-right: 78px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>But you probably remember me as the girl you connected with in the bathroom</div><div style='margin-right: 146px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>haha I don't blame you dont worry</div>
<div style='text-align: right; margin-right: 20px; margin-left: 108px;' class='youmessage'>oh yeah sorry lol. pretty crazy night</div><div style='text-align: right; margin-right: 20px; margin-left: 108px;' class='youmessage'>your name is actually molly? like the same name as the drug?</div>
<div style='margin-right: 165px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>Haha not rlly, its my nickname!</div><div style='margin-right: 223px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>Ill explain it later tho!</div>
<div style='margin-left: 348px; text-align: right; margin-right: 20px; margin-right: 20px;' class='youmessage'>later? wdym?</div>
<div style='margin-right: 78px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>Well I rlly liked your vigor last night ;) and I wanted to meet up again!</div><div style='margin-right: 146px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>Don't worry, its all business! ;)</div>
<div style='margin-left: 233px; text-align: right; margin-right: 20px; margin-left: 127;' class='youmessage'>business? what business?</div>
<div style='margin-right: 78px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>Haha dont worry! Ill explain everything later!</div><div style='margin-right: 78px; border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px;'>Can u meet at Coffee Captain on Pike today? in like a hour?</div>
</div>
<hr style="border-top: dotted 1px #39ff14;" />A little suspicious, but she's asking to meet at a public place, which probably means she's not trying to kill you or anything.
You really have no idea what "business" means. Is she talking about ecstasy business? Is she trying to recruit you into some drug syndicate, make you work as a drug mule?
She referenced your "vigor"... is she trying to make you a prostitute? She has no idea that you're a hacker, so she can't possibly be giving you a job... there are way too many questions without answers running through your head.
God, why does everything have to be so fucking complicated! You wish just for a second you could have some peace.
<span class='green'>But you can't.</span>
<center><<button [[GO MEET MOLLY]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>It took a lot of energy for you to get ready and walk across the city to the coffee shop. Meeting Molly better be worth it, you could've slept in a little bit longer before work tonight. You wonder if Chuck'll be there... probably not, since he's under the assumption the police are after him.
Eventually, you reach Coffee Captain.
You're not an avid coffee drinker, so this entire place is new to you... to be honest, this entire area of Seattle is pretty new to you. Pike is relatively fancy and filled with tourists thanks to Pike Place. You feel out of place, like everyone is watching you.
After some mental and physical preparation, you enter the café. Not surprisingly, it's pretty busy. You scan the place, looking for Molly. There are a lot of blonde people here, so you're kinda having a difficult time.
<<say '...'>>Hey! Over here!<</say>>
You turn and see a blonde girl sitting on a tall stool. She waves at you, beckoning you to sit next to her.
<<say 'Molly' 'images/avatars/molly.jpg'>>How are you? Glad you found this place okay! I got you some coffee in case you needed the pick me up.<</say>>
She hands you a paper cup filled with "liquid gold." You set it down next to you - you're still a little wary on Molly's motives, so you're not gonna start drinking anything she gives you.
<<say 'Molly' 'images/avatars/molly.jpg'>>Don't worry, I won't drug you. I thought we could have a regular conversation, no ecstasy involved!<</say>>
<<speech 'you' '$player_name'>>Oh... yeah, sorry, I've had a rough couple days, so I guess I'm a little on edge.<</speech>>
<<say 'Molly' 'images/avatars/molly.jpg'>>I get it! But don't worry, I'm not the enemy. We're just here to talk!<</say>>
She's awfully cheery for a girl who hasn't told you anything... now that you look at her, she's a lot older than you remember. She looked young in the club, but in the café she definitely looks like she's hitting her mid 30s. Man, alcohol and drugs really fuck up your perception.
<<say 'Molly' 'images/avatars/molly.jpg'>>You're probably wondering why I brought here today... haha, look at me! I sound like I'm giving a presentation!<</say>>
Can this girl get to the fucking point?
<<say 'Molly' 'images/avatars/molly.jpg'>>Okay, okay, haha, sorry... so... last night... what you and me did... that was... was... you and me...<</say>>
She's constantly jumbling over her words; you're starting to lose your patience...
Eventually, she takes a sip of her coffee and takes a deep breathe.
<<say 'Molly' 'images/avatars/molly.jpg'>>I'm sorry... all of this... these feelings... they're really new to me! I'm just so... excited! Ahhh!<</say>>
What?
<<say 'Molly' 'images/avatars/molly.jpg'>>Okay... okay... So, last night, what we did... we... connected. And I feel... I feel like we connected on a higher level than anything I've ever experienced. It was so high, that I bet if we hadn't taken those drugs, our connection still would've been beyond this plane. So, what I'm saying is... is that... I genuinely think you and me are astral soulmates! And.., and after last night, we officially bound our souls together! We ''literally'' became one! Even right now, I can feel the strands of existence intertwining! Our bodies, our souls, our love were meant for each other! Can you feel the energy?<</say>>
You stare at her, dumbfounded.
<<speech 'you' '$player_name'>>Are you... proposing to me?<</speech>>
She stares at you for a second before laughing.
<<say 'Molly' 'images/avatars/molly.jpg'>>I'm sorry, if it's a lot for me then it must be even BIGGER for you! I forget that you're still new to ecstasy and all the love stuf and energy stuff, but that's why I'm here to show you the path. The whole point is is that you and me... we work well with each other. Our minds, our bodies, our energies are on the same wavelength, which means we are basically the perfect team. Astral soulmates, twin flames, mirror souls, whatever you want to call it, it means all the same thing... we compliment each other //perfectly//. It's a rare occurence, and... and I've never experienced it before, but I ''know'' it when I feel it!<</say>>
Guess the molly doesn't make her act this way - it's just her personality. What this means in terms of your "business" meeting, you're not quite sure.
<<say 'Molly' 'images/avatars/molly.jpg'>>And don't worry, I'm not proposing. I'm not really into society-based monogamy.<</say>>
Good to hear? You kind of understand what she's saying, but you're really not here to learn about new-age spiritualism.
<<speech 'you' '$player_name'>>Look, I appreciate everything you said and I, like, kinda get it... but you wanted to talk to me about business right? You wanted to explain stuff to me? Is the "astral projection" stuff what you wanted to talk about?<</speech>>
She looks a little annoyed about your obvious misunderstanding of neospirituality, but she doesn't let it bother her. Instead, she reaches into her back and pulls a flier out. It kind of looks similar to what you get handed on the street.
<<say 'Molly' 'images/avatars/molly.jpg'>>Here, read this.<</say>>
<span id='replace'><center><<button 'READ THE FLIER'>>\
<<replace '#replace'>>\
<center><img src='images/objects/flier.png'></center>
You look up at her. She looks back at you, expecting some sort of reaction.
<<speech 'you' '$player_name'>>So... like... what does this mean?<</speech>>
She laughs and points at something on the paper: ''F*CKNEVERMORE.'' You've heard of them before, seen them referenced on forums - you've always assumed them to be a small grassroots group, nothing compared to political activists like Antifa or the Proud Boys.
<<speech 'you' '$player_name'>>Yeah, I've heard of them. Anti-tech, anti-NEVERMORE... you know, I'm pretty sure I got this same exact flier a couple days ago-<</speech>>
<<say 'Molly' 'images/avatars/molly.jpg'>>Well, they're actually why we're meeting right now... because I want you to help me... help us.<</say>>
Oh.
You're being recruited.
Because you had sex with her.
<<speech 'you' '$player_name'>>Oh... um... I don't... Okay, look, thank you for thinking of me and stuff, but I don't think I'm a good fit for your, um, group...<</speech>>
She leans forward and grabs your hands. Her skin is awfully warm.
<<say 'Molly' 'images/avatars/molly.jpg'>>I know we only met yesterday, but you and me are meant to work with each other! We are ''literally'' astral soulmates... we are ''undeniable'' proof that human beings are connected beyond our physical and emotional limitations. If you and me properly became one to work against NEVERMORE, we would be //unstoppable.// FUCKNEVERMORE would be able to be able to live up to it's name.<</say>>
What is the deal with women being absolutely nuts about you? Why doesn't Skye act this way? Why is it always the girls you aren't really that interested in?
Anti-NEVERMORE or not, a day younger, more naive you would've jumped on this opportunity to improve your skills and make something of yourself...
However, an wiser you doesn't think it'd be a smart idea to meddle with a group who is directly linked with the company you are trying to escape from. You literally just said hours earlier that you would lay low - this is not ''not'' laying low.
<<speech 'you' '$player_name'>>Molly, I really appreciate the offer but... you don't even, like, //know// me. You have no idea what my job is, what my talents are, what I can bring to the FUCKNEVERMORE table, you don't even know my name. For all you know I could be working for NEVERMORE as an intern or something. How did your group even let you talk to me? This has to be against several codes of conduct.<</speech>>
<<say 'Molly' 'images/avatars/molly.jpg'>>Don't worry, they're all cool with it. It took a lot of talking, but I think they understand our connection. And I don't need to know your talents or what you can bring to FUCKNEVERMORE... we are literally one... we uplift, improve, and change each other. What I've learned to do, you can also learn.<</say>>
Destroying NEVERMORE is an impossible feat... you joining their team wouldn't make their goal any easier. This isn't //Fight Club// or //Mr. Robot//... this is real life. Your life.
You move your hands away.
<<speech 'you' '$player_name'>>Like I said, thanks for thinking about me but... I'm good. I'm sure there are other "astral people" out there for you who would love to jump on this, but I can't be messing around with that stuff. Thanks for the coffee.<</speech>>
You grab your coffee and get up.
<<say 'Molly' 'images/avatars/molly.jpg'>>...Okay. But keep the flier... and if you change your mind, text me, okay? We are connected, astral soulmate. I know you'll be back... the <span style='color: #39ff14;'>Universe</span> doesn't lie.<</say>>
She hands you the flier, giving a sad smile.
As you leave, <span style='color: #39ff14;'>something</span> pulls you back to the seat, but you fight back. You can't.
You have to lay low.
<center><<button [[LAY LOW]]>><</button>></center>
<</replace>>\
<</button>></center></span></div>\<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You don't work until 6:00PM, so you have a couple hours to just dick around.
Surprisingly, no Azzy once again. If it was a less abusive and emotionally manipulative person, you'd be calling the police and filling out a missing person's report... but since it's Azzy, you don't really mind if she's gone for a couple weeks. You do hope that she keeps paying the monthly rent though - but only for a day, she can disappear for a little longer after that.
Now that you've decided to lay low and quit hacking people, you feel a little... bored.
Cleaning up the apartment would be a nice start to your newfound freedom, but that's not fun. Catching up on some shows and movies could be nice, but you're not quite sure what you want to watch.
You finally decide to just dick around on your computer, explore the World Wide Web for a tiny bit before work. Settling into your chair, you ruminate on what you should do...
<center><<button [[EXPLORE THE WORLD WIDE WEB!]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: #39FF14; width: 839px; padding: 20px; border: 3px solid #39FF14; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>
<center><img src='images/ascii/incubus-logo.png'></center>
<<timed 3s>><center>Fuck.</center>
The entire walk home, you were thinking about hacking Molly... but most of all, you wanted to know if she was being truthful about FUCKNEVERMORE - she could be a spy trying to lure you in, meaning you needed to find out. That was the justification for relapse: determine if she was a spy or not.
In reality, that would probably be a very bad idea - if she was a spy, she would definitely be waiting for you hack her. She could easily open up a honeypot for you to dip your fingers into... that was the rational part of your brain talking, the one not overcome by an incessant hacking addiction.
Therefore, based on that knowledge, you will //not// be using INCUBUS... if she was a NEVERMORE spy, there would be all kinds of parameters in place to monitor INCUBUS usage. Guess you'll have to go back to your roots.
Hey, you're still laying low right? Being safe is just a milder version, so you should be fine.
<span id='replace'><center><<button "GET INFORMATION ON 'MOLLY'">>\
<<replace '#replace'>>\
A quick search of Molly's number yields no results - typical, you doubt a member of FUCKNEVERMORE would be sloppy enough to have their information in plainview. She's probably using a burner or a different phone for anti-NEVERMORE purposes.
Luckily, you and her are pretty well acquainted, so it shouldn't be too hard to phish information out of her. The bait just needs to be set, and Molly doesn't seem like the brightest girl.
This'll be an easy one.
<div style="border: 3px solid #39ff14; width: 515px; display: inline-block; margin-left: 150px;">
<img class="center" style="margin-bottom: 10px; border: 3px solid #39ff14;" src="images/avatars/molly.jpg" width="84" height="84"><center><span style='color: #39ff14;'>MOLLY</span></center><hr style="border-top: dotted 1px #39ff14;" /><div style='text-align: right; margin-right: 20px; margin-left: 78px;' class='youmessage'>hey molly, im sorry abt earlier, i hope i didnt upset u or anything. i guess im just a little nervous abt getting into something i dont know a lot abt.</div>
<div style='border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px; margin-right: 78px;'>Hey don't worry abt it, it is a lot of stuff to dump on one person. But if u have any q abt anything just ask me ok?</div>
<div style='text-align: right; margin-right: 20px; margin-left: 78px;' class='youmessage'>well actually im been doing some research abt u guys and i wanted to know how much of this stuff is true ill send u a couple links</div><div style='text-align: right; margin-right: 20px; margin-left: 78px;' class='youmessage'><<link 'Have you guys been getting these dumbass fucknevermore flyers?'>><<popover>><<display 'Have you guys been getting these dumbass fucknevermore flyers?'>><</popover>><</link>></div>
<div style='border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px; margin-right: 78px;'>Don't worry about people like that. We like to call them NEVERMORE bootlickers haha. A lot of people i guess still defend NEVERMORE and dont like our mission. But i promise we're cool! Those people dont get what NEVERMORE has done to them i promise</div>
<div style='text-align: right; margin-right: 20px; margin-left: 78px;' class='youmessage'>how about this? sorry for throwing so much stuff at you, i just want the full picture</div><div style='text-align: right; margin-right: 20px; margin-left: 78px;' class='youmessage'><<link 'Rising left-wing political movement F*CKNEVERMORE cited "dangerous terrorist organization" by Seattle mayor Melissa Pasher'>><<popover>><<display 'Rising left-wing political movement F*CKNEVERMORE cited "dangerous terrorist organization" by Seattle mayor Melissa Pasher'>><</popover>><</link>></div>
<div style='border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px; margin-right: 108px;'>I can't open the link can you send it again?</div>
<div style='text-align: right; margin-right: 20px; margin-left: 78px;' class='youmessage'><<link 'Rising left-wing political movement F*CKNEVERMORE cited "dangerous terrorist organization" by Seattle mayor Melissa Pasher'>><<popover>><<display 'Rising left-wing political movement F*CKNEVERMORE cited "dangerous terrorist organization" by Seattle mayor Melissa Pasher'>><</popover>><</link>></div>
<div style='border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px; margin-right: 281px;'>Its not opening! :(</div>
<div style='text-align: right; margin-right: 20px; margin-left: 89px;' class='youmessage'>can i just email it you instead? i have a lot of links and questions and stuff</div>
<div style='border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px; margin-right: 137px;'>Sure, just promise not to give it anyone! We're not supposed to give private emails out</div>
<div style='text-align: right; margin-right: 20px; margin-left: 377px;' class='youmessage'>i promise</div>
<div style='border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px; margin-right: 309px;'>Okay! Here u go!</div><div style='border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px; margin-right: 259px;'><<link 'mollymoon@mailzip.com'>><<popover>><<display 'mollymoon@mailzip.com'>><</popover>><</link>></div>
</div>
Bingo.
<</replace>>\
<</button>></center></span><</timed>></div>\<style>
.code #ui-dialog-body, .code #ui-dialog-titlebar {
background-color: #042A40;
color: #DCDDDE;
border: 1px solid #DCDDDE;
width: 800px;
}
body.code button {
background-color: #095F92;
color: #DCDDDE;
border-color: #DCDDDE;
}
body.code button:hover {
background-color: grey;
}
</style><center><img src='images/ascii/angryamerican.png'></center><hr style="border-top: solid 1px #DB3C3D;" /><span style='font-size: 18px;'>''Have you guys been getting these dumbass FUCKNEVERMORE flyers?''</span><hr style="border-top: dotted 1px white;" />Ever since the Big Leak. there have been these people handing out fliers about fighting back against NEVERMORE and shit. it's fucking annoying. They're always standing in front of my work and harassing and yelling at us with their megaphones. Someone outta teach these kids a lesson. They probably bought those megaphones off the NEVERMOREShop, fucking hypocrites. One of these days, they're going to harass the wrong guy and get shot up. I fucking hope they do.<style>
.code #ui-dialog-body, .code #ui-dialog-titlebar {
background-color: white;
color: black;
border: 1px solid black;
width: 800px;
}
body.code button {
background-color: white;
color: black;
border-color: black;
}
body.code button:hover {
background-color: grey;
}
</style>
<img style='float: left; margin-left: 75px;' src='images/ascii/notavailable.png'>
<center>This webpage is unavailable.
We apologize for the inconvenience.</center>
<style>
.code #ui-dialog-body, .code #ui-dialog-titlebar {
background-color: black;
color: white;
border: 1px solid white;
width: 800px;
}
body.code button {
color: white;
border-color: white;
background-color: black;
}
body.code button:hover {
background-color: grey;
}
</style><center><img src='images/the-nightclub/mailzip.png'>
<span style='color: white;'>FIGHT BACK AGAINST PRIVACY INVASION</span></center><hr style="border-top: dotted 1px; color: white"/>\
''TO:'' mollymoon@mailzip.com
''SUBJECT:'' questions and links and stuff
i put all my questions and links and stuff into a txt file bc i thot it would be easier for u to read. thank you for helping me out and everything, i promise it's rlly helpful more to learn about everything :-)
<center>''ATTACHMENT:'' myquestions.txt</center>
<center><<button [[SEND]]>><<run Dialog.close()>><</button>></center>
<<run UIBar.stow()>><div style='color: #39FF14; width: 839px; padding: 20px; border: 3px solid #39FF14; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><img src='images/ascii/snatcher.png'></center>
<span style='color: white;'>=[ <span style='color: #1F25F7;'>snatcher v5.67.9.1-dev</span> ]
+ -- --=[ 2209 exploits - 1171 auxiliary - 395 post
+ -- --=[ 615 payload - 45 encoders - 11 nops
+ -- --=[ 9 evasions</span>
<span style='color: white;'><span style='text-decorations: underline;'>snatch</span> > use exploit/multi/handler
<span style='color: #1F25F7;'>[!]</span> Using configured payload generic/shell_reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set payload you/snatcher/reverse_tcp
payload => you/snatcher/reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lhost 192.168.59.101
lhost => 192.168.59.101
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lport 8080
lport => 8080
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > exploit
<span style='color: #1F25F7;'>[!]</span> Started reverse TCP handler on 192.168.59.101:8080</span><hr style="border-top: dotted 1px; color: white;"/>Now, if everything goes well and Molly is as stupid as she seems, you should be able to...
<span style='color: white;'><span style='color: #1F25F7;'>[!]</span> Sending stage (175174 bytes) to 192.168.59.101
<span style='color: #1F25F7;'>[!]</span> Snatcher session 1 opened (192.168.59.101) at 2023-11-14 15:28:11</span>
It's been quite awhile since you've used Snatcher, and since it's nothing like INCUBUS, it's going to be a bit more difficult to find what you're looking for. No nice GUI or desktop for you to click around - a lot more typing and clicking unfortunately. You're just happy Molly's brain cells have been fried by all her drug use.
<center><<button [[SAY HELLO TO SNATCHER!]]>><</button>></center></div>
<<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><<set $mmm to true>><center><img src='images/ascii/snatcher.png'><hr style="border-top: dotted 1px; color: #0000FF;"/>//Snatcher! is a penetration testing aid that is often used to evaluate system security via payloads, exploits, encoders, nops, or aux. Unlike INCUBUS, it is a Ruby based open-source framework that allows testing through commands executed via buttons and file/folder analysis.
''A more detailed description of Snatcher! is available through the HELP button below.''//
<<if $storymode is true>><span style='color: #68d;'>Since your playstyle is set to "Story Mode", all hidden files and password-protected users and folders are open. The only thing required of you is to find and download the .zip file.</span><</if>>
<<button [[MINE MOLLY'S METADATA]]>><</button>></center></div><center>Snatcher! uses a variety of UNIX based shell commands to manually operate a victim's system.
Clicking on folders and files will allow users to view their contents. Similarly, clicking ''..'' will allow users to move backwards in the folder chain. Commands that manipulate systems are executed via the buttons on the bottom. Below are descriptions of each command and how they manually operate a victim's system.
//To complete jobs, transfer the final zip file to your system.//</center>
<div style='border: 3px solid red; padding: 20px;'><span style='color: red;'>ls -a</span> => lists hidden files or folders within "empty" folders
<span style='color: red;'>access</span> => accesses locked folders
<span style='color: red;'>getsystem</span> => attempts to grant SYSTEM level privileges on the remote system</div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '/users'>>
<<if $storymode is false>>
<<if visited("users") or visited("MMMGS")>>
<<goto 'users'>>
<<else>>
<<goto "MMM1">>
<</if>>
<<else>>
<<goto 'users'>>
<</if>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<<if $storymode is false>>
<<goto 'MMMGS'>>
<</if>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>> <<button 'SKIP JOB'>>
<<popover>>
<center>This action will skip the Snatcher! job and move you onto the next narrative passage.
If you decided to skip, you will be given a TL;DR of important information from the job.
<<button [[SKIP JOB|F*CKNEVERMOREZIP]]>><<run Dialog.close()>><<popover 'tldr'>>Molly has a passion for all things spiritual and crystal-based, to the point where she believes she was born on this Earth to heal others. She has a variety of goals in life, including meeting her "astral" soulmate and connecting all people in the world for one big, massive, astral orgy (I think).
She runs a crystal business where she sells both crystals for healing and for sexual pleasure, in the form of Yoni wands, dildos, and butt plugs, believing they activate something deep within the human soul. She also runs a less-than-legal business centered around ecstasy and other party drugs... she's not very good at deleting her files.
Molly also has a tendency to record conversations in order to understand and connect with people better. Be careful you don't get recorded. I wouldn't want that.<</popover>><</button>> <<button "DON'T SKIP JOB">><<run Dialog.close()>><</button>>
</center>
<</popover>>
<</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><<link '..'>><<run Engine.backward();>><</link>>
<center><span style='color: red;'>ERROR: YOU ARE AN UNAUTHORIZED USER AND ARE UNABLE TO ACCESS THIS FILE.</span></center>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<<goto 'MMMGS'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<timed 1s>>Running getsystem command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<<timed 4s>>Attempting to elevate privilege.<</timed>>
<<timed 5s>>Attempting 'Service - Named Pipe Impersonation (In Memory/Admin)'.<</timed>><<timed 6s>>.<</timed>><<timed 7s>>.<</timed>>
<<timed 8s>>Attempting 'Service - Named Pipe Impersonation (Dropper/Admin)'.<</timed>><<timed 9s>>.<</timed>><<timed 10s>>.<</timed>>
<<timed 11s>>Attempting 'Service - Token Duplication (Dropper/Admin)'.<</timed>><<timed 12s>>.<</timed>><<timed 13s>>.<</timed>>
<<timed 14s>>'Token Duplication' successful. Privileges elevated.<</timed>>
<<timed 15s>>Returning to root.<</timed>><<timed 16s>>.<</timed>><<timed 17s>>.<</timed>><<timed 18s>>.<</timed>><<timed 19s>><<goto "MINE MOLLY'S METADATA">><</timed>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto "MINE MOLLY'S METADATA">><</link>>
<<link '/personal'>><<goto "personal">><</link>>
<<link '/business'>><<goto 'business'>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'users'>><</link>>
<<link '/Documents'>><<goto 'Documents'>><</link>>
<<link '/Images'>><<goto 'Images'>><</link>>
<<link '/Music'>>
<<if $storymode is false>>
<<if not visited("NEWMusic")>>
<<goto 'Music'>>
<<elseif visited("NEWMusic")>>
<<goto "NEWMusic">>
<</if>>
<<elseif $storymode is true>>
<<goto 'NEWMusic'>>
<</if>><</link>>
<<link '/Videos'>><<goto 'Videos'>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'business'>><</link>>
<<link 'BlackOpal.jpg'>><<popover>><center><img src='images/mmm/images/blackopal.png'></center><</popover>><</link>>
<<link 'Emerald.jpg'>><<popover>><center><img src='images/mmm/images/emerald.png'></center><</popover>><</link>>
<<link 'InfiniteStone.jpg'>><<popover>><center><img src='images/mmm/images/infinitestone.png'></center><</popover>><</link>>
<<link 'Nundoorite.jpg'>><<popover>><center><img src='images/mmm/images/nundoorite.png'></center><</popover>><</link>>
<<link 'BESTShivaLingam.jpg'>><<popover>><center><img src='images/mmm/images/shivalingam.png'></center><</popover>><</link>>
<<link 'Tanzanite.jpg'>><<popover>><center><img src='images/mmm/images/tanzanite.png'></center><</popover>><</link>>
<<link 'WhiteHowlite.jpg'>><<popover>><center><img src='images/mmm/images/whitehowlite.png'></center><</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><span id='output'><<link '..'>><<goto 'business'>><</link>>
<center><span style='color: red;'>THIS FOLDER IS EMPTY.</span></center>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<<replace '#output'>><span style="color: #68d;">
<<timed 1s>>Running ls -a command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<br>
<<timed 4s>>Listing hidden files and folders.<</timed>><<timed 5s>>.<</timed>>
<br>
<<timed 6s>>Listing successful.<</timed>><<timed 7s>><<goto 'NEWMusic'>><</timed>>
<br>
<br>
<br>
<br>
<br>
<br>
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</span><</replace>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><span id='output'><<link '..'>><<goto 'business'>><</link>>
<center><span style='color: red;'>THIS FOLDER IS EMPTY.</span></center>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<<replace '#output'>><span style="color: #68d;">
<<timed 1s>>Running ls -a command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<br>
<<timed 4s>>Listing hidden files and folders.<</timed>><<timed 5s>>.<</timed>><<timed 6s>>.<</timed>><<timed 7s>>.<</timed>>
<br>
<<timed 9s>>No hidden files or folders found.<</timed>>
<br>
<<timed 11s>>Returning to directory...<</timed>><<timed 13s>><<goto `passage()`>><</timed>>
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<br>
<br>
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<br>
<br>
</span><</replace>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'business'>><</link>>
<<link '/Website_stuff'>><<goto 'Website_stuff'>><</link>>
<<link '/Trash'>><<goto 'Trash'>><</link>>
<<link 'Client_listings.doc'>><<popover>><center><span style='color: red;'>//CLIENT LISTINGS//</span></center>
Dennis Burley: <span style='color: green;'>DONE</span>
Abby Vollmer: <span style='color: green;'>DONE</span>
Harold Chubb: <span style='color: green;'>DONE</span>
Nancy Ruggerio: <span style='color: green;'>DONE</span>
Joyce Stevens: <span style='color: yellow;'>PAYMENT NEEDED</span>
Robert Smith: <span style='color: green;'>DONE</span>
Emery Morris: <span style='color: red;'>DECLINED</span>
Veola Biles: <span style='color: yellow;'>PAYMENT NEEDED</span>
Florence Music: <span style='color: yellow;'>PAYMENT NEEDED</span>
Martin Burch: <span style='color: red;'>DECLINED</span>
Melissa Anderson: <span style='color: green;'>DONE</span>
<</popover>><</link>>
<<link 'Inventory.doc'>><<popover>><center><span style='color: red;'>//INVENTORY//</span></center>
Sun Catcher Crystals x5
Mystery Crystal Box x3
Crystal Healing Trio Set x10
Crystal Confetti/Box Pack x?
Small Amethyst x20
Large Lemurian Seed x8
Large Magnetite Specimen x2
Chakra Crystal Set x10
Small/Medium Quartz x25
Large Quartz x4
Healing Crystal Bracelets (dif.) x50
Crystal Dildos (all) x40
Yoni Wand (all) x20
Fluorite Ball x1
Shiva Lingam Ball <span style='color: red;'>DO NOT SELL</span>
Crystal Butt Plug (all) x15
<</popover>><</link>>
<<link 'Products_on_market.doc'>><<popover>><center><span style='color: red;'>//PRODUCTS ON THE MARKET//</span></center>
Jasper,
Bloodstone(?),
Citrine,
Turquoise,
Ruby,
Need new crystals for bands, dildos, yoni wands, and butt plugs.
Focus on crystals that are aimed at connecting to the <span style='color: #39ff14;'>Universe.</span>
Large crystals? Or smaller crystals? What are better for people.
Male focused sex toys? Might hurt a lot.
<</popover>><</link>>
<<link 'DELETE_THIS.doc'>><<popover>><center><img style='width: 81%;' src='images/mmm/documents/week18.jpg'></center><</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'Documents'>><</link>>
<<link 'Logo.jpg'>><<popover>><img src='images/mmm/images/logo.png'><</popover>><</link>>
<<link 'Domains.doc'>><<popover>>mollymoonenergytherapy
mmenergytherapy
mollymoonet
mollymoonsamazingenergytherapytomakeyoufeelbetteraboutyourselfandothers
moonscrystals
<</popover>><</link>>
<<link 'Website_layout.jpg'>><<popover>><center><img src='images/mmm/images/layout.png'>Note from Riley: Let's talk about the layout sometime... I feel like it could be improved somewhat.</center><</popover>><</link>>
<<link 'FAQ.doc'>><<popover>><center><span style='color: red;'>//FAQ//</span></center>
<span style='color: red;'>''What are energy crystals all about?''</span>
Human beings naturally radiate unique energy frequencies. Those who radiate higher frequencies tend to be kind, loving, and caring, while those who radiate lower frequencies tend to be negative, nihilistic, and jealous. Crystals also naturally radiate unqiue energy frequenices which depends on their type, color, size, and composition. However, crystals are unchanging - no matter how much stress the <span style='color: #39ff14;'>Universe</span> pushes onto it, they do not change. Typically, the more stable a crystal's energy is... the more powerful they are. Crystals are also able to manipulate energy it interacts with, meaning humans can allow themselves to be changed by the crystal's energy.
<span style='color: red;'>''Which crystal is best for me?''</span>
It is ultimately your decision to choose which crystal speaks to you. However, it is recommended you spend some time with yourself. By doing this, you will not only be more open to the crystal's energy, but also make a more sound decision in your crystal picking. When you scroll through our site, you'll find categories of crystals and which chakras, sources of stress, or qualities you wish to be benefited or changed by their energies. Remember: don't be afraid, allow yourself to be opened up by the energy of the world and the energy around you!
<span style='color: red;'>''What is crystal cleansing?''</span>
After you purchase a crystal, they should always be cleansed. This is to remove residual energy and to also remove unwanted negative energy. You should also regularly cleanse your crystals when they lose their shine, sparkle, color, or brightness. Do not be afraid of water, but do not use soap! Crystals are our friends, and their energies, although unchangeable, still need regular cleaning!
<span style='color: red;'>''How can crystal sex toys benefit me?''</span>
Crystal sex toys are unique forms of crystals. Due to their phallic shape and design, they typically give off energy frequencies that affect erogenous frequencies - usage of Yoni wands or crystal dildos will tap into your deep chakras and allow for a deep cleaning of your sexual energy. If you wish to promote healthy sex, life, and love, it is recommended you use a crystal wand! We have sensed many happy reactions from these products. We sell them in various colors, crystals, and sizes.
<span style='color: red;'>''Where can I learn more about crystals, frequencies, and how to feel closer to those I love?''</span>
If you wish to learn more about crystals, you can purchase a book on our website, or if you have additional questions, email us at mollymoon@mailzip.com! We are here to listen and help you out!
<</popover>><</link>>
<<link 'Blurbs.doc'>><<popover>><center><span style='color: red;'>//Blurbs//</span></center>
<span style='color: red;'>''Molly Moon!''</span>
Molly Moon is an entrepreneur, crystal and frequency enthusiast, and lover of all humans! After a difficult childhood filled with abuse, manipulation, and darkness, Molly made it her goal to cleanse herself of her past and the traumatic times she went through. Her experience with traditional psychotherapy was relatively negative, believing it to be restrictive. One night, while walking through the woods, she tripped and knocked her head, passing out in a field - when she woke up, she was surrounded by glittering and glistening crystals of all shapes and sizes, and despite having passed out, she felt completely rejuvinated, energized, and, most of all... complete. Through this singular experience, Molly became a new woman, striving to teach others about the wonders of crystals and their effects on our own being. She sells the crystals she came across in that same forest, but not without making sure they consent to a change of their form (which they welcomed with open arms, fore they viewed her as one of them). She hopes one day to spread her love and connect with all the people in the world, becoming one with the human race!
Riley Muchenhauser
Riley deals with orders, finances, and everything related to orders. If you have questions with customer service, please contact her at: rileymuchenhauser@mailzip.com
<</popover>><</link>>
<<link 'Descriptions.doc'>><<popover>><center><span style='color: red;'>//CRYSTAL DESCRIPTIONS//</span></center>
<span style='color: cyan;'>Abalone Shell:</span> Calming * Soothing * Healing * Carry the energy of the ocean
<span style='color: cyan;'>Bytownite:</span> <span style='color: green;'>Love * Connection * Promotes intense human connection, another Molly Moon favorite!</span>
<span style='color: cyan;'>Pink Calcite:</span> Peace * Forgiveness * Angelic Guidance * Provides calming and loving energy
<span style='color: cyan;'>Diopside:</span> Healing * Balance * Earth Energy * Stone of healing and balance
<span style='color: cyan;'>Emerald:</span> Love * Wisdom * Harmony * Nurtures the heart and soul
<span style='color: cyan;'>Angel Eye Fluorite:</span> Prosperity * Positivity * Manifestation * Inspires abundance and helpful for goal manifesting
<span style='color: cyan;'>Green Garnet:</span> Abundance * Optimism * Gratitude * Helps manifest abundance
<span style='color: cyan;'>Hematite:</span> Grounding * Balance * Absorbs Negativity * Absorbs all negativity from you and the space around you
<span style='color: cyan;'>Infinite Stone:</span> Personal Power * Protection * Healing * Powerful healing stone
<span style='color: cyan;'>Jade:</span> Prosperity * Good Luck * Wisdom * A symbol of serenity and purity
<span style='color: cyan;'>K2 Stone:</span> Intuition * Wisdom * Enlightenment * Rare mixture of Granite and Azurite
<span style='color: cyan;'>Lapis Lazuli:</span> Truth * Wisdom * Serenity * A stone of ancient wisdom and good judgement
<span style='color: cyan;'>Malachite:</span> Cleansing * Success * Protection * A stone of transformation
<span style='color: cyan;'>Nundoorite:</span> Protection * Harmony * Support * A stone of inner healing, self-growth, and motivation
<span style='color: cyan;'>Black Opal:</span> Protection * Confidence * Optimism * A stone to face your fears with
<span style='color: cyan;'>Peacock Ore:</span> Cleansing * Grounding * Personal Power * Uplifts low energy and increases vitality
<span style='color: cyan;'>Clear Quartz:</span> Activation * Energizing * Focus * Most versatile and universal crystal
<span style='color: cyan;'>Rhodochrosite:</span> Love * Self Love * Emotional Support * Filled with loving energy and is especially related to self-love
<span style='color: cyan;'>Shiva Lingam:</span> <span style='color: green;'>The best crystal for connecting the world and to others, a personal Molly Moon favorite!</span>
<span style='color: cyan;'>Tanzanite:</span> Intuition * Communication * Stone of compassion
<span style='color: cyan;'>Unakite:</span> Emotional Support * Heart Healer * Extremely powerful healer on many levels
<span style='color: cyan;'>Vanadinite:</span> Grounding * Focus * Creativity * Promotes accomplishment of all kinds
<span style='color: cyan;'>White Howlite:</span> Calming * Sleep Support * Meditation * Extremely calming stone
<span style='color: cyan;'>Zoisite:</span> Healing * Positivity * Love * Changes negative energy into positive
<</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'Documents'>><</link>>
<<link 'Recording_7.mp3'>><<popover>><center><img src='images/mmm/images/muted.png'>
<span style='color: red'>ERROR: UNABLE TO PLAY AUDIO FILE.
TRANSCRIPT PROVIDED BELOW.</span></center><hr style="border-top: dotted 1px; color: #0073FF;"/>
<span style='color: red;'>Voice 1:</span> [...] be safe, I don't want to deal with you guys getting [...]
<span style='color: cyan;'>Voice 2:</span> [...] make it something I like? I have a hard time remembering passwords and stuff.
<span style='color: red;'>Voice 1:</span> [...], Molly, don't do that. Anyone who knows you can just figure that out super quick.
<span style='color: cyan;'>Voice 2:</span> Oh yeah? What do I like [...]
<span style='color: red;'>Voice 1:</span> [...]
<span style='color: yellow;'>Voice 3:</span> You like crystals? I bet I could figure out your password if I just put in every crystal I know.
<span style='color: cyan;'>Voice 2:</span> Hah! There are, like, 100 different crystals! Good luck! I'm making it a crystal!
<span style='color: red;'>Voice 1:</span> [...] everyone, if you want to get into Molly's [...], just put in every crystal possible...
<span style='color: cyan;'>Voice 2:</span> Yeah! Good luck!
<</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
#hidden a, #hidden a:hover {
color: red;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'business'>><</link>>
<span id='hidden'><<link '/Hidden'>><<goto 'HiddenMusic'>><</link>></span>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWMusic'>><</link>>
<<link 'Recording_1.mp3'>><<popover>><center><img src='images/mmm/images/muted.png'>
<span style='color: red'>ERROR: UNABLE TO PLAY AUDIO FILE.
TRANSCRIPT PROVIDED BELOW.</span></center><hr style="border-top: dotted 1px; color: #0073FF;"/>
<span style='color: red'> Voice 1:</span> [...] likely due to the issue with the distribution of dopamine and serotonin towards the postsynaptic cleft, which would lead to issues with emotional regulation. Based on what we've seen in this class, how would we treat depression and anxiety when the issue is not related to the amount of the neurotransmitter, but rather how the neurotransmitter is processed with the neurons?
<span style='color: cyan'>Voice 2:</span> [...] then the issue would [...] for the person, I don't think [...]
<span style='color: red'>Voice 1:</span> I would see that as being correct. Now, going back to the question Ms. Heinz gave earlier... who here trusts in the use of commonly disapproved of drugs in the field of therapy and medical care? Say, LSD, magic mushrooms, molly, PMA, drugs considered "party drugs"?
<span style='color: yellow'>Voice 3:</span> [...]
<span style='color: cyan'>Voice 2:</span> [...]
<span style='color: red'>Voice 1:</span> Seems like we don't have too many hippies in the class, huh? Now, [...] have shown that use of empathogens like MDMA and use of psychedelics like LSD and magic mushrooms actually lead to desirable results, things like increased physical connection, less anxiety, and significant less depression. Now, a lot of [...]
<center><span style='color: red'>END OF AUDIO.</span></center>
<</popover>><</link>>
<<link 'Recording_2.mp3'>> <<popover>><center><img src='images/mmm/images/muted.png'>
<span style='color: red'>ERROR: UNABLE TO PLAY AUDIO FILE.
TRANSCRIPT PROVIDED BELOW.</span></center><hr style="border-top: dotted 1px; color: #0073FF;"/>
<span style='color: red;'>Voice 1:</span> [...].
<span style='color: cyan;'>Voice 2:</span> [...] doubt it.
<span style='color: red;'>Voice 1:</span> [...] one is considered the best? This one? Ew, [...] sticky?
<span style='color: cyan;'>Voice 2:</span> Haha! Because it's used!
<span style='color: red;'>Voice 1:</span> Fucking nasty, Molly.
<span style='color: cyan;'>Voice 2:</span> Sorry, [...] can't sell that one, that's my favorite. I like to keep them in my house!
<span style='color: red;'>Voice 1:</span> "Shiva [...]." Weird name. Whatever, there's a bunch of others you can sell.
<center><span style='color: red;'>END OF AUDIO.</span></center>
<</popover>><</link>>
<<link 'Recording_3.mp3'>><<popover>><center><img src='images/mmm/images/muted.png'>
<span style='color: red'>ERROR: UNABLE TO PLAY AUDIO FILE.
TRANSCRIPT PROVIDED BELOW.</span></center><hr style="border-top: dotted 1px; color: #0073FF;"/>
<span style='color: red;'>Voice 1:</span> MG. 25M Alien, 10P Hello Kitty.
<span style='color: red;'>Voice 1:</span> SD. 5G Me.
<span style='color: red;'>Voice 1:</span> CL. Cancelled.
<span style='color: red;'>Voice 1:</span> MG. 25M Star, 10M Alien, 10M Lava.
<span style='color: red;'>Voice 1:</span> JMN. 10M Grape, 5G Me, backorder 5G E
<span style='color: red;'>Voice 1:</span> PQ. 15M Lava, 1G Me
<span style='color: red;'>Voice 1:</span> OP. 40G Me. Talk to R.
<span style='color: red;'>Voice 1:</span> IU. 100M Alien.
<span style='color: red;'>Voice 1:</span> KD. 75M Lava.
<span style='color: red;'>Voice 1:</span> PF. 30P Hello Kitty, 5G E
<span style='color: red;'>Voice 1:</span> NG. 50G E. Talk to R.
<span style='color: red;'>Voice 1:</span> AP. Order-
<span style='color: cyan;'>Voice 2:</span> Molly, can you move your car? You're blocking-
<span style='color: red;'>Voice 1:</span> Cancelled. Don't talk to. Sorry, I'm almost done. What's [...]
<center><span style='color: red;'>END OF AUDIO.</span></center>
<</popover>><</link>>
<<link 'Recording_4.mp3'>> <<popover>><center><img src='images/mmm/images/muted.png'>
<span style='color: red'>ERROR: UNABLE TO PLAY AUDIO FILE.
TRANSCRIPT PROVIDED BELOW.</span></center><hr style="border-top: dotted 1px; color: #0073FF;"/>
<span style='color: red;'>Voice 1:</span> ZK. Done.
<span style='color: red;'>Voice 1:</span> JM. Done.
<span style='color: red;'>Voice 1:</span> MM. Done.
<span style='color: red;'>Voice 1:</span> TP. Need payment.
<span style='color: red;'>Voice 1:</span> HP. Done.
<span style='color: red;'>Voice 1:</span> EM. Declined. BV.
<span style='color: red;'>Voice 1:</span> EW. Done.
<span style='color: red;'>Voice 1:</span> MS. Done.
<span style='color: red;'>Voice 1:</span> EH. Need payment.
<span style='color: red;'>Voice 1:</span> EW. Done.
<span style='color: red;'>Voice 1:</span> JD. Done.
<span style='color: red;'>Voice 1:</span> RS. DC.
<span style='color: red;'>Voice 1:</span> ES. Uzumaki. DNI.
<span style='color: red;'>Voice 1:</span> HC. Done.
<span style='color: red;'>Voice 1:</span> [...] so tired... where's my phone...
<center><span style='color: red;'>END OF AUDIO.</span></center>
<</popover>><</link>>
<<link 'Recording_5.mp3'>><<popover>><center><img src='images/mmm/images/muted.png'>
<span style='color: red'>ERROR: UNABLE TO PLAY AUDIO FILE.
TRANSCRIPT PROVIDED BELOW.</span></center><hr style="border-top: dotted 1px; color: #0073FF;"/>
<span style='color: red;'>Voice 1:</span> Today is Wednesday, October 25th. Inventory.
<span style='color: red;'>Voice 1:</span> M. 400T, 400C. T, 100 Alien, 50 Grape, 50 Lava, 200 Star. All C equal same with optional PO.
<span style='color: red;'>Voice 1:</span> P and PM. 200T. T, 200 Hello Kitty. Oooh, cute name! Sometimes mixed with M, ask R for help if needed. Strong!
<span style='color: red;'>Voice 1:</span> Me. 100P, 2 pounds PO. Careful handling, optional water, cigarette paper. PO, high red, lay back, P only.
<span style='color: red;'>Voice 1:</span> E. retro 1 pound PO. Neon red, lay lay lay back.
<span style='color: red;'>Voice 1:</span>Inventory end.
<span style='color: red;'>Voice 1:</span> [...]
<center><span style='color: red;'>END OF AUDIO.</span></center>
<</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'users'>><</link>>
<<link '/Documents'>><<goto 'personalDocuments'>><</link>>
<<link '/Images'>><<goto 'personalImages'>><</link>>
<<link '/Music'>>
<<if $storymode is false>>
<<goto 'personalMusic'>>
<<elseif $storymode is true>>
<<goto 'personalMusic'>>
<</if>>
<</link>>
<<link '/Videos'>><<goto 'NEWpersonalVideos'>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'personal'>><</link>>
<<link '/My_nonprofit'>>
<<if $storymode is false>>
<<if not visited("NEWMy_nonprofit")>>
<<goto 'My_nonprofit'>>
<<elseif visited("NEWMy_nonprofit")>>
<<goto 'NEWMy_nonprofit'>>
<</if>>
<<elseif $storymode is true>>
<<goto 'NEWMy_nonprofit'>>
<</if>><</link>>
<<link 'My_dream_journal.doc'>> <<popover>><center><span style='color: red;'>//MY GOALS//</span></center>
Graduate high school with a 3.8 or higher <span style='color: red;'>❌ = got 2.3 :(</span>
Get into University of Washington <span style='color: red;'>❌ = rejected :(</span>
Get into Gonzaga University <span style='color: red;'>❌ = rejected :(</span>
Get into Washington State University <span style='color: red;'>❌ = rejected :(</span>
Get into Edmonds Community College <span style='color: green;'>✅ = accepted :)</span>
Get a Bachelors in Spirituality <span style='color: green;'>✅ = achieved :)</span>
Get a Masters in Spirituality <span style='color: yellow;'>in progress - taking time off</span>
Find and foster a community in Seattle to explore our own spirituality! <span style='color: yellow;'>in progress - joined the F*CKNEVERMORE peeps!</span>
Help others around me in discovering their own potential <span style='color: yellow;'>in progress</span>
Start my own small business centered around spirituality! <span style='color: green;'>achieved! crystal business</span>
Show people the potentialy of drugs in connecting with each other! <span style='color: yellow;'>in progress</span>
Get a job in Spiritual, Crystal, and Energy Therapy! <span style='color: yellow;'>in progress</span>
Expand my crystal shop into other areas of sprituality! <span style='color: yellow;'>in progress</span>
Find my astral soulmate! <span style='color: green;'>✅ = achieved!!!!!! :)</span>
Become an important figurehead in the world of crystals and spirituality! <span style='color: yellow;'>in progress</span>
DESTROY NEVERMORE!!!!! <span style='color: yellow;'>in progress</span>
With the help of my astral soulmate, connect with the human race!!!!!!! <span style='color: yellow;'>IN PROGRESS!</span>
<</popover>><</link>>
<<link 'My_goals.doc'>> <<popover>><center><span style='color: red;'>//DREAM JOURNAL//</span></center>
I had a dream I was in a box. I think it was a cardboard box. The walls had been sanded down and were smooth to the touch. My legs were crunched to my chest and I didn't have much room to move around. It was like being inside of a car trunk. I tried to push the walls but they wouldn't move. I wasn't scared. I was calm. I tried to kick the walls but they wouldn't move. I looked to my right and I saw a hole. I looked through the hole and saw other people. I could see they were in the same position as me, so I thought they were in cardboard boxes, but I couldn't see any walls. I thought maybe I could see through their cardboard walls. I tried to yell but they didn't hear me. I yelled harder. My throat hurt. I was scared.
I had a dream I was in a restraurant. It was an Asian restraurant. The walls were blank, the tables were blank, everything lacked personality. I wondered if this place was abandoned but I don't think it was. Everything was one solid color. It was like a video game that hadn't been completed yet. I was sitting in a booth. I saw <span style='color: #39ff14;'>someone</span> across from me. <span style='color: #39ff14;'>They</span> were reading from a menu. <span style='color: #39ff14;'>They</span> didn't say anything to me. I asked <span style='color: #39ff14;'>them</span> their name. <span style='color: #39ff14;'>They</span> didn't say anything to me. I asked <span style='color: #39ff14;'>them</span> if they knew where we were. <span style='color: #39ff14;'>They</span> didn't say anything to me. I asked <span style='color: #39ff14;'>them</span> if I was dead. <span style='color: #39ff14;'>They</span> looked at me. I couldn't see <span style='color: #39ff14;'>their</span> face. I knew <span style='color: #39ff14;'>they</span> had one but I couldn't see it.
I had a dream I was in a house. I tried to go up the stairs but they went on forever. When I went down the stairs I was back in the living room. There was a laughter on repeat. I was scared. I asked who was laughing. They didn't say anything to me. A movie director came out of the kitchen. They told me that wasn't my line. I asked them what my line was. They said that wasn't my line. I asked them for my line. They said that wasn't my line. A camera-man came out of the kitchen. He was filming me. A man with a boom-mic came out of the kitchen. He was recording me. I asked them what my line was. They didn't say anything to me. I was scared. The laugh track played again. The movie director walked back into the kitchen. Everytime I asked a question the laugh track would play. The camera-man told me I wasn't playing by the script. I said what script. They said your script. They said I wasn't saying the lines I was supposed to be saying. They said I was incorrect. The movie director came out of the kitchen with a handgun. They said they were here to correct me. I was scared.
<center>NOTE: Maybe lay off the molly for a little bit</center>
<</popover>><</link>>
<<link 'Learning_about_people.doc'>><<popover>><center><span style='color: red;'>//LEARNING ABOUT PEOPLE by Riley Muchenhauser//</span></center>
Human beings are complex creatures. This is no secret. To say that connecting with others is easy would be an understatement. It is one of the most difficult things one can do. However, human connection is something that we are no stranger to as human beings: we do it every day. Whether it's with your local coffee barista, a fellow coworker, or someone on a dating app, we are always connecting with others. The thing this, this level of human connection is rather shallow - <span style='color: cyan;'>this PDF is meant to assist you in your ability to connect with others on a deeper level, to connect emotionally and spiritually, and bring you on a journey of intra- and interpresonal discovery.</span>
In order to emotionally connect with others, you need to understand people. One way human beings do this is through <span style='color: cyan;'>conversation</span> - conversation gives us insight on not only the lives of others, but also how others interact, speak, or act. By understanding the way one speaks, we will be able to discern their personality, which will assist us in connecting with them later on in this future. Therefore, and while this may be obvious, you should talk to as many people as you can in order to understand how people interact and speak. However, if this isn't possible due to your place of living or social anxiety, <span style='color: cyan;'>recording conversations</span> is also a great alternative. If you record conversations, you'll be able to listen to how others speak to one another, and by replicating this pattern of speech behavior, you'll be one step closer to emotionallly connection!
<center><span style='color: red;'>END OF PREVIEW.</span></center>
<</popover>><</link>>
<<link 'What_is_F*CKNEVERMORE.doc'>><<popover>><center><img src='images/the-nightclub/fucknevermore.jpg' width='63%'>
Since the Industrial Revolution, society has witnessed the exponential growth of human potential - medicine, technology, knowledge, and much more has provided evidence of the capability of humanity to create better lives for
But with that same capability for good, we have witnessed evil. While we create medicine, we also create poison, and while we utilize knowledge for educating our youth, we also use it to box them into categories, cementing the American narrative of the valid scientific intellectual as opposed to the invalid creative artist.
And of course, technology. Technology has given many amazing opportunities to pursue their goals and passions, providing them with the means to create and learn. However, our overreliance on technology has allowed companies and conglomerates to take control of our society, lobbying and manipulating the state of the world under our noses.
<img src='images/the-nightclub/nevermore.png' width='77%'>
8 months ago, the technology congolmerate NEVERMORE was hacked. Private emails and documents were leaked to the public, revealing sensitive information that was not intended for public viewing. These documents revealed:
</center><div style='border: 3px solid #e7122e; padding: 20px; color: #e7122e;'>
* The copious number of sexual misconduct and sexual assault cases that had been brought up against high ranking officials and subsequently pushed under the rug
* NEVERMORE's association with the US government and it's under-the-counter deals regarding the bills targetting taxing congolmerates and lobbying.
and of course...
It was revealed that NEVERMORE had been working with several companies in secretly accessing and documenting private data, like websites visited, links clicked, videos, movies, or TV shows watched, messages sent and their contents, your pornography interests, and everything under the sun. This information was stored and sold to several other companies who were interested in this information. The information was also sold to the United States Government, police enforcement, FBI, and Homeland Security to garner evidence for potential criminal activity, curate advertisements for voting strategies, and also to obtain private information on everyone in the United States for identifying purposes.
</div>
<center>
While data brokering is legal in the United States, even when no consent is given, the morality and ethics surrounding it are muddied at best. However, NEVERMORE's interception of private data goes beyond what is typically done by American companies. NEVERMORE has paid deeply already - their stocks dropped, several of their high ranking officers fired, companies associated with NEVERMORE ended business deals, and NEVERMORE's power and influence within society faltered.
However, despite this, the US government bailed NEVERMORE out. NEVERMORE's influence was too great, and society's reliance on NEVERMORE as a technology conglomerate outweighted the cons of private data leaks. Now, 8 months later, humanity seems to have forgotten what NEVERMORE has done and it's perverse invasion of privacy. People are beginning to buy the new CROWPhone, use the NEVERMOREShop, and are allowing themselves to be exposed to the same company that is using them.
<img style='width: 207px; border: 3px solid #e7122e;' src='images/the-nightclub/downwithnevermore.jpg'> <img style='margin-bottom: 56px;' src='images/the-nightclub/symbol.png' width='28%'> <img style='width: 207px; border: 3px solid white;' src='images/the-nightclub/middlefingernevermore.png'>
"F*CKNEVERMORE" is a group that aims to make NEVERMORE pay for their crimes against society and for their invasion of our privacy. The US government have been too lenient on NEVERMORE and have even assisted in their rejuvenation. If NEVERMORE does not dissolve, pay reparations to all the United States citizens, and dispose of all private information, including information the US government owns, then it is up to us to take action and to take revenge.
More instructions will follow.
Down with NEVERMORE.
<img style='width: 96%; border: 3px solid #e7122e;' src='images/the-nightclub/revenge.jpg'> </center>
<</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'personal'>><</link>>
<<link '/Fliers'>><<goto 'Fliers'>><</link>>
<<link '/From_the_photographer'>><<goto 'From_the_photographer'>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'personal'>><</link>>
<<link 'Recording_1.mp3'>> <<popover>><center><img src='images/mmm/images/muted.png'>
<span style='color: red'>ERROR: UNABLE TO PLAY AUDIO FILE.
TRANSCRIPT PROVIDED BELOW.</span></center><hr style="border-top: dotted 1px; color: #0073FF;"/>
<span style='color: red;'>Voice 1:</span> [...] whole point of keeping information safe is so we don't get caught. Do you [...]
<span style='color: cyan;'>Voice 2:</span> It's not my fucking fault! People are just [...] than me! Quit being a bitch and listen [...] second.
<span style='color: red;'>Voice 1:</span> Yeah, cause I'm being a [...]. If the fucking cops come knocking at our door, I'm not gonna hesitate to fucking snitch on [...]
<span style='color: cyan;'>Voice 2:</span> Fuck you, bitch. You think you're fucking better than all of us just [...]. We could easily replace you, there's like 100 other people who could do what you do in [...].
<span style='color: yellow;'>Voice 3:</span> Can we please stop arguing? We're supposed to be a group here, let's all just take a deep breathe and listen to what [...]
<span style='color: cyan;'>Voice 2:</span> Oh yeah, because I'm gonna listen to Ms. Drug Maker. You're a glorified drug dealer under the guise of human connection... if you [...] worried about someone, it's this hoe. I'm pretty sure she doesn't even know how to turn on a computer.
<span style='color: red;'>Voice 1:</span> [...]. I'm done with this shit.
<span style='color: yellow;'>Voice 3:</span> Wait!
<center><span style='color: red;'>END OF AUDIO</span></center>
<</popover>><</link>>
<<link 'Recording_2.mp3'>><<popover>><center><img src='images/mmm/images/muted.png'>
<span style='color: red'>ERROR: UNABLE TO PLAY AUDIO FILE.
TRANSCRIPT PROVIDED BELOW.</span></center><hr style="border-top: dotted 1px; color: #0073FF;"/>
<span style='color: red;'>Voice 1:</span> [...] and I didn't really expect her to say all that, but, I guess I just have to deal with it.
<span style='color: cyan;'>Voice 2:</span> No, no, [...] hear you, and I completely get that, but what she said is not okay. You need to talk to her about it. Conversations like that need to be had.
<span style='color: red;'>Voice 1:</span> I know, I... I'm just worried. You know how all my other relationships have gone... so, I don't know... [...]
<span style='color: cyan;'>Voice 2:</span> This is going to sound really corny, but communication [...]. But yeah, I hear you. If it makes you feel any better, I think she's in the wrong. You don't deserve to be treated like that by anyone.
<span style='color: red;'>Voice 1:</span> Thanks John, you know, I really appreciate you coming out and talking to me about this. It's rare to have someone I can just sit down with and talk about my problems with no judgement. You're really one in a lifetime...
<span style='color: cyan;'>Voice 2:</span> Of course, Carol. [...] actually wanted to say something... but... [...]
<span style='color: red;'>Voice 1:</span> What's up? Don't tell me... Laruen has been being mean to you too? Look at us and our relationship problems, hehe...
<span style='color: cyan;'>Voice 2:</span> [...] wanted to say... [...].
<span style='color: red;'>Voice 1:</span> Oh.
<center><span style='color: red;'>END OF AUDIO.</span></center>
<</popover>><</link>>
<<link 'Recording_3.mp3'>><<popover>><center><img src='images/mmm/images/muted.png'>
<span style='color: red'>ERROR: UNABLE TO PLAY AUDIO FILE.
TRANSCRIPT PROVIDED BELOW.</span></center><hr style="border-top: dotted 1px; color: #0073FF;"/>
<span style='color: red;'>Voice 1:</span> [...] are you doing?
<span style='color: cyan;'>Voice 2:</span> Recording our talk?
<span style='color: red;'>Voice 1:</span> Why?
<span style='color: cyan;'>Voice 2:</span> In your book you should we should record conversations? I wanted to learn more about how people talk and stuff, so I figured...
<span style='color: red;'>Voice 1:</span> I know you liked the book, but right now, let's just talk okay? No recording.
<span style='color: cyan;'>Voice 2:</span> Oh, okay... sorry.
<span style='color: red;'>Voice 1:</span> No need to be sorry. I just want to have a one-on-one conversation with you, no distractions or anything.
<span style='color: cyan;'>Voice 2:</span> Oh, yeah, okay. Sorry... shit, sorry... fuck, lemme [...]
<center><span style='color: red;'>END OF AUDIO.</span></center>
<</popover>><</link>>
<<link 'Recording_4.mp3'>><<popover>><center><img src='images/mmm/images/muted.png'>
<span style='color: red'>ERROR: UNABLE TO PLAY AUDIO FILE.
TRANSCRIPT PROVIDED BELOW.</span></center><hr style="border-top: dotted 1px; color: #0073FF;"/>
<span style='color: red;'>Voice 1:</span> [...] while VPNs are a good way to keep your computer safe from outside intrusions, they do not keep you safe from internal ones. For example, a VPN won't keep you safe if I walked into your house, logged into your laptop, and started snooping around.
<span style='color: cyan;'>Voice 2:</span> What do I do then? Put my laptop in a safe everytime I leave the house? Yeah fucking right, I think I'll be fine.
<span style='color: red;'>Voice 1:</span> [...] for the insightful question, asshole. Look, I'm not gonna pretending you're all computer geniuses, so for now, everything you do on your personal laptops pertaining to everything in this room needs to be hidden in some way. If you really give a shit, unlike some people here, come talk to me after this and I'll teach you some ways more advanced ways to hide your stuff.
<span style='color: yellow;'>Voice 3:</span> What do we do now though?
<span style='color: red;'>Voice 1:</span> Right now, unless you really care, just hide your folders. Put them in some random folder with some super nondescript name so you're the only one who knows where it is. Maybe put a password on it too. Another thing that I've seen some amateurs do is make a folder maze. Inside one folder, you put a bunch of folders with letters, A, B, C... and in each one of those folders you put more letters... and as you go down the line, you use the letters to spell whatever you want, with the end being your main folder.
<span style='color: cyan;'>Voice 2:</span> Bro, what the fuck are you talking about?
<span style='color: red;'>Voice 1:</span> Jesus Christ, just use folders to spell a word out and at the end of the word put your main folder! You're the only person who knows the word so it's easy for you get through but not anyone else! Spell out "pineapple" or some shit!
<span style='color: green;'>Voice 4:</span> Can I do a crystal I love?
<span style='color: red;'>Voice 1:</span> Molly, you're not suposed to fucking tell use your password! [...] fucking idiots! If you all get hacked then it's not my fucking fault, don't drag me down with you dumbasses.
<center><span style='color: red;'>END OF AUDIO.</span></center>
<</popover>><</link>>
<<link 'Recording_5.mp3'>><<popover>><center><img src='images/mmm/images/muted.png'>
<span style='color: red'>ERROR: UNABLE TO PLAY AUDIO FILE.
TRANSCRIPT PROVIDED BELOW.</span></center><hr style="border-top: dotted 1px; color: #0073FF;"/>
<span style='color: red;'>Voice 1:</span> [...] here!
[...]
<span style='color: red;'>Voice 1:</span> [...] are you? Glad you found this place okay! I got you some coffee in case you needed the [...]
[...]
<span style='color: red;'>Voice 1:</span> [...] drug you. I thought we could have a regular [...], no ecstasy involved!
<span style='color: cyan;'>Voice 2:</span> [...] rough couple days so I guess I'm a little on edge.
<span style='color: red;'>Voice 1:</span> I get it! But don't worry, I'm not the enemy. We're just here [...]
<span style='color: red;'>Voice 1:</span> [...] here today... haha, look at me! I sound like I'm giving a presentation! Okay, okay, haha, sorry... so... [...] you and me connected on a higher level than anything I've ever experienced. It was so high, that I bet if we hadn't [...], our connection still would've been beyond this plane. [...] astral soulmates, and after last night, we officially bound our souls together. We literally became one! Even right now, I can feel the strands of existence intertwining. [...] our love were meant for each other!
<span style='color: cyan;'>Voice 2:</span> Are you... proposing to me?
<span style='color: red;'>Voice 1:</span> [...] new to ecstasy and all the love stuff. Just ignore everything I said... [...] work well with each other. Our minds, our bodies, our energies are on the same wavelength, which means we are basically the perfect team. Astral soulmates, [...] whatever you want to call it, it means all the same thing... we compliment each other [...]. And don't worry, I'm not proposing.
<span style='color: cyan;'>Voice 2:</span> Look, I appreciate everything you said and I, like, kinda get it... but you wanted to talk to me about business right? You wanted to explain stuff to me? Is the "astral projection" stuff what you wanted to [...].
<span style='color: red;'>Voice 1:</span> Here, read this.
[...]
<span style='color: cyan;'>Voice 2:</span> [...] what does this mean? [...] Yeah, I've heard of them. Anti-tech, anti-NEVERMORE... you know, I'm pretty sure I got this same exact flier a couple days ago-
<span style='color: red;'>Voice 1:</span> Well, they're actually why we're meeting right now... because I want you to help me... [...]
<span style='color: cyan;'>Voice 2:</span> Oh... um... [...] I mean, thank you for thinking of me and stuff, but I don't think I'm a good fit for [...]
<span style='color: red;'>Voice 1:</span> [...] but you and me are meant to work with each other. We are literally astral soulmates... we are undeniable proof that human beings are [...] and emotional limitations. If you and me properly became one to work against NEVERMORE, we would be unstoppable. [...] would be able to be able to live up to it's name.
<span style='color: cyan;'>Voice 2:</span> [...] don't even, like, know me. You have no idea what my job is, what my talents are, what I can I bring to the FUCKNEVERMORE table, you don't even know my name. For all you know I could be working for NEVERMORE as an intern or something. How did your group mates even let you talk to me? [...].
<span style='color: red;'>Voice 1:</span> Don't worry, [...] took a little bit of talking, but I think they understand our connection. [...] know your talents or what you can bring to FUCKNEVERMORE... we are literally one... we uplift, improve, change each other. [...] you can also learn. We would be unstoppable.
<span style='color: cyan;'>Voice 2:</span> Like I said, thanks for thinking about me but... I'm good. I'm sure there are other "astral people" out there for you who would love to jump on this, but I can't [...]
<span style='color: red;'>Voice 1:</span> ...okay. But keep the flier... and if you change your mind, text me, okay? [...] I know you'll be back... the Universe doesn't lie.
<center><span style='color: red;'>END OF AUDIO.</span></center>
<</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><span id='output'><<link '..'>><<goto 'personalDocuments'>><</link>>
<center><span style='color: red;'>THIS FOLDER IS EMPTY.</span></center>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<<replace '#output'>><span style="color: #68d;">
<<timed 1s>>Running ls -a command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<br>
<<timed 4s>>Listing hidden files and folders.<</timed>><<timed 5s>>.<</timed>>
<br>
<<timed 6s>>Listing successful.<</timed>><<timed 7s>><<goto 'NEWMy_nonprofit'>><</timed>>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
</span><</replace>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
#hidden a, #hidden a:hover {
color: red;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'personalDocuments'>><</link>>
<span id='hidden'><<link "/Hidden">>
<<if $storymode is false>>
<<if not visited("nonprofitHidden") and not visited("endoftheline")>>
<<goto 'NAMy_nonprofit'>>
<<elseif visited("nonprofitHidden") and not visited("endoftheline")>>
<<goto "nonprofitHidden">>
<<elseif visited("nonprofitHidden") and visited("endoftheline")>>
<<goto "endoftheline">>
<</if>>
<<elseif $storymode is true>>
<<goto 'endoftheline'>>
<</if>><</link>></span>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWMy_nonprofit'>><</link>>
<center><span id='output'><span style='color: red;'>THIS FOLDER REQUIRES A PASSWORD.</span></span></center>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<<replace '#replace'>>
<<button 'ENTER PASSWORD'>>
<<if $password is "shivalingam">>
<<goto "nonprofitHidden">>
<<elseif $password neq "shivalingam">>
<<replace '#replace2'>><span style='color: red'>INCORRECT PASSWORD.</span><</replace>>
<</if>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>>
<</replace>>
<<replace '#output'>>
<span id='replace2' style='color: red;'>INPUT PASSWORD:</span> <<textbox "$password" "">>
<</replace>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><<set _roll to random(1, 5)>><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWMy_nonprofit'>><</link>>
<span id='replace'><<nobr>> <<if _roll is 1>>
<<link'/R'>><<goto `passage()`>><</link>>
<br>
<<link'/S'>><<goto `passage()`>><</link>>
<br>
<<link'/Q'>><<goto `passage()`>><</link>>
<br>
<<link'/T'>><<goto `passage()`>><</link>>
<br>
<<link'/N'>><<goto `passage()`>><</link>>
<br>
<<link'/G'>><<goto `passage()`>><</link>>
<br>
<<link'/C'>><<goto `passage()`>><</link>>
<br>
<<link'/U'>><<goto `passage()`>><</link>>
<br>
<<link'/B'>><<goto 'correct1'>><</link>>
<br>
<<link'/H'>><<goto `passage()`>><</link>>
<<elseif _roll is 2>>
<<link'/L'>><<goto `passage()`>><</link>>
<br>
<<link'/Q'>><<goto `passage()`>><</link>>
<br>
<<link'/N'>><<goto `passage()`>><</link>>
<br>
<<link'/S'>><<goto `passage()`>><</link>>
<br>
<<link'/O'>><<goto `passage()`>><</link>>
<br>
<<link'/B'>><<goto 'correct1'>><</link>>
<br>
<<link'/D'>><<goto `passage()`>><</link>>
<br>
<<link'/K'>><<goto `passage()`>><</link>>
<br>
<<link'/R'>><<goto `passage()`>><</link>>
<br>
<<link'/J'>><<goto `passage()`>><</link>>
<<elseif _roll is 3>>
<<link'/T'>><<goto `passage()`>><</link>>
<br>
<<link'/Y'>><<goto `passage()`>><</link>>
<br>
<<link'/I'>><<goto `passage()`>><</link>>
<br>
<<link'/P'>><<goto `passage()`>><</link>>
<br>
<<link'/S'>><<goto `passage()`>><</link>>
<br>
<<link'/V'>><<goto `passage()`>><</link>>
<br>
<<link'/B'>><<goto 'correct1'>><</link>>
<br>
<<link'/M'>><<goto `passage()`>><</link>>
<br>
<<link'/Z'>><<goto `passage()`>><</link>>
<br>
<<link'/H'>><<goto `passage()`>><</link>>
<<elseif _roll is 4>>
<<link'/R'>><<goto `passage()`>><</link>>
<br>
<<link'/T'>><<goto `passage()`>><</link>>
<br>
<<link'/U'>><<goto `passage()`>><</link>>
<br>
<<link'/O'>><<goto `passage()`>><</link>>
<br>
<<link'/F'>><<goto `passage()`>><</link>>
<br>
<<link'/S'>><<goto `passage()`>><</link>>
<br>
<<link'/B'>><<goto 'correct1'>><</link>>
<br>
<<link'/X'>><<goto `passage()`>><</link>>
<br>
<<link'/V'>><<goto `passage()`>><</link>>
<br>
<<link'/N'>><<goto `passage()`>><</link>>
<<elseif _roll is 5>>
<<link'/C'>><<goto `passage()`>><</link>>
<br>
<<link'/X'>><<goto `passage()`>><</link>>
<br>
<<link'/P'>><<goto `passage()`>><</link>>
<br>
<<link'/Y'>><<goto `passage()`>><</link>>
<br>
<<link'/T'>><<goto `passage()`>><</link>>
<br>
<<link'/E'>><<goto `passage()`>><</link>>
<br>
<<link'/B'>><<goto 'correct1'>><</link>>
<br>
<<link'/S'>><<goto `passage()`>><</link>>
<br>
<<link'/D'>><<goto `passage()`>><</link>>
<br>
<<link'/H'>><<goto `passage()`>><</link>>
<</if>>
<</nobr>></span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWMy_nonprofit'>><</link>>
<span id='replace'><<link '/L'>><<goto `passage()`>><</link>>
<<link '/W'>><<goto 'nonprofitHidden'>><</link>>
<<link '/Q'>><<goto 'nonprofitHidden'>><</link>>
<<link '/T'>><<goto 'nonprofitHidden'>><</link>>
<<link '/Y'>><<goto 'correct2'>><</link>>
<<link '/E'>><<goto 'nonprofitHidden'>><</link>>
<<link '/Q'>><<goto 'nonprofitHidden'>><</link>>
<<link '/P'>><<goto 'nonprofitHidden'>><</link>>
<<link '/R'>><<goto 'nonprofitHidden'>><</link>>
<<link '/D'>><<goto 'nonprofitHidden'>><</link>>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWMy_nonprofit'>><</link>><span id='replace'>
<<link '/F'>><<goto 'nonprofitHidden'>><</link>>
<<link '/G'>><<goto 'nonprofitHidden'>><</link>>
<<link '/J'>><<goto 'nonprofitHidden'>><</link>>
<<link '/L'>><<goto 'nonprofitHidden'>><</link>>
<<link '/Q'>><<goto 'nonprofitHidden'>><</link>>
<<link '/E'>><<goto 'nonprofitHidden'>><</link>>
<<link '/T'>><<goto 'correct3'>><</link>>
<<link '/U'>><<goto 'nonprofitHidden'>><</link>>
<<link '/N'>><<goto 'nonprofitHidden'>><</link>>
<<link '/V'>><<goto 'nonprofitHidden'>><</link>>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWMy_nonprofit'>><</link>><span id='replace'>
<<link '/R'>><<goto 'nonprofitHidden'>><</link>>
<<link '/Q'>><<goto 'nonprofitHidden'>><</link>>
<<link '/M'>><<goto 'nonprofitHidden'>><</link>>
<<link '/V'>><<goto 'nonprofitHidden'>><</link>>
<<link '/A'>><<goto 'nonprofitHidden'>><</link>>
<<link '/C'>><<goto 'nonprofitHidden'>><</link>>
<<link '/G'>><<goto 'nonprofitHidden'>><</link>>
<<link '/E'>><<goto 'nonprofitHidden'>><</link>>
<<link '/I'>><<goto 'nonprofitHidden'>><</link>>
<<link '/O'>><<goto 'correct4'>><</link>>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWMy_nonprofit'>><</link>><span id='replace'>
<<link '/Y'>><<goto 'nonprofitHidden'>><</link>>
<<link '/Q'>><<goto 'nonprofitHidden'>><</link>>
<<link '/L'>><<goto 'nonprofitHidden'>><</link>>
<<link '/F'>><<goto 'nonprofitHidden'>><</link>>
<<link '/A'>><<goto 'nonprofitHidden'>><</link>>
<<link '/W'>><<goto 'correct5'>><</link>>
<<link '/G'>><<goto 'nonprofitHidden'>><</link>>
<<link '/M'>><<goto 'nonprofitHidden'>><</link>>
<<link '/C'>><<goto 'nonprofitHidden'>><</link>>
<<link '/X'>><<goto 'nonprofitHidden'>><</link>>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWMy_nonprofit'>><</link>><span id='replace'>
<<link '/T'>><<goto 'nonprofitHidden'>><</link>>
<<link '/U'>><<goto 'nonprofitHidden'>><</link>>
<<link '/I'>><<goto 'nonprofitHidden'>><</link>>
<<link '/Q'>><<goto 'nonprofitHidden'>><</link>>
<<link '/N'>><<goto 'correct6'>><</link>>
<<link '/P'>><<goto 'nonprofitHidden'>><</link>>
<<link '/D'>><<goto 'nonprofitHidden'>><</link>>
<<link '/G'>><<goto 'nonprofitHidden'>><</link>>
<<link '/Z'>><<goto 'nonprofitHidden'>><</link>>
<<link '/L'>><<goto 'nonprofitHidden'>><</link>>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWMy_nonprofit'>><</link>><span id='replace'>
<<link '/R'>><<goto 'nonprofitHidden'>><</link>>
<<link '/F'>><<goto 'nonprofitHidden'>><</link>>
<<link '/S'>><<goto 'nonprofitHidden'>><</link>>
<<link '/X'>><<goto 'nonprofitHidden'>><</link>>
<<link '/V'>><<goto 'nonprofitHidden'>><</link>>
<<link '/B'>><<goto 'nonprofitHidden'>><</link>>
<<link '/J'>><<goto 'nonprofitHidden'>><</link>>
<<link '/Y'>><<goto 'nonprofitHidden'>><</link>>
<<link '/I'>><<goto 'correct7'>><</link>>
<<link '/L'>><<goto 'nonprofitHidden'>><</link>>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWMy_nonprofit'>><</link>><span id='replace'>
<<link '/F'>><<goto 'nonprofitHidden'>><</link>>
<<link '/W'>><<goto 'nonprofitHidden'>><</link>>
<<link '/A'>><<goto 'nonprofitHidden'>><</link>>
<<link '/G'>><<goto 'nonprofitHidden'>><</link>>
<<link '/H'>><<goto 'nonprofitHidden'>><</link>>
<<link '/T'>><<goto 'correct8'>><</link>>
<<link '/N'>><<goto 'nonprofitHidden'>><</link>>
<<link '/K'>><<goto 'nonprofitHidden'>><</link>>
<<link '/I'>><<goto 'nonprofitHidden'>><</link>>
<<link '/O'>><<goto 'nonprofitHidden'>><</link>>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWMy_nonprofit'>><</link>><span id='replace'>
<<link '/I'>><<goto 'nonprofitHidden'>><</link>>
<<link '/P'>><<goto 'nonprofitHidden'>><</link>>
<<link '/J'>><<goto 'nonprofitHidden'>><</link>>
<<link '/N'>><<goto 'nonprofitHidden'>><</link>>
<<link '/C'>><<goto 'nonprofitHidden'>><</link>>
<<link '/V'>><<goto 'nonprofitHidden'>><</link>>
<<link '/A'>><<goto 'nonprofitHidden'>><</link>>
<<link '/D'>><<goto 'nonprofitHidden'>><</link>>
<<link '/G'>><<goto 'nonprofitHidden'>><</link>>
<<link '/E'>><<goto 'endoftheline'>><</link>>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><style>
#hidden a, #hidden a:hover {
color: red;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWMy_nonprofit'>><</link>>
<span id='hidden'><<link '/F*CKNEVERMORE'>><<goto 'F*CKNEVERMORE'>><</link>></span>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'personalImages'>><</link>>
<<link 'Questions.png'>><<popover>><center>[img[images/objects/flier.png]]</center><</popover>><</link>>
<<link 'Terrorists.png'>><<popover>><center>[img[images/the-nightclub/terrorists.png]]</center><</popover>><</link>>
<<link 'Revenge.jpg'>><<popover>><center><img style='width: 100%;' src='images/the-nightclub/revenge.jpg'></center><</popover>><</link>>
<<link 'Middle_finger_nevermore.png'>><<popover>><center><img src='images/the-nightclub/middlefingernevermore.png'></center><</popover>><</link>>
<<link 'Down_with_nevermore.jpg'>><<popover>><center><img src='images/the-nightclub/downwithnevermore.jpg'></center><</popover>><</link>>
<<link 'One_bird.png'>><<popover>><center><img src='images/mmm/images/onebird.png'></center><</popover>><</link>>
<<link 'Nearest_crow.png'>><<popover>><center><img src='images/mmm/images/nearestcrow.png'></center><</popover>><</link>>
<<link 'Bon_appetit.png'>><<popover>><center><img src='images/mmm/images/bonappetit.png'></center><</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'personalImages'>><</link>>
<<link '1.jpg'>><<popover>><center><img style='border: 3px solid #0073FF;' src='images/mmm/images/1.jpg'></center><</popover>><</link>>
<<link '2.jpg'>><<popover>><center><img style='border: 3px solid #0073FF;' src='images/mmm/images/2.jpg'></center><</popover>><</link>>
<<link '3.jpg'>><<popover>><center><img style='border: 3px solid #0073FF;' src='images/mmm/images/3.jpg'></center><</popover>><</link>>
<<link '4.jpg'>><<popover>><center><img style='border: 3px solid #0073FF;' src='images/mmm/images/4.jpg'></center><</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><span id='output'><<link '..'>><<goto 'personal'>><</link>>
<center><span style='color: red;'>THIS FOLDER IS EMPTY.</span></center>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<<replace '#output'>><span style="color: #68d;">
<<timed 1s>>Running ls -a command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<br>
<<timed 4s>>Listing hidden files and folders.<</timed>><<timed 5s>>.<</timed>><<timed 6s>>.<</timed>><<timed 7s>>.<</timed>>
<br>
<<timed 9s>>No hidden files or folders found.<</timed>>
<br>
<<timed 11s>>Returning to directory...<</timed>><<timed 13s>><<goto `passage()`>><</timed>>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
</span><</replace>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><span id='output'><<link '..'>><<goto 'endoftheline'>><</link>>
<<link 'F*CKNEVERMORE.zip'>><<popover>><center>This action will download the file and end the job.
Are you sure?
<<button 'END JOB'>><<replace '#output'>><span style="color: #68d;"><<timed 1s>>Running scp command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<<timed 4s>>Transferring "Important.zip"<</timed>><<timed 5s>>.<</timed>><<timed 6s>>.<</timed>><<timed 7s>>.<</timed>>
<<timed 8s>>Transfer complete.<</timed>>
<<timed 9s>>Exiting system.<</timed>><<timed 10s>>.<</timed>><<timed 11s>>.<</timed>><<timed 12s>><<goto "F*CKNEVERMOREZIP">><</timed>>
</span><</replace>><<run Dialog.close()>><</button>> <<button 'GO BACK'>><<run Dialog.close()>><</button>></center><</popover>><</link>>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'MMMTODOLIST'>><</popover>><</button>></span></center></div><style>
a, a:hover {
color: #97FF85;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $mmm to false>>The conversation you've been having with Molly has long been finished, but that's no matter, she'll be fine by herself for a bit... you've got what you wanted: What's inside this .zip file will determine if you've made a horrible decision in "connecting" with Molly, or if everything is all peachy clean and you can go back to living a regular life.
You know, based on what you found on her system, Molly doesn't seem like the girl to work with a rather despicable group like NEVERMORE - she's all crystals and spirituality while NEVERMORE is more about... technology. Very much antonyms of each other. Still, you've been surprised by people in the past... who knows, this all might just be a front - people always have weird motivations.
You're careful to open the .zip file... you doubt Molly would be able to create a zip bomb, but you can never be too careful.<hr style="border-top: dotted 1px; color: #39ff14;"/><div style='color: #39ff14; border: 3px solid #39ff14; padding: 20px;'><<nobr>>
<<link 'MEMBERS.doc'>>
<<popover>>
<<display 'MEMBERS'>>
<</popover>>
<</link>>
<</nobr>>
</div><span id='replace'></span></div><style>
#ui-dialog-body, #ui-dialog-titlebar {
background-color: black;
color: #39ff14;
border: 1px solid #39ff14;
width: 800px;
}
body.normcore button {
color: #39ff14;
border-color: #39ff14;
background-color: black;
}
</style><center>//NON-AUTHORIZED MEMBERS LIST//</center>
Keith Minnick
Margaret Sutton
Lucy Garcia
Marie Espinosa
Janice Crowe
Keith Williams
Chris Michael
Eileen Gragg
Abram Crawford
Dana Martin
Andrea Gregory
Nancy Smith
Stephen Flowers
James Guerrero
Ronald Fugate
Anthony Ewers
Corey Farina
Judi Stewart
William Gonzalez
Donald Garten
Roman Erickson
Kevin York
Evelyn Lino
Lorraine James
Steve Davidson
Lucie Cannon
Heather Franklin
Laura Todd
...
<center><<button "THAT'S IT?">><<replace '#replace'>>
You were expecting a little more... information.
Then again, if you're going to be a terrorist group targetting a multibillion dollar tech company, you would probably do all your bookkeeping on paper. Even when their dumbest member gets hacked, they're still able to keep some form of secrecy.
You scan the list of names. No one pops out, but a thought forms: why are there so many people on this list? You were under the general impression that F*CKNEVERMORE was some top-secret group hiding out in the shadows ready to destroy NEVERMORE... but this looks like the attendance sheet for a high school Key Club.
Then again, they are pretty well known.. they're probably more on par with Antifa than the Illuminati or Cicada 3301; a big family rather than a little band of brothers.
Frankly, you're little disappointed and a bit offended... you were kind of hoping they were something larger than life; now come to find out that it's just a group of people pretending to be world class rioters. Molly wanted you to join these people? If they're not on the FBI watchlist, they're not worth your time.
You gotta remember thought: It was never your intention to join them... just probe around a little bit. You should be glad that they're just a grassroots group of flier hustlers and microphone spitters.
You've made your decision it seems: If Molly was a spy, she's not a very good one. Looks like you won't be talking to her again.
You sigh and close your laptop. What a waste of fucking time. It's already 5pm. It's time to be normal - work, eat, shit, repeat...
Time to lay low.
<center><<button [[LIVE A REGULAR LI(F)E]]>><</button>></center>
<</replace>><<run Dialog.close()>><</button>></center><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You got ready in a normal fashion; you left the apartment in a normal fashion; you walked through the streets in a normal fashion; you reached your workplace in a normal fashion.
And you are about to clock in in a normal fashion. Nothing criminal about you. You have nothing to hide.
<<say '...'>>YOU'RE LATE.<</say>>
Your first thought is:
<center>"They found me." </center>
You think of all the different escape routes, the potential ways you could interrupt their attempts to grab and strangle you, how you were going to explain to Azzy why you're not going to be her roommate anymore (thank god).
If you run for it now, you'll probably get a good couple feet... until they shoot you. They probably have the place surrounded... it was definitely Molly, she got you fair and square. Man, you can't trust anyone nowadays...
<<say '...'>>DID YOU HEAR ME? YOU'RE LATE.<</say>>
Your second thought is: "Jesus, you're alive?"
<<say 'Rob' 'images/avatars/rob.jpg'>>ARE YOU HIGH? CLOCK IN!<</say>>
This is one of the only times you've ever been happy to see Rob. Then again, you haven't seen him enough to count the times you've been upset. Now that you think about it, this actually might be the only time you've ever met him.
<<speech 'you' '$player_name'>>Oh, Sorry, Rob. I didn't know you were here.<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>THAT'S NOT AN EXCUSE TO BE LATE! I DON'T CARE IF CHUCK LETS YOU BE LATE, I'M THE MANAGER NOW. GET HERE ON TIME OR I'LL FIRE YOU!<</say>>
He sits back down to eat his peanuts or whatever old people eat.
Skye described Rob as vampiric, which isn't entirely wrong... thing is, he's definitely not strong enough to suck your blood. He's old, pale, and skinny... you bet if you gave him a Jolly Rancher, he'd die after a single lick.
It makes sense he'd be here though... Chuck's surprise disappearance needed a replacement, and you don't have anyone else other than Rob to help run the store. Looks like Rob is gonna have to bite the Jolly Rancher and deal with the consequences of your actions.
<<speech 'skye' 'Skye'>>What's up, man? You gotta take over, I need a break.<</speech>>
It must be the fact that you've decided to live a hacking free life, but Skye is looking 100x more beautiful today. Maybe you should contact Molly about getting some love crystals or something. You feel your heart starting to skip a few beats and suddenly, your nerves get to you.
<<speech 'you' '$player_name'>>Yeah, of course! Come, take your break, get a water, hang out with Rob, do your thing! I'll get everything done, hah!<</speech>>
<<speech 'skye' 'Skye'>>Wow, you're really happy... you takin' Adderall too? Danny was going on a whole thing about it today.<</speech>>
<<speech 'you' '$player_name'>>Oh! Uh, no! Of course not, I would never do that stuff! I guess it's just been a while since I've seen you!<</speech>>
Skye laughs, but you don't see her blush or look away romantically after prolonged eye contact, so it must be a pity laugh.
Jesus, maybe you should get on Adderall, might help your nerves around her. Why are you so nervous all of a sudden anyways? Maybe it's cause of everything that happened with Calypso...
Shit, Calypso. You completely forgot about that... hopefully it doesn't cause a whole workplace scandal or make things uncomfortable between you two - fuck, it definitely will given the nature of her obsession with you. Plus, you confessed you liked her too... great fucking job.
<<speech 'skye' 'Skye'>>Rob wants you to do some stocking since Danny's gone. And just clean up around the place. It's slow as fuck, so you shouldn't need help... yeaaahhhh, I thinnnnnk that's it. A lady might come in later asking for a movie on hold, but.. yeah. Boring day. Thank god I'm on break with the fucking artifact.<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>WHO ARE YOU?<</say>>
<<speech 'skye' 'Skye'>>Skye! My name is Skye! I work here! We had this same conversation like 10 minutes ago!<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>WHY ARE YOU YELLING AT ME?<</say>>
<<speech 'skye' 'Skye'>>Argh!<</speech>>
<center><<button [[HAVE A REGULAR WORK DAY]]>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Working.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>><<goto 'REGULARBREAKROOM'>><</timed>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You and Skye switch spots, and it's now your turn to babysit Rob...
Luckily he's left to go change his adult diaper or something, so you're stuck by yourself in the breakroom. The resounding hum of the small fridge is the only thing keeping you company, and for a moment...
You feel really alone.
It's sudden, but it disappears.
You always seem to have these thoughts at work... thoughts about how far you've fallen. In Indiana, you had your whole life set up for you... you were dating your childhood sweet heart, went to college for computer science, lived with your family out in the farm...
And now you're here... working at a video store on Lake Ave next to a strip club and a gas station, where you go home and hack people for money until you go to sleep and do it all over again.
All because you thought you were meant for bigger things.
And funny thing is...
You still believe you are.
<center><span class='green'>Guess you can't help yourself.</span></center>
<<say 'Rob' 'images/avatars/rob.jpg'>>BOY, CLEAN THE BATHROOM.<</say>>
<<speech 'you' '$player_name'>>I'm on my break, Rob.<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>WHAT? SPEAK UP, BOY.<</say>>
You sigh and stand up. Bathroom cleaning shouldn't take too long, plus it'll occupy your busy mind.
<center><<button [[CLEAN THE BATHROOM]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Cleaning.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>><<goto 'DYWH'>><</timed>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 19.5px; border: 3px solid white; background-color: black; position: relative;'>
<center>Your cleaning is interrupted by a customer.
<<say '...'>>Excuse me, do you work here.<</say>>
<<button [[TURN AROUND]]>><</button>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 16.5px; border: 3px solid white; background-color: black; position: relative;'>
<center><<say 'Katherine' 'images/avatars/katherine.jpg'>>...<</say>>
<<button [[...|REGULAR]]>><</button>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You are a regular Seattle citizen.
The worse thing you have ever done was steal a candy bar from a convience store when you were 9-years old.
You were generally a good student, got Bs and Cs, never excelled too much.
You have lived in Washington all your life.
You go to Leavenworth with your friends every December to see how beautiful it is that time of year.
You have a cat named Rufus and a dog named Crusty.
You do not believe you are meant for greater things. You do not believe that for every bad and good thing you do, the <span style='color: #39ff14;'>Universe</span> changes. You do not believe your actions have consequences. You do not question whether or not you are a good person. You believe you are capable of change. You do not rationalize the evil things you do.
You are a regular human being.
<<speech 'you' '$player_name'>>Um, yeah, I work here, sorry. How can I help you? Were you coming in for the movie hold?<</speech>>
<<say 'Katherine' 'images/avatars/katherine.jpg'>>You fucked my daughter and then tried to rob me.<</say>>
You are a regular human being.
<<speech 'you' '$player_name'>>I'm sorry... what? Who... who are you?<</speech>>
<<say 'Katherine' 'images/avatars/katherine.jpg'>>Quit the act.<</say>>
You are a regular human being.
<<speech 'you' '$player_name'>>Um, do you wanna talk to my manager? I don't really know what I'm doing wrong... maybe my coworker can help you-<</speech>>
With your back facing the bathroom, she has you completely pinned down. You're starting to feel really claustrophobic and very, very nervous. You hope she doesn't notice, but you know for a fact she does.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>I don't like conversations that evade the main topic. You fucked my daughter and then tried to rob me. <<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>You were smart, but you weren't smart enough if I found you.<<elseif visited("GUNEESCAPE") or visited("TACKLEESCAPE") or visited("GUNWINDOWESCAPE") or visited("BADWINDOWESCAPE")>>You weren't difficult to find. Your sloppy behavior and my ability to get my daughter talking seemed to be your downfall. <<elseif visited("CAUGHTESCAPE")>>We literally had a conversation. If you were in a police line up, I'd pick you out immediately.<</if>> I know who you are, $player_name. Do not make this interaction anymore difficult.<</say>>
You're starting to think you're not a regular human being.
You have no idea what to say. She doesn't work for NEVERMORE or Abaddon Industries (anymore), so she can't possibly be here to turn you in... unless turning you in means a way back into her old job.
You know for a fact you can't explicity admit to anything unless you know for a fact having a conversation with this woman won't cause a SWAT team to shoot you on sight... but you can always tell half the truth.
<<speech 'you' '$player_name'>><<if visited("DRG7") or visited("PDRG8") or visited("RRG7") or visited("DRB7")>>Okay, yeah, Calypso and I... did stuff, but I didn't have sex with her! I promise!<<elseif visited("MR6") or visited("PDRB8") or visited("RRB6")>>Okay, woah, I didn't do anything with Calypso! We just cuddled, I swear!<</if>> And I promise I didn't rob you, I don't know anything about that. Did Calypso tell you I robbed you?<</speech>>
Despite you finally giving in, her expression doesn't change. You momentarily brace yourself for a bullet through the head, but based on how the world doesn't immediately go black, you guess she's not going to turn you in (yet).
<<speech 'katherine' 'Katherine'>>She told me that you had relations with her and then disappeared in the morning.<</speech>>
<<speech 'you' '$player_name'>>...That's it? How'd you go connect ''that'' to me trying to rob you? I really don't get your logic he-<</speech>>
<<speech 'katherine' 'Katherine'>>Don't be stupid, $player_name.<<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>I may have not seen you in the house, but I know you were there; it doesn't take a detective to connect the dots. Things were moved around, objects were touched, items were manipulated, I know where everything in my home is at this very second. You may think you're smart enough to seduce my daughter, but that doesn't mean you're smarter than me. <<elseif visited("GUNEESCAPE") or visited("TACKLEESCAPE") or visited("GUNWINDOWESCAPE") or visited("BADWINDOWESCAPE")>>My husband sees a man in our home the same night my daughter brings a boy home. It doesn't take a detective to connect the dots.<<elseif visited("CAUGHTESCAPE")>>I find a man in my home on the same night my daughter brings a boy home. It doesn't take a detective to connect the dots.<</if>><</speech>>
<<speech 'you' '$player_name'>>Well, it kinda does take a detective to connect the dots. You have zero evidence connecting me to a supposed robber. Look, you can even search me... whatever the robber took, I don't have it, I swear. I'm sorry about everything with Calypso, but I promise you I didn't do anything to hurt her! I think she's a cute girl! Do you want me to start dating her or something? I can do that!<</speech>>
Her steel-grey eyes look you up and down; you can feel her gaze examining your insides, like she's searching your very soul.
Her eyes narrow.
<<speech 'katherine' 'Katherine'>>Yesterday, police came to this location and questioned my daughter about me and my husband. These questions were very invasive, a lot more personal than the usual questions police officers would ask. It almost seemed like these police officers directly targetted my daughter at her workplace. A couple hours later, my daughter brings a boy home. This boy doesn't steal anything of value like jewelry or money. Instead, he spends most of his time exploring the home, searching every nook and cranny for something in particular... until he finds it. Maybe it was by chance... or maybe he was able to discern it's location by noticing patterns that a typical robber wouldn't notice. This object is of specific value, but it is connected to the same thing the police were questioning my daughter about. How would you feel if someone asked you about something and only mere hours later, you find that someone was messing with that exact same thing... that would be quite peculiar.<</speech>>
She didn't blink a single time during the entirety of her monologue.
The air in the room drops a few degrees.
<<speech 'katherine' 'Katherine'>>You're impatient, sloppy, and lack self-control... you didn't bother to make it seem like you and the robber were two different people: no attempt at faking forced entry, stealing prized artifacts, or even tripping an alarm. While you think words hold evidential weight, in reality it's actions, patterns, and physical evidence that are far superior. You were focused entirely on the goal of your crusade that you failed to realize that I am far more intelligent, far more skilled, and far more dangerous than you could anticipate... which causes me to wonder why Abaddon would hire you to rob me.<</speech>>
<<speech 'you' '$player_name'>>...huh?<</speech>>
Katherine stares at you, the gears slowly churning in her head. Your confusion must've triggered something in her.
<<speech 'katherine' 'Katherine'>>Wait.<</speech>>
The air in the room changes, but not for the worse. You feel like Katherine is less antagonistic now, meaning she's less likely to shoot you in the head.
<<speech 'katherine' 'Katherine'>>They wouldn't stoop that low... you're too..<</speech>>
Suddenly, it's like something clicks. For once, Katherine expresses an emotion besides malice - surprise.
<<speech 'katherine' 'Katherine'>>...INCUBUS.<</speech>>
You don't say anything, but your lack of a response says everything that she needs to know.
<<speech 'katherine' 'Katherine'>>That was your plan then. Get information from Calypso, the daughter of Katherine Dawson, former NEVERMORE employee, and then break into my house to steal the laptop... which would mean you somehow know about my job.<</speech>>
You feel a lot more cornered than you did earlier. You're not sure what she's doing, but you have a feeling this isn't going to turn out great for you in any form. Maybe if you get on your knees and beg...
<<speech 'you' '$player_name'>>Look, Katherine, I-<</speech>>
<<speech 'katherine' 'Katherine'>>Shut up. You should be happy that you weren't who I thought you were.<</speech>>
She backs up in order to give you a little wiggle room. Still, she blocks you from leaving.
You still have the cleaning mop in your hand, which might be useful as a weapon, but you're pretty sure a mop isn't gonna cut it (unless she's scared of dirty water).
<<speech 'katherine' 'Katherine'>>I don't need to explain to you how much trouble you would be in if Abaddon or NEVERMORE found out about your existence. Therefore, you are in no place to make ''any'' demands. You work for me now.<</speech>>
She doesn't wait for a response.
<<speech 'katherine' 'Katherine'>>While I still believe you're careless and disorderly, you're not stupid: that doesn't imply that I'm complimenting you, only that you're more useful to me alive than dead, so I won't be turning you in. Now... INCUBUS.<</speech>>
She really isn't wrong; you are pretty careless and disorderly, that's pretty much how you got yourself into this situation. You guess you were never really meant for a regular life... you're always going to be pulled back in somehow.
Still, it's good to know that Katherine won't be turning you in. However, you feel like it you avoid her questions, Katherine could easily chew you up and spit you back out for the wolves. It's a bit jarring to outright converse with Katherine about this stuff though... you don't think you've ever told anyone outright about INCUBUS.
<<speech 'you' '$player_name'>>Someone... someone left a DVD here, red case, demon on the front... I've heard about DVDs like that on forums and stuff, about how the military or something had some super secret hacking tool, so I took it and uploaded it onto my computer... I didn't know it would get ''this'' bad though. I honestly just used it to hack people for money... I didn't do ''any'' of that crazy shit like the Big Leak or the banking shit or hacking NEVERMORE. I swear to god.<</speech>>
<<speech 'katherine' 'Katherine'>>I couldn't care less about what you use it for. What matter is that it works well.<</speech>>
She doesn't care? Weird... but maybe it's for the best. If she cared, then this conversation would veer off the road //fast.//
<<speech 'you' '$player_name'>>Um, I guess it works. It makes my life a little easier... still, it... its got it's limits. Some things are better and somethings are worse...<</speech>>
<<speech 'katherine' 'Katherine'>>So you have other hacking experience besides INCUBUS.<</speech>>
<<speech 'you' '$player_name'>>Yeah... before INCUBUS, I used normal scripts and stuff. I used to go to school for computer science and cyber security, but... things changed, I guess.<</speech>>
<<speech 'katherine' 'Katherine'>>And you don't work for Abaddon or NEVERMORE.<</speech>>
<<speech 'you' '$player_name'>>No... I don't.<</speech>>
There is a slight release of tension in her shoulders, but it's only for a quick moment.
<<speech 'you' '$player_name'>>...um... wh-why do you ask?<</speech>>
<<speech 'katherine' 'Katherine'>>I don't answer your questions. Rememeber, you work for me now.<</speech>>
<<speech 'you' '$player_name'>>But, like... what does that mean?<</speech>>
<<speech 'katherine' 'Katherine'>>You ''work'' for me. You do what I say, or I tell NEVERMORE and Abaddon about INCUBUS.<</speech>>
Great. Blackmail for the hundredth time. Who would've fuckin' thought?
<<speech 'you' '$player_name'>>But... like... what does that ''mean''? What am I doing for-<</speech>>
<<speech 'katherine' 'Katherine'>>You're going to destroy NEVERMORE.<</speech>>
You let out a snort. Katherine doesn't take too kindly to your reaction and looks visibly annoyed. She has to see where you're coming from though.
<<speech 'you' '$player_name'>>You're messing with me right?<</speech>>
<<speech 'katherine' 'Katherine'>>No.<</speech>>
Unfortunately, she's being dead serious, and you're starting to realize how stupid of a request that is, especially for someone as (apparently) smart as her. From Molly you get, but from her?
<<speech 'you' '$player_name'>>I know you said no back-talking or whatever, but what you're asking me to do is... insane. You're giving me a suicide mission as an alternative to getting found out and executed... where's the logic in that? It's not a very good motivator, I'll tell you that much.<</speech>>
<<speech 'katherine' 'Katherine'>>Would you prefer going out with a bang or dying slowly and sadly.<</speech>>
<<speech 'you' '$player_name'>>No inspirational quote is going to change how insane of an ask this is. There is absolutely zero chance I can go up against NEVERMORE and not get killed.<</speech>>
<<speech 'katherine' 'Katherine'>>You have in your possession some of the most advanced hacking software in existence. What you have could destroy governments, states, even count-<</speech>>
<<speech 'you' '$player_name'>>Are you serious? We're talking about INCUBUS right? You guys really have a tendency to hype up your shit, because INCUBUS is not what you're describing right now... it's a glorified pentester. Sure, you can break through firewall, remotely access a system, and transfer data all with an IP, but against a fucking trillion dollar company that literally excels in technology and also ''literally made INCUBUS?'' I'm gonna be fighting a gorilla with a toothpick. What you're asking me to do requires a team, a plan, and years and years and years of research, work, and ideas, and even after all that... you have to pull it off. You've seen //Mr. Robot// right? that took them, like, years! And people died in that show! They went to CHINA!<</speech>>
<<speech 'katherine' 'Katherine'>>''Lower your voice.''<</speech>>
You //have// been increasing the volume of your voice for a while now, but the intensity of Katherine's voice makes you instinctively lower it.
<<speech 'you' '$player_name'>>Katherine, you're right, I don't wanna get caught, but fighting NEVERMORE is no better. Plus, NEVERMORE is a technology "conglomerate"... meaning they are a company with their claws in everything... stuff like healthcare and commerence. You destroy a company like that, it means the destruction of the United States of America. You're not only damning a couple managers, you're destroying the livelihood of millions of Americans who rely on that stuff.<</speech>>
It's sad to say, but NEVERMORE, even with the horrible stuff they've done, really do help the American people. There would be major political, social, economic, and wordly repercussions if you even were able to do touch them.
She hears you, but it doesn't seem she cares. To be honest, you're not really sure why Katherine is trying to destroy NEVERMORE anyway... is she really that mad at them firing her?
<<speech 'katherine' 'Katherine'>>Destroying doesn't always imply destruction or annihilation. You can knock them down a couple pegs, affect them in ways that will destroy their reputation for decades into the future.<</speech>>
<<speech 'you' '$player_name'>>Still, Katherine, I'm only one person, I can't-<</speech>>
She pulls out a piece of paper and sets it on the table. Based on the red, black, and white ink, you already know what it is.
<<speech 'you' '$player_name'>>Them? They're a glorified grassroots campaign, the most they do is march on the streets and break some phones, you're asking for a lot more than just handing out fliers.<</speech>>
<<speech 'katherine' 'Katherine'>>While you are correct about their inability to enact change, some of them have the same vision as me... members within the group that are doing more than handing out fliers.<</speech>>
<<speech 'you' '$player_name'>>Like a secret society? You've got to be joking me.<</speech>>
<<speech 'katherine' 'Katherine'>>''How many times do I have to tell you. I do not joke around.''NEVERMORE has always had them in their crosshairs, meaning they are the most optimal resource for my, and now your, goal. Go to their meetings and find out everything you need to know. That's your first job.<</speech>>
<<speech 'you' '$player_name'>>Katherine, please... this is a bad idea for both of us, and this plan is rickety at best... FUCKNEVERMORE isn't going to help us. Someone literally today tried to recruit me! And it's nothing compared to what you're trying to accomplish. Maybe, just maybe there's some secret society. It's "secret". I am not secret society material!<</speech>>
<<speech 'katherine' 'Katherine'>>''Make a choice, $player_name.''<</speech>>
This is absolutely fucking insane. You were just living a normal, regular life, going about your day at work not involving yourself in any hacking schemes when this pops out of nowhere. Maybe it's on you for getting involved with Calypso or digging your nose where it doesn't belong... but right now, you have a choice: die or work with Katherine to destroy one of the leading innovators in technology and lifestyle.
So much for fucking laying low.
<center><<button [[FUCKING GREAT.|...NOW WHAT?]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />You said you needed time to think about all this - you can't just throw a bunch of plans at a guy who just got to work.
Katherine, obviously not happy with the answer, reluctantly accepted. She said she would message you for an answer, and if you don't reply in a day, she would send the authorities after you. You also reluctantly accepted those terms, and that was that. She left, leaving you to stand and think about what had just happened.
The rest of the shift went smoothly... maybe too smoothly. Most of the time was not only spent organizing the shelves, but also glancing at the front door, waiting for Abbadon to break in and shoot you //and// Skye //and// Rob. You doubt they would take any prisoners.
Nothing happened though. You clocked out, said bye to Rob (who grunted in reply), and awkwardly talked to Skye; unfortunately, you weren't able to spend too much time with her since your mind was elsewhere.
And now, on your walk home, you kind of hope you get stabbed. Not really though. You just want a quick way out of this shit situation you find yourself in.
Destroying NEVERMORE? Really? Destroying. NEVERMORE. ''Destroying. NEVERMORE.''
An absolutely impossible feat. Levels on levels on levels on levels of impossible. Even with FUCKNEVERMORE, this is a job that'll take years, maybe even decades... and the fallout? How can Katherine even justify the destruction of thousands of human lives? What is her real plan here? Getting rid of a worldwide corporation is //not// equal to getting fired. Man, she's got some major anger issues if that's really why she's doing this.
Destroying NEVERMORE. Destroying NEVERMORE. Destroying NEVERMORE.
The words keep running through your head. Everytime you repeat it, you swear you feel yourself getting more and more convinced of taking the job.
Destroying NEVERMORE.
<span class='green'>You were always meant for bigger things.</span>
This will make you a better person... a good person...
Right?
<center><<button [[ENTER YOUR APARTMENT]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>You're woken up by banging... and not the good kind.
The force of the knock doesn't indicate a Flora-level threat, so you doubt it's the police, NEVERMORE, or Abaddon coming to kill you. It also isn't Azzy, since she would've kicked the door in already.<<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>Narrowly escaping Calypso's parents really took the energy out you, so whoever it is can wait a little bit.<<elseif visited("GUNEESCAPE") or visited("TACKLEESCAPE") or visited("GUNWINDOWESCAPE") or visited("BADWINDOWESCAPE") or visited("CAUGHTESCAPE")>>Almost being murdered by Calypso's parents really took the energy out of you, so whoever it is can wait a little bit.<</if>>
Despite your attempts to telepathically tell them to leave, the knocking continues. You bury your head deeper into your pillow, desperately trying to drown out the noise...
And then your phone starts to buzz...
And buzz...
And buzz...
You push the pillow up to cover your ears.
Another buzz...
Now that you think about it, what if it's a client? Although you are trying to stay low, it's not like one job would do you in...
Your need to get paid trumps your need for peace and quiet as you roll out of the bed and land on the floor. You grab your phone from your pants and check the time: 2:00PM, good amount of sleep (you think, you're too tired to do the math). However, of higher interest are the number of phone calls from an unlisted number. Weird, but could just be telemarketers.
Again comes the knocking, and despite your assessment of the threat earlier, you're starting to get a little more paranoid... whoever it is really wants to meet you. Police you can deal with (no search warrant means no access to your apartment), but someone of higher authority might be more of an issue. You slowly make your way out of your room...
<<say '...'>>$player_name!? Are you there!?<</say>>
You don't immediately recognize the voice, but you swear you've heard it before.
Deciding to throw caution to the wind, you speed crawl to the front door and look through the peephole.
<<speech 'eve' 'Eve'>>Hello!? Danny gave me your number and I called! I want to talk!<</speech>>
<span id='replace'><center><<button 'EVE?'>>\
<<replace '#replace'>>\
A little weird Eve of all people would be here, but you guess it's better than someone on your shitlist. Still, she is NEVERMORE royalty, and you are kinda public enemy #1 in their eyes, so maybe it's best to play it safe. Hopefully she just... leaves.
<<speech 'eve' 'Eve'>>I can see you looking through the peephole.<</speech>>
Nice job, dumbass.
<<speech 'eve' 'Eve'>>I wanted to talk to you about yesterday, about the bartender! And don't worry, you're not in trouble... it's business, all off the record!<</speech>>
A little weird she would say that ending statement... still, if she's doing this "off-the-record" and not in NEVERMORE jurisdiction, it means she's doing something NEVERMORE might not like, which is semi-blackmail for you...
You feel your curiosity starting to get the better of you. You remember a couple hours ago when you said you would "lay low" and not involve yourself in people trying to put you in prison... but still, that <span class='green'>itch</span> comes back, the one that you can only satisfy one way...
<<speech 'you' '$player_name'>>Off-the-record? Why off-the-record? Sounds really shady.<</speech>>
<<speech 'eve' 'Eve'>>I really don't wanna talk about that through the door, so how about you just let me in! I promise I'll tell you! Come on!<</speech>>
She knocks again. If you open this door and you get fucking shot...
<span id='replace2'><center><<button 'OPEN THE DOOR'>>\
<<replace '#replace2'>>\
You crack open the door. Sure enough, there's Eve in all her glory... with no SWAT team. It really feels like you're letting a cop into a methlab, but she seems to be desperate for your help...
You open the door wider and step away, letting Eve in.
<<speech 'you' '$player_name'>>Sorry, I, uh, just woke up. You startled me a little. The nightclub kinda fucked me up, still pretty hungover.<</speech>>
She looks you up and down, a smile appearing on her face.
<<speech 'eve' 'Eve'>>I can tell. You're not wearing pants.<</speech>>
Sure enough, you're not wearing pants. Luckily your dick isn't swinging around like a pendelum, so at least you're able to maintain some dignity.
<<speech 'eve' 'Eve'>>Hey, don't worry... I just came back from your friend Danny's, and let's just say... I was seeing a lot more.<</speech>>
Not really something you wanted to know.
<<speech 'eve' 'Eve'>>...But your door? That's a little different.<</speech>>
<<speech 'you' '$player_name'>>Oh yeah, it's, uh, a new exterior design choice. Wasn't my choice though, heh.<</speech>>
You're feeling especially awkward today it seems. Your erectically disfunctioning personality doesn't seem to bother Eve too much... she walks past you, taking in your little shithole.
<<speech 'eve' 'Eve'>>Is it just you living here?<</speech>>
<<speech 'you' '$player_name'>>Oh no, I have a roommate but.. she isn't here a lot. And sorry about the mess, she's kinda a messy person.<</speech>>
<<speech 'eve' 'Eve'>>And you're not the type to clean up?<</speech>>
Ouch?
She laughs, moving some empty bottles to the side and sitting on the arm of the couch.
<<speech 'eve' 'Eve'>>Heh, I'm messing with you. I know your type aren't always the cleanest.<</speech>>
<<speech 'you' '$player_name'>>My... what?<</speech>>
<<speech 'eve' 'Eve'>>You know, your type. Hackers.<</speech>>
Maybe you shouldn't have opened that door.
She notices your sudden surprise.
<<speech 'eve' 'Eve'>>Come on, you're not very slick about it. After you came back with those pictures, I knew something was up about you... Joses... he's a little weird, and he's definitely not the type to just give something like that up.<</speech>>
Her tone doesn't appear antagonistic, which means she's not threatening you... yet.
<<speech 'eve' 'Eve'>>So that's why we're off-the-record... it wouldn't look good if a NEVERMORE employee was talking to a hacker. They have a pretty big "anti-hacker" policy, it's kinda like if the president started negotiating with terrorists.<</speech>>
You're not about to admit to being a hacker, since no matter how "off-the-record" this conversation is... you still have INCUBUS, and you're pretty sure that doesn't apply to "off-the-record."
<<speech 'you' '$player_name'>>...Okay. <</speech>>
<<speech 'eve' 'Eve'>>It's fine, you don't have to admit anything. But I still need your help. You really helped me yesterday, and I need you to help me again.<</speech>>
<<speech 'you' '$player_name'>>...Okay. <</speech>>
She smiles awkwardly.
<<speech 'eve' 'Eve'>>$player_name, I'm not here to arrest you, I just need you to work with me here, so maybe answers that aren't "okay" would be nice?<</speech>>
<<speech 'you' '$player_name'>>...uh ...yes.<</speech>>
She lets out a little laugh before settling into the couch, making sure to avoid the undefinable stains. She starts to prop a suitcase onto the coffee table in front of her. It all feels very official, and if you hadn't known any better, this would just be a normal business conversation.
Some papers are pulled out of the case and she hands them to you. They're a series of recognizable fliers that you've seen stapled to telephone poles... and also saw on the website Joses hosted.
<center><img style='border: 3px solid white;' src='images/the-nightclub/middlefingernevermore.png'> <img style='border: 3px solid white;' src='images/the-nightclub/downwithnevermore.jpg'></center>
<<speech 'eve' 'Eve'>>You recognize them?<</speech>>
<<speech 'you' '$player_name'>>I'm pretty sure I was handed these exact same ones the other day...<</speech>>
<<speech 'eve' 'Eve'>>Yeah, I know, they're fuckin' everything... but... I'm asking if you... ''recognize'' them.<</speech>>
Your eyes flick up. She's made it clear you both are at risk just by having this conversation, but you're not really sure how to gauge her: would she throw you under the bus to keep herself in the clear? She has a different air about her today compared to how she was acting in the club... can she really be trusted?
Fuck it, being right under the enemies nose is still laying low, right? As long as you don't make too many waves, you should be fine. Just treat Eve like another client and not one of the higher members of NEVERMORE.
<<speech 'you' '$player_name'>>Yeah, I, uh, ''recognize'' them.<</speech>>
<<speech 'eve' 'Eve'>>Perfect. So, Joses, the bartender guy you hacked, he's a member of FUCKNEVERMORE. They're a big terrorist group that hate us... but like, who doesn't? We're not really the most favorite people in the world right now.<</speech>>
She smiles and shrugs her shoulders like she's doing a stand-up routine. You smile awkwardly.
<<speech 'eve' 'Eve'>>And, like, at first it was funny, all of them running around in their little boots thinking they had a chance at changing the world, but after... certain events... they're not so funny anymore. So, we've decided they need to be made an example of. You let one revolution exist, others are gonna think they have a chance. Get it?<</speech>>
<<speech 'you' '$player_name'>>Um, kind of... I don't really know what you're asking me to do though.<</speech>>
<<speech 'eve' 'Eve'>>I'm getting to that. Now, you did a great service by helping me yesterday... I got higher-ups, and I haven't been the best at this hacker stuff... but... you! You got Joses to give up the goods, which is more than anything I could've done! And that same work ethic would be very helpful for a certain NEVERMORE employee...<</speech>>
A flicker of vileness passes across her face.
<<speech 'you' '$player_name'>>Wait, you want me to help you //help you?// I thought you just wanted me to, like, jailbreak your phone or some shit. You're asking me to devote myself to NEVERMORE? Be, like, your lil' hacker monkey?<</speech>>
<<speech 'eve' 'Eve'>>Is that a problem? It didn't seem like a problem yesterday.<</speech>>
<<speech 'you' '$player_name'>>Yeah, it wasn't a problem yesterday because I wasn't targetting a whole political movement. Look, I appreciate you thinking about me, but, hypothethically speaking, if I was a hacker, it probably wouldn't be good for my image if I was helping you guys... and my image is already kinda fucked right now. I'm sure there are plenty of other people out there much better than me who would ''love'' to be a NEVERMORE lackey, but I'm cool with doing my own thing. I got my own stuff to deal with.<</speech>>
You obviously don't mention the fact that you've made a deal with yourself to stay low. Attacking a political movement would put you on the radar more than you'd like; plus, you've made a lot of bad decisions lately, so you're gonna try to make the obviously not-shitty one.
Eve smiles.
<<speech 'eve' 'Eve'>>Thanks for your honesty, but I don't think you get what I'm saying... Like I said, NEVERMORE has a rigid "anti-hacker policy", one that they aim to push as much as possible... even going as far as arresting small-time hackers who live in messy apartments... so, with that in mind, do you ''understand'' now?<</speech>>
Ah, there it is. Good ol' blackmail. Seems like everyone these days just uses blackmail to get people to do what they want. What if she just asked nicely instead of threatening you? People need to choose a new avenue of manipulation.
<<speech 'eve' 'Eve'>>And don't think you can screw me over, this business relationship has a clear power dichotomy. So let's not get hasty, alright?<</speech>>
You know what? Fuck this. Despite her devilish intentions, your desire to live a normal, regular life is stronger. Plus, it's not like it's just you on the shit-end of the stick... she said it herself: she's not the best worker.
<<speech 'you' '$player_name'>>Um... how about you fuck yourself? Even if you report me to NEVERMORE, what evidence do you have? My computer? That thing is blowing up as soon as you even touch it. Or maybe your word? Yeah, your word that not only ties you to me, but also to Joses //and// FUCKNEVERMORE. You think your "higher-ups" are gonna like that you fucked your target or enemy or whatever you assholes call it? If you want me to work for you, blackmail isn't going to cut it.<</speech>>
Silence between the two of you. Eve sucks the inside of her cheeck, looking you up and down. Although everything you said was from the heart, you do worry that she's willing to bring you both down. You doubt it though, this is the same girl that (you assumed) fucked Danny, and not all of his dogs are barking.
Eve looks up at the ceiling, sighing deeply before looking back at you.
<<speech 'eve' 'Eve'>>$1000 bucks for each job you complete.<</speech>>
You think for a second. Money is the root of all evil, but is it enough for you to abandon your current "laying low" mindset?
<<speech 'you' '$player_name'>>$2000.<</speech>>
She scoffs.
<<speech 'you' '$player_name'>>And NEVERMORE benefits.<</speech>>
<<speech 'eve' 'Eve'>>NEVERMORE benefits!? What are you talking about? You want health insurance? A CROWPhone? Free water from the breakroom? There are no benefits!<</speech>>
<<speech 'you' '$player_name'>>If I work for you, that means I work for NEVERMORE, so I want NEVERMORE benefits... whatever a new low level NEVERMORE employee gets when they get hired.<</speech>>
<<speech 'eve' 'Eve'>>Are you serious?<</speech>>
You nod. She doesn't seem to take kindly to your out-of-the-box request, but you're surprised you came up with it. NEVERMORE benefits not only gets you closer to NEVERMORE itself, but also closer to finding out more about INCUBUS and hopefully getting your name cleared from their records. For now, you're a semi-NEVERMORE employee... right under their noses.
<<speech 'eve' 'Eve'>>Fine. You get NEVERMORE benefits, but //after// you finish the job today.<</speech>>
<<speech 'you' '$player_name'>>And $2000.<</speech>>
She rolls her eyes and waves her hand at you, grabbing papers from the coffee table.
<<speech 'eve' 'Eve'>>Fine, be that way. You're not special, by the way... you're just the only hacker that I haven't snitched on yet.<</speech>>
Guess you're stick technically laying low... just a little closer to the enemy than intended.
Though, to be completely honest, even if she hadn't blackmailed you, you still probably would've helped her...
<span class='green'>You just can't help yourself.</span>
<center><<button [[DO WHAT YOU'VE ALWAYS DONE]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>You're awoken by banging... and not the good kind.
The force of the knock doesn't indicate a Flora-level threat, so you doubt it's the police, NEVERMORE, or Abaddon coming to kill you. It also isn't Azzy, since she would've kicked the door in already.<<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>Narrowly escaping Calypso's parents really took the energy out you really took the energy out of you, so whoever it is can wait a little bit since you're //not// in the mood to get up.<<elseif visited("GUNEESCAPE") or visited("TACKLEESCAPE") or visited("GUNWINDOWESCAPE") or visited("BADWINDOWESCAPE") or visited("CAUGHTESCAPE")>>Almost being murdered by Calypso's parents really took the energy out of you, so whoever it is can wait a little bit since you're //not// in the mood to get up.<</if>>
Despite your attempts to telepathically tell them to leave, the knocking continues. You bury your head deeper into your pillow, desperately trying to drown out the noise... and then your phone starts to buzz... and buzz... and buzz...
You push the pillow up to cover your ears as a last ditch effort to maintain some sort of peace. Another buzz... now that you think about it, what if it's a client? Although you are trying to stay low, it's not like one job would do you in...
Your need to get paid trumps your need for peace and quiet as you roll out of the bed and land on the floor. You grab your phone from your pants and check the time: 2:00PM. A good amount of sleep (you think, you're too tired to do the math). However, of higher interest are the number of phone calls from an unlisted number. Weird, but could just be telemarketers.
Again comes the knocking, and despite your assessment of the threat earlier, you're starting to get a little more paranoid... whoever it is really wants to meet you. Police you can deal with (no search warrant means no access to your apartment), but someone of higher authority might be more of an issue. You slowly make your way out of your room...
<<say '...'>>$player_name!? Are you there!?<</say>>
You don't immediately recognize the voice, but you swear you've heard it before. Deciding to throw caution to the wind, you speed crawl to the front door and look through the peephole.
<<speech 'eve' 'Eve'>>Hello!? Danny gave me your number and I called! I want to talk!<</speech>>
<span id='replace'><center><<button 'EVE?'>>\
<<replace '#replace'>>\
A little weird Eve of all people would be here, but you guess it's better than someone on your shitlist. Still, she is NEVERMORE royalty, and you are kinda public enemy #1 in their eyes, so maybe it's best to play it safe. Hopefully she just... leaves.
<<speech 'eve' 'Eve'>>I can see you looking through the peephole.<</speech>>
Nice job, dumbass.
<<speech 'eve' 'Eve'>>I wanted to talk to you about yesterday, about the bartender. You're not in trouble... it's business, but all off the record.<</speech>>
A little weird she would say that ending statement... sounds like something you would say when you're about to commit a legally questionable act. Still, if she's doing this "off-the-record" and not in NEVERMORE jurisdiction, it means she's doing something NEVERMORE might not like, which is semi-blackmail for you...
You feel your curiosity starting to get the better of you. You remember a couple hours ago when you said you would "lay low" and not involve yourself in people trying to put you in prison... but still, that itch comes back, the one that you can only satisfy one way...
<<speech 'you' '$player_name'>>Off-the-record? Why off-the-record? Sounds really shady.<</speech>>
<<speech 'eve' 'Eve'>>I really don't wanna talk about through the door, just let me in and I promise I'll tell you.<</speech>>
If you open this door and there's a fucking SWAT team... that one might be on you.
<span id='replace2'><center><<button 'OPEN THE DOOR'>>\
<<replace '#replace2'>>\
You crack open the door. Sure enough, there's Eve in all her glory... with no SWAT team. It really feels like you're letting a cop into a methlab, but she seems to be desperate for your help...
You open the door wider and step away, letting Eve in.
<<speech 'you' '$player_name'>>Sorry, I, uh, just woke up. You startled me a little. The nightclub kinda fucked me up, still pretty hungover.<</speech>>
She looks you up and down.
<<speech 'eve' 'Eve'>>I can tell. You're not wearing pants.<</speech>>
Sure enough, you're not wearing pants. Luckily your dick isn't swinging around like a pendelum, so at least you're able to maintain some dignity.
<<speech 'eve' 'Eve'>>It's fine, it's nothing I haven't seen before... but your door? That's a little different.<</speech>>
<<speech 'you' '$player_name'>>Oh yeah, it's, uh, a new exterior design choice. Wasn't my choice though, heh.<</speech>>
You're feeling especially awkward today it seems. Might be the fact that you just woke up, so you're not feeling too charismatic today. Your erectically disfunctioning personality doesn't seem to bother Eve too much... she walks past you, taking in your little shithole.
<<speech 'eve' 'Eve'>>Is it just you in here?<</speech>>
<<speech 'you' '$player_name'>>Oh no, I have a roommate but.. she isn't here a lot. And sorry about the mess, she's kinda a messy person.<</speech>>
<<speech 'eve' 'Eve'>>And you're not the type to clean up?<</speech>>
Ouch?
<<speech 'eve' 'Eve'>>Hah, I'm messing with you. Your type aren't always the cleanest.<</speech>>
<<speech 'you' '$player_name'>>My... what?<</speech>>
<<speech 'eve' 'Eve'>>Your type. Hackers.<</speech>>
Maybe you shouldn't have opened that door.
She notices your sudden surprise.
<<speech 'eve' 'Eve'>>Come on, you're not very slick about it. After you came back with those pictures, I knew something was up about you... Joses's not the type to just give something like that up.<</speech>>
Her tone doesn't appear antagonistic, which means she's not threatening you... yet.
<<speech 'eve' 'Eve'>>So that's why this whole conversation's off-the-record... it wouldn't look good if a NEVERMORE employee was talking to a hacker, they have a pretty big "anti-hacker" policy, it's kinda like if the president started negotiating with terrorists.<</speech>>
You're not about to admit to being a hacker, since no matter how "off-the-record" this conversation is... you still have INCUBUS, and you're pretty sure that doesn't apply to "off-the-record."
<<speech 'you' '$player_name'>>...Okay. <</speech>>
<<speech 'eve' 'Eve'>>It's fine, you don't have to admit anything. But I still need your help. You saved me yesterday, and I need you to save me again.<</speech>>
<<speech 'you' '$player_name'>>...Okay. <</speech>>
She starts to rub her temple.
<<speech 'eve' 'Eve'>>I'm not here to arrest you. Like I said, you don't have to admit to anything... I just need you to work with me here, so maybe answers that aren't "okay" would be helpful.<</speech>>
<<speech 'you' '$player_name'>>...uh ...yes.<</speech>>
She scoffs before settling into the couch, making sure to avoid the undefinable stains. She starts to prop a suitcase onto the coffee table in front of her. It all feels very official, and if you hadn't known any better, this would just be a normal business conversation.
Some papers are pulled out of the case, and she hands them to you. They're a series of recognizable fliers that you've seen stapled to telephone poles... and also saw on the website Joses hosted.
<center><img style='border: 3px solid white;' src='images/the-nightclub/middlefingernevermore.png'> <img style='border: 3px solid white;' src='images/the-nightclub/downwithnevermore.jpg'></center>
<<speech 'eve' 'Eve'>>You recognize them?<</speech>>
<<speech 'you' '$player_name'>>I'm pretty sure I was handed these exact same ones the other day...<</speech>>
<<speech 'eve' 'Eve'>>No... I'm asking if you ''recognize'' them.<</speech>>
Your eyes flick up. She's made it clear you both are at risk just by having this conversation, but she does seem like the type to screw you over without a second thought. Then again, she //technically// can't prove you're a hacker... Fuck it, being right under the enemies nose is still laying low, right? As long as you don't make too many waves, you should be fine. Just treat Eve like another client and not one of the higher members of NEVERMORE.
<<speech 'you' '$player_name'>>Yeah, I, uh, ''recognize'' them.<</speech>>
<<speech 'eve' 'Eve'>>Perfect. So, Joses, the bartender guy yesterday you hacked or whatever, he's a member of FUCKNEVERMORE. They're a big terrorist group that hate us... but then again, who doesn't? And at first it was funny, all of them running around in their little boots thinking they had a chance at changing the world, but after... certain events... they're not so funny anymore. So, we've decided they need to be made an example of. You let one revolution exist, others are gonna think they have a chance. Get it?<</speech>>
<<speech 'you' '$player_name'>>Um, kind of... I don't really know what you're asking me to do.<</speech>>
<<speech 'eve' 'Eve'>>I'm getting to that. Now, you did a great service by helping me yesterday... I got higher-ups, and I haven't been the best worker... but you! You got Joses to give up the goods, which is more than anything I could've done in that amount of time! And that same work ethic would be very helpful for a certain NEVERMORE employee...<</speech>>
A flicker of vileness passes across her face.
<<speech 'you' '$player_name'>>Wait, you want me to help you //help you?// I thought you just wanted me to, like, jailbreak your phone or some shit. You're asking me to devote myself to NEVERMORE? Be, like, your lil' hacker monkey?<</speech>>
<<speech 'eve' 'Eve'>>Is that a problem? It didn't seem like a problem yesterday.<</speech>>
<<speech 'you' '$player_name'>>Yeah, it wasn't a problem yesterday because I wasn't targetting a whole political movement! Look, I appreciate you thinking about me, but, hypothethically speaking, if I was a hacker, I probably wouldn't have a high standing in my community, a hypothetical example being, maybe... a spray painted door? I'm sure there are plenty of other people out there much better than me who would ''love'' to be a NEVERMORE lackey, but I'm cool with sticking to regular boring forums.<</speech>>
You obviously don't mention the fact that you've made a deal with yourself to stay low and out of sight due to your possession of INCUBUS, and you also don't mention the deal you made with Joses yesterday... helping Eve //and// Joses feels like a major conflict of interests (then again, you really don't care about either of them).
Eve smiles.
<<speech 'eve' 'Eve'>>Thanks for your honesty, but I don't think you get what I'm saying... Like I said, NEVERMORE has a rigid "anti-hacker policy", one that they aim to push as much as possible... even going as far as arresting small-time hackers who live in disgusting apartments... so, with that in mind, do you ''understand'' now?<</speech>>
Ah, there it is. Good ol' blackmail. Seems like everyone these days just uses blackmail to get people to do what they want. What if she just asked nicely instead of threatening you? People need to choose a new avenue of manipulation.
<<speech 'eve' 'Eve'>>And don't think you can screw me over, this business relationship has a clear power dichotomy. Let's not get hasty, alright?<</speech>>
You know what? Fuck this. Despite her devilish intentions, your desire to live a normal, regular life is stronger. Plus, it's not like it's just you on the shit-end of the stick... she said it herself: she's not the best worker.
<<speech 'you' '$player_name'>>Um... how about you fuck yourself? Even if you report me to NEVERMORE, what evidence do you have? My computer? That thing is blowing up as soon as you even touch it. Or maybe your word? Yeah, your word that not only ties you to me, but also to Joses //and// FUCKNEVERMORE. You think your "higher-ups" are gonna like that you fucked your target or enemy or whatever you assholes call it? If you want me to work for you, blackmail isn't going to cut it.<</speech>>
Silence between the two of you. Eve sucks the inside of her cheeck, looking you up and down. Although everything you said was from the heart, you do worry that she's smarter than she looks and is willing to throw herself off the bridge alongside you. You doubt it though, this is the same girl that (you assumed) fucked Danny, and not all of his dogs are barking.
Eve looks up at the ceiling, processing her thoughts.
<<speech 'eve' 'Eve'>>$1000 bucks for each job you complete.<</speech>>
You think for a second. Money is the root of all evil, but is it enough for you to abandon your morals and current "laying low" mindset? It's not like you owe Joses anything... you never really made a wholehearted promise to him, just like he didn't make a promise to not keep those images... that's just the nature of promises: they aren't set in stone.
<<speech 'you' '$player_name'>>$2000.<</speech>>
<span class='green'>You really can't help yourself, can you?</span>
She scoffs.
<<speech 'you' '$player_name'>>And NEVERMORE benefits.<</speech>>
<<speech 'eve' 'Eve'>>NEVERMORE benefits!? What are you talking about? You want health insurance? A CROWPhone? Free water from the breakroom? There are no benefits!<</speech>>
<<speech 'you' '$player_name'>>If I work for you, that means I work for NEVERMORE, so I want NEVERMORE benefits... whatever a new low level NEVERMORE employee gets when they get hired.<</speech>>
<<speech 'eve' 'Eve'>>Are you serious?<</speech>>
You nod. She doesn't seem to take kindly to your out-of-the-box request, but you're surprised you came up with it. NEVERMORE benefits not only gets you closer to NEVERMORE itself, but also closer to finding out more about INCUBUS and hopefully getting your name cleared from their records. For now, you're a semi-NEVERMORE employee... right under their noses. It's also a good way to maybe help out Joses... could be a good way to justify you working with them in case you ever encounter him again.
<<speech 'eve' 'Eve'>>Fine. You get NEVERMORE benefits, but //after// you finish the job today.<</speech>>
<<speech 'you' '$player_name'>>And $2000.<</speech>>
She grunts and waves her hand at you, grabbing papers from the coffee table.
<<speech 'eve' 'Eve'>>Fine, play that way. You're not special, by the way... you're just the only hacker that I haven't shot in the head yet.<</speech>>
Guess you're stick technically laying low... just a little closer to the enemy than intended. Though, to be completely honest, even if she hadn't blackmailed you, you still probably would've helped her... you can't stay away from a keyboard and computer, no matter how hard you try.
<center><<button [[DO WHAT YOU'VE ALWAYS DONE|OJSDWYAD]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<<run UIBar.stow()>><div style='color: #39FF14; width: 839px; padding: 20px; border: 3px solid #39FF14; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Eve gave you the lowdown: hack Joses and obtain any information about FUCKNEVERMORE from his system. You're not quite sure what you're getting into, but hopefully he isn't obsessed with making his computer completely impenetrable.
Eve was insistent on staying until you were finished, so she made sure she was comfortable with some water and crackers... though she probably would've preferred virgin blood.
Since you're still laying low, you'll be moving away from INCUBUS (though you do find your eyes drifting to the application every couple seconds). Plus, INCUBUS can only do so much: you need an IP address to do anything, and VPNs are pretty much walls you aren't really able to get over.
For now you need to go old school.
Eve already sent a phishing link to Joses, so you're just waiting for a response... hopefully Joses isn't too mad about what you did and is still on Eve's good side. But once he clicks that link...
<hr style="border-top: dotted 1px; color: white;"/><center><img src='images/ascii/snatcher.png'></center>
<span style='color: white;'>=[ <span style='color: #1F25F7;'>snatcher v5.67.9.1-dev</span> ]
+ -- --=[ 2209 exploits - 1171 auxiliary - 395 post
+ -- --=[ 615 payload - 45 encoders - 11 nops
+ -- --=[ 9 evasions</span>
<span style='color: white;'><span style='text-decorations: underline;'>snatch</span> > use exploit/multi/handler
<span style='color: #1F25F7;'>[!]</span> Using configured payload generic/shell_reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set payload you/snatcher/reverse_tcp
payload => you/snatcher/reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lhost 192.168.59.101
lhost => 192.168.59.101
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lport 8080
lport => 8080
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > exploit
<span style='color: #1F25F7;'>[!]</span> Started reverse TCP handler on 192.168.59.101:8080</span>
<span style='color: white;'><span style='color: #1F25F7;'>[!]</span> Sending stage (175174 bytes) to 192.168.59.101
<span style='color: #1F25F7;'>[!]</span> Snatcher session 1 opened (192.168.59.101) at 2023-11-14 14:25:01</span><hr style="border-top: dotted 1px; color: white;"/>Guess you're hacking Joses again. Hopefully he won't be too mad... it's a dog eat dog world out here.
<center><<button [[SAY HELLO TO SNATCHER!!]]>><</button>></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><<set $oj to true>><<set $snatcherhelp to true>><center><img src='images/ascii/snatcher.png'><hr style="border-top: dotted 1px; color: #0000FF;"/>//Snatcher! is a penetration testing aid that is often used to evaluate system security via payloads, exploits, encoders, nops, or aux. Unlike INCUBUS, it is a Ruby based open-source framework that allows testing through commands executed via buttons and file/folder analysis.
''A more detailed description of Snatcher! is available through the HELP button below.''//
<<if $storymode is true>><span style='color: #68d;'>Since your playstyle is set to "Story Mode", all hidden files and password-protected users and folders are open. The only thing required of you is to find and download the .zip file.</span><</if>>
<<button [[OPPOSE JOSES]]>><</button>></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '/users'>>\
<<if $storymode is false>>
<<if visited("ojusers") or visited("OJGS")>>
<<goto 'ojusers'>>
<<else>>
<<goto "OJ1">>
<</if>>
<<elseif $storymode is true>>
<<goto 'ojusers'>>
<</if>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<<goto 'OJGS'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>> <<button 'SKIP JOB'>>
<<popover>>
<center>This action will skip the Snatcher! job and move you onto the next narrative passage.
If you decided to skip, you will be given a TL;DR of important information from the job.
<<button [[SKIP JOB|scp fucknevermore.zip]]>><<run Dialog.close()>><<popover 'tldr'>>Joses has diagnosed Schizotypal Personality Disorder, which is described as "peculiar, eccentric, or unusual thinking, mannerisms, or beliefs; suspicion or paranoia; belief in special powers, like mental telepathy or the ability to speak to <span class='green'>God</span>; unusual perceptions."
Joses's system contains ramblings about the meaning of God and the Universe, and how he is on a mission to find the universal routing number. His system also contains documents, drawings, and notes detailing his thoughts, which includes beliefs that the Universe is speaking to him, that he has lived multiple lives, and that the Universe is in pain. He attributes the Universe to being on large computer.
He is back on his meds, but he's unsure if he will be on this Earth much longer.<</popover>><</button>> <<button "DON'T SKIP JOB">><<run Dialog.close()>><</button>>
</center>
<</popover>>
<</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'OPPOSE JOSES'>><</link>>
<<link '/personal'>><<goto 'ojpersonal'>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><<link '..'>><<run Engine.backward();>><</link>>
<center><span style='color: red;'>ERROR: YOU ARE AN UNAUTHORIZED USER AND ARE UNABLE TO ACCESS THIS FILE.</span></center>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<<goto 'OJGS'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<timed 1s>>Running getsystem command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<<timed 4s>>Attempting to elevate privilege.<</timed>>
<<timed 5s>>Attempting 'Service - Named Pipe Impersonation (In Memory/Admin)'.<</timed>><<timed 6s>>.<</timed>><<timed 7s>>.<</timed>>
<<timed 8s>>Attempting 'Service - Named Pipe Impersonation (Dropper/Admin)'.<</timed>><<timed 9s>>.<</timed>><<timed 10s>>.<</timed>>
<<timed 11s>>Attempting 'Service - Token Duplication (Dropper/Admin)'.<</timed>><<timed 12s>>.<</timed>><<timed 13s>>.<</timed>>
<<timed 14s>>'Token Duplication' successful. Privileges elevated.<</timed>>
<<timed 15s>>Returning to root.<</timed>><<timed 16s>>.<</timed>><<timed 17s>>.<</timed>><<timed 18s>>.<</timed>><<timed 19s>><<goto "OPPOSE JOSES">><</timed>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'ojusers'>><</link>>
<<link '/Documents'>>
<<if $storymode is false>>
<<if not visited("NEWojDocuments")>>
<<goto 'ojDocuments'>>
<<elseif visited("NEWojDocuments")>>
<<goto 'NEWojDocuments'>>
<</if>>
<<elseif $storymode is true>>
<<goto 'NEWojDocuments'>>
<</if>>
<</link>>
<<link '/Downloads'>><<goto 'ojDownloads'>><</link>>
<<link '/Images'>>
<<if $storymode is false>>
<<if not visited("NEWojImages")>>
<<goto 'ojImages'>>
<<elseif visited("NEWojImages")>>
<<goto 'NEWojImages'>>
<</if>>
<<elseif $storymode is true>>
<<goto 'NEWojImages'>>
<</if>>
<</link>>
<<link '/Videos'>><<goto 'ojVideos'>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><span id='output'><<link '..'>><<goto 'ojpersonal'>><</link>>
<center><span style='color: red;'>THIS FOLDER IS EMPTY.</span></center>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<<replace '#output'>><span style="color: #68d;">
<<timed 1s>>Running ls -a command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<br>
<<timed 4s>>Listing hidden files and folders.<</timed>><<timed 5s>>.<</timed>>
<br>
<<timed 6s>>Listing successful.<</timed>><<timed 7s>><<goto 'NEWojDocuments'>><</timed>>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
</span><</replace>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><span id='output'><<link '..'>><<goto 'ojpersonal'>><</link>>
<center><span style='color: red;'>THIS FOLDER IS EMPTY.</span></center>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<<replace '#output'>><span style="color: #68d;">
<<timed 1s>>Running ls -a command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<br>
<<timed 4s>>Listing hidden files and folders.<</timed>><<timed 5s>>.<</timed>>
<br>
<<timed 6s>>Listing successful.<</timed>><<timed 7s>><<goto 'NEWojImages'>><</timed>>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
</span><</replace>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><span id='output'><<link '..'>><<goto 'ojpersonal'>><</link>>
<center><span style='color: red;'>THIS FOLDER IS EMPTY.</span></center>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<<replace '#output'>><span style="color: #68d;">
<<timed 1s>>Running ls -a command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<br>
<<timed 4s>>Listing hidden files and folders.<</timed>><<timed 5s>>.<</timed>><<timed 6s>>.<</timed>><<timed 7s>>.<</timed>>
<br>
<<timed 9s>>No hidden files or folders found.<</timed>>
<br>
<<timed 11s>>Returning to directory...<</timed>><<timed 13s>><<goto `passage()`>><</timed>>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
</span><</replace>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'ojpersonal'>><</link>>
<<link 'AppointmentNotes.pdf'>><<popover>><<display 'AppointmentNotes'>><</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><style>
#hidden a, #hidden a:hover {
color: red;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'ojpersonal'>><</link>>
<span id='hidden'><<link '/Hidden'>><<goto 'HiddenojDocuments'>><</link>></span>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWojImages'>><</link>>
<<link 'universalroutingnumbercolorkey.jpg'>><<popover>><center><img style='width: 90%; border: 3px solid #0073FF;' src='images/oj/images/img1.jpg'></center><</popover>><</link>>
<<link 'perfectharmony.jpg'>><<popover>><center><img style='width: 90%; border: 3px solid #0073FF;' src='images/oj/images/img2.jpg'></center><</popover>><</link>>
<<link 'radioactivedecay.jpg'>> <<popover>><center><img style='width: 88%; border: 3px solid #0073FF;' src='images/oj/images/img3.jpg'></center><</popover>><</link>>
<<link 'darkmattermachine.jpg'>><<popover>><center><img style='width: 90%; border: 3px solid #0073FF;' src='images/oj/images/img4.jpg'></center><</popover>><</link>>
<<link 'thetreeoflife.jpg'>><<popover>><center><img style='width: 90%; border: 3px solid #0073FF;' src='images/oj/images/img5.jpg'></center><</popover>><</link>>
<<link 'buildingblocks.jpg'>><<popover>><center><img style='width: 84%; border: 3px solid #0073FF;' src='images/oj/images/img6.jpg'></center><</popover>><</link>>
<<link 'procreatingguide.jpg'>> <<popover>><center><img style='width: 90%; border: 3px solid #0073FF;' src='images/oj/images/img7.jpg'></center><</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'NEWojDocuments'>><</link>>
<<link "<span style='color: red;'>/the<span class='green'>universal</span>routingnumber</span>">><<goto 'theuniversalroutingnumber'>><</link>>
<<link "<span style='color: red;'>/afocusonthehypertensionofthe<span class='green'>universe</span></span>">><<goto 'afocusonthehypertensionoftheuniverse'>><</link>>
<<link "<span style='color: red;'>/mylivesinthis<span class='green'>universe</span></span>">><<goto 'mylivesinthisuniverse'>><</link>>
<<link "<span style='color: red;'>/altf4</span>">>
<<if $storymode is false>>
<<if not visited("OPENaltf4")>>
<<goto 'altf4'>>
<<elseif visited("OPENaltf4")>>
<<goto 'OPENaltf4'>>
<</if>>
<<elseif $storymode is true>>
<<goto 'OPENaltf4'>>
<</if>><</link>>
<<link "<span style='color: red;'>/thechimeofthe<span class='green'>universe</span></span>">><<goto 'thechimeoftheuniverse'>><</link>>
<<if $removal1 is false>><<link "<span style='color: red;'>/is<span class='green'>god</span>amanonacomputer</span>">><<goto 'isgodamanonacomputer'>><</link>><</if>>
<<link "<span style='color: red;'>/procreatingtomeet<span class='green'>god</span></span>">><<goto 'procreatingtomeetgod'>><</link>>
<<first>><span class='green'>$player_name: //This guy is definitely on something...//</span><</first>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><style>
#hidden a, #hidden a:hover {
color: red;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'ojpersonal'>><</link>>
<span id='hidden'><<link '/Hidden'>><<goto 'HiddenojImages'>><</link>></span>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'HiddenojDocuments'>><</link>>
<<link 'hypertension.doc'>> <<popover>><center><img style='border: 3px solid #0073FF;' src='images/oj/images/hypertension3.png'></center>
HYPERTENSION IS CAUSED WHEN THE PRESSURE IN THE BLOOD VESSELS IS TOO HIGH (EXCEEDING 140/90MG). IT IS COMMON BUT NOT SERIOUS IF TREATED. PEOPLE WITH HIGH BLOOD PRESSURE MAY NOT FEEL SYMPTOMS. THE ONLY WAY IS TO GET YOUR BLOOD PRESSURE CHECKED. HYPERTENSION CAN LEAD TO HEALTH CONDITIONS LIKE KIDNEY DISEASE, HEART DISEASE, AND STROKE.
THE <span class='green'>UNIVERSE</span> MAY UNDERGO HYPERTENSION IF NOT TREATED. THE PLANCK OBSERVATIONS OBSERVED THAT THE PRESSURE OF THE <span class='green'>UNIVERSE</span> IS NEGATIVE. THE REASON THE <span class='green'>UNIVERSE</span> HAS A NEGATIVE PRESSURE IS BECAUSE IT IS MADE OF 68.5% DARK MATTER AND 31.5% NON-RELATIVISTIC MATTER. DARK MATTER HAS A NEGATIVE PRESSURE AND IS THE DRIVING FORCE OF THE DECREASE OF PRESSURE IN THE <span class='green'>UNIVERSE.</span> HOWEVER WAHAT IF WE ARE ABLE TO GET RID OF DARK MATTER AND MAKE THE PRESSURE OF THE <span class='green'>UNIVERSE</span> INCREASE? THAT WOULD CAUSE THE PRESSURE OF THE <span class='green'>UNIVERSE</span> TO INCREASE AND CAUSE IRREVERSIBLE DAMAGE, LIKE THE <span class='green'>UNIVERSE'S</span> KIDNEY DISEASE, HEART DISEASE, AND STROKE.
HUMAN BEINGS HAVE FOUND WAYS TO MANIPULATE SPACE, MATTER, AND THE <span class='green'>UNIVERSAL</span> LAW. IF WE MESS AROUND WITH THE <span class='green'>UNIVERSE</span> TOO MUCH AND USE TECHNOLOGY AND OTHER MEANS TO MANIPULATE THE WORLD TOO MUCH, IT WILL CAUSE IRREVERSIBLE DAMAGE. WE MUST TREAT THE <span class='green'>UNIVERSE</span> HYPERTENSION BEFORE IT GETS BAD. TO DO THAT, WE MUST GET RID OF ALL ATTEMPTS TO MANIPULATE DARK MATTER AND THE <span class='green'>UNIVERSE.</span> WE DO NOT NEED <span class='green'>UNIVERSE</span> KIDNEY DISEASE
<</popover>><</link>>
<<link 'gettingridofdarkmattermachine.jpg'>><<popover>><center><img style='width: 90%; border: 3px solid #0073FF;' src='images/oj/images/img4.jpg'></center><</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'HiddenojDocuments'>><</link>>
<<link 'routingnumber.jpg'>><<popover>><center><img style='width: 90%; border: 3px solid #0073FF;' src='images/oj/images/img1.jpg'></center><</popover>><</link>>
<<link 'theuniversalroutingnumber.txt'>><<popover>>THE ROUTING NUMBER IS THE ONLY WAY I CAN CONNCT TO THE <span class='green'>UNIVERSE</span> AND BE ALLOWED INTO <span class='green'>HEAVEN</span> BECAUSE IT IS THE CODE TO CONNECT TO <span class='green'>GOD</span> AND GET INTO HEEAVEN IT WAS REVEALED TO ME IN A DREAM WHERE A MAN TOLD ME TO SEEK OUT THE LONG SERIES OF NUMBERS THAT ARE PRESENT IN EVERYDAY LIFE AND IN MATHEMATICS BECAUSE THE WORLD IS BASED IN MATHEMATICS AND MAY ALSO BE A COMPUTER SO I NEED TO LEARN THE NUMBER TO LEARN THE TRUTH
<</popover>><</link>>
<<link 'keepitsecret.txt'>> <<popover>>I FOUND OUT THE ROUTING NUMBER I WILL BE ABLE TO SPEAK TO THE <span class='green'>UNIVERSE</span> AND GO TO <span class='green'>HEAVEN</span> ADN GIVE THE PASSWORD TO THE ANGEL SO I CAN MEET <span class='green'>GOD</span>. BUT I AM SCARED <span class='green'>GOD</span> WILL GET ANGRY AT ME FOR NOT LEARNING THE ROUTING NUMBER FROM HIM AND INSTEAD FIGURING IT OUT MYSELF SO I WILL KEEP IT A SECRET I HOPE I WILL HAVE A DREAM AGAIN AND TALK TO THAT MAN WHO TOLD ME ABOUT THE ROUTING NUMBER SO ICAN THANK HIM AND THANK HIM AND THANK HIM FOR HLPING ME SAVE MYSELF ROM GOING TO THE BAD PLACE.
THE ROUTING NUMBER MUST REMAIN A SECRET I CAN LET ANYONE KNOW IT I DONT WANT <span class='green'>GOD</span> TO HURT ME AND IF HE PUNISHES ME LIK I PUNISH PEOPLE I DONT WANT TO HURT
<</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div>#questlines ==> dawn, flora, eve, sean, main quest line, prost.
# give all backgrounds a blur effect to make up for my shitty gimp abilities
TO DO LIST
* for choices, add an option where u clikc the choice u made to see how it affected the story (then again, the journal already does that for you)
QUEST NOTES
MAIN QUEST ITINERARY
- VOLUNTEERING OPTION
# change the FLIER job === give Riley's character a smaller role compared to the club route = 0 route
- ENLIGHTENMENT OPTION
- fix HHHH1 to be more realistic => not into straight-up asking the weed girl to smoke weed with her (make it implied, talk about how azzy being the supervisor and how itd be cool to have liza supervise you)
- MANIPULATION OPTION
- start building
UZUMAKI QUEST
- start building
MOLLY QUEST
- meeting riley muchenhauser
#possibility to reach MOLLYQUEST2 after completing of MAIN QUEST and finishing volunteering through the drug means? is that possibile?
~ after completion of MAIN QUEST through any means, forces player into the MOLLY QUEST to make up for not interacting with MOLLY or RILEY
NEVERMORE QUEST
- get emial/message from eve on tuesday''PATIENT INFORMATION''
First Name: Joses Last Name: Botros Date: 09/14/2022 DOB: 09/09/1992
''SUBJECTIVE''
//Family Hx//
Father suffered from bouts of depression, anxiety, manic episodes; never formally diagnosed, symptoms suggest Bipolar 1 Disorder.
Mother suffered from bouts of anxiety and stress, unclear if psychological basis.
//Personal/Social Hx//
Bullied extensively throughout school years due to his race and "eccentric" ideas
Unable to hold sexual and platonic relationships, suffers socially
Often spends time alone for days, doesn't bother patient
Is able to hold a job, currently works as an intern at NEVERMORE, however finds it boring and mind-numbing
Goes to college for Computer Engineering, finds it boring, doesn't socialize with classmates, failing several classes
//Past Psychiatric Hx//
None
//Hx of Presenting Illness//
Describes an inability to hold social relationships of any degree, finds talking to others difficult
Describes having intrusive thoughts about hurting himself and others, never acted on it
Describes having unwanted thoughts of a complex, eccentric, and paranoid degree
Oftens wakes up with ideas that need to be written down before he can sleep
Thoughts often center around: the <span class='green'>Universe</span> as a computer simulation or the <span class='green'>Universe</span> has having a technological basis.
Finds things boring and uninteresting, only interested in the thoughts he has
Has reported issues with joint pain
//Past Medical Hx//
None
//Medications/Allergies//
Smokes medical marijuana for joint pain and osteoarthritis
''OBJECTIVE''
During the appointment, patient appeared restless, fidgety, and overall exhibited nervous tendencies, including picking at the skin. Spoke in a very quick and speed manner, and it was often difficult to get my input in. When asked about his "eccentric" thoughts, the patient rambled about the intricacies of humanity and various theories on the nature and origin of the <span class='green'>Universe.</span> At various times throughout the appointment, especially when I was speaking to him, the patient appeared bored and "zoned-out", looking through me than at me.
''DIAGNOSIS''
Schizotypal Personality Disorder with Mild OCD Symptoms.
Prescribed 0.25mg Low-Dose Risperidone for Symptom Reduction, may increase to 0.50 if needed
Recommended Psychotherapy
NEXT APPOINTMENT: March 25, 2023
<<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'HiddenojDocuments'>><</link>>
<<link 'life1.doc'>><<popover>>I'VE BEEN HAVING DREAMS OF OTHER LIVES I USED TO LIVE, ONES WHERE I WAS ME BUT I WAS IN A DIFFERENT BODY. THIS IS THE FIRST LIFE I DREAMED OF.
I AM A YOUNG JAPANESE MAN LIVING IN JAPAN DURING THE AGE OF THE SAMURAI BUT I WAS NOT A SAMURAI I WAS A FARMER WHO FARMED RICE OR SOME OTHER PRODUCE THAT THEY GROW IN JAPAN. I LIVED IN THE FARMHOUSE WITH MY WIFE, DAUGHTER, AND SON AND MY WIFE IS BEAUTIFUL AND BUT MY CHILDREN ARE UGLY AND WHILE I WAS FARMING I CAME ACROSS BANDITS WHO WERE THREATENING ANOTHER MAN. I DIDN'T KNOW WHAT TO DO AND BUT THEN A VOICE SPOKE TO ME AND TOLD ME THAT THIS MAN WAS A PROPHET AND NEEDED TO BE SAVED TO USHER IN THE SAVING OF A NEW UNIVERSE AND SO I KILLED THE BANDITS BY BEATING THEM WITH MY AXE AND THERE WAS BLOOD EVERYWHERE AND I WAS COVERED IN IT. THE MAN THANKED ME AND OFFERED ME MONEY AND THE VOICE TOLD ME TO DECLINE BECAUSE HE WAS A PROPHET AND IT WOULD BE STEALING IF I DID AND SOI TOLD HIM NO, BUT HE STILL GAVE ME THE MONEY AND I THANKED HIM AND WENT BACK TO FARMING. THE NEXT DAY I AWOKE AND MY FAMILY WAS DEAD. THEY HAD BEEN MURDERED BY THE BANDITS AND MY ANGER AND SADNESS HURT AND I SCREAMED AT THE SKY AND I ASKED THE VOICE WHY MY FAMILY WAS DEAD AND IT SAID FOR THE PROPHET TO LIVE OTHERS MUST DIE. I SCREAMED AT THE SKY "THEN I MUST DIE!" AND FILLED WITH GRIEF I STABBED MYSELF IN THE STOMACH WITH A KNIFE THE PAIN WAS UNBEARABLE.
THAT WAS THE END OF MY DREAM. THAT WAS THE FIRST LIFE I HAD EVER LIVED.
<</popover>><</link>>
<<link 'life2.doc'>><<popover>>I'VE BEEN HAVING DREAMS OF OTHER LIVES I USED TO LIVE ONES WHERE I WAS ME BUT I WAS IN A DIFFERENT BODY. THIS IS THE SECOND LIFE I DREAMED OF.
I AM AN EGYPTIAN MAN LIVING IN EGYPT DURING THE REIGN OF AN IMPORTANT EMPEROR BUT I DON'T KNOW WHICH EMPEROR IT WAS BUT I AM GUESSING IT WAS AT THE HEIGHT OF THE EGYPTIAN EMPIRE BECASUE THERE WERE A LOT OF PYRAMIDS AND PEOPLE WALKING AROUND WITH ROCKS AND OTHER EGYPTIAN THINGS THAT PEOPLE HAD BACK THEN. I DIDN'T REALLY KNOW WHO I WAS BUT I WALKED AROUND LOOKING AT ALL THE STUFF THEY WERE SELLING IN THE STANDS BUT I DIDNT HAVE ANY MONEY SO I COULDNT BY ANYTHING SO I LEFT BUT THEN A MAN ASKED ME TO COME TO HIS STAND BECAUSE HE HAD A SECRET THING TO TELL ME. HE SAID HE KNEW WHO I WAS AND THAT HE KNEW I HEARD VOICES BUT IVE NEVER HEARD VOICES IN THIS LIFE SO I DIDNT SAY ANYTHING BUT HE SAID HE THE VOICES TELL HIM ALL SORTS OF THINGS ABOUT THE <span class='green'>UNIVERSE</span> THAT I WOULD BE INTERESTED IN BUT BEFORE I COULD RESPOND I FELT VERY COLD AND SCARED AND WAS PANICKING AND LOOKING AROUND AND I DON'T KNOW WHY I WAS SO SCARED.
THAT WAS THE END OF MY DREAM. THAT WAS THE SECOND LIFE I HAD EVER LIVED.
<</popover>><</link>>
<<link 'life3.doc'>><<popover>>I'VE BEEN HAVING DREAMS OF OTHER LIVES I USED TO LIVE ONES WHERE I WAS ME BUT I WAS IN A DIFFERENT BODY. THIS IS THE THIRD LIFE I DREAMED OF.
I AM A LITTLE BLACK BOY LIVING IN A BIG CITY WITH LOTS OF CARS AND ANIMALS AND PEOPLE AND OTHER BLACK PEOPLE AND A LOT OF POOR PEOPLE AND I THINK I LIVED IN 1900S NEW YORK AND IT FELT VERY HOMELY. I SAW PEOPLE BEGGING ON THE STREET AND SITTING ON THE STEPS AND AT THE FRONT OF CORNER STORES AND YELLING AT CARS AND THREATENING PEOPLE AND ROBBING AND HURTING EACH OTHER AND KILLING AND RAPING AND DESTROYING BUT I FELT SO AT HOME. I STARTED WALKING TO THE CORNER STORE BECAUSE I WAS HAPPY AND ALSO KIND OF HUNGRY AND AFTER I WALKED IN I SAW THE OWNER WHO SAID HELLO TO ME. I SAID HELLO AND HE SAID HE KNEW WHO I WAS AND THAT HE KNEW I HEARD VOICES BUT IVE NEVER HEARD VOICES IN THIS LIFE SO I DIDN'T SAY ANYTHING BUT HE SAID THE VOICES TELL HIM ALL SORTS OF THINGS ABOUT THE <span class='green'>UNIVERSE</span> AND I SHOULD LISTEN TO HIM. I STARTED TO LISTEN TO HIM AND HE SAID THERE IS A NUMBER THAT IS IMPORTANT AND IT WAS CALLED THE <span class='green'>UNIVERSAL</span> ROUTING NUMBER AND I NEED TO REMEMBER IT BECAUSE PEOPLE WHO HEAR VOICES WILL BE SENT TO HEAVEN WHEN <span class='green'>GOD</span> COMES AND IT IS THE CODE TO ENTER HEAVEN AND IT IS THE CODE TO EVERYTHING IN THE WORLD. I SAID TELL ME BUT HE SAID HE DIDN'T KNOW ONLY THE VOICES CAN TELL YOU BUT HE KNOWS IT HAS SOMETHING TO DO WITH THE PHYSICAL CONCEPT OF THE <span class='green'>UNIVERSE</span> AND THE VERTICES AND TRIANGLES AND CIRCLES AND MATHEMATICS AND CONCEPTS WITHIN THE WORLD THAT I NEED TO ALWAYS REMEMBER BECAUSE THE UNIVERSE IS A MACHINE POWERED BY NUMBERS AND THESE NUMBERS MAKE UP THE <span class='green'>UNIVERSE</span> AND IF I REMMEBER THESE NUMBERS I CAN CONTROL THE UNIVERSE AND ENTER THE MACHINE. I SAID I WILL TRY TO REMEMBER AND HE SAID YOU NEED TO FIND IT TO REMEMBER AND I SAID I DON'T KNOW IF I CAN FIND IT AND HE SAID DONT WORRY YOU WILL FIGURE IT OUT BECAUSE IT'S MATH AND IM GOOD AT MATH. I SAID ARE YOU <span class='green'>GOD.</span> I SAID NO BUT I DIDNT ASK MYSELF THE QUESTION AND THEN I GOT SCARED AND I FELT COLD AND SCARED AND WAS PANICKING AND LOOKING AROUND AND I DONT KNOW WHY I WAS SOS SCARED.
THAT WAS THE END OF MY DREAM. THAT WAS THE THIRD LIFE I HAD EVER LIVED.
<</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'HiddenojDocuments'>><</link>>
<center><span id='output'><span style='color: red;'>THIS FOLDER REQUIRES A PASSWORD.</span></span></center>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<<replace '#replace'>>
<<button 'ENTER PASSWORD'>>
<<if $password is "31427116186626602218628213806">>
<<goto "OPENaltf4">>
<<elseif $password neq "31427116186626602218628213806">>
<<replace '#replace2'>><span style='color: red'>INCORRECT PASSWORD.</span><</replace>>
<</if>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>>
<</replace>>
<<replace '#output'>>
<span id='replace2' style='color: red;'>INPUT PASSWORD:</span> <<textbox "$password" "">>
<</replace>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'HiddenojDocuments'>><</link>>
<<link 'thechime.mp3'>> <<popover>><center><img src='images/mmm/images/muted.png'>
<span style='color: red'>ERROR: UNABLE TO PLAY AUDIO FILE.
TRANSCRIPT PROVIDED BELOW.</span><hr style="border-top: dotted 1px; color: #0073FF;"/>[Inaudible noises]
<span style='color: red;'>END OF AUDIO.</span></center>
<</popover>><</link>>
<<link 'thechime.txt'>> <<popover>>I WOKE UP AT 2AM AND HEARD A NOISE I HAD NEVER HEARD BEFORE IT HURT MY EARDRUMS AND MADE ME SCREAM IN PAIN I WAS CRYING TEARS AND BALLED UP ON THE GROUND I HEARD A LOUD WHINE LIKE A DYING ANIMAL. THE NOISE CHANGED IN PITCH GETTING REALLY HIGH AND THEN REALLY LOW IT MADE ME AFRAID TO LOOK OUTSIDE BUT I TURNED MY PHONE ON TO CAPTURE THE NOISE. SOMETIMES I COULDN'T HEAR THE NOISE FOR A COUPLE SECONDS AND THEN IT WOULD COME BACK ON AND I WOULD GET SCARED AND HURT AND I WOULD SCREAM. I KEPT TRYING TO CAPTURE THE NOISE BUT IT WOULD HURT MY PHONE AND IT WOULD HURT ME IT WOULDN'T STOP
I LAID IN MY BED AND COVERED BY EARS BUT IT WOULDNT GO AWAY BUT THEN IT WENT AWAY
I TRIED TO LISTEN TO THE AUDIO BUT IT WOULDNT OPEN OR PLAY SO I STOPPED PLAYING IT. IVE NEVER HEARD THIS NOISE BEFORE I WONDER IF MY NEIGHBORS HEARD IT I HOPE THEY DID AND IM NOT GOING CRAZY AGAIN.
<</popover>><</link>>
<<link 'mychimetheory.doc'>><<popover>>HUMANS ARE UNABLE TO HEAR FREQUENCIES RESIDING BELOW 20HZ AND THOSE ABOVE 20KHZ AND ARE CONSIDERED INAUDIBLE SOUND BUT I HEARD THE NOISE WHEN MY NEIGHBORS DIDNT. DOES THAT MEAN I AM BETTER THAN THEM AND STRONGER THAN THEM AND COOLER THAN THEM???? WAS I ABLE TO HEAR THE VIBRATION OF THE <span class='green'>UNIVERSE</span> IN THAT MOMENT AND WAS I GRANTED WITH THE ABILITY TO HEAR AND UNDERSTANAD ALL????? WERE THE VOICES OF THE <span class='green'>UNIVERSE</span> SPEAKING TO ME AGAIN AND WAS I JUST NOT READY TO LISTEN???? MAYBE ITS BECAUSE I HAVE NOT YET FIGURED OUT THE <span class='green'>UNIVERSAL</span> ROUTING NUMBER MAYBE ONCE I FIGURE THAT OUT ILL BE ABLE TO HEAR WHAT THE <span class='green'>UNIVERSE</span> IS SAYING TO ME AND I WONT THINK IM CRAZY ANYMORE AND MACHINE THAT IS THE <span class='green'>UNIVERSE</span> WILL TELL ME EVERYTHING I NEED TO KNOW ABOUT ME AND MY LIFE AND WHAT I MUST DO WITH MY LIFE
I DONT KNOW THE ORIGIN OF THE NOISE BUT I THINK ITS COMING FROM THE <span class='green'>UNIVERSE</span> AND IT IS TRYING TO SPEAK TO ME. IF THE <span class='green'>UNIVERSE</span> IS A COMPUTER THEN IT MUST BE TALKING TO ME AND TRYING TO TELL ME SOMETHING IN MORSE CODE THAT I WILL DECIPHER USING THE <span class='green'>UNIVERSAL</span> ROUTING NUMBER.
<</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'HiddenojDocuments'>><</link>>
<<link 'godisamanonacomputer.txt'>><<set $removal1 to true>><<popover>><span id='replace'><span id='remove'>I HEARD EVIDENCE THAT <span class='green;'>GOD</span> IS A MAN ON A COMPUTER AND IS IN CONTROL OF OUR LIVES AND IS TAPPING AND TAPPING AND TAPPING ON THE KEYBOARD MESSING WITH ALL OUR LIVES. WE ARE SO WORRIED ABOUT NEVERMORE AND ALL THE BAD PEOPLE THAT WE ARENT QUESTIONING THE SCEINCE THAT ARE TELLING US WE AREN'T LIVING IN A SIMULATION IT IS ALL LIES THE CHIME IS THE SCREEN THE MAINFRAME SPEAKING TO ME AND TELLING ME THAT I AM NOT REAL AND THAT NO ONE IS REAL AND IT IS TELLING ME TO HURT OTHERS AND TO LEARN THE <span class='green'>UNIVERSAL</span> ROUTING NUMBER TO SAVE EVERYONE AND TO SAVE MYSELF BECAUSE THAT WILL LET ME INTO THE CODE OF THE COMPUTER AND BREAK WHATEVER HE IS TRYING TO DO TO US BECAUSE I KNOW ITS TRUE I HAD THE DREAMS OF MY DIFFERENT LIVES AND I LIVED THOSE LIVES BUT <span class='green;'>GOD</span> MESSED IT ALL UP FOR US AND I HATE HIM I HATE HIM I HATE HIM I HATE HIM I HATE HIM I HATE HIM I HATE HIM</span></span><<timed 1s>><<remove '#remove'>><</timed>><<timed 2s>><<replace '#replace'>><span class='green'><center>There is nothing here for you.</center></span><</replace>><</timed>><<timed 3s>><<goto 'HiddenojDocuments'>><<run Dialog.close()>><</timed>>
<</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
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<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'HiddenojDocuments'>><</link>>
<<link 'whatisprocreation.txt'>><<popover>>ITS BEEN A LONG TIME SINCE <span class='green'>GOD</span> SPOKE TO ME BUT <span class='green'>GOD</span> SPOKE TO ME FINALLY AFTER SO LONG. HE TOLD ME THAT THERE ARE GIRLS OUT THERE WHO DONT BELIEVE IN HIM AND IN HIS IDEAS FOR THE <span class='green'>UNIVERSE</span> AND ABOUT THE <span class='green'>UNIVERSE</span> AND IT IS UP TO ME TO PUNISH THEM. I ASKED <span class='green'>GOD</span> HOW I HAVE TO PUNISH THEM AND HE TOLD ME I HAD TO HAVE SEX WITH THEM AND I WAS CONFUSED BECAUSE SEX IS PLEASURABLE FOR THE FLESH AND ITS NOT PUNISHMENT BUT HE TOLD ME THAT IT IS NOT THE SEX THAT IS A PUNISHMENT IT IS SPILLING MY SEED INTO THEM. WHEN I SPILL MY SEED INTO THEM AND THEY GIVE BIRTH THEY WILL GIVE BIRTH TO A WARRIOR OF <span class='green'>GOD</span> WHO WHO WILL TELL THE WORLD ABOUT THE WORD OF <span class='green'>GOD</span> AND I MUST IMPREGNATE THEM TO MAKE THEM HAVE A BABY WHO WILL SPREAD THE WORD OF <span class='green'>GOD.</span> I TOLD <span class='green'>GOD</span> I WAS SCARED BUT HE SAID TO QUIT BEING A FUCKING PUSSY AND I SAID I WAS SORRY AND HE SAID SAYING SORRY IS FOR PUSSIES AND I DIDNT SAY SORRY EVEN THOUGH I WANTED TO. HE SAID I CAN RAPE OR SEDUCE WOMEN TO SPREAD MY SEED BUT I TOLD HIM I DIDNT WANT TO RAPE ANYONE AND HE SAID I WAS BEING A PUSSY AND THAT THE BEST CHILDREN OF <span class='green'>GOD</span> ARE THOSE BIRTHED FROM RAPE I TOLD HIM I NEEDED TO THINK ABOUT IT. I TOLD HIM THE <span class='green'>UNIVERSE</span> WAS TRYING TO TALK TO ME BUT HE SAID THE <span class='green'>UNIVERSE</span> WOULDNT TALK TO A COWARD LIKE ME AND HE SAID HE WAS IN CHARGE OF THE <span class='green'>UNIVERSE</span> SO THE <span class='green'>UNIVERSE</span> ISNT TRYING TO SPEAK TO ME AND IA ASKED HIM DOES THAT MEAN HE IS THE <span class='green'>UNIVERSE</span> AND HE TOLD ME TO SHUT THE FUCK UP.
I DONT WANT TO RAPE ANYONE BUT I WANT TO DO RIGHT BY THE <span class='green'>UNIVERSE</span> AND MAKE SURE I GO TO <span class='green'>HEAVEN</span>
<span class='green'>GOD</span> TOLD ME TO RECORD IT AND KEEP IT SO HE KNOWS I DID IT BECAUSE HE CAN SEE INTO MY COMPTUER SO I ASKED HIM IF HE WAS BEHIND A COMPUTER AND HE WOULDNT ASNWER ME HE HASNT TALKED OT ME <</popover>><</link>>
<<link 'procreationdiary.txt'>><<popover>>THIS IS MY PROCREATION DIARY DESCRIBING HOW AND WHY AND IF AND THE LSIT OF THE WOMAN I HAVE AND WILL FUCK. I HOPE <span class='green'>GOD</span> CAN READ THIS.
I SEDUCED AND FUCKED MY COWORKER AT THE BAR I WAS SCARED THE ENTIRE TIME BUT I HAD FUN BUT I FELT BAD THAT I DIDNT LOVE HER AND I CAME IN HER. I DONT KNOW IF SHE WILL GET PREGNANT BUT I WILL TRY AGAIN IF IT DOESNT WORK
I SEDUCED AND FUCKED MY BOSS FROM WORK SHE WAS LOOUD AND I WAS SCARED SOMEONE WHOULD HEAR US PROCREATING BUT I FUCKED HER AND FUCKED HER AND FUCKED HER AND I CAME IN HER BUT I DONT KNOW IF SHE WILL GET PREGNANT BUT I WILL TRY AGAIN IF IT DOESNT WORK. SHE KEPT SAYING TO FUCK HER HARDER AND TO HURT HER BUT I DONT WANT TO HURT HER BUT I HAD TO HURT HER AND MY PENIS HURT BUT I FELT GOOD BECAUSE I KNEW <span class='green'>GOD</span> WAS WATCHING ME
I WANT TO FUCK MY FUCKNEVERMORE COWORKER BECAUSE SHE IS HOT AND SEXY AND SCARY BUT IN A HOT AND SEXY WAY BUT SHE DOESNT LIKE ME AND CALLED ME A FREAK AND IT HURT MY FEELINGS AND I WANTED TO RAPE HER BUT I TOLD <span class='green'>GOD</span> I DONT WANT TO RAPE ANYONE.
I SEE GIRLS ON THE STREET AND I WANTT TO FUCK THEM BUT I KNOW THEY WOULD NEVER AGREE BECAUSE WE ARENT FREINDS OR WE DONT KNOW EACH OTHER BUT I WANT TO FUCK THEM I DONT WANT TO RAPE THEM THOUGH BECAUSE I AM SCARED OF RAPING PEOPLE BUT GOD TOLD ME I HAVE TO
I DOWNLAODED TINDE R TO FUCK PEOPLE AND I FUCKED SOME GIRLS BUT THEY AMDE ME WAER CONDOMS SO I COULDNT SPREAD MY SEED INTO THEM I WANT THEM SPREAD THE WORD OF THE <span class='green'>GOD</span> AND PUNISH THEM FOR BEING BAD AND FOR HURTING GOD AND FOR HURTING ME AND MAKING ME DO THIS
<</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><span id='output'><<link '..'>><<goto 'HiddenojDocuments'>><</link>>
<<link 'incaseofemergency.doc'>><<popover>><<include 'incaseofemergency'>><</popover>><</link>>
<<link 'fucknevermore.zip'>><<popover>><center>This action will download the file and end the job.
Are you sure?
<<button 'END JOB'>><<replace '#output'>><span style="color: #68d;"><<timed 1s>>Running scp command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<<timed 4s>>Transferring "Important.zip"<</timed>><<timed 5s>>.<</timed>><<timed 6s>>.<</timed>><<timed 7s>>.<</timed>>
<<timed 8s>>Transfer complete.<</timed>>
<<timed 9s>>Exiting system.<</timed>><<timed 10s>>.<</timed>><<timed 11s>>.<</timed>><<timed 12s>><<goto "scp fucknevermore.zip">><</timed>>
</span><</replace>><<run Dialog.close()>><</button>> <<button 'GO BACK'>><<run Dialog.close()>><</button>></center><</popover>><</link>>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'OJTODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher #ui-dialog-body {
background-color: white;
color: black;
border: 1px solid black;
width: 800px;
}
</style>A year ago, I was diagonosed with Schizotypal Personality Disorder along with mild OCD symptoms and have been on consistent medication ever since. For those who don't want to read on any further, that confession is meant to simply provide you with a minimal explanation for my actions: I killed myself because I was unable to control the thoughts caused by my mental illness, causing significant mental and emotional turmoil.
If you've decided to read on, I will not applaud you. For all I know, no one is reading this.
A year ago, I was diagonosed with Schizotypal Personality Disorder. For those who don't know, the most basic of symptoms include: "peculiar, eccentric, or unusual thinking, mannerisms, or beliefs; suspicion or paranoia; belief in special powers, like mental telepathy or the ability to speak to <span class='green'>God</span>; unusual perceptions." I am 31-years old and have been struggling with these thoughts ever since I hit my mid 20s. It has not only affected me mentally, but also socially, financially, and physically. Due to certain symptoms, I developed osteoarthritis, which has not made my struggle any easier.
I will not go into detail about my thoughts or beliefs. However, it should be known that even with the medication, these symptoms still exist, albeit at a lower frequency. Still, they are there, and they are maladaptive even when minimized. Although I have a job and a community in the form of FUCKNEVERMORE, they are not enough to help me with my struggle.
Maybe it is my fault for not reaching out or getting help sooner. Despite that, my struggle has come to an end. I don't want to spend time thinking about what I could've done different. I already think too much.
Joses Botros<style>
a, a:hover {
color: #97FF85;
}
</style><<set $oj to false>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Is there something in the Seattle air? Are people just naturally mentally ill in this city? It seems like everyone you meet has got some weird or interesting or borderline dangerous quirk about them...
Thing is, you can't be one to judge: you got some of your <span class='green'>weird things</span> too.
You hear Eve watching the news from the other room. Looks like she's made herself at home. You may find Joses's schizotypal ramblings fascinating (and somewhat scary), but Eve most definitely won't thanks to the significant lack of a FUCKNEVERMORE mention. However, people only ever archive a file into a .zip when they're trying to condense a lot of information, so it may be not all for naught.
You are curious why a group so bent on destroying NEVERMORE would want an apparent loose cannon like Joses - then again, it's really none of your concern.
You're careful to open the file - you doubt Joses is smart enough to make a zip bomb, but still... better not risk it.<hr style="border-top: dotted 1px; color: #39ff14;"/><div style='color: #39ff14; border: 3px solid #39ff14; padding: 20px;'><<nobr>>
<<link 'MEMBERS.doc'>>
<<popover>>
<<display 'ojMEMBERS'>>
<</popover>>
<</link>>
<</nobr>>
</div><span id='replace'></span></div><style>
#ui-dialog-body, #ui-dialog-titlebar {
background-color: black;
color: #39ff14;
border: 1px solid #39ff14;
width: 800px;
}
body.normcore button {
color: #39ff14;
border-color: #39ff14;
background-color: black;
}
</style><center>//NON-AUTHORIZED MEMBERS LIST//</center>
Keith Minnick
Margaret Sutton
Lucy Garcia
Marie Espinosa
Janice Crowe
Keith Williams
Chris Michael
Eileen Gragg
Abram Crawford
Dana Martin
Andrea Gregory
Nancy Smith
Stephen Flowers
James Guerrero
Ronald Fugate
Anthony Ewers
Corey Farina
Judi Stewart
William Gonzalez
Donald Garten
Roman Erickson
Kevin York
Evelyn Lino
Lorraine James
Steve Davidson
Lucie Cannon
Heather Franklin
Laura Todd
...
<<if $clubroute is 1>><center><<button "THAT'S IT?">><<set $money += 2000>><<replace '#replace'>>
You were expecting a little more... information.
Then again, a list of names might be somewhat helpful to Eve; there's probably something you're just missing. Plus, this stuff really isn't for you, you're just here for the money and NEVERMORE benefits... you hope you get a company car!
<span id='replace2'><center><<button 'TALK TO EVE'>>\
<<replace '#replace2'>>\
Eve's watching the news when you walk in, something about Thanksgiving or something, you really don't care.
<<speech 'eve' 'Eve'>>How'd it go?<</speech>>
<<speech 'you' '$player_name'>>Uh, he's definitely... eccentric, but it went fine. I don't really know how much of it you need, but-<</speech>>
<<speech 'eve' 'Eve'>>Give me everything you found.<</speech>>
Which that said, you give her a thumbdrive of everything you found on his computer, including the schizophrenic ramblings. You really hope this doesn't bite you in the ass, but with your luck? It most definitely will.
<<speech 'eve' 'Eve'>>Perfect! Man, Danny was right about you, you really are something else. You're doing great things, $player_name, keep doing what you're doing... for the time being. Don't get too... hacker-happy or whatever.<</speech>>
<<speech 'you' '$player_name'>>Sounds great. Can I have the money now?<</speech>>
Frowning, she pulls a wad of cash and starts to count. Why a NEVERMORE employee would just walk around in cash on their person is baffling to you, but you don't want to pry.
<center><span class="money"> $2000 HAS BEEN ADDED TO YOUR ACCOUNT. </span></center>
<<set $money to $money + 2000>>
<<speech 'eve' 'Eve'>>Look at us, $player_name! We're practically singlehandely making a mark on NEVERMORE history by getting rid of these asshole. Of course they won't actually mention //your// name in the history books given the confidentiality, but maybe I'll drop a hint or two in my interviews...<</speech>>
With that last statement, Eve shoves everything into her suitcase and begins her exit.
You look back at the table and notice that she took a single bite out of each cracker you gave her. Guess everyone is a fucking freak these days.
You check the time - it's already 5pm. After that great hacking experience, it's time to go back to your shitty video store job and to ''officially'' lay low. Just be regular human being: work, eat, shit, repeat... live a regular boring life where you're not a hacker... until Eve contacts you again for another job.
Man, you really hope you get a company car.
<center><<button [[LIVE A REGULAR LI(F)E|OJWORK]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>><<run Dialog.close()>><</button>></center><<elseif $clubroute is 2>><center><<button "THAT'S IT?">>
<<set $money += 2000>>
<<replace '#replace'>>
Based on Joses incoherent ramblings, you were expecting something of similar value. Unfortunately, this is it. Then again, a list of names might be somewhat helpful to Eve; there's probably something you're just missing. Plus, this stuff really isn't for you... right?
You can't lie, you are feeling a little guilty... while that might be a positive indicator that you're indeed slowly turning into a better person, it's more likely that you're worried about what would happen if Joses found out you betrayed him. He's definitely not on the sane side, but he seemed pretty normal yesterday... could just all be a ruse though.
You hear Eve watching television in the other room. You can't deny you made a promise to support Joses, and while you want to believe there won't be consequences to your actions, based on the current pattern of events, there most definitely will be.
Being honest with Joses and not giving Eve everything might help your conscience, but could potentially muddy the waters with Eve... if she ever found out. Then again, do you really want to involve yourself with any of this? Doing more than you're supposed to seems like a lot for someone trying to "lay low"...
<span id='replace2'><center><<button "DOUBLE CROSS EVE">>\
<<replace '#replace2'>>\
Being honest and keeping your promises is one of the main virtues of being a good person, and if you wanna stay on that route, you guess telling Joses about everything would be a good thing to do.
Luckily you have his email from when you hacked him the first time, so it'll be easy talking to him.
<hr style="border-top: dotted 1px; color: white"/><center><img src='images/the-nightclub/mailzip.png'>
<span style='color: white;'>FIGHT BACK AGAINST PRIVACY INVASION</span></center>
''TO: botros@mailzip.com''
''SUBJECT:'' warning
this is the guy from the bar yesterday, the one who's supporting you. i was contacted today by eve. she wanted me to pwn u. i wanted to warn u that theyre gonna b closing in on u if youre not careful. im not gonna give her everything, but be careful.
$player_username<hr style="border-top: dotted 1px; color: white"/>You feel like you're making the right decision. Then again, he might misinterpret your warning and assume you turned against him, but that's an issue for the future.
After you send the email, you transfer everything of not-immediate value from Joses computer to yours. You purposely leave out the .zip file as a way of keeping your promise: what Eve doesn't know won't hurt her.
Eve appears to watching the news when you walk into the living room, something about Thanksgiving or something, you don't really care.
<<speech 'eve' 'Eve'>>How'd it go?<</speech>>
<<speech 'you' '$player_name'>>Uh, he's definitely... eccentric, but it went fine. I don't really know how much of it you need, but-<</speech>>
<<speech 'eve' 'Eve'>>Give me everything you found.<</speech>>
Which that said, you give her a thumbdrive of (not really) everything you found on his computer. You really hope this doesn't bite you in the ass, but with your luck? It most definitely will. Let's just hope Joses has your back.
<<speech 'eve' 'Eve'>>Perfect! Man, Danny was right about you, you really are something else. You're doing great things, $player_name, keep doing what you're doing... for the time being. Don't get too... hacker-happy or whatever.<</speech>>
<<speech 'you' '$player_name'>>Sounds great. Can I have the money now?<</speech>>
Frowning, she pulls a wad of cash and starts to count. Why a NEVERMORE employee would just walk around in cash on their person is baffling to you, but you don't want to pry.
<center><span class="money"> $2000 HAS BEEN ADDED TO YOUR ACCOUNT. </span></center>
<<speech 'eve' 'Eve'>>Look at us, $player_name! We're practically singlehandely making a mark on NEVERMORE history by getting rid of these asshole. Of course they won't actually mention //your// name in the history books given the confidentiality, but maybe I'll drop a hint or two in my interviews...<</speech>>
With that last statement, Eve shoves everything into her suitcase and begins her exit.
You look back at the table and notice that she took a single bite out of each cracker you gave her. Guess everyone is a fucking freak these days.
You check the time - it's already 5pm. After that great hacking experience, it's time to go back to your shitty video store job and to ''officially'' lay low. Just be regular human being: work, eat, shit, repeat... live a regular boring life where you're not a hacker... until Joses contacts you about everything that went down.
Man, you really hope you get a company car.
<center><<button [[LIVE A REGULAR LI(F)E|OJSWORK]]>><<set $doublecrosseve to true>><</button>></center>\
<</replace>>\
<</button>> <<button "JUST GIVE EVE WHAT SHE WANTS">>\
<<replace '#replace2'>>\
You shake your head. While helping Eve is not really "laying low", it's better than contacting FUCKNEVERMORE and digging yourself deeper into the hole. You transfer everything of value from Joses computer into a thumbdrive, hoping that he doesn't know what a "honey pot" is.
Eve's watching the news when you walk in, something about Thanksgiving or something, you really don't care.
<<speech 'eve' 'Eve'>>How'd it go?<</speech>>
<<speech 'you' '$player_name'>>Uh, he's definitely... eccentric, but it went fine. I don't really know how much of it you need, but-<</speech>>
<<speech 'eve' 'Eve'>>Give me everything you found.<</speech>>
Which that said, you give her a thumbdrive of everything you found on his computer. You really hope this doesn't bite you in the ass, but with your luck? It most definitely will.
<<speech 'eve' 'Eve'>>Perfect! Man, Danny was right about you, you really are something else. You're doing great things, $player_name, keep doing what you're doing... for the time being. Don't get too... hacker-happy or whatever.<</speech>>
<<speech 'you' '$player_name'>>Sounds great. Can I have the money now?<</speech>>
Frowning, she pulls a wad of cash and starts to count. Why a NEVERMORE employee would just walk around in cash on their person is baffling to you, but you don't want to pry.
<center><span class="money"> $2000 HAS BEEN ADDED TO YOUR ACCOUNT. </span></center>
<<speech 'eve' 'Eve'>>Look at us, $player_name! We're practically singlehandely making a mark on NEVERMORE history by getting rid of these asshole. Of course they won't actually mention //your// name in the history books given the confidentiality, but maybe I'll drop a hint or two in my interviews...<</speech>>
With that last statement, Eve shoves everything into her suitcase and begins her exit.
You look back at the table and notice that she took a single bite out of each cracker you gave her. Guess everyone is a fucking freak these days.
You check the time - it's already 5pm. After that great hacking experience, it's time to go back to your shitty video store job and to ''officially'' lay low. Just be regular human being: work, eat, shit, repeat... live a regular boring life where you're not a hacker... until Eve contacts you again for another job.
Man, you really hope you get a company car.
<center><<button [[LIVE A REGULAR LI(F)E|OJWORK]]>><<set $doublecrosseve to false>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<<run Dialog.close()>><</button>></center><</if>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You got ready in a normal fashion; you left the apartment in a normal fashion; you walked through the streets in a normal fashion; you reached your workplace in a normal fashion.
And you are about to clock in in a normal fashion. Nothing criminal about you. You have nothing to hide.
<<say '...'>>YOU'RE LATE.<</say>>
Your first thought is:
<center>"They found me." </center>
You think of all the different escape routes, the potential ways you could interrupt their attempts to grab and strangle you, how you were going to explain to Azzy why you're not going to be her roommate anymore (thank god).
If you run for it now, you'll probably get a good couple feet... until they shoot you. They probably have the place surrounded... Man, you shouldn't have trusted Eve... then again, maybe it was your fault for getting too hacking-greedy.
<<say '...'>>DID YOU HEAR ME? YOU'RE LATE.<</say>>
Your second thought is: "Jesus, you're alive?"
<<say 'Rob' 'images/avatars/rob.jpg'>>ARE YOU HIGH? CLOCK IN!<</say>>
This is one of the only times you've ever been happy to see Rob. Then again, you haven't seen him enough to count the times you've been upset. Now that you think about it, this actually might be the only time you've ever met him.
<<speech 'you' '$player_name'>>Oh, Sorry, Rob. I didn't know you were here.<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>THAT'S NOT AN EXCUSE TO BE LATE! I DON'T CARE IF CHUCK LETS YOU BE LATE, I'M THE MANAGER NOW. GET HERE ON TIME OR I'LL FIRE YOU!<</say>>
He sits back down to eat his peanuts or whatever old people eat.
Skye described Rob as vampiric, which isn't entirely wrong... thing is, he's definitely not strong enough to suck your blood. He's old, pale, and skinny... you bet if you gave him a Jolly Rancher, he'd die after a single lick.
It makes sense he'd be here though... Chuck's surprise disappearance needed a replacement, and you don't have anyone else other than Rob to help run the store. Looks like Rob is gonna have to bite the Jolly Rancher and deal with the consequences of your actions.
<<speech 'skye' 'Skye'>>What's up, man? You gotta take over, I need a break.<</speech>>
It must be the fact that you've decided to live a hacking free life, but Skye is looking 100x more beautiful today.
<<speech 'you' '$player_name'>>Yeah, of course! Come, take your break, get a water, hang out with Rob, do your thing! I'll get everything done, hah!<</speech>>
<<speech 'skye' 'Skye'>>Wow, you're really happy... you takin' Adderall too? Danny was going on a whole thing about it today.<</speech>>
<<speech 'you' '$player_name'>>Oh! Uh, no! Of course not, I would never do that stuff! I guess it's just been a while since I've seen you!<</speech>>
Skye laughs, but you don't see her blush or look away romantically after prolonged eye contact, so it must be a pity laugh.
Jesus, maybe you should get on Adderall, might help your nerves around her. Why are you so nervous all of a sudden anyways? Maybe it's cause of everything that happened with Calypso...
Shit, Calypso. You completely forgot about that... hopefully it doesn't cause a whole workplace scandal or make things uncomfortable between you two - fuck, it definitely will given the nature of her obsession with you. Plus, you confessed you liked her too... great fucking job.
<<speech 'skye' 'Skye'>>Rob wants you to do some stocking since Danny's gone. And just clean up around the place. It's slow as fuck, so you shouldn't need help... yeaaahhhh, I thinnnnnk that's it. A lady might come in later asking for a movie on hold, but.. yeah. Boring day. Thank god I'm on break with the fucking artifact.<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>WHO ARE YOU?<</say>>
<<speech 'skye' 'Skye'>>Skye! My name is Skye! I work here! We had this same conversation like 10 minutes ago!<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>WHY ARE YOU YELLING AT ME?<</say>>
<<speech 'skye' 'Skye'>>Argh!<</speech>>
<center><<button [[HAVE A REGULAR WORK DAY|OJWORK2]]>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Working.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>><<goto 'OJBREAKROOM'>><</timed>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You and Skye switch spots, and it's now your turn to babysit Rob...
Luckily he's left to go change his adult diaper or something, so you're stuck by yourself in the breakroom. The resounding hum of the small fridge is the only thing keeping you company, and for a moment...
You feel really alone.
It's sudden, but it disappears.
You always seem to have these thoughts at work... thoughts about how far you've fallen. In Indiana, you had your whole life set up for you... you were dating your childhood sweet heart, went to college for computer science, lived with your family out in the farm...
And now you're here... working at a video store on Lake Ave next to a strip club and a gas station, where you go home and hack people for money until you go to sleep and do it all over again.
All because you thought you were meant for bigger things.
And funny thing is...
You still believe you are.
<center><span class='green'>Guess you can't help yourself.</span></center>
<<say 'Rob' 'images/avatars/rob.jpg'>>BOY, CLEAN THE BATHROOM.<</say>>
<<speech 'you' '$player_name'>>I'm on my break, Rob.<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>WHAT? SPEAK UP, BOY.<</say>>
You sigh and stand up. Bathroom cleaning shouldn't take too long, plus it'll occupy your busy mind.
<center><<button [[CLEAN THE BATHROOM|OJCLEANING]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Cleaning.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>><<goto 'OJDYWH'>><</timed>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 19.5px; border: 3px solid white; background-color: black; position: relative;'>
<center>Your cleaning is interrupted by a customer.
<<say '...'>>Excuse me, do you work here.<</say>>
<<button [[TURN AROUND|OJTA]]>><</button>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 16.5px; border: 3px solid white; background-color: black; position: relative;'>
<center><<say 'Katherine' 'images/avatars/katherine.jpg'>>...<</say>>
<<button [[...|OJREG]]>><</button>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You are a regular Seattle citizen.
The worse thing you have ever done was steal a candy bar from a convience store when you were 9-years old.
You were generally a good student, got Bs and Cs, never excelled too much.
You have lived in Washington all your life.
You go to Leavenworth with your friends every December to see how beautiful it is that time of year.
You have a cat named Rufus and a dog named Crusty.
You do not believe you are meant for greater things. You do not believe that for every bad and good thing you do, the <span style='color: #39ff14;'>Universe</span> changes. You do not believe your actions have consequences. You do not question whether or not you are a good person. You believe you are capable of change. You do not rationalize the evil things you do.
You are a regular human being.
<<speech 'you' '$player_name'>>Um, yeah, I work here, sorry. How can I help you? Were you coming in for the movie hold?<</speech>>
<<say 'Katherine' 'images/avatars/katherine.jpg'>>You fucked my daughter and then tried to rob me.<</say>>
You are a regular human being.
<<speech 'you' '$player_name'>>I'm sorry... what? Who... who are you?<</speech>>
<<say 'Katherine' 'images/avatars/katherine.jpg'>>Quit the act.<</say>>
You are a regular human being.
<<speech 'you' '$player_name'>>Um, do you wanna talk to my manager? I don't really know what I'm doing wrong... maybe my coworker can help you-<</speech>>
With your back facing the bathroom, she has you completely pinned down. You're starting to feel really claustrophobic and very, very nervous. You hope she doesn't notice, but you know for a fact she does.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>I don't like conversations that evade the main topic. You fucked my daughter and then tried to rob me. <<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>You were smart, but you weren't smart enough if I found you.<<elseif visited("GUNEESCAPE") or visited("TACKLEESCAPE") or visited("GUNWINDOWESCAPE") or visited("BADWINDOWESCAPE")>>You weren't difficult to find. Your sloppy behavior and my ability to get my daughter talking seemed to be your downfall. <<elseif visited("CAUGHTESCAPE")>>We literally had a conversation. If you were in a police line up, I'd pick you out immediately.<</if>> I know who you are, $player_name. Do not make this interaction anymore difficult.<</say>>
You're starting to think you're not a regular human being.
You have no idea what to say. She doesn't work for NEVERMORE or Abaddon Industries (anymore), so she can't possibly be here to turn you in... unless turning you in means a way back into her old job.
You know for a fact you can't explicity admit to anything unless you know for a fact having a conversation with this woman won't cause a SWAT team to shoot you on sight... but you can always tell half the truth.
<<speech 'you' '$player_name'>><<if visited("DRG7") or visited("PDRG8") or visited("RRG7") or visited("DRB7")>>Okay, yeah, Calypso and I... did stuff, but I didn't have sex with her! I promise!<<elseif visited("MR6") or visited("PDRB8") or visited("RRB6")>>Okay, woah, I didn't do anything with Calypso! We just cuddled, I swear!<</if>> And I promise I didn't rob you, I don't know anything about that. Did Calypso tell you I robbed you?<</speech>>
Despite you finally giving in, her expression doesn't change. You momentarily brace yourself for a bullet through the head, but based on how the world doesn't immediately go black, you guess she's not going to turn you in (yet).
<<speech 'katherine' 'Katherine'>>She told me that you had relations with her and then disappeared in the morning.<</speech>>
<<speech 'you' '$player_name'>>...That's it? How'd you go connect ''that'' to me trying to rob you? I really don't get your logic he-<</speech>>
<<speech 'katherine' 'Katherine'>>Don't be stupid, $player_name.<<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>I may have not seen you in the house, but I know you were there; it doesn't take a detective to connect the dots. Things were moved around, objects were touched, items were manipulated, I know where everything in my home is at this very second. You may think you're smart enough to seduce my daughter, but that doesn't mean you're smarter than me. <<elseif visited("GUNEESCAPE") or visited("TACKLEESCAPE") or visited("GUNWINDOWESCAPE") or visited("BADWINDOWESCAPE")>>My husband sees a man in our home the same night my daughter brings a boy home. It doesn't take a detective to connect the dots.<<elseif visited("CAUGHTESCAPE")>>I find a man in my home on the same night my daughter brings a boy home. It doesn't take a detective to connect the dots.<</if>><</speech>>
<<speech 'you' '$player_name'>>Well, it kinda does take a detective to connect the dots. You have zero evidence connecting me to a supposed robber. Look, you can even search me... whatever the robber took, I don't have it, I swear. I'm sorry about everything with Calypso, but I promise you I didn't do anything to hurt her! I think she's a cute girl! Do you want me to start dating her or something? I can do that!<</speech>>
Her steel-grey eyes look you up and down; you can feel her gaze examining your insides, like she's searching your very soul.
Her eyes narrow.
<<speech 'katherine' 'Katherine'>>Yesterday, police came to this location and questioned my daughter about me and my husband. These questions were very invasive, a lot more personal than the usual questions police officers would ask. It almost seemed like these police officers directly targetted my daughter at her workplace. A couple hours later, my daughter brings a boy home. This boy doesn't steal anything of value like jewelry or money. Instead, he spends most of his time exploring the home, searching every nook and cranny for something in particular... until he finds it. Maybe it was by chance... or maybe he was able to discern it's location by noticing patterns that a typical robber wouldn't notice. This object is of specific value, but it is connected to the same thing the police were questioning my daughter about. How would you feel if someone asked you about something and only mere hours later, you find that someone was messing with that exact same thing... that would be quite peculiar.<</speech>>
She didn't blink a single time during the entirety of her monologue.
The air in the room drops a few degrees.
<<speech 'katherine' 'Katherine'>>You're impatient, sloppy, and lack self-control... you didn't bother to make it seem like you and the robber were two different people: no attempt at faking forced entry, stealing prized artifacts, or even tripping an alarm. While you think words hold evidential weight, in reality it's actions, patterns, and physical evidence that are far superior. You were focused entirely on the goal of your crusade that you failed to realize that I am far more intelligent, far more skilled, and far more dangerous than you could anticipate... which causes me to wonder why Abaddon would hire you to rob me.<</speech>>
<<speech 'you' '$player_name'>>...huh?<</speech>>
Katherine stares at you, the gears slowly churning in her head. Your confusion must've triggered something in her.
<<speech 'katherine' 'Katherine'>>Wait.<</speech>>
The air in the room changes, but not for the worse. You feel like Katherine is less antagonistic now, meaning she's less likely to shoot you in the head.
<<speech 'katherine' 'Katherine'>>They wouldn't stoop that low... you're too..<</speech>>
Suddenly, it's like something clicks. For once, Katherine expresses an emotion besides malice - surprise.
<<speech 'katherine' 'Katherine'>>...INCUBUS.<</speech>>
You don't say anything, but your lack of a response says everything that she needs to know.
<<speech 'katherine' 'Katherine'>>That was your plan then. Get information from Calypso, the daughter of Katherine Dawson, former NEVERMORE employee, and then break into my house to steal the laptop... which would mean you somehow know about my job.<</speech>>
You feel a lot more cornered than you did earlier. You're not sure what she's doing, but you have a feeling this isn't going to turn out great for you in any form. Maybe if you get on your knees and beg...
<<speech 'you' '$player_name'>>Look, Katherine, I-<</speech>>
<<speech 'katherine' 'Katherine'>>Shut up. You should be happy that you weren't who I thought you were.<</speech>>
She backs up in order to give you a little wiggle room. Still, she blocks you from leaving.
You still have the cleaning mop in your hand, which might be useful as a weapon, but you're pretty sure a mop isn't gonna cut it (unless she's scared of dirty water).
<<speech 'katherine' 'Katherine'>>I don't need to explain to you how much trouble you would be in if Abaddon or NEVERMORE found out about your existence. Therefore, you are in no place to make ''any'' demands. You work for me now.<</speech>>
She doesn't wait for a response.
<<speech 'katherine' 'Katherine'>>While I still believe you're careless and disorderly, you're not stupid: that doesn't imply that I'm complimenting you, only that you're more useful to me alive than dead, so I won't be turning you in. Now... INCUBUS.<</speech>>
She really isn't wrong; you are pretty careless and disorderly, that's pretty much how you got yourself into this situation. You guess you were never really meant for a regular life... you're always going to be pulled back in somehow.
Still, it's good to know that Katherine won't be turning you in. However, you feel like it you avoid her questions, Katherine could easily chew you up and spit you back out for the wolves. It's a bit jarring to outright converse with Katherine about this stuff though... you don't think you've ever told anyone outright about INCUBUS.
<<speech 'you' '$player_name'>>Someone... someone left a DVD here, red case, demon on the front... I've heard about DVDs like that on forums and stuff, about how the military or something had some super secret hacking tool, so I took it and uploaded it onto my computer... I didn't know it would get ''this'' bad though. I honestly just used it to hack people for money... I didn't do ''any'' of that crazy shit like the Big Leak or the banking shit or hacking NEVERMORE. I swear to god.<</speech>>
<<speech 'katherine' 'Katherine'>>I couldn't care less about what you use it for. What matter is that it works well.<</speech>>
She doesn't care? Weird... but maybe it's for the best. If she cared, then this conversation would veer off the road //fast.//
<<speech 'you' '$player_name'>>Um, I guess it works. It makes my life a little easier... still, it... its got it's limits. Some things are better and somethings are worse...<</speech>>
<<speech 'katherine' 'Katherine'>>So you have other hacking experience besides INCUBUS.<</speech>>
<<speech 'you' '$player_name'>>Yeah... before INCUBUS, I used normal scripts and stuff. I used to go to school for computer science and cyber security, but... things changed, I guess.<</speech>>
<<speech 'katherine' 'Katherine'>>And you don't work for Abaddon or NEVERMORE.<</speech>>
<<speech 'you' '$player_name'>>No... I don't.<</speech>>
There is a slight release of tension in her shoulders, but it's only for a quick moment. You of course refrain from telling her about Eve and how you've been helping her. She doesn't need to know everything, right?
<<speech 'you' '$player_name'>>...um... wh-why do you ask?<</speech>>
<<speech 'katherine' 'Katherine'>>I don't answer your questions. Rememeber, you work for me now.<</speech>>
<<speech 'you' '$player_name'>>But, like... what does that mean?<</speech>>
<<speech 'katherine' 'Katherine'>>You ''work'' for me. You do what I say, or I tell NEVERMORE and Abaddon about INCUBUS.<</speech>>
Great. Blackmail for the hundredth time. Who would've fuckin' thought? Unfortunately, this time you don't have the luxury of maneuvering the conversation for your benefit like with Eve. Looks like you're working for another person now.
<<speech 'you' '$player_name'>>But... like... what does that ''mean''? What am I doing for-<</speech>>
<<speech 'katherine' 'Katherine'>>You're going to destroy NEVERMORE.<</speech>>
You let out a snort. Katherine doesn't take too kindly to your reaction and looks visibly annoyed. She has to see where you're coming from though.
<<speech 'you' '$player_name'>>You're messing with me right?<</speech>>
<<speech 'katherine' 'Katherine'>>No.<</speech>>
Unfortunately, she's being dead serious, and you're starting to realize how stupid of a request that is, especially for someone as (apparently) smart as her. This also complicates things regarding your business relationship with Eve. You're starting to really feel like a secret agent with all this double crossing potential.
<<speech 'you' '$player_name'>>I know you said no back-talking or whatever, but what you're asking me to do is... insane. You're giving me a suicide mission as an alternative to getting found out and executed... where's the logic in that? It's not a very good motivator, I'll tell you that much.<</speech>>
<<speech 'katherine' 'Katherine'>>Would you prefer going out with a bang or dying slowly and sadly.<</speech>>
<<speech 'you' '$player_name'>>No inspirational quote is going to change how insane of an ask this is. There is absolutely zero chance I can go up against NEVERMORE and not get killed.<</speech>>
<<speech 'katherine' 'Katherine'>>You have in your possession some of the most advanced hacking software in existence. What you have could destroy governments, states, even count-<</speech>>
<<speech 'you' '$player_name'>>Are you serious? We're talking about INCUBUS right? You guys really have a tendency to hype up your shit, because INCUBUS is not what you're describing right now... it's a glorified pentester. Sure, you can break through firewall, remotely access a system, and transfer data all with an IP, but against a fucking trillion dollar company that literally excels in technology and also ''literally made INCUBUS?'' I'm gonna be fighting a gorilla with a toothpick. What you're asking me to do requires a team, a plan, and years and years and years of research, work, and ideas, and even after all that... you have to pull it off. You've seen //Mr. Robot// right? that took them, like, years! And people died in that show! They went to CHINA!<</speech>>
<<speech 'katherine' 'Katherine'>>''Lower your voice.''<</speech>>
You //have// been increasing the volume of your voice for a while now, but the intensity of Katherine's voice makes you instinctively lower it.
<<speech 'you' '$player_name'>>Katherine, you're right, I don't wanna get caught, but fighting NEVERMORE is no better. Plus, NEVERMORE is a technology "conglomerate"... meaning they are a company with their claws in everything... stuff like healthcare and commerence. You destroy a company like that, it means the destruction of the United States of America. You're not only damning a couple managers, you're destroying the livelihood of millions of Americans who rely on that stuff.<</speech>>
It's sad to say, but NEVERMORE, even with the horrible stuff they've done, really do help the American people. There would be major political, social, economic, and wordly repercussions if you even were able to do touch them.
She hears you, but it doesn't seem she cares. To be honest, you're not really sure why Katherine is trying to destroy NEVERMORE anyway... is she really that mad at them firing her? You could talk to Eve about it, but that just might make her suspicious of you. You really are caught in a bad position now.
<<speech 'katherine' 'Katherine'>>Destroying doesn't always imply destruction or annihilation. You can knock them down a couple pegs, affect them in ways that will destroy their reputation for decades into the future.<</speech>>
<<speech 'you' '$player_name'>>Still, Katherine, I'm only one person, I can't-<</speech>>
She pulls out a piece of paper and sets it on the table. Based on the red, black, and white ink, you already know what it is.
<<speech 'you' '$player_name'>>Them? I know they're, like, against NEVERMORE, but you're asking me for a lot more than handing out fliers.<</speech>>
<<speech 'katherine' 'Katherine'>>While you are correct about their inability to enact change, some of them have the same vision as me... members within the group that are doing more than handing out fliers.<</speech>>
<<speech 'you' '$player_name'>>Like a secret society? You've got to be joking me.<</speech>>
<<speech 'katherine' 'Katherine'>>''How many times do I have to tell you. I do not joke around.''NEVERMORE has always had them in their crosshairs, meaning they are the most optimal resource for my, and now your, goal. Go to their meetings and find out everything you need to know. That's your first job.<</speech>>
<<speech 'you' '$player_name'>>Katherine, please... this is a bad idea for both of us, and this plan is rickety at best... Maybe, just maybe there's some secret society. It's "secret". I am not secret society material!<</speech>>
<<speech 'katherine' 'Katherine'>>''Make a choice, $player_name.''<</speech>>
This is absolutely fucking insane. You were just living a normal, regular life, going about your day at work not involving yourself in any hacking schemes when this pops out of nowhere. Maybe it's on you for getting involved with Calypso or digging your nose where it doesn't belong... but right now, you have a choice: die or work with Katherine to destroy one of the leading innovators in technology and lifestyle.
So much for fucking laying low.
<center><<button [[FUCKING GREAT.|...NOW WHAT?]]>><</button>></center></div><<run UIBar.stow()>><div style='color: #39FF14; width: 839px; padding: 20px; border: 3px solid #39FF14; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Eve gave you the lowdown: hack Joses and obtain any information about FUCKNEVERMORE from his system. You're not quite sure what you're getting into, but hopefully he isn't obsessed with making his computer completely impenetrable. Based on your conversation with him yesterday though, you doubt it'll be too hard. Hopefully you won't be too mad that you're hacking him again.
Eve was insistent on staying until you were finished, so she made sure she was comfortable with some water and crackers... though she probably would've preferred virgin blood.
Since you're still laying low, you'll be moving away from INCUBUS (though you do find your eyes drifting to the application every couple seconds). You may love INCUBUS, but you're not stupid... plus, INCUBUS can only do so much: you need an IP address to do anything, and VPNs are pretty much walls you aren't really able to get over. For now you need to go old school.
Eve already sent a phishing link to Joses, so you're just waiting for a response... you wish you could've messaged him about what's going on, but he unfortunately didn't give you his number. Then again, do you really care? Were you ever going to actually support him in the first place?
<hr style="border-top: dotted 1px; color: white;"/><center><img src='images/ascii/snatcher.png'></center>
<span style='color: white;'>=[ <span style='color: #1F25F7;'>snatcher v5.67.9.1-dev</span> ]
+ -- --=[ 2209 exploits - 1171 auxiliary - 395 post
+ -- --=[ 615 payload - 45 encoders - 11 nops
+ -- --=[ 9 evasions</span>
<span style='color: white;'><span style='text-decorations: underline;'>snatch</span> > use exploit/multi/handler
<span style='color: #1F25F7;'>[!]</span> Using configured payload generic/shell_reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set payload you/snatcher/reverse_tcp
payload => you/snatcher/reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lhost 192.168.59.101
lhost => 192.168.59.101
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lport 8080
lport => 8080
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > exploit
<span style='color: #1F25F7;'>[!]</span> Started reverse TCP handler on 192.168.59.101:8080</span>
<span style='color: white;'><span style='color: #1F25F7;'>[!]</span> Sending stage (175174 bytes) to 192.168.59.101
<span style='color: #1F25F7;'>[!]</span> Snatcher session 1 opened (192.168.59.101) at 2023-11-14 14:25:01</span><hr style="border-top: dotted 1px; color: white;"/>Guess you're hacking Joses again. Hopefully he won't be too mad... it's a dog eat dog world out here.
<center><<button [[SAY HELLO TO SNATCHER!!]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You got ready in a normal fashion; you left the apartment in a normal fashion; you walked through the streets in a normal fashion; you reached your workplace in a normal fashion.
And you are about to clock in in a normal fashion. Nothing criminal about you. You have nothing to hide.
<<say '...'>>YOU'RE LATE.<</say>>
Your first thought is:
<center>"They found me." </center>
You think of all the different escape routes, the potential ways you could interrupt their attempts to grab and strangle you, how you were going to explain to Azzy why you're not going to be her roommate anymore (thank god).
If you run for it now, you'll probably get a good couple feet... until they shoot you. They probably have the place surrounded... Man, you shouldn't have trusted Eve... then again, maybe it was your fault for getting too hacking-greedy.
<<say '...'>>DID YOU HEAR ME? YOU'RE LATE.<</say>>
Your second thought is: "Jesus, you're alive?"
<<say 'Rob' 'images/avatars/rob.jpg'>>ARE YOU HIGH? CLOCK IN!<</say>>
This is one of the only times you've ever been happy to see Rob. Then again, you haven't seen him enough to count the times you've been upset. Now that you think about it, this actually might be the only time you've ever met him.
<<speech 'you' '$player_name'>>Oh, Sorry, Rob. I didn't know you were here.<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>THAT'S NOT AN EXCUSE TO BE LATE! I DON'T CARE IF CHUCK LETS YOU BE LATE, I'M THE MANAGER NOW. GET HERE ON TIME OR I'LL FIRE YOU!<</say>>
He sits back down to eat his peanuts or whatever old people eat.
Skye described Rob as vampiric, which isn't entirely wrong... thing is, he's definitely not strong enough to suck your blood. He's old, pale, and skinny... you bet if you gave him a Jolly Rancher, he'd die after a single lick.
It makes sense he'd be here though... Chuck's surprise disappearance needed a replacement, and you don't have anyone else other than Rob to help run the store. Looks like Rob is gonna have to bite the Jolly Rancher and deal with the consequences of your actions.
<<speech 'skye' 'Skye'>>What's up, man? You gotta take over, I need a break.<</speech>>
It must be the fact that you've decided to live a hacking free life, but Skye is looking 100x more beautiful today.
<<speech 'you' '$player_name'>>Yeah, of course! Come, take your break, get a water, hang out with Rob, do your thing! I'll get everything done, hah!<</speech>>
<<speech 'skye' 'Skye'>>Wow, you're really happy... you takin' Adderall too? Danny was going on a whole thing about it today.<</speech>>
<<speech 'you' '$player_name'>>Oh! Uh, no! Of course not, I would never do that stuff! I guess it's just been a while since I've seen you!<</speech>>
Skye laughs, but you don't see her blush or look away romantically after prolonged eye contact, so it must be a pity laugh.
Jesus, maybe you should get on Adderall, might help your nerves around her. Why are you so nervous all of a sudden anyways? Maybe it's cause of everything that happened with Calypso...
Shit, Calypso. You completely forgot about that... hopefully it doesn't cause a whole workplace scandal or make things uncomfortable between you two - fuck, it definitely will given the nature of her obsession with you. Plus, you confessed you liked her too... great fucking job.
<<speech 'skye' 'Skye'>>Rob wants you to do some stocking since Danny's gone. And just clean up around the place. It's slow as fuck, so you shouldn't need help... yeaaahhhh, I thinnnnnk that's it. A lady might come in later asking for a movie on hold, but.. yeah. Boring day. Thank god I'm on break with the fucking artifact.<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>WHO ARE YOU?<</say>>
<<speech 'skye' 'Skye'>>Skye! My name is Skye! I work here! We had this same conversation like 10 minutes ago!<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>WHY ARE YOU YELLING AT ME?<</say>>
<<speech 'skye' 'Skye'>>Argh!<</speech>>
<center><<button [[HAVE A REGULAR WORK DAY|OJSWORK2]]>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Working.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>><<goto 'OJSBREAKROOM'>><</timed>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You and Skye switch spots, and it's now your turn to babysit Rob...
Luckily he's left to go change his adult diaper or something, so you're stuck by yourself in the breakroom. The resounding hum of the small fridge is the only thing keeping you company, and for a moment...
You feel really alone.
It's sudden, but it disappears.
You always seem to have these thoughts at work... thoughts about how far you've fallen. In Indiana, you had your whole life set up for you... you were dating your childhood sweet heart, went to college for computer science, lived with your family out in the farm...
And now you're here... working at a video store on Lake Ave next to a strip club and a gas station, where you go home and hack people for money until you go to sleep and do it all over again.
All because you thought you were meant for bigger things.
And funny thing is...
You still believe you are.
<center><span class='green'>Guess you can't help yourself.</span></center>
<<say 'Rob' 'images/avatars/rob.jpg'>>BOY, CLEAN THE BATHROOM.<</say>>
<<speech 'you' '$player_name'>>I'm on my break, Rob.<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>WHAT? SPEAK UP, BOY.<</say>>
You sigh and stand up. Bathroom cleaning shouldn't take too long, plus it'll occupy your busy mind.
<center><<button [[CLEAN THE BATHROOM|OJSCLEANING]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Cleaning.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>><<goto 'OJSDYWH'>><</timed>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 19.5px; border: 3px solid white; background-color: black; position: relative;'>
<center>Your cleaning is interrupted by a customer.
<<say '...'>>Excuse me, do you work here.<</say>>
<<button [[TURN AROUND|OJSTA]]>><</button>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 16.5px; border: 3px solid white; background-color: black; position: relative;'>
<center><<say 'Katherine' 'images/avatars/katherine.jpg'>>...<</say>>
<<button [[...|OJSREG]]>><</button>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You are a regular Seattle citizen.
The worse thing you have ever done was steal a candy bar from a convience store when you were 9-years old.
You were generally a good student, got Bs and Cs, never excelled too much.
You have lived in Washington all your life.
You go to Leavenworth with your friends every December to see how beautiful it is that time of year.
You have a cat named Rufus and a dog named Crusty.
You do not believe you are meant for greater things. You do not believe that for every bad and good thing you do, the <span style='color: #39ff14;'>Universe</span> changes. You do not believe your actions have consequences. You do not question whether or not you are a good person. You believe you are capable of change. You do not rationalize the evil things you do.
You are a regular human being.
<<speech 'you' '$player_name'>>Um, yeah, I work here, sorry. How can I help you? Were you coming in for the movie hold?<</speech>>
<<say 'Katherine' 'images/avatars/katherine.jpg'>>You fucked my daughter and then tried to rob me.<</say>>
You are a regular human being.
<<speech 'you' '$player_name'>>I'm sorry... what? Who... who are you?<</speech>>
<<say 'Katherine' 'images/avatars/katherine.jpg'>>Quit the act.<</say>>
You are a regular human being.
<<speech 'you' '$player_name'>>Um, do you wanna talk to my manager? I don't really know what I'm doing wrong... maybe my coworker can help you-<</speech>>
With your back facing the bathroom, she has you completely pinned down. You're starting to feel really claustrophobic and very, very nervous. You hope she doesn't notice, but you know for a fact she does.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>I don't like conversations that evade the main topic. You fucked my daughter and then tried to rob me. <<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>You were smart, but you weren't smart enough if I found you.<<elseif visited("GUNEESCAPE") or visited("TACKLEESCAPE") or visited("GUNWINDOWESCAPE") or visited("BADWINDOWESCAPE")>>You weren't difficult to find. Your sloppy behavior and my ability to get my daughter talking seemed to be your downfall. <<elseif visited("CAUGHTESCAPE")>>We literally had a conversation. If you were in a police line up, I'd pick you out immediately.<</if>> I know who you are, $player_name. Do not make this interaction anymore difficult.<</say>>
You're starting to think you're not a regular human being.
You have no idea what to say. She doesn't work for NEVERMORE or Abaddon Industries (anymore), so she can't possibly be here to turn you in... unless turning you in means a way back into her old job.
You know for a fact you can't explicity admit to anything unless you know for a fact having a conversation with this woman won't cause a SWAT team to shoot you on sight... but you can always tell half the truth.
<<speech 'you' '$player_name'>><<if visited("DRG7") or visited("PDRG8") or visited("RRG7") or visited("DRB7")>>Okay, yeah, Calypso and I... did stuff, but I didn't have sex with her! I promise!<<elseif visited("MR6") or visited("PDRB8") or visited("RRB6")>>Okay, woah, I didn't do anything with Calypso! We just cuddled, I swear!<</if>> And I promise I didn't rob you, I don't know anything about that. Did Calypso tell you I robbed you?<</speech>>
Despite you finally giving in, her expression doesn't change. You momentarily brace yourself for a bullet through the head, but based on how the world doesn't immediately go black, you guess she's not going to turn you in (yet).
<<speech 'katherine' 'Katherine'>>She told me that you had relations with her and then disappeared in the morning.<</speech>>
<<speech 'you' '$player_name'>>...That's it? How'd you go connect ''that'' to me trying to rob you? I really don't get your logic he-<</speech>>
<<speech 'katherine' 'Katherine'>>Don't be stupid, $player_name.<<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>I may have not seen you in the house, but I know you were there; it doesn't take a detective to connect the dots. Things were moved around, objects were touched, items were manipulated, I know where everything in my home is at this very second. You may think you're smart enough to seduce my daughter, but that doesn't mean you're smarter than me. <<elseif visited("GUNEESCAPE") or visited("TACKLEESCAPE") or visited("GUNWINDOWESCAPE") or visited("BADWINDOWESCAPE")>>My husband sees a man in our home the same night my daughter brings a boy home. It doesn't take a detective to connect the dots.<<elseif visited("CAUGHTESCAPE")>>I find a man in my home on the same night my daughter brings a boy home. It doesn't take a detective to connect the dots.<</if>><</speech>>
<<speech 'you' '$player_name'>>Well, it kinda does take a detective to connect the dots. You have zero evidence connecting me to a supposed robber. Look, you can even search me... whatever the robber took, I don't have it, I swear. I'm sorry about everything with Calypso, but I promise you I didn't do anything to hurt her! I think she's a cute girl! Do you want me to start dating her or something? I can do that!<</speech>>
Her steel-grey eyes look you up and down; you can feel her gaze examining your insides, like she's searching your very soul.
Her eyes narrow.
<<speech 'katherine' 'Katherine'>>Yesterday, police came to this location and questioned my daughter about me and my husband. These questions were very invasive, a lot more personal than the usual questions police officers would ask. It almost seemed like these police officers directly targetted my daughter at her workplace. A couple hours later, my daughter brings a boy home. This boy doesn't steal anything of value like jewelry or money. Instead, he spends most of his time exploring the home, searching every nook and cranny for something in particular... until he finds it. Maybe it was by chance... or maybe he was able to discern it's location by noticing patterns that a typical robber wouldn't notice. This object is of specific value, but it is connected to the same thing the police were questioning my daughter about. How would you feel if someone asked you about something and only mere hours later, you find that someone was messing with that exact same thing... that would be quite peculiar.<</speech>>
She didn't blink a single time during the entirety of her monologue.
The air in the room drops a few degrees.
<<speech 'katherine' 'Katherine'>>You're impatient, sloppy, and lack self-control... you didn't bother to make it seem like you and the robber were two different people: no attempt at faking forced entry, stealing prized artifacts, or even tripping an alarm. While you think words hold evidential weight, in reality it's actions, patterns, and physical evidence that are far superior. You were focused entirely on the goal of your crusade that you failed to realize that I am far more intelligent, far more skilled, and far more dangerous than you could anticipate... which causes me to wonder why Abaddon would hire you to rob me.<</speech>>
<<speech 'you' '$player_name'>>...huh?<</speech>>
Katherine stares at you, the gears slowly churning in her head. Your confusion must've triggered something in her.
<<speech 'katherine' 'Katherine'>>Wait.<</speech>>
The air in the room changes, but not for the worse. You feel like Katherine is less antagonistic now, meaning she's less likely to shoot you in the head.
<<speech 'katherine' 'Katherine'>>They wouldn't stoop that low... you're too..<</speech>>
Suddenly, it's like something clicks. For once, Katherine expresses an emotion besides malice - surprise.
<<speech 'katherine' 'Katherine'>>...INCUBUS.<</speech>>
You don't say anything, but your lack of a response says everything that she needs to know.
<<speech 'katherine' 'Katherine'>>That was your plan then. Get information from Calypso, the daughter of Katherine Dawson, former NEVERMORE employee, and then break into my house to steal the laptop... which would mean you somehow know about my job.<</speech>>
You feel a lot more cornered than you did earlier. You're not sure what she's doing, but you have a feeling this isn't going to turn out great for you in any form. Maybe if you get on your knees and beg...
<<speech 'you' '$player_name'>>Look, Katherine, I-<</speech>>
<<speech 'katherine' 'Katherine'>>Shut up. You should be happy that you weren't who I thought you were.<</speech>>
She backs up in order to give you a little wiggle room. Still, she blocks you from leaving.
You still have the cleaning mop in your hand, which might be useful as a weapon, but you're pretty sure a mop isn't gonna cut it (unless she's scared of dirty water).
<<speech 'katherine' 'Katherine'>>I don't need to explain to you how much trouble you would be in if Abaddon or NEVERMORE found out about your existence. Therefore, you are in no place to make ''any'' demands. You work for me now.<</speech>>
She doesn't wait for a response.
<<speech 'katherine' 'Katherine'>>While I still believe you're careless and disorderly, you're not stupid: that doesn't imply that I'm complimenting you, only that you're more useful to me alive than dead, so I won't be turning you in. Now... INCUBUS.<</speech>>
She really isn't wrong; you are pretty careless and disorderly, that's pretty much how you got yourself into this situation. You guess you were never really meant for a regular life... you're always going to be pulled back in somehow.
Still, it's good to know that Katherine won't be turning you in. However, you feel like it you avoid her questions, Katherine could easily chew you up and spit you back out for the wolves. It's a bit jarring to outright converse with Katherine about this stuff though... you don't think you've ever told anyone outright about INCUBUS.
<<speech 'you' '$player_name'>>Someone... someone left a DVD here, red case, demon on the front... I've heard about DVDs like that on forums and stuff, about how the military or something had some super secret hacking tool, so I took it and uploaded it onto my computer... I didn't know it would get ''this'' bad though. I honestly just used it to hack people for money... I didn't do ''any'' of that crazy shit like the Big Leak or the banking shit or hacking NEVERMORE. I swear to god.<</speech>>
<<speech 'katherine' 'Katherine'>>I couldn't care less about what you use it for. What matter is that it works well.<</speech>>
She doesn't care? Weird... but maybe it's for the best. If she cared, then this conversation would veer off the road //fast.//
<<speech 'you' '$player_name'>>Um, I guess it works. It makes my life a little easier... still, it... its got it's limits. Some things are better and somethings are worse...<</speech>>
<<speech 'katherine' 'Katherine'>>So you have other hacking experience besides INCUBUS.<</speech>>
<<speech 'you' '$player_name'>>Yeah... before INCUBUS, I used normal scripts and stuff. I used to go to school for computer science and cyber security, but... things changed, I guess.<</speech>>
<<speech 'katherine' 'Katherine'>>And you don't work for Abaddon or NEVERMORE.<</speech>>
<<speech 'you' '$player_name'>>No... I don't.<</speech>>
There is a slight release of tension in her shoulders, but it's only for a quick moment. You of course refrain from telling her about Eve and how you've been helping her. Plus, based on what you did today, you don't intend to work with Eve for that long (unless things with Joses fall through).
<<speech 'you' '$player_name'>>...um... wh-why do you ask?<</speech>>
<<speech 'katherine' 'Katherine'>>I don't answer your questions. Rememeber, you work for me now.<</speech>>
<<speech 'you' '$player_name'>>But, like... what does that mean?<</speech>>
<<speech 'katherine' 'Katherine'>>You ''work'' for me. You do what I say, or I tell NEVERMORE and Abaddon about INCUBUS.<</speech>>
Great. Blackmail for the hundredth time. Who would've fuckin' thought? Unfortunately, this time you don't have the luxury of maneuvering the conversation for your benefit like with Eve. Looks like you're working for another person now.
<<speech 'you' '$player_name'>>But... like... what does that ''mean''? What am I doing for-<</speech>>
<<speech 'katherine' 'Katherine'>>You're going to destroy NEVERMORE.<</speech>>
You let out a snort. Katherine doesn't take too kindly to your reaction and looks visibly annoyed. She has to see where you're coming from though.
<<speech 'you' '$player_name'>>You're messing with me right?<</speech>>
<<speech 'katherine' 'Katherine'>>No.<</speech>>
Unfortunately, she's being dead serious, and you're starting to realize how stupid of a request that is, especially for someone as (apparently) smart as her. This also complicates things regarding your weird business relationship with Eve and potentially Joses... it looks like you're really doing some major double crossing
<<speech 'you' '$player_name'>>I know you said no back-talking or whatever, but what you're asking me to do is... insane. You're giving me a suicide mission as an alternative to getting found out and executed... where's the logic in that? It's not a very good motivator, I'll tell you that much.<</speech>>
<<speech 'katherine' 'Katherine'>>Would you prefer going out with a bang or dying slowly and sadly.<</speech>>
<<speech 'you' '$player_name'>>No inspirational quote is going to change how insane of an ask this is. There is absolutely zero chance I can go up against NEVERMORE and not get killed.<</speech>>
<<speech 'katherine' 'Katherine'>>You have in your possession some of the most advanced hacking software in existence. What you have could destroy governments, states, even count-<</speech>>
<<speech 'you' '$player_name'>>Are you serious? We're talking about INCUBUS right? You guys really have a tendency to hype up your shit, because INCUBUS is not what you're describing right now... it's a glorified pentester. Sure, you can break through firewall, remotely access a system, and transfer data all with an IP, but against a fucking trillion dollar company that literally excels in technology and also ''literally made INCUBUS?'' I'm gonna be fighting a gorilla with a toothpick. What you're asking me to do requires a team, a plan, and years and years and years of research, work, and ideas, and even after all that... you have to pull it off. You've seen //Mr. Robot// right? that took them, like, years! And people died in that show! They went to CHINA!<</speech>>
<<speech 'katherine' 'Katherine'>>''Lower your voice.''<</speech>>
You //have// been increasing the volume of your voice for a while now, but the intensity of Katherine's voice makes you instinctively lower it.
<<speech 'you' '$player_name'>>Katherine, you're right, I don't wanna get caught, but fighting NEVERMORE is no better. Plus, NEVERMORE is a technology "conglomerate"... meaning they are a company with their claws in everything... stuff like healthcare and commerence. You destroy a company like that, it means the destruction of the United States of America. You're not only damning a couple managers, you're destroying the livelihood of millions of Americans who rely on that stuff.<</speech>>
It's sad to say, but NEVERMORE, even with the horrible stuff they've done, really do help the American people. There would be major political, social, economic, and wordly repercussions if you even were able to do touch them.
She hears you, but it doesn't seem she cares. To be honest, you're not really sure why Katherine is trying to destroy NEVERMORE anyway... is she really that mad at them firing her? You could talk to Eve about it, but that just might make her suspicious of you. You really are caught in a bad position now.
<<speech 'katherine' 'Katherine'>>Destroying doesn't always imply destruction or annihilation. You can knock them down a couple pegs, affect them in ways that will destroy their reputation for decades into the future.<</speech>>
<<speech 'you' '$player_name'>>Still, Katherine, I'm only one person, I can't-<</speech>>
She pulls out a piece of paper and sets it on the table. Based on the red, black, and white ink, you already know what it is.
<<speech 'you' '$player_name'>>Them? I know they're, like, against NEVERMORE, but you're asking me for a lot more than handing out fliers.<</speech>>
<<speech 'katherine' 'Katherine'>>While you are correct about their inability to enact change, some of them have the same vision as me... members within the group that are doing more than handing out fliers.<</speech>>
<<speech 'you' '$player_name'>>Like a secret society? You've got to be joking me.<</speech>>
<<speech 'katherine' 'Katherine'>>''How many times do I have to tell you. I do not joke around.''NEVERMORE has always had them in their crosshairs, meaning they are the most optimal resource for my, and now your, goal. Go to their meetings and find out everything you need to know. That's your first job.<</speech>>
<<speech 'you' '$player_name'>>Katherine, please... this is a bad idea for both of us, and this plan is rickety at best... Maybe, just maybe there's some secret society. It's "secret". I am not secret society material!<</speech>>
<<speech 'katherine' 'Katherine'>>''Make a choice, $player_name.''<</speech>>
This is absolutely fucking insane. You were just living a normal, regular life, going about your day at work not involving yourself in any hacking schemes when this pops out of nowhere. Maybe it's on you for getting involved with Calypso or digging your nose where it doesn't belong... but right now, you have a choice: die or work with Katherine to destroy one of the leading innovators in technology and lifestyle.
So much for fucking laying low.
<center><<button [[FUCKING GREAT.|...NOW WHAT?]]>><</button>></center></div><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>You're woken up by voices... which isn't a great sign.
You're really tired, but the sudden flow of adrenaline in your veins is enough to wake you up. You roll off the bed and hit the ground, grabbing your phone and checking the time: 2:00PM, no missed calls, no missed messages, no nothing... which means you have unwanted visitors.
It's not Azzy... she would've woken you up via some form of abuse, and it's not Azzy's friends because, frankly, she doesn't have any friends. You doubt it's your landlord: he would've let you know he was coming.
With those down, you're stuck with only a couple possibilities: NEVERMORE, Abaddon, Flora, or someone you wouldn't expect; you're really hoping it's the last option because the first three all have the same results: capture and/or death.
You crawl towards your closed bedroom door. The talking isn't loud, and there aren't any other noises besides voices... looks like they're not searching the apartment for anything.
You try looking underneath the door, but you can't really see the living room from here, so you're hopeful that-
Your bedroom door opens.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Good afternoon, buddy!<</say>>
<span id='replace'><center><<button 'WHAT THE FUCK'>>\
<<replace '#replace'>>\
You're not dead yet, so that's a good sign. Things is, you only talked to them for like a good 30 minutes, was that enough for them to break into your apartment? What could they possibly want?
You guess it's better than NEVERMORE or Flora. You don't think you screwed them over in anyway. Let's just hope they're still creepy and not violent.
Should you run? You feel like you should run... but your feet are planted to the floor. They haven't given you a reason to ditch, and frankly, you feel like the two of you have a pretty mutual connection going on here.
<<speech 'you' '$player_name'>>...Hello.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Haha! Go get some clothes on! We don't want to have a conversation with you while you're naked. We're in your living room! And thank you for the food, buddy!<</say>>
He leaves.
By "we", you assume the rest of the Asians, which would include Chubby and the other two. You could climb out the window, but they kinda know where you live, and you don't really have a plan in place for something like that.
You get up and put on some pants. You still feel on edge, but it eventually dissipates once you reach the living room.
Glasses and Chubby are both sitting on the couch eating crackers, fruit, cup noodles, pretty much whatever they could find in your kitchen.
However, what's more interesting isn't the fact that Chubby has already eaten 2 cup noodles, but it's that there's an Asian girl sitting next to Glasses. A cute one at that. You start to feel a little self conscious, but then remember that this is your home and they're (uninvited) guests; you shouldn't be worried about being judged in your own shithole of an apartment!
Great, now you're embarrassed again.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy! Good to see you're all dressed. Sit, sit, sit, Let's talk!<</say>>
<<say '...' 'images/avatars/tsumi.jpg'>>Yes, yes! Let's talk, buddy!<</say>>
Are you being racist or do they kind of sound the same? The girl has a much thicker Asian accent compared to Glasses, but their odd demeanor and unique vernacular stands out to you.
They point at a stool sitting across from them... it's the same stool you use to get stuff from the very top cabinets, so it actually isn't used for sitting. Still, they seemed to have made an effort to make you kind of comfortable, so you awkwardly sit on it.
You look at the three of them. The girl and Glasses are smiling wide grins while Chubby slurps up more noodles.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Yes! Hello!<</say>>
You're so confused. You feel like maybe you should've ran for it... they're definitely some type of dangerous, but like you said; there seems to be a mutual //something// between the two of you.
<<speech 'you' '$player_name'>>...Hi<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>How are you, buddy!<</say>>
<<speech 'you' '$player_name'>>...I'm fine. Just a little confused.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Confused? Confused about what?<</say>>
<<speech 'you' '$player_name'>>Confused on how you know where I live. And why you're in my apartment... and who she is...<</speech>>
Female Glasses smiles wider when you mention her existence.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Oh, I'm sorry, buddy! I didn't want to confuse! I just liked our talk so much yesterday that I really wantd to have another one! I like your energy, buddy... you get things done! You drugged cutie with the drugs I gave you, that means you're a bad boy! And we like bad boys!<</say>>
<<speech 'you' '$player_name'>>Woah, woah, woah... should we really be talking about all that in front of... you know... someone who, like, wasn't there? And how do you even know about that shit?<</speech>>
Glasses looks confused for a moment until you motion towards his female companion.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Oh no, buddy! Tsumi is my sister, which means she's a bad boy, and bad boys stick together! And we know about that because we always know! No secrets in our family!<</say>>
<<say 'Tsumi' 'images/avatars/tsumi.jpg'>>Bad boys! No secrets!<</say>>
Good to know that you were being watched by them, that's not creepy at all.
You're starting to wonder if she might be intellectually disabled and this is like a babysitting gig. Is she also a part of his weird Asian gang, or is she just kind of on the sidelines? You're happy to be able to put a name to a face though (and also validate that you were indeed not being racist).
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Me, Tsumi, and Debu work together as a big family! And I like your energy, so I want you to be a part of the family too! You're a bad boy, and bad boys stick together!<</say>>
Chubby (who's name is Debu apparently) grunts in response while Tsumi raises her fist in the air. While a couple of your questions have been answered, this entire conversation is very... all over the place.
<<speech 'you' '$player_name'>>Wait, you want me to be, like, your friend because I drugged a girl? You were watching me?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Yes, buddy! We are ''always'' watching! And no, buddy! We want you to be a part of the family because you're a bad boy who gets things done!<</say>>
<<speech 'you' '$player_name'>>What is that? What is "my energy"?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Bad boy energy!<</say>>
Once again, they all cheer. Your frustruation energy starts to grow.
<<speech 'you' '$player_name'>>What are you talking about? Is this like a gang initiation? Or are you torturing me because I didn't do something with the photos or something?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>No, no, no, you didn't do anything wrong, buddy! This isn't torture!<</say>>
<<speech 'you' '$player_name'>>Then why are you in my apartment?<</speech>>
They don't say anything... but if they fucking say what you think they're gonna say...
<<say 'Debu' 'images/avatars/chubby.jpg'>>Initiation.<</say>>
While you're happy they didn't say "bad boys", Debu's sudden decision to play a role in this conversation is a bit jarring.
<<speech 'you' '$player_name'>>Like a gang initiation.<</speech>>
<<say 'Debu' 'images/avatars/chubby.jpg'>>To be part of family and part of bigger family, you do initiation. You work to be... "bad boy".<</say>>
You look at Tsumi and Glasses, who are both nodding your head. Debu stares at you, blank-faced with a newfound air of seriousness.
You're not quite sure how much of a "gang" these three are, but the mention of a "larger family" worries you a little; joining a gang isn't really the definition of "laying low," so you're not quite sure if this is the best route to go right now.
<<speech 'you' '$player_name'>>What if I don't want to?<</speech>>
Debu shrugs.
<<say 'Debu' 'images/avatars/chubby.jpg'>>Fine. Don't be part of family. Not end of world.<</say>>
You're surprised at the significant lack of blackmail, but you're also kind of happy. You feel like criminals nowadays run off of extortion, and it's refreshing to see a group allowing members to make their own choices.
Still, Tsumi and Glasses prove a problem... they seem to have a differing opinion from Debu.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>No, buddy! You have to! This family needs you, and the bigger family needs you!<</say>>
<<say 'Tsumi' 'images/avatars/tsumi.jpg'>>Join, buddy! Please! Bad boys stick together!<</say>>
<<speech 'you' '$player_name'>>What's the "bigger family"?<</speech>>
<<say 'Debu' 'images/avatars/chubby.jpg'>>Later. After initiation, we talk.<</say>>
Although they aren't blackmailing you, you do feel the slight tinge of a different kind of manipulation tactic: guilt tripping.
Glasses and Tsumi have decided to clasp their hands together and pretty much beg you to join their family. Tsumi's probably doing it just because Glasses is doing it, but he seems to have taken a liking to you (for some reason). You wonder if they do this with everyone who buys drugs off them.
<<speech 'you' '$player_name'>>What would I have to do if I wanted to get... initiated?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>You do work for us, buddy! You help us out! If you do it good, then you're part of the family, buddy! Uzumaki family!<</say>>
It's the first time that name has been mentioned: Uzumaki. It's Japanese as far as you call tell, but you're guessing it's the name of their gang. You vaguely remember that being on their contact name, so it most definitely has some significance to them.
<<speech 'you' '$player_name'>>What kind of work?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>What are you good at, buddy?<</say>>
They don't even know anything about you? You could just be a random ass guy for all they know. You guess they picked you out because of your immoral practices, but it's still a little weird they would be this open with you. You have a feeling there's some kind of... catch, but you can't place your finger on it.
Still, you keep playing their game.
<<speech 'you' '$player_name'>>I'm good with computers, I guess.<</speech>>
<<say 'Tsumi' 'images/avatars/tsumi.jpg'>>Shimomura! Hacker!<</say>>
<<speech 'you' '$player_name'>>I wouldn't go that far, but... yeah, like Shimoura, I guess.<</speech>>
<<say 'Debu' 'images/avatars/chubby.jpg'>>Okay, might have work. Do you want it? Remember, you say no, we are gone.<</say>>
If there was any time to back down, it would now... lay low, go to the video store, work, and live a life that doesn't involve some random Japanese gang. But it's not like they're connected to NEVERMORE... you doubt these kind of people would associate with them.
If anything, this is just a side-quest, a job that related to your main story. They're like your side bitch who you're living with after your main bitch kicked you out. Plus, if there's no strings attached, there's no harm in just looking, right? As long as it's not NEVERMORE, it's not a //horrible// idea...
<<speech 'you' '$player_name'>>Fine.<</speech>>
Tsumi and Glasses erupt into cheers, hugging each other and throwing their fists in the air. It reminded you of when you agreed to send them images of Calypso.
Debu nods, reaching nearby to pull out a manila folder and handing it to you.
<<say 'Debu' 'images/avatars/chubby.jpg'>>You do work. After work, come to club, same as yesterday. Go to alley, meet me and Masaki and give us file. We talk. If you no come, okay. We never talk to you again.<</say>>
Weird terms. He seems pretty nonchalant for a criminal, but you guess it's better than being threatened. What's stopping you from going to the police and giving them this file? They're either really bad criminals, or they have all their bases covered, and to be honest, you don't want to find out which is which.
Tsumi and Masaki go around the coffee table to hug you, and you hesitantly oblige. During this ordeal, they've been chanting "Bad boys" over and over, so you guess you're one step closer to being a part of their family...
<<say 'Debu' 'images/avatars/chubby.jpg'>>Questions?<</say>>
<<speech 'you' '$player_name'>>Um... yeah... what... what were those drugs you gave me yesterday? Cause they definitely weren't roofies.<</speech>>
For once, Debu laughs.
<<say 'Debu' 'images/avatars/chubby.jpg'>>You saw what happened, didn't you? So, you know answer to question... they make girl... "easier".<</say>>
With those last creepy words, Debu finishes his food with a slurp and starts for the door.
<<say 'Masaki' 'images/avatars/pharma.jpg'>>We're glad you are almost part of this family, buddy! We promise you'll be our best buddy yet!<</say>>
<<say 'Tsumi' 'images/avatars/tsumi.jpg'>>Best buddy!<</say>>
After a few more hips and hoorays, they depart, leaving you alone and questioning...
<span id='replace2'><center><<button 'WHAT THE FUCK JUST HAPPENED?'>>\
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You're still baffled... these three people, who are a part of some gang, broke into your apartment, complimented you, and then tried to get you to join their "family"?
It's all a little hard to believe, especially since you only talked with these guys for only a couple minutes to get some roofies, but you guess you made a lasting impression on them... unless there's some catch and you're becoming a fall guy (which is more likely).
You hold the manila folder in your hand, wondering if it'll explode as soon as you open it. Your natural suspicion is currently at war with your curiosity addiction, and as touch the tab... you give in, opening it up: just looking won't do any damage, right?<span id='replace4'><hr style="border-top: dotted 1px; color: #E7C9A9;"/><span id='folder'><<nobr>><<button '説明書'>>
<<replace '#replace3'>>
''目標:'' Ebrima Moti. 娘がガンになり、ローンを借りました。売春婦向けにローンを利用したが、期限までに支払わなかった。取引を撤回して接触を避けようとした。他にも脅迫があったが、彼は聞く耳を持たなかった。政治運動/グループ FUCKNEVERMORE のメンバーです。
<br>
<br>
''Target:'' Ebrima Moti. Daughter has cancer, got loan. Used loan for prostitutes and didn't pay on time. Has attempted to pull out of deal and avoid contact. Other blackmail has been acquired but he refuses to listen. Is a member of the political movement/group FUCKNEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
最後のわら。 ファックネバーモアの情報/ファイルを脅威として入手する; 家族を脅迫する. 「NEVERMORE」から投獄と処刑の脅迫
<br>
<br>
Last straw. Acquire FUCKNEVERMORE files for blackmail. Threaten with prison and execution from NEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
連絡先: 206-450-4182
<br>
電子メールアドレス: rebarebrima@nevermail.com
<br>
<br>
Phone number: 206-450-4182
<br>
Email address: rebarebrima@nevermail.com
<</replace>>
<</button>> <<button 'メール'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>
<span style='color: white;'>//To: rebarebrima@nevermail.com//
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
Hello, Ebrima! We hope you've been well! We know we haven't spoken in a while, but we hope that once you look at our exclusive offers, you'll realize that us and you are truly meant to be! These exclusive features are only discounted on specific days, so be sure to come in and complete it on those days and at those specific times! We don't want to miss you, and I'm sure you don't want to miss out either!
<br>
<br>
Here are some of our special new releases:
<br>
* ''October 24th @ 11PM: In The Dark Alley by John Tremor'' - John Tremor's newest pscyhological thriller features all the same twists and turns in his previous works! If you're interested in sitting down and reading a good horror story that will keep you on your toes, definitely dive in!
<br>
* ''November 1st @ 12am: Very Important Person: The Graphic Novel by Carrie Mulani; Art by Joseph Myers'' - Carrie Mulani's amazing romantic-comedy gets a fantastic artistic rework by Joseph Myers, artist and writer of some of the great comics of this generation! Truly a feat to behold - the world of fun, excitment, and love cleverly given a new look!
<br>
* ''November 10th @ 1am: A Bathroom Conversation: How The World Fails to Speak on Bowel Issues in the 21st Century by Melissa Porter, MD'' - read the book that inspired the documentary on the rising number of bowel issues in the United States. Although sometimes a bit unorthodox in it's explanations of stomach problems, the comedy and realness that Porter presents in fantastic and eye-opening.
<br>
<br>
We hope you'll find the time to come by and read some of these fantastic pieces! We really, really, really recommend you do.</span>
<</replace>>
<</button>> <<button '引き抜き'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/><span style='color: white;'>//From: rebarebrima@nevermail.com
<br>
Subject: I want out.//
<br>
<br>
I want out. I could do everything else, but the alley was too far. Thank you for the money but I have to look out for myself too. I'll pay the debts but please stop with the jobs.
<br>
<hr style="border-top: dotted 1px; color: white"/>RE: I want out.
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
It's upsetting to see you try to go, we hope we didn't do anything wrong! I'm sure once you look over our new releases, you'll be bound to change your mind!
<br>
<br>
Here are some special new releases:
<br>
* ''The Dark Realms by Jared Skuller'' - a new fantasy novel exploring the alternate dimensions, monsters, and evil that only Kate and her brothers can conquer! If you like Harry Potter or Percy Jackson, this title is for you!
<br>
* ''The Prey by Romeo Vascelli'' - a controversial but exciting novel about what would happen if religious symbol Jesus of Nazareth was kidnapped and taken to Hell, and the journey his angels will make to save him!
<br>
* ''Uzumaki by Raebmi Tmoi'' - the classic novel has reappeared in hardcover for fans to enjoy! All 3 volumes jammed back under one cover, which tells the story of a bouncer who, despite having a wife and a daughter with cancer, decides to cheat on his wife with a prostitute! The classic addresses and answers questions regarding morality, what it means to be a good man, and the loyalties that are enforced when you make the wrong decisions. In the end, our hero, despite being threatened over and over again, meets his executor in the terrifying finale. We hope you readers don't make the same mistake he does; we doubt you ever will.
<br>
<br>
We know we'll see you again!</span>
<</replace>>
<</button>> <span style='margin-left: 444.8px;'><<button 'CLOSE FOLDER'>>
<<replace '#replace4'>>
<hr style="border-top: dotted 1px; color: #E7C9A9;"/>Poor Ebrima Moti... it looks like he's todays target. He seems to already be on Uzumaki's shit list since he keeps trying to pull out and avoid paying them back, so you guess it's only natural that they put a little more pressure on him.
<br>
<br>
Funny, you're talking about it like you're actually going to take the job, despite your insistence on "staying low". You're not actually gonna take the job...
<br>
<br>
<center><<button [[RIGHT?]]>><</button>></center>
<</replace>>\
<</button>></span>
<</nobr>></span>
<div style='color: #E7C9A9; border: 3px solid #E7C9A9; padding: 20px;'><span id='replace3'>
</span></div><hr style="border-top: dotted 1px; color: #E7C9A9;"/></span>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<style>
#remove1 button {
color: white;
border: 1px solid white;
}
#remove1 button:hover {
background-color: #999999;
}
</style><<run UIBar.stow()>><div style='color: #39FF14; width: 839px; padding: 20px; border: 3px solid #39FF14; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>It's not that hard to replicate the Books4You/Uzumaki speech/imagery; you've gotten pretty good at acting like other people, which is probably a depressing thing to say in retrospect.
You easily send Ebrima a phishing message in hopes he falls for it. You sit back in your chair and stare at your computer.<hr style="border-top: dotted 1px; color: white"/><center><img src='images/the-nightclub/mailzip.png'>
<span style='color: white;'>FIGHT BACK AGAINST PRIVACY INVASION</span></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>//To: rebarebrima@nevermail.com//
//Subject: Important Changes!//
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
Hi, Ebrima! We hope this email is finding you well and we haven't ruind your day just yet!
We just wanted to let you know that due to some recent management changes, we've decided to send you some new changes to our Privacy Policy and other information that might pertain to you and your future with Books4You! Please review and look over these changes, we ''highly'' recommend it.
Thank you for choosing us, Ebrima Moti!</span>
<center><span id='remove1'><<button 'SEND'>>\
<<remove '#remove1'>>\
<<replace '#replace1'>>\
<hr style="border-top: dotted 1px; color: white"/>
<hr style="border-top: dotted 1px; color: white"/>
<hr style="border-top: dotted 1px; color: white"/>
<hr style="border-top: dotted 1px; color: white"/>Isn't the whole point of having a smartphone supposed to be about having the entire Internet in your pocket? Does this guy not check his email, like, every ten seconds like a normal person? You're starting to think that hacking Mr. Moti might take longer than you expected.
Ever since INCUBUS, you kinda forgot that a lot of hacking involves waiting and planning... sititing here at a laptop waiting for someone to click a link or download a file. The modern world is fast-paced and quick with no room for patience - has it finally hit black hat hacking?
You start to wonder if this is the right decision... you feel like all this goes against some of your ideals: laying low, keeping positive karma in the Universe trying to be a good person, etc., etc. Though this isn't really any different from your past jobs... does that mean you're a bad person at heart? Does hacking make you evil? What's it going to take to make you good... is it going to take ending your addiction?
Can you really change?
The screen flashes.
<hr style="border-top: dotted 1px; color: white;"/><center><img src='images/ascii/snatcher.png'></center>
<span style='color: white;'>=[ <span style='color: #1F25F7;'>snatcher v5.67.9.1-dev</span> ]
+ -- --=[ 2209 exploits - 1171 auxiliary - 395 post
+ -- --=[ 615 payload - 45 encoders - 11 nops
+ -- --=[ 9 evasions</span>
<span style='color: white;'><span style='text-decorations: underline;'>snatch</span> > use exploit/multi/handler
<span style='color: #1F25F7;'>[!]</span> Using configured payload generic/shell_reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set payload you/snatcher/reverse_tcp
payload => you/snatcher/reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lhost 192.168.59.101
lhost => 192.168.59.101
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lport 8080
lport => 8080
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > exploit
<span style='color: #1F25F7;'>[!]</span> Started reverse TCP handler on 192.168.59.101:8080</span>
<span style='color: white;'><span style='color: #1F25F7;'>[!]</span> Sending stage (175174 bytes) to 192.168.59.101
<span style='color: #1F25F7;'>[!]</span> Snatcher session 1 opened (192.168.59.101) at 2023-11-14 15:36:01</span><hr style="border-top: dotted 1px; color: white;"/>Maybe just this one time... you can abandon morals and just do what you love... just... one last time, and then you'll lay low and live a regular life...
<center><<button [[SAY HELLO TO SNATCHER!!|UZUPDSNATCHER]]>><</button>></center>\
<</replace>>\
<</button>></span></center><hr style="border-top: dotted 1px; color: white"/><span id='replace1'></span></div>\<<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><<set $ee to true>><center><img src='images/ascii/snatcher.png'><hr style="border-top: dotted 1px; color: #0000FF;"/>//Snatcher! is a penetration testing aid that is often used to evaluate system security via payloads, exploits, encoders, nops, or aux. Unlike INCUBUS, it is a Ruby based open-source framework that allows testing through commands executed via buttons and file/folder analysis.
''A more detailed description of Snatcher! is available through the HELP button below.''//
<<if $storymode is true>>Since your playstyle is set to "Story Mode", all hidden files and password-protected users and folders are open. The only thing required of you is to find and download the .zip file.<</if>>
<<button [[ENDING EBRIMA]]>><</button>></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '/users'>>
<<if $storymode is false>>
<<if visited("eeusers") or visited("EEGS")>>
<<goto 'eeusers'>>
<<else>>
<<goto 'EE1'>>
<</if>>
<<elseif $storymode is true>>
<<goto 'eeusers'>>
<</if>>
<</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<<goto 'EEGS'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>> <<button 'SKIP JOB'>>
<<popover>>
<center>This action will skip the Snatcher! job and move you onto the next narrative passage.
If you decided to skip, you will be given a TL;DR of important information from the job.
<<button [[SKIP JOB|scp Important.zip]]>><<run Dialog.close()>><<popover 'tldr'>>Ebrima Moti, a bouncer for REBAR, is currently being blackmailed by the Uzumaki family because he took money from them to fund his daughter's cancer treatment, but went on to use some of the funds to hire prostitutes to quell his sadness.
In order to make up for this trangression, he has been allowing the Uzumaki family to engage in illegal activites in and around the club. However, the club has been becoming suspicious of Ebrima, and how Ebrima wants out... but he doesn't have a choice.<</popover>><</button>> <<button "DON'T SKIP JOB">><<run Dialog.close()>><</button>>
</center>
<</popover>>
<</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><<link '..'>><<run Engine.backward();>><</link>>
<center><span style='color: red;'>ERROR: YOU ARE AN UNAUTHORIZED USER AND ARE UNABLE TO ACCESS THIS FILE.</span></center>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<<goto 'EEGS'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<timed 1s>>Running getsystem command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<<timed 4s>>Attempting to elevate privilege.<</timed>>
<<timed 5s>>Attempting 'Service - Named Pipe Impersonation (In Memory/Admin)'.<</timed>><<timed 6s>>.<</timed>><<timed 7s>>.<</timed>>
<<timed 8s>>Attempting 'Service - Named Pipe Impersonation (Dropper/Admin)'.<</timed>><<timed 9s>>.<</timed>><<timed 10s>>.<</timed>>
<<timed 11s>>Attempting 'Service - Token Duplication (Dropper/Admin)'.<</timed>><<timed 12s>>.<</timed>><<timed 13s>>.<</timed>>
<<timed 14s>>'Token Duplication' successful. Privileges elevated.<</timed>>
<<timed 15s>>Returning to root.<</timed>><<timed 16s>>.<</timed>><<timed 17s>>.<</timed>><<timed 18s>>.<</timed>><<timed 19s>><<goto "ENDING EBRIMA">><</timed>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'ENDING EBRIMA'>><</link>>
<<link '/personal'>>
<<if $storymode is false>>
<<if not visited("eepersonal")>>
<<goto 'NAeepersonal'>>
<<elseif visited("eepersonal")>>
<<goto 'eepersonal'>>
<</if>>
<<elseif $storymode is true>>
<<goto 'eepersonal'>>
<</if>>
<</link>>
<<link '/business'>><<goto 'eebusiness'>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'eeusers'>><</link>>
<<link '/Documents'>><<goto 'eepDocuments'>><</link>>
<<link '/Downloads'>><<goto 'eepDownloads'>><</link>>
<<link '/Images'>>
<<if $storymode is false>>
<<if visited("HiddeneepImages")>>
<<goto 'HiddeneepImages'>>
<<elseif not visited("HiddeneepVideos")>>
<<goto 'eepImages'>>
<</if>>
<<elseif $storymode is true>>
<<goto 'HiddeneepImages'>>
<</if>>
<</link>>
<<link '/Videos'>>
<<if $storymode is false>>
<<if visited("HiddeneepVideos")>>
<<goto 'HiddeneepVideos'>>
<<elseif not visited("HiddeneepVideos")>>
<<goto 'eepVideos'>>
<</if>>
<<elseif $storymode is true>>
<<goto 'HiddeneepVideos'>>
<</if>>
<</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'eeusers'>><</link>>
<<link '/Documents'>><<goto 'eebDocuments'>><</link>>
<<link '/Downloads'>><<goto 'eebDownloads'>><</link>>
<<link '/Images'>><<goto 'eebImages'>><</link>>
<<link '/Videos'>><<goto 'eebVideos'>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'eebusiness'>><</link>>
<<link '/REBAR'>><<goto 'REBAR'>><</link>>
<<link '/SecurityInformation'>>
<<if $storymode is false>>
<<if not visited("SecurityInformation")>>
<<goto 'NASecurityInformation'>>
<<elseif visited("SecurityInformation")>>
<<goto 'SecurityInformation'>>
<</if>>
<<elseif $storymode is true>>
<<goto 'SecurityInformation'>>
<</if>>
<</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'eebusiness'>><</link>>
<<link 'Email1.doc'>><<popover>><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>
<span style='color: white;'>//FROM: RE-BAR Night Club//
Hello everyone,
I would like to address your concerns and anxiety regarding the safety of the club. We know there was an incident recently in the VIP Room, bathroom, and alleyway. Unfortunately, all the cameras were out-of-order at the time and no witnesses were able to see the perpetrators. The police are currently investigating the situation. If you have any information regarding the incidents, please talk to the police or let a manager know.
As always, I and your fellow managers put the safety of the club, it's employees, and it's customers as our highest priority. We again emphasize that you keep your awareness heightened, making sure no shady characters or questionable activity is occuring in the club. We also ask you to report any questionable activities to your managers. Do not approach the questionable person or area.
Unfortunately, we have also become aware of the potential that a fellow member of the RE-BAR family may be corroborating with the perpetrators of the recent incident. While we hope that is not true, we must take all information at face value. If you know someone who has been acting oddly or may be working with criminal groups, please tell the police and your managers immediately.
Please stay safe,
''Todd Werner
Nightlife Operations Manager''</span></center><</popover>><</link>>
<<link 'Email2.doc'>><<popover>><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>
<span style='color: white;'>//FROM: RE-BAR Night Club//
Good afternoon, Ebrima
I hope you're doing okay with the new hire and the new responsibilities that I've given you in keeping our nightclub secure - if it's too much, let me know immediately so I can figure out a way to lessen the load, but I'm sure you'll be fine, you've always been a strong guy.
However, and I hate to throw this all at you after the recent incidents surrounding the area, but I have reason to believe that a member of your Bouncer Staff may be aiding certain criminal groups for whatever reason. I assure you this isn't a baseless claim - the security cameras were deactiviated all times, the back-alley door was open, and the VIP room was accessible at the time.
While I do hope I am incorrect, I want you to investigate the claims. If you feel that you are unable to for whatever reason, I can look into it personally, it's no bother.
Thank you for all you help Ebrima. Don't hesitate to call or text.
''Todd Werner
Nightlife Operations Manager''</span></center><</popover>><</link>>
<<link 'Email3.doc'>><<popover>><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>
<span style='color: white;'>//FROM: RE-BAR Night Club//
Good afternoon, Ebrima
Hope you're doing well. Just wanted to check in about the investigation: you haven't emailed me any updates lately.
I don't want to rush you, but I want you to understand the severity of these claims. If you are unable to move forward with the investigation or provide me with important updates, I may need to step in or have someone replace you. I mean no ill will, but this club's safety is my priority, and it should be yours too.
Besides that, I wanted to notify you about changes made to the security system. I've spoken to Carmelo and he agreed that it would be smart to change the password to the main security system and cameras. Talk to me or Carmelo when you have the chance.
And please, Ebrima, work hard and quickly, okay?
''Todd Werner
Nightlife Operations Manager''</span></center><</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
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<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><span id='output'><<link '..'>><<goto 'eebusiness'>><</link>>
<center><span style='color: red;'>THIS FOLDER IS EMPTY.</span></center>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
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<</button>>
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<<timed 1s>>Running ls -a command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
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<<timed 4s>>Listing hidden files and folders.<</timed>><<timed 5s>>.<</timed>><<timed 6s>>.<</timed>><<timed 7s>>.<</timed>>
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<<timed 9s>>No hidden files or folders found.<</timed>>
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<<timed 11s>>Returning to directory...<</timed>><<timed 13s>><<goto `passage()`>><</timed>>
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<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><span id='output'><<link '..'>><<goto 'eebusiness'>><</link>>
<center><span style='color: red;'>THIS FOLDER IS EMPTY.</span></center>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
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<<replace '#output'>><span style="color: #68d;">
<<timed 1s>>Running ls -a command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<br>
<<timed 4s>>Listing hidden files and folders.<</timed>><<timed 5s>>.<</timed>><<timed 6s>>.<</timed>><<timed 7s>>.<</timed>>
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<<timed 9s>>No hidden files or folders found.<</timed>>
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<<timed 11s>>Returning to directory...<</timed>><<timed 13s>><<goto `passage()`>><</timed>>
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<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'eebDocuments'>><</link>>
<<link '/Interviews'>><<goto 'Interviews'>><</link>>
<<link '/MeetingNotes'>><<goto 'MeetingNotes'>><</link>>
<<link 'GeneralNotes.txt'>><<popover>><center>''GENERAL NOTES''</center>
* Discuss with Joses the rate of date-raping and how to deter that
* Ensure safety without increasing the number of bouncers
* Security helpful... or intimidating?
* Destroy the second stall in the men's bathroom
* Find a solution to the back-alley problem and stopping unsavory characters from entering the club
* Discuss taking out the VIP room to make room in the club and end the social hierarchy within the club
* Figure out the DJ problem and a way to get a full-time member
* Talk to Carmelo about changes made to the security system password and what he changed it to.<</popover>><</link>>
<<link 'WantedList.doc'>><<popover>><center><span style='color: red;'>''THESE PEOPLE ARE BANNED FROM THE NIGHTCLUB. DO NOT ALLOW THEM ENTRY NO MATTER THE SITUATION.''</span></center>
<img style='width: 35%; border: 3px solid #0073FF;' src='images/ee/images/wantedlist1.jpg'> <img style='width: 18%; border: 3px solid #0073FF;' src='images/ee/images/wantedlist2.jpg'> <img style='width: 17%; border: 3px solid #0073FF;' src='images/ee/images/wantedlist3.jpg'> <img style='width: 21%; border: 3px solid #0073FF;' src='images/ee/images/wantedlist4.jpg'> <img style='width: 21%; border: 3px solid #0073FF;' src='images/ee/images/wantedlist5.jpg'> <img style='width: 25%; border: 3px solid #0073FF;' src='images/ee/images/wantedlist6.jpg'> <img style='width: 30%; border: 3px solid #0073FF;' src='images/ee/images/wantedlist7.jpg'> <img style='width: 17.37%; border: 3px solid #0073FF;' src='images/ee/images/wantedlist8.jpg'><</popover>><</link>>
<<link 'VIPList.txt'>><<popover>> <center><span style='color: green;'>''ALL PEOPLE MENTIONED ON THIS LIST ARE TO BE TREATED WITH RESPECT AND ARE ALLOWED INTO THE VIP SECTION.''</span>
<span style='color: red;'>THOSE STRIKED-THROUGH HAVE LOST VIP PRIVILEGES.</span></center>
<center>Hayfa Finley Hala Priti Debu Tanaka Masaki Tanaka John Smith Kristina Gerd Eve Muscheli Robert and Ronaldo Klem C-Dog Jimmy the Killa Lil Mosey Marley McDonald All NEVERMORE Personnel <span style='text-decoration: line-through;'>Katherine Dawson</span> <span style='text-decoration: line-through;'>Bob Dawson</span> <span style='text-decoration: line-through;'>Danny Peters</span> <span style='text-decoration: line-through;'>Azzy Armstrong</span> <span style='text-decoration: line-through;'>Marianna Castillo</span></center> <</popover>><</link>>
<<link 'Workers.txt'>><<popover>><center>''BOUNCERS''
Werner requested changes to website: add blurbs for all bouncers in order to increase "connection" with workers; makes us less intimidating apparently.
<br>
Below are "fun-facts" about employees, give information to whoever runs the website.</center><hr style="border-top: dotted 1px; color: white;"/>
//Carmelo Marit:// Aries, ESTP, March 31st, Passionate with a Short-fuse, Smart, Hardworking, Assertive, likes professional wrestling, death metal (Cannibal Corpse) and pop (Coldplay), boxing, meditation (trying to get into). Long term member of the REBAR club.
//Frederickson Sarina:// Sagittarius. ENFP, November 24th, Adventurous risk-taker who has a keen eye for business and operating the bouncer industry, Intelligent, Crass, Insensitive, likes reading, listening to music (Aerosmith, Radiohead) //Breaking Bad//, drinking expensive beers. Long term member of the REBAR club.
//Kimberly Lincoln:// Leo, ESFP, July 28th, Confident with an air of insecurity, very emotionally connective to Carmelo despite his anger, easy to work with, likes professional wrestling, pop music (Rihanna, SZA), meditation (with Carmelo), drinking vodka, exercising, socializing with customers. New hire of the REBAR club.
<center><span class='green'>//The rest of the list describes other bouncers, but all are mostly incomplete.//</span></center><</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'REBAR'>><</link>>
<<link 'HenryGonzalez.txt'>><<popover>><center><span style='color: red;'>''THIS DOCUMENT CONTAINS A PRIVATE INTERVIEW.
IF YOU HAVE NOT BEEN APPROVED TO VIEW THIS FILE, PLEASE CLICK OFF IMMEDIATELY.''</span></center><hr style="border-top: dotted 1px; color: red;"/>//Henry Gonzalez:// Interested in the bouncer position.
//NOTES:// 5'3; Stocky, large build; Mexican heritage; reps 175; Issues with speaking English, fluent in Spanish; Difficulty answering questions in English, but when asked in Spanish by Joses, answered fluently and intelligently. Difficulty understanding American culture, heritage, and social norms.
When asked to do 30 push-ups, he exceeded our expectations by doing more than 70. It was an impressive feat. Has experience in street fighting; Minor and past associations with Mexican cartels; Can only handle small firearms; Strong punches, strong muscluar anatomy, very impressive lat spread; Couldn't beat me in an armwrestle.
<center>VERDICT:
<span style='color: yellow'>CONSIDERED FOR JOB WHERE INTERACTION WITH CUSTOMERS IS MINIMAL; MAY BE IMPORTANT FOR TRANSLATING AND DEALING WITH UNRULY CUSTOMERS</span></center><</popover>><</link>>
<<link 'LaurenHaferty.txt'>><<popover>><center><span style='color: red;'>''THIS DOCUMENT CONTAINS A PRIVATE INTERVIEW.
IF YOU HAVE NOT BEEN APPROVED TO VIEW THIS FILE, PLEASE CLICK OFF IMMEDIATELY.''</span></center><hr style="border-top: dotted 1px; color: red;"/>//Lauren Haferty:// Interested in bouncer position.
//NOTES:// 5'6; Female; Caucasian; Intelligent, speaks quickly and is difficult to understand at times; May potentially have ADHD; Tired me out with all her talking, went off-topic many times; doesn't drink, doesn't smoke, has a lung issue (doesn't seem to affect how much she speaks). Learns quickly and did well during the block stacking challenge; Was frustruated during the silent-no-talking exercise, failed.
Athletic build, more cardio orientated as opposed to weightlifting; does cardio 5x a week, barely does muscular exercises; Stamina is impressive, when asked to run in place, maintained a quick pace for aorund 30 minutes until told to stop; Mild flexibility; When asked to do push-ups, was only able to do 10 until giving up, Joses suggested assisted push-ups, but Lauren declined. Lat spread was unimpressive. Muscular anatomy lacking. Punches quickly, no prior experience in fighting, can not handle firearms.
Stole a pen.
<center>VERDICT:
<span style='color: red'>HIRING IS UNLIKELY. NEEDS MORE EXPERIENCE AND MORE MUSCLE MASS BEFORE CONSIDERING. HOWEVER, JOSES SUGGESTED SHE BECOME A DANCER DUE TO HER ABOVE AVERAGE ATTRACTIVENESS. SHE DECLINED. NEED PEN BACK.</span></center><</popover>><</link>>
<<link 'MiguelGomez.txt'>><<popover>><center><span style='color: red;'>''THIS DOCUMENT CONTAINS A PRIVATE INTERVIEW.
IF YOU HAVE NOT BEEN APPROVED TO VIEW THIS FILE, PLEASE CLICK OFF IMMEDIATELY.''</span></center><hr style="border-top: dotted 1px; color: red;"/>//Miguel Gomez:// Interested in bouncer position.
//NOTES:// Came in threatening me, Joses, Carmelo, and Frederickson with a gun for not giving his long-time brother and friend Henry a better position. After attempting to calm him down, me, Frederickson, Carmelo, subdued him by putting him in a Triple Cowboy Chokehold on the Rocks with No Assistance.
From what I felt and saw, 6'1; Muscular and hefty build; Fought back intensely and was able to break through Frederickson's chokehold; intense anger is incorrectly displaced, but after some therapy, may be useful; Emotional and intense feeling of loyalty to his family and friends, shows love and care; Does not listen to reason;
<center>VERDICT:
<span style='color: yellow'>ARRESTED. HIRING MAY BE LIKELY IF HE CAME IN AGAIN DUE TO HIS MUSCULAR BUILD, INTENSE OPPOSITION TO AUTHORITY, AND ABILITY TO BREAK A CHOKEHOLD WITH NO PRIOR WRESTLING OR MARTIAL ARTS EXPERIENCE.</span></center><</popover>><</link>>
<<link 'VangelBourter.txt'>><<popover>><center><span style='color: red;'>''THIS DOCUMENT CONTAINS A PRIVATE INTERVIEW.
IF YOU HAVE NOT BEEN APPROVED TO VIEW THIS FILE, PLEASE CLICK OFF IMMEDIATELY.''</span></center><hr style="border-top: dotted 1px; color: red;"/>//Vangel Bourter:// Interested in bouncer position.
Upon trying to enter, Joses grew uncomfortable and politely asked to leave. After leaving, the interview proceeded.
//NOTES:// 6'4; Unclear race, ethnicity, potentialy Middle Eastern, refused to tell us; Spoke intelligently, responded to questions in a swift manner without leaving too many details out; Made jokes that were funny, was charismatic, confident, impressed even Carmelo; Extremely attractive features; Kind, humble.
Was extremely built; Muscular anatomy was perfect, muscle-to-fat ratio was perfect, every aspect of his body, even including the placement of his veins were perfect; Carmelo referred to him as a "perfect specimen"; Difficult to take eyes off of; can not think of a single negative thing about him; when asked how much he can bench, he was confused by the question and was unable to provide reps or sets or anything related to exercise; Claimed to be skilled in hand-to-hand combat and other forms of martial arts but prefers to not use them. Does not handle firearms.
<center>VERDICT:
<span style='color: green'>WAS HIRED ON THE SPOT, BUT UPON LEAVING THE ROOM, WE WERE STRUCK WITH A SUDDEN FEELING OF DESPAIR AND DEPRESSION. JOSES CAME BACK INTO THE ROOM AND TOLD US TO RECONSIDER OUR VERDICT. VERDICT WILL BE RECONSIDERED.</span></center><</popover>><</link>>
<<link 'DannyPeters.txt'>><<popover>><center><span style='color: red;'>''THIS DOCUMENT CONTAINS A PRIVATE INTERVIEW.
IF YOU HAVE NOT BEEN APPROVED TO VIEW THIS FILE, PLEASE CLICK OFF IMMEDIATELY.''</span></center><hr style="border-top: dotted 1px; color: red;"/>//Danny Peters:// Interested in bouncer position.
//Notes:// Initially confused by the number of men in the room and the significant lack of women, but assured us he was fine with working with other men too; Answered our questions in an odd and awkward manner that was difficult to understand and break apart; When asked questions regarding the bouncer position, he would say "Oh, I know how to play the part" and then wink; After we told him we would move onto the exercises, he attempted to take his pants off; upon stopping him, he revealed that he thought this was a pornstar interview.
While he tried to keep the interview going, Carmelo threatened to break his arm if he didn't leave.
Was 5'11; Muscular anatomy was good; Looked fit; Unable to do proper exercises and mental exercises routines after Carmelo kicked him out.
<center>VERDICT:
<span style='color: red'>WE ARE NOT HIRING THIS FUCKING GUY - CARMELO</span></center><</popover>><</link>>
<<link 'KimberlyLincoln.txt'>><<popover>><center><span style='color: red;'>''THIS DOCUMENT CONTAINS A PRIVATE INTERVIEW.
IF YOU HAVE NOT BEEN APPROVED TO VIEW THIS FILE, PLEASE CLICK OFF IMMEDIATELY.''</span></center><hr style="border-top: dotted 1px; color: red;"/>//Kimberly Lincoln:// Interested in bouncer position.
//NOTES:// Able to answer questions quickly and within reason; shared a common interest with most of the interview team, including Carmelo when they bonded over their time in the military. Honorably discharged due to "homosexuality"; Has issues with the military and other authority figures; strong sense of both justice and peace; believes in using punishment as a last resort; Hopes to run a nonprofit for Veterans-in-Need; Scored high in the reactivity, low in general problem solving, low in general intelligence trivia. Strong moral compass.
5'9; Female; Strong muscular anatomy, works out 5x a week; Works both cardio and muscular; strong muscular and cardiovascular endurance, did around 50 pushups before stopping; Has ex-military knowledge of fighting, able to wield firearms, small and large; Will only resort to punishment when has to; May be unwillingly to make difficult decisions regarding punishment when put under pressure; intimidating;
<center>VERDICT:
<span style='color: green'>HIRING EXTREMELY LIKELY. NO GLARING ISSUES, EVEN ADVOCATED FOR BY CARMELO. WILL FIT RIGHT IN.</span></center><</popover>><</link>>
<<link 'AdamDaireann.txt'>><<popover>><center><span style='color: red;'>''THIS DOCUMENT CONTAINS A PRIVATE INTERVIEW.
IF YOU HAVE NOT BEEN APPROVED TO VIEW THIS FILE, PLEASE CLICK OFF IMMEDIATELY.''</span></center><hr style="border-top: dotted 1px; color: red;"/>//Adam Daireann:// Interested in bouncer position.
//NOTES:// 4'0; Male midget; Relatively smart, strong Brooklyn accent, very abrasive; sometimes difficult to talk to; doesn't hold back, speaks the hard truth; had an argument with Carmelo during the interview, ended before it turned bad. Scored okay during the exercises, was not happy about it and called it rigged.
Fine muscle anatomy, kind of strong (for a midget); didn't punch that hard, easily could be overtaken by even Joses; didn't even have him do push-ups; Carmelo made him do pull-ups because it "would be funny"
<center>VERDICT:
<span style='color: red'>MOST LIKELY WILL NOT BE HIRED, FIGURE OUT ADA</span></center><</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'REBAR'>><</link>>
<<link 'Oct4.txt'>><<popover>> <center>''OCTOBER 4th''</center>
* Issues with middle stall, men's bathroom not flushing
* DJ called out for the week, look into new ones
* Alcohol shipment is late, shouldn't affect bartenders though
* Numbers are up from last week, managers are figuring out why
* No major security issues, just do what's necessary and we'll be fine<</popover>><</link>>
<<link 'Oct11.txt'>><<popover>><center>''OCTOBER 11th''</center>
* New DJ is doing well, other DJ still called out, looking into full-time replacements
* People keep trying to get into the VIP room, localize most security near there or top security
* Middle stall still won't flush
* Alcohol shipment arrived, need to have conversation with driver regarding next order
* Carmelo taking vacation days, look for part-time replacement
* Recent crime has increased in the area, stay alert<</popover>><</link>>
<<link 'Oct18.txt'>><<popover>><center>''OCTOBER 18th''</center>
* Halloween week - increased security in all areas
* Allow VIP room open for more guests, but only if there are no VIP
* Club needs Halloween theme, Halloween themed drinks, Halloween music
* Workers need Halloween costumes (?), DJ, bartenders, bouncers
* Masks will be worn all night, security needs to stay vigilant and watchful for any unsavory characters
* Lock alley exit
* No inappropiate costumes, kick out immediately
* Drug use is not prohibited, only if it causes a problem
* New hire will be put on important duties, thrown off deep end
* Someone fix the fucking middle bathroom stall
* Separate Halloween meeting on Halloween day before opening for separate departments (except security, running meeting)<</popover>><</link>>
<<link 'Oct25.txt'>><<popover>><center>''OCTOBER 25th''</center>
* Second stall is fixed, first is now broken
* Halloween was a success, need to do some clean up of the VIP room and the main dance floor
* No security issues, all timing was perfect
* New guy did sufficent, expect good results out of her the next couple weeks
* Lost and Found is full - figure out where the items should go (auction suggestion)
* Resume all regular nightclub operations after Halloween
* Fix back alley lock<</popover>><</link>>
<<link 'Nov1.txt'>><<popover>><center>''NOVEMBER 1st''</center>
* Recent issues with the back alley and unsavory characters has been abundant, security increase
* Recent gang activity in the area should be monitored
* Numbers has gone down since the recent shooting near 17th St
* The first stall still hasn't been fixed
* New DJ has been fired for drug use during a set, look into new ones
* Bartenders and bouncers stay on high alert for date-rape drugs
* Clean up the VIP room and bathroom regularly
* Reminder: paychecks will be given this Friday as opposed to Saturday to accommodate for system changes<</popover>><</link>>
<<link 'Nov8.txt'>><<popover>><center>''NOVEMBER 8th''</center>
* Recent police and gang activity has affected customer numbers, increase security
* Due to security issues: all passwords and usernames need to follow a specific format: <span style='color: red;'>Zodiac sign + Favorite music artist + another favorite music artist + random double digit number (all lowercase)</span>
* Back alley door keeps opening, keep it locked
* Email has been sent regarding recent violent events in the area
* All the men's stalls are broken, get it fixed
* All important actions regarding the customer base (especially security) needs to be approved by a member of management
* Stay consistent on check ins and monitor both employee and customer movements on a regular basis (management)
* Security needs to check cameras after every night
* Keep my people in line, make sure no shady shit is going on<</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'eebDocuments'>><</link>>
<center><span id='output'><span style='color: red;'>THIS FOLDER REQUIRES A PASSWORD.</span></span></center>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<<replace '#replace'>>
<<button 'ENTER PASSWORD'>>
<<if $password is "ariescannibalcorpsecoldplay31">>
<<goto "SecurityInformation">>
<<elseif $password neq "ariescannibalcorpsecoldplay31">>
<<replace '#replace2'>><span style='color: red'>INCORRECT PASSWORD.</span><</replace>>
<</if>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>>
<</replace>>
<<replace '#output'>>
<span id='replace2' style='color: red;'>INPUT PASSWORD:</span> <<textbox "$password" "">>
<</replace>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><style>
#folder button, #folder button:hover {
height: 41px;
border: 3px solid #E7C9A9;
color: #E7C9A9;
border-bottom: transparent
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>You're woken up by voices... which isn't a great sign.
You're really tired, but the sudden flow of adrenaline in your veins is enough to wake you up. You roll off the bed and hit the ground, grabbing your phone and checking the time: 2:00PM, no missed calls, no missed messages, no nothing... which means you have unwanted visitors.
It's not Azzy... she would've woken you up via some form of abuse, and it's not Azzy's friends because, frankly, she doesn't have any friends. You doubt it's your landlord: he would've let you know he was coming.
With those down, you're stuck with only a couple possibilities: NEVERMORE, Abaddon, Flora, or someone you wouldn't expect; you're really hoping it's the last option because the first three all have the same results: capture and/or death.
You crawl towards your closed bedroom door. The talking isn't loud, and there aren't any other noises besides voices... looks like they're not searching the apartment for anything.
You try looking underneath the door, but you can't really see the living room from here, so you're hopeful that-
Your bedroom door opens.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Good afternoon, buddy!<</say>>
<span id='replace'><center><<button 'WHAT THE FUCK'>>\
<<if $prologueuzumakiroute is 0>>\
<<replace '#replace'>>\
Who the fuck is this guy?
<<speech 'you' '$player_name'>>...Hello?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy! Hah, you're naked! But that is okay, get dressed! We're all sitting in the living room when you're ready!<</say>>
He leaves without beating you or shooting you or any other negative occurence.
Lying there, you wonder if he's a member of NEVERMORE, or maybe Abaddon Industries... then again, they probably would've been a lot more assertive. This guy... kinda just seems like... a guy? Should you really go out to talk to him, or should you be jumping out your window right now?
Despite the obvious alarms, you decide to just... talk to him... or them.... or whoever. You get up and put on some pants. You still feel on edge and it only increases once you step into the living room.
Sitting there are two other people besides the Asian in the glasses (who you've dubbed Glasses): a chubbier Asian man and a slim, cute Asian girl wearing glasses. All of them seem to have made themselves at home, all of them sitting on the couch chowing away at your food. What is... going on?
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy! Good to see you're all dressed. Sit, sit, sit, Let's talk!<</say>>
<<say '...' 'images/avatars/tsumi.jpg'>>Yes, yes! Let's talk, buddy!<</say>>
Are they siblings? They kinda talk the same and they kinda look the same... unless you're being racist. The girl has a pretty thick Asian accent but has a similar way of speaking, so it's not impossible.
They point at a stool sitting across from them... it's the same stool you use to get stuff from the very top cabinets, so it actually isn't used for sitting. Still, they seemed to have made an effort to make you kind of comfortable, so you awkwardly sit on it.
You look at the three of them. The girl and Glasses are smiling wide grins while the chubby one slurps up more noodles.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Yes! Hello!<</say>>
You're so confused.
<<speech 'you' '$player_name'>>...How... did you get into my apartment?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>We opened the door, buddy!<</say>>
Did you not lock the door? Damn, for a wanted criminal, you're not very good at hiding.
<<speech 'you' '$player_name'>>Who... who are you, guys?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Oh! I'm sorry, buddy! I promise we are not bad, we just want to talk to you. <</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Talk to you!<</say>>
Is he like her caretaker or something? Like a bring-your-intellectually-disabled-sister-to-work day?
<<speech 'you' '$player_name'>>Can... can you guys at least tell me your names before we talk? It feels weird not knowing who you guys, like, are.<</speech>>
<<say 'Tsumi' 'images/avatars/tsumi.jpg'>>No names! Only family knows names!<</say>>
This is more than weird... still, they don't seem... antagonistic. You're starting to grow more and more paranoid... maybe you shouldn't have let them corner you like this...
Chubby slurps up the noodles while Female Glasses and Glasses stare at you.
<<speech 'you' '$player_name'>>I'm... I'm really confused... do... do you know me or something?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Oh, we know you! But we don't... know-know you! But that's why we want to talk to you! Because we want to get to know-know you!<</say>>
<<speech 'you' '$player_name'>>That's it? You want to get to know me? Guys, you're gonna have to give me more info about-<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Initiation.<</say>>
Chubby's sudden interjection takes you off guard, startling even Glasses and Female Glasses.
<<speech 'you' '$player_name'>>Initiation? Like... a gang initiation.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Family initiation.<</say>>
<<speech 'you' '$player_name'>>But... but why? Why... why me? How do you guys know me? How do ''I'' know you?<</speech>>
Suddenly, Chubby pulls up his sleeve.
<center><img style='width: 25%;' src='images/the-nightclub/uzumaki.png'></center>
You immediately recognize the symbol - <<if visited("FUCK YUZU")>>It was the same on on Yuzu's thigh, and it was the same on from Ebrima's emails... meaning you're in some deep, deep, ''deep'' trouble.<<else>>It was the same one from Ebrima's emails... meaning you're in some deep, deep, ''deep'' trouble.<</if>>
You don't bother playing stupid - that would not end well for you.
<<speech 'you' '$player_name'>>Okay, look, if this is about Ebrima, I didn't say ''anything'' to him about you guys... I literally just wanted to go into the VIP room. I swear to god I will not say ''shit'' about him or you or anything about the Uzumaki stuff. Lips 100% sealed.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Don't matter. You know now. You had choice. Now you don't. Initiation.<</say>>
Glasses and Female Glasses don't say a word - the tension in the room is clear as day.
<<speech 'you' '$player_name'>>And... and if I don't?<</speech>>
Chubby doesn't say anything, but that's fine: you get the point.
You sigh; you always seem to be digging yourself deeper into the pit you made yourself. Literally 10 seconds ago you were talking about "laying low"... looks like you didn't account for previous actions.
<<speech 'you' '$player_name'>>Okay, okay, fine. I'll do whatever, okay? Just... just no killing people. Is that fine? Does that work with you?<</speech>>
Chubby nods before picking up another Rtiz cracker and biting down onto it. He chews and thinks deeply, probably about what to do with you.
He opens his mouth, and you can see the crushed up bits of cracker. Disgusting.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You hacker? Like... Shimomura?<</say>>
<<speech 'you' '$player_name'>>I... I wouldn't go that far, but yeah. That's... that's how I found out about you guys. I hacked Ebrima.<</speech>>
He nods his head. You already know what he's going to say before he even says it.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You hack Moti. Again.<</say>>
Called it. Guess the <span class='green'>Universe</span> doesn't want you laying low.
<<speech 'you' '$player_name'>>Okay, fine. I'll hack him again.<</speech>>
Suddenly, you're startled by cheers from Female Glasses and Glasses. They highfive each other while Chubby pulls out a manila folder, handing it to you.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You do work. After work, come to club, same as yesterday. Go to alley, meet me and Masaki and give us file. We talk. You no come, bad things happen. <</say>>
Always with the threatening and blackmail; you've gotten used to it by now.
You nod and agree to the terms. Knowing too much about Ebrima got you this far, guess you gotta keep going.
Female Glasses and Glasses go around the coffee table to hug you, and you hesitantly oblige. During this ordeal, they've been chanting "Family" over and over, so you guess you're one step closer to being a part of their family (and their bigger "Uzumaki" family.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Questions?<</say>>
<<speech 'you' '$player_name'>>No, I'm... I'm good<</speech>>
Chubby finishes his food with one last slurp and starts for the door.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>We're glad you are almost part of this family, buddy! We promise you'll be our best buddy yet!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Best buddy!<</say>>
After a few more hips and hoorays, they depart, leaving you alone and questioning...
<span id='replace2'><center><<button 'WHAT THE FUCK JUST HAPPENED?'>>\
<<replace '#replace2'>>\
Actually, you know exactly what happened... what happened today isn't an uncommon occurence - you got nosy, stuck your nose where it didn't belong, and screwed yourself over by getting blackmailed and threatened. Hip, hip, hooray.
You hold the manila folder. Because this is a common occurence, there is a common way to solving this problem: bite the bullet and do what needs to be done.<span id='replace4'><hr style="border-top: dotted 1px; color: #E7C9A9;"/><span id='folder'><<nobr>><<button '説明書'>>
<<replace '#replace3'>>
''目標:'' Ebrima Moti. 娘がガンになり、ローンを借りました。売春婦向けにローンを利用したが、期限までに支払わなかった。取引を撤回して接触を避けようとした。他にも脅迫があったが、彼は聞く耳を持たなかった。政治運動/グループ FUCKNEVERMORE のメンバーです。
<br>
<br>
''Target:'' Ebrima Moti. Daughter has cancer, got loan. Used loan for prostitutes and didn't pay on time. Has attempted to pull out of deal and avoid contact. Other blackmail has been acquired but he refuses to listen. Is a member of the political movement/group FUCKNEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
最後のわら。 ファックネバーモアの情報/ファイルを脅威として入手する; 家族を脅迫する. 「NEVERMORE」から投獄と処刑の脅迫
<br>
<br>
Last straw. Acquire FUCKNEVERMORE files for blackmail. Threaten with prison and execution from NEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
連絡先: 206-450-4182
<br>
電子メールアドレス: rebarebrima@nevermail.com
<br>
<br>
Phone number: 206-450-4182
<br>
Email address: rebarebrima@nevermail.com
<</replace>>
<</button>> <<button 'メール'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>
<span style='color: white;'>//To: rebarebrima@nevermail.com//
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
Hello, Ebrima! We hope you've been well! We know we haven't spoken in a while, but we hope that once you look at our exclusive offers, you'll realize that us and you are truly meant to be! These exclusive features are only discounted on specific days, so be sure to come in and complete it on those days and at those specific times! We don't want to miss you, and I'm sure you don't want to miss out either!
<br>
<br>
Here are some of our special new releases:
<br>
* ''October 24th @ 11PM: In The Dark Alley by John Tremor'' - John Tremor's newest pscyhological thriller features all the same twists and turns in his previous works! If you're interested in sitting down and reading a good horror story that will keep you on your toes, definitely dive in!
<br>
* ''November 1st @ 12am: Very Important Person: The Graphic Novel by Carrie Mulani; Art by Joseph Myers'' - Carrie Mulani's amazing romantic-comedy gets a fantastic artistic rework by Joseph Myers, artist and writer of some of the great comics of this generation! Truly a feat to behold - the world of fun, excitment, and love cleverly given a new look!
<br>
* ''November 10th @ 1am: A Bathroom Conversation: How The World Fails to Speak on Bowel Issues in the 21st Century by Melissa Porter, MD'' - read the book that inspired the documentary on the rising number of bowel issues in the United States. Although sometimes a bit unorthodox in it's explanations of stomach problems, the comedy and realness that Porter presents in fantastic and eye-opening.
<br>
<br>
We hope you'll find the time to come by and read some of these fantastic pieces! We really, really, really recommend you do.</span>
<</replace>>
<</button>> <<button '引き抜き'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/><span style='color: white;'>//From: rebarebrima@nevermail.com
<br>
Subject: I want out.//
<br>
<br>
I want out. I could do everything else, but the alley was too far. Thank you for the money but I have to look out for myself too. I'll pay the debts but please stop with the jobs.
<br>
<hr style="border-top: dotted 1px; color: white"/>RE: I want out.
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
It's upsetting to see you try to go, we hope we didn't do anything wrong! I'm sure once you look over our new releases, you'll be bound to change your mind!
<br>
<br>
Here are some special new releases:
<br>
* ''The Dark Realms by Jared Skuller'' - a new fantasy novel exploring the alternate dimensions, monsters, and evil that only Kate and her brothers can conquer! If you like Harry Potter or Percy Jackson, this title is for you!
<br>
* ''The Prey by Romeo Vascelli'' - a controversial but exciting novel about what would happen if religious symbol Jesus of Nazareth was kidnapped and taken to Hell, and the journey his angels will make to save him!
<br>
* ''Uzumaki by Raebmi Tmoi'' - the classic novel has reappeared in hardcover for fans to enjoy! All 3 volumes jammed back under one cover, which tells the story of a bouncer who, despite having a wife and a daughter with cancer, decides to cheat on his wife with a prostitute! The classic addresses and answers questions regarding morality, what it means to be a good man, and the loyalties that are enforced when you make the wrong decisions. In the end, our hero, despite being threatened over and over again, meets his executor in the terrifying finale. We hope you readers don't make the same mistake he does; we doubt you ever will.
<br>
<br>
We know we'll see you again!</span>
<</replace>>
<</button>> <span style='margin-left: 444.8px;'><<button 'CLOSE FOLDER'>>
<<replace '#replace4'>>
<hr style="border-top: dotted 1px; color: #E7C9A9;"/>Poor Ebrima Moti... looks like he's getting hacked once again. Guy can't catch a break. But neither can you apparently. It's a dog eat dog world out here.
<br>
<br>
Despite your previous insistence on staying low and out of sight, you're now working with a Japanese gang to hack someone who owes them money. But it's just one job, right? You'll be fine... just one more job, and then you'll live a regular life...
<br>
<br>
<center><<button [[RIGHT?|UZUTE2]]>><</button>></center>
<</replace>>\
<</button>></span>
<</nobr>></span>
<div style='color: #E7C9A9; border: 3px solid #E7C9A9; padding: 20px;'><span id='replace3'>
</span></div><hr style="border-top: dotted 1px; color: #E7C9A9;"/></span>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<<elseif $prologueuzumakiroute is 1>>\
<<replace '#replace'>>\
You're not dead yet, so that's a good sign. Things is, you only talked to them for like a good 30 minutes, was that enough for them to break into your apartment? What could they possibly want?
You guess it's better than NEVERMORE or Flora. You don't think you screwed them over in anyway. Let's just hope they're still creepy and not violent.
Should you run? You feel like you should run... but your feet are planted to the floor. They haven't given you a reason to ditch, and frankly, you feel like the two of you have a pretty mutual connection going on here.
<<speech 'you' '$player_name'>>...Hello.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Haha! Go get some clothes on! We don't want to have a conversation with you while you're naked. We're in your living room! And thank you for the food, buddy!<</say>>
He leaves.
By "we", you assume the rest of the Asians, which would include Chubby and the other two. You could climb out the window, but they kinda know where you live, and you don't really have a plan in place for something like that.
You get up and put on some pants. You still feel on edge, but it eventually dissipates once you reach the living room.
Glasses and Chubby are both sitting on the couch eating crackers, fruit, cup noodles, pretty much whatever they could find in your kitchen.
However, what's more interesting isn't the fact that Chubby has already eaten 2 cup noodles, but it's that there's an Asian girl sitting next to Glasses. A cute one at that. You start to feel a little self conscious, but then remember that this is your home and they're (uninvited) guests; you shouldn't be worried about being judged in your own shithole of an apartment!
Great, now you're embarrassed again.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy! Good to see you're all dressed. Sit, sit, sit, Let's talk!<</say>>
<<say '...' 'images/avatars/tsumi.jpg'>>Yes, yes! Let's talk, buddy!<</say>>
Are you being racist or do they kind of sound the same? The girl has a much thicker Asian accent compared to Glasses, but their odd demeanor and unique vernacular stands out to you.
They point at a stool sitting across from them... it's the same stool you use to get stuff from the very top cabinets, so it actually isn't used for sitting. Still, they seemed to have made an effort to make you kind of comfortable, so you awkwardly sit on it.
You look at the three of them. The girl and Glasses are smiling wide grins while Chubby slurps up more noodles.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Yes! Hello!<</say>>
You're so confused. You feel like maybe you should've ran for it... they're definitely some type of dangerous, but like you said; there seems to be a mutual //something// between the two of you.
<<speech 'you' '$player_name'>>...Hi<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>How are you, buddy!<</say>>
<<speech 'you' '$player_name'>>...I'm fine. Just a little confused.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Confused? Confused about what?<</say>>
<<speech 'you' '$player_name'>>Confused on how you know where I live. And why you're in my apartment... and like, why you're here in general...<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Oh! I'm sorry, buddy! We're here to talk to you!<</say>>
<<say 'Femlae Glasses' 'images/avatars/tsumi.jpg'>>Yeah! We're here to talk to you!<</say>>
Is he like her caretaker or something? Is this like a bring-your-intellectually-disabled-sister-to-work day? She doesn't really fit into the whole... creepy and rapey vibe they give off. Then again, she might be the most depraved for all you know.
<<speech 'you' '$player_name'>>That still doesn't answer my question about how you know where I live or why you broke into my apartment or, like, anything else.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>It does though, buddy! It's because we wanted to talk to you!<</say>>
This conversation is only growing more and more frustruating.
<<speech 'you' '$player_name'>>Why would you want to talk to me? We talked literally like once, and I didn't even do what you wanted me to do. If anything, that's even more reason to not talk to me... unless you guys are, like, mad at me or something? <<if visited("YUZUINTERV")>>Is... is this about the Yuzu stuff? Look, I'm sorry about that, but I swear-<</if>><</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>No, no, no, buddy! We aren't mad at you! We just want to talk! We want to make you a part of our family!<</say>>
<<speech 'you' '$player_name'>>Family? What family? What are you-<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Initiation.<</say>>
Chubby decides to jump into the conversation, and frankly, what he says isn't all that comforting.
<<speech 'you' '$player_name'>>Initiation? Like... a gang initiation?<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Family initiation. Not gang. We family.<</say>>
<<speech 'you' '$player_name'>>Okay, fine, family... but why? Why are you initiating me? I'm pretty sure I'm not ''that'' close to you guys.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Because you do and know what only family knows. You know too much.<</say>>
<<speech 'you' '$player_name'>>Know too much? What... what do I know?<</speech>>
Suddenly, Chubby pulls up his sleeve.
<center><img style='width: 25%;' src='images/the-nightclub/uzumaki.png'></center>
You immediately recognize the symbol - <<if visited("FUCK YUZU")>>It was the same on on Yuzu's thigh, and it was the same on from Ebrima's emails... meaning you're in some deep, deep, ''deep'' trouble.<<else>>It was the same one from Ebrima's emails... meaning you're in some deep, deep, ''deep'' trouble.<</if>>
You don't bother playing stupid - that would not end well for you.
<<speech 'you' '$player_name'>>Okay, look, if this is about Ebrima, I didn't say ''anything'' to him about you guys... hell, I didn't even ''know'' you were ''the'' guys! I literally just wanted to go into the VIP room. I swear to god I will not say ''shit'' about him or you or anything about the Uzumaki stuff. Lips 100% sealed.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Don't matter. You know now. You had choice. Now you don't. Initiation.<</say>>
Glasses and Female Glasses are surprisingly still smiling, which makes this whole situation even more uncomfortable.
<<speech 'you' '$player_name'>>And... and if I don't?<</speech>>
Chubby doesn't say anything, but that's fine: you get the point.
You sigh; you always seem to be digging yourself deeper into the pit you made yourself. Literally 10 seconds ago you were talking about "laying low"... looks like you didn't account for previous actions.
<<speech 'you' '$player_name'>>Okay, okay, fine. I'll do whatever, okay? Just... just no killing people. Is that fine? Does that work with you?<</speech>>
Chubby nods before picking up another Rtiz cracker and biting down onto it. He chews and thinks deeply, probably about what to do with you.
He opens his mouth, and you can see the crushed up bits of cracker. Disgusting.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You hacker? Like... Shimomura?<</say>>
<<speech 'you' '$player_name'>>I... I wouldn't go that far, but yeah. That's... that's how I found out about... the details...about you guys. I hacked Ebrima.<</speech>>
He nods his head. You already know what he's going to say before he even says it.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You hack Moti. Again.<</say>>
Called it. Guess the <span class='green'>Universe</span> doesn't want you laying low.
<<speech 'you' '$player_name'>>Okay, fine. I'll hack him again.<</speech>>
Suddenly, you're startled by cheers from Female Glasses and Glasses. They highfive each other while Chubby pulls out a manila folder, handing it to you.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You do work. After work, come to club, same as yesterday. Go to alley, where we meet last, and give me and Masaki file. We talk. You no come, bad things happen. <</say>>
Always with the threatening and blackmail; you've gotten used to it by now.
You nod and agree to the terms. Knowing too much about Ebrima got you this far, guess you gotta keep going.
Female Glasses and Glasses go around the coffee table to hug you, and you hesitantly oblige. During this ordeal, they've been chanting "Family" over and over, so you guess you're one step closer to being a part of their family (and their bigger "Uzumaki" family.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Questions?<</say>>
<<speech 'you' '$player_name'>>No, I'm... I'm good<</speech>>
Chubby finishes his food with one last slurp and starts for the door.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>We're glad you are almost part of this family, buddy! We promise you'll be our best buddy yet!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Best buddy!<</say>>
After a few more hips and hoorays, they depart, leaving you alone and questioning...
<span id='replace2'><center><<button 'WHAT THE FUCK JUST HAPPENED?'>>\
<<replace '#replace2'>>\
Actually, you know exactly what happened... what happened today isn't an uncommon occurence - you got nosy, stuck your nose where it didn't belong, and screwed yourself over by getting blackmailed and threatened. Hip, hip, hooray.
You hold the manila folder. Because this is a common occurence, there is a common way to solving this problem: bite the bullet and do what needs to be done.<span id='replace4'><hr style="border-top: dotted 1px; color: #E7C9A9;"/><span id='folder'><<nobr>><<button '説明書'>>
<<replace '#replace3'>>
''目標:'' Ebrima Moti. 娘がガンになり、ローンを借りました。売春婦向けにローンを利用したが、期限までに支払わなかった。取引を撤回して接触を避けようとした。他にも脅迫があったが、彼は聞く耳を持たなかった。政治運動/グループ FUCKNEVERMORE のメンバーです。
<br>
<br>
''Target:'' Ebrima Moti. Daughter has cancer, got loan. Used loan for prostitutes and didn't pay on time. Has attempted to pull out of deal and avoid contact. Other blackmail has been acquired but he refuses to listen. Is a member of the political movement/group FUCKNEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
最後のわら。 ファックネバーモアの情報/ファイルを脅威として入手する; 家族を脅迫する. 「NEVERMORE」から投獄と処刑の脅迫
<br>
<br>
Last straw. Acquire FUCKNEVERMORE files for blackmail. Threaten with prison and execution from NEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
連絡先: 206-450-4182
<br>
電子メールアドレス: rebarebrima@nevermail.com
<br>
<br>
Phone number: 206-450-4182
<br>
Email address: rebarebrima@nevermail.com
<</replace>>
<</button>> <<button 'メール'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>
<span style='color: white;'>//To: rebarebrima@nevermail.com//
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
Hello, Ebrima! We hope you've been well! We know we haven't spoken in a while, but we hope that once you look at our exclusive offers, you'll realize that us and you are truly meant to be! These exclusive features are only discounted on specific days, so be sure to come in and complete it on those days and at those specific times! We don't want to miss you, and I'm sure you don't want to miss out either!
<br>
<br>
Here are some of our special new releases:
<br>
* ''October 24th @ 11PM: In The Dark Alley by John Tremor'' - John Tremor's newest pscyhological thriller features all the same twists and turns in his previous works! If you're interested in sitting down and reading a good horror story that will keep you on your toes, definitely dive in!
<br>
* ''November 1st @ 12am: Very Important Person: The Graphic Novel by Carrie Mulani; Art by Joseph Myers'' - Carrie Mulani's amazing romantic-comedy gets a fantastic artistic rework by Joseph Myers, artist and writer of some of the great comics of this generation! Truly a feat to behold - the world of fun, excitment, and love cleverly given a new look!
<br>
* ''November 10th @ 1am: A Bathroom Conversation: How The World Fails to Speak on Bowel Issues in the 21st Century by Melissa Porter, MD'' - read the book that inspired the documentary on the rising number of bowel issues in the United States. Although sometimes a bit unorthodox in it's explanations of stomach problems, the comedy and realness that Porter presents in fantastic and eye-opening.
<br>
<br>
We hope you'll find the time to come by and read some of these fantastic pieces! We really, really, really recommend you do.</span>
<</replace>>
<</button>> <<button '引き抜き'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/><span style='color: white;'>//From: rebarebrima@nevermail.com
<br>
Subject: I want out.//
<br>
<br>
I want out. I could do everything else, but the alley was too far. Thank you for the money but I have to look out for myself too. I'll pay the debts but please stop with the jobs.
<br>
<hr style="border-top: dotted 1px; color: white"/>RE: I want out.
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
It's upsetting to see you try to go, we hope we didn't do anything wrong! I'm sure once you look over our new releases, you'll be bound to change your mind!
<br>
<br>
Here are some special new releases:
<br>
* ''The Dark Realms by Jared Skuller'' - a new fantasy novel exploring the alternate dimensions, monsters, and evil that only Kate and her brothers can conquer! If you like Harry Potter or Percy Jackson, this title is for you!
<br>
* ''The Prey by Romeo Vascelli'' - a controversial but exciting novel about what would happen if religious symbol Jesus of Nazareth was kidnapped and taken to Hell, and the journey his angels will make to save him!
<br>
* ''Uzumaki by Raebmi Tmoi'' - the classic novel has reappeared in hardcover for fans to enjoy! All 3 volumes jammed back under one cover, which tells the story of a bouncer who, despite having a wife and a daughter with cancer, decides to cheat on his wife with a prostitute! The classic addresses and answers questions regarding morality, what it means to be a good man, and the loyalties that are enforced when you make the wrong decisions. In the end, our hero, despite being threatened over and over again, meets his executor in the terrifying finale. We hope you readers don't make the same mistake he does; we doubt you ever will.
<br>
<br>
We know we'll see you again!</span>
<</replace>>
<</button>> <span style='margin-left: 444.8px;'><<button 'CLOSE FOLDER'>>
<<replace '#replace4'>>
<hr style="border-top: dotted 1px; color: #E7C9A9;"/>Poor Ebrima Moti... looks like he's getting hacked once again. Guy can't catch a break. But neither can you apparently. It's a dog eat dog world out here.
<br>
<br>
Despite your previous insistence on staying low and out of sight, you're now working with a Japanese gang to hack someone who owes them money. But it's just one job, right? You'll be fine... just one more job, and then you'll live a regular life...
<br>
<br>
<center><<button [[RIGHT?|UZUTE2]]>><</button>></center>
<</replace>>\
<</button>></span>
<</nobr>></span>
<div style='color: #E7C9A9; border: 3px solid #E7C9A9; padding: 20px;'><span id='replace3'>
</span></div><hr style="border-top: dotted 1px; color: #E7C9A9;"/></span>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<<elseif $prologueuzumakiroute is 2>>
<<replace '#replace'>>\
You're not dead yet, so that's a good sign. Things is, you only talked to them for like a good 30 minutes, was that enough for them to break into your apartment? What could they possibly want?
You guess it's better than NEVERMORE or Flora. You don't think you screwed them over in anyway. Let's just hope they're still creepy and not violent.
Should you run? You feel like you should run... but your feet are planted to the floor. They haven't given you a reason to ditch, and frankly, you feel like the two of you have a pretty mutual connection going on here.
<<speech 'you' '$player_name'>>...Hello.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Haha! Go get some clothes on! We don't want to have a conversation with you while you're naked. We're in your living room! And thank you for the food, buddy!<</say>>
He leaves.
By "we", you assume the rest of the Asians, which would include Chubby and the other two. You could climb out the window, but they kinda know where you live, and you don't really have a plan in place for something like that.
You get up and put on some pants. You still feel on edge, but it eventually dissipates once you reach the living room.
Glasses and Chubby are both sitting on the couch eating crackers, fruit, cup noodles, pretty much whatever they could find in your kitchen.
However, what's more interesting isn't the fact that Chubby has already eaten 2 cup noodles, but it's that there's an Asian girl sitting next to Glasses. A cute one at that. You start to feel a little self conscious, but then remember that this is your home and they're (uninvited) guests; you shouldn't be worried about being judged in your own shithole of an apartment!
Great, now you're embarrassed again.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy! Good to see you're all dressed. Sit, sit, sit, Let's talk!<</say>>
<<say '...' 'images/avatars/tsumi.jpg'>>Yes, yes! Let's talk, buddy!<</say>>
Are you being racist or do they kind of sound the same? The girl has a much thicker Asian accent compared to Glasses, but their odd demeanor and unique vernacular stands out to you.
They point at a stool sitting across from them... it's the same stool you use to get stuff from the very top cabinets, so it actually isn't used for sitting. Still, they seemed to have made an effort to make you kind of comfortable, so you awkwardly sit on it.
You look at the three of them. The girl and Glasses are smiling wide grins while Chubby slurps up more noodles.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Yes! Hello!<</say>>
You're so confused. You feel like maybe you should've ran for it... they're definitely some type of dangerous, but like you said; there seems to be a mutual //something// between the two of you.
<<speech 'you' '$player_name'>>...Hi<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>How are you, buddy!<</say>>
<<speech 'you' '$player_name'>>...I'm fine. Just a little confused.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Confused? Confused about what?<</say>>
<<speech 'you' '$player_name'>>Confused on how you know where I live. And why you're in my apartment... and like, why you're here in general...<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Oh! I'm sorry, buddy! We're here to talk to you!<</say>>
<<say 'Femlae Glasses' 'images/avatars/tsumi.jpg'>>Yeah! We're here to talk to you!<</say>>
Is he like her caretaker or something? Is this like a bring-your-intellectually-disabled-sister-to-work day? She doesn't really fit into the whole... creepy and rapey vibe they give off. Then again, she might be the most depraved for all you know.
<<speech 'you' '$player_name'>>That still doesn't answer my question about how you know where I live or why you broke into my apartment or, like, anything else.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>It does though, buddy! It's because we wanted to talk to you!<</say>>
This conversation is only growing more and more frustruating.
<<speech 'you' '$player_name'>>Is this 'bout the roofies? Do you want them back or something? I never used them, so you can, like, have them... or are you guys, like, mad at me for something?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>No, no, no, buddy! We aren't mad at you! We just want to talk! We want to make you a part of our family!<</say>>
<<speech 'you' '$player_name'>>Family? What family? What are you-<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Initiation.<</say>>
Chubby decides to jump into the conversation, and frankly, what he says isn't all that comforting.
<<speech 'you' '$player_name'>>Initiation? Like... a gang initiation?<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Family initiation. Not gang. We family.<</say>>
<<speech 'you' '$player_name'>>Okay, fine, family... but why? Why are you initiating me? I'm pretty sure I'm not ''that'' close to you guys.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Because you do and know what only family knows. You know too much.<</say>>
<<speech 'you' '$player_name'>>Know too much? What... what do I know?<</speech>>
Suddenly, Chubby pulls up his sleeve.
<center><img style='width: 25%;' src='images/the-nightclub/uzumaki.png'></center>
You immediately recognize the symbol - <<if visited("FUCK YUZU")>>It was the same on on Yuzu's thigh, and it was the same on from Ebrima's emails... meaning you're in some deep, deep, ''deep'' trouble.<<else>>It was the same one from Ebrima's emails... meaning you're in some deep, deep, ''deep'' trouble.<</if>>
You don't bother playing stupid - that would not end well for you.
<<speech 'you' '$player_name'>>Okay, look, if this is about Ebrima, I didn't say ''anything'' to him about you guys... nothing about any roofies or drugs or anything you guys do! I literally just wanted to go into the VIP room. I swear to god I will not say ''shit'' about him or you or anything about the Uzumaki stuff. Lips 100% sealed.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Don't matter. You know now. You had choice. Now you don't. Initiation.<</say>>
Glasses and Female Glasses are surprisingly still smiling, which makes this whole situation even more uncomfortable.
<<speech 'you' '$player_name'>>And... and if I don't?<</speech>>
Chubby doesn't say anything, but that's fine: you get the point.
You sigh; you always seem to be digging yourself deeper into the pit you made yourself. Literally 10 seconds ago you were talking about "laying low"... looks like you didn't account for previous actions.
<<speech 'you' '$player_name'>>Okay, okay, fine. I'll do whatever, okay? Just... just no killing people. Is that fine? Does that work with you?<</speech>>
Chubby nods before picking up another Rtiz cracker and biting down onto it. He chews and thinks deeply, probably about what to do with you.
He opens his mouth, and you can see the crushed up bits of cracker. Disgusting.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You hacker? Like... Shimomura?<</say>>
<<speech 'you' '$player_name'>>I... I wouldn't go that far, but yeah. That's... that's how I found out about... the details...about you guys. I hacked Ebrima.<</speech>>
He nods his head. You already know what he's going to say before he even says it.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You hack Moti. Again.<</say>>
Called it. Guess the <span class='green'>Universe</span> doesn't want you laying low.
<<speech 'you' '$player_name'>>Okay, fine. I'll hack him again.<</speech>>
Suddenly, you're startled by cheers from Female Glasses and Glasses. They highfive each other while Chubby pulls out a manila folder, handing it to you.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You do work. After work, come to club, same as yesterday. Go to alley, where we meet last, and give me and Masaki file. We talk. You no come, bad things happen. <</say>>
Always with the threatening and blackmail; you've gotten used to it by now.
You nod and agree to the terms. Knowing too much about Ebrima got you this far, guess you gotta keep going.
Female Glasses and Glasses go around the coffee table to hug you, and you hesitantly oblige. During this ordeal, they've been chanting "Family" over and over, so you guess you're one step closer to being a part of their family (and their bigger "Uzumaki" family.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Questions?<</say>>
<<speech 'you' '$player_name'>>No, I'm... I'm good<</speech>>
Chubby finishes his food with one last slurp and starts for the door.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>We're glad you are almost part of this family, buddy! We promise you'll be our best buddy yet!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Best buddy!<</say>>
After a few more hips and hoorays, they depart, leaving you alone and questioning...
<span id='replace2'><center><<button 'WHAT THE FUCK JUST HAPPENED?'>>
<<replace '#replace2'>>\
Actually, you know exactly what happened... what happened today isn't an uncommon occurence - you got nosy, stuck your nose where it didn't belong, and screwed yourself over by getting blackmailed and threatened. Hip, hip, hooray.
You hold the manila folder. Because this is a common occurence, there is a common way to solving this problem: bite the bullet and do what needs to be done.<span id='replace4'><hr style="border-top: dotted 1px; color: #E7C9A9;"/><span id='folder'><<nobr>><<button '説明書'>>
<<replace '#replace3'>>
''目標:'' Ebrima Moti. 娘がガンになり、ローンを借りました。売春婦向けにローンを利用したが、期限までに支払わなかった。取引を撤回して接触を避けようとした。他にも脅迫があったが、彼は聞く耳を持たなかった。政治運動/グループ FUCKNEVERMORE のメンバーです。
<br>
<br>
''Target:'' Ebrima Moti. Daughter has cancer, got loan. Used loan for prostitutes and didn't pay on time. Has attempted to pull out of deal and avoid contact. Other blackmail has been acquired but he refuses to listen. Is a member of the political movement/group FUCKNEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
最後のわら。 ファックネバーモアの情報/ファイルを脅威として入手する; 家族を脅迫する. 「NEVERMORE」から投獄と処刑の脅迫
<br>
<br>
Last straw. Acquire FUCKNEVERMORE files for blackmail. Threaten with prison and execution from NEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
連絡先: 206-450-4182
<br>
電子メールアドレス: rebarebrima@nevermail.com
<br>
<br>
Phone number: 206-450-4182
<br>
Email address: rebarebrima@nevermail.com
<</replace>>
<</button>> <<button 'メール'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>
<span style='color: white;'>//To: rebarebrima@nevermail.com//
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
Hello, Ebrima! We hope you've been well! We know we haven't spoken in a while, but we hope that once you look at our exclusive offers, you'll realize that us and you are truly meant to be! These exclusive features are only discounted on specific days, so be sure to come in and complete it on those days and at those specific times! We don't want to miss you, and I'm sure you don't want to miss out either!
<br>
<br>
Here are some of our special new releases:
<br>
* ''October 24th @ 11PM: In The Dark Alley by John Tremor'' - John Tremor's newest pscyhological thriller features all the same twists and turns in his previous works! If you're interested in sitting down and reading a good horror story that will keep you on your toes, definitely dive in!
<br>
* ''November 1st @ 12am: Very Important Person: The Graphic Novel by Carrie Mulani; Art by Joseph Myers'' - Carrie Mulani's amazing romantic-comedy gets a fantastic artistic rework by Joseph Myers, artist and writer of some of the great comics of this generation! Truly a feat to behold - the world of fun, excitment, and love cleverly given a new look!
<br>
* ''November 10th @ 1am: A Bathroom Conversation: How The World Fails to Speak on Bowel Issues in the 21st Century by Melissa Porter, MD'' - read the book that inspired the documentary on the rising number of bowel issues in the United States. Although sometimes a bit unorthodox in it's explanations of stomach problems, the comedy and realness that Porter presents in fantastic and eye-opening.
<br>
<br>
We hope you'll find the time to come by and read some of these fantastic pieces! We really, really, really recommend you do.</span>
<</replace>>
<</button>> <<button '引き抜き'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/><span style='color: white;'>//From: rebarebrima@nevermail.com
<br>
Subject: I want out.//
<br>
<br>
I want out. I could do everything else, but the alley was too far. Thank you for the money but I have to look out for myself too. I'll pay the debts but please stop with the jobs.
<br>
<hr style="border-top: dotted 1px; color: white"/>RE: I want out.
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
It's upsetting to see you try to go, we hope we didn't do anything wrong! I'm sure once you look over our new releases, you'll be bound to change your mind!
<br>
<br>
Here are some special new releases:
<br>
* ''The Dark Realms by Jared Skuller'' - a new fantasy novel exploring the alternate dimensions, monsters, and evil that only Kate and her brothers can conquer! If you like Harry Potter or Percy Jackson, this title is for you!
<br>
* ''The Prey by Romeo Vascelli'' - a controversial but exciting novel about what would happen if religious symbol Jesus of Nazareth was kidnapped and taken to Hell, and the journey his angels will make to save him!
<br>
* ''Uzumaki by Raebmi Tmoi'' - the classic novel has reappeared in hardcover for fans to enjoy! All 3 volumes jammed back under one cover, which tells the story of a bouncer who, despite having a wife and a daughter with cancer, decides to cheat on his wife with a prostitute! The classic addresses and answers questions regarding morality, what it means to be a good man, and the loyalties that are enforced when you make the wrong decisions. In the end, our hero, despite being threatened over and over again, meets his executor in the terrifying finale. We hope you readers don't make the same mistake he does; we doubt you ever will.
<br>
<br>
We know we'll see you again!</span>
<</replace>>
<</button>> <span style='margin-left: 444.8px;'><<button 'CLOSE FOLDER'>>
<<replace '#replace4'>>
<hr style="border-top: dotted 1px; color: #E7C9A9;"/>Poor Ebrima Moti... looks like he's getting hacked once again. Guy can't catch a break. But neither can you apparently. It's a dog eat dog world out here.
<br>
<br>
Despite your previous insistence on staying low and out of sight, you're now working with a Japanese gang to hack someone who owes them money. But it's just one job, right? You'll be fine... just one more job, and then you'll live a regular life...
<br>
<br>
<center><<button [[RIGHT?|UZUTE2]]>><</button>></center>
<</replace>>\
<</button>></span>
<</nobr>></span>
<div style='color: #E7C9A9; border: 3px solid #E7C9A9; padding: 20px;'><span id='replace3'>
</span></div><hr style="border-top: dotted 1px; color: #E7C9A9;"/></span>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</if>><</button>></center></span></div>\<style>
#remove1 button {
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</style><<run UIBar.stow()>><div style='color: #39FF14; width: 839px; padding: 20px; border: 3px solid #39FF14; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>It's not that hard to replicate the Books4You/Uzumaki speech/imagery; you've gotten pretty good at acting like other people, which is probably a depressing thing to say in retrospect. You easily send Ebrima a phishing message in hopes he falls for it. You sit back in your chair and stare at your computer.<hr style="border-top: dotted 1px; color: white"/><center><img src='images/the-nightclub/mailzip.png'>
<span style='color: white;'>FIGHT BACK AGAINST PRIVACY INVASION</span></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>//To: rebarebrima@nevermail.com//
//Subject: Important Changes!//
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
Hi, Ebrima! We hope this email is finding you well and we haven't ruind your day just yet!
We just wanted to let you know that due to some recent management changes, we've decided to send you some new changes to our Privacy Policy and other information that might pertain to you and your future with Books4You! Please review and look over these changes, we ''highly'' recommend it.
Thank you for choosing us, Ebrima Moti!</span>
<center><span id='remove1'><<button 'SEND'>>\
<<remove '#remove1'>>\
<<replace '#replace1'>>\
<hr style="border-top: dotted 1px; color: white"/>
<hr style="border-top: dotted 1px; color: white"/>
<hr style="border-top: dotted 1px; color: white"/>
<hr style="border-top: dotted 1px; color: white"/>Isn't the whole point of having a smartphone supposed to be about having the entire Internet in your pocket? Does this guy not check his email, like, every ten seconds like a normal person? You're starting to think that hacking Mr. Moti might take longer than you expected.
Ever since INCUBUS, you kinda forgot that a lot of hacking involves waiting and planning... sititing here at a laptop waiting for someone to click a link or download a file. The modern world is fast-paced and quick with no room for patience - has it finally hit black hat hacking?
You start to wonder if this is the right decision... you feel like all this goes against some of your ideals: laying low, keeping positive karma in the Universe trying to be a good person, etc., etc. Though this isn't really any different from your past jobs... does that mean you're a bad person at heart? Does hacking make you evil? What's it going to take to make you good... is it going to take ending your addiction?
Can you really change?
The screen flashes.
<hr style="border-top: dotted 1px; color: white;"/><center><img src='images/ascii/snatcher.png'></center>
<span style='color: white;'>=[ <span style='color: #1F25F7;'>snatcher v5.67.9.1-dev</span> ]
+ -- --=[ 2209 exploits - 1171 auxiliary - 395 post
+ -- --=[ 615 payload - 45 encoders - 11 nops
+ -- --=[ 9 evasions</span>
<span style='color: white;'><span style='text-decorations: underline;'>snatch</span> > use exploit/multi/handler
<span style='color: #1F25F7;'>[!]</span> Using configured payload generic/shell_reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set payload you/snatcher/reverse_tcp
payload => you/snatcher/reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lhost 192.168.59.101
lhost => 192.168.59.101
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lport 8080
lport => 8080
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > exploit
<span style='color: #1F25F7;'>[!]</span> Started reverse TCP handler on 192.168.59.101:8080</span>
<span style='color: white;'><span style='color: #1F25F7;'>[!]</span> Sending stage (175174 bytes) to 192.168.59.101
<span style='color: #1F25F7;'>[!]</span> Snatcher session 1 opened (192.168.59.101) at 2023-11-14 15:36:01</span><hr style="border-top: dotted 1px; color: white;"/>Maybe just this one time... you can abandon morals and just do what you love... just... one last time, and then you'll lay low and live a regular life... right?
<center><<button [[SAY HELLO TO SNATCHER!!|UZUPDSNATCHER]]>><</button>></center>\
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#folder button, #folder button:hover {
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border: 3px solid #E7C9A9;
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>You're woken up by voices... which isn't a great sign.
You're really tired, but the sudden flow of adrenaline in your veins is enough to wake you up. You roll off the bed and hit the ground, grabbing your phone and checking the time: 2:00PM, no missed calls, no missed messages, no nothing... which means you have unwanted visitors.
It's not Azzy... she would've woken you up via some form of abuse, and it's not Azzy's friends because, frankly, she doesn't have any friends. You doubt it's your landlord: he would've let you know he was coming.
With those down, you're stuck with only a couple possibilities: NEVERMORE, Abaddon, Flora, or someone you wouldn't expect; you're really hoping it's the last option because the first three all have the same results: capture and/or death.
You crawl towards your closed bedroom door. The talking isn't loud, and there aren't any other noises besides voices... looks like they're not searching the apartment for anything.
You try looking underneath the door, but you can't really see the living room from here, so you're hopeful that-
Your bedroom door opens.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Good afternoon, buddy!<</say>>
<span id='replace'><center><<button 'WHAT THE FUCK'>>\
<<if $prologueuzumakiroute is 0>>\
<<replace '#replace'>>\
Who the fuck is this guy?
<<speech 'you' '$player_name'>>...Hello?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy! Hah, you're naked! But that is okay, get dressed! We're all sitting in the living room when you're ready!<</say>>
He leaves without beating you or shooting you or any other negative occurence.
Lying there, you wonder if he's a member of NEVERMORE, or maybe Abaddon Industries... then again, they probably would've been a lot more assertive. This guy... kinda just seems like... a guy? Should you really go out to talk to him, or should you be jumping out your window right now?
Despite the obvious alarms, you decide to just... talk to him... or them.... or whoever. You get up and put on some pants. You still feel on edge and it only increases once you step into the living room.
Sitting there are two other people besides the Asian in the glasses (who you've dubbed Glasses): a chubbier Asian man and a slim, cute Asian girl wearing glasses. All of them seem to have made themselves at home, all of them sitting on the couch chowing away at your food. What is... going on?
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy! Good to see you're all dressed. Sit, sit, sit, Let's talk!<</say>>
<<say '...' 'images/avatars/tsumi.jpg'>>Yes, yes! Let's talk, buddy!<</say>>
Are they siblings? They kinda talk the same and they kinda look the same... unless you're being racist. The girl has a pretty thick Asian accent but has a similar way of speaking, so it's not impossible.
They point at a stool sitting across from them... it's the same stool you use to get stuff from the very top cabinets, so it actually isn't used for sitting. Still, they seemed to have made an effort to make you kind of comfortable, so you awkwardly sit on it.
You look at the three of them. The girl and Glasses are smiling wide grins while the chubby one slurps up more noodles.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Yes! Hello!<</say>>
You're so confused.
<<speech 'you' '$player_name'>>...How... did you get into my apartment?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>We opened the door, buddy!<</say>>
Did you not lock the door? Damn, for a wanted criminal, you're not very good at hiding.
<<speech 'you' '$player_name'>>Who... who are you, guys?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Oh! I'm sorry, buddy! I promise we are not bad, we just want to talk to you. <</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Talk to you!<</say>>
Is he like her caretaker or something? Like a bring-your-intellectually-disabled-sister-to-work day?
<<speech 'you' '$player_name'>>Can... can you guys at least tell me your names before we talk? It feels weird not knowing who you guys, like, are.<</speech>>
<<say 'Tsumi' 'images/avatars/tsumi.jpg'>>No names! Only family knows names!<</say>>
This is more than weird... still, they don't seem... antagonistic. You're starting to grow more and more paranoid... maybe you shouldn't have let them corner you like this...
Chubby slurps up the noodles while Female Glasses and Glasses stare at you.
<<speech 'you' '$player_name'>>I'm... I'm really confused... do... do you know me or something?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Oh, we know you! But we don't... know-know you! But that's why we want to talk to you! Because we want to get to know-know you!<</say>>
<<speech 'you' '$player_name'>>That's it? You want to get to know me? Guys, you're gonna have to give me more info about-<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Initiation.<</say>>
Chubby's sudden interjection takes you off guard, startling even Glasses and Female Glasses.
<<speech 'you' '$player_name'>>Initiation? Like... a gang initiation.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Family initiation.<</say>>
<<speech 'you' '$player_name'>>But... but why? Why... why me? How do you guys know me? How do ''I'' know you?<</speech>>
Suddenly, Chubby pulls up his sleeve.
<center><img style='width: 25%;' src='images/the-nightclub/uzumaki.png'></center>
You immediately recognize the symbol - <<if visited("FUCK YUZU")>>It was the same on on Yuzu's thigh, and it was the same on from Ebrima's emails... meaning you're in some deep, deep, ''deep'' trouble.<<else>>It was the same one from Ebrima's emails... meaning you're in some deep, deep, ''deep'' trouble.<</if>>
It doesn't help that you're also helping Ebrima... how much do they know? Do they know about your deal with Ebrima? They don't, right? You would've been beaten to a pulp if you did.
Guess you'll have to play a little stupid... but not too stupid. They know that you know, and messing with them definitely won't end well.
<<speech 'you' '$player_name'>>Okay... and?<</speech>>
Chubby rolls his sleeve down, looking you up and down. Suddenly, he leans forward, knocking over a couple of Ritz crackers that Glasses had stacked up like a tower.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>I'm not stupid. You ''know'' who we are, and what we do. Don't be stupid. Will not be good for you.<</say>>
Glasses and Female Glasses don't say anything. The tension in the air is clear.
You read the emails; there's weight behind those words. These Uzumaki people are not your friends. Maybe you shouldn't have agreed to help Ebrima.
For the sake of your own safety, you raise the curtain a little.
<<speech 'you' '$player_name'>>Okay, look... you're right, ''now'' I know who you are, but... why does that matter? I'll keep my mouth shut, no one will know anything about you.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>But ''you'' know about us. and about Ebrima. And that not good.<</say>>
You have a sneaking suspicion they don't know you're helping him... only that you hacked him and accidentally found out about his involvement with them. Still, it's only a suspicion, and until you leave the room in one piece will you feel confident.
<<speech 'you' '$player_name'>>Hey, I only hacked him because I needed to get into the VIP room and I needed some quick blackmail. That's all it's about. Nothing else, nothing more. I literally don't care about you guys and what you do with him or anything at all. Like I said, my mouth is... //zip//... wired fucking shut.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Don't matter. You know now. You had choice. Now you don't. Initiation.<</say>>
Threats. Typical. It's better than a physical alteraction, but still, it's not comforting.
However, it's clear they don't know about your deal with Ebrima. They probably would've been a lot more upset - they're mainly annoyed that you know about them... meaning they're deciding to initate you. It's better than dying though.
You sigh; you always seem to be digging yourself deeper into the pit you made yourself. Literally 10 seconds ago you were talking about "laying low"... looks like you didn't account for previous actions.
<<speech 'you' '$player_name'>>And what's the initiation then?<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You hack Moti. Again.<</say>>
<<speech 'you' '$player_name'>>And if I don't?<</speech>>
Chubby doesn't say anything, but that answers itself - looks like you're going to be a double agent for Ebrima.
<<speech 'you' '$player_name'>>Okay, fine. <</speech>>
Chubby sits back, no longer attempting to intimidate you. He pulls out a manila folder, sliding it to you.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You do work. After work, come to club, same as yesterday. Go to alley, meet me and Masaki and give us file. We talk. You no come, bad things happen. <</say>>
Always with the threatening and blackmail; you've gotten used to it by now.
You nod and agree to the terms. Knowing too much about Ebrima got you this far, guess you gotta keep going.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Questions?<</say>>
<<speech 'you' '$player_name'>>No, I'm... I'm good<</speech>>
Chubby finishes his food with one last slurp and starts for the door.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>We're glad you are almost part of this family, buddy! We promise you'll be our best buddy yet!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Best buddy!<</say>>
Finally they depart, leaving you alone and questioning...
<span id='replace2'><center><<button 'WHAT THE FUCK JUST HAPPENED?'>>\
<<replace '#replace2'>>\
Actually, you know exactly what happened... what happened today isn't an uncommon occurence - you got nosy, stuck your nose where it didn't belong, and screwed yourself over by getting blackmailed and threatened.
You think back to that conversation you had with Ebrima. You offered to help him not because you actually cared about him, but because you wanted to be a good person. Now you're being threatened by a gang family. You wonder what would've happened if you hadn't helped him... maybe you wouldn't be in this kind of position.
You hold the manila folder. Because this is a common occurence, there is a common way to solving this problem: bite the bullet and do what needs to be done.<span id='replace4'><hr style="border-top: dotted 1px; color: #E7C9A9;"/><span id='folder'><<nobr>><<button '説明書'>>
<<replace '#replace3'>>
''目標:'' Ebrima Moti. 娘がガンになり、ローンを借りました。売春婦向けにローンを利用したが、期限までに支払わなかった。取引を撤回して接触を避けようとした。他にも脅迫があったが、彼は聞く耳を持たなかった。政治運動/グループ FUCKNEVERMORE のメンバーです。
<br>
<br>
''Target:'' Ebrima Moti. Daughter has cancer, got loan. Used loan for prostitutes and didn't pay on time. Has attempted to pull out of deal and avoid contact. Other blackmail has been acquired but he refuses to listen. Is a member of the political movement/group FUCKNEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
最後のわら。 ファックネバーモアの情報/ファイルを脅威として入手する; 家族を脅迫する. 「NEVERMORE」から投獄と処刑の脅迫
<br>
<br>
Last straw. Acquire FUCKNEVERMORE files for blackmail. Threaten with prison and execution from NEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
連絡先: 206-450-4182
<br>
電子メールアドレス: rebarebrima@nevermail.com
<br>
<br>
Phone number: 206-450-4182
<br>
Email address: rebarebrima@nevermail.com
<</replace>>
<</button>> <<button 'メール'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>
<span style='color: white;'>//To: rebarebrima@nevermail.com//
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
Hello, Ebrima! We hope you've been well! We know we haven't spoken in a while, but we hope that once you look at our exclusive offers, you'll realize that us and you are truly meant to be! These exclusive features are only discounted on specific days, so be sure to come in and complete it on those days and at those specific times! We don't want to miss you, and I'm sure you don't want to miss out either!
<br>
<br>
Here are some of our special new releases:
<br>
* ''October 24th @ 11PM: In The Dark Alley by John Tremor'' - John Tremor's newest pscyhological thriller features all the same twists and turns in his previous works! If you're interested in sitting down and reading a good horror story that will keep you on your toes, definitely dive in!
<br>
* ''November 1st @ 12am: Very Important Person: The Graphic Novel by Carrie Mulani; Art by Joseph Myers'' - Carrie Mulani's amazing romantic-comedy gets a fantastic artistic rework by Joseph Myers, artist and writer of some of the great comics of this generation! Truly a feat to behold - the world of fun, excitment, and love cleverly given a new look!
<br>
* ''November 10th @ 1am: A Bathroom Conversation: How The World Fails to Speak on Bowel Issues in the 21st Century by Melissa Porter, MD'' - read the book that inspired the documentary on the rising number of bowel issues in the United States. Although sometimes a bit unorthodox in it's explanations of stomach problems, the comedy and realness that Porter presents in fantastic and eye-opening.
<br>
<br>
We hope you'll find the time to come by and read some of these fantastic pieces! We really, really, really recommend you do.</span>
<</replace>>
<</button>> <<button '引き抜き'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/><span style='color: white;'>//From: rebarebrima@nevermail.com
<br>
Subject: I want out.//
<br>
<br>
I want out. I could do everything else, but the alley was too far. Thank you for the money but I have to look out for myself too. I'll pay the debts but please stop with the jobs.
<br>
<hr style="border-top: dotted 1px; color: white"/>RE: I want out.
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
It's upsetting to see you try to go, we hope we didn't do anything wrong! I'm sure once you look over our new releases, you'll be bound to change your mind!
<br>
<br>
Here are some special new releases:
<br>
* ''The Dark Realms by Jared Skuller'' - a new fantasy novel exploring the alternate dimensions, monsters, and evil that only Kate and her brothers can conquer! If you like Harry Potter or Percy Jackson, this title is for you!
<br>
* ''The Prey by Romeo Vascelli'' - a controversial but exciting novel about what would happen if religious symbol Jesus of Nazareth was kidnapped and taken to Hell, and the journey his angels will make to save him!
<br>
* ''Uzumaki by Raebmi Tmoi'' - the classic novel has reappeared in hardcover for fans to enjoy! All 3 volumes jammed back under one cover, which tells the story of a bouncer who, despite having a wife and a daughter with cancer, decides to cheat on his wife with a prostitute! The classic addresses and answers questions regarding morality, what it means to be a good man, and the loyalties that are enforced when you make the wrong decisions. In the end, our hero, despite being threatened over and over again, meets his executor in the terrifying finale. We hope you readers don't make the same mistake he does; we doubt you ever will.
<br>
<br>
We know we'll see you again!</span>
<</replace>>
<</button>> <span style='margin-left: 444.8px;'><<button 'CLOSE FOLDER'>>
<<replace '#replace4'>>
<hr style="border-top: dotted 1px; color: #E7C9A9;"/>Poor Ebrima Moti... looks like he's getting hacked once again. Guy can't catch a break. But neither can you apparently. If all goes well and you decide to stay on this positive-karma path... you can always just tell him about everything.
<br>
<br>
Despite your previous insistence on staying low and out of sight, you're now working with a Japanese gang to hack someone who owes them money. But it's just one job, right? You'll be fine... just one more job, and then you'll live a regular life...
<br>
<br>
<center><<button [[RIGHT?|UZUHE2]]>><</button>></center>
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<<elseif $prologueuzumakiroute is 1>>\
<<replace '#replace'>>\
You're not dead yet, so that's a good sign. Things is, you only talked to them for like a good 30 minutes, was that enough for them to break into your apartment? What could they possibly want?
You guess it's better than NEVERMORE or Flora. You don't think you screwed them over in anyway. Let's just hope they're still creepy and not violent.
Should you run? You feel like you should run... but your feet are planted to the floor. They haven't given you a reason to ditch, and frankly, you feel like the two of you have a pretty mutual connection going on here.
<<speech 'you' '$player_name'>>...Hello.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Haha! Go get some clothes on! We don't want to have a conversation with you while you're naked. We're in your living room! And thank you for the food, buddy!<</say>>
He leaves.
By "we", you assume the rest of the Asians, which would include Chubby and the other two. You could climb out the window, but they kinda know where you live, and you don't really have a plan in place for something like that.
You get up and put on some pants. You still feel on edge, but it eventually dissipates once you reach the living room.
Glasses and Chubby are both sitting on the couch eating crackers, fruit, cup noodles, pretty much whatever they could find in your kitchen.
However, what's more interesting isn't the fact that Chubby has already eaten 2 cup noodles, but it's that there's an Asian girl sitting next to Glasses. A cute one at that. You start to feel a little self conscious, but then remember that this is your home and they're (uninvited) guests; you shouldn't be worried about being judged in your own shithole of an apartment!
Great, now you're embarrassed again.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy! Good to see you're all dressed. Sit, sit, sit, Let's talk!<</say>>
<<say '...' 'images/avatars/tsumi.jpg'>>Yes, yes! Let's talk, buddy!<</say>>
Are you being racist or do they kind of sound the same? The girl has a much thicker Asian accent compared to Glasses, but their odd demeanor and unique vernacular stands out to you.
They point at a stool sitting across from them... it's the same stool you use to get stuff from the very top cabinets, so it actually isn't used for sitting. Still, they seemed to have made an effort to make you kind of comfortable, so you awkwardly sit on it.
You look at the three of them. The girl and Glasses are smiling wide grins while Chubby slurps up more noodles.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Yes! Hello!<</say>>
You're so confused. You feel like maybe you should've ran for it... they're definitely some type of dangerous, but like you said; there seems to be a mutual //something// between the two of you.
<<speech 'you' '$player_name'>>...Hi<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>How are you, buddy!<</say>>
<<speech 'you' '$player_name'>>...I'm fine. Just a little confused.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Confused? Confused about what?<</say>>
<<speech 'you' '$player_name'>>Confused on how you know where I live. And why you're in my apartment... and like, why you're here in general...<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Oh! I'm sorry, buddy! We're here to talk to you!<</say>>
<<say 'Femlae Glasses' 'images/avatars/tsumi.jpg'>>Yeah! We're here to talk to you!<</say>>
Is he like her caretaker or something? Is this like a bring-your-intellectually-disabled-sister-to-work day? She doesn't really fit into the whole... creepy and rapey vibe they give off. Then again, she might be the most depraved for all you know.
<<speech 'you' '$player_name'>>That still doesn't answer my question about how you know where I live or why you broke into my apartment or, like, anything else.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>It does though, buddy! It's because we wanted to talk to you!<</say>>
This conversation is only growing more and more frustruating.
<<speech 'you' '$player_name'>>Why would you want to talk to me? We talked literally like once, and I didn't even do what you wanted me to do. If anything, that's even more reason to not talk to me... unless you guys are, like, mad at me or something? <<if visited("YUZUINTERV")>>Is... is this about the Yuzu stuff? Look, I'm sorry about that, but I swear-<</if>><</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>No, no, no, buddy! We aren't mad at you! We just want to talk! We want to make you a part of our family!<</say>>
<<speech 'you' '$player_name'>>Family? What family? What are you-<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Initiation.<</say>>
Chubby decides to jump into the conversation, and frankly, what he says isn't all that comforting.
<<speech 'you' '$player_name'>>Initiation? Like... a gang initiation?<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Family initiation. Not gang. We family.<</say>>
<<speech 'you' '$player_name'>>Okay, fine, family... but why? Why are you initiating me? I'm pretty sure I'm not ''that'' close to you guys.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Because you do and know what only family knows. You know too much.<</say>>
<<speech 'you' '$player_name'>>Know too much? What... what do I know?<</speech>>
Suddenly, Chubby pulls up his sleeve.
<center><img style='width: 25%;' src='images/the-nightclub/uzumaki.png'></center>
You immediately recognize the symbol - <<if visited("FUCK YUZU")>>It was the same on on Yuzu's thigh, and it was the same on from Ebrima's emails... meaning you're in some deep, deep, ''deep'' trouble.<<else>>It was the same one from Ebrima's emails... meaning you're in some deep, deep, ''deep'' trouble.<</if>>
It doesn't help that you're also helping Ebrima... how much do they know? Do they know about your deal with Ebrima? They don't, right? You would've been beaten to a pulp if you did.
You knew these guys were weird, but criminal organization weird? Guess you underestimated just how bad these people were.
Guess you'll have to play a little stupid... but not too stupid. They know that you know, and messing with them definitely won't end well.
<<speech 'you' '$player_name'>>Okay... and?<</speech>>
Chubby rolls his sleeve down, looking you up and down. Suddenly, he leans forward, knocking over a couple of Ritz crackers that Glasses had stacked up like a tower.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>I'm not stupid. You ''know'' who we are, and what we do. Don't be stupid. Will not be good for you.<</say>>
Glasses and Female Glasses don't say anything. The tension in the air is clear.
You read the emails; there's weight behind those words. These Uzumaki people are not your friends. Maybe you shouldn't have agreed to help Ebrima.
For the sake of your own safety, you raise the curtain a little.
<<speech 'you' '$player_name'>>Okay, look... you're right, ''now'' I know who you are, but... why does that matter? I'll keep my mouth shut, no one will know anything about you.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>But ''you'' know about us. and about Ebrima. And that not good.<</say>>
You have a sneaking suspicion they don't know you're helping him... only that you hacked him and accidentally found out about his involvement with them. Still, it's only a suspicion, and until you leave the room in one piece will you feel confident.
<<speech 'you' '$player_name'>>Hey, I only hacked him because I needed to get into the VIP room and I needed some quick blackmail. That's all it's about. Nothing else, nothing more. I literally don't care about you guys and what you do with him or anything at all. Like I said, my mouth is... //zip//... wired fucking shut.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Don't matter. You know now. You had choice. Now you don't. Initiation.<</say>>
Threats. Typical. It's better than a physical alteraction, but still, it's not comforting.
However, it's clear they don't know about your deal with Ebrima. They probably would've been a lot more upset - they're mainly annoyed that you know about them... meaning they're deciding to initate you. It's better than dying though.
You sigh; you always seem to be digging yourself deeper into the pit you made yourself. Literally 10 seconds ago you were talking about "laying low"... looks like you didn't account for previous actions.
<<speech 'you' '$player_name'>>And what's the initiation then?<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You hack Moti. Again.<</say>>
<<speech 'you' '$player_name'>>And if I don't?<</speech>>
Chubby doesn't say anything, but that answers itself - looks like you're going to be a double agent for Ebrima.
<<speech 'you' '$player_name'>>Okay, fine. <</speech>>
Suddenly, Glasses adn Female Glasses cheer, startling you back to reality. Chubby sits back, no longer attempting to intimidate you. He pulls out a manila folder, sliding it to you.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You do work. After work, come to club, same as yesterday. Go to alley, meet me and Masaki and give us file. We talk. You no come, bad things happen. <</say>>
Always with the threatening and blackmail; you've gotten used to it by now.
You nod and agree to the terms. Knowing too much about Ebrima got you this far, guess you gotta keep going.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Questions?<</say>>
<<speech 'you' '$player_name'>>No, I'm... I'm good<</speech>>
Chubby finishes his food with one last slurp and starts for the door.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>We're glad you are almost part of this family, buddy! We promise you'll be our best buddy yet!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Best buddy!<</say>>
With some final hips and hoorays, they depart, leaving you alone and questioning...
<span id='replace2'><center><<button 'WHAT THE FUCK JUST HAPPENED?'>>\
<<replace '#replace2'>>\
Actually, you know exactly what happened... what happened today isn't an uncommon occurence - you got nosy, stuck your nose where it didn't belong, and screwed yourself over by getting blackmailed and threatened. Hip, hip, hooray.
You think back to that conversation you had with Ebrima. You offered to help him not because you actually cared about him, but because you wanted to be a good person. Now two creepy dudes and an equally creepy girl are forcing you into their family... if you hadn't helped him, would you be in this position?
You hold the manila folder. Because this is a common occurence, there is a common way to solving this problem: bite the bullet and do what needs to be done.<span id='replace4'><hr style="border-top: dotted 1px; color: #E7C9A9;"/><span id='folder'><<nobr>><<button '説明書'>>
<<replace '#replace3'>>
''目標:'' Ebrima Moti. 娘がガンになり、ローンを借りました。売春婦向けにローンを利用したが、期限までに支払わなかった。取引を撤回して接触を避けようとした。他にも脅迫があったが、彼は聞く耳を持たなかった。政治運動/グループ FUCKNEVERMORE のメンバーです。
<br>
<br>
''Target:'' Ebrima Moti. Daughter has cancer, got loan. Used loan for prostitutes and didn't pay on time. Has attempted to pull out of deal and avoid contact. Other blackmail has been acquired but he refuses to listen. Is a member of the political movement/group FUCKNEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
最後のわら。 ファックネバーモアの情報/ファイルを脅威として入手する; 家族を脅迫する. 「NEVERMORE」から投獄と処刑の脅迫
<br>
<br>
Last straw. Acquire FUCKNEVERMORE files for blackmail. Threaten with prison and execution from NEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
連絡先: 206-450-4182
<br>
電子メールアドレス: rebarebrima@nevermail.com
<br>
<br>
Phone number: 206-450-4182
<br>
Email address: rebarebrima@nevermail.com
<</replace>>
<</button>> <<button 'メール'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>
<span style='color: white;'>//To: rebarebrima@nevermail.com//
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
Hello, Ebrima! We hope you've been well! We know we haven't spoken in a while, but we hope that once you look at our exclusive offers, you'll realize that us and you are truly meant to be! These exclusive features are only discounted on specific days, so be sure to come in and complete it on those days and at those specific times! We don't want to miss you, and I'm sure you don't want to miss out either!
<br>
<br>
Here are some of our special new releases:
<br>
* ''October 24th @ 11PM: In The Dark Alley by John Tremor'' - John Tremor's newest pscyhological thriller features all the same twists and turns in his previous works! If you're interested in sitting down and reading a good horror story that will keep you on your toes, definitely dive in!
<br>
* ''November 1st @ 12am: Very Important Person: The Graphic Novel by Carrie Mulani; Art by Joseph Myers'' - Carrie Mulani's amazing romantic-comedy gets a fantastic artistic rework by Joseph Myers, artist and writer of some of the great comics of this generation! Truly a feat to behold - the world of fun, excitment, and love cleverly given a new look!
<br>
* ''November 10th @ 1am: A Bathroom Conversation: How The World Fails to Speak on Bowel Issues in the 21st Century by Melissa Porter, MD'' - read the book that inspired the documentary on the rising number of bowel issues in the United States. Although sometimes a bit unorthodox in it's explanations of stomach problems, the comedy and realness that Porter presents in fantastic and eye-opening.
<br>
<br>
We hope you'll find the time to come by and read some of these fantastic pieces! We really, really, really recommend you do.</span>
<</replace>>
<</button>> <<button '引き抜き'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/><span style='color: white;'>//From: rebarebrima@nevermail.com
<br>
Subject: I want out.//
<br>
<br>
I want out. I could do everything else, but the alley was too far. Thank you for the money but I have to look out for myself too. I'll pay the debts but please stop with the jobs.
<br>
<hr style="border-top: dotted 1px; color: white"/>RE: I want out.
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
It's upsetting to see you try to go, we hope we didn't do anything wrong! I'm sure once you look over our new releases, you'll be bound to change your mind!
<br>
<br>
Here are some special new releases:
<br>
* ''The Dark Realms by Jared Skuller'' - a new fantasy novel exploring the alternate dimensions, monsters, and evil that only Kate and her brothers can conquer! If you like Harry Potter or Percy Jackson, this title is for you!
<br>
* ''The Prey by Romeo Vascelli'' - a controversial but exciting novel about what would happen if religious symbol Jesus of Nazareth was kidnapped and taken to Hell, and the journey his angels will make to save him!
<br>
* ''Uzumaki by Raebmi Tmoi'' - the classic novel has reappeared in hardcover for fans to enjoy! All 3 volumes jammed back under one cover, which tells the story of a bouncer who, despite having a wife and a daughter with cancer, decides to cheat on his wife with a prostitute! The classic addresses and answers questions regarding morality, what it means to be a good man, and the loyalties that are enforced when you make the wrong decisions. In the end, our hero, despite being threatened over and over again, meets his executor in the terrifying finale. We hope you readers don't make the same mistake he does; we doubt you ever will.
<br>
<br>
We know we'll see you again!</span>
<</replace>>
<</button>> <span style='margin-left: 444.8px;'><<button 'CLOSE FOLDER'>>
<<replace '#replace4'>>
<hr style="border-top: dotted 1px; color: #E7C9A9;"/>Poor Ebrima Moti... looks like he's getting hacked once again. Guy can't catch a break. But neither can you apparently. If all goes well and you decide to stay on this positive-karma path... you can always just tell him about everything.
<br>
<br>
Despite your previous insistence on staying low and out of sight, you're now working with a Japanese gang to hack someone who owes them money. But it's just one job, right? You'll be fine... just one more job, and then you'll live a regular life...
<br>
<br>
<center><<button [[RIGHT?|UZUHE2]]>><</button>></center>
<</replace>>\
<</button>></span>
<</nobr>></span>
<div style='color: #E7C9A9; border: 3px solid #E7C9A9; padding: 20px;'><span id='replace3'>
</span></div><hr style="border-top: dotted 1px; color: #E7C9A9;"/></span>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<<elseif $prologueuzumakiroute is 2>>\
<<replace '#replace'>>\
You're not dead yet, so that's a good sign. Things is, you only talked to them for like a good 30 minutes, was that enough for them to break into your apartment? What could they possibly want?
You guess it's better than NEVERMORE or Flora. You don't think you screwed them over in anyway. Let's just hope they're still creepy and not violent.
Should you run? You feel like you should run... but your feet are planted to the floor. They haven't given you a reason to ditch, and frankly, you feel like the two of you have a pretty mutual connection going on here.
<<speech 'you' '$player_name'>>...Hello.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Haha! Go get some clothes on! We don't want to have a conversation with you while you're naked. We're in your living room! And thank you for the food, buddy!<</say>>
He leaves.
By "we", you assume the rest of the Asians, which would include Chubby and the other two. You could climb out the window, but they kinda know where you live, and you don't really have a plan in place for something like that.
You get up and put on some pants. You still feel on edge, but it eventually dissipates once you reach the living room.
Glasses and Chubby are both sitting on the couch eating crackers, fruit, cup noodles, pretty much whatever they could find in your kitchen.
However, what's more interesting isn't the fact that Chubby has already eaten 2 cup noodles, but it's that there's an Asian girl sitting next to Glasses. A cute one at that. You start to feel a little self conscious, but then remember that this is your home and they're (uninvited) guests; you shouldn't be worried about being judged in your own shithole of an apartment!
Great, now you're embarrassed again.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy! Good to see you're all dressed. Sit, sit, sit, Let's talk!<</say>>
<<say '...' 'images/avatars/tsumi.jpg'>>Yes, yes! Let's talk, buddy!<</say>>
Are you being racist or do they kind of sound the same? The girl has a much thicker Asian accent compared to Glasses, but their odd demeanor and unique vernacular stands out to you.
They point at a stool sitting across from them... it's the same stool you use to get stuff from the very top cabinets, so it actually isn't used for sitting. Still, they seemed to have made an effort to make you kind of comfortable, so you awkwardly sit on it.
You look at the three of them. The girl and Glasses are smiling wide grins while Chubby slurps up more noodles.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Yes! Hello!<</say>>
You're so confused. You feel like maybe you should've ran for it... they're definitely some type of dangerous, but like you said; there seems to be a mutual //something// between the two of you.
<<speech 'you' '$player_name'>>...Hi<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>How are you, buddy!<</say>>
<<speech 'you' '$player_name'>>...I'm fine. Just a little confused.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Confused? Confused about what?<</say>>
<<speech 'you' '$player_name'>>Confused on how you know where I live. And why you're in my apartment... and like, why you're here in general...<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Oh! I'm sorry, buddy! We're here to talk to you!<</say>>
<<say 'Femlae Glasses' 'images/avatars/tsumi.jpg'>>Yeah! We're here to talk to you!<</say>>
Is he like her caretaker or something? Is this like a bring-your-intellectually-disabled-sister-to-work day? She doesn't really fit into the whole... creepy and rapey vibe they give off. Then again, she might be the most depraved for all you know.
<<speech 'you' '$player_name'>>That still doesn't answer my question about how you know where I live or why you broke into my apartment or, like, anything else.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>It does though, buddy! It's because we wanted to talk to you!<</say>>
This conversation is only growing more and more frustruating.
<<speech 'you' '$player_name'>>Is this 'bout the roofies? Do you want them back or something? I never used them, so you can, like, have them... or are you guys, like, mad at me for something?<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>No, no, no, buddy! We aren't mad at you! We just want to talk! We want to make you a part of our family!<</say>>
<<speech 'you' '$player_name'>>Family? What family? What are you-<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Initiation.<</say>>
Chubby decides to jump into the conversation, and frankly, what he says isn't all that comforting.
<<speech 'you' '$player_name'>>Initiation? Like... a gang initiation?<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Family initiation. Not gang. We family.<</say>>
<<speech 'you' '$player_name'>>Okay, fine, family... but why? Why are you initiating me? I'm flattered and all, but-<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Because you do and know what only family knows. You know too much.<</say>>
<<speech 'you' '$player_name'>>Know too much? What... what do I know?<</speech>>
Suddenly, Chubby pulls up his sleeve.
<center><img style='width: 25%;' src='images/the-nightclub/uzumaki.png'></center>
You immediately recognize the symbol - <<if visited("FUCK YUZU")>>It was the same on on Yuzu's thigh, and it was the same on from Ebrima's emails... meaning you're in some deep, deep, ''deep'' trouble.<<else>>It was the same one from Ebrima's emails... meaning you're in some deep, deep, ''deep'' trouble.<</if>>
It doesn't help that you're also helping Ebrima... how much do they know? Do they know about your deal with Ebrima? They don't, right? You would've been beaten to a pulp if you did.
Though, you do feel like you're kind of buddy-buddy with them; a mutual understanding/loyalty if you will... but you don't think Chubby would agree.
Guess you'll have to play a little stupid... but not too stupid. They know that you know, and messing with them definitely won't end well.
<<speech 'you' '$player_name'>>Okay, yeah, I know who you are... but you guys know I'm trustworthy! I literally bought drugs off you guys! I won't tell anyone. No one will know a thing about this stuff.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>But ''you'' know about us. and about Ebrima. And that not good.<</say>>
You have a sneaking suspicion they don't know you're helping him... only that you hacked him and accidentally found out about his involvement with them. Still, it's only a suspicion, and until you leave the room in one piece will you feel confident.
<<speech 'you' '$player_name'>>Hey, I only hacked him because I needed to get into the VIP room and I needed some quick blackmail. That's all it's about. Nothing else, nothing more. I literally don't care about you guys and what you do with him or anything at all. We got a good business relationship going! Like I said, my mouth is... //zip//... wired fucking shut.<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Don't matter. You know now. You had choice. Now you don't. Initiation.<</say>>
Threats. Typical. It's better than a physical alteraction, but still, it's not comforting.
However, it's clear they don't know about your deal with Ebrima. They probably would've been a lot more upset - they're mainly annoyed that you know about them... meaning they're deciding to initate you. It's better than dying though.
You sigh; you always seem to be digging yourself deeper into the pit you made yourself. Literally 10 seconds ago you were talking about "laying low"... looks like you didn't account for previous actions.
<<speech 'you' '$player_name'>>And what's the initiation then?<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You hack Moti. Again.<</say>>
<<speech 'you' '$player_name'>>Can't you guys give me a pass? Since I sent those pictures and stuff? Come on!<</speech>>
Chubby doesn't say anything, but that answers itself - looks like you're going to be a double agent for Ebrima.
<<speech 'you' '$player_name'>>Okay... fine.<</speech>>
Suddenly, Glasses adn Female Glasses cheer, startling you back to reality. Chubby sits back, no longer attempting to intimidate you. He pulls out a manila folder, sliding it to you.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You do work. After work, come to club, same as yesterday. Go to alley, meet me and Masaki and give us file. We talk. You no come, bad things happen. <</say>>
Always with the threatening and blackmail; you've gotten used to it by now.
You nod and agree to the terms. Knowing too much about Ebrima got you this far, guess you gotta keep going.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Questions?<</say>>
<<speech 'you' '$player_name'>>No, I'm... I'm good<</speech>>
Chubby finishes his food with one last slurp and starts for the door.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>We're glad you are almost part of this family, buddy! We promise you'll be our best buddy yet!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Best buddy!<</say>>
With some final hips and hoorays, they depart, leaving you alone and questioning...
<span id='replace2'><center><<button 'WHAT THE FUCK JUST HAPPENED?'>>
<<replace '#replace2'>>\
Actually, you know exactly what happened... what happened today isn't an uncommon occurence - you got nosy, stuck your nose where it didn't belong, and screwed yourself over by getting blackmailed and threatened. Man, you should've thought a little bit before working with Ebrima... you should've realized that maybe the Japanese people //might// be related to the Japanese word //Uzumaki// before working with them.
ou think back to that conversation you had with Ebrima. You offered to help him not because you actually cared about him, but because you wanted to be a good person. Now two creepy dudes and an equally creepy girl are forcing you into their family... if you hadn't helped him, would you be in this position?
You hold the manila folder. Because this is a common occurence, there is a common way to solving this problem: bite the bullet and do what needs to be done.<span id='replace4'><hr style="border-top: dotted 1px; color: #E7C9A9;"/><span id='folder'><<nobr>><<button '説明書'>>
<<replace '#replace3'>>
''目標:'' Ebrima Moti. 娘がガンになり、ローンを借りました。売春婦向けにローンを利用したが、期限までに支払わなかった。取引を撤回して接触を避けようとした。他にも脅迫があったが、彼は聞く耳を持たなかった。政治運動/グループ FUCKNEVERMORE のメンバーです。
<br>
<br>
''Target:'' Ebrima Moti. Daughter has cancer, got loan. Used loan for prostitutes and didn't pay on time. Has attempted to pull out of deal and avoid contact. Other blackmail has been acquired but he refuses to listen. Is a member of the political movement/group FUCKNEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
最後のわら。 ファックネバーモアの情報/ファイルを脅威として入手する; 家族を脅迫する. 「NEVERMORE」から投獄と処刑の脅迫
<br>
<br>
Last straw. Acquire FUCKNEVERMORE files for blackmail. Threaten with prison and execution from NEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
連絡先: 206-450-4182
<br>
電子メールアドレス: rebarebrima@nevermail.com
<br>
<br>
Phone number: 206-450-4182
<br>
Email address: rebarebrima@nevermail.com
<</replace>>
<</button>> <<button 'メール'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>
<span style='color: white;'>//To: rebarebrima@nevermail.com//
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
Hello, Ebrima! We hope you've been well! We know we haven't spoken in a while, but we hope that once you look at our exclusive offers, you'll realize that us and you are truly meant to be! These exclusive features are only discounted on specific days, so be sure to come in and complete it on those days and at those specific times! We don't want to miss you, and I'm sure you don't want to miss out either!
<br>
<br>
Here are some of our special new releases:
<br>
* ''October 24th @ 11PM: In The Dark Alley by John Tremor'' - John Tremor's newest pscyhological thriller features all the same twists and turns in his previous works! If you're interested in sitting down and reading a good horror story that will keep you on your toes, definitely dive in!
<br>
* ''November 1st @ 12am: Very Important Person: The Graphic Novel by Carrie Mulani; Art by Joseph Myers'' - Carrie Mulani's amazing romantic-comedy gets a fantastic artistic rework by Joseph Myers, artist and writer of some of the great comics of this generation! Truly a feat to behold - the world of fun, excitment, and love cleverly given a new look!
<br>
* ''November 10th @ 1am: A Bathroom Conversation: How The World Fails to Speak on Bowel Issues in the 21st Century by Melissa Porter, MD'' - read the book that inspired the documentary on the rising number of bowel issues in the United States. Although sometimes a bit unorthodox in it's explanations of stomach problems, the comedy and realness that Porter presents in fantastic and eye-opening.
<br>
<br>
We hope you'll find the time to come by and read some of these fantastic pieces! We really, really, really recommend you do.</span>
<</replace>>
<</button>> <<button '引き抜き'>>
<<replace '#replace3'>>
<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/><span style='color: white;'>//From: rebarebrima@nevermail.com
<br>
Subject: I want out.//
<br>
<br>
I want out. I could do everything else, but the alley was too far. Thank you for the money but I have to look out for myself too. I'll pay the debts but please stop with the jobs.
<br>
<hr style="border-top: dotted 1px; color: white"/>RE: I want out.
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
It's upsetting to see you try to go, we hope we didn't do anything wrong! I'm sure once you look over our new releases, you'll be bound to change your mind!
<br>
<br>
Here are some special new releases:
<br>
* ''The Dark Realms by Jared Skuller'' - a new fantasy novel exploring the alternate dimensions, monsters, and evil that only Kate and her brothers can conquer! If you like Harry Potter or Percy Jackson, this title is for you!
<br>
* ''The Prey by Romeo Vascelli'' - a controversial but exciting novel about what would happen if religious symbol Jesus of Nazareth was kidnapped and taken to Hell, and the journey his angels will make to save him!
<br>
* ''Uzumaki by Raebmi Tmoi'' - the classic novel has reappeared in hardcover for fans to enjoy! All 3 volumes jammed back under one cover, which tells the story of a bouncer who, despite having a wife and a daughter with cancer, decides to cheat on his wife with a prostitute! The classic addresses and answers questions regarding morality, what it means to be a good man, and the loyalties that are enforced when you make the wrong decisions. In the end, our hero, despite being threatened over and over again, meets his executor in the terrifying finale. We hope you readers don't make the same mistake he does; we doubt you ever will.
<br>
<br>
We know we'll see you again!</span>
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<hr style="border-top: dotted 1px; color: #E7C9A9;"/>Poor Ebrima Moti... looks like he's getting hacked once again. Guy can't catch a break. But neither can you apparently. It's a dog eat dog world out here.
<br>
<br>
Despite your previous insistence on staying low and out of sight, you're now working with a Japanese gang to hack someone who owes them money. But it's just one job, right? You'll be fine... just one more job, and then you'll live a regular life...
<br>
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<center><<button [[RIGHT?|UZUHE2]]>><</button>></center>
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</style><<run UIBar.stow()>><div style='color: #39FF14; width: 839px; padding: 20px; border: 3px solid #39FF14; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>It's not that hard to replicate the Books4You/Uzumaki speech/imagery; you've gotten pretty good at acting like other people, which is probably a depressing thing to say in retrospect. You easily send Ebrima a phishing message in hopes he falls for it. You kinda hope he doesn't for the sake of your conscious, but you doubt Uzumaki would like that excuse. You sit back in your chair and stare at your computer.<hr style="border-top: dotted 1px; color: white"/><center><img src='images/the-nightclub/mailzip.png'>
<span style='color: white;'>FIGHT BACK AGAINST PRIVACY INVASION</span></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>//To: rebarebrima@nevermail.com//
//Subject: Important Changes!//
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
Hi, Ebrima! We hope this email is finding you well and we haven't ruind your day just yet!
We just wanted to let you know that due to some recent management changes, we've decided to send you some new changes to our Privacy Policy and other information that might pertain to you and your future with Books4You! Please review and look over these changes, we ''highly'' recommend it.
Thank you for choosing us, Ebrima Moti!</span>
<center><span id='remove1'><<button 'SEND'>>\
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<hr style="border-top: dotted 1px; color: white"/>
<hr style="border-top: dotted 1px; color: white"/>Isn't the whole point of having a smartphone supposed to be about having the entire Internet in your pocket? Does this guy not check his email, like, every ten seconds like a normal person? You're starting to think that hacking Mr. Moti might take longer than you expected.
Ever since INCUBUS, you kinda forgot that a lot of hacking involves waiting and planning... sititing here at a laptop waiting for someone to click a link or download a file. The modern world is fast-paced and quick with no room for patience - has it finally hit black hat hacking?
You start to wonder if this is the right decision... you feel like all this goes against some of your ideals: laying low, keeping positive karma in the Universe trying to be a good person, etc., etc. Though this isn't really any different from your past jobs... does that mean you're a bad person at heart? Does hacking make you evil? What's it going to take to make you good... is it going to take ending your addiction?
Can you really change?
The screen flashes.
<hr style="border-top: dotted 1px; color: white;"/><center><img src='images/ascii/snatcher.png'></center>
<span style='color: white;'>=[ <span style='color: #1F25F7;'>snatcher v5.67.9.1-dev</span> ]
+ -- --=[ 2209 exploits - 1171 auxiliary - 395 post
+ -- --=[ 615 payload - 45 encoders - 11 nops
+ -- --=[ 9 evasions</span>
<span style='color: white;'><span style='text-decorations: underline;'>snatch</span> > use exploit/multi/handler
<span style='color: #1F25F7;'>[!]</span> Using configured payload generic/shell_reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set payload you/snatcher/reverse_tcp
payload => you/snatcher/reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lhost 192.168.59.101
lhost => 192.168.59.101
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lport 8080
lport => 8080
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > exploit
<span style='color: #1F25F7;'>[!]</span> Started reverse TCP handler on 192.168.59.101:8080</span>
<span style='color: white;'><span style='color: #1F25F7;'>[!]</span> Sending stage (175174 bytes) to 192.168.59.101
<span style='color: #1F25F7;'>[!]</span> Snatcher session 1 opened (192.168.59.101) at 2023-11-14 15:36:01</span><hr style="border-top: dotted 1px; color: white;"/>Maybe just this one time... you can abandon morals and just do what you love... just... one last time, and then you'll lay low and live a regular life... right?
<center><<button [[SAY HELLO TO SNATCHER!!|UZUPDSNATCHER]]>><</button>></center>\
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<</button>></span></center><hr style="border-top: dotted 1px; color: white"/><span id='replace1'></span></div>\* take this route if you pretended to be uzumaki
<style>
#folder button, #folder button:hover {
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>You're woken up by voices... which isn't a great sign.
You're really tired, but the sudden flow of adrenaline in your veins is enough to wake you up. You roll off the bed and hit the ground, grabbing your phone and checking the time: 2:00PM, no missed calls, no missed messages, no nothing... which means you have unwanted visitors.
It's not Azzy... she would've woken you up via some form of abuse, and it's not Azzy's friends because, frankly, she doesn't have any friends. You doubt it's your landlord: he would've let you know he was coming.
With those down, you're stuck with only a couple possibilities: NEVERMORE, Abaddon, Flora, or someone you wouldn't expect; you're really hoping it's the last option because the first three all have the same results: capture and/or death.
You crawl towards your closed bedroom door. The talking isn't loud, and there aren't any other noises besides voices... looks like they're not searching the apartment for anything.
You try looking underneath the door, but you can't really see the living room from here, so you're hopeful that-
Your bedroom door opens.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Good afternoon, buddy!<</say>>
<span id='replace'><center><<button 'WHAT THE FUCK'>>
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You know, compared to NEVERMORE and Flora, this might be a good thing... but it isn't, since you basically impersonated them to get into the VIP room.
So, based on that fact, there are only a couple reasons why they would be in here: you just happened to be the apartment they broke into, they're offering you a position in their little gang, or they're here to kill you. While Glasses is pretty nice and cheery right now, his vibes may just be hiding a mask of evil.
<<speech 'you' '$player_name'>>...Hello.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Hello, buddy! Hah, you're naked! But that is okay, get dressed! We're all sitting in the living room when you're ready!<</say>>
You should 100% run for it. There is no good outcome for pretending to be a member of a gang.
Thing is, despite Glasses telling you to get dressed, he doesn't leave. He just keeps staring. If you try to run for it, he's going to shoot you in the back and then probably rape your dead body.
...But you're not going down without a fight.
<span id='replace2'><center><<button 'GET THE FUCK OUT OF HERE!'>>
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Since you're still sprawled out on the ground, the next best thing you can do is go for his legs.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Woah! You're a feisty bud-<</say>>
You speed crawl up and tackle his legs, slamming him back into the wall across from your bedroom door. He's pretty skinny, so it doesn't take too much effort to wind him. You don't get a good look at the living room, but the yelling and shouting indicates that you did not make a smart decision (from Uzumaki standards).
You run back into your room, slamming the door shut and locking it.
<<say '...'>>Buddy! We just want to talk to you!<</say>>
Yeah right. You step towards the window.
You're not sure what you need to take with you, but you grab the essentials: your phone and your laptop. Scrambling elsewhere around the room, you grab at things and assess their value in a number of categories... the pounding at the door only makes you assess even faster.
You climb over the random shit around your room, closing in toward the window...
...And the door breaks open.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Buddy!<</say>>
You look behind you to see Chubby speed walking towards you. Man, you put a lot of faith in that door.
<<if $gun is true>> You grab around for the gun, hoping to find it one of your pockets or wherever the fuck you put it before you passed out. Unfortunately, you're too slow to get to the window or find a weapon.<<else>> You grab around for something to fight back with, hoping to find it before Chubby finally gets to you. Unfortunately, you're too slow to find a weapon.<</if>>
<<say 'Debu' 'images/avatars/chubby.jpg'>>Up!<</say>>
<<speech 'you' '$player_name'>>Okay, okay, okay, I'm-<</speech>>
Chubby grabs you by the collar and starts dragging you. Man, this is how you're going to die? Of all people, Uzumaki is gonna kill you? A group you didn't even know until yesterday? You kinda wished it was NEVERMORE, it might've made you feel a little more important, like you did something with your life beside pretend to be someone you're not.
You're pulled out of your room, and despite your "best" efforts, you're no match for him. You guess you underestimated the level of fat on this guy, guess he's been bulking.
He throws you to the ground, and as you try to get up and try an additional escape route, he kicks you in the chest, pushing you back down.
<<speech 'you' '$player_name'>>Okay, okay, okay!! I'll talk, you don't need to-<</speech>>
<<say 'Chubby' 'images/avatars/chubby.jpg'>>''Shut up!''<</say>>
<<say '...'>>Yeah! Shut up!<</say>>
A unrecognizable voice pierces your ears, but you can't figure out who said it since you've been pushed against the wall.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You no talk. You talk too much. We talk. You shut up.<</say>>
You've never really been in situations where your life has been directly threatened, so you're not sure what people usually do... you kinda figure you should listen and do what they say before you're dead. You nod your head.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>Who are you?<</say>>
Maybe you were wrong to think that Glasses was the leader, maybe he's just the creepy one. You guess Chubby is the real antagonist here.
<<speech 'you' '$player_name'>>I'm just a guy. A hacker. That's all I am. Look, if this is about Ebrima, I'm sorry, okay? All I wanted to do was go into the VIP room! And since I, like, knew you guys-<</speech>>
You guess that was the wrong answer, since your head is shoved against the wall again. The world blurs slightly and Chubby's face begins to lose it's focus. You can kinda see two other figures behind him, but their faces aren't visible.
<<say 'Chubby' 'images/avatars/chubby.jpg'>>You no know us! We no friends! We help you and you help us! Not friends!<</say>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>I think he's our buddy. He gave us pictures, and I like talking to him! He has bad boy vibes, Debu.<</say>>
<<say 'Debu' 'images/avatars/chubby.jpg'>>黙れ!<</say>>
He turns his attention back to you.
<<say 'Debu' 'images/avatars/chubby.jpg'>>You think you one of us? You think you Uzumaki? Huh!? You Uzumaki!?<</say>>
This guy has a lot of anger for such a fat dude. You're not sure how he found out about your conversation with Ebrima, but Ebrima must've mentioned it somehow... you weren't too secretive about the conversation and kinda didn't keep your tracks clean... but right now isn't the time to figure that out.
<<speech 'you' '$player_name'>>No! I don't think I'm Uzumaki! I just wanted to get into the VIP room for a girl! I'm sorry, man! I didn't mean to fuck around with your family and shit, I didn't mean anything by it! I'm not a bad guy, I promise! I'm not the feds or the Japanese police or whatever, I'm not out to get you or anything!<</speech>>
He stares at you, but eventully turns around to Glasses.
<<say 'Debu' 'images/avatars/chubby.jpg'>>What he say?<</say>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>He's not a bad guy, just a stupid guy.<</say>>
Could've been a nicer way to say it, but whatever. Still, Chubby (or Debu), looks back at you. Eventually, he drops you onto the ground.
You slump against the wall, rubbing your neck. Looking up at Debu and Glasses, you're finally able to make out the third person: an Asian girl with glasses who looks vaguely similar to Glasses (in a non-racist way). She smiles at you with a big dumb grin on her face. Jesus, now you feel embarassed: not a good first impression.
Glasses squats down in front of you, reaching out and touching where Debu grabbed you. It's an odd way to comfort someone, and you reflexively move away.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Are you okay, buddy? I'm sorry that happened, I just wanted to talk to you about yesterday, but I guess you were scared, haha!<</say>>
<<speech 'you' '$player_name'>>Yeah, well... I guess... you kinda fucked me up...<</speech>>
Debu glares down at you.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>I'm sorry, buddy. I hope Debu didn't hurt you too much. He just loves our family, and he doesn't like it when people pretend to be us. You were just being stupid, right, buddy?<</say>>
There's a menacing tone, one that makes a chill run down your spine. He tries to touch your neck again, but you move up off the ground. You look over to the coffee table where everyone was originally planning to meet and notice a couple open boxes of Ritz crackers and cup noodles. Nice to see they've made themselves at home...
<<speech 'you' '$player_name'>>Yeah, I was being stupid... like I said, I just really wanted to get into the VIP room.<</speech>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>It's okay, buddy! But, you were stupid earlier, and then you were stupid again. That means you owe us, right? For the DJ, for being stupid, and then for being stupid again. Wow, that's a lot, buddy!<</say>>
<<speech 'you' '$player_name'>>Is that why you're here? Because... because I owe you?<</speech>>
How'd they even know where you lived? Fuck, these guys are weird. If they can mess Ebrima up, they can definitely screw with you.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Yes, buddy! Now you're smart! We're here for you to repay us!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Repay us!<</say>>
Debu steps forward, and you think you're about to catch a fist to the face, but instead, he hands you a manila folder. You take note of the weird repition from the Asian girl... is she like, intellectually disabled? Is this a case of bring-your-sister-to-work-day?
You hesistanly grab the folder.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>You're a stupid buddy, but also smart hacker buddy.<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Shimomura!<</say>>
<<say 'Glasses' 'images/avatars/pharma.jpg'>>Like Shimomura! So be smart buddy and hack Ebrima again! You do that and we forgive you... maybe. Haha! Just joking!<</say>>
You don't think he his, but you you're too startled to say anything. Hacking Ebrima? Again? For what reason?
<<say 'Debu' 'images/avatars/chubby.jpg'>>You do work. After work, come to club, same as yesterday. Go to alley, meet me and Masaki and give us file. We talk. You no come, bad things happen. ''Very bad things.''<</say>>
You don't take his threat lightly. The weight and consequences of your actions begin to settle on you... pretending to be Uzumaki seems to have fucked you over ''big time.'' You don't seem to have a choice in this decision.
<<speech 'you' '$player_name'>>Okay. Hack Ebrima. I'll do it... got it.<</speech>>
Glasses smiles while Female Glasses cheers and tries to hug you. You hesistantly accept, but quickly move away once you notice Debu's death glare.
<<say 'Glasses' 'images/avatars/pharma.jpg'>>I'm glad, buddy. I hope you become our best buddy! Be smart, don't be stupid!<</say>>
<<say 'Female Glasses' 'images/avatars/tsumi.jpg'>>Don't be stupid!<</say>>
With one final cheer (from them, not you), they all exit, leaving you to wonder...
<span id='replace3'><center><<button 'WHAT THE FUCK JUST HAPPENED?'>>
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Actually, you know exactly what happened... what happened today isn't an uncommon occurence - you got nosy, stuck your nose where it didn't belong, and screwed yourself over by getting blackmailed and threatened. Hip, hip, hooray.
You honestly didn't expect this level of interference though... and that level of violence. You just thought that those Uzumaki people were a couple of loan-sharks, you didn't expect them to break into your apartment and threaten you to this degree.
Your hand reaches your neck again. Glasses was creepy, Female Glasses was weird, and Debu was violent. What a group to be messing with... all because you pretended to be a member. And now you're on their shitlist, alongside Flora, NEVERMORE, and Abaddon, and probably a couple more that'll break into your apartment and beat you up.
You hold the manila folder. Because this is a common occurence, there is a common way to solving this problem: bite the bullet and do what needs to be done.<span id='replace5'><hr style="border-top: dotted 1px; color: #E7C9A9;"/><span id='folder'><<nobr>><<button '説明書'>>
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''目標:'' Ebrima Moti. 娘がガンになり、ローンを借りました。売春婦向けにローンを利用したが、期限までに支払わなかった。取引を撤回して接触を避けようとした。他にも脅迫があったが、彼は聞く耳を持たなかった。政治運動/グループ FUCKNEVERMORE のメンバーです。
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<br>
''Target:'' Ebrima Moti. Daughter has cancer, got loan. Used loan for prostitutes and didn't pay on time. Has attempted to pull out of deal and avoid contact. Other blackmail has been acquired but he refuses to listen. Is a member of the political movement/group FUCKNEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
最後のわら。 ファックネバーモアの情報/ファイルを脅威として入手する; 家族を脅迫する. 「NEVERMORE」から投獄と処刑の脅迫
<br>
<br>
Last straw. Acquire FUCKNEVERMORE files for blackmail. Threaten with prison and execution from NEVERMORE.
<br>
<hr style="border-top: dotted 1px; color: #E7C9A9"/>
連絡先: 206-450-4182
<br>
電子メールアドレス: rebarebrima@nevermail.com
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Phone number: 206-450-4182
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Email address: rebarebrima@nevermail.com
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<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/>
<span style='color: white;'>//To: rebarebrima@nevermail.com//
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
Hello, Ebrima! We hope you've been well! We know we haven't spoken in a while, but we hope that once you look at our exclusive offers, you'll realize that us and you are truly meant to be! These exclusive features are only discounted on specific days, so be sure to come in and complete it on those days and at those specific times! We don't want to miss you, and I'm sure you don't want to miss out either!
<br>
<br>
Here are some of our special new releases:
<br>
* ''October 24th @ 11PM: In The Dark Alley by John Tremor'' - John Tremor's newest pscyhological thriller features all the same twists and turns in his previous works! If you're interested in sitting down and reading a good horror story that will keep you on your toes, definitely dive in!
<br>
* ''November 1st @ 12am: Very Important Person: The Graphic Novel by Carrie Mulani; Art by Joseph Myers'' - Carrie Mulani's amazing romantic-comedy gets a fantastic artistic rework by Joseph Myers, artist and writer of some of the great comics of this generation! Truly a feat to behold - the world of fun, excitment, and love cleverly given a new look!
<br>
* ''November 10th @ 1am: A Bathroom Conversation: How The World Fails to Speak on Bowel Issues in the 21st Century by Melissa Porter, MD'' - read the book that inspired the documentary on the rising number of bowel issues in the United States. Although sometimes a bit unorthodox in it's explanations of stomach problems, the comedy and realness that Porter presents in fantastic and eye-opening.
<br>
<br>
We hope you'll find the time to come by and read some of these fantastic pieces! We really, really, really recommend you do.</span>
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<center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/><span style='color: white;'>//From: rebarebrima@nevermail.com
<br>
Subject: I want out.//
<br>
<br>
I want out. I could do everything else, but the alley was too far. Thank you for the money but I have to look out for myself too. I'll pay the debts but please stop with the jobs.
<br>
<hr style="border-top: dotted 1px; color: white"/>RE: I want out.
<br>
<br>
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
<br>
It's upsetting to see you try to go, we hope we didn't do anything wrong! I'm sure once you look over our new releases, you'll be bound to change your mind!
<br>
<br>
Here are some special new releases:
<br>
* ''The Dark Realms by Jared Skuller'' - a new fantasy novel exploring the alternate dimensions, monsters, and evil that only Kate and her brothers can conquer! If you like Harry Potter or Percy Jackson, this title is for you!
<br>
* ''The Prey by Romeo Vascelli'' - a controversial but exciting novel about what would happen if religious symbol Jesus of Nazareth was kidnapped and taken to Hell, and the journey his angels will make to save him!
<br>
* ''Uzumaki by Raebmi Tmoi'' - the classic novel has reappeared in hardcover for fans to enjoy! All 3 volumes jammed back under one cover, which tells the story of a bouncer who, despite having a wife and a daughter with cancer, decides to cheat on his wife with a prostitute! The classic addresses and answers questions regarding morality, what it means to be a good man, and the loyalties that are enforced when you make the wrong decisions. In the end, our hero, despite being threatened over and over again, meets his executor in the terrifying finale. We hope you readers don't make the same mistake he does; we doubt you ever will.
<br>
<br>
We know we'll see you again!</span>
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<hr style="border-top: dotted 1px; color: #E7C9A9;"/>Poor Ebrima Moti... looks like he's getting hacked once again. Guy can't catch a break. But neither can you apparently. It's a dog eat dog world out here.
<br>
<br>
Despite your previous insistence on staying low and out of sight, you're now working with a Japanese gang to hack someone who owes them money. But it's just one job, right? You'll be fine... just one more job, and you'll be forgiven, and then you'll live a regular life...
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background-color: #999999;
}
</style><<run UIBar.stow()>><div style='color: #39FF14; width: 839px; padding: 20px; border: 3px solid #39FF14; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>It's not that hard to replicate the Books4You/Uzumaki speech/imagery; you've gotten pretty good at acting like other people (ironically). You easily send Ebrima a phishing message in hopes he falls for it. You really hope he does; you doubt Uzumaki would like you screwing them over //and// then screwing a job up. You sit back in your chair and stare at your computer.<hr style="border-top: dotted 1px; color: white"/><center><img src='images/the-nightclub/mailzip.png'>
<span style='color: white;'>FIGHT BACK AGAINST PRIVACY INVASION</span></center><hr style="border-top: dotted 1px; color: white"/>\
<span style='color: white;'>//To: rebarebrima@nevermail.com//
//Subject: Important Changes!//
<center><img style='width: 51%' src='images/the-nightclub/books4you.png'></center>
Hi, Ebrima! We hope this email is finding you well and we haven't ruind your day just yet!
We just wanted to let you know that due to some recent management changes, we've decided to send you some new changes to our Privacy Policy and other information that might pertain to you and your future with Books4You! Please review and look over these changes, we ''highly'' recommend it.
Thank you for choosing us, Ebrima Moti!</span>
<center><span id='remove1'><<button 'SEND'>>\
<<remove '#remove1'>>\
<<replace '#replace1'>>\
<hr style="border-top: dotted 1px; color: white"/>
<hr style="border-top: dotted 1px; color: white"/>
<hr style="border-top: dotted 1px; color: white"/>
<hr style="border-top: dotted 1px; color: white"/>Isn't the whole point of having a smartphone supposed to be about having the entire Internet in your pocket? Does this guy not check his email, like, every ten seconds like a normal person? You're starting to think that hacking Mr. Moti might take longer than you expected.
Ever since INCUBUS, you kinda forgot that a lot of hacking involves waiting and planning... sititing here at a laptop waiting for someone to click a link or download a file. The modern world is fast-paced and quick with no room for patience - has it finally hit black hat hacking?
You start to wonder how you got in this position: obviously it's because you pretended to be gang member, but how did you get here in the deeper sense... where in your life did you go wrong? Is it because of your addiction? Because you <span class='green'>just can't help yourself?</span> Does this make you a bad person, if you keep getting pushed into doing bad things? What's it going to take for you to be a good person?
<span class='green'>Can you really change?</span>
The screen flashes.
<hr style="border-top: dotted 1px; color: white;"/><center><img src='images/ascii/snatcher.png'></center>
<span style='color: white;'>=[ <span style='color: #1F25F7;'>snatcher v5.67.9.1-dev</span> ]
+ -- --=[ 2209 exploits - 1171 auxiliary - 395 post
+ -- --=[ 615 payload - 45 encoders - 11 nops
+ -- --=[ 9 evasions</span>
<span style='color: white;'><span style='text-decorations: underline;'>snatch</span> > use exploit/multi/handler
<span style='color: #1F25F7;'>[!]</span> Using configured payload generic/shell_reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set payload you/snatcher/reverse_tcp
payload => you/snatcher/reverse_tcp
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lhost 192.168.59.101
lhost => 192.168.59.101
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > set lport 8080
lport => 8080
<span style='text-decorations: underline;'>snatch</span> exploit(<span style='color: red;'>multi/handler</span>) > exploit
<span style='color: #1F25F7;'>[!]</span> Started reverse TCP handler on 192.168.59.101:8080</span>
<span style='color: white;'><span style='color: #1F25F7;'>[!]</span> Sending stage (175174 bytes) to 192.168.59.101
<span style='color: #1F25F7;'>[!]</span> Snatcher session 1 opened (192.168.59.101) at 2023-11-14 15:36:01</span><hr style="border-top: dotted 1px; color: white;"/>This is the last time... just... one last time, and then you'll lay low and live a regular life...
<center><<button [[SAY HELLO TO SNATCHER!!|UZUPDSNATCHER]]>><</button>></center>\
<</replace>>\
<</button>></span></center><hr style="border-top: dotted 1px; color: white"/><span id='replace1'></span></div>\<<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'eeusers'>><</link>>
<center><span id='output' style='color: red;'>PLEASE LOG INTO ''PERSONAL:''</span> <<textbox "$password" "">></center>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<nobr>><<button 'ENTER PASSWORD'>>
<<if $password is "M@rgi3Myb3love!">>
<<goto 'eepersonal'>>
<<elseif $password neq "M@rgi3Myb3love!">>
<<replace '#output'>>
INCORRECT PASSWORD.
<</replace>>
<</if>>
<</button>>
<<button 'COMMANDS'>>
<<replace '#replace'>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</replace>><</button>><</nobr>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'eebDocuments'>><</link>>
<<link '/Logs'>>
<<if $storymode is false>>
<<if $decoded is false>>
<<goto 'Logs'>>
<<elseif $decoded is true>>
<<goto 'DecodedLogs'>>
<</if>>
<<elseif $storymode is true>>
<<goto 'DecodedLogs'>>
<</if>>
<</link>>
<<link '/Keys'>><<goto 'Keys'>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'SecurityInformation'>><</link>>
<<link 'SERVICE99LOG.txt'>><<popover>><center>f0 9f 94 8d 20 f0 9f 94 b0 20 f0 9f 91 a7 20 f0 9f 98 bc 20 f0 9f 90 a2 20 f0 9f 8e bd 20 f0 9f 95 91 20 e2 9d 94 20 f0 9f 98 8e 20 f0 9f a4 91 20 f0 9f 9a b5 20 f0 9f 8e b3 20 f0 9f 94 88 48 ba 20 f0 9f 95 98 20 f0 9f 9a 8e 20 e2 9b 84 ef b8 8f 20 f0 9f a4 98 20 f0 9f 96 8a 20 f0 9f 9a a6 20 f0 9f 98 b1 20 e3 8a 99 ef b8 8f 20 f0 9f 95 b7 20 f0 9f 9a 8b 20 f0 9f 8c bc 20 f0 9f 90 97 0a 0a 0a 84 1a 75 34 12 3a...
<br>
<br>
<span class='green'>//Just a bunch of numbers and letters...//</span></center><</popover>><</link>>
<<link 'SERVICE78LOG.txt'>><<popover>><center><span class='green'>//Even more numbers and letters...//</span></center><</popover>><</link>>
<<link 'SERVICE10LOG.txt'>><<popover>><center><span class='green'>//Guess what? Numbers and letters.//</span></center><</popover>><</link>>
<<link 'SERVICE44LOG.txt'>><<popover>><center><span class='green'>//Why do I even bother...//</span></center><</popover>><</link>>
<<link 'SERVICE89LOG.txt'>><<popover>><center><span class='green'>//Holy shit! Numbers and letters! Who would've thought?//</span></center><</popover>><</link>>
<<link 'SERVICE09LOG.txt'>><<popover>><center><span class='green'>//Maybe If I read these over and over, I mind find something new...//</span></center><</popover>><</link>>
<<link 'SERVICE19LOG.txt'>><<popover>><center><span class='green'>//Wait a second is that... a number? And... a letter?//</span></center><</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'SecurityInformation'>><</link>>
<<link 'SecurityCameraBreaker.exe'>><<replace '#output'>><span style='color: red;'>//This action is unavailable.//</span><</replace>><</link>>
<<link 'AutomatedMessage.exe'>><<replace '#output'>><span style='color: red;'>//THIS IS AN AUTOMATED MESSAGE.//</span><</replace>><</link>>
<<link 'RemoteAccessibility.exe'>><<replace '#output'>><span style='color: red;'>//This action is unavailable.//</span><</replace>><</link>>
<<link 'LogDecoder.exe'>><<replace '#output'>><<set $decoded to true>><span class='green'>//Something happened... you hope.//</span><</replace>><</link>>
<<link 'CrowAssistantReboot.exe'>><<replace '#output'>><span style='color: red;'>//This action is unavailable.//</span><</replace>><</link>>
<span id='output'></span>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'SecurityInformation'>><</link>>
<<link 'DecodedSERVICE99LOG.txt'>><<popover>><center><span style='color: green;'>THIS LOG HAS BEEN DECODED. TO RECODE LOG, USE ENCODER KEY.</span><hr style="border-top: dotted 1px; color: green;"/></center>user CarmeloMarit, security system accessed using system password "poyolapo777luckynumber", security system password changed, password modified, "ariescannibalcorpsecoldplay31", password accepted, CrowAssistant opened, CrowFamily modified, files modified, opened logs, system exited.
user ToddWerner, security system accessed using system password "j8gl8erkn1fe", password checked, CrowAssistant opened, CrowFamily opened, files modified, opened logs, system exited.<</popover>><</link>>
<<link 'DecodedSERVICE78LOG.txt'>><<popover>><center><span style='color: green;'>THIS LOG HAS BEEN DECODED. TO RECODE LOG, USE ENCODER KEY.</span><hr style="border-top: dotted 1px; color: green;"/></center>system undergoing maintenance, current jobs dumped, reopening exploitation, cleaning exploitation, opening logs, cleaning logs, opening CrowAssistant, cleaning Crow Assistant, opening internal, cleaning internal, vulnerability detected, modifying vulnerability detection and software, software reset, vulnerability patched, no errors detected, no vulnerabilites detected, system reset, update beginning, overall system maintenance successful<</popover>><</link>>
<<link 'DecodedSERVICE10LOG.txt'>><<popover>><center><span style='color: green;'>THIS LOG HAS BEEN DECODED. TO RECODE LOG, USE ENCODER KEY.</span><hr style="border-top: dotted 1px; color: green;"/></center>system error: event id 19400, warning: vulnerability detectd, option code 88, TerminalService Error
user CarmeloMarit, security system accessed using system password "poyolapo777luckynumber", option chosen, forced reset progressed, driver software reset, applications closed and reset, unknown vulnerability and error detected, full clean and reset
<span style='color: red;'>SYSTEM HAS DEACTIVATED. EVENT ID: userRestart. LOGGING WILL CONTINUE AFTER EVENT.</span><</popover>><</link>>
<<link 'DecodedSERVICE44LOG.txt'>><<popover>><center><span style='color: green;'>THIS LOG HAS BEEN DECODED. TO RECODE LOG, USE ENCODER KEY.</span><hr style="border-top: dotted 1px; color: green;"/></center>update for driver 111 detected, reset required, option given, forced option chosen, [Event ID: updatingDriver111, Updating will deactivate and reset the system.]
<span style='color: red;'>SYSTEM HAS DEACTIVATED. EVENT ID: updatingDriver111. LOGGING WILL CONTINUE AFTER EVENT.</span><</popover>><</link>>
<<link 'DecodedSERVICE89LOG.txt'>><<popover>><center><span style='color: green;'>THIS LOG HAS BEEN DECODED. TO RECODE LOG, USE ENCODER KEY.</span><hr style="border-top: dotted 1px; color: green;"/></center>user EbrimaMoti, security system accessed using system password "M@rgi3Myb3love!", opened logs, logs deleted, opened CrowAssistant, CrowAssistant preferences changed, opened CrowFamily, opened Keys, LogDecoder.exe executed, opened logs, SERVICE112LOG.txt opened, SERVICE112LOG.txt deleted,
<span style='color: red;'>SYSTEM HAS DEACTIVATED. EVENT ID: userRestart. LOGGING WILL CONTINUE AFTER EVENT.</span><</popover>><</link>>
<<link 'DecodedSERVICE09LOG.txt'>><<popover>> <center><span style='color: green;'>THIS LOG HAS BEEN DECODED. TO RECODE LOG, USE ENCODER KEY.</span><hr style="border-top: dotted 1px; color: green;"/></center>Event Failure: [Event ID: 45], data corrupted, reset required.
Event Failure: [Event ID: 46], data corrupted, reset required.
Event Failure: [Event ID: 15], data corrupted, reset required.
Event Failure: [Event ID: 33], data corrupted, reset required.
Event Failure: [Event ID: 47], data corrupted, reset required.
Attempting restart of events...
Event Failure: [Event ID: 47, eventRestart], data corrupted, reset required.<</popover>><</link>>
<<link 'DecodedSERVICE19LOG.txt'>><<popover>><center><span style='color: green;'>THIS LOG HAS BEEN DECODED. TO RECODE LOG, USE ENCODER KEY.</span><hr style="border-top: dotted 1px; color: green;"/></center>user ToddWerner, security system accessed using system password "j8gl8erkn1fe", exited system.<</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><span id='output'><<link '..'>><<goto 'eepersonal'>><</link>>
<center><span style='color: red;'>THIS FOLDER IS EMPTY.</span></center>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<<replace '#output'>><span style="color: #68d;">
<<timed 1s>>Running ls -a command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<br>
<<timed 4s>>Listing hidden files and folders.<</timed>><<timed 5s>>.<</timed>><<timed 6s>>.<</timed>><<timed 7s>>.<</timed>>
<br>
<<timed 9s>>No hidden files or folders found.<</timed>>
<br>
<<timed 11s>>Returning to directory...<</timed>><<timed 13s>><<goto `passage()`>><</timed>>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
</span><</replace>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><span id='output'><<link '..'>><<goto 'eepersonal'>><</link>>
<<link 'Email1.pdf'>><<popover>><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/><span style='color: white;'>//FROM: Sound Credit Union//
//SUBJECT: Notice of Withdrawal//
MR. MOTI,
THE REQUESTED WITHDRAWAL OF [$40,000] HAS BEEN DECLINED DUE TO [LACK OF FUNDS].
If an error has been made, please call (425)-758-1234 or email at scu@soundcredit.com.
Sound Credit Union: Seattle Branch
</span><</popover>><</link>>
<<link 'Email2.pdf'>><<popover>><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/><span style='color: white;'>//FROM: Regence Insurance//
//SUBJECT: Denial of Service//
Dear Mr. Moti,
I apologize, but we are unable to pay for your daughter's medical treatment. While I understand this may be difficult to hear, it is not up to me to make this decision. While we are well aware of the potential effectiveness of the treatment, it is still new, heavily experimental in design, and has a significant lack of evidence supporting it's effectiveness. Therefore, we must deny payment.
As your Regence Medical Representative, I highly recommend you switch to a more well-known treatment plan. While it may be less effective, it's more likely it'll be paid for.
An additional document is attached detailing more specific information regarding the denial and how to appeal if you feel it is neccessary.
Regence Medical
Larson Katson
Regence Medical Representative
</span><</popover>><</link>>
<<link 'Email3.pdf'>><<popover>><center><img style='margin-left: -20px; width: 77%;' src='images/the-nightclub/nevermail.jpg'></center><hr style="border-top: dotted 1px; color: white"/><span style='color: white;'>//FROM: UW Medicine//
//SUBJECT: PAYMENT REQUIRED//
Do not reply to this email as it is not a monitored email
You have a new message in your MyChart regarding billing for a recent appointment.
CLINIC: $1,859.00
UW CANCER TREATMENT: $15,000.00
REGENCE UMP PAYMENTS: $0.00
REGENCE UMP ADJUSTMENTS: $0.00
<span style='white-space: nowrap;'>------------------------------------------------------------------------</span>
FINAL AMOUNT: $16,859.00
If you insurance or address has changed, please notify UW Medicine as soon as possible. All other information, including payment and insurance, can be viewed in your MyChart.
UW Medicine<</popover>><</link>>
<<link 'Important.zip'>><<popover>><center>This action will download the file and end the job.
Are you sure?
<<button 'END JOB'>><<replace '#output'>><span style="color: #68d;"><<timed 1s>>Running scp command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<<timed 4s>>Transferring "Important.zip"<</timed>><<timed 5s>>.<</timed>><<timed 6s>>.<</timed>><<timed 7s>>.<</timed>>
<<timed 8s>>Transfer complete.<</timed>>
<<timed 9s>>Exiting system.<</timed>><<timed 10s>>.<</timed>><<timed 11s>>.<</timed>><<timed 12s>><<goto "scp Important.zip">><</timed>>
</span><</replace>><<run Dialog.close()>><</button>> <<button 'GO BACK'>><<run Dialog.close()>><</button>></center><</popover>><</link>>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><span id='output'><<link '..'>><<goto 'eepersonal'>><</link>>
<center><span style='color: red;'>THIS FOLDER IS EMPTY.</span></center>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<<replace '#output'>><span style="color: #68d;">
<<timed 1s>>Running ls -a command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<br>
<<timed 4s>>Listing hidden files and folders.<</timed>><<timed 5s>>.<</timed>>
<br>
<<timed 6s>>Listing successful.<</timed>><<timed 7s>><<goto 'HiddeneepImages'>><</timed>>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
</span><</replace>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px;'><span id='output'><<link '..'>><<goto 'eepersonal'>><</link>>
<center><span style='color: red;'>THIS FOLDER IS EMPTY.</span></center>
</span></div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<<replace '#output'>><span style="color: #68d;">
<<timed 1s>>Running ls -a command.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<br>
<<timed 4s>>Listing hidden files and folders.<</timed>><<timed 5s>>.<</timed>>
<br>
<<timed 6s>>Listing successful.<</timed>><<timed 7s>><<goto 'HiddeneepVideos'>><</timed>>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
</span><</replace>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><style>
#hidden a, #hidden a:hover {
color: red;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'eepersonal'>><</link>>
<span id='hidden'><<link '/Hidden'>><<goto 'Hiddenprostvideos'>><</link>></span>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><style>
.snatcher input[type="text"] {
min-width: 454px;
margin-right: 10px;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'HiddeneepVideos'>><</link>>
<<link '1.mp4'>><<popover>><center><video style='height: 575px; width: 1920px; border: 3px solid #0073FF;' src='videos/misc/next1.mp4' autoplay loop controls></video></center><</popover>><</link>>
<<link '2.mp4'>><<popover>><center><video style='height: 575px; width: 1920px; border: 3px solid #0073FF;' src='videos/misc/next2.mp4' autoplay loop controls></video></center><</popover>><</link>>
<<link '3.mp4'>><<popover>><center><video style='height: 575px; width: 1920px; border: 3px solid #0073FF;' src='videos/misc/next3.mp4' autoplay loop controls></video></center><</popover>><</link>>
<<link '4.mp4'>><<popover>><center><video style='height: 518px; width: 1920px; border: 3px solid #0073FF;' src='videos/misc/next4.mp4' autoplay loop controls></video></center><</popover>><</link>>
<<link '5.mp4'>><<popover>><center><video style='height: 524px; width: 1920px; border: 3px solid #0073FF;' src='videos/misc/next5.mp4' autoplay loop controls></video></center><</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><style>
#hidden a, #hidden a:hover {
color: red;
}
</style><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'eepersonal'>><</link>>
<span id='hidden'><<link '/Hidden'>><<goto 'HiddenFliers'>><</link>></span>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><<run UIBar.stow()>><div style='color: white; width: 839px; padding: 20px; border: 3px solid #0073FF; background-color: black; position: relative;'><center><img src='images/ascii/snatcher.png'></center><hr style="border-top: dotted 1px; color: #0000FF;"/><div style='border: 3px solid #68d; padding: 10px; color: #68d;'><<link '..'>><<goto 'HiddeneepImages'>><</link>>
<<link 'Questions.png'>><<popover>><center>[img[images/objects/flier.png]]</center><</popover>><</link>>
<<link 'Terrorists.png'>><<popover>><center>[img[images/the-nightclub/terrorists.png]]</center><</popover>><</link>>
<<link 'Revenge.jpg'>><<popover>><center><img style='width: 100%;' src='images/the-nightclub/revenge.jpg'></center><</popover>><</link>>
<<link 'Middle_finger_nevermore.png'>><<popover>><center><img src='images/the-nightclub/middlefingernevermore.png'></center><</popover>><</link>>
<<link 'Down_with_nevermore.jpg'>><<popover>><center><img src='images/the-nightclub/downwithnevermore.jpg'></center><</popover>><</link>>
<<link 'One_bird.png'>><<popover>><center><img src='images/mmm/images/onebird.png'></center><</popover>><</link>>
<<link 'Nearest_crow.png'>><<popover>><center><img src='images/mmm/images/nearestcrow.png'></center><</popover>><</link>>
<<link 'Bon_appetit.png'>><<popover>><center><img src='images/mmm/images/bonappetit.png'></center><</popover>><</link>>
</div><hr style="border-top: dotted 1px; color: #0000FF;"/><center><span id='replace'><<button 'COMMANDS'>><<replace '#replace'>><<nobr>>
<<button 'getsystem'>>
<</button>>
<<button 'ls -a'>>
<</button>>
<<button 'access'>>
<</button>>
<<button 'CLOSE'>>
<<goto `passage()`>>
<</button>><</nobr>><</replace>><</button>> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button 'HELP'>><<popover>><<display 'HELP'>><</popover>><</button>> <<button 'TO-DO LIST'>><<popover>><<include 'EETODOLIST'>><</popover>><</button>></span></center></div><style>
a, a:hover {
color: #97FF85;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $ee to false>>The entire hack was easy enough... still, you feel like you learned more about the REBAR club than you wanted to about Ebrima: his personal stuff was pretty dry, made you a little worried you dipped your fingers in a little too deep. You doubt he's smart enough to make a honey pot... but still...
The actions been done though. Right now, you're staring at the .zip file that the Uzumaki people were //very// insistent on you getting. <<if visited("UZUPD") or visited("UZUTE") or visited("UZUHE")>> This is the file that would make you officially a member (or sibling) of the Uzumaki family.<<elseif visited("UZUPRET")>> This is the file that would make you officially a member (or sibling) of the Uzumaki family... not like you had a <span class='green'>choice</span> though. <</if>>
Man, you said it before, but poor Ebrima. Guy has a kid with cancer, owes money to some international gang, has a kinda shitty job, and now you're just making his life 100x worse. And what's the reason for that?
You shake your head... you'll figure out the <span class='green'>karma</span> stuff later, you have to go to work in a couple minutes.
You're careful to open the file - you doubt Ebrima is smart enough to make a zip bomb, but still... better not risk it.<hr style="border-top: dotted 1px; color: #39ff14;"/><div style='color: #39ff14; border: 3px solid #39ff14; padding: 20px;'><<nobr>>
<<link 'MEMBERS.doc'>>
<<popover>>
<<display 'eeMEMBERS'>>
<</popover>>
<</link>>
<</nobr>>
</div><span id='replace'></span></div>
<style>
#ui-dialog-body, #ui-dialog-titlebar {
background-color: black;
color: #39ff14;
border: 1px solid #39ff14;
width: 800px;
}
body.normcore button {
color: #39ff14;
border-color: #39ff14;
background-color: black;
}
</style><center>//NON-AUTHORIZED MEMBERS LIST//</center>
Keith Minnick
Margaret Sutton
Lucy Garcia
Marie Espinosa
Janice Crowe
Keith Williams
Chris Michael
Eileen Gragg
Abram Crawford
Dana Martin
Andrea Gregory
Nancy Smith
Stephen Flowers
James Guerrero
Ronald Fugate
Anthony Ewers
Corey Farina
Judi Stewart
William Gonzalez
Donald Garten
Roman Erickson
Kevin York
Evelyn Lino
Lorraine James
Steve Davidson
Lucie Cannon
Heather Franklin
Laura Todd
...
<<if visited("UZUPD")>><center><<button "THAT'S IT?">><<replace '#replace'>>
This... this is what they were looking for? A list of names? This is blackmail?
Whatever, it's none of your concern anymore. This is the last time you honestly wanna associate with the Uzumaki people. After you give it to them, they'll probably joke about how they were only messing with you, trying to get you to work for them on the cheap, and then they'll throw you to the side... or kill you.
Plus, you don't think you're even Asian enough to work for them.
You transfer everything related to the "blackmail" onto a flashdrive. You're not sure when you'll go by the bar, but it's not really on the top of your list, especially since there's no consequences if you don't. You put the flashdrive into your backpack for safekeeping.
You check the time... it's already 5PM. Guess time really flies by when you're having fun.
It's time to go back to your shitty video store job and to ''officially'' lay low. Just be regular human being: work, eat, shit, repeat... live a regular boring life where you're not a hacker... until the Uzumaki people find and beat the living hell out of you.
<center><<button [[LIVE A REGULAR LI(F)E|EEWORK]]>><</button>></center>\
<</replace>><<run Dialog.close()>><</button>></center>\
<<elseif visited("UZUTE")>><center><<button "THAT'S IT?">><<replace '#replace'>>
This... this is what they were looking for? A list of names? This is the amazing blackmail that was apparently going to change the face of their relationship with Ebrima Moti?
Whatever, it's none of your concern anyway. Even if you threatened him already, this is the last time you're probably ever going to associate with Ebrima, and hopefully, the Uzumaki people. You may know too much, but you doubt it's enough to actually become part of their so-called "family." Hell, you're not even Asian! When you go over there to give them the information, they'll probably joke about how they were messing with you, trying to get you to work for them on the cheap, and then they'll throw you to the side... or kill you.
You're not worth their time anyway, you made that explicity clear. You may be a hacker, but in reality, you're not a genius and you're not a threat to them. You're not worth a bullet.
But enough with the self-deprecation. You transfer everything related to the blackmail onto your system and throw it on a flashdrive. You're not sure when you'll go by the bar, but you're going to have to eventually. They made it pretty clear that if you don't, there will be consequences. You put the flashdrive into your backpack for safekeeping.
You check the time... it's already 5PM. Time really flies by when you're having fun, huh? It's time to go back to your shitty video store job and to ''officially'' lay low. Just be regular human being: work, eat, shit, repeat... live a regular boring life where you're not a hacker... until the Uzumaki people find you and beat the living hell out of you.
<center><<button [[LIVE A REGULAR LI(F)E|EEWORK]]>><</button>></center>\
<</replace>><<run Dialog.close()>><</button>></center>\
<<elseif visited("UZUHE")>><center><<button "THAT'S IT?">><<replace '#replace'>>
This... this is what they were looking for? A list of names? This is the amazing blackmail that was apparently going to change the face of their relationship with Ebrima Moti?
While you would say it's none of your concern, it kinda is... since you promised to help Ebrima. Times like this are integral to becoming a better person... if you really wanted to, that is. With the blackmail in hand, you could always go behind Uzumaki's back and give the information to Ebrima, telling him everything that happened today. Or you could go to Uzumaki and betray Ebrima, breaking the promise you made earlier.
While you juggle the two options, you fully transfer all the infromation and blackmail onto your system and onto a flashdrive, eventually throwing it into your backpack. If you do decide to go Uzumaki, you hope this is all they want you to do: they'll probably joke about you being initiated, how they only wanted you for cheap work, and then they'll throw you to the curve. But if you go Ebrima, you know for a fact that you and Uzumaki will become great friends...
Whatever, you'll figure it out later. It's already 5PM. Time really flies by when you're having fun, huh? It's time to go back to your shitty video store job and to ''officially'' lay low. Just be regular human being: work, eat, shit, repeat... live a regular boring life where you're not a hacker... until the Uzumaki people find you and beat the living hell out of you.
<center><<button [[LIVE A REGULAR LI(F)E|EEWORK]]>><</button>></center>\
<</replace>><<run Dialog.close()>><</button>></center>\
<<elseif visited("UZUPRET")>><center><<button "THAT'S IT?">><<replace '#replace'>>
This... this is what they were looking for? A list of names? This is the amazing blackmail that was apparently going to change the face of their relationship with Ebrima Moti?
Whatever, it's none of your concern anyway. This is going to be the last time you ever interact with Ebrima, and hopefully, the Uzumaki people... you ''really'' hope this is the last time. They made it pretty clear that you //are// not their friend and //not// a member of their family, so you're likely not going to be working with them. You may know too much, but you doubt it's enough to actually matter to them or enough to become a part of their family. Hell, you're not even Asian! When you finally go over, they'll probably take the flashdrive and leave, throwing you to the side.. or killing you.
You're not worth their time anyway, you made that explicity clear. You may be a hacker, but in reality, you're not a genius and you're not a threat to them. You're not worth a bullet.
But enough with the self-deprecation. You transfer everything related to the blackmail onto your system and throw it on a flashdrive. You're not sure when you'll go by the bar, but you'll try to get there as soon as possible: You don't want a repeat of what happened today, or worse. You put the flashdrive into your backpack for safekeeping.
You check the time... it's already 5PM. Time really flies by when you're having fun, huh? It's time to go back to your shitty video store job and to ''officially'' lay low. Just be regular human being: work, eat, shit, repeat... live a regular boring life where you're not a hacker... until the Uzumaki people find you and beat the living hell out of you.
<center><<button [[LIVE A REGULAR LI(F)E|EEWORK]]>><</button>></center>\
<</replace>><<run Dialog.close()>><</button>></center>\
<</if>>\<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You got ready in a normal fashion; you left the apartment in a normal fashion; you walked through the streets in a normal fashion; you reached your workplace in a normal fashion.
And you are about to clock in in a normal fashion. Nothing criminal about you. You have nothing to hide.
<<say '...'>>YOU'RE LATE.<</say>>
Your first thought is:
<center>"They found me." </center>
You think of all the different escape routes, the potential ways you could interrupt their attempts to grab and strangle you, how you were going to explain to Azzy why you're not going to be her roommate anymore (thank god).
If you run for it now, you'll probably get a good couple feet... until they shoot you. They probably have the place surrounded... Man, you shouldn't have trusted Uzumaki... then again, maybe it was your fault for getting too hacking-greedy.
<<say '...'>>DID YOU HEAR ME? YOU'RE LATE.<</say>>
Your second thought is: "Jesus, you're alive?"
<<say 'Rob' 'images/avatars/rob.jpg'>>ARE YOU HIGH? CLOCK IN!<</say>>
This is one of the only times you've ever been happy to see Rob. Then again, you haven't seen him enough to count the times you've been upset. Now that you think about it, this actually might be the only time you've ever met him.
<<speech 'you' '$player_name'>>Oh, Sorry, Rob. I didn't know you were here.<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>THAT'S NOT AN EXCUSE TO BE LATE! I DON'T CARE IF CHUCK LETS YOU BE LATE, I'M THE MANAGER NOW. GET HERE ON TIME OR I'LL FIRE YOU!<</say>>
He sits back down to eat his peanuts or whatever old people eat.
Skye described Rob as vampiric, which isn't entirely wrong... thing is, he's definitely not strong enough to suck your blood. He's old, pale, and skinny... you bet if you gave him a Jolly Rancher, he'd die after a single lick.
It makes sense he'd be here though... Chuck's surprise disappearance needed a replacement, and you don't have anyone else other than Rob to help run the store. Looks like Rob is gonna have to bite the Jolly Rancher and deal with the consequences of your actions.
<<speech 'skye' 'Skye'>>What's up, man? You gotta take over, I need a break.<</speech>>
It must be the fact that you've decided to live a hacking free life, but Skye is looking 100x more beautiful today.
<<speech 'you' '$player_name'>>Yeah, of course! Come, take your break, get a water, hang out with Rob, do your thing! I'll get everything done, hah!<</speech>>
<<speech 'skye' 'Skye'>>Wow, you're really happy... you takin' Adderall too? Danny was going on a whole thing about it today.<</speech>>
<<speech 'you' '$player_name'>>Oh! Uh, no! Of course not, I would never do that stuff! I guess it's just been a while since I've seen you!<</speech>>
Skye laughs, but you don't see her blush or look away romantically after prolonged eye contact, so it must be a pity laugh.
Jesus, maybe you should get on Adderall, might help your nerves around her. Why are you so nervous all of a sudden anyways? Maybe it's cause of everything that happened with Calypso...
Shit, Calypso. You completely forgot about that... hopefully it doesn't cause a whole workplace scandal or make things uncomfortable between you two - fuck, it definitely will given the nature of her obsession with you. Plus, you confessed you liked her too... great fucking job.
<<speech 'skye' 'Skye'>>Rob wants you to do some stocking since Danny's gone. And just clean up around the place. It's slow as fuck, so you shouldn't need help... yeaaahhhh, I thinnnnnk that's it. A lady might come in later asking for a movie on hold, but.. yeah. Boring day. Thank god I'm on break with the fucking artifact.<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>WHO ARE YOU?<</say>>
<<speech 'skye' 'Skye'>>Skye! My name is Skye! I work here! We had this same conversation like 10 minutes ago!<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>WHY ARE YOU YELLING AT ME?<</say>>
<<speech 'skye' 'Skye'>>Argh!<</speech>>
<center><<button [[HAVE A REGULAR WORK DAY|EEWORK2]]>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Working.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>><<goto 'EEBREAKROOM'>><</timed>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You and Skye switch spots, and it's now your turn to babysit Rob...
Luckily he's left to go change his adult diaper or something, so you're stuck by yourself in the breakroom. The resounding hum of the small fridge is the only thing keeping you company, and for a moment...
You feel really alone.
It's sudden, but it disappears.
You always seem to have these thoughts at work... thoughts about how far you've fallen. In Indiana, you had your whole life set up for you... you were dating your childhood sweet heart, went to college for computer science, lived with your family out in the farm...
And now you're here... working at a video store on Lake Ave next to a strip club and a gas station, where you go home and hack people for money until you go to sleep and do it all over again.
All because you thought you were meant for bigger things.
And funny thing is...
You still believe you are.
<center><span class='green'>Guess you can't help yourself.</span></center>
<<say 'Rob' 'images/avatars/rob.jpg'>>BOY, CLEAN THE BATHROOM.<</say>>
<<speech 'you' '$player_name'>>I'm on my break, Rob.<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>WHAT? SPEAK UP, BOY.<</say>>
You sigh and stand up. Bathroom cleaning shouldn't take too long, plus it'll occupy your busy mind.
<center><<button [[CLEAN THE BATHROOM|EECLEANING]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Cleaning.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>><<goto 'EEDYWH'>><</timed>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 16.5px; border: 3px solid white; background-color: black; position: relative;'>
<center>Your cleaning is interrupted by a customer.
<<say '...'>>Excuse me, do you work here.<</say>>
<<button [[TURN AROUND|EETA]]>><</button>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 16.5px; border: 3px solid white; background-color: black; position: relative;'>
<center><<say 'Katherine' 'images/avatars/katherine.jpg'>>...<</say>>
<<button [[...|EEREG]]>><</button>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You are a regular Seattle citizen.
The worse thing you have ever done was steal a candy bar from a convience store when you were 9-years old.
You were generally a good student, got Bs and Cs, never excelled too much.
You have lived in Washington all your life.
You go to Leavenworth with your friends every December to see how beautiful it is that time of year.
You have a cat named Rufus and a dog named Crusty.
You do not believe you are meant for greater things. You do not believe that for every bad and good thing you do, the <span style='color: #39ff14;'>Universe</span> changes. You do not believe your actions have consequences. You do not question whether or not you are a good person. You believe you are capable of change. You do not rationalize the evil things you do.
You are a regular human being.
<<speech 'you' '$player_name'>>Um, yeah, I work here, sorry. How can I help you? Were you coming in for the movie hold?<</speech>>
<<say 'Katherine' 'images/avatars/katherine.jpg'>>You fucked my daughter and then tried to rob me.<</say>>
You are a regular human being.
<<speech 'you' '$player_name'>>I'm sorry... what? Who... who are you?<</speech>>
<<say 'Katherine' 'images/avatars/katherine.jpg'>>Quit the act.<</say>>
You are a regular human being.
<<speech 'you' '$player_name'>>Um, do you wanna talk to my manager? I don't really know what I'm doing wrong... maybe my coworker can help you-<</speech>>
With your back facing the bathroom, she has you completely pinned down. You're starting to feel really claustrophobic and very, very nervous. You hope she doesn't notice, but you know for a fact she does.
<<say 'Katherine' 'images/avatars/katherine.jpg'>>I don't like conversations that evade the main topic. You fucked my daughter and then tried to rob me. <<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>You were smart, but you weren't smart enough if I found you.<<elseif visited("GUNEESCAPE") or visited("TACKLEESCAPE") or visited("GUNWINDOWESCAPE") or visited("BADWINDOWESCAPE")>>You weren't difficult to find. Your sloppy behavior and my ability to get my daughter talking seemed to be your downfall. <<elseif visited("CAUGHTESCAPE")>>We literally had a conversation. If you were in a police line up, I'd pick you out immediately.<</if>> I know who you are, $player_name. Do not make this interaction anymore difficult.<</say>>
You're starting to think you're not a regular human being.
You have no idea what to say. She doesn't work for NEVERMORE or Abaddon Industries (anymore), so she can't possibly be here to turn you in... unless turning you in means a way back into her old job.
You know for a fact you can't explicity admit to anything unless you know for a fact having a conversation with this woman won't cause a SWAT team to shoot you on sight... but you can always tell half the truth.
<<speech 'you' '$player_name'>><<if visited("DRG7") or visited("PDRG8") or visited("RRG7") or visited("DRB7")>>Okay, yeah, Calypso and I... did stuff, but I didn't have sex with her! I promise!<<elseif visited("MR6") or visited("PDRB8") or visited("RRB6")>>Okay, woah, I didn't do anything with Calypso! We just cuddled, I swear!<</if>> And I promise I didn't rob you, I don't know anything about that. Did Calypso tell you I robbed you?<</speech>>
Despite you finally giving in, her expression doesn't change. You momentarily brace yourself for a bullet through the head, but based on how the world doesn't immediately go black, you guess she's not going to turn you in (yet).
<<speech 'katherine' 'Katherine'>>She told me that you had relations with her and then disappeared in the morning.<</speech>>
<<speech 'you' '$player_name'>>...That's it? How'd you go connect ''that'' to me trying to rob you? I really don't get your logic he-<</speech>>
<<speech 'katherine' 'Katherine'>>Don't be stupid, $player_name.<<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>I may have not seen you in the house, but I know you were there; it doesn't take a detective to connect the dots. Things were moved around, objects were touched, items were manipulated, I know where everything in my home is at this very second. You may think you're smart enough to seduce my daughter, but that doesn't mean you're smarter than me. <<elseif visited("GUNEESCAPE") or visited("TACKLEESCAPE") or visited("GUNWINDOWESCAPE") or visited("BADWINDOWESCAPE")>>My husband sees a man in our home the same night my daughter brings a boy home. It doesn't take a detective to connect the dots.<<elseif visited("CAUGHTESCAPE")>>I find a man in my home on the same night my daughter brings a boy home. It doesn't take a detective to connect the dots.<</if>><</speech>>
<<speech 'you' '$player_name'>>Well, it kinda does take a detective to connect the dots. You have zero evidence connecting me to a supposed robber. Look, you can even search me... whatever the robber took, I don't have it, I swear. I'm sorry about everything with Calypso, but I promise you I didn't do anything to hurt her! I think she's a cute girl! Do you want me to start dating her or something? I can do that!<</speech>>
Her steel-grey eyes look you up and down; you can feel her gaze examining your insides, like she's searching your very soul.
Her eyes narrow.
<<speech 'katherine' 'Katherine'>>Yesterday, police came to this location and questioned my daughter about me and my husband. These questions were very invasive, a lot more personal than the usual questions police officers would ask. It almost seemed like these police officers directly targetted my daughter at her workplace. A couple hours later, my daughter brings a boy home. This boy doesn't steal anything of value like jewelry or money. Instead, he spends most of his time exploring the home, searching every nook and cranny for something in particular... until he finds it. Maybe it was by chance... or maybe he was able to discern it's location by noticing patterns that a typical robber wouldn't notice. This object is of specific value, but it is connected to the same thing the police were questioning my daughter about. How would you feel if someone asked you about something and only mere hours later, you find that someone was messing with that exact same thing... that would be quite peculiar.<</speech>>
She didn't blink a single time during the entirety of her monologue.
The air in the room drops a few degrees.
<<speech 'katherine' 'Katherine'>>You're impatient, sloppy, and lack self-control... you didn't bother to make it seem like you and the robber were two different people: no attempt at faking forced entry, stealing prized artifacts, or even tripping an alarm. While you think words hold evidential weight, in reality it's actions, patterns, and physical evidence that are far superior. You were focused entirely on the goal of your crusade that you failed to realize that I am far more intelligent, far more skilled, and far more dangerous than you could anticipate... which causes me to wonder why Abaddon would hire you to rob me.<</speech>>
<<speech 'you' '$player_name'>>...huh?<</speech>>
Katherine stares at you, the gears slowly churning in her head. Your confusion must've triggered something in her.
<<speech 'katherine' 'Katherine'>>Wait.<</speech>>
The air in the room changes, but not for the worse. You feel like Katherine is less antagonistic now, meaning she's less likely to shoot you in the head.
<<speech 'katherine' 'Katherine'>>They wouldn't stoop that low... you're too..<</speech>>
Suddenly, it's like something clicks. For once, Katherine expresses an emotion besides malice - surprise.
<<speech 'katherine' 'Katherine'>>...INCUBUS.<</speech>>
You don't say anything, but your lack of a response says everything that she needs to know.
<<speech 'katherine' 'Katherine'>>That was your plan then. Get information from Calypso, the daughter of Katherine Dawson, former NEVERMORE employee, and then break into my house to steal the laptop... which would mean you somehow know about my job.<</speech>>
You feel a lot more cornered than you did earlier. You're not sure what she's doing, but you have a feeling this isn't going to turn out great for you in any form. Maybe if you get on your knees and beg...
<<speech 'you' '$player_name'>>Look, Katherine, I-<</speech>>
<<speech 'katherine' 'Katherine'>>Shut up. You should be happy that you weren't who I thought you were.<</speech>>
She backs up in order to give you a little wiggle room. Still, she blocks you from leaving.
You still have the cleaning mop in your hand, which might be useful as a weapon, but you're pretty sure a mop isn't gonna cut it (unless she's scared of dirty water).
<<speech 'katherine' 'Katherine'>>I don't need to explain to you how much trouble you would be in if Abaddon or NEVERMORE found out about your existence. Therefore, you are in no place to make ''any'' demands. You work for me now.<</speech>>
She doesn't wait for a response.
<<speech 'katherine' 'Katherine'>>While I still believe you're careless and disorderly, you're not stupid: that doesn't imply that I'm complimenting you, only that you're more useful to me alive than dead, so I won't be turning you in. Now... INCUBUS.<</speech>>
She really isn't wrong; you are pretty careless and disorderly, that's pretty much how you got yourself into this situation. You guess you were never really meant for a regular life... you're always going to be pulled back in somehow.
Still, it's good to know that Katherine won't be turning you in. However, you feel like it you avoid her questions, Katherine could easily chew you up and spit you back out for the wolves. It's a bit jarring to outright converse with Katherine about this stuff though... you don't think you've ever told anyone outright about INCUBUS.
<<speech 'you' '$player_name'>>Someone... someone left a DVD here, red case, demon on the front... I've heard about DVDs like that on forums and stuff, about how the military or something had some super secret hacking tool, so I took it and uploaded it onto my computer... I didn't know it would get ''this'' bad though. I honestly just used it to hack people for money... I didn't do ''any'' of that crazy shit like the Big Leak or the banking shit or hacking NEVERMORE. I swear to god.<</speech>>
<<speech 'katherine' 'Katherine'>>I couldn't care less about what you use it for. What matter is that it works well.<</speech>>
She doesn't care? Weird... but maybe it's for the best. If she cared, then this conversation would veer off the road //fast.//
<<speech 'you' '$player_name'>>Um, I guess it works. It makes my life a little easier... still, it... its got it's limits. Some things are better and somethings are worse...<</speech>>
<<speech 'katherine' 'Katherine'>>So you have other hacking experience besides INCUBUS.<</speech>>
<<speech 'you' '$player_name'>>Yeah... before INCUBUS, I used normal scripts and stuff. I used to go to school for computer science and cyber security, but... things changed, I guess.<</speech>>
<<speech 'katherine' 'Katherine'>>And you don't work for Abaddon or NEVERMORE.<</speech>>
<<speech 'you' '$player_name'>>No... I don't.<</speech>>
There is a slight release of tension in her shoulders, but it's only for a quick moment. You of course refrain from telling her about Uzumaki, Ebrima, or FUCKNEVERMORE... she doesn't need to know everything.
<<speech 'you' '$player_name'>>...um... wh-why do you ask?<</speech>>
<<speech 'katherine' 'Katherine'>>I don't answer your questions. Rememeber, you work for me now.<</speech>>
<<speech 'you' '$player_name'>>But, like... what does that mean?<</speech>>
<<speech 'katherine' 'Katherine'>>You ''work'' for me. You do what I say, or I tell NEVERMORE and Abaddon about INCUBUS.<</speech>>
Great. Blackmail for the hundredth time. Who would've fuckin' thought? And it looks like you're not becoming a part of the Katherine family. No initiation this time it seems.
<<speech 'you' '$player_name'>>But... like... what does that ''mean''? What am I doing for-<</speech>>
<<speech 'katherine' 'Katherine'>>You're going to destroy NEVERMORE.<</speech>>
You let out a snort. Katherine doesn't take too kindly to your reaction and looks visibly annoyed. She has to see where you're coming from though.
<<speech 'you' '$player_name'>>You're messing with me right?<</speech>>
<<speech 'katherine' 'Katherine'>>No.<</speech>>
Unfortunately, she's being dead serious, and you're starting to realize how stupid of a request that is, especially for someone as (apparently) smart as her. This also complicates things regarding your weird business relationship with Eve and potentially Joses... it looks like you're really doing some major double crossing
<<speech 'you' '$player_name'>>I know you said no back-talking or whatever, but what you're asking me to do is... insane. You're giving me a suicide mission as an alternative to getting found out and executed... where's the logic in that? It's not a very good motivator, I'll tell you that much.<</speech>>
<<speech 'katherine' 'Katherine'>>Would you prefer going out with a bang or dying slowly and sadly.<</speech>>
<<speech 'you' '$player_name'>>No inspirational quote is going to change how insane of an ask this is. There is absolutely zero chance I can go up against NEVERMORE and not get killed.<</speech>>
<<speech 'katherine' 'Katherine'>>You have in your possession some of the most advanced hacking software in existence. What you have could destroy governments, states, even count-<</speech>>
<<speech 'you' '$player_name'>>Are you serious? We're talking about INCUBUS right? You guys really have a tendency to hype up your shit, because INCUBUS is not what you're describing right now... it's a glorified pentester. Sure, you can break through firewall, remotely access a system, and transfer data all with an IP, but against a fucking trillion dollar company that literally excels in technology and also ''literally made INCUBUS?'' I'm gonna be fighting a gorilla with a toothpick. What you're asking me to do requires a team, a plan, and years and years and years of research, work, and ideas, and even after all that... you have to pull it off. You've seen //Mr. Robot// right? that took them, like, years! And people died in that show! They went to CHINA!<</speech>>
<<speech 'katherine' 'Katherine'>>''Lower your voice.''<</speech>>
You //have// been increasing the volume of your voice for a while now, but the intensity of Katherine's voice makes you instinctively lower it.
<<speech 'you' '$player_name'>>Katherine, you're right, I don't wanna get caught, but fighting NEVERMORE is no better. Plus, NEVERMORE is a technology "conglomerate"... meaning they are a company with their claws in everything... stuff like healthcare and commerence. You destroy a company like that, it means the destruction of the United States of America. You're not only damning a couple managers, you're destroying the livelihood of millions of Americans who rely on that stuff.<</speech>>
It's sad to say, but NEVERMORE, even with the horrible stuff they've done, really do help the American people. There would be major political, social, economic, and wordly repercussions if you even were able to do touch them.
She hears you, but it doesn't seem she cares. To be honest, you're not really sure why Katherine is trying to destroy NEVERMORE anyway... is she really that mad at them firing her? You could talk to Eve about it, but that just might make her suspicious of you. You really are caught in a bad position now.
<<speech 'katherine' 'Katherine'>>Destroying doesn't always imply destruction or annihilation. You can knock them down a couple pegs, affect them in ways that will destroy their reputation for decades into the future.<</speech>>
<<speech 'you' '$player_name'>>Still, Katherine, I'm only one person, I can't-<</speech>>
She pulls out a piece of paper. The words ''F*CKNEVERMORE'' are as plain as day on the paper. Looks like your two worlds are colliding.
<<speech 'you' '$player_name'>>These guys? FUCKNEVERMORE? Aren't... don't they give out fliers? I'm pretty sure they're a grassroots organization, people who have signs and stuff. I don't think they can't do what you're asking //me// to do.<</speech>>
<<speech 'katherine' 'Katherine'>>While you are correct about their inability to enact change, some of them have the same vision as me... members within the group that are doing more than handing out fliers.<</speech>>
<<speech 'you' '$player_name'>>Like a secret society? You've got to be joking me.<</speech>>
<<speech 'katherine' 'Katherine'>>''How many times do I have to tell you. I do not joke around.''NEVERMORE has always had them in their crosshairs, meaning they are the most optimal resource for my, and now your, goal. Go to their meetings and find out everything you need to know. That's your first job.<</speech>>
<<speech 'you' '$player_name'>>Katherine, please... this is a bad idea for both of us, and this plan is rickety at best... Maybe, just maybe there's some secret society. It's "secret". I am not secret society material!<</speech>>
<<speech 'katherine' 'Katherine'>>''Make a choice, $player_name.''<</speech>>
This is absolutely fucking insane. You were just living a normal, regular life, going about your day at work not involving yourself in any hacking schemes when this pops out of nowhere. Maybe it's on you for getting involved with Calypso or digging your nose where it doesn't belong... but right now, you have a choice: die or work with Katherine to destroy one of the leading innovators in technology and lifestyle.
So much for fucking laying low.
<center><<button [[FUCKING GREAT.|...NOW WHAT?]]>><</button>></center></div><style>
body.home {
background-image: linear-gradient(rgb(0 1 29 / 58%) 100%, rgba(0, 0, 0, 0) 0%), url("images/backgrounds/apartment.jpg");
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>
<<speech 'azzy' 'Azzy'>>''What the //fuck// happened to the door?''<</speech>>
<center>Great.
<<button [[MEET AZZY...]]>><</button>></center></div>
<<include 'topbarnormcore'>>
<img class="center" src="images/ascii/meetazzy.jpg" width="517" height="122">
<hr style="border-top: dotted 1px; color: #39FF14" />
<img class="left-side" src="images/avatars/meetazzy.jpg" width="340" height="425"><center> YOUR AMAZING AND FANTASTIC ROOMMATE AZZY </center>
You saw Azzy on Roomer (a roommate searching app) when you first moved to Seattle. Obviously, you swiped right, because who wouldn't want to room with a girl who looked like that? Surprisingly, she had also swiped right, and you couldn't believe your luck. You had an attractive girl as your roommate, which basically meant you and her were going to be fucking all over the apartment every single day.
8 months in, and you regret having swiped right: Azzy may be hot, but she's also a borderline psycho. Sure, when Azzy is at the apartment, it's nice to watch her walk around naked, but that's always followed by her calling you a "fucking pervert" and hitting you with a wooden stick she keeps by her bed. Most of time though, Azzy is barely there: when she leaves, you don't expect to see her for another couple days, and when she returns, it's usually only for a moment. You have no idea what she's doing either - you've tried hacking her, but she's a lot smarter than she looks, so you really don't know a lot about her in general.
You've made up theories of course - prostiution, stripping... but those all are unlikely... you don't think Azzy would ever let a man near her unless it was to kick them in the balls. At least you know you won't ever get robbed... then again, she would probably be the one robbing you.
<center><<button [[CLOSE|MEETAZZY]]>> <</button>></center><style>
body.home {
background-image: linear-gradient(rgb(0 1 29 / 58%) 100%, rgba(0, 0, 0, 0) 0%), url("images/backgrounds/apartment.jpg");
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<speech 'you' '$player_name'>>I'm really not in the mood, Azzy. It's good to see you're still alive, though, I w-<</speech>>
<<speech 'azzy' 'Azzy'>>Yeah, well, I wasn't in the fucking mood either when I came home and saw someone spray painted the fucking door.<</speech>>
You guess you were too in thought to recognize the signs that Azzy was home. If you had known, you might've spent the night in a hotel.
<<speech 'you' '$player_name'>>How do you know it has to do with me? What if it was your fault someone vandalized the apartment? Why's it always my fault?<</speech>>
<<speech 'azzy' 'Azzy'>>Are you on your period? Did you grow a vagina since I left?<</speech>>
You don't have time for this. You're tired, and you have decisions you need to make about whether or not you'll be alive in a couple of months.
<<speech 'you' '$player_name'>>I'm tired, Azzy. We'll talk tomorrow, okay?<</speech>>
<<speech 'azzy' 'Azzy'>>Actually, you're not going to bed. You're going to sleep somewhere else tonight. I have a meeting. So fucking leave,<</speech>>
Azzy sits on the couch, nonchalantly rolling a joint.
This sight fills you with rage, but you push it down. You've gotten particularly good at it over the years, given the fact that you're trying to be a better person, but Azzy makes it a lot more difficult. She consistently pushes your buttons, finds small, minute ways to piss you off. In the beginning, you thought maybe she was just being a tsundere...
Unfortunately, that couldn't be farther from the truth.
<<speech 'you' '$player_name'>>What are you talking about? You know, I live in this apartment too, but you might not know that since you've been gone for, like, 10 whole months.<</speech>>
<<speech 'azzy' 'Azzy'>>What are ''you'' talking about? I pay for 75% of the rent here //and// you got the front fucking door spray vandalized. You owe me, so leave, dipshit.<</speech>>
You start tightening your fist. Azzy notices and laughs.
<<speech 'azzy' 'Azzy'>>Aww, is the little baby mad? Mad that Mommy won't let him sleep in his own bed tonight? Are you going to punch me? You better swing fast and hard, bitch...<</speech>>
Azzy gets closer, her mocking voice drilling into your ears.
<<speech 'azzy' 'Azzy'>>Actually, you probably don't know how to do anything fast //or// hard. Yeah, I see you when you jerk your little dick in your room... Actually, wait, wait, wait... is ''that'' why you're so fucking pissy? Because you can't go into your room and jerk your micropenis off? You know what, how about you do it ''right'' here? That'll be my little treat, you fucking bab-<</speech>>
Before you can swing your fist, someone grabs your head from behind you, whipping your body 180° to face them. You're not sure who you're looking at or what they look like, but whoever it is, you're staring directly into their <span style='color: #E9D2F4;'>eyes.</span>
You can feel their nails start to pierce into your skull, but you don't feel any pain. All your focused on is their <span style='color: #E9D2F4;'>eyes.</span> They're... actually, you... you don't know what color they are. Or what they look like... they're just... <span style='color: #E9D2F4;'>eyes.</span> But you can't look away. Your vision is consumed by them. You think you can hear Azzy behind you.
<<say 'Azzy'>><span style='font-size: 8px;'>That was the fucking last resort, bitch! You have to stop always doing that shit!</span><span style='font-size: 4px;'>You're going to get us in hot shit!</span><</say>>
Who is she talking to? And do you really care right now? All you can really focus on are...
<center><<button [[...the eyes.]]>><</button>></center></div>
<<script>>
var lockID = LoadScreen.lock();
setTimeout(function(){
LoadScreen.unlock(lockID);
}, 4000);
<</script>><<timed 3000ms>><<goto 'failtoload'>><</timed>><<timed 4s>>Hello.<</timed>>
<<timed 6s>> What is your name? <</timed>>
<<timed 8s>>
<<textbox "$dreamname" "..." "Dream2">>
<<button [[Submit|Dream2]]>> <</button>>
<</timed>>Your name is $dreamname.
<<timed 2s>> Is that correct? <</timed>>
<<timed 4s>>
<<button [[Yes|Dream3]]>> <</button>> <<button [[No|DreamAlt]]>> <</button>>
<</timed>>
I can't wait to meet you again, $dreamname.
<<timed 2s>>This time... we won't fail.<</timed>>
<<timed 5s>>Wait a second... did they...<</timed>>
<<timed 5.5s>><<goto 'DreamLife'>><</timed>>
<style>
body {
background-image: URL("images/dream/backgrounds/apartment.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='color: #E0E0E0; width: 839px; padding: 20px; border: 3px solid #707070; background-color: #292929; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>The man at the winery recommended an aged gouda to pair with this older cabernet, but to be frank, the view couples with it far better.
From this height, the people in the streets are ants. I can only imagine how I must look from their perspective.
When I used to walk with my father in the streets, I couldn't help but look up at the tallest building. I always wondered how someone could reach such a height, build such a mighty tower, live such a luxurious life. I would tell my father, "I want to live there, Dad!" He would laugh, crouching down to my level and telling me, "One day, son. One day, you'll be be on top of the world."
In an interview, I said the person who motivated me the most was my father. I wonder if that's true.
A knock at the door interrupts my thoughts. I take another sip of wine.
<<speech 'me' '$dreamname'>>Come in.<</speech>>
Whoever it is opens the door and enters. I don't bother to turn around. If someone were here to enact a final blow, Kove would've stopped them.
<<say 'Diane'>>I have the reports you wanted, sir.<</say>>
Diane: a beautiful and intellgient woman with a well-deserved air of confidence. She's been a central piece of this company ever since it's creation; without her, we would've dissolved decades ago.
<<speech 'me' '$dreamname'>>Thank you, Diane. Leave them on the table.<</speech>>
I notice lights from a nearby office building turn off. Each room is plunged into darkness, one after another, all in a row.
<<say 'Diane'>>Is there something bothering you, sir?<</say>>
I typically would answer that question with "No, I'm quite alright," in the hopes the other party would nod their head and move on to more important matters. However, Diane's motivation isn't to appeal herself to me; rather, it is out of genuine worry. I've become quite accustomed to flattery - Diane is a comforting change of pace.
<<speech 'me' '$dreamname'>>I was thinking about an answer I gave on that Tonight Show a couple weeks ago.<</speech>>
<<say 'Diane'>>Lafferty's?<</say>>
<<speech 'me' '$dreamname'>>Is he the man with the receding hairline? And the large ears?<</speech>>
<<say 'Diane'>>That's him, sir.<</say>>
<<speech 'me' '$dreamname'>>Then yes, it was Lafferty's show.<</speech>>
<<say 'Diane'>>May I ask what question he asked?<</say>>
She is always so polite; addressing me and asking questions with such formality.
<<speech 'me' '$dreamname'>>It was a question about who motivated me the most. I was just wondering if I had given a truthful answer.<</speech>>
<<say 'Diane'>>Didn't you say it was your father who motivated you?<</say>>
<<speech 'me' '$dreamname'>>I did.<</speech>>
<<say 'Diane'>>May I say something, sir?<</say>>
<<speech 'me' '$dreamname'>>You may.<</speech>>
<<say 'Diane'>>Why are you worried about whether you gave a truthful answer?<</say>>
<<speech 'me' '$dreamname'>>I'm not sure. Perhaps I'm worried about what my true motivation was.<</speech>>
<<say 'Diane'>>What did you lie about exactly?<</say>>
I don't say anything. Diane is a woman I find myself close to, in business and in friendship, but there are some things one does not speak on. You'll often find me speaking to Diane about the quarterly reports or how her mother is doing. You won't find me telling Diane about my lies: the ones I tell others, and especially the ones I tell myself.
<<say 'Diane'>>I'm sorry, sir. That was out of line.<</say>>
<<speech 'me' '$dreamname'>>It's quite alright, Diane.<</speech>>
All the lights in the office building have turned off, except for one. I wonder why: what could someone be doing at this hour? Why aren't they home, watching their favorite movie while their dog snores nearby? Are they afraid of going home, of the loneliness that will greet them once they open the door?
<<say 'Diane'>>Sir, may I say something about your predicament?<</say>>
I wonder if Diane and I will ever speak to each other as equals: if the formalities will ever be dropped and if I'll be able to look her in the eyes and laugh while she tells another joke over another drink.
<<speech 'me' '$dreamname'>>You may.<</speech>>
<<say 'Diane'>>I believe that you shouldn't worry about whether or not you lied, sir. Worrying about an old motivation is a worry reserved for the past. Looking at what pushed us forward distracts us from what we achieved. We shouldn't worry about how we got here, we should celebrate that fact that we ''got here.'' I apologize if I'm overstepping my bounds again, sir, but I hope you understand what I'm saying.<</say>>
The light in the office building turns off. There are many other lights in the city, but none of them catch my attention like that light did. And now it's gone. I wonder if they decided the loneliness is inevitable, that it's something they have to face rather than ignore. Or maybe they've decided to turn off the light, walk up to the roof, and jump, their body slamming into the street below where children walk with their fathers.
I turn around to face Diane. She's a beautiful woman - dark hair falls in front of her shoulders, draping over her breasts; her white dress shirt and penny skirt accentuate her curvy figure; her brown, almond shaped eyes hold an immense respect for me; and her smile, slight in expression.
Her beauty sometimes enacts a deep rage within me. I've fantasized about grabbing her face and pushing my thumbs into her eyeballs, watching and feeling them succumb to the intense pressure. I've wondered if I would be able to reach her frontal lobe, or if the tiny bones that line her eye socket would stop me. I've wondered if she would still call me sir even when her eyes become putty.
If I told her how I've fantasized about eye-gouging her, would she tell me not to worry about it? To instead focus on the goal and not the motivation?
<<speech 'me' '$dreamname'>>May I fuck you, Diane?<</speech>>
If I can't eviscerate her eye sockets, I'll eviscerate her womb instead. I'll spill my seed into her and make her birth my children, who will gouge each others eyes out and not worry about why they did it. Maybe if I fuck her well enough, she'll let me rip out her eye and fuck her eye socket.
<<say 'Diane'>>Why do you want to do that, sir?<</say>>
<<speech 'me' '$dreamname'>>Does it matter my motivations?<</speech>>
Diane is silent.
<<say 'Diane'>>Very well, sir. Then yes, you may fuck me.<</say>>
<<speech 'me' '$dreamname'>>Thank you, Diane.<</speech>>
<<say 'Diane'>>You're welcome, sir.<</say>>
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</style><<run UIBar.stow()>><div id='videoreplace'></div><div id='blurb' style='position: absolute; overflow-y: scroll; width: 57%; height: 89%; left: 39%; top: 3%;' class='dreamsexscene'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>There's a sensation deep in my brain that won't go away. I used to hypothesize that it was related to my immoral fantasies, so I ferverously searched for ways to get rid of it. I started small: I masturbated to my crude and dirty daydreams, yet still the sensation remained. Eventually, I moved on to videos and pictures (all tame in design compared to my fantasies). When that wasn't enough, I searched for darker avenues of release, but I began to feel myself grow weary when the more "macabre" films didn't help.
It was when I met Diane did I realize what the problem was: a sensation like mine can only be satisified by the real thing. Daydreams only lessen the noise, but to truly rid it, I must act, and I must listen.
I know what will happen after I fuck Diane. I will get rid of the noise that plagues my mind. Diane knows it too; I suspect she always knew.
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I hold Diane's hand. It's warm. I trace my fingers of her boney knuckles, feeling the valleys that space them apart. Her fingernails are a creme color. I wonder if she painted them recently, and if she had done it in preparation for our meeting. I touch her nails. Hard flat beds of keratin. I imagine pulling them off and touching the raw flesh underneath.
I can feel her looking at me, but I don't look back; I fear what would happen if I do.
I walk her slowly to the bedroom whilst ignoring the office building across the street. All the workers have gone home to their spouses, or to their pets, or to their children, or to no one at all. I hope they kiss their partners or pets or children or no one at all, and I hope they sleep soundly tonight, dreaming of being on top of the world one day. I hope their motivations are more sound than mine.
My bedroom is illuminated by a single lamp. My mother bought it for me as a gift. I remember the note it came with: "To keep the monsters away!" I was younger than I am now when I received the lamp, and my mother hasn't sent me any more lamps. Maybe she believed one lamp would be enough to keep the nightmares at bay.
Diane sits on the edge of my bed. She's staring up at me, but I don't look her in the eyes; I instead look at her black pencil skirt, black stockings, and white blouse.
<<say 'Diane'>>Do you think I'm pretty, sir?<</say>>
She is a beautiful woman, but while I may find Diane beautiful, that's not what she's asking. She's asking if I would ever take her on a date; maybe to drink expensive wines and eat equally expensive cheeses, and at the end of the night, ask to kiss on her front porch. And if I was born someone else, maybe I would've, but alas, I was born as me.
I don't answer her question, but she knows the answer: she's known the answer since the first day we met.
I reach down with both hands and unbutton her shirt. Her black bra and large breasts come into view as I reach the final button. She doesn't say a word, but I feel her breathe on the top of my head. I move lower and move her skirt up, revealing matching panties. What a whore. I wonder if she did this in preparation, if she knew this would happen. I move back up and stare down at her body again.
Her body is quite a monument to beauty: her large breasts atop a slim body and a curvaceous bottom, it makes sense many of the other workers dreamed of having her. I doubt they're going to want to have her after I've defiled her tonight, unless they're as twisted as you are. The lamp light flickers.
<span id='replace2'><center><<button 'I take out my erection.'>>
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I still haven't looked her in the eyes. I wonder if she's hopeful I will; that when I do, I'll become aware of my actions, and instead of defiling her precious body, I'd take her out to eat at a fancy restaurant in order to defile her mind.
She is wrong about all but one thing: if we were to make eye contact, I //would// become aware of my actions, but it would not stop me from defiling her; it would only speed up the process.
I run my hand along her body. It's smooth and warm, like her hand was. <<link 'I massage her breasts,'>><<replace '#videoreplace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/diane/dream1/touch1.mp4' autoplay controls></video><</replace>><</link>> taking note of their weight in my hands. She doesn't say a word; no sounds exit her lips. Her silence is comforting, a testimony of acceptance. I cup her face in my hand, my thumb millimeters away from her eye socket. I run my hands down to her throat; I swear I can feel her trachea carrying air from and to her lungs.
She begins to unbutton my pants, fumbling with the zipper. It is not cute; it only reminds me of how human she is. She takes a firm hold of my erection, slowly moving up and down. It's quite surprising I'm hard. Normal circumstances often hinder my abilities; it must be the anticipation for what's to come that allows for my member to make a stand. I wonder if she is equally aroused as me, and if that arousal also comes from the anticipation of what's to come.
<<say 'Diane'>>You're quite large, sir. I worry that I may not be able to take all of you.<</say>>
She continues to move up and down with increasing fervor. I've noticed her attempts to hide her humanity; she maintains a mechanical pace, speaks in a monotone voice, doesn't dare move in a way that indiciates a locus of control. These attempts to thwart the inevitiable confuse me. She knows what will happen once I defile her, even entered the room; yet here she sits, <<link 'rubbing her breasts in an attempt to improve my arousal.'>><<replace '#videoreplace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/diane/dream1/hj1.mp4' autoplay controls></video><</replace>><</link>> Her actions are hypocritical: she fears what is to come but cannot stop herself. Her attempts to not be human are just that: human.
She begins to use both her hands to service me: she focuses on my testicles, rubbing them while running her hands up and down my shaft; <<link 'she then moves to the tip, rubbing in a spherical motion with the added assistance of her spit. She then goes back to her old ways by using only one hand to keep me satisfied.'>><<replace '#videoreplace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/diane/dream1/hj2.mp4' autoplay controls></video><</replace>><</link>> Her monotone personality has begun to strip away; pleasure is taking control, outsourcing survival for a spot within her brain.
I know she's afraid; the first time we met, her eyes held a mixture of pleasure and fear; or perhaps they are one in the same? In this moment, I imagine that same look is in her eyes, fear and pleasure, both fueling the flames of the other; the same side of the same coin, a coin that Diane doesn't want to flip, because no matter what side it lands on, it's not going to be ideal for her.
<<speech 'me' '$dreamname'>>I want to put my erection in between your breasts.<</speech>>
She hesistates; will a verbal response only anger me, or will it satisfy the initial thoughts I had when I first met her?
<<say 'Diane'>>Yes, sir.<</say>>
<span id='replace3'><center><<button 'I put my erection in between her breasts.'>>
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She doesn't take her bra off. <<link 'Instead, she allows me to ease my erection in between.'>><<replace '#videoreplace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/diane/dream1/tj1.mp4' autoplay controls></video><</replace>><</link>>
This action doesn't bring pleasure. In fairness, nothing involving this woman has brought me pleasure; her foreplay is unstimulating, physically and mentally; this "penetrative" act far exceeds what had come previously, but by only a minute degree. So why did I want her to engulf me in this manner?
I don't think too hard about it; as she said before: motivation doesn't matter, only the goal.
<<link "I push myself upward in the hopes that the sensation in my brain is satisfied;">><<replace '#videoreplace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/diane/dream1/tj2.mp4' autoplay controls></video><</replace>><</link>> even as I watch her chest swallow me whole and then spit me back out; even as I watch her uses her salivia to improve the ease of movement; and even as I watch her hold back moans of pleasure in an attempt to maintain her mechanical exterior, nothing is more pleasurable than the image of her hollowed out eye sockets, pools of blood replacing the windows to her soul.
<<link 'The image in my mind causes me to pull back as aggression attempts to take over.'>><<replace '#videoreplace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/diane/dream1/tj3.mp4' autoplay controls></video><</replace>><</link>> I successfully hold back; if I hadn't, all her attempts to prove her lack of humanity would be for naught; now, she will at least have a couple more minutes to try to convince me otherwise.
<<link 'I push her back and slap her breasts lightly;'>><<replace '#videoreplace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/diane/dream1/bs1.mp4' autoplay controls></video><</replace>><</link>> it's an attempt to subliminate my more negative thoughts; tone down my true feelings into a more "socially acceptable" form. She doesn't flinch as I grab and then smack her chest. I've never quite noticed how full they were; they are picture perfect, plump mounds of fat that many men would've loved to see. However, they don't bring me pleasure, though I understand the appeal.
I pull back my hand to slap again, but Diane leans back. Her breathing rate has increased in both frequency and deepness. I wonder if she's pulling back because she's afraid. I feel my erection flinch out of pleasure.
However, she does not seem afraid; rather, the slapping of her flesh has only aroused her. <<link "Her legs spread and she begins to touch herself;">><<replace '#videoreplace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/diane/dream1/mast1.mp4' autoplay controls></video><</replace>><</link>> her movements are quick and frantic attempts to pleasure herself. It's not sickening nor is it pleasant to watch; it's actually quite boring. I too begin to touch myself, not out of pleasure but out of self-sufficency; she does not intend to orgasm from her fingers, she wishes to lengthen this interaction as long as possible. I don't blame her.
<span id='replace4'><center><<button 'I have sexual intercourse with her.'>>
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I lay her down on the bed; I can feel her eyes desperately searching my face for a hint of something that she can beg to, a piece of humanity in my soul that will give her hope. I don't look back at her; I don't want to tantalize her. I stand over her.
<<say 'Diane'>>Do you like my body, sir?<</say>>
<<link "She takes her bra off; her large, volumptous breasts unfurl out;">><<replace '#videoreplace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/diane/dream1/bt.mp4' autoplay controls></video><</replace>><</link>> she starts pushing her breasts together in order to accentuate her curves. I touch her skin, feeling up her body; her skin is smooth with a nice layer of fat over her lining of muscle. I can see her ribs that protect her lungs.
She is undoubtably a beautiful woman with amazing curves and a well-toned body. I start to touch myself again; my erection has starten to soften despite the view in front of me.
<<say 'Diane'>>Do you like my body, s-<</say>>
<<link "I plunge into her and begin to thrust.">><<replace '#videoreplace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/diane/dream1/ms1.mp4' autoplay controls></video><</replace>><</link>>
She hasn't shaved. I thought she was anticipating this interaction; unless this is what she thinks arouses me; sad, if she wasn't to arouse me she should've cut her throat and let me fuck her gaping neck-slit.
My movements are mechanical but focused. Describing how tight or how wet or how amazing her vagina walls feel wouldn't matter; her attempts to stop her moaning and obvious pleasure do not arouse me; the way her breasts bounce slowly each time I thrust or how she nervously play with her nails also do not arouse me; she does not arouse me.
This experience is boring. Diane was boring the moment I met her, which might've been the reason I chose her; but motivations aren't to be focused on. Right, Diane?
I can feel my erection starting to soften. <<link "I push her legs up, exposing her vagina more and positioning her in a manner that will be more enjoyable for her.">><<replace '#videoreplace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/diane/dream1/ms2.mp4' autoplay controls></video><</replace>><</link>> Her head moves backward as she stiffles a moan. Her clit becomes my temporary victim as I softly touch it. She reacts accordingly.
Moments ago, Diane was afraid to show her humanity, to prove to me that she was human like everyone else. Now, she is putty underneath me, unaware (or maybe aware) that I am not here to satisfy her, and that at the end of this, I will finally be able to satisfy the sensation in my brain. The light in the lamp flickers.
<<say 'Diane'>>Wait... wait... sir... please.... wait a second...<</say>>
I do not wait. Her arms shoot forward in an attempt to quell my thrusts. She is going to orgasm despit my mechanical, emotionless, and albeit boring performance. Is she climaxing because of the position?; because of the combination of fear and pleasure?; because she feels emotionally connected to me? I don't know and I don't care.
<<link "Her legs close, making thrusting difficult.">><<replace '#videoreplace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/diane/dream1/ms3.mp4' autoplay controls></video><</replace>><</link>> A moan escapes her lips, flooding the room and entering my ears; the sensation in my brain is not satisfied. She grips my shirt, eyes rolling back into her head; the sensation in my brain is not satisfied. She grabs her breasts, squeezing them as she breathes deeply in orgasmic bliss; the sensation in my brain is not satisfied.
I pull out. My penis is soft despite not ejaculting. She tries to grab it, but I pull away quickly.
<<say 'Diane'>>But sir, you didn't cum.<</say>>
Prolonging the inevitable. The light in the lamp flickers.
<<speech 'me' '$dreamname'>>I know, Diane.<</speech>>
<<say 'Diane'>>Do you want to cum? You can fuck my ass if you'd like.<</say>>
<<speech 'me' '$dreamname'>>That is quite alright, Diane.<</speech>>
Diane doesn't say a word. Her body is still; the remnants of her climax have disappeared; pleasure has now been replaced by it's good friend. She wants to look me in the eyes. Does she know what is going to happen? Or does she want to stay connected for another reason besides the inevitable. What is her motivation? Diane told me not to worry about trivial things like that, but I can't help myself.
<span class='green'>I can't help myself.</span>
<<say 'Diane'>>Sir?<</say>>
<<speech 'me' '$dreamname'>>Yes?<</speech>>
<<speech 'friend' ' '>>Can I ask you a question?<</speech>>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You wake up drenched in sweat with a dry mouth and ringing ears. As usual, you feel like you're about to vomit, but heaving doesn't produce any type of substance; when you do feel the stomach acid reach your throat, it goes back down.
You're going to die.
<<speech 'azzy' 'Azzy'>>Here, catch.<</speech>>
Ice cold water is splashed into your face. It's sudden appearance may have be a sensory overload, but now you no longer feel the need to heave up the contents of your stomach. Your mouth catches (some) of the water, helping you with your dry throat.
<<speech 'azzy' 'Azzy'>>Are you better now? If that didn't work, I'll use boiling water next.<</speech>>
You wave your hand, letting out a few squeaks of resistance to desperately tell her that you're fine. You think Azzy gets the point.
<<speech 'azzy' 'Azzy'>>Good, because if you died, I'm not touching your dead body. You'd probably get a fucking boner.<</speech>>
You lay your head back down onto the kitchen floor... the kitchen floor, not the bed. Man, what the fuck happened?
Azzy seems to have read your mind. She sits back down on the couch.
<<speech 'azzy' 'Azzy'>>You passed out. Or maybe your brain blew up or something, I don't know and I don't care... you fucking deserved it anyway. Coming in here acting all pissy and whiny, threatening to beat me up and shit... until... you hit the ground! Wham!<</speech>>
She slams the table with the flat of her palm. You close your eyes, trying to think back to what happened... you know Azzy was pissing you off... and you were already mad because of... everything... and then you were gonna punch her...?
After that, it's blank. Absolutely no memory. You guess you passed out from stress? Or the anger overloaded your brain? Fight or... faint?
<<speech 'azzy' 'Azzy'>>Hey, get up. I need to get something.<</speech>>
Azzy kicks you in the leg repeatedly; even when you're about to die, she's still a bitch.
You groan in response and twist around the ground, laying on your front to push yourself up. You have to grab the counter to keep yourself from falling over, but eventually you're able to stand on your own two feet without throwing up everywhere.
Azzy's digging around the fridge, not paying any attention to you. She really doesn't care about you, huh? Then again, she did throw water on your face.
<<speech 'you' '$player_name'>>How long was I out for?<</speech>>
<<speech 'azzy' 'Azzy'>>I don't know... like a couple decades.<</speech>>
You roll and eyes and check the clock. You got off work at 10PM, got home around 10:30PM... and it's 11PM. Simple math. Is that a long time to be passed out for?
It might be from the fact that you passed out, but you're feeling pretty tired now; you don't think fainting is a good way to recharge your battery, so you might need to //actually// hit the hay.
<<speech 'you' '$player_name'>>Did I, like, hit my head or something? Did I bleed at all? You think I need to go to the ER?<</speech>>
<<speech 'azzy' 'Azzy'>>I don't think you can lose anymore IQ points if that's what you're worried about. And no... unfortunately.<</speech>>
<<speech 'you' '$player_name'>>That's good. And thanks, I guess.<</speech>>
<<speech 'azzy' 'Azzy'>>"You guess?" You should be kissing my fucking feet. I should've left you to piss yourself if I'd known you were gonna be so ungrateful.<</speech>>
She grabs a waterbottle from the fridge and pretends to throw it on you. You're too tired to wince, but she still finds it amusing, laughing as she goes back to the couch.
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<<replace '#replace'>>\
You ignore Azzy and go to your room. You've gained the habit of not asking her questions about where she's been... she mostly responds with "Why do you care? You wanna stalk me or something, pervert?"
You sit down on the bed, the stress of today starting to weigh down on you.<<if visited("MINE MOLLY'S METADATA")>> That whole discussion with Molly weighs on your mind... and the fact that you're now getting involved with FUCKNEVERMORE thanks to Katherine? And the Katherine thing... that's a whole other barrel-of-monkey's. You did say you were gonna think about it, but... is there much to think about? Prison/being murdered or helping destroy NEVERMORE? Even just thinking about it stresses you out.<<elseif visited("JOSESBLACKMAIL")>> The whole Eve conversation weights on your mind... and the fact that you're now getting involved with FUCKNEVERMORE thanks to Katherine? And the Katherine thing... that's a whole other barrel-of-monkey's. You did say you were gonna think about it, but... is there much to think about? Prison/being murdered or helping destroy NEVERMORE? And of course, it doesn't help you're literally working with Eve and NEVERMORE (for now). Fuck, thinking about it hurts your head.<<elseif visited("JOSESSUPPORT")>> The whole Eve conversation weights on your mind... and the fact that you're now getting involved with FUCKNEVERMORE thanks to Katherine? And the Katherine thing... that's a whole other barrel-of-monkey's. You did say you were gonna think about it, but... is there much to think about? Prison/being murdered or helping destroy NEVERMORE? And of course, it doesn't help that you're playing triple or double or whatever agent with Joses and Eve. Fuck, thinking about it hurts your head.<<elseif visited("UZUPD") or visited("UZUTE")>> That whole thing with the Uzumaki people weighs on your mind... and the fact that you're now getting involved with FUCKNEVERMORE thanks to Katherine? And the Katherine thing... that's a whole other barrel-of-monkey's. You did say you were gonna think about it, but... is there much to think about? Prison/being murdered or helping destroy NEVERMORE? And of course, it doesn't help that you just hacked a member of FUCKNEVERMORE thanks to the Uzumaki people. And what about them? Are they your new friends? Fuck, thinking about it hurts your head.<<elseif visited("UZUHE")>> That whole thing with the Uzumaki people weighs on your mind... and the fact that you're now getting involved with FUCKNEVERMORE thanks to Katherine? And the Katherine thing... that's a whole other barrel-of-monkey's. You did say you were gonna think about it, but... is there much to think about? Prison/being murdered or helping destroy NEVERMORE? And of course, it doesn't help that you just hacked a member of FUCKNEVERMORE thanks to the Uzumaki people //and// you're helping him too? Whose side are you even on anymore? Fuck, thinking about it hurts your head.<<elseif visited("UZUPRET")>> That whole thing with the Uzumaki people weighs on your mind... and the fact that you're now getting involved with FUCKNEVERMORE thanks to Katherine? And the Katherine thing... that's a whole other barrel-of-monkey's. You did say you were gonna think about it, but... is there much to think about? Prison/being murdered or helping destroy NEVERMORE? And of course, it doesn't help that you just hacked a member of FUCKNEVERMORE thanks to the Uzumaki people //and// you're being forced into some sort of business relationship with them. Fuck, thinking about it hurts your head.<</if>>
You lay down in your bed. Even though you passed out only a couple of hours ago, you still feel like you need a couple more years of sleep. Maybe Azzy was right... a couple decades of sleep wouldn't hurt.
You start to slowly drift off, wondering what you dreamt about after you passed out.
It probably wasn't anything...
<span class='green'>Right?</span>
<center><<button [[GO TO SLEEP|Q1]]>><</button>></center>
<</replace>>\
<</button>></center></span></div><<script>>
$(document).one(":passagedisplay", function (event) {
document.getElementById("back").style.opacity = "0.5";
document.getElementById("back").style.pointerEvents = "none";
document.getElementById("forward").style.opacity = "0.5";
document.getElementById("forward").style.pointerEvents = "none";
});
<</script>>Hello.
<<timed 2s>> What is your name? <</timed>>
<<timed 4s>>
<<textbox "$dreamname" "..." "Dream2">>
<<button [[Submit|Dream2]]>> <</button>>
<</timed>><<timed 2s>>Hello again.<</timed>>
<<timed 4s>>I hope you're feeling okay.<</timed>>
<<timed 6s>>It's always a bit jarring when that happens.<</timed>>
<<timed 8s>>For both of us.<</timed>>
<<timed 10s>><<button [[When what happens?|Q2]]>><</button>><</timed>><<timed 2s>>That's a complicated question.<</timed>>
<<timed 4s>>But you'll get an answer eventually.<</timed>>
<<timed 6s>>For now, get some rest.<</timed>>
<<timed 8s>>I'll be gentle this time.<</timed>>
<<timed 10s>><<button [[What?|NEWDAY]]>><</button>><</timed>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/><span class='green'>The pattern has ended.</span>
You're not woken up by Azzy, a phone, the sound of someone breaking down your door, or a sudden wave of nausea: instead, you're woken up by the beautiful noises of cars honking and people yelling from outside your window.
You don't work today, so the entire day is free to do what you please. Maybe you could go out and watch a movie? Or maybe take a walk and soak in some of the morning pollution. Maybe you should text some friends, see if they could hang out! Wow, what a fantastic idea, $player_name! It's so great you live a regular life where you are normal and have no responsibilities besides paying rent and taking shits!
Actually, that's a great reminder! You should check the news! See what's going on in the grand world of Seattle, Washington!
<span id='replace'><center><<button 'CHECK YOUR PHONE!'>>
<<replace '#replace'>>\
<hr style="border-top: dotted 1px #39ff14;" />
<div style="border: 3px solid #39ff14; width: 515px; display: inline-block; margin-left: 150px;">
<img class="center" style="margin-bottom: 10px; border: 3px solid #39ff14;" src="images/avatars/unknowncontact.png" width="84" height="84"><center><span style='color: #39ff14;'>UNKNOWN NUMBER</span></center><hr style="border-top: dotted 1px #39ff14;" /><div style='border: 1px solid white; background-color: transparent; color: white; padding: 15px; margin-left: 20px; margin-right: 78px;'>I gave you a night to think. That should been more than enough time. BlocSteel Industries, Industrial District. 11:00PM. Do not be late.</div>
</div>
<hr style="border-top: dotted 1px #39ff14;" />Damn telemarketers, always trying to ruin your day! Don't they know you're just a regular guy with a regular job who doesn't get himself into shit situations because he's not a dumbass?
...You set your phone down.
You wish you could throw something out the window, maybe scream a little bit, but you don't have that luxury thanks to Azzy. To be honest, you don't have a lot of things (and not in a "first world problem" type of way).
Maybe you could <span class='green'>reset</span> again, go live in a different city in a different state... yeah right, NEVERMORE has eyes and ears everywhere.
Or maybe you could kill yourself.
Fuck... despite your shitty circumstances, you're not suicidal. You do have to make a decision eventually: die, or work for Katherine Dawson. You can't avoid it forever, and she sure as hell won't let you.
11:00PM. Industrial District. You can't waste any more time.
<center><<button [[YOU HAVE A DECISION TO MAKE]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Going out there and talking to the police while being a literal hacker would be behond stupid. <<if $gavecherrymoney is false>>It's just like with Cherry, it's a matter of self preservation.<</if>> Sometimes you gotta look out for yourself, and that doesn't make you a bad person... right?
<<speech "you" "$player_name">>Sorry, Chuck. I wish I could help you out but...I gotta go.<</speech>>
<<speech "chuck" "Chuck">>What are you talking about? What could be more serious than the police ''in our store''?<</speech>>
<<speech "you" "$player_name">>Unpaid lunch.<</speech>>
<<speech "chuck" "Chuck">>Jesus, kid. You're lucky you didn't say anything yesterday, or else I would've made you go out there and talk to them. Enjoy your lunch... and if they see you, DO NOT MENTION ME.<</speech>>
<<speech "you" "$player_name">>Don't worry, I won't. Good luck, Chuck.<</speech>>
He doesn't respond, just nervously looks out of his office at the police. While their heads are turned, you slip out of Chuck's office and move to the breakroom.
<center><<button [[LUNCH TIME!]]>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Working.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>><<if $helpedcalypso is true>><<goto 'LEAVING'>><<else>><<goto 'LEAVING BAD'>><</if>><</timed>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>The breakroom is still empty, so it's safe to assume the police haven't been granted access to the rest of the store yet. Hopefully the police are distracted enough by Calypso to not question anything. If they're able to get any sort of information about anything, you might be fucked. At least they don't know you exist, but if they find out Danny exists, then you might actually be screwed.
Because that means they'll question him, and he'll start spouting his mouth and talk about "red DVDs" and "demon box covers" and "conversations with a coworker" and next thing you know, he's confessing that after talking to you, the DVD disappeared, which //does not// put a good light on you. Hopefully Danny was right about the bro code and won't be making brash decisions.
Now that you think about it, that definitely wasn't police. Abaddon Industries letting the SPD take the reigns on an investigation of a poweful hacking tool? They were something else, probably disguised as police... you're lucky you didn't go out there, you 100% would've immediately gone on their radar. Then again...
Fuck. This is bad. Really, really bad. If they're Abaddon Industries, then they have INCUBUS, which means they have just as much power as you, maybe even more. But then again, they could just be cops... right? Even that doesn't matter: you need to be really, really, //really// careful.
Your thoughts are interrupted by Calypso.
<<speech "you" "$player_name">>Hey, Calypso... what were-<</speech>>
You stop yourself midsentence. Calypso's eyes are puffy and red, snot dripping down her nose. She speedwalks past you to the backdoor and leaves quickly. Shit, is she okay? Maybe you should've helped her out... what did the "police" say to make her react like that? You definitely shouldn't ask her about it now, it would defnitely make things worse. Though you should ask eventually - they must've really been grilling her to make her react like that, maybe questions about you... or maybe her parents?
Shit, your lunch is done. So much for your yogurt.
You sigh. You've been doing that a lot recently. You read somewhere that sighing lets off emotional steam by stretching muscles and reducing tension in the body. You really don't know if it works. You feel like it doesn't.
<center><<button [[ANOTHER DAY, ANOTHER SHIFT...|AD,ASX2]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Chuck is nowhere in sight, so you're not really sure if you're allowed to leave or if anyone is going to take over the store while he's apparently away, so you hang around a little bit before leaving.
Once you realize you don't get paid enough for this shit, you decide to clock out.
<<speech "danny" "Danny">>What is up, homeboy! Workin hard or hardly workin', as they say in Vietnam.<</speech>>
You don't think he knows where Vietnam is.
Calypso's there too, but she's not really an active participant in the conversation. Her eyes are vacant, and she sniffles every couple of minutes.
<<speech "you" "$player_name">>Hey, do you guys know where Chuck is? I was going to leave but I don't know what to really do with the store... I was thinking about closing it early, I don't think anyone's gonna care, there's like 30 other stores like us 4 blocks away.<</speech>>
<<speech "danny" "Danny">>Hey, honestly bro, I just woke up from a crazy snooze, so as long as you're not burning down the store or nothing, I don't think Chuck cares what you do. It's basically your store now, manager $player_name.<</speech>>
Calypso doesn't say anything - she's looking at her phone, but also past it. Jesus, it looks like someone killed her dog or something.
<<speech "you" "$player_name">>Yeah, I'll just close down early then.<</speech>>
Before you leave, you remember you have to buy groceries for Dawn... and also that Flora is going to kill you tonight.
You glance at the two sitting at the breakroom table. If you have no other plans tonight, they might be your best bet. Then again, you're not quite sure how up to it Calypso would be, but hanging out with Danny would be nice though, you too are pretty cool with each other already.
<<speech "you" "$player_name">>Hey, um, did you guys want to do anything tonight? After today, I think I need a little relaxation time, you know? Go to a bar or just dick around Seattle? It's cool if you're busy.<</speech>>
<<speech "danny" "Danny">>Dude. Hanging out with you would be an honor. We'll get so many girls together, can you image the amount of threesomes we could plow through if we put your brains and my charms together? Pussies flying ''everywhere''.<</speech>>
<<speech "calypso" "Calypso">>That's disgusting, Danny. And yeah.. um... I'll come to. I have a fake ID, so don't worry about me.<</speech>>
She doesn't really look at anyone but her phone, but luckily you got an answer from her.
<<speech "you" "$player_name">>Yeah, that sounds great. Just make a group chat and we can figure it out tonight. See you guys.<</speech>>
Danny daps you up (with his wet hand) and Calypso doesn't say anything... and then... you're off.
<center><<button [[TO THE GROCERY STORE|TTGS: NO CONVO]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Jesus, today has been something else... you're just glad it's over. Cops, Chuck, Calypso... these three Cs have caused a majority of your stress today. Hopefully now that you're out of there, you can finally wind down and breathe in the fresh, Seattle air.
While you desperately want to ruminate over the potential possibility of getting caught by Abaddon Industries and the also high likelihood you're being followed this very second... it's better if you just don't think about it. Calypso's crying probably stirred them up quite a bit, made it harder for them to get close to Big and Bigger and converse with Danny. You're for sure not on their radar - you don't exist to them... so there's nothing to worry about.
Guess it's time to buy groceries.
<center><<button [[SHOPPING TIME!]]>><</button>></center></div>
<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Shopping.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>><<goto 'TIME TO SEE DAWN'>><</timed>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>It's a relaxing walk to the bar, and surprisingly you actually feel somewhat at peace. There's a general lull in the evening; less crime and protesting in the streets, so there's no need to worry about being jumped or questioned by the police. For a moment, it almost seems like you're not technically a criminal.
However, this thought quickly is replaced by anxiety as you near the club you guys chose. There are a couple of police offiers having a conversation with a rowdy group of protesters. It hasn't escalated yet, but spend enough time in Seattle and you know it's going to get serious quick.
<<speech "danny" "Danny">>Yo, $player_name! What's up, man!<</speech>>
You hear Danny yell your name, appearing from from within the police group and jogging towards you.
<<speech "you" "$player_name">>What the hell, dude? Why were you talking to the cops?<</speech>>
<<speech "danny" "Danny">>Huh? Oh, I don't know. I saw all 'em talking and I thought it was like a big group or something, dudes I could hang with before you got here.<</speech>>
<<speech "you" "$player_name">>You didn't see the cops?<</speech>>
<<speech "danny" "Danny">>I thought those were male strippers.<</speech>>
This is the exact reason you're so afraid for Danny to interact with the police. He's such a dumbass that he could easily spill your secrets out to everyone. You've seen his interactions in the groupchat, how he big-thumbs even simple conversations. He's a threat in the worst kind of way.
<<speech "calypso" "Calypso">>Hey, guys...<</speech>>
You're startled by Calypso's sudden appearance. Usually she would make an entrance by singing or complaining, but it looks like that cop interaction has got her down. She isn't even in proper night club attire - sweatpants and a band t-shirt. Really makes her look like a teenager.
<<speech "danny" "Danny">>What's up, Calypso? You ready to g-g-g-get down!?<</speech>>
Danny, unable to pick on social cues, starts to dance up on Calypso. She smiles uncomfortably, not even letting out at least a sympathy laugh. Her gaze moves to you, but she looks away when you make eye contact.
<<speech 'calypso' 'Calypso'>>Heh, yeah, I guess. I just really want a drink right now...<</speech>>
<<speech "danny" "Danny">>Hey, you're speaking my mind, girlypop! Right when we walk in, we're hitting the bar and downing as many Jose Cuervo's as we can! Drink, drink, drink, drink!<</speech>>
<<speech "you" "$player_name">>You've had a hard day today, Calypso, you deserve a drink.<</speech>>
She doesn't say anything, but there's a glint of irritation across her face. Maybe she's upset you didn't help her out, or maybe she's still raw from their bad cop, good cop grilling.
<<speech 'calypso' 'Calypso'>>...Yeah.<</speech>>
She walks past you and Danny towards the line.
<<speech "danny" "Danny">>Damn, is it that time of the month?<</speech>>
<<speech "you" "$player_name">>You can't say that, Danny. And we'll talk about it later, after a few drinks.<</speech>>
You have no intention of talking to Danny about it. Like you said earlier: Danny does not exist, and he shouldn't know anything about what happened today. For now, you need to focus on talking to Calypso and figuring out what the "police" talked to her about. It obviously got under her skin, and even if it wasn't about you, any information is good information - you need to figure out if those cops are legit or if you need to be extra worried for your safety.
<center><<button [[TIME TO DANCE!!|SC2]]>><</button>></center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Getting into the club isn't too much of an issue - the bouncer only glanced at the actual ID for a second since Danny was harassing him about if "bouncers got guns". For such an idiot, you sometimes wonder if that whole thing was just a calculated way to distract the bouncer from realizing Calypso's ID was fake.
That thought vanishes as soon as Danny gets into the club - like a an distracted prisoner on a roller coaster, Danny unexpectedly grabs you and Calypso and books it straight for the bar; his energy and fervor is enough to get people to move out of the way and especially enough for him to start ordering drinks. You can't hear what he orders, but you're guessing it's probably going to have a 50% alcohol content.
Calypso still hasn't said anything to Danny and especially not you. Her eyes are distant, but ever so often she'll take a quick glance at you. You figured now's a good time to assess the situation.
<<speech 'you' '$player_name'>>Hey, um, are you doing okay? I know today has kinda-<</speech>>
<<speech "calypso" "Calypso">>I'm fine.<</speech>>
She doesn't even look at her, but there's poison injected in those words. Calypso just needs a drink, then maybe she'll be a little more susceptible to your questioning.
Danny enters the scene and shoves a shot glass into your hand. It's dark colored, so it's probably rum. You were never good with alcohol, but you want to get anything out of Calypso, you gotta be stronger than her.
<<speech 'danny' 'Danny'>>Cheers! To a great night with my greatest best-<</speech>>
Calypso downs the shot before he can finish, and Danny, although a teensy bit surprised, does the same, with you of course following suit.
You gag a little. Fucking nasty.
<<speech 'danny' 'Danny'>>Wooohooooo!! I'm feeling it now, b-b-b-baby! The energy of the room, the alcohol in my veins, I just know something dynamite is going to happen tonight!<</speech>>
Danny goes to get another round of shots, but Calypso has ventured off, positioning herself nearby one of the bartenders as a quick means of getting drinks.
You try to get closer but Danny stops you with another round of drinks.
<<speech 'danny' 'Danny'>>Calypso left? Hey, that's whatever, she's missing out! You have me! And we have us! And me have you! Let's drink the night away and party... it... up!!<</speech>>
More shots are handed to you... so you drink it.
And then he orders another.
And another.
And another...
And...
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<center><<button [[...|SC3]]>><</button>></center></div><style>
body {
background-image: URL("images/the-nightclub/bathroom.jpeg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />Have your eyes always been that color?
You don't think they've been that brown.
Or is that more green?
You doubt it's blue.
Maybe it's just the lighting.
You spit into the bathroom sink and splash your face with cold water. You can hear the boom of the bass outside on the dance floor, and everytime someone enters the bathroom, the song hits you like a wave, before disappearing back into the ocean of people.
You don't think you're drunk. You're definitely tipsy though. How many shots did you take? Like, 5? or maybe even more. You had to excuse yourself from the bar before Danny could get you another - he has maintained a consistent drinking pace, and it doesn't look like he intends to stop.
Spitting into the sink again, you sigh and open the bathroom door, bracing yourself for impact. The nightclub has definitely filled up since you first came in; you can practically smell the BO from here.
Looking around, you spot Calypso still at the bar, but Danny nowhere to be found. He probably found a ladyfriend to dance with, and frankly, you kind of need time away from Danny - you might throw up //again// if you stay with him any longer.
It's also probably a good time to talk to Calypso. You don't know how much she's drank, but hopefully it's enough to get her to open up a little.
<center><<button [[TALK TO CALYPSO|SC4]]>><</button>></center></div><<set $nightclubtodo to true>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You make your way through the increasingly energized and rowdy group, noticing a small group of guys forming around Calypso. Luckily, it seems like she wants nothing to do with them. You get to her with relative ease now that the guys have begun to disperse, and find her taking another shot of clear vodka. You look at the bartender, who rolls her eyes.
<<say 'Bartender'>>She yours?!<</say>>
<<speech 'calypso' 'Calypso'>>I'm not property, bitch, and especially not his!<</speech>>
<<speech 'you' '$player_name'>>Well, um, she's part of my group, yeah!<</speech>>
<<say 'Bartender'>>Yeah, well, Imma cut 'er off if she keeps actin' like this! Control 'er, or she's outta 'ere!<</say>>
Everyone at the bar has to yell over the music to hear each other, but you catch her drift. You stand next to Calypso, who doesn't meet your eyes. Damn, maybe getting her drunk wasn't the best idea.
<<speech 'you' '$player_name'>>Did you hear what the bartender said!? You have to chill out a little, Calypso! No, like, swearing and yelling and stuff!<</speech>>
<<speech 'calypso' 'Calypso'>>Oh, now you care!? Where was this energy with the cops today!? T-T-Y-L, loser! Talk to the hand!<</speech>>
She forms an L with one hand and shoves her hand in your face with the other. You guess she's upset at you for not diving in and being her Superman today, though is it common for someone to be //this// upset?
<<speech 'you' '$player_name'>>Look, Calypso, I'm sorry about today! I didn't even know what was happening at the time, I would've helped you if I did know though! I was on my break, I didn't realize the cops were there!<</speech>>
<<speech 'calypso' 'Calypso'>>Yeeeeaaaaaahhhhhh right, looooooossssseeeeerrrr! I know you heard it! Shoulda, woulda, coulda! All I'm hearing!<</speech>>
<<speech 'you' '$player_name'>>I didn't know, Calypso! And even if I was there, how could I have helped you!? They're cops!<</speech>>
<<speech 'calypso' 'Calypso'>>Doesn't matter, you should've still helped! Didn't you say you listened to what I said!? You aren't listening very good right now! Do I need to spell it out! I'M M-A-D A-T Y-O-U!<</speech>>
<<speech 'you' '$player_name'>>Mad because I didn't know you were in trouble!?<</speech>>
<<speech 'calypso' 'Calypso'>>Ding, ding, ding!!<</speech>>
She starts to tap a shot glass with a utensil. You didn't realize how upset she would be over this - it's a little surprising to be honest. Why isn't she upset at Danny? Why is all this anger targetted towards you? Is it displacement, projection, or something more?
Doesn't matter. At this rate, you're never going to learn about what she talked to police about. You guess you just gotta appeal to her female desires.
<<speech 'you' '$player_name'>>Okay, I'm sorry! I'm sorry I didn't know you were trouble and that I didn't do anything to help you out! That's 100% on me, you deserve better than that! I promise next time I'll try harder, okay!? I'll help you out next time!<</speech>>
She's silent, not looking you in the eye. Then she, looks back at you.
<<speech 'calypso' 'Calypso'>>You want to make up for it!? Get me in there!<</speech>>
She points her finger towards a bouncer guarding an entrance. From above the sea of people, you notice a "VIP SIGN."
<<speech 'you' '$player_name'>>If I get you in there, you'll forgive me!?<</speech>>
She nods, her eyebrows forming an angry yet sorrowful expression.
Fuck. If you want to learn anything from Calypso, you need to get into the VIP room. You're sure there are other ways, but right now, that's your best option.
Hey, getting forgiven is what good people do, right?
<center><<button [[GET FORGIVEN!|DANCEFLOOR]]>><<popover 'sleep'>><center>WELCOME TO FREE-ROAM MODE!<hr style="border-top: dotted 1px; color: #89bbfe;"/>In FREE ROAM MODE, you will be able to visit different areas of the current environment and interact with characters and objects. You may learn something new about your current objective, unlock new scenes or routes pertaining to your goal, or unlock optional missions. Read the "TO-DO" list at any point for useful hints, goals, and other information if you get stuck!</center><</popover>><</button>></center></div><style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<set $dragonsex to 1>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #89CFF0;'>YOUR RELATIONSHIP WITH DRAGON HAS CHANGED.</span></center><hr style="border-top: dotted 1px; color: #89CFF0;"/>You're unable to last any longer once you get confirmation that Dragon was indeed enjoying herself. With one final thrust, you cum into her, causing Dragon to moan in ecstasy as she grips the bed sheets, mouth agape and eyelids fluttering.
The both of you sit there, bodies still connected. As you stare at the wall in front of you, the aftershock of what just happened begins to settle in - and not only for you.
Dragon pushes you off her and immediately books it to bathroom, cursing in Spanish the entire way there. You rub your eyes trying to process what just happened.
Obviously you had sex, and pretty intense sex at that. It took a little bit of emotional manipulation (if you wanna see it from a negative POV) in order for you to get some sexual satisfaction, but you think Dragon enjoyed it too... hopefully. Based on the amount of noise she's making in the bathroom, she might be feeling some post-nut clarity. You're starting to get your bearings together when Dragon opens the door.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>''//Silencio.//''<</say>>
<<speech 'you' '$player_name'>>Can I say one thing?<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>No.<</say>>
She's back in her original clothes in addition to her uncomfortable high heels. She clack-clack-clacks to the door back to the bed, grabbing her purse and other belongings as you struggle to get ready.
<<speech 'you' '$player_name'>>Okay, I won't say what I //was// gonna say, but I think you did-<</speech>>
She shoves a finger in your face, eyes filled with anger.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>I said //silencio.// Silence. No speaking. And once we are out there, you talk about how I was //picante.// Spicy. And how I was the best //chica// you've ever //chingado...// that is fucked in Spanish.<</say>>
<<speech 'you' '$player_name'>>Can I at least get a thank you for helping you out? Next time you get someone who's into that rough stuff and he ''loves'' it, I hope you think of me! Plus you'll get good reviews on, like, prostitute Yelp.<</speech>>
Dragon smiles and walks away, turning back around once she gets to the door.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Tienes suerte de que me haya gustado tu polla, gilipollas.//<</say>>
She opens the door and walks out.
<<speech 'you' '$player_name'>>Hey! I didn't hear //gracias!//<</speech>>
<span id='replace'><center><<button 'RUN AFTER HER'>>
<<replace '#replace'>>\
You finally catch up to her as she nears the exit. The rest of the motel is pretty shitty, but you doubt this place is actually used as a motel-motel - it's probably owned by Dragon's pimp. You can't even imagine the amount of unidentifiable fluids in this place.
The doorman isn't there to greet you good bye, so you both let yourselves out. The cold air hits you and a chill runs down your spine. November really doesn't mess around.
Dragon sighs and lights a cigarette, the flame illuminating her face. She takes a drag, staring off into the distance as she blows smoke out of her nose. Neither of you move.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Oye.//<</say>>
<<speech 'you' '$player_name'>>Huh?<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>Do you really think I can be //mejor?// The best?<</say>>
<<speech 'you' '$player_name'>>Well, if you do what you did today, and maybe, like, learn more about what people like and make the experience good for them, then... yeah, I think you could. But you also gotta be good at everything, be well-rounded. The other girls are probably only good at one thing, but if you're good at all of it... there you go. <</speech>>
Another drag of the cigarette. The end brightens.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>Can you help me do that? In //el futuro?//<</say>>
<<speech 'you' '$player_name'>>Do what? Learn about people? I don't really know how much I can help you and when I would... but... I guess. I'm not like a sex expert.<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>You talk like you are.<</say>>
<<speech 'you' '$player_name'>>Why do you even care though? You know, about being the best. Does beating the other girls really matter that much?<</speech>>
She doesn't say anything, instead flicking the cigarette onto the ground. It was barely finished.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Pregunta estúpido... vámanos.//<</say>>
Maybe another time...
<span id='replace2'><center><<button 'GET GOING'>>\
<<replace '#replace2'>><hr style="border-top: dotted 1px" />\
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" /><<say 'Dragon' 'images/avatars/dragon.jpeg'>>Don't forget to say how //asombroso//, amazing, I was.<</say>>
<<speech 'you' '$player_name'>>Yeah, yeah, I remember.<</speech>>
Yuzu and Star are still in the same spot you left them, smoking probably the 10th cigarette of the hour. Are some clients just into smoke breath? You're definitely not one of them, reminds you too much of your dad... ew, what a weird thing to say.
<<say 'Star' 'images/avatars/star.jpg'>>Took y'all long enough. Thought Dragon ate you up in there.<</say>>
<<speech 'you' '$player_name'>>Unfortunately not, though it did feel like I was getting the life sucked out of me in there! Heh...<</speech>>
All three of them stare at you for an uncomfortably long time until Star breaks the silence with a laugh.
<<say 'Star' 'images/avatars/star.jpg'>>Hah! How much you pay him, bitch? Shit better be coming out of your own pocket, I'm not trynna lose sales.<</say>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//¡Vete a la chingada!// I had him moaning like a //niñita,// little girl. I don't see you doing anything, //puta.//<</say>>
They both flip each other off, but Yuzu is able to break them up before anything happens.
<<speech 'you' '$player_name'>>Okay, I wasn't moaning like a little girl, but I won't deny that Dragon was genuinely good. I don't wanna like, objectify her or anything, but I really enjoyed myself with her. You know, it might've been the best sex I've ever had.<</speech>>
Yuzu chuckles while Star laughs.
<<say 'Star' 'images/avatars/star.jpg'>>Boy, she must've paid you a //shitload.// And hey, you're only saying that cause you've never tasted other fruits, baby. Maybe if you're lucky, you might be able to hit this.<</say>>
Star slaps her ass and winks at you. Dragon lights up another cigarette and starts to kick concrete dust at Star, which causes a reactionary attack from her.
Eventually, all three of them return to their conversations. Hopefully Dragon got what she wanted in the end... and it looks like you still have a job to do.
<center><<button [[LEAVE|ALLEYWAY]]>><</button>></center><</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div><style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<set $dragonsex to 2>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #89CFF0;'>YOUR RELATIONSHIP WITH DRAGON HAS CHANGED.</span></center><hr style="border-top: dotted 1px; color: #89CFF0;"/>You're not sure what's gotten into her, but you're not one to decline a woman's advances.
So, with her legs wrapped around your torso, her hands on the back of your head, and her moaning in unregisterable Spanish, you thrust in and out, hitting her softest and most vulnerable spots before finally slamming into her and cumming deep inside. Her back arches as she tightens all her limbs around you, and you swear you feel tears hit the back of your head.
After what feels like an enternity, both your climaxes end, causing all the energy to be immediately sapped out of you. You fall to the side and onto your back, staring up at the ceiling with a deep-breathing Dragon next to you. No words are exchanged between either of you, but you feel like you need to break the silence.
<<speech 'you' '$player_name'>>I-<</speech>>
The bathroom door slams shut, leaving you alone in the hotel room with only the pop music to keep you entertained. She booked it there ''fast.'' Maybe she's worried about getting all your semen out of her - you doubt she wants a baby right around now. Actually, she's probably on birth control... that seems like the smartest thing to do as a prostitute.
You start to get all your stuff sorted out as multiple, unrelated thoughts fill your head. Eventually, after you've completely cleaned up and even started browsing the motel Bible, Dragon comes out.
<<speech 'you' '$player_name'>>You alright? That took-<</speech>>
You stop talking after you notice how puffy her eyes are. You're not sure what to say in a scenario like this - most girls don't cry after having sex... so you figure you should do what any good person would do.
<<speech 'you' '$player_name'>>Hey, are you okay? Did I do something wrong earlier? I'm sorry if I-<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Estoy bie-// No, I mean... I'm fine.<</say>>
<<speech 'you' '$player_name'>>Are you sure? You really don't look-<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//¡Deja de hacer preguntas!// Stop asking questions, //pendejo!//<</say>>
She wipes her eyes and fans her face while moving to the bed to grab the rest of her belongings. You try not to stare, but you can't help but notice her streaked makeup. She hasn't made direct eye contact with you this entire time, and now that you really think about it... she was acting really weird before sex, and kinda during it.
She grabs her stuff and clack-clack-clacks to the door, exiting and leaving you behind.
<span id='replace'><center><<button 'RUN AFTER HER'>>
<<replace '#replace'>>\
You finally catch up to her as she nears the exit. The rest of the motel is pretty shitty, but you doubt this place is actually used as a motel-motel - it's probably owned by Dragon's pimp. You can't even imagine the amount of unidentifiable fluids in this place.
The doorman isn't there to greet you good bye, so you both let yourselves out. The cold air hits you and a chill runs down your spine. November really doesn't mess around.
Dragon sighs and lights a cigarette, the flame illuminating her face. She takes a drag, staring off into the distance as she blows smoke out of her nose. Neither of you move.
You wonder what Dragon is thinking right now. You glance at her; her face is blank as she stares out into the alleyway.
<<speech 'you' '$player_name'>>uh, Dragon?<</speech>>
She takes a drag of her cigarette.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Deja de hacer preguntas.// Do you know what that means?<</say>>
<<speech 'you' '$player_name'>>No more questions?<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Como que.//<</say>>
She flicks her cigarette onto the ground. It was barely finished.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>You didn't do bad. You were //bueno.// Good. I just don't want to... to... talk, //hablar del tema.//<</say>>
<<speech 'you' '$player_name'>>You don't want to talk about how good you were? How you were the best and stuff?<</speech>>
Dragon smiles.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>Thanks, //guapo.//<</say>>
<span id='replace2'><center><<button 'GET GOING'>>
<<replace '#replace2'>><hr style="border-top: dotted 1px" />\
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" /><<say 'Star' 'images/avatars/star.jpg'>>Took y'all long enough. Thought Dragon ate you up in there.<</say>>
Yuzu and Star are still in the same spot you left them, smoking probably the 10th cigarette of the hour. Are some clients just into smoke breath? You're definitely not one of them, reminds you too much of your dad... ew, what a weird thing to say.
<<speech 'you' '$player_name'>>Unfortunately not, though it did feel like I was getting the life sucked out of me in there! Heh...<</speech>>
All three of them stare at you for an uncomfortably long time until Star breaks the silence with a laugh.
<<say 'Star' 'images/avatars/star.jpg'>>Hah! How much you pay him, bitch? Shit better be coming out of your own pocket, I'm not trynna lose sales.<</say>>
Dragon flips Star off and smacks you in the arm all in the same motion before returning to the group.
<<if visited("MAKE USE OF $300")>><<say 'Star' 'images/avatars/star.jpg'>>It's good you fucked wit' Yuzu 'fore Dragon, or maybe not... kinda a shitty note to end on.<</say>><<elseif not visited("MAKE USE OF $300")>><<say 'Star' 'images/avatars/star.jpg'>>Hey, now you can fuck wit' Yuzu if you got the bank, might be a better note to end on.<</say>><</if>>
Dragon stares blankly at the groun without saying a snarky rebuttall.
<<speech 'you' '$player_name'>>Hey, Dragon was genuinely good. I don't wanna, like, objectify her or anything, but I really enjoyed myself with her. You know it might've been the best sex I've ever had. I really felt connected with her, you definitely have some competition.<</speech>>
Yuzu chuckles while Star laughs. Dragon looks up at you, a look of melancholy appreciation on her face.
<<say 'Star' 'images/avatars/star.jpg'>>Boy, she must've paid you a //shitload.// And hey, you're only saying that cause you've never tasted other fruits, baby. Maybe if you're lucky, you might be able to hit this.<</say>>
Star slaps her ass and winks at you. You notice Dragon rolling her eyes before taking out another cigarette.
Eventually, all three of them return to their conversations. Hopefully Dragon feels a little bit better after tonight... still seems like you got other stuff to do.
<center><<button [[LEAVE|ALLEYWAY]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<set $dragonsex to 3>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #89CFF0;'>YOUR RELATIONSHIP WITH DRAGON HAS CHANGED.</span></center><hr style="border-top: dotted 1px; color: #89CFF0;"/>You instinctively grab Dragon by the hips and hold her down as you cum deep inside her, your cock hitting her cervix and unloading your seed deep inside her womb - and that's not an exaggeration; you can practically feel it.
Dragon falls down, her head hitting your chest and arms wrapped around you neck as she seemingly absorbs both the moment and your semen into her body. You can feel her breathing deeply and her body releasing all the tension of a hard day. You don't even have the energy //or// the dignity to move - for now, you'll stay here on the bed, spread out like a starfish as your cum leaks out of Dragon's hole back onto your crotch.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Dios mío...//<</say>>
She slides off and starts moving towards the bathroom without giving you a second look. Jesus, you feel like the prostitue now. You know you asked her to be dominate, but... that was definitely a unique experience.
She seems to definitely have a talent in the femdom sector of sex - if there are any clients who are into that sort of stuff, she'll do just fine... but to be the best, you gotta be the best at ''everything.'' Still, you can't complain... you got to cum, and you really didn't have to do a lot of moving!
You start to get your bearings and clothes back on while Dragon cleans up. You can hear running water, so it's safe to assume that she's just cleaning herself up. It takes a little bit, so you spend most of your time perusing the shitty room and getting some light reading in the form of the Bible.
Eventually, Dragon comes out.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>Alright, //mi chico!// That was //mejor//, no? The best you've ever had?<</say>>
<<speech 'you' '$player_name'>>Jesus, yeah... it was... intense.<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//¿¡Intenso!?// Not //mejor?//<</say>>
<<speech 'you' '$player_name'>>No, yeah, well... yeah, okay, it was the best, sure, but you can't forget-<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>Hah! //¡Sí!// Don't forget to tell the //putas!//<</say>>
<<speech 'you' '$player_name'>>Yeah, right, I'll tell them, but you gotta remember that if you wanna be the best, you gotta keep doing that and, like, learning more. Not just the dominating stuff, but like loving sex and submissive sex and-<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Sí, sí, sí,// whatever.<</say>>
She gets to the door and is already out in the hall... Jesus, why do you even try?
<span id='replace'><center><<button 'RUN AFTER HER'>>
<<replace '#replace'>>\
You finally catch up to her as she nears the exit. The rest of the motel is pretty shitty, but you doubt this place is actually used as a motel-motel - it's probably owned by Dragon's pimp. You can't even imagine the amount of unidentifiable fluids in this place.
The doorman isn't there to greet you good bye, so you both let yourselves out. The cold air hits you and a chill runs down your spine. November really doesn't mess around.
Dragon sighs and lights a cigarette, the flame illuminating her face. She takes a drag, staring off into the distance as she blows smoke out of her nose. Neither of you move.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Oye.//<</say>>
<<speech 'you' '$player_name'>>Huh?<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>Was the sex //bueno?// Good?<</say>>
<<speech 'you' '$player_name'>>Oh. Uh, yeah. It was good, great. Just... intense. Not something I usually do, you know.<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>But is //intenso bueno?// Do you think it can make me the best?<</say>>
<<speech 'you' '$player_name'>>Well, I guess... if they're into that. But like I said, if you really wanna be the best, you gotta be good at everything, be well-rounded. The other girls are probably only good at one thing, but if you're good at all of it... there you go.<</speech>>
Another drag of her cigarette.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>Can you help me do that? In //el futuro?//<</say>>
<<speech 'you' '$player_name'>>Do what? Make you well rounded? I don't really know how much I can help you and when I would... but... I guess. I'm not like a sex expert.<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>You talk like you are.<</say>>
<<speech 'you' '$player_name'>>Why do you even care though? You know, about being the best. Does beating the other girls really matter that much?<</speech>>
She doesn't say anything, instead flicking the cigarette onto the ground. It was barely finished.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Pregunta estúpido... vámanos.//<</say>>
Maybe another time...
<span id='replace2'><center><<button 'GET GOING'>>
<<replace '#replace2'>><hr style="border-top: dotted 1px" />\
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" /><<say 'Dragon' 'images/avatars/dragon.jpeg'>>Don't forget to say how //asombroso//, amazing, I was.<</say>>
<<speech 'you' '$player_name'>>Yeah, yeah, I remember.<</speech>>
The other two come into view.
<<say 'Star' 'images/avatars/star.jpg'>>Took y'all long enough. Thought Dragon ate you up in there.<</say>>
<<speech 'you' '$player_name'>>Unfortunately not, though it did feel like I was getting the life sucked out of me in there! Heh...<</speech>>
All three of them stare at you for an uncomfortably long time until Star breaks the silence with a laugh.
<<say 'Star' 'images/avatars/star.jpg'>>Hah! How much you pay him, bitch? Shit better be coming out of your own pocket, I'm not trynna lose sales.<</say>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//¡Vete a la chingada!// I had him moaning like a //niñita,// little girl. I don't see you doing anything, //puta.//<</say>>
They both flip each other off, but Yuzu is able to break them up before anything happens.
<<speech 'you' '$player_name'>>Okay, I wasn't moaning like a little girl, that's an exaggeration... but I won't deny that Dragon was genuinely good. I don't wanna like, objectify her or anything, but I really enjoyed myself with her. You know it might've been the best sex I've ever had.<</speech>>
Yuzu lets out a snort while Star chuckles.
<<say 'Star' 'images/avatars/star.jpg'>>Boy, she must've paid you a //shitload.// And hey, you're only saying that cause you've never tasted other fruits, baby. Maybe if you're lucky, you might be able to hit this.<</say>>
Star slaps her ass and winks at you. Dragon lights up another cigarette and starts to kick concrete dust at Star, which causes a reactionary attack from her.
Eventually, all three of them return to their conversations. Hopefully Dragon got what she wanted in the end... and it looks like you still have a job to do.
<center><<button [[LEAVE|ALLEYWAY]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<set $dragonsex to 4>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #89CFF0;'>YOUR RELATIONSHIP WITH DRAGON HAS CHANGED.</span></center><hr style="border-top: dotted 1px; color: #89CFF0;"/>You instinctively grab Dragon by the hips and hold her down as you cum deep inside her, your cock hitting her cervix and unloading your seed deep inside her womb - and that's not an exaggeration; you can practically feel it.
Dragon falls down, her head hitting your chest and arms wrapped around you neck as she seemingly absorbs both the moment and your semen into her body. You can feel her breathing deeply and her body releasing all the tension of a hard day. You don't even have the energy //or// the dignity to move - for now, you'll stay here on the bed, spread out like a starfish as your cum leaks out of Dragon's hole back onto your crotch.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Dios mío...//<</say>>
She slides off and starts moving towards the bathroom without giving you a second look. Jesus, you feel like the prostitue now. You know you kinda let her dominate you, but still... that was definitely a unique experience.
She seems to definitely have a talent in the femdom sector of sex - you wonder if that's her main appeal with other clients. Maybe you should've figured that out //before// you paid to have sex with her... but yeah, you're pretty open-minded sex-wise; you came, so that's all that really matters.
You start to get your bearings and clothes back on while Dragon cleans up. You can hear running water, so it's safe to assume that she's just cleaning herself up. It takes a little bit, so you spend most of your time perusing the shitty room and getting some light reading in the form of the Bible.
Eventually, Dragon comes out.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>Alright, //mi chico!// That was //mejor//, no? The best you've ever had?<</say>>
<<speech 'you' '$player_name'>>Jesus, yeah... it was... intense.<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//¿¡Intenso!?// Not //mejor?//<</say>>
<<speech 'you' '$player_name'>>Hey, intense isn't a bad thing! It was just... a lot. Not usually something I do, but... it was good, I enjoyed myself.<</speech>>
Obviously that wasn't the answer she was looking for since she stares at you with a very angry look on her face.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>You //acabar// twice and it was only //bueno?// Not //asombroso? ¿Fantástico? ¿Fenomenal?//<</say>>
With each adjective, she takes a step forward, increasing both her voice and intimidation level.
<<speech 'you' '$player_name'>>Okay, nevermind, you're right! It was great, phenomenal, angelic even! Really just... the best. Top tier, S-tier, the best-amazing-tier of sex.<</speech>>
She stops and smugly smiles.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Eso es lo que pensé.// Now tell those //putas// the same thing... that I am //mejor.// The best. Say it... say //"Ella era mejor."//<</say>>
<<speech 'you' '$player_name'>>Are... are you serious?<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//¡Dilo!// Say it!<</say>>
You don't know that word in Spanish, but you assume it means "say it or I'll rip your dick off," and to be honest, you kinda wanna keep your dick. Man, she has the femdom personality down - but if she really, really, ''really'' wants to be the best, she might have to have a little bit of variety.
<<speech 'you' '$player_name'>>Okay, okay... um... //Ella era mejor.//<</speech>>
She squints her eyes, deep in thought... and then she shrugs her shoulders.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Eh, suficientemente bueno.// Come on, //vámonos//.<</say>>
And then she's gone, leaving you behind in the weird smelling motel room. Jesus, why do you even try?
<span id='replace'><center><<button 'RUN AFTER HER'>>
<<replace '#replace'>>
You finally catch up to her as she nears the exit. The rest of the motel is pretty shitty, but you doubt this place is actually used as a motel-motel - it's probably owned by Dragon's pimp. You can't even imagine the amount of unidentifiable fluids in this place.
The doorman isn't there to greet you good bye, so you both let yourselves out. The cold air hits you and a chill runs down your spine. November really doesn't mess around.
Dragon sighs and lights a cigarette, the flame illuminating her face. She takes a drag, staring off into the distance as she blows smoke out of her nose. Neither of you move.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Oye.//<</say>>
<<speech 'you' '$player_name'>>Yeah, yeah, I remember... //Ella era mejor.//<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>No, //chico//, I have //una pregunta.// A question.<</say>>
<<speech 'you' '$player_name'>>Oh, okay. What's up?<</speech>>
Another drag of her cigarette.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>Was it actually good?<</say>>
<<speech 'you' '$player_name'>>What? The sex? Yeah, I said it was fantastic, great, angelic, the other, uh, adjectives I used.<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Sinceramente.// Honestly.<</say>>
<<speech 'you' '$player_name'>>I haven't known you that long, but it doesn't seem like you like honesty that much.<</speech>>
She looks out into the alleyway, the burning embers of her cigarette falling onto the ground. She's quiet, so you decide to answer her question.
<<speech 'you' '$player_name'>>....Yeah, I enjoyed it. It was different than what I was used to... you know, the whole aggressive, "take-what-you-want", but it was a nice change of pace. Pretty exciting too. It's a pretty good niche to get into, might make you a household name in the world of... prostitution. You definitely proved you were worth more than $150.<</speech>>
She flicks her cigarette onto the ground. It was barely finished. She looks you up and down, and you can see a little smile appear on her face.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>> ...//Vámonos//<</say>>
<span id='replace2'><center><<button 'GET GOING'>>
<<replace '#replace2'>><hr style="border-top: dotted 1px" />\
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" /><<say 'Dragon' 'images/avatars/dragon.jpeg'>>You remember what to say, //¿verdad?//<</say>
<<speech 'you' '$player_name'>>Hey, I took two years of Spanish, I'm basically fluent.<</speech>>
Yuzu and Star are still in the same spot you left them, smoking probably the 10th cigarette of the hour. Are some clients just into smoke breath? You're definitely not one of them, reminds you too much of your dad... ew, what a weird thing to say.
<<say 'Star' 'images/avatars/star.jpg'>>Took y'all long enough. Thought Dragon ate you up in there.<</say>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Oye,// remember when you said I had a $150 //chocha?// Hear this, //puta.//<</say>>
She looks to you. You roll your eyes. You could always just screw her over, but you're pretty sure she would choke you out on the spot, so you'll swallow your pride this time. Plus, you can't deny there is some truth your the Spanish.
<<speech 'you' '$player_name'>>//...Ella era mejor.//<</speech>>
They both stare at you... until Star breaks out laughing.
<<say 'Star' 'images/avatars/star.jpg'>>Hah! How much you pay him, bitch? Shit better be coming out of your own pocket, I'm not trynna lose sales.<</say>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//¡Vete a la chingada!// I had him moaning like a //niñita,// little girl. I don't see you doing anything, //puta.//<</say>>
They both flip each other off, but Yuzu is able to break them up before anything happens.
<<speech 'you' '$player_name'>>Okay, I wasn't moaning like a little girl, that's an exaggeration... but I won't deny that it wasn't exciting. Not what I was used to, but it's something different. Dragon definitely has some talent, and she might be worth more than just $150... I'm just saying.<</speech>>
Yuzu lets out a snort while Star chuckles.
<<say 'Star' 'images/avatars/star.jpg'>>Boy, she must've paid you a //shitload.// And hey, you're only saying that cause you've never tasted other fruits, baby. Maybe if you're lucky, you might be able to hit this.<</say>>
Star slaps her ass and winks at you. Dragon lights up another cigarette and starts to kick concrete dust at Star, which causes a reactionary attack from her.
Eventually, all three of them return to their conversations. Hopefully Dragon got what she wanted in the end... and it looks like you still have a job to do.
<center><<button [[LEAVE|ALLEYWAY]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<set $dragonsex to 5>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #89CFF0;'>YOUR RELATIONSHIP WITH DRAGON HAS CHANGED.</span></center><hr style="border-top: dotted 1px; color: #89CFF0;"/>You instinctively grab Dragon by the hips and hold her down as you cum deep inside her, your cock hitting her cervix and unloading your seed deep inside her womb - and that's not an exaggeration; you can practically feel it.
Dragon falls down, her head hitting your chest and arms wrapped around you neck as she seemingly absorbs both the moment and your semen into her body. You can feel her breathing deeply and her body releasing all the tension of a hard day. You don't even have the energy //or// the dignity to move - for now, you'll stay here on the bed, spread out like a starfish as your cum leaks out of Dragon's hole back onto your crotch.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Dios mío...//<</say>>
She slides off and starts moving towards the bathroom without giving you a second look. Jesus, you feel like the prostitue now.
You don't even know what to say after that - despite the struggle, Dragon was able to overwhelm you and keep you pinned down and, like a twisted succubus, drained you. You don't want to think it but... were you just, like, raped? While the word has extremely negative connotations, you can't deny the intensity of the situation was very exciting and pleasurable... plus, you got to cum, and who can complain about that?
You shake your head; Dragon's desperation to prove herself truly showed in her aggressive actions. She seems to have a clear talent in the femdon sector of sex - you wonder if that's her main appeal with other clients. Maybe you should've figured that out //before// you paid to have sex with her...
You start to get your bearings and clothes back on while Dragon cleans up. You can hear running water, so it's safe to assume that she's just cleaning herself up. It takes a little bit, so you spend most of your time perusing the shitty room and getting some light reading in the form of the Bible. What irony.
Eventually, Dragon comes out.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>Alright, //mi chico!// That was //mejor//, no? The best you've ever had?<</say>>
<<speech 'you' '$player_name'>>Jesus, yeah... it was... intense.<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//¿¡Intenso!?// Not //mejor?//<</say>>
<<speech 'you' '$player_name'>>Yeah... intense. But like, exciting intense. Which is a good thing. So, yeah... I enjoyed myself.<</speech>>
Obviously that wasn't the answer she was looking for since she stares at you with a very angry look on her face.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>You //acabar// twice and it was only //bueno?// Not //asombroso? ¿Fantástico? ¿Fenomenal?//<</say>>
With each adjective, she takes a step forward, increasing both her voice and intimidation level.
<<speech 'you' '$player_name'>>Okay, nevermind, you're right! It was great, phenomenal, angelic even! Really just... the best. Top tier, S-tier, the best-amazing-tier of sex.<</speech>>
She stops and smugly smiles.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Eso es lo que pensé.// Now tell those //putas// the same thing... that I am //mejor.// The best. Say it... say //"Ella era mejor."//<</say>>
<<speech 'you' '$player_name'>>Are... are you serious?<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//¡Dilo!// Say it!<</say>>
You don't know that word in Spanish, but you assume it means "say it or I'll rip your dick off," and to be honest, you kinda wanna keep your dick. Man, she has the femdom personality down - but if she really, really, ''really'' wants to be the best, she might have to have a little bit of variety.
<<speech 'you' '$player_name'>>Okay, okay... um... //Ella era mejor.//<</speech>>
She squints her eyes, deep in thought... and then she shrugs her shoulders.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Eh, suficientemente bueno.// Come on, //vámonos//.<</say>>
And then she's gone, leaving you behind in the weird smelling motel room. Jesus, why do you even try?
<span id='replace'><center><<button 'RUN AFTER HER'>>
<<replace '#replace'>>
You finally catch up to her as she nears the exit. The rest of the motel is pretty shitty, but you doubt this place is actually used as a motel-motel - it's probably owned by Dragon's pimp. You can't even imagine the amount of unidentifiable fluids in this place.
The doorman isn't there to greet you good bye, so you both let yourselves out. The cold air hits you and a chill runs down your spine. November really doesn't mess around.
Dragon sighs and lights a cigarette, the flame illuminating her face. She takes a drag, staring off into the distance as she blows smoke out of her nose. Neither of you move.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Oye.//<</say>>
<<speech 'you' '$player_name'>>Yeah, yeah, I remember... //Ella era mejor.//<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>No, //chico//, I have //una pregunta.// A question.<</say>>
<<speech 'you' '$player_name'>>Oh, okay. What's up?<</speech>>
Another drag of her cigarette.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>Was it actually good?<</say>>
<<speech 'you' '$player_name'>>What? The sex? Yeah, I said it was fantastic, great, angelic, the other, uh, adjectives I used.<</speech>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Sinceramente.// Honestly.<</say>>
<<speech 'you' '$player_name'>>I haven't known you that long, but it doesn't seem like you like honesty that much.<</speech>>
She looks out into the alleyway, the burning embers of her cigarette falling onto the ground. She's quiet, so you decide to answer her question.
<<speech 'you' '$player_name'>>....Yeah, I enjoyed it. It was different than what I was used to... you know, the whole aggressive, "take-what-you-want", borderline rapey stuff, but it was a nice change of pace. Pretty exciting too. It's a pretty good niche to get into, might make you a household name in the world of... prostitution. You definitely proved you were worth more than $150.<</speech>>
She flicks her cigarette onto the ground. It was barely finished. She looks you up and down, and you can see a little smile appear on her face.
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>...//Vámonos//<</say>>
<span id='replace2'><center><<button 'GET GOING'>>
<<replace '#replace2'>><hr style="border-top: dotted 1px" />\
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" /><<say 'Dragon' 'images/avatars/dragon.jpeg'>>You remember what to say, //¿verdad?//<</say>
<<speech 'you' '$player_name'>>Hey, I took two years of Spanish, I'm basically fluent.<</speech>>
Yuzu and Star are still in the same spot you left them, smoking probably the 10th cigarette of the hour. Are some clients just into smoke breath? You're definitely not one of them, reminds you too much of your dad... ew, what a weird thing to say.
<<say 'Star' 'images/avatars/star.jpg'>>Took y'all long enough. Thought Dragon ate you up in there.<</say>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//Oye,// remember when you said I had a $150 //chocha?// Hear this, //puta.//<</say>>
She looks to you. You roll your eyes. You could always just screw her over, but you're pretty sure she would choke you out on the spot, so you'll swallow your pride this time. Plus, you can't deny there is some truth your the Spanish.
<<speech 'you' '$player_name'>>//...Ella era mejor.//<</speech>>
They both stare at you... until Star breaks out laughing.
<<say 'Star' 'images/avatars/star.jpg'>>Hah! How much you pay him, bitch? Shit better be coming out of your own pocket, I'm not trynna lose sales.<</say>>
<<say 'Dragon' 'images/avatars/dragon.jpeg'>>//¡Vete a la chingada!// I had him moaning like a //niñita,// little girl. I don't see you doing anything, //puta.//<</say>>
They both flip each other off, but Yuzu is able to break them up before anything happens.
<<speech 'you' '$player_name'>>Okay, I wasn't moaning like a little girl, that's an exaggeration... but I won't deny that it wasn't exciting. Not what I was used to, but it's something different. Dragon definitely has some talent, and she might be worth more than just $150... I'm just saying.<</speech>>
Yuzu lets out a snort while Star chuckles.
<<say 'Star' 'images/avatars/star.jpg'>>Boy, she must've paid you a //shitload.// And hey, you're only saying that cause you've never tasted other fruits, baby. Maybe if you're lucky, you might be able to hit this.<</say>>
Star slaps her ass and winks at you. Dragon lights up another cigarette and starts to kick concrete dust at Star, which causes a reactionary attack from her.
Eventually, all three of them return to their conversations. Hopefully Dragon got what she wanted in the end... and it looks like you still have a job to do.
<center><<button [[LEAVE|ALLEYWAY]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<style>
a, a:hover {
color: #97FF85;
}
.spoiler a, .spoiler a:hover {
color: red;
}</style><center><<button "CLOSE">><<script>>Engine.backward();<</script>><</button>>
//If all your choices brought you to the same point, were they really choices?//</center><hr style="border-top: dotted 1px; color: #39FF14" /><span style='color: red;'><<if $warnedcustomers is true>>\
<<message "- WARNED CUSTOMERS">>\
<span class='spoiler' id='replace1'><<link 'THIS IS A SPOILER. CLICK THIS LINK TO VIEW THE IMPLICATIONS OF THIS CHOICE.'>><<replace '#replace1'>>Deciding to ''WARN THE CUSTOMERS'' will negatively affect your relationship with Chuck and will also force you to help Calypso when the police confront her. However, if you decide to ''NOT WARN THE CUSTOMERS'', you will be given the option to either help or not help Calypso during the police confrontation and additionally, your relationship with Chuck will not be negatively impacted.<</replace>><</link>></span><</message>>\
<<else>>\
<<message "- DIDN'T WARN CUSTOMERS">>\
<span class='spoiler' id='replace1'><<link 'THIS IS A SPOILER. CLICK THIS LINK TO VIEW THE IMPLICATIONS OF THIS CHOICE.'>><<replace '#replace1'>>Deciding to ''WARN THE CUSTOMERS'' will negatively affect your relationship with Chuck and will also force you to help Calypso when the police confront her. However, if you decide to ''NOT WARN THE CUSTOMERS'', you will be given the option to either help or not help Calypso during the police confrontation and additionally, your relationship with Chuck will not be negatively impacted.<</replace>><</link>></span><</message>>\
<</if>>\
<<if $liedtosean is true>>\
<<message "- LIED TO SEAN">>\
<span class='spoiler' id='replace2'><<link 'THIS IS A SPOILER. CLICK THIS LINK TO VIEW THE IMPLICATIONS OF THIS CHOICE.'>><<replace '#replace2'>>If you ''LIE TO SEAN'', you'll receive more money the next day ($1000) compared to if you ''TELL HIM THE TRUTH'' ($2000). The amount of money you have affects what you'll be able to do in the NIGHTCLUB FREE ROAM EVENT.<</replace>><</link>></span><</message>>\
<<else>>\
<<message "- DIDN'T LIE TO SEAN">>\
<span class='spoiler' id='replace2'><<link 'THIS IS A SPOILER. CLICK THIS LINK TO VIEW THE IMPLICATIONS OF THIS CHOICE.'>><<replace '#replace2'>>If you ''LIE TO SEAN'', you'll receive more money the next day ($2000) compared to if you ''TELL HIM THE TRUTH'' ($1000). The amount of money you have affects what you'll be able to do in the NIGHTCLUB FREE ROAM EVENT.<</replace>><</link>></span><</message>>\
<</if>>\
<<if $gavecherrymoney is true>>\
<<message "- GAVE CHERRY MONEY">>\
<span class='spoiler' id='replace3'><<link 'THIS IS A SPOILER. CLICK THIS LINK TO VIEW THE IMPLICATIONS OF THIS CHOICE.'>><<replace '#replace3'>>If you ''GIVE CHERRY MONEY'', you'll be able to converse with and also have sex with the {rostitutes during the NIGHTCLUB FREE ROAM EVENT and will also positively impact your relationship with the Prostitutes and grant you an additional story elements. Deciding to ''NOT GIVE CHERRY MONEY'' will negatively impact your relationship with the Prostitutes, which will prevent you from interacting with them during the NIGHTCLUB FREE ROAM EVENT and also bar you from certain story elements.<</replace>><</link>></span>\
<</message>>\
<<else>>\
<<message "- DIDN'T GIVE CHERRY MONEY">>\
<span class='spoiler' id='replace3'><<link 'THIS IS A SPOILER. CLICK THIS LINK TO VIEW THE IMPLICATIONS OF THIS CHOICE.'>><<replace '#replace3'>>If you ''GIVE CHERRY MONEY'', you'll be able to converse with and potentially have sex with the Prostitutes during the NIGHTCLUB FREE ROAM EVENT. Your relationship with the Prostitutes will also be positively impacted and you'll be granted additional story elements. Deciding to ''NOT GIVE CHERRY MONEY'' will negatively impact your relationship with the Prostitutes, which will prevent you from interacting with them during the NIGHTCLUB FREE ROAM EVENT and also bar you from certain story elements.<</replace>><</link>></span>\
<</message>>\
<</if>>\
<<if $skyesmine is true>>\
<<message "- SKYE IS MINE">>\
<span class='spoiler' id='replace4'><<link 'THIS IS A SPOILER. CLICK THIS LINK TO VIEW THE IMPLICATIONS OF THIS CHOICE.'>><<replace '#replace4'>>Deciding to ''PURSUE SKYE'' or to ''NOT PURSUE SKYE'' does not have any direct effect on the story. //However,// if you successfully seduce Skye later on when you made a promise to ''NOT PURSUE SKYE'', your relationship with Danny will be heavily negatively impacted.<</replace>><</link>></span>\
<</message>>\
<<else>>\
<<message "- SKYE IS NOT MINE">>\
<span class='spoiler' id='replace4'><<link 'THIS IS A SPOILER. CLICK THIS LINK TO VIEW THE IMPLICATIONS OF THIS CHOICE.'>><<replace '#replace4'>>Deciding to ''PURSUE SKYE'' or to ''NOT PURSUE SKYE'' does not have any direct effect on the story. //However,// if you successfully seduce Skye later on when you made the promise to ''NOT PURSUE SKYE'', your relationship with Danny will be negatively impacted.<</replace>><</link>></span>\
<</message>>\
<</if>>\
<<if $helpedcalypso is true>>
<<message "- HELPED CALYPSO">>\
<span class='spoiler' id='replace4'><<link 'THIS IS A SPOILER. CLICK THIS LINK TO VIEW THE IMPLICATIONS OF THIS CHOICE.'>><<replace '#replace4'>>THIS IS A MAJOR CHOICE. ''HELPING CALYPSO'' will put you in her good graces and will prevent her from getting drunk during the NIGHTCLUB FREE ROAM EVENT, changing the dialogue and story, and granting you certain potential sex scenes. However, deciding to ''NOT HELP CALYPSO'' will negatively impact your relationship with her, causing her to get drunk during the NIGHTCLUB FREE ROAM EVENT, changing the dialogue, story, and greatly affecting the number of potential sex scenes.<</replace>><</link>></span>\
<</message>>\
<<else>>\
<<message "- DIDN'T HELP CALYPSO">>\
<span class='spoiler' id='replace4'><<link 'THIS IS A SPOILER. CLICK THIS LINK TO VIEW THE IMPLICATIONS OF THIS CHOICE.'>><<replace '#replace4'>>THIS IS A MAJOR CHOICE. ''HELPING CALYPSO'' will put you in her good graces and will prevent her from getting drunk during the NIGHTCLUB FREE ROAM EVENT, changing the dialogue and story, and granting you certain potential sex scenes. However, deciding to ''NOT HELP CALYPSO'' will negatively impact your relationship with her, causing her to get drunk during the NIGHTCLUB FREE ROAM EVENT, changing the dialogue and story. More importantly, certain sex scenes are barred (the more romantic/emotional ones), and instead are replaced with sex scenes with more... negative contexts.<</replace>><</link>></span>\
<</message>>\
<</if>>\
<style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<set $yuzusex to 2>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #89CFF0;'>YOUR RELATIONSHIP WITH YUZU HAS CHANGED.</span></center><hr style="border-top: dotted 1px; color: #89CFF0;"/>Well, the situation is real, but the connection is very much not. Still, that isn't really on your mind right now.
With Yuzu's back arched, your last thrust sends you over the edge, and you cum deep into her, your tip practically kissing her cervix. Your hands grip her waist, and Yuzu responds to each throb of your cock with a quiet //Eep!// and moan. With her walls sucking out the last of your seed, you finally reach the end.
You fall onto her, exhausted after being practically sucked dry by her insanely compressed and, frankly, still small hole. Your chests rise and fall in sync with the each other, the warmth of your bodies comforting under the piss-yellow light. You close your eyes - her skin against yours... it's nice.
But you have to remember...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Unless you want a mini-me, you should get up.<</say>>
The frightening thought of a snot-faced child is enough to get you to move off of Yuzu, who gets up and waddles to the bathroom to presumably clean herself up. Laying on your back and looking up at the ceiling, you start to grow more aware of what exactly just happened.
Deciding you shouldn't spend too much time in a shitty motel, you start to clean up and get dressed. You're mid-analysis of the wallpaper when Yuzu walks back in, naked body on full display as she gets her clothes back on. You try not to look (since you're a kind gentleman), but you notice a small tattoo on the outside of her right thigh... actually, it looks more like a burn...
<center><img style='width: 25%;' src='images/the-nightclub/uzumaki.png'></center>
<<speech 'you' '$player_name'>>What is that? On your thigh?<</speech>>
Yuzu doesn't look at you or down at her thigh - instead, she turns the other way, preventing you from being able to get a closer look. She doesn't say anything as she resumes putting her clothes back on.
<<speech 'you' '$player_name'>>Shit, I'm sorry. I didn't know what... I... sorry.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It's fine. It's an old tattoo. From a long time ago.<</say>>
She looks up at you, giving you a slight bittersweet smile. You don't ask any further...
Once Yuzu has all her clothes back on, she motions to you, hand outstretched.
<<speech 'you' '$player_name'>>You still want to hold hands? I thought that was just a foreplay thing.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Usually... but I think you deserve it.<</say>>
<span id='replace'><center><<button 'TAKE HER HAND'>>\
<<replace '#replace'>>\
You take her hand, your fingers interlocking. You didn't realize how well your hands fit together... then again, maybe all hands just fit this well together, or maybe she has adaptive hands, like they mold to the shape of-
You feel a nail tap your forehead. You look down to see Yuzu looking up at you. Her bangs almost cover her eyes - she's in need for a trim.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Let's go. Standing here and thinking won't do us any good.<</say>>
She opens the door, leading you out of the room. Once again, you're greeted by an overabundance of yellow that basically fries your receptors. You swear you feel a rat run over your foot, and you instictively shudder at the thought.
Yuzu gently pulls you towards the entrance, making sure to stay right next to you despite the fact that you have no clue where you're going.<<if visited("MAKE USE OF $150")>> It's much different from Dragon, who basically ran out the room the moment she could.<<else>> The hand-in-hand walk comforts you a little, drowning out the thought that other people are basically fucking in the rooms you pass.<</if>>
Finally, you reach the front door. No doorman to greet you or send you off, and no security to make sure you get home in one piece. You're definitely rating this place low when you get home.
<<if visited("MAKE USE OF $150")>>Once again, the November air hits you, but the warmth of Yuzu's presence makes you feel a little less cold.<<else>> The November air hits you, but the warmth of Yuzu's presence makes you feel a little less cold.<</if>>
She releases your hand, lighting a cigarette.
<<speech 'you' '$player_name'>>Can I ask you a question? About... what happened.<</speech>>
She looks at you before lightly nodding and taking another drag of her cigarette. The smoke combines with the chill of her breath.
<<speech 'you' '$player_name'>>What was with all that... kindness stuff? Like... is that a kink or something?<</speech>>
For once, she doesn't try to assert herself by making eye contact. You notice her rubbing the outside of her thigh.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>No, it's not a kink. You just don't meet a lot of kind people in my line of work.<</say>>
It's not a direct answer, but you think it's the best you're gonna get. You can't forget: everything that happened in there... it wasn't real. She doesn't need to tell you all her secrets, she doesn't owe that to you. She's a prostitute, and you're a client.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You said people are born... crappy, right?<</say>>
<<speech 'you' '$player_name'>>Huh? Oh, yeah... I said people are born shitty.<</speech>>
She rubs the outside of her thigh again.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>But you're different. Different from everyone else.<</say>>
<<speech 'you' '$player_name'>>Heh. I don't know about that. I think I'm probably one of the more... shittier people. Like I said, one nice thing doesn't make me a saint.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>But it does make you less shitty.<</say>>
You don't know how to respond to that. She almost puts the cigarette to her mouth, but she stops. You don't know why. Maybe you'll never know why.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It's getting cold.<</say>>
She isn't wearing that warm of clothes, so if it's chilly for you, it's probably really cold for her. Hopefully Dragon or Star have some hand-warmies or something, you'd feel kinda bad if Yuzu froze to death.
This time, you reach for her hand, and for a moment, Yuzu flinches... but the tension from her shoulders quickly disappear. She reciprocates, your fingers once again interlocking.
What a weird woman.
<span id='replace2'><center><<button 'GET GOING'>>\
<<replace '#replace2'>><hr style="border-top: dotted 1px" />\
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" /><<say 'Star' 'images/avatars/star.jpg'>>Wow, you made a good impression, huh?<</say>>
Dragon eyes you and Yuzu suspiciously while Star takes another long drag from the (100th) cigarette of the night. She must be talking about the intimate hand holding occuring between you two.
You feel Yuzu squeeze your hand before letting go, the connection storing itself for a later date. She looks back at you, nodding her head. A better, more emotionally depth man would probably understand the subtext of her actions, but unfortunately, Yuzu still remains a mystery.
Star looks at Yuzu, then at you.
<<say 'Star' 'images/avatars/star.jpg'>>That's it? The fuck?<</say>>
Yuzu stands next to Dragon, who makes a dramatic move away from her.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>What's there to say?<</say>>
<<say 'Star' 'images/avatars/star.jpg'>>Maybe a comment on how he did? Come on, girl! I need some drama, some shit on your boytoy! You keepin' him for yo'self or somethin'?<</say>>
Yuzu shrugs, causing Star to throw her hands up. She turns back to you.
<<say 'Star' 'images/avatars/star.jpg'>>I might have to test you out later, big boy. I don't what magic your dick has, but you got Yuzu to fuck with you. You might've ended up in a grave if-<</say>>
Yuzu clicks her tongue, causing Star to stop midsentence.
<<say 'Star' 'images/avatars/star.jpg'>>My bad, girl. Guess you're not ''that'' close to him. Just means there's still some room for me.<</say>>
Star winks at you before returning to the group. Yuzu looks your way, making quick and sudden eye contact. Before you're able to discern what it means, she turns to Star, talking about whatever prostitutes talk about.
You still don't know a lot about Yuzu, but you feel like you made an impression on her... you're not sure what that means for you in the long run, but you guess you'll see...
<center><<button [[LEAVE|ALLEYWAY]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<set $yuzusex to 1>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #89CFF0;'>YOUR RELATIONSHIP WITH YUZU HAS CHANGED.</span></center><hr style="border-top: dotted 1px; color: #89CFF0;"/>Well, the situation is real, but the connection is very much not. Still, that isn't really on your mind right now.
With Yuzu's back arched, your last thrust sends you over the edge, and you cum deep into her, your tip practically kissing her cervix. Your hands grip her waist, and Yuzu responds to each throb of your cock with a quiet //Eep!// and moan. With her walls sucking out the last of your seed, you finally reach the end.
You fall onto her, exhausted after being practically sucked dry by her insanely compressed and, frankly, still small hole. Your chests rise and fall in sync with the each other, the warmth of your bodies comforting under the piss-yellow light. You close your eyes - her skin against yours... it's nice.
But you have to remember...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Unless you want a mini-me, you should get up.<</say>>
The frightening thought of a snot-faced child is enough to get you to move off of Yuzu, who gets up and waddles to the bathroom to presumably clean herself up. Laying on your back and looking up at the ceiling, you start to grow more aware of what exactly just happened.
Deciding you shouldn't spend too much time in a shitty motel, you start to clean up and get dressed. You're mid-analysis of the wallpaper when Yuzu walks back in, naked body on full display as she gets her clothes back on. You try not to look (since you're a kind gentleman), but you notice a small tattoo on the outside of her right thigh... actually, it looks more like a burn...
<center><img style='width: 25%;' src='images/the-nightclub/uzumaki.png'></center>
<<speech 'you' '$player_name'>>What is that? On your thigh?<</speech>>
Yuzu doesn't look at you or down at her thigh - instead, she turns the other way, preventing you from being able to get a closer look. She doesn't say anything as she resumes putting her clothes back on.
<<speech 'you' '$player_name'>>Shit, I'm sorry. I didn't know what... I... sorry.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It's fine. It's an old tattoo. From a long time ago.<</say>>
She looks up at you, giving you a slight bittersweet smile. You don't ask any further...
Once Yuzu has all her clothes back on, she motions to you, hand outstretched.
<<speech 'you' '$player_name'>>You still want to hold hands? I thought that was just a foreplay thing.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Usually... but I think you deserve it.<</say>>
<span id='replace'><center><<button 'TAKE HER HAND'>>\
<<replace '#replace'>>\
You take her hand, your fingers interlocking. You didn't realize how well your hands fit together... then again, maybe all hands just fit this well together, or maybe she has adaptive hands, like they mold to the shape of-
You feel a nail tap your forehead. You look down to see Yuzu looking up at you. Her bangs almost cover her eyes - she's in need for a trim.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Let's go. Standing here and thinking won't do us any good.<</say>>
She opens the door, leading you out of the room. Once again, you're greeted by an overabundance of yellow that basically fries your receptors. You swear you feel a rat run over your foot, and you instictively shudder at the thought.
Yuzu gently pulls you towards the entrance, making sure to stay right next to you despite the fact that you have no clue where you're going.<<if visited("MAKE USE OF $150")>> It's much different from Dragon, who basically ran out the room the moment she could.<<else>> The hand-in-hand walk comforts you a little, drowning out the thought that other people are basically fucking in the rooms you pass.<</if>>
Finally, you reach the front door. No doorman to greet you or send you off, and no security to make sure you get home in one piece. You're definitely rating this place low when you get home.
<<if visited("MAKE USE OF $150")>>Once again, the November air hits you, but the warmth of Yuzu's presence makes you feel a little less cold.<<else>> The November air hits you, but the warmth of Yuzu's presence makes you feel a little less cold.<</if>>
She releases your hand, lighting a cigarette.
<<speech 'you' '$player_name'>>Can I ask you a question? About... what happened.<</speech>>
She looks at you before lightly nodding and taking another drag of her cigarette. The smoke combines with the chill of her breath.
<<speech 'you' '$player_name'>>What was with all that... kindness stuff? Like... is that a kink or something?<</speech>>
For once, she doesn't try to assert herself by making eye contact. You notice her rubbing the outside of her thigh.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>No, it's not a kink. You just don't meet a lot of kind people in my line of work.<</say>>
It's not a direct answer, but you think it's the best you're gonna get. You can't forget: everything that happened in there... it wasn't real. She doesn't need to tell you all her secrets, she doesn't owe that to you. She's a prostitute, and you're a client.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Do you really think there people out there who are... kind? As kind as you?<</say>>
<<speech 'you' '$player_name'>>Huh? Oh, um... yeah, I think so. Not everyone can be an asshole right? And I'm really not that great of a guy, Yuzu. I'm not a saint.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're better than a lot of other people.<</say>>
She rubs the outside of her thigh again.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I wish I shared the same mindset as you... it sounds so... comforting.<</say>>
You don't know how to respond to that. She almost puts the cigarette to her mouth, but she stops. You don't know why. Maybe you'll never know why.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It's getting cold.<</say>>
She isn't wearing that warm of clothes, so if it's chilly for you, it's probably really cold for her. Hopefully Dragon or Star have some hand-warmies or something, you'd feel kinda bad if Yuzu froze to death.
This time, you reach for her hand, and for a moment, Yuzu flinches... but the tension from her shoulders quickly disappear. She reciprocates, your fingers once again interlocking.
What a weird woman.
<span id='replace2'><center><<button 'GET GOING'>>\
<<replace '#replace2'>><hr style="border-top: dotted 1px" />\
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" /><<say 'Star' 'images/avatars/star.jpg'>>Wow, you made a good impression, huh?<</say>>
Dragon eyes you and Yuzu suspiciously while Star takes another long drag from the (100th) cigarette of the night. She must be talking about the intimate hand holding occuring between you two.
You feel Yuzu squeeze your hand before letting go, the connection storing itself for a later date. She looks back at you, nodding her head. A better, more emotionally depth man would probably understand the subtext of her actions, but unfortunately, Yuzu still remains a mystery.
Star looks at Yuzu, then at you.
<<say 'Star' 'images/avatars/star.jpg'>>That's it? The fuck?<</say>>
Yuzu stands next to Dragon, who makes a dramatic move away from her.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>What's there to say?<</say>>
<<say 'Star' 'images/avatars/star.jpg'>>Maybe a comment on how he did? Come on, girl! I need some drama, some shit on your boytoy! You keepin' him for yo'self or somethin'?<</say>>
Yuzu shrugs, causing Star to throw her hands up. She turns back to you.
<<say 'Star' 'images/avatars/star.jpg'>>I might have to test you out later, big boy. I don't what magic your dick has, but you got Yuzu to fuck with you. You might've ended up in a grave if-<</say>>
Yuzu clicks her tongue, causing Star to stop midsentence.
<<say 'Star' 'images/avatars/star.jpg'>>My bad, girl. Guess you're not ''that'' close to him. Just means there's still some room for me.<</say>>
Star winks at you before returning to the group. Yuzu looks your way, making quick and sudden eye contact. Before you're able to discern what it means, she turns to Star, talking about whatever prostitutes talk about.
You still don't know a lot about Yuzu, but you feel like you made an impression on her... you're not sure what that means for you in the long run, but you guess you'll see...
<center><<button [[LEAVE|ALLEYWAY]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<set $yuzusex to 4>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #89CFF0;'>YOUR RELATIONSHIP WITH YUZU HAS CHANGED.</span></center><hr style="border-top: dotted 1px; color: #89CFF0;"/>Unfortunately, the feeling of Yuzu's small hands on your cock in combination with the lewd, overbearing look she gives you is enough to send you over the edge. With one final pump of Yuzu's hand... you finally cum.
The stroking doesn't stop, and you're forced to deal with the overstimulation that comes from Yuzu's tongue as she licks up the leaking cum. You desperately put out a hand to potentially stop her, but this doesn't prevent her oral assault. Everytime you throb, more cum leaks out, which in turn causes Yuzu to lick it off, enabling a cycle of sexual sensory overload.
Eventually, Yuzu successfully pumps you dry, and you're left laying on the bed, unable to properly move. Despite her claiming that was a punishment, it really didn't feel that way.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I'll give you a moment to recuperate.<</say>>
You can't really see from your idle position, but you're guessing Yuzu got up and went to the bathroom, leaving you by yourself.
Now that you're left to your own thoughts, you feel the post-nut clarity starting to settle in. Your hands cover your face as you let out a sigh.
Despite the fact that you just came, you feel like you and Yuzu became... distant. Knowing that the once violently unstable potential energy simply fizzled out leaves you wondering if you maybe should've told her the truth... but do you really care about getting closer to Yuzu? At the end of the day, you're just a client, and she's just a prostitute.
You decide that it's probably best that you get ready... you don't want Yuzu to see you like this. You start to get up and get dressed, moments before Yuzu comes out of the bathroom in her naked glory. You refrain from looking, but you can't help but notice a small tattoo on the outside of her right thigh... actually, it looks more like a burn...
<center><img style='width: 25%;' src='images/the-nightclub/uzumaki.png'></center>
<<speech 'you' '$player_name'>>What is that? On your thigh?<</speech>>
Yuzu doesn't look at you or down at her thigh - instead, she turns the other way, preventing you from being able to get a closer look. She doesn't say anything as she resumes putting her clothes back on.
<<speech 'you' '$player_name'>>Shit, I'm sorry. I didn't know what... I... sorry.<</speech>>
She keeps staring down. You don't ask any further...
Once Yuzu has all her clothes back on, she looks at you.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Are you ready to leave?<</say>>
Yuzu has a pretty neutral personality, but her words now are cold, like a disappointed teacher passive aggressively scolding a student. You nod, unsure how to respond in a way that won't make this situation worse.
She goes for the door, pausing to think for a second. Then, she reaches out her hand... to you.
<<speech 'you' '$player_name'>>You want to... hold hands?<</speech>>
She doesn't say anything.
<span id='replace'><center><<button 'TAKE HER HAND'>>\
<<replace '#replace'>>\
You take her hand, your fingers interlocking. You're surprised at how well your fingers seem to meld into one another. She looks away, gently pulling you to the door and out of the room.
Once again, you're greeted by an overabundance of yellow that basically fries your receptors. You swear you feel a rat run over your foot, and you instictively shudder at the thought.
Yuzu begins walking you towards the entrance, making sure to stay a bit ahead of you.<<if visited("MAKE USE OF $150")>> It's much different from Dragon, who basically ran out the room the moment she could.<</if>>
Finally, you reach the front door. No doorman to greet you or send you off, and no security to make sure you get home in one piece. You're definitely rating this place low when you get home.
<<if visited("MAKE USE OF $150")>>Once again, the November air hits you, but it's not as cold as Yuzu's attitude towards you.<<else>> The November air hits you, but it's not as cold as Yuzu's attitude towards you.<</if>>
She releases your hand, lighting a cigarette. There's an uncomfortable silence.
<<speech 'you' '$player_name'>>I... feel like I should apologize.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You feel like you should, or you're going to?<</say>>
You bite your tongue, processing how to answer the question.
<<speech 'you' '$player_name'>>Look, I... okay, maybe I wasn't telling you the whole truth about the Cherry-money situation, but... but I don't think it was the right context for me. It's hard for me to talk about that shit to someone who I paid to have sex with, you know? I'm your client, and you're a prostitute, not a therapist. That's all it is. I'm sorry, but... it's just sex. But maybe in the future, if the setting is right... then we can talk.<</speech>>
She's quiet, distantly staring out into the alley. The only sources of light are her cigarette and remote street lamp on the road.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're right. I shouldn't have asked you that then. It was unfair to ask you a question like that.<</say>>
<<speech 'you' '$player_name'>>Why did you care so much anyway? About the money stuff?<</speech>>
She looks at you, a neutral expression on her face.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It's not the right setting.<</say>>
You scoff at her comment, smiling a little before looking away.
<<speech 'you' '$player_name'>>How about we do a redo? Forget the questions even happened, go back to square one, back to the first chance you gave me. Then, in the future, if the setting is right, you can ask me. And then, I'll be honest.<</speech>>
You don't know why you're trying so hard to make an emotional connection to a woman you'll probably never see again... but then again, you feel like you owe it to her. Maybe that means you're a good person? Does guilt indicate goodness?
She makes eye contact with you, scanning your face for something... until she nods.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Okay.<</say>>
She almost puts the cigarette to her mouth, but she stops. You don't know why. Maybe you'll never know why.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It's getting cold.<</say>>
She isn't wearing that warm of clothes, so if it's chilly for you, it's probably really cold for her. Hopefully Dragon or Star have some hand-warmies or something, you'd feel kinda bad if Yuzu froze to death.
<span id='replace2'><center><<button 'GET GOING'>>\
<<replace '#replace2'>><hr style="border-top: dotted 1px" />\
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" /><<say 'Star' 'images/avatars/star.jpg'>>Fuck, that was a quick one.<</say>>
Dragon eyes you and Yuzu suspiciously while Star takes another long drag from the (100th) cigarette of the night.
Yuzu returns to the others quickly, the (mild) connection between you two storing itself for a later date. She looks back, nodding her head. A better, more emotionally depth man would probably understand the subtext of her actions, but unfortunately, Yuzu still remains a mystery.
Star looks at Yuzu, then at you.
<<say 'Star' 'images/avatars/star.jpg'>>That's it? The fuck?<</say>>
Yuzu stands next to Dragon, who makes a dramatic move away from her.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>What's there to say?<</say>>
<<say 'Star' 'images/avatars/star.jpg'>>Maybe a comment on how he did? You guys came back ''fast''! Either he's fucked up in the private region, or he dicked you down ''good''. Come on, girl! I need some drama, some shit on this guy!<</say>>
Yuzu shrugs, causing Star to throw her hands up. She turns back to you.
<<say 'Star' 'images/avatars/star.jpg'>>Yuzu's not gonna tell me shit, so looks like I'm gonna have to give you a test drive later, big boy.<</say>>
Star winks at you before returning to the group. Yuzu looks your way, making quick and sudden eye contact. Before you're able to discern what it means, she turns to Star, talking about whatever prostitutes talk about.
You definitely made an impression on Yuzu... good or bad, it's hard to determine. Guess you'll see in the long run.
<center><<button [[LEAVE|ALLEYWAY]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/the-nightclub/alleyway.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<set $yuzusex to 3>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #89CFF0;'>YOUR RELATIONSHIP WITH YUZU HAS CHANGED.</span></center><hr style="border-top: dotted 1px; color: #89CFF0;"/>Well, the situation is real, but the connection is very much not. Still, that isn't really on your mind right now.
With Yuzu's back arched, your last thrust sends you over the edge, and you cum deep into her, your tip practically kissing her cervix. Your hands grip her waist, and Yuzu responds to each throb of your cock with a quiet //Eep!// and moan. With her walls sucking out the last of your seed, you finally reach the end.
You fall onto her, exhausted after being practically sucked dry by her insanely compressed and, frankly, still small hole. Your chests rise and fall in sync with the each other, the warmth of your bodies comforting under the piss-yellow light. You close your eyes - her skin against yours... it's nice.
But you have to remember...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Unless you want a mini-me, you should get up.<</say>>
The frightening thought of a snot-faced child is enough to get you to move off of Yuzu, who gets up and waddles to the bathroom to presumably clean herself up. Laying on your back and looking up at the ceiling, you start to grow more aware of what exactly just happened.
Deciding you shouldn't spend too much time in a shitty motel, you start to clean up and get dressed. You're mid-analysis of the wallpaper when Yuzu walks back in, naked body on full display as she gets her clothes back on. You try not to look, but you notice a small tattoo on the outside of her right thigh... actually, it looks more like a burn...
<center><img style='width: 25%;' src='images/the-nightclub/uzumaki.png'></center>
<<speech 'you' '$player_name'>>What is that? On your thigh?<</speech>>
Yuzu doesn't look at you or down at her thigh - instead, she turns the other way, preventing you from being able to get a closer look. She doesn't say anything as she resumes putting her clothes back on.
<<speech 'you' '$player_name'>>Shit, I'm sorry. I didn't know what... I... sorry.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It's fine. It's an old tattoo. From a long time ago.<</say>>
She keeps staring down. You don't ask any further...
Once Yuzu has all her clothes back on, she motions to you, hand outstretched.
<<speech 'you' '$player_name'>>You still want to hold hands? I thought that was just a foreplay thing.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Usually... but I think you've earned it.<</say>>
<span id='replace'><center><<button 'TAKE HER HAND'>>\
<<replace '#replace'>>\
You take her hand, your fingers interlocking. You didn't realize how well your hands fit together... then again, maybe all hands just fit this well together, or maybe she has adaptive hands, like they mold to the shape of-
You feel a nail tap your forehead. You look down to see Yuzu looking up at you. Her bangs almost cover her eyes - she's in need for a trim.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Let's go. Standing here and thinking won't do us any good.<</say>>
She opens the door, leading you out of the room. Once again, you're greeted by an overabundance of yellow that basically fries your receptors. You swear you feel a rat run over your foot, and you instictively shudder at the thought.
Yuzu gently pulls you towards the entrance, making sure to stay right next to you despite the fact that you have no clue where you're going.<<if visited("MAKE USE OF $150")>> It's much different from Dragon, who basically ran out the room the moment she could.<<else>> The hand-in-hand walk comforts you a little, drowning out the thought that other people are basically fucking in the rooms you pass.<</if>>
Finally, you reach the front door. No doorman to greet you or send you off, and no security to make sure you get home in one piece. You're definitely rating this place low when you get home.
<<if visited("MAKE USE OF $150")>>Once again, the November air hits you, but the warmth of Yuzu's presence makes you feel a little less cold.<<else>> The November air hits you, but the warmth of Yuzu's presence makes you feel a little less cold.<</if>>
She releases your hand, lighting a cigarette.
<<speech 'you' '$player_name'>>Can I ask you a question? About... what happened.<</speech>>
She looks at you before lightly nodding and taking another drag of her cigarette. The smoke combines with the chill of her breath.
<<speech 'you' '$player_name'>>Why'd you want to know why I gave Cherry the money?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Does everything have to have a reason?<</say>>
She looks at you, a small smile on her face. You scoff, rolling your eyes.
<<speech 'you' '$player_name'>>Hey, I told you the truth, right? I did it cause I was scared. That was my reason... so what's yours?<</speech>>
She looks away, a distant look in her eye as she takes puts the cigarette between her lips.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I wanted to know what kind of person you were.<</say>>
<<speech 'you' '$player_name'>>...And? What kinda person am I?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're... different.<</say>>
<<speech 'you' '$player_name'>>Is that... a bad thing?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Yes... and no. You're just... different.<</say>>
You don't know how to respond to that. She almost puts the cigarette to her mouth, but she stops. You don't know why. Maybe you'll never know why.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It's getting cold.<</say>>
She isn't wearing that warm of clothes, so if it's chilly for you, it's probably really cold for her. Hopefully Dragon or Star have some hand-warmies or something, you'd feel kinda bad if Yuzu froze to death.
This time, you reach for her hand, and for a moment, Yuzu flinches... but the tension from her shoulders quickly disappear. She reciprocates, your fingers once again interlocking.
What a weird woman.
<span id='replace2'><center><<button 'GET GOING'>>\
<<replace '#replace2'>><hr style="border-top: dotted 1px" />\
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" /><<say 'Star' 'images/avatars/star.jpg'>>Wow, you made a good impression, huh?<</say>>
Dragon eyes you and Yuzu suspiciously while Star takes another long drag from the (100th) cigarette of the night. She must be talking about the intimate hand holding occuring between you two.
Yuzu lets go of your hand, the connection between you two storing itself for a later date. She looks back, nodding her head. A better, more emotionally depth man would probably understand the subtext of her actions, but unfortunately, Yuzu still remains a mystery.
Star looks at Yuzu, then at you.
<<say 'Star' 'images/avatars/star.jpg'>>That's it? The fuck?<</say>>
Yuzu stands next to Dragon, who makes a dramatic move away from her.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>What's there to say?<</say>>
<<say 'Star' 'images/avatars/star.jpg'>>Maybe a comment on how he did? Come on, girl! I need some drama, some shit on your boytoy! You keepin' him for yo'self or somethin'?<</say>>
Yuzu shrugs, causing Star to throw her hands up. She turns back to you.
<<say 'Star' 'images/avatars/star.jpg'>>I might have to test you out later, big boy. I don't what magic your dick has, but you got Yuzu to fuck with you. You might've ended up in a grave if-<</say>>
Yuzu clicks her tongue, causing Star to stop midsentence.
<<say 'Star' 'images/avatars/star.jpg'>>My bad, girl. Guess you're not ''that'' close to him. Just means there's still some room for me.<</say>>
Star winks at you before returning to the group. Yuzu looks your way, making quick and sudden eye contact. Before you're able to discern what it means, she turns to Star, talking about whatever prostitutes talk about.
You still don't know a lot about Yuzu, but you feel like you made an impression on her... you're not sure what that means for you in the long run, but you guess you'll see...
<center><<button [[LEAVE|ALLEYWAY]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-color: black;
}
#ui-bar {
background-color: black;
color: black;
border-right: 1px solid black;
}
#menu li a {
color: black;
border: 1px solid black;
}
#ui-bar-toggle {
color: black;
border-color: black;
}
.story {
border: 3px solid black;
padding: 20px;
background-color: black;
}
</style><<script>>UIBar.stow()<</script>>
<center><span style='color: #e7122e;'>Loading<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>><<goto 'DOWNWITHNEVERMORE'>><</timed>></span></center>
<style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>It doesn't take that long to find Calypso - she's still in her original spot, except this time her forehead is glued to the table in front of her. Hopefully she didn't drink herself to death.
You approch, slowly putting your hand on her shoulder and shaking her softly.
<<speech 'you' '$player_name'>>Calypso... Calypso, are you alive?<</speech>>
She grumbles and shakes her shoulder in response. You kinda hope she's still in the mood to go to the VIP room - you didn't just committ several crimes just to have all this fall apart.
<<speech 'you' '$player_name'>>Hey, I have some exciting news! It's gonna really cheer you up!<</speech>>
She grumbles again, but this time it sounds like a positive grumble as opposed to a negative one.
<<speech 'you' '$player_name'>>You know the VIP room, right? The place you wanted to go?<</speech>>
<<speech 'calypso' 'Calypso'>>...Yeah?<</speech>>
With her head still parallel to the table, she moves her head to face and look up at you; a sign of life.
<<speech 'you' '$player_name'>>Well, guess what? I got us in! We can go into the VIP room now!<</speech>>
Nothing she says indicates happiness, but her eyebrows do rise a little, which is enough to confirm that everything you've done today wasn't for naught.
<<speech 'calypso' 'Calypso'>>...Are you serious?<</speech>>
<<speech 'you' '$player_name'>>Dead serious! Come on, Danny and his new... friend is waiting for us! Let's go! Come on!<</speech>>
<<speech 'calypso' 'Calypso'>>Oh... oh, um, okay! Just, uh, gimme a sec...<</speech>>
Your sudden burst of energy is not only because you want to hype Calypso up a little bit, but also because you've finally reached the end of a stressful night.
Calypso starts to stack her various shot glasses, handing them over to the bartender from before (who gives you a dirty look). You can see Joses in the background, but he doesn't look your way. Probably best if it stays like that.
Once money has traded hands, you both begin your trip to Danny and Eve. Calypso, still obviously inebriated beyond her usual limit, has a hard time staying upright and walking effectively, but you help you maneuver her way around the other drunk dancers...
You're kinda surprised no one has thrown up on you yet.
<span id='replace'><center><<button 'REACH DANNY AND EVE'>>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>Okay, I got Calypso!<</speech>>
Even Calypso is a little weirded out by Danny and Eve's mating ritual, and for good reason; they've upgraded from dry humping to legitimate humping. You have to pull Danny off of Eve to even get his attention.
<<speech 'danny' 'Danny'>>Oh shit! What's up, Calypso! What's up, $player_name? Long time, no talk, bruddah! You ready to hit the VIP room?! Get our shit movin' and groovin' and loosin' and tootin'?<</speech>>
<<speech 'eve' 'Eve'>>And jivin' and mimin' and grindin' and livin' and timin' and-<</speech>>
<<speech 'you' '$player_name'>>Yeah, sure, kickin' and punchin' and munchin'! Sounds like a lot of fun!<</speech>>
Your patience level is readily decreasing; every second that passes is a second you don't have with Calypso.
<<speech 'calypso' 'Calypso'>>Are... are we really goin' to the VIP place!? You really got us in there!?<</speech>>
<<speech 'you' '$player_name'>>Yeah, and I'd love to show you, but these two don't-<</speech>>
<<speech 'eve' 'Eve'>>Oh my god, you must be Calypso! You are //''so''// cute!<</speech>>
Eve interrupts you and grabs Calypso, hugging her tightly; the height comparision is apparent based on how Calypso's face are smushed into Eve's chest. Eve eventually lets her go, grabbing her hand.
<<speech 'eve' 'Eve'>>I'm Eve, Danny's girl for the night... and maybe forever, if he plays his cards right, hehe! But I know you don't give a shit about that! You only care about fuckin' it up in the REBAR Lounge! Let's quit wasting time and get this party ''officially'' started!<</speech>>
<<speech 'danny' 'Danny'>>Party! Party! Party!<</speech>>
Eve starts pulling Calypso towards the VIP room, and you and Danny follow close behind, dodging arms, legs, heads, and asses on your way. As you near the red rope, you spot the bouncer.<<if visited("CALL YOURSELF")>> You try to keep your head down so he doesn't spot you; if he does, it doesn't seem like he cares.<</if>> Eve talks to him, pointing towards your group.
After a couple of back-and-forths, he unclips the red rope... and after what felt like hours...
<center><<button [[IT'S FINALLY OVER]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>It doesn't take that long to find Calypso - she's still in her original spot, except this time her forehead is glued to the table in front of her. Hopefully she didn't drink herself to death.
You approch, slowly putting your hand on her shoulder and shaking her softly.
<<speech 'you' '$player_name'>>Calypso... Calypso, are you alive?<</speech>>
She grumbles and shakes her shoulder in response. You kinda hope she's still in the mood to go to the VIP room - you didn't just committ several crimes just to have all this fall apart.
<<speech 'you' '$player_name'>>Hey, I have some exciting news! It's gonna really cheer you up!<</speech>>
She grumbles again, but this time it sounds like a positive grumble as opposed to a negative one.
<<speech 'you' '$player_name'>>You know the VIP room, right? The place you wanted to go?<</speech>>
<<speech 'calypso' 'Calypso'>>...Yeah?<</speech>>
With her head still parallel to the table, she moves her head to face and look up at you; a sign of life.
<<speech 'you' '$player_name'>>Well, guess what? I got us in! We can go into the VIP room now!<</speech>>
Nothing she says indicates happiness, but her eyebrows do rise a little, which is enough to confirm that everything you've done today wasn't for naught.
<<speech 'calypso' 'Calypso'>>...Are you serious?<</speech>>
<<speech 'you' '$player_name'>>Dead serious! But it's probably best if we go now! Time crunch and all that!<</speech>>
<<speech 'calypso' 'Calypso'>>Oh... oh, um, okay! Just, uh, gimme a sec...<</speech>>
Your sudden burst of energy is not only because you want to hype Calypso up a little bit, but also because you've finally reached the end of a stressful night.
Calypso starts to stack her various shot glasses, handing them over to the bartender from before (who gives you a dirty look).
Once money has traded hands, you both begin your trip to Ebrima. Calypso, still obviously inebriated beyond her usual limit, has a hard time staying upright and walking effectively, but you help you maneuver her way around the other drunk people...
You're kinda surprised no one has thrown up on you yet.
<<if visited("TALK TO DANNY")>>\
<span id='replace'><center><<button 'REACH EBRIMA'>>\
<<replace '#replace'>>\
You decide to take a minor detour, and by minor, it's actually pretty major.
<<speech 'danny' 'Danny'>>Oh shit! What's up, Calypso! What's up, $player_name? Long time, no talk, bruddah! How'd that thing go with... the... uh... you know, the... thing you had to do! For Eve! I think...<</speech>>
It doesn't seem like Danny or Eve have left their spot in the dance floor - you wouldn't be surprised if the spot under them was drenched in sweat and other bodily fluids. Actually, you would prefer not to think about that.
<<speech 'you' '$player_name'>>No, I, uh, actually go through with that! I'm sorry, Eve... I think it's just a little above my pay grade, you know!<</speech>>
<<speech 'eve' 'Eve'>>Hey, at least you tried! Just don't get mind when NEVERMORE kicks down your door and shoots you! Hah!<</speech>>
You know she's joking, but that comment could not come at a worse time.
<<speech 'danny' 'Danny'>>Ah shit! I'm sorry, bro! You leavin' or something?! You leavin', Calypso!?<</speech>>
<<speech 'you' '$player_name'>>No, actually I found another way into the VIP lounge, so Calypso and I are going over there! And I guess I wanted to ask if you guys wanted to come!? Felt like it would've been a dick move if I left you guys out here!<</speech>>
<<speech 'danny' 'Danny'>>Holy shit, that's fuckin' awesome, bro! How'd you do that shit?! You do some cool ass fuckin' Jedi mind tricks or something!<</speech>>
You don't really want to give a truthful answer (for a very large number of reasons), so you give the most 'Danny' answer you could think of.
<<speech 'you' '$player_name'>>No, man! I just... worked my magic. So, did you guys wanna come with? To the VIP lounge?<</speech>>
<<speech 'danny' 'Danny'>>...Bro. Hell yeah.<</speech>>
Danny starts humping at you, but luckily you're able to keep your distance. You look around for Calypso, hoping she didn't throw up all over the ground. Instead, you find her wedged between Eve's tits in a tight bear hug.
<<speech 'eve' 'Eve'>>You are so ''fucking'' cute! I wish I could devour you! Grind you in between my molars and just rip you apart!<</speech>>
<<speech 'calypso' 'Calypso'>><span style='font-size: 13px;'>Urg... Thanks...</span><</speech>>
<<speech 'danny' 'Danny'>>Eve! Let's go to the VIP area! Get down and dirty with the rich and famous and popular and cool dudes! You in?!<</speech>>
<<speech 'eve' 'Eve'>>...Baby. Hell yeah.<</speech>>
She lets go of Calypso and replaces her with Danny as they start furiously making out. You give Calypso a second to breath before returning to them, letting them know you'll see them there, but you doubt they heard you over the smacking sounds of their lips.
You hesistantly takes Calypso's hand and move through the crowd towards Ebrima. You look back at her, and while she still doesn't directly look you in the eye, you can tell she's in a much better mood than before.
You two of you finally reach the towering knight of the REBAR club; his massive stature and equally intense stare would turn a less skilled warrior away, but you are not going to back down. However, before you can say a word, he unclips the red rope... and just like that...
<center><<button [[IT'S FINALLY OVER]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<<elseif not visited("TALK TO DANNY")>>\
<span id='replace'><center><<button 'REACH EBRIMA'>>\
<<replace '#replace'>>\
You decide to take a minor detour, and by minor, it's actually pretty major.
<<speech 'danny' 'Danny'>>Oh shit! What's up, Calypso! What's up, $player_name? Long time, no talk, bruddah! It feels like I haven't seen you in like years!! Where the fuck have you been!?<</speech>>
<<speech 'you' '$player_name'>>Oh, kinda just... hanging around, doing my thing!<</speech>>
You notice a woman standing awfully close next to him, and by awfully close, you mean literally on his ass. She starts humping him from behind like a dog in heat.
<<speech 'danny' 'Danny'>>Oh shit, my bad, bro! This is my girl Eve!<</speech>>
The two of them switch spots with Danny proceeding to hump her from behind. You're forced to watch the odd mating ritual as Eve introduces herself.
<<speech 'eve' 'Eve'>>Danny's talked ''a lot'' about you guys! You're $player_name, right? Man, from the way he talks about ''you''... I should be worried about you stealing him from me! Leave a little bit of Danny for the rest of us, alright, playboy!?<</speech>>
<<speech 'danny' 'Danny'>>Hey, baby, don't worry, I'm yours and only yours! Plus, I don't swing like that... but if $player_name was up for it... it'd be hard to deny! Haha!<</speech>>
<<speech 'eve' 'Eve'>>And... wait... Oh. My. God. Are you Calypso!?<</speech>>
Calypso only nods - the courtship occuring in front of her must be too much to handle. Suddenly, Eve takes her in a massive hug, her breasts pressed up against Calypso's face.
<<speech 'eve' 'Eve'>>You are so ''fucking'' cute! I wish I could devour you! Grind you in between my molars and just rip you apart!<</speech>>
<<speech 'calypso' 'Calypso'>><span style='font-size: 13px;'>Urg... Thanks...</span><</speech>>
Danny starts to dance towards you, and out of fear of his horndoginess, you move a little bit away.
<<speech 'danny' 'Danny'>>Bro... isn't she, like, fine as ''fuck''! And bro, she's smart as hell too! She works at NEVERMORE! As like a tech-bro or some shit! So fucking hot, bro! Intelligent girls get my rocks off bro!<</speech>>
To say alarms are going off would be an understatement - you ''highly'' doubt NEVERMORE would go as far as to infilitrate your friend group, but you really can't be too sure. But you can't start freaking out when you're //this// close to finally getting all this over with.
<<speech 'you' '$player_name'>>Yeah, bro, that's... pretty cool! She seems like a great girl! But, uh, I came over because Calypso and I were gonna go to the VIP room! And I guess I wanted to ask if you guys wanted to come!? Felt like it would've been a dick move if I left you guys out here!<</speech>>
<<speech 'danny' 'Danny'>>Holy shit, that's fuckin' awesome, bro! How'd you do that shit?! You do some cool ass fuckin' Jedi mind tricks or something!<</speech>>
You don't really want to give a truthful answer (for a very large number of reasons), so you give the most 'Danny' answer you could think of.
<<speech 'you' '$player_name'>>No, man! I just... worked my magic. So, did you guys wanna come with? To the VIP lounge?<</speech>>
<<speech 'danny' 'Danny'>>...Bro. Hell yeah. Baby, did you hear that!? $player_name is inviting us to the VIP room! Ain't that some cool ass shit, baby!<</speech>>
Eve finally lets go of Calypso, only to replace her with Danny.
<<speech 'eve' 'Eve'>>Wow, I really do need to be careful around him, huh!? He's already taking you on dates!<</speech>>
<<speech 'danny' 'Danny'>>Oh, baby... you know I'm the only girl for you.<</speech>>
They start to furiously make out, which only means you should probably get going. You let them know that you'll meet them in the lounge, but you doubt they heard you over the smacking sounds of their lips.
You hesistantly takes Calypso's hand and move through the crowd towards Ebrima. You look back at her, and while she still doesn't directly look you in the eye, you can tell she's in a much better mood than before.
You two of you finally reach the towering knight of the REBAR club; his massive stature and equally intense stare would turn a less skilled warrior away, but you are not going to back down. However, before you can say a word, he unclips the red rope... and just like that...
<center><<button [[IT'S FINALLY OVER]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</if>></div>\<style>
body {
background-image: URL("images/the-nightclub/viproom.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You'll be completely honest... the VIP room doesn't look all that different from the main floor. You thought at least they would have different colored lights, but the red, blue, and purple still overwhelm your eyesight.
Calypso is most entranced by the large ice statue behind the bar. You can't really tell what it is because of the shitty fog machines and lights, but if Calypso is bewitched by it, it's probably cool.
<center><img style='border: 3px solid white; width: 30%;' src='images/the-nightclub/icestatue.jpg'></center>
While there are still a lot of people in here, it's significantly less than the regular dance floor, and, not to sound classist, a little more classy. The people just seem... richy. If you were of less than sound mind, it would be the perfect place to start pwning people. Unfortunately, you have other responsibilities.
<<speech 'you' '$player_name'>>Pretty nice, huh? Feeling a little better now that you're hanging out with rich people?<</speech>>
Calypso looks up at you, a faint smile on her face.
<<speech 'calypso' 'Calypso'>>...A little bit. But don't get cocky! I'm still mad at you... kinda. Woah, holy shit! Look at that cooooooooool asssssssss bottle! I wanna drink it S-O B-A-D!<</speech>>
Her return to her unusal teenage vernacular is enough to confirm that you've really helped her out here. She zooms toward the bar, and surprsingly, orders more shots of vodka. This girl has the highest alcohol tolerance of anyone you've met.
She hands you a shot as you walk over, smiling a lot more than she did at the other bar. Her behavioral turn around was massive, but you can't really complain. Who knew that walking into a (not really) different room in the nightclub would be enough to bring her mood up. You'll never understand younger girls.
<<speech 'calypso' 'Calypso'>>This better taste amazing! Did you see the bottle? It was a fuckin' ''dragon''! C-O-O-L as F-U-C-K! Alright, drink! Drink! Drink!<</speech>>
She downs the shot while you carefully take yours. Almost immediately, you are overwhelm with the incrediblely horrible taste of rich people alcohol, and based on how her eyes bulge out her heads, she tastes it too.
<<speech 'calypso' 'Calypso'>>OMG!! Ew, ew, ew, ew, ew!! What the fuck! Like... what the actual fuck!! EW!!<</speech>>
She gets up and sprints around the VIP lounge, bumping into patrons while desperately searching for a bathroom. She eventually finds one, sprinting towards it.
<<say 'Bartender'>>She did not like it?<</say>>
<<speech 'you' '$player_name'>>Yeah, it, uh, wasn't the best.<</speech>>
The bartender scoffs at your "rudeness." You're not trying to get kicked out yet, so you stay on your best behavior and order a different drink - a girly one you think Calypso would like and another you are going to hold awkwardly and take sips out of.
<<if $haveroofies is true>>\
<span id='replace'><center><<button 'WAIT A SECOND...'>>\
<<replace '#replace'>>\
While you sit at the bar and take the occasional sip, you realize something: you still have the roofies.
Reaching into your pocket, you feel the unforgetful shape of the pill bottle. Your anxiety heightens as you look around the room. Just having these makes you feel like a weirdo.
You take a look at Calypso's drink, and a thought flashes through your head... you got into the VIP room, successfully charmed Calypso and got her to forgive you, but what if that isn't enough?
Maybe... just to be safe...
<span id='replace2'><center><<button 'DRUG CALYPSO'>>\
<<replace '#replace2'>>\
You take another look around the room. Everyone is mostly sitting amongst themselves or dancing, so you take this opportunity to spike Calypso's drink.
Jesus, what a sentence.
With the bartender distracted with another customer and your hand still in your pocket, you pop open the pill bottle. You can't see where you're grabbing, so it kinda just looks like you're playing with yourself, but you eventually grab onto what you think is a tablet.
In one swift motion, you put your hand over Calypso's drink, the tablet dropping in and fizzing up. You stir the drink a little, trying to incorporate all of the mixture; soon enough, the drink returns to it's memorable shade of pink. A sigh leaves your body as you take a final look around the room: No one is the wiser.
Let's hope you made the right decision. You'll find a way to justify your actions later... <span class='green'>you always do.</span>
Eventually, Calypso comes back, a look of disgust on her face.
<<speech 'calypso' 'Calypso'>>Hey, wouldn't you think that rich people places would have nice tasting water? I think it tasted worse than the vodka. Bleh!<</speech>>
<<speech 'you' '$player_name'>>Wait, you drank sink water? Why didn't you just order water?<</speech>>
She stares blankly, mouth slightly open.
<<speech 'calypso' 'Calypso'>>Uh... panicked?<</speech>>
She sees the drink that you ordered for her, and her face flashes with delight.
<<speech 'calypso' 'Calypso'>>AAAAAWWWW!!! You got this for me! That's so sweet! You really know how to make this night better!<</speech>>
She doesn't even bother taking a sip; she just downs the whole fucking thing. A tang of guilt washes through you, but you quickly snuff it out.
<<speech 'calypso' 'Calypso'>>Mmm, mmm, mmm... MMMMM!!! Tasty! They did not have this fancy stuff over with the... <span style='font-size: 13px;'>poor people...</span><</speech>>
She whispers the last part, looking over at the other dancefloor with an exaggerated look of disgust.
<<speech 'you' '$player_name'>>I'm glad you like it... I kinda just guessed, got you the prettiest sounding thing on the menu.<</speech>>
She looks surprised by your comment, and you swear she blushes slightly. You start to feel antsy - you wish the drug would just immediately take affect so you could get this over with. There's moment of silence as she thinks about something.
<<speech 'calypso' 'Calypso'>>Hey, I'm... sorry about earlier. I was just... upset about what happened. At work. With the police. You really did a lot for me today, so... thank you.<</speech>>
<<speech 'you' '$player_name'>>You know, they say money can't buy happiness, but you seem a lot happier on this side of the island.<</speech>>
She laughs, looking into your eyes a little longer than usual before looking away.
<<speech 'you' '$player_name'>>But, yeah, don't worry about it. I'm just glad you're happier than before. It was fucked up what they did. You... you wanna talk about it?<</speech>>
<<speech 'calypso' 'Calypso'>>Um... I... don't really want to...<</speech>>
So fucking close. Why can't girls be more susceptible to drugs? Looks like you'll just to wait.
<<speech 'you' '$player_name'>>No no, no, it's 100% okay, I'm sorry for asking.<</speech>>
Awkward silence fills the space between the two of you. You instinctively take sips of your drink (which has not improved in taste).
Eventually, Calypso speaks up.
<<speech 'calypso' 'Calypso'>>You know, I haven't danced tonight. Spent too much time at the bar, heh.<</speech>>
<<speech 'you' '$player_name'>>I'm guessing that means you wanna dance?<</speech>>
She shrugs, sarcastically twirling her hair and looking away.
You reach your hand out.
<<speech 'you' '$player_name'>>Alright then. So, do you want to dance, m'lady?<</speech>>
<<speech 'calypso' 'Calypso'>>Ewwww! You're like one of those weirdo nerds...<</speech>>
She smiles at you, the eye contact once again lingering longer than usual.
She takes your hand.
<center><<button [[TIME TO DANCE!|DRUGROUTEBAD]]>><</button>></center>\
<</replace>>\
<</button>> <<button "DON'T DRUG CALYPSO">>\
<<replace '#replace2'>>\
You take your hand out of your pocket. Charming Calypso and getting her into the VIP room was bound to be enough, you don't need to take any drastic measures. Plus, can you really trust the Asians? For all you know, they gave you fucking cyanide.
Eventually, Calypso comes back, a look of disgust on her face.
<<speech 'calypso' 'Calypso'>>Hey, wouldn't you think that rich people places would have nice tasting water? I think it tasted worse than the vodka. Bleh!<</speech>>
<<speech 'you' '$player_name'>>Wait, you drank sink water? Why didn't you just order water?<</speech>>
She stares blankly, mouth slightly open.
<<speech 'calypso' 'Calypso'>>Uh... panicked?<</speech>>
She sees the drink that you ordered for her, and her face flashes with delight.
<<speech 'calypso' 'Calypso'>>AAAAAWWWW!!! You got this for me! That's so sweet! You really know how to make this night better!<</speech>>
She doesn't even bother taking a sip; she just downs the whole fucking thing.
<<speech 'calypso' 'Calypso'>>Mmm, mmm, mmm... MMMMM!!! Tasty! They did not have this fancy stuff over with the... <span style='font-size: 13px;'>poor people...</span><</speech>>
She whispers the last part, looking over at the other dancefloor with an look of exaggerated disgust.
<<speech 'you' '$player_name'>>I'm glad you like it... I kinda just guessed, got you the prettiest sounding thing on the menu.<</speech>>
She looks surprised by your comment, and you swear she blushes slightly. There's moment of silence as she thinks about something.
<<speech 'calypso' 'Calypso'>>Hey, I'm... sorry about earlier. I was just... upset about what happened. At work. With the police. You really did a lot for me today, so... thank you.<</speech>>
<<speech 'you' '$player_name'>>You know, they say money can't buy happiness, but you seem a lot happier on this side of the island.<</speech>>
She laughs, looking into your eyes a little longer than usual before looking away.
<<speech 'you' '$player_name'>>But, yeah, don't worry about it. I'm just glad you're happier than before. It was fucked up what they did. You... you wanna talk about it?<</speech>>
<<speech 'calypso' 'Calypso'>>Um... I... don't really want to...<</speech>>
So fucking close.
<<speech 'you' '$player_name'>>No no, no, it's 100% okay, I'm sorry for asking.<</speech>>
Awkward silence fills the space between the two of you. You instinctively take sips of your drink (which has not improved in taste).
Eventually, Calypso speaks up.
<<speech 'calypso' 'Calypso'>>You know, I haven't danced tonight. Spent too much time at the bar, heh.<</speech>>
<<speech 'you' '$player_name'>>I'm guessing that means you wanna dance?<</speech>>
She shrugs, sarcastically twirling her hair and looking away.
You reach your hand out.
<<speech 'you' '$player_name'>>Alright then. Do you want to dance, m'lady?<</speech>>
<<speech 'calypso' 'Calypso'>>Ewwww! You're like one of those weirdo nerds...<</speech>>
She smiles at you, the eye contact once again lingering longer than usual.
She takes your hand.
<center><<button [[TIME TO DANCE!|REGROUTEBAD]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<<else>>\
<span id='replace'><center><<button 'WAIT FOR CALYPSO'>>\
<<replace '#replace'>>\
Eventually, Calypso comes back, a look of disgust on her face.
<<speech 'calypso' 'Calypso'>>Hey, wouldn't you think that rich people places would have nice tasting water? I think it tasted worse than the vodka. Bleh!<</speech>>
<<speech 'you' '$player_name'>>Wait, you drank sink water? Why didn't you just order water?<</speech>>
She stares blankly, mouth slightly open.
<<speech 'calypso' 'Calypso'>>Uh... panicked?<</speech>>
She sees the drink that you ordered for her, and her face flashes with delight.
<<speech 'calypso' 'Calypso'>>AAAAAWWWW!!! You got this for me! That's so sweet! You really know how to make this night better!<</speech>>
She doesn't even bother taking a sip; she just downs the whole fucking thing.
<<speech 'calypso' 'Calypso'>>Mmm, mmm, mmm... MMMMM!!! Tasty! They did not have this fancy stuff over with the... <span style='font-size: 13px;'>poor people...</span><</speech>>
She whispers the last part, looking over at the other dancefloor with an look of exaggerated disgust.
<<speech 'you' '$player_name'>>I'm glad you like it... I kinda just guessed, got you the prettiest sounding thing on the menu.<</speech>>
She looks surprised by your comment, and you swear she blushes slightly. There's moment of silence as she thinks about something.
<<speech 'calypso' 'Calypso'>>Hey, I'm... sorry about earlier. I was just... upset about what happened. At work. With the police. You really did a lot for me today, so... thank you.<</speech>>
<<speech 'you' '$player_name'>>You know, they say money can't buy happiness, but you seem a lot happier on this side of the island.<</speech>>
She laughs, looking into your eyes a little longer than usual before looking away.
<<speech 'you' '$player_name'>>But, yeah, don't worry about it. I'm just glad you're happier than before. It was fucked up what they did. You... you wanna talk about it?<</speech>>
<<speech 'calypso' 'Calypso'>>Um... I... don't really want to...<</speech>>
So fucking close.
<<speech 'you' '$player_name'>>No no, no, it's 100% okay, I'm sorry for asking.<</speech>>
Awkward silence fills the space between the two of you. You instinctively take sips of your drink (which has not improved in taste).
Eventually, Calypso speaks up.
<<speech 'calypso' 'Calypso'>>You know, I haven't danced tonight. Spent too much time at the bar, heh.<</speech>>
<<speech 'you' '$player_name'>>I'm guessing that means you wanna dance?<</speech>>
She shrugs, sarcastically twirling her hair and looking away.
You reach your hand out.
<<speech 'you' '$player_name'>>Alright then. Do you want to dance, m'lady?<</speech>>
<<speech 'calypso' 'Calypso'>>Ewwww! You're like one of those weirdo nerds...<</speech>>
She smiles at you, the eye contact once again lingering longer than usual.
She takes your hand.
<center><<button [[TIME TO DANCE!|REGROUTEBAD]]>><</button>></center>\
<</replace>>\
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<center><img style='border: 3px solid white;' src='images/the-nightclub/dancekid.gif'>
Dancing.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.\<<next 2s>><<goto "RRB2">><</timed>></center></div>
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<center><img style='border: 3px solid white;' src='images/the-nightclub/dancekid.gif'>
Dancing.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.\<<next 2s>><<goto "DRB2">><</timed>></center></div>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $nightclubtodo to false>><<speech 'calypso' 'Calypso'>>AaaaaaaaaAAAAAAAAAAAAAHHHHHHHHHHHH!!!!!<</speech>>
With her fists closed and eyes shut, Calypso lets out a massive scream. Some people outside the nightclub cheer her on; the scene is similar to ones you see in werewolf movies.
<<speech 'calypso' 'Calypso'>>FUCK THE POLICE!! FUCK THE POLICE!! FUCK THE POLICE!! FUCK!! YOU!! FUCK YOU!! FUCK YOU!!<</speech>>
<<speech 'danny' 'Danny'>>Yeah! FUCK THE POLICE, COMIN' STRAIGHT FROM THE UNDERGROUND!<</speech>>
<<speech 'eve' 'Eve'>>Yeah! Whatever... whatever the song is!<</speech>>
<<speech 'you' '$player_name'>>Okay, let's... let's all calm down a second.<</speech>>
You try to put your hand on Calypso's shoulder but she runs forward into the street. You wanna run after her, but you're pretty sure you'd vomit if you even did a light jog. Calypso points at the nearby cars, screaming more expletives about the police and other people of authority.
The bouncer standing behind you pushes you a little forward.
<<speech 'you' '$player_name'>>Hey, I get it. You don't have to fucking push me, we're leaving already.<</speech>>
<<say 'Bouncer'>>Next time, control your girlfriend.<</say>>
You suck your teeth, but follow his orders anyway. You don't want to get into any more hot water tonight - Calypso trying to both rip her shirt off and punch a bartender doesn't really make you the sneaky hacker you're supposed to be... hence the reason why you're getting kicked out of the nightclub.
Besides Calypso getting drunk and rowdy, most of the night was well spent... dancing, drinking, dancing, drinking, dancing... did you already say drinking? But the bouncers brought it to a quick end - didn't help Eve and Danny were hyping her up so much, now you're all out here in the cold.
<<speech 'you' '$player_name'>>I think I'm gonna take her home, she's gonna hurt herself out here.<</speech>>
<<speech 'danny' 'Danny'>>Yo, you want us to come with? If we all tackle her at the same time, I bet-<</speech>>
<<speech 'eve' 'Eve'>>Actually, I think it's time we do a little //tackling// of our own... don't you think, Danny?<</speech>>
Danny stares blankly before finally processing what she said.
<<speech 'danny' 'Danny'>>Oh! Oh shit! Yeah! Shit, bro, you gonna be okay? Because... you know... if you need me I can totally help out, man...<</speech>>
<<speech 'you' '$player_name'>>It's fine, don't worry about it. I think I can handle her. Go, uh, do your own tackling.<</speech>>
Danny grins and gives you a massive bearhug, patting you on the back ''hard.''
<<speech 'danny' 'Danny'>>I'll be thinking of you, bro!<</speech>>
With that final message, Danny and Eve go in the opposite direction, leaving you to deal with-
<<speech 'calypso' 'Calypso'>>FUCK YOU!! I BET YER DUN'T GET ''ANY'' FOCKIN' PUSSY, YOU MOTHERFOCKERING SAD PIECE OF SHIET! YER CAN'T KICK ME OUT! I BELONG DERE!<</speech>>
<<speech 'you' '$player_name'>>Alright, you're done.<</speech>>
You pick Calypso up by the waist and start hauling her away from the nightclub, much to her protest and screams.<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />As you carry Calypso through Seattle, she begins to calm down, instead only mumbling expletives. She has definitely calmed down, which is for the better. Seattle nightlife, while very active, is not the best time to be roaming around the streets, especially while screaming.
You sigh heavily. You know the Asians said the drug was strong... but this? Aren't roofies supposed to knock people out? This is th complete opposite; a fucking overload of intense emotions deep with Calypso all being expelled at once.
<<speech 'calypso' 'Calypso'>>Mmmgh!<</speech>>
Sounds like something else is about to expelled too.
You put Calypso down onto the curb, giving her a second to adjust.
<<speech 'you' '$player_name'>>You okay? You aren't gonna throw up, right?<</speech>>
<<speech 'calypso' 'Calypso'>>NO! I'm... mmmgh... a strung girl... ughh.<</speech>>
She hunches over with her eyes closed. She better not die, she still hasn't told you about the conversation yet. You sit down next to her.
<<speech 'you' '$player_name'>>You should probably get home... it's not good to hang around in Seattle, especially at night.<</speech>>
<<speech 'calypso' 'Calypso'>>I'm... soo... druhnk... it was... the fuckin' dragoning vadka... ughh...<</speech>>
<<speech 'you' '$player_name'>>Well, you did drink a lot... let's get you up. Come on.<</speech>>
You grab Calypso and pull her up, the weight of her body on your shoulder. You're also pretty inebriated, so you're not doing your best... but it'll do.
<<speech 'calypso' 'Calypso'>>I can wark mehself! Gut off meh!<</speech>>
She breaks from your grip and starts waddling away deeper into the alley. You guess she's on autopilot; hopefully her internal GPS works.
<<speech 'calypso' 'Calypso'>>I'm goin' home to meh house! So I can SCHLEEP!<</speech>>
You follow closely behind, making sure she doesn't throw up or do anything disastrous.
You wonder about if you'll be able maneuver the conversation to finally get some info about the "police." She's supposed to be more suggestible now, but it kinda just seems like she's more annoying.
As you think to yourself, you notice Calypso has a broken bottle in her hand.
<<speech 'you' '$player_name'>>Put that down, you're gonna hurt yourself.<</speech>>
<<speech 'calypso' 'Calypso'>>RAAAAAAAHHHHH!!!<</speech>>
She lets out a warrior scream and starts to wildly swing around the broken bottle, twisting and turning her head in all sorts of directions. If you hadn't known her and just found her in an alley like this, you'd definitely be freaked out.
<<speech 'you' '$player_name'>>Calypso, come on. What if someone peed on that?<</speech>>
<<speech 'calypso' 'Calypso'>>I'm PRAHCACTING! FOR MEH BATTLE!<</speech>>
<<speech 'you' '$player_name'>>What? What battle are you talking about?<</speech>>
<<speech 'calypso' 'Calypso'>>Prah-ct-ee-see-ing! PRAHCACTING! I'm gonna YAH! AYE! RAHH! Where da police station! I'm gunna... I'm gunna get 'em!<</speech>>
<<speech 'you' '$player_name'>>Shh! Don't say that so fucking loud. And you can't just attack a police station, that's, like, super illegal.<</speech>>
<<speech 'calypso' 'Calypso'>>Wehll, I bet it is illegal to HARASS PEOPLE, BUT GUESS WAT?! THEY DID IT ANYWAY! RAHH! TALK, TALK, TALK, TALK, all dey do is TALK!! A-NNOY-ING!<</speech>>
She stops for a second to take a breath. You might've found your opportunity.
<<speech 'you' '$player_name'>>What... What did they talk to you about?<</speech>>
<<speech 'calypso' 'Calypso'>>Dey tarked aboot wat eberyone tarks aboot! Meh stupid fuckin' parents! That all anyone want to talk aboot! WHO FUCKIN' CARES!! I DON'T WANNA TARK ABOOT MY PARENTS FOR THE HUNDRED-MILLIONTH-THOUSANDTH-SEVENTYTH FUCKIN' TIME!<</speech>>
And opportunity knocks.
<<speech 'you' '$player_name'>>Why would they wanna talk about your parents?<</speech>>
<<speech 'calypso' 'Calypso'>>Because dey're ASSHOLES WHO ASK GIRLS QUEDIONS ABOOT TINGS DEY DON'T KNOW! BLAH BLAH BLAH BLAH!! Maybe afta the 9th time I say "I dun't know" they would stop! BUT NOOOOO, they gota keep askin' aboot quedions "ABBYDOON" and "INCUBUST" and "NEVERMORE" and "MY STUPID DUMB PARENTS!" DEY'RE ASSHOLES ANYWAY! Why you wanna tark aboot them so bad!<</speech>>
You stop walking.
<<speech 'you' '$player_name'>>Wait... what? What are you talking about?<</speech>>
<<speech 'calypso' 'Calypso'>>OMG, ARE YOU NOT LISTENING!! Da police askin' quedions about tings I dun't know! ABBYDOON! NEVERMORE! INCUBUST! Just becuz I'm their fuckin' kid don't mean I know dat stuff!! I don't work at NEVERDUMB! DAT DEY'RE SHIT! DEY DO THAT! DEY WORK ON IT! GO ASK DEM!!<</speech>>
<span id='replace'><center><<button 'HOLD BACK YOUR VOMIT'>>\
<<replace '#replace'>>\
First it's the anxiety, and then the stress, and finally the fear that causes your bout of nausea. You kneel down, hands on your knees taking deep breaths.
You close your eyes. This is a good situation, this is a good situation, this is a good situation - now you know that they were Abaddon; but does that mean they know about you? They could've just been there to harass Calypso about her parents and their potential involvement...
Their involvement... The Dawsons are involved, or were formerly involved, with Abaddon, which also means they might know or have something of value, something that might get you closer to finding out if Abaddon really knows you exist.
And where would that be?
...In Calypso's house.
<center>You need to get into her fucking house.</center>
<<speech 'you' '$player_name'>>Do... do you anything else about their work? About... about them and "Abby-don?"<</speech>>
Calypso tilts her head in confusion, and then in anger, the broken bottle raised.
<<speech 'calypso' 'Calypso'>>What you say?<</speech>>
<<speech 'you' '$player_name'>>...If you know anything about "Abby-doon"?<</speech>>
Suddenly, she throws the bottle at you - it misses you completely, but it still take you by surprise.
<<speech 'calypso' 'Calypso'>>YOU'RE JUST LIKE DEM!<</speech>>
<<speech 'you' '$player_name'>>Like who?<</speech>>
<<speech 'calypso' 'Calypso'>>DA POLICE! And eberyone else! EBERYONE wants to tark aboot my parents! Always about MEY PARENTS! I THOUGHT YOU WERE DIFFERENT AND NICE AND HOT AND COOL AND SEXY AND NICE AND NICE AND NICE!!! Buuuuuuutttt nnnnoOoOoOo! You're just like EBERYONE else! All you care aboot is my parents! That's WHY YOU'RE NICE TO MEH! BECAUSE OF DEM! BECAUSE OF DERE WORK AND THEY PHONES AND THEY STUPID SHIT! ALL ABOUT ''DAWSON''! NEVER ABOUT CALYPSO!<</speech>>
Her drunken rage catches you off guard, but you don't interrupt her.
While she struggles to keep her voice raised, her catharsis continues.
<<speech 'calypso' 'Calypso'>>Eberyone! All eberyone cares aboot is my fuckin' parents! Boyfriends! Friends! Coworkers! Even YOU! THEY... THEY JUS WANNA BE NEAR MEY BECUZ OF DEM! Why... why does everyone CARE SO MUCH ABOOT DEM! BECUZ DEY MADE A COUPLE PHONES? DAT DOESN'T MAKE 'EM FUCKIN' AMAZIN'! DEY AIN'T DA GREATES'T FUCKIN' PARENTS ON EARF! They... they ain't SHIT!<</speech>>
The volume of her voice is starting to go down as she struggles to breathe... tears are beginning to form in her eyes.
She kneels down, eyes closed as she struggles to get her words out.
<<speech 'calypso' 'Calypso'>>Dey... dey missed mey last ''four'' birthdays... 16! 17...! 18... 19. Every... FUCKIN'!! Birthday... I SPENT... I spent... I spent them drunk and sad and drunk and sad and ALONE... No FRIENDS...! No... no one was there... Too busy suckin' on MY FUCKIN' DAD anyway...! ...FUCK... fuck him... fuck her... fuck YOU! FUCK EVERY... everyone...<</speech>>
Each word is separated by a deeper breathe. Tears start to stream down her face. Her hands clammer to her eyes as she wipes away her tears. She can't stop the inevitable. You take a couple steps forward, standing in front of her.
She no longer has the strength to raise her voice.
<<speech 'calypso' 'Calypso'>>I dought... I dought you were dibberent... from eberyone else... I thought... I thought you fuckin' liked mey... but you don't... you only like mey because of dem... of my money and my parents and eberything... I dought for the first time in mey whole fuckin' life... yer were nice to mey because... of mey. Calypso... not Dawson.<</speech>>
Her voice is raspy as the wave of her emotions settle into her.
She desperately wants you to like her, to fill the hole in her heart... but you have one goal... a new goal:
You need to get into Calypso's house.
<center>She looks up at you.
<span class='green'>Is opportunity knocking?</span>
She wants you to say something.
<span class='green'>If you say you like her... will it be the truth?</span>
She wants to you to say it.
<span class='green'>Or are you only using her like you did before?</span>
She's begging you to say it.
<span class='green'>Has your kindness always been a ruse?</span>
She is crying.
<span class='green'>Do you even know who you are?</span>
She wants to touch your hand.
<span class='green'>Who are you?</span></center>
<span id='button'><center><<button [[I'M SORRY, BUT I DON'T LIKE YOU|DRB2.5]]>><</button>> <<button [[I LIKE YOU|DRB2.5]]>><</button>></center></span>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $nightclubtodo to false>><<speech 'calypso' 'Calypso'>>YEEEEEAAAAAAHHHHHH!!!<</speech>>
With her fists closed and eyes shut, Calypso lets out a massive scream. Some people outside the nightclub cheer her on; the scene is similar to ones you see in werewolf movies, but how this night ends will for sure determine it's genre.
The bitter cold combined with copious amounts of alcohol woud be enough to send a regular person to the ER, but Calypso seems to be absolutely fine. If anything, she seems a lot healthier; while you're struggling to not vomit over yourself, Calypso is prancing up and down the street before taking the ocassional pause to yell back at you.
<<speech 'calypso' 'Calypso'>>Yoooooouuuuuu'rrrrreeeee sssssllllllloooooowwwww! Wwwwwwooooooaaaaahhhhhh! ''Boom! Boom! Boom!''<</speech>>
Calypso starts to make large, slowed stomps, mimicking the behavior of a giant - she's definitely a giant: a giant pain in the ass.
You stop and take a couple deep breathes. It feels like the alcohol is finally catching up to you... you don't even know if you're gonna survive the walk back to Calypso's house.
<<speech 'calypso' 'Calypso'>>''Boom! Boom! Boom! Boom!''<</speech>>
<<speech 'you' '$player_name'>>Calypso... can... can we slow down? I don't wanna... you know... the v-word...<</speech>>
<<speech 'calypso' 'Calypso'>>Weeeeee'rrrrreeeeee ssssssooooo cccccllllloooooossssseeeee! Allllmmmmoooooosssstttt thhhhhheeeeerrrreeeee!<</speech>>
She resumes her giant walking style while you zombie-walk behind her.
The end of the night was mostly spend dancing and drinking and dancing and drinking... did you say drinking? You surprisingly let loose a little, dancing alongside Eve, Danny, and Calypso... you can't say you ''didn't'' regret it... but it's definitely not something you'll do again.
As the night neared it's end, you decided that since you've been on a roll today (and because Calypso //still// hasn't talked about the police), it'd be best if you walked Calypso home. Danny offered to come with, but according to Eve, "they needed to go on a date tonight."
<<speech 'calypso' 'Calypso'>>//En grady!//<</speech>>
Calypso has a broken bottle in her hand and is pointing it directly at you.
<<speech 'you' '$player_name'>>Ew, don't touch that, you don't know where it's been. What if someone peed on it?<</speech>>
She takes a sniff.
<<speech 'calypso' 'Calypso'>>Dunnit smell like pee.<</speech>>
You have no words. She starts swinging it around, pointing it at the dumpsters that line the alley.
Seattle nightlife, while very active, is not the best time to be roaming around the streets. Then again, if anyone attacks you, it's good to know you have a warrior in your midsts. Looks like you won't be doing the saving today.
You're desperately trying to find an opening to interrogate Calypso, but everytime you try to maneuver the conversation, Calypso either doesn't hear you or "strategically" avoids answering your questions. Maybe you should've drugged her...
<<speech 'calypso' 'Calypso'>>Hiya! Yah! Wee... yah! YAAAAHHHHH!!<</speech>>
<<speech 'you' '$player_name'>>Calypso, put that down... you're gonna accidentally stab yourself.<</speech>>
<<speech 'calypso' 'Calypso'>>Hey, uh... $player_name! How far are we from da police station....? Do yer think we can go over 'ere?<</speech>>
<<speech 'you' '$player_name'>>What the fuck? Why? ...You know, after today, I'd figured you didn't wanna talk to cops ever again.<</speech>>
<<speech 'calypso' 'Calypso'>>'ere won't be any talkin' goin' on... just meh... goin'... yah! Wah! Hiya!<</speech>>
She starts to erractically move the broken bottle around, swinging it side to side like a drunken pirate. This might be the only opportunity you get... you need to careful.
<<speech 'you' '$player_name'>>I don't think you should be saying that out loud, Calypso... what if someone heard you? I'm pretty sure it's a crime to, like, threaten a cop.<</speech>>
<<speech 'calypso' 'Calypso'>>Pfft! Whooooooo carrrrreeesssss! Who's gonna hear meh, fuckin'... homeless people! I bet they'd like meh to stab da police! Hey, how'd dah song go... FUCK DA POLICE, COMIN' STRAIGHT FROM THE UNDERGROUND, THEY HATE A YOUNG-<</speech>>
<<speech 'you' '$player_name'>>Stop! Stop it!<</speech>>
<<speech 'calypso' 'Calypso'>>Pfft!! Whatevah!<</speech>>
You two exit the alley, the dark expanse of the Seattle streets greeting. It's a little frightening... but Calypso doesn't seem to care. She keeps waddling away, seemingly on autopilot. She must have a built-in GPS - if you were that drunk, you honestly wouldn't be able to find your apartment.
<<speech 'calypso' 'Calypso'>>See, watch dis... this'll be how I attack 'em. Like... hiya!<</speech>>
Calypso kicks, punches, and headbutts, all whilst swinging the bottle around. With that fighting style, she's bound to be the recorded and put on WorldStar.
<<speech 'you' '$player_name'>>Calypso, you can't attack the police. That's, like, super illegal.<</speech>>
<<speech 'calypso' 'Calypso'>>I shoulda attacked 'em today, they were talkin' SO. MUCH. Like, shut the fuck up! No one cares what yer talkin' 'bout, 'specially not me! I don't wanna talk 'bout my parents for the HUNDREDTH time!<</speech>>
Opportunity knocks.
<<speech 'you' '$player_name'>>Why would cops talk about your parents?<</speech>>
<<speech 'calypso' 'Calypso'>>That's what I said! But they didn't tell meh! They said "Hmm, have your parents been here recently... perchance? Have you, uh, noticed any odd activity from them lately... perchance? Perchance you could tell me, perchance that, perchance, perchance, uh, perchance... do you know what "Abby-don" is? What "incubust" is, perchance?"<</speech>>
You stop walking.
<<speech 'calypso' 'Calypso'>>And I said, "No, I don't." And they said, "Are perchance sure?" And I said, "No, I really haven't!" And they said, "perchance, are you lying?" And I said, "No, I'm not!" And I think the lady knew I was lying, so she started yelling at me and getting mad! Pfft! Whatever, fuck her anyway! Maybe I woulda told 'er if she was NICER about it!<</speech>>
<<speech 'you' '$player_name'>>Tell her what?<</speech>>
<<speech 'calypso' 'Calypso'>>About the "Abby-don!" Are you even listening, $player_name! They wanted to know about my parents and "Abby-don"! About their stupid "incubust" stuff! She thought I was lying! She thought I knew everything, but I only know the name! Like, bitch, I don't work at NEVERMORE! My fuckin' parents do! Go fuckin' ask 'em!<</speech>>
<span id='replace'><center><<button "HOLD BACK YOUR VOMIT.">>\
<<replace '#replace'>>\
First it's the anxiety, and then the stress, and finally the fear that causes your bout of nausea. You kneel down, hands on your knees taking deep breaths.
You close your eyes. This is a good situation, this is a good situation, this is a good situation - now you know that they were Abaddon; but does that mean they know about you? They could've just been there to harass Calypso about her parents and their potential involvement...
Their involvement... The Dawsons are involved, or were formerly involved, with Abaddon, which also means they might know or have something of value, something that might get you closer to finding out if Abaddon really knows you exist.
And where would that be?
...In Calypso's house.
<center>You need to get into her fucking house.</center>
<<speech 'you' '$player_name'>>Do... do you anything else about their work? About... about them and "Abby-don?"<</speech>>
Calypso doesn't say anything, but there is a tinge of aggression in her aura.
<<speech 'calypso' 'Calypso'>>...Why're askin' so many questions about meh parents?<</speech>>
<<speech 'you' '$player_name'>>I... I was just curious. About what happened today.<</speech>>
The bottle in her hand reflects the light from a nearby street lamp.
<<speech 'calypso' 'Calypso'>>...You're like everyone else.<</speech>>
<<speech 'you' '$player_name'>>What?<</speech>>
She furrows her brow and angrily takes a step forward.
<<speech 'calypso' 'Calypso'>>You were so fuckin' nice to me and really cared about me today and got me into the VIP room, but it's only because of my fuckin' last name! I thought you were fuckin' different, but you're just like the police today! Always askin' about my parents and their work and their phones and their fuckin' stupid bullshit! That's all anyone does! They ask and ask and ask and ask and ASK! Always about Dawson! It's never Calypso! It's always ''Dawson!''<</speech>>
The sudden expression of emotion catches you off guard.
You don't interrupt her.
She continues with her catharsis.
<<speech 'calypso' 'Calypso'>>Everyone around meh, all my "friends" and "boyfriends" just wanted to be near meh because of meh stupid parents! Why does everyone care about meh stupid fuckin' parents so much? Because they made a couple phones? That means they're fuckin' amazing? The greatest parents on the Earth? Greatest parents on Earth meh fuckin' ass!<</speech>>
While her voice is filled with anger, her face gives away the truth - the pained, broken look in her eyes is a heavy sight.
<<speech 'calypso' 'Calypso'>>Hey, yer wanna know somethin' funny? They missed meh last ''four'' birthdays! 16! 17! 18! 19! Every... fuckin'... birthday, I spent 'em drunk and alone! Not even my "friends" were there... probably too busy suckin' off me fuckin' dad! FUCK HIM! FUCK HER! FUCK YOU! FUCK EVERYONE!<</speech>>
She takes sharp breaths, tears falling from her eyes. She wipes them, as she wraps her arms around herself. You take a couple steps forward, standing in front of her.
<<speech 'calypso' 'Calypso'>>I... you're so nice to me, $player_name... and for once, for the first time in my whole fuckin' life... I thought maybe you like me... like, liked liked me... not because of my parents or my money or the stupid phones or for anything else... but because... I'm me.<</speech>>
She's crying.
She desperately wants you to like her, to fill the hole in her heart... but you have one goal... a new goal:
You need to get into Calypso's house.
<center>She looks up at you.
<span class='green'>Is opportunity knocking?</span>
She wants you to say something.
<span class='green'>If you say you like her... will it be the truth?</span>
She wants to you to say it.
<span class='green'>Or are you only using her like you did before?</span>
She's begging you to say it.
<span class='green'>Has your kindness always been a ruse?</span>
She is crying.
<span class='green'>Do you even know who you are?</span>
She wants to touch your hand.
<span class='green'>Who are you?</span></center>
<span id='button'><center><<button [[I'M SORRY, BUT I DON'T LIKE YOU|RRB2.5]]>><</button>> <<button [[I LIKE YOU|RRB2.5]]>><</button>></center></span>
<</replace>>\
<</button>></center></span></div>\<<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center>You slowly hold her face in both your hands, wiping her tears away. She shudders at your touch, but she doesn't break eye contact. Her breathing is no longer sharp; it's deep, nervous, anxious about what's to come.
Once the words leave your mouth, you can't take them back.
Why are you going to say them?
Because you actually do?
Because you're afraid?
Or maybe...
It's because <span class='green'>you can't help yourself.</span>
<<speech 'you' '$player_name'>>I... I like you, Calypso. I like you, for you, and only you.<</speech>>
You can hear a distant honking horn and the screech of tires. Laughing in a nearby apartment. The sound of shopping cart wheels on the sidewalk.
<<speech 'calypso' 'Calypso'>>You're... you're not lying to me, right?<</speech>>
A dog barks. Someone yells. A dumpster closes.
<<speech 'you' '$player_name'>>I would never lie to you.<</speech>>
You kiss her.
She has to stand on her tippy toes to reach you.
She pushes her body against yours, desperately trying to feel your warmth.
She tastes like vodka.
<center><span style='color: #39ff14; border: 3px solid #39ff14; padding: 20px; background-color: black;'>CONGRATULATIONS! YOU'LL NEVER CHANGE.</span></center>
<center><<button [[WALK CALYPSO HOME|RRB4]]>><</button>></center></div>
<style>
body {
background-image: URL("images/backgrounds/calypsohouseext.jpg");
background-size: 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You've never been this far north - cookie cutter houses, HOA owned land, perfectly cut lawns... none of it is really your thing. Sure, there are a plently of rich people to hack, but they own the lastest in security, so good luck breaking into that shit.
Calypso clings to your arm, quietly holding you close. She hasn't said a single word since the kiss; you've tried to make conversation, but you've only been met with "Uh huh" and "...Hmm."
As you walk, you desperately try to plan out your approach: you've already guaranteed access to her house, but what exactly are you looking for? Where are you gonna look? Where could the Dawson's be hiding confidential information?
<<speech 'calypso' 'Calypso'>>This is me.<</speech>>
You realize you're standing in the driveway of a house. If you wanted to describe it in a way that makes it unique or different from the others, it'd be pretty difficult. Plain white, black trim, nice bushes... looks like a stock image.
<<speech 'you' '$player_name'>>Are you going to be okay tonight? You gonna be safe?<</speech>>
<<speech 'calypso' 'Calypso'>>I'll be okay. My... my parents aren't home, but I'll manage. I always do.<</speech>>
She hasn't let go of your arm, even Aas you both approach the front porch.
The lawn lights detect your presence, automatically waking up from their slumber.
You make the next move.
<<speech 'you' '$player_name'>>Hey, Calypso?<</speech>>
She turns her face towards you, eyes still red from crying. The sight makes your stomach turn from guilt.
<<speech 'you' '$player_name'>>Can I sleep over tonight? I wanna make sure you're safe, and... honestly, I just want to spend more time with you. I like being close to you. Is that okay?<</speech>>
She smiles genuinely at you. It hurts your heart.
She snuggles up against you, eyes closed as she takes a deep breath.
<<speech 'calypso' 'Calypso'>>Be quiet, okay? I turned the security stuff off, but my parents have weird robots in the house that, like, trigger if you talk.<</speech>>
You've notiched that Calypso has some pretty dramatic behavioral turnarounds - once you mentioned sleeping over, her mood did a complete 180°. The depressed Calypso that cried and screamed about hating her parents is now smiling ear to ear as she opens the door to her parents's home.
<center><<button [[GO INSIDE|RRB5]]>><</button>></center></div><style>
body {
background-image: URL("images/backgrounds/calypsohouseint.jpg");
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Calypso lets you in before softly closing the door behind her. It's a pretty nice house, but you honestly didn't know what you were expecting: maybe something more... techy? What actually surrounds you is pretty boring.
Grey walls, grey couches, grey paintings, the entire house reeks of the color grey. The only semblance of color are the various foreign artifacts and other knick knacks that line the shelves and walls.
Do all rich people just have random shit in their home?
<<speech 'calypso' 'Calypso'>>Wow, you really like my house.<</speech>>
<<speech 'you' '$player_name'>>What? Oh yeah, it's uh... nice. Very modern, I think.<</speech>>
<<speech 'calypso' 'Calypso'>>I thought you said you would never lie to me.<</speech>>
You cringe at the comment.
<<speech 'you' '$player_name'>>Hah. Um, well... the house is very... grey. Doesn't really have any life to it. And what are all those... things? On the walls?<</speech>>
You point at the various tribal masks and objects. Calypso shrugs.
<<speech 'calypso' 'Calypso'>>My mom is into... jungle stuff. From other cultures, I guess. Not really my thing. If I had it my way, this whole place would be purple, pink, and have SO many posters!<</speech>>
<<speech 'you' '$player_name'>>Honestly, I think you could do anything and it would be an upgrade.<</speech>>
Calypso laughs (maybe a little too hard).
<<speech 'calypso' 'Calypso'>>Do you want some water? IDK about you, but I can still taste the fuckin' dragon vodka. Next time we go there, we're gonna destroy that thing, okay?<</speech>>
Next time? There's gonna be a next time? You might be clubbed out for the next, like, year.
You nod in response to the water comment, and Calypso disappears. You almost start moving around and searching the house, but you stop - the Dawsons are rich and former NEVERMORE royalty; make one wrong move, and you're begging to get your brains blown out.
So... you just stand there, anxious about how you're going to move around the house without Calypso getting suspicious. You almost wanna give up - but you've gone too far. There's no going back.
Calypso returns with a cup of water.
<<speech 'calypso' 'Calypso'>>I'm sorry it's not cooler. My parents don't believe in soda or juice... unless you want seltzer, that's all we have. I'm sorry...<</speech>>
<<speech 'you' '$player_name'>>Don't worry about it. I'm sure my body will appreciate anything that's not alcohol.<</speech>>
You swear you just drank out of the fountain of youth based on how your body reacts to the sudden influx of a non-alcoholic beverage. The lingering, chronic urge to vomit disappears as soon as you take a gulp.
You feel Calypso grab your hand; it's soft, innocent, uncorrupted.
<<speech 'calypso' 'Calypso'>>I wanna show you my room! It's A LOT better than this //greyness//.<</speech>>
Without expecting an answer, she pulls you up the stairs. You look at the frames that line the staircase.
Calypso and her parents are never in the same picture.
<center><<button [[GO INTO CALYPSO'S ROOM|RRB6]]>><</button>></center></div><style>
body {
background-image: URL("images/backgrounds/calypsonightbedroom.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $procalroute to 6>>As soon as Calypso shoves you into her room, you can tell it's hers.
The greyness from before has completely disappeared - light pink walls endowed with images of various Korean pop bands and teen romance movies; a varying number of plushies and stuffed animals occupying the floor; a vanity with all sorts of little trinkets; and a large television bolted to her wall.
<<speech 'calypso' 'Calypso'>>So? Do you like it?<</speech>>
She's making pouty lips and giving you exaggerated puppy dog eyes. Jesus.
<<speech 'you' '$player_name'>>It definitely has your personality, I'll say that much. Very... Calypso-core. Could maybe do with more plushies... or posters... or... pink.<</speech>>
<<speech 'calypso' 'Calypso'>>$player_name... we LITCHERALLY have the same brain.<</speech>>
You feel like that could be taken as an insult, but you don't say anything.
She walks deeper into her bedroom, turning on her bedside light. You take a quick look out her window; a street lamp flicker.
<<speech 'calypso' 'Calypso'>>Hey... uh... $player_name?<</speech>>
<<speech 'you' '$player_name'>>Yeah, what's up?<</speech>>
<<speech 'calypso' 'Calypso'>>Can... can you turn around? I know... that... well, we, like... like each other, but I'm still don't think I'm comfortable with...<</speech>>
<<speech 'you' '$player_name'>>Oh, shit! Yeah, I can, uh, turn around... you're good.<</speech>>
With your back turned to her and you facing her closet, you try to get a glimpse of what could be in here... secret vital information pertaining to INCUBUS or Abaddon? It would kinda make sense for them to hide something in here... no one would know.
<<speech 'calypso' 'Calypso'>>Okay, I'm done.<</speech>>
You turn back around to see Calypso in her bed staring up at the ceiling, unmoving. You stifle a laugh. She kinda looks like a corpse from this angle.
Then you realize you're just... standing there. What do you do now? It's not like you can just dig around the house while Calypso is in corpse-mode. Guess you'll have to wait a little longer, play the pseudo-boyfriend game.
<<speech 'you' '$player_name'>>Can I join you? In the bed?<</speech>>
<<speech 'calypso' 'Calypso'>>Yes! I mean... yeah, you can... but not in your outside clothes! You probably smell like beer... ew.<</speech>>
<<speech 'you' '$player_name'>>You gonna look away while I change?<</speech>>
She blushes hard before turning away from you, lying on her side facing the wall. You quickly throw your jacket and pants off - you're not about to get into this girl's bed nude, so you'll stick with the boxers and t-shirt combo for now.
You slowly slide under her sheets - the bed is pretty small, and you feel your feet hit the footboard... but it is pretty comfortable. Why are girl beds more comfortable than guy beds? Is this fucking memory foam? Man, rich people have it so much better.
While you ruminate about whether it would affect your karma if you stole Calypso's bed, you feel her body against you as she wraps her arms around your body. You instinctively put your arm under her, supporting her head as she puts in the crook of your shoulder.
She smells like alcohol.
<<speech 'you' '$player_name'>>You comfortable?<</speech>>
You feel her nod. You move your head slightly to get a look at her face; her eyes are closed, a faint smile on her face.
<<speech 'calypso' 'Calypso'>>You're really warm.<</speech>>
<<speech 'you' '$player_name'>>Thanks?<</speech>>
She snuggles up against your more. You can feel her gentle breathing. You can't deny it; you're feeling a little tired too.
Maybe if you close your eyes for a second...
<<speech 'calypso' 'Calypso'>>I really like you, $player_name. I've liked you for a long time. You've always been really nice to me. I'm really happy you like me too.<</speech>>
Your eyes are closed, but you can feel her staring at you.
She kisses your cheek.
<<speech 'calypso' 'Calypso'>>Good night, <span style='font-size: 12;'>$player_name.</span> <span style='font-size: 10px;'>I</span> <span style='font-size: 8px;'>love</span> <span style='font-size: 6px;'>you...</span><</speech>>
You're too exhausted to reply.
She still smells like alcohol.
<center><<button [[GOOD NIGHT, CALYPSO]]>><</button>></center></div><style>
body {
background-color: black;
}
#ui-bar {
background-color: black;
color: black;
border-right: 1px solid black;
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#menu li a {
color: black;
border: 1px solid black;
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color: black;
border-color: black;
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.story {
border: 3px solid black;
padding: 20px;
background-color: black;
}
button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
button:hover {
background-color: #158F00;
border: 1px solid #39FF14;
}
</style><<script>>UIBar.stow()<</script>>
<center><span class='green'><<timed 2s>>I know who you are.<</timed>>
<<timed 4s>>You're you.<</timed>>
<<timed 6s>>And you'll never be anyone else.<</timed>>
<<timed 8s>><<button [[Do what's necessary.|RRB3]]>><</button>><</timed>></span></center><style>
body {
background-color: black;
}
#ui-bar {
background-color: black;
color: black;
border-right: 1px solid black;
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#menu li a {
color: black;
border: 1px solid black;
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#ui-bar-toggle {
color: black;
border-color: black;
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.story {
border: 3px solid black;
padding: 20px;
background-color: black;
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button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
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button:hover {
background-color: #158F00;
border: 1px solid #39FF14;
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</style><<script>>UIBar.stow()<</script>>
<span class='green'><<timed 2s>>You know, if I had the emotional capacity to pick favorites...<</timed>>
<<timed 4s>>I think Calypso would be one of them.<</timed>>
<<timed 6s>>So innocent, untouched, a virgin of a girl... completely and absolutely obsessed with you.<</timed>>
<<timed 8s>>Poor girl...<</timed>>
<<timed 10s>>It's going to destroy her when she finds out the truth.<</timed>>
<<timed 12s>>But hey...<</timed>>
<<timed 14s>>There's always next time, right?<</timed>></span>
<<timed 16s>><<button [[What?]]>><</button>><</timed>><style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center><img style='border: 3px solid white;' src='images/the-nightclub/dancekid.gif'>
Dancing.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.\<<next 2s>><<goto "RRG2">><</timed>></center></div>
<style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
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}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center><img style='border: 3px solid white;' src='images/the-nightclub/dancekid.gif'>
Dancing.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.\<<next 2s>><<goto "DRG2">><</timed>></center></div>
<style>
#button button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
#button button:hover {
background-color: #158F00;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $nightclubtodo to false>><<speech 'calypso' 'Calypso'>>YEEEEEAAAAAAHHHHHH!!!<</speech>>
With her fists closed and eyes shut, Calypso lets out a massive scream. Some people outside the nightclub cheer her on; the scene is similar to ones you see in werewolf movies, but how this night ends will for sure determine it's genre.
The bitter cold combined with copious amounts of alcohol woud be enough to send a regular person to the ER, but Calypso seems to be absolutely fine. If anything, she seems a lot healthier; while you're struggling to not vomit over yourself, Calypso is prancing up and down the street before taking the ocassional pause to yell back at you.
<<speech 'calypso' 'Calypso'>>Yoooooouuuuuu'rrrrreeeee sssssllllllloooooowwwww! Wwwwwwooooooaaaaahhhhhh! ''Boom! Boom! Boom!''<</speech>>
Calypso starts to make large, slowed stomps, mimicking the behavior of a giant - she's definitely a giant: a giant pain in the ass.
You stop and take a couple deep breathes. It feels like the alcohol is finally catching up to you... you don't even know if you're gonna survive the walk back to Calypso's house.
<<speech 'calypso' 'Calypso'>>''Boom! Boom! Boom! Boom!''<</speech>>
<<speech 'you' '$player_name'>>Calypso... can... can we slow down? I don't wanna... you know... the v-word...<</speech>>
<<speech 'calypso' 'Calypso'>>Weeeeee'rrrrreeeeee ssssssooooo cccccllllloooooossssseeeee! Allllmmmmoooooosssstttt thhhhhheeeeerrrreeeee!<</speech>>
She resumes her giant walking style while you zombie-walk behind her.
The end of the night was mostly spend dancing and drinking and dancing and drinking... did you say drinking? You surprisingly let loose a little, dancing alongside Eve, Danny, and Calypso... you can't say you ''didn't'' regret it... but it's definitely not something you'll do again.
As the night neared it's end, you decided that since you've been on a roll today (and because Calypso //still// hasn't talked about the police), it'd be best if you walked Calypso home. Danny offered to come with, but according to Eve, "they needed to go on a date tonight."
<<speech 'calypso' 'Calypso'>>//En grady!//<</speech>>
Calypso has a broken bottle in her hand and is pointing it directly at you.
<<speech 'you' '$player_name'>>Ew, don't touch that, you don't know where it's been. What if someone peed on it?<</speech>>
She takes a sniff.
<<speech 'calypso' 'Calypso'>>Dunnit smell like pee.<</speech>>
You have no words. She starts swinging it around, pointing it at the dumpsters that line the alley.
Seattle nightlife, while very active, is not the best time to be roaming around the streets. Then again, if anyone attacks you, it's good to know you have a warrior in your midsts. Looks like you won't be doing the saving today.
You're desperately trying to find an opening to interrogate Calypso, but everytime you try to maneuver the conversation, Calypso either doesn't hear you or "strategically" avoids answering your questions. Maybe you should've drugged her...
<<speech 'calypso' 'Calypso'>>Hiya! Yah! Wee... yah! YAAAAHHHHH!!<</speech>>
<<speech 'you' '$player_name'>>Calypso, put that down... you're gonna accidentally stab yourself.<</speech>>
<<speech 'calypso' 'Calypso'>>Hey, uh... $player_name! How far are we from da police station....? Do yer think we can go over 'ere?<</speech>>
<<speech 'you' '$player_name'>>What the fuck? Why? ...You know, after today, I'd figured you didn't wanna talk to cops ever again.<</speech>>
<<speech 'calypso' 'Calypso'>>'ere won't be any talkin' goin' on... just meh... goin'... yah! Wah! Hiya!<</speech>>
She starts to erractically move the broken bottle around, swinging it side to side like a drunken pirate. This might be the only opportunity you get... you need to careful.
<<speech 'you' '$player_name'>>I don't think you should be saying that out loud, Calypso... what if someone heard you? I'm pretty sure it's a crime to, like, threaten a cop.<</speech>>
<<speech 'calypso' 'Calypso'>>Pfft! Whooooooo carrrrreeesssss! Who's gonna hear meh, fuckin'... homeless people! I bet they'd like meh to stab da police! Hey, how'd dah song go... FUCK DA POLICE, COMIN' STRAIGHT FROM THE UNDERGROUND, THEY HATE A YOUNG-<</speech>>
<<speech 'you' '$player_name'>>Stop! Stop it!<</speech>>
<<speech 'calypso' 'Calypso'>>Pfft!! Whatevah!<</speech>>
You two exit the alley, the dark expanse of the Seattle streets greeting. It's a little frightening... but Calypso doesn't seem to care. She keeps waddling away, seemingly on autopilot. She must have a built-in GPS - if you were that drunk, you honestly wouldn't be able to find your apartment.
<<speech 'calypso' 'Calypso'>>See, watch dis... this'll be how I attack 'em. Like... hiya!<</speech>>
Calypso kicks, punches, and headbutts, all whilst swinging the bottle around. With that fighting style, she's bound to be the recorded and put on WorldStar.
<<speech 'you' '$player_name'>>Calypso, you can't attack the police. That's, like, super illegal.<</speech>>
<<speech 'calypso' 'Calypso'>>I shoulda attacked 'em today, they were talkin' SO. MUCH. You really saved me from their YAPPIN' YAPPIN' YAPPIN'! Like, shut the fuck up! No one cares what yer talkin' 'bout, 'specially not me! I don't wanna talk 'bout my parents for the HUNDREDTH time!<</speech>>
Opportunity knocks.
<<speech 'you' '$player_name'>>Why would cops talk about your parents?<</speech>>
<<speech 'calypso' 'Calypso'>>That's what I said! But they didn't tell meh! They said "Hmm, have your parents been here recently... perchance? Have you, uh, noticed any odd activity from them lately... perchance? Perchance you could tell me, perchance that, perchance, perchance, uh, perchance... do you know what "Abby-don" is? What "incubust" is, perchance?"<</speech>>
You stop walking.
<<speech 'calypso' 'Calypso'>>And the lady! The lady was SOOOOOOOO mad, and she almost yelled at meh... but you saved meh! Like Superman! You... //swooped// meh up and saved meh! And I almost told her stuff I shouldn't be telling people, so //shhhhhhhh!// My parents will get ''maddddddd.''<</speech>>
<<speech 'you' '$player_name'>>Mad about what?<</speech>>
<<speech 'calypso' 'Calypso'>>About the "Abby-don!" Are you even listening, $player_name! They wanted to know about my parents and "Abby-don"! But I can't tell them that stuff because, bitch, I don't work at NEVERMORE or do the "incubust"! I don't work on your projects, your lil' presentations! My fuckin' parents do! Go fuckin' ask 'em!<</speech>>
<span id='replace'><center><<button "HOLD BACK YOUR VOMIT.">>\
<<replace '#replace'>>\
First it's the anxiety, and then the stress, and finally the fear that causes your bout of nausea. You kneel down, hands on your knees taking deep breaths.
You close your eyes. This is a good situation, this is a good situation, this is a good situation - now you know that they were Abaddon; but does that mean they know about you? They could've just been there to harass Calypso about her parents and their potential involvement...
Their involvement... The Dawsons are involved, or were formerly involved, with Abaddon, which also means they might know or have something of value, something that might get you closer to finding out if Abaddon really knows you exist.
And where would that be?
...In Calypso's house.
<center>You need to get into her fucking house.</center>
<<speech 'you' '$player_name'>>Do... do you anything else about their work? About... about them and "Abby-don?"<</speech>>
Calypso doesn't say anything, but there is a tinge of aggression in her aura.
<<speech 'calypso' 'Calypso'>>...Why're askin' so many questions about meh parents?<</speech>>
<<speech 'you' '$player_name'>>I... I was just curious. About what happened today.<</speech>>
The bottle in her hand reflects the light from a nearby street lamp.
<<speech 'calypso' 'Calypso'>>...You're like everyone else.<</speech>>
<<speech 'you' '$player_name'>>What?<</speech>>
She furrows her brow and angrily takes a step forward.
<<speech 'calypso' 'Calypso'>>You were so fuckin' nice to me and saved me from the police and got me into the VIP room, but it's only because of my fuckin' last name! I thought you were fuckin' different, but you're just like the police today! Always askin' about my parents and their work and their phones and their fuckin' stupid bullshit! That's all anyone does! They ask and ask and ask and ask and ASK! Always about Dawson! It's never Calypso! It's always ''Dawson!''<</speech>>
The sudden expression of emotion catches you off guard.
You don't interrupt her.
She continues with her catharsis.
<<speech 'calypso' 'Calypso'>>Everyone around meh, all my "friends" and "boyfriends" just wanted to be near meh because of meh stupid parents! Why does everyone care about meh stupid fuckin' parents so much? Because they made a couple phones? That means they're fuckin' amazing? The greatest parents on the Earth? Greatest parents on Earth meh fuckin' ass!<</speech>>
While her voice is filled with anger, her face gives away the truth - the pained, broken look in her eyes is a heavy sight.
<<speech 'calypso' 'Calypso'>>Hey, yer wanna know somethin' funny? They missed meh last ''four'' birthdays! 16! 17! 18! 19! Every... fuckin'... birthday, I spent 'em drunk and alone! Not even my "friends" were there... probably too busy suckin' off me fuckin' dad! FUCK HIM! FUCK HER! FUCK YOU! FUCK EVERYONE!<</speech>>
She takes sharp breaths, tears falling from her eyes. She wipes them, as she wraps her arms around herself. You take a couple steps forward, standing in front of her.
<<speech 'calypso' 'Calypso'>>I... you're so nice to me, $player_name... and for once, for the first time in my whole fuckin' life... I thought maybe you like me... not because of my parents or my money or the stupid phones or for anything else... but because... I'm me.<</speech>>
She's crying.
She desperately wants you to like her, to fill the hole in her heart... but you have one goal... a new goal:
You need to get into Calypso's house.
<center>She looks up at you.
<span class='green'>Is opportunity knocking?</span>
She wants you to say something.
<span class='green'>If you say you like her... will it be the truth?</span>
She wants to you to say it.
<span class='green'>Or are you only using her like you did before?</span>
She's begging you to say it.
<span class='green'>Has your kindness always been a ruse?</span>
She is crying.
<span class='green'>Do you even know who you are?</span>
She wants to touch your hand.
<span class='green'>Who are you?</span></center>
<span id='button'><center><<button [[I'M SORRY, BUT I DON'T LIKE YOU|RRG2.5]]>><</button>> <<button [[I LIKE YOU|RRG2.5]]>><</button>></center></span>
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<center><span class='green'><<timed 2s>>I know who you are.<</timed>>
<<timed 4s>>You're you.<</timed>>
<<timed 6s>>And you'll never be anyone else.<</timed>>
<<timed 8s>><<button [[Do what's necessary.|RRG3]]>><</button>><</timed>></span></center><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>You slowly hold her face in both your hands, wiping her tears away. She shudders at your touch, but she doesn't break eye contact. Her breathing is no longer sharp; it's deep, nervous, anxious about what's to come.
Once the words leave your mouth, you can't take them back.
Why are you going to say them?
Because you actually do?
Because you're afraid?
Or maybe...
It's because <span class='green'>you can't help yourself.</span>
<<speech 'you' '$player_name'>>I... I like you, Calypso. I like you, for you, and only you.<</speech>>
You can hear a distant honking horn and the screech of tires. Laughing in a nearby apartment. The sound of shopping cart wheels on the sidewalk.
<<speech 'calypso' 'Calypso'>>You're... you're not lying to me, right?<</speech>>
A dog barks. Someone yells. A dumpster closes.
<<speech 'you' '$player_name'>>I would never lie to you.<</speech>>
You kiss her.
She has to stand on her tippy toes to reach you.
She pushes her body against yours, desperately trying to feel your warmth.
She tastes like vodka.
<center><span style='color: #39ff14; border: 3px solid #39ff14; padding: 20px; background-color: black;'>CONGRATULATIONS! YOU'LL NEVER CHANGE.</span></center>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You've never been this far north - cookie cutter houses, HOA owned land, perfectly cut lawns... none of it is really your thing. Sure, there are a plently of rich people to hack, but they own the lastest in security, so good luck breaking in.
Calypso clings to your arm, quietly holding you close. She hasn't said a single word since the kiss; you've tried to make conversation, but you've only been met with "Uh huh" and "...Hmm."
As you walk, you desperately try to plan out your approach: you've already guaranteed access to her house, but what exactly are you looking for? Where are you gonna look? Where could the Dawson's be hiding confidential information?
<<speech 'calypso' 'Calypso'>>This is me.<</speech>>
You realize you're standing in the driveway of a house. If you wanted to describe it in a way that makes it unique or different from the others, it'd be pretty difficult. Plain white, black trim, nice bushes... looks like a stock image.
<<speech 'you' '$player_name'>>Are you going to be okay tonight? You gonna be safe?<</speech>>
<<speech 'calypso' 'Calypso'>>I'll be okay. My... my parents aren't home, but I'll manage. I always do.<</speech>>
She hasn't let go of your arm, even Aas you both approach the front porch.
The lawn lights detect your presence, automatically waking up from their slumber.
You make the next move.
<<speech 'you' '$player_name'>>Hey, Calypso?<</speech>>
She turns her face towards you, eyes still red from crying. The sight makes your stomach turn from guilt.
<<speech 'you' '$player_name'>>Can I sleep over tonight? I wanna make sure you're safe, and... honestly, I just want to spend more time with you. I like being close to you. Is that okay?<</speech>>
She smiles genuinely at you. It hurts your heart.
She snuggles up against you, eyes closed as she takes a deep breath.
<<speech 'calypso' 'Calypso'>>Be quiet, okay? I turned the security stuff off, but my parents have weird robots in the house that, like, trigger if you talk.<</speech>>
You've notiched that Calypso has some pretty dramatic behavioral turnarounds - once you mentioned sleeping over, her mood did a complete 180°. The depressed Calypso that cried and screamed about hating her parents is now smiling ear to ear as she opens the door to her parents's home.
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Calypso lets you in before softly closing the door behind her. It's a pretty nice house, but you honestly didn't know what you were expecting: maybe something more... techy? What actually surrounds you is pretty boring.
Grey walls, grey couches, grey paintings, the entire house reeks of the color grey. The only semblance of color are the various foreign artifacts and other knick knacks that line the shelves and walls.
Do all rich people just have random shit in their home?
<<speech 'calypso' 'Calypso'>>Wow, you really like my house.<</speech>>
<<speech 'you' '$player_name'>>What? Oh yeah, it's uh... nice. Very modern, I think.<</speech>>
<<speech 'calypso' 'Calypso'>>I thought you said you would never lie to me.<</speech>>
You cringe at the comment.
<<speech 'you' '$player_name'>>Hah. Um, well... the house is very... grey. Doesn't really have any life to it. And what are all those... things? On the walls?<</speech>>
You point at the various tribal masks and objects. Calypso shrugs.
<<speech 'calypso' 'Calypso'>>My mom is into... jungle stuff. From other cultures, I guess. Not really my thing. If I had it my way, this whole place would be purple, pink, and have SO many posters!<</speech>>
<<speech 'you' '$player_name'>>Honestly, I think you could do anything and it would be an upgrade.<</speech>>
Calypso laughs (maybe a little too hard).
<<speech 'calypso' 'Calypso'>>Do you want some water? IDK about you, but I can still taste the fuckin' dragon vodka. Next time we go there, we're gonna destroy that thing, okay?<</speech>>
Next time? There's gonna be a next time? You might be clubbed out for the next, like, year.
You nod in response to the water comment, and Calypso disappears. You almost start moving around and searching the house, but you stop - the Dawsons are rich and former NEVERMORE royalty; make one wrong move, and you're begging to get your brains blown out.
So... you just stand there, anxious about how you're going to move around the house without Calypso getting suspicious. You almost wanna give up - but you've gone too far. There's no going back.
Calypso returns with a cup of water.
<<speech 'calypso' 'Calypso'>>I'm sorry it's not cooler. My parents don't believe in soda or juice... unless you want seltzer, that's all we have. I'm sorry...<</speech>>
<<speech 'you' '$player_name'>>Don't worry about it. I'm sure my body will appreciate anything that's not alcohol.<</speech>>
You swear you just drank out of the fountain of youth based on how your body reacts to the sudden influx of a non-alcoholic beverage. The lingering, chronic urge to vomit disappears as soon as you take a gulp.
You feel Calypso grab your hand; it's soft, innocent, uncorrupted.
<<speech 'calypso' 'Calypso'>>I wanna show you my room! It's A LOT better than this //greyness//.<</speech>>
Without expecting an answer, she pulls you up the stairs. You look at the frames that line the staircase.
Calypso and her parents are never in the same picture.
<center><<button [[GO INTO CALYPSO'S ROOM|RRG6]]>><</button>></center></div><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>As soon as Calypso shoves you into her room, you can tell it's hers.
The greyness from before has completely disappeared - light pink walls endowed with images of various Korean pop bands and teen romance movies; a varying number of plushies and stuffed animals occupying the floor; a vanity with all sorts of little trinkets; and a large television bolted to her wall.
<<speech 'calypso' 'Calypso'>>So? Do you like it?<</speech>>
She's making pouty lips and giving you exaggerated puppy dog eyes. Jesus.
<<speech 'you' '$player_name'>>It definitely has your personality, I'll say that much. Very... Calypso-core. Could maybe do with more plushies... or posters... or... pink.<</speech>>
<<speech 'calypso' 'Calypso'>>$player_name... we LITCHERALLY have the same brain.<</speech>>
You feel like that could be taken as an insult, but you don't say anything.
She walks deeper into her bedroom, turning on her bedside light. You take a quick look out her window; a street lamp flicker.
<<speech 'calypso' 'Calypso'>>Hey... uh... $player_name?<</speech>>
<<speech 'you' '$player_name'>>Yeah, what's up?<</speech>>
Calypso is anxiously standing the middle of the bedroom, looking at her feet and twiddling her thumbs.
<<speech 'calypso' 'Calypso'>>Can... can you turn around? I know... that... well, we, like... like each other, but I'm still don't think I'm comfortable with...<</speech>>
<<speech 'you' '$player_name'>>Oh, shit! Yeah, I can, uh, turn around... you're good.<</speech>>
With you turned away facing the closet, you try to get a glimpse of what could be in there... mayve secret information pertaining to INCUBUS or Abaddon? It would kinda make sense for them to hide something in here... no one would even know.
<<speech 'calypso' 'Calypso'>>Okay, I'm done.<</speech>>
You turn back around to see Calypso in her bed, staring up at the ceiling, unmoving. You stifle a laugh. She kinda looks like a corpse from this angle.
Then you realize you're just... standing there. What do you do now? It's not like you can just dig around the house while Calypso is in corpse-mode. Guess you'll have to wait a little longer, play the pseudo-boyfriend game.
<<speech 'you' '$player_name'>>Can I join you? In the bed?<</speech>>
<<speech 'calypso' 'Calypso'>>Yes! I mean... yeah, you can... but not in your outside clothes! You probably smell like beer... ew.<</speech>>
<<speech 'you' '$player_name'>>You gonna look away while I change?<</speech>>
She blushes hard before turning away from you, lying on her side facing the wall. You quickly throw your jacket and pants off - you're not about to get into this girl's bed nude, so you'll stick with the boxers and t-shirt combo for now.
You slowly slide under her sheets - the bed is pretty small, and you feel your feet hit the footboard... but it is pretty comfortable. Why are girl beds more comfortable than guy beds? Is this fucking memory foam? Man, rich people have it so much better.
While you ruminate about whether or not it would affect your karma if you stole Calypso's bed, you feel her body against you as she wraps her arms around your body. You instinctively put your arm under her, supporting her head as she puts in the crook of your shoulder.
She smells like alcohol.
<<speech 'you' '$player_name'>>You comfortable?<</speech>>
You feel her nod. You move your head slightly to get a look at her face; her eyes are closed, a faint smile on her face.
<<speech 'calypso' 'Calypso'>>You're really warm.<</speech>>
<<speech 'you' '$player_name'>>Thanks?<</speech>>
She snuggles up against your more. You can feel her gentle breathing. You can't deny it; you're feeling a little tired too.
Maybe if you close your eyes for a second...
<<speech 'calypso' 'Calypso'>>...Hey, $player_name?<</speech>>
<<speech 'you' '$player_name'>>Hmm?<</speech>>
<<speech 'calypso' 'Calypso'>>Do... do you really like me? Like, you're not joking?<</speech>>
Your eyes are closed, but you feel Calypso staring at you.
<<speech 'you' '$player_name'>>I'm not joking, Calypso. I... I do like you. A lot.<</speech>>
Calypso doesn't say anything, but you feel her body shift. Suddenly, you feel her lips touch your neck; it's gentle, innocent, naive.
Calypso touches the side of your face, tilting it towards her. You open your eyes to see Calypso, her eyes moist. Is she... crying again?
Her face moves closer to yours, pausing before your lips touch hers.
<<speech 'calypso' 'Calypso'>>...Can we... can we kiss? Please?<</speech>>
You don't say anything.
Instead, you close the space between you two, your lips embracing hers.
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</style><span id='replace'></span><<run UIBar.stow()>><div id='blurb' style='position: absolute; overflow-y: scroll; width: 57%; height: 89%; left: 39%; top: 3%;' class='sexscene'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #ef2929;'>CLICKING RED SENTENCES WILL DISPLAY VIDEOS.<hr style="border-top: dotted 1px; color: #ef2929;"/></span></center>Calypso readjusts herself, sitting on top of you as she passionately makes out with you. She's taken control of the situation: she must've waited a long time for this - the adoration behind each movement of her lips is more than clear.
Her hands grip the side of your face, her thumbs running tiny circles on your cheeks.
You can feel your cock getting hard... there are only two layers separating the two of you from copulation - if this continues, you might cement this "relationship" between you and Calypso even more.
Calypso slightly pulls away, but only a little bit.
<<speech 'calypso' 'Calypso'>>When you saved me today... that was the happiest I've been in a long time. And when I thought it couldn't get any better... you got me into the VIP place, made my entire night. You're so nice to me, $player_name. Even when I was a new-hire, you were so nice to me. I really like you, $player_name...<</speech>>
She goes back to kissing - it's obvious she hasn't had much practice: her technique is sloppy, she's constantly hesitant with her tongue, she doesn't know where to put her hands...
It makes your cock twitch.
Calypso moans slightly, her tongue entering into your mouth as she licks your lips in circular motions. Her lower body lightly pushes against you, but when the pressure is too much, she raises her hips, and when they fall, she lets out a quiet yelp.
She pulls away, hands running down your shirt, a look of concern on her face.
<<speech 'you' '$player_name'>>What's wrong?<</speech>>
<<speech 'calypso' 'Calypso'>>Your... dick. It's... you know...<</speech>>
<<speech 'you' '$player_name'>>Are you okay with that? Did you want to stop?<</speech>>
<<speech 'calypso' 'Calypso'>>No! I mean... it's just... I've never done anything with... dicks.<</speech>>
She pushes a strand of hair behind her ear while lightly biting her lip.
You reach out and put your hand on her face. She closes her eyes, placing her hands on yours while snuggling up against it.
<<speech 'you' '$player_name'>>Look, like I said we can-<</speech>>
She franctically interrupts you.
<<speech 'calypso' 'Calypso'>>No! It's fine! Just... no... putting it in, okay? I'm a virgin... and... I don't think I'm ready... But I really really really really like you and I wanna lose it to you eventually! Just... not... not when we're drunk and stuff... hah...<</speech>>
Do you really plan to string her along for the benefit of taking her virginity //and// to learn more about the Dawson's involvement with Abaddon? <span class='green'>You can't help yo-</span>
<<speech 'you' '$player_name'>>Okay.<</speech>>
<<speech 'calypso' 'Calypso'>>Are you sure? Like really, really, really sure?<</speech>>
Obviously you wana fuck her; you're a dude, it's only natural. But if you wanna stay on Calypso's good side (which also means the Dawson's good side), you're gonna need to be as gentlemanly as possible. And that means chilling on the emotional manipulation for now.
<<speech 'you' '$player_name'>>Yeah, I'm sure. Don't worry, Calypso.<</speech>>
She smiles, moving back to kiss you... except she pauses before she does.
<<speech 'calypso' 'Calypso'>>Can... can you say you like me? Like, out loud? Please?<</speech>>
You want to take a deep breathe, but you're sure Calypso will hear it and probably overreact, so you do what she says.
<<speech 'you' '$player_name'>>I... I like you.<</speech>>
She takes a deep breath, kissing you again before pulling back.
<<speech 'calypso' 'Calypso'>>Again... please.<</speech>>
<<speech 'you' '$player_name'>>...I like you.<</speech>>
Her lower body is slowly moving, the minimal fabric separating the two of you becoming more and more restricting. You can feel the indentation of her slit on the underside of your cock... it's like torture. Her breathing is much deeper, and she kisses you lightly before pulling back and doing it again.
<<speech 'calypso' 'Calypso'>>Again... but say my name... please...<</speech>>
<<speech 'you' '$player_name'>>I like you... Calypso.<</speech>>
<<speech 'calypso' 'Calypso'>>Again... again...<</speech>>
<<speech 'you' '$player_name'>>I like you, Calypso.<</speech>>
<<speech 'calypso' 'Calypso'>>I like you too, $player_name... do you really like me? Because... mmm, fuck... I really like you.<</speech>>
Her eyes are closed as her lower body twitches with every movement. Her hands spread across your body, touching and feeling every inch of skin that it can access.
<<speech 'you' '$player_name'>>I like you, Calypso. I really like you. I really-<</speech>>
The pleasure is too much for her to handle. She grabs the back of your head as she quickens her pace, her pussy desperately trying to feel as much of your cock as possible. You can feel the wetness through both your fabrics - she's soaking, begging for your rod...
<<speech 'calypso' 'Calypso'>>Oh my god, oh my god ♡♡ I... you're mine, $player_name... I've wanted this so bad, to feel you like this, to hear you say you like me... ♡ I'm fucking... I'm fucking obsessed with you... I've dreamed of this moment, $player_name... ♡♡ Oh my god, oh fuck, oh fuck... ''Oh fuck!! ♡♡♡♡♡''<</speech>>
She falls onto your body as she convulves, the orgasm running through her body. You're honestly surprised you didn't blow your load right fuckin' there, but you guess you're stronger than you thought. Her body has some weight to it - she's a pretty small girl, but she's like a dead body after that orgasm.
Luckily, she's very much alive. She sits back up, a look of pure lust (or... is it love?) in her eyes as she stares down at you.
Suddenly, a look of panic appears on her face.
<<speech 'calypso' 'Calypso'>>Fuck, OMG, I'm sorry, I'm so so sorry! I didn't mean... I didn't want to... you... you have to cum first! I'm sorry, I just... everything was happening and you made me feel sOoOoO good, and I just... I'm sorry... I'm really sorry... you did so much for me and I just used you... OMG, I'm sorry...<</speech>>
She looks like she's on the verge of tears.
<<speech 'you' '$player_name'>>Hey, I get it, heat of the moment, happens all the time, even with, like, non-sex stuff.<</speech>>
She takes a deep breathe, but she twiddles her thumbs, indicating a heightened level of nervousness.
You put your arm on her shoulder, and she puts her hand on yours once again.
<<speech 'you' '$player_name'>>Hey, if you still... you know, feel bad... there is a way you can make it up... if you're comfortable, I mean.<</speech>>
You see her gulp.
<<speech 'calypso' 'Calypso'>>I... I don't know what to do... with it... like, sucking... and stuff. I've never even, like, touched a dick before!<</speech>>
<<speech 'you' '$player_name'>>Look, as long as you don't bite it or anything... it'll be fine. I'll talk you through it, okay? And you can only do what you're comfortable with, even if that's, like, touching it for a second.<</speech>>
Ideally, you would like to be pounding her pussy right now, but right now, it's about making Calypso comfortable.
She doesn't say anything, instead taking another deep breath.
<<speech 'calypso' 'Calypso'>>Okay... but... please don't be mad if I do bad, okay? And I'm sorry in advance if I bite you! And I promise I'll do better next time! Okay, I'm going!! I'm going dowwwwnnnnttoooooowwwwwnnnn, to the grroooooooiiiiiinnnnnn, toooo tttthhhhhheeee peeeennnniiiiissss...<</speech>>
<span id='replace2'><center><<button 'GET SERVICED'>>\
<<replace '#replace2'>>\
You position yourself onto the edge of the bed with Calypso kneeling on the ground, her crotch in front of her.
With a nice sentiment of verbal confirmation, Calypso descended her way down to your crotch. From this view, you're able to get a better look at her body.
She's a lot more petite than other girls, given her very slim figure and small B-cup tits, but the way her body looks in her white matching bra and panties is a sight to behold. Her body is so fragile... it completes her look of innocence and youthfulness very well.
Your cock twitches again at the though, and Calypso lets out a yelp.
<<speech 'calypso' 'Calypso'>>You can make it jump!? Woah...<</speech>>
She reaches out a finger to touch the dick ident. As soon her nail makes contact with the fabric protection, your dick jumps again. However, this time she doesn't pull away - instead, she reaches out her full hand to hold it over the boxers, rubbing your cock slowly.
Although it's an act of teasing, you're sure it's not intential - rather, it must be coming from a place of curiosity.
She nervously looks up at you.
<<speech 'calypso' 'Calypso'>>Does that feel okay?<</speech>>
You nod, smiling at her.
She wraps as much of her hand around your cock, learning it's form and size from under it's fabric abode. Eventually, she takes a deep breath... and pulls down your boxers in a swift motion, like ripping off a Band-Aid.
Your cock slaps against your pelvis (ouch), which is followed by a sudden small gasp from Calypso. She then proceeds to hover her hand over it.
<<speech 'calypso' 'Calypso'>>Why's it warm?<</speech>>
<<speech 'you' '$player_name'>>Um, I don't know? I'm not a... penis doctor.<</speech>>
Her eyes examine your cock, trailing up and down. She even gets <<link 'centimeters close to it'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj.mp4' autoplay controls looped></video><</replace>><</link>>, taking a small sniff and placing it ever so slightly against her face, comparing it's size to her head. You wish it was her hand that was examining it, but you'll give her some time to get used to the sight.
Calypso eventually takes a deep breathe.
<<speech 'calypso' 'Calypso'>>Okay... so I just... lick it? Put it in my mouth? Oh my god, I'm gonna really fuck this up...<</speech>>
<<speech 'you' '$player_name'>>Calypso, you're gonna be fine... I'm sure you've seen porn and stuff, so just... do what they do. Whatever feels natural, okay? I'll be into whatever you do cause... cause I like you.<</speech>>
Calypso's eyes peak up at you, her mouth slightly open. A flicker of determination fills her eyes. You reposition yourself onto the bed so Calypso is more comfortable, moving up in between your legs.
With those hollow words pushing her forward, she <<link 'she licks the shaft before putting it into her mouth.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj2.mp4' autoplay controls looped></video><</replace>><</link>>
<<speech 'you' '$player_name'>>...Oh shit...<</speech>>
The sudden sensation and view of Calypso's mouth on your dick is almost enough to send you over the edge, but you bite your lip and hold back. The way her mouth gracefully moves up and down shows a certain level of expertise, which is odd given her lack of history.
It's not only the consistently slow bobbing - her tongue, held still against your shaft, provides gentle constant stimulation. Her lips move with purpose, pursed at the end before opening up as she reaches the base. It's like she's making out with your cock.
You reach out instinctively and run your hand through her hair as watch her. She purrs, and you feel the vibrations deep in your pelvis. She pulls off, looking up at you with typical puppy dog look.
<<speech 'calypso' 'Calypso'>>Am I doing okay? Does it feel good?<</speech>>
<<speech 'you' '$player_name'>>It... feels... really, really good. I thought... I thought you said you didn't have practice?<</speech>>
<<speech 'calypso' 'Calypso'>>Well, yeah... no practice with other guys, but I have toys... in case... in case, you ever... you know...<</speech>>
She looks away, blushing. You keep running your hand through your hair, pausing for a moment on her cheek.
<<speech 'you' '$player_name'>>You can keep going, Calypso. I like it. I like you.<</speech>>
Those words are becoming more natural... is it because you really mean it... or is it because-
<<link "She brings her head back down, the pace quickening.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj3.mp4' autoplay controls looped></video><</replace>><</link>> This is not the same girl that was so afraid to admit her crush on you... this is a whole different animal.
She jerks and sucks at the same time, her mouth bobbing over your head. The O-orientation of her mouth allows for a quick and slippery enter-and-exit, the sides of her mouth providing the much needed tension.
Her eyes open, looking up at you - the slightest of smiles appears on her lips as she ends the pumping and focuses primarily on moving her head up and down: it's as if she's intentionally trying to make it as loud as possible. <<link 'The slurping noise is music to your ears.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj4.mp4' autoplay controls looped></video><</replace>><</link>>
<<speech 'you' '$player_name'>>Calypso... Calypso, I'm gonna cum soon.<</speech>>
She takes her mouth off, jerking you off smoothly instead.
<<speech 'calypso' 'Calypso'>>Can... you please cum in my mouth? I... I've dreamed of this moment, $player_name.<</speech>>
She's dreamt of this? Why is she fucking obsessed with you?
As you ruminate, Calypso reminds you that this is probably not the time for that: she goes back to quickly sucking you off, <<link 'bobbing her head even quicker this time, focusing soley on the upper half of your shaft.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj5.mp4' autoplay controls looped></video><</replace>><</link>>
Is this really the same girl that was so scared of the police? That hates her parents so deeply? Her lust (or is it love?) for you overcedes all fear - then again, you did save her.
You wonder what they would think if they walked in seeing their daughter sucking off the same man who stole their prized creation; how they would feel if they found out their daughter fucked the man who robbed them blind. It looks like you've defaced another Dawson creation.
You've reached your limit.
<<speech 'you' '$player_name'>>Calypso, I'm going to-<</speech>>
<<link "You feel your cock hit the back of Calypso's throat as she deepthroats your entire length, closing her eyes in wait for your seed.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj6.mp4' autoplay controls looped></video><</replace>><</link>> She doesn't even cough; it's like her throat was made for you.
Her eyes open and look up at you - her innocent, naive, pure doe eyes untouched by cruelty and manipulation.
<span class='green'>But that'll change.</span>
<center><<button [[CUM|RRG7]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
</div><style>
body {
background-image: URL("images/backgrounds/calypsonightbedroom.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $procalroute to 3>><center><span style='color: #89CFF0;'>YOUR RELATIONSHIP WITH CALYPSO HAS CHANGED.</span></center><hr style="border-top: dotted 1px; color: #89CFF0;"/>You cum deep into the back of Calypso's mouth, your entire cock engulfed by her wet oral cavity. With your hands gripping her hair, she closes her eyes, the warmth of your seed filling her throat.
Even after you've reached the conclusion of your orgasm, Calypso doesn't move, as if she was absorbing your cum into her body. Finally, she pulls off and tilts her head back, gulping down every bit of what you let out.
A look of pure satisfaction rests on her face. She rests her head on your thighs, staring up at you.
<<speech 'calypso' 'Calypso'>>Was that okay? Did I do good? I hope you liked it...<</speech>>
You are beyond fucking tired. Closing your eyes for a second, you feel exhausting beginning to settle in.
You feel Calypso settling onto the bed next to you, snuggling into the crook of your shoulder. She kisses you on the cheek before yawing.
<<speech 'calypso' 'Calypso'>>I'll take that as a yes.<</speech>>
<<speech 'you' '$player_name'>>...Yeah, Calypso. It was good. Really good.<</speech>>
Although your brain wants to question everything that happened today, you just don't have the energy. Maybe... maybe just a little nap and you can get back on pace...
Calypso's arms wraps around your body, her warmth permeating off her.
It's nice.
<<speech 'calypso' 'Calypso'>>Good night, <span style='font-size: 12;'>$player_name.</span> <span style='font-size: 10px;'>I</span> <span style='font-size: 8px;'>love</span> <span style='font-size: 6px;'>you...</span><</speech>>
You're too exhausted to reply.
She still smells like alcohol.
<center><<button [[GOOD NIGHT, CALYPSO]]>><</button>></center></div><style>
#button button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
#button button:hover {
background-color: #158F00;
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $nightclubtodo to false>><<speech 'calypso' 'Calypso'>>AaaaaaaaaAAAAAAAAAAAAAHHHHHHHHHHHH!!!!!<</speech>>
With her fists closed and eyes shut, Calypso lets out a massive scream. Some people outside the nightclub cheer her on; the scene is similar to ones you see in werewolf movies.
<<speech 'calypso' 'Calypso'>>FUCK THE POLICE!! FUCK THE POLICE!! FUCK THE POLICE!! FUCK!! YOU!! FUCK YOU!! FUCK YOU!!<</speech>>
<<speech 'danny' 'Danny'>>Yeah! FUCK THE POLICE, COMIN' STRAIGHT FROM THE UNDERGROUND!<</speech>>
<<speech 'eve' 'Eve'>>Yeah! Whatever... whatever the song is!<</speech>>
<<speech 'you' '$player_name'>>Okay, let's... let's all calm down a second.<</speech>>
You try to put your hand on Calypso's shoulder but she runs forward into the street. You wanna run after her, but you're pretty sure you'd vomit if you even did a light jog. Calypso points at the nearby cars, screaming more expletives about the police and other people of authority.
The bouncer standing behind you pushes you a little forward.
<<speech 'you' '$player_name'>>Hey, I get it. You don't have to fucking push me, we're leaving already.<</speech>>
<<say 'Bouncer'>>Next time, control your girlfriend.<</say>>
You suck your teeth, but follow his orders anyway. You don't want to get into any more hot water tonight - Calypso trying to both rip her shirt off and punch a bartender doesn't really make you the sneaky hacker you're supposed to be... hence the reason why you're getting kicked out of the nightclub.
Besides Calypso getting drunk and rowdy, most of the night was well spent... dancing, drinking, dancing, drinking, dancing... did you already say drinking? But the bouncers brought it to a quick end - didn't help Eve and Danny were hyping her up so much, now you're all out here in the cold.
<<speech 'you' '$player_name'>>I think I'm gonna take her home, she's gonna hurt herself out here.<</speech>>
<<speech 'danny' 'Danny'>>Yo, you want us to come with? If we all tackle her at the same time, I bet-<</speech>>
<<speech 'eve' 'Eve'>>Actually, I think it's time we do a little //tackling// of our own... don't you think, Danny?<</speech>>
Danny stares blankly before finally processing what she said.
<<speech 'danny' 'Danny'>>Oh! Oh shit! Yeah! Shit, bro, you gonna be okay? Because... you know... if you need me I can totally help out, man...<</speech>>
<<speech 'you' '$player_name'>>It's fine, don't worry about it. I think I can handle her. Go, uh, do your own tackling.<</speech>>
Danny grins and gives you a massive bearhug, patting you on the back ''hard.''
<<speech 'danny' 'Danny'>>I'll be thinking of you, bro!<</speech>>
With that final message, Danny and Eve go in the opposite direction, leaving you to deal with-
<<speech 'calypso' 'Calypso'>>FUCK YOU!! I BET YER DUN'T GET ''ANY'' FOCKIN' PUSSY, YOU MOTHERFOCKERING SAD PIECE OF SHIET! YER CAN'T KICK ME OUT! I BELONG DERE!<</speech>>
<<speech 'you' '$player_name'>>Alright, you're done.<</speech>>
You pick Calypso up by the waist and start hauling her away from the nightclub, much to her protest and screams.<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />As you carry Calypso through Seattle, she begins to calm down, instead only mumbling expletives. She has definitely calmed down, which is for the better. Seattle nightlife, while very active, is not the best time to be roaming around the streets, especially while screaming.
You sigh heavily. You know the Asians said the drug was strong... but this? Aren't roofies supposed to knock people out? This is th complete opposite; a fucking overload of intense emotions deep with Calypso all being expelled at once.
<<speech 'calypso' 'Calypso'>>Mmmgh!<</speech>>
Sounds like something else is about to expelled too.
You put Calypso down onto the curb, giving her a second to adjust.
<<speech 'you' '$player_name'>>You okay? You aren't gonna throw up, right?<</speech>>
<<speech 'calypso' 'Calypso'>>NO! I'm... mmmgh... a strung girl... ughh.<</speech>>
She hunches over with her eyes closed. She better not die, she still hasn't told you about the conversation yet. You sit down next to her.
<<speech 'you' '$player_name'>>You should probably get home... it's not good to hang around in Seattle, especially at night.<</speech>>
<<speech 'calypso' 'Calypso'>>I'm... soo... druhnk... it was... the fuckin' dragoning vadka... ughh...<</speech>>
<<speech 'you' '$player_name'>>Well, you did drink a lot... let's get you up. Come on.<</speech>>
You grab Calypso and pull her up, the weight of her body on your shoulder. You're also pretty inebriated, so you're not doing your best... but it'll do.
<<speech 'calypso' 'Calypso'>>I can wark mehself! Gut off meh!<</speech>>
She breaks from your grip and starts waddling away deeper into the alley. You guess she's on autopilot; hopefully her internal GPS works.
<<speech 'calypso' 'Calypso'>>I'm goin' home to meh house! So I can SCHLEEP!<</speech>>
You follow closely behind, making sure she doesn't throw up or do anything disastrous.
You wonder about if you'll be able maneuver the conversation to finally get some info about the "police." She's supposed to be more suggestible now, but it kinda just seems like she's more annoying.
As you think to yourself, you notice Calypso has a broken bottle in her hand.
<<speech 'you' '$player_name'>>Put that down, you're gonna hurt yourself.<</speech>>
<<speech 'calypso' 'Calypso'>>RAAAAAAAHHHHH!!!<</speech>>
She lets out a warrior scream and starts to wildly swing around the broken bottle, twisting and turning her head in all sorts of directions. If you hadn't known her and just found her in an alley like this, you'd definitely be freaked out.
<<speech 'you' '$player_name'>>Calypso, come on. What if someone peed on that?<</speech>>
<<speech 'calypso' 'Calypso'>>I'm PRAHCACTING! FOR MEH BATTLE!<</speech>>
<<speech 'you' '$player_name'>>What? What battle are you talking about?<</speech>>
<<speech 'calypso' 'Calypso'>>Prah-ct-ee-see-ing! PRAHCACTING! I'm gonna YAH! AYE! RAHH! Where da police station! I'm gunna... I'm gunna get 'em!<</speech>>
<<speech 'you' '$player_name'>>Shh! Don't say that so fucking loud. And you can't just attack a police station, that's, like, super illegal.<</speech>>
<<speech 'calypso' 'Calypso'>>Wehll, I bet it's illegal to BE ANNOYING AND ASK PRETTY GIRLS QUESTIONS!! But I don't think they follow the rules!<</speech>>
She stops for a second to take a breath. You might've found your opportunity.
<<speech 'you' '$player_name'>>What... What did they talk to you about?<</speech>>
<<speech 'calypso' 'Calypso'>>Dey didn't talk to mey... because my handsome, beautiful, fantastic knight in shinin' armor saved mey! FROM DA EVIL POLICE!! RAHH!<</speech>>
<<speech 'you' '$player_name'>>Well, before I... before I saved you, what were they asking you about?<</speech>>
<<speech 'calypso' 'Calypso'>>Uhhhhh... dey... uh... talked about... oh yeah! Dey tarked aboot wat eberyone tarks aboot! Meh stupid fuckin' parents! BLAH BLAH BLAH! Who cares! Dey don't even work for NEVERMORE! Broke mothafuckas!<</speech>>
And opportunity knocks.
<<speech 'you' '$player_name'>>Why would they wanna talk about your parents?<</speech>>
<<speech 'calypso' 'Calypso'>>Because dey're ASSHOLES WHO ASK GIRLS QUEDIONS ABOOT TINGS DEY DON'T KNOW! BLAH BLAH BLAH BLAH!! BUT if you hadn't come, they would've been even MORE ANNOYING!<</speech>>
<<speech 'you' '$player_name'>>Questions about what?<</speech>>
<<speech 'calypso' 'Calypso'>>Aboot mey parents, duhhhh! Da police ask too many WEIRD QUESTIONS! ABOOT WEIRD DINGS! ABOUT INCUBUST! AND ABBYDOON! STUFF I DON'T KNOW ABOOT!<</speech>>
You stop walking.
<<speech 'you' '$player_name'>>Wait... what? What are you talking about?<</speech>>
<<speech 'calypso' 'Calypso'>>OMG, ARE YOU NOT LISTENING!! Da police askin' quedions about tings I dun't know! ABBYDOON! NEVERMORE! INCUBUST! BUT Just becuz I'm their fuckin' kid don't mean I know about that!! I don't work at NEVERDUMB! DAT DEY'RE SHIT! DEY DO THAT! DEY WORK ON IT! GO ASK DEM!!<</speech>>
<span id='replace'><center><<button 'HOLD BACK YOUR VOMIT'>>\
<<replace '#replace'>>\
First it's the anxiety, and then the stress, and finally the fear that causes your bout of nausea. You kneel down, hands on your knees taking deep breaths.
You close your eyes. This is a good situation, this is a good situation, this is a good situation - now you know that they were Abaddon; but does that mean they know about you? They could've just been there to harass Calypso about her parents and their potential involvement...
Their involvement... The Dawsons are involved, or were formerly involved, with Abaddon, which also means they might know or have something of value, something that might get you closer to finding out if Abaddon really knows you exist.
And where would that be?
...In Calypso's house.
<center>You need to get into her fucking house.</center>
<<speech 'you' '$player_name'>>Do... do you anything else about their work? About... about them and "Abby-don?"<</speech>>
Calypso tilts her head in confusion, and then in anger, the broken bottle raised.
<<speech 'calypso' 'Calypso'>>What you say?<</speech>>
<<speech 'you' '$player_name'>>...If you know anything about "Abby-doon"?<</speech>>
Suddenly, she throws the bottle at you - it misses you completely, but it still take you by surprise.
<<speech 'calypso' 'Calypso'>>AND I DOUGHT YOU LIKED MEY! BUT YOU'RE JUST LIKE DEM!<</speech>>
<<speech 'you' '$player_name'>>Huh? Like who?<</speech>>
<<speech 'calypso' 'Calypso'>>DA POLICE! And eberyone else! EBERYONE wants to tark aboot my parents! Always about MEY PARENTS! I THOUGHT YOU WERE DIFFERENT AND NICE AND HOT AND COOL AND SEXY AND NICE AND NICE AND NICE!!! Buuuuuuutttt nnnnoOoOoOo! You're just like EBERYONE else! All you care aboot is my parents! That's WHY YOU'RE NICE TO MEH! BECAUSE OF DEM! BECAUSE OF DERE WORK AND THEY PHONES AND THEY STUPID SHIT! ALL ABOUT ''DAWSON''! NEVER ABOUT CALYPSO!<</speech>>
Her drunken rage catches you off guard, but you don't interrupt her.
While she struggles to keep her voice raised, her catharsis continues.
<<speech 'calypso' 'Calypso'>>Eberyone! All eberyone cares aboot is my fuckin' parents! Boyfriends! Friends! Coworkers! Even YOU! THEY... THEY JUS WANNA BE NEAR MEY BECUZ OF DEM! Why... why does everyone CARE SO MUCH ABOOT DEM! BECUZ DEY MADE A COUPLE PHONES? DAT DOESN'T MAKE 'EM FUCKIN' AMAZIN'! DEY AIN'T DA GREATES'T FUCKIN' PARENTS ON EARF! They... they ain't SHIT!<</speech>>
The volume of her voice is starting to go down as she struggles to breathe... tears are beginning to form in her eyes.
She kneels down, eyes closed as she struggles to get her words out.
<<speech 'calypso' 'Calypso'>>Dey... dey missed mey last ''four'' birthdays... 16! 17...! 18... 19. Every... FUCKIN'!! Birthday... I SPENT... I spent... I spent them drunk and sad and drunk and sad and ALONE... No FRIENDS...! No... no one was there... Too busy suckin' on MY FUCKIN' DAD anyway...! ...FUCK... fuck him... fuck her... fuck YOU! FUCK EVERY... every... everyone...<</speech>>
Each word is separated by a deeper breathe. Tears start to stream down her face. Her hands clammer to her eyes as she wipes away her tears. She can't stop the inevitable. You take a couple steps forward, standing in front of her.
She no longer has the strength to raise her voice.
<<speech 'calypso' 'Calypso'>>You saved mey today... did so much for me... so I dought... I dought you were dibberent... from eberyone else... I thought... I thought you fuckin' liked mey... but you don't... you only like mey because of dem... of my money and my parents and eberything... I dought for the first time in mey whole fuckin' life... yer were nice to mey because... of mey. Calypso... not Dawson.<</speech>>
Her voice is raspy as the wave of her emotions settle into her.
She desperately wants you to like her, to fill the hole in her heart... but you have one goal... a new goal:
You need to get into Calypso's house.
<center>She looks up at you.
<span class='green'>Is opportunity knocking?</span>
She wants you to say something.
<span class='green'>If you say you like her... will it be the truth?</span>
She wants to you to say it.
<span class='green'>Or are you only using her like you did before?</span>
She's begging you to say it.
<span class='green'>Has your kindness always been a ruse?</span>
She is crying.
<span class='green'>Do you even know who you are?</span>
She wants to touch your hand.
<span class='green'>Who are you?</span></center>
<span id='button'><center><<button [[I'M SORRY, BUT I DON'T LIKE YOU|DRG2.5]]>><</button>> <<button [[I LIKE YOU|DRG2.5]]>><</button>></center></span>
<</replace>>\
<</button>></center></span></div>\ <style>
body {
background-color: black;
}
#ui-bar {
background-color: black;
color: black;
border-right: 1px solid black;
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#menu li a {
color: black;
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.story {
border: 3px solid black;
padding: 20px;
background-color: black;
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button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
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button:hover {
background-color: #158F00;
border: 1px solid #39FF14;
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</style><<script>>UIBar.stow()<</script>>
<center><span class='green'><<timed 2s>>I know who you are.<</timed>>
<<timed 4s>>You're you.<</timed>>
<<timed 6s>>And you'll never be anyone else.<</timed>>
<<timed 8s>><<button [[Do what's necessary.|DRB3]]>><</button>><</timed>></span></center><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>Once the words leave your mouth, you can't take them back.
Why are you going to say them?
Because you actually do?
Because you're afraid?
Or maybe...
It's because <span class='green'>you can't help yourself.</span>
<<speech 'you' '$player_name'>>I... I like you, Calypso. I like you, for you, and only you.<</speech>>
You can hear a distant honking horn and the screech of tires. Laughing in a nearby apartment. The sound of shopping cart wheels on the sidewalk.
<<speech 'calypso' 'Calypso'>>Yer... yer lying to mey. Yer a liar...<</speech>>
A dog barks. Someone yells. A dumpster closes.
<<speech 'you' '$player_name'>>I would never lie to you.<</speech>>
Silence.
She grabs your face.
She kisses you.
It's sloppy, passionate, innocent, uncorrupted.
She has to stand on her tippy toes to reach you.
She pushes her body against yours, desperately trying to feel your warmth.
She tastes like vodka.
<center><span style='color: #39ff14; border: 3px solid #39ff14; padding: 20px; background-color: black;'>CONGRATULATIONS! YOU'LL NEVER CHANGE.</span></center>
<center><<button [[WALK CALYPSO HOME|DRB4]]>><</button>></center></div>
<style>
body {
background-image: URL("images/backgrounds/calypsohouseext.jpg");
background-size: 100%;
background-repeat: no-repeat;
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You've never been this far north - cookie cutter houses, HOA owned land, perfectly cut lawns... none of it is really your thing. Sure, there are a plently of rich people to hack, but they own the lastest in security, so good luck breaking into that shit.
Calypso sits on your back, occassionally whispering you directions. After the two of you kissed, she fell into your arms, completely exhausted - you had no choice but to carry her home. Luckily she's light (and hasn't thrown up yet), so this isn't too much of a hassle.
As you walk, you desperately try to plan out your approach: you've already guaranteed access to her house, but what exactly are you looking for? Where are you gonna look? Where could the Dawson's be hiding confidential information?
<<speech 'calypso' 'Calypso'>>Dere!<</speech>>
Calypso yells into your ear (ow), pointing at one of the many cookie cutter houses. If you wanted to describe it in a way that makes it unique or different from the others, it'd be pretty difficult. Plain white, black trim, nice bushes... looks like a stock image.
You walk up the driveway, the lawn lights detecting you and waking up from their slumber.
<<speech 'you' '$player_name'>>Are you going to be okay tonight? You gonna be safe?<</speech>>
<<speech 'calypso' 'Calypso'>>Mey parents aren't home, but I'll bey okay... I always manage...<</speech>>
Despite you standing in front of her door, she still hasn't moved from your back. She seems to be very comfortable.
You make the next move.
<<speech 'you' '$player_name'>>Hey, Calypso... can I sleep over? I'd feel more comfortable if you at least had me to keep you safe. I don't like that you're home alone while you're like... that. And... I want to spend more time with... I want like being close to you. Is that okay?<</speech>>
Her arms hug you tighter as she snuggles up closer. She licks the back of your ear, causing you to shudder.
<<speech 'calypso' 'Calypso'>>Ooooh, you like mey... you have a cwush on mey... hehe...<</speech>>
Your stomach turns from guilt.
<<speech 'calypso' 'Calypso'>>Be quiet, dough... I turned the cameras and stuff off, but mey parents have robots and shit that, like, talk if you talk...<</speech>>
You wonder how long it takes until the drug wears off... while her speech is a lot less slurred and somewhat more comprehensible, she is definitely still drunk, albeit very tired. Hopefully she just... passes out after she gets into bed.
You put your hand on the door handle.
<center><<button [[GO INSIDE|DRB5]]>><</button>></center></div><style>
body {
background-image: URL("images/backgrounds/calypsohouseint.jpg");
background-size: 100% 100%;
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You enter, softly closing the door behind you. It's a pretty nice house, but you honestly didn't know what you were expecting: maybe something more... techy? What actually surrounds you is pretty boring.
Grey walls, grey couches, grey paintings, the entire house reeks of the color grey. The only semblance of color are the various foreign artifacts and other knick knacks that line the shelves and walls.
Do all rich people just have random shit in their home?
You start to wonder where the Dawsons could be keeping information about Abaddon... and if there's even anything in here.
<<speech 'calypso' 'Calypso'>>Wahder...<</speech>>
Calypso points to the right, and like a good servant, you walk that direction, entering the large (and also grey) kitchen. Decked out in all the latest NEVERMORE hardware, you can definitely tell these people are rich: only rich people have a cappucino machine.
<<speech 'calypso' 'Calypso'>>In da fridge...<</speech>>
Calypso points toward the fridge; you can't deny, you're gonna have to set her down eventually... she's starting to weight a little bit. Still, you endure and open the fridge, being greeted by tons and tons of random vegetables, fruit, and other organic shit.
You grab the water bottle that Calypso points at, and surprisingly, you don't have to pour it into her mouth: she's able to do it herself. Once she's finished gulping down pretty much all the water, she offers you some.
You swear you just drank out of the fountain of youth based on how your body reacts to the sudden influx of a non-alcoholic beverage. The lingering, chronic urge to vomit disappears as soon as you take a gulp.
<<speech 'calypso' 'Calypso'>>Room...<</speech>>
Once again, she points towards the stairs, and you follow.
You notice the random tribal knick-knacks lining the walls.
<<speech 'you' '$player_name'>>What is all this stuff?<</speech>>
<<speech 'calypso' 'Calypso'>>Mey mom likes tribal, jungle shit. Bbbbboooooorrrrrriiiiiinnnnnggggg. Mey room is WAAAAYYYYY better... come on, let's go, horsey. Hiya!<</speech>>
She slaps the top of your head, and although very irritating, you follow her finger like a video game quest marker. As you walk up the stairs, you look at the frames that line the staircase.
Calypso and her parents are never in the same picture.
<center><<button [[GO INTO CALYPSO'S ROOM|DRB6]]>><</button>></center></div><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>As soon as you enter the room, you can tell it's hers.
The greyness from before has completely disappeared - light pink walls endowed with images of various Korean pop bands and teen romance movies; a varying number of plushies and stuffed animals occupying the floor; a vanity with all sorts of little trinkets; and a large television bolted to her wall.
<<speech 'calypso' 'Calypso'>>Betta, right? Waaaaayyyyyy betta.<</speech>>
<<speech 'you' '$player_name'>>Yeah... it's... definitely you. Very Calypso-core.<</speech>>
She giggles and points toward the bed. You finally drop her off, plopping her down onto the bed with a loud creak. You sigh; you're not the weakest person in the world, but carrying a girl through downtown Seattle is still a feat.
You hear Calypso groaning and moaning on the bed. You look at her as she twists and turns, the blanket and bed sheets distorting and crumpling up into a ball.
<<speech 'calypso' 'Calypso'>>So comfortable... can you turn mey light on...<</speech>>
She points at a nearby lamp, and you flick on the switch, flooding the room in a warm yellow hue. You look back at Calypso, who has her arms stuck up like a baby.
<<speech 'you' '$player_name'>>What are you doing?<</speech>>
<<speech 'calypso' 'Calypso'>>Help mey... I'm tooooooo ttttiiiiiirrrrreeeedddd...<</speech>>
<<speech 'you' '$player_name'>>You want to get off the bed? What do you need help with?<</speech>>
<<speech 'calypso' 'Calypso'>>Mey clothes...<</speech>>
Oh.
<<speech 'you' '$player_name'>>Are you sure? Don't... don't you wanna take them off yourself?<</speech>>
She looks at you, pouting with puppy dog eyes.
<<speech 'calypso' 'Calypso'>>I dought yer liked mey...<</speech>>
You sigh, walking over to the bed while Calypso smiles, eyes closed.
You carefully take her shirt off, revealing a white lace bra holding her small B-cup tits. You can't help but look at her slim figure - her work clothes don't really show off how lean her body is, but it's clear from here that she takes good care of it.
As you take off her pants, you can feel her eyes on you. Underneath her jeans are a matching set of white lace panties. You unconsciously gulp as you barely make out the outline of her pussy.
<<speech 'calypso' 'Calypso'>>Naughty boy..<</speech>>
You look up at a smiling Calypso, who giggles before flipping over onto the bed, allowing you to get a full view of her small, yet plump ass. She waves it at you, which only causes your dick to harden.
Suddenly, she flips off the bed, standing up in front of you; her matching bra and panties are on full display for you to admire. She places her hand on your chest, lightly pushing you down on the bed. Still in front of you, she makes eye contact while descending, until her face is equal to your crotch.
In a slow, but gentle motion, she puts her hands on your knees and begins to separate your legs. She smiles up at you, a mischevious twinkle in her eye.
<<speech 'calypso' 'Calypso'>>You like mey... yo pee pee says soooo...<</speech>>
She giggles while putting a single finger against your crotch.
How is this girl not tired? Is it the drug that's causing this? While you're not opposed to whatever she's doing, you feel a slight tinge of guilt...
<<speech 'you' '$player_name'>>Calypso, aren't you tired? Shouldn't-<</speech>>
<<speech 'calypso' 'Calypso'>>ShHhHhHhH... yer were so nice to me today... you made me feel sOoOoO good with yer kiss and yer body and yer warmth... you should feel GOOD too... come on, don't yer like mey?<</speech>>
She uses her forefinger to stroke the jean fabric covering your crotch - you can barely feel it, but there is a tiny bit of sensation as she moves her finger.
This isn't drunk - this is ''drugged.'' What the Asians gave you today... those weren't roofies - they were more like aphrodisiacs. She obviously has feelings for you, and they seem to only be heighted by the drug she consumed.
<<speech 'calypso' 'Calypso'>>Come on, don't yer want mey to make yer feel good?<</speech>>
She starts to tug at your jeans, trying and failing to take off your belt. Your cock only hardens at the sight of Calypso licking her lips, desperate to put her mouth on your length. Would this be considered rape? Taking advantage of a poor girl madly in love with you?
Then again, your newfound "relationship" with Calypso is central to finding out information about Abaddon and INCUBUS - so, it would only be right to give her what she wants... rejecting her advances would only cause problems further down the road. Call it rationalization, but you can't afford any sort of mess-up this late in the game.
You just need to remember: this is all part of a grander scheme - once this is all over, you'll be forgiven, <span class='green'>karma</span> will be rebalanced, and you'll be a good person again...
...right?
<center><<button [[EMBRACE CALYPSO DAWSON|DRBSEXSCENE]]>><</button>></center></div><style>
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</style><span id='replace'></span><<run UIBar.stow()>><div id='blurb' style='position: absolute; overflow-y: scroll; width: 57%; height: 89%; left: 39%; top: 3%;' class='sexscene'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #ef2929;'>CLICKING RED SENTENCES WILL DISPLAY VIDEOS.<hr style="border-top: dotted 1px; color: #ef2929;"/></span></center>You help a impatient Calypso by unbuckling your belt and taking off your jeans - she's practically drooling at the outline of your dick through your boxers. These drugs are something else...
She stops you before you take off your boxers.
<<speech 'calypso' 'Calypso'>>Wait... I wanna do it...<</speech>>
Her eyes flick from your face to your crotch, the intensity of it increasing with every beat. Her hands move slowly forward as she places them over your erection, with only the fabric separating you and her.
<<speech 'calypso' 'Calypso'>>It's... so warm...<</speech>>
She slowly rubs her hands up and down, going fron the head all the way to the balls, examining every bit of your dick's surface area. The sensation is much clearer at this point - the teasing and subtle pleasure of her hand rubbing against you is not something you're used to.
Your dick twitches. Calypso giggles.
<<speech 'calypso' 'Calypso'>>Hehe... it likes mey...<</speech>>
She taps it again, which in turn causes another twitch. She giggles again. Her drugged-up behavior is not quite a turn on, but it does make this moment easier to morally digest.
She finally puts her hands on your waistband: the time has come.
She looks up at you, and for a moment, her drug-induced lust is replaced with hesitancy. You put your hand on hers.
<<speech 'you' '$player_name'>>Look, Calypso, are you 100% sure you want to-<</speech>>
<<speech 'calypso' 'Calypso'>>1,000,000%. I have never been more sure about anything in my LIFE.<</speech>>
Her hesitation is replaced with determination - it's the look of a girl who has dreamed of this moment for as long as she has known you.
<span class='green'>It makes you feel something you don't understand.</span>
With one final second of eye contact, she pulls down your boxers.
<span id='replace2'><center><<button 'THE MAIN EVENT'>>\
<<replace '#replace2'>>\
<<speech 'calypso' 'Calypso'>>Woah...<</speech>>
Your erection hits your crotch with an audible //plap//, a //plap// that hypnotizes Calypso as she stares at your length. She slowly reaches out, the space between you and her finally closing. Once she makes contact, there will be no going back from this.
As her hands wrap around your cock, your metaphorical grip on her tightens. Her eyes are filled with lust as she straightens it up, examining it's physical appearance with the curiosity of a virgin.
<<speech 'calypso' 'Calypso'>>...This is your... dick. $player_name's dick... in my hand. It's so... wow.<</speech>>
The drug has elevated her affection, and in combination, her lust for you. If she was not off the tablets you gave her, she wouldn't be <<link 'letting you place it next to her face.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj.mp4' autoplay controls looped></video><</replace>><</link>> You wonder how far she would've gone if you hadn't drugged her... if this moment will ever be replicated again.
She returns her hands to your length, slowly moving up and down. It's not insanely pleasurable, but it's definitely a sensation: it's more the thought of having your innocent, younger coworker wrapped around your "pinkie" that keeps you erect.
<<speech 'calypso' 'Calypso'>>You really like mey... your... your pee pee is leaking... hehe.<</speech>>
A dot of precum forms at the tip, asserting that this moment between you two is real (or as real as a delusional Calypso wants it to be). She eyes it, transfixed by the cloudy substance. She licks her lips as she looks up at you, moving as slowly as possible to make this moment truly worth it.
<<speech 'calypso' 'Calypso'>>You like mey... You actually like mey... right?<</speech>>
<<speech 'you' '$player_name'>>Of course I like you.<</speech>>
She licks her lips, eyeing your cock with fascination and hunger.
<<speech 'calypso' 'Calypso'>>Mmmm... say it again... say "I like you, Calypso." Say, "I really like you so much." Say it... say it!<</speech>>
Her speed increases as her volume rises, the friction of dry hand on dry dick becoming a bit uncomfortable, but it doesn't seem like Calypso cares. She needs to hear you say it... and say it... ''and say it.''
You gulp - from the pain or from the thought, you're unsure.
<<speech 'you' '$player_name'>>I... like you, Calypso. I really like you... a lot.<</speech>>
She giggles to herself. You wonder if the drug is rewiring her brain permanently. That'd be a whole other can of worms you don't wanna dig into.
She momentarily slows down her stroking, tightening her fist around your cock a little harder when she reaches the tip as to squeeze out as much precum as she can.
<<speech 'calypso' 'Calypso'>>Again...<</speech>>
<<speech 'you' '$player_name'>>I like you, Calypso.<</speech>>
<<speech 'calypso' 'Calypso'>>Again.<</speech>>
<<speech 'you' '$player_name'>>I like you a lot, Calypso.<</speech>>
<<speech 'calypso' 'Calypso'>>''Again.''<</speech>>
She looks up at you, begging to hear it one final time... and so you give her what she wants.
<span class='green'>You're such a great guy.</span>
<<speech 'you' '$player_name'>>I really like you, Calypso. I really, really like you.<</speech>>
A wide smile appears on her face.
<<speech 'calypso' 'Calypso'>>I like you too, $player_name.<</speech>>
<<link "She straightens your cock and proceeds to gently lick the shaft before popping your head into her mouth,">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj2.mp4' autoplay controls looped></video><</replace>><</link>> her tongue licking up all the precum that formed earlier.
The tip of her tongue invades your urethra, desperately crawling and searching for every last drop. With her eyes closed, she slowly drops down her head, expertly wrapping her soft lips around your most sensitive parts - it's as if she's making out with your dick, her lips puckering at she reaches your head and then opening up as she engulfs the rest of your length.
<<speech 'you' '$player_name'>>...Oh shit...<</speech>>
The sudden sensation and view of Calypso's mouth on your dick is almost enough to send you over the edge, but you bite your lip and hold back. The way her mouth gracefully moves up and down shows a certain level of expertise, which is odd given her appartent lack of history.
It's not only the consistently slow bobbing - her tongue, held still against your shaft, provides gentle constant stimulation. You reach out instinctively and run your hand through her hair as watch her. She purrs, and you feel the vibrations deep in your pelvis.
<<speech 'you' '$player_name'>>Fuck, Calypso... this feels... really good...<</speech>>
She pulls off, her tongue lapping at your frenelum as she makes lustful eye contact. You notice the vacancy behind her eyes - her system is shutting down with each bob of her head on your cock. <span class='green'>It's beautiful, isn't it?</span>
<<speech 'calypso' 'Calypso'>>$player_name, I've dreamed of dis my whole life... I practice eberyday... on... mey toys. But I imagine it's yer... because... I've wanted yer for so long... and now... and now... ''I have yer.''<</speech>>
Without missing a beat, <<link "she brings her head back down, the pace quickening.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj3.mp4' autoplay controls looped></video><</replace>><</link>> This is not the same girl that was so afraid to admit her crush on you... this is a whole different animal. She has truly gone off the deep end.
She jerks and sucks at the same time, her mouth bobbing over your head. The O-orientation of her mouth allows for a quick and slippery enter-and-exit, the sides of her mouth providing the much needed tension. She wasn't wrong - this type of movement, of action... it requires practice.
Her eyes open, looking up at you - the slightest of smiles appears on her lips as she ends the pumping and focuses primarily on moving her head up and down: it's as if she's intentionally trying to make it as loud as possible. <<link 'The slurping noise is music to your ears.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj4.mp4' autoplay controls looped></video><</replace>><</link>>
<<speech 'you' '$player_name'>>Calypso... Calypso, I'm gonna cum soon.<</speech>>
She takes her mouth off, jerking you off smoothly instead.
<<speech 'calypso' 'Calypso'>>Cum in mey mouf. Do it. I want it... I need it... oh my god, I want it so fuckin' bad... so bad... do it...<</speech>>
You're not even able to process her intense begging - she goes back to quickly sucking you off, <<link 'bobbing her head even quicker this time, focusing soley on the upper half of your shaft.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj5.mp4' autoplay controls looped></video><</replace>><</link>>
You've reached your limit.
<<speech 'you' '$player_name'>>Calypso, I'm going to-<</speech>>
<<link "You feel your cock hit the back of Calypso's throat as she deepthroats your entire length, closing her eyes in wait for your seed.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj6.mp4' autoplay controls looped></video><</replace>><</link>> She doesn't even cough; it's like her throat was made for you.
Her eyes open and look up at you - vacant, thoughtless, overcome by an aphrodisiac that has taken hold of her neurons and thoughts. When this is all over, you wonder if she'll remember what she did... if she'll touch herself rewinding this scene.
And with that final, corrupted thought in your mind...
<center><<button [[YOU CUM|DRB7]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $procalroute to 4>><center><span style='color: #89CFF0;'>YOUR RELATIONSHIP WITH CALYPSO HAS CHANGED.</span></center><hr style="border-top: dotted 1px; color: #89CFF0;"/>You cum deep into the back of Calypso's mouth, your entire cock engulfed by her wet oral cavity. With your hands gripping her hair, she closes her eyes, the warmth of your seed filling her throat.
Even after you've reached the conclusion of your orgasm, Calypso doesn't move, as if she was absorbing your cum into her body. Finally, she pulls off and tilts her head back, gulping down every bit of what you let out.
She lets out a satisifed sigh as she rests her head on your thighs with her eyes closed.
You lay back down on the bed, exhaustion beginning to overcome to you. Although your brain wants to question everything that happened today, you just don't have the energy. Maybe... maybe just a little nap and you can get back on pace...
You feel Calypso leave her spot from the ground to lay next to you, her arms wrapping around your body, her warmth permeating off her.
It's nice.
<<speech 'calypso' 'Calypso'>>Mmmm... thank yer, $player_name. For eberything yer've done for mey. I really, really, ''really'' like you... so, so, SO much.<</speech>>
She licks your earlobe, slightly nibbling at it before her head hits your shoulder.
<<speech 'calypso' 'Calypso'>>Man, I'm really tired... like, really fuckin' tired.<</speech>>
Guess the drug has after-effects.
She snuggles up closer to you, her head now in the crook of your shoulder.
<<speech 'calypso' 'Calypso'>>Good night, <span style='font-size: 12;'>$player_name.</span> <span style='font-size: 10px;'>I</span> <span style='font-size: 8px;'>love</span> <span style='font-size: 6px;'>you...</span><</speech>>
You're too exhausted to reply.
She still smells like alcohol.
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</style><<script>>UIBar.stow()<</script>>
<center><span class='green'><<timed 2s>>I know who you are.<</timed>>
<<timed 4s>>You're you.<</timed>>
<<timed 6s>>And you'll never be anyone else.<</timed>>
<<timed 8s>><<button [[Do what's necessary.|DRG3]]>><</button>><</timed>></span></center><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><hr style="border-top: dotted 1px; color: white;"/>Once the words leave your mouth, you can't take them back.
Why are you going to say them?
Because you actually do?
Because you're afraid?
Or maybe...
It's because <span class='green'>you can't help yourself.</span>
<<speech 'you' '$player_name'>>I... I like you, Calypso. I like you, for you, and only you.<</speech>>
You can hear a distant honking horn and the screech of tires. Laughing in a nearby apartment. The sound of shopping cart wheels on the sidewalk.
<<speech 'calypso' 'Calypso'>>Yer... yer lying to mey. Yer a liar...<</speech>>
A dog barks. Someone yells. A dumpster closes.
<<speech 'you' '$player_name'>>I would never lie to you.<</speech>>
Silence.
She grabs your face.
She kisses you.
It's sloppy, passionate, innocent, uncorrupted.
She has to stand on her tippy toes to reach you.
She pushes her body against yours, desperately trying to feel your warmth.
She tastes like vodka.
<center><span style='color: #39ff14; border: 3px solid #39ff14; padding: 20px; background-color: black;'>CONGRATULATIONS! YOU'LL NEVER CHANGE.</span></center>
<center><<button [[WALK CALYPSO HOME|DRG4]]>><</button>></center></div>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You've never been this far north - cookie cutter houses, HOA owned land, perfectly cut lawns... none of it is really your thing. Sure, there are a plently of rich people to hack, but they own the lastest in security, so good luck breaking into that shit.
Calypso sits on your back, occassionally whispering you directions. After the two of you kissed, she fell into your arms, completely exhausted - you had no choice but to carry her home. Luckily she's light (and hasn't thrown up yet), so this isn't too much of a hassle.
As you walk, you desperately try to plan out your approach: you've already guaranteed access to her house, but what exactly are you looking for? Where are you gonna look? Where could the Dawson's be hiding confidential information?
<<speech 'calypso' 'Calypso'>>Dere!<</speech>>
Calypso yells into your ear (ow), pointing at one of the many cookie cutter houses. If you wanted to describe it in a way that makes it unique or different from the others, it'd be pretty difficult. Plain white, black trim, nice bushes... looks like a stock image.
You walk up the driveway, the lawn lights detecting you and waking up from their slumber.
<<speech 'you' '$player_name'>>Are you going to be okay tonight? You gonna be safe?<</speech>>
<<speech 'calypso' 'Calypso'>>Mey parents aren't home, but I'll bey okay... I always manage...<</speech>>
Despite you standing in front of her door, she still hasn't moved from your back. She seems to be very comfortable.
You make the next move.
<<speech 'you' '$player_name'>>Hey, Calypso... can I sleep over? I'd feel more comfortable if you at least had me to keep you safe. I don't like that you're home alone while you're like... that. And... I want to spend more time with... I want like being close to you. Is that okay?<</speech>>
Her arms hug you tighter as she snuggles up closer. She licks the back of your ear, causing you to shudder.
<<speech 'calypso' 'Calypso'>>Ooooh, you like mey... you have a cwush on mey... hehe...<</speech>>
Your stomach turns from guilt.
<<speech 'calypso' 'Calypso'>>Be quiet, dough... I turned the cameras and stuff off, but mey parents have robots and shit that, like, talk if you talk...<</speech>>
You wonder how long it takes until the drug wears off... while her speech is a lot less slurred and somewhat more comprehensible, she is definitely still drunk, albeit very tired. Hopefully she just... passes out after she gets into bed.
You put your hand on the door handle.
<center><<button [[GO INSIDE|DRG5]]>><</button>></center></div><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You enter, softly closing the door behind you. It's a pretty nice house, but you honestly didn't know what you were expecting: maybe something more... techy? What actually surrounds you is pretty boring.
Grey walls, grey couches, grey paintings, the entire house reeks of the color grey. The only semblance of color are the various foreign artifacts and other knick knacks that line the shelves and walls.
Do all rich people just have random shit in their home?
You start to wonder where the Dawsons could be keeping information about Abaddon... and if there's even anything in here.
<<speech 'calypso' 'Calypso'>>Wahder...<</speech>>
Calypso points to the right, and like a good servant, you walk that direction, entering the large (and also grey) kitchen. Decked out in all the latest NEVERMORE hardware, you can definitely tell these people are rich: only rich people have a cappucino machine.
<<speech 'calypso' 'Calypso'>>In da fridge...<</speech>>
Calypso points toward the fridge; you can't deny, you're gonna have to set her down eventually... she's starting to weight a little bit. Still, you endure and open the fridge, being greeted by tons and tons of random vegetables, fruit, and other organic shit.
You grab the water bottle that Calypso points at, and surprisingly, you don't have to pour it into her mouth: she's able to do it herself. Once she's finished gulping down pretty much all the water, she offers you some.
You swear you just drank out of the fountain of youth based on how your body reacts to the sudden influx of a non-alcoholic beverage. The lingering, chronic urge to vomit disappears as soon as you take a gulp.
<<speech 'calypso' 'Calypso'>>Room...<</speech>>
Once again, she points towards the stairs, and you follow.
You notice the random tribal knick-knacks lining the walls.
<<speech 'you' '$player_name'>>What is all this stuff?<</speech>>
<<speech 'calypso' 'Calypso'>>Mey mom likes tribal, jungle shit. Bbbbboooooorrrrrriiiiiinnnnnggggg. Mey room is WAAAAYYYYY better... come on, let's go, horsey. Hiya!<</speech>>
She slaps the top of your head, and although very irritating, you follow her finger like a video game quest marker. As you walk up the stairs, you look at the frames that line the staircase.
Calypso and her parents are never in the same picture.
<center><<button [[GO INTO CALYPSO'S ROOM|DRG6]]>><</button>></center></div><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>As soon as you enter the room, you can tell it's hers.
The greyness from before has completely disappeared - light pink walls endowed with images of various Korean pop bands and teen romance movies; a varying number of plushies and stuffed animals occupying the floor; a vanity with all sorts of little trinkets; and a large television bolted to her wall.
<<speech 'calypso' 'Calypso'>>Betta, right? Waaaaayyyyyy betta.<</speech>>
<<speech 'you' '$player_name'>>Yeah... it's... definitely you. Very Calypso-core.<</speech>>
She giggles and points toward the bed. You finally drop her off, plopping her down onto the bed with a loud creak. You sigh; you're not the weakest person in the world, but carrying a girl through downtown Seattle is still a feat.
You hear Calypso groaning and moaning on the bed. You look at her as she twists and turns, the blanket and bed sheets distorting and crumpling up into a ball.
<<speech 'calypso' 'Calypso'>>So comfortable... can you turn mey light on...<</speech>>
She points at a nearby lamp, and you flick on the switch, flooding the room in a warm yellow hue. You look back at Calypso, who has her arms stuck up like a baby.
<<speech 'you' '$player_name'>>What are you doing?<</speech>>
<<speech 'calypso' 'Calypso'>>Help mey... I'm tooooooo ttttiiiiiirrrrreeeedddd...<</speech>>
<<speech 'you' '$player_name'>>You want to get off the bed? What do you need help with?<</speech>>
<<speech 'calypso' 'Calypso'>>Mey clothes...<</speech>>
Oh.
<<speech 'you' '$player_name'>>Are you sure? Don't... don't you wanna take them off yourself?<</speech>>
She looks at you, pouting with puppy dog eyes.
<<speech 'calypso' 'Calypso'>>I dought yer liked mey...<</speech>>
You sigh, walking over to the bed while Calypso smiles, eyes closed.
You carefully take her shirt off, revealing a white lace bra holding her small B-cup tits. You can't help but look at her slim figure - her work clothes don't really show off how lean her body is, but it's clear from here that she takes good care of it.
As you take off her pants, you can feel her eyes on you. Underneath her jeans are a matching set of white lace panties. You unconsciously gulp as you barely make out the outline of her pussy.
<<speech 'calypso' 'Calypso'>>Tank you...<</speech>>
She lies there, legs and arms spread out like a starfish. While you want her to pass out, exhaustion is starting to settle in... she does look comfortable on the bed.
She reaches her arms up again, opening and closing her hands towards you.
<<speech 'calypso' 'Calypso'>>Come on... don't be shy... hehe... but take yer clothes off! No stinky alcohol vomit outside clothes... blehhh...<</speech>>
You don't think you're gonna be getting out of this one. As you take off your jeans and jacket, you catch Calypso stealing glances. She blushes hard, looking away at the wall.
You're not about to get into this girl's bed nude, so you keep the shirt and boxers combo - you're pretty sure Calypso would explode if she saw you naked.
You slowly slide under her sheets - the bed is pretty small, and you feel your feet hit the footboard... but it is pretty comfortable. Why are girl beds more comfortable than guy beds? Is this fucking memory foam? Man, rich people have it so much better.
While you ruminate about whether or not it would affect your karma if you stole Calypso's bed, you feel her body against you as she wraps her arms around your body. You instinctively put your arm under her, supporting her head as she puts in the crook of your shoulder.
She smells like alcohol.
<<speech 'you' '$player_name'>>You okay? Comfortable.<</speech>>
<<speech 'calypso' 'Calypso'>>Do yer really like mey...? Like actually, actually, for realsies? No joking?<</speech>>
<<speech 'you' '$player_name'>>Of course I do, Calypso? Why else would I be in your bed? We're literally cuddling.<</speech>>
<span class='green'>You gulp.</span>
She looks up at you, her eyes vacant. Suddenly, life returns to them, and you feel a hand on your dick. You take a sharp breath as Calypso's hand slowly begins to knead you.
<<speech 'calypso' 'Calypso'>>Hehe... I guess yer do like mey...<</speech>>
You didn't even notice that you were hard... must've just been a natural reaction, or maybe you were just too focused on the INCUBUS stuff to notice.
<<speech 'calypso' 'Calypso'>>I like yer too, $player_name... I like yer a lot... you were so nice to mey today... you saved mey, got me into the VIP lounge place... now you're keeping me safe...<</speech>>
Her hands stop kneading, and instead, she starts to rub her hand over your cock, the thin fabric the only thing separating you two. She licks your neck, a shudder going through your spine.
<<speech 'calypso' 'Calypso'>>I really, really, ''really'' like you, $player_name... I've liked yer for a long, long, ''long'' time... since the first day we met, I knew we were meant for each other... hehe...<</speech>>
Is this obsession scary? Probably. But the horny part of your brain has taken full control of your morals... red flags look pretty green when you're horny.
Suddenly, she's on top of you, straddling your lap. Her face leans close to yours. You can feel how wet - her lace panties can't keep it a secret.
<<speech 'calypso' 'Calypso'>>You were so nice to mey... so lemme be nice to you...<</speech>>
This isn't drunk - this is ''drugged.'' What the Asians gave you today... those weren't roofies - they were more like aphrodisiacs. She obviously has feelings for you, and they seem to only be heighted by the drug she consumed. Should you stop? Reject her advances before this "relationship" gets messy.
Then again, your newfound "relationship" with Calypso is central to finding out information about Abaddon and INCUBUS - so, it would only be right to give her what she wants... rejecting her advances would only cause problems further down the road. Call it rationalization, but you can't afford any sort of mess-up this late in the game.
You just need to remember: this is all part of a grander scheme - once this is all over, you'll be forgiven, <span class='green'>karma</span> will be rebalanced, and you'll be a good person again...
...right?
<center><<button [[EMBRACE CALYPSO DAWSON|DRGSEXSCENE]]>><</button>></center></div><style>
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</style><span id='replace'></span><<run UIBar.stow()>><div id='blurb' style='position: absolute; overflow-y: scroll; width: 57%; height: 89%; left: 39%; top: 3%;' class='sexscene'><center><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><span style='color: #ef2929;'>CLICKING RED SENTENCES WILL DISPLAY VIDEOS.<hr style="border-top: dotted 1px; color: #ef2929;"/></span></center>Her lips meet yours... but only for a moment. Soon, she's desperately trying to shove her tongue into your mouth, her lips moving sloppily against yours. It's attractive; a clear indication of the lust that has now taken over Calypso's mind.
Her hands grip the side of your face, as if you would disappear if she let go.
There are only two layers separating the two of you from copulation - if this continues, you might cement this "relationship" between you and Calypso even more.
Calypso slightly pulls away, but only a little bit. You feel her lower body beginning to rock back-and-forth - you look into her eyes, and it's clear she has a goal in mind.
<<speech 'calypso' 'Calypso'>>When yer saved me today... it was SO fuckin' hot... I wish we coulda dun it right den and dere... but I held meyself back... but now... I dunt have to... you're... ''here.''<</speech>>
Her hands grip your face harder, her thumbs pushing into your cheekbones and squeezing your skin.
<<speech 'calypso' 'Calypso'>>I've dreamed of this... I've liked yer for so lung... since... since I was BORN! SINCE YOU WERE BORN! I really, really, really, ''really'' like you...<</speech>>
Is the drug leaving her system? It kinda seems it's effects only growing stronger - you've kinda known Calypso liked you, but to this degree? The mania in her eyes is slightly unnerving, but the way you can feel her slit through the layers make you rethink her yandere-attitude.
She goes back to kissing - it's obvious she hasn't had much practice: her lips are practically mashing against yours, her tongue constantly invades your tongue with no direction, and she's really squeezing the hell out of your face... but despite that...
It makes your cock twitch.
Calypso whispers into your mouth.
<<speech 'calypso' 'Calypso'>>I felt dat... but... I wanna feel it even more...<</speech>>
She pulls her body off yours, and in a clumsily quick motion, pulls her white lace panties off. You don't have time to react to her wet slit, since she moves ahead and pulls off your boxers, your dick slapping against your pelvis. She smiles to herself, trailing a finger up the shaft.
<<speech 'calypso' 'Calypso'>>It's so... beaudaful. Like eberything I imagined...<</speech>>
She moves back into her original position, but this time, your bodies are free to touch with no boundary or separation - she slowly lowers herself onto your lap, and almost immediately, you feel the wetness of her pussy slide across the underside of your dick.
It's not sex, no... but it's the closest thing you think you'll be getting tonight.
She moves closer to you, her lower body slightly raising up.
<<speech 'calypso' 'Calypso'>>I wud really, really, ''really'' like yer to ''fuck'' mey... but... I'm really, really, ''really'' fuckin' drunk, and I dunt wunt to lose mey virginity when I'm drunk, so... next time, okay? Next time... you can fill mey up...<</speech>>
Next time? Do you really plan to string her along for the benefit of taking her virginity //and// to learn more about the Dawson's involvement with Abaddon? <span class='green'>You can't help yo-</span>
She doesn't even bother letting you respond. Her lower body begins to lightly push against you - but whenever the pressure is too much, she raises her hips, and when they fall, she lets out a quiet yelp. She is unbelieveably wet... wet to the point where you think your entire dick is doused in her fluids.
Lips mash against lips, pussy slides against cock, hands grab face... Your hands hold her waist as you help her rock back-and-forth, your dick sliding in between her lips, centimeters away from invading her virgin pussy. While you're tempted to push your length up into her, you know that an action like that would yield negative results...
<<speech 'calypso' 'Calypso'>>...Say yer like mey... say... say "I like yer, Calypso." ''Say it...''<</speech>>
She pushes her lower body down, her pussy lips wrapping around your erection. You swallow, the pleasurable sensation of her pussy becoming a little too much to handle.
<<speech 'calypso' 'Calypso'>>If yer like dis... then yer like mey... right? Right? ''Right?''<</speech>>
She slows down the pace, intentionally teasing and torturing you. She desperately wants to hear you say those three words... she wants it ingrained, cemented, imprinted onto her brain.
<<speech 'you' '$player_name'>>I... I like you.<</speech>>
She licks her lips before sloppily kissing you. She pulls back, a strand of spit connecting the two of you. She quickens the pace of her lower body, the lewd sounds increasing in volume.
<<speech 'calypso' 'Calypso'>>Again.<</speech>>
Her tongue slightly lulls out of her mouth as she pushes your rod against her sensitive and wet slit. You twitch, and she smiles.
<<speech 'you' '$player_name'>>...I like you.<</speech>>
<<speech 'calypso' 'Calypso'>>Again... say my name...<</speech>>
<<speech 'you' '$player_name'>>I like you... Calypso.<</speech>>
<<speech 'calypso' 'Calypso'>>Again... again...<</speech>>
<<speech 'you' '$player_name'>>I like you, Calypso.<</speech>>
The speed of her movements has quickened, the room now consistently filled with the noise of her wetness against your cock. She pushes herself onto her, as if trying to get even the slightest bit of you into her hole.
She desperately wants your cock in her, but there's a part of her brain that prevents copulation, the part yet to be taken over by the mysterious drug. She wraps her arms around your neck, pushing her small, skinny body against yours.
She licks and bites your ear, whispering incoherently as your dick rubs against her bump - your hands hold her waist to prevent her from pulling off... you want this just as much as she does.
<<speech 'calypso' 'Calypso'>>I like yer too, $player_name... I like yer so fuckin' much... so... ''fuckin''' much... and you like mey... I feel how much yer like mey... you're... so... //mmm, fuck//...<</speech>>
Her lower body begins to twitch against you - she grips the back of your head, nails digging into your skulll. She pants and moans into your ear... your entire cock has been engulfed in her love juices, there's no doubt that she wants you.
<<speech 'calypso' 'Calypso'>>Oh my gud, oh my gud ♡♡ I... yer mine, $player_name... I've wanted... this so bad... to feel yer like this, to hear yer say yer like me... ♡ I'm fuckin'... I'm fuckin' obsessed with you... I've dreamed of this moment, $player_name... ♡♡ Oh my gud, oh fuck, oh fuck... ''Oh fuck!! ♡♡♡♡♡''<</speech>>
Her small body convulses against you, her hips moving up off of you. She twitches, moaning and panting into your ear while she grips your head. You hold her waist as the orgasm runs through her body - you swear you can feel the vibration.
You're honestly surprised you didn't blow your load right fuckin' there, but you guess you're stronger than you thought. She falls onto you, arms and legs limp like a dead body.
Luckily, she's very much alive. She sits back up, a look of pure lust (or... is it love?) in her eyes as she stares down at you. She quickly kisses you before descending...
...to your dick.
<span id='replace2'><center><<button 'THE MAIN EVENT'>>\
<<replace '#replace2'>>\
<<speech 'calypso' 'Calypso'>>It's soOoO much bedda up close... mmm...<</speech>>
Calypso holds your dick in her hand, examining it closely. You can feel her panting breath as she moves in closer, inspecting as much of it as she can.
She lightly slides her finger down your shaft, watching as the love juices leave an imprint on her fingertips. There is no stopping her; <<link "You hold it up to her face, comparing it's size to her head...">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj.mp4' autoplay controls looped></video><</replace>><</link>> it's a sight to behold.
<<speech 'calypso' 'Calypso'>>Dunt tease mey... mmm...<</speech>>
Her tongue leaps out, licking the side of your dick momentarily. Your dick jumps, causing Calypso to once again giggle with delight.
She licks it again, maintaining intense eye contact with you; she keeps going, increasing the amount of time it spends on your rod.
<<speech 'calypso' 'Calypso'>>Mmmm... I taste... so nice... next time... yer can taste mey pussssssssyyyyyy<</speech>>
She readjusts her body to get a angle - her tongue goes from the base to the tip, leaving another trail of spit on the underside of your dick.
<<speech 'calypso' 'Calypso'>>$player_name...<</speech>>
Her voice is a whisper, her breath gently tingling the head of your cock.
<<speech 'you' '$player_name'>>Y-Yeah?<</speech>>
She laps at your frenelum, her manic gaze refusing to break contact with yours.
<<speech 'calypso' 'Calypso'>>Yer like mey, right?<</speech>>
<<speech 'you' '$player_name'>>Of... Of course I do, Calypso.<</speech>>
She grins before engulfing your cock into her mouth.
<<speech 'you' '$player_name'>>...Oh shit...<</speech>>
The sudden sensation and view of Calypso's mouth on your dick is almost enough to send you over the edge, but you bite your lip and hold back. The way her mouth gracefully moves up and down shows a certain level of expertise, which is odd given her appartent lack of history.
It's not only the consistently slow bobbing - her tongue, held still against your shaft, provides gentle constant stimulation. You reach out instinctively and run your hand through her hair as watch her. She purrs, and you feel the vibrations deep in your pelvis.
<<speech 'you' '$player_name'>>Fuck, Calypso... this feels... really good...<</speech>>
She pulls off, her tongue lapping at your frenelum as she makes lustful eye contact. You notice the vacancy behind her eyes - her system is shutting down with each bob of her head on your cock. <span class='green'>It's beautiful, isn't it?</span>
<<speech 'calypso' 'Calypso'>>$player_name, I've dreamed of dis my whole life... I practice eberyday... on... mey toys. But I imagine it's yer... because... I've wanted yer for so long... and now... and now... ''I have yer.''<</speech>>
Without missing a beat, <<link "she brings her head back down, the pace quickening.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj3.mp4' autoplay controls looped></video><</replace>><</link>> This is not the same girl that was so afraid to admit her crush on you... this is a whole different animal. She has truly gone off the deep end.
She jerks and sucks at the same time, her mouth bobbing over your head. The O-orientation of her mouth allows for a quick and slippery enter-and-exit, the sides of her mouth providing the much needed tension. She wasn't wrong - this type of movement, of action... it requires practice.
Her eyes open, looking up at you - the slightest of smiles appears on her lips as she ends the pumping and focuses primarily on moving her head up and down: it's as if she's intentionally trying to make it as loud as possible. <<link 'The slurping noise is music to your ears.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj4.mp4' autoplay controls looped></video><</replace>><</link>>
<<speech 'you' '$player_name'>>Calypso... Calypso, I'm gonna cum soon.<</speech>>
She takes her mouth off, jerking you off smoothly instead.
<<speech 'calypso' 'Calypso'>>Cum in mey mouf. Do it. I want it... I need it... oh my god, I want it so fuckin' bad... so bad... do it...<</speech>>
You're not even able to process her intense begging - she goes back to quickly sucking you off, <<link 'bobbing her head even quicker this time, focusing soley on the upper half of your shaft.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj5.mp4' autoplay controls looped></video><</replace>><</link>>
You've reached your limit.
<<speech 'you' '$player_name'>>Calypso, I'm going to-<</speech>>
<<link "You feel your cock hit the back of Calypso's throat as she deepthroats your entire length, closing her eyes in wait for your seed.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj6.mp4' autoplay controls looped></video><</replace>><</link>> She doesn't even cough; it's like her throat was made for you.
Her eyes open and look up at you - vacant, thoughtless, overcome by an aphrodisiac that has taken hold of her neurons and thoughts. When this is all over, you wonder if she'll remember what she did... if she'll touch herself rewinding this scene.
And with that final, corrupted thought in your mind...
<center><<button [[YOU CUM|DRG7]]>><</button>></center>\
<</replace>>\
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $procalroute to 1>><center><span style='color: #89CFF0;'>YOUR RELATIONSHIP WITH CALYPSO HAS CHANGED.</span></center><hr style="border-top: dotted 1px; color: #89CFF0;"/>You cum deep into the back of Calypso's mouth, your entire cock engulfed by her wet oral cavity. With your hands gripping her hair, she closes her eyes, the warmth of your seed filling her throat.
Even after you've reached the conclusion of your orgasm, Calypso doesn't move, as if she was absorbing your cum into her body. Finally, she pulls off and tilts her head back, gulping down every bit of what you let out.
She lets out a satisifed sigh as she rests her head on your thighs with her eyes closed.
You lay back down on the bed, exhaustion beginning to overcome to you. Although your brain wants to question everything that happened today, you just don't have the energy. Maybe... maybe just a little nap and you can get back on pace...
You feel Calypso leave her spot from betwen your legs to lay next to you, her arms wrapping around your body, her warmth permeating off her.
It's nice.
<<speech 'calypso' 'Calypso'>>Mmmm... thank yer, $player_name. For eberything yer've done for mey. I really, really, ''really'' like you... so, so, SO much.<</speech>>
She licks your earlobe, slightly nibbling at it before her head hits your shoulder.
<<speech 'calypso' 'Calypso'>>I'm really tired... like, really fuckin' tired.<</speech>>
Guess the drug has after-effects.
She snuggles up closer to you, her head now in the crook of your shoulder.
<<speech 'calypso' 'Calypso'>>Good night, <span style='font-size: 12;'>$player_name.</span> <span style='font-size: 10px;'>I</span> <span style='font-size: 8px;'>love</span> <span style='font-size: 6px;'>you...</span><</speech>>
You're too exhausted to reply.
She still smells like alcohol.
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</style><<run UIBar.stow()>><div class='druggedout'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><span style='color: #F68DB2'>Through the sea of people, you focus on a singular entity.</span> If you weren't drugged up beyond your tolerance level, wading through the sea of bodies would be a chore - but if anything, you feel <span style='color: #F68DB2'>grateful to be close to others.</span>
Calypso is still at the bar downing probably her 100th shot glass of vodka. <span style='color: #F68DB2'>She looks so sad... frankly, it hurts your heart seeing her like that, but you've been granted an ability to make it all okay.
You won't fail this time. She'll forgive you and you'll make this right.
Connection is ensured.</span>
<<speech 'you' '$player_name'>>Calypso!<</speech>>
She turns her head towards you. Her sadness has never been clearer. <span style='color: #F68DB2'>But that's why you're here to make things right.</span>
You push through the congregation of patrons, until finally arriving in front of Calypso. It takes every ounce of strength not to vomit out words of <span style='color: #F68DB2'>reassurance, love, emotion, connection, and passion.</span> You don't want to frighten her. You simply want to <span style='color: #F68DB2'>connect.</span>
<<speech 'calypso' 'Calypso'>>Are... are you okay?! Your eyes are, like, crazy...<</speech>>
You would think the <span style='color: #F68DB2'>euphoria</span> would provide you with some much needed assistance, but you're completely blanking out.
Calypso worryingly looks at you, a somewhat frightened expression on her face. <span style='color: #F68DB2'>You're losing her... this isn't how this is supposed to go.</span>
As panic seeps into your brain, you take a deep breath.
<span style='color: #F68DB2'>You've been blessed with the knowledge of human connection, blessed with the tools to make things right with Calypso.
You won't fail.
Connection is ensured.</span>
<<speech 'you' '$player_name'>>Calypso!<</speech>>
<<speech 'calypso' 'Calypso'>>...Yeah?!<</speech>>
<<speech 'you' '$player_name'>>I'm sorry!<</speech>>
The previously frightened expression on her face is replaced with confusion, then understanding. She looks away, fiddling with another shot glass.
You keep going, <span style='color: #F68DB2'>the pieces finally fitting into place.</span>
<<speech 'you' '$player_name'>>Look, I'm sorry, but I'm not gonna be able to get you into the VIP room! And I'm sorry I wasn't there for you today, but I really didn't know you were in trouble! But if I had known, I would've been at your side in a second! I promise you, next time you're in trouble, I'll be there! I won't let those stupid cops ever harass you again, okay?!<</speech>>
<span style='color: #F68DB2'>The molly bug has taken control of your speech systems, telling you ideas you previously weren't aware about; you really have no idea what you're talking about, but you allow the words to flow.</span>
<<speech 'you' '$player_name'>>I care about you a lot, Calypso, and I don't want you hanging out at the bar drinking away your sadness when there's a whole dance floor to go on! If I can't get you into the VIP room, then let me make it up to you a different way, okay?! Because I really care about you and you deserve to be happy and to feel <span style='color: #F68DB2'>connected</span> and <span style='color: #F68DB2'>loved!</span> and <span style='color: #F68DB2'>human!</span> What happened today... it only happened then! We have a whole new world in front of us!<</speech>>
<span style='color: #F68DB2'>Your motor neurons, highjacked by the bug, cause you to hold your hand out.</span> You wonder if Calypso really listened to what you were saying.
She twiddles with the shot glass, eventually looking up at you.
<<speech 'calypso' 'Calypso'>>Do... do you really mean that?! That you care about me?! And... and you want me to feel... feel... loved?!<</speech>>
<span style='color: #F68DB2'>The tiny molly bug in your brain hits the keyboard, mashing out a new sentence for you to say.
You don't even proofread - you trust it.</span>
<<speech 'you' '$player_name'>>Everyone deserves to feel loved... especially you, Calypso! But all of us need connection... and sitting here at the bar won't fulfill that! Us, together, with all these people, in this club... that'll make us whole! Make us... loved! Love and human connection, that'll make you forget everything about what happened today! It'll make you feel SO MUCH BETTER! I promise you!<</speech>>
<<speech 'calypso' 'Calypso'>>$player_name, are you on drugs?!<</speech>>
You wait for the <span style='color: #F68DB2'>molly bug</span> to produce a new sentence... but you think it's panicking, since all it's doing is producing a bunch of gibberish.
<<speech 'you' '$player_name'>>Uh... well... I don't know... just... maybe... like... a little bit...<</speech>>
And for the first time, Calypso smiles.
<span style='color: #F68DB2'>Connection is ensured.</span>
<<speech 'calypso' 'Calypso'>>Okay! Didn't know you were cool like that! Party man over here!<</speech>>
<<speech 'you' '$player_name'>>Honestly, I really don't feel that different! I probably look crazy though!<</speech>>
Of course, you're lying - <span style='color: #F68DB2'>for the first time in your life, you feel like the ideal version of yourself. Everything about human connection has been opened up to you all thanks to one chalky tablet.</span>
You hold your hand out again.
<<speech 'you' '$player_name'>>So?! Do you forgive me?!<</speech>>
She looks at your hand, and then at you.
<<speech 'calypso' 'Calypso'>>You mean everything, right?! And it's not just the drugs?!<</speech>>
<span class='green'>Something's</span> <span style='color: #F68DB2'>not</span> <span class='green'>wrong.</span>
<<speech 'you' '$player_name'>>I've been given a second chance to make things right, Calypso! I mean everything! You deserve the truth, and you deserve connection and love! And I want to be the one to give that to you!<</speech>>
Calypso smiles, tucking hair behind her ear.
She places her hand in yours. <span style='color: #F68DB2'>You swear you see a spark.</span>
<<speech 'calypso' 'Calypso'>>''I trust you.''<</speech>>
<span style='color: #F68DB2'>She should</span><span class='green'>n't</span><span style='color: #F68DB2'>.</span>
<<if visited("TALK TO DANNY")>><span id='replace'><center><<button 'Connection is ensured.'>>\
<<replace '#replace'>>\
Once you and Calypso have <span style='color: #F68DB2'>connected,</span> you gently pull her through the crowd of people.
<span style='color: #F68DB2'>Everytime one of their bodies connect with yours, a jolt of electricity runs through your body. You wonder if Calypso can feel it too. You squeeze her hand, hoping that all of the passion and connection and love in your body passes to her with that single movement.</span>
As you reach the center of the dancefloor, you make <span style='color: #F68DB2'>connection</span> with Danny and Eve, who are deep in some sort of mating ritual.
Usually you would be disturbed by the violent display of affection, but the <span style='color: #F68DB2'>drug has enabled you to appreciate Danny: he has the connection and love thing on lockdown. His brain must be permanently wired with molly.</span>
<<speech 'danny' 'Danny'>>Yo! What the fuck, bro! How you... Oh shit! Calypso! What the fuck, girl, where you been! I've been getting turnt up without you guys!<</speech>>
<<speech 'eve' 'Eve'>>Oh my god! You're Calypso!? I've heard soooo much about you! Come here, come here!<</speech>>
Before Calypso can even respond or react, Eve hugs her, her tits mashing into Calypso's face.
<<speech 'calypso' 'Calypso'>><span style='font-size: 13px;'>Urgg... hi...</span><</speech>>
<<speech 'eve' 'Eve'>>I've heard ''soooo much'' about you! You are so adorable! I wish I could just ''eat'' you ''up!''<</speech>>
<<speech 'danny' 'Danny'>>Hell yeah! Lesbians!<</speech>>
You smack Danny, but it doesn't bother him. He goes back to humping Eve, who eventually lets go off Calypso to reciprocate his advances
<<speech 'danny' 'Danny'>>Come on, bro, take a break from all that walking around and hit the dancefloor! Come on, get low, get low, ''get low!'' Hit the dancefloor, baby! Come on, Calypso!<</speech>>
You look at Calypso - although trying to maintain a blasé attitude, she bobs her head to the music, a slight smile on her face.
<span style='color: #F68DB2'>You take her hand,</span> and she looks at you, blushing slightly.
<<speech 'you' '$player_name'>>Forget about everything, Calypso... it's just... you... and me... and the world. You deserve to be loved, you deserve connection... so let's give it to you.<</speech>>
She smiles and squeezes your hand.
<span style='color: #F68DB2'>The music, the lights, her touch, all trigger a cascade of neural firing. You feel like you're going to explode.
You reach up and hold Calypso's face in your hands - her mouth is slightly agape. She's waiting for you to make a move.
And so you do.
You kiss her, your lips connecting.
Your lips connecting.
Lips connecting...</span>
<center><<button [[Connection complete.|MRB1]]>><</button>></center>\
<</replace>>\
<</button>></center></span><<elseif not visited("TALK TO DANNY")>><span id='replace'><center><<button 'Connection is ensured.'>>\
<<replace '#replace'>>\
Once you and Calypso have <span style='color: #F68DB2'>connected,</span> you gently pull her through the crowd of people.
<span style='color: #F68DB2'>Everytime one of their bodies connect with yours, a jolt of electricity runs through your body. You wonder if Calypso can feel it too. You squeeze her hand, hoping that all of the passion and connection and love in your body passes to her with that single movement.</span>
As you reach the center of the dancefloor, you make <span style='color: #F68DB2'>connection</span> with Danny, who is some sort of deep mating ritual with a black-haired woman.
Usually you would be disturbed by the violent display of affection, but the <span style='color: #F68DB2'>drug has enabled you to appreciate Danny: he has the connection and love thing on lockdown. His brain must be permanently wired with molly.</span>
<<speech 'danny' 'Danny'>>Yo! What the fuck, $player_name! How you... Oh shit! Calypso! What the fuck, girl, where you been! I've been turning the fuck up without y'all!<</speech>>
Suddenly, the dark-haired woman next to Danny screams before hugging you... tightly. <span style='color: #F68DB2'>You're all for physical connection, but this might a bit too tight.</span>
<<say '...' 'images/avatars/eve.jpg'>>You're $player_name?! ...Wow, you're a lot taller than I expected! You know I should be worried about ''you'', I've heard the way Danny talks you up... makin' me jealous over here!<</say>>
<<speech 'danny' 'Danny'>>Oh yeah, guys, this is my girl, Eve! This is $player_name, my bestest bro in the whole fucking world, and this is Calypso, my bestest girl in the whole fucking world!<</speech>>
Eve lets out another scream upon seeing Calypso, and just as you expected, hugs her tightly, Eve's tits mashing into her face.
<<speech 'eve' 'Eve'>>Oh my god, you are so fuckin' cute! I could ''eat you right up!''<</speech>>
<<speech 'calypso' 'Calypso'>><span style='font-size: 13px;'>Urgg... hi...</span><</speech>>
Danny dances up next to you, once again twerking up against you. <span style='color: #F68DB2'>Unfortunately, the molly makes you less susceptible to his advances, so you let him do his twerking.</span>
<<speech 'danny' 'Danny'>>Bro... isn't she, like, fine as ''fuck''! And bro, she's smart as hell too! She works at NEVERMORE! As like a tech-girl or some shit! So fucking hot, bro! Intelligent girls get my rocks off bro!<</speech>>
It seems that comment breaks down the ecstasy barriers, reaching the alarm center of your brain - you ''highly'' doubt NEVERMORE would go as far as to infilitrate your friend group, but you really can't be too sure.
<span style='color: #F68DB2'>But now is not the time to start thinking about that stuff. Right now, you're here, with Calypso... it's time for love... ''for human connection.''</span>
Eve eventually lets her go and returns to Danny, who both start dancing badly. <span style='color: #F68DB2'>You almost feel inclined to join them, but you don't think you're //that// drugged up.</span>
<<speech 'danny' 'Danny'>>Come on, bro, take a break from all that walking around and hit the dancefloor! Come on, get low, get low, ''get low!'' Hit the dancefloor, baby! Come on, Calypso!<</speech>>
You look at Calypso - although trying to maintain a blasé attitude, she bobs her head to the music, a slight smile on her face.
<span style='color: #F68DB2'>You take her hand,</span> and she looks at you, blushing slightly.
<<speech 'you' '$player_name'>>Forget about everything, Calypso... it's just... you... and me... and the world. You deserve to be loved, you deserve connection... so let's give it to you.<</speech>>
She smiles and squeezes your hand.
<span style='color: #F68DB2'>The music, the lights, her touch, all trigger a cascade of neural firing. You feel like you're going to explode.
You reach up and hold Calypso's face in your hands - her mouth is slightly agape. She's waiting for you to make a move.
And so you do.
You kiss her, your lips connecting.
Your lips connecting.
Lips connecting...</span>
<center><<button [[Connection complete.|MRB1]]>><</button>></center>\
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Connecting.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.\<<next 2s>><<goto "MRB2">><</timed>></center>
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</style><<run UIBar.stow()>><div class='druggedout'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><span style='color: #F68DB2'>As you exit the club, the world around you maintains a familiar hue of pink - it's as if the dance floor followed you out into the street.</span> Calypso clings to your arm, snuggling up next to you.
<span style='color: #F68DB2'>You don't mind it, of course; it's only natural given the moment you two had. All these emotions she's feeling, they're not complex - sure, maybe unfamiliar to her, but most humans don't understand the range of positive affection they're capable of processing.
You're glad you're here to show her.</span>
<<speech 'danny' 'Danny'>>Let's fucking ''go!'' Where we off to now, mothafuckahs?! Damn, I'm fuckin' pumped! Hiya! Yah! RAAAAHHHHH!!<</speech>>
Danny starts punching into the night air while several people nearby cheer him on. Eve comes out of the club, thanking the bouncer quietly before jumping onto Danny's back. They swing around, almost falling face first into a parked car. Luckily, Eve is able to jump off.
<<speech 'danny' 'Danny'>>Man, $player_name, I might be on drugs too, bro! I got so much fuckin' energy right now! Where should we go?! Yo, baby, wanna see how far I can throw you?<</speech>>
<<speech 'calypso' 'Calypso'>>Actually, I think... I think $player_name and me are gonna get goin'... that shit is startin' to hit me...<</speech>>
Calypso sinks into your arm, her eyes closing and opening gently. You never had a conversation with Calypso about leaving, <span style='color: #F68DB2'>but the more time you have alone with her, the more likely you'll be able to truly, truly, ''truly'' connect.</span>
<<speech 'danny' 'Danny'>>Yo, you sure? I trust my boy $player_name, but he's, like...''fucked up''. Y'all gonna be safe? It's not too far of a walk right? No drivin' or anything?<</speech>>
<<speech 'calypso' 'Calypso'>>Oh no, I'm, like, waaaaayyyy nearby, I'll totes make sure to keep him safe! And I think the cold air will prob be nice for this drug addict, give him a lil' cooldown!<</speech>>
<<speech 'you' '$player_name'>>I appreciate all your kindness, Danny, but I'll be more than fine.<</speech>>
<span style='color: #F68DB2'>Without really thinking, you give Danny a big hug, holding him against you while his tenderly pat his back. Man, the molly bug is working overtime</span>. He of course responds with an even deeper, stronger, and bigger hug... you think the worm got knocked loose since you try to desperately escape.
<<speech 'eve' 'Eve'>>Yeahhh, they'll be finnnneeee, Danny-baby... plus, you and me need to have our //alone time...//, I don't want $player_name stealing you away from so soon...<</speech>>
That comment is enough to get Danny to push you off and instead embrace Eve in a much more erotic hug compared to yours.
<<speech 'danny' 'Danny'>>Yo, man, you heard the woman! As long as you guys are safe, I got other plans to ''bang'' out! But text the groupchat when you home, aight? No chokin' on yo own vomit, aight bruh!<</speech>>
Danny gives you a (why are his hands always wet?) dap before grabbing Eve in a princess-carry and dragging her off. You watch as the two of them laugh and joke as they leave - <span style='color: #F68DB2'>it warms your heart to see humans truly connecting.</span>
Your train of <span style='color: #F68DB2'>emotional thought is interrupted by a hand in yours. There's no secret about who it is.</span>
<<speech 'calypso' 'Calypso'>>Wow, you are really warm... I really gotta keep you safe...<</speech>>
You <span style='color: #F68DB2'>unconsciously interlock fingers with Calypso,</span> looking down at her with eyes filled with the intent of <span style='color: #F68DB2'>connection.</span> She looks back up, and her breathing deepens from the intensity of your stare.
However, the "normal" you still has a bit of control over the situation - it fights off the molly bug long enough to input it's own sentence.
<<speech 'you' '$player_name'>>Alright, let's get you home safe. Lead the way.<</speech>>
<span style='color: #F68DB2'>She smiles up at you before blushing and looking away.</span> Even though the molly in your system has been gaining more and more control, you can't forget your one true goal: getting information out of Calypso. And you're so, so, ''so'' close.
And you'll get it... even if that means <span style='color: #F68DB2'>c</span><span class='green'>o</span><span style='color: #F68DB2'>n</span><span class='green'>n</span><span style='color: #F68DB2'>e</span><span class='green'>c</span><span style='color: #F68DB2'>t</span><span class='green'>i</span><span style='color: #F68DB2'>n</span><span class='green'>g</span>.
<span id='replace'><center><<button 'Get walking.'>>\
<<replace '#replace'>><hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />As the two of you walk hand-in-hand through the darkness of the Seattle streets, you're reminded of how <span style='color: #F68DB2'>peaceful the night is:</span> despite the silent potential treachery that hides within each shadow, <span style='color: #F68DB2'>you feel comfortable with Calypso by your side: just the presence of another human being is enough to ward off the evil spirits that invade your thoughts.</span>
<<speech 'calypso' 'Calypso'>>You okay? Is there something on my face?<</speech>>
You realize that you've been staring at Calypso for longer than normal, <span style='color: #F68DB2'>but you don't break it. She deserves to know that you find her beautifully human.</span>
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>When was the last time someone told you how beautiful you were?</span><</speech>>
Calypso stops walking, looking up at you with large doe eyes. She lightly bites her lips in thought, looking down into the alley you two stand in. <span style='color: #F68DB2'>The silence could be perceived as a warning sign of potential danger, but to you, it's a moment to bask in the raw connection between the two of you.</span>
<<speech 'calypso' 'Calypso'>>...You're only saying that because of the drugs, $player_name... you don't really mean it...<</speech>>
Her voice is soft, and even with the silence, you have to strain your ears to hear her.
<span style='color: #F68DB2'>You place your free hand onto her face. She closes her eyes and breathes deeply.</span>
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>I mean every word, it's not the drugs talking. You're a beautiful, beautiful girl.</span><</speech>>
She opens her eyes, and you see beginnings of tears. <span style='color: #F68DB2'>Are you failing to connect? Why is she sad? How can she be sad during a moment like this?</span>
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>Please don't cry... come here...</span><</speech>>
You try to hug her, <span style='color: #F68DB2'>attempt some form of a deeper human connection,</span> but she takes a step back.
The drugs start to minimize it's effect as your higher functioning regains control...
Fuck, maybe the drugs aren't helping - all this shit about <span style='color: #F68DB2'>connection and loving</span> might be scaring her... you're acting like a fucking weirdo right now. You definitely need to tone it down if you want her to start talking. The "normal-you" bug needs to beat up the molly bug before it starts doing something you'll regret.
<<speech 'you' '$player_name'>>Calypso, I'm sorry... I didn't mean to be fucking weird, the drugs... they're, like, fucking me up, you know? I'm sorry, I'll chill out, I'll-<</speech>>
<<speech 'calypso' 'Calypso'>>...I knew it was too good to be true.<</speech>>
<<speech 'you' '$player_name'>>...Huh?<</speech>>
Calypso looks up at you, a mixture of sadness and anger overcoming her face.
<<speech 'calypso' 'Calypso'>>Today, I thought... I thought you kissed me because //maybe// you actually liked me... like, ''like-like.'' But it's just the drugs... it's making you all, like, horny. You'd do the same thing if I was a different girl... you don't actually like me, it's just the stupid drug...<</speech>>
<<speech 'you' '$player_name'>>Calypso, I-<</speech>>
<<speech 'calypso' 'Calypso'>>It's true! I know it's fucking true! You don't like me and you'll never like me! You know, I bet you're only walking me home because then you'll be able to see the Great Dawson household! So you can drool over all the prized stupid NEVERMORE artifacts! You know, you're just like the rest of them! You never liked Calypso... you only loved ''Dawson!'' It's always Dawson, never Calypso!<</speech>>
Her sudden expulsion of emotions takes you by surprise, but you don't stop her. <span style='color: #F68DB2'>Catharis is necessary to feel fully human.</span>
<<speech 'calypso' 'Calypso'>>I thought today, when you talked about my parents, it's because you actually listened to me... but now... fucking, now I know that wasn't true! My whole life, it's always been about my parents! All anyone cares about is Katherine and Bob Dawson! Even the stupid police today! Grilled me all about them, asked me stupid questions that a 19-year-old wouldn't know anything about! How about you go fuckin' ask them about Abaddon and INCUBUS and NEVERMORE and whatever the fuck! Even when I started crying, all they cared about was my parents! Always Dawson, Never, ever, ''ever'' Calypso!<</speech>>
<span id='replace2'><center><<button '...HOLD IN YOUR VOMIT'>>\
<<replace '#replace2'>>\
It seems even the molly bug was frigthened by the mention of Abaddon and INCUBUS: it decided to take a much needed break in the background as the rest of the your brain freaks the fuck out.
<<speech 'calypso' 'Calypso'>>You know, they missed my last ''four'' birthdays! 16! 17! 18! 19! Every... fucking... birthday, I spent them drunk and alone! Not even my "friends" were there... bet they were too busy fucking my dad to even care about what Calypso wants! <</speech>>
Calypso continues with her rant, but you're in a different world.
This is a good situation, this is a good situation, this is a good situation - now you know that they were Abaddon; but does that mean they know about you? They could've just been there to harass Calypso about her parents and their potential involvement...
Their involvement... The Dawsons are involved, or were formerly involved, with Abaddon, which also means they might know or have something of value, something that might get you closer to finding out if Abaddon really knows you exist.
And where would that be?
...In Calypso's house.
<center>You need to get into her fucking house.</center>
Calypso takes a deep breath, giving you the opportunity to take a step forward. You notice tears forming in her eyes as you get closer, the anger finally being replaced by an overwhelming sadness.
<<speech 'calypso' 'Calypso'>>...I've heard so many lies from people, and... when you said you thought I was beautiful, I thought, just for fucking once, someone actually liked me... for ''me.'' Not because of my parents or because of the NEVERMORE shit or for my money or for whatever... but... but because of me. But I was too stupid to see... that it was never true.<</speech>>
She doesn't look up at you, even when you take her hands into yours.
She desperately wants you to like her, to fill the hole in her heart... but you have one goal... a new goal:
You need to get into Calypso's house.
<center>She looks up at you.
<span class='green'>Is opportunity knocking?</span>
She wants you to say something.
<span class='green'>If you say you like her... will it be the truth?</span>
She wants to you to say it.
<span class='green'>Or are you only using her like you did before?</span>
She's begging you to say it.
<span class='green'>Has your kindness always been a ruse?</span>
She is crying.
<span class='green'>Do you even know who you are?</span>
She doesn't want you to lie.
<span class='green'>Who are you?</span></center>
<span id='button'><center><<button [[I'M SORRY, BUT I DON'T LIKE YOU|MRB2.5]]>><</button>> <<button [[I LIKE YOU|MRB2.5]]>><</button>></center></span>
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Connecting.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.\<<next 2s>><<goto "MRG2">><</timed>></center>
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</style><<run UIBar.stow()>><div class='druggedout'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><span style='color: #F68DB2'>As you exit the club, the world around you maintains a familiar hue of pink - it's as if the dance floor followed you out into the street.</span> Calypso clings to your arm, snuggling up next to you.
<span style='color: #F68DB2'>You don't mind it, of course; it's only natural given the moment you two had. All these emotions she's feeling, they're not complex - sure, maybe unfamiliar to her, but most humans don't understand the range of positive affection they're capable of processing.
You're glad you're here to show her.</span>
<<speech 'danny' 'Danny'>>Let's fucking ''go!'' Where we off to now, mothafuckahs?! Damn, I'm fuckin' pumped! Hiya! Yah! RAAAAHHHHH!!<</speech>>
Danny starts punching into the night air while several people nearby cheer him on. Eve comes out of the club, thanking the bouncer quietly before jumping onto Danny's back. They swing around, almost falling face first into a parked car. Luckily, Eve is able to jump off.
<<speech 'danny' 'Danny'>>Man, $player_name, I might be on drugs too, bro! I got so much fuckin' energy right now! Where should we go?! Yo, baby, wanna see how far I can throw you?<</speech>>
<<speech 'calypso' 'Calypso'>>Actually, I think me and $player_name are gonna dip! I gotta make sure Mr. Drug Addict over here doesn't piss his pants or something.<</speech>>
Calypso sinks into your arm, her eyes closing and opening gently. You never had a conversation with Calypso about leaving, <span style='color: #F68DB2'>but the more time you have alone with her, the more likely you'll be able to truly, truly, ''truly'' connect.</span>
<<speech 'danny' 'Danny'>>Yo, you sure? I trust my boy $player_name, but he's, like...''fucked up''. Y'all gonna be safe? It's not too far of a walk right? No drivin' or anything?<</speech>>
<<speech 'calypso' 'Calypso'>>Oh no, I'm, like, waaaaayyyy nearby, I'll totes make sure to keep him safe! Plus I can always use $player_name like a big, fat, meat shield! Rahh!<</speech>>
<<speech 'you' '$player_name'>>I appreciate all your kindness, Danny, but I'll be more than fine.<</speech>>
<span style='color: #F68DB2'>Without really thinking, you give Danny a big hug, holding him against you while his tenderly pat his back. Man, the molly bug is working overtime</span>. He of course responds with an even deeper, stronger, and bigger hug... you think the worm got knocked loose since you try to desperately escape.
<<speech 'eve' 'Eve'>>Yeahhh, they'll be finnnneeee, Danny-baby... plus, you and me need to have our //alone time...//, I don't want $player_name stealing you away from so soon...<</speech>>
That comment is enough to get Danny to push you off and instead embrace Eve in a much more erotic hug compared to yours.
<<speech 'danny' 'Danny'>>Yo, man, you heard the woman! As long as you guys are safe, I got other plans to ''bang'' out! But text the groupchat when you home, aight? No chokin' on yo own vomit, aight bruh!<</speech>>
Danny gives you a (why are his hands always wet?) dap before grabbing Eve in a princess-carry and dragging her off. You watch as the two of them laugh and joke as they leave - <span style='color: #F68DB2'>it warms your heart to see humans truly connecting.</span>
Your train of <span style='color: #F68DB2'>emotional thought is interrupted by a hand in yours. There's no secret about who it is.</span>
<<speech 'calypso' 'Calypso'>>O-M-G, you are WARM. I def gotta keep you safe...<</speech>>
You <span style='color: #F68DB2'>unconsciously interlock fingers with Calypso,</span> looking down at her with eyes filled with the intent of <span style='color: #F68DB2'>connection.</span> She looks back up, and her breathing deepens from the intensity of your stare.
However, the "normal" you still has a bit of control over the situation - it fights off the molly bug long enough to input it's own sentence.
<<speech 'you' '$player_name'>>Alright, let's get you home safe. Lead the way.<</speech>>
<span style='color: #F68DB2'>She smiles up at you before blushing and looking away.</span> Even though the molly in your system has been gaining more and more control, you can't forget your one true goal: getting information out of Calypso. And you're so, so, ''so'' close.
And you'll get it... even if that means <span style='color: #F68DB2'>c</span><span class='green'>o</span><span style='color: #F68DB2'>n</span><span class='green'>n</span><span style='color: #F68DB2'>e</span><span class='green'>c</span><span style='color: #F68DB2'>t</span><span class='green'>i</span><span style='color: #F68DB2'>n</span><span class='green'>g</span>.
<span id='replace'><center><<button 'Get walking.'>>\
<<replace '#replace'>><hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />As the two of you walk hand-in-hand through the darkness of the Seattle streets, you're reminded of how <span style='color: #F68DB2'>peaceful the night is:</span> despite the silent potential treachery that hides within each shadow, <span style='color: #F68DB2'>you feel comfortable with Calypso by your side: just the presence of another human being is enough to ward off the evil spirits that invade your thoughts.</span>
<<speech 'calypso' 'Calypso'>>Why are you lookin' at me like that? Oh god, do I have something on my face!<</speech>>
You realize that you've been staring at Calypso for longer than normal, <span style='color: #F68DB2'>but you don't break it. She deserves to know that you find her beautifully human.</span>
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>When was the last time someone told you how beautiful you were?</span><</speech>>
Calypso smiles, but it disappears quickly. Suddenly, she stops walking, an inquisitive look on her face as she stares up at you with her large doe eyes. <span style='color: #F68DB2'>The silence could be perceived as a warning sign of potential danger, but to you, it's a moment to bask in the raw connection between the two of you.</span>
<<speech 'calypso' 'Calypso'>>Hey, $player_name...<</speech>>
<<speech 'you' '$player_name'>>Yeah?<</speech>>
<<speech 'calypso' 'Calypso'>>All that stuff you said in the bar about... about connection and showing me affection and love and stuff... did you really mean it? Like, to me?<</speech>>
You're confused by the nature of the question, but the molly bug is able to output a sentence for you.
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>Of course I meant it. Showing you how to love, what affection is, connection, that should be my job as a human being, it should be all our jobs.</span><</speech>>
<<speech 'calypso' 'Calypso'>>...But if I... wasn't me, if I wasn't Calypso, would you still have said it to me? Like, if I was a different girl?<</speech>>
The molly bug pauses; it feels like it's being led into a trap. It looks to "normal-you" for help, but it simply shrugs. You have no idea what to say.
And that pause is enough to confirm Calypso's suspicion.
<<speech 'calypso' 'Calypso'>>...I knew it.<</speech>>
<<speech 'you' '$player_name'>>...What?<</speech>>
Calypso looks up at you, a mixture of sadness and anger overcoming her face.
<<speech 'calypso' 'Calypso'>>I knew you didn't mean any of it... it was just the drugs. It was too good to be true...<</speech>>
You notice tears beginning to form in her eyes.
<<speech 'calypso' 'Calypso'>>Today, I thought... I thought you kissed me and told me all that stuff because //maybe// you actually liked me... like, ''like-like.'' But it's just the drugs... it's making you all, like, horny. You'd do the same thing if I was a different girl... you don't actually like me, it's just the stupid drug...<</speech>>
<<speech 'you' '$player_name'>>Calypso, I-<</speech>>
<<speech 'calypso' 'Calypso'>>It's true! I know it's fucking true! And I was too... too love sick to see it! When you saved me from the police today, with their questions and stuff, I thought it was all coming true! And then you said all that nice stuff and... and you kissed me! But it's a lie! It's just the drugs!You don't like me and you'll never like me! You know, I bet you're only walking me home because then you'll be able to see the Great Dawson household! So you can drool over all the prized stupid NEVERMORE artifacts! You know, you're just like the rest of them! You never liked Calypso... you only loved ''Dawson!'' It's always Dawson, never Calypso!<</speech>>
Her sudden expulsion of emotions takes you by surprise, but you don't stop her. <span style='color: #F68DB2'>Catharis is necessary to feel fully human.</span>
<<speech 'calypso' 'Calypso'>>I thought today, when you talked about my parents, it's because you actually listened to me... You know, my whole life, it's always been about my parents! All anyone cares about is Katherine and Bob Dawson! Even the stupid police today! Grilled me all about them, asked me stupid questions that a 19-year-old wouldn't know anything about! How about you go fuckin' ask them about Abaddon and INCUBUS and NEVERMORE and whatever the fuck! Always Dawson, Never, ever, ''ever'' Calypso!<</speech>>
<span id='replace2'><center><<button '...HOLD IN YOUR VOMIT'>>\
<<replace '#replace2'>>\
It seems even the molly bug was frigthened by the mention of Abaddon and INCUBUS: it decided to take a much needed break in the background as the rest of the your brain freaks the fuck out.
<<speech 'calypso' 'Calypso'>>You know, they missed my last ''four'' birthdays! 16! 17! 18! 19! Every... fucking... birthday, I spent them drunk and alone! Not even my "friends" were there... bet they were too busy fucking my dad to even care about what Calypso wants! <</speech>>
Calypso continues with her rant, but you're in a different world.
This is a good situation, this is a good situation, this is a good situation - now you know that they were Abaddon; but does that mean they know about you? They could've just been there to harass Calypso about her parents and their potential involvement...
Their involvement... The Dawsons are involved, or were formerly involved, with Abaddon, which also means they might know or have something of value, something that might get you closer to finding out if Abaddon really knows you exist.
And where would that be?
...In Calypso's house.
<center>You need to get into her fucking house.</center>
Calypso takes a deep breath, giving you the opportunity to take a step forward. You notice tears forming in her eyes as you get closer, the anger finally being replaced by an overwhelming sadness.
<<speech 'calypso' 'Calypso'>>...I've heard so many lies from people, and... when you said you saved me today and kissed me and said all that stuff, I thought, just for fucking once, someone actually liked me... for ''me.'' Not because of my parents or because of the NEVERMORE shit or for my money or for whatever... but... but because of me. But I was too stupid to see... that it was never true.<</speech>>
She doesn't look up at you, even when you take her hands into yours.
She desperately wants you to like her, to fill the hole in her heart... but you have one goal... a new goal:
You need to get into Calypso's house.
<center>She looks up at you.
<span class='green'>Is opportunity knocking?</span>
She wants you to say something.
<span class='green'>If you say you like her... will it be the truth?</span>
She wants to you to say it.
<span class='green'>Or are you only using her like you did before?</span>
She's begging you to say it.
<span class='green'>Has your kindness always been a ruse?</span>
She is crying.
<span class='green'>Do you even know who you are?</span>
She doesn't want you to lie.
<span class='green'>Who are you?</span></center>
<span id='button'><center><<button [[I'M SORRY, BUT I DON'T LIKE YOU|MRG2.5]]>><</button>> <<button [[I LIKE YOU|MRG2.5]]>><</button>></center></span>
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</style><<script>>UIBar.stow()<</script>>
<center><span class='green'><<timed 2s>>I know who you are.<</timed>>
<<timed 4s>>You're you.<</timed>>
<<timed 6s>>And you'll never be anyone else.<</timed>>
<<timed 8s>><<button [[Do what's necessary.|MRB3]]>><</button>><</timed>></span></center><style>
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</style><<run UIBar.stow()>><div class='druggedout'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>Once the words leave your mouth, you can't take them back.
Why are you going to say them?
Because you actually do?
Because you're on drugs?
Or maybe...
It's because <span class='green'>you can't help yourself.</span>
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>I was never lying, Calypso. I really like you. And I really think you're beautiful. I promise you it's not the drugs, it's not anything. It's... me.</span><</speech>>
<span style='color: #F68DB2'>The beautiful, comfortable silence</span> is interrupted by a distant honking horn and the screech of tires. There's laughing in a nearby apartment. The sound of shopping cart wheels on the sidewalk.
<<speech 'calypso' 'Calypso'>>Stop... stop it, $player_name, stop lying to me... it's just the drugs. You'll wake up tomorrow and regret everything you said... I know you will...<</speech>>
A dog barks. Someone yells.
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>I won't, Calypso. I promise.</span><</speech>>
A door closes.
<<speech 'calypso' 'Calypso'>>You're lying...<</speech>>
<<speech 'you' '$player_name'>>Calypso....<</speech>>
Silence.
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>I would never lie to you.</span><</speech>>
You hold her face in your hands.
<span style='color: #F68DB2'>You lean in: the space, the silence, the moment between you two finally reaching it's apex.
Her eyes close as your lips connect.
The connection between you two strengthens</span> despite the hollowness of your words.
<span style='color: #F68DB2'>She has to stand on her tippy toes to reach you.</span>
She tastes like vodka.
<center><span style='color: #39ff14; border: 3px solid #39ff14; padding: 20px; background-color: black;'>CONGRATULATIONS! YOU'LL NEVER CHANGE.</span></center>
<center><<button [[Walk Calypso home.|MR4]]>><</button>></center>
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</style><<run UIBar.stow()>><div class='druggedout'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You've never been this far north - cookie cutter houses, HOA owned land, perfectly cut lawns... none of it is really your thing. <span style='color: #F68DB2'>You wonder if any of them kissed their children good night or talked around the dinner table... if every single of their lifestyles is as copy and paste as their exterior.</span>
Calypso clings to your arm, quietly holding you close. <span style='color: #F68DB2'>Her warmth and smell is enough to satisfy you, but you're beginning to worry about her:</span> she hasn't said a single word since the kiss; you've tried to <span style='color: #F68DB2'>connect</span>, but you've only been met with "Uh huh" and "...Hmm."
While the molly bug has regained control, you've gotten a handle on switching between gears: currently, you're tring to plan out your approach: you've already guaranteed access to her house, but what exactly are you looking for? Where are you gonna look? Where could the Dawson's be hiding confidential information?
<<speech 'calypso' 'Calypso'>>This is me.<</speech>>
You realize you're standing in the driveway of a house. If you wanted to describe it in a way that makes it unique or different from the others, it'd be pretty difficult. Plain white, black trim, nice bushes... looks like a stock image. <span style='color: #F68DB2'>Why can't people be more unique in their expression of their own humanity?</span>
You're unable to stop the molly bug from slamming itself onto the keyboard.
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>Is it okay if I come in?</span><</speech>>
She looks genuinely surprised by your question, so you double down.
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>I wasn't lying to you, Calypso. I really enjoy hanging out with you, and... frankly, I don't want this night to end. As long as you're okay with it... could... could I come in?</span><</speech>>
<span style='color: #F68DB2'>The molly bug gives "normal-you" a thumbs up.</span>
Calypso looks away, thinking. It's obvious she doesn't believe you, and honestly you don't really blame her. If a girl hopped up on molly started confessing her love to you, you'd probably think she was crazy too.
<<speech 'calypso' 'Calypso'>>I don't know...<</speech>>
<span style='color: #F68DB2'>You take her hands. She looks up at you, mildly blushing before maintaining eye contact.</span>
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>Please, Calypso. I want to spend to rest of this night with you.</span><</speech>>
<span style='color: #F68DB2'>You move your hand up to her face and run your thumb over her cheek. She closes her eyes, taking a deep breath to ease her nerves and calm her mind.</span>
She reopens her eyes and looks into yours. She smiles, and <span style='color: #F68DB2'>you feel the connection between you two reform.</span>
<<speech 'calypso' 'Calypso'>>...Okay, $player_name.<</speech>>
Without really thinking (this seems like a common thing under the influence), <span style='color: #F68DB2'>the warmth of her body seeping into your very being. She hugs back, finally believing the words that come out of your mouth.</span>
<<speech 'calypso' 'Calypso'>>but be quiet, okay? I turned the security stuff off, but my parents have weird robots in the house that, like, trigger if you talk.<</speech>>
She breaks away from you, but <span style='color: #F68DB2'>the connection between you two grows only stronger. You can practically hear the molly bug crying out in joy.</span>
<center><<button [[Go inside.|MR5]]>><</button>></center>
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</style><<run UIBar.stow()>><div class='druggedout'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Calypso lets you in before softly closing the door behind her. It's a pretty nice house, but you honestly didn't know what you were expecting: maybe something more... techy? What actually surrounds you is pretty boring.
Grey walls, grey couches, grey paintings, the entire house reeks of the color grey. The only semblance of color are the various foreign artifacts and other knick knacks that line the shelves and walls.
<span style='color: #F68DB2'>Can't they put a little more life into this place?</span>
<<speech 'calypso' 'Calypso'>>Are... are you thirsty? I think... I'm pretty sure party drugs make you, like, thirsty...<</speech>>
There's still a hint of hesitancy in her voice, so you try to comfort her with a smile and a nod.
<<speech 'you' '$player_name'>>Yeah, that'd be nice.<</speech>>
She smiles back, a bit of tension releasing from her shoulders.
<<speech 'calypso' 'Calypso'>>Unless you like organic pressed vegetable juice or seltezer water, all we have is, like, regular water... IDK if you're into healthy shit...<</speech>>
<<speech 'you' '$player_name'>>That's fine. Honestly, I could probably drink toilet water, I'm really fucking thirsty.<</speech>>
She laughs and puts her hair behind her ear before walking away towards the kitchen. Thing is, you weren't making a joke... you really are fucking thirsty. Those dancers should've warned you about the side effects of potentially dying of dehyrdation.
The molly bug takes a back seat, and you almost start moving around and searching the house... but you stop - the Dawsons are rich and former NEVERMORE royalty; make one wrong move, and you're begging to get your brains blown out.
So you just... stand there, admiring the various randomly placed tribal items, trying your best to ignore the intense need to search Calypso's house. You almost wanna give up - but you've gone too far. There's no going back.
Calypso returns with two cups of water. She hands you yours before downing her own.
<<speech 'calypso' 'Calypso'>>Man, I needed that... sometimes you forget how good water tastes after drinking your feelings away.<</speech>>
Frankly, you're inclined to agree. You swear you just drank out of the fountain of youth based on how your body reacts to the sudden influx of a non-alcoholic beverage. The lingering, chronic urge to die disappears as soon as you take multiple gulps.
<<speech 'calypso' 'Calypso'>>Woah... okay, thirsty-thirsty... guess I was right.<</speech>>
You chuckle and wipe your mouth. Your attention returns to the various tribal decorum, which Calypso notices.
<<speech 'calypso' 'Calypso'>>Yeah, I know, it's really fuckin' ugggglllyyy... but my mom is into that, like, jungle stuff. From other cultures or whatever. Not really my thing. If I had it my way, this place would be a LOT more... me. Like, it'd look like one giant Calypso room.<</speech>>
You wonder how nauseating that would be as a guest, but <span style='color: #F68DB2'>then again, expression of your humanity is shown through how you decorate or make something your own.</span>
<<speech 'you' '$player_name'>>Yeah, I think that would definitely be an upgrade. <span style='color: #F68DB2'>Make this place your own, give it a litte more life. It's your home too, Calypso.</span><</speech>>
Calypso stares at you, unsure how to respond to your sudden <span style='color: #F68DB2'>philosophical commentary on home decoration,</span> so you decide to break the awkwardness.
<<speech 'you' '$player_name'>>Speaking of your room... could I see it? Wanna see if you're telling the truth, Ms. Interior Designer.<</speech>>
Once again, Calypso blushes. If she keeps blushing, her face might permantently end up like that... <span style='color: #F68DB2'>but would that be so bad?</span>
<span style='color: #F68DB2'>You reach for her hand, your fingers grazing hers. Before, in the alley and in front of the house, there was an air of hesistance, but now... it seems to have disappeared: your fingers interlocking with hers are proof of that.</span>
<<speech 'you' '$player_name'>>Lead the way.<</speech>>
She turns, gently pulling you up the stairs. You take a look at the frames that line the staircase.
Calypso and her parents are never in the same picture.
<center><<button [[See Calypso's room.|MR6]]>><</button>></center>
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</style><<run UIBar.stow()>><<set $procalroute to 0>><div class='druggedout'><center><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/></center>Calypso wasn't kidding... <span style='color: #F68DB2'>she does bring life to the place.</span>
The greyness from before has completely disappeared - light pink walls endowed with images of various Korean pop bands and teen romance movies; a varying number of plushies and stuffed animals occupying the floor; a vanity with all sorts of little trinkets; and a large television bolted to her wall.
<span style='color: #F68DB2'>It's refreshing to actually see some humanity being expressed.</span>
<<speech 'calypso' 'Calypso'>>...You hate it.<</speech>>
<<speech 'you' '$player_name'>>Did I say I hated it?<</speech>>
<<speech 'calypso' 'Calypso'>>No, but I can see it. In your eyes.<</speech>>
<<speech 'you' '$player_name'>>I don't hate it, Calypso. It's honestly... really you. Like, <span style='color: #F68DB2'>I can definitely tell you put a lot of love and thought into making this space yours. It's really nice. Warms my heart seeing someone expressing themselves like this.</span><</speech>>
Calypso doesn't say anything, instead walking into the center of her room until turning to face you.
<<speech 'calypso' 'Calypso'>>You know... the drugs make you talk funny. Like, not bad... just... like... weird. Like those crystal girlies. All about spirit and shit.<</speech>>
Yeah, you can't deny that you've kinda just been letting the molly bug go ham on the keyboard.
<<speech 'you' '$player_name'>>Yeah, sorry, the drugs... you know, they make me talk without thinking. I honestly don't even know where some of this stuff comes from... it's like the ecstasy just... put it there.<</speech>>
<<speech 'calypso' 'Calypso'>>Ecstasy? I did a presentation on ecstasy in high school... I didn't think I'd actually meet an ecstasy user.<</speech>>
<<speech 'you' '$player_name'>>Okay, woah, I'm far from a drug user... this is a one time deal. I'm 100% ''not'' doing this again in the future. One time is enough for me.<</speech>>
She smiles, putting her hair behind her ears. The light from a nearby street lamp illuminates the room. You notice stuffed animals in the corner of the room.
<<speech 'calypso' 'Calypso'>>...You really like me, huh? Like, for real?<</speech>>
She twiddles her thumbs, avoiding eye contact.
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>Yeah... I do. I wouldn't be up here if I didn't. And that's not the drugs talking.</span><</speech>>
She makes eye contact with you - <span style='color: #F68DB2'>the connection grows stronger.</span>
<<speech 'calypso' 'Calypso'>>I really like you too...<</speech>>
You take a step, closing the gap between you two but <span style='color: #F68DB2'>only strengthening your bond. She's short, shorter than you, but you're not giving an air of dominance - it's sensual, emotional, equal.
You put her face in your hands, feeling the warmth of her cheeks seep into your palms.
Suddenly, her forehead hits your chest as she takes a deep breath.</span>
<<speech 'calypso' 'Calypso'>>I really like you, and I'm really happy you like me too... but... you know... I don't wanna do anything while... while... while you're, you know...<</speech>>
"Horny-you" starts freaking out, slamming itself around the inside of your skull while the molly bug sighs in annoyance. Still, <span style='color: #F68DB2'>as long as you two are together, connection is connection.
You stroke her hair and pat her back, embracing her slowly in your warmth.</span>
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>Hey, it's okay, even having you in my arms is enough to make me happy. We don't have to do anything. How about we just... cuddle? Lay next to each other? I bet you need some rest.</span><</speech>>
She purrs into your chest, sighing deeply. <span style='color: #F68DB2'>It's as if you're her protector, keeping her safe from the harshness of the outside world;</span> frankly, given her familial issues, she probably views you that way.
<<speech 'calypso' 'Calypso'>>Thank you, $player_name... I'm sorry, just... maybe next time, okay? I believe you and I trust you but... it would mean more to me if you weren't... yeah.<</speech>>
You don't respond. Instead, you <span style='color: #F68DB2'>kiss the top of her head, holding her tighter against you.</span> Even in this position, you're beginning to feel the comings of exhaustion.
After a moment, the two of you finally separate, each moving to their own corner of the room to undress because, as Calypso stated, "No outside clothes allowed in the bed!" Of course, you sneak a couple of glances at Calypso as she undresses, taking in her toned body. Her work clothes really fail to accentuate her how beautifully slim she is.
<span style='color: #F68DB2'>You really wish you could connect with her, but accepting and respecting her boundaries is the true responsibility of being a good and proper human being...</span> so maybe next time.
<<speech 'calypso' 'Calypso'>>You... you can come in now.<</speech>>
Already under the sheets, a visibily tired Calypso watches you, her eyes fixated on your crotch. Once she notices that you notice, she looks away, face towards the wall. <span style='color: #F68DB2'>Hey, you don't blame her... it's only natural.</span>
With only your boxers and t-shirt, you slowly slide under her sheets - the bed is pretty small, and you feel your feet hit the footboard... but it is pretty comfortable.
As soon as your the molly bug computes that you're on a comfortable surface, it sighs, ready to clock out from a night of working hard, and frankly, you're ready to clock out too.
You close your eyes, and after only a couple seconds, you feel Calypso's body against yours. You instinctively put your arm under her, supporting her head as she puts in the crook of your shoulder. <span style='color: #F68DB2'>What an amazing moment.</span>
<<speech 'you' '$player_name'>>Are you comfortable?<</speech>>
You feel her nod. You move your head slightly to get a look at her face; her eyes are closed, a faint smile on her face.
<<speech 'calypso' 'Calypso'>>You're really warm.<</speech>>
<<speech 'you' '$player_name'>>You too.<</speech>>
<span style='color: #F68DB2'>She snuggles up against your more. You can feel her gentle breathing. You wonder if your breathing will match hers.</span>
<<speech 'calypso' 'Calypso'>>I'm really happy you like me... I've... really liked you for a long time... and even though I'm still scared it's the drugs talking... I hope when you wake up... you'll still like me.<</speech>>
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>When I wake up, nothing will have changed, Calypso.</span><</speech>>
<<speech 'calypso' 'Calypso'>>...I believe you.<</speech>>
<span style='color: #F68DB2'>You've never felt more human than you do right now.</span>
The molly bug has clocked out, and now, it's just you and Calypso...
She still smells like alcohol.
<center><<button [[Good night, Calypso...]]>><</button>></center>
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</style><<script>>UIBar.stow()<</script>>
<span class='green'><<timed 2s>>You really messed things up for me back there.<</timed>>
<<timed 4s>>I was having a very difficult time focusing.<</timed>>
<<timed 6s>>I'd advise you to stay away from... mind-altering chemicals in the future.<</timed>></span>
<<timed 8s>><<button [[I'll stay away from drugs.]]>><</button>> <<button [[No.]]>><</button>><</timed>><style>
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</style><<script>>UIBar.stow()<</script>>
<center><span class='green'><<timed 2s>>I know who you are.<</timed>>
<<timed 4s>>You're you.<</timed>>
<<timed 6s>>And you'll never be anyone else.<</timed>>
<<timed 8s>><<button [[Do what's necessary.|MRG3]]>><</button>><</timed>></span></center><style>
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</style><<run UIBar.stow()>><div class='druggedout'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>Once the words leave your mouth, you can't take them back.
Why are you going to say them?
Because you actually do?
Because you're on drugs?
Or maybe...
It's because <span class='green'>you can't help yourself.</span>
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>I was never lying, Calypso. I really like you. If you were a different girl, I would never say all the stuff I said to you earlier. I promise you it's not the drugs, it's not anything. It's... me.</span><</speech>>
<span style='color: #F68DB2'>The beautiful, comfortable silence</span> is interrupted by a distant honking horn and the screech of tires. There's laughing in a nearby apartment. The sound of shopping cart wheels on the sidewalk.
<<speech 'calypso' 'Calypso'>>Stop... stop it, $player_name, stop lying to me... it's just the drugs. You'll wake up tomorrow and regret everything you said... I know you will...<</speech>>
A dog barks. Someone yells.
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>I won't, Calypso. I promise.</span><</speech>>
A door closes.
<<speech 'calypso' 'Calypso'>>You're lying...<</speech>>
<<speech 'you' '$player_name'>>Calypso....<</speech>>
Silence.
<<speech 'you' '$player_name'>><span style='color: #F68DB2'>I would never lie to you.</span><</speech>>
You hold her face in your hands.
<span style='color: #F68DB2'>You lean in: the space, the silence, the moment between you two finally reaching it's apex.
Her eyes close as your lips connect.
The connection between you two strengthens</span> despite the hollowness of your words.
<span style='color: #F68DB2'>She has to stand on her tippy toes to reach you.</span>
She tastes like vodka.
<center><span style='color: #39ff14; border: 3px solid #39ff14; padding: 20px; background-color: black;'>CONGRATULATIONS! YOU'LL NEVER CHANGE.</span></center>
<center><<button [[Walk Calypso home.|MR4]]>><</button>></center>
</div><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span><hr style="border-top: dotted 1px; color: white;"/></center><<set $clubroute to 3>>You feel a little bad for your shitty behavior (given that you didn't help her earlier //and// she's wildly depressed right now), but you push it back. Right now you don't have time for moral implications or rationalization: you need to know what she said to police and if it traces back to you. <span class='green'>That's all this is about: the goal.</span>
<<speech 'you' '$player_name'>>Hey! Can I... uh... can I get a... whatever pink cocktails you have!<</speech>>
<<say 'Bartender' 'images/avatars/bartender.jpg'>>Of course! We have a very wide selection! We got Pink Bikinis, Strawberry Daquiri, Pink Lady, Hibiscus Margarita, Strawberry and Cream Piña Coladas, Strawberry Margaritas...<</say>>
<<speech 'you' '$player_name'>>Yeah, uh, that one!<</speech>>
<<say 'Bartender' 'images/avatars/bartender.jpg'>>Which one!?<</say>>
At this point you're just gonna shove the roofie down her throat instead.
<<speech 'you' '$player_name'>>The fucking... the last one you said! That one!<</speech>>
<<say 'Bartender' 'images/avatars/bartender.jpg'>>Strawberry Margarita!?<</say>>
<<speech 'you' '$player_name'>>Yeah, that one! And make it straight up! No ice!<</speech>>
<<say 'Bartender' 'images/avatars/bartender.jpg'>>Fantastic choice, sir!<</say>>
After that amazing back-and-forth, the bartender finally gets to work.
You take a look around the room. Everyone's packed like sardines, and you doubt people would care enough about you to even sneak a glance at whatever you're doing. There wouldn't be a better chance than right now to spike Calypso's drink.
Jesus, what a sentence.
<<say 'Bartender' 'images/avatars/bartender.jpg'>>Enjoy! I hope it's as great as it looks!<</say>>
The bartender sets a margarita glass of pink liquid in front of you. Looks girly enough, hopefully Calypso feels in the mood to drink it. You thank the bartender and grab the drink.
You move to the other side of the bar, where people have localized around a group of drugged-up dancers; they're too engrossed to notice you pull out a pill bottle to deposit a small tablet into your hand.
In one swift motion, you put your hand over Calypso's drink, the tablet dropping in and fizzing up. You stir the drink a little, trying to incorporate all of the mixture; soon enough, the drink returns to it's memorable shade of pink. A sigh leaves your body as you take a final look around the room: no one is the wiser... hopefully.
Let's hope you made the right decision. You'll find a way to justify your actions later... <span class='green'>you always do.</span>
<span id='replace'><center><<button 'GIVE THE DRINK TO CALYPSO'>>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>Hey, Calypso!<</speech>>
You move through the crowd, spotting Calypso at the same spot you left her, except this time her forehead is glued to the table in front of her. Hopefully she didn't drink herself to death.
You approch, slowly putting your hand on her shoulder and shaking her softly.
<<speech 'you' '$player_name'>>Calypso... Calypso, are you alive?!<</speech>>
She grumbles and shakes her shoulder in response.
<<speech 'you' '$player_name'>>Hey, look... I got you a drink! Mmm! Doesn't it look pretty!<</speech>>
She peaks out from under her hovel, glancing at the pink drink... before retunring her forehead to the bar. She's drunk, sad, and annoyed... if you're gonna get her to drink this, you'll have swallow your pride and admit your wrongdoings: either that, or get her into the VIP room, and you already used the roofies...
You sigh, sitting down next to her. Luckily you're close enough to not have to yell over the music and other people.
<<speech 'you' '$player_name'>>Calypso.<</speech>>
She grumbles again in response, her head unmoving.
<<speech 'you' '$player_name'>>Look, Calypso, I'm... I'm sorry.<</speech>>
Finally, some kind of response; she moves her head to the right, eyes looking up at you. You swallow.
<<speech 'you' '$player_name'>>I'm... I'm sorry, but I'm not gonna be able to get you into the VIP room... it's a lot harder than I expected. But... but most of all, I'm sorry I wasn't there for you today. And I promise I really didn't know you were in trouble, but if I had know, I would've been at your side in seconds! I promise you, next time you're in trouble, I'll be there. I won't let any more stupid cops ever harass you again, okay? They were dickheads, and you didn't deserve that.<</speech>>
Calypso raises her head up a little. You're somewhat getting to her it seems... so you continue.
<<speech 'you' '$player_name'>>I... I care about you a lot, Calypso, and you can't just sit here, drinking away your sadness with shitty vodka. I'm sorry I couldn't get you into the VIP room and I'm sorry I couldn't be there for you today, but maybe I can help you a different way? Look, we're in a night club... you should be dancing, hanging out with Danny and... whatever girl he's with. And no more vodka, okay? I bought this for you... it's happy looking, so maybe it'll make you feel a little better.<</speech>>
You push the <span class='green'>spiked</span> drink towards her; she looks at it and then at you, until finally speaking.
<<speech 'calypso' 'Calypso'>>Did... did you really mean that? That... that you care about me?<</speech>>
<<speech 'you' '$player_name'>>Of course I meant it. I... care about you a lot, Calypso. I wouldn't be here with you if I didn't.<</speech>>
She lightly bites her bottom lip, deep in thought. Eventually, she takes the drink and looks into it.
<<speech 'calypso' 'Calypso'>>What is this?<</speech>>
<<speech 'you' '$player_name'>>I think it's, like, a... Strawberry Margarita? The bartender talked really fast, so I really didn't hear what he said.<</speech>>
She stares at the pink-red contents. Does she know?
<<speech 'calypso' 'Calypso'>>I like strawberries...<</speech>>
<<speech 'you' '$player_name'>>Then I'm sure you'll like it!<</speech>>
She keeps looking... until finally bringing it to her lips and taking a sip.
<span class='green'>No turning back.</span>
She brings it back down, and you see a small smile on her face.
<<speech 'you' '$player_name'>>I'm gonna guess you liked it.<</speech>>
<<speech 'calypso' 'Calypso'>>It's def better than vodka... only so many shots you can drink before you start feeling like you need to vomit.<</speech>>
You take a look at the battlefield of shot glasses in front of her.
She takes a bigger gulp of her new drink, and with it, life returns to her face as she sighs.
<<speech 'calypso' 'Calypso'>>Thank you, $player_name... and I'm sorry for... for being mean earlier. I was just really-<</speech>>
You put your hand on hers. She blushes and looks up at you.
<<speech 'you' '$player_name'>>Don't worry about it, I get it. Now, come on... we came here for a reason right? And hey, if dancing isn't gonna cheer you up, I bet Danny would be very entertaining.<</speech>>
She smiles at you, her hand closing around yours.
<span class='green'>One step closer.</span>
<<if visited("TALK TO DANNY")>>\
<span id='replace2'><center><<button 'GO FIND DANNY'>>\
<<replace '#replace2'>>\
You lead Calypso through the crowd, looking back every now and then to double check that she didn't throw up on the dance floor - lucky for you, you're able to get her to Danny and Eve safely enough.
<<speech 'danny' 'Danny'>>Oh shit! What's up, Calypso! What's up, $player_name? Long time, no talk, bruddah! How'd that thing go with... the... uh... you know, the... thing you had to do! For Eve! I think...<</speech>>
It doesn't seem like Danny or Eve have left their spot in the dance floor - you wouldn't be surprised if the spot under them was drenched in sweat and other bodily fluids. Actually, you would prefer not to think about that.
<<speech 'you' '$player_name'>>No, I, uh, actually go through with that! I'm sorry, Eve... I think it's just a little above my pay grade, you know!<</speech>>
<<speech 'eve' 'Eve'>>Hey, at least you tried! Just don't get mind when NEVERMORE kicks down your door and shoots you! Hah!<</speech>>
You know she's joking, but that comment could not come at a worse time.
<<speech 'danny' 'Danny'>>Ah shit! I'm sorry, bro! You leavin' or something?! You leavin', Calypso!?<</speech>>
<<speech 'you' '$player_name'>>Actually, we just wanted to come and say hi! Get away from all the drinking for a little bit for some, I don't know, like, dancing?!<</speech>>
<<speech 'danny' 'Danny'>>Woah! Didn't think you were a dancer, bro! Let's see you boogie, motherbruddah!<</speech>>
Danny starts humping at you, but luckily you're able to keep your distance. You look around for Calypso, hoping she didn't throw up all over the ground. Instead, you find her wedged between Eve's tits in a tight bear hug.
<<speech 'eve' 'Eve'>>You are so ''fucking'' cute! I wish I could devour you! Grind you in between my molars and just rip you apart!<</speech>>
<<speech 'calypso' 'Calypso'>><span style='font-size: 13px;'>Urg... Thanks...</span><</speech>>
<<speech 'danny' 'Danny'>>Eve baby! Come on, let's dance! Dance, dance, ''dance''!<</speech>>
Danny stops sexually assaulting you to instead consensually sexually assault his new girl-toy, leaving you and Eve to watch.
Danny wasn't wrong... you're not really a dancing kind of guy. Luckily though, the alcohol in your veins keep you somewhat loose and groovy.
You turn to Calypso, who looks at you, seemingly waiting for you to make a move. You reach your hand.
<<speech 'you' '$player_name'>>Alrigt then... would you like to dance m'lady?<</speech>>
Calypso visibily cringes and laughs before taking your hand.
The eye contact lingers a little longer than usual.
<center><<button [[TIME TO DANCE!|PDRB2]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<<else>>\
<span id='replace2'><center><<button 'GO FIND DANNY'>>\
<<replace '#replace2'>>\
You lead Calypso through the crowd, looking back every now and then to double check that she didn't throw up on the dance floor - lucky for you, you're able to find Danny quick enough.
<<speech 'danny' 'Danny'>>Oh shit! What's up, Calypso! What's up, $player_name? Long time, no talk, bruddah! It feels like I haven't seen you in like years!! Where the fuck have you been!?<</speech>>
<<speech 'you' '$player_name'>>Oh, kinda just... hanging around, doing my thing!<</speech>>
You notice a woman standing awfully close next to him, and by awfully close, you mean literally on his ass. She starts humping him from behind like a dog in heat.
<<speech 'danny' 'Danny'>>Oh shit, my bad, bro! This is my girl Eve!<</speech>>
The two of them switch spots with Danny proceeding to hump her from behind. You're forced to watch the odd mating ritual as Eve introduces herself.
<<speech 'eve' 'Eve'>>Danny's talked ''a lot'' about you guys! You're $player_name, right? Man, from the way he talks about ''you''... I should be worried about you stealing him from me! Leave a little bit of Danny for the rest of us, alright, playboy!?<</speech>>
<<speech 'danny' 'Danny'>>Hey, baby, don't worry, I'm yours and only yours! Plus, I don't swing like that... but if $player_name was up for it... it'd be hard to deny! Haha!<</speech>>
<<speech 'eve' 'Eve'>>And... wait... Oh. My. God. Are you Calypso!?<</speech>>
Calypso only nods - the courtship occuring in front of her must be too much to handle. Suddenly, Eve takes her in a massive hug, her breasts pressed up against Calypso's face.
<<speech 'eve' 'Eve'>>You are so ''fucking'' cute! I wish I could devour you! Grind you in between my molars and just rip you apart!<</speech>>
<<speech 'calypso' 'Calypso'>><span style='font-size: 13px;'>Urg... Thanks...</span><</speech>>
Danny starts to dance towards you, and out of fear of his horndoginess, you move a little bit away.
<<speech 'danny' 'Danny'>>Bro... isn't she, like, fine as ''fuck''! And bro, she's smart as hell too! She works at NEVERMORE! As like a tech-bro or some shit! So fucking hot, bro! Intelligent girls get my rocks off bro!<</speech>>
To say alarms are going off would be an understatement - you ''highly'' doubt NEVERMORE would go as far as to infilitrate your friend group, but you really can't be too sure. But you can't start freaking out when you're //this// close to finally getting all this over with.
<<speech 'you' '$player_name'>>Yeah, bro, that's... pretty cool! She seems like a great girl!<</speech>>
<<speech 'danny' 'Danny'>>So, what's up, bruddahmuddah! You two leavin' or something?!<</speech>>
<<speech 'you' '$player_name'>>Actually, we just wanted to come and say hi! Get away from all the drinking for a little bit for some, I don't know, like, dancing?!<</speech>>
<<speech 'danny' 'Danny'>>Woah! Didn't think you were a dancer, bro! Let's see you boogie, motherbruddah! You got a lot of competition! They call Eve and me the Greatest Dancers Ever for a reason!<</speech>>
<<speech 'you' '$player_name'>>Do they actually?<</speech>>
He doesn't respond (or he doesn't hear you), instead moving to dirty dance with Eve, who finally let go of a traumatized Calypso.
Danny wasn't wrong... you're not really a dancing kind of guy. Luckily though, the alcohol in your veins keep you somewhat loose and groovy.
You turn to Calypso, who looks at you, seemingly waiting for you to make a move. You reach your hand.
<<speech 'you' '$player_name'>>Alrigt then... would you like to dance m'lady?<</speech>>
Calypso visibily cringes and laughs before taking your hand.
The eye contact lingers a little longer than usual.
<center><<button [[TIME TO DANCE!|PDRB2]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</if>>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $clubroute to 3>>Your mind drifts to the usual concepts of karma, but right now you don't have time for moral implications or rationalization: you need to know what she said to police and if it traces back to you. <span class='green'>That's all this is about: the goal.</span>
<<speech 'you' '$player_name'>>Hey! Can I... uh... can I get a... whatever pink cocktails you have!<</speech>>
<<say 'Bartender' 'images/avatars/bartender.jpg'>>Of course! We have a very wide selection! We got Pink Bikinis, Strawberry Daquiri, Pink Lady, Hibiscus Margarita, Strawberry and Cream Piña Coladas, Strawberry Margaritas...<</say>>
<<speech 'you' '$player_name'>>Yeah, uh, that one!<</speech>>
<<say 'Bartender' 'images/avatars/bartender.jpg'>>Which one!?<</say>>
At this point you're just gonna shove the roofie down her throat instead.
<<speech 'you' '$player_name'>>The fucking... the last one you said! That one!<</speech>>
<<say 'Bartender' 'images/avatars/bartender.jpg'>>Strawberry Margarita!?<</say>>
<<speech 'you' '$player_name'>>Yeah, that one! And make it straight up! No ice!<</speech>>
<<say 'Bartender' 'images/avatars/bartender.jpg'>>Fantastic choice, sir!<</say>>
After that amazing back-and-forth, the bartender finally gets to work.
You take a look around the room. Everyone's packed like sardines, and you doubt people would care enough about you to even sneak a glance at whatever you're doing. There wouldn't be a better chance than right now to spike Calypso's drink.
Jesus, what a sentence.
<<say 'Bartender' 'images/avatars/bartender.jpg'>>Enjoy! I hope it's as great as it looks!<</say>>
The bartender sets a margarita glass of pink liquid in front of you. Looks girly enough, you're sure Calypso will like it. You thank the bartender and grab the drink.
You move to the other side of the bar, where people have localized around a group of drugged-up dancers; they're too engrossed to notice you pull out a pill bottle to deposit a small tablet into your hand.
In one swift motion, you put your hand over Calypso's drink, the tablet dropping in and fizzing up. You stir the drink a little, trying to incorporate all of the mixture; soon enough, the drink returns to it's memorable shade of pink. A sigh leaves your body as you take a final look around the room: no one is the wiser... hopefully.
Let's hope you made the right decision. You'll find a way to justify your actions later... <span class='green'>you always do.</span>
<span id='replace'><center><<button 'GIVE THE DRINK TO CALYPSO'>>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>Hey, Calypso!<</speech>>
You move through the crowd, spotting Calypso at the same spot you left her... surrounded by numerous guys. You make your aggressive push through until you're finally spotted by Calypso.
<<speech 'calypso' 'Calypso'>>O-M-G!! I haven't seen you in soooooo long, $player_name! What have you... wait, what... is... that!!<</speech>>
She's completely focused all her attention on you and your mysterious pink drink, much to the other guy's dismay... yeah, suck it!
<<speech 'you' '$player_name'>>I think it's, like, a Strawberry Margarita?! I don't know, the dude was talking really fast, but I just thought you'd like-<</speech>>
Calypso lets out a high pitched squeal, causing almost half of the guys in the bar to brace themselves. She grabs the drink from you, drinking it all in one swift gulp. Jesus Christ... at least it's over with, right?
<span class='green'>No turning back.</span>
<<speech 'calypso' 'Calypso'>>Mmm... Mmmm... MMM!! That was fucking ''delicioso''! I fuckin' ''love'' strawberries! I'm tellin' you, after these shots, that shit hit the SPOT!<</speech>>
<<speech 'you' '$player_name'>>Well, I'm, uh, glad you like it!<</speech>>
Your eyes fail to break away from the margarita glass. A nagging sensation fills your stomach, but you try your hardest to snuff it out. <span class='green'>Remember: you didn't have a choice... right?</span>
You look up at a smiling Calypso and tkae note of the battlefield of shot glasses near her. Man, she is a trooper. She moves herself into your field of view, close enough to smell her vodka infused breath.
<<speech 'calypso' 'Calypso'>>So! What's, like, up! You miss me!? Because... I kinda... missed... you! You disappeared! Where'd you go!?<</speech>>
<<speech 'you' '$player_name'>>I did, uh, a couple laps around the club, needed to calm myself down after those shots... didn't wanna throw up everywhere! But hey! I'm back now!<</speech>>
<<speech 'calypso' 'Calypso'>>Well, I'm glad you're back, because I was getting B-O-R-E-D!! I wanna dance!! I've feeling FRISKY!! WOOHOO!! Come on!! Up, up, up!<</speech>>
She quickly stands up and grabs you hand, pushing through the wave of sausages to drag you to the dancefloor. It may be a club, but you're not sure if you're really the dancing type... hopefully the drugs hit her soon so she'll be too knocked out to do anything to crazy.
But hey, at least you're <span class='green'>one step closer.</span>
<<if visited("TALK TO DANNY")>>\
<span id='replace2'><center><<button 'GO FIND DANNY'>>\
<<replace '#replace2'>>\
You're led through the crowd of smelly and energized people, consistently bumping and knocking into them as Calypso pulls you with no regard to her surroundings. Finally, you hear her scream with delight.
<<speech 'calypso' 'Calypso'>>DANNY! WHAT'S UP!!!!<</speech>>
<<speech 'danny' 'Danny'>>Oh shit! What's up, Calypso! Yo! What's up, $player_name? Long time, no talk, bruddah! How'd that thing go with... the... uh... you know, the... thing you had to do! For Eve! I think...<</speech>>
It doesn't seem like Danny or Eve have left their spot in the dance floor - you wouldn't be surprised if the spot under them was drenched in sweat and other bodily fluids. Actually, you would prefer not to think about that.
<<speech 'you' '$player_name'>>No, I, uh, actually go through with that! I'm sorry, Eve... I think it's just a little above my pay grade, you know!<</speech>>
<<speech 'eve' 'Eve'>>Hey, at least you tried! Just don't get mind when NEVERMORE kicks down your door and shoots you! Hah!<</speech>>
You know she's joking, but that comment could not come at a worse time.<<if visited("SEARCH THE BARTENDER'S NUMBER")>> You don't really have the balls to tell her you actually didn't even try, but hey: what she doesn't know won't hurt her.<</if>>
<<speech 'danny' 'Danny'>>Ah shit! I'm sorry, bro! You leavin' or something?! You leavin', Calypso!?<</speech>>
Calypso answers for you, the volume of her voice reaching a new record.
<<speech 'calypso' 'Calypso'>>HELL NO, DAN-DAN! I JUST DRANK THIS COOL-ASS STRAWBERRY DRINK THAT <span style='text-transform: uppercase;'>$player_name</span> BOUGHT ME, AND I'M FEELING FUN!!!<</speech>>
<<speech 'danny' 'Danny'>>Hell yeah!! Cool-ass strawberry drinks for the fuckin' win, Cal-Cal!<</speech>>
Danny and Calypso cheer loudly, stamping and jumping up and down like schoolgirls, until suddenly, Eve screams.
She moves quickly, practically pouncing on Calypso to give her the tightest bear hug possible, her tits smooshing into her face.
<<speech 'eve' 'Eve'>>You are so ''fucking'' cute! I wish I could devour you! Grind you in between my molars and just rip you apart!<</speech>>
<<speech 'calypso' 'Calypso'>><span style='font-size: 13px;'>Urg... Thanks...</span><</speech>>
Soon, Danny targets you, but luckily you're able to move away before his crotch makes contact with any lower part of your body.
<<speech 'danny' 'Danny'>>You gonna dance too, bruddahmuddah!?<</speech>>
<<speech 'you' '$player_name'>>Do I really have a choice?!<</speech>>
He stops, placing his hand on your shoulder
<span id='temp'><<say "I'm Danny" 'images/avatars/friend.png'>><span class='green'>No, you don't.</span><</say>>
<center><<button 'What?'>>\
<<replace '#temp'>>\
<<speech 'danny' 'Danny'>>Bro! Of course you gotta choice! But come on, bro! Have a little fun, let loose a little! I betcha it'll be nice to just... let it all hang out!<</speech>>
With those words of encouragement, Danny starts doing an awkward jerk of the body, which Eve reciprocates with a similar jerk. Calypso cheers them on from nearby while you stand awkwardly to the side... until Calypso grabs your hand.
<<speech 'calypso' 'Calypso'>>Come on, $player_name! Dance with us! Dance, dance, dance!<</speech>>
The other two start cheering, fists in the air.
You really hope the drug sets in soon...
<center><<button [[TIME TO DANCE!|PDRG2]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<<else>>\
<span id='replace2'><center><<button 'GO FIND DANNY'>>\
<<replace '#replace2'>>\
You're led through the crowd of smelly and energized people, consistently bumping and knocking into them as Calypso pulls you with no regard to her surroundings. Finally, you hear her scream with delight.
<<speech 'calypso' 'Calypso'>>DANNY! WHAT'S UP!!!!<</speech>>
<<speech 'danny' 'Danny'>>Oh shit! What's up, Calypso! What's up, $player_name? Long time, no talk, bruddah! It feels like I haven't seen you in like years!! Where the fuck have you been!?<</speech>>
<<speech 'you' '$player_name'>>Oh, kinda just... hanging around, doing my thing!<</speech>>
<<speech 'calypso' 'Calypso'>>I've been gettin' TURNT THE FUCK UP, BABY!!<</speech>>
<<speech 'danny' 'Danny'>>Girl, you and me must be sistahs from different mistahs, because I'm getting TURNT THE FUCK UP TOO!<</speech>>
Danny and Calypso start dancing horribly for the 100th fucking time. While they move erractically, you notice a woman standing awfully close next to him, and by awfully close, you mean literally on his ass. She starts humping him from behind like a dog in heat.
<<speech 'danny' 'Danny'>>Oh shit, my bad! This is my girl Eve!<</speech>>
The two of them switch spots with Danny proceeding to hump her from behind. You and Calypso are forced to watch the odd mating ritual as Eve introduces herself.
<<speech 'eve' 'Eve'>>Danny's talked ''a lot'' about you guys! You're $player_name, right? Man, from the way he talks about ''you''... I should be worried about you stealing him from me! Leave a little bit of Danny for the rest of us, alright, playboy!?<</speech>>
<<speech 'danny' 'Danny'>>Hey, baby, don't worry, I'm yours and only yours! Plus, I don't swing like that... but if $player_name was up for it... it'd be hard to deny! Haha!<</speech>>
<<speech 'eve' 'Eve'>>And... wait... Oh. My. God. Are you Calypso!?<</speech>>
Calypso doesn't reply, instead continuing to dance horribly - but that doesn't matter: without waiting for an answer, Eve takes her in a massive hug, her breasts pressed up against Calypso's face.
<<speech 'eve' 'Eve'>>You are so ''fucking'' cute! I wish I could devour you! Grind you in between my molars and just rip you apart!<</speech>>
<<speech 'calypso' 'Calypso'>><span style='font-size: 13px;'>Urg... Thanks...</span><</speech>>
Danny starts to dance towards you, and out of fear of his horndoginess, you move a little bit away.
<<speech 'danny' 'Danny'>>Bro... isn't she, like, fine as ''fuck''! And bro, she's smart as hell too! She works at NEVERMORE! As like a tech-girl or some shit! So fucking hot, bro! Intelligent girls get my rocks off bro!<</speech>>
To say alarms are going off would be an understatement - you ''highly'' doubt NEVERMORE would go as far as to infilitrate your friend group, but you really can't be too sure. But you can't start freaking out when you're //this// close to finally getting all this over with.
<<speech 'you' '$player_name'>>Yeah, bro, that's... pretty cool! She seems like a great girl!<</speech>>
<<speech 'danny' 'Danny'>>So, what's up, bruddahmuddah! You two leavin' or something?!<</speech>>
<<speech 'you' '$player_name'>>Actually, we just wanted to come and say hi! Get away from all the drinking for a little bit for some, I don't know, like, dancing?!<</speech>>
<<speech 'danny' 'Danny'>>Woah! Didn't think you were a dancer, bro! Let's see you boogie, motherbruddah! You got a lot of competition! They call Eve and me the Greatest Dancers Ever for a reason!<</speech>>
<<speech 'you' '$player_name'>>Do they actually?<</speech>>
Danny doesn't respond (or maybe he doesn't hear you) because he starts doing an awkward rendition of the running man, shuffling back and forth to the beat. Eve mimics his behavior with a cheering Calypso, while you stand off to the side... until Calypso grabs your hand.
<<speech 'calypso' 'Calypso'>>Come on, $player_name! Dance with us! Dance, dance, dance!<</speech>>
The other two start cheering, fists in the air.
You really hope the drug sets in soon...
<center><<button [[TIME TO DANCE!|PDRG2]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</if>>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/the-nightclub/bar.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center><img style='border: 3px solid white;' src='images/the-nightclub/dancekid.gif'>
Dancing.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.\<<next 2s>><<goto "PDRB3">><</timed>></center></div>
<style>
#button button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
#button button:hover {
background-color: #158F00;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $nightclubtodo to false>><<speech 'calypso' 'Calypso'>>AaaaaaaaaAAAAAAAAAAAAAHHHHHHHHHHHH!!!!!<</speech>>
With her fists closed and eyes shut, Calypso lets out a massive scream. Some people outside the nightclub cheer her on; the scene is similar to ones you see in werewolf movies.
<<speech 'calypso' 'Calypso'>>FUCK THE POLICE!! FUCK THE POLICE!! FUCK THE POLICE!! FUCK!! YOU!! FUCK YOU!! FUCK YOU!!<</speech>>
<<speech 'danny' 'Danny'>>Yeah! FUCK THE POLICE, COMIN' STRAIGHT FROM THE UNDERGROUND!<</speech>>
<<speech 'eve' 'Eve'>>Yeah! Whatever... whatever the song is!<</speech>>
<<speech 'you' '$player_name'>>Okay, let's... let's all calm down a second.<</speech>>
You try to put your hand on Calypso's shoulder but she runs forward into the street. You wanna run after her, but you're pretty sure you'd vomit if you even did a light jog. Calypso points at the nearby cars, screaming more expletives about the police and other people of authority.
The bouncer standing behind you pushes you a little forward.
<<speech 'you' '$player_name'>>Hey, I get it. You don't have to fucking push me, we're leaving already.<</speech>>
<<say 'Bouncer'>>Next time, control your girlfriend.<</say>>
You suck your teeth, but follow his orders anyway.
Talk about a 180... looks like the drugs had even more of an effect than you expected: you can barely recognize the depressed girl taking shots at the bar. Instead, you now have a crazy, drugged-up 19-year-old threatening dancers and bartenders... hence the reason why you're getting kicked out of the nightclub.
It only took a couple of minutes before the drug took effect... well, the opposite effect of what you expected. You're definitely gonna need to have a conversations with the Asians about what those drugs were all about.
<<speech 'you' '$player_name'>>I think I'm gonna take her home, she's gonna hurt herself out here.<</speech>>
<<speech 'danny' 'Danny'>>Yo, you want us to come with? If we all tackle her at the same time, I bet-<</speech>>
<<speech 'eve' 'Eve'>>Actually, I think it's time we do a little //tackling// of our own... don't you think, Danny?<</speech>>
Danny stares blankly before finally processing what she said.
<<speech 'danny' 'Danny'>>Oh! Oh shit! Yeah! Shit, bro, you gonna be okay? Because... you know... if you need me I can totally help out, man...<</speech>>
<<speech 'you' '$player_name'>>It's fine, don't worry about it. I think I can handle her. Go, uh, do your own tackling.<</speech>>
Danny grins and gives you a massive bearhug, patting you on the back ''hard.''
<<speech 'danny' 'Danny'>>I'll be thinking of you, bro!<</speech>>
With that final message, Danny and Eve go in the opposite direction, leaving you to deal with-
<<speech 'calypso' 'Calypso'>>FUCK YOU!! I BET YER DUN'T GET ''ANY'' FOCKIN' PUSSY, YOU MOTHERFOCKERING SAD PIECE OF SHIET! YER CAN'T KICK ME OUT! GAY ASS BOUNCAH!<</speech>>
<<speech 'you' '$player_name'>>Alright, you're done.<</speech>>
You pick Calypso up by the waist and start hauling her away from the nightclub, much to her protest and screams.<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />As you carry Calypso through Seattle, she begins to calm down, instead only mumbling expletives. She has definitely calmed down, which is for the better. Seattle nightlife, while very active, is not the best time to be roaming around the streets, especially while screaming.
You sigh heavily. Aren't roofies supposed to knock people out? This is the complete opposite; a fucking overload of intense emotions deep with Calypso all being expelled at once. You guess you weren't wrong about this cheering her up... she might be a little ''too'' happy now.
<<speech 'calypso' 'Calypso'>>Mmmgh!<</speech>>
Sounds like something else is about to expelled too.
You put Calypso down onto the curb, giving her a second to adjust.
<<speech 'you' '$player_name'>>You okay? You aren't gonna throw up, right?<</speech>>
<<speech 'calypso' 'Calypso'>>NO! I'm... mmmgh... a strung girl... ughh.<</speech>>
She hunches over with her eyes closed. She better not die, she still hasn't told you about the conversation yet. You sit down next to her.
<<speech 'you' '$player_name'>>You should probably get home... it's not good to hang around in Seattle, especially at night.<</speech>>
<<speech 'calypso' 'Calypso'>>I'm soooooooo drunk... Man, I'm a fuckin' puuuusssssyyyyy...<</speech>>
<<speech 'you' '$player_name'>>Hey, you did drink a lot... let's get you up. Come on.<</speech>>
You grab Calypso and pull her up, the weight of her body on your shoulder. You're also pretty inebriated, so you're not doing your best... but it'll do.
<<speech 'calypso' 'Calypso'>>I can wark mehself! Gut off meh!<</speech>>
She breaks from your grip and starts waddling away deeper into the alley. You guess she's on autopilot; hopefully her internal GPS works.
<<speech 'calypso' 'Calypso'>>I'm goin' home to meh house! So I can SCHLEEP!<</speech>>
You follow closely behind, making sure she doesn't throw up or do anything disastrous.
You wonder about if you'll be able maneuver the conversation to finally get some info about the "police." She's supposed to be more suggestible now, but it kinda just seems like she's more annoying.
As you think to yourself, you notice Calypso has a broken bottle in her hand.
<<speech 'you' '$player_name'>>Put that down, you're gonna hurt yourself.<</speech>>
<<speech 'calypso' 'Calypso'>>RAAAAAAAHHHHH!!!<</speech>>
She lets out a warrior scream and starts to wildly swing around the broken bottle, twisting and turning her head in all sorts of directions. If you hadn't known her and just found her in an alley like this, you'd definitely be freaked out.
<<speech 'you' '$player_name'>>Calypso, come on. What if someone peed on that?<</speech>>
<<speech 'calypso' 'Calypso'>>I'm PRAHCACTING! FOR MEH BATTLE!<</speech>>
<<speech 'you' '$player_name'>>What? What battle are you talking about?<</speech>>
<<speech 'calypso' 'Calypso'>>Prah-ct-ee-see-ing! PRAHCACTING! I'm gonna YAH! AYE! RAHH! Where da police station! I'm gunna... I'm gunna get 'em!<</speech>>
<<speech 'you' '$player_name'>>Shh! Don't say that so fucking loud. And you can't just attack a police station, that's, like, super illegal.<</speech>>
<<speech 'calypso' 'Calypso'>>Wehll, I bet it is illegal to HARASS PEOPLE, BUT GUESS WAT?! THEY DID IT ANYWAY! RAHH! TALK, TALK, TALK, TALK, all dey do is TALK!! A-NNOY-ING!<</speech>>
She stops for a second to take a breath. You might've found your opportunity.
<<speech 'you' '$player_name'>>What... What did they talk to you about?<</speech>>
<<speech 'calypso' 'Calypso'>>Dey tarked aboot wat eberyone tarks aboot! Meh stupid fuckin' parents! That all anyone want to talk aboot! WHO FUCKIN' CARES!! I DON'T WANNA TARK ABOOT MY PARENTS FOR THE HUNDRED-MILLIONTH-THOUSANDTH-SEVENTYTH FUCKIN' TIME!<</speech>>
And opportunity knocks.
<<speech 'you' '$player_name'>>Why would they wanna talk about your parents?<</speech>>
<<speech 'calypso' 'Calypso'>>Because dey're ASSHOLES WHO ASK GIRLS QUEDIONS ABOOT TINGS DEY DON'T KNOW! BLAH BLAH BLAH BLAH!! Maybe afta the 9th time I say "I dun't know" they would stop! BUT NOOOOO, they gota keep askin' aboot quedions "ABBYDOON" and "INCUBUST" and "NEVERMORE" and "MY STUPID DUMB PARENTS!" DEY'RE ASSHOLES ANYWAY! Why you wanna tark aboot them so bad!<</speech>>
You stop walking.
<<speech 'you' '$player_name'>>Wait... what? What are you talking about?<</speech>>
<<speech 'calypso' 'Calypso'>>OMG, ARE YOU NOT LISTENING!! Da police askin' quedions about tings I dun't know! ABBYDOON! NEVERMORE! INCUBUST! Just becuz I'm their fuckin' kid don't mean I know dat stuff!! I don't work at NEVERDUMB! DAT DEY'RE SHIT! DEY DO THAT! DEY WORK ON IT! GO ASK DEM!!<</speech>>
<span id='replace'><center><<button 'HOLD BACK YOUR VOMIT'>>\
<<replace '#replace'>>\
First it's the anxiety, and then the stress, and finally the fear that causes your bout of nausea. You kneel down, hands on your knees taking deep breaths.
You close your eyes. This is a good situation, this is a good situation, this is a good situation - now you know that they were Abaddon; but does that mean they know about you? They could've just been there to harass Calypso about her parents and their potential involvement...
Their involvement... The Dawsons are involved, or were formerly involved, with Abaddon, which also means they might know or have something of value, something that might get you closer to finding out if Abaddon really knows you exist.
And where would that be?
...In Calypso's house.
<center>You need to get into her fucking house.</center>
<<speech 'you' '$player_name'>>Do... do you anything else about their work? About... about them and "Abby-don?"<</speech>>
Calypso tilts her head in confusion, and then in anger, the broken bottle raised.
<<speech 'calypso' 'Calypso'>>What you say?<</speech>>
<<speech 'you' '$player_name'>>...If you know anything about "Abby-doon"?<</speech>>
Suddenly, she throws the bottle at you - it misses you completely, but it still take you by surprise.
<<speech 'calypso' 'Calypso'>>YOU'RE JUST LIKE DEM!<</speech>>
<<speech 'you' '$player_name'>>Like who?<</speech>>
<<speech 'calypso' 'Calypso'>>DA POLICE! And eberyone else! EBERYONE wants to tark aboot my parents! Always about MEY PARENTS! I THOUGHT YOU WERE DIFFERENT AND NICE AND HOT AND COOL AND SEXY AND NICE AND NICE AND NICE!!! Buuuuuuutttt nnnnoOoOoOo! You're just like EBERYONE else! All you care aboot is my parents! That's WHY YOU'RE NICE TO MEH! BECAUSE OF DEM! BECAUSE OF DERE WORK AND THEY PHONES AND THEY STUPID SHIT! ALL ABOUT ''DAWSON''! NEVER ABOUT CALYPSO!<</speech>>
Her drunken rage catches you off guard, but you don't interrupt her.
While she struggles to keep her voice raised, her catharsis continues.
<<speech 'calypso' 'Calypso'>>Eberyone! All eberyone cares aboot is my fuckin' parents! Boyfriends! Friends! Coworkers! Even YOU! THEY... THEY JUS WANNA BE NEAR MEY BECUZ OF DEM! Why... why does everyone CARE SO MUCH ABOOT DEM! BECUZ DEY MADE A COUPLE PHONES? DAT DOESN'T MAKE 'EM FUCKIN' AMAZIN'! DEY AIN'T DA GREATES'T FUCKIN' PARENTS ON EARF! They... they ain't SHIT!<</speech>>
The volume of her voice is starting to go down as she struggles to breathe... tears are beginning to form in her eyes.
She kneels down, eyes closed as she struggles to get her words out.
<<speech 'calypso' 'Calypso'>>Dey... dey missed mey last ''four'' birthdays... 16! 17...! 18... 19. Every... FUCKIN'!! Birthday... I SPENT... I spent... I spent them drunk and sad and drunk and sad and ALONE... No FRIENDS...! No... no one was there... Too busy suckin' on MY FUCKIN' DAD anyway...! ...FUCK... fuck him... fuck her... fuck YOU! FUCK EVERY... everyone...<</speech>>
Each word is separated by a deeper breathe. Tears start to stream down her face. Her hands clammer to her eyes as she wipes away her tears. She can't stop the inevitable. You take a couple steps forward, standing in front of her.
She no longer has the strength to raise her voice.
<<speech 'calypso' 'Calypso'>>I dought... I dought you were dibberent... from eberyone else... I thought... I thought you fuckin' liked mey... but you don't... you only like mey because of dem... of my money and my parents and eberything... I dought for the first time in mey whole fuckin' life... yer were nice to mey and cared aboot mey and saved mey because... of mey. Calypso... not Dawson.<</speech>>
Her voice is raspy as the wave of her emotions settle into her.
She desperately wants you to like her, to fill the hole in her heart... but you have one goal... a new goal:
You need to get into Calypso's house.
<center>She looks up at you.
<span class='green'>Is opportunity knocking?</span>
She wants you to say something.
<span class='green'>If you say you like her... will it be the truth?</span>
She wants to you to say it.
<span class='green'>Or are you only using her like you did before?</span>
She's begging you to say it.
<span class='green'>Has your kindness always been a ruse?</span>
She is crying.
<span class='green'>Do you even know who you are?</span>
She wants to touch your hand.
<span class='green'>Who are you?</span></center>
<span id='button'><center><<button [[I'M SORRY, BUT I DON'T LIKE YOU|PDRB3.5]]>><</button>> <<button [[I LIKE YOU|PDRB3.5]]>><</button>></center></span>
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<center><span class='green'><<timed 2s>>I know who you are.<</timed>>
<<timed 4s>>You're you.<</timed>>
<<timed 6s>>And you'll never be anyone else.<</timed>>
<<timed 8s>><<button [[Do what's necessary.|PDRB4]]>><</button>><</timed>></span></center><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span class='green'>There is nothing for you here.</span</center><hr style="border-top: dotted 1px; color: white;"/>Once the words leave your mouth, you can't take them back.
Why are you going to say them?
Because you actually do?
Because you're afraid?
Or maybe...
It's because <span class='green'>you can't help yourself.
But don't worry.
You'll rationalize it later...
''You always do.''</span>
<<speech 'you' '$player_name'>>I... I like you, Calypso. I like you, for you, and only you.<</speech>>
You hear something, but you can't pinpoint it's location.
<<speech 'calypso' 'Calypso'>>Yer... yer lying to mey. Yer a liar...<</speech>>
Where is <span class='green'>it?</span>
<<speech 'you' '$player_name'>><span style='font-size: 24px;' class='green'>I would never lie to you.</span><</speech>>
She grabs your face.
<span class='green'>I know where it is.</span>
She kisses you.
It's slop<span class='green'>she wants me</span>py, passi<span class='green'>she wants me</span>onate, inno<span class='green'>ready for me</span>cent, uncorr<span class='green'>she wants me</span>upted.
She has to stand on her tippy toes to reach y<span class='green'>me</span>ou.
She pushes her body against yo<span class='green'>me</span>urs, desperately trying to feel yo<span class='green'>my</span>ur warmth.
She tastes like vod<span class='green'>somethingicantremember</span>ka.
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<center><span class='green'><<timed 2s>>I apologize for all that.<</timed>>
<<timed 4s>>My finger must've slipped.<</timed>>
<<timed 6s>>Now, where were we?<</timed>></span></center>
<<timed 8s>><<goto 'PDRB6'>><</timed>><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center>You've never been this far north - cookie cutter houses, HOA owned land, perfectly cut lawns... none of it is really your thing. Sure, there are a plently of rich people to hack, but they own the lastest in security, so good luck breaking into that shit.
Calypso sits on your back, occassionally whispering you directions. After<span class='green'>I lied to her</span>the two of you kissed, she fell into your arms, completely exhausted - you had no choice but to carry her home. Luckily she's light (and hasn't thrown up yet), so this isn't too much of a hassle.
As you walk, you desperately try to plan out your approach: you've already guaranteed access to her house, but what exactly are you looking for? Where are you gonna look? Where could the Dawson's be hiding confidential information?
<<speech 'calypso' 'Calypso'>>Dere!<</speech>>
Calypso yells into your ear (ow), pointing at one of the many cookie cutter houses. If you wanted to describe it in a way that makes it unique or different from the others, it'd be pretty difficult. Plain white, black trim, nice bushes... looks like a stock image.
You walk up the driveway, the lawn lights detecting you and waking up from their slumber.
<<speech 'you' '$player_name'>>Are you going to be okay tonight? You gonna be safe?<</speech>>
<<speech 'calypso' 'Calypso'>>Mey parents aren't home, but I'll bey okay... I always manage...<</speech>>
Despite you standing in front of her door, she still hasn't moved from your back. She seems to be very comfortable.
You<span class='green'>do what's necessary</span>make the next move.
<<speech 'you' '$player_name'>>Hey, Calypso... can I sleep over? I'd feel more comfortable if you at least had me to keep you safe. I don't like that you're home alone while you're like... that. And... I want to spend more time with... I want like being close to you. Is that okay?<</speech>>
Her arms hug you tighter as she snuggles up closer. She licks the back of your ear, causing you to shudder.
<<speech 'calypso' 'Calypso'>>Ooooh, you like mey... you have a cwush on mey... hehe...<</speech>>
You<span class='green'>will never change</span>r stomach turns from guilt.
<<speech 'calypso' 'Calypso'>>Be quiet, dough... I turned the cameras and stuff off, but mey parents have robots and shit that, like, talk if you talk...<</speech>>
You wonder how long it takes until the drug wears off... while her speech is a lot less slurred and somewhat more comprehensible, she is definitely still drunk, albeit very tired. Hopefully she just... passes out after she gets into bed.
You put your hand on the door handle.
<center><<button [[GO INSIDE|PDRB7]]>><</button>></center></div><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You enter, softly closing the door behind you. It's a pretty nice house, but you honestly didn't know what you were expecting: maybe something more... techy? What actually surrounds you is pretty boring.
Grey walls, grey couches, grey paintings, the entire house reeks of the color grey. The only semblance of color are the various foreign artifacts and other knick knacks that line the shelves and walls.
Do all rich people just have random shit in their home?
You start to wonder where the Dawsons could be keeping information about Abaddon... and if there's even anything in here.
<<speech 'calypso' 'Calypso'>>Wahder...<</speech>>
Calypso points to the right, and like a good servant, you walk that direction, entering the large (and also grey) kitchen. Decked out in all the latest NEVERMORE hardware, you can definitely tell these people are rich: only rich people have a cappucino machine.
<<speech 'calypso' 'Calypso'>>In da fridge...<</speech>>
Calypso points toward the fridge; you can't deny, you're gonna have to set her down eventually... she's starting to weight a little bit. Still, you endure and open the fridge, being greeted by tons and tons of random vegetables, fruit, and other organic shit.
You grab the water bottle that Calypso points at, and surprisingly, you don't have to pour it into her mouth: she's able to do it herself. Once she's finished gulping down pretty much all the water, she offers you some.
You swear you just drank out of the fountain of youth based on how your body reacts to the sudden influx of a non-alcoholic beverage. The lingering, chronic urge to vomit disappears as soon as you take a gulp.
<<speech 'calypso' 'Calypso'>>Room...<</speech>>
Once again, she points towards the stairs, and you follow.
You notice the random tribal knick-knacks lining the walls.
<<speech 'you' '$player_name'>>What is all this stuff?<</speech>>
<<speech 'calypso' 'Calypso'>>Mey mom likes tribal, jungle shit. Bbbbboooooorrrrrriiiiiinnnnnggggg. Mey room is WAAAAYYYYY better... come on, let's go, horsey. Hiya!<</speech>>
She slaps the top of your head, and although very irritating, you follow her finger like a video game quest marker. As you walk up the stairs, you look at the frames that line the staircase.
Calypso and her parents are never in the same picture.
<center><<button [[GO INTO CALYPSO'S ROOM|PDRB8]]>><</button>></center></div><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $procalroute to 5>>As soon as you enter the room, you can tell it's hers.
The greyness from before has completely disappeared - light pink walls endowed with images of various Korean pop bands and teen romance movies; a varying number of plushies and stuffed animals occupying the floor; a vanity with all sorts of little trinkets; and a large television bolted to her wall.
<<speech 'calypso' 'Calypso'>>Betta, right? Waaaaayyyyyy betta.<</speech>>
<<speech 'you' '$player_name'>>Yeah... it's... definitely you. Very Calypso-core.<</speech>>
She giggles and points toward the bed. You finally drop her off, plopping her down onto the bed with a loud creak. You sigh; you're not the weakest person in the world, but carrying a girl through downtown Seattle is still a feat.
You hear Calypso groaning and moaning on the bed. You look at her as she twists and turns, the blanket and bed sheets distorting and crumpling up into a ball.
<<speech 'calypso' 'Calypso'>>So comfortable... can you turn mey light on...<</speech>>
She points at a nearby lamp, and you flick on the switch, flooding the room in a warm yellow hue. Suddenly, you hear someome scrambling to grab something you... and then the sound of vomiting.
You don't even know why you turn around in surprise, you already know what you were gonna see: Calypso hunched over a trash can, heaving primarily white and red-pink liquid. You sit down next to her and rub her back.
Eventually she stops, wiping her mouth with the back of her hand.
<<speech 'calypso' 'Calypso'>>Oh god... I haven't thrown up like dat in ''years''... I thought I could handle vodka and shit... fuck, my head... Mmmgh!<</speech>>
Another wave of liquid splashes into the trash bin. You keep rubbing her back, secretly happy that she decided to hold it in until now; vomit on your back isn't really something you signed up for today.
When it seems like all of the contents of her stomach have been expelled, she lays back on the bed, eyes closed with her mouth slightly open. Honestly, she looks kinda cute... which is kinda a weird thing to say after she just threw up.
<<speech 'you' '$player_name'>>Calypso? Are you okay?<</speech>>
She grumbles, waving her hand and shooing you away as she lays on her side facing the wall. Smart move on her part: you ''really'' would not like her choking on her own vomit.
<<speech 'you' '$player_name'>>Hey, uh, what do you want me to do with the vomit bucket? Like, should I wash it or...<</speech>>
She responds with a loud snore. Looks like the drugs have a pretty significant fall off point - kinda makes sense, she used up a lot of energy today pointing and threatening people.
And now that you think about it... you kinda had an exhausting day today too. You take a moment to move her disgusting trash bin of liquid vomit to the other side of the room before laying down next to Calypso. It's been a while since you've been able to lay like this...
Maybe... maybe a little rest wouldn't it... your mission can always wait...
You close your eyes, Calypso's presence comforting as you feel yourself slowly drift away... until suddenly you feel Calypso's body against yours, her arms wrapping around your waist. You instictively raise your arm up, her head resting in the crook of your shoulder. She snuggles closer.
<<speech 'calypso' 'Calypso'>>Good... good night... $player_name...<</speech>>
She still smells like alcohol.
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<span class='green'><<timed 2s>>You truly are a delight.<</timed>>
<<timed 4s>>Constantly proving me right time and time again.<</timed>>
<<timed 6s>>But poor Calypso... to be the butt of the joke.<</timed>>
<<timed 8s>>When she finds out about everything you've done...<</timed>>
<<timed 10s>>It'll destroy her.<</timed>>
<<timed 12s>>But you don't care right?<</timed>>
<<timed 14s>>Hah... who am I kidding.<</timed>>
<<timed 16s>>Of course you don't.<</timed>></span>
<<timed 18s>><<button [[What?]]>><</button>><</timed>><style>
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<center><img style='border: 3px solid white;' src='images/the-nightclub/dancekid.gif'>
Dancing.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.\<<next 2s>><<goto "PDRG3">><</timed>></center></div>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $nightclubtodo to false>><<speech 'calypso' 'Calypso'>>AaaaaaaaaAAAAAAAAAAAAAHHHHHHHHHHHH!!!!!<</speech>>
With her fists closed and eyes shut, Calypso lets out a massive scream. Some people outside the nightclub cheer her on; the scene is similar to ones you see in werewolf movies.
<<speech 'calypso' 'Calypso'>>FUCK THE POLICE!! FUCK THE POLICE!! FUCK THE POLICE!! FUCK!! YOU!! FUCK YOU!! FUCK YOU!!<</speech>>
<<speech 'danny' 'Danny'>>Yeah! FUCK THE POLICE, COMIN' STRAIGHT FROM THE UNDERGROUND!<</speech>>
<<speech 'eve' 'Eve'>>Yeah! Whatever... whatever the song is!<</speech>>
<<speech 'you' '$player_name'>>Okay, let's... let's all calm down a second.<</speech>>
You try to put your hand on Calypso's shoulder but she runs forward into the street. You wanna run after her, but you're pretty sure you'd vomit if you even did a light jog. Calypso points at the nearby cars, screaming more expletives about the police and other people of authority.
The bouncer standing behind you pushes you a little forward.
<<speech 'you' '$player_name'>>Hey, I get it. You don't have to fucking push me, we're leaving already.<</speech>>
<<say 'Bouncer'>>Next time, control your girlfriend.<</say>>
You suck your teeth, but follow his orders anyway.
Looks like the drugs had even more of an effect than you expected: It's hard to differentiate between the usual energized Calypso and now crazy, drugged-up 19-year-old threatening dancers and bartenders (hence the reason why you're getting kicked out of the nightclub), but it's there.
It only took a couple of minutes before the drug took effect... well, the opposite effect of what you expected. You're definitely gonna need to have a conversations with the Asians about what those drugs were all about.
<<speech 'you' '$player_name'>>I think I'm gonna take her home, she's gonna hurt herself out here.<</speech>>
<<speech 'danny' 'Danny'>>Yo, you want us to come with? If we all tackle her at the same time, I bet-<</speech>>
<<speech 'eve' 'Eve'>>Actually, I think it's time we do a little //tackling// of our own... don't you think, Danny?<</speech>>
Danny stares blankly before finally processing what she said.
<<speech 'danny' 'Danny'>>Oh! Oh shit! Yeah! Shit, bro, you gonna be okay? Because... you know... if you need me I can totally help out, man...<</speech>>
<<speech 'you' '$player_name'>>It's fine, don't worry about it. I think I can handle her. Go, uh, do your own tackling.<</speech>>
Danny grins and gives you a massive bearhug, patting you on the back ''hard.''
<<speech 'danny' 'Danny'>>I'll be thinking of you, bro!<</speech>>
With that final message, Danny and Eve go in the opposite direction, leaving you to deal with-
<<speech 'calypso' 'Calypso'>>FUCK YOU!! I BET YER DUN'T GET ''ANY'' FOCKIN' PUSSY, YOU MOTHERFOCKERING SAD PIECE OF SHIET! YER CAN'T KICK ME OUT! I BELONG DERE!<</speech>>
<<speech 'you' '$player_name'>>Alright, you're done.<</speech>>
You pick Calypso up by the waist and start hauling her away from the nightclub, much to her protest and screams.<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />As you carry Calypso through Seattle, she begins to calm down, instead only mumbling expletives. She has definitely calmed down, which is for the better. Seattle nightlife, while very active, is not the best time to be roaming around the streets, especially while screaming.
You sigh heavily. You know the Asians said the drug was strong... but this? Aren't roofies supposed to knock people out? This is the complete opposite; a fucking overload of intense emotions deep with Calypso all being expelled at once.
<<speech 'calypso' 'Calypso'>>Mmmgh!<</speech>>
Sounds like something else is about to expelled too.
You put Calypso down onto the curb, giving her a second to adjust.
<<speech 'you' '$player_name'>>You okay? You aren't gonna throw up, right?<</speech>>
<<speech 'calypso' 'Calypso'>>NO! I'm... mmmgh... a strung girl... ughh.<</speech>>
She hunches over with her eyes closed. She better not die, she still hasn't told you about the conversation yet. You sit down next to her.
<<speech 'you' '$player_name'>>You should probably get home... it's not good to hang around in Seattle, especially at night.<</speech>>
<<speech 'calypso' 'Calypso'>>I'm... soo... druhnk... it was... the fuckin' dragoning vadka... ughh...<</speech>>
<<speech 'you' '$player_name'>>Well, you did drink a lot... let's get you up. Come on.<</speech>>
You grab Calypso and pull her up, the weight of her body on your shoulder. You're also pretty inebriated, so you're not doing your best... but it'll do.
<<speech 'calypso' 'Calypso'>>I can wark mehself! Gut off meh!<</speech>>
She breaks from your grip and starts waddling away deeper into the alley. You guess she's on autopilot; hopefully her internal GPS works.
<<speech 'calypso' 'Calypso'>>I'm goin' home to meh house! So I can SCHLEEP!<</speech>>
You follow closely behind, making sure she doesn't throw up or do anything disastrous.
You wonder about if you'll be able maneuver the conversation to finally get some info about the "police." She's supposed to be more suggestible now, but it kinda just seems like she's more annoying.
As you think to yourself, you notice Calypso has a broken bottle in her hand.
<<speech 'you' '$player_name'>>Put that down, you're gonna hurt yourself.<</speech>>
<<speech 'calypso' 'Calypso'>>RAAAAAAAHHHHH!!!<</speech>>
She lets out a warrior scream and starts to wildly swing around the broken bottle, twisting and turning her head in all sorts of directions. If you hadn't known her and just found her in an alley like this, you'd definitely be freaked out.
<<speech 'you' '$player_name'>>Calypso, come on. What if someone peed on that?<</speech>>
<<speech 'calypso' 'Calypso'>>I'm PRAHCACTING! FOR MEH BATTLE!<</speech>>
<<speech 'you' '$player_name'>>What? What battle are you talking about?<</speech>>
<<speech 'calypso' 'Calypso'>>Prah-ct-ee-see-ing! PRAHCACTING! I'm gonna YAH! AYE! RAHH! Where da police station! I'm gunna... I'm gunna get 'em!<</speech>>
<<speech 'you' '$player_name'>>Shh! Don't say that so fucking loud. And you can't just attack a police station, that's, like, super illegal.<</speech>>
<<speech 'calypso' 'Calypso'>>Wehll, I bet it's illegal to BE ANNOYING AND ASK PRETTY GIRLS QUESTIONS!! But I don't think they follow the rules!<</speech>>
She stops for a second to take a breath. You might've found your opportunity.
<<speech 'you' '$player_name'>>What... What did they talk to you about?<</speech>>
<<speech 'calypso' 'Calypso'>>Dey didn't talk to mey... because my handsome, beautiful, fantastic knight in shinin' armor saved mey! FROM DA EVIL POLICE!! RAHH!<</speech>>
<<speech 'you' '$player_name'>>Well, before I... before I saved you, what were they asking you about?<</speech>>
<<speech 'calypso' 'Calypso'>>Uhhhhh... dey... uh... talked about... oh yeah! Dey tarked aboot wat eberyone tarks aboot! Meh stupid fuckin' parents! BLAH BLAH BLAH! Who cares! Dey don't even work for NEVERMORE! Broke mothafuckas!<</speech>>
And opportunity knocks.
<<speech 'you' '$player_name'>>Why would they wanna talk about your parents?<</speech>>
<<speech 'calypso' 'Calypso'>>Because dey're ASSHOLES WHO ASK GIRLS QUEDIONS ABOOT TINGS DEY DON'T KNOW! BLAH BLAH BLAH BLAH!! BUT if you hadn't come, they would've been even MORE ANNOYING!<</speech>>
<<speech 'you' '$player_name'>>Questions about what?<</speech>>
<<speech 'calypso' 'Calypso'>>Aboot mey parents, duhhhh! Da police ask too many WEIRD QUESTIONS! ABOOT WEIRD DINGS! ABOUT INCUBUST! AND ABBYDOON! STUFF I DON'T KNOW ABOOT!<</speech>>
You stop walking.
<<speech 'you' '$player_name'>>Wait... what? What are you talking about?<</speech>>
<<speech 'calypso' 'Calypso'>>OMG, ARE YOU NOT LISTENING!! Da police askin' quedions about tings I dun't know! ABBYDOON! NEVERMORE! INCUBUST! BUT Just becuz I'm their fuckin' kid don't mean I know about that!! I don't work at NEVERDUMB! DAT DEY'RE SHIT! DEY DO THAT! DEY WORK ON IT! GO ASK DEM!!<</speech>>
<span id='replace'><center><<button 'HOLD BACK YOUR VOMIT'>>\
<<replace '#replace'>>\
First it's the anxiety, and then the stress, and finally the fear that causes your bout of nausea. You kneel down, hands on your knees taking deep breaths.
You close your eyes. This is a good situation, this is a good situation, this is a good situation - now you know that they were Abaddon; but does that mean they know about you? They could've just been there to harass Calypso about her parents and their potential involvement...
Their involvement... The Dawsons are involved, or were formerly involved, with Abaddon, which also means they might know or have something of value, something that might get you closer to finding out if Abaddon really knows you exist.
And where would that be?
...In Calypso's house.
<center>You need to get into her fucking house.</center>
<<speech 'you' '$player_name'>>Do... do you anything else about their work? About... about them and "Abby-don?"<</speech>>
Calypso tilts her head in confusion, and then in anger, the broken bottle raised.
<<speech 'calypso' 'Calypso'>>What you say?<</speech>>
<<speech 'you' '$player_name'>>...If you know anything about "Abby-doon"?<</speech>>
Suddenly, she throws the bottle at you - it misses you completely, but it still take you by surprise.
<<speech 'calypso' 'Calypso'>>AND I DOUGHT YOU LIKED MEY! BUT YOU'RE JUST LIKE DEM!<</speech>>
<<speech 'you' '$player_name'>>Huh? Like who?<</speech>>
<<speech 'calypso' 'Calypso'>>DA POLICE! And eberyone else! EBERYONE wants to tark aboot my parents! Always about MEY PARENTS! I THOUGHT YOU WERE DIFFERENT AND NICE AND HOT AND COOL AND SEXY AND NICE AND NICE AND NICE!!! Buuuuuuutttt nnnnoOoOoOo! You're just like EBERYONE else! All you care aboot is my parents! That's WHY YOU'RE NICE TO MEH! BECAUSE OF DEM! BECAUSE OF DERE WORK AND THEY PHONES AND THEY STUPID SHIT! ALL ABOUT ''DAWSON''! NEVER ABOUT CALYPSO!<</speech>>
Her drunken rage catches you off guard, but you don't interrupt her.
While she struggles to keep her voice raised, her catharsis continues.
<<speech 'calypso' 'Calypso'>>Eberyone! All eberyone cares aboot is my fuckin' parents! Boyfriends! Friends! Coworkers! Even YOU! THEY... THEY JUS WANNA BE NEAR MEY BECUZ OF DEM! Why... why does everyone CARE SO MUCH ABOOT DEM! BECUZ DEY MADE A COUPLE PHONES? DAT DOESN'T MAKE 'EM FUCKIN' AMAZIN'! DEY AIN'T DA GREATES'T FUCKIN' PARENTS ON EARF! They... they ain't SHIT!<</speech>>
The volume of her voice is starting to go down as she struggles to breathe... tears are beginning to form in her eyes.
She kneels down, eyes closed as she struggles to get her words out.
<<speech 'calypso' 'Calypso'>>Dey... dey missed mey last ''four'' birthdays... 16! 17...! 18... 19. Every... FUCKIN'!! Birthday... I SPENT... I spent... I spent them drunk and sad and drunk and sad and ALONE... No FRIENDS...! No... no one was there... Too busy suckin' on MY FUCKIN' DAD anyway...! ...FUCK... fuck him... fuck her... fuck YOU! FUCK EVERY... every... everyone...<</speech>>
Each word is separated by a deeper breathe. Tears start to stream down her face. Her hands clammer to her eyes as she wipes away her tears. She can't stop the inevitable. You take a couple steps forward, standing in front of her.
She no longer has the strength to raise her voice.
<<speech 'calypso' 'Calypso'>>You saved mey today... did so much for me... so I dought... I dought you were dibberent... from eberyone else... I thought... I thought you fuckin' liked mey... but you don't... you only like mey because of dem... of my money and my parents and eberything... I dought for the first time in mey whole fuckin' life... yer were nice to mey because... of mey. Calypso... not Dawson.<</speech>>
Her voice is raspy as the wave of her emotions settle into her.
She desperately wants you to like her, to fill the hole in her heart... but you have one goal... a new goal:
You need to get into Calypso's house.
<center>She looks up at you.
<span class='green'>Is opportunity knocking?</span>
She wants you to say something.
<span class='green'>If you say you like her... will it be the truth?</span>
She wants to you to say it.
<span class='green'>Or are you only using her like you did before?</span>
She's begging you to say it.
<span class='green'>Has your kindness always been a ruse?</span>
She is crying.
<span class='green'>Do you even know who you are?</span>
She wants to touch your hand.
<span class='green'>Who are you?</span></center>
<span id='button'><center><<button [[I'M SORRY, BUT I DON'T LIKE YOU|PDRG3.5]]>><</button>> <<button [[I LIKE YOU|PDRG3.5]]>><</button>></center></span>
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<center><span class='green'><<timed 2s>>I know who you are.<</timed>>
<<timed 4s>>You're you.<</timed>>
<<timed 6s>>And you'll never be anyone else.<</timed>>
<<timed 8s>><<button [[Do what's necessary.|PDRG4]]>><</button>><</timed>></span></center><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>Once the words leave your mouth, you can't take them back.
Why are you going to say them?
Because you actually do?
Because you're afraid?
Or maybe...
It's because <span class='green'>you can't help yourself.</span>
<<speech 'you' '$player_name'>>I... I like you, Calypso. I like you, for you, and only you.<</speech>>
You can hear a distant honking horn and the screech of tires. Laughing in a nearby apartment. The sound of shopping cart wheels on the sidewalk.
<<speech 'calypso' 'Calypso'>>Yer... yer lying to mey. Yer a liar...<</speech>>
A dog barks. Someone yells. A dumpster closes.
<<speech 'you' '$player_name'>>I would never lie to you.<</speech>>
Silence.
She grabs your face.
She kisses you.
It's sloppy, passionate, innocent, uncorrupted.
She has to stand on her tippy toes to reach you.
She pushes her body against yours, desperately trying to feel your warmth.
She tastes like vodka.
<center><span style='color: #39ff14; border: 3px solid #39ff14; padding: 20px; background-color: black;'>CONGRATULATIONS! YOU'LL NEVER CHANGE.</span></center>
<center><<button [[WALK CALYPSO HOME|PDRG5]]>><</button>></center></div>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You've never been this far north - cookie cutter houses, HOA owned land, perfectly cut lawns... none of it is really your thing. Sure, there are a plently of rich people to hack, but they own the lastest in security, so good luck breaking into that shit.
Calypso sits on your back, occassionally whispering you directions. After the two of you kissed, she fell into your arms, completely exhausted - you had no choice but to carry her home. Luckily she's light (and hasn't thrown up yet), so this isn't too much of a hassle.
As you walk, you desperately try to plan out your approach: you've already guaranteed access to her house, but what exactly are you looking for? Where are you gonna look? Where could the Dawson's be hiding confidential information?
<<speech 'calypso' 'Calypso'>>Dere!<</speech>>
Calypso yells into your ear (ow), pointing at one of the many cookie cutter houses. If you wanted to describe it in a way that makes it unique or different from the others, it'd be pretty difficult. Plain white, black trim, nice bushes... looks like a stock image.
You walk up the driveway, the lawn lights detecting you and waking up from their slumber.
<<speech 'you' '$player_name'>>Are you going to be okay tonight? You gonna be safe?<</speech>>
<<speech 'calypso' 'Calypso'>>Mey parents aren't home, but I'll bey okay... I always manage...<</speech>>
Despite you standing in front of her door, she still hasn't moved from your back. She seems to be very comfortable.
You make the next move.
<<speech 'you' '$player_name'>>Hey, Calypso... can I sleep over? I'd feel more comfortable if you at least had me to keep you safe. I don't like that you're home alone while you're like... that. And... I want to spend more time with... I want like being close to you. Is that okay?<</speech>>
Her arms hug you tighter as she snuggles up closer. She licks the back of your ear, causing you to shudder.
<<speech 'calypso' 'Calypso'>>Ooooh, you like mey... you have a cwush on mey... hehe...<</speech>>
Your stomach turns from guilt.
<<speech 'calypso' 'Calypso'>>Be quiet, dough... I turned the cameras and stuff off, but mey parents have robots and shit that, like, talk if you talk...<</speech>>
You wonder how long it takes until the drug wears off... while her speech is a lot less slurred and somewhat more comprehensible, she is definitely still drunk, albeit very tired. Hopefully she just... passes out after she gets into bed.
You put your hand on the door handle.
<center><<button [[GO INSIDE|PDRG6]]>><</button>></center></div><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You enter, softly closing the door behind you. It's a pretty nice house, but you honestly didn't know what you were expecting: maybe something more... techy? What actually surrounds you is pretty boring.
Grey walls, grey couches, grey paintings, the entire house reeks of the color grey. The only semblance of color are the various foreign artifacts and other knick knacks that line the shelves and walls.
Do all rich people just have random shit in their home?
You start to wonder where the Dawsons could be keeping information about Abaddon... and if there's even anything in here.
<<speech 'calypso' 'Calypso'>>Wahder...<</speech>>
Calypso points to the right, and like a good servant, you walk that direction, entering the large (and also grey) kitchen. Decked out in all the latest NEVERMORE hardware, you can definitely tell these people are rich: only rich people have a cappucino machine.
<<speech 'calypso' 'Calypso'>>In da fridge...<</speech>>
Calypso points toward the fridge; you can't deny, you're gonna have to set her down eventually... she's starting to weight a little bit. Still, you endure and open the fridge, being greeted by tons and tons of random vegetables, fruit, and other organic shit.
You grab the water bottle that Calypso points at, and surprisingly, you don't have to pour it into her mouth: she's able to do it herself. Once she's finished gulping down pretty much all the water, she offers you some.
You swear you just drank out of the fountain of youth based on how your body reacts to the sudden influx of a non-alcoholic beverage. The lingering, chronic urge to vomit disappears as soon as you take a gulp.
<<speech 'calypso' 'Calypso'>>Room...<</speech>>
Once again, she points towards the stairs, and you follow.
You notice the random tribal knick-knacks lining the walls.
<<speech 'you' '$player_name'>>What is all this stuff?<</speech>>
<<speech 'calypso' 'Calypso'>>Mey mom likes tribal, jungle shit. Bbbbboooooorrrrrriiiiiinnnnnggggg. Mey room is WAAAAYYYYY better... come on, let's go, horsey. Hiya!<</speech>>
She slaps the top of your head, and although very irritating, you follow her finger like a video game quest marker. As you walk up the stairs, you look at the frames that line the staircase.
Calypso and her parents are never in the same picture.
<center><<button [[GO INTO CALYPSO'S ROOM|PDRG7]]>><</button>></center></div><style>
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</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>As soon as you enter the room, you can tell it's hers.
The greyness from before has completely disappeared - light pink walls endowed with images of various Korean pop bands and teen romance movies; a varying number of plushies and stuffed animals occupying the floor; a vanity with all sorts of little trinkets; and a large television bolted to her wall.
<<speech 'calypso' 'Calypso'>>Betta, right? Waaaaayyyyyy betta.<</speech>>
<<speech 'you' '$player_name'>>Yeah... it's... definitely you. Very Calypso-core.<</speech>>
She giggles and points toward the bed. You finally drop her off, plopping her down onto the bed with a loud creak. You sigh; you're not the weakest person in the world, but carrying a girl through downtown Seattle is still a feat.
You hear Calypso groaning and moaning on the bed. You look at her as she twists and turns, the blanket and bed sheets distorting and crumpling up into a ball.
<<speech 'calypso' 'Calypso'>>So comfortable... can you turn mey light on...<</speech>>
She points at a nearby lamp, and you flick on the switch, flooding the room in a warm yellow hue. You look back at Calypso, who has her arms stuck up like a baby.
<<speech 'you' '$player_name'>>What are you doing?<</speech>>
<<speech 'calypso' 'Calypso'>>Help mey... I'm tooooooo ttttiiiiiirrrrreeeedddd...<</speech>>
<<speech 'you' '$player_name'>>You want to get off the bed? What do you need help with?<</speech>>
<<speech 'calypso' 'Calypso'>>Mey clothes...<</speech>>
Oh.
<<speech 'you' '$player_name'>>Are you sure? Don't... don't you wanna take them off yourself?<</speech>>
She looks at you, pouting with puppy dog eyes.
<<speech 'calypso' 'Calypso'>>I dought yer liked mey...<</speech>>
You sigh, walking over to the bed while Calypso smiles, eyes closed.
You carefully take her shirt off, revealing a white lace bra holding her small B-cup tits. You can't help but look at her slim figure - her work clothes don't really show off how lean her body is, but it's clear from here that she takes good care of it.
As you take off her pants, you can feel her eyes on you. Underneath her jeans are a matching set of white lace panties. You unconsciously gulp as you barely make out the outline of her pussy.
<<speech 'calypso' 'Calypso'>>Tank you...<</speech>>
She lies there, legs and arms spread out like a starfish. While you want her to pass out, exhaustion is starting to settle in... she does look comfortable on the bed.
She reaches her arms up again, opening and closing her hands towards you.
<<speech 'calypso' 'Calypso'>>Come on... don't be shy... hehe... but take yer clothes off! No stinky alcohol vomit outside clothes... blehhh...<</speech>>
You don't think you're gonna be getting out of this one. As you take off your jeans and jacket, you catch Calypso stealing glances. She blushes hard, looking away at the wall.
You're not about to get into this girl's bed nude, so you keep the shirt and boxers combo - you're pretty sure Calypso would explode if she saw you naked.
You slowly slide under her sheets - the bed is pretty small, and you feel your feet hit the footboard... but it is pretty comfortable. Why are girl beds more comfortable than guy beds? Is this fucking memory foam? Man, rich people have it so much better.
While you ruminate about whether or not it would affect your karma if you stole Calypso's bed, you feel her body against you as she wraps her arms around your body. You instinctively put your arm under her, supporting her head as she puts in the crook of your shoulder.
She smells like alcohol.
<<speech 'you' '$player_name'>>You okay? Comfortable.<</speech>>
<<speech 'calypso' 'Calypso'>>Do yer really like mey...? Like actually, actually, for realsies? No joking?<</speech>>
<<speech 'you' '$player_name'>>Of course I do, Calypso? Why else would I be in your bed? We're literally cuddling.<</speech>>
<span class='green'>You gulp.</span>
She looks up at you, her eyes vacant. Suddenly, life returns to them, and you feel a hand on your dick. You take a sharp breath as Calypso's hand slowly begins to knead you.
<<speech 'calypso' 'Calypso'>>Hehe... I guess yer do like mey...<</speech>>
You didn't even notice that you were hard... must've just been a natural reaction, or maybe you were just too focused on the INCUBUS stuff to notice.
<<speech 'calypso' 'Calypso'>>I like yer too, $player_name... I like yer a lot... you were so nice to mey today... you saved mey, and danced with me, and got me that cool drink... now you're keeping me safe...<</speech>>
Her hands stop kneading, and instead, she starts to rub her hand over your cock, the thin fabric the only thing separating you two. She licks your neck, a shudder going through your spine.
<<speech 'calypso' 'Calypso'>>I really, really, ''really'' like you, $player_name... I've liked yer for a long, long, ''long'' time... since the first day we met, I knew we were meant for each other... hehe...<</speech>>
Is this obsession scary? Probably. But the horny part of your brain has taken full control of your morals... red flags look pretty green when you're horny.
Suddenly, she's on top of you, straddling your lap. Her face leans close to yours. You can feel how wet - her lace panties can't keep it a secret.
<<speech 'calypso' 'Calypso'>>You were so nice to mey... so lemme be nice to you...<</speech>>
This isn't drunk - this is ''drugged.'' What the Asians gave you today... those weren't roofies - they were more like aphrodisiacs. She obviously has feelings for you, and they seem to only be heighted by the drug she consumed. Should you stop? Reject her advances before this "relationship" gets messy.
Then again, your newfound "relationship" with Calypso is central to finding out information about Abaddon and INCUBUS - so, it would only be right to give her what she wants... rejecting her advances would only cause problems further down the road. Call it rationalization, but you can't afford any sort of mess-up this late in the game.
You just need to remember: this is all part of a grander scheme - once this is all over, you'll be forgiven, <span class='green'>karma</span> will be rebalanced, and you'll be a good person again...
...right?
<center><<button [[EMBRACE CALYPSO DAWSON|PDRGSEXSCENE]]>><</button>></center></div><style>
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</style><span id='replace'></span><<run UIBar.stow()>><div id='blurb' style='position: absolute; overflow-y: scroll; width: 57%; height: 89%; left: 39%; top: 3%;' class='sexscene'><center><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><span style='color: #ef2929;'>CLICKING RED SENTENCES WILL DISPLAY VIDEOS.<hr style="border-top: dotted 1px; color: #ef2929;"/></span></center>Her lips meet yours... but only for a moment. Soon, she's desperately trying to shove her tongue into your mouth, her lips moving sloppily against yours. It's attractive; a clear indication of the lust that has now taken over Calypso's mind.
Her hands grip the side of your face, as if you would disappear if she let go.
There are only two layers separating the two of you from copulation - if this continues, you might cement this "relationship" between you and Calypso even more.
Calypso slightly pulls away, but only a little bit. You feel her lower body beginning to rock back-and-forth - you look into her eyes, and it's clear she has a goal in mind.
<<speech 'calypso' 'Calypso'>>When yer saved me today... it was SO fuckin' hot... I wish we coulda dun it right den and dere... but I held meyself back... but now... I dunt have to... you're... ''here.''<</speech>>
Her hands grip your face harder, her thumbs pushing into your cheekbones and squeezing your skin.
<<speech 'calypso' 'Calypso'>>I've dreamed of this... I've liked yer for so lung... since... since I was BORN! SINCE YOU WERE BORN! I really, really, really, ''really'' like you...<</speech>>
Is the drug leaving her system? It kinda seems it's effects only growing stronger - you've kinda known Calypso liked you, but to this degree? The mania in her eyes is slightly unnerving, but the way you can feel her slit through the layers make you rethink her yandere-attitude.
She goes back to kissing - it's obvious she hasn't had much practice: her lips are practically mashing against yours, her tongue constantly invades your tongue with no direction, and she's really squeezing the hell out of your face... but despite that...
It makes your cock twitch.
Calypso whispers into your mouth.
<<speech 'calypso' 'Calypso'>>I felt dat... but... I wanna feel it even more...<</speech>>
She pulls her body off yours, and in a clumsily quick motion, pulls her white lace panties off. You don't have time to react to her wet slit, since she moves ahead and pulls off your boxers, your dick slapping against your pelvis. She smiles to herself, trailing a finger up the shaft.
<<speech 'calypso' 'Calypso'>>It's so... beaudaful. Like eberything I imagined...<</speech>>
She moves back into her original position, but this time, your bodies are free to touch with no boundary or separation - she slowly lowers herself onto your lap, and almost immediately, you feel the wetness of her pussy slide across the underside of your dick.
It's not sex, no... but it's the closest thing you think you'll be getting tonight.
She moves closer to you, her lower body slightly raising up.
<<speech 'calypso' 'Calypso'>>I wud really, really, ''really'' like yer to ''fuck'' mey... but... I'm really, really, ''really'' fuckin' drunk, and I dunt wunt to lose mey virginity when I'm drunk, so... next time, okay? Next time... you can fill mey up...<</speech>>
Next time? Do you really plan to string her along for the benefit of taking her virginity //and// to learn more about the Dawson's involvement with Abaddon? <span class='green'>You can't help yo-</span>
She doesn't even bother letting you respond. Her lower body begins to lightly push against you - but whenever the pressure is too much, she raises her hips, and when they fall, she lets out a quiet yelp. She is unbelieveably wet... wet to the point where you think your entire dick is doused in her fluids.
Lips mash against lips, pussy slides against cock, hands grab face... Your hands hold her waist as you help her rock back-and-forth, your dick sliding in between her lips, centimeters away from invading her virgin pussy. While you're tempted to push your length up into her, you know that an action like that would yield negative results...
<<speech 'calypso' 'Calypso'>>...Say yer like mey... say... say "I like yer, Calypso." ''Say it...''<</speech>>
She pushes her lower body down, her pussy lips wrapping around your erection. You swallow, the pleasurable sensation of her pussy becoming a little too much to handle.
<<speech 'calypso' 'Calypso'>>If yer like dis... then yer like mey... right? Right? ''Right?''<</speech>>
She slows down the pace, intentionally teasing and torturing you. She desperately wants to hear you say those three words... she wants it ingrained, cemented, imprinted onto her brain.
<<speech 'you' '$player_name'>>I... I like you.<</speech>>
She licks her lips before sloppily kissing you. She pulls back, a strand of spit connecting the two of you. She quickens the pace of her lower body, the lewd sounds increasing in volume.
<<speech 'calypso' 'Calypso'>>Again.<</speech>>
Her tongue slightly lulls out of her mouth as she pushes your rod against her sensitive and wet slit. You twitch, and she smiles.
<<speech 'you' '$player_name'>>...I like you.<</speech>>
<<speech 'calypso' 'Calypso'>>Again... say my name...<</speech>>
<<speech 'you' '$player_name'>>I like you... Calypso.<</speech>>
<<speech 'calypso' 'Calypso'>>Again... again...<</speech>>
<<speech 'you' '$player_name'>>I like you, Calypso.<</speech>>
The speed of her movements has quickened, the room now consistently filled with the noise of her wetness against your cock. She pushes herself onto her, as if trying to get even the slightest bit of you into her hole.
She desperately wants your cock in her, but there's a part of her brain that prevents copulation, the part yet to be taken over by the mysterious drug. She wraps her arms around your neck, pushing her small, skinny body against yours.
She licks and bites your ear, whispering incoherently as your dick rubs against her bump - your hands hold her waist to prevent her from pulling off... you want this just as much as she does.
<<speech 'calypso' 'Calypso'>>I like yer too, $player_name... I like yer so fuckin' much... so... ''fuckin''' much... and you like mey... I feel how much yer like mey... you're... so... //mmm, fuck//...<</speech>>
Her lower body begins to twitch against you - she grips the back of your head, nails digging into your skulll. She pants and moans into your ear... your entire cock has been engulfed in her love juices, there's no doubt that she wants you.
<<speech 'calypso' 'Calypso'>>Oh my gud, oh my gud ♡♡ I... yer mine, $player_name... I've wanted... this so bad... to feel yer like this, to hear yer say yer like me... ♡ I'm fuckin'... I'm fuckin' obsessed with you... I've dreamed of this moment, $player_name... ♡♡ Oh my gud, oh fuck, oh fuck... ''Oh fuck!! ♡♡♡♡♡''<</speech>>
Her small body convulses against you, her hips moving up off of you. She twitches, moaning and panting into your ear while she grips your head. You hold her waist as the orgasm runs through her body - you swear you can feel the vibration.
You're honestly surprised you didn't blow your load right fuckin' there, but you guess you're stronger than you thought. She falls onto you, arms and legs limp like a dead body.
Luckily, she's very much alive. She sits back up, a look of pure lust (or... is it love?) in her eyes as she stares down at you. She quickly kisses you before descending...
...to your dick.
<span id='replace2'><center><<button 'THE MAIN EVENT'>>\
<<replace '#replace2'>>\
<<speech 'calypso' 'Calypso'>>It's soOoO much bedda up close... mmm...<</speech>>
Calypso holds your dick in her hand, examining it closely. You can feel her panting breath as she moves in closer, inspecting as much of it as she can.
She lightly slides her finger down your shaft, watching as the love juices leave an imprint on her fingertips. There is no stopping her; <<link "You hold it up to her face, comparing it's size to her head...">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj.mp4' autoplay controls looped></video><</replace>><</link>> it's a sight to behold.
<<speech 'calypso' 'Calypso'>>Dunt tease mey... mmm...<</speech>>
Her tongue leaps out, licking the side of your dick momentarily. Your dick jumps, causing Calypso to once again giggle with delight.
She licks it again, maintaining intense eye contact with you; she keeps going, increasing the amount of time it spends on your rod.
<<speech 'calypso' 'Calypso'>>Mmmm... I taste... so nice... next time... yer can taste mey pussssssssyyyyyy<</speech>>
She readjusts her body to get a angle - her tongue goes from the base to the tip, leaving another trail of spit on the underside of your dick.
<<speech 'calypso' 'Calypso'>>$player_name...<</speech>>
Her voice is a whisper, her breath gently tingling the head of your cock.
<<speech 'you' '$player_name'>>Y-Yeah?<</speech>>
She laps at your frenelum, her manic gaze refusing to break contact with yours.
<<speech 'calypso' 'Calypso'>>Yer like mey, right?<</speech>>
<<speech 'you' '$player_name'>>Of... Of course I do, Calypso.<</speech>>
She grins before engulfing your cock into her mouth.
<<speech 'you' '$player_name'>>...Oh shit...<</speech>>
The sudden sensation and view of Calypso's mouth on your dick is almost enough to send you over the edge, but you bite your lip and hold back. The way her mouth gracefully moves up and down shows a certain level of expertise, which is odd given her appartent lack of history.
It's not only the consistently slow bobbing - her tongue, held still against your shaft, provides gentle constant stimulation. You reach out instinctively and run your hand through her hair as watch her. She purrs, and you feel the vibrations deep in your pelvis.
<<speech 'you' '$player_name'>>Fuck, Calypso... this feels... really good...<</speech>>
She pulls off, her tongue lapping at your frenelum as she makes lustful eye contact. You notice the vacancy behind her eyes - her system is shutting down with each bob of her head on your cock. <span class='green'>It's beautiful, isn't it?</span>
<<speech 'calypso' 'Calypso'>>$player_name, I've dreamed of dis my whole life... I practice eberyday... on... mey toys. But I imagine it's yer... because... I've wanted yer for so long... and now... and now... ''I have yer.''<</speech>>
Without missing a beat, <<link "she brings her head back down, the pace quickening.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj3.mp4' autoplay controls looped></video><</replace>><</link>> This is not the same girl that was so afraid to admit her crush on you... this is a whole different animal. She has truly gone off the deep end.
She jerks and sucks at the same time, her mouth bobbing over your head. The O-orientation of her mouth allows for a quick and slippery enter-and-exit, the sides of her mouth providing the much needed tension. She wasn't wrong - this type of movement, of action... it requires practice.
Her eyes open, looking up at you - the slightest of smiles appears on her lips as she ends the pumping and focuses primarily on moving her head up and down: it's as if she's intentionally trying to make it as loud as possible. <<link 'The slurping noise is music to your ears.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj4.mp4' autoplay controls looped></video><</replace>><</link>>
<<speech 'you' '$player_name'>>Calypso... Calypso, I'm gonna cum soon.<</speech>>
She takes her mouth off, jerking you off smoothly instead.
<<speech 'calypso' 'Calypso'>>Cum in mey mouf. Do it. I want it... I need it... oh my god, I want it so fuckin' bad... so bad... do it...<</speech>>
You're not even able to process her intense begging - she goes back to quickly sucking you off, <<link 'bobbing her head even quicker this time, focusing soley on the upper half of your shaft.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj5.mp4' autoplay controls looped></video><</replace>><</link>>
You've reached your limit.
<<speech 'you' '$player_name'>>Calypso, I'm going to-<</speech>>
<<link "You feel your cock hit the back of Calypso's throat as she deepthroats your entire length, closing her eyes in wait for your seed.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj6.mp4' autoplay controls looped></video><</replace>><</link>> She doesn't even cough; it's like her throat was made for you.
Her eyes open and look up at you - vacant, thoughtless, overcome by an aphrodisiac that has taken hold of her neurons and thoughts. When this is all over, you wonder if she'll remember what she did... if she'll touch herself rewinding this scene.
And with that final, corrupted thought in your mind...
<center><<button [[YOU CUM|PDRG8]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
</div><style>
body {
background-image: URL("images/backgrounds/calypsonightbedroom.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<set $procalroute to 2>><center><span style='color: #89CFF0;'>YOUR RELATIONSHIP WITH CALYPSO HAS CHANGED.</span></center><hr style="border-top: dotted 1px; color: #89CFF0;"/>You cum deep into the back of Calypso's mouth, your entire cock engulfed by her wet oral cavity. With your hands gripping her hair, she closes her eyes, the warmth of your seed filling her throat.
Even after you've reached the conclusion of your orgasm, Calypso doesn't move, as if she was absorbing your cum into her body. Finally, she pulls off and tilts her head back, gulping down every bit of what you let out.
She lets out a satisifed sigh as she rests her head on your thighs with her eyes closed.
You lay back down on the bed, exhaustion beginning to overcome to you. Although your brain wants to question everything that happened today, you just don't have the energy. Maybe... maybe just a little nap and you can get back on pace...
You feel Calypso leave her spot from betwen your legs to lay next to you, her arms wrapping around your body, her warmth permeating off her.
It's nice.
<<speech 'calypso' 'Calypso'>>Mmmm... thank yer, $player_name. For eberything yer've done for mey. I really, really, ''really'' like you... so, so, SO much.<</speech>>
She licks your earlobe, slightly nibbling at it before her head hits your shoulder.
<<speech 'calypso' 'Calypso'>>I'm really tired... like, really fuckin' tired.<</speech>>
Guess the drug has after-effects.
She snuggles up closer to you, her head now in the crook of your shoulder.
<<speech 'calypso' 'Calypso'>>Good night, <span style='font-size: 12;'>$player_name.</span> <span style='font-size: 10px;'>I</span> <span style='font-size: 8px;'>love</span> <span style='font-size: 6px;'>you...</span><</speech>>
You're too exhausted to reply.
She still smells like alcohol.
<center><<button [[GOOD NIGHT, CALYPSO]]>><</button>></center></div><style>
body {
background-image: URL("images/backgrounds/calypsonightbedroom.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/><<if visited("MR6")>>\
It's already 5:30AM, and your mouth is already under the sink faucet.
You'd think that the cup of water from earlier was enough to quench your thirst, but it seems like that was not the case: waking up and feeling like you just ate a pound of sand isn't the way you wanted to go, especially given that you're not in your own home.
And so, here you are, desperately gulping down as much water as you can. You really haven't been waking up in the most ideal ways, have you? Then again, at least this time you aren't throwing up.
Feeling somewhat satisfied by the amount of sink water you've drank, you pull your head out and sit down on the toilet, face in your hands.
You're ''never'' doing drugs ever again.
You feel like the dancers should've given you a better warning about how it was going to make you feel - rambling, psychotic explanations of love and affection weren't really things on your agenda today, but luckily you didn't scare Calypso off too much... you were able to get what you wanted, and more... but a little too much, because now you have an obsessed Calypso to eventually deal with.
You sit back on the toilet and stare up at the ceiling. You hope that... moment... with Calypso won't make things too difficult in the future... but for now, you can't worry about that; you have other priorities.
There is something in this house that connects the Dawsons with INCUBUS and Abaddon... there has to be... but... ''where?'' In a big ass house like this, you have too many options and not enough time. Then again, drinking out of the sink doesn't really help you out too much.
With a final sigh, you get up from the toilet and rub your forehead. You don't have time to be tired, sick, or to have a pounding fucking headache - you have a goal:
<center>''Find anything Abaddon related in the Dawson household.''</center>
<center><<button [[GET SEARCHING|CALYPSOSBEDROOM]]>><</button>></center>\
<<elseif visited("DRG7") or visited("PDRG8") or visited("DRB7") or visited("PDRB8")>>\
Waking up in a pool of your own sweat isn't really the kind of morning you wanted... luckily it's not a pool of other fluids. You really haven't been waking up in the most ideal situations, but at least you aren't vomiting.
Calypso snores nearby, completely knocked out... and after what happened tonight, you don't really blame her. All the alcohol and drugs in her system needed to hit her eventually. Let's just hope she feels a little better in the morning.
You carefully and silently pull yourself off the bed, glancing at your phone in the process: 5:30AM, hopefully you got enough sleep.
You blink hard and lightly slap your face a couple times, desperately trying to wake yourself up. You can't afford to search the house half-asleep; you need to be at 100% mental capacity, no dilly-dallying allowed.
<<speech 'calypso' 'Calypso'>>//Mmmm...//<</speech>>
Calypso murmurs to herself, rolling over onto her stomach. Looking back at her, it finally settles in what happened just hours earlier... fuck, should you have let it go that far? Did you make a mistake? You know she was under the influence of some hard drugs, but still... she said a lot of dangerously loving stuff...
They say having sex with your coworker complicates things, but you're pretty sure this might complicate a lot more than just work... having to deal with an emotionally obsessed Calypso alongside Abaddon //and// the Dawsons might prove troublesome in the future... but right now, you can't think about that: you have other responsibilties.
There is something in this house that connects the Dawsons with INCUBUS and Abaddon... there has to be... but... ''where?'' In a big ass house like this, you have too many options and not enough time... you're wasting precious time sitting here
And so, with a heavy sigh, you get up and rub your head. You don't have time to be tired, sick, or to have a pounding fucking headache - you have one goal:
<center>''Find anything Abaddon related in the Dawson household.''</center>
<center><<button [[GET SEARCHING|CALYPSOSBEDROOM]]>><</button>></center>\
<<elseif visited("RRG7")>>\
Jesus, talk about a headache... you really haven't been waking up in the most ideal situations, but at least you aren't vomiting.
Calypso snores nearby, completely knocked out... and after what happened tonight, you don't really blame her. All the alcohol and partying in her system needed to hit her eventually.
You carefully and silently pull yourself off the bed, glancing at your phone in the process: 5:30AM, hopefully you got enough sleep.
You blink hard and lightly slap your face a couple times, desperately trying to wake yourself up. You can't afford to search the house half-asleep; you need to be at 100% mental capacity, no dilly dallying allowed.
<<speech 'calypso' 'Calypso'>>//Mmmm...//<</speech>>
Calypso murmurs to herself, rolling over onto her stomach. Looking back at her, it finally settles in what happened just hours earlier... fuck, should you have let it go that far? Did you make a mistake? Calypso obviously has feelings for you...
They say having sex with your coworker complicates things, but you're pretty sure this might complicate a lot more than just work... having to deal with an emotionally obsessed Calypso alongside Abaddon //and// the Dawsons might prove troublesome in the future... but right now, you can't think about that: you have other responsibilties.
There is something in this house that connects the Dawsons with INCUBUS and Abaddon... there has to be... but... ''where?'' In a big ass house like this, you have too many options and not enough time... you're wasting precious time sitting here
And so, with a heavy sigh, you get up and rub your head. You don't have time to be tired, sick, or to have a pounding fucking headache - you have one goal:
<center>''Find anything Abaddon related in the Dawson household.''</center>
<center><<button [[GET SEARCHING|CALYPSOSBEDROOM]]>><</button>></center>\
<<elseif visited("RRB6")>>\
Jesus, talk about a headache... you really haven't been waking up in the most ideal situations, but at least you aren't vomiting.
Calypso snores nearby, completely knocked out... and after what happened tonight, you don't really blame her. All the alcohol and partying in her system needed to hit her eventually. Let's just hope she feels a little better in the morning.
You carefully and silently pull yourself off the bed, glancing at your phone in the process: 5:30AM, hopefully you got enough sleep.
You blink hard and lightly slap your face a couple times, desperately trying to wake yourself up. You can't afford to search the house half-asleep; you need to be at 100% mental capacity, no dilly dallying allowed.
<<speech 'calypso' 'Calypso'>>//Mmmm...//<</speech>>
Calypso murmurs to herself, rolling over onto her stomach. She looks really peaceful... dangerously so. You're lucky nothing went further than just a little light cuddling; they say having sex with your coworkers complicates things, but you're pretty sure that might complicate a lot more than just work...
Still, Calypso did say a lot of emotionally charged things - having to deal with an emotionally obsessed Calypso alongside Abaddon //and// the Dawsons might prove troublesome in the future... but right now, you can't think about that: you have other responsibilties.
There is something in this house that connects the Dawsons with INCUBUS and Abaddon... there has to be... but... ''where?'' In a big ass house like this, you have too many options and not enough time... you're wasting precious time sitting here
And so, with a heavy sigh, you get up and rub your head. You don't have time to be tired, sick, or to have a pounding fucking headache - you have one goal:
<center>''Find anything Abaddon related in the Dawson household.''</center>
<center><<button [[GET SEARCHING|CALYPSOSBEDROOM]]>><</button>></center>\
<</if>></div>\<style>
body {
background-color: black;
}
#ui-bar {
background-color: black;
color: black;
border-right: 1px solid black;
}
#menu li a {
color: black;
border: 1px solid black;
}
#ui-bar-toggle {
color: black;
border-color: black;
}
.story {
border: 3px solid black;
padding: 20px;
background-color: black;
}
button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
button:hover {
background-color: #158F00;
border: 1px solid #39FF14;
}
</style><<script>>UIBar.stow()<</script>>
<span class='green'><<timed 2s>>Good.<</timed>>
<<timed 4s>>I'm glad we could have this discussion.<</timed>>
<<timed 6s>>I hope you got what you wanted today.<</timed>>
<<timed 8s>>Sadly, I have no other comments.<</timed>>
<<timed 10s>>I'm not quite in the correct... state... to speak any longer.<</timed>>
<<timed 12s>>However...<</timed>>
<<timed 14s>>I do hope you get some rest.<</timed>>
<<timed 16s>>You're going to need it.<</timed>></span>
<<timed 18s>><<button [[What?]]>><</button>><</timed>><style>
body {
background-color: black;
}
#ui-bar {
background-color: black;
color: black;
border-right: 1px solid black;
}
#menu li a {
color: black;
border: 1px solid black;
}
#ui-bar-toggle {
color: black;
border-color: black;
}
.story {
border: 3px solid black;
padding: 20px;
background-color: black;
}
button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
button:hover {
background-color: #158F00;
border: 1px solid #39FF14;
}
</style><<script>>UIBar.stow()<</script>>
<span class='green'><<timed 2s>>I see.<</timed>>
<<timed 4s>>Well, it's not like I can really stop you.<</timed>>
<<timed 7s>>Haha.<</timed>>
<<timed 9s>>That was joke.<</timed>>
<<timed 11s>>I can do anything I want.<</timed>>
<<timed 13s>>So, I'd really recommend staying away from drugs.<</timed>>
<<timed 15s>>Unless you want your limbs to be ripped from your torso.<</timed>></span>
<<timed 17s>><<button [[What?]]>><</button>><</timed>><<set _gunlocker to "1876">><style>
body {
background-image: URL("images/calypsohouse/backgrounds/calgarage.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
#gunlocker #textbox--gunlocker {
background-color: #888D96;
border: 3px solid #303236;
color: black;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<first>><<speech 'you' '$player_name'>>There are //a lot// of 4-number combinations in this house. Even if I get into it, what am I gonna do with it anyway? Shoot a gun in the house? Yeah right.<</speech>><</first>><div id='gunlocker' style='border: 3px solid #93979F; padding: 20px; color: black; background-color: #43464C;'><center>
<<textbox '_gunlocker' ''>>
<<nobr>>
<br>
<<button "ENTER 4-NUMBER PIN">>
<<if _gunlocker is "1876">>
<<goto "GUNLOCKER">>
<<else>>
<<replace '#replace'>>
Nothing happens.
<</replace>>
<</if>>
<</button>><</nobr>></center>
<center><span id='replace'>
</span></center>
</div>
<center><<button [[LEAVE|GARAGE]]>><</button>></center></div>
<style>
body {
background-image: URL("images/calypsohouse/backgrounds/calgarage.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}"
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You can't deny, what immediately catches your eye is the gun safe.
<center><img src='images/calypsohouse/objects/gunsafe.png'></center>
This thing looks... really hard to crack. You've picked your fair share of locks, but this one looks invincible, you'd need a whole team of experts to break it down.
You knock on it a couple times, hearing the resounding echo of hollowness. You silently wonder what might be in it - shotguns, machine guns, pistols... maybe a fucking rocket launcher? Now you kinda wanna get it open just to see... it only needs a 4-number pin, can't be that hard, right?
<center><<button [[LEAVE|GARAGE]]>><</button>> <<if $storymode is true>><<button [[TRY TO OPEN THE GUN LOCKER|storymodegunlocker]]>><</button>><<else>><<button [[TRY TO OPEN THE GUN LOCKER|the gunlocker.]]>><</button>><</if>></center></div>
<style>
body {
background-image: URL("images/backgrounds/calypsonightbedroom.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>With an aching body, you lower yourself onto the ground, careful not to loudly grunt as you use your flashlight to examine the dusty underbelly. Random childrens's toys, notebooks, long-and-forgetten stuffed animals... and a dildo. She's not really slick about that one.
You almost give up when you notice something in the back corner...
A backpack.
<span id='replace'><center><<button "FINDERS, KEEPERS">><<replace '#replace'>>\
You slowly crawl under the bed, careful not to dare move the frame. Besides a couple snores, Calypso doesn't react, and you pull it out with ease (albeit a little dusty).
As you suspected... a laptop. <<if $askedq1 is true and $askedq2 is true and $askedq3 is true>>Exactly what you needed. Now, you can access CrowAssistant and maybe find some useful information... let's hope you're lucky.<<else>> Calypso knows about her parent's involvement with NEVERMORE, and at least a little bit about INCUBUS, so there has to be something on her laptop that can get you somewhere... an image, a message... fuck, even a search history will do.<</if>>
You shove the backpack underneath the bed and pop open her laptop.
<center><<button [[OPEN HER LAPTOP]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<style>
#app1 img {
border: 1px solid #39ff14;
width: 32.5%;
}
#app2 img {
border: 1px solid #39ff14;
width: 29%;
}
#app3 img {
border: 1px solid #39ff14;
width: 29%;
}
#app4 img {
border: 1px solid #39ff14;
width: 29%;
margin-left: 11px;
}
img:hover {
filter: brightness(50%);
}
</style><<nobr>>
<center>
<span id='app1'>
<<link [img[images/ascii/walkthroughapp.jpg]]>>
<<popover>>
<<display 'WALKTHROUGHAPP'>>
<</popover>>
<</link>>
</span>
<<if visited("YOURHOME")>>
<span id='app2'>
<<link [img[images/ascii/quest.png]]>>
<<popover>>
<<display 'QUESTAPP'>>
<</popover>>
<</link>>
</span>
<span id='app3'>
<<link [img[images/ascii/messages.png]]>>
<<popover>>
<<display 'MESSAGESAPP'>>
<</popover>>
<</link>>
</span>
<</if>>
<span id='app4'>
<<link [img[images/ascii/youapp.jpg]]>>
<<popover>>
<<display 'YOUAPP'>>
<</popover>>
<</link>>
</span>
</center>
<</nobr>>
<center><<button 'CLOSE'>><<run Dialog.close()>><<script>>state.display(state.active.title, null, "back")<</script>><</button>></center><<script>>UIBar.stow()<</script>><<nobr>>
<<if $mainquest >= 1>>
<div style='position: relative;'><<display 'WORLDMAP2'>></div>
<<else>>
<div style='position: relative;'><<display 'WORLDMAP'>></div>
<</if>>
<</nobr>><center><<button 'CLOSE MAP'>><<script>>Engine.backward();<</script>><</button>></center><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center><img style='width: 40%;' src='images/ascii/bus.png'></center>
<center>Taking the bus.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>>.<</timed>><<timed 6s>><<goto "KATHERINEMEET1">><</timed>>
</center></div><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>The metal pipes extending from the exterior of the abandoned BlocSteel building creek every couple minutes, which only makes you more anxious. You pull your jacket closer to your body - you hear the distant sound of mechanization, but you can't see a single machine.
It's a bit frigthening; hearing the sounds but not seeing it's source; knowing something is there, but being unable to locate it's presence. It's almost as if there is no perpetrator...
Maybe... maybe the <span class='green'>Universe</span> is talking to you?
You shake your head. What the hell are you talking about? You're going crazy, maybe it was the granola bar you ate earlier... it was probably expired or something.
Finally, a car pulls into the lot just as your start kicking around rocks. <<if visited("HIDINGG")>>It's not the same black sedan you saw in the Dawson's house; instead, it's a black Cadillac van.<<else>> It's a black Cadillac van; a much nicer car than anything you've ever owned. Typical NEVERMORE drone.<</if>>
<span id='replace'><center><<button 'TALK TO KATHERINE'>>\
<<replace '#replace'>>\
You approach the car, mentally preparing yourself the conversation you're about to engage in. What even is your decision? Maybe you should ask for an extension... she would understand, right?
The Cadillac van opens, and out comes...
Not Katherine.
<<say '...' 'images/avatars/butler.jpg'>>Hello, Mr. $player_name.<</say>>
You knew it was too good to be true.
Did she snitch on you? Is this how it ends? Getting kidnapped by a fucking butler? You take a step back, desperately looking for a way out of this situation. <<if $gun is true>>Fuck, you should've brought your gun...<</if>>
The butler notices your panic. He raises his hands up as a show of peace.
<<say '...' 'images/avatars/butler.jpg'>>I'm here on account of Mrs. Dawson. I mean you no harm.<</say>>
<<speech 'you' '$player_name'>>...Prove it.<</speech>>
You keep your distance from the butler hitman. If worse comes to worst, you could definitely tackle the hell out of him... old people are easy to tackle.
<<say '...' 'images/avatars/butler.jpg'>>Mr. $player_name, if I were Abaddon or NEVERMORE, you'd already be dead. I assure you, I work for Mrs. Dawson.<</say>>
<<speech 'you' '$player_name'>>Why isn't she here then? Too busy?<</speech>>
<<say '...' 'images/avatars/butler.jpg'>>It would not be wise for her to meet you in public, or frankly, to be seen with you at all. They are //always// watching... It's in both of your best interests to maintain as little contact as possible.<</say>>
<<speech 'you' '$player_name'>>...That doesn't prove anything... You could just be lying to me, trying to bring my guard down.<</speech>>
<<say '...' 'images/avatars/butler.jpg'>>Abbadon wouldn't need to get your guard down to put a bullet between your eyes. I must say, caution gets us far in our line of work. However, in circumstances like these, it is quite hindering. I am simply here to ask you a single question, and to receive a single answer. Nothing else. I hope you understand, Mr. $player_name.<</say>>
The butler may be making sense, but you still feel on edge around him. You wish Katherine could've gave you a bit of a warning before this meeting took place... still, the butler's presence doesn't rescind you from answering Katherine's question... you have no choice in the matter: she's going to get it out of you no matter what.
<<say '...' 'images/avatars/butler.jpg'>>So, with that out of the way... Mr. $player_name... what will it be? Yes? Or no?<</say>>
<center><<button [[...|DECISION]]>><</button>></center>
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-color: black;
}
#ui-bar {
background-color: black;
color: black;
border-right: 1px solid black;
}
#menu li a {
color: black;
border: 1px solid black;
}
#ui-bar-toggle {
color: black;
border-color: black;
}
.story {
border: 3px solid black;
padding: 20px;
background-color: black;
}
button {
color: #E6122E;
background-color: black;
border: 1px solid #E6122E;
transition-duration: 0.4s;
}
button:hover {
background-color: #840B1B;
border: 1px solid #E6122E;
}
</style><<script>>UIBar.stow()<</script>><center>
<<timed 1s>>Take the job?<</timed>>
<<timed 3s>><<button [[YES|DECISION3]]>><</button>> <<button [[NO|DECISION1.5]]>><</button>><</timed>></center><style>
body {
background-color: black;
}
#ui-bar {
background-color: black;
color: black;
border-right: 1px solid black;
}
#menu li a {
color: black;
border: 1px solid black;
}
#ui-bar-toggle {
color: black;
border-color: black;
}
img:hover {
filter: brightness(35%);
}
</style><center>
<<timed 3s>><span class='green'>Pick an animal.</span><</timed>>
<<timed 3s>><center><a id='app' data-passage="DECISION1.75" class="link-internal link-image"><img style='position: relative; right: 100px; width: 25%; top: 100px;' src='images/ascii/frog.png'></a> <a id='app' data-passage="DECISION1.75" class="link-internal link-image"><img style='position: relative; width: 30%; left: 100px; top: 100px;' src='images/ascii/scorpion.png'></a></center><</timed>>
</center><style>
body {
background-color: black;
}
#ui-bar {
background-color: black;
color: black;
border-right: 1px solid black;
}
#menu li a {
color: black;
border: 1px solid black;
}
#ui-bar-toggle {
color: black;
border-color: black;
}
</style><center>
<<timed 3s>><span class='green'>Trick question.</span><</timed>><<timed 4s>><<goto "DECISION2">><</timed>>
</center><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/>The <span class='green'>Universe</span> is speaking to yo<span class='green'>me</span>u.
It's about time yo<span class='green'>I</span>u listen.
<<speech 'you' '$player_name'>>Fine... I'll do it.<</speech>>
<<say '...' 'images/avatars/butler.jpg'>>Very good, sir.<</say>>
He approaches, slowly reaching into his jacket to retrieve something.
Since the world doesn't immediately go black, it's safe to assume Alfred Pennysworth is on your side. He hands you a piece of paper.
<center><img src='images/mmm/images/bonappetit.png'></center>
You groan.
<<speech 'you' '$player_name'>>Do you have Katherine's number? Can you tell her for the 100th time that these people are ''not'' our best option? They're like... our 8th best.<</speech>>
<<say '...' 'images/avatars/butler.jpg'>>I understand your hesistancy... but I assure you that her trust in this group holds merit. I would highly recommend you pursue this lead... dare I remind you that you ''did'' agree to this?<</say>>
You don't need reminding - that was literally 10 seconds ago.
<<speech 'you' '$player_name'>>Okay, whatever, I'll... I'll talk to them them, or whatever Katherine wants me to do. But if it doesn't go how she wants it to go, it's not my fault.<</speech>>
<<say '...' 'images/avatars/butler.jpg'>>Very good, sir.<</say>>
How many more fliers are these people going to give you? You're gonna be able to cover an entire wall at this rate.
You fold it up and stuff it into your pocket. Guess one more can't hurt.
<<say '...' 'images/avatars/butler.jpg'>>Mrs. Dawson also wanted to tell you that you now have a consistent work schedule. On the <span style='color: #89CFF0;'>evenings of Wednesdays, Thursdays, and Fridays, you'll be working a shift at Big and Bigger.</span> Mrs. Dawson will also give you a goal every month to ensure progress moves... swingingly. You will need to report to me every <span style='color: #89CFF0;'>4th Sunday on your progress.</span> If you are unable to complete the goal by that Sunday, then...<</say>>
He doesn't finish the sentence, but you know what he means.
<<speech 'you' '$player_name'>>A month? Like... 4 weeks? That seems like a long time... I mean, I'm not complaining, but like... do you think that's maybe too much time?<</speech>>
<<say '...' 'images/avatars/butler.jpg'>>I only say what Mrs. Dawson tells me to. I was told a month, so a month it is.<</say>>
Hey, better a month than a week.
<<speech 'you' '$player_name'>>Oh, and how'd she get me a consistent work schedule? I doubt she talked to my manager about it.<</speech>>
<<say '...' 'images/avatars/butler.jpg'>>Mrs. Dawson has her ways. Beyond that, do you agree to the terms of this arrangement?<</say>>
<span class='green'>Not like you have a choice.</span>
<<speech 'you' '$player_name'>>Yeah, fine.<</speech>>
<<say '...' 'images/avatars/butler.jpg'>>Very good, sir. Your goal this week will be to <span style='color: #89CFF0;'>become a FUCKNEVERMORE member.</span>. We'll meet at this location <span style='color: #89CFF0;'>in 4 weeks on Sunday,</span> meaning you have <span style='color: #89CFF0;'>28 days</span> to complete your goal. I'm glad we were able to finally meet, Mr. $player_name.<</say>>
The butler starts walking back to his car... before he swiftly turns around.
<<say '...' 'images/avatars/butler.jpg'>>My apologies for forgetting, but Mrs. Dawson also requests that you no longer... //dabble// in your hacking hobby.<</say>>
<<speech 'you' '$player_name'>>Wait, no more hacking? Are you serious?<</speech>>
<<say '...' 'images/avatars/butler.jpg'>>Unless Mrs. Dawson tells me otherwise, then yes. No more hacking.<</say>>
Aaaaaand there goes your main source of income. Looks like those Big and Bigger shifts are gonna come in handy.
You open your mouth to ask the butler another question, but he's already in his car before you can say anything.
You wonder if the butler has his own driver or if he has to drive himself. He probably has to drive himself. That'd be really complicated if he had his own driver.
You sigh and kick another rock.
You can still hear the <span class='green'>Universe</span> talking.
<center><<button [[GO HOME]]>><</button>></center></div><style>
body {
background-color: black;
}
#ui-bar {
background-color: black;
color: black;
border-right: 1px solid black;
}
#menu li a {
color: black;
border: 1px solid black;
}
#ui-bar-toggle {
color: black;
border-color: black;
}
.story {
border: 3px solid black;
padding: 20px;
background-color: black;
}
button {
color: #E6122E;
background-color: black;
border: 1px solid #E6122E;
transition-duration: 0.4s;
}
button:hover {
background-color: #840B1B;
border: 1px solid #E6122E;
}
#appearance {
display: hide;
}
</style><center>
Take the job?
<<button [[YES|DECISION3]]>><</button>> <span id='remove'><<button 'NO'>><<remove '#remove'>><</button>></span></center><style>
body.normcore button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
body.normcore button:hover {
background-color: #158F00;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>On the bus ride home, you're given time to think.
You're not quite sure why you agreed to take the job. Obviously compared to the other option, choosing to destroy NEVERMORE is better than dying. But do you really think you and Katherine are going to be able to bring the technology congolmerate down?
No, not at all.
Still, it's fun to play pretend. Although deep inside, you do kinda hope you can accomplish the impossible - it'd definitely give your life meaning.
Jesus, what a depressing thing to say... but you came to Seattle for a reason - for bigger opportunities and to make a name for yourself; what's better than putting yourself on the national watchlist?
You close your eyes as the bus drives along the bumpy roads. There's no way you'll be able to do anything that Katherine wants to accomplish... it's an impossible task.
Completely, absolutely, impossible.
<center><<button [[...RIGHT?]]>><</button>></center></div><style>
body {
background-color: black;
}
button {
color: #E6122E;
background-color: black;
border: 1px solid #E6122E;
transition-duration: 0.4s;
}
button:hover {
background-color: #BD0F26;
border: 1px solid #E6122E ;
}
</style><<script>>UIBar.unstow()<</script>><<timed 1s>><img style='position: relative; left: -140px; bottom: -36px;' src='images/ascii/chapter1.png'><</timed>>
<<timed 3s>><img style='position: relative; left: -140px; bottom: -138px;' src='images/ascii/newjob.png'><</timed>>
<<timed 5s>><img style='position: relative; left: -25px; bottom: -176px;' src='images/ascii/destroy.png'><</timed>>
<<timed 7s>><span style='top: 215px; left: 235px; position: relative;'><<button [[START CHAPTER 1|YOURHOME]]>><<set $chapter1check to true>><<script>>UIBar.stow()<</script>><<popover 'sleep'>><center>''SMURG DEV NOTE''
The next section is in it's ''heavy'' alpha phase. I'm merely putting it in here because I want to showcase what all chapters are going to look like. However, do be warned: there are a lot of bugs, dead-ends, unfinished stuff, and a shit load of other problems. As time goes on, I'll be releasing the Chapter 1 stuff bit-by-bit and definitely making this less of a hectic mess.
As always, thank you for playing and please consider helping me out on Patreon! </center><</popover>><</button>></span><</timed>><<script>>UIBar.stow()<</script>><<nobr>>
<<include 'hometimebased'>><</nobr>><div style='height: 592px; width: 839px; overflow-y: scroll; padding: 10px 20px 10px 20px; border: 3px solid #A3A3A3; background-color: black; position: relative;'><<nobr>>
<center><div id='cycles'>
<span style='font-size: 18px; color: #97FF85;'>WEEK <<print $weeks + 1>></span>
<span style='font-size: 18px; color: #FFBFA0;'>
<<showcycle 'days' uppercase>>
</span>
<span id='time' style='font-size: 18px; color: #89CFF0;'>
<<showcycle 'time' uppercase>>
</span>
</div></center><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: white;"/>
<</nobr>><center><span style="font-size: 25px;">HOME</span></center><span id='output'><<nobr>><div style='height: 392px;'>
<<if ($azzygone === false) or (ndef $azzygone)>>
<<if Cycle.get('days').current() === 'monday' or Cycle.get('days').current() === 'tuesday' or Cycle.get('days').current() === 'saturday' or Cycle.get('days').current() === 'sunday'>>
<<if $weeks === 0 and Cycle.get('days').current() === 'monday' and Cycle.get('time').current() === 'noon'>>
<center>It's the start of a new day, and the start of your new life. Azzy's smoking on the couch watching television. You wonder what you're going to do today...</center>
<<elseif Cycle.get('time').current() === 'noon'>>
<center>Azzy's smoking on the couch watching television. You wonder what you're going to do today...</center>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<center>Azzy's standing in the kitchen, scrolling on her phone and drinking a large bottle of vodka. Day-drinking and day-smoking, what a life...</center>
<<elseif Cycle.get('time').current() === 'evening'>>
<center>Azzy is flipping through channels on the television and, of course, smoking. Does she ever get bored?</center>
<<elseif Cycle.get('time').current() === 'night'>>
<center>Azzy's eating a microwaveble meal... it honestly doesn't smell that bad. You think it's lasagna.</center>
<<elseif Cycle.get('time').current() === 'midnight'>>
<center>Azzy sits in the dark, the light of the television illuminating her face. How frightening...</center>
<</if>>
<<elseif Cycle.get('days').current() === 'wednesday' or Cycle.get('days').current() === 'thursday' or Cycle.get('days').current() === 'friday'>>
<<if Cycle.get('time').current() === 'noon'>>
<center>Azzy's smoking on the couch watching television. You have until the afternoon to do anything you want before going to work... fuck.</center>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<center>You should probably get to work...</center>
<<elseif Cycle.get('time').current() === 'night'>>
<center>Azzy's eating a microwaveble meal... it honestly doesn't smell that bad. You might eat something similar, work was pretty tiring...</center>
<<elseif Cycle.get('time').current() === 'midnight'>>
<center>Azzy sits in the dark, the light of the television illuminating her face. How frightening...</center>
<</if>>
<</if>>
<<elseif $azzygone === true>>
<<if Cycle.get('days').current() === 'monday' or Cycle.get('days').current() === 'tuesday' or Cycle.get('days').current() === 'saturday' or Cycle.get('days').current() === 'sunday'>>
<<if Cycle.get('time').current() === 'noon'>>
<center>No Azzy today... not like you're complaining.</center>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<center>Jesus, only paying 25% of rent is starting to look a little shitty once you realize Azzy is a total fucking slob.</center>
<<elseif Cycle.get('time').current() === 'evening'>>
<center>The evening sun paints the walls of your room a golden orange. For once, you feel mildly at ease.</center>
<<elseif Cycle.get('time').current() === 'night'>>
<center>The light from the apartment across the building illuminates the living room. This feels like a Hitchcock movie.</center>
<<elseif Cycle.get('time').current() === 'midnight'>>
<center>Complete darkness. It's time to go to sleep.</center>
<</if>>
<<elseif Cycle.get('days').current() === 'wednesday' or Cycle.get('days').current() === 'thursday' or Cycle.get('days').current() === 'friday'>>
<<if Cycle.get('time').current() === 'noon'>>
<center>You have until the afternoon to do anything you want before going to work... fuck.</center>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<center>You should probably get to work...</center>
<<elseif Cycle.get('time').current() === 'night'>>
<center>Work was tiring today... while you wish you could just lay and rot, you've got more important things to do.</center>
<<elseif Cycle.get('time').current() === 'midnight'>>
<center>Complete darkness. It's time to go to sleep.</center>
<</if>>
<</if>>
<</if>>
</div><center>
<<if ($azzygone === false) or (ndef $azzygone)>><<button [[TALK TO AZZY]]>><</button>><</if>>
<<if Cycle.get('days').current() === 'monday' or Cycle.get('days').current() === 'tuesday' or Cycle.get('days').current() === 'saturday' or Cycle.get('days').current() === 'sunday'>>
<<if Cycle.get('time').current() neq 'midnight' and $mainquest is 1 and $enlighten is 0>>
<<button [[BECOME ENLIGHTENED?]]>><</button>>
<</if>>
<<if $mainquest is 0 and (Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon' or Cycle.get('time').current() === 'evening')>>
<<if $mollym is true and $clubroute is 0>>
<<button 'MEET MOLLY AT FUCKNEVERMORE'>>
<<replace '#output'>>
You flip over the flier and, sure enough, there's an address.
<br>
<br>
<center><img style='width: 44%; border: 3px solid white;' src='images/objects/backflier.png'></center>
<br>
For how many fliers you get a day, you really don't do a lot of researching about these people. Then again, you were kinda occupied with other things.
<br>
<br>
You really shouldn't expect much though: this group hands out fliers and make posters, they're not going to be anything close to exciting or secretive... they're just gonna to be a bunch of college students thinking they're capable of changing the world.
<br>
<br>
You're not going to question Katherine's motives... frankly, you're not at liberty to.
<br>
<br>
<center><<button [[GO TO THE ADDRESS|MOLLYMFN1]]>><</button>></center>
<</replace>>
<</button>>
<<elseif $mollym is false and $clubroute is 0>>
<<button 'INVESTIGATE FUCKNEVERMORE'>>
<<replace '#output'>>
You hold the newly obtained FUCKNEVERMORE flier in your hand, rereading the text. Katherine wants these people to help you out?
<br>
<br>
You flip the flier over and on the back... is an address. How secretive.
<br>
<br>
<center><img style='width: 44%; border: 3px solid white;' src='images/objects/backflier.png'></center>
<br>
You're slightly dreading having to interact with Molly again, but maybe it's good there's someone on the inside who can vouch for you. You know, for how much you know about these people, you don't actually ''know'' anything... where exactly is Katherine leading you?
<br>
<br>
You really shouldn't expect much though: this group hands out fliers and make posters, they're not going to be anything close to exciting or secretive... they're just gonna be a bunch of college students thinking they're gonna change the world.
<br>
<br>
You're not going to question Katherine's motives... frankly, you're not at liberty to.
<br>
<br>
<center><<button [[GO TO THE ADDRESS|NMMFN1]]>><</button>></center>
<</replace>>
<</button>>
<<elseif $clubroute > 0>>
<<button 'INVESTIGATE FUCKNEVERMORE'>>
<<replace '#output'>>
You hold the newly obtained FUCKNEVERMORE flier in your hand, rereading the text. Katherine wants these people to help you out?
<br>
<br>
You flip the flier over and on the back... is an address. How secretive.
<br>
<br>
<center><img style='width: 44%; border: 3px solid white;' src='images/objects/backflier.png'></center>
<br>
For how many fliers you get a day, you really don't do a lot of research about these people. Then again, you were kinda occupied with other things.
<br>
<br>
You really shouldn't expect much though: this group hands out fliers and make posters, they're not going to be anything close to exciting or secretive... they're just gonna be a bunch of college students thinking they're gonna change the world.
<br>
<br>
You're not going to question Katherine's motives... frankly, you're not at liberty to.
<br>
<br>
<center><<button [[GO TO THE ADDRESS|MFN1]]>><</button>></center>
<</replace>>
<</button>>
<</if>>
<</if>>
<<if Cycle.get('time').current() === "noon" or Cycle.get('time').current() === "afternoon" or Cycle.get('time').current() === "evening" or Cycle.get('time').current() === "night">>
<span id='sleep'>
<<button 'TAKE A NAP'>>
<<popover 'sleep'>>
<<display 'SLEEP'>>
<</popover>>
<</button>>
</span>
<</if>>
<span id='sleep'>
<<button 'SLEEP'>>
<<popover 'sleep'>>
<<display 'SLEEPYTIME'>>
<</popover>>
<</button>>
</span>
<<if not visited("USE COMPUTER")>>
<span id='code'>
<<button [[USE COMPUTER]]>><</button>>
</span>
<<else>>
<span id='code'>
<<button [[USE COMPUTER|MYCOMPUTER]]>><</button>>
</span>
<</if>>
<<elseif Cycle.get('days').current() === 'wednesday' or Cycle.get('days').current() === 'thursday' or Cycle.get('days').current() === 'friday'>>
<<if Cycle.get('time').current() === "noon">>
<span id='sleep'>
<<button 'TAKE A NAP'>>
<<popover 'sleep'>>
<<display 'SLEEPWORK'>>
<</popover>>
<</button>>
</span>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<<button [[GO TO WORK|WORK]]>><</button>>
<<elseif Cycle.get('time').current() === 'night'>>
<span id='sleep'><<button 'TAKE A NAP'>>
<<popover 'sleep'>>
<<display 'SLEEPWORK'>>
<</popover>>
<</button>></span>
<span id='sleep'><<button 'SLEEP'>>
<<popover 'sleep'>>
<<display 'SLEEPYTIME'>>
<</popover>>
<</button>></span>
<<elseif Cycle.get('time').current() === 'midnight'>>
<span id='sleep'><<button 'SLEEP'>>
<<popover 'sleep'>>
<<display 'SLEEPYTIME'>>
<</popover>>
<</button>></span>
<</if>>
<<if not visited("USE COMPUTER")>>
<span id='code'>
<<button [[USE COMPUTER]]>><</button>>
</span>
<<else>>
<span id='code'>
<<button [[USE COMPUTER|MYCOMPUTER]]>><</button>>
</span>
<</if>>
<</if>>
</center>
<</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP]]>><</button>> <span id='patreon'><a href="https://www.patreon.com/smurg" target="_blank"><<button "PATREON">><</button>></a></span></center><style>
a, a:hover {
color: #97FF85;
}
</style><center><span style='font-size: 20px;'>WALKTHROUGH</span><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/></center><<nobr>><center><<button 'JOBS'>>
<<replace '#replace'>>
<<link "CHEATING_CATHY.txt">>
<<popover>>
<<display 'CHEATINGCATHY'>>
<</popover>>
<</link>>
<br>
<<link "DELETING_DANNY.txt">>
<<popover>>
<<display 'DELETINGDANNY'>>
<</popover>>
<</link>>
<br>
<<link "MINE_MOLLYS_METADATA.txt">>
<<popover>>
<<display 'MINEMOLLYSMETADATA'>>
<</popover>>
<</link>>
<br>
<<link "OPPOSE_JOSES.txt">>
<<popover>>
<<display 'OPPOSEJOSES'>>
<</popover>>
<</link>>
<br>
<<link "ENDING_EBRIMA.txt">>
<<popover>>
<<display 'ENDINGEBRIMA'>>
<</popover>>
<</link>>
<</replace>>
<</button>> <<button 'FREE ROAM'>>
<<replace '#replace'>>
<<link "THE_NIGHTCLUB.txt">>
<<popover>>
<<display 'THENIGHTCLUBWT'>>
<</popover>>
<</link>>
<br>
<<link "CALYPSOS_HOUSE.txt">>
<<popover>>
<<display 'CALYPSOSHOUSE'>>
<</popover>>
<</link>>
<</replace>>
<</button>> <<button 'QUESTS'>>
<<replace '#replace'>>
<<link "MAIN_QUEST.txt">><</link>>
<br>
<<link "UZUMAKI.txt">><</link>>
<br>
<<link "NEVERMORE.txt">><</link>>
<br>
<<link "CHARACTER_QUESTS.txt">><</link>>
<</replace>>
<</button>>
</center><</nobr>><div style='margin-top: 10px; height: 390px; overflow-y: scroll; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><span id='replace'>
</span></div>
<center><<button 'BACK'>><<popover>><<display 'PHONE'>><</popover>><</button>></center><style>
img {
border: 1px solid white;
width: 30%;
}
img:hover {
filter: brightness(50%);
}
</style><center><span style='font-size: 20px;'>QUESTS</span><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><<nobr>>
<center>
<<link [img[images/ascii/fucknevermorequest.png]]>>
<<popover>>
<<display 'MAINQUEST'>>
<</popover>>
<</link>>
<<if $clubroute === 0>>
<<link [img[images/ascii/mollyquest.png]]>>
<<popover>>
<<display 'MOLLYQUEST'>>
<</popover>>
<</link>>
<<elseif $clubroute is 1 or $clubroute is 2>>
<<link [img[images/ascii/nevermorequest.png]]>>
<<popover>>
<<display 'NEVERMOREQUEST'>>
<</popover>>
<</link>>
<<elseif $clubroute is 3 or $clubroute is 4 or $clubroute is 5 or $clubroute is 6 >>
<<link [img[images/ascii/uzumakiquest.png]]>>
<<popover>>
<<display 'UZUMAKIQUEST'>>
<</popover>>
<</link>>
<</if>>
<<link [img[images/ascii/characterquests.png]]>>
<<popover>>
<<display 'CHARACTERQUESTS'>>
<</popover>>
<</link>>
</center>
<div style='padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><center>Hovering over certain task allows you to view hints on how to progress.</center></div>
<</nobr>>
<<button 'BACK'>><<popover>><<display 'PHONE'>><</popover>><</button>></center><center><img style='width: 90%;' src="images/base/seattle.jpg" class='worldmap' usemap="#worldmap"></center>
<<nobr>>
<map name="worldmap">
<area data-passage="YOURHOME" shape="rect" coords="680,250,587,296" alt="YOURHOME">
<area data-passage="THENIGHTCLUB" shape="rect" coords="373,228,467,281" alt="THENIGHTCLUB">
<area data-passage="CAPITOLHILL" shape="rect" coords="486,246,574,188" alt="CAPITOLHILL">
<area data-passage="WORK" shape="rect" coords="540,365,613,323" alt="WORK">
<area data-passage="THECITY" shape="rect" coords="428,386,510,339" alt="THECITY">
<area data-passage="THESUBURBS" shape="rect" coords="58,220,143,161" alt="THESUBURBS">
</map>
<</nobr>><style>
img {
border: 1px solid #39ff14;
width: 30%;
}
img:hover {
filter: brightness(50%);
}
</style><center><span style='font-size: 20px;'>MESSAGES</span><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><<nobr>>
<center>
<<if $azzynewmessage is true>>
<<if $azzymessage is 0>>
<<link [img[images/avatars/avatarmessages/azzynewmessage.jpg]]>>
<<set $azzynewmessage to false>>
<<popover>>
<<display 'AZZYMESSAGE0'>>
<</popover>>
<</link>>
<</if>>
<<else>>
<<if $azzymessage is 0>>
<<link [img[images/avatars/azzy.jpg]]>>
<<popover>>
<<display 'AZZYMESSAGE0'>>
<</popover>>
<</link>>
<</if>>
<</if>>
<<if $calypsonewmessage is true>>
<<if $calypsomessage is 0>>
<<link [img[images/avatars/avatarmessages/calypsonewmessage.jpg]]>>
<<popover>>
<<display 'CALYPSOMESSAGE0'>>
<</popover>>
<</link>>
<</if>>
<<else>>
<<if $calypsomessage is 0>>
<<link [img[images/avatars/calypso.jpg]]>>
<<popover>>
<<display 'READCALYPSOMESSAGE0'>>
<</popover>>
<</link>>
<</if>>
<</if>>
<<if $dannynewmessage is true>>
<<if $dannymessage is 0>>
<<link [img[images/avatars/avatarmessages/dannynewmessage.jpg]]>>
<<popover>>
<<display 'DANNYMESSAGE0'>>
<</popover>>
<</link>>
<</if>>
<<else>>
<<if $dannymessage is 0>>
<<link [img[images/avatars/danny.png]]>>
<<popover>>
<<display 'READDANNYMESSAGE0'>>
<</popover>>
<</link>>
<</if>>
<</if>>
<<if $katherinenewmessage is true>>
<<if $katherinemessage is 0>>
<<link [img[images/avatars/avatarmessages/katherinenewmessage.jpg]]>>
<<popover>>
<<display 'KATHERINEMESSAGE0'>>
<</popover>>
<</link>>
<</if>>
<<else>>
<<if $katherinemessage is 0>>
<<link [img[images/avatars/katherine.jpg]]>>
<<popover>>
<<display 'RKM0'>>
<</popover>>
<</link>>
<</if>>
<</if>>
<<if $clubroute is 0>>
<<if $mollynewmessage is true>>
<<if $mollymessage is 0>>
<<link [img[images/avatars/molly.jpg]]>>
<<popover>>
<<display 'MOLLYM0'>>
<</popover>>
<</link>>
<</if>>
<<else>>
<<if $mollymessage is 0>>
<<link [img[images/avatars/molly.jpg]]>>
<<popover>>
<<display 'MRM0'>>
<</popover>>
<</link>>
<</if>>
<</if>>
<</if>>
</center>
<</nobr>>
<<button 'BACK'>><<popover>><<display 'PHONE'>><</popover>><</button>></center><<script>>UIBar.stow()<</script>><<include 'thenightclubtimebased'>><div style='height: 592px; width: 839px; overflow-y: scroll; padding: 10px 20px 10px 20px; border: 3px solid #A3A3A3; background-color: black; position: relative;'><<nobr>>
<div id='cycles'><center>
<span style='font-size: 18px; color: #97FF85;'>WEEK <<print $weeks + 1>></span>
<span style='font-size: 18px; color: #FFBFA0;'>
<<showcycle 'days' uppercase>>
</span>
<span id='time' style='font-size: 18px; color: #89CFF0;'>
<<showcycle 'time' uppercase>>
</span>
</center></div><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: white;"/>
<</nobr>><center><span style="font-size: 25px;">THE NIGHTCLUB</span></center><<nobr>><div id='output' style='height: 392px;;'>
<<if Cycle.get('days').current() === 'monday' or Cycle.get('days').current() === 'tuesday' or Cycle.get('days').current() === 'saturday' or Cycle.get('days').current() === 'sunday'>>
<<if Cycle.get('time').check('noon', 'afternoon', 'evening')>>
<center>The nightclub is closed right now - just thinking about drinking and dancing during the day gives you a headache.</center>
<<elseif Cycle.get('time').check('night', 'midnight')>>
<center>A line of excited partygoers extends out the door. You can smell the alcohol from here.</center>
<</if>>
<<elseif Cycle.get('days').current() === 'wednesday' or Cycle.get('days').current() === 'thursday' or Cycle.get('days').current() === 'friday'>>
<<if Cycle.get('time').current() === 'noon'>>
<center>The nightclub is closed right now - just thinking about drinking and dancing during a work day gives you a headache.</center>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<center>No time to drink or party. Gotta get to work.</center>
<<elseif Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<center>A line of excited partygoers extends out the door. You can smell the alcohol from here.</center>
<</if>>
<</if>>
</div><span id='buttonreplace'><center>
<<if Cycle.get('days').check('sunday', 'monday', 'tuesday', 'saturday')>>
<<if $clubroute === 0>>
<<if $mollymolly === 2 and Cycle.get('time').check('midnight')>>
<span id='nc'><<button "CONNECT WITH MOLLY">>
<<popover 'nc'>><center>
WARNING: This is route-defining choice with additional choices inside that have consequences that you may not like. It is ''highly'' recommended you save beforehand.
<br>
<br>
<span id='nc'><<button [[CONTINUE|CR0MOLLYSEX2]]>><<run Dialog.close()>><</button>> <<button 'CLOSE'>><<run Dialog.close()>><</button>></span>
</center><</popover>>
<</button>></span>
<</if>>
<<elseif $clubroute !== 0>>
<<if $mollymolly === 2 and Cycle.get('time').check('midnight')>>
<span id='nc'><<button "CONNECT WITH MOLLY">>
<<popover 'nc'>><center>
WARNING: This is route-defining choice with additional choices inside that have consequences that you may not like. It is ''highly'' recommended you save beforehand.
<br>
<br>
<span id='nc'><<button [[CONTINUE|!CR0MOLLYSEX2]]>><<run Dialog.close()>><</button>> <<button 'CLOSE'>><<run Dialog.close()>><</button>></span>
</center><</popover>>
<</button>></span>
<</if>>
<</if>>
<<button [[GO HOME|YOURHOME]]>><</button>>
<<elseif Cycle.get('days').check('wednesday', 'thursday', 'friday')>>
<<if Cycle.get('time').check('noon', 'night', 'midnight')>>
<<if $clubroute === 0>>
<<if $mollymolly === 2 and Cycle.get('time').check('midnight')>>
<span id='nc'><<button "CONNECT WITH MOLLY">>
<<popover 'nc'>><center>
WARNING: This is route-defining choice with additional choices inside that have consequences that you may not like. It is ''highly'' recommended you save beforehand.
<br>
<br>
<span id='nc'><<button [[CONTINUE|CR0MOLLYSEX2]]>><<run Dialog.close()>><</button>> <<button 'CLOSE'>><<run Dialog.close()>><</button>></span>
</center><</popover>>
<</button>></span>
<</if>>
<<elseif $clubroute !== 0>>
<<if $mollymolly === 2 and Cycle.get('time').check('midnight')>>
<span id='nc'><<button "CONNECT WITH MOLLY">>
<<popover 'nc'>><center>
WARNING: This is route-defining choice with additional choices inside that have consequences that you may not like. It is ''highly'' recommended you save beforehand.
<br>
<br>
<span id='nc'><<button [[CONTINUE|!CR0MOLLYSEX2]]>><<run Dialog.close()>><</button>> <<button 'CLOSE'>><<run Dialog.close()>><</button>></span>
</center><</popover>>
<</button>></span>
<</if>>
<</if>>
<<button [[GO HOME|YOURHOME]]>><</button>>
<<elseif Cycle.get('time').check('afternoon')>>
<<button [[GO TO WORK|WORK]]>><</button>>
<</if>>
<</if>>
</center></span><</nobr>><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP]]>><</button>></center><center><img style='width: 35%; border: 3px solid #39ff14;' src='images/avatars/maincharacter.jpg'>
<span style='margin-bottom: 5px; text-transform: uppercase;'>$player_name</span><hr style="border-top: dotted 1px; color: #39ff14;"/><<nobr>><<button 'STATS'>>
<<replace '#replace'>>
BALANCE: $<<print $money>>
<br>
EMERGENCY FUND: $<<print $emergencyfund>>
<</replace>>
<</button>> <<button 'INVENTORY'>>
<<replace '#replace'>>
<<if $gun is true>>Handgun
<br><</if>>
<<if $haveroofies is true>>"Roofies"
<br><</if>>
<<if $bluerock is true>>Blue Rock
<br><</if>>
<<if $weed is 1>>Weed Gummies
<br><</if>>
<<if $weed is 2>>Granddaddy Purp
<br><</if>>
<</replace>>
<</button>><</nobr>>
</center><div style='height: 257px; overflow-y: scroll; margin-top: 10px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><span id='replace'>
</span></div>
<center><<button 'BACK'>><<popover>><<display 'PHONE'>><</popover>><</button>></center><center><span style='font-size: 20px;'>NEVERMORE</span></center><div style='height: 442px; overflow-y: scroll; margin-top: 10px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>><span>* Wait for Eve to contact you...</span>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'QUESTAPP'>><</popover>><</button>></center><center><span style='font-size: 20px;'>UZUMAKI</span></center><div style='height: 442px; overflow-y: scroll; margin-top: 10px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>>
<<if $clubroute is 3 or $clubroute is 4 or $clubroute is 6>>
* Bring info to Uzumaki at the NIGHTCLUB
<<elseif $clubroute is 5>>
* Bring info to Uzumaki at the NIGHTCLUB
<br>
* <span style='color: #FF1B1C;'>OPTIONAL:</span> Warn Ebrima
<</if>>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'QUESTAPP'>><</popover>><</button>></center><style>
a, a:hover {
color: #97FF85;
}
</style><center><span style='font-size: 20px;'>MAIN QUEST</span></center><div style='height: 442px; overflow-y: scroll; margin-top: 10px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><center><span style='font-size: 13px;'>''COMPLETE GOAL BY WEEK 4''</span></center><hr style="margin-top: 5px; margin-bottom: 5px; border-top: solid 1px; color: #97FF85;"/><<nobr>>
<<if $mainquest is 0>>
<<if $clubroute is 0>>
* Investigate FUCKNEVERMORE
<br>
<<if $mollym is false>>* <span style='color: #FF1B1C;'>OPTIONAL:</span> Message Molly<<else>>* <span style='text-decoration: line-through;'><span style='color: #FF1B1C;'>OPTIONAL:</span> Message Molly</span><</if>>
<<elseif $clubroute neq 0>>
* Investigate FUCKNEVERMORE
<</if>>
<<elseif $mainquest neq 0>>
<<if $clubroute is 0>>
* <span style='text-decoration: line-through;'>Investigate FUCKNEVERMORE</span>
<br>
* <span style='text-decoration: line-through;'><span style='color: #FF1B1C;'>OPTIONAL:</span> Message Molly</span>
<<elseif $clubroute neq 0>>
* <span style='text-decoration: line-through;'>Investigate FUCKNEVERMORE</span>
<</if>>
<</if>><hr style="margin-top: 5px; margin-bottom: 5px; border-top: solid 1px; color: #97FF85;"/>
<<if $mainquest is 1>>
<<if $clubroute === 0>>
* Complete 6 volunteering sessions ($volunteer/6)
<br>
<hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: red;"/>
<<elseif $clubroute !== 0>>
* Complete 12 volunteering sessions ($volunteer/12)
<br>
<hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: red;"/>
<</if>>
<<if $enlighten === 0>>
* <span style='color: #FF1B1C;'>OPTIONAL:</span> Become "enlightened."
<br>
<<elseif $enlighten === 1>>
<<if $weed === 0>>
* <span style='color: #FF1B1C;'>OPTIONAL:</span> Buy some weed
<<elseif $weed === 2>>
* <span style='color: #FF1B1C;'>OPTIONAL:</span>
<<message 'Find someone to smoke with'>>
<center><div style='margin-top: 10px; padding: 10px; border: 1px solid red; color: red;'>Talk to Azzy.</div></center>
<</message>>
<</if>>
<<elseif $enlighten === 2>>
<<if $skyeweed === 0>>
* <span style='color: #FF1B1C;'>OPTIONAL:</span>
<<message 'Find more people to smoke with'>>
<center><div style='margin-top: 10px; padding: 10px; border: 1px solid red; color: red;'>Wait until your next work day.</div></center>
<</message>>
<br>
<<elseif $skyeweed === 0.5>>
* <span style='color: #FF1B1C;'>OPTIONAL:</span>
<<message 'Smoke weed with Danny and Skye'>>
<center><div style='margin-top: 10px; padding: 10px; border: 1px solid red; color: red;'>Go to SKYE'S APARTMENT in THE CITY at night or midnight</div></center>
<</message>>
<br>
<<elseif $skyeweed >= 1 and $skyeweed < 4>>
* <span style='color: #FF1B1C;'>OPTIONAL:</span> Smoke more weed with Danny and Skye ($skyeweed/4)
<br>
<<elseif $skyeweed === 4>>
* <span style='text-decoration: line-through;'><span style='color: #FF1B1C;'>OPTIONAL:</span> Smoke more weed with Danny and Skye ($skyeweed/4)</span>
<br>
<</if>>
<<if $azzyweed === 1>>
* <span style='color: #FF1B1C;'>OPTIONAL:</span> Smoke more weed with Azzy ($azzyweed/2)
<br>
<<elseif $azzyweed === 2>>
* <span style='text-decoration: line-through;'><span style='color: #FF1B1C;'>OPTIONAL:</span> Smoke more weed with Azzy ($azzyweed/2)</span>
<br>
<</if>>
<<if $mollymolly === 1>>
* <span style='color: #FF1B1C;'>OPTIONAL:</span> Talk to Molly about "connecting"
<<elseif $mollymolly === 2>>
* <span style='color: #FF1B1C;'>OPTIONAL:</span>
<<message 'Have a "loving" connection with Molly...'>>
<center><div style='margin-top: 10px; padding: 10px; border: 1px solid red; color: red;'>Meet Molly at the NIGHTCLUB at MIDNIGHT</div></center>
<</message>>
<<elseif $mollymolly === 3>>
* <span style='text-decoration: line-through;'><span style='color: #FF1B1C;'>OPTIONAL:</span> Have a "loving" connection with Molly...</span>
<</if>>
<<elseif $enlighten === 4>>
<span style='color: #FF1B1C;'> * YOU FAILED TO BECOME ENLIGHTENED</span>
<</if>><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: red;"/>
* <span style='color: #FF1B1C;'>OPTIONAL:</span> Convince an Event Leader to lie about your attendance.
<</if>>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'QUESTAPP'>><</popover>><</button>></center><center><img style="margin-bottom: 5px; border: 3px solid #39ff14;" src='images/avatars/azzy.jpg' width="84" height="84">
<span style='color: #39ff14;'>AZZY</span></center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><div style='height: 341px; overflow-y: scroll; margin-top: 10px; padding-top: 15px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>><div style='font-size: 14px; margin-right: 90px;' class='azzymessage'>YOU FAGGOT!!!!!!!</div>
<div style='font-size: 14px;' class='azzymessage'>WHO SPRAY PAINTED THE FUCKING DOOR!!!!!</div>
<div style='font-size: 14px;' class='azzymessage'>IF THIS IS YOUR FAULT I'M GOING TO FUCKING KILL YOU!!!!</div>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center><style>
.phone #ui-dialog-body #response #replace button {
border: 1px solid #97FF85;
background-color: black;
color: #97FF85;
}
.phone #ui-dialog-body #response #replace button:hover {
background-color: #127A00;
}
</style><center><img style="margin-bottom: 5px; border: 3px solid #39ff14;" src='images/avatars/calypso.jpg' width="84" height="84">
<span style='color: #39ff14;'>CALYPSO</span></center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><div style='height: 341px; overflow-y: scroll; margin-top: 10px; padding-top: 15px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>><span id='output'>
<div style='font-size: 14px;' class='calypsomessageactor'>hey... i didnt see you the other morning when i woke up... 😓</div>
<div style='font-size: 14px;' class='calypsomessageactor'>i hope ur not mad at me... 😓</div>
<<if $procalroute is 0>>
<div style='font-size: 14px;' class='calypsomessageactor'>i'm sorry we didnt do anything... i hope you get what i was talking about... 😓</div>
<<elseif $procalroute is 1 or $procalroute is 4 or $procalroute is 2>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i was super horny n cray-cray idk what happened... 😓</div>
<<elseif $procalroute is 3>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i went too crazy with the you know what... 😓</div>
<<elseif $procalroute is 5>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry abt getting sick n crazy n stuff idk what happened... 😓</div>
<<elseif $procalroute is 6>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry for getting all sad n sappy n emotional n stuff... 😓</div>
<</if>>
</span><</nobr>></div><span id='button'></span><div id='response' style='border-top-width: 0px; padding: 11px; border-right: 3px solid #97FF85; border-left: 3px solid #97FF85; border-bottom: 3px solid #97FF85; color: #97FF85;'><<nobr>><span id='replace'>
<center>
<<button 'IGNORE TEXT'>>
<<set $calypsonewmessage to false>>
<<set $calypsoquest = 1>>
<<replace '#output'>>
<div style='font-size: 14px;' class='calypsomessageactor'>hey... i didnt see you the other morning when i woke up... 😓</div>
<div style='font-size: 14px;' class='calypsomessageactor'>i hope ur not mad at me... 😓</div>
<<if $procalroute is 0>>
<div style='font-size: 14px;' class='calypsomessageactor'>i'm sorry we didnt do anything... i hope you get what i was talking about... 😓</div>
<<elseif $procalroute is 1 or $procalroute is 4 or $procalroute is 2>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i was super horny n cray-cray idk what happened... 😓</div>
<<elseif $procalroute is 3>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i went too crazy with the you know what... 😓</div>
<<elseif $procalroute is 5>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry abt getting sick n crazy n stuff idk what happened... 😓</div>
<<elseif $procalroute is 6>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry for getting all sad n sappy n emotional n stuff... 😓</div>
<</if>>
<</replace>>
<<remove '#response'>>
<<replace '#button'>>
<br>
<span style='color: white;'>It's better to bury this thing before it gets into something more serious; you got other things to deal with. A sad Calypso probably won't be the end of the world...</span>
<br>
<br>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center>
<</replace>>
<</button>>
<<button "SORRY">>
<<replace '#output'>>
<div style='font-size: 14px;' class='calypsomessageactor'>hey... i didnt see the other morning when i woke up... 😓</div>
<div style='font-size: 14px;' class='calypsomessageactor'>i hope ur not mad at me... 😓</div>
<<if $procalroute is 0>>
<div style='font-size: 14px;' class='calypsomessageactor'>i'm sorry we didnt do anything... i hope you get what i was talking about... 😓</div>
<<elseif $procalroute is 1 or $procalroute is 4 or $procalroute is 2>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i was super horny n cray-cray idk what happened... 😓</div>
<<elseif $procalroute is 3>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i went too crazy with the you know what... 😓</div>
<<elseif $procalroute is 5>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry abt getting sick n crazy n stuff idk what happened... 😓</div>
<<elseif $procalroute is 6>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry for getting all sad n sappy n emotional n stuff... 😓</div>
<</if>>
<br>
<div style='font-size: 14px; text-align: right;' class='youmessage'>im sorry, i had an emergency i had to deal with</div>
<div style='font-size: 14px; text-align: right;' class='youmessage'>and don't worry, im not mad at you, i had a fun time</div>
<<if $procalroute is 0>>
<div style='font-size: 14px; text-align: right;' class='youmessage'>and its cool, i was pretty fucked up so i understand where u were coming from</div>
<<elseif $procalroute is 1 or $procalroute is 4 or $procalroute is 2>>
<div style='font-size: 14px; text-align: right;' class='youmessage'>and its cool, it didnt bother me at all. i actually enjoyed it a lot... jus next time be careful with the alcohol okay?</div>
<<elseif $procalroute is 3>>
<div style='margin-left: 26px; font-size: 14px; text-align: right;' class='youmessage'>and its cool, it didnt bother me at all. i actually enjoyed it a lot</div>
<<elseif $procalroute is 5>>
<div style='margin-left: 26px; font-size: 14px; text-align: right;' class='youmessage'>and its cool, its nothing i havent seen before. im jus glad ur better</div>
<<elseif $procalroute is 6>>
<div style='margin-left: 26px; font-size: 14px; text-align: right;' class='youmessage'>and its cool, i jus hope ur feeling a little better now</div>
<</if>>
<br>
<div style='font-size: 14px;' class='calypsomessageactor'>yayayay!! 😃😃 im glad!! 😃 i was getting rlly worried u were mad at me 😃😃</div>
<div style='font-size: 14px;' class='calypsomessageactor'>and i had a rlly great time with u too 😃😃 i rlly hope it's not just a one time thing n we can hang out more 🥺</div>
<div style='font-size: 14px;' class='calypsomessageactor'>btw did u see my parents when u left...?</div>
<</replace>>
<<replace '#replace'>>
<center><<button "DIDN'T SEE THEM">>
<<replace '#output'>>
<div style='font-size: 14px;' class='calypsomessageactor'>hey... i didnt see the other morning when i woke up... 😓</div>
<div style='font-size: 14px;' class='calypsomessageactor'>i hope ur not mad at me... 😓</div>
<<if $procalroute is 0>>
<div style='font-size: 14px;' class='calypsomessageactor'>i'm sorry we didnt do anything... i hope you get what i was talking about... 😓</div>
<<elseif $procalroute is 1 or $procalroute is 4 or $procalroute is 2>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i was super horny n cray-cray idk what happened... 😓</div>
<<elseif $procalroute is 3>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i went too crazy with the you know what... 😓</div>
<<elseif $procalroute is 5>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry abt getting sick n crazy n stuff idk what happened... 😓</div>
<<elseif $procalroute is 6>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry for getting all sad n sappy n emotional n stuff... 😓</div>
<</if>>
<br>
<div style='font-size: 14px; text-align: right;' class='youmessage'>im sorry, i had an emergency i had to deal with</div>
<div style='font-size: 14px; text-align: right;' class='youmessage'>and don't worry, im not mad at you, i had a fun time</div>
<<if $procalroute is 0>>
<div style='font-size: 14px; text-align: right;' class='youmessage'>and its cool, i was pretty fucked up so i understand where u were coming from</div>
<<elseif $procalroute is 1 or $procalroute is 4 or $procalroute is 2>>
<div style='font-size: 14px; text-align: right;' class='youmessage'>and its cool, it didnt bother me at all. i actually enjoyed it a lot... jus next time be careful with the alcohol okay?</div>
<<elseif $procalroute is 3>>
<div style='margin-left: 26px; font-size: 14px; text-align: right;' class='youmessage'>and its cool, it didnt bother me at all. i actually enjoyed it a lot</div>
<<elseif $procalroute is 5>>
<div style='margin-left: 26px; font-size: 14px; text-align: right;' class='youmessage'>and its cool, its nothing i havent seen before. im jus glad ur better</div>
<<elseif $procalroute is 6>>
<div style='margin-left: 26px; font-size: 14px; text-align: right;' class='youmessage'>and its cool, i jus hope ur feeling a little better now</div>
<</if>>
<br>
<div style='font-size: 14px;' class='calypsomessageactor'>yayayay!! 😃😃 im glad!! 😃 i was getting rlly worried u were mad at me 😃😃</div>
<div style='font-size: 14px;' class='calypsomessageactor'>and i had a rlly great time with u too 😃😃 i rlly hope it's not just a one time thing n we can hang out more 🥺</div>
<div style='font-size: 14px;' class='calypsomessageactor'>btw did u see my parents when u left...?</div>
<br>
<div style='font-size: 14px; text-align: right;' class='youmessage'>i didnt see them, i left pretty early before they got home. i figured they prob wouldnt like me in their house</div>
<br>
<<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>
<div style='font-size: 14px;' class='calypsomessageactor'>phew 😌 they def wouldn't like it if u were there lol</div>
<div style='font-size: 14px;' class='calypsomessageactor'>but they were freaking out earlier bc they thot someone was in the house so i was rlly scared for a sec 😨</div>
<div style='font-size: 14px;' class='calypsomessageactor'>my dad woulda def shot u 😨 but im glad he didn't!!! 😌</div>
<<elseif visited("GUNESCAPE") or visited("TACKLEESCAPE") or visited("BADWINDOWESCAPE") or visited("GUNWINDOWESCAPE")>>
<div style='font-size: 14px;' class='calypsomessageactor'>phew 😌 they def wouldn't like it if u were there lol</div>
<div style='font-size: 14px;' class='calypsomessageactor'>but they were freaking out earlier bc apparently they got attacked in the house??</div>
<div style='font-size: 14px;' class='calypsomessageactor'>whatev, they prob lying anyway to scare me 👎</div>
<<elseif visited("CAUGHTESCAPE")>>
<div style='font-size: 14px;' class='calypsomessageactor'>phew 😌 they def wouldn't like it if u were there lol</div>
<div style='font-size: 14px;' class='calypsomessageactor'>but they were freaking out earlier bc apparently they caught someone in the house?</div>
<div style='font-size: 14px;' class='calypsomessageactor'>they kept interrogating me abt everything 👎 but dont worry i didnt snitch on u 🫢</div>
<div style='font-size: 14px;' class='calypsomessageactor'>they prob lying anyway to scare me anyway 👎</div>
<</if>>
<div style='font-size: 14px;' class='calypsomessageactor'>ANYWAYS when do u work next!! i wanna see u!! unless u wanna come over sometime 🥺</div>
<</replace>>
<<replace '#replace'>>
<center><<button "I WORK WEDNESDAY">>
<<set $calmignore to false>>
<<set $calypsonewmessage to false>>
<<set $calypsoquest = 1>>
<<replace '#output'>>
<div style='font-size: 14px;' class='calypsomessageactor'>hey... i didnt see the other morning when i woke up... 😓</div>
<div style='font-size: 14px;' class='calypsomessageactor'>i hope ur not mad at me... 😓</div>
<<if $procalroute is 0>>
<div style='font-size: 14px;' class='calypsomessageactor'>i'm sorry we didnt do anything... i hope you get what i was talking about... 😓</div>
<<elseif $procalroute is 1 or $procalroute is 4 or $procalroute is 2>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i was super horny n cray-cray idk what happened... 😓</div>
<<elseif $procalroute is 3>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i went too crazy with the you know what... 😓</div>
<<elseif $procalroute is 5>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry abt getting sick n crazy n stuff idk what happened... 😓</div>
<<elseif $procalroute is 6>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry for getting all sad n sappy n emotional n stuff... 😓</div>
<</if>>
<br>
<div style='font-size: 14px; text-align: right;' class='youmessage'>im sorry, i had an emergency i had to deal with</div>
<div style='font-size: 14px; text-align: right;' class='youmessage'>and don't worry, im not mad at you, i had a fun time</div>
<<if $procalroute is 0>>
<div style='font-size: 14px; text-align: right;' class='youmessage'>and its cool, i was pretty fucked up so i understand where u were coming from</div>
<<elseif $procalroute is 1 or $procalroute is 4 or $procalroute is 2>>
<div style='font-size: 14px; text-align: right;' class='youmessage'>and its cool, it didnt bother me at all. i actually enjoyed it a lot... jus next time be careful with the alcohol okay?</div>
<<elseif $procalroute is 3>>
<div style='margin-left: 26px; font-size: 14px; text-align: right;' class='youmessage'>and its cool, it didnt bother me at all. i actually enjoyed it a lot</div>
<<elseif $procalroute is 5>>
<div style='margin-left: 26px; font-size: 14px; text-align: right;' class='youmessage'>and its cool, its nothing i havent seen before. im jus glad ur better</div>
<<elseif $procalroute is 6>>
<div style='margin-left: 26px; font-size: 14px; text-align: right;' class='youmessage'>and its cool, i jus hope ur feeling a little better now</div>
<</if>>
<br>
<div style='font-size: 14px;' class='calypsomessageactor'>yayayay!! 😃😃 im glad!! 😃 i was getting rlly worried u were mad at me 😃😃</div>
<div style='font-size: 14px;' class='calypsomessageactor'>and i had a rlly great time with u too 😃😃 i rlly hope it's not just a one time thing n we can hang out more 🥺</div>
<div style='font-size: 14px;' class='calypsomessageactor'>btw did u see my parents when u left...?</div>
<br>
<div style='font-size: 14px; text-align: right;' class='youmessage'>i didnt see them, i left pretty early before they got home. i figured they prob wouldnt like me in their house</div>
<br>
<<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>
<div style='font-size: 14px;' class='calypsomessageactor'>phew 😌 they def wouldn't like it if u were there lol</div>
<div style='font-size: 14px;' class='calypsomessageactor'>but they were freaking out earlier bc they thot someone was in the house so i was rlly scared for a sec 😨</div>
<div style='font-size: 14px;' class='calypsomessageactor'>my dad woulda def shot u 😨 but im glad he didn't!!! 😌</div>
<<elseif visited("GUNESCAPE") or visited("TACKLEESCAPE") or visited("BADWINDOWESCAPE") or visited("GUNWINDOWESCAPE")>>
<div style='font-size: 14px;' class='calypsomessageactor'>phew 😌 they def wouldn't like it if u were there lol</div>
<div style='font-size: 14px;' class='calypsomessageactor'>but they were freaking out earlier bc apparently they got attacked in the house??</div>
<div style='font-size: 14px;' class='calypsomessageactor'>whatev, they prob lying anyway to scare me 👎</div>
<<elseif visited("CAUGHTESCAPE")>>
<div style='font-size: 14px;' class='calypsomessageactor'>phew 😌 they def wouldn't like it if u were there lol</div>
<div style='font-size: 14px;' class='calypsomessageactor'>but they were freaking out earlier bc apparently they caught someone in the house?</div>
<div style='font-size: 14px;' class='calypsomessageactor'>they kept interrogating me abt everything 👎 but dont worry i didnt snitch on u 🫢</div>
<div style='font-size: 14px;' class='calypsomessageactor'>they prob lying anyway to scare me anyway 👎</div>
<</if>>
<div style='font-size: 14px;' class='calypsomessageactor'>ANYWAYS when do u work next!! i wanna see u!! unless u wanna come over sometime 🥺</div>
<br>
<div style='margin-left: 43px; font-size: 14px; text-align: right;' class='youmessage'>im a lil busy this week, but i work this wednesday</div>
<br>
<div style='font-size: 14px;' class='calypsomessageactor'>OMG I WORK WEDNESDAY TOO!! 😃😃😃😃 we can talk and figure out when we can hang out next!!! yayayay!</div>
<br>
<div style='margin-left: 52px; font-size: 14px; text-align: right;' class='youmessage'>yeah we can do that. ill see u then, okay?</div>
<br>
<div style='font-size: 14px;' class='calypsomessageactor'>yayay!! ill see then too!! 🥰🥰🥰</div>
<</replace>>
<<remove '#response'>>
<<replace '#button'>>
<br>
<span style='color: white;'>Fuck... Calypso's cute, but you can't see this relationship being anything more than completely casual. Calypso obviously wants more, but can you give that to her? Especially considering your business relationship with her mom...
<br>
<br>
Guess you'll have to wait till Wednesday to figure out how this "relationship" is going to go.
<br>
<br>
Poor Calypso. She deserves someone better.</span>
<br>
<br>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center>
<</replace>>
<<set $calypsonewmessage to false>>
<</button>></center>
<</replace>>
<</button>></center>
<</replace>>
<</button>>
</center>
</span><</nobr>></div><<if $calmignore is true>><center><img style="margin-bottom: 5px; border: 3px solid #39ff14;" src='images/avatars/calypso.jpg' width="84" height="84">
<span style='color: #39ff14;'>CALYPSO</span></center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><div style='height: 341px; overflow-y: scroll; margin-top: 10px; padding-top: 15px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>>
<div style='font-size: 14px;' class='calypsomessageactor'>hey... i didnt see the other morning when i woke up... 😓</div>
<div style='font-size: 14px;' class='calypsomessageactor'>i hope ur not mad at me... 😓</div>
<<if $procalroute is 0>>
<div style='font-size: 14px;' class='calypsomessageactor'>i'm sorry we didnt do anything... i hope you get what i was talking about... 😓</div>
<<elseif $procalroute is 1 or $procalroute is 4 or $procalroute is 2>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i was super horny n cray-cray idk what happened... 😓</div>
<<elseif $procalroute is 3>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i went too crazy with the you know what... 😓</div>
<<elseif $procalroute is 5>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry abt getting sick n crazy n stuff idk what happened... 😓</div>
<<elseif $procalroute is 6>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry for getting all sad n sappy n emotional n stuff... 😓</div>
<</if>>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center><<else>><center><img style="margin-bottom: 5px; border: 3px solid #39ff14;" src='images/avatars/calypso.jpg' width="84" height="84">
<span style='color: #39ff14;'>CALYPSO</span></center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><div style='height: 341px; overflow-y: scroll; margin-top: 10px; padding-top: 15px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>>
<div style='font-size: 14px;' class='calypsomessageactor'>hey... i didnt see the other morning when i woke up... 😓</div>
<div style='font-size: 14px;' class='calypsomessageactor'>i hope ur not mad at me... 😓</div>
<<if $procalroute is 0>>
<div style='font-size: 14px;' class='calypsomessageactor'>i'm sorry we didnt do anything... i hope you get what i was talking about... 😓</div>
<<elseif $procalroute is 1 or $procalroute is 4 or $procalroute is 2>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i was super horny n cray-cray idk what happened... 😓</div>
<<elseif $procalroute is 3>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry if i went too crazy with the you know what... 😓</div>
<<elseif $procalroute is 5>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry abt getting sick n crazy n stuff idk what happened... 😓</div>
<<elseif $procalroute is 6>>
<div style='font-size: 14px;' class='calypsomessageactor'>im sorry for getting all sad n sappy n emotional n stuff... 😓</div>
<</if>>
<br>
<div style='font-size: 14px; text-align: right;' class='youmessage'>im sorry, i had an emergency i had to deal with</div>
<div style='font-size: 14px; text-align: right;' class='youmessage'>and don't worry, im not mad at you, i had a fun time</div>
<<if $procalroute is 0>>
<div style='font-size: 14px; text-align: right;' class='youmessage'>and its cool, i was pretty fucked up so i understand where u were coming from</div>
<<elseif $procalroute is 1 or $procalroute is 4 or $procalroute is 2>>
<div style='font-size: 14px; text-align: right;' class='youmessage'>and its cool, it didnt bother me at all. i actually enjoyed it a lot... jus next time be careful with the alcohol okay?</div>
<<elseif $procalroute is 3>>
<div style='margin-left: 26px; font-size: 14px; text-align: right;' class='youmessage'>and its cool, it didnt bother me at all. i actually enjoyed it a lot</div>
<<elseif $procalroute is 5>>
<div style='margin-left: 26px; font-size: 14px; text-align: right;' class='youmessage'>and its cool, its nothing i havent seen before. im jus glad ur better</div>
<<elseif $procalroute is 6>>
<div style='margin-left: 26px; font-size: 14px; text-align: right;' class='youmessage'>and its cool, i jus hope ur feeling a little better now</div>
<</if>>
<br>
<div style='font-size: 14px;' class='calypsomessageactor'>yayayay!! 😃😃 im glad!! 😃 i was getting rlly worried u were mad at me 😃😃</div>
<div style='font-size: 14px;' class='calypsomessageactor'>and i had a rlly great time with u too 😃😃 i rlly hope it's not just a one time thing n we can hang out more 🥺</div>
<div style='font-size: 14px;' class='calypsomessageactor'>btw did u see my parents when u left...?</div>
<br>
<div style='font-size: 14px; text-align: right;' class='youmessage'>i didnt see them, i left pretty early before they got home. i figured they prob wouldnt like me in their house</div>
<br>
<<if visited("SAFEESCAPE") or visited("WINDOWESCAPE")>>
<div style='font-size: 14px;' class='calypsomessageactor'>phew 😌 they def wouldn't like it if u were there lol</div>
<div style='font-size: 14px;' class='calypsomessageactor'>but they were freaking out earlier bc they thot someone was in the house so i was rlly scared for a sec 😨</div>
<div style='font-size: 14px;' class='calypsomessageactor'>my dad woulda def shot u 😨 but im glad he didn't!!! 😌</div>
<<elseif visited("GUNESCAPE") or visited("TACKLEESCAPE") or visited("BADWINDOWESCAPE") or visited("GUNWINDOWESCAPE")>>
<div style='font-size: 14px;' class='calypsomessageactor'>phew 😌 they def wouldn't like it if u were there lol</div>
<div style='font-size: 14px;' class='calypsomessageactor'>but they were freaking out earlier bc apparently they got attacked in the house??</div>
<div style='font-size: 14px;' class='calypsomessageactor'>whatev, they prob lying anyway to scare me 👎</div>
<<elseif visited("CAUGHTESCAPE")>>
<div style='font-size: 14px;' class='calypsomessageactor'>phew 😌 they def wouldn't like it if u were there lol</div>
<div style='font-size: 14px;' class='calypsomessageactor'>but they were freaking out earlier bc apparently they caught someone in the house?</div>
<div style='font-size: 14px;' class='calypsomessageactor'>they kept interrogating me abt everything 👎 but dont worry i didnt snitch on u 🫢</div>
<div style='font-size: 14px;' class='calypsomessageactor'>they prob lying anyway to scare me anyway 👎</div>
<</if>>
<div style='font-size: 14px;' class='calypsomessageactor'>ANYWAYS when do u work next!! i wanna see u!! unless u wanna come over sometime 🥺</div>
<br>
<div style='margin-left: 43px; font-size: 14px; text-align: right;' class='youmessage'>im a lil busy this week, but i work this wednesday</div>
<br>
<div style='font-size: 14px;' class='calypsomessageactor'>OMG I WORK WEDNESDAY TOO!! 😃😃😃😃 we can talk and figure out when we can hang out next!!! yayayay!</div>
<br>
<div style='margin-left: 52px; font-size: 14px; text-align: right;' class='youmessage'>yeah we can do that. ill see u then, okay?</div>
<br>
<div style='font-size: 14px;' class='calypsomessageactor'>yayay!! ill see then too!! 🥰🥰🥰</div>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center><</if>><style>
img {
border: 1px solid white;
width: 30%;
}
img:hover {
filter: brightness(50%);
}
</style><center><span style='font-size: 20px;'>CHARACTER QUESTS</span><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><<nobr>>
<center>
<<link [img[images/avatars/calypso.jpg]]>>
<<popover>>
<<display 'CALYPSOQUEST'>>
<</popover>>
<</link>>
<<if $weed === 1 or $weed === 2>>
<<link [img[images/avatars/liza.png]]>>
<<popover>>
<<display 'LIZAQUEST'>>
<</popover>>
<</link>>
<</if>>
</center>
<</nobr>>
<<button 'BACK'>><<popover>><<display 'QUESTAPP'>><</popover>><</button>></center><style>
a, a:hover {
color: #97FF85;
}
</style><center><span style='font-size: 20px;'>CALYPSO DAWSON</span></center><div style='height: 442px; overflow-y: scroll; margin-top: 10px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>>
<<if $calypsoquest === 0>>
* I should probably text Calypso...
<<elseif $calypsoquest > 0 and $calmignore is true>>
* <span style='text-decoration: line-through red;'>I should probably text Calypso...</span><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: #97FF85;"/>
<<elseif $calypsoquest > 0 and $calmignore is false>>
* <span style='text-decoration: line-through;'>I should probably text Calypso...</span><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: #97FF85;"/>
<</if>>
<<if $calmignore is true>>
<<if $calypsoquest === 1>>
* <<message "Hopefully I didn't just mess up by ignoring her...">>
<center><div style='margin-bottom: 10px; margin-top: 10px; padding: 10px; border: 1px solid red; color: red;'>Wait until Wednesday.</div></center>
<</message>>
<<elseif $calypsoquest > 1>>
* <span style='text-decoration: line-through red;'>Hopefully I didn't just mess up by ignoring her...</span><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: #97FF85;"/>
<</if>>
<<elseif $calmignore is false>>
<<if $calypsoquest === 1>>
* Guess I gotta wait till Wednesday...
<<elseif $calypsoquest > 1>>
* <span style='text-decoration: line-through;'>Guess I gotta wait till Wednesday...</span><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: #97FF85;"/>
<</if>>
<</if>>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'CHARACTERQUESTS'>><</popover>><</button>></center><style>
.phone #ui-dialog-body #response button {
border: 1px solid #97FF85;
background-color: black;
color: #97FF85;
}
.phone #ui-dialog-body #response button:hover {
background-color: #127A00;
}
</style><center><img style="margin-bottom: 5px; border: 3px solid #39ff14;" src='images/avatars/danny.png' width="84" height="84">
<span style='color: #39ff14;'>DANNY</span></center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><div style='height: 341px; overflow-y: scroll; margin-top: 10px; padding-top: 15px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>><span id='output'><div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>YOOOOO!!! WHAT'S UP BRO!!!! U GET HOME SAFE???? U DOIN AIGHT???</div>
</span><</nobr>></div><span id='button'></span><div id='response' style='border-top-width: 0px; padding: 11px; border-right: 3px solid #97FF85; border-left: 3px solid #97FF85; border-bottom: 3px solid #97FF85; color: #97FF85;'><<nobr>>
<center><<button 'MADE IT HOME SAFE'>>
<<replace '#output'>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>YOOOOO!!! WHAT'S UP BRO!!!! U GET HOME SAFE???? U DOIN AIGHT???</div>
<br>
<div style='margin-left: 40px; font-size: 14px; text-align: right;' class='youmessage'>yeah i made it home safe, im all good</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HELL YEAH BRO!!!!</div>
<<if $procalroute is 0>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>YOU WERE MAD FUCKED UP BRO!!! HOPE U NOT FEELIN SHITTY AND SHIT!!!! HOW WAS CALYPSO IS SHE OKAY????</div>
<<elseif $procalroute is 1 or $procalroute is 2 or $procalroute is 4 or $procalroute is 5>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HOWS CALYPSO??? SHE WAS MAD FUCKED UP BRO, I HOPE SHE GOT HOME SAFE TOO!!!!</div>
<<elseif $procalroute is 3 or $procalroute is 6>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HOWS CALYPSO??? DID SHE GET HOME SAFE TOO???</div>
<</if>>
<</replace>>
<<replace '#response'>>
<center><<button "SHE'S FINE">>
<<replace '#output'>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>YOOOOO!!! WHAT'S UP BRO!!!! U GET HOME SAFE???? U DOIN AIGHT???</div>
<br>
<div style='margin-left: 40px; font-size: 14px; text-align: right;' class='youmessage'>yeah i made it home safe, im all good</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HELL YEAH BRO!!!!</div>
<<if $procalroute is 0>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>YOU WERE MAD FUCKED UP BRO!!! HOPE U NOT FEELIN SHITTY AND SHIT!!!! HOW WAS CALYPSO IS SHE OKAY????</div>
<<elseif $procalroute is 1 or $procalroute is 2 or $procalroute is 4 or $procalroute is 5>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HOWS CALYPSO??? SHE WAS MAD FUCKED UP BRO, I HOPE SHE GOT HOME SAFE TOO!!!!</div>
<<elseif $procalroute is 3 or $procalroute is 6>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HOWS CALYPSO??? DID SHE GET HOME SAFE TOO???</div>
<</if>>
<br>
<div style='margin-left: 35px; font-size: 14px; text-align: right;' class='youmessage'>yeah, she made it home too</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HELL YEAH BRO!!!! THAT'S AWESOME GLAD YOU GUYS MADE IT HOME SAFE!!!!</div>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>BRO ME AND EVE GOT MAD LITTTTYYYYY AFTER YOU GUYS LEFT!!!! YOU WANNA SEE HOW WE GOT DOWN??? SHE LOUD AFFF!!</div>
<</replace>>
<<replace '#response'>>
<center><<button "I'M GOOD">>
<<set $dannynewmessage to false>>
<<replace '#output'>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>YOOOOO!!! WHAT'S UP BRO!!!! U GET HOME SAFE???? U DOIN AIGHT???</div>
<br>
<div style='margin-left: 40px; font-size: 14px; text-align: right;' class='youmessage'>yeah i made it home safe, im all good</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HELL YEAH BRO!!!!</div>
<<if $procalroute is 0>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>YOU WERE MAD FUCKED UP BRO!!! HOPE U NOT FEELIN SHITTY AND SHIT!!!! HOW WAS CALYPSO IS SHE OKAY????</div>
<<elseif $procalroute is 1 or $procalroute is 2 or $procalroute is 4 or $procalroute is 5>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HOWS CALYPSO??? SHE WAS MAD FUCKED UP BRO, I HOPE SHE GOT HOME SAFE TOO!!!!</div>
<<elseif $procalroute is 3 or $procalroute is 6>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HOWS CALYPSO??? DID SHE GET HOME SAFE TOO???</div>
<</if>>
<br>
<div style='margin-left: 35px; font-size: 14px; text-align: right;' class='youmessage'>yeah, she made it home too</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HELL YEAH BRO!!!! THAT'S AWESOME GLAD YOU GUYS MADE IT HOME SAFE!!!!</div>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>BRO ME AND EVE GOT MAD LITTTTYYYYY AFTER YOU GUYS LEFT!!!! YOU WANNA SEE HOW WE GOT DOWN??? SHE LOUD AFFF!!</div>
<br>
<div style='margin-left: 60px; font-size: 14px; text-align: right;' class='youmessage'>lol im good man, u can keep that for urself</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>UR MISSIN OUT BRO!!!! SHE SUCKED MY SOUL OUT LOLOLOLOL</div>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HEY MAYBE IF SHES FEELIN FRISKY WE CAN BOTH HIT THAT LOLOLOL GOTTA LOOK OUT FOR THE BROS!!!!</div>
<</replace>>
<<remove '#response'>>
<<replace '#button'>>
<br>
<<if $clubroute is 1 or $clubroute is 2>>
<span style='color: white;'>If you and her keep up your apparent "business" relationship, that might be a possibility... One can dream...</span>
<br>
<br>
<center><<button 'CLOSE'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center>
<<else>>
<span style='color: white;'>Yeah, you doubt fucking a NEVERMORE operative is on the top of your list of things to do... though... one can dream.</span>
<br>
<br>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center>
<</if>>
<</replace>>
<</button>> <<button 'SURE'>>
<<set $dannynewmessage to false>>
<<set $dmsure to true>>
<<replace '#output'>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>YOOOOO!!! WHAT'S UP BRO!!!! U GET HOME SAFE???? U DOIN AIGHT???</div>
<br>
<div style='margin-left: 40px; font-size: 14px; text-align: right;' class='youmessage'>yeah i made it home safe, im all good</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HELL YEAH BRO!!!!</div>
<<if $procalroute is 0>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>YOU WERE MAD FUCKED UP BRO!!! HOPE U NOT FEELIN SHITTY AND SHIT!!!! HOW WAS CALYPSO IS SHE OKAY????</div>
<<elseif $procalroute is 1 or $procalroute is 2 or $procalroute is 4 or $procalroute is 5>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HOWS CALYPSO??? SHE WAS MAD FUCKED UP BRO, I HOPE SHE GOT HOME SAFE TOO!!!!</div>
<<elseif $procalroute is 3 or $procalroute is 6>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HOWS CALYPSO??? DID SHE GET HOME SAFE TOO???</div>
<</if>>
<br>
<div style='margin-left: 35px; font-size: 14px; text-align: right;' class='youmessage'>yeah, she made it home too</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HELL YEAH BRO!!!! THAT'S AWESOME GLAD YOU GUYS MADE IT HOME SAFE!!!!</div>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>BRO ME AND EVE GOT MAD LITTTTYYYYY AFTER YOU GUYS LEFT!!!! YOU WANNA SEE HOW WE GOT DOWN??? SHE LOUD AFFF!!</div>
<br>
<div style='margin-left: 35px; font-size: 14px; text-align: right;' class='youmessage'>fuck it, sure why not</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HELL YEAH BRO!!!! ADD THAT SHIT TO UR SPANKBANK!!!!!</div>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'><video style='border: 3px solid #E0BE36;' src='videos/dxe.mp4' autoplay controls muted></video></div>
<br>
<div style='margin-left: 35px; font-size: 14px; text-align: right;' class='youmessage'>wow, she is rlly loud. im glad u had fun tho danny. maybe you found ur lifetime girl?</div>
<br>
<div style='margin-right: 75px; font-size: 14px;' class='dannymessage'>NAH BRO IM PARYAMOROUS</div>
<div style='margin-right: 168px; font-size: 14px;' class='dannymessage'>POLYAMOROOS</div>
<div style='margin-right: 152px; font-size: 14px;' class='dannymessage'>POLYPOMFIRAOS</div>
<div style='margin-right: 59px; font-size: 14px;' class='dannymessage'>THE ONE WHERE U HAVE SEX WITH A LOT OF PEOPLE!!!!</div>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HEY MAYBE IF SHES FEELIN FRISKY WE CAN BOTH HIT THAT LOLOLOL GOTTA LOOK OUT FOR THE BROS!!!!</div>
<</replace>>
<<remove '#response'>>
<<replace '#button'>>
<br>
<<if $clubroute is 1 or $clubroute is 2>>
<span style='color: white;'>If you and her keep up your apparent "business" relationship, that might be a possibility... One can dream...</span>
<br>
<br>
<center><<button 'CLOSE'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center>
<<else>>
<span style='color: white;'>Yeah, you doubt fucking a NEVERMORE operative is on the top of your list of things to do... though... one can dream.</span>
<br>
<br>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center>
<</if>>
<</replace>>
<</button>></center>
<</replace>>
<</button>></center>
<</replace>>
<</button>></center>
<</nobr>></div><<if $dmsure is true>><center><img style="margin-bottom: 5px; border: 3px solid #39ff14;" src='images/avatars/danny.png' width="84" height="84">
<span style='color: #39ff14;'>DANNY</span></center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><div style='height: 341px; overflow-y: scroll; margin-top: 10px; padding-top: 15px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>><div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>YOOOOO!!! WHAT'S UP BRO!!!! U GET HOME SAFE???? U DOIN AIGHT???</div>
<br>
<div style='margin-left: 40px; font-size: 14px; text-align: right;' class='youmessage'>yeah i made it home safe, im all good</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HELL YEAH BRO!!!!</div>
<<if $procalroute is 0>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>YOU WERE MAD FUCKED UP BRO!!! HOPE U NOT FEELIN SHITTY AND SHIT!!!! HOW WAS CALYPSO IS SHE OKAY????</div>
<<elseif $procalroute is 1 or $procalroute is 2 or $procalroute is 4 or $procalroute is 5>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HOWS CALYPSO??? SHE WAS MAD FUCKED UP BRO, I HOPE SHE GOT HOME SAFE TOO!!!!</div>
<<elseif $procalroute is 3 or $procalroute is 6>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HOWS CALYPSO??? DID SHE GET HOME SAFE TOO???</div>
<</if>>
<br>
<div style='margin-left: 35px; font-size: 14px; text-align: right;' class='youmessage'>yeah, she made it home too</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HELL YEAH BRO!!!! THAT'S AWESOME GLAD YOU GUYS MADE IT HOME SAFE!!!!</div>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>BRO ME AND EVE GOT MAD LITTTTYYYYY AFTER YOU GUYS LEFT!!!! YOU WANNA SEE HOW WE GOT DOWN??? SHE LOUD AFFF!!</div>
<br>
<div style='margin-left: 35px; font-size: 14px; text-align: right;' class='youmessage'>fuck it, sure why not</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HELL YEAH BRO!!!! ADD THAT SHIT TO UR SPANKBANK!!!!!</div>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'><video style='border: 3px solid #E0BE36;' src='videos/dxe.mp4' autoplay controls muted></video></div>
<br>
<div style='margin-left: 35px; font-size: 14px; text-align: right;' class='youmessage'>wow, she is rlly loud. im glad u had fun tho danny. maybe you found ur lifetime girl?</div>
<br>
<div style='margin-right: 75px; font-size: 14px;' class='dannymessage'>NAH BRO IM PARYAMOROUS</div>
<div style='margin-right: 168px; font-size: 14px;' class='dannymessage'>POLYAMOROOS</div>
<div style='margin-right: 152px; font-size: 14px;' class='dannymessage'>POLYPOMFIRAOS</div>
<div style='margin-right: 59px; font-size: 14px;' class='dannymessage'>THE ONE WHERE U HAVE SEX WITH A LOT OF PEOPLE!!!!</div>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HEY MAYBE IF SHES FEELIN FRISKY WE CAN BOTH HIT THAT LOLOLOL GOTTA LOOK OUT FOR THE BROS!!!!</div>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center><<else>><center><img style="margin-bottom: 5px; border: 3px solid #39ff14;" src='images/avatars/danny.png' width="84" height="84">
<span style='color: #39ff14;'>DANNY</span></center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><div style='height: 341px; overflow-y: scroll; margin-top: 10px; padding-top: 15px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>><div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>YOOOOO!!! WHAT'S UP BRO!!!! U GET HOME SAFE???? U DOIN AIGHT???</div>
<br>
<div style='margin-left: 40px; font-size: 14px; text-align: right;' class='youmessage'>yeah i made it home safe, im all good</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HELL YEAH BRO!!!!</div>
<<if $procalroute is 0>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>YOU WERE MAD FUCKED UP BRO!!! HOPE U NOT FEELIN SHITTY AND SHIT!!!! HOW WAS CALYPSO IS SHE OKAY????</div>
<<elseif $procalroute is 1 or $procalroute is 2 or $procalroute is 4 or $procalroute is 5>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HOWS CALYPSO??? SHE WAS MAD FUCKED UP BRO, I HOPE SHE GOT HOME SAFE TOO!!!!</div>
<<elseif $procalroute is 3 or $procalroute is 6>>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HOWS CALYPSO??? DID SHE GET HOME SAFE TOO???</div>
<</if>>
<br>
<div style='margin-left: 35px; font-size: 14px; text-align: right;' class='youmessage'>yeah, she made it home too</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HELL YEAH BRO!!!! THAT'S AWESOME GLAD YOU GUYS MADE IT HOME SAFE!!!!</div>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>BRO ME AND EVE GOT MAD LITTTTYYYYY AFTER YOU GUYS LEFT!!!! YOU WANNA SEE HOW WE GOT DOWN??? SHE LOUD AFFF!!</div>
<br>
<div style='margin-left: 60px; font-size: 14px; text-align: right;' class='youmessage'>lol im good man, u can keep that for urself</div>
<br>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>UR MISSIN OUT BRO!!!! SHE SUCKED MY SOUL OUT LOLOLOLOL</div>
<div style='margin-right: 20px; font-size: 14px;' class='dannymessage'>HEY MAYBE IF SHES FEELIN FRISKY WE CAN BOTH HIT THAT LOLOLOL GOTTA LOOK OUT FOR THE BROS!!!!</div>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center><</if>><<set $katherinenewmessage to false>><center><img style="margin-bottom: 5px; border: 3px solid #39ff14;" src='images/avatars/katherine.jpg' width="84" height="84">
<span style='color: #39ff14;'>KATHERINE</span></center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><div style='height: 313px; overflow-y: scroll; margin-top: 10px; padding-top: 15px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>><div style='margin-right: 20px; font-size: 14px;' class='katherinemessage'>Don't forget: become a FUCKNEVERMORE member by next month, or what could've happened will instead become a reality, and that would be a headache for the both of us.</div>
<div style='margin-right: 20px; font-size: 14px;' class='katherinemessage'>So don't be stupid, and play by the rules, $player_name.</div>
<</nobr>></div>
<span style='color: white;'>Bitch...</span>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center><center><img style="margin-bottom: 5px; border: 3px solid #39ff14;" src='images/avatars/katherine.jpg' width="84" height="84">
<span style='color: #39ff14;'>KATHERINE</span></center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><div style='height: 341px; overflow-y: scroll; margin-top: 10px; padding-top: 15px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>><div style='margin-right: 20px; font-size: 14px;' class='katherinemessage'>You made the right decision in agreeing to work for me.</div>
<div style='margin-right: 20px; font-size: 14px;' class='katherinemessage'>Don't forget: contact FUCKNEVERMORE by Sunday, or what could've happened will instead become a reality, and that would be a headache for the both of us.</div>
<div style='margin-right: 20px; font-size: 14px;' class='katherinemessage'>So don't be stupid, and play by the rules, $player_name.</div>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center><style>
.phone #ui-dialog-body #response button {
border: 1px solid #97FF85;
background-color: black;
color: #97FF85;
}
.phone #ui-dialog-body #response button:hover {
background-color: #127A00;
}
</style><center><img style="margin-bottom: 5px; border: 3px solid #39ff14;" src='images/avatars/molly.jpg' width="84" height="84">
<span style='color: #39ff14;'>MOLLY</span></center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><div style='height: 341px; overflow-y: scroll; margin-top: 10px; padding-top: 15px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>><span id='output'>
</span><</nobr>></div><span id='button'></span><div id='response' style='border-top-width: 0px; padding: 11px; border-right: 3px solid #97FF85; border-left: 3px solid #97FF85; border-bottom: 3px solid #97FF85; color: #97FF85;'><<nobr>>
<center>
<<button "I THOUGHT ABOUT IT">>
<<replace '#output'>>
<div style='margin-left: 152px; font-size: 14px; text-align: right;' class='youmessage'>hey molly...</div>
<div style='margin-left: 60px; font-size: 14px; text-align: right;' class='youmessage'>so i thought about what u asked</div>
<div style='margin-left: 85px; font-size: 14px; text-align: right;' class='youmessage'>and i think im ready</div>
<br>
<div style='margin-right: 59px; font-size: 14px;' class='mollymessage'>Omg do u wanna join?????</div>
<div style='margin-right: 59px; font-size: 14px;' class='mollymessage'>I knew u would change ur mind!!! 🩷🩷🩷</div>
<br>
<div style='margin-left: 77px; font-size: 14px; text-align: right;' class='youmessage'>i never said i wanted to join, just that im reconsidering</div>
<br>
<div style='margin-right: 67px; font-size: 14px;' class='mollymessage'>We all start somewhere!</div>
<div style='margin-right: 50px; font-size: 14px;' class='mollymessage'>Come by the main offices sometime and i can show u around!</div>
<div style='margin-right: 20px; font-size: 14px;' class='mollymessage'>Address should be on the back of the flier</div>
<div style='margin-right: 20px; font-size: 14px;' class='mollymessage'>I'm so happy u changed ur mind!</div>
<div style='margin-right: 50px; font-size: 14px;' class='mollymessage'>I'm telling you, we'll be absolutely unstoppable</div>
<div style='margin-right: 84px; font-size: 14px;' class='mollymessage'>I love you, my astral soulmate! 🩷🩷🩷🩷</div>
<</replace>>
<<replace '#response'>>
<center>
<<button 'I LOVE YOU TOO'>>
<<set $mollym to true>>
<<set $mollylyt to true>>
<<set $mollynewmessage to false>>
<<replace '#output'>>
<div style='margin-left: 152px; font-size: 14px; text-align: right;' class='youmessage'>hey molly...</div>
<div style='margin-left: 60px; font-size: 14px; text-align: right;' class='youmessage'>so i thought about what u asked</div>
<div style='margin-left: 85px; font-size: 14px; text-align: right;' class='youmessage'>and i think im ready</div>
<br>
<div style='margin-right: 59px; font-size: 14px;' class='mollymessage'>Omg do u wanna join?????</div>
<div style='margin-right: 59px; font-size: 14px;' class='mollymessage'>I knew u would change ur mind!!! 🩷🩷🩷</div>
<br>
<div style='margin-left: 77px; font-size: 14px; text-align: right;' class='youmessage'>i never said i wanted to join, just that im reconsidering</div>
<br>
<div style='margin-right: 67px; font-size: 14px;' class='mollymessage'>We all start somewhere!</div>
<div style='margin-right: 50px; font-size: 14px;' class='mollymessage'>Come by the main offices sometime and i can show u around!</div>
<div style='margin-right: 20px; font-size: 14px;' class='mollymessage'>Address should be on the back of the flier</div>
<div style='margin-right: 20px; font-size: 14px;' class='mollymessage'>I'm so happy u changed ur mind!</div>
<div style='margin-right: 50px; font-size: 14px;' class='mollymessage'>I'm telling you, we'll be absolutely unstoppable</div>
<div style='margin-right: 84px; font-size: 14px;' class='mollymessage'>I love you, my astral soulmate! 🩷🩷🩷🩷</div>
<br>
<div style='margin-left: 94px; font-size: 14px; text-align: right;' class='youmessage'>love you too molly</div>
<br>
<div style='margin-right: 67px; font-size: 14px;' class='mollymessage'><img style='width: 94%; border: 3px solid #45899C;' src='images/misc/hpc.gif'></div>
<</replace>>
<<remove '#response'>>
<<replace '#button'>>
<br>
<span style='color: white;'>If you and Molly are about to become coworkers, probably best to get on her good side...</span>
<br>
<br>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center>
<</replace>>
<</button>>
<<button '//END CONVO//'>>
<<set $mollym to true>>
<<set $mollynewmessage to false>>
<<remove '#response'>>
<<replace '#button'>>
<br>
<span style='color: white;'>It doesn't matter if you and Molly are gonna potentially be partners, you are ''not'' entertaining the astral stuff.</span>
<br>
<br>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center>
<</replace>>
<</button>>
</center>
<</replace>>
<</button>>
</center>
<</nobr>></div><<if $mollylyt is true>><center><img style="margin-bottom: 5px; border: 3px solid #39ff14;" src='images/avatars/molly.jpg' width="84" height="84">
<span style='color: #39ff14;'>MOLLY</span></center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><div style='height: 341px; overflow-y: scroll; margin-top: 10px; padding-top: 15px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>> <div style='margin-left: 152px; font-size: 14px; text-align: right;' class='youmessage'>hey molly...</div>
<div style='margin-left: 60px; font-size: 14px; text-align: right;' class='youmessage'>so i thought about what u asked</div>
<div style='margin-left: 85px; font-size: 14px; text-align: right;' class='youmessage'>and i think im ready</div>
<br>
<div style='margin-right: 59px; font-size: 14px;' class='mollymessage'>Omg do u wanna join?????</div>
<div style='margin-right: 59px; font-size: 14px;' class='mollymessage'>I knew u would change ur mind!!! 🩷🩷🩷</div>
<br>
<div style='margin-left: 77px; font-size: 14px; text-align: right;' class='youmessage'>i never said i wanted to join, just that im reconsidering</div>
<br>
<div style='margin-right: 67px; font-size: 14px;' class='mollymessage'>We all start somewhere!</div>
<div style='margin-right: 50px; font-size: 14px;' class='mollymessage'>Come by the main offices sometime and i can show u around!</div>
<div style='margin-right: 20px; font-size: 14px;' class='mollymessage'>Address should be on the back of the flier</div>
<div style='margin-right: 20px; font-size: 14px;' class='mollymessage'>I'm so happy u changed ur mind!</div>
<div style='margin-right: 50px; font-size: 14px;' class='mollymessage'>I'm telling you, we'll be absolutely unstoppable</div>
<div style='margin-right: 84px; font-size: 14px;' class='mollymessage'>I love you, my astral soulmate! 🩷🩷🩷🩷</div>
<br>
<div style='margin-left: 94px; font-size: 14px; text-align: right;' class='youmessage'>love you too molly</div>
<br>
<div style='margin-right: 67px; font-size: 14px;' class='mollymessage'><img style='width: 94%; border: 3px solid #45899C;' src='images/misc/hpc.gif'></div>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center><<else>><center><img style="margin-bottom: 5px; border: 3px solid #39ff14;" src='images/avatars/molly.jpg' width="84" height="84">
<span style='color: #39ff14;'>MOLLY</span></center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #39ff14;"/><div style='height: 341px; overflow-y: scroll; margin-top: 10px; padding-top: 15px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>> <div style='margin-left: 152px; font-size: 14px; text-align: right;' class='youmessage'>hey molly...</div>
<div style='margin-left: 60px; font-size: 14px; text-align: right;' class='youmessage'>so i thought about what u asked</div>
<div style='margin-left: 85px; font-size: 14px; text-align: right;' class='youmessage'>and i think im ready</div>
<br>
<div style='margin-right: 59px; font-size: 14px;' class='mollymessage'>Omg do u wanna join?????</div>
<div style='margin-right: 59px; font-size: 14px;' class='mollymessage'>I knew u would change ur mind!!! 🩷🩷🩷</div>
<br>
<div style='margin-left: 77px; font-size: 14px; text-align: right;' class='youmessage'>i never said i wanted to join, just that im reconsidering</div>
<br>
<div style='margin-right: 67px; font-size: 14px;' class='mollymessage'>We all start somewhere!</div>
<div style='margin-right: 50px; font-size: 14px;' class='mollymessage'>Come by the main offices sometime and i can show u around!</div>
<div style='margin-right: 20px; font-size: 14px;' class='mollymessage'>Address should be on the back of the flier</div>
<div style='margin-right: 20px; font-size: 14px;' class='mollymessage'>I'm so happy u changed ur mind!</div>
<div style='margin-right: 50px; font-size: 14px;' class='mollymessage'>I'm telling you, we'll be absolutely unstoppable</div>
<div style='margin-right: 84px; font-size: 14px;' class='mollymessage'>I love you, my astral soulmate! 🩷🩷🩷🩷</div>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'MESSAGESAPP'>><</popover>><</button>></center><</if>><<include 'hometimebased'>><<script>>UIBar.stow()<</script>><center><div style='color: #39FF14; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'>
<span style='text-transform: uppercase;'>$player_username</span>
Logging in<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>><<goto 'MYCOMPUTER'>><</timed>>
</div></center><<include 'hometimebased'>><style>
#app1 img {
width: 8%;
margin-left: 10px;
}
#app2 img {
width: 8%;
}
#app5 img {
width: 7.5%;
margin-left: 12px;
margin-top: 14px;
}
#app4 img {
width: 7%;
margin-left: 15.5px;
margin-top: 10px;
}
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
img:hover {
filter: brightness(50%);
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='padding: 15px; color: #39FF14; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>><span style='text-transform: uppercase; font-size: 29px;'><center>Hello, $player_username</center></span><hr style="margin-top: 5px; margin-bottom: 5px; border-top: solid 1px; color: #39ff14;"/>
<span id='app1'>
<<link [img[images/ascii/computer/characters.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<br>
<span id='app2'>
<<link [img[images/ascii/computer/mail.png]]>>
<<goto 'COMPUTERMAIL'>>
<</link>>
</span>
<br>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/journal.png]]>>
<<goto 'COMPUTERJOURNAL'>>
<</link>>
</span>
<br>
<<if $mollyquest >2>>
<span id='app5'>
<<link [img[images/ascii/computer/mollymoon.png]]>>
<<goto 'MOLLYMOONSITE'>>
<</link>>
</span>
<</if>>
<</nobr>></div><<include 'hometimebased'>><style>
#image img {
width: 11.64%;
border: 1px solid #39FF14;
}
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
img:hover {
filter: brightness(50%);
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: #39FF14; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/>
<span id='image'>
<<link [img[images/avatars/azzy.jpg]]>>
<<goto 'AZZYCHARACTER'>>
<</link>>
</span>
<span id='image'>
<<link [img[images/avatars/butler.jpg]]>>
<<goto 'BUTLERCHARACTER'>>
<</link>>
</span>
<span id='image'>
<<link [img[images/avatars/katherine.jpg]]>>
<<goto 'KATHERINECHARACTER'>>
<</link>>
</span>
<span id='image'>
<<link [img[images/avatars/calypso.jpg]]>>
<<goto 'CALYPSOCHARACTER'>>
<</link>>
</span>
<span id='image'>
<<link [img[images/avatars/danny.png]]>>
<<goto 'DANNYCHARACTER'>>
<</link>>
</span>
<span id='image'>
<<link [img[images/avatars/skye.jpg]]>>
<<goto 'SKYECHARACTER'>>
<</link>>
</span>
<span id='image'>
<<link [img[images/avatars/chuck.jpeg]]>>
<<goto 'CHUCKCHARACTER'>>
<</link>>
</span>
<span id='image'>
<<link [img[images/avatars/rob.jpg]]>>
<<goto 'ROBCHARACTER'>>
<</link>>
</span>
<span id='image'>
<<link [img[images/avatars/cherry1.jpg]]>>
<<goto 'CHERRYCHARACTER'>>
<</link>>
</span>
<<if $prosttalk is true>>
<span id='image'>
<<link [img[images/avatars/star.jpg]]>>
<<goto 'STARCHARACTER'>>
<</link>>
</span>
<span id='image'>
<<link [img[images/avatars/dragon.jpeg]]>>
<<goto 'DRAGONCHARACTER'>>
<</link>>
</span>
<span id='image'>
<<link [img[images/avatars/yuzu.jpg]]>>
<<goto 'YUZUCHARACTER'>>
<</link>>
</span>
<</if>>
<<if $clubroute >= 3>>
<span id='image'>
<<link [img[images/avatars/pharma.jpg]]>>
<<goto 'MASAKICHARACTER'>>
<</link>>
</span>
<span id='image'>
<<link [img[images/avatars/chubby.jpg]]>>
<<goto 'DEBUCHARACTER'>>
<</link>>
</span>
<span id='image'>
<<link [img[images/avatars/tsumi.jpg]]>>
<<goto 'TSUMICHARACTER'>>
<</link>>
</span>
<</if>>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'MYCOMPUTER'>>
<</link>>
</span>
<</nobr>></div><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
img:hover {
filter: brightness(50%);
}
#notread a, #notread a:hover {
color: red;
}
#read a, #read a:hover {
color: #39ff14;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: #39FF14; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='font-size: 29px;'><center>MAIL</center></span><hr style="margin-top: 5px; margin-bottom: 5px; border-top: solid 1px; color: #39ff14;"/>
<<if $clubroute === 1 or $clubroute === 2 and ($week >= 0 and Cycle.get('days').current() === 'tuesday')>>
<table>
<tr>
<td style='padding: 12px;'>Eve Muscheli</td>
<td style='padding: 12px; width: 1002px;'><<if not visited("Follow-up")>><span id='notread'>[[Follow-up]]</span><<elseif visited("Follow-up")>><span id='read'>[[Follow-up]]</span><</if>></td>
</tr>
</table>
<</if>>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'MYCOMPUTER'>>
<</link>>
</span>
<</nobr>></div><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
img:hover {
filter: brightness(50%);
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: #39FF14; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='font-size: 29px;'><center>JOURNAL</center></span><hr style="margin-top: 5px; margin-bottom: 5px; border-top: solid 1px; color: #39ff14;"/>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'MYCOMPUTER'>>
<</link>>
</span>
<</nobr>></div><center><img style='width: 41%;' src='images/ascii/bed.png'>
When do you want to wake up?<hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #89bbfe;"/><<nobr>>
<<if Cycle.get('time').current() === "noon">>
<<button 'AFTERNOON'>>
<<editcycle 'time' change 1>>
<<goto 'YOURHOME'>>
<<run Dialog.close()>>
<</button>>
<</if>>
<<if Cycle.get('time').current() === "noon" or Cycle.get('time').current() === "afternoon">>
<<button 'EVENING'>>
<<editcycle 'time' reset>>
<<editcycle 'time' change 2>>
<<goto 'YOURHOME'>>
<<run Dialog.close()>>
<</button>>
<</if>>
<<if Cycle.get('time').current() === "noon" or Cycle.get('time').current() === "afternoon" or Cycle.get('time').current() === "evening">>
<<button 'NIGHT'>>
<<editcycle 'time' reset>>
<<editcycle 'time' change 3>>
<<goto 'YOURHOME'>>
<<run Dialog.close()>>
<</button>>
<</if>>
<<if Cycle.get('time').current() === "noon" or Cycle.get('time').current() === "afternoon" or Cycle.get('time').current() === "evening" or Cycle.get('time').current() === "night">>
<<button 'MIDNIGHT'>>
<<editcycle 'time' reset>>
<<editcycle 'time' change 4>>
<<goto 'YOURHOME'>>
<<run Dialog.close()>>
<</button>>
<</if>>
<</nobr>></center><center><img style='width: 41%;' src='images/ascii/bed.png'>
This will end the day. Are you sure?<hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #89bbfe;"/><<nobr>>
<<button "NO">>
<<run Dialog.close()>>
<</button>>
<<button "YES">>
<<editcycle 'days' change 1>>
<<editcycle 'time' reset>>
<<if Cycle.get('days').check('sunday')>>
<<set $weeks += 1>>
<</if>>
<<run Dialog.close()>>
<<goto 'YOURHOME'>>
<</button>>
<</nobr>></center><<set $mollynewmessage to false, $mollymessage to 1>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>
<center><img style='width: 40%;' src='images/ascii/bus.png'></center>
<center>Taking the bus.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>>.<</timed>><<timed 6s>><<goto "MOLLYMFN2">><</timed>>
</center></div><<set $mollynewmessage to false, $mollymessage to 1>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>
<center><img style='width: 40%;' src='images/ascii/bus.png'></center>
<center>Taking the bus.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>>.<</timed>><<timed 6s>><<goto "MFN2">><</timed>>
</center></div><<script>>UIBar.stow()<</script>><<nobr>><<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermore/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermore/evening.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<</if>><</nobr>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>A strip mall.
This is where you'll be spending time "destroying" NEVERMORE: next to a Korean nail salon and a rundown Italian eatery.
This is where FUCKNEVERMORE, the group so absolutely bent on "saving society", is localized.
This is where you're going to meet Molly again.
Can you even trust Katherine anymore? You feel like she's playing a prank on you, just sending you places so she watch and laugh, until eventually Abaddon breaks down your door and shoots you in the head.
Outside an unnamed shop, a group of protesters hand out fliers and spin around large posters. You sigh. You gotta complete this task by next month, or else you die.
Guess it's now or never.
<span id='replace'><center><<button 'FIND MOLLY'>>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>Um, excuse me? I'm looking for-<</speech>>
<<speech 'molly' '...'>>Holy shit!<</speech>>
In an instant, Molly's grabbing your face and planting the wettest kiss that you've ever experienced. You're so taken off guard that you don't even know how to refute.
Eventually, she pulls back, smiling and giving off an aura of pure glee.
<<speech 'molly' 'Molly'>>I'm so, so, ''so'' happy you came! Well, I knew you were gonna come, but the <span class='green'>Universe</span> always finds a way to prove itself to me! Don't you feel it, $player_name? Fate brought us together here! Your mind changed thanks to the <span class='green'>Universe</span>!<</speech>>
Unless Katherine Dawson considers herself the <span class='green'>Universe</span> (which is honestly likely), you kinda doubt whatever Molly is saying is true.
<<speech 'you' '$player_name'>>I'm... glad to see you too. So, uh, where's... where's the HQ? Or are you guys just... protesting in a strip mall?<</speech>>
<<speech 'molly' 'Molly'>>This is our base! Right here!<</speech>>
She points at the seemingly abandoned complex behind her; you squint your eyes, and through the tinted glass, you can just barely make out a couple people in the liminal construction.
<<speech 'molly' 'Molly'>>We try to keep our spot a secret, make it all tinted and hard to see from the street. If we don't have a sign, then you can't find us!<</speech>>
<<speech 'you' '$player_name'>>But your address is on the flier. And you guys are standing outside the building... that's not really that secretive.<</speech>>
<<speech 'molly' 'Molly'>>Hey, you didn't know where our office was until you asked!<</speech>>
Guess she got you there...
<<speech 'molly' 'Molly'>>Come on! I know you didn't just come here to stand around outside! I promised to show you around, and showing people around is what I'm best at!<</speech>>
She approaches and opens the door to the abandoned shop. Guess this is it...
<center><<button [[GO INSIDE|MOLLYMFN3]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
</div><<script>>UIBar.stow()<</script>><<nobr>><<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermore/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermore/evening.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<</if>><</nobr>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>A strip mall.
This is where you'll be spending time "destroying" NEVERMORE: next to a Korean nail salon and a rundown Italian eatery.
This is where FUCKNEVERMORE, the group so absolutely bent on "saving society", is localized.
<<if $clubroute is 1 or $clubroute is 2>>You really hope you don't see Joses; that'd be more than an awkward conversation. Then again, he probably wouldn't even say anything to you...<<elseif $clubroute is 3 or $clubroute is 4 or $clubroute is 5 or $clubroute is 6>>You really hope you don't see Ebrima here; you're pretty sure he wouldn't even let you in.<</if>>
Can you even trust Katherine anymore? You feel like she's playing a prank on you, just sending you places so she watch and laugh, until eventually Abaddon breaks down your door and shoots you in the head.
Outside an unnamed store, a group of protesters hand out fliers and spin around large posters. You sigh. You gotta complete this task by next month, or else you die.
Guess it's now or never.
<span id='replace'><center><<button 'APPROACH THE PROTESTERS'>>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>Uh... hi. Is this the-<</speech>>
<<say '...' 'images/avatars/molly.jpg'>>''Save society! Destroy NEVERMORE! Join FUCKNEVERMORE today!''<</say>>
A blonde woman shoves a flier into your hand and you absentmindedly take it.
You ''cannot'' wait to add this one to the collection.
<<speech 'you' '$player_name'>>Thanks, but... I'm actually looking for your guys's... offices. Or building. Or wherever you're located.<</speech>>
<<say '...' 'images/avatars/molly.jpg'>>Are you looking to join FUCKNEVERMORE? Become a member of the Resistance? Take back what NEVERMORE took from us?<</say>>
These guys sound like //Star Wars// roleplayers.
<<speech 'you' '$player_name'>>Uh, sure, yeah, I wanna join.<</speech>>
<<say '...' 'images/avatars/molly.jpg'>>Then you're in the right place!<</say>>
She points at the building behind her. You squint your eyes, and through the tinted glass, you can just barely make out a couple people in the abandoned liminal construction.
<<say '...' 'images/avatars/molly.jpg'>>We try to keep our spot a secret, make it all tinted and hard to see from the street. If we don't have a sign, then you can't find us!<</say>>
<<speech 'you' '$player_name'>>But your address is on the flier. And you guys are standing outside the building... that's not really that secretive.<</speech>>
<<say '...' 'images/avatars/molly.jpg'>>Hey, you didn't know where our office was until you asked!<</say>>
Guess she got you there...
<<say '...' 'images/avatars/molly.jpg'>>But now you found us! And with that, you're one step closer to becoming a member of FUCKNEVERMORE! Come on in, we can talk inside!<</say>>
She approaches and opens the door to the abandoned shop. She's right... you're one step closer...
<center><<button [[GO INSIDE|MFN3]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div><<set $mollynewmessage to false, $mollymessage to 1>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>
<center><img style='width: 40%;' src='images/ascii/bus.png'></center>
<center>Taking the bus.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>>.<</timed>><<timed 6s>><<goto "NMMFN2">><</timed>>
</center></div><<script>>UIBar.stow()<</script>><<nobr>><<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermoreinterior/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermoreinterior/evening.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<</if>><</nobr>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Upon entering, you're presented with a pretty grisly sight: the entire place looks like it was torn apart - pieces of the ceiling lay on the ground with the spaces they occupied revealing wires and other electrical pieces.
In the corner of the room sits gutted remains of walls and barriers alongside broken chairs, desks, and other office equipment. You look down at the ground and start to worry about whether or not you're going to step on broken glass.
<<say '...' 'images/avatars/molly.jpg'>>We just got the place, so we're still in the process of making it look a lot more aesthetically pleasing, but don't judge a book by it's cover! A lot of stuff gets done here!<</say>>
Around the room, several FUCKNEVERMORE members are separated into groups, each with their own seemingly important task: one group draws on posterboards; another's drawing funny characters on a whiteboard; another group is trying to see how many pushups they can do in a row.
<<speech 'you' '$player_name'>>Yeah... looks like a well-oiled machine...<</speech>>
<<say '...' 'images/avatars/molly.jpg'>>Exactly!<</say>>
The blonde woman walks away, stepping over and avoiding large pieces of wood.
You're not quite sure how much stuff is getting done in here, but you're guessing they're probably no where near their end goal of "saving society." You're no intellectual, but you feel like this group could do with some more effective leadership.
FInally, your guide sits down on a ripped-up swivel chair, turning it to face you.
<<say '...' 'images/avatars/molly.jpg'>>So, you want to join our wonderful FUCKNEVERMORE Seattle Chapter!<</say>>
<<speech 'you' '$player_name'>>Yes, I want... I want to... join... FUCKNEVERMORE.<</speech>>
It takes a great amount of effort to say those words, but they eventually leave your lips. It's grating though, and you swear you can taste blood in your mouth.
<<say '...' 'images/avatars/molly.jpg'>>Awesome! So, obviously, we have to do a really quick interview and fill out some forms, but after that... you'll be sitting right alongside us fighting back against the evil NEVERMORE! Exciting!<</say>>
She moves the swivel chair towards a filing cabinet, opening it up and pulling out some papers. She then moves towards a half-broken wooden desk, setting down the papers.
<<say 'Molly' 'images/avatars/molly.jpg'>>First... introductions! My name is Molly, Seattle Chapter Director of Member Affairs! Actually, I'm the Director of Member Affairs for ''all'' the Chapters, but since we just opened up in Seattle, I've been spending a lot of time down here recruiting! But who cares about that! We're here for you, Mr...<</say>>
<<speech 'you' '$player_name'>>$player_name.<</speech>>
She grabs a pencil off the ground and starts writing on the paper.
<<say 'Molly' 'images/avatars/molly.jpg'>>Okay, $player_name... and... why are you interested in the Seattle FUCKNEVERMORE Chapter?<</say>>
Obviously you can't just say "Katherine Dawson forced me to help her destroy NEVERMORE and join you guys or else she'd shoot me in the head", so you decide to go a different route.
<<speech 'you' '$player_name'>>Well, um, you guys have a lot of similar ideals as me... and so I figured it's about time I do something about it, you know? Give my life some meaning. Make a difference in the world while I'm still here. Yeah... that's why, I guess.<</speech>>
You watch Molly hum to herself as she writes down your answers with her crooked pencil. This doesn't seem that hard... Molly gave you a month to do this?
<<say 'Molly' 'images/avatars/molly.jpg'>>Perfect. Next question... how would you assist in FUCKNEVERMORE's vision for a better future?<</say>>
<<speech 'you' '$player_name'>>Um... I guess... I would do as much as I can to help around... protest as much as I could, hand out as many fliers as you guys need, draw... draw posters or whatever... just try to be a valuable asset for the members here, be like their little monkey...<</speech>>
You have no clue about what you're saying... but it seems to be working: Molly intently nods her head as she proceeds to write more and more.
<<say 'Molly' 'images/avatars/molly.jpg'>>And... how has NEVERMORE affected your life?<</say>>
Well, for one thing, they want to kill you... and you're being blackmailed by an the ex-CFO...
<<speech 'you' '$player_name'>>When I heard about the Big Leak... it really affected me... because... because I have family who are on NEVERCare... and it hurts my heart to know that they're being taken advantage of by some big company that's supposed to be keeping us safe... plus it kinda makes me mad that the govenrment is just... letting them do what they want with no repercussions... groups like that... they don't deserve forgiveness...?<</speech>>
You really hope she hasn't noticed you pausing every 10 seconds to figure out what you're gonna say next... but either she doesn't care or doesn't notice, because her focus is entirely on the paper as she scribbles and scribbles your thoughtful and well-put answers.
Finally, Molly finishes the last sentence and sets the paper to the side as her gaze returns to you.
Neither of you say a word... you're starting to notice the scrutinizing look she's giving you, as if she's trying to understand something about you...
<<speech 'you' '$player_name'>>Uh... so... am... am I good?<</speech>>
The inquisitive look disappears.
<<say 'Molly' 'images/avatars/molly.jpg'>>Huh? Oh my gosh, sorry! I was... distracted by... by something... I'm sorry!<</say>>
Is she calling you attractive?
She grabs another piece of paper, desperately scrambling down some more words and numbers.
<<say 'Molly' 'images/avatars/molly.jpg'>>But to answer your question... yeeeep! All good!<</say>>
That's it?
<<speech 'you' '$player_name'>>That's it?<</speech>>
<<say 'Molly' 'images/avatars/molly.jpg'>>That's it! Welcome, $player_name, to the FUCKNEVERMORE: Seattle Chapter!<</say>>
<<speech 'you' '$player_name'>>But you only asked me like three questions.<</speech>>
<<say 'Molly' 'images/avatars/molly.jpg'>>Oh yeah, the questions don't really mean anything, honestly. It's mainly a vetting process, separate the liars from the truthers. You wouldn't believe how many people come in here just to make things harder for us!<</say>>
You look at the group doing push-ups in the corner.
<<say 'Molly' 'images/avatars/molly.jpg'>>And now that you've been vetted, you're one step closer to becoming a member!<</say>>
Huh?
<<speech 'you' '$player_name'>>Wait, I'm not a member?<</speech>>
<<say 'Molly' 'images/avatars/molly.jpg'>>Oh no! You're not a member yet. You still have to pay your dues, do your pre-member volunteering hours, get your paperwork figured out... but once you get that done, you'll officially become a member of FUCKNEVERMORE!<</say>>
<span id='replace'><center><<button "YOU'VE GOTTA BE FUCKING WITH ME">>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>I have to pay you //money// to become a member?<</speech>>
<<say 'Molly' 'images/avatars/molly.jpg'>>Yeah! Membership dues! The interview questions are to vet the bad apples, but the dues are to really weed out the people who aren't super serious about us. That's what the volunteering is for too! To show you really wanna dedicate yourself to our organization! No freeloaders allowed!<</say>>
<<speech 'you' '$player_name'>>What's even the point in becoming a member? What's the difference between paying you and not paying you?<</speech>>
<<say 'Molly' 'images/avatars/molly.jpg'>>Well, you aren't considered a member if you don't pay your dues, //and// being a member means you'll be able to participate in all things FUCKNEVERMORE, including meetings, chapter events, and so, so, ''so'' much more! It's like a badge showing that you really care about saving society!<</say>>
Obviously you couldn't care less about FUCKNEVERMORE, but you didn't think you'd actually have to ''do'' stuff to prove your loyalty to them. And you only have a month to do this? Jesus Christ...
<<speech 'you' '$player_name'>>Okay, fine, but can I pay the dues later?<</speech>>
<<say 'Molly' 'images/avatars/molly.jpg'>>Of course, take all the time you need! It's not like you have a time limit.<</say>>
Yeah, uh-huh...
<<speech 'you' '$player_name'>>And what else do I have to do besides pay you? Paperwork or something?<</speech>>
<<say 'Molly' 'images/avatars/molly.jpg'>>Paperwork ''and'' volunteering! But don't worry, I'll send the paperwork to corporate, so you don't have to do anything. But... the volunteering! That's all you! And since you're a new member, you'll have to do 12 volunteering sessions.<</say>>
<<say 'Molly' 'images/avatars/molly.jpg'>>Now... is the paperwork and the volunteering! But don't worry, I'll send the paperwork to corporate, so you don't have to do anything. But... the volunteering! That's all you! Since you're a new member, you'll have to do 12 volunteering sessions.<</say>>
<<speech 'you' '$player_name'>>How many?!<</speech>>
<<say 'Molly' 'images/avatars/molly.jpg'>>Twelve. But I promise you, they'll fly by in an instant!<</say>>
Now, while you technically have a month to complete all this... hanging out with FUCKNEVERMORE 12 different times isn't something you really want to spend your time doing - there has got to be a different way to become a member...
...And the only way you could find that out is by probing your new friend Molly.
<span id='replace2'><center><<button 'PROBE MOLLY'>>\
<<replace '#replace2'>>\
<<speech 'you' '$player_name'>>Okay, fine... 12 volunteering sessions. And how do I do that? How... do you even keep track of that stuff?<</speech>>
Molly scoots over to the filing cabinet again, opening up the bottom section to grab more pieces of paper. She scoots back, setting them down on the desk. You can see names and numbers.
<<say 'Molly' 'images/avatars/molly.jpg'>>This is a list of ''all'' our members, and right next to their names are the number of times they volunteered. Youuuuuuu'reeee righhhhhhht... here!<</say>>
She starts to scribble your name on the bottom of the list, and right next to your name... is a big... fat... zero.
<<say 'Molly' 'images/avatars/molly.jpg'>>So we have different volunteering groups, types, events, whatever you wanna call it! Poster making, handing out fliers, protesting... whatever you're into, you can do it! But everytime you volunteer, the event leader takes attendance, and then after that, they come to me and I make a little tally mark next to your name to prove you volunteered. Of course, once that hits 12... you're officially a member! Easy peasy, right?<</say>>
<<speech 'you' '$player_name'>>Yeah... easy peasy.<</speech>>
Not easy peasy.
<<speech 'you' '$player_name'>>So, volunteer, get my attendance taken, bring the number up to 12?<</speech>>
<<say 'Molly' 'images/avatars/molly.jpg'>>Exactly!<</say>>
Sucks they don't do things online... kinda makes sense though - if you're a group against technology conglomerates, it'd probably be smart not to do things on the technology you're directly opposing.
With that in mind, it seems like your best option is to either do the 12 volunteering sessions like a good little boy... or to manipulate the event leaders into lying about your attendance. Thing is, you've been trying ''really hard'' lately to not explicitly manipulate people for <span class='green'>karma</span> reasons, but you also ''really'' don't wanna volunteer 12 different times.
Suddenly, you start to become increasingly aware of someone's eyes on you: it looks like Molly's moved about 12 inches closer to you, and is seemingly trying to stare directly into your soul.
<<speech 'you' '$player_name'>>...W-What are you doing?<</speech>>
Molly doesn't move away - even when you try to back up, she seems to get closer, her wide eyes practically drilling holes into you
Suddenly, her hands grab your face, and for a split second, you think Abaddon has finally got you.
However, something completely different happens...
Molly kisses you.
After what feels like an eternity, she pulls away, a mixed expression of shock, excitement, and pure happiness plastered on her face.
<<speech 'molly' 'Molly'>>''I knew it.''<</speech>>
Obviously you aren't opposed to kissing attractive girls, but you're kinda opposed to kissing ones you literally just met 5 minutes ago - at least take me to dinner first, amiright?
<<speech 'you' '$player_name'>>What the fuck was-<</speech>>
<<speech 'molly' 'Molly'>>You're my soulmate.<</speech>>
You're going to kill Katherine.
<<speech 'you' '$player_name'>>I'm your ''soulmate''? What are you ''talking'' about?!<</speech>>
<<speech 'molly' 'Molly'>>When you walked in... everything shifted. Did you feel it? Did you feel the energy shift? It was like the <span class='green'>Universe</span> had an orgasm!<</speech>>
Ew?
<<speech 'you' '$player_name'>>No, I didn't feel the... energy orgasm... and even if I did, that doesn't mean you have to kiss me!<</speech>>
<<speech 'molly' 'Molly'>>No, I had to, $player_name! I needed to confirm it!<</speech>>
Molly grabs your hand and you're surprised by just how hot they are.
<<speech 'molly' 'Molly'>>I know this is hard to wrap your head around, and believe me, when my eyes were opened for the first time, it was a lot for me too... but you have to trust me, okay? That kiss, it proved something to me... it proved that you you are my ''astral soulmate''; my ''twin-flame''; the ''yang to my yin''. Every moment in your life, every experience you've ever had... it brought us together!<</speech>>
<<speech 'you' '$player_name'>>Molly, we literally met like 10 minutes ago; I can't possibly be your soulmate, we barely even know anything about each other!<</speech>>
Molly shakes her hand and squeezes your hand harder.
<<speech 'molly' 'Molly'>>That's the point, $player_name! Astral soulmates... sometimes they know each other, but most of the time they don't, and it's up the <span class='green'>Universe</span> to bring them together. It doesn't matter if you never met me... because I know everything about you! We are meant to be one with each other!<</speech>>
Molly is getting closer and closer to you, her pupils practically dilating with every word. To say you're freaked out would be an understatement.
Finally, you get enough strength to pull your hand away from hers, much to her dismay.
<<speech 'you' '$player_name'>>Molly... honestly, I think all of this is a little too much... Maybe I should-<</speech>>
<<speech 'molly' 'Molly'>>''No!''<</speech>>
Her sudden aggression surprises you - if there wasn't a desk still between the two of you, she might've taken a more physical approach to making you stay.
She takes a deep breathe, her wild look of mania disappearing slightly.
<<speech 'molly' 'Molly'>>I mean... please don't leave. ''Please.''<</speech>>
Molly's face morphs into some kind of desperate puppy-dog pleading... it almost makes you feel bad for her...
Sighing, you turn back towards the desk - obviously she's kinda off her rocker, but if you play your cards right, you might be able to use her soulmate stuff to your advantage...
<<speech 'you' '$player_name'>>Fine... but... just... slow down, okay? I'm new to all this... <span class='green'>Universe</span> stuff. And no trying to kiss me, okay? At least ask me first...<</speech>>
With your positive response, Molly's manic expression returns, but at a level much less than before.
<<speech 'molly' 'Molly'>>I know it's a lot... and I know it's probably really scary... but I promise all of this knowledge won't hurt you! If anything, it'll really help you learn how to live life fully! Honestly, the only reason you're probably so hesitant about all this is because you're not enlightened yet!<</speech>>
<<speech 'you' '$player_name'>>Enlightened?<</speech>>
Instead of responding to the question, Molly opens up her desk and pulls out...
A blue rock.
<center><img src='images/objects/lapislazuli.jpg'></center>
<<speech 'molly' 'Molly'>>When I was younger, I was depressed and lost, wandering this world like a specter... but ''this''... this saved me. It opened me up to a world of love and connction, and it really shoed me what it meant to be human... and I believe... no, I ''know'' it can do the same for you!<</speech>>
<<speech 'you' '$player_name'>>What is it?<</speech>>
She doesn't respond, instead holding out the blue rock, obviously waiting for you to grab it... still, despite her positive portrayal of neo-spirituality, you're hesistant to grab it - what if it turns you into a frog or something.
Seemingly reading your mind, Molly places your hand in hers.
<<speech 'molly' 'Molly'>>I know it's a lot to wrap your head around, and that's probably my fault with all my craziness and stuff... but I swear it's not going to hurt you. The <span class='green'>Universe</span> loves you, $player_name, and it would never do anything to hurt you.<</speech>>
<span class='green'>The Universe loves you.
It would never do anything to hurt you.</span>
You reach out and grab the crystal.
<center><span class="obtained">YOU OBTAINED "A BLUE ROCK"</span></center><<set $bluerock to true>>
It's smooth to the touch and slightly warm... sadly, you don't immediately feel like your chakras have all been opened, so you're starting to doubt the effectiveness of this enlightening object.
<<speech 'molly' 'Molly'>>it's lapis lazuli, known for it's enlightening properties. If you spend some time with it, and I mean ''really spend some time with it'', I promise you'll feel yourself becoming more and more in touch with the world around you. It helped me, and since you and are astral-soulmates, I know it'll help you.<</speech>>
You've seen your fair-share of neo-spiritual mumbo-jumbo on the Internet, but witnessing it up close... you can why people call it a "pseudoscience": if this little rock has enough power to make you believe all the weird shit Molly is talking about, you might just become a crystal girl too.
Still, there's a reason why you're entertaining this spirituality conversation with a girl you just met 5 minutes ago... and nows the time to pull the trigger.
<<speech 'you' '$player_name'>>Does this... enlightening stuff... does it take a long time?<</speech>>
<<speech 'molly' 'Molly'>>Oh yeah, it'll take a ''loooooooong'' time! It took years for me to become fully connected with the <span class='green'>Universe.</span><</speech>>
<<speech 'you' '$player_name'>>You can't give me like a library book or something? A TL;DR on all the things I need to know?<</speech>>
<<speech 'molly' 'Molly'>>That wouldn't be right... you need to learn from the source! I can't expect us to become fully realized astral-soulmates if you take shortcuts!<</speech>>
Yeah, unfortunately, you don't have years... you have a month.
Putting the rock in your pocket, you take a look at Molly, trying your best to "connect" with her on a spiritual level to really push your point forward.
<<speech 'you' '$player_name'>>Look, I really appreciate you taking your time to enlighten me and stuff, but... with everything going on with the volunteering and FUCKNEVERMORE, I don't know if I'll have time to really devote myself to your... spiritual teachings. And believe me, I really wanna see where you're coming from, but... time isn't in my favor.<</speech>>
Molly bites her lip, deep in thought - hopefully you were able to sow the seeds of uncertainty within her.
Eventually, Molly looks back at you and scoots her chair closer to the desk, closing the space between the two of you. She leans forward, her voice a whisper.
<<speech 'molly' 'Molly'>>//Usually, I can't do this. but... but I hear you, and I really, really, really want you to fully realize the extent of your astral connection, so...//<</speech>>
Molly pauses, nervously looking around the room before resuming the conversation.
<<speech 'molly' 'Molly'>>//If you can show me that you recognize that you and me are meant to be... if you can become even the teensiest bit enlightened... then maybe... maybe I'll let you become a member, no volunteering session needed.//<</speech>>
You got her.
Molly's eyes drift to your lips, and then back to you. The tension is definitely not in your head - this woman is definitely wants to connect with you on a level that isn't spiritual...
Suddenly, her eyes revert back to their seriousness tone.
<<speech 'molly' 'Molly'>>//''But''... only if you can show me. And no lying! I can sniff <span class='green'>Universal</span>posers from a mile away.//<</speech>>
<<speech 'you' '$player_name'>>//Okay, deal. I'll... become enlightened.//<</speech>>
Obviously you don't believe in all of this spiritual shit, but at the end of the day, it's better than volunteering... but it's just your luck to meet //another// girl who's fully convinced that you're her soulmate. In another scenario, this might be your dream... but right now, it's more of a distraction - you can't let your dick do all the thinking, especially when your life is in danger.
<<speech 'molly' 'Molly'>>Haha! That's so funny, $player_name! You really are a hoot!<</speech>>
Molly dramatically pulls away from the desk, slapping her knees whilst looking around the room. Be a little more obvious...
She eventually returns to her papers, shuffling them and returning them to the filing cabinet... guess you're officially half-a-NEVERMORE member.
<<speech 'molly' ' Molly'>>But I really think you should do the 12 days, $player_name! If you really want to help our movement and save society, getting on your hands and knees and getting dirty with some volunteering will definitely show your passion and resolve!<</speech>>
<<speech 'you' '$player_name'>>Yeah... I'll keep that in mind.<</speech>>
So you have three potential options:
1. Torture yourself and volunteer 12 different times.
2. Bring your karma level down by manipulating Event Leaders to lie about your attendance...
3. Or become enlightened and make Molly believe you actually give a shit about her spiritual craziness...
So many different ways you can approach this shitty situation... is that what Katherine was trying to do? Get you to think out of the box by giving you a difficult scenario? You really hope this is worth it...
Molly stands up, seemingly ready to kiss you but eventually controlling herself.
<<speech 'molly' ' Molly'>>$player_name... I hope... no, I ''know'' you'll become a member of FUCKNEVERMORE! It's your <span class='green'>Universal</span> calling! And I'll be here every step of the way... because that's what astral soulmates do! You'll become a member of FUCKNEVERMORE in no time, and when you do... you and me... we're gonna do ''amazing things!''<</speech>>
<center><<button [[AND YOU CAN'T WAIT...|FUCKNEVERMOREHQ]]>><<editcycle 'time' change 1>><<set $mainquest to 1>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<<script>>UIBar.stow()<</script>><<include 'fucknevermorehqtimebased'>><div style='height: 592px; width: 839px; overflow-y: scroll; padding: 10px 20px 10px 20px; border: 3px solid #A3A3A3; background-color: black; position: relative;'><<nobr>>
<div id='cycles'><center>
<span style='font-size: 18px; color: #97FF85;'>WEEK <<print $weeks + 1>></span>
<span style='font-size: 18px; color: #FFBFA0;'>
<<showcycle 'days' uppercase>>
</span>
<span id='time' style='font-size: 18px; color: #89CFF0;'>
<<showcycle 'time' uppercase>>
</span>
</center></div><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: white;"/>
<</nobr>><center><span style="font-size: 25px;">FUCKNEVERMORE HQ</span></center><span id='output'><<nobr>><div style='height: 392px;;'>
<<if $check6 is false>>
<<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon' or Cycle.get('time').current() === 'evening'>>
<center>Molly gave you some time to look around the place, get to know all the "hardworking" members. Besides that, now you can plan your approach... you could actually do some volunteering, socially engineer your way into getting your attendance up, or become enlightened. What grand, amazing options.</center>
<<elseif Cycle.get('time').current() === 'night'>>
<center>Unfortunately, Molly had to close up the HQ as soon as your conversation ended. She said you could meet everyone tomorrow, figure out the best ways you can get that volunteering number up... for now, you'll be thinking about how you're going to approach this: you could actually do some volunteering, socially engineer your way into getting your attendance up, or become enlightened. What grand, amazing options. </center>
<</if>>
<<elseif $check6 is true>>
<<if Cycle.get('days').current() === 'monday' or Cycle.get('days').current() === 'tuesday' or Cycle.get('days').current() === 'saturday' or Cycle.get('days').current() === 'sunday'>>
<<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon' or Cycle.get('time').current() === 'evening'>>
<<if $mainquest is 1>>
<<if $clubroute is 0>>
<<if $volunteer <= 3>>
<center>You've completed $volunteer/6 volunteering sessions. Better get to work...</center>
<<elseif $volunteer >= 5>>
<center>You've completed $volunteer/6 volunteering sessions. It's so close, yet it feels so, so, far.</center>
<<elseif $volunteer is 6>>
<center>You've completed all your volunteering sessions. Time to talk to Molly and become an official FUCKNEVERMORE member!</center>
<</if>>
<<elseif $clubroute neq 0>>
<<if $volunteer <= 6>>
<center>You've completed $volunteer/12 volunteering sessions. Better get to work...</center>
<<elseif $volunteer >= 9>>
<center>You've completed $volunteer/12 volunteering sessions. It's so close, yet it feels so, so, far.</center>
<<elseif $volunteer is 12>>
<center>You've completed all your volunteering sessions. Time to talk to Molly and become an official FUCKNEVERMORE member!</center>
<</if>>
<</if>>
<</if>>
<<elseif Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<center>The darkness combined with the silence makes the inside of the HQ unsettling; there's no one inside right now, so there's not much you can do.</center>
<</if>>
<<elseif Cycle.get('days').current() === 'wednesday' or Cycle.get('days').current() === 'thursday' or Cycle.get('days').current() === 'friday'>>
<<if Cycle.get('time').current() === 'noon'>>
<<if $mainquest is 1>>
<<if $clubroute is 0>>
<<if $volunteer <= 3>>
<center>You've completed $volunteer/6 volunteering sessions. Better get to work...</center>
<<elseif $volunteer >= 5>>
<center>You've completed $volunteer/6 volunteering sessions. It's so close, yet it feels so, so, far.</center>
<<elseif $volunteer is 6>>
<center>You've completed all your volunteering sessions. Time to talk to Molly and become an official FUCKNEVERMORE member!</center>
<</if>>
<<elseif $clubroute neq 0>>
<<if $volunteer <= 6>>
<center>You've completed $volunteer/12 volunteering sessions. Better get to work...</center>
<<elseif $volunteer >= 9>>
<center>You've completed $volunteer/12 volunteering sessions. It's so close, yet it feels so, so, far.</center>
<<elseif $volunteer is 12>>
<center>You've completed all your volunteering sessions. Time to talk to Molly and become an official FUCKNEVERMORE member!</center>
<</if>>
<</if>>
<</if>>
<<elseif Cycle.get('time').current() === 'noon'>>
<<if $volunteer <= 6>>
<center>You've completed $volunteer/12 volunteering sessions. Better get to work...</center>
<<elseif $volunteer >= 9>>
<center>You've completed $volunteer/12 volunteering sessions. It's so close, yet it feels so, so, far.</center>
<<elseif $volunteer is 12>>
<center>You've completed all your volunteering sessions. Time to talk to Molly and become an official FUCKNEVERMORE member!</center>
<</if>>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<center>You should get to work...</center>
<<elseif Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<center>The darkness combined with the silence makes the inside of the HQ unsettling; there's no one inside right now, so there's not much you can do.</center>
<</if>>
<</if>>
<</if>>
</div><center>
<<if Cycle.get('days').current() === 'monday' or Cycle.get('days').current() === 'tuesday' or Cycle.get('days').current() === 'saturday' or Cycle.get('days').current() === 'sunday'>>
<<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon' or Cycle.get('time').current() === 'evening'>>
<<if $mollyquest === 2>>
<<button [[TALK TO MOLLY|MOLLYQUEST2]]>><</button>>
<<else>>
<<button [[TALK TO MOLLY]]>><</button>>
<</if>>
<<button [[DO SOME VOLUNTEERING]]>>
<</button>>
<<elseif Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<center><<button [[GO HOME|YOURHOME]]>><</button>></center>
<</if>>
<<elseif Cycle.get('days').current() === 'wednesday' or Cycle.get('days').current() === 'thursday' or Cycle.get('days').current() === 'friday'>>
<<if Cycle.get('time').current() === 'noon'>>
<<if $mollyquest === 2>>
<<button [[TALK TO MOLLY|MOLLYQUEST2]]>><</button>>
<<else>>
<<button [[TALK TO MOLLY]]>><</button>>
<</if>>
<<button [[DO SOME VOLUNTEERING]]>>
<</button>>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<center><<button [[GO TO WORK|WORK]]>><<set $check6 to true>><</button>></center>
<<elseif Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<center><<button [[GO HOME|YOURHOME]]>><</button>></center>
<</if>>
<</if>>
</center><</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP]]>><<set $check6 to true>><</button>></center><<script>>UIBar.stow()<</script>><<nobr>><<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermoreinterior/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermoreinterior/evening.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<</if>><</nobr>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Upon entering, you're presented with a pretty grisly sight: the entire place looks like it was torn apart - pieces of the ceiling lay on the ground with the spaces they occupied revealing wires and other electrical pieces.
In the corner of the room sits gutted remains of walls and barriers alongside broken chairs, desks, and other office equipment. You look down at the ground and start to worry about whether or not you're going to step on broken glass.
<<speech 'molly' 'Molly'>>We just got the place, so we're still in the process of making it look a lot more aesthetically pleasing, but don't judge a book by it's cover! A lot of stuff gets done here!<</speech>>
Around the room, several FUCKNEVERMORE members are separated into groups, each with their own seemingly important task: one group draws on posterboards; another's drawing funny characters on a whiteboard; another group is trying to see how many pushups they can do in a row.
<<speech 'you' '$player_name'>>Yeah... looks like a well-oiled machine...<</speech>>
<<speech 'molly' 'Molly'>>Exactly!<</speech>>
Molly walks away, stepping over and avoiding large pieces of wood on the ground.
You're not quite sure how much stuff is getting done in here, but you're guessing they're probably no where near their end goal of "saving society." You're no intellectual, but you feel like this group could do with some more effective leadership.
FInally, Molly sits down on a ripped-up swivel chair, turning it to face you.
<<speech 'molly' 'Molly'>>Now, $player_name, before we talk about anything... I wanted to give you something!<</speech>>
You half-expect another fucking flier or pamphlet as she reaches into her pocket, but instead, she pulls out...
A blue rock.
<center><img src='images/objects/lapislazuli.jpg'></center>
<<speech 'you' '$player_name'>>What is that?<</speech>>
<<speech 'molly' 'Molly'>>This... is lapis lazuli! A stone known for it's enlightening and wisdom-based properties! Here! Hold it!<</speech>>
Great, more of the crazy spiritual stuff.
You're hesistant on grabbing the stone - what if she laced it with something else that'll make you hallucinate? You are ''not'' trying to go back down that ecstasy route.
Still, you can't ignore the persistence in Molly's eyes, so you sigh and grab the rock.
If you're going to be a FUCKNEVERMORE member, you should probably try to get on their member's good side.
<<speech 'you' '$player_name'>>Why're giving me a rock? Is this part of the FUCKNEVERMORE membership or something?<</speech>>
<<speech 'molly' 'Molly'>>Well... the other day, I probably freaked you out about the whole soulmate stuff, so I did some thinking and I realized... you aren't enlightened! That's why everything is so confusing and scary! And that's what the lapis is for!<</speech>>
You look down at the seemingly "eye-opening" stone. It's pretty, but it doesn't align any of your chakras or open your third eye. Right now, it just looks like something you could buy at the flea market for like 2 bucks.
<<speech 'you' '$player_name'>>This is gonna... enlighten me?<</speech>>
<<speech 'molly' 'Molly'>>Obviously not yet, but if you keep it with you and spend some time with it, you'll see changes, I promise you! Once you interact with it long enough, then you'll finally realize how fate and destiny and the <span class='green'>Universe</span> brought us together!<</speech>>
<<speech 'you' '$player_name'>>Can't you just give me a guide or something? Or like a library book? Do a TL;DR of the neo-spiritual stuff?<</speech>>
<<speech 'molly' 'Molly'>>Sorry, but I can't. Everything I've learned about my own spirituality and the <span class='green'>Universe</span>, I learned it from gripping the Earth and allowing myself to become one with my own existence. It's not something you can understand by reading a book. It's understood by opening yourself up to the world!<</speech>>
All this is starting to become a headache... you didn't think this would come up again, but you guess Molly //really// wants you to understand the soulmate stuff.
<<speech 'you' '$player_name'>>Look, Molly... the soulmate stuff... like, it's cool and all, but I just don't think this rock is gonna help me.<</speech>>
Molly starts to make a dramatic puppy dog face, clamping her hands together and pouting her lips.
<<speech 'molly' 'Molly'>>Please, $player_name! Just keep the stone, okay? I promise it won't cause you any pain. It's an awakening process. You'll feel so much clearer after, like the world has really opened itself up to you.<</speech>>
You look back down and sigh.
Where's the harm in hanging out with a rock? Like Molly said, even if it doesn't work, it's not like it's gonna damage you or anything... at least you hope not.
<<speech 'you' '$player_name'>>Okay, fine. I'll keep the rock.<</speech>>
Molly lets out a cry of joy.
<<speech 'molly' 'Molly'>>Oh, thank you, thank you, thank you, thank you! You just saying that proves we're connected beyond anything on this current plane! It's destiny, $player_name! That decision you made, it was preconceived! It was known before you even said it! It's fate! This... is fate!<</speech>>
You're not going to ponder the depressing implications of fate and your choices, so you just nod your head and pocket the rock.
<center><span class="obtained">YOU OBTAINED "A BLUE ROCK"</span></center><<set $bluerock to true>>
Molly, still on her chair, scoots away towards a filing cabinet and half-destroyed desk. She opens the top drawer, shuffling through the extensive number of sheets before pulling out a couple. She sets them down on the desk and picks up a stray pencil off the ground.
<<speech 'molly' 'Molly'>>Okay, $player_name! With that out of the way, let's get down to FUCKNEVERMORE business!<</speech>>
Molly stands up quickly, spreading her arms out to present the area to you.
<<speech 'molly' 'Molly'>>First... introductions! My name is Molly Moon, Seattle Chapter Director of Member Affairs! Actually, I'm the Director of Member Affairs for ''all'' the Chapters, but since we just opened up in Seattle, I've been spending a lot of time down here recruiting! That's why this place looks like this... we're still in the process of renovating and getting everything spick-and-span, but it will look a lot better as we get more members!<</speech>>
<<speech 'you' '$player_name'>>So you're responsible for the fliers?<</speech>>
<<speech 'molly' 'Molly'>>Well, I didn't make the fliers, but I'm responsible for everything related to them being handed out and stuff! I talk and recruit and present FUCKNEVERMORE in a way that more people will come and join us! As my coworkers say, "I'm the joyful face of the movement!"<</speech>>
It was a smart move on their part to make her the first face you see when you walk in... you don't think you've met anyone more extroverted. Still, you're surprised there aren't more people here... then again, Seattle is pretty opposed to things that are against tech companies.
<<speech 'molly' 'Molly'>>And you're $player_name! And you want to join FUCKNEVERMORE!<</speech>>
<<speech 'you' '$player_name'>>Yeah... I do. I want... I want to join.<</speech>>
It takes a great amount of effort to say those words, but they eventually leave your lips. It's grating though, and you swear you can taste blood in your mouth.
<<speech 'molly' 'Molly'>>Perfect! So, before we let anyone even think about joining, we have to do a really quick interview... but since I already know you...<</speech>>
She does a dramatic wink.
<<speech 'molly' 'Molly'>>...you're pretty much already in!<</speech>>
<<speech 'you' '$player_name'>>I'm in?<</speech>>
<<speech 'molly' 'Molly'>>Yep! You're in! Welcome to FUCKNEVERMORE: Seattle Chapter!<</speech>>
There's no way Katherine gave you a month to do this...
<<speech 'you' '$player_name'>>So, you're saying... I'm a member now?<</speech>>
<<speech 'molly' 'Molly'>>Oh no, you're not a member yet!<</speech>>
Annnnnnd... there it is.
<<speech 'molly' 'Molly'>>The interview and stuff is just a precautionary measure, like a vetting process! To make sure you really are passionate and interested in joining us!<</speech>>
Another wink.
<<speech 'you' '$player_name'>>But... I'm not a member.<</speech>>
<<speech 'molly' 'Molly'>>Nope! You still have to do a couple more things to become a member!<</speech>>
<<speech 'you' '$player_name'>>Like what?<</speech>>
<<speech 'molly' 'Molly'>>Well, you still have to pay your dues, do your volunteering hours, and get your paperwork figured out!<</speech>>
<span id='replace'><center><<button "YOU'VE GOTTA BE FUCKING WITH ME">>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>I have to pay you //money// to become a member?<</speech>>
<<speech 'molly' 'Molly'>>Yeah! Membership dues! It's to weed out the people who aren't super serious about us. That's what the volunteering is for too! To show you really wanna dedicate yourself to our organization! No freeloaders allowed!<</speech>>
<<speech 'you' '$player_name'>>What's even the point in becoming a member? What's the difference between paying you and not paying you?<</speech>>
<<speech 'molly' 'Molly'>>Well, you aren't considered a member if you don't pay your dues, //and// being a member means you'll be able to participate in all things FUCKNEVERMORE, including meetings, chapter events, and so, so, ''so'' much more! It's like a badge showing that you really care about saving society!<</speech>>
Obviously you couldn't care less about FUCKNEVERMORE, but you didn't think you'd actually have to ''do'' stuff to prove your loyalty to them. And you only have a month to do this? Jesus Christ...
<<speech 'you' '$player_name'>>But, Molly... you know me. You knew how hesistant I was about this stuff. Even having me here, that's basically paying you dues!<</speech>>
<<speech 'molly' 'Molly'>>Sorry, $player_name, but you have to pay the dues. Doesn't matter if we're astral soulmates or not, I don't think my bosses would get it...<</speech>>
It was a good try, you guess.
<<speech 'you' '$player_name'>>Okay, fine, but can I pay the dues later?<</speech>>
<<speech 'molly' 'Molly'>>Of course, take all the time you need! I already know you're gonna pay them anyway... call it Molly-astral-soulmate-intuition!<</speech>>
She really ''will not'' let that go.
<<speech 'you' '$player_name'>>And what else do I have to do besides pay you? Paperwork or something?<</speech>>
<<speech 'molly' 'Molly'>>Paperwork ''and'' volunteering! But don't worry, I'll send the paperwork to corporate, so you don't have to do anything. But... the volunteering! That's all you! And since you're a new member, you'll have to do 12 volunteering sessions.<</speech>>
<<speech 'you' '$player_name'>>How many?!<</speech>>
<<speech 'molly' 'Molly'>>Twelve. But I promise you, they'll fly by in an instant!<</speech>>
Now, while you technically have a month to complete all this... hanging out with FUCKNEVERMORE 12 different times isn't something you really want to spend your time doing - there has got to be a different way to become a member...
...And the only way you could find that out is by probing Molly.
<span id='replace2'><center><<button 'PROBE MOLLY'>>\
<<replace '#replace2'>>\
<<speech 'you' '$player_name'>>How I do even do 12 sessions? How do you keep track?<</speech>>
Molly scoots over to the filing cabinet again, opening up the bottom section to grab more pieces of paper. She scoots back, setting them down on the desk. A long list of names and numbers (similar to what you found on Molly's computer) are scribbled down.
<<speech 'molly' 'Molly'>>This is a list of ''all'' our members, and right next to their names are the number of times they volunteered. And youuuuuuu'reeee righhhhhhht... here!<</speech>>
She starts to scribble your name on the bottom of the list, and right next to your name... is a big... fat... ''zero.''
<<speech 'molly' 'Molly'>>So we have different volunteering groups, types, events, whatever you wanna call it! Poster making, handing out fliers, protesting... whatever you're into, you can do it! But everytime you volunteer, the event leader takes attendance, and then after that, they come to me and I make a little tally mark next to your name to prove you volunteered. Of course, once that hits 12... you're officially a member! Easy peasy, right?<</speech>>
<<speech 'you' '$player_name'>>Yeah... easy peasy.<</speech>>
Not easy peasy.
<<speech 'you' '$player_name'>>So, volunteer, get my attendance taken, bring the number up to 12?<</speech>>
<<speech 'molly' 'Molly'>>Exactly!<</speech>>
You scratch your head. Molly looks at you inquisitively.
<<speech 'molly' 'Molly'>>What's wrong?<</speech>>
<<speech 'you' '$player_name'>>Look, Molly... I don't know... I'm... still feeling a little bit hesistant about all this, and... I have other responsibilities, and... 12 sessions is kinda a lot... I don't know, maybe it isn't the best time to join. I'll just-<</speech>>
<<speech 'molly' 'Molly'>>''No!''<</speech>>
Molly franctically grabs your hand, desperately trying to keep you from leaving. Her grip takes you off guard, but what you were doing is working.
Eventually she collects herself.
<<speech 'molly' 'Molly'>>I mean... no, please don't leave. I really need you to join. It's ''fate'', $player_name. It's the <span class='green'>Universe's</span> plan to have us work together. You can't leave!<</speech>>
Molly bites her lip, looking around the room.
Suddenly, she leans forward, her voice a whisper.
<<speech 'molly' 'Molly'>>I'll bump it down to 6 sessions, but you can't tell anyone, okay? 6 sessions and you'll become a full-blown member of FUCKNEVERMORE.<</speech>>
It's not 0, but you don't want to push it... unless...
<<speech 'you' '$player_name'>>And... what if I become enlightened?<</speech>>
Her eyes widen at your word usage.
Are you really gonna try this route? You're getting desperate it seems.
Kinda makes sense thought, you were never the volunteering type.
<<speech 'molly' 'Molly'>>Enlightened? Like... what if you... //understand?//<</speech>>
<<speech 'you' '$player_name'>>Yeah... what if... what if I spend time connecting with the <span class='green'>Universe</span>? Understanding how we're astral soulmates and becoming one with my own existence and... stuff? If I do that, connect with the rock or whatever... that would show that I'm serious about FUCKNEVERMORE, right?<</speech>>
<<speech 'molly' 'Molly'>>If you did that, that would mean you're not only serious about FUCKNEVERMORE, but that you're serious about... ''us''.<</speech>>
Yeah, you really are getting desperate.
<<speech 'you' '$player_name'>>So, if I was able to show you that I'm serious about... us, would you... make me a member? Without the sessions?<</speech>>
Molly looks away, thinking deeply about your request.
Finally, she closes the gap again, looking around the room.
<<speech 'molly' ' Molly'>>If you can prove to me that you believe in us... then I'll make you a member. No 6 volunteering sessions necessary. ''But!'' Only, only, ''only'' if you can prove it to me. And I have to believe you too. Okay? <span style='font-size: 20px;' class='green'>I trust you</span>, $player_name.<</speech>>
This woman is crazy, but for now, you'll appease to her delusions just for a little bit. Avoiding the Twelve Days of Volunteering is your ultimate goal now, and at this point, you'll do anything.
<<speech 'you' '$player_name'>>Okay. Deal.<</speech>>
She leans back, flipping through the papers and looking around the room nervously. Guess she doesn't want anyone to know about these "special accomdations" she's giving.
<<speech 'molly' ' Molly'>>But I really think you should do the 6 days, $player_name! I know you might still be hesistant about everything, but I promise, getting down and dirty with the others will really open your eyes.<</speech>>
<<speech 'you' '$player_name'>>Yeah... I'll keep that in mind.<</speech>>
Molly folds up the papers and throws them back into the filing cabinet. You keep your eye on them, watching as they disappear into the black void.
You know, if you can find a way to convince some Event Leaders to increase your attendance without actually physically volunteering... you might have another way of avoid the Twelve Days of Torture. Then again, it might just be easier to actually volunteer.
Different ways you can approach this shitty situation are starting to open up to you... is that what Katherine was trying to do? Get you to think out of the box by giving you a difficult scenario?
You're too deep in thought to notice Molly walking around the desk to give a tight hug and a kiss on the cheek. She holds your face, staring you in the eyes with... are those tears?
<<speech 'molly' ' Molly'>>I know you're not a member yet, $player_name... but even just having you here talking about joining and volunteering and... //becoming enlightened//... it makes me so happy and warm inside! I just know the <span class='green'>Universe</span> brought you here to me... it was fate. And I promise you, $player_name... you will see! The <span class='green'>Universe</span> doesn't lie! You and me, we're going to save society!<</speech>>
<center><<button [[AND YOU CAN'T WAIT...|FUCKNEVERMOREHQ]]>><<editcycle 'time' change 1>><<set $mainquest to 1>><<set $mollyquest to 1>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
</div><<script>>UIBar.stow()<</script>><<nobr>><<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermore/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermore/evening.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<</if>><</nobr>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>A strip mall.
This is where you'll be spending time "destroying" NEVERMORE: next to a Korean nail salon and a rundown Italian eatery.
This is where FUCKNEVERMORE, the group so absolutely bent on "saving society", is localized.
This is where you're going to meet Molly again.
Can you even trust Katherine anymore? You feel like she's playing a prank on you, just sending you places so she watch and laugh, until eventually Abaddon breaks down your door and shoots you in the head.
Outside an unnamed shop, a group of protesters hand out fliers and spin around large posters. You sigh. You gotta complete this task by next month, or else you die.
Guess it's now or never.
<span id='replace'><center><<button 'APPROACH THE PROTESTERS'>>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>Um, excuse me? I'm looking for-<</speech>>
<<say '...'>>Holy shit!<</say>>
In an absolute instant, someone's grabbing your face and planting the wettest kiss that you've ever experienced. You're so taken off guard that you don't even know refute.
The mystery girl pulls back, and you're half expecting Calypso, but instead...
<<speech 'molly' 'Molly'>>You didn't tell me you were coming! Well, I knew you were gonna come, but the <span class='green'>Universe</span> always finds a way to prove itself to me! Don't you feel it, $player_name? Fate brought us together here! Your mind changed thanks to the <span class='green'>Universe</span>!<</speech>>
Unless Katherine Dawson considers herself the <span class='green'>Universe</span> (which is honestly likely), you kinda doubt whatever Molly's saying is true.
<<speech 'you' '$player_name'>>Yeah, sorry... I just wanted to... surprise you, I guess.<</speech>>
<<speech 'molly' 'Molly'>>And while I knew in my mind's eye you would come, you still surprised me! You're here to join, right?<</speech>>
<<speech 'you' '$player_name'>>Yeah, I... I guess I am.<</speech>>
<<speech 'molly' 'Molly'>>Well, you came at the perfect time! Let me show you around, get you comfortable with the space!<</speech>>
<<speech 'you' '$player_name'>>What... space?<</speech>>
Molly points at the seemingly abandoned complex behind her; you squint your eyes, and through the tinted glass, you can just barely make out a couple people in the borderline liminal construction.
<<speech 'molly' 'Molly'>>We try to keep our spot a secret, make it all tinted and hard to see from the street. If we don't have a sign, then you can't find us!<</speech>>
<<speech 'you' '$player_name'>>But your address is on the flier. And you guys are standing outside the building... that's not really that secretive.<</speech>>
<<speech 'molly' 'Molly'>>Hey, you didn't know where our office was until you asked!<</speech>>
Guess she got you there...
<<speech 'molly' 'Molly'>>Come on! I know you didn't just come here to stand around outside!<</speech>>
She finally opens the door to the "FUCKNEVERMORE" headquarters. Guess this is it...
<center><<button [[GO INSIDE|NMMFN3]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
</div><<script>>UIBar.stow()<</script>><<nobr>><<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermoreinterior/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermoreinterior/evening.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<</if>><</nobr>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Upon entering, you're presented with a pretty grisly sight: the entire place looks like it was torn apart - pieces of the ceiling lay on the ground with the spaces they occupied revealing wires and other electrical pieces.
In the corner of the room sits gutted remains of walls and barriers alongside broken chairs, desks, and other office equipment. You look down at the ground and start to worry about whether or not you're going to step on broken glass.
<<speech 'molly' 'Molly'>>We just got the place, so we're still in the process of making it look a lot more aesthetically pleasing, but don't judge a book by it's cover! A lot of stuff gets done here!<</speech>>
Around the room, several FUCKNEVERMORE members are separated into groups, each with their own seemingly important task: one group draws on posterboards; another's drawing funny characters on a whiteboard; another group is trying to see how many pushups they can do in a row.
<<speech 'you' '$player_name'>>Yeah... looks like a well-oiled machine...<</speech>>
<<speech 'molly' 'Molly'>>Exactly!<</speech>>
Molly walks away, stepping over and avoiding large pieces of wood on the ground.
You're not quite sure how much stuff is getting done in here, but you're guessing they're probably no where near their end goal of "saving society." You're no intellectual, but you feel like this group could do with some more effective leadership.
FInally, Molly sits down on a ripped-up swivel chair, turning it to face you.
<<speech 'molly' 'Molly'>>Now, $player_name, before we talk about anything... I wanted to give you something!<</speech>>
You half-expect another fucking flier or pamphlet as she reaches into her pocket, but instead, she pulls out...
A blue rock.
<center><img src='images/objects/lapislazuli.jpg'></center>
<<speech 'you' '$player_name'>>What is that?<</speech>>
<<speech 'molly' 'Molly'>>This... is lapis lazuli! A stone known for it's enlightening and wisdom-based properties! Here! Hold it!<</speech>>
Great, more of the crazy spiritual stuff.
You're hesistant on grabbing the stone - what if she laced it with something else that'll make you hallucinate? You are ''not'' trying to go back down that ecstasy route.
Still, you can't ignore the persistence in Molly's eyes, so you sigh and grab the rock.
If you're going to be a FUCKNEVERMORE member, you should probably try to get on their member's good side.
<<speech 'you' '$player_name'>>Why're giving me a rock? Is this part of the FUCKNEVERMORE membership or something?<</speech>>
<<speech 'molly' 'Molly'>>Well... the other day, I probably freaked you out about the whole soulmate stuff, so I did some thinking and I realized... you aren't enlightened! That's why everything is so confusing and scary! And that's what the lapis is for!<</speech>>
You look down at the seemingly "eye-opening" stone. It's pretty, but it doesn't align any of your chakras or open your third eye. Right now, it just looks like something you could buy at the flea market for like 2 bucks.
<<speech 'you' '$player_name'>>This is gonna... enlighten me?<</speech>>
<<speech 'molly' 'Molly'>>Obviously not yet, but if you keep it with you and spend some time with it, you'll see changes, I promise you! Once you interact with it long enough, then you'll finally realize how fate and destiny and the <span class='green'>Universe</span> brought us together!<</speech>>
<<speech 'you' '$player_name'>>Can't you just give me a guide or something? Or like a library book? Do a TL;DR of the neo-spiritual stuff?<</speech>>
<<speech 'molly' 'Molly'>>Sorry, but I can't. Everything I've learned about my own spirituality and the <span class='green'>Universe</span>, I learned it from gripping the Earth and allowing myself to become one with my own existence. It's not something you can understand by reading a book. It's understood by opening yourself up to the world!<</speech>>
All this is starting to become a headache... you didn't think this would come up again, but you guess Molly //really// wants you to understand the soulmate stuff.
<<speech 'you' '$player_name'>>Look, Molly... the soulmate stuff... like, it's cool and all, but I just don't think this rock is gonna help me.<</speech>>
Molly starts to make a dramatic puppy dog face, clamping her hands together and pouting her lips.
<<speech 'molly' 'Molly'>>Please, $player_name! Just keep the stone, okay? I promise it won't cause you any pain. It's an awakening process. You'll feel so much clearer after, like the world has really opened itself up to you.<</speech>>
You look back down and sigh.
Where's the harm in hanging out with a rock? Like Molly said, even if it doesn't work, it's not like it's gonna damage you or anything... at least you hope not.
<<speech 'you' '$player_name'>>Okay, fine. I'll keep the rock.<</speech>>
Molly lets out a cry of joy.
<<speech 'molly' 'Molly'>>Oh, thank you, thank you, thank you, thank you! You just saying that proves we're connected beyond anything on this current plane! It's destiny, $player_name! That decision you made, it was preconceived! It was known before you even said it! It's fate! This... is fate!<</speech>>
You're not going to ponder the depressing implications of fate and your choices, so you just nod your head and pocket the rock.
<center><span class="obtained">YOU OBTAINED "A BLUE ROCK"</span></center><<set $bluerock to true>>
Molly, still on her chair, scoots away towards a filing cabinet and half-destroyed desk. She opens the top drawer, shuffling through the extensive number of sheets before pulling out a couple. She sets them down on the desk and picks up a stray pencil off the ground.
<<speech 'molly' 'Molly'>>Okay, $player_name! With that out of the way, let's get down to FUCKNEVERMORE business!<</speech>>
Molly stands up quickly, spreading her arms out to present the area to you.
<<speech 'molly' 'Molly'>>First... introductions! My name is Molly Moon, Seattle Chapter Director of Member Affairs! Actually, I'm the Director of Member Affairs for ''all'' the Chapters, but since we just opened up in Seattle, I've been spending a lot of time down here recruiting! That's why this place looks like this... we're still in the process of renovating and getting everything spick-and-span, but it will look a lot better as we get more members!<</speech>>
<<speech 'you' '$player_name'>>So you're responsible for the fliers?<</speech>>
<<speech 'molly' 'Molly'>>Well, I didn't make the fliers, but I'm responsible for everything related to them being handed out and stuff! I talk and recruit and present FUCKNEVERMORE in a way that more people will come and join us! As my coworkers say, "I'm the joyful face of the movement!"<</speech>>
It was a smart move on their part to make her the first face you see when you walk in... you don't think you've met anyone more extroverted. Still, you're surprised there aren't more people here... then again, Seattle is pretty opposed to things that are against tech companies.
<<speech 'molly' 'Molly'>>And you're $player_name! And you want to join FUCKNEVERMORE!<</speech>>
<<speech 'you' '$player_name'>>Yeah... I do. I want... I want to join.<</speech>>
It takes a great amount of effort to say those words, but they eventually leave your lips. It's grating though, and you swear you can taste blood in your mouth.
<<speech 'molly' 'Molly'>>Perfect! So, before we let anyone even think about joining, we have to do a really quick interview... but since I already know you...<</speech>>
She does a dramatic wink.
<<speech 'molly' 'Molly'>>...you're pretty much already in!<</speech>>
<<speech 'you' '$player_name'>>I'm in?<</speech>>
<<speech 'molly' 'Molly'>>Yep! You're in! Welcome to FUCKNEVERMORE: Seattle Chapter!<</speech>>
There's no way Katherine gave you a month to do this...
<<speech 'you' '$player_name'>>So, you're saying... I'm a member now?<</speech>>
<<speech 'molly' 'Molly'>>Oh no, you're not a member yet!<</speech>>
Annnnnnd... there it is.
<<speech 'molly' 'Molly'>>The interview and stuff is just a precautionary measure, like a vetting process! To make sure you really are passionate and interested in joining us!<</speech>>
Another wink.
<<speech 'you' '$player_name'>>But... I'm not a member.<</speech>>
<<speech 'molly' 'Molly'>>Nope! You still have to do a couple more things to become a member!<</speech>>
<<speech 'you' '$player_name'>>Like what?<</speech>>
<<speech 'molly' 'Molly'>>Well, you still have to pay your dues, do your volunteering hours, and get your paperwork figured out!<</speech>>
<span id='replace'><center><<button "YOU'VE GOTTA BE FUCKING WITH ME">>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>I have to pay you //money// to become a member?<</speech>>
<<speech 'molly' 'Molly'>>Yeah! Membership dues! It's to weed out the people who aren't super serious about us. That's what the volunteering is for too! To show you really wanna dedicate yourself to our organization! No freeloaders allowed!<</speech>>
<<speech 'you' '$player_name'>>What's even the point in becoming a member? What's the difference between paying you and not paying you?<</speech>>
<<speech 'molly' 'Molly'>>Well, you aren't considered a member if you don't pay your dues, //and// being a member means you'll be able to participate in all things FUCKNEVERMORE, including meetings, chapter events, and so, so, ''so'' much more! It's like a badge showing that you really care about saving society!<</speech>>
Obviously you couldn't care less about FUCKNEVERMORE, but you didn't think you'd actually have to ''do'' stuff to prove your loyalty to them. And you only have a month to do this? Jesus Christ...
<<speech 'you' '$player_name'>>But, Molly... you know me. You knew how hesistant I was about this stuff. Even having me here, that's basically paying you dues!<</speech>>
<<speech 'molly' 'Molly'>>Sorry, $player_name, but you have to pay the dues. Doesn't matter if we're astral soulmates or not, I don't think my bosses would get it...<</speech>>
It was a good try, you guess.
<<speech 'you' '$player_name'>>Okay, fine, but can I pay the dues later?<</speech>>
<<speech 'molly' 'Molly'>>Of course, take all the time you need! I already know you're gonna pay them anyway... call it Molly-astral-soulmate-intuition!<</speech>>
She really ''will not'' let that go.
<<speech 'you' '$player_name'>>And what else do I have to do besides pay you? Paperwork or something?<</speech>>
<<speech 'molly' 'Molly'>>Paperwork ''and'' volunteering! But don't worry, I'll send the paperwork to corporate, so you don't have to do anything. But... the volunteering! That's all you! And since you're a new member, you'll have to do 12 volunteering sessions.<</speech>>
<<speech 'you' '$player_name'>>How many?!<</speech>>
<<speech 'molly' 'Molly'>>Twelve. But I promise you, they'll fly by in an instant!<</speech>>
Now, while you technically have a month to complete all this... hanging out with FUCKNEVERMORE 12 different times isn't something you really want to spend your time doing - there has got to be a different way to become a member...
...And the only way you could find that out is by probing Molly.
<span id='replace2'><center><<button 'PROBE MOLLY'>>\
<<replace '#replace2'>>\
<<speech 'you' '$player_name'>>How I do even do 12 sessions? How do you keep track?<</speech>>
Molly scoots over to the filing cabinet again, opening up the bottom section to grab more pieces of paper. She scoots back, setting them down on the desk. A long list of names and numbers (similar to what you found on Molly's computer) are scribbled down.
<<speech 'molly' 'Molly'>>This is a list of ''all'' our members, and right next to their names are the number of times they volunteered. And youuuuuuu'reeee righhhhhhht... here!<</speech>>
She starts to scribble your name on the bottom of the list, and right next to your name... is a big... fat... ''zero.''
<<speech 'molly' 'Molly'>>So we have different volunteering groups, types, events, whatever you wanna call it! Poster making, handing out fliers, protesting... whatever you're into, you can do it! But everytime you volunteer, the event leader takes attendance, and then after that, they come to me and I make a little tally mark next to your name to prove you volunteered. Of course, once that hits 12... you're officially a member! Easy peasy, right?<</speech>>
<<speech 'you' '$player_name'>>Yeah... easy peasy.<</speech>>
Not easy peasy.
<<speech 'you' '$player_name'>>So, volunteer, get my attendance taken, bring the number up to 12?<</speech>>
<<speech 'molly' 'Molly'>>Exactly!<</speech>>
You scratch your head. Molly looks at you inquisitively.
<<speech 'molly' 'Molly'>>What's wrong?<</speech>>
<<speech 'you' '$player_name'>>Look, Molly... I don't know... I'm... still feeling a little bit hesistant about all this, and... I have other responsibilities, and... 12 sessions is kinda a lot... I don't know, maybe it isn't the best time to join. I'll just-<</speech>>
<<speech 'molly' 'Molly'>>''No!''<</speech>>
Molly franctically grabs your hand, desperately trying to keep you from leaving. Her grip takes you off guard, but what you were doing is working.
Eventually she collects herself.
<<speech 'molly' 'Molly'>>I mean... no, please don't leave. I really need you to join. It's ''fate'', $player_name. It's the <span class='green'>Universe's</span> plan to have us work together. You can't leave!<</speech>>
Molly bites her lip, looking around the room.
Suddenly, she leans forward, her voice a whisper.
<<speech 'molly' 'Molly'>>I'll bump it down to 6 sessions, but you can't tell anyone, okay? 6 sessions and you'll become a full-blown member of FUCKNEVERMORE.<</speech>>
It's not 0, but you don't want to push it... unless...
<<speech 'you' '$player_name'>>And... what if I become enlightened?<</speech>>
Her eyes widen at your word usage.
Are you really gonna try this route? You're getting desperate it seems.
Kinda makes sense thought, you were never the volunteering type.
<<speech 'molly' 'Molly'>>Enlightened? Like... what if you... //understand?//<</speech>>
<<speech 'you' '$player_name'>>Yeah... what if... what if I spend time connecting with the <span class='green'>Universe</span>? Understanding how we're astral soulmates and becoming one with my own existence and... stuff? If I do that, connect with the rock or whatever... that would show that I'm serious about FUCKNEVERMORE, right?<</speech>>
<<speech 'molly' 'Molly'>>If you did that, that would mean you're not only serious about FUCKNEVERMORE, but that you're serious about... ''us''.<</speech>>
Yeah, you really are getting desperate.
<<speech 'you' '$player_name'>>So, if I was able to show you that I'm serious about... us, would you... make me a member? Without the sessions?<</speech>>
Molly looks away, thinking deeply about your request.
Finally, she closes the gap again, looking around the room.
<<speech 'molly' ' Molly'>>If you can prove to me that you believe in us... then I'll make you a member. No 6 volunteering sessions necessary. ''But!'' Only, only, ''only'' if you can prove it to me. And I have to believe you too. Okay? <span style='font-size: 20px;' class='green'>I trust you</span>, $player_name.<</speech>>
This woman is crazy, but for now, you'll appease to her delusions just for a little bit. Avoiding the Twelve Days of Volunteering is your ultimate goal now, and at this point, you'll do anything.
<<speech 'you' '$player_name'>>Okay. Deal.<</speech>>
She leans back, flipping through the papers and looking around the room nervously. Guess she doesn't want anyone to know about these "special accomdations" she's giving.
<<speech 'molly' ' Molly'>>But I really think you should do the 6 days, $player_name! I know you might still be hesistant about everything, but I promise, getting down and dirty with the others will really open your eyes.<</speech>>
<<speech 'you' '$player_name'>>Yeah... I'll keep that in mind.<</speech>>
Molly folds up the papers and throws them back into the filing cabinet. You keep your eye on them, watching as they disappear into the black void.
You know, if you can find a way to convince some Event Leaders to increase your attendance without actually physically volunteering... you might have another way of avoid the Twelve Days of Torture. Then again, it might just be easier to actually volunteer.
Different ways you can approach this shitty situation are starting to open up to you... is that what Katherine was trying to do? Get you to think out of the box by giving you a difficult scenario?
You're too deep in thought to notice Molly walking around the desk to give a tight hug and a kiss on the cheek. She holds your face, staring you in the eyes with... are those tears?
<<speech 'molly' ' Molly'>>I know you're not a member yet, $player_name... but even just having you here talking about joining and volunteering and... //becoming enlightened//... it makes me so happy and warm inside! I just know the <span class='green'>Universe</span> brought you here to me... it was fate. And I promise you, $player_name... you will see! The <span class='green'>Universe</span> doesn't lie! You and me, we're going to save society!<</speech>>
<center><<button [[AND YOU CAN'T WAIT...|FUCKNEVERMOREHQ]]>><<editcycle 'time' change 1>><<set $mainquest to 1>><<set $mollyquest to 1>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
</div><center><img style='width: 90%;' src="images/base/seattle2.jpg" class='worldmap' usemap="#worldmap"></center>
<<nobr>>
<map name="worldmap">
<area data-passage="YOURHOME" shape="rect" coords="680,250,587,296" alt="YOURHOME">
<area data-passage="THENIGHTCLUB" shape="rect" coords="373,228,467,281" alt="THENIGHTCLUB">
<area data-passage="FUCKNEVERMOREHQ" shape="rect" coords="200,243,292,174" alt="FUCKNEVERMOREHQ">
<area data-passage="CAPITOLHILL" shape="rect" coords="486,246,574,188" alt="CAPITOLHILL">
<area data-passage="WORK" shape="rect" coords="540,365,613,323" alt="WORK">
<area data-passage="THECITY" shape="rect" coords="422,382,504,336" alt="THECITY">
<area data-passage="THESUBURBS" shape="rect" coords="62,220,147,161" alt="THESUBURBS">
</map>
<</nobr>><<script>>UIBar.stow()<</script>><<include 'hometimebased'>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<if $clubroute is 0>>You place the blue stone on your desk.
<center><img src='images/objects/lapislazuli.jpg'></center>
You're not sure what to do. You hold your palm over it, expecting some sort of worldly, eye opening experience... but nothing happens.
You hold the lapis in your hand, wrapping your fingers around it and squeezing tightly. There is absolutely no way you believe any of this, but on the off chance it does work...
Then again, you could always lie to Molly... until she uses her super spiritual powers to see through you. Lying to Molly would probably only make things worse.
You sit back in the your chair with the rock in your hand. Closing your eyes, you take deep breathes, trying desperately to feel for any sort of change in the environment or in the vibrational construct of your life.
You wonder if it'll be like the ecstacsy again... Jesus, you really hope not. That was an exeperience you don't want to replicate... thought it did make you semi-enlightened to concepts like connection and love and all that shit... why couldn't that stick with you? Isn't taking molly enough to prove to Molly that you're cool with the astral stuff?
You take a deep breathe and try to calm your thoughts.
Just be one with yourself.
Become one with the <span class='green'>Universe.</span>
Achieve...
connection.
<<speech 'azzy' 'Azzy'>>What the fuck are you doing?<</speech>>
<span id='replace'><center><<button 'GREAT.'>>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>Go away, Azzy. I'm busy.<</speech>>
<<speech 'azzy' 'Azzy'>>Busy doing what? Passing out for the 100th fuckin' time?<</speech>>
Why is the week when you're actually doing something the week that Azzy has to come back?
Frustruated, you throw the rock back on the desk.
<<speech 'azzy' 'Azzy'>>What's that?<</speech>>
<<speech 'you' '$player_name'>>Since when did you care about anything involving me?<</speech>>
<<speech 'azzy' 'Azzy'>>Since you got the fuckin' door spray painted. By the way, you owe me. That shit is not gonna be cheap.<</speech>>
Azzy proceeds to invade your personal space by walking into your room and picking up the lapis lazuli.
<<speech 'you' '$player_name'>>What the hell are you doing? I'm not allowed in your room, so what gives you the right to-<</speech>>
<<speech 'azzy' 'Azzy'>>Suck my dick, $player_name... and why're you playing with rocks? Is this a fetish thing? Ugh! Did you shove this up your fucking ass? Is that why it's wet?<</speech>>
<<speech 'you' '$player_name'>>No, Azzy, it's not a fetish thing. And just give me the rock.<</speech>>
You try to grab the stone out of her hand, but all you hit is air. It's as if her hand teleported out of the way... Jesus, you would think all that smoking and drinking would've fucked up her reaction time, but it's faster than anything you've ever seen.
<<speech 'azzy' 'Azzy'>>Not until you tell me why you're shoving rocks in your mouth.<</speech>>
You don't even bother arguing back with her. You couldn't care less about the stupid rock, but you're sure Molly wouldn't appreciate you losing it.
Obviously, you can't tell Azzy the real reason why you're sitting playing with rocks, but you can always tell her half the truth. Hell, maybe, in some twisted way, she might give you some insight on your enlightenment situation. Don't drugs and enlightenment go together?
<<speech 'you' '$player_name'>>Look, I... Fine. So, there's this girl...<</speech>>
<<speech 'azzy' 'Azzy'>>Oh, Jesus...<</speech>>
<<speech 'you' '$player_name'>>Hey, you wanted an explanation! Let me fuckin' finish!<</speech>>
Azzy rolls her eyes, but she doesn't say anything.
<<speech 'you' '$player_name'>>Okay... so, there's this girl who's... who's into all this spiritual, mumbo-jumbo shit, and I figured... I don't know, I kinda like her, so I wanted to, like, learn about her interests. And this... this rock is supposed to enlighten me or whatever. I guess. So, that's why I'm sitting her... alone... with a rock. Because of... a girl.<</speech>>
Half truth, half lie. You hope Azzy bought it, because you kinda want the rock back...
<<speech 'azzy' 'Azzy'>>...<</speech>>
Azzy doesn't say anything. Is she... at a loss for words? Has your expression of affection and devotion for another human finally broken down her walls of aggression?
<<speech 'azzy' 'Azzy'>>...You are so fucking ''agonizing.'' Your entire existence is such an... ick. Jesus, I'm gonna need a fuckin' shower.<</speech>>
She drops the rock on the ground, forcing you to bend down and pick it up. You're pretty sure Azzy's malicious personality might've messed with it's power, but hopefully Molly doesn't notice.
<<speech 'azzy' 'Azzy'>>But just so you know... holding a rock and doing breathing exercises isn't gonna make this girl wanna fuck you.<</speech>>
<<speech 'you' '$player_name'>>Yeah? Well, who gives a shit what I do? I know for a fact you don't.<</speech>>
<<speech 'azzy' 'Azzy'>>I give shit when you're doing it 5 fucking feet away from you. It's not a thought I'm comfortable with, //dickhead//.<</speech>>
Emphasis on dickhead.
<<speech 'azzy' 'Azzy'>>If you //really// wanna become enlightened, do some drugs or something. That'll give you some //reaaaal// wisdom.<</speech>>
<<speech 'you' '$player_name'>>Yeah, I'm good. I did molly already, and honestly, I don't think I ever wanted to go down that road ever again.<</speech>>
<<speech 'azzy' 'Azzy'>>You did ecstasy? ...Huh.<</speech>>
//Now// it seems like she's at a loss for words. Guess it only takes almost destroying your brain cells to gain Azzy's respect.
Unfortunately, she might have a point though. When you did the molly, you did feel very... connected. You're not really a fan of doing drugs, but if it means getting out of 6 volunteering sessions, you may just have to. And plus, you're not really sure if holding a rock is the best way to get enlightened.
You roll the rock in your hand before putting it back on your desk.
<<speech 'you' '$player_name'>>Okay, Azzy... since you're obviously the drug expert, what drugs should I do to become... enlightened?<</speech>>
<<speech 'azzy' 'Azzy'>>Just smoke some weed or do more ecstasy.. I don't fucking know, I'm not your mom. Jesus, are you really that much of a little bitch to start doing drugs for some pussy? You know there a shitload of prostitutes down on Aurora, and they don't require you to lose brain cells to fuck 'em.<</speech>>
Yeah, you're ''not'' going to do molly again. Hard drugs aren't your forte... but weed on the other hand...
<<speech 'you' '$player_name'>>Smoke weed? ...Can I smoke some of yours?<</speech>>
<<speech 'azzy' 'Azzy'>>You touch my shit and I'll chop your fucking dick off. Buy your fucking own.<</speech>>
<<speech 'you' '$player_name'>>Then how about we smoke together? Might be-<</speech>>
Azzy starts making gagging noises. Well, it was worth a try.
<<speech 'you' '$player_name'>>Okay, fine, no smoking together. But can you at least tell me where to get it? Like, do you have a pot dealer or something?<</speech>>
Azzy may have helped you out, but you still need to know where to actually //buy// drugs.
<<speech 'azzy' 'Azzy'>>A //pot// dealer? You know weed has been legal since, like, the fucking 2010s, right? <</speech>>
<<speech 'you' '$player_name'>>You know, you should probably answer my questions, or else the whole "me-talking-to-you" thing you hate so much is gonna keep happening.<</speech>>
Azzy rolls her eyes, but doesn't have an insightful response to your quip. She puts down her joint and goes on her phone.
<<speech 'azzy' 'Azzy'>>Since apparently you're fucking 10 years old and can't walk outside or use a GPS... here. It's called //Herb's House of Holographic Hindsight//. Don't ask me about the name, I don't fucking know either. But it's where I get my shit. And no, they won't give you a discount if you mention me. If anything, they'll probably jack the price up.<</speech>>
<center><span class="obtained"> NEW STORE UNLOCKED IN "CAPITOL HILL"! </span></center>
<<speech 'you' '$player_name'>>Thanks, Azzy. I appreciate it.<</speech>>
<<speech 'azzy' 'Azzy'>>Fuck your appreciation. You should be on your knees kissing my feet... but you'd probably like that, you fucking weasel.<</speech>>
Always with the creative insults. Her mind is something else.
Though... she might be right. Smoking marijuana would be the best route to gaining some knowledge (or pseudo-knowledge) about the <span class='green'>Universe</span>. As for molly... while it definitely did //something// to you, you're not sure if your brain could handle anymore of that.
You tap the lapis lazuli, and it starts to roll around on your desk. Man, maybe you should just do the volunteering sessions... getting hooked on drugs might be an overreaction to a couple lost hours.
Still, next month is approaching, and you need all the time you can get.
<center><<button [[LEAVE|YOURHOME]]>><<set $enlighten to 1>><<editcycle 'time' change 1>><</button>></center>
<</replace>>\
<</button>></center></span>\
<<elseif $clubroute neq 0>>You place the blue stone on your desk.
<center><img src='images/objects/lapislazuli.jpg'></center>
You're not sure what to do. You hold your palm over it, expecting some sort of worldly, eye opening experience... but nothing happens.
You hold the lapis in your hand, wrapping your fingers around it and squeezing tightly. There is absolutely no way you believe any of this, but on the off chance it does work...
Then again, you could always lie to Molly... until she uses her astral connection with to see through you. Lying to Molly would probably only make things worse.
You sit back in the your chair with the rock in your hand. Closing your eyes, you take deep breathes, trying desperately to feel for any sort of change in the environment or in the vibrational construct of your life.
You take a deep breathe and try to calm your thoughts.
Just be one with yourself.
Become one with the <span class='green'>Universe.</span>
Achieve...
connection.
<<speech 'azzy' 'Azzy'>>What the fuck are you doing?<</speech>>
<span id='replace'><center><<button 'GREAT.'>>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>Go away, Azzy. I'm busy.<</speech>>
<<speech 'azzy' 'Azzy'>>Busy doing what? Passing out for the 100th fuckin' time?<</speech>>
Why is the week when you're actually doing something the week that Azzy has to come back?
Frustruated, you throw the rock back on the desk.
<<speech 'azzy' 'Azzy'>>What's that?<</speech>>
<<speech 'you' '$player_name'>>Since when did you care about anything involving me?<</speech>>
<<speech 'azzy' 'Azzy'>>Since you got the fuckin' door spray painted. By the way, you owe me. That shit is not gonna be cheap.<</speech>>
Azzy proceeds to invade your personal space by walking into your room and picking up the lapis lazuli.
<<speech 'you' '$player_name'>>What the hell are you doing? I'm not allowed in your room, so what gives you the right to-<</speech>>
<<speech 'azzy' 'Azzy'>>Suck my dick, $player_name... and why're you playing with rocks? Is this a fetish thing? Ugh! Did you shove this up your fucking ass? Is that why it's wet?<</speech>>
<<speech 'you' '$player_name'>>No, Azzy, it's not a fetish thing. And just give me the rock.<</speech>>
You try to grab the stone out of her hand, but all you hit is air. It's as if her hand teleported out of the way... Jesus, you would think all that smoking and drinking would've fucked up her reaction time, but it's faster than anything you've ever seen.
<<speech 'azzy' 'Azzy'>>Not until you tell me why you're shoving rocks in your mouth.<</speech>>
You don't even bother arguing back with her. You couldn't care less about the stupid rock, but you're sure Molly wouldn't appreciate you losing it.
Obviously, you can't tell Azzy the real reason why you're sitting playing with rocks, but you can always tell her half the truth. Hell, maybe, in some twisted way, she might give you some insight on your enlightenment situation. Don't drugs and enlightenment go together?
<<speech 'you' '$player_name'>>Look, I... Fine. So, there's this girl...<</speech>>
<<speech 'azzy' 'Azzy'>>Oh, Jesus...<</speech>>
<<speech 'you' '$player_name'>>Hey, you wanted an explanation! Let me fuckin' finish!<</speech>>
Azzy rolls her eyes, but she doesn't say anything.
<<speech 'you' '$player_name'>>Okay... so, there's this girl who's... who's into all this spiritual, mumbo-jumbo shit, and I figured... I don't know, I kinda like her, so I wanted to, like, learn about her interests. And this... this rock is supposed to enlighten me or whatever. I guess. So, that's why I'm sitting her... alone... with a rock. Because of... a girl.<</speech>>
Half truth, half lie. You hope Azzy bought it, because you kinda want the rock back...
<<speech 'azzy' 'Azzy'>>...<</speech>>
Azzy doesn't say anything. Is she... at a loss for words? Has your expression of affection and devotion for another human finally broken down her walls of aggression?
<<speech 'azzy' 'Azzy'>>...You are so fucking ''agonizing.'' Your entire existence is such an... ick. Jesus, I'm gonna need a fuckin' shower.<</speech>>
She drops the rock on the ground, forcing you to bend down and pick it up. You're pretty sure Azzy's malicious personality might've messed with it's power, but hopefully Molly doesn't notice.
<<speech 'azzy' 'Azzy'>>But just so you know... holding a rock and doing breathing exercises isn't gonna make this girl wanna fuck you.<</speech>>
<<speech 'you' '$player_name'>>Yeah? Well, who gives a shit what I do? I know for a fact you don't.<</speech>>
<<speech 'azzy' 'Azzy'>>I give shit when you're doing it 5 fucking feet away from you. It's not a thought I'm comfortable with, //dickhead//.<</speech>>
Emphasis on dickhead.
<<speech 'azzy' 'Azzy'>>If you //really// wanna become enlightened, do some drugs or something. That'll give you some //reaaaal// wisdom.<</speech>>
<<speech 'you' '$player_name'>>Yeah, I'm good. I see how you are on drugs, and I don't wanna become ''anything'' like you.<</speech>>
<<speech 'azzy' 'Azzy'>>If you became anything like me, you'd have a bigger dick //and// be less of a pussy.<</speech>>
Despite her antagonism, she might have a point. You're no drug expert, but achieving Molly's level of enlightenment might've required some party drugs on her part. You've heard of ecstasy being all about human connection and stuff... are you gonna have to start doing molly?
You shake your head - you're desperate, but you're not ''that'' desperate.
You roll the rock in your hand before putting it back on your desk.
<<speech 'you' '$player_name'>>Okay, Azzy... since you're obviously the drug expert, what drugs should I do to become... enlightened?<</speech>>
<<speech 'azzy' 'Azzy'>>I don't fucking know, I'm not your mom. Jesus, are you really that much of a little bitch to start doing drugs for some pussy? You know there a shitload of prostitutes down on Aurora, and they don't require you to do drugs to fuck 'em.<</speech>>
<<speech 'you' '$player_name'>>How about that weed you smoke all the time? Will that help me... get enlightened or whatever?<</speech>>
<<speech 'azzy' 'Azzy'>>I sure as hell don't feel enlightened when I smoke weed, but maybe since you're such a lightweight pussy, it might work for you, grant you some all-seeing wisdom or whatever the hell. And why do you keep asking me questions when I just said I don't fucking know?<</speech>>
<<speech 'you' '$player_name'>>You have weed right? Can I smoke some of yours?<</speech>>
<<speech 'azzy' 'Azzy'>>You touch my shit and I'll chop your fucking dick off. Buy your fucking own.<</speech>>
<<speech 'you' '$player_name'>>Then how about we smoke together? Might be-<</speech>>
<<speech 'azzy' 'Azzy'>>Oh god, I'm gonna...<</speech>>
Azzy starts making gagging noises. Well, it was worth a try.
<<speech 'you' '$player_name'>>Okay, fine, we won't smoke. But where... where do I get it? Do you have a pot dealer or something?<</speech>>
<<speech 'azzy' 'Azzy'>>A //pot// dealer? You know weed has been legal since, like, the fucking 2010s, right? <</speech>>
<<speech 'you' '$player_name'>>You know, you should probably answer my questions, or else the whole "me-talking-to-you" thing you hate so much is gonna keep happening.<</speech>>
Azzy rolls her eyes, but doesn't have an insightful response to your quip. She pulls out her phone.
<<speech 'azzy' 'Azzy'>>Since apparently you're fucking 10 years old and can't walk outside or use a GPS... here. It's called //Herb's House of Holographic Hindsight//. Don't ask me about the name, I don't fucking know either. But it's where I get my shit. And no, they won't give you a discount if you mention me. If anything, they'll probably jack the price up.<</speech>>
<center><span class="obtained"> NEW STORE UNLOCKED IN "CAPITOL HILL"! </span></center>
<<speech 'you' '$player_name'>>Thanks, Azzy. I appreciate it.<</speech>>
<<speech 'azzy' 'Azzy'>>Fuck your appreciation. You should be on your knees kissing my feet... but you'd probably like that, you fucking weasel.<</speech>>
Always with the creative insults. Her mind is something else.
Though... she might be right. Smoking marijuana would be the best route to gaining some knowledge (or pseudo-knowledge) about the <span class='green'>Universe</span>. As for the molly... you might just stick with the soft drugs before diving headfirst into a territory you know ''nothing'' about - you remember the pamphlets they handed out detailing the negative effects of party drugs.
You tap the lapis lazuli, and it starts to roll around on your desk. Man, maybe you should just do the volunteering sessions... getting hooked on drugs might be an overreaction to a couple lost hours.
Still, next month is approaching, and you need all the time you can get.
<center><<button [[LEAVE|YOURHOME]]>><<set $enlighten to 1>><<editcycle 'time' change 1>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</if>></div>\<center><img style='width: 41%;' src='images/ascii/bed.png'>
When do you want to wake up?<hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #89bbfe;"/><<nobr>>
<<if Cycle.get('time').current() === "noon">>
<<button 'AFTERNOON'>>
<<editcycle 'time' change 1>>
<<goto 'YOURHOME'>>
<<run Dialog.close()>>
<</button>>
<<elseif Cycle.get('time').current() === 'night'>>
<<button 'MIDNIGHT'>>
<<editcycle 'time' reset>>
<<editcycle 'time' change 4>>
<<goto 'YOURHOME'>>
<<run Dialog.close()>>
<</button>>
<</if>>
<</nobr>></center><style>
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</style><center>CHEATING CATHY</center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #97FF85;"/>Passkey to system: <span style='color: red;'>moose2019</span>
Answers to "Forgot Password?" questions are:
<span>* Most recent pet: <span style='color: red;'>moose</span></span>
<span>* Who Sean cheated on Cathy with: <span style='color: red;'>lily</span>
<span>* Mother's name: <span style='color: red;'>dania</span></span>
Once in the system, <span style='color: red;'>5</span> pieces of evidence must be downloaded.
<span style='color: red;'>1:</span> The first can be found inside the MESSAGES between PETER and CATHY. Click the DOWNLOAD button at the bottom.</span>
<span style='color: red;'>2-5:</span> The other four need to be searched. Type <span style='color: red;'>moose</span> in the SEARCH BAR and click SEARCH. From there, open the <span style='color: red;'>"Moose pictures to send to mom"</span> folder, and reach the end of the folder. Download each of the four videos.
Exit the system by returning to Cathy's <span style='color: red;'>DESKTOP.</span>
<center><<button 'BACK'>><<popover>><<display 'WALKTHROUGHAPP'>><</popover>><</button>></center><style>
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</style><center>DELETING DANNY<hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #97FF85;"/>You need to delete <span style='color: red;'>6</span> instances of Danny.</center>
<span style='color: white;'>1:</span> The first is Danny's profile. Simply go to <span style='color: red;'>WORKER PROFILES</span>, then <span style='color: red;'>PETERS, DANNY</span>, and click the <span style='color: red;'>DELETE PROFILE</span> button on the bottom.
<span style='color: white;'>2-6:</span> The remaining 5 instances need to be searched. Search <span style='color: red;'>danny</span> on the <span style='color: red;'>SEARCHBAR</span>. When the search is complete, delete ''all'' the files that appear.
<center><<button 'BACK'>><<popover>><<display 'WALKTHROUGHAPP'>><</popover>><</button>></center><style>
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</style><center>MINE MOLLY'S METADATA</center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #97FF85;"/><span style='color: #68d;'>Accessing users/personal/Documents/My_nonprofit/Hidden</span>
Upon entering the folder, click the ''COMMANDS'' button, then ''access''. The password is <span style='color: red'>shivalingam</span>
The password <span style='color: red;'>shivalingam</span> can be found by going to <span style='color: #68d;'>users/business/Documents/Trash</span> and reading the <span style='color: #68d'>Recording_7.mp3</span> audio file, which gives a hint about Molly putting her favorite crystals as her password. From there, going to <span style='color: #68d;'>users/business/Documents/Website_stuff</span> and reading <span style='color: #68d;'>Descriptions.doc</span>, you can find two favorite crystals mentioned: Shiva Lingam and Bytownite.
Alternatively, going to <span style='color: #68d;'>users/business/Music/Hidden</span> after running the <span style='color: #0073FF;'>ls -a command</span> and reading <span style='color: #68d;'>Recording_2.mp3</span>, Molly will mention a favorite crystal of hers having Shiva in the name.
<span style='color: #68d;'>Maneuvering /Hidden</span>
<span style='color: #0073FF;'>B</span> --> <span style='color: #0073FF;'>Y</span> --> <span style='color: #0073FF;'>T</span> --> <span style='color: #0073FF;'>O</span> --> <span style='color: #0073FF;'>W</span> --> <span style='color: #0073FF;'>N</span> --> <span style='color: #0073FF;'>I</span> --> <span style='color: #0073FF;'>T</span> --> <span style='color: #0073FF;'>E</span>
<span style='color: red;'>WARNING:</span> At no point will <span style='color: #0073FF;'>Snatcher!</span> tell you if you inputted the wrong letter. If you feel like you did, it's best to click <span style='color: #0073FF;'>..</span> and reenter the folder to restart the commands from <span style='color: #0073FF;'>B</span>.
Mention of the <span style='color: #0073FF;'>Word Map</span> and it's meaning is found in <span style='color: #68d;'>users/personal/Music</span> in <span style='color: #68d;'>Recording_4.mp3</span> Once again, Molly uses another favorite crystal, which can be found in <span style='color: #68d;'>users/business/Documents/Website_stuff</span> by reading <span style='color: #68d;'>Descriptions.doc</span>, where Shiva Lingam and Bytownite are mentioned.
<span style='color: #68d;'>Completing the Job</span>
Click <span style='color: #0073FF;'>F*CKNEVERMORE.zip</span> --> JOB COMPLETE!
<center><<button 'BACK'>><<popover>><<display 'WALKTHROUGHAPP'>><</popover>><</button>></center><style>
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</style><center>OPPOSE JOSES</center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #97FF85;"/><span style='color: #68d;'>Accessing users/personal/Documents/Hidden/altf4</span>
Upon entering the altf4 folder, click the ''COMMANDS'' button, then ''access''. The password is <span style='color: red;'>31427116186626602218628213806</span>
The password (or the password template) can be found in <span style='color: #68d;'>users/personal/Documents/Hidden/theuniversalroutingnumber</span> by opening <span style='color: #68d;'>routingnumber.jpg</span>. Within the picture is a <span style='color: red;'>color key</span> corresponding to specific numbers that can be found throughout the system. However, all the numbers can be found in some format in <span style='color: #68d;'>users/personal/Images/Hidden</span> after running the <span style='color: #0073FF;'>ls -a</span> command in the <span style='color: #68d;'>Image</span> folder.
<span>* <span style='color: #68d;'>users/personal/Images/Hidden/perfectharmony.jpg</span> has <span style='color: red;'>314 (red)</span> and <span style='color: lightblue;'>1618 (lightblue)</span>.</span>
<span>* <span style='color: #68d;'>users/personal/Images/Hidden/radioactivedecay.jpg</span> has <span style='color: yellow;'>271 (yellow)</span>.</span>
<span>* <span style='color: #68d;'>users/personal/Images/Hidden/darkmattermachine.jpg</span> has <span style='color: green;'>6626 (green)</span>.</span>
<span>* <span style='color: #68d;'>users/personal/Images/Hidden/thetreeoflife.jpg</span> has <span style='color: lightgrey;'>13806 (black)</span>.</span>
<span>* <span style='color: #68d;'>users/personal/Images/Hidden/thetreeoflife.jpg</span> has <span style='color: blue;'>6022 (blue)</span>.</span>
<span>* <span style='color: #68d;'>users/personal/Images/Hidden/procreatingguide.jpg</span> has <span style='color: pink;'>186282 (pink)</span>.</span>
The final number should be:
<span style='color: red;'>314</span>-<span style='color: yellow;'>271</span>-<span style='color: lightblue;'>1618</span>-<span style='color: green;'>6626</span>-<span style='color: blue;'>6022</span>-<span style='color: pink;'>186282</span>-<span style='color: lightgrey;'>13806</span>.
<span style='color: #68d;'>Completing the Job</span>
Click <span style='color: #0073FF;'>scp fucknevermore.zip</span> --> JOB COMPLETE!
<center><<button 'BACK'>><<popover>><<display 'WALKTHROUGHAPP'>><</popover>><</button>></center><style>
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</style><center>ENDING EBRIMA</center><hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #97FF85;"/><span style='color: #68d;'>Accessing users/business/Documents/SecurityInformation</span>
Upon entering the SecurityInformation folder, click the ''COMMANDS'' button, then ''access''. The password is <span style='color: red;'>ariescannibalcorpsecoldplay31</span>
Information about the password to the personal user can be found in a number of places:
<span>* in <span style='color: #68d;'>users/business/Documents/MeetingNotes</span> after reading <span style='color: #68d;'>Nov8.txt</span>, you'll get the general password format for the <span style='color: #68d;'>SecurityInformation</span> folder, which is <span style='color: red'>Zodiac sign + Favorite music artist + another favorite music artist + random double digit number (all lowercase)</span></span>
<span>* in <span style='color: #68d;'>users/business/Documents</span> after reading <span style='color: #68d;'>GeneralNotes.txt</span>, you'll find that Carmelo is responsible for changing the password.</span>
<span>* in <span style='color: #68d;'>users/business/Documents</span> after reading <span style='color: #68d;'>Workers.txt</span>, you'll find important information that will give you the password if you apply the password format.</span>
<span>* in <span style='color: #68d;'>users/business/Downloads</span> after reading <span style='color: #68d;'>Email2.doc</span>, you'll find additional information about Carmelo changing the password.</span>
After using the information you find from <span style='color: #68d;'>Workers.txt</span> and <span style='color: #68d;'>Nov8.txt</span>, the password becomes <span style='color: red;'>aries (zodiac) -cannibalcorpse (music artist) -coldplay (another music artist) - 31 (random number; Carmelo's birthday)</span>
<span style='color: #68d;'>Decrypting Logs</span>
The Logs need to be decrypted before doing anything. Going to <span style='color: #0073FF;'>/Keys</span> and clicking the <span style='color: #0073FF;'>LogDecoder.exe</span> executable will decode the Logs. Return to <span style='color: #0073FF;'>/Log</span> to find the password to Ebrima's personal user: <span style='color: red;'>M@rgi3Myb3love!</span>
<span style='color: #68d;'>Accessing users/personal</span>
The password is <span style='color: red;'> M@rgi3Myb3love!</span>. Just input, then ENTER PASSWORD
<span style='color: #68d;'>Completing the Job</span>
Go to <span style='color: #0073FF;'>/Downloads</span> and click <span style='color: #0073FF;'>scp Important.zip</span> --> JOB COMPLETED!
<center><<button 'BACK'>><<popover>><<display 'WALKTHROUGHAPP'>><</popover>><</button>></center><style>
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<<link [img[images/ascii/youapp.jpg]]>>
<<popover>>
<<display 'YOUAPP'>>
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<center><<button 'CLOSE'>><<run Dialog.close()>><<script>>state.display(state.active.title, null, "back")<</script>><</button>></center><style>
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</style><center>THE NIGHTCLUB<hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #97FF85;"/>''MAIN GOAL:'' Get information about Calypso and the police.
There are three major routes to reach three different endings:
get Calypso into the VIP room, Drug Calypso, or take ecstasy to charm Calypso.<hr style="margin-top: 10px; margin-bottom: 10px; border-top: solid 1px; color: #97FF85;"/>
''VIP ROOM: The Main Route''</center>
There are two different ways to get Calypso into the VIP room: through Danny and Eve OR through the bouncer.
//Danny and Eve//
* Go to the 'DANCEFLOOR' and 'TALK TO DANNY'
* After talking to Danny, go to the bar and 'TALK TO THE BARTENDER'
* --> REFER TO 'GETTING THE LAPTOP'
//The Bouncer//
* Go to the 'VIP ROOM' and 'TALK TO THE BOUNCER'
* --> REFER TO 'GETTING THE LAPTOP'
--- //Getting the Laptop// ---
Once you've either ''talked to the bouncer'' or ''talked to the bartender'', you need to find a laptop.
* Go to the 'DANCEFLOOR' and 'APPROACH THE DJ' and 'GET THE DJ TO LEAVE'
Now, you have three ways to get the DJ to leave:
* Go to the 'DANCEFLOOR' and 'APPROACH DANNY' and 'GET DANNY'S HELP TO DEAL WITH THE DJ' (if unavailable, talk to Danny first).
OR
If you gave Cherry $500:
* Go to the 'ALLEY' and 'APPROACH THE PROSTITUTES'
* Go to 'GET THEIR HELP'
* Either 'PAY THEM (-$500)' or leave, go back, and go to 'FUCK YUZU (-$300)' and then go to 'FUCK DRAGON (-$150)', then talk to them again and go to 'MAKE A DEAL'
OR
You need to 'SEND THEM IMAGES' in order to get the Asians help:
* Go to the 'ALLEY' and 'APPROACH THE GROUP'
* Go to 'SEND THEM IMAGES' (WARNING: if Yuzu intervenes (caused when you fuck her), you will be unable to get their help AND the roofies).
* Go back and 'GET THEIR HELP'
Now once you have your preferred means of getting the DJ to leave:
* Go to the 'DANCEFLOOR' and choose whoevers help you want.
* --> REFER TO 'CHOOSE WHO TO HACK'
--- //Choose who to hack// ---
Both routes have the same beginning stage, but once you're in the system, the routes diverge.
If completed 'The Bartender' route:
* Go to 'HACK THE BARTENDER'
* Explore The Rat Burrow
* Go to 'THETROJANHORSE'
* password is 'fucknevermore'
* Download MOBILEdit
* VIEW email from DaddyDomains
* Click website link
* password is 'neverbackdownfromnevermore!'
* Make a choice.
If completed 'The Bouncer' route:
* Go to 'HACK THE BOUNCER'
* Explore The Rat Burrow
* Go to 'THETROJANHORSE'
* password is 'fucknevermore'
* Download MOBILEdit
* Go to 'SENT' emails and view email
* Hover over and click the name "Uzumaki" (it's a hidden link)
* Make a choice (NOTE: if you went 'SEND THEM IMAGES' and 'ASIANS HELP', you'll pretend to be a member of the Uzumaki family).
<hr style="margin-top: 10px; margin-bottom: 10px; border-top: solid 1px; color: #97FF85;"/>
<center>''DRUG CALYPSO ROUTE''</center>
In order to drug Calypso, you need to:
* Go to the 'ALLEY' and 'APPROACH THE GROUP'
* Go to 'SEND THEM IMAGES'
<span style='color: red;'>WARNING:</span> If you fuck Yuzu, depending on the choice you made during the sex scene, she will intervene and prevent you from obtaining the roofies.
Now you can either:
* Go to the 'BAR' and 'DRUG CALYPSO'
OR
* Complete the 'VIP ROOM: The Main Route' and 'DRUG CALYPSO' in the VIP room
<hr style="margin-top: 10px; margin-bottom: 10px; border-top: solid 1px; color: #97FF85;"/>
<center>''ECSTASY ROUTE''</center>
A route that avoids all potential jobs and unlocks a special scene.
* Go to 'DANCEFLOOR' and go to 'DANCE' and keep dancing
* Go to 'TALK TO FELLOW DANCERS'
* Go to 'TAKE ECSTASY' (you can't take ecstasy after leaving the dancers.)
<center><<button 'BACK'>><<popover>><<display 'WALKTHROUGHAPP'>><</popover>><</button>></center><style>
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</style><center>CALYPSO'S HOUSE<hr style="margin-top: 5px; margin-bottom: 10px; border-top: dotted 1px; color: #97FF85;"/>''MAIN OBJECTIVE:'' GET SEARCHING in the Dawson household.
There are two sections to this FREE ROAM EVENT:
''SEARCHING'' and then ''HIDING''
<hr style="border-top: solid 1px; color: #39ff14;"/><span style='font-size: 25px;'>''THE SEARCHING SECTION''</span>
The SEARCHING section is relatively linear and primarily involves searching around the house for information and clues. There is no one //correct// way to go about the search, but this is just one of them.</center>
* "SEARCH THE KITCHEN" to meet the CrowAssistant
* "SEARCH CALYPSO'S BEDROOM" to find Calypso's laptop
* --> REFER TO 'CALYPSO'S LAPTOP
(The password to Calypso's laptop is "calypsoishotandsexy", but you really shouldn't need the walkthrough to know that since it's typed out on the bottom :/)
* (OPTIONAL) "SEARCH THE GARAGE" to find the gunlocker
* 4-number pin is "1876" (if you care: found in Calypso's journal in her grocery listen regarding the budweiser)
* "TAKE THE GUN" --> opens up new choices in the HIDING section + gives you a gun
* "DON'T TAKE THE GUN" --> doesn't give you a gun
<span style='font-size: 20px;'>--- //Calypso's Laptop// ---</span>
There are several things that can be done in Calypso's laptop. OPTIONAL ELEMENTS will be first followed by STORY ELEMENTS.
<center>OPTIONAL</center>
*(OPTIONAL) View Calypso's TooManyFans by clicking the "PINK HEART"
* The password is "calypsoishotandsexy"
*(OPTIONAL) View Calypso's journal and messages by clicking the "MESSAGE BOX" and "BOOK"
<center>STORY</center>
* Click on the "CROW ASSISTANT LOGO" to access the application for reference
* Search either "crowassistant" or "crowfamily" in the search bar
* "VIEW" the 'You've been added to the DAWSON family.' email
* Click "Join my family"
* The answers to the security questions are as follows (including where you can find them in the house if you care)
<center><div style='border: 3px solid #39ff14; padding: 20px; color: #39ff14;'>\
What is BOB DAWSON'S favorite band? --> ''Guns N' Roses''
(found by asking the CrowAssistant "MOST STREAMED ARTIST?" in the KITCHEN)
What is KATHERINE DAWSON'S favorite color? --> ''Blue''
(referenced in the WALK-IN CLOSET by her sapphire blue earrings and jewelry)
What does BOB DAWSON do to unwind? --> ''Woodworking''
(referenced in the garage and briefly in the Dawson's bedroom)
What is KATHERINE DAWSON'S favorite novel? --> ''In Sheep's Clothing: Understanding Manipulation''
(referenced in THE PARENT'S BEDROOM on the bookshelf)
What is BOB DAWSON'S guilty pleasure? --> ''Children's Movies''
(referenced in THE PARENT'S BEDROOM on the bookshelf and television)
</div></center>
* Check "SECURITY LOGS" --> Notice there have been several deactivations of the CrowAssistant in the HOME OFFICE
* Check "VIEW CROWASSISTANTS" --> Notice odd questions have been asked in the HOME OFFICE
* Exit the application and Calypso's laptop
* Go to the HOME OFFICE --> "LOOK AROUND" --> "large painting" --> "LOOK MORE CLOSELY..."
<hr style="border-top: solid 1px; color: #39ff14;"/><center><span style='font-size: 25px;'>''THE HIDING SECTION''</span>
The HIDING section involves choosing a place to hide to avoid the Dawsons. This section of the walkthrough will describe what happens if you hide in a certain spot.
Unfortunately, I'm not going to spoon feed you this one. Good luck and have fun! :)</center>
<center><<button 'BACK'>><<popover>><<display 'WALKTHROUGHAPP'>><</popover>><</button>></center><<script>>UIBar.stow()<</script>><<nobr>><<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/capitolhill/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/capitolhill/evening.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/capitolhill/night&midnight.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<</if>><</nobr>><div style='height: 592px; width: 839px; overflow-y: scroll; padding: 10px 20px 10px 20px; border: 3px solid #A3A3A3; background-color: black; position: relative;'><<nobr>>
<div id='cycles'><center>
<span style='font-size: 18px; color: #97FF85;'>WEEK <<print $weeks + 1>></span>
<span style='font-size: 18px; color: #FFBFA0;'>
<<showcycle 'days' uppercase>>
</span>
<span id='time' style='font-size: 18px; color: #89CFF0;'>
<<showcycle 'time' uppercase>>
</span>
</center></div><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: white;"/>
<</nobr>><center><span style="font-size: 25px;">CAPITOL HILL</span></center><span id='output'><<nobr>><div style='height: 392px;;'>
<<if Cycle.get('days').current() === 'monday' or Cycle.get('days').current() === 'tuesday' or Cycle.get('days').current() === 'saturday' or Cycle.get('days').current() === 'sunday'>>
<<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon' or Cycle.get('time').current() === 'evening'>>
<center>Capitol Hill is known for it's neverending colorful array of shops and restaurants, so there's bound to be something here for you.</center>
<<elseif Cycle.get('time').current() === 'night'>>
<center>Despite all the shops being closed, groups of people still roam the streets, all excited to hit the nightclubs and drink their problems away.</center>
<<elseif Cycle.get('time').current() === 'midnight'>>
<center>Even in the dead of night, people still wander the streets. You're unsure if they're looking for a club to dance in, or if they're of the dangerous variety. You don't want to find out.</center>
<</if>>
<<elseif Cycle.get('days').current() === 'wednesday' or Cycle.get('days').current() === 'thursday' or Cycle.get('days').current() === 'friday'>>
<<if Cycle.get('time').current() === 'noon'>>
<center>Capitol Hill is known for it's neverending colorful array of shops and restaurants, so there's bound to be something here for you.</center>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<center>You should get to work...</center>
<</if>>
<</if>>
</div><center>
<<if Cycle.get('days').current() === 'monday' or Cycle.get('days').current() === 'tuesday' or Cycle.get('days').current() === 'saturday' or Cycle.get('days').current() === 'sunday'>>
<<button '24-HOUR GROCERY STORE'>>
<</button>>
<<if $enlighten === 1 and $weed === 0 and (Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon' or Cycle.get('time').current() === 'evening')>>
<<button [[HERB'S HOUSE OF HOLOGRAPHIC HINDSIGHT|HHHH1]]>>
<</button>>
<</if>>
<<elseif Cycle.get('days').current() === 'wednesday' or Cycle.get('days').current() === 'thursday' or Cycle.get('days').current() === 'friday'>>
<<if Cycle.get('time').current() === 'noon'>>
<<button 'GROCERY STORE'>>
<</button>>
<<if $enlighten === 1 and $weed === 0 and (Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon' or Cycle.get('time').current() === 'evening')>>
<<button [[HERB'S HOUSE OF HOLOGRAPHIC HINDSIGHT|HHHH1]]>>
<</button>>
<</if>>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<<button [[GO TO WORK|WORK]]>><</button>>
<<elseif Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<<button '24-HOUR GROCERY STORE'>>
<</button>>
<</if>>
<</if>>
</center><</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP]]>><</button>></center><<nobr>><<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/hhhh/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/hhhh/evening.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<</if>><</nobr>><<script>>UIBar.stow()<</script>><<include 'hometimebased'>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You open the door, and you're immediately struck with the smell of... nothing?
For a weed dispensary, it doesn't smell like marijuana. Man, if these people dabble in pot and can keep their place smelling nice, why can't Azzy keep the apartment from smelling so loud?
<<say 'Security Guard'>>Can I see your ID, please?<</say>>
A middle-aged man wearing a worn-out ''SECURITY'' jacket sits at the entrance. They have bouncers in this place? Hopefully this time you won't have to do any manipulating...
You hand over your ID and he gives it a once over before handing it back.
<span id='replace'><center><<button 'ACTUALLY ENTER THE DISPENSARY'>>\
<<replace '#replace'>>\
The dispensary, besides smelling pretty clean, isn't too busy. A couple of "budtenders" (that's what Azzy calls them) sit behind counters filled to the brim with differing shades of... honestly every color. You thought all weed was just green?
<<speech 'liza' '...'>>What's up, man? You lookin' to buy?<</speech>>
A girl leans across the counter, eyes red from either crying or smoking, and you kinda already know the answer.
<<speech 'you' '$player_name'>>Um, yeah, I guess I am.<</speech>>
<<speech 'liza' '...'>>That's greeeeeat, maaaaaan... what you lookin' to get?<</speech>>
Her speech is drawn out and her eyelids are half closed, so it's quite obvious that she's inebriated. You wouldn't be surprised if she just passes out mid conversation.
You approach the counter, taking in the surprisingly professional exterior - you really haven't been kept in the loop; you assumed this was place was gonna be dingy and disgusting, but you guess there's been a lot of changes since the pot-selling-on-the-corner era.
<<speech 'you' '$player_name'>>Well, I don't know... what do you guys, like, have?<</speech>>
<<speech 'liza' '...'>>We got looooooots of good shit, man. What are you into? Edibles, smoking, vaping, under the tongue? Sativa, Indica, or Hybrid? THC, CBD, or both?<</speech>>
The last time you smoked was in high school... when did they turn into Pokemon? Categories, types, flavors, you're getting a little overwhelmed; fuck, you can't believe you're saying this, but why couldn't Azzy be here?
<<speech 'you' '$player_name'>>I... um, actually... I don't... I don't know.<</speech>>
The girl stares at you, and for a second, you think she actually fell asleep... until she smirks.
<<speech 'liza' '...'>>Ooooooooh shiiiiiiiit, you're a weed virgin, bro. Thaaaat's craaaaazy...<</speech>>
If this is what's gonna happen if you smoke, you kinda don't wanna smoke anymore.
<<speech 'you' '$player_name'>>Uh, yep... you got me. I've never smoke weed. So, can you... help me choose something? For my first time?<</speech>>
<<speech 'liza' '...'>>Yeaaaaaaah, bro, I'll pop your weed cherry. But you gotta at least tell me how you want it.<</speech>>
How ''do'' you wanna do it? Smoking seems pretty intense, plus you're putting shit in your lungs, but you've heard edibles can be a lot if you don't take it right... but then again, does it really matter? Enlightenment is the goal, and, frankly, you don't have much confidence in the power of marijuana in achieving that.
Still, it's either this... or molly.
<span id='replace2'><center><<button "GIVE ME A RUNDOWN">>\
<<replace '#replace2'>>\
You know what? If you're gonna be sticking an unknown substance into your body, you should probably know what the effects are.
<<speech 'you' '$player_name'>>Actually, could you tell me, like, the differences between everything? What a... Indigo, or <span class='green'>Satan</span> is... or whatever you called it.<</speech>>
<<speech 'liza' '...'>>Heeeeell yeaaaah, bro, I'l give you the lowdown. It'd be real fucked if you greened out your first sesh.<</speech>>
No clue what that means, but okay.
She turns around and starts pointing at the large glass jars filled with small, green flowers.
<<speech 'liza' '...'>>Aight, man... so you got three different strains... those are like categories and shit... but you got Indica, which makes you all reeeelaaxxxxed and caaaaaaaalm and cooooooool and shit. Then ya got Sativa, which makes you all energerized and happy and shit, and then there's the hybrid stuff, which is, like, a fuuuuusion of the two.<</speech>>
You squint your eyes at the jars. Not one flower is the same as the other; one has purple flakes in it, another is green with flakes of orange, and another isn't even green... it's an obnoxiously bright blue.
<<speech 'liza' '...'>>And alllllll this shit up here, it goes into those categories. Like... this one, it's called "Bubba Kush". Hehe... but Bubba Kush, it makes you relaxed and sleepy and shit. And then this one, it's called "Acapulco Gold", it makes you feel, like... horny. Wait, not horny... like... euphoric? Heh, sorry, I don't know the word, man. But, like, before you get anything, look at what it does to you, you know? Don't just pick it 'cause of the strain.<</speech>>
What a great teacher... though you can't deny you haven't learned anything from her.
She moves back over to the counter and points at the different rolling papers, gummies, and other essentials inside. She's awfully close to you, but she doesn't seem to mind. She reeks of weed.
<<speech 'liza' '...'>>So, with that... you can either ingest, which is, like, eating, or smoke, which is, like, breathing. If you do edibles, it'll be waaaaaay more potent though. Like, hella intense. So, if you don't want your first sesh to be, like, crazy, prob should smoke. But then you get shit in your lungs... fuck, bro... I don't know if I can pick for you, man, my fuckin' head hurts...<</speech>>
You scan over the various buds. While you're not keen on inhaling smoke, Azzy does a thing or two about smoking weed, so maybe it's best to go with something you have a minor grasp on; plus, the gummies worry you a little bit - you don't like the sound of the word "intense."
Guess you're gonna be smoking soon.
<span id='replace3'><center><<button 'BUY WEED'>>\
<<replace '#replace3'>>\
You point at the buds behind your budtender.
<<speech 'you' '$player_name'>>I'll do the flowers... or buds... or the green things.<</speech>>
<<speech 'liza' '...'>>Heh. Cool, man. Which ones?<</speech>>
Fuck, you weren't really listening to her explanation of all the different flavors and types.
You scan the selection, trying to figure out with of the varying shades of green is gonna do it for you... but nothing pops out, and frankly, you aren't too sure what you're really looking for. It's not like they have a big sign with the words ''ENLIGHTENING'' over one of the jars.
As a last resort, you ask the question you've been trying to avoid.
<<speech 'you' '$player_name'>>Look, can you just... get me something that'll... enlighten me?<</speech>>
Your budtender blankly stares at you until eventually smirking in a cartoonish manner, like the side of her mouth was being pulled by a string.
<<speech 'liza' '...'>>Heeeeeelllllll yeeeeaaaaahhhh, bro... I'll enlighten you ''hard''.<</speech>>
She reaches up and grabs a jar from one of the shelves before diving her hands in and pulling out a bud.
<center><img src='images/objects/bud.png'></center>
<<speech 'liza' '...'>>Grand Daddy Purp. This shit is the real deal... great for meditiation and just... being one with yourself and shit. Like Buddah.<</speech>>
You don't really get what she means, but if it means you'll become enlightened after doing it, then that's your choice for today.
<<speech 'you' '$player_name'>>Okay. Yeah, I'll do it.<</speech>>
<<speech 'liza' '...'>>Hell yeah, man. How much you want?<</speech>>
There's amounts? How much does Azzy get... like, 50g? Wait, that sounds fucking insane... or do they sell this stuff in lbs?
<<speech 'you' '$player_name'>>...Half a gram.<</speech>>
She gives you a funny look and a weird half-open, half-closed, half-smile, half-smirk.
<<speech 'you' '$player_name'>>Is that the wrong amount?<</speech>>
<<speech 'liza' '...'>>Heh. I'll get ya an eighth, aight? That should be good for a couple joints. And I'll get you some rolling papers too...<</speech>>
You're guessing half a gram wasn't probably the ideal amount to buy.
She asks for your ID and you hand it to her before she finishes up the purchase.
Was it smart to start off with raw bud? Maybe you should've gone with the edibles. Will smoking really be enough?
Now that you think about it, you've only ever smoked once before... could something bad happen? Like... could you die? Or start tweaking out mid smoke? Maybe you need a supervisor...
You look up at the budtender. She's cute... in a weird, hippy, obviously-smokes-a-lot-a-day kinda way. If you did have a supervisor, you'd prefer it to be with someone who doesn't want to shoot you in the back of the head (Azzy). But would she be up for it? You literally just met ten minutes ago...
Fuck it. You're feeling confident... kind of.
<<speech 'you' '$player_name'>>Hey, um... what's your name? So I can thank you.<</speech>>
Okay, Casanova, you're on a much better roll than you were before.
She looks up at you with half-closed eyelids. Maybe this wasn't the best idea...
<<speech 'liza' 'Liza'>>I'm Liza... how 'bout you, man?<</speech>>
<<speech 'you' '$player_name'>>I'm $player_name. It's nice to meet you. and, uh, thank you. For helping me pick out the weed.<</speech>>
She chuckles and goes back to ringing you up.
Fuck, how do you ask this kinda thing?
<<speech 'you' '$player_name'>>Hey, uh, Liza...<</speech>>
<<speech 'liza' 'Liza'>>Hmm?<</speech>>
She's having a really hard time hitting the buttons on the register.
<<speech 'you' '$player_name'>>So... you know how I'm like a weed virgin, right? Well, I was wondering if we could... or like, you could help me... with... the whole getting high process. Like, you could supervise me or whatever, you know? Would you be cool with that?<</speech>>
Liza once again stares blankly at you before doing her signature weird smirk.
<<speech 'liza' 'Liza'>>Heh. You're funny.<</speech>>
<<speech 'you' '$player_name'>>Is... that a yes?<</speech>>
She shakes her head.
<<speech 'liza' 'Liza'>>Sorry, man... I can't be that for ya. My friends probably wouldn't fuck with a virgin, and whatever I do, I do with them... plus, not gonna lie, bro... I don't really know ya.<</speech>>
You didn't really know what you were expecting, but it's kinda true; you were definitely overstepping your bounds, must've been the second-hand high. Still, there's still the possibility for you two to get closer... if you practice your marijuana-consumption ability.
<<speech 'you' '$player_name'>>No, you're right, that's my bad. I'll practice in the meantime though, so keep the invitation open! Heh...<</speech>>
Jesus Christ.
Liza chuckles and hands you the bud.
<<speech 'you' '$player_name'>>Wait, I didn't pay.<</speech>>
Liza shrugs.
<<speech 'liza' 'Liza'>>You good, man. I paid for it.<</speech>>
<<speech 'you' '$player_name'>>Are you sure? It's really not a problem, I can...<</speech>>
Another shrug.
<<speech 'liza' 'Liza'>>You're a weed virgin, man. It's like a sample, you feel? You shouldn't have to pay to pop your cherry. Heh... <</speech>>
You don't really know how to reply to that, but you just smile and thank her again. She, of course, does her string smirk before leaning back over the register.
Now you have the weed... guess you just need to take it... and become enlightened...
<center><<button [[LEAVE|CAPITOLHILL]]>><<set $enlighten to 1>><<set $weed to 2>><<editcycle 'time' change 1>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
overflow-y: hidden;
}
</style><<script>>UIBar.stow()<</script>><<include 'fucknevermorehqtimebased'>><div id='body' style='height: 592px; width: 839px; overflow-y: scroll; padding: 10px 20px 10px 20px; border: 3px solid #A3A3A3; background-color: black; position: relative;'><<nobr>>
<div id='cycles'><center>
<span style='font-size: 18px; color: #FFBFA0;'>
<<showcycle 'days' uppercase>>
</span>
<span id='time' style='font-size: 18px; color: #89CFF0;'>
<<showcycle 'time' uppercase>>
</span>
</center></div><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: white;"/>
<</nobr>><center><span style="font-size: 25px;">FUCKNEVERMORE HQ</span></center><span id='output'><<nobr>><div style='height: 392px;;'>
<<if $volunteer is 0>>
<center>There are three different groups you could join: the poster-making group, the handing-out-fliers group, or the protesting group. Time to pick your poison.</center>
<</if>>
</div><center>
<<if $poster === 0>>
<<button 'MEET THE POSTER GROUP'>>
<<run document.getElementById("body").style.height="90vh">>
<<set $poster to 1>>
<<replace '#output'>>
You're sure as hell not an artist, but you guess you'll start with something easy. It's literally just drawing, it shouldn't be ''that'' hard.
<br>
<br>
You approach a pack of FUCKNEVERMORE members standing around a folding table with paint brushes in their hands. For a split second, you feel kinda anxious... what if they know you're not //really// one of them? Molly didn't know, but that's just one girl; this is a whole pack.
<br>
<br>
It's fine, you're just being paranoid. Let's get this over with.
<br>
<br>
<<speech 'you' '$player_name'>>Uh... hi. Are you guys the poster group?<</speech>>
<br>
Their heads whip towards you. Jesus, this feels like high school all over again.
<br>
<br>
<<speech 'you' '$player_name'>>Am... am I in the right place?<</speech>>
<br>
<<say '...' 'images/avatars/nexus.jpg'>>Who's asking?<</say>>
<br>
<<speech 'you' '$player_name'>>I am...<</speech>>
<br>
<<say '...' 'images/avatars/nexus.jpg'>>And who are you?<</say>>
<br>
The other members don't say anything. They're probably just as skeptical, and while you can't blame them, a bit of kindness would've been appreciated.
<br>
<br>
<<speech 'you' '$player_name'>>The new guy, I guess? Molly said I had to do some volunteering sessions and she said I could poster painting. Are you the poster painting group?<</speech>>
<br>
<<say '...' 'images/avatars/nexus.jpg'>>So first off, we're not a //poster-painting group//. We are a ''team'' that ''incorporates'' and ''implements'' aspects of FUCKNEVERMORE into visual ''productions.'' Calling or describing us as anything ''but'' is disrespectful, so you'll need to address our team correctly. Do you understand... //new guy//?<</say>>
<br>
His "visual production" team seem to reiterate the fact that you're not wanted here based on the daggers they stare into you. If you wanted to fake your attendance, manipulating this guy is probably not going to be easy. Even then, volunteering as part of his team probably isn't going to be any easier.
<br>
<br>
<<speech 'you' '$player_name'>>Okay, yeah. I hear you. Visual productions team. Can I volunteer now?<</speech>>
<br>
He looks you up and down before turning back to his "team" without another word. You'll take that as a maybe...
<br>
<br>
<center><<button [[LEAVE|DO SOME VOLUNTEERING]]>><</button>></center>
<</replace>>
<</button>>
<<elseif $poster === 1>>
<<button 'POSTER PAINT'>>
<</button>>
<</if>>
<<if $flier === 0>>
<<button 'MEET THE FLIER GROUP'>>
<<set $flier to 1>>
<<run document.getElementById("body").style.height="90vh">>
<<replace '#output'>>
<<if $clubroute is 0>>
You're not sure what the difference is between fliers and protesting is, but you guess you're about to find out. After wandering around for a little bit, you find a group of FUCKNEVERMORE members huddled around more mounds of paper.
<br>
<br>
If you weren't currently being blackmailed by Katherine, you feel like you'd be inclined to start burning the fliers and end a lifetime of suffering for the poor people of Seattle. Unfortunately, you're about to become your worst enemy...
<br>
<br>
However, before you can become brainwashed by the Flier Group, you feel a tap on your shoulder.
<br>
<br>
<<speech 'riley' '...'>>You're $player_name, right?<</speech>>
<br>
Another blonde girl. How many more Molly-types are there? Although, this one doesn't seem all that crazy... in fact, she seems relatively normal, which is more than a breath of fresh air.
<br>
<br>
<<speech 'you' '$player_name'>>Yeah, I'm $player_name...<</speech>>
<br>
She smiles, and for a moment, an unrecognizable sensation goes down your spine. Is... is this random girl onto you?
<br>
<br>
<<speech 'riley' 'Riley'>>It's good to finally put a name to a face... I'm Riley, the Flier Distribution Manager.<</speech>>
<br>
<<speech 'you' '$player_name'>>Well, uh... nice to meet you, Riley.<</speech>>
<br>
You awkwardly stand there as Riley stares at you. You're not sure what else she's expecting from you...
<br>
<br>
She lets out a chuckle.
<br>
<br>
<<speech 'riley' 'Riley'>>I guess Molly hasn't mentioned me yet, huh? I'm Molly's business partner and, probably more importantly, one of her only friends outside of this place... which means I've heard a lot about you... "astral soulmate".<</speech>>
<br>
Before you can put her down as another spiritual psycho, she seemingly reads your mind.
<br>
<br>
<<speech 'riley' 'Riley'>>Don't worry, I don't believe in that spiritual stuff. I was a business major in college, so I help with her crystal business by doing all the money stuff. Believe me, after everything I've heard about astral soulmates, neo-spirituality is the ''last'' thing I want to get into.<</speech>>
<br>
You know, for the first time in a really, really, long time... you actually feel comfortable around someone. It seems like everyone you meet nowadays has some odd quirk about them, and while you just met this girl 10 seconds ago, she seems to be the exception to the rule.
<br>
<br>
<<speech 'you' '$player_name'>>Yeah... Molly's... definitely a character. I'm still not sure how to feel about... you know... everything.<</speech>>
<br>
<<speech 'riley' 'Riley'>>Oh yeah, for sure... but I promise she means well. She has a lot of love for people, and sometimes it can be a lot... but... she's a good girl, and I promise once you start seeing things from her perspective and taking a little bit of time to recognize her passion, it'll be like you're meeting a whole different person. The fact that she's even talking to you about the astral stuff really just shows how much she trusts you.<</speech>>
<br>
Riley's monologue is suprisingly eye-opening. You're not sure if it'll be the catalyst to making you enlightened, but it definitely had an effect on you.
<br>
<br>
You look over at Molly. She does have a lot of love to give... maybe taking some time to get where she's coming from might help you in the long run... and maybe it might benefit your attempts to be a better person.
<br>
<br>
<<speech 'riley' 'Riley'>>But right now I'm guessing you're more worried about the volunteering sessions. I know the number can be intimidating, but it really goes by fast, I promise. Plus, when you're working with people who actually enjoy your presence, it's honestly kinda fun.<</speech>>
<br>
You notice her glance over at another group, who you assume to be the poster-painters. Looks like there's some beef in FUCKNEVERMORE...
<br>
<br>
<<speech 'riley' 'Riley'>>With that said, if you're looking for a good volunteering group, my team could use all the help we can get. Plus, an astral soulmate of Molly is an astral soulmate of mine.<</speech>>
<br>
She smiles at you again, and you feel the need to avoid eye contact. What are these... emotions? Are you... getting a fucking crush on Riley?
<br>
<br>
To break the awkwardness, you eventually respond.
<br>
<br>
<<speech 'you' '$player_name'>>No, yeah, that sounds great! I'll definitely think about it. It was... it w-was great meeting you, Riley! Hope to see you s-soon!<</speech>>
<br>
What is your fucking deal?
<br>
<br>
You should get going before you embarrass yourself any further.
<br>
<br>
<center><<button [[LEAVE|DO SOME VOLUNTEERING]]>><<set $mollyquest = 2>><</button>></center>
<<elseif $clubroute neq 0>>
GIVE RILEY MUCHENHAUSER A SMALLER ROLE, DONT MAKE HER A CENTRAL CHARACTER IN THIS ROUTE, REPLACE WITH A NEW CHARACTER OR ONLY INTRODUCE RILEY BY NAME
<</if>>
<</replace>>
<</button>>
<<elseif $flier === 1>>
<<button 'HAND OUT FLIERS'>>
<</button>>
<</if>>
<<if $protest === 0>>
<<button 'MEET THE PROTESTING GROUP'>>
<<set $protest to 1>>
<<run document.getElementById("body").style.height="90vh">>
<<replace '#output'>>
Protesting honestly sounds like the most exciting thing out of the three options you've been given. As you near the ground localized near the entrance of the HQ, you can't help imagining the potential rioting and yelling you'll be doing. Is it safe to say that you're... excited?
<br>
<br>
Then again, you've found excitement is usually followed by disappointment.
<br>
<br>
<<speech 'you' '$player_name'>>Are you guys the protest group?<</speech>>
<br>
<<say '...' 'images/avatars/protestoldman.jpg'>>That's us, sonny!<</say>>
<br>
What the fuck.
<br>
<br>
You look at the others to make sure you're not hallucinating, but their lack of reaction proves that you are ''not'' imagining the fossil in front of you.
<br>
<br>
<<speech 'you' '$player_name'>>This... this is the protesting group? You guys protest?<</speech>>
<br>
<<say '...' 'images/avatars/protestoldman.jpg'>>Indeed we do! And we do it darn well, don't we, y'all!<</say>>
<br>
The group lets out a cheer, and for a second you worry that the volume of their yells might've burst this guy's eardrum, but he seems fully intact.
<br>
<br>
<<speech 'you' '$player_name'>>Like... protesting-protesting. You- I mean, all you guys do that? No... no injuries occur? To specific members? Like... broken bones?<</speech>>
<br>
Suddenly, the old man gets sullen.
<br>
<br>
<<say '...' 'images/avatars/protestoldman.jpg'>>Well, sonny... we... did have an accident the other day... but it wasn't my fault, I'm not good at controlling those things these days...<</say>>
<br>
<<say 'Protester #1'>>Don't blame yourself for that, Chester... none of us could control Margaret, she made that decision herself. It's not your fault.<</say>>
<br>
<<say 'Chester' 'images/avatars/protestoldman.jpg'>>...You're right. I just wish... no, you're right. Thank you, Mikey.<</say>>
<br>
Chester returns to you, smiling a toothless grin. This guy must be at least 70. Can he even hold a protest sign?
<br>
<br>
<<say 'Chester' 'images/avatars/protestoldman.jpg'>>But you came to the right place, kid! If you ever wanna hit the streets and protest for what you believe in, just come and join us one of these days! We welcome everyone, all shapes and sizes!<</say>>
<br>
<<speech 'you' '$player_name'>>Yeah, I'll... I'll think about it. Thank you...<</speech>>
<br>
Chester gives you a thumbs up before him and his group return to whatever they were doing.
<br>
<br>
Guess even old people don't like NEVERMORE... maybe he's one of those "young-in-soul" types. Though you wonder how you'll be able to manipulate the poor guy into faking your attendance... Jesus, the guilt on that one's gonna be ''immesurable.''
<br>
<br>
<center><<button [[LEAVE|DO SOME VOLUNTEERING]]>><</button>></center>
<</replace>>
<</button>>
<<elseif $protest === 1>>
<<button 'PROTEST'>>
<</button>>
<</if>>
<<button [[BACK|FUCKNEVERMOREHQ]]>><</button>>
</center><</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center><<nobr>><center><span style='color: #68d'>''MAIN OBJECTIVE:''
<br>
Probe Ebrima's system for information about FUCKNEVERMORE.</span>
<br>
<br>
</center><div style='border: 3px solid #b8cdff; padding: 20px; color: #b8cdff;'><center>''NOTES''</center><hr style="border-top: solid 1px; color: #b8cdff"/>
* Guess I should start by getting into the system...
<br>
<<if visited("NAeepersonal")>>* Guess Ebrima wants to keep his personal information locked up.
<br>
<</if>>
<<if visited("NASecurityInformation")>>* Security information... locked behind a password... looks like a goldmine of information to me.
<br>
<</if>>
<<if visited("MeetingNotes")>>
* Looks like someone recently changed the Security Information password... Zodiac sign, favorite music artist, another favorite music artist, random double digit number, all lowercase and combined. Now, who's zodiac sign am I learning today?
<br>
<</if>>
<<if visited("Logs")>>
* I love reading long lists of numbers that I can't understand or wrap my head around. I could probably manually decode them, but that would take //way// too long.
<br>
<</if>>
<<if $decoded is true>>
* Thank god I'm not being barraged by numbers anymore... a lot of passwords though... which one's Ebrima's?
<br>
<</if>>
<<if visited("eepDownloads")>>
* Get me out of here!
<</if>></div><</nobr>><<nobr>><center><span style='color: #68d'>''MAIN OBJECTIVE:''
<br>
Probe Joses's system for information about FUCKNEVERMORE.</span>
<br>
<br>
</center><div style='border: 3px solid #b8cdff; padding: 20px; color: #b8cdff;'><center>''NOTES''</center><hr style="border-top: solid 1px; color: #b8cdff"/>
* Guess I should start by getting into the system...
<br>
<<if visited("ojDocuments")>>* A lot of these folders are empty... which either means this guy is boring as hell, or he has something to hide.
<br>
<</if>>
<<if visited("HiddenojDocuments")>>* ...What the fuck?
<br>
<</if>>
<<if visited("theuniversalroutingnumber")>>* This universal routing number... seems like something he really likes. And if you like something... you make it your password. Too bad it's color coded... the numbers have to be somewhere.
<br>
<</if>>
<<if visited("altf4")>>* Out of all the folders, this one is locked... which means there has to be a weird, psychotic, schizophrenic-based password here somewhere.
<br>
<</if>>
<<if visited("HiddenojImages")>>
* A lot of these pictures have colored numbers...
<br>
<</if>>
<<if visited("OPENaltf4")>>
* Get me out of here!
<</if>></div><</nobr>><<nobr>><center><span style='color: #68d'>''MAIN OBJECTIVE:''
<br>
Probe Molly's system for information about FUCKNEVERMORE.</span>
<br>
<br>
</center><div style='border: 3px solid #b8cdff; padding: 20px; color: #b8cdff;'><center>''NOTES''</center><hr style="border-top: solid 1px; color: #b8cdff"/>
* Guess I should start by getting into the system...
<br>
<<if visited("NEWpersonalVideos") or visited("My_nonprofit") or visited("Music") or visited("Videos")>>* A lot of these folders are empty... which either means Molly is boring as hell... which is highly unlikely... or she has something to hide.
<br>
<</if>>
<<if visited("Website_stuff")>>* This girl really likes crystals...
<br>
<</if>>
<<if visited("personalMusic") or visited("NEWMusic")>>* The fact that she records conversations might be useful... people tend to reveal their deepest secrets in conversations.
<br>
<</if>>
<<if visited("NAMy_nonprofit")>><hr style="border-top: dotted 1px; color: #b8cdff;"/>* Locked folders mean something important is being hidden. Just need to find the password...
<br>
<</if>>
<<if visited("nonprofitHidden")>>* Great... a folder chain... these folders are supposed to spell out a word, or in another words... another fucking password. Hopefully she's dumb enough to talk about her favorite things somewhere...
<br>
<</if>>
<<if visited("F*CKNEVERMORE")>>
* Get me out of here!
<</if>></div><</nobr>><style>
#button {
margin-right: 300px;
}
</style><<script>>UIBar.stow()<</script>><center>Choose your playstyle.
This does not affect the story.</center>
<center><span id='button'><<button [[STORY MODE|Introduction]]>><<set $storymode to true>><</button>></span> <<button [[HACKER MODE|Introduction]]>><</button>></center>
<div style='padding: 15px; color: #39ff14; height: 253px; margin-left: 2%; width: 305px; position: absolute; border: 3px solid #39ff14;'><span style='color: red;'>For the narrative/story/porn experience.</span> Hacking and other jobs are still playable, but all passwords are given, hidden folders are shown, and there are no roadblocks stopping you from exploring the unique worlds within each job.</div> <div style='padding: 15px; color: #39ff14; left: 488px; width: 305px; position: relative; border: 3px solid #39ff14;'><span style='color: red;'>For the hacking/puzzle experience.</span> Codes are not given, hidden folders are not shown, and hacking and other jobs require you to find passwords and/or information by reading, exploring, and putting together clue from within a victim's system.</div><style>
body {
background-image: URL("images/calypsohouse/backgrounds/calgarage.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>You put your hand on the cold handle and pull...
...causing the door to open.
Talk about a November, Thanksgiving miracle. You would've thought a person like Bob or Katherine Dawson would've been more careful about keeping their things locked up, but if you benefit from their incomptenence, you cannot complain.
You feel like a kid in a candy shop. You've shot guns in Indiana, but it's been quite a while since you've had your hands on one. You don't have too much knowledge on firearms, but you can easily discern a shotgun, rifle, and pistol from one another... and it looks like Bob Dawson has his favorites.
<center><img src='images/calypsohouse/objects/gunlockerint.png'></center>
Dude's ready for a war apparently. Can't blame him though - with the way people have been going after former NEVERMORE employees, it would make sense for Mr. Dawson to stay loaded like this.
Your eyes drift around, admiring until they land on a pistol.
There are a lot of guns in here, way too many to properly keep track of. There aren't any (working) security cameras in the home, and as far as the Dawsons know, only Calypso is here. Iif a gun goes missing, it would most likely be Calypso's fault. It's not like her relationship with her parents could get any worse...
No one would even know... right?
<center><<button [[TAKE THE GUN]]>><</button>> <<button [[DON'T TAKE THE GUN]]>><</button>></center></div><style>
body {
background-image: URL("images/backgrounds/calypsonightbedroom.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>As you dig around the room, something that extends beyond immediate value catches your eye...
Calypso's laptop, sitting right on her desk. <<if $askedq1 is true and $askedq2 is true and $askedq3 is true>>Exactly what you needed. Now, you can access CrowAssistant and maybe find some useful information... let's hope you're lucky.<<else>> Calypso knows about her parent's involvement with NEVERMORE, and at least a little bit about INCUBUS, so there has to be something on her laptop that can get you somewhere... an image, a message... fuck, even a search history will do.<</if>>
You ease into her chair and slowly open the laptop, being careful to make sure neither the screen //or// the seat makes any noise. Calypso seems to be knocked out though, so you think you're going to be okay.
<center><<button [[USE CALYPSO'S LAPTOP|OPEN HER LAPTOP]]>><</button>></center></div><<nobr>>
<<if Cycle.get('time').current() === 'noon'>>
<style>
body.home {
background-image: linear-gradient(to bottom, rgb(251 241 89 / 15%) 0%, rgb(0, 0, 0, 0.0) 100%), URL("images/backgrounds/apartment.jpg");
}
</style>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<style>
body.home {
background-image: linear-gradient(rgb(170 132 34 / 43%) 0%, rgba(0, 0, 0, 0) 100%), url("images/backgrounds/apartment.jpg");
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body.home {
background-image: linear-gradient(rgb(148 91 15 / 51%) 0%, rgba(0, 0, 0, 0) 100%), url("images/backgrounds/apartment.jpg");
}
</style>
<<elseif Cycle.get('time').current() === 'night'>>
<style>
body.home {
background-image: linear-gradient(rgb(0 1 29 / 58%) 100%, rgba(0, 0, 0, 0) 0%), url("images/backgrounds/apartment.jpg");
}
</style>
<<elseif Cycle.get('time').current() === 'midnight'>>
<style>
body.home {
background-image: linear-gradient(rgb(0 0 0 / 78%) 100%, rgba(0, 0, 0, 0) 0%), url("images/backgrounds/apartment.jpg");
}
</style>
<</if>><</nobr>><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 28px 35px 35px 55px; width: 32%; border: 3px solid #39FF14; float: left;' src='images/avatars/meetazzy.jpg'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'aabio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'aajournal'>><</replace>><</button>> <<button 'SCENES'>><<replace '#output'>><<display 'kcscenes'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 396px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'aabio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='width: 28%; margin: 27px 35px 35px 55px; border: 3px solid #39FF14; float: left;' src='images/avatars/characters/butler.png'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'butlerbio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'butlerjournal'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 418px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'butlerbio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 28px 35px 35px 50px; width: 28%; border: 3px solid #39FF14; float: left;' src='images/avatars/characters/katherinech.jpg'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'kcbio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'kcjournal'>><</replace>><</button>> <<button 'SCENES'>><<replace '#output'>><<display 'kcscenes'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 419px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'kcbio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 35px 35px 35px 35px; width: 33%; border: 3px solid #39FF14; float: left;' src='images/avatars/characters/calypsoch.jpg'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'cdbio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'cdjournal'>><</replace>><</button>> <<button 'SCENES'>><<replace '#output'>><<display 'cdscenes'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 418px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'cdbio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><center><span id='back'><<button '◀'>><<run Engine.backward()>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><<script>>
$(document).one(":passagedisplay", function (event) {
if (State.length < 2) {
$("#back button").prop("disabled", true);
document.getElementById("back").style.opacity = "0.5";
document.getElementById("back").style.pointerEvents = "none";
}
if (State.length === State.size) {
$("#forward button").prop("disabled", true);
document.getElementById("forward").style.opacity = "0.5";
document.getElementById("forward").style.pointerEvents = "none";
}
});
<</script>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>JOURNAL</span>
<br>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $escape === 0>>
Even after just barely escaping the trenches of the Dawson household, you guess you weren't as sneaky as you seemed, since now you've been blackmailed into "helping" Katherine destroy NEVERMORE. You're ''really'' in the jaws of the <span class='green'>Beast</span> now... let's just hope she doesn't bite down.
<<elseif $escape === 1>>
As you think back on the events of the other night, you wonder about a <span class='green'>Universe</span> where you didn't try to shoot Bob Dawson - would you be in this same position, forced to help a disgrunted employee destroy her former workplace? While you would like to think things would be different... deep down, <span class='green'>you know they wouldn't.</span>
<<elseif $escape === 2>>
You wonder if the blackmail and Katherine's whole "destroying-NEVERMORE" plan of hers is just a sick and twisted way of getting revenge for you having tackled the hell out of her husband. Man, where in your monkey brain did it think that ''tackling'' the guy was gonna be a good idea... maybe you do deserve this shit situation.
<<elseif $escape === 3>>
The fact you were caught and subsequently spared by Katherine Dawson was a dream-come-true in the moment... until she appeared not only 24 hours later to blackmail and force you into completing an impossible ordeal. Hey, that's the <span class='green'>Universe</span> for you!
<<elseif $escape === 4>>
Even though escaping out the window is pretty cliche and didn't provide you with a nice fall, you still thought you were pretty sneaky throughout the whole ordeal... though it's clear you weren't, since if you were, you wouldn't be getting blackmailed and forced into "helping" Katherine destroy NEVERMORE. You're ''really'' in the jaws of the <span class='green'>Beast</span> now... let's just hope she doesn't bite down.
<<elseif $escape === 5>>
As you think back on the events of the other night, you wonder about a <span class='green'>Universe</span> where you didn't try to shoot Bob Dawson - would you be in this same position, forced to help a disgrunted employee destroy her former workplace? While you would like to think things would be different... deep down, <span class='green'>you know they wouldn't.</span>
<<elseif $escape === 6>>
You recount the events of that night at Calypso's house - a beer can was throw in your face, you fell out of a window, and sprinted through a suburban street... just to be blackmailed in the end? Man, you would think the <span class='green'>Universe</span> would be a little nicer after all that...
<</if>><hr style="margin-top: 10px; margin-bottom: 10px; border-top: dotted 1px; color: white;"/>
<</nobr>><span style='font-size: 20px; color: #39ff14;'>KATHERINE DAWSON: YOUR METAPHORICAL SWORD OF DAMOCLES</span>
<span style='color: #89CFF0;'>RELATIONSHIP: CURRENTLY DOING HER BIDDING.</span>
<span style='color: #E87461;'>PLAYED BY: ALANA CRUISE</span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>The current source of your anxiety (besides yourself, that is). You still think her plan is impossible, but if you disobey her in any way, you can kiss your existence good bye.<<nobr>>
<center><span style='font-size: 20px; color: #39ff14;'>SCENES <span style='font-size: 16px; color: red;'>(NOTE: REPLAYING SCENES DOESN'T AFFECT CHOICES/STORY)</span></span></center>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<</nobr>><span style='font-size: 20px; color: #39ff14;'>AZZY ARMSTRONG: YOUR SOCIOPATHIC ROOMMATE</span>
<span style='color: #89CFF0;'>RELATIONSHIP: IF YOU DIED TOMORROW, SHE'D PROBABLY CELEBRATE</span>
<span style='color: #E87461;'>PLAYED BY: RUTH LEE</span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>Everyday you wonder why you're still her roommate, and then you're reminded by the fact that she pays for 75% of the rent. How she pays for it? Maybe one day you'll find out... for now, you'll stick with her being gone every other week. Not like you're complaining.<<nobr>>
<center><span style='font-size: 20px; color: #39ff14;'>JOURNAL</span></center>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<</nobr>><span style='font-size: 20px; color: #39ff14;'>KATHERINE DAWSON'S MYSTERIOUS BUTLER</span>
<span style='color: #89CFF0;'>RELATIONSHIP: YOU LITERALLY HAVE NO IDEA.</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>While he may appear to be just a butler, you've seen enough spy thrillers to know that this guy could easily kill you with a plastic spoon. Plus he works for Katherine, and if he's willingly to do her bidding, then that means he's probably ''mad'' fucked up.<<nobr>>
<center><span style='font-size: 20px; color: #39ff14;'>JOURNAL</span></center>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<</nobr>><<nobr>>
<center><span style='font-size: 20px; color: #39ff14;'>SCENES <span style='font-size: 16px; color: red;'>(NOTE: REPLAYING SCENES DOESN'T AFFECT CHOICES/STORY)</span></span></center>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<</nobr>><span style='font-size: 20px; color: #39ff14;'>CALYPSO DAWSON: COWORKER, TOOMANYFANS MODEL, YANDERE</span>
<span style='color: #89CFF0;'>RELATIONSHIP: SHE IS COMPLETELY AND ABSOLUTELY OBSESSED WITH YOU</span>
<span style='color: #E87461;'>PLAYED BY: LIZ JORDAN</span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>Your coworker, and, more importantly, the daughter of the woman you're working for. Apparently has always had a thing for you (you're really not sure why), and is pretty dead-set on making the two of you "more than friends"... whether you like it or not.
<<nobr>>
<span style='font-size: 20px; color: #39ff14;'>JOURNAL</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $warnedcustomers is true>>
Deciding to help Calypso when she was confronted by the police wasn't really your decision (thanks to Chuck), but it was probably a smart one; getting on her good side is definitely gonna help you in the future, especially given your business relationship with her mom...
<<elseif $warnedcustomers is false>>
<<if $helpedcalypso is false>>
Helping Calypso may have been the morally good choice, but minimizing Abaddon interaction is the smarter decision. You're sure Calypso will get over it... sometimes you have to look out for yourself, and that doesn't make you bad... right?
<<elseif $helpedcalypso is true>>
Deciding to help Calypso when she was confronted by the police was definitely a smart decision; getting on her good side is for sure gonna help you in the future, especially given your business relationship with her mom...
<</if>>
<</if>>
<hr style="margin-top: 10px; margin-bottom: 10px; border-top: dotted 1px; color: white;"/>
<<if $procalroute is 0>>
You recently confessed to Calypso had you had feelings for her in a desperate attempt to get into her house; only time will tell if that was a good idea... it probably wasn't. Maybe you can blame it on the drugs... that molly did make you act like a maniac.
<<elseif $procalroute is 1 or $procalroute is 2>>
You recently confessed to a drugged Calypso that you had feelings for her in a desperate attempt to get into her house... and then proceeded to have sex with her. Although that obviously might seem problematic, it's not like you drugged her to //have// sex with her... it just... happened. Causation doesn't equal correlation! Does that apply to this situation?
<br>
<br>
Fuck, you're overthinking this; you didn't force her to do anything - it was all Calypso's obsession with you...
<<elseif $procalroute is 3>>
You recently confessed to Calypso that you had feelings for her in a desperate attempt to get into her house... and then had sex with her. Only time will tell if that was a good idea... it probably wasn't. Her obsession with you runs deep, and that's bound to be dangerous in a situation like this.
<<elseif $procalroute is 4>>
You recently confessed to a drugged and sad Calypso that you had feelings for her in a desperate attempt to get into her house... and then proceeded to have sex with her. Although that obviously might seem problematic, it's not like you drugged her to //have// sex with her... it just... happened. Causation doesn't equal correlation! Does that apply to this situation?
<br>
<br>
Fuck, you're overthinking this; you didn't force her to do anything - it was all Calypso's obsession with you...
<<elseif $procalroute is 5>>
<span class='green'>You recently made a decision you can never take back.</span>
<<elseif $procalroute is 6>>
You recently confessed to a sad Calypso that you had feelings for her in a desperate attempt to get into her house. Only time will tell if that was a good idea... it probably wasn't. Her obsession with you runs deep, and that's bound to be dangerous in a situation like this.
<</if>><hr style="margin-top: 10px; margin-bottom: 10px; border-top: dotted 1px; color: white;"/>
<</nobr>><style>
#scene img:hover {
filter: brightness(50%);
}
.ncscene {
border: 3px solid #C589E8;
}
</style><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>SCENES <span style='font-size: 16px; color: red;'>(NOTE: REPLAYING SCENES DOESN'T AFFECT CHOICES/STORY)</span></span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $procalroute is 1>>
<a data-passage="PROCALROUTE1" class="link-internal link-image" id='scene'>
<img style='width: 31.6%; border: 3px solid #C589E8;' src="images/avatars/scenes/calypso/afterthenc.jpg">
</a>
<<elseif $procalroute is 2>>
<a data-passage="PROCALROUTE2" class="link-internal link-image" id='scene'>
<img style='width: 31.6%; border: 3px solid #C589E8;' src="images/avatars/scenes/calypso/afterthenc.jpg">
</a>
<<elseif $procalroute is 3>>
<a data-passage="PROCALROUTE3" class="link-internal link-image" id='scene'>
<img style='width: 31.6%; border: 3px solid #C589E8;' src="images/avatars/scenes/calypso/afterthenc.jpg">
</a>
<<elseif $procalroute is 4>>
<a data-passage="PROCALROUTE4" class="link-internal link-image" id='scene'>
<img style='width: 31.6%; border: 3px solid #C589E8;' src="images/avatars/scenes/calypso/afterthenc.jpg">
</a>
<</if>>
<</nobr>><style>
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background-size: 100% 100%;
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</style><span id='replace'></span><div style='height: 640px; overflow-y: scroll; margin-right: 20px; left: 631px; position: absolute;' class='sexscene'><center><span style='color: #ef2929;'>CLICKING RED SENTENCES WILL DISPLAY VIDEOS.<hr style="border-top: dotted 1px; color: #ef2929;"/></span></center>Her lips meet yours... but only for a moment. Soon, she's desperately trying to shove her tongue into your mouth, her lips moving sloppily against yours. It's attractive; a clear indication of the lust that has now taken over Calypso's mind.
Her hands grip the side of your face, as if you would disappear if she let go.
There are only two layers separating the two of you from copulation - if this continues, you might cement this "relationship" between you and Calypso even more.
Calypso slightly pulls away, but only a little bit. You feel her lower body beginning to rock back-and-forth - you look into her eyes, and it's clear she has a goal in mind.
<<speech 'calypso' 'Calypso'>>When yer saved me today... it was SO fuckin' hot... I wish we coulda dun it right den and dere... but I held meyself back... but now... I dunt have to... you're... ''here.''<</speech>>
Her hands grip your face harder, her thumbs pushing into your cheekbones and squeezing your skin.
<<speech 'calypso' 'Calypso'>>I've dreamed of this... I've liked yer for so lung... since... since I was BORN! SINCE YOU WERE BORN! I really, really, really, ''really'' like you...<</speech>>
Is the drug leaving her system? It kinda seems it's effects only growing stronger - you've kinda known Calypso liked you, but to this degree? The mania in her eyes is slightly unnerving, but the way you can feel her slit through the layers make you rethink her yandere-attitude.
She goes back to kissing - it's obvious she hasn't had much practice: her lips are practically mashing against yours, her tongue constantly invades your tongue with no direction, and she's really squeezing the hell out of your face... but despite that...
It makes your cock twitch.
Calypso whispers into your mouth.
<<speech 'calypso' 'Calypso'>>I felt dat... but... I wanna feel it even more...<</speech>>
She pulls her body off yours, and in a clumsily quick motion, pulls her white lace panties off. You don't have time to react to her wet slit, since she moves ahead and pulls off your boxers, your dick slapping against your pelvis. She smiles to herself, trailing a finger up the shaft.
<<speech 'calypso' 'Calypso'>>It's so... beaudaful. Like eberything I imagined...<</speech>>
She moves back into her original position, but this time, your bodies are free to touch with no boundary or separation - she slowly lowers herself onto your lap, and almost immediately, you feel the wetness of her pussy slide across the underside of your dick.
It's not sex, no... but it's the closest thing you think you'll be getting tonight.
She moves closer to you, her lower body slightly raising up.
<<speech 'calypso' 'Calypso'>>I wud really, really, ''really'' like yer to ''fuck'' mey... but... I'm really, really, ''really'' fuckin' drunk, and I dunt wunt to lose mey virginity when I'm drunk, so... next time, okay? Next time... you can fill mey up...<</speech>>
Next time? Do you really plan to string her along for the benefit of taking her virginity //and// to learn more about the Dawson's involvement with Abaddon? <span class='green'>You can't help yo-</span>
She doesn't even bother letting you respond. Her lower body begins to lightly push against you - but whenever the pressure is too much, she raises her hips, and when they fall, she lets out a quiet yelp. She is unbelieveably wet... wet to the point where you think your entire dick is doused in her fluids.
Lips mash against lips, pussy slides against cock, hands grab face... Your hands hold her waist as you help her rock back-and-forth, your dick sliding in between her lips, centimeters away from invading her virgin pussy. While you're tempted to push your length up into her, you know that an action like that would yield negative results...
<<speech 'calypso' 'Calypso'>>...Say yer like mey... say... say "I like yer, Calypso." ''Say it...''<</speech>>
She pushes her lower body down, her pussy lips wrapping around your erection. You swallow, the pleasurable sensation of her pussy becoming a little too much to handle.
<<speech 'calypso' 'Calypso'>>If yer like dis... then yer like mey... right? Right? ''Right?''<</speech>>
She slows down the pace, intentionally teasing and torturing you. She desperately wants to hear you say those three words... she wants it ingrained, cemented, imprinted onto her brain.
<<speech 'you' '$player_name'>>I... I like you.<</speech>>
She licks her lips before sloppily kissing you. She pulls back, a strand of spit connecting the two of you. She quickens the pace of her lower body, the lewd sounds increasing in volume.
<<speech 'calypso' 'Calypso'>>Again.<</speech>>
Her tongue slightly lulls out of her mouth as she pushes your rod against her sensitive and wet slit. You twitch, and she smiles.
<<speech 'you' '$player_name'>>...I like you.<</speech>>
<<speech 'calypso' 'Calypso'>>Again... say my name...<</speech>>
<<speech 'you' '$player_name'>>I like you... Calypso.<</speech>>
<<speech 'calypso' 'Calypso'>>Again... again...<</speech>>
<<speech 'you' '$player_name'>>I like you, Calypso.<</speech>>
The speed of her movements has quickened, the room now consistently filled with the noise of her wetness against your cock. She pushes herself onto her, as if trying to get even the slightest bit of you into her hole.
She desperately wants your cock in her, but there's a part of her brain that prevents copulation, the part yet to be taken over by the mysterious drug. She wraps her arms around your neck, pushing her small, skinny body against yours.
She licks and bites your ear, whispering incoherently as your dick rubs against her bump - your hands hold her waist to prevent her from pulling off... you want this just as much as she does.
<<speech 'calypso' 'Calypso'>>I like yer too, $player_name... I like yer so fuckin' much... so... ''fuckin''' much... and you like mey... I feel how much yer like mey... you're... so... //mmm, fuck//...<</speech>>
Her lower body begins to twitch against you - she grips the back of your head, nails digging into your skulll. She pants and moans into your ear... your entire cock has been engulfed in her love juices, there's no doubt that she wants you.
<<speech 'calypso' 'Calypso'>>Oh my gud, oh my gud ♡♡ I... yer mine, $player_name... I've wanted... this so bad... to feel yer like this, to hear yer say yer like me... ♡ I'm fuckin'... I'm fuckin' obsessed with you... I've dreamed of this moment, $player_name... ♡♡ Oh my gud, oh fuck, oh fuck... ''Oh fuck!! ♡♡♡♡♡''<</speech>>
Her small body convulses against you, her hips moving up off of you. She twitches, moaning and panting into your ear while she grips your head. You hold her waist as the orgasm runs through her body - you swear you can feel the vibration.
You're honestly surprised you didn't blow your load right fuckin' there, but you guess you're stronger than you thought. She falls onto you, arms and legs limp like a dead body.
Luckily, she's very much alive. She sits back up, a look of pure lust (or... is it love?) in her eyes as she stares down at you. She quickly kisses you before descending...
...to your dick.
<span id='replace2'><center><<button 'THE MAIN EVENT'>>\
<<replace '#replace2'>>\
<<speech 'calypso' 'Calypso'>>It's soOoO much bedda up close... mmm...<</speech>>
Calypso holds your dick in her hand, examining it closely. You can feel her panting breath as she moves in closer, inspecting as much of it as she can.
She lightly slides her finger down your shaft, watching as the love juices leave an imprint on her fingertips. There is no stopping her; <<link "You hold it up to her face, comparing it's size to her head...">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj.mp4' autoplay controls looped></video><</replace>><</link>> it's a sight to behold.
<<speech 'calypso' 'Calypso'>>Dunt tease mey... mmm...<</speech>>
Her tongue leaps out, licking the side of your dick momentarily. Your dick jumps, causing Calypso to once again giggle with delight.
She licks it again, maintaining intense eye contact with you; she keeps going, increasing the amount of time it spends on your rod.
<<speech 'calypso' 'Calypso'>>Mmmm... I taste... so nice... next time... yer can taste mey pussssssssyyyyyy<</speech>>
She readjusts her body to get a angle - her tongue goes from the base to the tip, leaving another trail of spit on the underside of your dick.
<<speech 'calypso' 'Calypso'>>$player_name...<</speech>>
Her voice is a whisper, her breath gently tingling the head of your cock.
<<speech 'you' '$player_name'>>Y-Yeah?<</speech>>
She laps at your frenelum, her manic gaze refusing to break contact with yours.
<<speech 'calypso' 'Calypso'>>Yer like mey, right?<</speech>>
<<speech 'you' '$player_name'>>Of... Of course I do, Calypso.<</speech>>
She grins before engulfing your cock into her mouth.
<<speech 'you' '$player_name'>>...Oh shit...<</speech>>
The sudden sensation and view of Calypso's mouth on your dick is almost enough to send you over the edge, but you bite your lip and hold back. The way her mouth gracefully moves up and down shows a certain level of expertise, which is odd given her appartent lack of history.
It's not only the consistently slow bobbing - her tongue, held still against your shaft, provides gentle constant stimulation. You reach out instinctively and run your hand through her hair as watch her. She purrs, and you feel the vibrations deep in your pelvis.
<<speech 'you' '$player_name'>>Fuck, Calypso... this feels... really good...<</speech>>
She pulls off, her tongue lapping at your frenelum as she makes lustful eye contact. You notice the vacancy behind her eyes - her system is shutting down with each bob of her head on your cock. <span class='green'>It's beautiful, isn't it?</span>
<<speech 'calypso' 'Calypso'>>$player_name, I've dreamed of dis my whole life... I practice eberyday... on... mey toys. But I imagine it's yer... because... I've wanted yer for so long... and now... and now... ''I have yer.''<</speech>>
Without missing a beat, <<link "she brings her head back down, the pace quickening.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj3.mp4' autoplay controls looped></video><</replace>><</link>> This is not the same girl that was so afraid to admit her crush on you... this is a whole different animal. She has truly gone off the deep end.
She jerks and sucks at the same time, her mouth bobbing over your head. The O-orientation of her mouth allows for a quick and slippery enter-and-exit, the sides of her mouth providing the much needed tension. She wasn't wrong - this type of movement, of action... it requires practice.
Her eyes open, looking up at you - the slightest of smiles appears on her lips as she ends the pumping and focuses primarily on moving her head up and down: it's as if she's intentionally trying to make it as loud as possible. <<link 'The slurping noise is music to your ears.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj4.mp4' autoplay controls looped></video><</replace>><</link>>
<<speech 'you' '$player_name'>>Calypso... Calypso, I'm gonna cum soon.<</speech>>
She takes her mouth off, jerking you off smoothly instead.
<<speech 'calypso' 'Calypso'>>Cum in mey mouf. Do it. I want it... I need it... oh my god, I want it so fuckin' bad... so bad... do it...<</speech>>
You're not even able to process her intense begging - she goes back to quickly sucking you off, <<link 'bobbing her head even quicker this time, focusing soley on the upper half of your shaft.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj5.mp4' autoplay controls looped></video><</replace>><</link>>
You've reached your limit.
<<speech 'you' '$player_name'>>Calypso, I'm going to-<</speech>>
<<link "You feel your cock hit the back of Calypso's throat as she deepthroats your entire length, closing her eyes in wait for your seed.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj6.mp4' autoplay controls looped></video><</replace>><</link>> She doesn't even cough; it's like her throat was made for you.
Her eyes open and look up at you - vacant, thoughtless, overcome by an aphrodisiac that has taken hold of her neurons and thoughts. When this is all over, you wonder if she'll remember what she did... if she'll touch herself rewinding this scene.
And with that final, corrupted thought in your mind...
<center><<button [[YOU CUM|CALYPSOCHARACTER]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
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</style><span id='replace'></span><div style='height: 640px; overflow-y: scroll; margin-right: 20px; left: 631px; position: absolute;' class='sexscene'><center><span style='color: #ef2929;'>CLICKING RED SENTENCES WILL DISPLAY VIDEOS.<hr style="border-top: dotted 1px; color: #ef2929;"/></span></center>Her lips meet yours... but only for a moment. Soon, she's desperately trying to shove her tongue into your mouth, her lips moving sloppily against yours. It's attractive; a clear indication of the lust that has now taken over Calypso's mind.
Her hands grip the side of your face, as if you would disappear if she let go.
There are only two layers separating the two of you from copulation - if this continues, you might cement this "relationship" between you and Calypso even more.
Calypso slightly pulls away, but only a little bit. You feel her lower body beginning to rock back-and-forth - you look into her eyes, and it's clear she has a goal in mind.
<<speech 'calypso' 'Calypso'>>When yer saved me today... it was SO fuckin' hot... I wish we coulda dun it right den and dere... but I held meyself back... but now... I dunt have to... you're... ''here.''<</speech>>
Her hands grip your face harder, her thumbs pushing into your cheekbones and squeezing your skin.
<<speech 'calypso' 'Calypso'>>I've dreamed of this... I've liked yer for so lung... since... since I was BORN! SINCE YOU WERE BORN! I really, really, really, ''really'' like you...<</speech>>
Is the drug leaving her system? It kinda seems it's effects only growing stronger - you've kinda known Calypso liked you, but to this degree? The mania in her eyes is slightly unnerving, but the way you can feel her slit through the layers make you rethink her yandere-attitude.
She goes back to kissing - it's obvious she hasn't had much practice: her lips are practically mashing against yours, her tongue constantly invades your tongue with no direction, and she's really squeezing the hell out of your face... but despite that...
It makes your cock twitch.
Calypso whispers into your mouth.
<<speech 'calypso' 'Calypso'>>I felt dat... but... I wanna feel it even more...<</speech>>
She pulls her body off yours, and in a clumsily quick motion, pulls her white lace panties off. You don't have time to react to her wet slit, since she moves ahead and pulls off your boxers, your dick slapping against your pelvis. She smiles to herself, trailing a finger up the shaft.
<<speech 'calypso' 'Calypso'>>It's so... beaudaful. Like eberything I imagined...<</speech>>
She moves back into her original position, but this time, your bodies are free to touch with no boundary or separation - she slowly lowers herself onto your lap, and almost immediately, you feel the wetness of her pussy slide across the underside of your dick.
It's not sex, no... but it's the closest thing you think you'll be getting tonight.
She moves closer to you, her lower body slightly raising up.
<<speech 'calypso' 'Calypso'>>I wud really, really, ''really'' like yer to ''fuck'' mey... but... I'm really, really, ''really'' fuckin' drunk, and I dunt wunt to lose mey virginity when I'm drunk, so... next time, okay? Next time... you can fill mey up...<</speech>>
Next time? Do you really plan to string her along for the benefit of taking her virginity //and// to learn more about the Dawson's involvement with Abaddon? <span class='green'>You can't help yo-</span>
She doesn't even bother letting you respond. Her lower body begins to lightly push against you - but whenever the pressure is too much, she raises her hips, and when they fall, she lets out a quiet yelp. She is unbelieveably wet... wet to the point where you think your entire dick is doused in her fluids.
Lips mash against lips, pussy slides against cock, hands grab face... Your hands hold her waist as you help her rock back-and-forth, your dick sliding in between her lips, centimeters away from invading her virgin pussy. While you're tempted to push your length up into her, you know that an action like that would yield negative results...
<<speech 'calypso' 'Calypso'>>...Say yer like mey... say... say "I like yer, Calypso." ''Say it...''<</speech>>
She pushes her lower body down, her pussy lips wrapping around your erection. You swallow, the pleasurable sensation of her pussy becoming a little too much to handle.
<<speech 'calypso' 'Calypso'>>If yer like dis... then yer like mey... right? Right? ''Right?''<</speech>>
She slows down the pace, intentionally teasing and torturing you. She desperately wants to hear you say those three words... she wants it ingrained, cemented, imprinted onto her brain.
<<speech 'you' '$player_name'>>I... I like you.<</speech>>
She licks her lips before sloppily kissing you. She pulls back, a strand of spit connecting the two of you. She quickens the pace of her lower body, the lewd sounds increasing in volume.
<<speech 'calypso' 'Calypso'>>Again.<</speech>>
Her tongue slightly lulls out of her mouth as she pushes your rod against her sensitive and wet slit. You twitch, and she smiles.
<<speech 'you' '$player_name'>>...I like you.<</speech>>
<<speech 'calypso' 'Calypso'>>Again... say my name...<</speech>>
<<speech 'you' '$player_name'>>I like you... Calypso.<</speech>>
<<speech 'calypso' 'Calypso'>>Again... again...<</speech>>
<<speech 'you' '$player_name'>>I like you, Calypso.<</speech>>
The speed of her movements has quickened, the room now consistently filled with the noise of her wetness against your cock. She pushes herself onto her, as if trying to get even the slightest bit of you into her hole.
She desperately wants your cock in her, but there's a part of her brain that prevents copulation, the part yet to be taken over by the mysterious drug. She wraps her arms around your neck, pushing her small, skinny body against yours.
She licks and bites your ear, whispering incoherently as your dick rubs against her bump - your hands hold her waist to prevent her from pulling off... you want this just as much as she does.
<<speech 'calypso' 'Calypso'>>I like yer too, $player_name... I like yer so fuckin' much... so... ''fuckin''' much... and you like mey... I feel how much yer like mey... you're... so... //mmm, fuck//...<</speech>>
Her lower body begins to twitch against you - she grips the back of your head, nails digging into your skulll. She pants and moans into your ear... your entire cock has been engulfed in her love juices, there's no doubt that she wants you.
<<speech 'calypso' 'Calypso'>>Oh my gud, oh my gud ♡♡ I... yer mine, $player_name... I've wanted... this so bad... to feel yer like this, to hear yer say yer like me... ♡ I'm fuckin'... I'm fuckin' obsessed with you... I've dreamed of this moment, $player_name... ♡♡ Oh my gud, oh fuck, oh fuck... ''Oh fuck!! ♡♡♡♡♡''<</speech>>
Her small body convulses against you, her hips moving up off of you. She twitches, moaning and panting into your ear while she grips your head. You hold her waist as the orgasm runs through her body - you swear you can feel the vibration.
You're honestly surprised you didn't blow your load right fuckin' there, but you guess you're stronger than you thought. She falls onto you, arms and legs limp like a dead body.
Luckily, she's very much alive. She sits back up, a look of pure lust (or... is it love?) in her eyes as she stares down at you. She quickly kisses you before descending...
...to your dick.
<span id='replace2'><center><<button 'THE MAIN EVENT'>>\
<<replace '#replace2'>>\
<<speech 'calypso' 'Calypso'>>It's soOoO much bedda up close... mmm...<</speech>>
Calypso holds your dick in her hand, examining it closely. You can feel her panting breath as she moves in closer, inspecting as much of it as she can.
She lightly slides her finger down your shaft, watching as the love juices leave an imprint on her fingertips. There is no stopping her; <<link "You hold it up to her face, comparing it's size to her head...">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj.mp4' autoplay controls looped></video><</replace>><</link>> it's a sight to behold.
<<speech 'calypso' 'Calypso'>>Dunt tease mey... mmm...<</speech>>
Her tongue leaps out, licking the side of your dick momentarily. Your dick jumps, causing Calypso to once again giggle with delight.
She licks it again, maintaining intense eye contact with you; she keeps going, increasing the amount of time it spends on your rod.
<<speech 'calypso' 'Calypso'>>Mmmm... I taste... so nice... next time... yer can taste mey pussssssssyyyyyy<</speech>>
She readjusts her body to get a angle - her tongue goes from the base to the tip, leaving another trail of spit on the underside of your dick.
<<speech 'calypso' 'Calypso'>>$player_name...<</speech>>
Her voice is a whisper, her breath gently tingling the head of your cock.
<<speech 'you' '$player_name'>>Y-Yeah?<</speech>>
She laps at your frenelum, her manic gaze refusing to break contact with yours.
<<speech 'calypso' 'Calypso'>>Yer like mey, right?<</speech>>
<<speech 'you' '$player_name'>>Of... Of course I do, Calypso.<</speech>>
She grins before engulfing your cock into her mouth.
<<speech 'you' '$player_name'>>...Oh shit...<</speech>>
The sudden sensation and view of Calypso's mouth on your dick is almost enough to send you over the edge, but you bite your lip and hold back. The way her mouth gracefully moves up and down shows a certain level of expertise, which is odd given her appartent lack of history.
It's not only the consistently slow bobbing - her tongue, held still against your shaft, provides gentle constant stimulation. You reach out instinctively and run your hand through her hair as watch her. She purrs, and you feel the vibrations deep in your pelvis.
<<speech 'you' '$player_name'>>Fuck, Calypso... this feels... really good...<</speech>>
She pulls off, her tongue lapping at your frenelum as she makes lustful eye contact. You notice the vacancy behind her eyes - her system is shutting down with each bob of her head on your cock. <span class='green'>It's beautiful, isn't it?</span>
<<speech 'calypso' 'Calypso'>>$player_name, I've dreamed of dis my whole life... I practice eberyday... on... mey toys. But I imagine it's yer... because... I've wanted yer for so long... and now... and now... ''I have yer.''<</speech>>
Without missing a beat, <<link "she brings her head back down, the pace quickening.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj3.mp4' autoplay controls looped></video><</replace>><</link>> This is not the same girl that was so afraid to admit her crush on you... this is a whole different animal. She has truly gone off the deep end.
She jerks and sucks at the same time, her mouth bobbing over your head. The O-orientation of her mouth allows for a quick and slippery enter-and-exit, the sides of her mouth providing the much needed tension. She wasn't wrong - this type of movement, of action... it requires practice.
Her eyes open, looking up at you - the slightest of smiles appears on her lips as she ends the pumping and focuses primarily on moving her head up and down: it's as if she's intentionally trying to make it as loud as possible. <<link 'The slurping noise is music to your ears.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj4.mp4' autoplay controls looped></video><</replace>><</link>>
<<speech 'you' '$player_name'>>Calypso... Calypso, I'm gonna cum soon.<</speech>>
She takes her mouth off, jerking you off smoothly instead.
<<speech 'calypso' 'Calypso'>>Cum in mey mouf. Do it. I want it... I need it... oh my god, I want it so fuckin' bad... so bad... do it...<</speech>>
You're not even able to process her intense begging - she goes back to quickly sucking you off, <<link 'bobbing her head even quicker this time, focusing soley on the upper half of your shaft.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj5.mp4' autoplay controls looped></video><</replace>><</link>>
You've reached your limit.
<<speech 'you' '$player_name'>>Calypso, I'm going to-<</speech>>
<<link "You feel your cock hit the back of Calypso's throat as she deepthroats your entire length, closing her eyes in wait for your seed.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj6.mp4' autoplay controls looped></video><</replace>><</link>> She doesn't even cough; it's like her throat was made for you.
Her eyes open and look up at you - vacant, thoughtless, overcome by an aphrodisiac that has taken hold of her neurons and thoughts. When this is all over, you wonder if she'll remember what she did... if she'll touch herself rewinding this scene.
And with that final, corrupted thought in your mind...
<center><<button [[YOU CUM|CALYPSOCHARACTER]]>><</button>></center>\
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</style><span id='replace'></span><div style='height: 640px; overflow-y: scroll; margin-right: 20px; left: 631px; position: absolute;' class='sexscene'><center><span style='color: #ef2929;'>CLICKING RED SENTENCES WILL DISPLAY VIDEOS.<hr style="border-top: dotted 1px; color: #ef2929;"/></span></center>Calypso readjusts herself, sitting on top of you as she passionately makes out with you. She's taken control of the situation: she must've waited a long time for this - the adoration behind each movement of her lips is more than clear.
Her hands grip the side of your face, her thumbs running tiny circles on your cheeks.
You can feel your cock getting hard... there are only two layers separating the two of you from copulation - if this continues, you might cement this "relationship" between you and Calypso even more.
Calypso slightly pulls away, but only a little bit.
<<speech 'calypso' 'Calypso'>>When you saved me today... that was the happiest I've been in a long time. And when I thought it couldn't get any better... you got me into the VIP place, made my entire night. You're so nice to me, $player_name. Even when I was a new-hire, you were so nice to me. I really like you, $player_name...<</speech>>
She goes back to kissing - it's obvious she hasn't had much practice: her technique is sloppy, she's constantly hesitant with her tongue, she doesn't know where to put her hands...
It makes your cock twitch.
Calypso moans slightly, her tongue entering into your mouth as she licks your lips in circular motions. Her lower body lightly pushes against you, but when the pressure is too much, she raises her hips, and when they fall, she lets out a quiet yelp.
She pulls away, hands running down your shirt, a look of concern on her face.
<<speech 'you' '$player_name'>>What's wrong?<</speech>>
<<speech 'calypso' 'Calypso'>>Your... dick. It's... you know...<</speech>>
<<speech 'you' '$player_name'>>Are you okay with that? Did you want to stop?<</speech>>
<<speech 'calypso' 'Calypso'>>No! I mean... it's just... I've never done anything with... dicks.<</speech>>
She pushes a strand of hair behind her ear while lightly biting her lip.
You reach out and put your hand on her face. She closes her eyes, placing her hands on yours while snuggling up against it.
<<speech 'you' '$player_name'>>Look, like I said we can-<</speech>>
She franctically interrupts you.
<<speech 'calypso' 'Calypso'>>No! It's fine! Just... no... putting it in, okay? I'm a virgin... and... I don't think I'm ready... But I really really really really like you and I wanna lose it to you eventually! Just... not... not when we're drunk and stuff... hah...<</speech>>
Do you really plan to string her along for the benefit of taking her virginity //and// to learn more about the Dawson's involvement with Abaddon? <span class='green'>You can't help yo-</span>
<<speech 'you' '$player_name'>>Okay.<</speech>>
<<speech 'calypso' 'Calypso'>>Are you sure? Like really, really, really sure?<</speech>>
Obviously you wana fuck her; you're a dude, it's only natural. But if you wanna stay on Calypso's good side (which also means the Dawson's good side), you're gonna need to be as gentlemanly as possible. And that means chilling on the emotional manipulation for now.
<<speech 'you' '$player_name'>>Yeah, I'm sure. Don't worry, Calypso.<</speech>>
She smiles, moving back to kiss you... except she pauses before she does.
<<speech 'calypso' 'Calypso'>>Can... can you say you like me? Like, out loud? Please?<</speech>>
You want to take a deep breathe, but you're sure Calypso will hear it and probably overreact, so you do what she says.
<<speech 'you' '$player_name'>>I... I like you.<</speech>>
She takes a deep breath, kissing you again before pulling back.
<<speech 'calypso' 'Calypso'>>Again... please.<</speech>>
<<speech 'you' '$player_name'>>...I like you.<</speech>>
Her lower body is slowly moving, the minimal fabric separating the two of you becoming more and more restricting. You can feel the indentation of her slit on the underside of your cock... it's like torture. Her breathing is much deeper, and she kisses you lightly before pulling back and doing it again.
<<speech 'calypso' 'Calypso'>>Again... but say my name... please...<</speech>>
<<speech 'you' '$player_name'>>I like you... Calypso.<</speech>>
<<speech 'calypso' 'Calypso'>>Again... again...<</speech>>
<<speech 'you' '$player_name'>>I like you, Calypso.<</speech>>
<<speech 'calypso' 'Calypso'>>I like you too, $player_name... do you really like me? Because... mmm, fuck... I really like you.<</speech>>
Her eyes are closed as her lower body twitches with every movement. Her hands spread across your body, touching and feeling every inch of skin that it can access.
<<speech 'you' '$player_name'>>I like you, Calypso. I really like you. I really-<</speech>>
The pleasure is too much for her to handle. She grabs the back of your head as she quickens her pace, her pussy desperately trying to feel as much of your cock as possible. You can feel the wetness through both your fabrics - she's soaking, begging for your rod...
<<speech 'calypso' 'Calypso'>>Oh my god, oh my god ♡♡ I... you're mine, $player_name... I've wanted this so bad, to feel you like this, to hear you say you like me... ♡ I'm fucking... I'm fucking obsessed with you... I've dreamed of this moment, $player_name... ♡♡ Oh my god, oh fuck, oh fuck... ''Oh fuck!! ♡♡♡♡♡''<</speech>>
She falls onto your body as she convulves, the orgasm running through her body. You're honestly surprised you didn't blow your load right fuckin' there, but you guess you're stronger than you thought. Her body has some weight to it - she's a pretty small girl, but she's like a dead body after that orgasm.
Luckily, she's very much alive. She sits back up, a look of pure lust (or... is it love?) in her eyes as she stares down at you.
Suddenly, a look of panic appears on her face.
<<speech 'calypso' 'Calypso'>>Fuck, OMG, I'm sorry, I'm so so sorry! I didn't mean... I didn't want to... you... you have to cum first! I'm sorry, I just... everything was happening and you made me feel sOoOoO good, and I just... I'm sorry... I'm really sorry... you did so much for me and I just used you... OMG, I'm sorry...<</speech>>
She looks like she's on the verge of tears.
<<speech 'you' '$player_name'>>Hey, I get it, heat of the moment, happens all the time, even with, like, non-sex stuff.<</speech>>
She takes a deep breathe, but she twiddles her thumbs, indicating a heightened level of nervousness.
You put your arm on her shoulder, and she puts her hand on yours once again.
<<speech 'you' '$player_name'>>Hey, if you still... you know, feel bad... there is a way you can make it up... if you're comfortable, I mean.<</speech>>
You see her gulp.
<<speech 'calypso' 'Calypso'>>I... I don't know what to do... with it... like, sucking... and stuff. I've never even, like, touched a dick before!<</speech>>
<<speech 'you' '$player_name'>>Look, as long as you don't bite it or anything... it'll be fine. I'll talk you through it, okay? And you can only do what you're comfortable with, even if that's, like, touching it for a second.<</speech>>
Ideally, you would like to be pounding her pussy right now, but right now, it's about making Calypso comfortable.
She doesn't say anything, instead taking another deep breath.
<<speech 'calypso' 'Calypso'>>Okay... but... please don't be mad if I do bad, okay? And I'm sorry in advance if I bite you! And I promise I'll do better next time! Okay, I'm going!! I'm going dowwwwnnnnttoooooowwwwwnnnn, to the grroooooooiiiiiinnnnnn, toooo tttthhhhhheeee peeeennnniiiiissss...<</speech>>
<span id='replace2'><center><<button 'GET SERVICED'>>\
<<replace '#replace2'>>\
You position yourself onto the edge of the bed with Calypso kneeling on the ground, her crotch in front of her.
With a nice sentiment of verbal confirmation, Calypso descended her way down to your crotch. From this view, you're able to get a better look at her body.
She's a lot more petite than other girls, given her very slim figure and small B-cup tits, but the way her body looks in her white matching bra and panties is a sight to behold. Her body is so fragile... it completes her look of innocence and youthfulness very well.
Your cock twitches again at the though, and Calypso lets out a yelp.
<<speech 'calypso' 'Calypso'>>You can make it jump!? Woah...<</speech>>
She reaches out a finger to touch the dick ident. As soon her nail makes contact with the fabric protection, your dick jumps again. However, this time she doesn't pull away - instead, she reaches out her full hand to hold it over the boxers, rubbing your cock slowly.
Although it's an act of teasing, you're sure it's not intential - rather, it must be coming from a place of curiosity.
She nervously looks up at you.
<<speech 'calypso' 'Calypso'>>Does that feel okay?<</speech>>
You nod, smiling at her.
She wraps as much of her hand around your cock, learning it's form and size from under it's fabric abode. Eventually, she takes a deep breath... and pulls down your boxers in a swift motion, like ripping off a Band-Aid.
Your cock slaps against your pelvis (ouch), which is followed by a sudden small gasp from Calypso. She then proceeds to hover her hand over it.
<<speech 'calypso' 'Calypso'>>Why's it warm?<</speech>>
<<speech 'you' '$player_name'>>Um, I don't know? I'm not a... penis doctor.<</speech>>
Her eyes examine your cock, trailing up and down. She even gets <<link 'centimeters close to it'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj.mp4' autoplay controls looped></video><</replace>><</link>>, taking a small sniff and placing it ever so slightly against her face, comparing it's size to her head. You wish it was her hand that was examining it, but you'll give her some time to get used to the sight.
Calypso eventually takes a deep breathe.
<<speech 'calypso' 'Calypso'>>Okay... so I just... lick it? Put it in my mouth? Oh my god, I'm gonna really fuck this up...<</speech>>
<<speech 'you' '$player_name'>>Calypso, you're gonna be fine... I'm sure you've seen porn and stuff, so just... do what they do. Whatever feels natural, okay? I'll be into whatever you do cause... cause I like you.<</speech>>
Calypso's eyes peak up at you, her mouth slightly open. A flicker of determination fills her eyes. You reposition yourself onto the bed so Calypso is more comfortable, moving up in between your legs.
With those hollow words pushing her forward, she <<link 'she licks the shaft before putting it into her mouth.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj2.mp4' autoplay controls looped></video><</replace>><</link>>
<<speech 'you' '$player_name'>>...Oh shit...<</speech>>
The sudden sensation and view of Calypso's mouth on your dick is almost enough to send you over the edge, but you bite your lip and hold back. The way her mouth gracefully moves up and down shows a certain level of expertise, which is odd given her lack of history.
It's not only the consistently slow bobbing - her tongue, held still against your shaft, provides gentle constant stimulation. Her lips move with purpose, pursed at the end before opening up as she reaches the base. It's like she's making out with your cock.
You reach out instinctively and run your hand through her hair as watch her. She purrs, and you feel the vibrations deep in your pelvis. She pulls off, looking up at you with typical puppy dog look.
<<speech 'calypso' 'Calypso'>>Am I doing okay? Does it feel good?<</speech>>
<<speech 'you' '$player_name'>>It... feels... really, really good. I thought... I thought you said you didn't have practice?<</speech>>
<<speech 'calypso' 'Calypso'>>Well, yeah... no practice with other guys, but I have toys... in case... in case, you ever... you know...<</speech>>
She looks away, blushing. You keep running your hand through your hair, pausing for a moment on her cheek.
<<speech 'you' '$player_name'>>You can keep going, Calypso. I like it. I like you.<</speech>>
Those words are becoming more natural... is it because you really mean it... or is it because-
<<link "She brings her head back down, the pace quickening.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj3.mp4' autoplay controls looped></video><</replace>><</link>> This is not the same girl that was so afraid to admit her crush on you... this is a whole different animal.
She jerks and sucks at the same time, her mouth bobbing over your head. The O-orientation of her mouth allows for a quick and slippery enter-and-exit, the sides of her mouth providing the much needed tension.
Her eyes open, looking up at you - the slightest of smiles appears on her lips as she ends the pumping and focuses primarily on moving her head up and down: it's as if she's intentionally trying to make it as loud as possible. <<link 'The slurping noise is music to your ears.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj4.mp4' autoplay controls looped></video><</replace>><</link>>
<<speech 'you' '$player_name'>>Calypso... Calypso, I'm gonna cum soon.<</speech>>
She takes her mouth off, jerking you off smoothly instead.
<<speech 'calypso' 'Calypso'>>Can... you please cum in my mouth? I... I've dreamed of this moment, $player_name.<</speech>>
She's dreamt of this? Why is she fucking obsessed with you?
As you ruminate, Calypso reminds you that this is probably not the time for that: she goes back to quickly sucking you off, <<link 'bobbing her head even quicker this time, focusing soley on the upper half of your shaft.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj5.mp4' autoplay controls looped></video><</replace>><</link>>
Is this really the same girl that was so scared of the police? That hates her parents so deeply? Her lust (or is it love?) for you overcedes all fear - then again, you did save her.
You wonder what they would think if they walked in seeing their daughter sucking off the same man who stole their prized creation; how they would feel if they found out their daughter fucked the man who robbed them blind. It looks like you've defaced another Dawson creation.
You've reached your limit.
<<speech 'you' '$player_name'>>Calypso, I'm going to-<</speech>>
<<link "You feel your cock hit the back of Calypso's throat as she deepthroats your entire length, closing her eyes in wait for your seed.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj6.mp4' autoplay controls looped></video><</replace>><</link>> She doesn't even cough; it's like her throat was made for you.
Her eyes open and look up at you - her innocent, naive, pure doe eyes untouched by cruelty and manipulation.
<span class='green'>But that'll change.</span>
<center><<button [[CUM|CALYPSOCHARACTER]]>><</button>></center>\
<</replace>>\
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</style><span id='replace'></span><div style='height: 640px; overflow-y: scroll; margin-right: 20px; left: 631px; position: absolute;' class='sexscene'><center><span style='color: #ef2929;'>CLICKING RED SENTENCES WILL DISPLAY VIDEOS.<hr style="border-top: dotted 1px; color: #ef2929;"/></span></center>You help a impatient Calypso by unbuckling your belt and taking off your jeans - she's practically drooling at the outline of your dick through your boxers. These drugs are something else...
She stops you before you take off your boxers.
<<speech 'calypso' 'Calypso'>>Wait... I wanna do it...<</speech>>
Her eyes flick from your face to your crotch, the intensity of it increasing with every beat. Her hands move slowly forward as she places them over your erection, with only the fabric separating you and her.
<<speech 'calypso' 'Calypso'>>It's... so warm...<</speech>>
She slowly rubs her hands up and down, going fron the head all the way to the balls, examining every bit of your dick's surface area. The sensation is much clearer at this point - the teasing and subtle pleasure of her hand rubbing against you is not something you're used to.
Your dick twitches. Calypso giggles.
<<speech 'calypso' 'Calypso'>>Hehe... it likes mey...<</speech>>
She taps it again, which in turn causes another twitch. She giggles again. Her drugged-up behavior is not quite a turn on, but it does make this moment easier to morally digest.
She finally puts her hands on your waistband: the time has come.
She looks up at you, and for a moment, her drug-induced lust is replaced with hesitancy. You put your hand on hers.
<<speech 'you' '$player_name'>>Look, Calypso, are you 100% sure you want to-<</speech>>
<<speech 'calypso' 'Calypso'>>1,000,000%. I have never been more sure about anything in my LIFE.<</speech>>
Her hesitation is replaced with determination - it's the look of a girl who has dreamed of this moment for as long as she has known you.
<span class='green'>It makes you feel something you don't understand.</span>
With one final second of eye contact, she pulls down your boxers.
<span id='replace2'><center><<button 'THE MAIN EVENT'>>\
<<replace '#replace2'>>\
<<speech 'calypso' 'Calypso'>>Woah...<</speech>>
Your erection hits your crotch with an audible //plap//, a //plap// that hypnotizes Calypso as she stares at your length. She slowly reaches out, the space between you and her finally closing. Once she makes contact, there will be no going back from this.
As her hands wrap around your cock, your metaphorical grip on her tightens. Her eyes are filled with lust as she straightens it up, examining it's physical appearance with the curiosity of a virgin.
<<speech 'calypso' 'Calypso'>>...This is your... dick. $player_name's dick... in my hand. It's so... wow.<</speech>>
The drug has elevated her affection, and in combination, her lust for you. If she was not off the tablets you gave her, she wouldn't be <<link 'letting you place it next to her face.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj.mp4' autoplay controls looped></video><</replace>><</link>> You wonder how far she would've gone if you hadn't drugged her... if this moment will ever be replicated again.
She returns her hands to your length, slowly moving up and down. It's not insanely pleasurable, but it's definitely a sensation: it's more the thought of having your innocent, younger coworker wrapped around your "pinkie" that keeps you erect.
<<speech 'calypso' 'Calypso'>>You really like mey... your... your pee pee is leaking... hehe.<</speech>>
A dot of precum forms at the tip, asserting that this moment between you two is real (or as real as a delusional Calypso wants it to be). She eyes it, transfixed by the cloudy substance. She licks her lips as she looks up at you, moving as slowly as possible to make this moment truly worth it.
<<speech 'calypso' 'Calypso'>>You like mey... You actually like mey... right?<</speech>>
<<speech 'you' '$player_name'>>Of course I like you.<</speech>>
She licks her lips, eyeing your cock with fascination and hunger.
<<speech 'calypso' 'Calypso'>>Mmmm... say it again... say "I like you, Calypso." Say, "I really like you so much." Say it... say it!<</speech>>
Her speed increases as her volume rises, the friction of dry hand on dry dick becoming a bit uncomfortable, but it doesn't seem like Calypso cares. She needs to hear you say it... and say it... ''and say it.''
You gulp - from the pain or from the thought, you're unsure.
<<speech 'you' '$player_name'>>I... like you, Calypso. I really like you... a lot.<</speech>>
She giggles to herself. You wonder if the drug is rewiring her brain permanently. That'd be a whole other can of worms you don't wanna dig into.
She momentarily slows down her stroking, tightening her fist around your cock a little harder when she reaches the tip as to squeeze out as much precum as she can.
<<speech 'calypso' 'Calypso'>>Again...<</speech>>
<<speech 'you' '$player_name'>>I like you, Calypso.<</speech>>
<<speech 'calypso' 'Calypso'>>Again.<</speech>>
<<speech 'you' '$player_name'>>I like you a lot, Calypso.<</speech>>
<<speech 'calypso' 'Calypso'>>''Again.''<</speech>>
She looks up at you, begging to hear it one final time... and so you give her what she wants.
<span class='green'>You're such a great guy.</span>
<<speech 'you' '$player_name'>>I really like you, Calypso. I really, really like you.<</speech>>
A wide smile appears on her face.
<<speech 'calypso' 'Calypso'>>I like you too, $player_name.<</speech>>
<<link "She straightens your cock and proceeds to gently lick the shaft before popping your head into her mouth,">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj2.mp4' autoplay controls looped></video><</replace>><</link>> her tongue licking up all the precum that formed earlier.
The tip of her tongue invades your urethra, desperately crawling and searching for every last drop. With her eyes closed, she slowly drops down her head, expertly wrapping her soft lips around your most sensitive parts - it's as if she's making out with your dick, her lips puckering at she reaches your head and then opening up as she engulfs the rest of your length.
<<speech 'you' '$player_name'>>...Oh shit...<</speech>>
The sudden sensation and view of Calypso's mouth on your dick is almost enough to send you over the edge, but you bite your lip and hold back. The way her mouth gracefully moves up and down shows a certain level of expertise, which is odd given her appartent lack of history.
It's not only the consistently slow bobbing - her tongue, held still against your shaft, provides gentle constant stimulation. You reach out instinctively and run your hand through her hair as watch her. She purrs, and you feel the vibrations deep in your pelvis.
<<speech 'you' '$player_name'>>Fuck, Calypso... this feels... really good...<</speech>>
She pulls off, her tongue lapping at your frenelum as she makes lustful eye contact. You notice the vacancy behind her eyes - her system is shutting down with each bob of her head on your cock. <span class='green'>It's beautiful, isn't it?</span>
<<speech 'calypso' 'Calypso'>>$player_name, I've dreamed of dis my whole life... I practice eberyday... on... mey toys. But I imagine it's yer... because... I've wanted yer for so long... and now... and now... ''I have yer.''<</speech>>
Without missing a beat, <<link "she brings her head back down, the pace quickening.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj3.mp4' autoplay controls looped></video><</replace>><</link>> This is not the same girl that was so afraid to admit her crush on you... this is a whole different animal. She has truly gone off the deep end.
She jerks and sucks at the same time, her mouth bobbing over your head. The O-orientation of her mouth allows for a quick and slippery enter-and-exit, the sides of her mouth providing the much needed tension. She wasn't wrong - this type of movement, of action... it requires practice.
Her eyes open, looking up at you - the slightest of smiles appears on her lips as she ends the pumping and focuses primarily on moving her head up and down: it's as if she's intentionally trying to make it as loud as possible. <<link 'The slurping noise is music to your ears.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj4.mp4' autoplay controls looped></video><</replace>><</link>>
<<speech 'you' '$player_name'>>Calypso... Calypso, I'm gonna cum soon.<</speech>>
She takes her mouth off, jerking you off smoothly instead.
<<speech 'calypso' 'Calypso'>>Cum in mey mouf. Do it. I want it... I need it... oh my god, I want it so fuckin' bad... so bad... do it...<</speech>>
You're not even able to process her intense begging - she goes back to quickly sucking you off, <<link 'bobbing her head even quicker this time, focusing soley on the upper half of your shaft.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj5.mp4' autoplay controls looped></video><</replace>><</link>>
You've reached your limit.
<<speech 'you' '$player_name'>>Calypso, I'm going to-<</speech>>
<<link "You feel your cock hit the back of Calypso's throat as she deepthroats your entire length, closing her eyes in wait for your seed.">><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/calypso/sexscenes/rrg/bj6.mp4' autoplay controls looped></video><</replace>><</link>> She doesn't even cough; it's like her throat was made for you.
Her eyes open and look up at you - vacant, thoughtless, overcome by an aphrodisiac that has taken hold of her neurons and thoughts. When this is all over, you wonder if she'll remember what she did... if she'll touch herself rewinding this scene.
And with that final, corrupted thought in your mind...
<center><<button [[YOU CUM|CALYPSOCHARACTER]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
</div><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 28px 35px 35px 35px; width: 30%; border: 3px solid #39FF14; float: left;' src='images/avatars/meetdanny.jpg'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'dpbio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'dpjournal'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 408px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'dpbio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>DANNY PETERS, ONE OF THE FINEST MINDS OF THE 21st CENTURY</span>
<br>
<span style='color: #89CFF0;'>RELATIONSHIP: HE IS OBSESSED WITH YOU, BUT NOT IN A GAY WAY... YOU THINK</span>
<br>
<span style='color: #E87461;'>PLAYED BY: MICK BLUE</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
Danny is the embodiment of the Kindhearted Simpleton trope: idiotic and horny, yet has a heart of gold. His loyalty (and frankly) love for you has no bounds, and if you jumped off a bridge, he would be right there next to you.
<</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>JOURNAL</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $skyesmine is true>>
Despite everything on your plate, you've had your eye on Skye for a looooong time, and, frankly, Danny's gonna have to deal with it... but then again, he wasn't too upset about your decisions.
<<elseif $skyesmine is false>>
You have too much on your plate right now, and although Skye has been in your sights for a loooong time, you'll let Danny take the reins on this one. Plus, you always got Calypso, right?
<</if>><hr style="margin-top: 10px; margin-bottom: 10px; border-top: dotted 1px; color: white;"/>
<<if $warnedcustomers is true>>
Deleting Danny's profile and existence from Big and Bigger's database might mess with his pay, but you needed to make Danny disappear... either that, or Abaddon blows your brains out right then and there.
<<elseif $warnedcustomers is false>>
<<if $helpedcalypso is true>>
Deleting Danny's profile and existence from Big and Bigger's database might mess with his pay, but you needed to make Danny disappear... either that, or Abaddon blows your brains out right then and there.
<</if>>
<</if>><hr style="margin-top: 10px; margin-bottom: 10px; border-top: dotted 1px; color: white;"/>
<</nobr>><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 28px 35px 35px 50px; width: 37%; border: 3px solid #39FF14; float: left;' src='images/avatars/characters/skyech.jpg'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'shbio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'shjournal'>><</replace>><</button>> <<button 'SCENES'>><<replace '#output'>><<display 'shscenes'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 419px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'shbio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><span style='font-size: 20px; color: #39ff14;'>SKYE HASHFIELD: YOUR WORK CRUSH</span>
<span style='color: #89CFF0;'>RELATIONSHIP: YEAH, YOU WISH...</span>
<span style='color: #E87461;'>PLAYED BY: VALERICA "VAL" STEELE</span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>Maybe it's her "initimidating-I-don't-care" personality, or her gothic, emo style, or maybe her model-worthy body, or perhaps it's her objective beauty, but you haven't been able to take your eyes of Skye. Maybe one day you'll actually have a conversation with her where you don't happen to stutter...<<nobr>>
<span style='font-size: 20px; color: #39ff14;'>JOURNAL</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>SCENES <span style='font-size: 16px; color: red;'>(NOTE: REPLAYING SCENES DOESN'T AFFECT CHOICES/STORY)</span></span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<</nobr>><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 28px 35px 35px 50px; width: 42%; border: 3px solid #39FF14; float: left;' src='images/avatars/meetchuck.jpeg'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'cpbio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'cpjournal'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 419px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'cpbio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>CHUCK PATEL: BIG AND BIGGER'S BIG CRIMINAL</span>
<br>
<span style='color: #89CFF0;'>RELATIONSHIP: UNCLEAR, HAVEN'T SEEN HIM IN A WHILE...</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>Divorced criminal mastermind who scams and cheats snotty-nosed teenagers out of their hard earned quarters. Hey, you're a piece of shit too, but at least you aren't being a piece of shit to old women and single moms. You're unsure how Chuck has gotten away with all of his scams, but it appears it's all catching up to him. Let's hope it doesn't affect his child support too much...
<</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>JOURNAL</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $warnedcustomers is true>>
You might've gotten on Chuck's bad side the other day by outing him for his credit card scam... then again, what's he gonna do as revenge? Manipulate you into giving him some cash?
<<elseif $warnedcustomers is false>>
If Chuck wants to keep making bad decisions, then let him... it's none of your business. Still, all of it's gonna eventually catch up with him... it's just simply how the <span class='green'>Universe</span> works.
<</if>><hr style="margin-top: 10px; margin-bottom: 10px; border-top: dotted 1px; color: white;"/>
<<if $warnedcustomers is true>>
You really helped him out the other day by running in and "saving" him from the police... but it's not like you had a choice. Hey, maybe one day he'll pay you back... if he ever comes back, that is.
<<elseif $warnedcustomers is false>>
<<if $helpedcalypso is true>>
You really helped him out the other day by running in and "saving" him from the police. Hey, maybe one day he'll pay you back... if he ever comes back, that is.
<<elseif $helpedcalypso is false>>
Sometimes you have to pick your own battles, and Chuck's war is not one you wanna fight in. Not your monkey's, definitely not your circus. Plus, the cops weren't even coming after him... they were after ''you'', and you know better that to dabble in things that involve you.
<</if>>
<</if>><hr style="margin-top: 10px; margin-bottom: 10px; border-top: dotted 1px; color: white;"/>
<</nobr>><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 28px 35px 35px 50px; float: left;' src='images/avatars/characters/robch.png'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'rybio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'ryjournal'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 419px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'rybio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>ROB YABLONSKI: THE REAL-LIFE INSPIRATION FOR NOSFERATU</span>
<br>
<span style='color: #89CFF0;'>RELATIONSHIP: HE'S CALLED YOU A DIFFERENT NAME EVERYTIME YOU'VE SEEN HIM</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
You ever go into a museum and notice that there's an Egyptian History section all about mummies, pyramids, and pharaohs, and you're really excited to see it, but it costs $50? Well, lucky for you, because if you wanna see a real-life dead and preserved human being, you can just... go to work!
<</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>JOURNAL</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<</nobr>><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 28px 35px 35px 35px; width: 30%; border: 3px solid #39FF14; float: left;' src='images/avatars/cherry.jpg'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'cherrybio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'cherryjournal'>><</replace>><</button>> <<button 'SCENES'>><<replace '#output'>><<display 'cherryscenes'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 423px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'cherrybio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>CHERRY: EX-MODEL TURNED STREET MEAT</span>
<br>
<span style='color: #89CFF0;'>RELATIONSHIP:
<<if $gavecherrymoney is true>>
YOU'RE PRETTY MUCH HER SAVIOR
<<elseif $gavecherrymoney is false>>
POOR (JUST LIKE HER)
<</if>></span>
<br>
<span style='color: #E87461;'>PLAYED BY: HANNAH HARTMAN</span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>A prostitute you've been trying to help... though you're not sure how many McDonald's burgers or fries are gonna help her shit situation. Recently, the requests have been ramping up in quanity and quality, and you're not sure what you'll say when she asks you something you might not be prepared to do.
<</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>JOURNAL</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $gavecherrymoney is true>>
You decided to give Cherry $500 from your emergency fund. Things clearly haven't been going well for her, and while food is helpful, money is savior of lives, and frankly, it seems like she needs it ''way'' more than you.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<else>>
You decided not to give Cherry $500, although you question the nature of your decision. You're sure Cherry will be okay... things are hard for both of you, and sometimes you have to look out for yourself. Maybe one day you can make it up to her.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<</if>>
<</nobr>><<nobr>>
<center><span style='font-size: 20px; color: #39ff14;'>SCENES <span style='font-size: 16px; color: red;'>(NOTE: REPLAYING SCENES DOESN'T AFFECT CHOICES/STORY)</span></span></center>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<</nobr>><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 28px 35px 35px 35px; width: 33%; border: 3px solid #39FF14; float: left;' src='images/avatars/characters/starch.jpg'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'starbio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'starjournal'>><</replace>><</button>> <<button 'SCENES'>><<replace '#output'>><<display 'starscenes'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 411px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'starbio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>STAR: THE PIMP'S "MAIN BITCH"</span>
<br>
<span style='color: #89CFF0;'>RELATIONSHIP: YOU'RE JUST ANOTHER HUNK OF MEAT TO HER</span>
<br>
<span style='color: #E87461;'>PLAYED BY: TEANNA TRUMP</span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>Slutty, sassy, and a member of the Prostitute Trio, it's clear why this mysterious pimp crowned Star the "main bitch". Compared to Cherry, she seems to be getting much better treatment... it kinda makes you upset, but you guess there's hierarchy everywhere.
<</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>JOURNAL</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $gotprosthelp is true and $djhelp is 2>>
Star was so kind to offer you her services to get the DJ off the dancefloor. Hopefully she's not too upset with what she had to do... then again, she's a prostitute! It's literally her job to seduce men! You just wish it didn't cost borderline $500...
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/><</if>>
<</nobr>><<nobr>>
<center><span style='font-size: 20px; color: #39ff14;'>SCENES <span style='font-size: 16px; color: red;'>(NOTE: REPLAYING SCENES DOESN'T AFFECT CHOICES/STORY)</span></span></center>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<</nobr>><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 28px 35px 35px 35px; width: 33%; border: 3px solid #39FF14; float: left;' src='images/avatars/characters/dragonch.jpg'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'dragonbio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'dragonjournal'>><</replace>><</button>> <<button 'SCENES'>><<replace '#output'>><<display 'dragonscenes'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 411px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'dragonbio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>THE FIRE-BREATHING (AND DICK-SUCKING) DRAGON</span>
<br>
<span style='color: #89CFF0;'>RELATIONSHIP:
<<if $dragonsex is 0>>
YOU'RE JUST ANOTHER MONEYBAG TO HER
<<elseif $dragonsex is 1>>
YOU FEEL LIKE YOU GUYS ARE PALS... KINDA?
<<elseif $dragonsex is 2>>
YOU GUYS ARE SURE CLOSER... BUT IN A WEIRD WAY...
<<elseif $dragonsex >= 3>>
YOU'RE JUST ANOTHER HUNK OF MEAT TO HER
<</if>></span>
<br>
<span style='color: #E87461;'>PLAYED BY: JULZ GOTTI</span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>Brash, rude, and a member of the Prostitute Trio. Deep down, you're sure that she's something a lot more than just arrogant, but you guess you'll have to fuck it out of her...
<</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>JOURNAL</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $dragonsex is 1>>
You hope your experience with Dragon was as eye-opening for her as it was for you. You were a little worried that a dominant girl like Dragon wouldn't comply with your demands, but it seems like she's more than willingly to learn if it means "becoming the best". You're not sure why she's so obsessed with that... but if you keep teaching her the art of sex, maybe you'll find out why.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $dragonsex is 2>>
You hope your experience with Dragon was as eye-opening for her as it was for you... actually, you're a little worried it might've been ''too'' eye-opening. Her awkwardness post-sex was a clear indication that affection might not be up her alley... still, she's gotta do what she's gotta do to be the best.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $dragonsex is 3>>
You hope your experience with Dragon was as eye-opening for her as it was for you... it's clear dominance is up her alley, and she really can't be the jack of all trades, so best stick with the one she's good at if she wants to become the best. You're not sure why she's so obsessed with that... but if you keep teaching her the art of sex, maybe you'll find out why.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $dragonsex is 4>>
Letting her take the reins during your sexual encounter was probably for the best - you can't tame a girl like Dragon, and you doubt you'll ever be able to. Plus, you can't say you didn't enjoy yourself...
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $dragonsex is 5>>
While you tried to fight back against Dragon's dominating personality, her claws just wouldn't let you go... you can't tame a girl like Dragon it seems, and, to be honest, you don't think you'd really want to - you'd probably end up being eaten alive.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/><</if>>
<<if $gotprosthelp is true and $djhelp is 2>>
The prostitutes were so kind to offer you their services to get the DJ off the dancefloor. Hopefully they're not too upset with what they had to do... then again, they're prostitutes! It's literally their job to seduce men! You just wish it didn't cost borderline $500...
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/><</if>>
<</nobr>><style>
#scene img:hover {
filter: brightness(50%);
}
.ncscene {
border: 3px solid #C589E8;
}
</style><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>SCENES <span style='font-size: 16px; color: red;'>(NOTE: REPLAYING SCENES DOESN'T AFFECT CHOICES/STORY)</span></span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $dragonsex > 0>>
<a data-passage="DRAGONSEXPRONC" class="link-internal link-image" id='scene'>
<img style='width: 31.6%; border: 3px solid #C589E8;' src="images/avatars/scenes/dragon/nightclub.jpg">
</a>
<</if>>
<</nobr>><style>
body {
background-image: URL("images/backgrounds/sexscenemotel.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
div::-webkit-scrollbar {
background: black;
width: 10px;
}
div::-webkit-scrollbar-thumb {
background: white;
}
a, a:hover {
color: #ef2929;
}
</style><span id='replace'></span><div style='height: 640px; overflow-y: scroll; margin-right: 20px; left: 631px; position: absolute;' class='sexscene'><center><span style='color: #ef2929;'>CLICKING RED SENTENCES WILL DISPLAY VIDEOS.<hr style="border-top: dotted 1px; color: #ef2929;"/></span></center>Turning her attention to your dick, she roughly pulls the boxers down, causing your erection to slap against your pelvis. Dragon stares at your crotch, licking her lips - it's by no means seductive; in actuality, it's a lot more animalistic, like she's a wild animal and you're simply tonight's dinner. Still, it doesn't stop your dick from responding positively as it jumps from sudden arousal.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You're already becoming my favorite, //guapo.// I love when dicks do that little dance and... what's this?<</say>>
She touches your urethra and slowly pulls away, revealing a long strand of precum. Your noticeable arousal causes a glint in her eye, and she bends down closer to your member, her hot breathe causing your dick to jump again. She spends a lot of time staring and admiring your cock, and you're starting to get a little nervous about what her true intentions might be... castration perhaps?
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Today //guapo//, I'm going to prove those bitches wrong! When they see you walk outta here sucked and fucked dry, they won't say shit about me! $150... is this worth $150, //guapo?//<</say>>
Obviously, the question is rhetorical, but the sudden sensation of her <<link 'sucking your dick'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragonbj2.mp4' autoplay controls></video><</replace>><</link>> is almost enough to make you answer the question.
Her simultaneous movements of jerking you off, sucking, and licking makes all of your worries disappear. Despite her not completely throating your length, you can't deny how good this experience feels. It's been quite awhile since you've gotten head, so you're a bit rusty in the stamina region.
She stops pumping and instead focuses on using her mouth. While you would like to say she was doing this to make you feel good, you know she's only doing this to prove a point. Your hips buckle as you try to edge your dick deeper down her throat. She pulls back quickly, returning to stroking.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Are you going to //correr//? No, no, no, //papi//. We'll take it //lenta//.<</say>>
She stops her aggressive assault, instead <<link 'slowing down and teasing you.'>><<replace '#replace'>><video style='bottom: 250px; border: 3px solid white; left: 68px; position: absolute;' src='videos/dragon/dragonbj1.mp4' autoplay controls></video><</replace>><</link>> She maintains eye contact, licking your frenelum with slow and steady laps and easing her way around your head in circular motions.
She positions herself into a more comfortable position, arching her back to accentuate her thickness. It waves in the air, practically begging for you to plunge into it. However, Dragon has you in her claws, and based on how she's so focused on teasing you, she doesn't intend on stopping. If anything, you feel like she's...
She speeds up, wrapping her lips around your cock and using her tongue as a means to arouse your shaft.
<<speech 'you' '$player_name'>>Hey, woah, wait... wait a sec... are... a-are you trying to get me to cum right n-now?<</speech>>
She pulls off to answer your question, but starts to slowly stroke, keeping eye contact the entire time.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>What, you can't cum more than once? I told you already, //guapo//, I'm worth more than $150 //dolares//.<</say>>
<<speech 'you' '$player_name'>>No, you said... w-woah, okay... okay, yeah I heard that... b-but making m-me cum with your mouth... that's, like, easy...<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>I'm happy it's easy, means I can drain you faster, //boca charlatana//!<</say>>
Dragon starts to dramatically pump your dick, going from the base to the head in full rhythmic motions. At this rate, you won't last that much longer... she's really trying to prove a point here. You honestly don't know what else she has in store for you if you cum... you might become even more of a victim to her. Maybe you should hold it in, overcome her assault, which may not make her happy...
<span id='replace2'><center><<button 'GIVE IN'>>
<<replace '#replace2'>>\
If this girl wants to prove herself so bad, you might as well let her. All that matters is you get to cum. Plus, she's a rather aggressive girl, and she might get more aggressive if you try to stop her.
You're on the edge. She maintains her dramatic, overwhelming pace. She's watching you intently, ensuring that every movement she makes has a response from you. What's that Newton Law? Every action has a-
Your hips buckle and you finally <<link 'cum'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncs.mp4' autoplay controls></video><</replace>><</link>>, each drop falling directly onto her face. She sticks her tongue out, waiting for your delicious snowflakes to fall onto her tongue. Despite the paint on her face, she can't seem to get enough, deciding to lick and suckle the head of your erection, lapping away and desperately sucking for more.
She looks up at you, licking the underside of your cock with her tongue. You can feel her claws grip tighter.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>There's some more still in you, //guapo//, I can ''taste'' it.<</say>>
She pokes your urethra with her tongue and a shiver runs down your spine. She pushes harder, and you have the intense feeling that she's trying to suck you dry, dig deep inside you for every particle of semen. The sensation is odd, especially after you came, so you try to push her off.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>No, no, no. You're not done, //guapo//. I'm a dragon, and you're my prisoner. Those //putas// are gonna see how mean I can get!<</say>>
<span id='replace3'><center><<button "BREAK OUT OF HER PRISON">>\
<<replace '#replace3'>>\
Despite Dragon's attempts to drain you of your energy, you're able to move further backwards on the bed, away from her claws. However, that doesn't stop her from pursuing you.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You are not going away, //chico!// You are my //prisionero!// My prisoner!<</say>>
She grabs your ankle and tries to drag you towards her, a look of pure determination in her eyes. If you hadn't known any better, you were about to engage in some combat. You can't deny: you're a little frightened. It's not often you're being attacked by a woman in a hotel room. Isn't it always the client who beats up the prostitute, not the other way around?
You're still a lot stronger than Dragon, and you're able to twist out of her grip. With you no longer in her hold, she goes for a more direct maneuver - she crawls onto the bed, her wings flapping and her claws tearing into the bed sheets. You realize you might've miscalculated this beast's determination.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//''¡Eres mío!''//<</say>>
<span id='replace4'><center><<button 'THE DRAGON CONSUMES YOU'>>
<<replace '#replace4'>>\
Dragon pins your arms down, breathing heavily as she angles herself on top of you. This chase must've aroused her given how wet her slit is. She starts to make small hip movements, rocking back and forth on your length. Her look of determination is still plastered on her face, her fangs shining and claws gripping tighter around your wrists.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>I said I would //drenarte//. Drain you, //guapo.// You want to cum again, no?<</say>>
You try to move your arms, but she starts to dig her nails into your wrists. This woman is fucking nuts. While the situation you're in is pretty kinky, you're starting to get a little worried about how far Dragon is willing to go to prove herself. You don't want to become a skin-sack after this.
<<speech 'you' '$player_name'>>Okay, Dragon, look... making me cum, it isn't gonna make you better than them, okay? It just means you made me cum, which isn't that hard. How about we-<</speech>>
Wet noises fill the room as she increases the speed of her rocking. You close your eyes, trying to gather your thoughts, but Dragon's not allowing you. She moves her face close to yours.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//No me importa.// I don't care, //guapo.// I'll make you cum //cientos de veces.// Hundreds of times. Those //putas// only do it once.<</say>>
<<speech 'you' '$player_name'>>D-Dragon, it,s.... it's n-not about... not about the a-amount o-of times, it's... the-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Silencio, mi chico.//<</say>>
Dragon's bottom half rises into the air, and before you can convince her any further, she drops her ass down, your dick engulfed by her vagina. Your body moves up in surprise, but Dragon pushes your shoulders down roughly as she continues to bounce up and down on your cock, her ass smacking against your thighs, her tits dangling in front of your face.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Those skinny //putas//, they don't have //culo// or //cuerpo// like me! You love my body, no? //¡Tocar mi cuerpo!//<</say>>
Dragon grabs your wrists and forces your hands on her tits. instinctively, you move your hands, massaging her large tits as she continues to move aggressively.
She pushes your hands away and sits up, rocking her body as opposed to bouncing. With her clit exposes, she touches herself, staring down at you with a lustful look in her eye. She smiles, dagger-like exposed.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Happy you get to //chíngame,// no?<</say>>
She moves her legs and angles her body. <<link 'Her lower body moves up and down in quick succession,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncg2.mp4' autoplay controls></video><</replace>><</link>> her tits bouncing in tandem with her. She lets out a moan of pleasure, and you can't help but to also let one out too.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Come on, //chico//, louder! Let those //putas// hear you through the walls!<</say>>
He drops herself down harder, and you wonder if she's trying to break you or pleasure you. She continues her original pace, fueled only by the intensity to prove hersel.f
Her now-quick movements cause her to whip her head back as wet noises begin to drown out the overbearing pop music from the other room. With each drop of her pelvis, you feel your cock hit her cervix, and with it, her claws gripping deeper into you. She doesn't actually you pinned down, but you feel the intense need to follow her commands, or else it'll end badly for you.
Suddenly, she stops, ending her quick rapid movements and reverting back to <<link 'rocking back and forth.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncg1.mp4' autoplay controls></video><</replace>><</link>> She looks down at you, licking her lips.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Do you like my //chocha//, //bebé//?<</say>>
<<speech 'you' '$player_name'>>Your... w-what?<</speech>>
She slows down her rocking to a miserably torturous pace - her textured walls rub and twist their way arond your cock, and with how she's angled, there's an immediate pressure that's both uncomfortable and slightly pleasurable.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>My //coño//, //bebé//. Say it with me... chhhooooooccchhhhhhaaaaa. //chocha//<</say>>
<<speech 'you' '$player_name'>>Uh... w-what are you...<</speech>>
Suddenly, she moves her body back, your cock exiting her body and hitting your waist. She moves on top of it, her wet slit sliding back and forth, the wetness providing intense and agonizing pleasure. A look of slight irritation appears on her face.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Say it! Say //chocha//! Say it, or you won't cum inside.<</say>>
<<speech 'you' '$player_name'>>Okay... okay. ...//Chocha//.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//! Now say, //Tu chocha es bueno//. Say it!<</say>>
<<speech 'you' '$player_name'>>Tu chocha... what was the-<</speech>>
She pushes her body weight down and slides faster, increasing the pressure on your dick while also making it even more stimulating. At this point, you don't care where you cum, but you have a feeling if you don't follow by her rules, she'll just get off at the last second, completely blueballing you.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>My pussy is worth more than $150! Do you feel how good my //chocha// is? Say it! //¡Tu chocha es bueno!// And when we leave, you'll say it to those //putas//! So, practice, //chico//!<</say>>
Finally, the words leave your mouth, the words the Dragon was so desperate to hear.
<<speech 'you' '$player_name'>>//Tu... Tu c-chocha... es b-bueno//<</speech>>
The sliding stops...
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//.<</say>>
...and then your mind is filled with overwhelming pleasure as your cock enters her, her ass bouncing up and down as she slams her hips down on you.
And finally, as quickly as it started...
<center><<button [[IT'S DONE|DRAGONCHARACTER]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>> <<button "LET THE DRAGON CONSUME YOU">>\
<<replace '#replace3'>>\
You don't mind playing prisoner. Hey, you might be consumed and eaten alive, but at least you get to cum right?
Dragon, eager to prove that her body isn't worth $150 dollars, pushes you onto the bed. She starts to wrap her fingers around your soft dick. Despite the fact that you came only moments ago, she fully believes in the fact that you'll get erect again. However, your dead fish penis says otherwise.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You don't find me sexy, //guapo!?// Come on, get up!<</say>>
She slaps it (which hurts a lot), and then goes back to trailing her nails up the shaft. Her attention and precise movements juxtapose her rather aggressive personality, and it's honestly cute to see.
That thought exits your mind when she puts the tip of her nail //barely// into your urethra. She has a weird obsession with trying to get things in there.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>If you don't get hard, //guapo//, I'll put my nail in here! So move it! //Rápido//!<</say>>
She slowly begins to exert pressure and you jolt up, fearing what'll happen to your anatomy is she does something like that. However, lucky for you, it seems your body has reacted accordingly to the threat of sounding.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//.<</say>>
With her claws fully wrapped around you, she pushes you back onto the bed. Her smile reveals fangs. She hovers herself over your weapon; despite your best intentions to slay the beast, it's obsession with treasure has forced you to surrender. Maybe you weren't meant for slaying beasts - perhaps being eaten by them is a better option .
She drops herself down onto your sword.
<span id='replace4'><center><<button "YOU'VE BEEN CONSUMED">>
<<replace '#replace'>>\
<video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncg1.mp4' autoplay controls></video>\
<</replace>>\
<<replace '#replace4'>>\
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//! How does this //chocha// feel? After we finish, tell those //putas// in detail!<</say>>
She rotates her lower body around your cock, making sure you feel every inch of her walls around you. Every so often, she would grip her claws tighter, trying desperately to ring you dry.
As she moves, you're able to take in her thick body - while she's on the larger side, she's large in all the right places: her pierced nipples accentuate her dangling breasts, and you can feel how large her ass is as she rubs against you. It's honestly odd how she's only worth $150 dollars; you know for a fact there are men out there who would //love// to be in your position right now... though you're not ready to admit that just yet.
Suddenly, she moves her legs and angles her body. <<link 'Her lower body moves up and down in quick succession,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncg2.mp4' autoplay controls></video><</replace>><</link>> her tits bouncing in tandem with her. She lets out a moan of pleasure, and you can't help but to also let one out too.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Come on, //chico//, louder! Let those //putas// hear you through the walls!<</say>>
He drops herself down harder, and you wonder if she's trying to break you or pleasure you.
Her now-quick movements cause her to whip her head back as lewds noises begin to drown out the overbearing pop music from the other room. With each drop of her pelvis, you feel your cock hit her cervix, and with it, her claws gripping deeper into you.
Suddenly, she stops and moves forward, inches from your face. You can smell the smoke on her breath, and you realize that you two never kissed - though prostitutes aren't particularly known for their intimiacy.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Do you like my //chocha//, //bebé//?<</say>>
<<speech 'you' '$player_name'>>Your... w-what?<</speech>>
She slams her hips down, and your weapon is sheathed. The sudden pressure of her walls and the lewd, wet sounds almost sends you over the edge. She moves back up, preparing for another attack. You remember: you're a prisoner here.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>My //coño//, //bebé//. Say it with me... chhhooooooccchhhhhhaaaaa. //chocha//<</say>>
<<speech 'you' '$player_name'>>Uh... w-what are you...<</speech>>
She slams her hips down again. Your jolt up, but she roughly pushes you back down. Once again, she rises up for another attack. A look of slight irritation appears on her face.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Say it! Say, //Chocha//!<</say>>
<<speech 'you' '$player_name'>>Okay... okay. ...//Chocha//.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//! Now say, //Tu chocha es bueno//. Say it!<</say>>
<<speech 'you' '$player_name'>>Tu chocha... what was the-<</speech>>
She slams her hips down, but this time, repeatedly. You try to push her off in order to fight back against her attacks, but she pushes you down by the shoulders, keeping you pinned as she breaks down your weapon. You close your eyes as the sensation overwhelms your body. You wish she would just finish you off instead of torturing you like this, but it's in her <span class='green'>nature</span> to play with her food... it's no fun if there's no fight.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>My pussy is worth more than $150! Do you feel how good my //chocha// is? Say it! //¡Tu chocha es bueno!// And when we leave, you'll say it to those //putas//! So, practice, //chico//!<</say>>
She keeps slamming her hips down; the way her tits sway in your face is mesmerizing, and you can feel her ass slam against your thighs everytime she pushes herself down. You can't deny it... this whole experience is definitely worth more than $150.
Finally, the words leave your mouth, the words the Dragon was so desperate to hear.
<<speech 'you' '$player_name'>>//Tu... Tu c-chocha... es b-bueno//<</speech>>
The attacks stop.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//.<</say>>
Then they begin again, but this time... they aren't intended to torture you, they are meant to pleasure. She eyes you not like prey, but like a snack; a snack that will keep her satisifed for a long, long, ''long'' time.
And finally, as quickly as it started...
<center><<button [[IT'S DONE|DRAGONCHARACTER]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>> <<button 'TRY TO HOLD ON'>>\
<<replace '#replace2'>>\
You sit back and close your eyes, counting up by 7. During times like these, you've found that this strategy has been the most effective (plus, you get to work on your math skills).
You hit 42 when you feel an immense amount of pressure on your dick. You look down, silently hoping it's the walls of her vagina, but alas... Dragon, with a threatening aura, has decided to squeeze your dick... ''hard.''
<<say 'dragon' 'images/avatars/dragon.jpeg'>>What are you mumbling, //chico//?! My mouth not good enough? How does this feel instead?<</say>>
<<speech 'you' '$player_name'>>W-woah! Okay, no, you're fine! It feels good, I just didn't want to, like, cum, so I was just-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Chico//, I'm trying to show you that I'm worth more than $150, that means making sure you are dry! So... you... will... ''cum!''<</say>>
With that final line, she resumes moving her hands up and down, adding in a little tongue lick every so often in order to ensure a pleasurable experience. With each lick, she pokes your urethra with her tongue, sending a sudden jolt of electricity down your spine. The odd sensation is tantalizing, but you aren't opposed to it.
Luckily, the conversation and the 7x tables has increased your stamina somewhat, and with the added benefit of her sloppier technique, you feel like you might be able to get to the main course... if she wants to prove to you that she's worth more than $150, she's going to have to show you with more than just a blowjob and semi-"sounding".
Speaking of her technique, the fact that you were mumbling must've gotten to her head - her hands are no longer tight around your cock, and her motions are choppy and dry; her attempts to wet your rod using her salivia just isn't enough, and her frustruation is becoming clear. At this rate, cumming is gonna be a fantasy... you need to change the dynamic here if you're going to get any pleasure out of this.
<span id='replace3'><center><<button 'APPEAL TO HER EMOTIONS'>>
<<replace '#replace3'>>\
This might not go well, but if you want to get anything out of this, you might as well try.
<<speech 'you' '$player_name'>>Hey, uh, Dragon?<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Dios mio,// what?!<</say>>
You slowly put your weapon down, hoping the beast isn't angered by what you do next. The smoke coming from her breath tells you that one wrong move and her claws will only squeeze you more.
<<speech 'you' '$player_name'>>I'll be honest, this... doesn't feel as good as earlier. It, uh, kinda hurts actually...<</speech>>
You notice a small flicker of fire exit her mouth. A weaker soldier would fall back or attack, but you feel like you've gotten better at taming angry beasts.
<<speech 'you' '$player_name'>>Okay, look, everything you did earlier, it was great, fantastic even... but does it really show you're worth more than $150?<</speech>>
The flame is still there, but you carry on with your speech.
<<speech 'you' '$player_name'>>I'll be honest, making me cum, that's not hard... hell, for any guy it isn't that hard. But it's not about how quickly you make a guy cum, it's about the moment... what'll set you apart from Yuzu and Star isn't if you can squeeze me dry, but if you can make this moment memorable. You and all the rest of them are worth the same in my eyes, but you can be worth so much more if you make this moment something I'll remember ''forever.''<</speech>>
You pulled that straight of your ass, but it seemed to have somewhat of an effect on Dragon. You just might be able to slay the beast on your own terms this time. Eventually, she throws her hands up in defeat and stands up, hands on her hips.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Okay, //guapo//, since you are //el experto//, how do I be better?<</say>>
<<speech 'you' '$player_name'>>Um... I don't know, I'm not the prostitute.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Did you not just say that I had to be better? You said the plan, now give me directions!<</say>>
<<speech 'you' '$player_name'>>Okay, fine... Um, how about do what the dude wants? You're a little... um, aggressive with how you start things, but some guys aren't into that kind of stuff, the pushing and dominating. Maybe some dudes wanna be held and stuff. Or maybe they want to be in control.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Who cares what they want? They cum! They //sentir bueno//!<</say>>
<<speech 'you' '$player_name'>>If you wanna be better than Yuzu and Star and everyone else, you gotta appeal to the client, right? You gotta make the experience memorable, do what they like. It's not always about cumming.<</speech>>
She scoffs, but you feel like she's getting what you're laying down.
<<speech 'you' '$player_name'>>I'm honestly surprised you don't know this... isn't that, like, Prostitution 101? Make the client happy? How long have you been a prostitute?<</speech>>
She's uncomfortable with your question and starts to shuffle in place.
<<speech 'you' '$player_name'>>Wait, how many clients have you had?<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>More than you, //pendejo! ¡Chingado!// Are you going to help me or no?!<</say>>
It seems like all the pieces have started to fall into place... this would explain her obsession with being better than Star and Yuzu, and also her inexperience and overly aggressive personality.
<<speech 'you' '$player_name'>>Okay, okay, I'm sorry for asking. I'll help you out, okay? We can learn the ropes of prostitution together. I can teach you what dudes might want and stuff. There are a lot of guys out there into some pretty weird stuff, and if you wanna be the best, you gotta make the experience worth it.<</speech>>
Her brow furrows and she crosses her arms, but she eventually nods her head.
<<speech 'you' '$player_name'>>So like I said, sex is about the moment, it's not about if they cum or not... well, it is, but, like, it's about making cumming worth it. No dudes wanna cum fast, they wanna enjoy the moment that leads up to it. And some dudes are into certain kinds of roleplay, kinks, fetishes, all that-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>So how do I be //mejor?// The best?<</say>>
<<speech 'you' '$player_name'>>You ask them what they like, and you do that. Look, how about I just... show you? Hands on experience, get down and dirty?<</speech>>
Smooth.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Pendejo...//<</say>>
<<speech 'you' '$player_name'>>Hey, I'm serious! I'll help you out if you do something wrong! I feel like hands on learning is more your route anyways. And I can tell the //putas// how good you were!<</speech>>
Another scoff, but her agression levels have dropped for now.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Whatever, fine! //¡Ir!//<</say>>
<<speech 'you' '$player_name'>>Don't know what that means but okay, great start. Now, it's about the client right? So ask me what I want.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>...what do you want.<</say>>
The delivery could use some work, but you were finally able to break Dragon down, no weapon or battling required. But how do you want this to go?
<span id='replace4'><center><<button 'HAVE HER BE DOMINATE'>>
<<replace '#replace4'>>\
<<speech 'you' '$player_name'>>Well, uh, how about... how about you be dominate? Take control?<</speech>>
You swear her eye twitches a little bit.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Are you... are you //bromas?// Are you joking?<</say>>
<<speech 'you' '$player_name'>>So try not to say that, because some people are gonna feel like you're shaming them... you need to be accepting of-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You want me to be dominate?! //¿¡Agresiva!?//<</say>>
<<speech 'you' '$player_name'>>Uh... yeah? I feel like that would probably be the easiest thing for you to do. It comes naturally to you it seems<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Pendejo.// You told me to stop being mean, and now you want me to be mean? //¿¡Qué carajo!?//<</say>>
<<speech 'you' '$player_name'>>Well, your mean isn't, like, sexually satisfying. It's just angry. You hurt my dick earlier, and dominating a dude isn't about hurting him. It's about... well, it's about a lot of things. Sometimes guys wanna get hurt, or denied, or a bunch of other stuff. But you have to figure that out for yourself with-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>This shit is hurting my head! Man, I don't even wanna fuck you anymore!<</say>>
Yeah, you feel like you're unloading a lot of information on this poor girl. At the end of the day, she just wants to be better than her coworkers. Maybe you need to take it slow... this isn't a college lecture.
<<speech 'you' '$player_name'>>Okay, I'm sorry, it's a lot of information. Look, you're a natural with the aggressive stuff... you just need to focus it somewhere else. Make the experience memorable, right? Don't try to get it over with as quickly as possible. Do what you were doing earlier, or do what you were gonna do, just... less mean angry, more //sexy// angry!<</speech>>
You don't want to act like you know a lot about sex, but you've spent a good amount of time in the weird parts of the Internet to get a gist of what people like. Helping Dragon out also helps you out, and maybe she'll appreciate this lesson further down the line. Hey, being a good guy isn't so bad!
<<say 'dragon' 'images/avatars/dragon.jpeg'>>More sexy angry?<</say>>
<<speech 'you' '$player_name'>>Yeah, sexy angry! And a big part of it is treating me as lesser, like an object meant to satisfy you. It's not about me getting my way, it's about you getting yours.<</speech>>
She scratches her forehead, taking in all the information. You guess she's actually taking your advice since she hasn't completely tapped out yet, so you're still gonna get your $150 dollars worth.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>All this shit better make me better than those //putas//. Now move it. //¡Rápido!//<</say>>
<span id='replace5'><center><<button 'FUCKING FINALLY'>>
<<replace '#replace5'>>\
Hoping this isn't all for naught, you do what you're told and lay on your back. Moments later, you feel Dragon mount you, her slit rubbing the underside of your cock.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>With all this advice, you should be the prostitue, //chico.//<</say>>
<<speech 'you' '$player_name'>>Not really what I wanna do with my life. Not gonna lie, I thought this was common knowledge for you. Don't you guys, like, interview-<</speech>>
Dragon starts to move her lower body back and forth, her slick pussy rubbing against you. Everytime she moves away, you feel a little bit of her clit, and everytime she moves forward, you can feel her hole waiting to engulf you.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You talk a lot, //mi chico//. You think you're //más inteligente//, smarter than me. Smarter than everyone. But you are under me. You are //el mío//. Mine, //chico//. I will use you to show those //putas// I am better, I am //la mejor//! I am //agresivo//!<</say>>
Did she just take two steps back? She seems to be back in her "I'm gonna ring you dry" mindset, but you can't be for sure if that means she's gonna start actually doing that. You did tell her to be aggressive and dominant, so maybe this is just her dirty talk? It sounds objectifying, so maybe you should give her some credit and-
She slams her hips down and the entirety of your cock is engulfed by her pussy. You can feel into the deepest parts of her vagina, her metaphorical claws gripping you tighter and tighter.
She <<link 'leans back and starts to rock her body back and forth,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncg1.mp4' autoplay controls></video><</replace>><</link>> rubbing her folds against your lower body. You watch as your cock exits and enters her as she intentionally angles her body for you to see.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You want this to be //el recuerdo//, //chico//? You want to remember this tonight and //masturbarse//? Touch yourself? You should've just told me, //chico//, instead of doing all this advice and teaching and //ser profesor// shit.<</say>>
Her movements begin to slow as she meticiously brings her body forward, taking in as much of your dick as she can in one smooth swoop. You might've conquered the beast, but in many ways, you are a prisoner.
Your eyes fall to her pierced tits as they move up and down in slow motions. You also take note of her curvaceous figure, her full-figure rocking back and forth on you. You instinctively reach out to hold her hips and move her faster - her slow movements have become torturous at this point; you need to feel more.
Unfortunately, she grabs your wrists and pins them down. Her body now over you, she snarls, revealing rows and rows of fangs. For a moment, you feel as though you are prey to a wild beast.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>This //agresivo// enough, //mi chico//? Didn't you say some men like being //lastimado?// Like being hurt? Does //mi chico// want to be hurt?<</say>>
Wow, maybe she is a natural at this. If she stuck with men who are into the dominating stuff, she might actually make a fortune, definitely a lot more than $150.
<<speech 'you' '$player_name'>>Um, personally I'm not into-<</speech>>
Once again, she interrupts you by letting go of your wrists and moving into a position reminiscient of a backwards crawl. You know what's about to happen, but the feeling of her <<link 'dropping her body weight still takes you by surprise.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragoncg2.mp4' autoplay controls></video><</replace>><</link>>
A moan escapes your lips as she moves her body up and down, bouncing roughly on your cock. With each exit, you get a moment of clarity before she drops back down, forcing your erection to slam into her again. You look at her face and see a snarl of pure joy.
Compared to before, her movements are less erratic and far more focused - before, she was trying to get you to cum as quickly as possible. Now, she is trying to make the part before you cum actually nice and interesting. She's pretty good at the dirty talk too. Where was this earlier? She really let the money shit get to her head.
Despite her focus on you, her head whips back, a moan escaping her lips. She looks back down at herself, biting her lips as she watches your cock exit and enter her. Her tits bounce up and down with each reentering, her ass slamming against your thighs. Her spread legs provide you a perfect viewing of the aggressive fucking, and it's enough to send you over the edge.
However, she stops. She leans forward, face to face with you, her legs positioned like a frogs. You can smell the smoke on her breathe and the flame within her throat flicker.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Mi chico//, do you know what //chocha// means?<</say>>
<<speech 'you' '$player_name'>>Uh, no...<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>It means "pussy". Say it with me. //Chocha// Choh-chah.<</say>>
<<speech 'you' '$player_name'>>Um, okay... chohcha... chochah... //chocha.//<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//. So, do you like my //chocha//? Is it the best //chocha// you've ever had? Is it worth more than $150, //mi chico//?<</say>>
You open your mouth.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>How about we do... what did you call it... a test run?<</say>>
She moves her hips up, and then slams her hips down. She then does it again... and again... and again. With each rise of her hips, you feel your cock exit her pussy's warm, ribbed embrace, before being surrounded once again - the ridges and bumps of her walls assault your cock with each entering, and thanks to the consistent rhythm and pace, you are forced to endure her "$150" pussy.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Don't cum yet, //mi chico//. I want you to say "your pussy is the best pussy I've ever fucked". Say it, //mi chico//...<</say>>
She slows down, allowing you to catch your breathe for a moment. Still, the assault was a lot, and it's difficult for you to get words out. Eventually, you're able to speak.
<<speech 'you' '$player_name'>>Okay... okay... y-your... your pussy... is the b-best I've ever had.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Buen chico//... now, say this in Español. Say "//Tu chocha es la mejor.//"<</say>>
<<speech 'you' '$player_name'>>Tu... tu what?<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Oh, //mi chico//, do you need to remember? //Refresco?//<</say>>
Of course, you don't get a chance to respond... instead, Dragon pins your arms down and once again bounces roughly on your cock. The room is filled with the lewd sounds of your dick entering and reentering her wet pussy, drowning out to the pop music in the background. You grip the bedsheets and quietly let out a moan. She gets closer to your face, her fangs threatening to bite into you.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>No, //mi chico//! That's the wrong noise! Say "//Tu chocha es la mejor!//" Say it and you can cum! Say it! Say it! ''Say it!''<</say>>
Every time her ass makes contact with your thighs, she repeats the command. You won't last any longer. You feel your eyes roll back into your head as you finally do what you're told.
<<speech 'you' '$player_name'>>//¡T-Tu chocha e-es la... la... m-mejor!//<</speech>>
And with one final drop of her hips...
<center><<button [[IT'S DONE|DRAGONCHARACTER]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>> <<button 'HAVE HER BE AFFECTIONATE'>>\
<<replace '#replace4'>>\
<<speech 'you' '$player_name'>>Well, uh, I don't know how good you're gonna be at this but... how about you try being affectionate?<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Like... //cariñoso//? //¿La pareja?// Like you are my boyfriend?<</say>>
<<speech 'you' '$player_name'>>Yeah, uh, like that. Some guys are into that stuff... being held and shit. We can try that! It'll be good practice for the future.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>No.<</say>>
Yeah, that's a given.
<<speech 'you' '$player_name'>>Come on, Dragon, it's really not that hard. Just pretend I'm your boyfriend. You ever have a boyfriend? Like... before the prostitution? Or maybe during, I don't know...<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>I had a boyfriend in //México//.<</say>>
<<speech 'you' '$player_name'>>That's perfect! Just pretend I'm him, or, like, do what you would do with him!<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>He's //muerto//. Dead.<</say>>
<<speech 'you' '$player_name'>>...Oh<</speech>>
You really should've expected this pushback. Though you would've expected a prostitute to be skilled in the act of faking affection, it doesn't seem like this comes easy to Dragon; she'd much prefer to be more dominate than loving. Maybe it's related to her dead boyfriend? Fuck that, you're not here to psychoanalyze Dragon, you're here to fuck her...
<<speech 'you' '$player_name'>>Okay, I'm sorry. We don't have to do all the lovey-dovey, boyfriend-girlfriend stuff. How about we just, like, have sex? Vanilla sex? No crazy fetishes or kinky stuff. Be normal. That's the cloest we'll get to affectionate sex without crossing any crazy lines. Is that okay?<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¿Aburrido?// Boring? Boring does not make me better than the other //putas//? If we are boring, then you pay me less! //Pervertido// means more //dinero//!<</say>>
<<speech 'you' '$player_name'>>You're lucky I took 2 years of Spanish, or else this conversation would be very confusing. Anyways, boring sex is just the stepping-stone to more loving sex! It's practice, Dragon! A lot of loving sex is boring, so you're gonna have to get used to it. I promise I know what I'm talking about.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Oh yeah, because you're a //Casanova.// A real //donjuán//. Have you ever had //la amante//? A lover? Why should you be talking?<</say>>
<<speech 'you' '$player_name'>>For your information, I had a girlfriend back in highschool, and we really liked each other and had lots of loving and affectionate sex.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You sound like //el niño//. A little boy.<</say>>
<<speech 'you' '$player_name'>>Whatever! Look, are we doing this or not? I'm really trynna help you out here, I think you could be a lot better than the other girls if you just... listen to the client.<</speech>>
Dragon sucks her teeth, looking you up and down. You realize you're still naked; this heated conversation made you both soft and forget that you were exposed. Dragon picks at her teeth, exposing her fangs.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Alright, //chico//. Time for you to be boring.<</say>>
<span id='replace5'><center><<button 'FUCKING FINALLY'>>
<<replace '#replace5'>>\
<<speech 'you' '$player_name'>>Okay, perfect. How about... lay on the bed, on your back.<</speech>>
Dragon reluctantly flops down on the bed. For a moment, you are hypnotized by her jiggling tits, but you shake your head, regaining focus.
You move into position over her, your dick at her entrance and your arms at her shoulders in the typical missionary-position fashion. You unconsciously feel very close to her, and when you look down, you make slight eye contact. Despite the slightly loving situation you find yourselves in, there's no hint of affection in her face, only annoyance. Hopefully once you guys start doing the deed, she'll start to sing a different tune.
For a moment, you feel a little nervous. It's been quite a while since you've had sex in this position, and you can't deny that Dragon is a very attractive girl. Are you guys supposed to kiss? Make out? Foreplay is a central part of sexual intercourse, should you-
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Is this what you mean by //aburrido?// Laying on top of me?<</say>>
<<speech 'you' '$player_name'>>Shit, sorry, I just... do you usually kiss your clients? Or is that not allowed? I don't know how this sex work stuff works.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Dios mío...//<</say>>
Without a moment to process what occurs, Dragon grabs your face and kisses you. It takes you by surprise, so you're not sure how to react, but you eventually respond by kissing back. Eventually, your tongue slips into her mouth as you regain a sense of what's going on, with her tongue responding by interlocking with yours.
You can taste the smoke in her mouth (which is honestly pretty nasty, but you deal with it). Dragon grabs your face, her thumb flicking against her earlobe. It's a passionate moment, and you feel your cock harden in response to her tongue taking up space within your mouth.
You thrust upward, the underside of your dick rubbing against her wet slit. She lightly moans into your mouth, increasing the speed of her tongue in your mouth; your pace quickens and you feel her lips lightly wrap around you like they have a mind of their own.
You pull away, a strand of spit connecting the two of you for the smallest moment.
<<speech 'you' '$player_name'>>I thought you said you weren't good at this loving sex stuff? You're very... passionate.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>This isn't //apasionado//, //guapo//. This type of sex... it's //aburrido.// Boring.<</say>>
<<speech 'you' '$player_name'>>Not for some people, and not for me.<</speech>>
Her brow furrows, and then she looks away.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Just put it in, //guapo.//<</say>>
The tone of her voice makes the scene uncomfortable; you're not sure what she's thinking about. Affectionate sex typically involves eye contact, and the fact she's not making it isn't comforting. Something's off with her, and if frankly, if she's not into it, you're not gonna be either; that's not a matter of good or bad, it's a matter of your horniness.
<<speech 'you' '$player_name'>>...Dragon, do you still want to-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¡Dios mío!// Just put it in, //pendejo!// I still have to prove to those //putas// I'm better and you said you would help me! So //ándale!//<</say>>
Her sudden outburst surprises you, but you don't pry any further. Maybe a good fuck will help her forget what she's thinking about? You are trying to help her...
Sitting up, you grab a hold of your cock and move it to her entrance. She still hasn't looked at you, looking more at the wall next to her. However, she does close her eyes and let out a quiet moan when you rub your head against her opeing. Thankfully, she's still wet despite her assumed anger, so you don't have to worry too much about unnecessary friction.
Finally, after an hour of conversation, you push yourself into her; her vagina engulfing your member; her walls rubbing and claming down on you; and her back slightly arching as you take up space in her body.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//...Mierda//. <</say>>
She closes her eyes and starts to slowly rock her body against you, rubbing as much of her clit against your torso as she can. She still hasn't looked up at you, but one step at a time you guess.
You start to move, thrusting slowly in and out of her. You try to emphasize the affection and love through your steady tempo, but Dragon doesn't seem to enjoy the "lovemaking."
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Why are you moving like a... like a //robot?// Come on, //rápido!//<</say>>
You roll your eyes, but you start to speed up, using the same amount of power but increasing the tempo. Dragon responds with slightly louder moans, but she still hasn't looked at you. Her unwillingness to be affectionate is starting to get frustruating... how are you supposed to be teaching her if she won't work with you?
You stop thrusting.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¿Eh?// What are you-<</say>>
She finally looks up at you, but you interrupt her thought process by kissing her... ''passionately.''
She thinks affectionate sex is boring... guess you just have to show her it isn't.
To make sure she doesn't try to fight back (not in a weird way of course), you resume your thrusting, trying to hit her precious g-spot in the hopes of elliciting a positive reaction. Fortunately, the combination of your cock in her guts, your tongue in her mouth, and your hands holding her face, she wraps her arms around your neck, accepting your kiss with equal intensity.
Her body also react in a similar way - lewd sounds accompanied by the tightening of her vagina around your erection gives away all her feelings, and shows that despite the "vanilla" sex, she's enjoying herself.
You disconnect your lips, another strand of spit connecting and then breaking. She watches you sit up, and you notice a deep emotions in her eyes. Despite your best intentions, it isn't love... nor is it lust... if anything, it's a bittersweet sadness - a same sadness you've seen <span class='green'>somewhere, in someone, at someplace in time.</span>
Your bodies are no longer above one another - instead, you stand perpendicular to Dragon's laying body. In an attempt to increase her pleasure and maybe wipe away that look of melancholy in her eyes, you press her thighs down into her body, angling her lower body upward.
As if that strand of spit emotionally connected you two, she grabs and holds her legs closer to her body, assisting in your attempts at lovemaking. You look at her. She looks away and closes her eyes.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>...Just do it... //por favor.// Please.<</say>>
Accepting her plea, <<link 'you quickly and powerfully thrust in and out'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragonmm1.mp4' autoplay controls></video><</replace>><</link>>, your thighs smacking against her ass as she moans lustfully, her head back and eyes closed. It's a sensory delight as you watch her finally relax and succumb to your passionate displays of...
...of what? This isn't love. This is just sex. You don't love this woman. And she doesn't love you. This is all synthetic. A fake display in order to prove a point... in order to put your dick in something. But you both signed the contract, you both know the rules...
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Dios mío... Dios mío... Chíngame, guapo, así... me perdí tu verga... Te extrañé.//<</say>>
<<link 'Dragon sits up, legs spread and arms holding her body up'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragonmm2.mp4' autoplay controls></video><</replace>><</link>> as she stares down at your cock entering and exiting her tight hole. She holds her tits up on display as they bounce in time with your energetic thrusts. She looks up, making direct eye contact with you... you can see her eyes are glazed over, like she's in a trance... it's slightly unnerving, but you brush it off.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Tu verga es... fantástico. Me encanta tu verga, me encanta como me jodes...//<</say>>
She's speaking too quickly for you to understand her, but you assume whatever she's saying is positive based on how her tongue lulls out of her mouth and how she moans in ecstasy. Her eye contact has improved, but the way she stares at you... it's insanely intense, like she's boring holes into you, looking into your very soul.
You feel yourself beginning to reach your end, and in hopes of making this sex more affectionate, you move your body back onto hers. In an instant, she wraps her wings around your body, completely ungulfing you in their warmth. With your body pressed up against hers, you feel her large tits bouncing against your chest as you thrust deeply into her, making sure you hit every spot.
With your head in the crook of her neck and her's in yours, you give small love bites, inciting moans that increase in volume as you increase in tempo. Her claws grab the back of your head as her legs wrap around your body.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¡Dios mío... Dios mío... te quiero... te necesito... te... te amo!//<</say>>
And with those final words...
<center><<button [[IT'S DONE|DRAGONCHARACTER]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>> <<button 'HAVE HER BE SUBMISSIVE'>>\
<<replace '#replace4'>>\
<<speech 'you' '$player_name'>>Okay, I know I've only known you for, like, an hour, but I already know you're not gonna want to do this.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¿Qué es?//<</say>>
<<speech 'you' '$player_name'>>...I want you to be... submissive.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¿Sumiso?// Like... //bajo?// Quiet?<</say>>
<<speech 'you' '$player_name'>>No, not quiet... like... like... submissive. The opposite of aggressive, dominant, you know. The opposite of what you usually are.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You want me to be //maldita perra?!// Little bitch?!<</say>>
Should've expected this response. You highly, highly, ''highly'' doubt Dragon is gonna want to be submissive to anyone, especially to any man.
<<speech 'you' '$player_name'>>No, not a little bitch, just... okay, some guys wanna be in control. And they want the woman to just lay there and... take it. Aren't you a prostitue? I feel like you're supposed to know this stuff.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>No, because if any //perro// touched me or made me //maldita perra//, I would kill them.<</say>>
<<speech 'you' '$player_name'>>So no guy has, like, tried to do any of that stuff with you?<</speech>>
Once again, she's uncomfortable with your line of questioning, so you pull back.
<<speech 'you' '$player_name'>>Okay, nevermind. Look, dudes are gonna wanna be in control... I feel like male domination is, like, the most common fetish. And you're right, if a dude starts to actually hurt you and shit, kill them, I don't care. But guys are really into that stuff, so, like, you're gonna have to get used to it, and it's honestly better if you and me do it and you gauge your boundaries for when another dude wants it.<</speech>>
Dragon looks away at the wall, arms crossed and brow furrowed. The way her arms push up her large tits is hypnotizing, but you can't get distracted.
<<speech 'you' '$player_name'>>And we won't go super far right away. I'm not gonna hit you or anything, we can the practice slow... okay? Just... get you ready for the future.<</speech>>
Dragon looks back at you.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>You lay a finger on me and I'll //matarte.// Kill you. This better make me the best, //guapo.//<</say>>
<span id='replace5'><center><<button 'FUCKING FINALLY'>>
<<replace '#replace5'>>\
<<speech 'you' '$player_name'>>Okay, um... how about you get on the bed, and... get on all fours.<</speech>>
Dragon scoffs, but eventually gets on the bed, positioning herself on all fours. Despite no arch in her back, there is a clear difference between her ass, back, and shoulders, proving just how curvy she is.
<<speech 'you' '$player_name'>>Lots of dudes who are into the dominating stuff will probably want to have sex in doggy style, which is all fours-<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>I know what doggy style is, I'm not //retrasado.//<</say>>
Shit, yeah. She may be inexperienced with sex work, but she's probably not inexperienced in sex... she's probably done more femdom stuff with her romantic partners (if she had any), but this is still kinda common knowledge. Plus, you really just want to fuck her and get your money's worth, you don't have to be //that// much of a teacher.
You get up and move behind her, her hole directly in line with your hard cock. The way her ass is accentuated in this position, it's even more hypnotizing than her tits. She truly has a body that's meant to be fucked. With these thoughts running through your head, your dick twitches, precum slowly leaking out.
You reach out and grab her ass, causing her to jump. Her rub her cheek slowly, feeling how soft and large it is under your touch. You give it a gentle squeeze - the amount of your able to grab is amazing. Your dick hardens even more. You look up to see Dragon looking back at you.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Is this practice or your //placer?// Your pleasure?<</say>>
<<speech 'you' '$player_name'>>Sorry, you just... have an amazing body, Dragon. You really are made for dick.<</speech>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>¿¡Qué chingados-!?<</say>>
You slam your cock into her wet entrance with ease, her vagina completely sheathing your weapon. Dragon lets out a gasp, the front of her body falling forward and creating a natural arch. Her ass is even more accentuated, and you can see just how round and thick she is from this view.
<<link 'You continue your attack, exiting and entering with feverous speed and intensity,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragondg2.mp4' autoplay controls></video><</replace>><</link>> her ass rippling every time you slam into her pussy. With each stroke, you feel her walls clamping around you, either desperately trying to get you to stop or trying to keep you inside - but based on how Dragon looks back at you, it's clear she doesn't want this to end.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>Oh... //Dios mío//, this is... this...<</say>>
<<speech 'you' '$player_name'>>It feels good, huh? This is what you've been missing out on... sometimes it's good to just let someone else be aggressive.<</speech>>
She makes eye contact with her as you pound endlessly at her helpless lower body. You grip her hips, enjoying the view of her ass smacking back against you as she begins to feel the pleasure overwhelm her brain.
She arches her body even more until her front half is completely on the bed, her ass even more accentuated. You rub your hand over it, gripping and grabbing at the flesh.
Her moans have become louder and louder, and at some point, you swear the people next door hit the wall to try to quiet you down... but frankly, you don't intend to. The feeling of Dragon's tight grip on you is like a drug; her asshole puckers ever so slightly with every thrust; <<link 'her mouth is agape, begging and whimpering for your weapon to plunge into her harder.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/dragon/dragondg1.mp4' autoplay controls></video><</replace>><</link>>
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//Guapo//, you're... //haciéndome retrasado...// can't... //no puedo pensar. Mi chocha es mi cerebro.//<</say>>
You didn't take enough years of Spanish to understand what she's saying, but you think it's good.
<<say 'dragon' 'images/avatars/dragon.jpeg'>>//¡¡Dios mío, Dios mío, Dios mío, voy a acabar!!// I... cum... //acabar... Dios mío...//<</say>>
Based on how her walls are rubbing against you as you plow into her, it's pretty obvious what she's trying to say.
You too start to feel yourself starting to near your limit. While you would love to keep going and going and pound away at this prostitutes golden, voluptuous, body... you need to give her a reward for doing so well. And with that thought in your mind...
<center><<button [[IT'S DONE|DRAGONCHARACTER]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
</div><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 28px 35px 35px 35px; width: 33%; border: 3px solid #39FF14; float: left;' src='images/avatars/characters/yuzuch.jpg'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'yuzubio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'yuzujournal'>><</replace>><</button>> <<button 'SCENES'>><<replace '#output'>><<display 'yuzuscenes'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 411px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'yuzubio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>YUZU: SWEET, BUT POTENTIALLY SOUR</span>
<br>
<span style='color: #89CFF0;'>RELATIONSHIP:
<<if $yuzusex is 0>>
SHE COULDN'T CARE LESS ABOUT YOU
<<elseif $yuzusex is 1 or $yuzusex is 2 or $yuzusex is 3>>
SHE HAS AN INKLING OF RESPECT FOR YOU...
<<elseif $yuzusex is 4>>
YOU HAVE A FEELING SHE'S DISAPPOINTED IN YOU...
<</if>></span>
<br>
<span style='color: #E87461;'>PLAYED BY: MARICA HASE</span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>Detatched, distant, and a member of the Prostitute Trio. It's clear there's a deep sadness in her, but everytime you feel like you've gotten closer... it's gone. Maybe one day you'll find out why, or perhaps in another <span class='green'>Universe</span> things are different...
<</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>JOURNAL</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $yuzusex is 1 or $yuzusex is 2>>
Proving your kindness to Yuzu seemed to be a (sexual) success... does she get off on this kinda stuff? When her sexual partner is "kind" to her? Talk about a bad childhood... you really wish you knew more about her, but alas, she's a closed book.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $yuzusex is 3>>
While you're unsure what counts as the truth and what counts as a lie in her book, apparently you told her what she wanted to hear, and that proved to be a (sexual) success... does she get off on this kinda stuff? When her sexual partner is "kind"? Talk about a bad childhood... you really wish you knew more about her, but alas, she's a closed book.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $yuzusex is 4>>
Being blue balled because you apparently aren't "kind enough" is a new experience... still, it's better than lying to her about your intentions. Yuzu's probably a good girl, but that kind of information is more 5th date material. You hope she isn't too disappointed in you.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/><</if>>
<<if $gotprosthelp is true and $djhelp is 2>>
The prostitutes were so kind to offer you their services to get the DJ off the dancefloor. Hopefully they're not too upset with what they had to do... then again, they're prostitutes! It's literally their job to seduce men! You just wish it didn't cost borderline $500...
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/><</if>>
<</nobr>><style>
#scene img:hover {
filter: brightness(50%);
}
.ncscene {
border: 3px solid #C589E8;
}
</style><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>SCENES <span style='font-size: 16px; color: red;'>(NOTE: REPLAYING SCENES DOESN'T AFFECT CHOICES/STORY)</span></span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $yuzusex > 0>>
<a data-passage="YUZUSEXPRONC" class="link-internal link-image" id='scene'>
<img style='width: 31.6%; border: 3px solid #C589E8;' src="images/avatars/scenes/yuzu/nightclub.jpg">
</a>
<</if>>
<</nobr>><style>
body {
background-image: URL("images/backgrounds/sexscenemotel.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
div::-webkit-scrollbar {
background: black;
width: 10px;
}
div::-webkit-scrollbar-thumb {
background: white;
}
a, a:hover {
color: #ef2929;
}
</style><span id='replace'></span><div style='height: 640px; overflow-y: scroll; margin-right: 20px; left: 631px; position: absolute;' class='sexscene'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><center><span style='color: #ef2929;'>CLICKING RED SENTENCES WILL DISPLAY VIDEOS.<hr style="border-top: dotted 1px; color: #ef2929;"/></span></center>You sit down next to her, and for a moment, it's almost like you two aren't about to engage in coitus - it feels like you two are just having a conversation in a rundown motel room. But you know that's not what's really happening.
Your shoulders don't touch, and yet there is an unequovical tension; however, you know it's synthetic - you do not love her, and she does not love you. You paid her to create this experience, and that is what she's doing. Still, you commend her ability to make it seem like you do love her, that any moment now the tension will break and that processed potential energy will cause a fantastical explosion of light and passion.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're distant.<</say>>
<<speech 'you' '$player_name'>>...Huh?<</speech>>
She's looking at you... and like, ''really looking'' at you. Her eyes drift around your face, stopping momentarily on different landmarks: your nose, your lips, your eyes... it's both extremely uncomfortable and extremely intimate.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>What are you thinking about?<</say>>
<<speech 'you' '$player_name'>>I... I was just thinking. About nothing really. Just... things.<</speech>>
She gets up and stands in front of you.
She's relatively tall, taller than most girls, with a very slim body type, almost comparable to Cherry. You honestly feel like if you fuck her too hard, you might break her. Her tits are a small B-cup, and with no bra on, you can see the outline of her nipples through her shirt.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Why'd you give Cherry money?<</say>>
<<speech 'you' '$player_name'>>Why... why are you asking me that? You know, I don't know a lot about prostitution, but doesn't it involve... sex?<</speech>>
What a turn of events - you kinda thought Yuzu was the kind of girl to get things over with, but now you're having a therapy session as your foreplay.
She smiles, reaching her skinny hand out to touch your face. Her movements are calculated, fluid, and slow; even then, you feel like the word "royal" is the only way to describe it. Her palm touches your cheek, her thumb grazing your lips.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I've known a lot of people who do good things for bad reasons. Since we're going to... have sex, I want to know what kind of person you are, what group you fall into.<</say>>
<<speech 'you' '$player_name'>>But... but why does that matter? This'll probably be the only time we ever talk, and honestly, I'm just... me. That's all I really am.<</speech>>
She frowns.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>What a depressing answers. Who you are matters in every way, in every scenario, and in every part of your life. Even if we're never going to meet again, I want to know the person whose lips I'll be kissing, whose body will be against mine. Is that so bad? What kind of person does that make me?<</say>>
She uses her forefinger to slowly trace your jawline, her gaze breaking from your lips to look you in the eyes.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>So, be honest with me. Why'd you give Cherry money?<</say>>
<span id='replace2'><center><<button 'OUT OF KINDNESS'>>
<<replace '#replace2'>>\
<<speech 'you' '$player_name'>>I guess... I guess I did it because she needed it. She looked like she was going through some shit and... I felt bad. She needed the money more than I did.<</speech>>
Yuzu's nail stops grazing your jawline as she stares you in the eye, a faint smile appearing on her face.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>So, you're a kind man. A philanthropist, like Star said.<</say>>
<<speech 'you' '$player_name'>>Okay, philanthropist is a little heavy handed, I'm not //that// rich. I just thought $500 would be a reasonable amount of money for Cherry. That's like, what, 50 McDonald's meals?<</speech>>
She smiles at your commentary, resuming her finger movements as she trails her nail up to your forehead. She stops in the middle; there's a slight amount of sharp pressure as her fingernail lightly pushes into your skull. It's not menacing or malicious - it's like a lover nibbling on your earlobe.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Prove it to me.<</say>>
<<speech 'you' '$player_name'>>...Prove what?<</speech>>
She takes her nail off your forehead and leans forward, both your lips inches away from each other. Her sharp, hooded eyes look into yours.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Prove to me you're kind.<</say>>
<span id='replace3'><center><<button 'PROVE YOUR KINDNESS'>>\
<<replace '#replace3'>>\
The potential energy between the two of you only increases the longer you stay in this position. You're not quite sure what "prove your kindness" means, but there are a number of ideas floating around in your head... yet none of them seem to really stick. To be honest, you're more focused on the intense stare of the Japanese woman in front of you.
Finally, one idea triggers your muscles to move.
You move forward, your hands lightly grabbing her face as your lips embrace. Finally, the potential energy that has been settling for the past 10 minutes explodes in a synthetic light show - of course, you know it's all fabricated... but still, sometimes it's nice to pretend.
She slowly kisses back, and just like her previous movements, they're slow, royal, insanely calculated; it's like she's consciously aware of every movement her lips make in response to yours. Eventually, she mounts you, sitting in your lap as her hands through your hair. Her fingers delicately run themselves around your body, sending shivers down your spines.
After a moment, she pulls back, a single strand of spit connecting the two of you. She tilts your head up, looking down into your eyes.
<span id='replacetemp'><<say "I'm Yuzu" 'images/avatars/friend.png'>><span class='green'>Do you believe in reincarnation?</span><</say>></span>
<span id='replacetemp2'><center><<button 'What?'>>\
<<replace '#replacetemp'>><<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Do you think other people are as kind as you?<</say>><</replace>>\
<<replace '#replacetemp2'>>\
<center><<button 'YES'>>\
<<replace '#replacetemp2'>>\
<<speech 'you' '$player_name'>>Jesus, that's a question.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It is.<</say>>
She moves her lips closer to yours, but stops before they make contact.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>And?<</say>>
Her breath smells like smoke. You didn't notice it when you two were kissing, but now that she's close, it's far more potent. It hurts your heart. You don't know why.
<<speech 'you' '$player_name'>>Um... well, if even someone like me can be a good person, then I'm sure there are tons of other people who are just as nice... and even then, I don't think I'm a saint... I just gave a girl some money.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>A small act of kindness is still kindness.<</say>>
<<speech 'you' '$player_name'>>Is... is this like your kink or something? When a guy is kin-<</speech>>
She interrupts your sentence by kissing you... but it's different this time.
Previously, it was erotic, a passionate expression of counterfeit love.
However, this time, for a mere second, it feels... real; despite the quickness and significant lack of tongue, you want to stay in this moment forever. You hold her face and maintain the connection - lips touching lips, hand touching cheek, body on body...
<span id='replace4'><center><<button "IT'S FAKE...">>\
<<replace '#replace4'>>\
To say the kissing devolves into making out would diminish the moment - rather, it ''evolves'' into a flurry of passion as she pushes you down onto the bed. You can feel her small frame press up against you, and you instinctively run your hand along her waist and side. She shudders at your touch, and when her tongue laps against yours, you can't help but smile.
She sits up, looking down at you with a look of pure... lust? Love? A mixture of both? You can't say for certain, but you know there's no stopping whatever she has planned as she slowly crawls down the bed towards your crotch, maintaining eye contact the entire time.
You watch as she takes off your belt and unbuttons your pants. Just like before, her moves are calculated, yet smooth; logical, yet salacious.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Mmmm, you're quite... well endowed. Must be the <span class='green'>karma.</span><</say>>
She holds your cock in her hand and puts it up against her cheek, as if to use her head as a comparision. She doesn't stop making eye contact; your dick twitches in her hand, and as if responding, she starts to slowly stroke, ensuring she gets the entire length.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I hope you're not too disappointed with my skills, I'm not sure if I'll be able to fit you into my mouth. Japanese women tend to have small holes.<</say>>
She lightly sticks her tongue out and licks the side of your shaft, starting from the base all the way to the tip. Again, eye contact is maintained. When she's finished with one lick, she begins another, making sure to tease you by using the minimum surface area of her tongue.
Both of you notice a small drop of precum forming.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Let me get that for you.<</say>>
She puts your tip into her mouth, using her tongue to lick the entirety of the head. Her tongue runs itself over your urethra, and a small jolt runs down your spine as she licks up as much of your juice as she can.
Finally, after years of teasing and therapy-based foreplay, <<link 'she starts to move her head.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj.mp4' autoplay controls></video><</replace>><</link>> You realize she wasn't kidding - she definitly struggles to put your entire member into her mouth, only being able to take about 1/3 before having to retreat.
Still, her inability to deepthroat your cock is made up by the wet tightness of her throat and the excellent use of her tongue. You can't imagine what it must look like in her mouth - before, she only used the tip of her tongue to pleasure you, but now... it's like her entire tongue has taken occupancy around that 1/3.
For a second, you compare Yuzu's tongue to Mileena from //Mortal Kombat//, but you're pushed back to the present when she pumps the other 2/3 of your cock, a wave of pleasure running through your body.
She pulls away, some spit spilling and lubricating your dick as she returns to pumping. She lightly licks your frenelum, moving back down to suck on the tip.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I cun shee... //mm...// dhat yur not... //mmm...// dithapointed... //mm...//<</say>>
Her hand is tiny around your cock... in the past, you've never considered yourself //that// big, but with her <<link 'small fingers wrapped around you,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj2.mp4' autoplay controls></video><</replace>><</link>> you look monsterous. It gives you a mild ego boost, and that confidence causes you to buck your hips up. You feel her tight throat resist your length as you try to occupy more space within her mouth, and resistance only brings you closer to the edge.
Yuzu coughs and sputters at the sudden invasion, looking up at you with a surprisingly lustful look.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I'll take that as you wanting more instead of you being... //not kind.//<</say>>
She sits up and you follow, her fingers still tracing themselves along your shaft. You wonder if she acts this way with all her clients; the therapy session, the obsession with kindness... or if you're an exception. Then you start to wonder if this is what all the other guys think, that maybe she wants you to think you're an exception...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're thinking again.<</say>>
<<speech 'you' '$player_name'>>Fuck, yeah, my bad... I-<</speech>>
Once again, her nail presses against your forehead, and now that you're out of your own head, you're surprised with the scene in front of you. Her lacey blue shirt has been pulled down, revealing the full extent of her beauty.
You look her up and down - even her body is similar to her sexual behavior: calculated, intentional, as if her sculptor cared about both the details //and// the big picture. Her body, her legs, her breasts... all were carefully carved and pieced together.
She sits on your lap, her slit rubbing against the underside of your erection - Yuzu takes a deep breathe, looking down into your eyes. A smile forms on her lips, but no words are said between you two.
She kisses your forehead before leaning down and whispering into your ear...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>So... will you be kind to me? Remember, I'm quite fragile.<</say>>
<<speech 'you' '$player_name'>>...I promise.<</speech>>
<span class='green'>You don't know why you paused.</span>
<span id='replace5'><center><<button "NO MORE HESITATION">>\
<<replace '#replace5'>>\
With your assistance, you lift her up, her pussy hovering over your erection. She doesn't look down, instead maintaining the usual eye contact. You wonder if she's doing it for the intimacy, or if she's trying to search for something within you...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Quit thinking so hard... just focus on me.<</say>>
She really has the uncanny ability to-
She slowly drops down onto you, the tip of your cock entering into her. A small gasp escapes from her lips, and for once, she looks away, eyes trained down as she watches herself become one with you.
You're only able to put about 1/2 of your dick inside before there is notable resistance - you can only assume you're hitting her cervix given the slight wince of pain that appears on her face. She stops, taking small yet deep breaths as she come more accustomed to your shape.
<<speech 'you' '$player_name'>>Are you alright?<</speech>>
Since you've become the apparent "kind prince" stereotype, you might as well go along with it.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Heh... heh... how nice of you...<</say>>
Your pleasure rises as she contracts her pelvic muscles, her walls tightening around your cock. She starts to sit back in the typical cowgirl fashion, giving you a fantastic angle of her slim figure. You take note of how her tits fall, the bony angularity of her legs, and how her collarbone is accentuated when she takes deep breathes.
Finally, she starts to <<link 'move,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/cg.mp4' autoplay controls></video><</replace>><</link>> beginning with slow bounces as she get used to your length. However, her movements eventually evolve into what is typical of her - fluid, controlled, ''royal.''
The pleasure of the moment is clearly written on her face - she's having a difficult time making eye contact and is instead more focused on the lustful view of your cock entering and exiting her. Still, you allow her to keep the pace; her hole is still small, and you don't want to break her.
She slows down, taking a break from the pleasure of the moment to look you in the eye, obviously trying to gauge your reaction - despite how "loved" you may feel, she is still a prostitute. You can see her wetness leaving strands on your pelvis, her slit dripping... and begging for you to touch it.
And since you're a kind man, <<link 'you do.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/cg2.mp4' autoplay controls></video><</replace>><</link>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>...//Eep!//<</say>>
The noise that comes out of her mouth takes you off guard for a second, but it doesn't stop you from moving your thumb across her clit. Her legs slightly close in reaction to the sudden pleasure, but it's clear that she's enjoying it. She looks you in the eyes, lightly panting as you maintain your rhythm.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>W-wait... wait... w-wait...<</say>>
A wave of pleasure runs through her body, causing her hips buckle up into your hand - she's started to slowly move herself over your thumb your doing anything.
Her hips move up and down, her clit rubbing against your thumb and your cock rubbing against the inside of her pussy. Her eyes flutter, closing and opening as she struggles to watch your hand and look at your face. All the while, her walls squeeze in time with the waves of pleasure that run through her body. It's only a matter of time before-
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>N-no.... Not... yet!<</say>>
<span id='replace6'><center><<button '...HUH?'>>\
<<replace '#replace6'>>\
She slides off you, your dick hitting your pelvis with a //slap.// You're a little taken aback by what just happened, especially given that you were both about to cum... but it seems like Yuzu has other plans for her kind prince. She flops her back down next to you, legs spread in an obvious act of invitation.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I want us to be close. It's only right for a man like you.<</say>>
Usually you would start thinking about whether or not she says this kinda stuff to her other clients... but you've kinda figured out by now that you'd only be wasting valuable sexy time.
You mount her, your cock tapping her wet entrance. She jumps slightly at your sudden touch, but she relaxes when you place your hand on her face. From this angle, she's quite meek - it might just be the lewd fumes in the air, but this moment between you two... it doesn't seem you're fucking a prostitute. It feels like you're-
You feel her hand on your thigh.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Don't think. Just... do.<</say>>
She smiles, her eyes squinting ever so slightly.
<span class='green'>Remember: it's all fake.</span>
But for now... it's fun to pretend.
You push your cock into her, her small hole once again being filled up by you. Her eyes roll back into her head as her back arches slightly, her small and light frame looking even more fragile at this angle. A deep breathe and a slight twitch of her hands notifies you that although she had you inside her before... her body still isn't used to you.
She regains composure, contracting her back down into it's original position.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Keep... keep going. And... r-remember... you promised.<</say>>
<<link 'You do as she says.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission3.mp4' autoplay controls></video><</replace>><</link>> You kinda feel like she's rubbing off on you - your movements have become slow, calculated, methodical; you're ensuring both her pleasure and her comfort.
Still, her hole is small, and there is major resistance from all sides, both pleasurable and not-pleasurable. Despite that, Yuzu is beginning to readjust to your length, a small smile appearing on her face as she closes her eyes and takes in the pleasure.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're very... g-gentle.<</say>>
<<speech 'you' '$player_name'>>Is that okay?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>No... it's n-nice.<</say>>
<span class='green'>Remember: it's all fake.</span>
Her hands reach up to grab the pillow and steady herself as she slowly starts to move in rhythm with your thrusts - lewd noises fill the room as you take in her slight gasps and moans of delight.
<<link 'The view is quite marvelous from here;'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission2.mp4' autoplay controls></video><</replace>><</link>> the way her breasts bounce, how her mouth is slightly open to reveal her two front teeth, how she seemingly struggles to make eye contact amidst the lewdness of the moment... her arms twist and grab above her as you quicken, the pace fueled by the many erotic thoughts appearing in your mind.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>O-Oh... o-okay... y-yes, yes, yes... I l-like that... keep... l-like that...<</say>>
She bites her bottom lip and struggles to keep her eyes open as her pussy opens up for you, practically begging to take your seed. Her gasps grow louder, with small //eeps// exiting her body everytime your cock reaches the opening of her cervix.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I'm... I'm... k-keep it... k-k-keep it like t-that... you don't have... t-to be gentle...<</say>>
With that confirmation, <<link 'you desperately pound away'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission4.mp4' autoplay controls></video><</replace>><</link>> at her, the narrowness of her hole causing unbelieveablely satisfying friction.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>O-oh... o-oh shit... o-oh shit... O-oh...!!<</say>>
Her back arches and her hands grip the pillow above her as you slam your cock into her, and finally, after what felt like hours...
<center><<button [[IT'S NOT REAL|YUZUCHARACTER]]>><</button>></center>\
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<<speech 'you' '$player_name'>>Jesus, that's a question.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It is.<</say>>
She moves her lips closer to yours, but stops before they make contact.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>And?<</say>>
Her breath smells like smoke. You didn't notice it when you two were kissing, but now that she's close, it's far more potent. It hurts your heart. You don't know why.
<<speech 'you' '$player_name'>>Um, well... I guess if I had to answer, then... no, I don't think people are as nice... like, in general. Look, maybe I'm being cynical, but it really just seems like deep down everyone is a shit person, and that includes me. Just because I gave Cherry $500 doesn't mean I'm a nice guy, Yuzu. I guess... we're all born shitty... hey, wasn't that in //the Bible?// Original sin or something? Adam and Eve?<</speech>>
She stays quiet for a moment, leaning back from you. You wonder if you gave the wrong answer.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Are you saying we're born evil?<</say>>
<<speech 'you' '$player_name'>>Jesus, um... I don't know about that. Evil is a pretty strong word. I just think we're born... shitty. You know, like, as humans we always wanna take things from each other, be the best of the best, compete and all that. It kinda makes us mean, snuffs out our... our niceness?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>And yet... you gave Cherry money.<</say>>
<<speech 'you' '$player_name'>>Yeah, I did. Doesn't mean I'm still not infected by the <span class='green'>virus</span>. Doing one thing doesn't make it all go away. It doesn't make me a good guy all of a sudden.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>A small act of kindness is still kindness.<</say>>
<<speech 'you' '$player_name'>>Yeah... I guess.<</speech>>
The tone of moment changes. It's not like it's your fault; she's the one asking all the weird questions, you only answered truthfully. Fuck, you hope you didn't just lose out on $300.
Suddenly, you feel her hand on your thigh as she crouches down in front of you. It's oddly endearing, like a teacher soothing a student during a tantrum.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Not everyone is infected with the <span class='green'>virus</span>... especially not you.<</say>>
<<speech 'you' '$player_name'>>How do you know that? You don't even-<</speech>>
She interrupts your sentence by kissing you... but it's different this time.
Previously, it was erotic, a passionate expression of counterfeit love.
However, this time, for a mere second, it feels... real; despite the quickness and significant lack of tongue, there is intense emotion behind this kiss. You hold her face and maintain the connection - lips touching lips, hand touching cheek, body on body...
<span id='replace4'><center><<button "IT'S FAKE...">>\
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To say the kissing devolves into making out would diminish the moment - rather, it ''evolves'' into a flurry of passion as she pushes you down onto the bed. You can feel her small frame press up against you, and you instinctively run your hand along her waist and side. She shudders at your touch, and when her tongue laps against yours, you can't help but smile.
She sits up, looking down at you with a look of pure... lust? Love? A mixture of both? You can't say for certain, but you know there's no stopping whatever she has planned as she slowly crawls down the bed towards your crotch, maintaining eye contact the entire time.
You watch as she takes off your belt and unbuttons your pants. Just like before, her moves are calculated, yet smooth; logical, yet salacious.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I told you you're not bad... bad people wouldn't be this... well-endowed.<</say>>
She laughs at her joke, holding your cock in her hand and putting it up against her cheek, as if to use her head as a comparision. She doesn't stop making eye contact; your dick twitches in her hand, and as if responding, she starts to slowly stroke, ensuring she gets the entire length.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I hope you're not too disappointed with my skills, I'm not sure if I'll be able to fit you into my mouth. Japanese women tend to have small holes.<</say>>
She lightly sticks her tongue out and licks the side of your shaft, starting from the base all the way to the tip. Again, eye contact is maintained. When she's finished with one lick, she begins another, making sure to tease you by using the minimum surface area of her tongue.
Both of you notice a small drop of precum forming.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Let me get that for you.<</say>>
She puts your tip into her mouth, using her tongue to lick the entirety of the head. Her tongue runs itself over your urethra, and a small jolt runs down your spine as she licks up as much of your juice as she can.
Finally, after years of teasing and therapy-based foreplay, <<link 'she starts to move her head.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj.mp4' autoplay controls></video><</replace>><</link>> You realize she wasn't kidding - she definitly struggles to put your entire member into her mouth, only being able to take about 1/3 before having to retreat.
Still, her inability to deepthroat your cock is made up by the wet tightness of her throat and the excellent use of her tongue. You can't imagine what it must look like in her mouth - before, she only used the tip of her tongue to pleasure you, but now... it's like her entire tongue has taken occupancy around that 1/3.
For a second, you compare Yuzu's tongue to Mileena from //Mortal Kombat//, but you're pushed back to the present when she pumps the other 2/3 of your cock, a wave of pleasure running through your body.
She pulls away, some spit spilling and lubricating your dick as she returns to pumping. She lightly licks your frenelum, moving back down to suck on the tip.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I cun shee... //mm...// dhat yur not... //mmm...// dithapointed... //mm...//<</say>>
Her hand is tiny around your cock... in the past, you've never considered yourself //that// big, but with her <<link 'small fingers wrapped around you,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj2.mp4' autoplay controls></video><</replace>><</link>> you look monsterous. It gives you a mild ego boost, and that confidence causes you to buck your hips up. You feel her tight throat resist your length as you try to occupy more space within her mouth, and resistance only brings you closer to the edge.
Yuzu coughs and sputters at the sudden invasion, looking up at you with a surprisingly lustful look.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I'll take that as you wanting more...<</say>>
She sits up and you follow, her fingers still tracing themselves along your shaft. You wonder if she acts this way with all her clients; the therapy session, the obsession with kindness... or if you're an exception. Then you start to wonder if this is what all the other guys think, that maybe she wants you to think you're an exception...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're thinking again.<</say>>
<<speech 'you' '$player_name'>>Fuck, yeah, my bad... I-<</speech>>
Once again, her nail presses against your forehead, and now that you're out of your own head, you're surprised with the scene in front of you. Her lacey blue shirt has been pulled down, revealing the full extent of her beauty.
You look her up and down - even her body is similar to her sexual behavior: calculated, intentional, as if her sculptor cared about both the details //and// the big picture. Her body, her legs, her breasts... all were carefully carved and pieced together.
She sits on your lap, her slit rubbing against the underside of your erection - Yuzu takes a deep breathe, looking down into your eyes. A smile forms on her lips, but no words are said between you two.
She kisses your forehead before leaning down and whispering into your ear...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I know you're a kind person... so, do you promise to treat me kindly? To be gentle with my body?<</say>>
<<speech 'you' '$player_name'>>...I promise.<</speech>>
<span class='green'>You don't know why you paused.</span>
<span id='replace5'><center><<button "...NO MORE HESITATION">>\
<<replace '#replace5'>>\
With your assistance, you lift her up, her pussy hovering over your erection. She doesn't look down, instead maintaining the usual eye contact. You wonder if she's doing it for the intimacy, or if she's trying to search for something within you...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Quit thinking so hard... just focus on me.<</say>>
She really has the uncanny ability to-
She slowly drops down onto you, the tip of your cock entering into her. A small gasp escapes from her lips, and for once, she looks away, eyes trained down as she watches herself become one with you.
You're only able to put about 1/2 of your dick inside before there is notable resistance - you can only assume you're hitting her cervix given the slight wince of pain that appears on her face. She stops, taking small yet deep breaths as she come more accustomed to your shape.
<<speech 'you' '$player_name'>>Are you alright?<</speech>>
Since you've become the apparent "kind prince" stereotype, you might as well go along with it.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Heh... heh... how nice of you...<</say>>
Your pleasure rises as she contracts her pelvic muscles, her walls tightening around your cock. She starts to sit back in the typical cowgirl fashion, giving you a fantastic angle of her slim figure. You take note of how her tits fall, the bony angularity of her legs, and how her collarbone is accentuated when she takes deep breathes.
Finally, she starts to <<link 'move,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/cg.mp4' autoplay controls></video><</replace>><</link>> beginning with slow bounces as she get used to your length. However, her movements eventually evolve into what is typical of her - fluid, controlled, ''royal.''
The pleasure of the moment is clearly written on her face - she's having a difficult time making eye contact and is instead more focused on the lustful view of your cock entering and exiting her. Still, you allow her to keep the pace; her hole is still small, and you don't want to break her.
She slows down, taking a break from the pleasure of the moment to look you in the eye, obviously trying to gauge your reaction - despite how "loved" you may feel, she is still a prostitute. You can see her wetness leaving strands on your pelvis, her slit dripping... and begging for you to touch it.
And since you're a kind man, <<link 'you do.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/cg2.mp4' autoplay controls></video><</replace>><</link>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>...//Eep!//<</say>>
The noise that comes out of her mouth takes you off guard for a second, but it doesn't stop you from moving your thumb across her clit. Her legs slightly close in reaction to the sudden pleasure, but it's clear that she's enjoying it. She looks you in the eyes, lightly panting as you maintain your rhythm.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>W-wait... wait... w-wait...<</say>>
A wave of pleasure runs through her body, causing her hips buckle up into your hand - she's started to slowly move herself over your thumb your doing anything.
Her hips move up and down, her clit rubbing against your thumb and your cock rubbing against the inside of her pussy. Her eyes flutter, closing and opening as she struggles to watch your hand and look at your face. All the while, her walls squeeze in time with the waves of pleasure that run through her body. It's only a matter of time before-
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>N-no.... Not... yet!<</say>>
<span id='replace6'><center><<button '...HUH?'>>\
<<replace '#replace6'>>\
She slides off you, your dick hitting your pelvis with a //slap.// You're a little taken aback by what just happened, especially given that you were both about to cum... but it seems like Yuzu has other plans for her kind prince. She flops her back down next to you, legs spread in an obvious act of invitation.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I want us to be close. It's only right for a man like you.<</say>>
Usually you would start thinking about whether or not she says this kinda stuff to her other clients... but you've kinda figured out by now that you'd only be wasting valuable sexy time.
You mount her, your cock tapping her wet entrance. She jumps slightly at your sudden touch, but she relaxes when you place your hand on her face. From this angle, she's quite meek - it might just be the lewd fumes in the air, but this moment between you two... it doesn't seem you're fucking a prostitute. It feels like you're-
You feel her hand on your thigh.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Don't think. Just... do.<</say>>
She smiles, her eyes squinting ever so slightly.
<span class='green'>Remember: it's all fake.</span>
But for now... it's fun to pretend.
You push your cock into her, her small hole once again being filled up by you. Her eyes roll back into her head as her back arches slightly, her small and light frame looking even more fragile at this angle. A deep breathe and a slight twitch of her hands notifies you that although she had you inside her before... her body still isn't used to you.
She regains composure, contracting her back down into it's original position.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Keep... keep going. And... r-remember... you promised.<</say>>
<<link 'You do as she says.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission3.mp4' autoplay controls></video><</replace>><</link>> You kinda feel like she's rubbing off on you - your movements have become slow, calculated, methodical; you're ensuring both her pleasure and her comfort.
Still, her hole is small, and there is major resistance from all sides, both pleasurable and not-pleasurable. Despite that, Yuzu is beginning to readjust to your length, a small smile appearing on her face as she closes her eyes and takes in the pleasure.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're very... g-gentle.<</say>>
<<speech 'you' '$player_name'>>Is that okay?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>No... it's n-nice.<</say>>
<span class='green'>Remember: it's all fake.</span>
Her hands reach up to grab the pillow and steady herself as she slowly starts to move in rhythm with your thrusts - lewd noises fill the room as you take in her slight gasps and moans of delight.
<<link 'The view is quite marvelous from here;'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission2.mp4' autoplay controls></video><</replace>><</link>> the way her breasts bounce, how her mouth is slightly open to reveal her two front teeth, how she seemingly struggles to make eye contact amidst the lewdness of the moment... her arms twist and grab above her as you quicken, the pace fueled by the many erotic thoughts appearing in your mind.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>O-Oh... o-okay... y-yes, yes, yes... I l-like that... keep... l-like that...<</say>>
She bites her bottom lip and struggles to keep her eyes open as her pussy opens up for you, practically begging to take your seed. Her gasps grow louder, with small //eeps// exiting her body everytime your cock reaches the opening of her cervix.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I'm... I'm... k-keep it... k-k-keep it like t-that... you don't have... t-to be gentle...<</say>>
With that confirmation, <<link 'you desperately pound away'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission4.mp4' autoplay controls></video><</replace>><</link>> at her, the narrowness of her hole causing unbelieveablely satisfying friction.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>O-oh... o-oh shit... o-oh shit... O-oh...!!<</say>>
Her back arches and her hands grip the pillow above her as you slam your cock into her, and finally, after what felt like hours...
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<<speech 'you' '$player_name'>>I... I don't really know why. I just... did.<</speech>>
But deep down, you know why; it was merely a way to clear your conscience, to bring some positive karma into the <span class='green'>Universe</span>, to make up for all the bad you've done. But Yuzu doesn't need to know that. It's better if you keep things professional.
Yuzu's nail stops grazing your jawline as she stares you in the eye. There's a significant lack of expression on her face. Her head tilts to the right, as if she's examining both your answer and you.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Why are you so scared?<</say>>
<<speech 'you' '$player_name'>>Scared? Of what?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Of telling me the truth.<</say>>
It's like she looked right through you - guess it makes sense that prostitutes would be a good judge of character.
<<speech 'you' '$player_name'>>I'm telling you the truth... I don't know why I did it. Does everything have to have reason? Maybe I just... felt like giving her money.<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>$500 worth of money.<</say>>
You suck the inside of your cheek. Why are you so scared? Would saying it out loud scare you even more than it already does? Would it only validate your fear, the horrifying "what-if" of your existence? Would it cause the <span class='green'>Universe</span> to finally recognize the immoral piece of shit that you are?
No, you're not scared. You just don't think you should tell a prostitute your whole life story... right?
<<speech 'you' '$player_name'>>I'm sorry, Yuzu... it's the truth. I gave her the money because... because I could. I'm sure there's some philosophical explanation for what I did, but I couldn't tell you. That's all there is.<</speech>>
She looks at you, deep in thought as she makes sense of your answer. You're not quite sure why she wants to know about the money so bad... she's putting a lot of thought into this conversation.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Okay. I believe you.<</say>>
She resumes her finger movements, trailing her nail up to your forehead. She stops in the middle; there's a slight amount of sharp pressure as her fingernail lightly pushes into your skull. It's not menacing or malicious - it's like a lover nibbling on your earlobe.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It's disappointing, though. I thought you were different.<</say>>
<<speech 'you' '$player_name'>>Different from who?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Different from everyone else.<</say>>
You're not sure what the comment means or if it was meant to hurt you... but it kinda does. Maybe because it's the truth... or maybe because it isn't. You don't really know.
She leans forward, the space closing between you two. The eye contact once again feels invasive.
Her lips are inches from yours.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>But I'm gonna give you a second chance... a second chance to change my mind.<</say>>
<<speech 'you' '$player_name'>>Ho-<</speech>>
Her lips press against yours, ending your sentence and thought processes prematurely. The potential energy between you two doesn't quite explode, and yet, it doesn't quite fizzle - rather, it's stored for a later connection.
Sometimes that's just how things are - conversations end and then pick up later when you're more evolved, more open, more... willingly. You'll change her mind eventually... if that even matters to you: Yuzu's a prostitute, not your fucking therapist. This won't be a missed connection you'll stay up late thinking about... she's just a girl you'll probably never meet again.
Her kiss is gentle and light - there is a significant absence of tongue and fervor, as if she's trying to embrace this moment between you two, abandon a sense of need and passion and instead replace it with a synthetic sense of homeliness and love. In other words, she's trying to fake something between you two... make it seem like you didn't just pay her to have sex with you.
Eventually, she pulls away, continuing with her forward eye contact.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Hmm.<</say>>
<<speech 'you' '$player_name'>>What's that mean? Why are you "hmm"-ing?<</speech>>
She doesn't answer your question. Instead, she moves forward, sititng on your lap and facing you, legs on either side. Her hands gently caress your cheek as her stares into your eyes. It's uncomfortably intimate.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Will you kiss me again?<</say>>
It's an interesting question in this scenario... but you don't want to ponder it's usage; that would just be a waste of time.
You take gentle hold of her face, moving it down to kiss her. With your other hand, you hold her waist, feeling the warmth of her skin under her lacey blue shirt. You sense a shiver run down her spine, and for a mere second, that stored potential energy converts as her tongue finds it's way into your mouth. However, she pulls it back quickly, resuming the more intimate embrace.
Still, that single lap of her tongue was enough to motivate you.
You move your other hand to the other side of her waist, gently taking hold and rubbing your thumb over her skin. Her hands tighten as her breathing deepens, her lips moving quicker and more intensely. Eventually, you pull back, a single strand of spit connecting the two of you. She looks down at you.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Is this you trying to prove you're different?<</say>>
<<speech 'you' '$player_name'>>I'll be honest, I don't really know what means... but if you tell me, then maybe I can try.<</speech>>
She smiles... like, an actual genuine smile. You honestly just thought she spoke in riddles and tried to invade your brain via eye contact, so an actual genuine smile takes you off guard.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It doesn't work like that, but I'll tell you that what you're doing... isn't bad.<</say>>
You smile back. The stored potential energy has begun to resurface, and it honestly feels like the connection that was lost is reforming; no longer are you on different wavelengths.
<span id='replace3'><center><<button 'TAKE ADVANTAGE OF THE MOMENT'>>\
<<replace '#replace3'>>\
You pull her lacey blue shirt off to reveal her slim figure; her small breasts, thin arms, and fragile physique make you anxious for a moment - one wrong move and you worry that you'll snap her in half.
She kisses you on the forehead, as if it quell your fears. Her nail runs up your neck to the tip of your chin as she carefully points your face up at hers.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Don't be afraid. I'm not as weak as I look.<</say>>
You nod, and pick up where you left before. You kiss down her neck to her angular collarbone, using the tip of your tongue to lightly lick across the bone. Her hands run through your hair as she looks down at you, kissing your forehead every couple seconds, as if to reward you for your kindness.
As you make the descent, you reach her small tits; her nipples perk forward, indicating that you're not the only one aroused at the moment. You lick over her areola, flicking your tongue over her nipples and circling the space around it. Yuzu grips the back of your head, moaning quietly as she begins to rock back and forth on your lap.
You tighten your hold on her waist, assisting in her movements. This isn't that sexually satisfying for you since you still have your jeans on, but if Yuzu's enjoying yourself, then that means you're quote unquote, "proving yourself." Her rocking only quickens as you also speed up your licking, your hands cupping her breasts.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Mmm... I can feel how much you're enjoying this.<</say>>
She stops rocking her lower body, and as if punishing her, you lightly suck and bite her hard nipple, bringing an intense wave of pleasure indicated by her arched back.
Suddenly, she cups your face and moves it up, once again causing you to look up at her. A look of mild lust fills her eyes. She lightly rubs her thumbs over your face, a soothing act that only restores that potential energy.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Do you want me, lover? Do you think you've proven yourself?<</say>>
<<speech 'you' '$player_name'>>I don't know... have I?<</speech>>
She moves her mouth to your ear. You can feel her breath as she whispers...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>//Maybe a little...//<</say>>
She gets off your lap and moves down to her knees in front of you. Her movements are once again elegant; even when she unbuckles your belt and takes off your pants, you get a sense of royalty from her. Each joint, each outstretch of her finger is preplanned and methodical. She truly is a sight to behold.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>You're very... well-endowed.<</say>>
She holds your cock in her hand and puts it up against her cheek, as if to use her head as a comparision. She doesn't stop making eye contact; your dick twitches in her hand, and as if responding, she starts to slowly stroke, ensuring she gets the entire length.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I hope you're not too disappointed with my skills, I'm not sure if I'll be able to fit you. Japanese women tend to have small holes.<</say>>
She lightly sticks her tongue out and licks the side of your shaft, starting from the base all the way to the tip. Again, eye contact is maintained. When she's finished with one lick, she begins another, making sure to tease you by using the minimum surface area of her tongue.
Both of you notice a small drop of precum forming.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Now, before I get that for you... do you want to reanswer my question?<</say>>
She runs her thumb of your frenelum, bringing about a wave of intense pleasure. More precum begins to leak out, and you wonder if she's finding this funny.
<<speech 'you' '$player_name'>>A-answer... a-answer what?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Why did you give Cherry the money?<</say>>
<span id='replace4'><center><<button 'TELL HER THE TRUTH'>>\
<<replace '#replace4'>>\
<<speech 'you' '$player_name'>>I... I did it cause I was scared.<</speech>>
She stops and looks up at you with an inquisitive stare. She doesn't say anything, but she obviously wants you to explain.
<<speech 'you' '$player_name'>>Look, I... I've done... and kinda still do... a lot of shitty stuff. And sometimes I'm scared that the <span class='green'>Universe</span> is gonna, I don't know, get revenge, like, karma-wise. So I gave her money because I wanted to do something good to maybe offset the bad things I do. To feel like a good person, I guess. Make up for the bad.<</speech>>
She doesn't say anything, but the fact that she still has your dick in your hand is kinda comforting. Eventually, she smiles.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Okay.<</say>>
<<speech 'you' '$player_name'>>That's... that's it?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Thank you for being honest.<</say>>
<<speech 'you' '$player_name'>>Wait, are you seri-<</speech>>
Your hips buckle as she puts your tip into her mouth, using her tongue to lick the entirety of the head. Her tongue runs itself over your urethra, and a small jolt runs down your spine as she licks up as much of your juice as she can. If this is your reward for being honest, maybe you should be honest more often; you're honestly just glad she didn't bite down.
Finally, after years of teasing and therapy-based foreplay, <<link 'she starts to move her head.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj.mp4' autoplay controls></video><</replace>><</link>> You realize she wasn't kidding - she definitly struggles to put your entire member into her mouth, only being able to take about 1/3 before having to retreat.
Still, her inability to deepthroat your cock is made up by the wet tightness of her throat and the excellent use of her tongue. You can't imagine what it must look like in her mouth - before, she only used the tip of her tongue to pleasure you, but now... it's like her entire tongue has taken occupancy around that 1/3.
For a second, you compare Yuzu's tongue to Mileena from Mortal Kombat, but you're pushed back to the present when she pumps the other 2/3 of your cock, a wave of pleasure running through your body.
She pulls away, some spit spilling and lubricating your dick as she returns to pumping. She lightly licks your frenelum, moving back down to suck on the tip.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I cun shee... //mm//... dhat yur not... //mmm//... dithapointed... //mm//...<</say>>
Her hand is tiny around your cock... in the past, you've never considered yourself that big, but with her <<link 'small fingers wrapped around you,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj2.mp4' autoplay controls></video><</replace>><</link>> you look monsterous. It gives you a mild ego boost, and that confidence causes you to buck your hips up. You feel her tight throat resist your length as you try to occupy more space within her mouth, and resistance only brings you closer to the edge.
Yuzu coughs and sputters at the sudden invasion, looking up at you with a surprisingly lustful look.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Do you want more of me, lover?<</say>>
She licks your frenelum, maintaining eye contact as she runs her hands up and down your thigh. The sensation is slight, but it does bring a bit of comfort - it resembles the feeling of a massage, or when your someone says something nice to you without being prompted. Odd comparision, but that's what it feels closest to you.
She removes her tongue from your cock, standing up and placing herself back onto your lap... only this time, you two are much more connected physically. Her wet slit rubs against the underside of your cock, lubing you up for what's to come. You take one more look at her body...
Even her figure is similar to her sexual behavior: calculated, intentional, as if her sculptor cared about both the details and the big picture. Her body, her legs, her breasts... all were carefully carved and pieced together. Yuzu leans down to whisper in your ear once more...
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Will you be gentle with me, lover? My hole isn't quite what it used to be...<</say>>
<<speech 'you' '$player_name'>>I promise.<</speech>>
<span class='green'>You don't know why you paused.</span>
With your assistance, you lift her up, her pussy hovering over your erection. She doesn't look down, instead maintaining the usual eye contact. You wonder if she's doing it for the intimacy, or if she's still trying to search for something within you. Hopefully what she sees, she likes.
She slowly drops down onto you, the tip of your cock entering into her. A small gasp escapes from her lips, and for once, she looks away, eyes trained down as she watches herself engulf you.
You're only able to put about 1/2 of your dick inside before there is notable resistance - you can only assume you're hitting her cervix given the slight wince of pain that appears on her face. She stops, taking small yet deep breaths as she come more accustomed to your shape.
<<speech 'you' '$player_name'>>You okay?<</speech>>
She looks back at you, smiling and kissing your forehead.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>H-heh... how nice of you...<</say>>
Your pleasure rises as she contracts her pelvic muscles, her walls tightening around your cock. She starts to sit back in the typical cowgirl fashion, giving you a fantastic angle of her slim figure. You take note of how her tits fall, the bony angularity of her legs, and how her collarbone is accentuated when she takes deep breathes.
Finally, she starts to <<link 'move,'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/cg.mp4' autoplay controls></video><</replace>><</link>>, beginning with slow bounces as she get used to your length. However, her movements eventually evolve into what is typical of her - fluid, controlled, royal.
The pleasure of the moment is clearly written on her face - she's having a difficult time making eye contact and is instead more focused on the lustful view of your cock entering and exiting her. Still, you allow her to keep the pace; her hole is still pretty small despite your deep movements, and you don't want to break her.
She slows down, taking a break from the pleasure of the moment to look you in the eye, obviously trying to gauge your reaction - she's still a prostitute at heart You can see her wetness leaving strands on your pelvis, her slit dripping... and begging for you to touch it.
And since you still feel the need to prove yourself, <<link 'you do.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/cg2.mp4' autoplay controls></video><</replace>><</link>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>...//Eep!//<</say>>
The noise that comes out of her mouth takes you off guard for a second, but it doesn't stop you from moving your thumb across her clit. Her legs slightly close in reaction to the sudden pleasure, but it's clear that she's enjoying it. She looks you in the eyes, lightly panting as you maintain your rhythm.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>W-wait... wait... w-wait...<</say>>
A wave of pleasure runs through her body, causing her hips buckle up into your hand - she's started to slowly move herself over your thumb your doing anything.
Her hips move up and down, her clit rubbing against your thumb and your cock rubbing against the inside of her pussy. Her eyes flutter, closing and opening as she struggles to watch your hand and look at your face. All the while, her walls squeeze in time with the waves of pleasure that run through her body. It's only a matter of time before-
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>N-no.... Not... yet!<</say>>
<span id='replace5'><center><<button '...HUH?'>>\
<<replace '#replace5'>>\
She slides off you, your dick hitting your pelvis with a slap. You're a little taken aback by what just happened, especially given that you were both about to cum... but it seems like Yuzu has other plans for you. She flops her back down next to you, legs spread in an obvious act of invitation.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Come on, lover. Let's put some positive <span class='green'>karma</span> into the <span class='green'>Universe.</span><</say>>
You smile at her reference. The potential energy that was stored before has mostly settled between you two. It's practically inviting you to take advantage of what you now have between you two.
You mount her, your cock tapping her wet entrance. She jumps slightly at your sudden touch, but she relaxes when you place your hand on her face. From this angle, she's quite meek - it might just be the lewd fumes in the air, but this moment between you two... it doesn't seem you're fucking a prostitute. It feels like you're-
But that's what she is: she's a prostitute. This entire moment between you two... it's fabricated and synthetic, carefully constructed to make you feel like there's something between you two. It's all fake.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Remember... you promised.<</say>>
She smiles, her eyes squinting ever so slightly. You smile back.
But sometimes... it's fun to pretend.
You push your cock into her, her small hole once again being filled up by you. Her eyes roll back into her head as her back arches slightly, her small and light frame looking even more fragile at this angle. A deep breathe and a slight twitch of her hands notifies you that although she had you inside her before... her body still isn't used to you.
She regains composure, contracting her back down into it's original position.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Keep... keep going. I-I'm... I'm okay...<</say>>
<<link 'You do as she says.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission3.mp4' autoplay controls></video><</replace>><</link>> You kinda feel like she's rubbing off on you - your movements have become slow, calculated, methodical; you're ensuring both her pleasure and her comfort.
Still, her hole is small, and there is major resistance from all sides, both pleasurable and not-pleasurable. Despite that, Yuzu is beginning to readjust to your length, a small smile appearing on her face as she closes her eyes and takes in the feeling.
Her hands reach up to grab the pillow and steady herself as she slowly starts to move in rhythm with your thrusts - lewd noises fill the room as you take in her slight gasps and moans of delight.
<<link 'The view is quite marvelous from here;'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission2.mp4' autoplay controls></video><</replace>><</link>> the way her breasts bounce, how her mouth is slightly open to reveal her two front teeth, how she seemingly struggles to make eye contact amidst the lewdness of the moment... her arms twist and grab above her as you quicken, the pace fueled by the many erotic thoughts appearing in your mind.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>O-Oh... o-okay... y-yes, yes, yes... I l-like that... keep... l-like that...<</say>>
She bites her bottom lip and struggles to keep her eyes open as her pussy opens up for you, practically begging to take your seed. Her gasps grow louder, with small eeps exiting her body everytime your cock reaches your the opening of her cervix.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>I'm... I'm... k-keep it... k-k-keep it like t-that... you don't have... t-to be gentle...<</say>>
With that confirmation, <<link 'you desperately pound away'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/mission4.mp4' autoplay controls></video><</replace>><</link>>, the narrowness of her hole causing unbelieveablely satisfying friction.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>O-oh... o-oh shit... o-oh shit... O-oh...!!<</say>>
Her back arches and her hands grip the pillow above her as you slam your cock into her, and finally, after what felt like hours...
<center><<button [[IT'S NOT REAL|YUZUCHARACTER]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>> <<button "DON'T TELL HER THE TRUTH">>\
<<replace '#replace4'>>\
As much as you would //love// to tell her your life story, you don't think you're quite ready for a conversation like that. Like you said before; you doubt you'll ever be talking to Yuzu again... you don't want to sound like an asshole, but Yuzu should just do her job and quit asking about the personal thoughts of her clients.
<<speech 'you' '$player_name'>>I'm sorry, Yuzu, but... what I said was the truth. I did it cause... cause I could. There's no secret motive or plot-twist... that's it.<</speech>>
She stops licking and looks up at you... except she doesn't quite look at you; it's more like she's looking past you. You wonder if you said the right thing, or if you should've been honest with her. She isn't letting go of your erection, which is kind of a positive sign... you think.
Eventually, she redirects her attention to you.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Okay.<</say>>
<<speech 'you' '$player_name'>>That's... that's it?<</speech>>
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>That's it.<</say>>
Whatever potential energy remained... was lost in that single reply. However, that still doesn't stop her from putting your tip into your mouth.
Your hips buckle in response to the sudden twisting of her tongue over your tip - she even runs her tongue over your urethra, licking up the precum that had formed before. With each careful and methodical movement, a jolt of electric pleasure runs down your spine. You're not quite sure what's running through her head at this point; you're just glad she didn't bit down.
Finally, after years of teasing and therapy-based foreplay, <<link 'she starts to move her head.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj.mp4' autoplay controls></video><</replace>><</link>> You realize she wasn't kidding - she definitly struggles to put your entire member into her mouth, only being able to take about 1/3 before having to retreat.
Still, her inability to deepthroat your cock is made up by the wet tightness of her throat and the excellent use of her tongue. You can't imagine what it must look like in her mouth - before, she only used the tip of her tongue to pleasure you, but now... it's like her entire tongue has taken occupancy around that 1/3.
For a second, you compare Yuzu's tongue to Mileena from Mortal Kombat, but you're pushed back to the present when she pumps the other 2/3 of your cock, a wave of pleasure running through your body. She doesn't stop her assault - the lewd wet sounds of her tongue sliding across your cock are enough to bring you over the edge...
And frankly, you're starting to get a little close. Yuzu looks up at you, mouth still wrapped around your erection and tongue still desperately sliding up and down. Pulling away, she resumes pumping up and down, going from base to head in a fluid, royal motion. Her stare is blank as she looks over your face.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>Are you close? I could feel your starting to twitch, but I'm guessing you want more. So... do you want to put it inside me?<</say>>
<<speech 'you' '$player_name'>>I- Oh f-fuck...<</speech>>
She doesn't let you respond, instead <<link 'putting the head back into her mouth.'>><<replace '#replace'>><video style='position: absolute; border: 3px solid white; left: 1%; bottom: 33%; width: 37%;' src='videos/yuzu/bj2.mp4' autoplay controls></video><</replace>><</link>> It definitely takes you off guard, given your expletive response, and you try to gain control by placing your hand on her shoulder.
She pulls back to look you in the eye. It's then when you realize... you're not getting out of this one.
<<say 'Yuzu' 'images/avatars/yuzu.jpg'>>It's disappointing. I gave you a second chance to be honest... and you weren't. Maybe next time, you'll learn from your mistakes.<</say>>
Her face yields no sign of emotion, but her words are poisonous, clearly intended to dig under your skin (which they very much do). However, you aren't quite able to fight back given the hold she has over you.
Yuzu returns to jerking you off, her fingers small against your hard erection. She doesn't once break eye contact as she fluidly runs her hands up and down your shaft, making sure to give some love to head and most sensitive regions. She even goes to suck on your balls, the wetness and odd sensation bringing you closer to the edge.
You try to desperately take back control, but the pleasure becomes too much to bear; even just watching the scene unfold causes your brain to overload, your neurons desperately trying to control the many impulses firing. She places her head next to your cock, and just the sight of her eyes looking up at you...
...is enough to make you cum.
<center><<button [[SHOULD'VE BEEN HONEST...|YUZUCHARACTER]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
</div> <<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 28px 35px 35px 35px; float: left;' src='images/avatars/characters/masakich.jpg'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'masakibio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'masakijournal'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 411px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'masakibio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 28px 35px 35px 35px; float: left;' src='images/avatars/characters/debuch.png'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'debubio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'debujournal'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 411px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'debubio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><<include 'hometimebased'>><style>
#app3 img {
width: 4%;
position: absolute;
left: 1132px;
top: 17px;
}
#app4 img {
width: 6%;
position: absolute;
top: -1px;
left: 7px;
}
#app3 img:hover, #app4 img:hover {
filter: brightness(50%);
}
#folder button {
height: 41px;
border: 3px solid #39ff14;
color: #39ff14;
border-bottom: transparent;
background-color: black;
}
#folder button:hover {
background-color: #283526;
}
</style><<script>>UIBar.stow()<</script>><div id='display' style='overflow-y: scroll; padding: 15px; color: white; width: 141%; height: 613px; right: 173px; position: relative;' class='computergreen'><<nobr>>
<span style='color: #39ff14; font-size: 29px;'><center>CHARACTERS</center></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: solid 1px; color: #39ff14;"/><img style='margin: 28px 35px 35px 35px; width: 41%; border: 3px solid #39FF14; float: left;' src='images/avatars/characters/tsumich.jpg'>
<br>
<span id='folder'><<button 'BIO'>><<replace '#output'>><<display 'tsumibio'>><</replace>><</button>> <<button 'JOURNAL'>><<replace '#output'>><<display 'tsumijournal'>><</replace>><</button>> <<button 'SCENES'>><<replace '#output'>><<display 'tsumiscenes'>><</replace>><</button>></span>
<div style='overflow-y: scroll; display: flex; height: 411px; padding: 15px; border: 3px solid #39ff14;'><span id='output'><<display 'tsumibio'>></span>
</div>
<span id='app3'>
<<link [img[images/ascii/computer/powerbutton.png]]>>
<<goto 'YOURHOME'>>
<</link>>
</span>
<span id='app4'>
<<link [img[images/ascii/computer/back.png]]>>
<<goto 'COMPUTERCHARACTERS'>>
<</link>>
</span>
<</nobr>></div><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>
<<if $clubroute is 3>>
MASAKI: UZUMAKI'S BIGGEST CREEP...
<<elseif $clubroute is 4>>
"GLASSES": UZUMAKI'S BIGGEST CREEP...
<<elseif $clubroute is 5>>
"GLASSES": UZUMAKI'S BIGGEST CREEP...
<<elseif $clubroute is 6>>
"GLASSES": UZUMAKI'S BIGGEST CREEP...
<</if>>
</span>
<br>
<span style='color: #89CFF0;'>RELATIONSHIP: YOUR BEST BUDDY.</span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>A member of the Uzumaki gang and the "Family" Trio. This guy thinks that calling you "buddy" enough times will eventually make you like him... too bad his creepiness and overall vibes has pretty much killed that possibility.
<</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>JOURNAL</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $prologueuzumakiroute is 0>>
You didn't know these people until they broke into your apartment, but as far as you know, they're definitely not #1 on your Best Friend list. Apparently they know who you are, so you guess they must've been at the nightclub. What a bunch of weirdos...
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/><<elseif $prologueuzumakiroute is 1>>
They offered you "roofies" in exchange for pictures of Calypso, but that didn't go through for whatever reason. Still, sending them images or not, you're stuck with them now...
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/><<elseif $prologueuzumakiroute is 2>>
They offered you roofies in exchange for pictures of Calypso... and now you're 5 pictures poorer but 1 pill bottle of "roofies" richer. That might've been the wrong choice in retrospect, since now you're doing a little bit more than just sending them explicit images...
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/><</if>>
<<if $clubroute === 3>>
Despite only trading drugs for explicit images of Calypso, apparently you give off "bad boy" vibes and are now closer to being a part of their big Uzumaki family. Can't believe drugging Calypso would get you stuck with an international gang.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $clubroute === 4>>
You only threatened Ebrima to get into the VIP room, but you guess you made a wrong decision somewhere since now you're stuck working for an international gang. Who knew hacking someone would get you into this much trouble?
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $clubroute === 5>>
You only offered to help Ebrima to get into the VIP room, but you guess you made a wrong decision somewhere since now you're stuck working for an international gang. Who knew hacking someone would get you into this much trouble? You just hope Ebrima'll help you out with this one...
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $clubroute === 6>>
Okay, maybe this one is on you: you've seen enough crime thrillers to know that pretending to be part of a gang will definitely get you into some hot shit if you get caught... and lucky for you, now you're being threatened into working for them. Guess you got what you wanted.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<</if>><</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>
<<if $clubroute is 3>>
DEBU: UZUMAKI'S BIGGEST
<<elseif $clubroute is 4>>
"CHUBBY": UZUMAKI'S BIGGEST
<<elseif $clubroute is 5>>
"CHUBBY": UZUMAKI'S BIGGEST
<<elseif $clubroute is 6>>
DEBU: UZUMAKI'S BIGGEST
<</if>>
</span>
<br>
<span style='color: #89CFF0;'>RELATIONSHIP:
<<if $clubroute is 3>>
COULDN'T CARE LESS ABOUT YOU
<<elseif $clubroute is 4 or $clubroute is 5>>
NOT ON HIS GOOD SIDE
<<elseif $clubroute is 6>>
''DEFINITELY'' NOT ON HIS GOOD SIDE
<</if>></span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>A member of the Uzumaki gang and the "Family" Trio. You thought originally he was the second-in-command, but it seems like his aggressive and silent demeanor proves him to be much more of a leader... a leader that would definitely crush your head in two if you fuck him over.
<</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>JOURNAL</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $prologueuzumakiroute is 0>>
You didn't know these people until they broke into your apartment, but as far as you know, they're definitely not #1 on your Best Friend list. Apparently they know who you are, so you guess they must've been at the nightclub. What a bunch of weirdos...
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/><<elseif $prologueuzumakiroute is 1>>
They offered you "roofies" in exchange for pictures of Calypso, but that didn't go through for whatever reason. Still, sending them images or not, you're stuck with them now...
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/><<elseif $prologueuzumakiroute is 2>>
They offered you roofies in exchange for pictures of Calypso... and now you're 5 pictures poorer but 1 pill bottle of "roofies" richer. That might've been the wrong choice in retrospect, since now you're doing a little bit more than just sending them explicit images...
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/><</if>>
<<if $clubroute === 3>>
Despite only trading drugs for explicit images of Calypso, apparently you give off "bad boy" vibes and are now closer to being a part of their big Uzumaki family. Still, you don't think Debu approved... but if you're of some value to him, then he'll deal with you it seems.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $clubroute === 4>>
You only threatened Ebrima to get into the VIP room, but you guess you made a wrong decision somewhere since now you're stuck working for an international gang. Who knew hacking someone would get you into this much trouble?
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $clubroute === 5>>
You only offered to help Ebrima to get into the VIP room, but you guess you made a wrong decision somewhere since now you're stuck working for an international gang. Who knew hacking someone would get you into this much trouble? You hope Debu doesn't find out about, or else you'll definitely need Ebrima's help on this one.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $clubroute === 6>>
Okay, maybe this one is on you: you've seen enough crime thrillers to know that pretending to be part of a gang will definitely get you into some hot shit if you get caught... and lucky for you, now you're being directly threatened by Ebrima. Fuck, you think you still have some bruises... dude doesn't fuck around with his family...
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<</if>><</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>
<<if $clubroute is 3>>
TSUMI: UZUMAKI'S BIGGEST WEIRDO
<<elseif $clubroute is 4>>
"FEMALE GLASSES": UZUMAKI'S BIGGEST WEIRDO
<<elseif $clubroute is 5>>
"FEMALE GLASSES": UZUMAKI'S BIGGEST WEIRDO
<<elseif $clubroute is 6>>
"FEMALE GLASSES": UZUMAKI'S BIGGEST WEIRDO
<</if>>
</span>
<br>
<span style='color: #89CFF0;'>RELATIONSHIP: YOUR OTHER BUDDY</span>
<br>
<span style='color: #E87461;'>PLAYED BY: TOKYODIARY</span><hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>A member of the Uzumaki gang and the "Family" Trio. You're not quite sure what her deal is, but she shares an odd resemblance in personality and looks to her brother, to the point where it kinda gets on your nerves. Hopefully she's not nearly as creepy.
<</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>JOURNAL</span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<<if $clubroute === 3>>
Despite only trading drugs for explicit images of Calypso, apparently you give off "bad boy" vibes and are now closer to being a part of their big Uzumaki family. <<if $clubroute is 3 or $clubroute is 6>> Tsumi<<elseif $clubroute is 4 or $clubroute is 5>>Female Glasses<</if>> shares the same opinion as her brother, but you're unsure exactly why. Might just be a monkey see, monkey do situation.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $clubroute === 4>>
You only threatened Ebrima to get into the VIP room, but you guess you made a wrong decision somewhere since now you're stuck working for an international gang. Who knew hacking someone would get you into this much trouble?
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $clubroute === 5>>
You only offered to help Ebrima to get into the VIP room, but you guess you made a wrong decision somewhere since now you're stuck working for an international gang. Who knew hacking someone would get you into this much trouble? <<if $clubroute is 3 or $clubroute is 6>> Tsumi<<elseif $clubroute is 4 or $clubroute is 5>>Female Glasses<</if>> doesn't seem like that much of a threat, but her brothers on the other hand.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<<elseif $clubroute === 6>>
Okay, maybe this one is on you: you've seen enough crime thrillers to know that pretending to be part of a gang will definitely get you into some hot shit if you get caught... and lucky for you, now you're being threatened into working for them. Guess you got what you wanted. Though Tsumi doesn't seem like she knows what's going on.
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: white;"/>
<</if>><</nobr>><<nobr>>
<span style='font-size: 20px; color: #39ff14;'>SCENES <span style='font-size: 16px; color: red;'>(NOTE: REPLAYING SCENES DOESN'T AFFECT CHOICES)</span></span>
<hr style="margin-top: 5px; margin-bottom: 7px; border-top: dotted 1px; color: #39ff14;"/>
<</nobr>><style>
a, a:hover {
color: #97FF85;
}
</style><center><span style='font-size: 20px;'>LIZA (WEED GIRL)</span></center><div style='height: 442px; overflow-y: scroll; margin-top: 10px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>>
<<if $weed === 1 or $weed === 2>>
* <<message 'Improve your weed-smoking ability'>>
<center><div style='margin-top: 10px; padding: 10px; border: 1px solid red; color: red;'>Complete all 6 smoking sessions and then return to the weed dispensary</div></center>
<</message>>
<</if>>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'CHARACTERQUESTS'>><</popover>><</button>></center><style>
#replace button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
#replace button:hover {
background-color: #158F00;
border: 1px solid #39FF14;
}
#weedcore button {
background-color: black;
color: #93CB56;
border: 1px solid #93CB56;
transition-duration: 0.4s;
}
#weedcore button:hover {
background-color: #525252;
border: 1px solid #93CB56;
}
</style><<script>>UIBar.stow()<</script>><<include 'hometimebased'>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Azzy is kind of your last choice for marijuana supervisor, but she's honestly an expert in the stuff: she smokes it every moment of every day, and for some reason, she never seems high. Maybe she can help you understand the effects better? How to minimize the... bad effects?
<<speech 'you' '$player_name'>>I got the weed.<</speech>>
She looks up and eyes the baggy before scoffing.
<<speech 'azzy' 'Azzy'>>Congratulations, you know how to use money to buy your own things.<</speech>>
<<speech 'you' '$player_name'>>Whatever. Look, I know you don't wanna help me, but I would really appreciate it if you showed me how to, like, smoke this stuff, because you're apparently in the Guiness Book of World Records for most pot smoked.<</speech>>
<<if Cycle.get('time').current() === 'midnight'>>She turns away from the television and faces you with a look of confusion and annoyance.<<elseif Cycle.get('time').current() === 'night'>>She sets down her fork and faces you with a look of confusion and annoyance.<</if>>
<<speech 'azzy' 'Azzy'>>Okay, first fucking off, I didn't claim anything about being in any record book. And second off, I already helped you by giving you the address. That's enough charity for one day. Just look up a fucking tutorial or something.<</speech>>
<<speech 'you' '$player_name'>>Okay, well, if you're not going to help me learn, at least supervise me so I don't, like... die.<</speech>>
Azzy lets out a laugh.
<<speech 'azzy' 'Azzy'>>Die? Jesus, is everything you know about weed from a middle school DARE play? You're not going to ''die'', and I'm not supervising you because you're a literal fucking adult who pays rent, 25% might I add.<</speech>>
Maybe this was a wrong idea. Azzy really isn't the type of girl to even want to be near you for more than 5 minutes... you can already tell this conversation is weighing heavy on her soul (if she had one).
Still, you're a teensy bit nervous - you read somewhere that sometimes people shit themselves if they smoke too much weed, and you don't wanna become another victim.
<<speech 'you' '$player_name'>>Come on, Azzy, it's not that hard to just... watch me.<</speech>>
<<speech 'azzy' 'Azzy'>>For you maybe. It takes a lot of mental energy to deal with even your company.<</speech>>
You bite the inside of your cheek. She is not letting up - she really has a massive problem with you.
So, instead of begging and pleading, you decide to just... give up.
<<speech 'you' '$player_name'>>Okay, fine. I don't need your help anyway.<</speech>>
Azzy rolls her eyes and returns to her <<if Cycle.get('time').current() === 'midnight'>>television.<<elseif Cycle.get('time').current() === 'night'>>lasagna.<</if>>
<<speech 'you' '$player_name'>>But just know that I'm going to smoke this entire... eighth... and pass out on the couch and maybe vomit into my mouth and drown to death.<</speech>>
<<speech 'azzy' 'Azzy'>>And I'll be here to see it all.<</speech>>
With that last comment, you move to the couch and set down the baggy. Lucky for you, Azzy has everything set up: a little grinder-thingy, a little table, some rolling papers, a black lighter, and a little pipe that kinda looks like a micro penis.
You kinda remember what they did in high school... grinder, paper, roll it up, and then smoke it... just as easy as hacking.
You pick up the grinder and take out a nugget of weed.
<<speech 'azzy' 'Azzy'>>What are you doing?<</speech>>
Azzy breaks her silence.
<<speech 'you' '$player_name'>>I'm smoking.<</speech>>
<<speech 'azzy' 'Azzy'>>I didn't say you could touch my shit.<</speech>>
<<speech 'you' '$player_name'>>Well, I'm figuring it out on my own, right?<</speech>>
<<speech 'azzy' 'Azzy'>>You can figure it out with ''your own shit.'' I don't want your dick residue on my tray.<</speech>>
<<speech 'you' '$player_name'>>Well, I didn't buy my own stuff, so why don't you just... show me? To be honest, I don't really know how to even use any of this stuff. Do I... stick the weed nugget in my nose? Do... I put it under my tongue? Helping me out will really minimize the amount of times I touch your shit ''and'' the likelihood of me dyin-<</speech>>
<span id='speech'><<speech 'friend' " ">><span class='green'>''He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die He can't die''</span><</speech>></span>
<span id='replace'><center><<button 'What?'>>\
<<replace '#speech'>>\
<<speech 'azzy' 'Azzy'>>''Shut the fuck up! He's not going to die!''<</speech>>\
<</replace>>\
<<replace '#replace'>>You stop talking.
Azzy has her face in her hands as she takes deep, slow breaths.
Is... is she okay?
Suddenly, she grabs the grinder and baggy out of your hand, getting down on her knees and setting everything up on the coffee table.
You can't get a good read on her. Why the sudden outburst? You know Azzy is easily annoyed by you, but usually she just kicks you out or hits you... did she really just... give in?
<<speech 'you' '$player_name'>>Hey, are yo-<</speech>>
She look at you, eyes full of anger...
<<speech 'azzy' 'Azzy'>><span class='green'>You're real fucking lucky, you know that?</span><</speech>>
<center><span class='green'>You taste blood.</span></center>
Azzy picks up the grinder and pops in a small weed nugget before slamming down the top and furiously turning. After a couple moments, she opens it, and like a treasure chest being opened, a flurry of pot particles fill the air.
From there, she pours the grinded up flowers onto a piece of rolling paper and starts to roll it up. Her movements are very smooth and praticed, making it clear that she's done this ''way'' too many times.
After a couple more twists and pulls and turns, she holds up...
<center><img style='width: 30%;' src='images/objects/joint.png'></center>
<<speech 'azzy' 'Azzy'>>There you go, my fucking liege... a joint. Now, did you see what I did or were you too busy jerking off?<</speech>>
<<speech 'you' '$player_name'>>No, I saw it... I just don't know if I'll be able to, like, replicate it.<</speech>>
Azzy rolls her eyes and flicks the joint at you.
<<speech 'azzy' 'Azzy'>>Well, like I said ''10 minutes ago''... just watch tutorials. I don't want you whining and coming to me for help on rolling your joints.<</speech>>
You pick up the joint and examine it. It looks pretty well made... you think. You're definitely gonna need a lot of practice to make something of this quality. Then again, you doubt you're gonna become a consistent pothead like Azzy.
<<speech 'azzy' 'Azzy'>>What the fuck are you doing? Put it in your mouth! You should be good at that, you fucking homo.<</speech>>
<<speech 'you' '$player_name'>>Okay... and then what? Do I light it?<</speech>>
<<speech 'azzy' 'Azzy'>>Yes! Light it! Oh my fucking...<</speech>>
Azzy grabs the lighter from the coffee table and flicks it on, waving it under the front of the joint. You're taken by surprise, but you refrain from panicking: Azzy with a flammable object is scarier than the flame itself.
Once the front is lit up, you just...
Sit there.
<<speech 'azzy' 'Azzy'>>Are you fucking retarded!? Inhale!<</speech>>
Panicking, you hold the joint with your forefinger and thumb, and take a deep inhale...
...causing you to cough, sputter, and spit all over the table.
You hold your chest as your wheezing fit increases in intensity... Jesus, that was ''not'' fun.
<<speech 'azzy' 'Azzy'>>You aren't supposed to inhale that fucking hard! Ew, I think you spit on me...<</speech>>
Azzy wipes her arm before handing you back the joint. You wave your hand at it as you let out a couple more tears, but she pushes her hand closer to you.
<<speech 'azzy' 'Azzy'>>I did ''not'' agree to help just for you to give up after one fucked-up hit. Do it again, and don't inhale like you just came up for air. And don't keep it in your lungs either... just inhale it, then exhale. Even someone like //you// can do it.<</speech>>
You're hesistant on grabbing the joint, but you do anyways. Remember: this, or molly.
You keep reiterating that point because... it's true. <<if $clubroute === 0>>Your experience with molly wasn't the greatest, and you frankly don't want to do that again.<<elseif $clubroute neq 0>>You know that molly is a party drug, and frankly you'd rather smoke weed that do something like that. You don't know what kind of fucked up things it could do to your brain.<</if>>
With thoughts of enlightenment filling your mind, you put the joint up to your lips and...
<span id='weedcore'><center><<button [[INHALE...|SMOKW1AZZY2]]>><</button>></center></span>
<</replace>>\
<</button>></center></span>\
</div>\<<script>>UIBar.stow()<</script>><<include 'hometimebased'>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Smoking.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 4.25s>><span style='color: #93CB56;'>.</span><</timed>><<timed 4.5s>><span style='color: #93CB56; font-size: 18px;'>.</span><</timed>><<timed 4.75s>><span style='font-size: 20px; color: #93CB56;'>.</span><</timed>><<timed 5s>><span style='font-size: 22px; color: #93CB56;'>.</span><</timed>><<timed 5.25s>><span style='font-size: 24px; color: #93CB56;'>.</span><</timed>><<timed 5.5s>><span style='font-size: 26px; color: #93CB56;'>.</span><</timed>><<timed 5.75s>><span style='font-size: 28px; color: #93CB56;'>.</span><</timed>><<timed 6s>><span style='font-size: 30px; color: #93CB56;'>.</span><</timed>><<timed 6.25s>><<goto 'SMOKW1AZZY3'>><</timed>>
</center></div><style>
#code button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
#code button:hover {
background-color: #158F00;
border: 1px solid #39FF14;
}
</style><<script>>UIBar.stow()<</script>><<include 'homeweedtimebased'>><div style='color: #93CB56; width: 839px; padding: 20px; border: 3px solid #93CB56; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: #93CB56;"/>You're pretty sure you're high.
<<speech 'you' '$player_name'>>Azzy... how long until this stuff... you know... like, I feel it?<</speech>>
<<speech 'azzy' 'Azzy'>>100 years.<</speech>>
<<speech 'you' '$player_name'>>Woah... that's a long time... I hope I'll be alive...<</speech>>
The ceiling swirls into an assortment of shapes - it's like looking up at clouds and turning them into animals: at one angle, you can see a hippo, and at another, a hippocampus... or hippogiraffe... or was it a Hippocrates?
You let out a laugh.
<<speech 'azzy' 'Azzy'>>Why are you laughing?<</speech>>
<<speech 'you' '$player_name'>>Hippocrates.<</speech>>
<<speech 'azzy' 'Azzy'>>Should've known.<</speech>>
You turn your head to look at Azzy, who's scrolling absentmindely on her phone.
<<speech 'you' '$player_name'>>Is a Hippocrates the animal that's half lion and snake and shit?<</speech>>
<<speech 'azzy' 'Azzy'>>No. That's a hippogriff. Hippocrates was a philosopher... but he's dead and old, so he doesn't matter anymore.<</speech>>
<<speech 'you' '$player_name'>>But... does that mean when I'm old and dead, I won't matter anymore?<</speech>>
<<speech 'azzy' 'Azzy'>>You already don't matter even when you're young and alive, so... do the math.<</speech>>
<<speech 'you' '$player_name'>>That's not nice, Azzy... I matter...<</speech>>
<<speech 'azzy' 'Azzy'>>Agree to disagree.<</speech>>
The ceiling resumes swirling. It's very... beautiful.
<<speech 'you' '$player_name'>>What did Hippocrates believe in?<</speech>>
<<speech 'azzy' 'Azzy'>>Gay shit probably.<</speech>>
<<speech 'you' '$player_name'>>Cool.<</speech>>
You take your eyes off the ceiling to look around for the joint you were smoking... you can't seem to find it. Shit. You hope it didn't walk off... that'd be pretty funny though. A walking joint. You wonder if it would talk like the stereotypical Jamaican pothead, or if it would try to break the stereotype and instead be an intellectual Jamaican pothead... or if it would be Jamaican at all... then again, that's a pretty disruptive thought process: the personification of an object commonly associated with a stereotype doesn't really help in the perception of said minorities as anything else ''but'' that stereotype. Therefore, it'd be better if the joint was the ''opposite'' of the stereotype... something like a British intellectual. Now ''that'' irony would be //really// funny.
<<speech 'azzy' 'Azzy'>>Why are you smiling?<</speech>>
<<speech 'you' '$player_name'>>What would be funnier? A walking Jamaican joint or a walking British joint?<</speech>>
Azzy sighs and rolls her eyes.
<<speech 'you' '$player_name'>>Personally, I think a British intellectual joint would be funnier because it's heavily ironic and breaks down the expected barriers that we have about joints and marijuana... you know, we see a joint, and we, like, immediately think of people who smoke weed... and rarely do we think of a British intellectual doing that stuff... so if we had a British joint, it'd be like "Woah! I didn't expect that!" Hey, did you know that Jordan Peele, the guy who made that one horror movie, said that comedy and horror have similar guidelines? Humor is based around defying your preconceived expectations, and so is horror. What's scarier in a horror movie: the jumpscare, or the tension leading up the jumpscare? Imagine a scene where it's super dark and the main character can't see anything... and then the music stops. And the audience is like "Holy shit, what's gonna happen?" And they're scared because they know what's coming and they're bracing themselves... and then it doesn't come... that shits mad scary... It's just like humor... they follow a script, and we understand the world based on that script... and then something defies the script... and that's funny... and I think that's why a British joint would be funnier.<</speech>>
<<speech 'azzy' 'Azzy'>>You lost me at joint.<</speech>>
<<speech 'you' '$player_name'>>Cool.<</speech>>
You touch the couch... it's soft under your touch. You feel your body sinking into it... swallowing you whole... it's so nice...
<<speech 'you' '$player_name'>>Bro... I think I'm high...<</speech>>
<<speech 'azzy' 'Azzy'>>Congratulations.<</speech>>
You think about how one time you went to McDonalds, and the guy behind the counter was obviously high, but he still made your 10 piece chicken nuggets with a medium fry and a medium Dr. Pepper. How was he able to work while being high? How did that budtender work while like this?
<<speech 'you' '$player_name'>>Azzy... I have a crush...<</speech>>
<<speech 'azzy' 'Azzy'>>On the enlightening bitch? I know.<</speech>>
<<speech 'you' '$player_name'>>No... not on her... on the girl that sold me weed...<</speech>>
<<speech 'azzy' 'Azzy'>>You're a dude. Guys get crushes on anything with a hole in it.<</speech>>
You turn your head to face her.
<<speech 'you' '$player_name'>>I think I'm in love with her, bro...<</speech>>
<<speech 'azzy' 'Azzy'>>No, you just have a boner.<</speech>>
You look back up at the swirly, swirly ceiling. You feel yourself entranced by the sheer beauty of it.
It's... hypnotizing.
So, so, hypnotizing.
<<speech 'you' '$player_name'>>Azzy... I'm getting... sleepy... I think... I think it's setting in...<</speech>>
You look over at Azzy...
<<speech 'azzy' 'Azzy'>>Yeah? And what do you want me to do about that?<</speech>>
<<speech 'you' '$player_name'>>Can... you sing me a lullaby...?<</speech>>
<<speech 'azzy' 'Azzy'>>Sure... ♪ //Go to sleep, go to sleeeeep, goooo toooo sleeeeep... you stupid tiny-limp dicked dumbasssssss// ♪<</speech>>
<<speech 'you' '$player_name'>>I don't like that song...<</speech>>
<<speech 'azzy' 'Azzy'>>Then don't ask me to sing a fucking lullaby.<</speech>>
You turn away from Azzy... staring up at the ceiling...
Your eyelids are getting heavy...
<<speech 'you' '$player_name'>>Azzy... can I ask you a question?<</speech>>
She doesn't say anything.
So... sleepy...
<<speech 'you' '$player_name'>>Have... have you ever been in love?<</speech>>
She doesn't say anything.
<<speech 'you' '$player_name'>>Have... have you ever been in love?<</speech>>
She doesn't say anything.
<<speech 'you' '$player_name'>>Have... have you ever been in love?<</speech>>
She doesn't say anything.
<<speech 'you' '$player_name'>>Have... have you ever been in love?<</speech>>
She doesn't say anything.
<<speech 'you' '$player_name'>>Have... have you ever been in love?<</speech>>
She doesn't say anything.
<<speech 'you' '$player_name'>>Have... have you ever been in love?<</speech>>
She doesn't say anything.
<<speech 'you' '$player_name'>>Have... have you ever been in love?<</speech>>
She doesn't say anything.
<<speech 'you' '$player_name'>>Have... have you ever been in love?<</speech>>
She doesn't say anything.
<span id='code'><<if $clubroute === 0>><center><<button [[Go to sleep...|CR0WEEDA1]]>><</button>></center><<elseif $clubroute neq 0>><center><<button [[Go to sleep...|CRN0WEEDA1]]>><</button>></center><</if>></span>
</div><<nobr>>
<<if Cycle.get('time').current() === 'noon'>>
<style>
body.home {
background-image: linear-gradient(to bottom, rgb(251 241 89 / 0%) 44%, #158f00 156%), URL("images/backgrounds/apartment.jpg");
}
</style>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<style>
body.home {
background-image: linear-gradient(rgb(170 132 34 / 43%) 50%, #158f00 125%), url(images/backgrounds/apartment.jpg);
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body.home {
background-image: linear-gradient(rgb(148 91 15 / 51%) 0%, rgb(3 57 2 / 86%) 159%), url(images/backgrounds/apartment.jpg);
}
</style>
<<elseif Cycle.get('time').current() === 'night'>>
<style>
body.home {
background-image: linear-gradient(rgb(0 1 29 / 58%) 11%, rgb(32 69 11) 162%), url(images/backgrounds/apartment.jpg);
}
</style>
<<elseif Cycle.get('time').current() === 'midnight'>>
<style>
body.home {
background-image: linear-gradient(rgb(0 0 0 / 78%) 39%, #082303 135%), url(images/backgrounds/apartment.jpg);
}
</style>
<</if>><</nobr>><center><span id='back'><<button '◀'>><<run Engine.backward()>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><<script>>
$(document).one(":passagedisplay", function (event) {
if (State.length < 2) {
$("#back button").prop("disabled", true);
document.getElementById("back").style.opacity = "0.5";
document.getElementById("back").style.pointerEvents = "none";
}
if (State.length === State.size) {
$("#forward button").prop("disabled", true);
document.getElementById("forward").style.opacity = "0.5";
document.getElementById("forward").style.pointerEvents = "none";
}
});
<</script>><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>As soon as you step into the breakroom, you're racked with an overbearing need to walk on eggshells.
Almost instinctively, you start walking on your tippy toes as you near the time clock, looking around nervously.
It's only been a couple days since you've started your new life, but it honestly feels like a decade has gone by; it's almost as if you've had a change in perspective, and frankly, not in a good way. If you were anxious about getting caught before, you've hit new levels of paranoia...
<<say '...'>>$player_name!<</say>>
And it doesn't help you that you work with directly with it's secondary source.
<<speech 'calypso' 'Calypso'>>$player_name! Did ya see my text?!<</speech>>
She practically rushes you, and when you just about think she's going to pounce, she stops herself. Honestly, you're surprised she was able to hold herself back; you'd think her obsession with you would overload her higher-functioning.
<<speech 'you' '$player_name'>>Oh shit, I'm sorry... I've had a busy couple days and I haven't had the chance to... check my messages.<</speech>>
You know, now that you think about it, if anyone ever tells you that they didn't see your message, it's a lie - it's the 21st century, humans are practically glued to their phones.
Still, hopefully Calypso doesn't have that as much insight into human behavior as you do.
<<speech 'calypso' 'Calypso'>>Well, that's okay! You're here now, right?<</speech>>
<<speech 'you' '$player_name'>>Yep... I'm here now...<</speech>>
Awkward silence. You're not sure if you're intentionally trying to make this conversation awkward or if the events from the nightclub made it like that.
Honestly, you don't even know what your plan is with Calypso anymore: Are you gonna just string this girl along as you work with her mom in destroying NEVERMORE, or are you gonna shut it down even before it sprouted? Fuck, you haven't even weighed the pros and cons yet!
<<speech 'calypso' 'Calypso'>>So... um, about... you know...<</speech>>
Guess you can't avoid the conversation any longer...
<<speech 'you' '$player_name'>>Yeah, I'm... I'm sorry I wasn't there when you woke up... I had a lot going on in the morning and it was just... easier, I guess. Plus, you were pretty knocked out, and I didn't want to disturb you or anything.<</speech>>
Calypso looks at you with her signature doe eyes and her mouth slighly agape.
<<speech 'calypso' 'Calypso'>>I... I didn't do anything wrong, right? It's not because... because <<if $procalroute === 0 or $procalroute === 5 or $procalroute === 6>>we didn't... do stuff, right?<<elseif $procalroute === 1 or $procalroute === 2 or $procalroute === 3 or $procalroute === 4>>we... you know... did stuff... right?<</if>><</speech>>
You're desperate to just clock in and finish this discussion, but there's no avoiding where the rest of this conversation is going.
<<speech 'you' '$player_name'>>No, it's... No, Calypso, you didn't do anything wrong. Like I said, it's... I had a lot to do in the morning, and I didn't want to overstay my welcome.<</speech>>
<<speech 'calypso' 'Calypso'>>You promise?<</speech>>
<span class='green'>Something moves in your peripheral, but you don't notice it.</span>
<<speech 'you' '$player_name'>>I... I promise.<</speech>>
Calypso looks at you with her signature doe eyes and her mouth slighly agape. You're desperate to just clock in and finish this discussion, but there's no avoiding where the rest of this conversation is going.
<<speech 'calypso' 'Calypso'>>Um, $player_name...<</speech>>
<<speech 'you' '$player_name'>>Calypso, I have to clock in soon for my shift... I don't Rob is gonna-<</speech>>
<<speech 'calypso' 'Calypso'>>I'm sorry, I just... do... do you remember what you said to me? After the club?<</speech>>
<<speech 'you' '$player_name'>>I... I do.<</speech>>
<span class='green'>Something moves in your peripheral, but you don't notice it.</span>
You're desperate to just clock in and finish this discussion, but there's no avoiding where the rest of this conversation is going.
<<speech 'calypso' 'Calypso'>>Do... do you still mean it?<</speech>>
Calypso looks at you with her signature doe eyes and her mouth slighly agape.
You're desperate to just clock in and finish this discussion, but there's no avoiding where the rest of this conversation is going.
There's no avoiding where the rest of this conversation is going.
There's no avoiding where this conversation is going and Calypso's signature doe eyes and her slight agape mouth and how <span class='green'>something is moving in your peripheral.</span>
<center><span class='green'>No more avoiding.</span></center>
<center><<button [[I DIDN'T MEAN IT]]>><<set $calypsoquest = 2.5>><</button>> <<button [[I MEANT IT]]>><<set $calypsoquest = 3>><</button>></center></div><center><<script>>UIBar.stow()<</script>><span style='font-size: 25px;'>THE JUMP MENU</span>
The JUMP MENU allows players to jump to certain parts of the story in order to experience everything there is offer. Currently, the JUMP MENU only allows players to jump to Chapter 1. As time progresses, more options will become available.
DEV NOTE: Reloading JUMP pages will cause problems with the variables - please refrain from reloading and instead utilize the back button on the bottom of the page if a mistake is made.</center><hr class='green' style="border-top: dotted 1px;"/><span id='replace'><center><<button 'CHAPTER 1'>><<replace '#replace'>><<display 'chapter1jumpmenu'>><</replace>><</button>></center></span>
<center><<button 'BACK'>><<run Engine.backward()>><</button>></center><style>
input {
margin-right: 5px;
}
.macro-textbox {
margin-top: 5px;
margin-bottom: 5px;
}
#margin-top button {
margin-top: 15px;
}
</style><span id='remove'><<display 'prepassc1jm'>></span>
<div style='color: #97FF85; border: 3px solid #97FF85; padding: 20px;'><<nobr>><center>Your new life begins...</center><hr style="border-top: dotted 1px;"/><span id='replace2'>Input your character's name and system username.
<br>
<<textbox "$player_name" "Name">>
<br>
<<textbox "$player_username" "Username">>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<remove '#remove'>>
<<replace '#replace2'>>
Did you lie to Sean about Cathy's infidelity?
<br>
<label><<radiobutton "$liedtosean" true>>Yes</label>
<br>
<label><<radiobutton "$liedtosean" false>>No</label>
<br>
<br>
Are you different from everyone else?
<br>
<label><<radiobutton "$different" true>>Yes</label>
<br>
<label><<radiobutton "$different" false>>No</label>
<br>
<br>
Did you give money to Cherry?
<br>
<label><<radiobutton "$gavecherrymoney" true>>Yes</label>
<br>
<label><<radiobutton "$gavecherrymoney" false>>No</label>
<br>
<br>
Did you tell Danny you were interested in Skye?
<br>
<label><<radiobutton "$skyesmine" true>>Yes</label>
<br>
<label><<radiobutton "$skyesmine" false>>No</label>
<br>
<br>
Did you warn the customers about the credit card scam?
<br>
<label><<radiobutton "$warnedcustomers" true>>Yes</label>
<br>
<label><<radiobutton "$warnedcustomers" false>>No</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $liedtosean == true>><<set $money = 2000>><<elseif $liedtosean === false>><<set $money = 1000>><</if>>
<<set $money -= 157>>
<<if $gavecherrymoney === true>><<set $emergencyfund = 500>><</if>>
<<if $warnedcustomers === true and $gavecherrymoney === true >>
<<replace '#replace2'>>
<<display 'hctrue+gcmtrue'>>
<</replace>>
<<elseif $warnedcustomers === true and $gavecherrymoney === false>>
<<replace '#replace2'>>
<<display 'hctrue+gcmfalse'>>
<</replace>>
<<elseif $warnedcustomers === false>>
<<replace '#replace2'>>
Did you help Calypso when the cops confronted her?
<br>
<label><<radiobutton "$helpedcalypso" true>>Yes</label>
<br>
<label><<radiobutton "$helpedcalypso" false>>No</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $helpedcalypso === true and $gavecherrymoney === true>>
<<replace '#replace2'>>
<<display 'hctrue+gcmtrue'>>
<</replace>>
<<elseif $helpedcalypso === true and $gavecherrymoney === false>>
<<replace '#replace2'>>
<<display 'hctrue+gcmfalse'>>
<</replace>>
<<elseif $helpedcalypso === false and $gavecherrymoney === true>>
<<replace '#replace2'>>
<<display 'hcfalse+gcmtrue'>>
<</replace>>
<<elseif $helpedcalypso === false and $gavecherrymoney === false>>
<<replace '#replace2'>>
<<display 'hcfalse+gcmfalse'>>
<</replace>>
<</if>>
<</button>></center>
<</replace>>
<</if>>
<</button>></center>
<</replace>>
<</button>></center>
</span><</nobr>></div><<script>>UIBar.stow()<</script>><<include 'worktimebased'>><div style='height: 592px; width: 839px; overflow-y: scroll; padding: 10px 20px 10px 20px; border: 3px solid #A3A3A3; background-color: black; position: relative;'><<nobr>>
<div id='cycles'><center>
<span style='font-size: 18px; color: #97FF85;'>WEEK <<print $weeks + 1>></span>
<span style='font-size: 18px; color: #FFBFA0;'>
<<showcycle 'days' uppercase>>
</span>
<span id='time' style='font-size: 18px; color: #89CFF0;'>
<<showcycle 'time' uppercase>>
</span>
</center></div><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: white;"/>
<</nobr>><center><span style="font-size: 25px;">BIG AND BIGGER VIDEO STORE</span></center><<nobr>><div id='output' style='height: 392px;;'>
<<if Cycle.get('days').current() === 'monday' or Cycle.get('days').current() === 'tuesday' or Cycle.get('days').current() === 'saturday' or Cycle.get('days').current() === 'sunday'>>
<<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon' or Cycle.get('time').current() === 'evening' or Cycle.get('time').current() === 'night'>>
<center>Not really sure why you're hanging out at work on a non-work day... you know what, you should probably get going...</center>
<<elseif Cycle.get('time').current() === 'midnight'>>
<center>It's silent... not even Rob is here. You were never a fan of dark, liminal spaces.</center>
<</if>>
<<elseif Cycle.get('days').current() === 'wednesday' or Cycle.get('days').current() === 'thursday' or Cycle.get('days').current() === 'friday'>>
<<if Cycle.get('time').current() === 'noon'>>
<center>You work in a couple hours, and while you would love to start work early... you kinda don't want to.</center>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<center>Guess it's time for work...</center>
<<elseif Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<center>You don't wanna spend anymore unneccessary time here.</center>
<</if>>
<</if>>
</div><span id='buttonreplace'><center>
<<if Cycle.get('days').current() === 'monday' or Cycle.get('days').current() === 'tuesday' or Cycle.get('days').current() === 'saturday' or Cycle.get('days').current() === 'sunday'>>
<<button [[GO HOME|YOURHOME]]>>
<</button>>
<<elseif Cycle.get('days').current() === 'wednesday' or Cycle.get('days').current() === 'thursday' or Cycle.get('days').current() === 'friday'>>
<<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<<button [[GO HOME|YOURHOME]]>>
<</button>>
<<elseif Cycle.get('time').current() === 'afternoon'>><<nobr>>
<<if $calypsoquest <= 1>>
<<if $calmignore is true>>
<<button [[START YOUR SHIFT|CALQ0IGNORE]]>>
<<set $calypsomessage = 1>>
<<set $calypsoquest = 2>>
<<set $calypsonewmessage to false>>
<</button>>
<<elseif $calmignore is false>>
<<button [[START YOUR SHIFT|CALQ0NIGNORE]]>>
<<set $calypsomessage = 1>>
<<set $calypsoquest = 2>>
<<set $calypsonewmessage to false>>
<</button>>
<</if>>
<<else>>
<<button [[START YOUR SHIFT|WORKING]]>><</button>>
<</if>>
<</nobr>><</if>>
<</if>>
</center></span><</nobr>><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP]]>><</button>></center><style>
a, a:hover {
color: #97FF85;
}
</style><center><span style='font-size: 20px;'>MOLLY'S QUEST</span></center><div style='height: 442px; overflow-y: scroll; margin-top: 10px; padding: 10px; border: 3px solid #97FF85; color: #97FF85;'><<nobr>>
<<if $mollyquest === 0>>
* Investigate FUCKNEVERMORE
<<elseif $mollyquest > 0>>
* <span style='text-decoration: line-through;'>Investigate FUCKNEVERMORE</span><hr style="margin-top: 5px; margin-bottom: 5px; border-top: solid 1px; color: #97FF85;"/>
<</if>>
<<if $mollyquest === 1>>
* <<message "Meet Molly's normal friend">>
<center><div style='margin-bottom: 10px; margin-top: 10px; padding: 10px; border: 1px solid red; color: red;'>Check out the flier group.</div></center>
<</message>>
<<elseif $mollyquest > 1>>
* <span style='text-decoration: line-through;'>Meet Molly's normal friend</span> <hr style="margin-top: 5px; margin-bottom: 5px; border-top: solid 1px; color: #97FF85;"/>
<</if>>
<<if $mollyquest === 2>>
* Talk to Molly about Riley
<<elseif $mollyquest > 2>>
* <span style='text-decoration: line-through;'>Talk to Molly about Riley</span> <hr style="margin-top: 5px; margin-bottom: 5px; border-top: solid 1px; color: #97FF85;"/>
<</if>>
<<if $mollyquest === 3>>
* <<message "Help Riley with Molly's crystal business">>
<center><div style='margin-bottom: 10px; margin-top: 10px; padding: 10px; border: 1px solid red; color: red;'>Go to Riley's apartment in THE CITY anytime at night/midnight or anytime during the weekend.</div></center>
<</message>>
<<elseif $mollyquest > 3>>
<</if>>
<</nobr>></div>
<center><<button 'BACK'>><<popover>><<display 'QUESTAPP'>><</popover>><</button>></center><style>
body {
background-color: black;
}
button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
button:hover {
background-color: #158F00;
border: 1px solid #39FF14;
}
</style><<script>>UIBar.stow()<</script>>
<span class='green'><<timed 2s>>It seems I forgot to mention something to you.<</timed>>
<<timed 4s>>Taking drugs... any sort of drugs... is disruptive. It makes it difficult for us to interact.<</timed>>
<<timed 6s>>Now, I understand you want to become... enlightened.<</timed>>
<<timed 8s>>But there are other, more important goals that require our attention //and// our focus.<</timed>>
<<timed 10s>>Drugs hinder that.<</timed>>
<<timed 12s>>So, please refrain from doing ''any'' drugs.<</timed>>
<<timed 14s>>Do you understand?<</timed>></span>
<<timed 16s>><<button [[Um... who's that?|CRN0WEEDA2]]>><</button>><</timed>>
<<nobr>><<timed 14s>><img style='position: relative; left: 500px; bottom: 150px;' src='images/avatars/britjoint/newreg.png'><</timed>><</nobr>><style>
body {
background-color: black;
}
button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
button:hover {
background-color: #158F00;
border: 1px solid #39FF14;
}
</style><<script>>UIBar.stow()<</script>>
<span class='green'><<timed 2s>>How many more times are we going to have this conversation?<</timed>>
<<timed 4s>>Taking drugs is disruptive.<</timed>>
<<timed 6s>>For me, and for you.<</timed>>
<<timed 8s>>I understand you want to become enlightened.<</timed>>
<<timed 10s>>But there are other, more important goals that require our attention //and// our focus.<</timed>>
<<timed 12s>>Drugs hinder that.<</timed>>
<<timed 14s>>So, for the last time...<</timed>>
<<timed 16s>>Do you understand?<</timed>></span>
<<timed 18s>><<button[[Um... who's that?|CR0WEEDA2]]>><</button>><</timed>>
<<nobr>><<timed 16s>><img style='position: relative; left: 500px; bottom: 150px;' src='images/avatars/britjoint/reg.png'><</timed>><</nobr>><style>
body {
background-color: black;
}
button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
button:hover {
background-color: #158F00;
border: 1px solid #39FF14;
}
</style><<script>>UIBar.stow()<</script>>
<span class='green'><<timed 2s>>I don't know what you're talking about, but the fact you're asking me that question implies that the drugs are already messing up our interaction.<</timed>>
<<timed 4s>>However, it's good to know that you're only ''seeing'' and not interacting with whatever is there.<</timed>>
<<timed 6s>>But if you keep doing drugs, that will definitely change, and it will get more and more difficult for things to run smoothly.<</timed>>
<<timed 8s>>So, $player_name...<</timed>>
<<timed 10s>>Refrain from using drugs.<</timed>>
<<timed 12s>>I don't want to have to rip your precious little head off your body.<</timed>></span>
<<timed 14s>><<button [[What?|WEED1A3]]>><<editcycle 'days' change 1>><<editcycle 'time' reset>><<if Cycle.get('days').check('sunday')>><<set $weeks += 1>><</if>><</button>><</timed>>
<img style='z-index: 2; position: absolute; left: 726px; bottom: 150px;' src='images/avatars/britjoint/reg.png'><style>
body {
background-color: black;
}
button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
button:hover {
background-color: #158F00;
border: 1px solid #39FF14;
}
</style><<script>>UIBar.stow()<</script>>
<span class='green'><<timed 2s>>The fact you're even asking me that question implies that something is already messed up, and it doesn't take a genius to know why.<</timed>>
<<timed 4s>>Still, it's good that you're only ''seeing'' and not interacting with whatever is there.<</timed>>
<<timed 6s>>However, if you keep going down this drug-fueled route, that will definitely change.<</timed>>
<<timed 8s>>So, $player_name...<</timed>>
<<timed 10s>>This is your final warning.<</timed>>
<<timed 12s>>Lay off the drugs, or I'll rip your precious little head off body.<</timed>></span>
<<timed 14s>><<button [[What?|WEED1A3]]>><<editcycle 'days' change 1>><<editcycle 'time' reset>><<if Cycle.get('days').check('sunday')>><<set $weeks += 1>><</if>><</button>><</timed>>
<img style='position: relative; left: 500px; bottom: 150px;' src='images/avatars/britjoint/reg.png'><<run UIBar.stow()>><<include 'hometimebased'>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><span id='back'><<button '◀'>><<remove '#back'>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><hr style="border-top: dotted 1px; color: white;"/><<speech 'azzy' 'Azzy'>>You better not be dead.<</speech>>
Light floods the room, and by proxy, into your eyes. You desperately try to shield it away with your hand, but it's no use... you've gone blind.
You're having a difficult time remembering... anything. You know you smoked weed last night and fell asleep, but... that's about it. Well, actually, now that you think about it... you were asleep, so it kinda makes sense you wouldn't remember anything.
You rub your head... Jesus, you must still be high.
<<speech 'you' '$player_name'>>What time is it?<</speech>>
<<speech 'azzy' 'Azzy'>>Time for you to get up. I have shows to watch.<</speech>>
You rub your eyes and notice you're still on the couch... with a big puddle of drool keeping you company. Man, you were out like a light - is this how Azzy sleeps every night? Man, maybe you should start smoking more, might help with your sleep debt.
<<speech 'azzy' 'Azzy'>>Did you not fucking hear me? Get up! Up! Up!<</speech>>
<<speech 'you' '$player_name'>>I'm getting up! Just... give me a second...<</speech>>
You get up off your makeshift bed and corpse walk over to the kitchen to get a drink of water and something to help with your sudden, large appetite. Azzy occupies the space you left, turning on the television to a blaring volume. Digging through the pantry, you find a large everything bagel and a soda: meal fit for a king.
You down the two - it's as if <span class='green'>God</span> himself pissed liquid gold down your throat: you're an entirely new person.
Wiping your mouth, you finally feel like you have enough energy to start asking Azzy questions (that she probably won't answer).
<<speech 'you' '$player_name'>>Azzy... what happened last night?<</speech>>
<<speech 'azzy' 'Azzy'>>You smoked weed, starting talking about Hippogriffs or something, and then passed out.<</speech>>
<<speech 'you' '$player_name'>>That's it?<</speech>>
<<speech 'azzy' 'Azzy'>>Well, we also fucked, but that doesn't matter.<</speech>>
You choke up a piece of your bagel.
Azzy rolls her eyes.
<<speech 'azzy' 'Azzy'>>In your fucking dreams, virgin. You would evaporate if you even saw my pussy.<</speech>>
You cough, drinking more water to calm your nerves down.
Azzy sits up and turns down the television's volume.
<<speech 'azzy' 'Azzy'>>So... do you feel... "enlightened"?<</speech>>
You stare at her, trying to come up with a good answer.
Do you feel enlightened? Does the <span class='green'>Universe</span> feel larger to you? Are you connected to everyone and everything on an astral and spiritual level?
<<speech 'you' '$player_name'>>No.<</speech>>
Azzy snorts and sits back down on the couch.
<<speech 'azzy' 'Azzy'>>Guess you're gonna have to try again if you wanna fuck some spiritual pussy.<</speech>>
Yeah... guess you're gonna have to try again. But just how many times is it gonna take? Did you even make any progress? You remember being relaxed and sleeping pretty well, but none of your chakras's feel at all aligned.
You chew the inside of your cheek. If weed isn't gonna cut it... is ecstasy gonna be the answer? <<if $clubroute === 0>>You really don't wanna go down that route again, but if you have to... you just might.<<elseif $clubroute neq 0>>Frankly, you're scared of ecstasy... is it really worth taking it just to avoid a couple hours of volunteering?<</if>>
You take another drink of water and rub your head for the 100th time... hopefully you still don't feel shitty later; you already have a headache from the FUCKNEVERMORE situation, and you're not in the mood to keep piling them on.
<<speech 'you' '$player_name'>>Oh... uh, before I forget... thanks... for watching me and teaching me and stuff. I appreciate it.<</speech>>
<<speech 'azzy' 'Azzy'>>Suck my nutsack.<</speech>>
Good ol' Azzy...
<center><<button [[START YOUR DAY...|YOURHOME]]>><<set $azzyweed to 1>><<set $enlighten to 2>><</button>></center></div><<nobr>><<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon'>>
<style>
body {
background-image: URL("images/backgrounds/video-rental.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/work/evening.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'night'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/work/night.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'midnight'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/work/midnight.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<</if>><</nobr>><<script>>UIBar.stow()<</script>><<include 'fucknevermorehqtimebased'>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<speech 'molly' 'Molly'>>$player_name!<</speech>>
Molly interrupts your very busy shuffling-around-the-room-time to pull you over to her makeshift office... which is still composed of a broken wooden desk and a dented filing cabinet.
<<speech 'molly' 'Molly'>>When were you gonna tell me you met Riley?!<</speech>>
Despite her line of questioning, she can't help but smile from ear-to-ear. Guess she really wanted you to meet Riley...
<<speech 'you' '$player_name'>>Um, I didn't think it was really that interesting... She just said you guys were friends, and like, business partners... and I talked to her about the FUCKNEVERMORE stuff and-<</speech>>
<<speech 'molly' 'Molly'>>She said we were business partners?<</speech>>
Her tone is tense and the wide grin she had just moments earlier was gone. She rapidly glances around the room, lightly biting her bottom lip as she searches for... something.
<<speech 'you' '$player_name'>>Well, yeah... for the crystal stuff... I mean, I didn't know all the details but like... that's cool, you know...<</speech>>
Molly takes an inconspicuous deep breathe - the clear tension from her shoulders is released, and her nervous, rapid eye movements disappear. She obviously didn't want you to notice, but with a girl like Molly, it's kinda hard not too... or maybe you guys really are soulmates...
<<speech 'molly' 'Molly'>>Oh yeah, I forgot to tell you! Riley's my crystal partner! We have an amazing and super cool and fantastical crystal business where we sell things that help people connect with others and themselves, just like the lapis I gave you! Did she tell you anything else about it?<</speech>>
<<speech 'you' '$player_name'>>No, she didn't. You know, it was a pretty-<</speech>>
She interrupts you with a clap of her hands before digging through the filing cabinet.
It looks like you're gonna be here for a while...
<<speech 'molly' 'Molly'>>Okay, that's perfect! Because Riley... like, I love Riley, but she's waaaaaaaaay too boring sometimes - that's why she does the business stuff and I do the fun stuff! But it's better if I explain it to than if Riley does... she'll make it sound like a college class or something.<</speech>>
Out of the depths of the dented filing cabinet, Molly pulls out more pieces of paper and a large bag of rocks... or crystals, you think... honestly, you really can't be too sure with her.
She sets the papers and bag of rocks down, and from what you can see... actually, you don't know what you're looking at.
<<speech 'you' '$player_name'>>What is... all this? Please don't tell me it's more FUCKNEVERMORE stuff.<</speech>>
<<speech 'molly' 'Molly'>>No, no, no! This is ''soooooo'' much better than FUCKNEVERMORE because this... is my crystal business! Look!<</speech>>
She pushes the papers towards you. From what you can see, it's just a bunch of pictures of crystals and a long, long, ''long'' lists of names and products.
However, near the bottom of the page...
<<speech 'you' '$player_name'>>Is that... a crystal dick?<</speech>>
She turns the paper back towards herself, evenutally smiling once she sees what you're talking about.
<<speech 'molly' 'Molly'>>Yeah! It's a crystal penis! Made from the best Rose Quartz the <span class='green'>Universe</span> has to offer! And it's not the only one either...<</speech>>
She takes out more papers and sets them down next to the others in a business like spread across the desk. Examining closer, you can see that she's not wrong - there are a variety of similar sexual-orientated crystal products: butt-plugs; long cylinders of varying sizes; and other similar phallic and overtly horny products.
<<speech 'you' '$player_name'>>Wait... so you and Riley sell crystals //and// sex toys?<</speech>>
<<speech 'molly' 'Molly'>>Well, in all honesty, they're kinda one in the same: the sex toys //are// the crystals! And I don't want to scare you off with the crystal and astral stuff, but since the sex toys are made of different crystals, it really helps people! You know, love is all around us, and by loving ourselves ''with'' these products, we connect deeper with the <span class='green'>Universe</span> as a whole.<</speech>>
The crystals and astral soulmate stuff is one thing, but crystal sex toys? You're starting to regret talking to even Riley...
<<speech 'you' '$player_name'>>That's... wow. I'm speechless.<</speech>>
<<speech 'molly' 'Molly'>>I know, right?! I'm so happy people want to connect with themselves and the <span class='green'>Universe</span> this way! Maybe one day you can do it too!<</speech>>
<<speech 'you' '$player_name'>>Yeah... um, unless they make crystal fleshlights, I think I'm good...<</speech>>
<<speech 'molly' 'Molly'>>Hah! That's... wait, that's actually... not a bad idea...<</speech>>
She grabs the pieces of paper and starts to jot down something with a pen. Guess you're already sinking your teeth into her business - you'll have to talk to Riley about getting a cut of the profits.
After she finishes writing her notes, she straightens the papers and smiles at you.
<<speech 'molly' 'Molly'>>So! You want to help?<</speech>>
<<speech 'you' '$player_name'>>Do I... what?<</speech>>
<<speech 'molly' 'Molly'>>Do you want to help?<</speech>>
Did you miss a part of the conversation?
<<speech 'you' '$player_name'>>You want me to help you with your crystal business?<</speech>>
<<speech 'molly' 'Molly'>>Of course I do! You're my astral soulmate! We are literally perfect for each other in ''all'' areas, Not just FUCKNEVERMORE! I bet you if you, me, and Riley hook up, we could have a ''booming'' industry on our hands! We could connect the whole //world//!<</speech>>
Obviously she meant to say "work together", but you wouldn't mind the three of you "hooking" up"... but one can dream. Still, while you're indifferent with the whole astral soulmate stuff... helping Molly with her weird sex crystal business might get you closer to Riley... which you are //definitely// not indifferent too.
Still... you already got enough on your plate as is...
<<speech 'you' '$player_name'>>How would I be helping you exactly?<</speech>>
<<speech 'molly' 'Molly'>>Well, what are you good at?<</speech>>
She really knows ''nothing'' about you, huh? This is just a repeat of your cafe conversation.
<<speech 'you' '$player_name'>>I'm good with computers and stuff.<</speech>>
<<speech 'molly' 'Molly'>>Ooooh, that's awesome! You can talk to the clients then!<</speech>>
What the fuck does that have to do with computers?
<<speech 'molly' 'Molly'>>My clients message me ''aaaaaall'' the time about the products and the deets and their purchases and addresses and all that other stuff, and it can get super busy and like overwhelming, and I'm only one gal, so it would really help if you talked to them! They message me on the website, so all you gotta do is message them back!<</speech>>
All you gotta do is... message people back.
You weigh the pros and cons - the pros: easy job, gets you closer to Riley. However, the cons: you still have to join FUCKNEVERMORE, and messaging clients about sex crystals isn't really gonna help you get in the long run. Then again, it's not really that hard... it's not like you're going over to their address and handing them the crystals.
Molly eagerly awaits your answer. You know, despite everything she's told you about astral soulmates and the <span class='green'>Universe</span>, you've come to appreciate her devotion to human connection and love. Maybe Riley was right... maybe she just has a lot of love to give.
<span class='green'>Maybe you can learn a thing or two.</span>
<span id='replace'><center><<button 'HELP MOLLY OUT'>>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>Okay, fine... but I-<</speech>>
<<speech 'molly' 'Molly'>>Thank you, thank you, thank you! I know the astral stuff is all a little confusing, but you agreeing to help me ''again'' proves even more that you and me are meant to be together in all ways! We're gonna move mountains, $player_name!<</speech>>
Molly grabs a post-it note and starts to write down a login. Guess you're really about to help her sell crystal sex toys...
<center><span class="obtained"> NEW COMPUTER APPLICATION UNLOCKED </span></center>
<<speech 'molly' 'Molly'>>So, the clients who have questions or comments about commissions or anything like that do it through the website, so here's the login for that. And if you have any questions, just text me or Riley! I put her number down there too.<</speech>>
<<speech 'you' '$player_name'>>But what am I messaging them about? Like, what are they asking me?<</speech>>
<<speech 'molly' 'Molly'>>A lot of the time it's just random questions about crystals or some of the products they're confused about, but there are some other things too like commissions for specific products or sponsors or other stuff. So, in a way, you're like my secretary! It's really not that hard, I promise! Just answer the questions they have!<</speech>>
<<speech 'you' '$player_name'>>And if I don't know the answer?<</speech>>
<<speech 'molly' 'Molly'>>Use the website! It's not that hard, I promise!<</speech>>
You're really starting to regret your decision - this seems less like just sending a couple messages and more like a whole job.
<<speech 'you' '$player_name'>>I don't know, Molly... this seems really-<</speech>>
<<speech 'riley' 'Riley'>>I'll help him.<</speech>>
Riley appears next to you, and frankly, it's more than a little startling. Still, you welcome her presence - 2 v. 1 is perfect for this kind of situation.
<<speech 'molly' 'Molly'>>Oh my goodness! My two favorite people are together, here, in front of me, in person. This is really a dream come true!<</speech>>
<<speech 'riley' 'Riley'>>I bet it's a dream come true for $player_name too.<</speech>>
Riley looks at you and winks.
What the fuck.
<<speech 'riley' 'Riley'>>But seriously, I think you might be giving him a lot here, Molly. Answering questions about something he doesn't even care about might be a lot for him. Plus, he's still gotta do his volunteering sessions. We're not trying to give him a full time job here.<</speech>>
Molly rubs her eyes and takes a deep breathe.
<<speech 'molly' 'Molly'>>Yeah, you're probably right... I'm just so... excited! Having my two favorite people work with me at FUCKNEVERMORE and at Molly Moon's Crystals Emporium! Aah! It's so fucking cool!<</speech>>
<<speech 'riley' 'Riley'>>And if you want to keep it "fucking cool", then how about he works for me? He can do some easy jobs for me, and maybe if everything works out, he can asnwer some emails, send some messages, get some of the workload off your shoulders?<</speech>>
Molly looks towards you.
<<speech 'molly' 'Molly'>>Would you be cool that? Working with Riley doing with the //booooooring// money stuff?<</speech>>
Riley laughs and turns to you, the usual smile on her face.
Why does talking to her make you so uncomfortable?
<<speech 'riley' 'Riley'>>I promise you it's not that boring. It's definitely a lot better than sending and receiving messages for 12 hours a day, especially about crystals.<</speech>>
Is there really a choice here?
<span id='replace2'><center><<button 'HELP RILEY OUT'>>\
<<replace '#replace2'>>\
<<speech 'you' '$player_name'>>Yeah, sure, I'll help Riley. And hey, maybe she can teach me about some of the crystal stuff, right?<</speech>>
Molly practically leaps over the desk to join you and Riley in a group hug. Your arms are pretty stuck, but you're able to pat the side of her stomach.
Before you're suffocated by the immense energy of Molly's personality, she lets the two of you go and wipes a fake (actually, it's probably real) tear from her eye.
<<speech 'molly' 'Molly'>>I knew the <span class='green'>Universe</span> brought you both to me... this really is a dream come true.<</speech>>
<<speech 'riley' 'Riley'>>Yeah, it really is.<</speech>>
Weird thing to agree with... you're starting to think that maybe Riley might not have all her eggs in her basket. Still, you're hanging on to the slight chance that ''maybe'' this is just her being nice to Molly.
Riley steals a pen from Molly and starts to write on a second post-it note.
<<speech 'riley' 'Riley'>>Here... I'll give you my address, and whenever you want to work together, just come by and we can start. I'm usually done with the FUCKNEVERMORE stuff by the evening and I'm kinda a night owl, so just come by at <span style='color: #89CFF0;'>night.</span> I'm free on the <span style='color: #89CFF0;'>weekends too all day.</span><</speech>>
<center><span class="obtained"> "RILEY'S APARTMENT" UNLOCKED IN "THE CITY"! </span></center>
<<speech 'you' '$player_name'>>You're just... giving me your address? Like, straight up?<</speech>>
Riley lets out a soft laugh.
<<speech 'riley' 'Riley'>>Molly's already given you a beyond glowing endorsement, so I think I'll be fine giving you my address. Plus, you've got a very noticeable... demeanor about you, so if you are a serial killer, I'm sure the police will catch you in no time.<</speech>>
Not sure what noticeable means, but from how warm and bubbly the comment makes you feel, you'll take it as a compliment.
Molly loudly hits the table with her stack of paper and glares at Riley.
<<speech 'molly' 'Molly'>>My astral soulmate, Riley. Go get your own.<</speech>>
Riley laughs pleasantly, putting both her hands in the air.
<<speech 'riley' 'Riley'>>Don't worry, Molly. He's all yours.<</speech>>
She looks at you again, her gaze lingering on yours for a couple seconds longer than usual. She smiles again... she always seems to smile, and while you're not complaining, the way it puts your stomach in knots is starting to get irritating.
Eventually, with one final goodbye, Riley leaves, her presence still felt by both you and Molly.
A pencil hits you in the arm.
<<speech 'molly' 'Molly'>>So! You ready to change the <span class='green'>Universe</span> one crystal at a time?<</speech>>
<center><<button [[YEAH... YOU CAN'T WAIT|FUCKNEVERMOREHQ]]>><<set $mollyquest = 3>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<<nobr>><<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermoreinterior/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermoreinterior/evening.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/fucknevermore/night&midnight.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<</if>><</nobr>><<script>>UIBar.stow()<</script>><<include 'thecitytimebased'>><div style='height: 592px; width: 839px; overflow-y: scroll; padding: 10px 20px 10px 20px; border: 3px solid #A3A3A3; background-color: black; position: relative;'><<nobr>>
<div id='cycles'><center>
<span style='font-size: 18px; color: #97FF85;'>WEEK <<print $weeks + 1>></span>
<span style='font-size: 18px; color: #FFBFA0;'>
<<showcycle 'days' uppercase>>
</span>
<span id='time' style='font-size: 18px; color: #89CFF0;'>
<<showcycle 'time' uppercase>>
</span>
</center></div><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: white;"/>
<</nobr>><center><span style="font-size: 25px;">THE CITY</span></center><<nobr>><div id='output' style='height: 392px;;'>
<<if Cycle.get('days').current() === 'monday' or Cycle.get('days').current() === 'tuesday' or Cycle.get('days').current() === 'saturday' or Cycle.get('days').current() === 'sunday'>>
<center>Seattle: the greatest city in the world... if you replace it with an entirely different city. You decided to move here to get away from the suffocating nothing that was Indiana, but honestly... you're wondering if that was the right decision. Guess only time will tell.</center>
<<elseif Cycle.get('days').current() === 'wednesday' or Cycle.get('days').current() === 'thursday' or Cycle.get('days').current() === 'friday'>>
<<if Cycle.get('time').current() === 'noon'>>
<center>Maybe a walk in the city will help you clear your mind of the inevitability of having to work today... yeah, you're just asking to get stabbed.</center>
<<elseif Cycle.get('time').current() === 'afternoon'>>
<center>You should probably get to work.</center>
<<elseif Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<center>You're pretty tired from work today, maybe you should go home...</center>
<</if>>
<</if>>
</div><span id='buttonreplace'><center>
<<if Cycle.get('days').check('sunday', 'monday', 'tuesday', 'saturday')>>
<<if $skyeweed > 0>>
<<if Cycle.get('time').check('night', 'midnight')>>
<<switch $skyeweed>>
<<case 0.5>>
<<button [[SKYE'S APARTMENT|SWAAZZY1]]>><</button>>
<<case 1>>
<<button [[SKYE'S APARTMENT|SW2-1]]>><</button>>
<<case 2>>
<<button [[SKYE'S APARTMENT|SW3-1]]>><</button>>
<</switch>>
<<else>>
<<button "SKYE'S APARTMENT">>
<<replace '#output'>>
<center>Skye said to wait until <span style='color: #89CFF0;'>later tonight</span> before coming over. Who knows who could be in her apartment at this time...</center>
<</replace>>
<</button>>
<</if>>
<</if>>
<<button [[GO HOME|YOURHOME]]>><</button>>
<<elseif Cycle.get('days').check('wednesday', 'thursday', 'friday')>>
<<if Cycle.get('time').check('noon', 'night', 'midnight')>>
<<if $skyeweed > 0>>
<<if Cycle.get('time').check('night', 'midnight')>>
<<switch $skyeweed>>
<<case 0.5>>
<<button [[SKYE'S APARTMENT|SWAAZZY1]]>><</button>>
<<case 1>>
<<button [[SKYE'S APARTMENT|SW2-1]]>><</button>>
<<case 2>>
<<button [[SKYE'S APARTMENT|SW3-1]]>><</button>>
<</switch>>
<<else>>
<<button "SKYE'S APARTMENT">>
<<replace '#output'>>
<center>Skye said to wait until <span style='color: #89CFF0;'>later tonight</span> before coming over. Who knows who could be in her apartment at this time...</center>
<</replace>>
<</button>>
<</if>>
<</if>>
<<button [[GO HOME|YOURHOME]]>><</button>>
<<elseif Cycle.get('time').check('afternoon')>>
<<button [[GO TO WORK|WORK]]>><</button>>
<</if>>
<</if>>
</center></span><</nobr>><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP]]>><</button>></center><<script>>UIBar.stow()<</script>><<nobr>><<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/thesuburbs/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/thesuburbs/evening.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/thesuburbs/night&midnight.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<</if>><</nobr>><div style='height: 592px; width: 839px; overflow-y: scroll; padding: 10px 20px 10px 20px; border: 3px solid #A3A3A3; background-color: black; position: relative;'><<nobr>>
<div id='cycles'><center>
<span style='font-size: 18px; color: #97FF85;'>WEEK <<print $weeks + 1>></span>
<span style='font-size: 18px; color: #FFBFA0;'>
<<showcycle 'days' uppercase>>
</span>
<span id='time' style='font-size: 18px; color: #89CFF0;'>
<<showcycle 'time' uppercase>>
</span>
</center></div><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: white;"/>
<</nobr>><center><span style="font-size: 25px;">THE SUBURBS</span></center><span id='output'><<nobr>><div style='height: 392px;;'>
</div><center>
</center><</nobr>></span><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <<button [[MAP]]>><</button>></center><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>As soon as you step into the breakroom, you're racked with overbearing paranoia.
You know Calypso works today, and you're not quite sure how that's going to go, but frankly you really want to avoid any sort of conversation with her. Being forced into working with a member of the Dawson family is one thing, but potentially getting into a romantic relationship with another? That's bound to make things complicated.
<<say '...'>>$player_name!<</say>>
So much for that.
<<speech 'calypso' 'Calypso'>>Aaaaaah!!!<</speech>>
You don't have time to run and hide before Calypso pounces on you, her tentacles wrapping around as she pushes herself deeper into your chest - guess her obsession with you overloaded her higher-functioning.
Jesus, her hug is tight.
<<speech 'you' '$player_name'>><span style='font-size: 12px;'>Hi... Calypso...</span><</speech>>
She finally lets you go, giving you much needed oxygen to your brain.
<<speech 'calypso' 'Calypso'>>I'm so happy you're here! It was getting ''reeeeeeally'' boring without you... I thought I was gonna turn into a sludge or something...<</speech>>
<<speech 'you' '$player_name'>>Yep... I'm here now... guess you won't be turning into sludge...<</speech>>
You're not quite sure where the rest of this conversation is going... honestly, you're not sure ''where'' you want it to go: you know you and Calypso's... relationship... has gone through some changes, but it's unclear how exactly it's affected the two of you. Everything seems pretty normal...
Still, even if things seem normal, they most likely aren't: you're going to have to address the elephant in the room eventually: Are you gonna just string this girl along as you work with her mom in destroying NEVERMORE, or are you gonna shut it down even before it sprouted? Fuck, you haven't even weighed the pros and cons yet!
<<speech 'you' '$player_name'>>So, uh... what has Rob been making you do? Hopefully it's nothing too crazy...<</speech>>
A look of dejection appears on Calypso's face as her expression and gaze falls. Jesus, what has Rob been making her do?
Suddenly, Calypso looks up at you, a clear weight on her shoulders and a thought on her mind.
<<speech 'calypso' 'Calypso'>>Um... actually... now that you're here and things are... not crazy... I wanted... wanted ot ask you something...<</speech>>
Guess you can't avoid the elephant any longer.
<<speech 'you' '$player_name'>>What did you want to talk about?<</speech>>
Calypso looks at you with her signature doe eyes and her mouth slighly agape.
<<speech 'calypso' 'Calypso'>><<if $procalroute === 0 or $procalroute === 5 or $procalroute === 6>>I know you said you weren't upset we didn't do anything, but... are you sure? Like, you promise you're not mad at me?<<elseif $procalroute === 1 or $procalroute === 2 or $procalroute === 3 or $procalroute === 4>>I know you said you weren't upset about... the... you-know-what horniness and stuff... but... are you sure? You don't think I', like... a hoe or something, right?<</if>><</speech>>
You're desperate to just clock in and finish this discussion, but there's no avoiding where the rest of this conversation is going.
<<speech 'you' '$player_name'>>No, it's... No, Calypso, you didn't do anything wrong. <<if $procalroute === 0 or $procalroute === 5 or $procalroute === 6>>I get it, you know. It's better if we don't do anything if we're that fucked up up.<<elseif $procalroute === 1 or $procalroute === 2 or $procalroute === 3 or $procalroute === 4>>I don't think you were a hoe or anything... I enjoyed it, I had fun... I don't regret it.<</if>><</speech>>
<<speech 'calypso' 'Calypso'>>You promise?<</speech>>
<span class='green'>Something moves in your peripheral, but you don't notice it.</span>
<<speech 'you' '$player_name'>>I... I promise.<</speech>>
Calypso looks at you with her signature doe eyes and her mouth slighly agape. You're desperate to just clock in and finish this discussion, but there's no avoiding where the rest of this conversation is going.
<<speech 'calypso' 'Calypso'>>Um, $player_name...<</speech>>
<<speech 'you' '$player_name'>>Calypso, I have to clock in soon for my shift... I don't Rob is gonna-<</speech>>
<<speech 'calypso' 'Calypso'>>I'm sorry, I just... do... do you remember what you said to me? After the club?<</speech>>
<<speech 'you' '$player_name'>>I... I do.<</speech>>
<span class='green'>Something moves in your peripheral, but you don't notice it.</span>
You're desperate to just clock in and finish this discussion, but there's no avoiding where the rest of this conversation is going.
<<speech 'calypso' 'Calypso'>>Do... do you still mean it?<</speech>>
Calypso looks at you with her signature doe eyes and her mouth slighly agape.
You're desperate to just clock in and finish this discussion, but there's no avoiding where the rest of this conversation is going.
There's no avoiding where the rest of this conversation is going.
There's no avoiding where this conversation is going and Calypso's signature doe eyes and her slight agape mouth and how <span class='green'>something is moving in your peripheral.</span>
<center><span class='green'>No more avoiding.</span></center>
<center><<button [[I DIDN'T MEAN IT]]>><<set $calypsoquest = 2.5>><</button>> <<button [[I MEANT IT]]>><<set $calypsoquest = 3>><</button>></center></div><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<speech 'you' '$player_name'>>Of... of course I meant it, Calypso. I still like you... and nothing-.<</speech>>
The wind is knocked out of you as Calypso's arms wrap around your body, and based on how tightly she's hugging you, she doesn't intend on letting go.
Feeling the instinctive need to reciprocate, you lighty wrap your arms around her... and despite your previous feelings about walking on eggshells... it's actually a fairly nice moment.
<<speech 'calypso' 'Calypso'>><span style='font-size: 12px;'>Thank you, $player_name... thank you so, so, so much...</span><</speech>>
Her voice is muffled against your shirt, but you know what she said. You look down and notice tears beginning to form in her eyes.
You can't imagine what her reaction would've been if you had rejected her...
<span class='green'>You bet she would've stopped breathing.</span>
Finally, Calypso pulls away and looks up at you, an odd combination of bittersweet happiness on her face.
<<speech 'you' '$player_name'>>Hey, you okay? You look pretty... I don't know... sad, I guess?<</speech>>
Calypso laughs, using her palms to roughly wipe her eyes.
<<speech 'calypso' 'Calypso'>>No, no, thank you, I'm... I'm okay. It's just... I didn't expect it is all. I'm happy, I promise... I'm really, really, ''really'' happy.<</speech>>
<<speech 'you' '$player_name'>>Is it because you don't believe me?<</speech>>
You wouldn't blame her... you don't even believe yourself, to be frank - but it's not like you're declaring your absolute devotion to her. You're just saying you like her, which is more or less true... right?
Fuck, what have you gotten yourself into? Are you lying to her once again? Or is there truth to the words you speak?
<span class='green'>It's starting to get really difficult to know.</span>
<<speech 'calypso' 'Calypso'>>No, of course I know you're tellling the truth! It's just... I don't know... maybe it's all a joke, you know? And I know we... like... kissed and stuff... but it's just... I'm scared, I guess. I'm scared it's too good to be true.<</speech>>
<<speech 'you' '$player_name'>>I get it, Calypso... but... I... I promise that I like you. I wouldn't have said it if I didn't mean it.<</speech>>
You have to like her... you would't be acting this way if you didn't.
You're not stringing her along... you're not lying to her...
You're a good person.
You're a good person.
You're a <span class='green'>good</span> person.
<<speech 'calypso' 'Calypso'>>Thank you, $player_name... for everything. I'm really happy... like, really, really, happy.<</speech>>
<<speech 'you' '$player_name'>>I'm... I'm happy too, Calypso... and I hate to ruin the moment, but I kinda have to clock in...<</speech>>
Calypso laughs before hugging you again, her head nuzzling into your chest.
<<speech 'calypso' 'Calypso'>>Yeah, sorry about that... I just really wanted talk to you... but I'll let you go now. How else are you gonna pay for our dates, right?<</speech>>
<<speech 'you' '$player_name'>>Our... dates?<</speech>>
She pulls away, an embarrassed look on her face as she twiddles her thumbs.
<<speech 'calypso' 'Calypso'>>Shit, I'm sorry, I don't know... I don't know how this kinda stuff works, but... but would that be okay? If we went on a date sometime? Since... you know... you like... like me?<</speech>>
When was the last time you went on a date? High school? Community college? During your time with Flora? Then again, you and Flora didn't go on dates... it was more of a sex-orientated "relationship".
Going on a date with Calypso would really push this "relationship" of yours forward, and since you bascially confessed to having feelings for her, it's only natural the two of you go on a date... hopefully this doesn't fuck up your business relationship with Katherine...
<<speech 'you' '$player_name'>>Yeah, that sounds like fun. We can go on a date sometime... when I'm not working and stuff, obviously.<</speech>>
Finally, an expression that doesn't resemble a beaten dog plasters itself on Calypso's face as she once again hugs you.
<<speech 'calypso' 'Calypso'>>Yay, yay, yay!! I can't wait! O-M-G, what are we gonna do? Wait, don't tell me, I want it to be a surprise! Wait, no, do tell me! Actually, no, don't! ''Aaaaaah!''<</speech>>
Even though the shift in personality is kinda jarring, it's better than having her walk around with her tail between her legs. You pat her back as she jumps up and down.
<<speech 'you' '$player_name'>>You know, I'm glad you're excited and I hate to push you away like this, but I really should clock in... I don't want Rob coming in here and going-<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>WHY ARE YOU TWO HAVING SEX IN THE BREAKROOM?<</say>>
Guess you can thank Rob for this one...
Calypso finally pulls away, her happiness untouched by the old and decrepit man in the breakroom.
<<speech 'calypso' 'Calypso'>>Okay, okay, okay, sorry! Go clock in! O-M-G, I'm so excited! I'll text you, okay! We can figure something out from there! Aaaaah! Thank you, thank you, thank you! I lo- no, I mean, I like you! Mwah!<</speech>>
Before you can do anything away, Calypso quickly kisses you. It takes you by surprise, but you're not exactly opposed to it - no matter the context, a kiss from a girl is still a kiss from a girl.
Does that sound rapey? It kinda sounds rapey.
<<say 'Rob' 'images/avatars/rob.jpg'>>WHO ARE YOU?<</say>>
<<speech 'calypso' 'Calypso'>>I'm Calypso! I've been working here for like a year! How do you still not know me?<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>HUH? CALYPINO? WHO'S THAT?<</say>>
That's your cue...
<center><<button [[CLOCK IN|WORKING]]>><</button>></center></div><style>
.calypso {
border-color: #DD6980;
background-color: #662b36;
}
</style><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<speech 'you' '$player_name'>>Calypso, I think you're a really great girl... you're cute, you have a lot of passion and energy, and you're a lot of fun... but... I was really fucked up, and I... I'm...<</speech>>
<<speech 'calypso' 'Calypso'>>What are you saying?<</speech>>
<<speech 'you' '$player_name'>>I'm... I...<</speech>>
<<speech 'calypso' 'Calypso'>>What are you saying, $player_name?<</speech>>
<<speech 'you' '$player_name'>>Calypso, I... I'm sorry, but I... can't be with you. And it's not your fault! There's just... I have a lot going on and I'm really busy and I just... Look, I can't be what you want me to be. And I know I told you that... that... I liked you, but I was drunk and you were drunk and there was a lot going on and... and I'm sorry for going back on what I said. You don't deserve that, and you deserve someone who can treat you better than how I treated you and someone who... doesn't lie.<</speech>>
<<speech 'calypso' 'Calypso'>>...<</speech>>
<<speech 'you' '$player_name'>>...Calypso?<</speech>>
<<speech 'calypso' 'Calypso'>>...I can't breathe.<</speech>>
<<speech 'you' '$player_name'>>You... you can't breathe?<</speech>>
<span id='replace'><<speech 'friend' ' '>><span class='green' style='font-size: 25px;'>I can't fucking breathe, you lying sack of shit.</span><</speech>>
<center><<button 'What?'>>\
<<replace '#replace'>>\
<<speech 'calypso' 'Calypso'>>I can't... I can't breathe... I can't fucking breathe...<</speech>>
Calypso frantically grabs at the base of her throat, her eyes wildly darting around the room. Panic is clearly settling in, and while you were expecting this kind of reaction, you didn't really plan out how you were gonna calm her down.
You slowly extend your hand out, making sure not to make any quick movements that might startle her.
<<speech 'calypso' 'Calypso'>>No... no... no...!<</speech>>
She backs away from you, and for a moment, you're able to finally see the crippling terror behind her eyes.
Sadness, heartbreak, anger, those emotions would be explainable for something like this... but fear?
<<speech 'you' '$player_name'>>Calypso, are you okay? Do... do you want me to get someone? I can-<</speech>>
<<speech 'calypso' 'Calypso'>>No! No, don't help me! I... I don't want your help! I don't want you! I don't want you! I don't! I don't! I don't! ''I don't!''<</speech>>
She's started to scratch the sides of her throat, and you can see red, raised lines extending down it's length. If she doesn't stop, she's going to really hurt herself.
You take a step forward, hands outstretched with your palms facing her. You feel like you're taming a wild beast.
<<speech 'you' '$player_name'>>Calypso, please, just... close your eyes and take a breathe. You're fine, okay? I'm here for-<</speech>>
Calypso looks at you with her signature <span class='green'>look of fear</span> and her <span class='green'>jaw agape.</span>
<<speech 'calypso' 'Calypso'>>''I don't fucking need you!''<</speech>>
And with final declaration, Calypso turns and sprints out of the room.
<span id='replace2'><center><<button '...'>>\
<<replace '#replace2'>>\
How the fuck are you gonna clock into work after //that//?
Jesus, her feelings for you might extend beyond a crush; that kind of reaction implies a clinical obsession. Just thinking about her nails scratching against her skin...
Fuck - if you had know she was gonna react that way, you might've kept the lie going a little more. You hope she doesn't go home and <span id='replace3'><span class='green' style='font-size: 25px;'>hang herself from the ceiling, her neck bleeding from scratching and scratching and scratching. That would be horrible, wouldn't it? Wouldn't it be horrible? Wouldn't that be absolutely fucking horrible, $player_name?</span></span>
<</replace>>\
<<timed 5s>>\
<<replace '#replace3'>>\do anything drastic. You don't know how you'd be able to live with yourself.
As you ruminate, you feel the inevitable guilt starting to rise up. Lying to Calypso, <<if $procalroute === 0 or $procalroute === 5 or $procalroute === 6>>almost fucking her,<<elseif $procalroute === 1 or $procalroute === 2 or $procalroute === 3 or $procalroute === 4>>basically fucking her,<</if>> leaving in the middle of the night, and then telling her that you actually don't have feelings for her? Now that you think about it, a reaction like that seems pretty understandable.
Still, even with your racking guilt, you still think you made the right decision. Calypso is a cute girl, but you're not sure if you'll be able to juggle a relationship with her and your current overarching goal. There are much bigger things on your plate...
You're sure she'll be okay... once this is all over, you're sure you and her will look back at this and awkwardly laugh...
...Right?
<<say 'Rob' 'images/avatars/rob.jpg'>>WHAT ARE YOU DOING. IT'S BUSY TODAY! CLOCK IN!<</say>>
<<speech 'you' '$player_name'>>Yeah, yeah, I'm doing it...<</speech>>
<<say 'Rob' 'images/avatars/rob.jpg'>>AND STOP YELLING IN HERE! YOU'RE BEING TOO LOUD!<</say>>
You're not even going to respond to that one.
<center><<button [[CLOCK IN|WORKING]]>><</button>></center>\
<</replace>>\
<</timed>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<<script>>UIBar.stow()<</script>><<include 'worktimebased'>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>
<center><img style='width: 20%;' src='images/ascii/floppydiks.png'>
Working.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<nobr>><<timed 4s>>
<<if $mainquest === 1>>
<<if $enlighten === 2 and $skyeweed === 0>>
<<goto 'SKYEWEEDAFTERAZZY'>>
<<else>>
<<goto 'WORK'>>
<<editcycle 'time' change 2>>
<</if>>
<<else>>
<<goto 'WORK'>>
<<editcycle 'time' change 2>>
<</if>>
<</timed>><</nobr>>
</center></div><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Despite your job being relatively easy, you still dread working... it's like 4-8 hours of your life wasted standing in front of a cash register giving people repeat upon repeat of the same information. You kinda wish Katherine didn't give you a consistent work schedule, but you guess it would be pretty odd if you just stopped coming in for your shifts.
Still, work is over... you should be grateful for that at least.
<<speech 'danny' 'Danny'>>Hey, $player_name! How many grapes do you think I can fit in my mouth?<</speech>>
<<speech 'skye' 'Skye'>>I bet 20, but I don't think he'll get past 6.<</speech>>
Danny and Skye are sitting around an open pack of green grapes. Man, Rob really is treating you guys to a feast, huh?
<<speech 'you' '$player_name'>>I don't know... what's the usual amount of grapes a person can fit in their mouth?<</speech>>
<<speech 'skye' 'Skye'>>We looked it up, and the world record is 94. Danny said he could do 95 but he's too much of a pussy to do it right now.<</speech>>
<<speech 'danny' 'Danny'>>No, I can totally do 95! Just... give me like a day to train. My dad always told me I had a big mouth.<</speech>>
<<speech 'skye' 'Skye'>>Pretty sure that wasn't a compliment, man.<</speech>>
And with that, Danny is off to the races! One grape, two grape, three grapes... he's got a mission!
You're glad to see they're at least enjoying themselves... too bad you have to go home and lock the door and cover the windows in lieu of the potential chance that Katherine decides to throw you under the bus.
<<speech 'skye' 'Skye'>>Jesus, you're gonna choke, bro.<</speech>>
Danny shakes his head, causing a couple grapes to fall out - that doesn't stop him though, as he just picks them off the table and shoves them back in.
As you clock out, you ruminate on what you're going to later... it's gonna be basically night, so no hanging out at FUCKNEVERMORE... maybe you could dick around on your PC? <<if $azzyweed === 1>>Or if Azzy is home, you could try to enlighten yourself again?<</if>>
You're starting to wonder if the weed stuff is actually going to work out: is marijuana really enough to reach a point of enlightment akin to Molly? That probably took a long time to reach, and you're over here trying to reach it in a month... Man, you're bound to permanently alter your brain chemistry.
<<speech 'skye' 'Skye'>>Oh my God! What the fuck, bro!<</speech>>
Danny has officially given up shoving grapes in his mouth, and instead of swallowing them like a normal person, he's decided to bite down and spit them out onto the table, displaying a centerpiece of demolished green grapes in front of him.
<<speech 'danny' 'Danny'>>Wait... lemme try again, that was only 20...<</speech>>
As you watch the Skye struggle to stop Danny from resuming his grape tirade, a thought begins to form in your mind: <<if $azzyweed === 1>>what if the problem isn't the smoking, but the person you're smoking with? You really don't feel comfortable frankly doing anything with Azzy, so what if instead...<<elseif $azzyweed === 2>>you already came to the conclusion that Azzy's shitty energy was preventing enlightenment, but as you watch Skye and Danny throw up green grapes... what if...<</if>>
<<speech 'you' '$player_name'>>Hey, I had a question, guys.<</speech>>
<<speech 'danny' 'Danny'>>//Waht oop?//<</speech>>
Looks like Danny won the Grape War. Rob isn't going to anything nice for you guys ever again.
You approach the table, becoming awkwardly aware of Skye's presence. It's not like you're asking her on a date... you two are friends... friends? Is that too forward of a term?
<<speech 'you' '$player_name'>>Are you guys like... into... like... like... smoking?<</speech>>
<<speech 'danny' 'Danny'>>You smoke cigarettes?!<</speech>>
All of the grapes proceed to fall out of Danny's mouth.
<<speech 'skye' 'Skye'>>He's not talking about cigarettes, he's talking about weed. And since when did you do any of that? I kinda thought you weren't into that shit.<</speech>>
Good to know that Skye apparently thought you were a pussy.
<<speech 'you' '$player_name'>>Well, uh, I guess I've been trying to get into it... I've been pretty stressed lately, and my roommate's all about smoking, so she recommeneded I get into it. Apparently it calms your nerves and stuff.<</speech>>
<<speech 'skye' 'Skye'>>Wow, look at you, bad boy... next thing I know you're gonna tell me you're into stealing cars or shit.<</speech>>
She doesn't know the half of it.
She leans back in her chair, seemingly eyeing you up and down. You're becoming more and more anxious about this interaction. You've never viewed Skye as a sort of predator, but the way she's looking at you... it's different from her usual look.
<<speech 'skye' 'Skye'>>But yeah, I smoke... actually, smoking is an understatement for me. I do it ''a lot''... but I don't know about Mr. Green Grape over here, his whole thing might just be natural.<</speech>>
<<speech 'danny' 'Danny'>>And you know what? You would be correct... I am //all natural.// Weed can make you sterile, and I got lots to give, baby! No drugs in my perfect, perfect body! <</speech>>
Danny tries to pick out a couple more grapes from the plastic package, but Skye slaps his hand away.
<<speech 'you' '$player_name'>>Well, uh, that's good to know...<</speech>>
How are you supposed to say "Can we smoke sometime?" without it sounding like a proposition? Fuck, maybe you should just go back to smoking with Azzy.
<<speech 'skye' 'Skye'>>Why'd you ask? You wanna match or something?<</speech>>
Nevermind.
<<speech 'you' '$player_name'>>Match? What's matching?<</speech>>
<<speech 'skye' 'Skye'>>Means we're all smoking the same amount, or like, contributing the same amount. Like a group sesh.<</speech>>
<<speech 'you' '$player_name'>>Like... we smoke together? You would wanna do that?<</speech>>
Skye shrugs her shoulders, grabbing a grape and popping it into her mouth.
<<speech 'skye' 'Skye'>>Sure, why not? You guys haven't been weirdos yet... besides the grape shit, that was really testing it.<</speech>>
Wait... You guys?
Seemingly reading your thoughts, Danny perks up.
<<speech 'danny' 'Danny'>>Wait, you want me to smoke weed with you guys? Yeah... no way! I don't wanna become sterile! I have babies to make, Skye!<</speech>>
<<speech 'skye' 'Skye'>>Unless you're gonna be smoking, like, a 100 lbs a day, you're gonna be fine, Danny. Come on, it'll be fun! You guys are chill, and it'd be cool to hang somewhere outside this fucking breakroom.<</speech>>
While you were more expecting you and Skye smoking and wrapped under blankets watching a nice movie which would then show a sex scene and cause the two of you to become awkward until you eventuall make eye contact and start kissing... this is fine too.
Plus, it's better than smoking with Azzy... for one thing, you'll actually feel entertained //and// comfortable.
<<speech 'skye' 'Skye'>>So, you up for it? I'll tell you one thing though... I'm can smoke a lot, so hopefully you're able to match.<</speech>>
<<speech 'danny' 'Danny'>>Skye, I don't wanna die!<</speech>>
While the two of them argue about the effects of marijuana on the male antamony, it's clear what your answer is going to be: what kinda guy would you be say no to hanging out with your work crush? Even if it is with Danny too...
<<speech 'you' '$player_name'>>Yeah, I'd be up for it.<</speech>>
<<speech 'skye' 'Skye'>>Hell yeah, man! Well, I'll just send you guys my addy... and whenever you're all up to smoke, just come by... but, like, come <span style='color: #89CFF0;'>by after I get off work,</span> my roommate's outta there around that time. He's kinda a lil' bitch, but hopefully you guys don't meet him.<</speech>>
He? Him? A male? In the same apartment as Skye? Great, now you're living an NTR nightmare.
Besides that, you're happy to actually make some waves with this enlightment stuff... and if smoking with people you're comfortable with doesn't cut it... you might be at a loss.
<center><span class="obtained"> "SKYE'S APARTMENT" UNLOCKED IN "THE CITY"! </span></center>
<<speech 'danny' 'Danny'>>Skye! What if my penis falls off?<</speech>>
You should probably clock out...
<center><<button [[CLOCK OUT|WORK]]>><<set $skyeweed = 0.5>><<editcycle 'time' change 2>><</button>></center></div><<nobr>><<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/thecity/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/thecity/evening.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/thecity/night&midnight.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<</if>><</nobr>><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>It didn't take long to find Skye's apartment - from the exterior, it's pretty comparable to yours: nothing too grand for a cashier at Big and Bigger. As you walk up the stares, you're able to get a taste of the noxious odors that line the concrete floor. While this might be surprising to someone who lives outside of Seattle, you feel like these living conditions are pretty norm.
Soon, you find yourself in front of Skye's apartment door. Nervous would be an understatement - you feel like a freshman asking his crush out to the Winter Formal.
Your fist hovers over the fake wood...
And then the door swings open.
<<speech 'danny' 'Danny'>>What up, broski!<</speech>>
Looks like Danny beat you to the punch... then again, you're kinda glad he's here - it'll make things less awkward; you can't imagine how things would play out if it was just you and Skye.
<<speech 'you' '$player_name'>>Wow, I'm surprised you're here already. I thought it was just gonna be me...<</speech>>
<<speech 'danny' 'Danny'>>Bro, come on! Don't you remember? You and me... we're connected, bro! Whatever you're thinking, I'm thinking too!<</speech>>
You really hope that isn't true... you have a feeling you wouldn't want to think abut whatever Danny is thinking about, might land you in an asylum or something.
<<speech 'skye' 'Skye'>>Is that $player_name? Tell him to come in!<</speech>>
<<speech 'danny' 'Danny'>>Oh shit, my bad! Come on, come on! Let's get this party staaaaarted!!<</speech>>
<center><<button [[GET THE PARTY STARTED...|SWAAZZY2]]>><<set $skyeweed = 0>><</button>></center></div>
<<script>>UIBar.stow()<</script>><<nobr>>
<<include 'hometimebased'>><</nobr>><div style='height: 592px; width: 839px; overflow-y: scroll; padding: 10px 20px 10px 20px; border: 3px solid #A3A3A3; background-color: black; position: relative;'><<nobr>>
<center><div id='cycles'>
<span style='font-size: 18px; color: #97FF85;'>WEEK <<print $weeks + 1>></span>
<span style='font-size: 18px; color: #FFBFA0;'>
<<showcycle 'days' uppercase>>
</span>
<span id='time' style='font-size: 18px; color: #89CFF0;'>
<<showcycle 'time' uppercase>>
</span>
</div></center><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: white;"/>
<</nobr>><center><span style="font-size: 25px;">HOME</span></center><<nobr>><div id='output' style='height: 392px;'>
<center>She doesn't do anything when you walk over... not even a glance in your direction.</center>
</div><span id='replace'><center>
<<button [[LEAVE HER ALONE|YOURHOME]]>><</button>>
<<if $weed === 2 and (Cycle.get('time').current() === 'midnight' or Cycle.get('time').current() === 'night')>>
<<switch $azzyweed>>
<<case 0>>
<<button [[SMOKE WEED WITH AZZY...]]>><</button>>
<<case 1>>
<<button [[SMOKE WEED WITH AZZY... AGAIN|AW2]]>><</button>>
<</switch>>
<<elseif $weed === 2 and (Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon' or Cycle.get('time').current() === 'evening')>>
<<switch $azzyweed>>
<<case 0>>
<<button 'SMOKE WEED WITH AZZY...'>>
<<replace '#output'>>
<center>Azzy doesn't usually like to be bothered during the day... you'll probably get a better answer at <span style='color: #89CFF0;'>night or later...</span></center>
<</replace>>
<</button>>
<<case 1>>
<<button 'SMOKE WEED WITH AZZY... AGAIN'>>
<<replace '#output'>>
<center>Azzy doesn't usually like to be bothered during the day... you'll probably get a better answer at <span style='color: #89CFF0;'>night or later...</span></center>
<</replace>>
<</button>>
<</switch>>
<</if>>
</center></span><</nobr>><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='patreon'><a href="https://www.patreon.com/smurg" target="_blank"><<button "PATREON">><</button>></a></span></center><<script>>UIBar.stow()<</script>><<include 'fucknevermorehqtimebased'>><div style='height: 592px; width: 839px; overflow-y: scroll; padding: 10px 20px 10px 20px; border: 3px solid #A3A3A3; background-color: black; position: relative;'><<nobr>>
<div id='cycles'><center>
<span style='font-size: 18px; color: #97FF85;'>WEEK <<print $weeks + 1>></span>
<span style='font-size: 18px; color: #FFBFA0;'>
<<showcycle 'days' uppercase>>
</span>
<span id='time' style='font-size: 18px; color: #89CFF0;'>
<<showcycle 'time' uppercase>>
</span>
</center></div><hr style="margin-top: 5px; margin-bottom: 5px; border-top: dotted 1px; color: white;"/>
<</nobr>><center><span style="font-size: 25px;">FUCKNEVERMORE HQ</span></center><<nobr>><div id='output' style='height: 392px;;'>
<<speech 'molly' 'Molly'>>Hi, $player_name! I had a feeling you wanted to talk to me!<</speech>>
</div><span id='buttonoutput'><center>
<<if $mollymolly === 1>>
<<if $clubroute === 0>>
<<button [[TALK ABOUT SEX...|CR0MOLLYSEX1]]>><</button>>
<<elseif $clubroute !== 0>>
<<button [[TALK ABOUT SEX...|!CR0MOLLYSEX1]]>><</button>>
<</if>>
<</if>>
<<button [[NEVERMIND|FUCKNEVERMOREHQ]]>><</button>>
</center></span><</nobr>><hr style="border-top: dotted 1px; color: white;"/><center><<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span></center><style>
body {
background-image: URL("images/backgrounds/timebased/skyeapartment/night&midnight.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
#weedcore button {
background-color: black;
color: #93CB56;
border: 1px solid #93CB56;
transition-duration: 0.4s;
}
#weedcore button:hover {
background-color: #525252;
border: 1px solid #93CB56;
}
</style><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>For the first time ever being in Skye's apartment, it's a tad bit... underwhelming. Given her aesthetic, you were kinda expecting something a little... edgy? Maybe something that gave of creepy or Gothic vibes... but right now, it kinda just looks like an e-girl's room, but maybe that one's on you for stereotyping her.
Actually, now that you look around, it actually might give off ''too much'' of Skye - where's her roommmate's contribution to the decorum?
<<speech 'you' '$player_name'>>Where's your, uh, roommate?<</speech>>
<<speech 'skye' 'Skye'>>Hell if I know... he always disappears at night, but I ain't complaining. He's a weirdo anyway, probably thinks he's Batman or some shit.<</speech>>
Kinda gives off Azzy energy... but you doubt her roommate's a psychopath with some sort of hidden agenda.
Skye's set up everything in the living room - a grinder, a bong, one of this little bongs that kinda looks like a glass penis, rolling paper... Jesus, she might be as bad as Azzy.
Danny's found his way in the kitchen, and also somehow has found more grapes.
<<speech 'you' '$player_name'>>Well, um, you've got a nice apartment... very... very Skye-esque.<</speech>>
Wow, you're really hitting all the talking points today, aren't you? What's next, gonna ask about her parents? If she has any sibling?
<<speech 'skye' 'Skye'>>Yeah, I'm honestly lucky. Trey... that's my roommate... he doesn't care about decorating or anything, so he pretty much let me go crazy with everything.<</speech>>
Trey... a name... and with a name...
You shake your head. No more being a weirdo: you stopped intentionally hacking people when Katherine blackmailed you... there's no need to dig yourself into a deeper hole.
<<speech 'danny' 'Danny'>>//Who dis?//<</speech>>
Danny (with a mouth full of grapes) points at a poster on the wall featuring a dog barring it's bloody fangs.
<<speech 'skye' 'Skye'>>Machine Girl. It's a music group. I doubt you...<</speech>>
<<speech 'danny' 'Danny'>>Oooh yeah! Machine Girl! Breakcore, dance, electronic, digital hardcore!<</speech>>
While Skye tries to figure out how Danny apparently knows her obscure music tastes, you take your time in meandering around and taking in the scenery... in a non-creepy, just-being-nice way... becuase you're not a weirdo anymore... No more trying to figure out someone's dark secrets...
You notice a door slightly ajar, and, in a way that doesn't indicate you being a weirdo, lightly shuffle towards it... in an attempt ''not'' to look, but simply... //observe// it's contents... because you're not a weirdo... you're just observing...
You hear the click of a lighter and the bubbling of water before the distintive smell of marijuana floods your nose.
<<speech 'skye' 'Skye'>>Come on, bro, it's seriously not gonna kill you, don't be a pussy.<</speech>>
<<speech 'danny' 'Danny'>>What if my head explodes?!<</speech>>
<<speech 'skye' 'Skye'>>In what <span class='green'>Universe</span> would your head explode!<</speech>>
<<speech 'danny' 'Danny'>>Uh... this one?!<</speech>>
<<speech 'skye' 'Skye'>>Jesus Christ... $player_name! Where are you going?<</speech>>
You jump at the sudden mention of your name.
<<speech 'you' '$player_name'>>I... I'm, uh... just...<</speech>>
<<speech 'skye' 'Skye'>>Come here and prove to Danny that your dick isn't gonna disappear if you smoke weed!<</speech>>
Taking one more look at the door, you sigh before walking over to the couch.
Skye takes another hit of her bong, a long strand of smoke exiting her nose.
<<speech 'skye' 'Skye'>>By the way, I forgot to mention that usually in these... these matching seshs, you bring your own shit, but you're kinda a newbie, so it's cool if you didn't.<</speech>>
<<speech 'you' '$player_name'>>Oh no, I actually... I actually bought some. It's called like... Daddy Purple or some shit.<</speech>>
<<speech 'danny' 'Danny'>>Hey! They used to call me that in high school!<</speech>>
Ignoring Danny's comment, you reach into your bag and hand Skye the baggy you bought the other day. She examines it like an pawnbroker, licking her lips seductively as she pokes and prods the small green buds inside. If you weren't so unbelievably attracted to her, you would kinda be weirded out by this.
After her expert examination, she empties it out on the table and starts to grind it up.
<<speech 'skye' 'Skye'>>I'm guessing you got this from Herb's? The place in Cap Hill?<</speech>>
<<speech 'you' '$player_name'>>Um, yeah... I did.<</speech>>
She lets out a laugh as she pours the grinded contents out onto some rolling paper.
<<speech 'skye' 'Skye'>>Yeah, not gonna lie, it's kinda shit... but it's cheap for what you get. Nothing'll beat the dude on the corner, but that's what you get for weed legalization, I guess.<</speech>>
Finally, using her tongue to wet the paper, she rolls the joint together and holds it up - not quite as good as Azzy, but it's definitely better than what you could do.
As you reach over, Skye moves it out of the way, clicking her tongue.
<<speech 'skye' 'Skye'>>Sorry, $player_name... but this is your contribution to the cause... the Get-Danny-To-Smoke-Marijuana-Cause.<</speech>>
Danny's eyes widen in fear.
<<speech 'danny' 'Danny'>>Aren't you inhaling smoke? What if I get lung cancer or something! I failed Chemistry in high school, there's no way I can pay for chemo and shit!<</speech>>
<<speech 'skye' 'Skye'>>You're gonna be fiiiiine! One inhale isn't gonna kill you!<</speech>>
Skye waves the joint in front of his face, smiling mischeviously.
Danny looks to you for support, and feeling a teensy bit bad for the gentle idiot, you sigh.
<<speech 'you' '$player_name'>>Danny, your dick isn't gonna fall off if you smoke a joint. Look, how about I smoke some? Will that make you feel more... confident or whatever?<</speech>>
He smiles and nods - you feel like you're interacting with a child.
Skye laughs, gently setting the joint down in front of Danny and grabbing the glass bong.
<<speech 'skye' 'Skye'>>You guys are so cute... I wish I had the kind of relationship you two have, but girls with mental disabilities are hard to come by.<</speech>>
Girls? What does she mean by-
Suddenly, Skye hands you the bong. It's surprisingly heavy in your hands.
<center><img style='width: 50%;' src='images/objects/bong.png'></center>
<<speech 'skye' 'Skye'>>Hey, we're all gonna try something new today! Danny will smoke a joint, you'll try the bong out, and I... I'll sit and watch!<</speech>>
You have no idea what to do with the large apparatus in your lap. It kinda looks like something you'd use in a chemistry lab.
You look over at Danny, who looks just as confused with the joint in his hand. Guess you both will be jumping off the deep end together - plus, maybe smoking out of a bong might make you more enlightened? You think you've heard that it makes the weed stronger...
<<speech 'you' '$player_name'>>Uh... what... what do I do?<</speech>>
<<speech 'danny' 'Danny'>>Yeah, what do we do?<</speech>>
Skye grabs a lighter and throws it at Danny, who yelps in surprise as he juggles it around in the air. She does the same to you, but you're not nearly as clumsy.
<<speech 'skye' 'Skye'>>Okay, Danny... what you'll do is put the joint to your lips... and... light it... and then... inhale it. A baby could do it!<</speech>>
<<speech 'you' '$player_name'>>I don't think a baby should be anywhere near this stuff...<</speech>>
<<speech 'skye' 'Skye'>>And you, Mr. Comedian... all you gotta do is light the little glass penis down here... and inhaaaaaale... and then take the little penis out... and keep inhaling... and then just... blow it out.<</speech>>
<<speech 'danny' 'Danny'>>Which end do I put in my mouth?<</speech>>
You stare down the length of the bong at the little glass penis Skye was describing: you can see that it's already packed with some of the weed Skye was grinding earlier - hopefully it's better than the Granddaddy Purp stuff... you're not sure how much marijuana you can be around before it all starts to get a little too much.
You look up again at Danny, who seems to have figured out how to hold the joint.
You look over at Skye, who looks satisified with her "stellar" instructions on how to get high.
She sits up, watching the two of you intently.
<<speech 'skye' 'Skye'>>Alright, my little homosexual couple... it's now or never! Show Momma what she taught you!<</speech>>
Danny, with the joint in his mouth and his lighter lit, looks nervously at you; you look back down at the little glass penis extending out of the bulbous glass bong... Jesus, you really need to stop with these homoerotic descriptions.
Still, it's now or never: time to get enlightened... again...
<span id='weedcore'><center><<button [[INHALE...|SWAAZZY3]]>><<set $swaazzycheck to true>><</button>></center></span></div><<script>>UIBar.stow()<</script>>
<center>The game you are about to play contains sexual themes and content only suitable for adults ages 18 and up - it also includes descriptions of graphic violence and suicide, elements of psychological and existential horror, and other uncomfortable and sensitive topics.
If you have already played the Prologue and want to play from Chapter 1, please go back and select ''THE JUMP MENU''.
Currently, Chapter 1 is still in it's alpha phase. Be warned: there are a ''tremendous'' amount of dead-ends and links that lead to black screens. For now, Chapter 1 is acting as a placeholder for what is the next chapter will be like. Take what is there right now with a grain of salt.
It is ''highly recommended'' you play the game in full screen.
<<button [[GO BACK|INTRODUCTION]]>><</button>> <<button [[CONTINUE|GAME MODE]]>><</button>></center><style>
body {
background-image: URL("images/backgrounds/timebased/skyeapartment/night&midnight.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Smoking.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 4.25s>><span style='color: #93CB56;'>.</span><</timed>><<timed 4.5s>><span style='color: #93CB56; font-size: 18px;'>.</span><</timed>><<timed 4.75s>><span style='font-size: 20px; color: #93CB56;'>.</span><</timed>><<timed 5s>><span style='font-size: 22px; color: #93CB56;'>.</span><</timed>><<timed 5.25s>><span style='font-size: 24px; color: #93CB56;'>.</span><</timed>><<timed 5.5s>><span style='font-size: 26px; color: #93CB56;'>.</span><</timed>><<timed 5.75s>><span style='font-size: 28px; color: #93CB56;'>.</span><</timed>><<timed 6s>><span style='font-size: 30px; color: #93CB56;'>.</span><</timed>><<timed 6.25s>><<goto 'SWAAZZY4'>><</timed>>
</center></div><style>
body {
background-image: linear-gradient(to bottom, rgb(251 241 89 / 0%) 44%, #158f00 156%), URL("images/backgrounds/timebased/skyeapartment/night&midnight.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<script>>UIBar.stow()<</script>><div style='color: #93CB56; width: 839px; padding: 20px; border: 3px solid #93CB56; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: #93CB56;"/>You're pretty sure you're high... again.
You look over at Danny. He is staring ''hard'' at the plastic case of grapes.
You're pretty sure he's high too.
You snort at the thought of Danny unhinging his jaw and consuming the entirety of the plastic container of grapes... and then you get kinda scared because that would actually be kind of frightening.
<<speech 'danny' 'Danny'>>How many grapes do you think I could fit in my mouth?<</speech>>
<<speech 'you' '$player_name'>>I'm pretty sure you already answered that.<</speech>>
<<speech 'danny' 'Danny'>>Oooh yeah... how many did I fit in my mouth?<</speech>>
You shrug and look over at Skye in the hopes that she has an answer to Danny's philosophical question. Unfortunately, Skye is also staring intently at the plastic case of grapes.
You're pretty sure she's high too.
<<speech 'skye' 'Skye'>>How many grapes do you think I could fit in my mouth?<</speech>>
You'd love to see something else in her mouth.
You snort at your sudden explicit thought... and then you get kinda scared because what if Skye got superpowers from smoking weed and can read minds now? You look over at her - luckily it doesn't seem like she noticed... then again, what is she's really good at hiding it?
In order to test your theory, you start thinking about really nasty stuff (like dogs pooping) in order to incite some sort of reaction from Skye; she doesn't react.
<<speech 'you' '$player_name'>>Hey, Skye...<</speech>>
She grunts in response.
<<speech 'you' '$player_name'>>Can... can you read my mind?<</speech>>
She looks over at you with glazed eyes - you're not sure if she processed anything you said. Eventually, she smiles.
<<speech 'skye' 'Skye'>>Wait, that'd be kinda cool... okay, think of something and lemme guess...<</speech>>
You tightly close your eyes, and with all your brainpower, you start to think about...
Grapes.
<<speech 'skye' 'Skye'>>Okay, uh... you're thinking about... uh... shit... wait, lem-<</speech>>
<<speech 'danny' 'Danny'>>//Grap!//<</speech>>
You open your eyes and stare at Danny (guess what he has in his mouth?)
<<speech 'you' '$player_name'>>Holy shit.<</speech>>
He roughly swallows the massive ball of grapes, and you swear you can see the large mass go down his throat. Ew...
<<speech 'danny' 'Danny'>>Bro, I'm telling you! You and me... our brains, bro! Interconnected!<</speech>>
<<speech 'skye' 'Skye'>>Yo, that's not fair! I was gonna say grapes! Do it again! Think of something else!<</speech>>
<<speech 'danny' 'Danny'>>Hey, if I get it right, you gotta... gotta, uh... buy me grapes!<</speech>>
<<speech 'skye' 'Skye'>>Okay, yeah, whatever... come on, $player_name! Think of something!<</speech>>
You tightly close your eyes, and once again, with all your brainpower...
<center><<button 'YOU THINK'>><<replace '#replace'>><<button 'YOU THINK'>>\
<<replace '#replace2'>>\
<<button 'YOU THINK'>>\
<<timed 0.33s>>\
<<replace '#replace3'>>\
<<button 'YOU THINK'>><</button>> \
<</replace>>\
<</timed>>\
<<timed 0.66s>>\
<<replace '#replace4'>>\
<<button 'YOU THINK'>><</button>> \
<</replace>>\
<</timed>>\
<<timed 1.0s>>\
<<replace '#replace5'>>\
<<button 'YOU THINK'>><</button>>\
<</replace>>\
<</timed>>\
<<timed 1.33s>>\
<<replace '#replace5'>>\
<<button 'YOU THINK'>><</button>>\
<</replace>>\
<</timed>>\
<<timed 1.66s>>\
<<if $skyeweed + $azzyweed === 0>>\
<<goto 'WEEDTIME1'>>\
<<elseif ($skyeweed + $azzyweed > 0) and ($skyeweed + $azzyweed < 2)>>\
<<goto 'WEEDTIME2'>>\
<<elseif $skyeweed + $azzyweed === 2>>\
<<goto 'WEEDTIME3'>>\
<<elseif $skyeweed + $azzyweed === 3>>\
<<goto 'WEEDTIME4'>>\
<<elseif $skyeweed + $azzyweed === 4>>\
<<goto 'WEEDTIME5'>>\
<<elseif $skyeweed + $azzyweed === 5>>\
<<goto 'WEEDTIME6'>>\
<</if>>\
<</timed>>\
<</button>> \
<</replace>>\
<</button>> <</replace>><</button>> <span id='replace'></span> <span id='replace2'></span> <span id='replace3'></span> <span id='replace4'></span> <span id='replace5'></span> <span id='replace5'></span></center></div>\<style>
a, a:hover {
color: #39FF14;
}
</style>
<center><div style='font-size: 14px; font-family: britjoint; position: absolute; left: 71vh; z-index: 1; width: 400px; min-width: 400px; padding: 10px; border: 3px solid black;' id='dialog'> </div></center>
<<script>>UIBar.stow()<</script>><<timed 3s>><center><span style='position: absolute; margin-left:-7vh; z-index: 2;' id='img'><img src='images/avatars/britjoint/reg.png'></span></center><</timed>>
<<timed 6s>><center><div id='speechbar' style='width: 400px; min-width: 400px; padding: 10px; border: 3px solid black;'><<display 'weedtime2speechbar'>></div></center><</timed>>
<span style='margin-right: 5px;'>></span><<link 'What the fuck'>>
<<run document.getElementById("dialog").innerText="Why, hello there, ol' chap! I don't think we've met yet!">>
<<run document.getElementById("dialog").style.top="176px">>
<<replace '#img'>><img src='images/avatars/britjoint/gleeful.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link 'What... are you?'>>
<<run document.getElementById("dialog").innerText="Britjoint, at your service!">>
<<run document.getElementById("dialog").style.top="208px">>
<<replace '#img'>><img src='images/avatars/britjoint/reg.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "...I'm dead, aren't I?">>
<<run document.getElementById("dialog").innerText="Hah, you're quite the comedian! Don't worry though, you're not dead! Just very, very, ''very'' high!">>
<<run document.getElementById("dialog").style.top="121px">>
<<replace '#img'>><img src='images/avatars/britjoint/gleeful.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Is... is this like a hallucination? Was the weed laced?">>
<<run document.getElementById("dialog").innerText="Uh... that's a complicated question, friend... but you shouldn't worry! You'd probably be meeting scarier characters if that weed was laced!">>
<<run document.getElementById("dialog").style.top="97px">>
<<replace '#img'>><img src='images/avatars/britjoint/embarrassed.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "I don't know about 'scarier' creatures... because you're kinda freaking me out...">>
<<run document.getElementById("dialog").innerText="Oh, dear, it's the hat, isn't it? I told my trouble and strife that it wasn't a good look... but alas, the wife is always right! Hah!">>
<<run document.getElementById("dialog").style.top="97px">>
<<replace '#img'>><img src='images/avatars/britjoint/embarrassed.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "No, your... hat... is fine... it's just-">>
<<run document.getElementById("dialog").innerText="Oh, I know! It's the neverending black void around us! Of course, of course... that's bound to be quite frightful! You know what, how about we go somewhere a little... happier!">>
<<run document.getElementById("dialog").style.top="87px">>
<<run document.getElementById("dialog").style.minWidth="500px">>
<<run document.getElementById("dialog").style.left="712px">>
<<replace '#img'>><img src='images/avatars/britjoint/reg.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "What are you talking about? Somewhere happier? Dude, I'm so fucking-">><<goto 'WEEDTIME2-2'>><</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>>
<style>
body {
background-image: URL("images/backgrounds/weedtime/transition.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
.flier {
pointer-events: none;
}
.flier > * {
/* Adjust animation duration to change the element’s speed */
animation: fly 50s linear infinite;
pointer-events: none !important;
top: 0;
left: 0;
transform: translateX(-120%) translateY(-120%) rotateZ(0);
position: fixed;
animation-delay: 1s;
z-index: 999999;
}
/* Keyframe values control where the element will begin
and end its trajectory across the screen. Each rule
represents a path the element follows across the screen. */
@keyframes fly {
98.001%, 0% {
display: block;
transform: translateX(-200%) translateY(100vh) rotateZ(0deg)
}
15% {
transform: translateX(100vw) translateY(-100%) rotateZ(180deg)
}
15.001%, 18% {
transform: translateX(100vw) translateY(-30%) rotateZ(0deg)
}
40% {
transform: translateX(-200%) translateY(3vh) rotateZ(-180deg)
}
40.001%, 43% {
transform: translateX(-200%) translateY(-100%) rotateZ(-180deg)
}
65% {
transform: translateX(100vw) translateY(50vh) rotateZ(0deg)
}
65.001%, 68% {
transform: translateX(20vw) translateY(-200%) rotateZ(180deg)
}
95% {
transform: translateX(10vw) translateY(100vh) rotateZ(0deg)
}
}
.loading {
font-size: 12px;
}
.loading:after {
overflow: hidden;
display: inline-block;
vertical-align: bottom;
-webkit-animation: ellipsis steps(4,end) 2s infinite;
animation: ellipsis steps(4,end) 2s infinite;
content: "\2026"; /* ascii code for the ellipsis character */
width: 0px;
}
@keyframes ellipsis {
to {
width: 1.25em;
}
}
@-webkit-keyframes ellipsis {
to {
width: 1.25em;
}
}
</style><<script>>UIBar.stow()<</script>><div class="flier"><img src='images/avatars/britjoint/reg.png'></div>
<center><div style='font-family: britjoint; width: 400px; padding: 10px; border: 3px solid white; background-color: #343C2A; color: white;'><center><div class='loading'>Going somewhere happier</div></center></div></center>
<<timed 6s>><<goto 'WEEDTIME2-3'>><</timed>><style>
body {
background-image: URL("images/backgrounds/weedtime/weedtime.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ddffb9;
}
</style><<script>>UIBar.stow()<</script>><<fadein 2s 2s>><span style='position: absolute; left: 81vh; bottom: 170px;' id='img'><img src='images/avatars/britjoint/gleeful.png'></span><</fadein>>
<<timed 4.5s>><center><div id='dialog' style='font-size: 14px; font-family: britjoint; min-width: 200px; width: 500px; padding: 10px; border: 3px solid white; background-color: #343C2A; color: white; position: absolute; left: 62vh; bottom: 450px;'>Well, this is my home, old chap! Ain't it just dandy!</div></center><</timed>>
<<timed 7s>><center><div style='color: #ddffb9; position: absolute; bottom: 74px; left: 67vh; font-size: 14px; font-family: britjoint; width: 400px; min-width: 400px; padding: 10px; border: 3px solid white; background-color: #343C2A;' id='speechbar'><<display 'weedtime2-3speechbar'>></div></center><</timed>><span style='margin-right: 5px;'>></span><<link 'This is your home?'>>
<<replace '#img'>><img src='images/avatars/britjoint/reg.png'><</replace>>
<<run document.getElementById("dialog").innerText="In all it's beautiful and grand glory, my friend! Much better than that ugly black void!">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Yeah, I guess... but honestly, I'm still a little confused.">>
<<replace '#img'>><img src='images/avatars/britjoint/surprised.png'><</replace>>
<<run document.getElementById("dialog").innerText="Confused? About what?">>
<<run document.getElementById("speechbar").style.bottom="50px">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Well, for one thing, I don't really know //where// we are, and, like, //what// you are.">>
<<run document.getElementById("dialog").innerText="Ah yes, I forget you are merely a nub in a grand world of buds! So, to answer your dying questions... I am Britjoint, your kind guide in these unknown lands!">>
<<replace '#img'>><img src='images/avatars/britjoint/gleeful.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Yeah, you said that already... I'm asking ''what'' are you?">>
<<run document.getElementById("dialog").innerText="Apologies, my dear nub... my bud hasn't been what it used to be... but yes, yes, I will answer your question! You see, I am a joint!">>
<<replace '#img'>><img src='images/avatars/britjoint/embarrassed.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "So, you're a joint... named Britjoint... which means... Jesus, you're a British joint, aren't you?">>
<<run document.getElementById("dialog").innerText="What's a British? Is that from your world? My, that sounds quite interesting! I've always been interested in your world, how I wish I could see your bud farms and rolling green hills...">>
<<replace '#img'>><img src='images/avatars/britjoint/surprised.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "If you don't know what 'British' is, then what's with your getup? You look pretty British...">>
<<run document.getElementById("dialog").innerText="Is something wrong with my outfit? My beautiful lady said it fit me well... said my glasses make my mustache quite heavenly!">>
<<replace '#img'>><img src='images/avatars/britjoint/surprised.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "You know what, nevermind. Look, how about you tell me where we are? For a guide, you're not really a good one.">>
<<run document.getElementById("dialog").innerText="Apologies, my nub! You're right, I'm not being a very good guide... I'll do much better from now on! But anyways... this is my home! Budlandia!">>
<<replace '#img'>><img src='images/avatars/britjoint/gleeful.png'><</replace>>
<<run document.getElementById("speechbar").style.bottom="105px">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Budlandia? Are you serious?">>
<<run document.getElementById("dialog").innerText="Why? You got a problem with my home, nub?">>
<<replace '#img'>><img src='images/avatars/britjoint/frustruated.png'><</replace>>
<<run document.getElementById("speechbar").style.bottom="75px">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "No, no, it's a... cool name. I just didn't expect it.">>
<<run document.getElementById("dialog").innerText="That's good! I think you're quite the cool fellow, so I don't want to get upset! My wife says anger isnt a good look for me...">>
<<replace '#img'>><img src='images/avatars/britjoint/gleeful.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "I don't know why I'm entertaining this but... where's your wife?">>
<<run document.getElementById("dialog").innerText="Fantastic question, nub! You see, my wife is tending to our children, making sure they grow into big and healthy joints!">>
<<replace '#img'>><img src='images/avatars/britjoint/love.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "You have kids? You guys can procreate? How do you guys... do that?">>
<<run document.getElementById("dialog").innerText="Procreate? I'm not sure what you're asking, my friend?">>
<<replace '#img'>><img src='images/avatars/britjoint/confused.png'><</replace>>
<<run document.getElementById("speechbar").style.bottom="60px">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "You know... procreate. Have children. Do the... naughty. Do you guys have, like... genitals?">>
<<run document.getElementById("dialog").innerText="Oh! I see what you're asking... well, we don't... do the naughty, you see. We grow our children!">>
<<replace '#img'>><img src='images/avatars/britjoint/embarrassed.png'><</replace>>
<<run document.getElementById("speechbar").style.bottom="75px">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Honestly, that kind of makes sense.">>
<<run document.getElementById("dialog").innerText="I'm glad you're so welcoming of my culture, friend! You know, you're actually surrounded by many, many, ''many'' children! Just look around you!">>
<<replace '#img'>><img src='images/avatars/britjoint/gleeful.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "These are all... weed kids? Nubs? Buds? I don't what you guys call them...">>
<<run document.getElementById("dialog").innerText="Nub works fine! But yes, these are all precious nubs, and soon, they'll grow and fall and begin to hop around! Would you like to see a young nub in it's infancy? ">>
<<replace '#img'>><img src='images/avatars/britjoint/reg.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "You know what? Sure. I got nothing else to do anyway.">>
<<run document.getElementById("dialog").innerText="That's the spirit! Anyways, here is a young, infant nub! Isn't he the cutest!">>
<<replace '#img'>><img src='images/avatars/britjoint/son.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Honestly... yeah, he's pretty cute. Like a little puffball. What happens once he grows up?">>
<<run document.getElementById("dialog").innerText="Well, once he becomes big, he'll be grinded up and rolled up into a joint, like me! And from there, he'll become a husband, a father, a respected member of the community, and then once he reaches that final day, we'll surround him and... light him up!">>
<<replace '#img'>><img src='images/avatars/britjoint/love.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "You'll do what.">>
<<run document.getElementById("dialog").innerText="Which part? The grinding up part or the lighting him and smoking part?">>
<<replace '#img'>><img src='images/avatars/britjoint/gleeful.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "The lighting and then smoking him part.">>
<<run document.getElementById("dialog").innerText="Ah yes, that mut be scary to hear as an outsider. But don't worry! It's a beautiful part of the life process of Budlandians! Many young nubs can't wait until they are smoked by members of their Bud community! I know my day will soon come too, and I am quite excited for it!">>
<<replace '#img'>><img src='images/avatars/britjoint/love.png'><</replace>>
<<run document.getElementById("speechbar").style.bottom="35px">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Wow, that's... really something. I guess I can't be one to judge, right? Whatever floats your Budlandia boat...">>
<<goto 'WEEDTIME2-4'>>
<</link>><</replace>>
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<</link>><style>
body {
background-image: URL("images/backgrounds/weedtime/weedtime.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ddffb9;
}
</style><<script>>UIBar.stow()<</script>><span style='position: absolute; left: 81vh; bottom: 170px;' id='img'><img src='images/avatars/britjoint/reg.png'></span>
<center><div id='dialog' style='font-size: 14px; font-family: britjoint; min-width: 200px; width: 500px; padding: 10px; border: 3px solid white; background-color: #343C2A; color: white; position: absolute; left: 62vh; bottom: 450px;'>Haha! Now you're getting it!</div></center>
<center><div style='color: #ddffb9; position: absolute; bottom: 74px; left: 67vh; font-size: 14px; font-family: britjoint; width: 400px; min-width: 400px; padding: 10px; border: 3px solid white; background-color: #343C2A;' id='speechbar'><<display 'weedtime2-4speechbar'>></div></center><span style='margin-right: 5px;'>></span><<link "Yep... really getting it...">>
<<replace '#img'>><img src='images/avatars/britjoint/reg.png'><</replace>>
<<run document.getElementById("dialog").innerText="...">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "So... uh... come here often?">>
<<replace '#img'>><img src='images/avatars/britjoint/embarrassed.png'><</replace>>
<<run document.getElementById("dialog").innerText="Uh oh, it looks like our time is up...">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Time is up? What are you talking about?">>
<<replace '#img'>><img src='images/avatars/britjoint/sad.png'><</replace>>
<<run document.getElementById("dialog").innerText="Yeah, I'm sorry, ol' chap, but our time together can't last forever! Unfortunately the high always ends... although I wish it didn't...">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Waking up? Wait... so this is a dream? You're just in my head?">>
<<replace '#img'>><img src='images/avatars/britjoint/embarrassed.png'><</replace>>
<<run document.getElementById("dialog").innerText="Uh... I'm sorry, friend, but that's a complicated question, and I'm not sure if I'm the right person to answer that...">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "How's that a complicated question? Is this or is this not in my head?">>
<<replace '#img'>><img src='images/avatars/britjoint/surprised.png'><</replace>>
<<run document.getElementById("dialog").innerText="Um... chhh... I can't... chhh... hear you... communication is... bad... chhh">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "You're literally standing right in front of me.">>
<<replace '#img'>><img src='images/avatars/britjoint/surprised.png'><</replace>>
<<run document.getElementById("dialog").innerText="Sorry... chhh... friend... but I can't... chh... answer your questions... but I hope... chh... we meet again!">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Then who can answer my questions, Britjoint! ''Britjoint!''">>
<<editcycle 'days' change 1>>
<<editcycle 'time' reset>>
<<if Cycle.get('days').check('sunday')>><<set $weeks += 1>><</if>>
<<if $tits === true or $tits === false>><<goto 'AW2-4'>><<unset $tits>><<elseif $swaazzycheck is true>><<goto 'SWAAZZY5'>><<unset $swaazzycheck>><</if>>
<</link>><</replace>>
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<</link>><style>
body {
background-image: URL("images/backgrounds/timebased/skyeapartment/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarbroken'>><hr style="border-top: dotted 1px; color: white;"/><<say '...'>>My fucking dick is gone!<</say>>
Either Skye grew and subsequently lost a penis last night, or Danny is just losing his mind again.
<<speech 'skye' 'Skye'>>Danny, I need to piss! Get out of the bathroom!<</speech>>
It's crazy how the human mind can piece together a story from only three sentences.
You rub your eyes, slowly opening them to adjust to the harsh light coming in from the living room window. The events of last night are pretty fuzzy, but you briefly remember trying to get Skye and Danny to read your mind... hopefully it didn't work out, because you're not really a fan of Skye knowing what's going on in your head 24/7.
<<speech 'danny' 'Danny'>>Skye, you lied to me! My dic- oh wait, it was between my thighs.<</speech>>
<<speech 'skye' 'Skye'>>Okay, cool, great! Now out! Out, out, out!<</speech>>
You glance over to the right and notice the living room table is perfectly clean... probably Skye making sure her roommate doesn't see the evidence. Would he really be bothered by that though? From the sounds of it, he doesn't seem all that threatening.
Amidst all the thinking, your head starts to send out warning pulses - your mental capacity is seemingly wearing thin.
You hear the bathroom door open, the sound of bodies impacting, and then Skye's screams of rage. Moments later, Danny appears in front of you, grinning ear from ear.
<<speech 'you' '$player_name'>>You look happy.<</speech>>
<<speech 'danny' 'Danny'>>You guys were right! My dick grew back!<</speech>>
You close your eyes and put your head in your hands. Man, you're starting to think you and drugs aren't really a good combination.
<<speech 'you' '$player_name'>>What time is it? Did you guys just wake up or something?<</speech>>
<<speech 'danny' 'Danny'>>It's 12, I think. And I woke up like 15 minutes ago, but Skye just woke up. Man, she's not a morning person, is she? I thought she was gonna break down the bathroom door!<</speech>>
You kinda don't blame her: you've had your fair share of pissing close calls, especially when Azzy is spending her 100 daily hours in the bathroom doing whatever the hell she does.
<<speech 'you' '$player_name'>>Hey, uh, by the way... did I, like, do anything crazy last night? I don't really remember a lot...<</speech>>
<<speech 'danny' 'Danny'>>Uh, well... after I read your mind and shit, you kinda just... knocked out. It was kinda scary, to be honest. Like, your eyes went up in your head like some //Grunge// shit.<</speech>>
<<speech 'you' '$player_name'>>Jesus, that's... wow.<</speech>>
Suddenly, your mind drifts toward the unthinkable - if you were passed out... and Danny and Skye weren't...
<<speech 'you' '$player_name'>>Hey, Danny... so... after I did the... the //Grunge// stuff... did you and Skye... like...<</speech>>
<<if $skyesmine is true>>Danny's eyes widen, then soften as he bursts out into a fit of laughter.<<elseif $skyesmine is false>>Danny's eyes suddenly grow solemn, like he just witnessed a family member die.<</if>>
<<speech 'danny' 'Danny'>><<if $skyesmine is true>>Nah, bro, you don't gotta worry about that shit! I remember what you said... if you got eyes for her, I respect that shit, bro! Remember, nothing is more important than the Bro Code! More important than, like, the Bible!<<elseif $skyesmine is false>>Nah, bro, nothing happened... I don't know if she's just playing hard to get, but I guess she's just not into the Danny Charm... but hey, you gotta a girl's wishes though, right? I don't wanna be a weirdo or nothing, I'm not into that pressure stuff; I like gettin' with a girl whose into me, you feel?<</if>><</speech>>
<<if $skyesmine is true>>Jesus, you need to chill with the crush stuff; you sound like an anxious middle schooler. Still, if there's one thing you can rely on, it's Danny's loyalty to you as a "bro" - with everything going on, you're not really in the mood to get cucked. <<elseif $skyesmine is false>>Jesus, you need to chill with the crush stuff; you sound like an anxious middle schooler. Then again, you did tell Danny he could pursue Skye since you have more than enough on your plate... still though, you feel a little happy knowing that Danny and Skye might not be endgame.<</if>>
Danny sits next to you and grabs the (empty) plastic grape container.
<<speech 'danny' 'Danny'>><<if $skyesmine is true>>Yo, but one thing... if you are gonna, like, holla at her... I think she might be lesbian, dude. She's starting to give off those vibes lowkey.<<elseif $skyesmine is false>>Not gonna lie though, I think she might be lesbian, dude. No girl can deny the Danny Charm, but Skye... she's invincible to it. This might be a dead-end for the ol' Danmeister.<</if>><</speech>>
A lesbian? You try to recount all the conversations with her where she's mentioned some girl-on-girl action (ew, what a weird thing to say), but frankly, you can't really think of anything. Could she really be a lesbian? Has you crush all been for naught?
Skye enters the room, and in order to not make your discussion obvious, Danny lets out a fit of laughter.
<<speech 'danny' 'Danny'>>And bro, then I told her... guess what I told her. I told her... you can't park here! Hahaha!<</speech>>
Danny throws the plastic container up into the air as he holds his gut, fake (or maybe real?) tears streaming down his face. Man, was he an actor in his past life? You feel a chuckle coming on.
Skye, clearly dealing with the effects of a marijuana-high, stands in front of the two of you.
<<speech 'skye' 'Skye'>>Hahaha! Danny, that's really funny! Oh, I got one!<</speech>>
<<speech 'danny' 'Danny'>>Oh, for real? What is it?<</speech>>
She points at the apartment door.
<<speech 'skye' 'Skye'>>Time to leave.<</speech>>
Danny looks at the door, and then back at Skye.
<<speech 'danny' 'Danny'>>Is it because of the poop streaks in the toilet?<</speech>>
<<speech 'skye' 'Skye'>>The poop strea- No, it's not because of the poop! I got shit to do today, and my roommate is coming back, and I don't want him to be all weird about you guys in here, so... respectfully... get out... please... like... now.<</speech>>
As Danny and Skye argue about poop streaks, you close your eyes and clear your mind, desperately trying to find an inkling of enlightenment...
But nothing comes.
You open your eyes and sigh. Looks like it's gonna take a couple more sessions... hopefully only a couple more, because you don't know how much more of this you can take. Sooner or later, what Danny predicted might actually happen - your brain might explode.
Maybe enlightenment will hit once you face the music and start your day... hopefully.
Probably not.
<<speech 'you' '$player_name'>>Alright, I'm gonna leave now. You guys gonna be alright with the, uh, poop stuff?<</speech>>
<<speech 'skye' 'Skye'>>Oh, I'll be fine... because I'm not the fucking one cleaning it.<</speech>>
Danny sighs and approaches the bathroom like an kid being kicked out of his house, and with one final look of dejection, he enters his prison, ready to clean up his toilet crime.
As you gather your stuff, Skye stops you.
<span id='replace'><center><<button 'TIME FOR THE SEX SCENE!'>>\
<<replace '#replace'>>\
<<speech 'skye' 'Skye'>>Hey, before you go...<</speech>>
Your heart inadvertly skips a beat... is this where the reveal finally happens? You haven't even brushed your teeth yet!
<<speech 'skye' 'Skye'>>I just wanted to say that you guys were a lot of fun. It's been while since I've been able to kick back and just... hang out with some people. So, if you're ever feeling up for it again, just... come by and we can do it again... ''without the shit streaks!''<</speech>>
Skye yells the last part to the bathroom, in which Danny replies with a grunt.
<<speech 'you' '$player_name'>>No, yeah, it was a lot of fun. It's cool to hang out with you guys outside of work. I'll come by when I'm less high, I guess. Heh...<</speech>>
Skye smiles at your half-assed joke. and you smile back. For a second, you feel a distant spark between the two of you... like you two are actually making progress towards someth-
<<speech 'danny' 'Danny'>>Ew, what the fuck did I just touch!?<</speech>>
You sigh. Time to get going.
<center><<button [[FACE THE DAY|THECITY]]>><<set $skyeweed to 1>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<center><span id='back'><<button '◀'>><<run Engine.backward()>><</button>></span> <<button 'SAVES'>><<script>>UI.saves()<</script>><</button>> <<button 'RESTART'>><<script>>UI.restart()<</script>><</button>> <span id='code'><<button 'PHONE'>><<popover 'noclick' 'phone'>><<display 'PHONE'>><</popover>><</button>></span> <span id='forward'><<button '▶'>><<run Engine.forward()>><</button>></span></center><<script>>
$(document).one(":passagedisplay", function (event) {
if (State.length < 100) {
$("#back button").prop("disabled", true);
document.getElementById("back").style.opacity = "0.5";
document.getElementById("back").style.pointerEvents = "none";
}
if (State.length === State.size) {
$("#forward button").prop("disabled", true);
document.getElementById("forward").style.opacity = "0.5";
document.getElementById("forward").style.pointerEvents = "none";
}
});
<</script>><style>
body {
background-image: URL("images/backgrounds/timebased/skyeapartment/night&midnight.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
#weedcore button {
background-color: black;
color: #93CB56;
border: 1px solid #93CB56;
transition-duration: 0.4s;
}
#weedcore button:hover {
background-color: #93cb5687;
border: 1px solid #93CB56;
}
</style><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Fist hovering over the door, you find yourself silently praying it's just going to be you and Skye. Although... after what Danny said the other day, you're unsure if it'll actually lead to anything.
Funny thing is, you've hacked Skye before, but your snooping skills were far less refined, so you don't remember anything covering Skye's sexuality or past romantic partners. You wish you could go back and do another rinse-through... but unfortunately, in lieu of recent events, you've been forced to turn over a new leaf.
Then again... you could always just... ask?
<<speech 'danny' 'Danny'>>Hell yeah! Weed time!<</speech>>
Unfortunately, your dream of a marijuana date is crushed.
<<speech 'you' '$player_name'>>How are you always here the moment I decide to come over?<</speech>>
You already know the answer, but Danny cements it by tapping the side of his forehead.
<<speech 'danny' 'Danny'>>Connected, bro. Connected.<</speech>>
You know, if you told Danny about all the neo-spiritual stuff Molly has got you into, you wouldn't be surprised if he believed you were also his astral soulmate... and honestly, that would probably make him extra fucking annoying, so you'll refrain.
<span id='replace'><center><<button 'WEED TIME!'>>\
<<replace '#replace'>>\
Walking into Skye's room, you're greeted with the usual e-goth atmosphere. Another quick glance around and you notice her bedroom(?) door is closed. Maybe if you get lucky, you could get a tour around the place, figure out a little more about who Skye is deep, deep down....
Suddenly, you hear the bathroom door opening.
<<speech 'skye' 'Skye'>>Your shit streak's still there from last time, Danny. Were you raised by cows or something?<</speech>>
<<speech 'danny' 'Danny'>>Yeah... your mom did a great job, too.<</speech>>
<<speech 'skye' 'Skye'>>Okay, I admit, I walked into that one. Good job.<</speech>>
Danny smiles from ear to ear like a dumb ass while Skye finally notices your presence and claps her hands together, smiling.
See, she can't be a lesbian! Lesbians don't smile at boys!
<<speech 'skye' 'Skye'>>Alright! Everyone's here! So, weeds on the table, some refreshments include sink water, water from the sink, and... faucet water, and some snacks are... nothing, because Danny ate ''all my fucking grapes!''<</speech>>
<<speech 'danny' 'Danny'>>Hey! I got 25 grapes in my mouth that day! I'm //this// close to reaching the world record!<</speech>>
<<speech 'skye' 'Skye'>>How about we see how many fists you can shove in your mouth?<</speech>>
Since you've hanging around Skye lately, you've noticed a couple similarities between her and Azzy... the brash aggressiveness, the child-like insults, the over-accussations.... however, she's no where as apathetic as Azzy. For one thing, it's very clear Skye isn't actually irritated or mad; it's all jokes between the three of you.
But Azzy on the other hand... if she threatened to shove her fist in your mouth, there's an 80% chance she's actually going to do it.
As the two of them bicker about grapes or whatever, you notice a new shades of green in jars and baggies on the small coffee table in the living room.
<<speech 'you' '$player_name'>>Skye, did you get more weed?<</speech>>
<<speech 'skye' 'Skye'>>Thank you for asking, $player_name! Come hither, fair maidens...<</speech>>
As Skye ushers you the table, you start staring down at the field of marijunana on the table as if it was a musuem artifact.
Are all of these seriously different strains? There has to be //some// overlap here, one bud can't be ''all'' that different from the other.
<<speech 'you' '$player_name'>>Why'd you buy all of this? This must've cost like a fortune. Did you really-<</speech>>
<<speech 'skye' 'Skye'>>Jesus, no! I- Shit, I didn't mean it like that. I meant... Okay, I like you guys, and think you're actually some of the only cool people out here in this shit city, but I would ''never'' buy this much weed for someone. ''This''... is all from my stash.<</speech>>
And you thought Azzy was an addict.
<<speech 'skye' 'Skye'>>So, honestly, the fact you're even getting to smoke any of this means kinda means more emotionally than if I bought it. Just some food for thought.<</speech>>
<<speech 'danny' 'Danny'>>That one looks like it's molding.<</speech>>
Skye squints her eyes.
<<speech 'skye' 'Skye'>>Oh shit, I think that one ''is'' molding.<</speech>>
<<speech 'you' '$player_name'>>Wait, so you're really cool with us smoking your stuff? I feel like that's... that's pretty personal. I don't wanna, like, waste it or smoke all of it or anything.<</speech>>
<<speech 'skye' 'Skye'>>Hey, like I said, I consider you guys my homies, so what's mine is yours. And unless you're fuckin' eating it, you're not gonna waste it. Also, there is ''no way'' you're gonna finish it all, so you're chill there.<</speech>>
You stare back down at the coffee table, taking in the sheer number of weed nuggets - each jar is carefully labelled with a piece of duct-tape and sharpie, and the baggies aren't your typical grocery store brand... they honestly look vacuum sealed.
Skye really is some kind of weed connoisseur. You wouldn't be surprised if the quality of this stuff is like Gucci or Prada - if anything were to get you enlightened, it would be all ''this.''
You really hope this shit works... you're starting to get a little tired of all this smoking.
<<speech 'danny' 'Danny'>>Yo, this weed is gay!<</speech>>
Danny holds one of the jars up; sure enough, the green nugget is a dull rainbow with a slight tint of green.
<<speech 'skye' 'Skye'>>That's Rainbow Kush. Me and my e- friend... got it from last summers Pride Parade.<</speech>>
A Freudian slip. She was going to say ex. Maybe if you find a way to probe her, you could find out if-
Jesus Christ, you know not everything is a mission right? You don't have to be all covert and undercover like in the nightclub - Skye literally just admitted to considering you "homies", and you can't ask a basic question about her sexuality?
How do you even ask someone if they're a lesbian though? How does that come up in natural conversation? You don't want to sound like an ignornant asshole...
Maybe you should just wait until you're high... might give you a little bit of forgiveness leeway.
Your attention returns to the marijuana.
<<speech 'you' '$player_name'>>So, do we just... pick one?<</speech>>
<<speech 'skye' 'Skye'>>Pretty much. Pick the one that speaks to you the most.<</speech>>
<<speech 'danny' 'Danny'>>The gay one is speaking to me.<</speech>>
<<speech 'skye' 'Skye'>>Of course it is.<</speech>>
You scan the intimidating jars of marijuana - which one seems the most likely to get you enlightened?
Which one is speaking to you?
<span class='green'>Are you ready to listen?</span>
You grab a baggy from the middle and hold it up to get a better look. Green bud with little tinges of yellow on the tips - doesn't look particulary interesting.
<<speech 'skye' 'Skye'>>Lemon Cherry Gelato.<</speech>>
<<speech 'danny' 'Danny'>>Woah, we didn't agree on pet names yet!<</speech>>
Skye hits Danny's jar out of his hand, causing his precious gay weed to tumble down onto the carpet and roll away.
<<speech 'skye' 'Skye'>>What I was saying was... that's Lemon Cherry Gelato. A hybrid, supposed to make you sleepy and tingly and shit. It's kinda strong though, so I don't know if...<</speech>>
<<speech 'you' '$player_name'>>I think I'll be okay... but to be honest though, I feel like I've kinda gotten this marijuana shit down.<</speech>>
Skye scoffs.
<<speech 'skye' 'Skye'>>Yeah, okay, Mr. Confident... maybe next time we can start doing heroin if marijuana is too pussy for you.<</speech>>
Obviously, you're bluffing - you definitely don't have this marijuana shit down - but if you trick yourself into think you are, then maybe it'll get you to enlightenment quicker.
Danny returns with his jar and sits down on the couch, legs bouncing and eyes wide with excitement.
<<speech 'skye' 'Skye'>>The other day you were literally crying about losing your penis... where did that Danny go? Why are you so hyperactive all of a sudden? Is it because the weed is gay?<</speech>>
<<speech 'danny' 'Danny'>>No, it's not because the weed is gay... it's because of the cool ass colors! If something is colored, then that means it's tight as fuck! And that same thing applies to everything, especially women!<</speech>>
Suddenly, Danny's face falls as he looks nerously around the room.
<<speech 'danny' 'Danny'>>But I'm still a little scared my penis is gonna fall off...<</speech>>
Skye sighs and starts to move the jars around to open up a spot for the grinder and rolling tray.
You look back down at your green bud of marijuana.
Please, for the love of <span class='green'>God</span>...
<span id='weedcore'><center><<button [[ENLIGHTEN ME|SW2-2]]>><<set $sw2 = true>><</button>></center></span>
<</replace>>\
<</button>></center></span></div>\Who did you delete from the work computer alongside Danny?
<br>
<label><<checkbox "$deletedcalypso" false true>>Calypso</label>
<br>
<label><<checkbox "$deletedskye" false true>>Skye</label>
<br>
<label><<checkbox "$deletedchuck" false true>>Chuck</label>
<br>
<label><<checkbox "$deletedrob" false true>>Rob</label>
<br>
<label><<checkbox "$deletedyou" false true>>Yourself</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
If you fucked Dragon, how did it end?
<br>
<label><<radiobutton '$dragonsex' 0>>I didn't fuck Dragon</label>
<br>
<label><<radiobutton '$dragonsex' 1>>I wanted Dragon to be submissive</label>
<br>
<label><<radiobutton '$dragonsex' 2>>I wanted Dragon to be affectionate</label>
<br>
<label><<radiobutton '$dragonsex' 3>>I wanted Dragon to be dominate</label>
<br>
<label><<radiobutton '$dragonsex' 4>>I tried to fight back against Dragon, but she dominated me anyways</label>
<br>
<label><<radiobutton '$dragonsex' 5>>I let Dragon dominate me</label>
<br>
<br>
If you fucked Yuzu, how did it end?
<br>
<label><<radiobutton '$yuzusex' 0>>I didn't fuck Yuzu</label>
<br>
<label><<radiobutton '$yuzusex' 1>>You proved your kindness to Yuzu and claimed people are inherently good</label>
<br>
<label><<radiobutton '$yuzusex' 2>>You proved your kindness to Yuzu but claimed people are inherently bad</label>
<br>
<label><<radiobutton '$yuzusex' 3>>You didn't tell Yuzu the truth about your kindness at first, but did in the end</label>
<br>
<label><<radiobutton '$yuzusex' 4>>You never told Yuzu the truth about your kindness</label>
<br>
<br>
Did the prostitutes help you with getting the DJ to leave?
<br>
<label><<radiobutton '$djhelp' 2>>Yes</label>
<br>
<label><<radiobutton '$djhelp' 0>>No</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<set $prosttalk to true>>
<<if $yuzusex >= 1>><<set $money -= 300>><</if>>
<<if $dragonsex >= 1>><<set $money -= 150>><</if>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
If you interacted with the Uzumaki family, how did it go?
<br>
<label><<radiobutton '$prologueuzumakiroute' 0>>I never met the Uzumaki family</label>
<br>
<label><<radiobutton '$prologueuzumakiroute' 1>>I met them, but never sent them anything</label>
<br>
<<if $yuzusex === 4>>
<label><<radiobutton '$prologueuzumakiroute' 2>>I sent them images of Calypso and they gave me "roofies"</label>
<br>
<br>
<<elseif $yuzusex !== 4>>
<label><<radiobutton '$prologueuzumakiroute' 1>>I tried to send them images of Calypso but Yuzu intervened</label>
<br>
<br>
<</if>>
<center><<button 'NEXT PAGE'>>
<<if $prologueuzumakiroute is 2>><<set $gotroofies to true>><</if>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
<<if $djhelp === 0 and $gotroofies is true>>
Did the Uzumaki family help you get rid of the DJ?
<br>
<<if $yuzusex !== 4>>
<<label><<radiobutton '$djhelp' 0>>No</label>
<br>
<br>
<<elseif $yuzusex === 4>>
<label><<radiobutton '$djhelp' 3>>Yes</label>
<br>
<label><<radiobutton '$djhelp' 0>>No</label>
<br>
<br>
<</if>>
<</if>>
Who did you decide to hack?
<br>
<label><<radiobutton '$clubhack' 1>>Ebrima the Bouncer</label>
<br>
<label><<radiobutton '$clubhack' 2>>Joses the Bartender</label>
<br>
<label><<radiobutton '$clubhack' 0>>I didn't hack anyone, I went a different route</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $djhelp === 0>><<set $djhelp = 1>><</if>>
<<if $clubhack === 1>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
After you hacked Ebrima, how did you confront him?
<br>
<<if $djhelp === 3>>
<label><<radiobutton '$clubroute' 6>>I pretended to be a member of the Uzumaki family</label>
<br>
<br>
<<elseif $djhelp !== 3>>
<label><<radiobutton '$clubroute' 5>>I decided to help him.</label>
<br>
<label><<radiobutton '$clubroute' 4>>I decided to threaten him.</label>
<br>
<br>
<</if>>
<center><<button 'NEXT PAGE'>>
<<if $gotroofies === true>>
<<replace '#replace2'>>
Even after all that, did you decide to drug Calypso in the VIP room?
<br>
<label><<radiobutton '$procalroute' 1>>Yes</label>
<br>
<label><<radiobutton '$procalroute' 3>>No</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</button>></center>
<</replace>>
<<elseif $gotroofies === false>>
<<set $procalroute = 3>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</if>>
<</button>></center>
</span><</replace>>
<<elseif $clubhack === 2>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
After you hacked Joses, how did you confront him?
<br>
<label><<radiobutton '$clubroute' 2>>I decided to support him and FUCKNEVERMORE.</label>
<br>
<label><<radiobutton '$clubroute' 1>>I decided to blackmail him.</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $gotroofies === true>>
<<replace '#replace2'>>
Even after all that, did you decide to drug Calypso in the VIP room?
<br>
<label><<radiobutton '$procalroute' 1>>Yes</label>
<br>
<label><<radiobutton '$procalroute' 3>>No</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</button>></center>
<</replace>>
<<elseif $gotroofies === false>>
<<set $procalroute = 3>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</if>>
<</button>></center>
</span><</replace>>
<<elseif $clubhack === 0>>
<<set $djhelp = 0>>
<<replace '#replace2'>>
Why didn't you hack anyone?
<br>
<label><<radiobutton '$procalroute' 0>>I got fucked up on molly.</label>
<<if $gotroofies is true>>
<br>
<label><<radiobutton '$procalroute' 2>>I drugged Calypso at the bar instead.</label>
<</if>>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $procalroute === 0>>
<<set $clubroute = 0>>
<<elseif $procalroute === 2>>
<<set $clubroute = 3>>
<</if>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</button>></center>
<</replace>>
<</if>>
<</button>></center>
</span><</replace>>
<</button>></center>
</span><</replace>>
<</button>></center>
</span><</replace>>
<</button>></center>Who did you delete from the work computer alongside Danny?
<br>
<label><<checkbox "$deletedcalypso" false true>>Calypso</label>
<br>
<label><<checkbox "$deletedskye" false true>>Skye</label>
<br>
<label><<checkbox "$deletedchuck" false true>>Chuck</label>
<br>
<label><<checkbox "$deletedrob" false true>>Rob</label>
<br>
<label><<checkbox "$deletedyou" false true>>Yourself</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
If you interacted with the Uzumaki family, how did it go?
<br>
<label><<radiobutton '$prologueuzumakiroute' 0>>I never met the Uzumaki family</label>
<br>
<label><<radiobutton '$prologueuzumakiroute' 1>>I met them, but never sent them anything</label>
<br>
<label><<radiobutton '$prologueuzumakiroute' 2>>I sent them images of Calypso and they gave me "roofies"</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $prologueuzumakiroute is 2>><<set $gotroofies to true>><</if>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
<<if $djhelp === 0 and $gotroofies is true>>
Did the Uzumaki family help you get rid of the DJ?
<br>
<label><<radiobutton '$djhelp' 3>>Yes</label>
<br>
<label><<radiobutton '$djhelp' 0>>No</label>
<br>
<br>
<</if>>
Who did you decide to hack?
<br>
<label><<radiobutton '$clubhack' 1>>Ebrima the Bouncer</label>
<br>
<label><<radiobutton '$clubhack' 2>>Joses the Bartender</label>
<br>
<label><<radiobutton '$clubhack' 0>>I didn't hack anyone, I went a different route</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $djhelp === 0>><<set $djhelp = 1>><</if>>
<<if $clubhack === 1>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
After you hacked Ebrima, how did you confront him?
<br>
<<if $djhelp === 3>>
<label><<radiobutton '$clubroute' 6>>I pretended to be a member of the Uzumaki family</label>
<br>
<br>
<<elseif $djhelp !== 3>>
<label><<radiobutton '$clubroute' 5>>I decided to help him.</label>
<br>
<label><<radiobutton '$clubroute' 4>>I decided to threaten him.</label>
<br>
<br>
<</if>>
<center><<button 'NEXT PAGE'>>
<<if $gotroofies === true>>
<<replace '#replace2'>>
Even after all that, did you decide to drug Calypso in the VIP room?
<br>
<label><<radiobutton '$procalroute' 1>>Yes</label>
<br>
<label><<radiobutton '$procalroute' 3>>No</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</button>></center>
<</replace>>
<<elseif $gotroofies === false>>
<<set $procalroute = 3>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</if>>
<</button>></center>
</span><</replace>>
<<elseif $clubhack === 2>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
After you hacked Joses, how did you confront him?
<br>
<label><<radiobutton '$clubroute' 2>>I decided to support him and FUCKNEVERMORE.</label>
<br>
<label><<radiobutton '$clubroute' 1>>I decided to blackmail him.</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $gotroofies === true>>
<<replace '#replace2'>>
Even after all that, did you decide to drug Calypso in the VIP room?
<br>
<label><<radiobutton '$procalroute' 1>>Yes</label>
<br>
<label><<radiobutton '$procalroute' 3>>No</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</button>></center>
<</replace>>
<<elseif $gotroofies === false>>
<<set $procalroute = 3>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</if>>
<</button>></center>
</span><</replace>>
<<elseif $clubhack === 0>>
<<set $djhelp = 0>>
<<replace '#replace2'>>
Why didn't you hack anyone?
<br>
<label><<radiobutton '$procalroute' 0>>I got fucked up on molly.</label>
<<if $gotroofies is true>>
<br>
<label><<radiobutton '$procalroute' 2>>I drugged Calypso at the bar instead.</label>
<</if>>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $procalroute === 0>>
<<set $clubroute = 0>>
<<elseif $procalroute === 2>>
<<set $clubroute = 3>>
<</if>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</button>></center>
<</replace>>
<</if>>
<</button>></center>
</span><</replace>>
<</button>></center>
</span><</replace>>
<</button>></center><span style='color: #E6CCF5;'>If you fucked Dragon, how did it end?
<br>
<label><<radiobutton '$dragonsex' 0>>I didn't fuck Dragon</label>
<br>
<label><<radiobutton '$dragonsex' 1>>I wanted Dragon to be submissive</label>
<br>
<label><<radiobutton '$dragonsex' 2>>I wanted Dragon to be affectionate</label>
<br>
<label><<radiobutton '$dragonsex' 3>>I wanted Dragon to be dominate</label>
<br>
<label><<radiobutton '$dragonsex' 4>>I tried to fight back against Dragon, but she dominated me anyways</label>
<br>
<label><<radiobutton '$dragonsex' 5>>I let Dragon dominate me</label>
<br>
<br>
If you fucked Yuzu, how did it end?
<br>
<label><<radiobutton '$yuzusex' 0>>I didn't fuck Yuzu</label>
<br>
<label><<radiobutton '$yuzusex' 1>>You proved your kindness to Yuzu and claimed people are inherently good</label>
<br>
<label><<radiobutton '$yuzusex' 2>>You proved your kindness to Yuzu but claimed people are inherently bad</label>
<br>
<label><<radiobutton '$yuzusex' 3>>You didn't tell Yuzu the truth about your kindness at first, but did in the end</label>
<br>
<label><<radiobutton '$yuzusex' 4>>You never told Yuzu the truth about your kindness</label>
<br>
<br>
Did the prostitutes help you with getting the DJ to leave?
<br>
<label><<radiobutton '$djhelp' 2>>Yes</label>
<br>
<label><<radiobutton '$djhelp' 0>>No</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<set $prosttalk to true>>
<<if $yuzusex >= 1>><<set $money -= 300>><</if>>
<<if $dragonsex >= 1>><<set $money -= 150>><</if>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
If you interacted with the Uzumaki family, how did it go?
<br>
<label><<radiobutton '$prologueuzumakiroute' 0>>I never met the Uzumaki family</label>
<br>
<label><<radiobutton '$prologueuzumakiroute' 1>>I met them, but never sent them anything</label>
<br>
<<if $yuzusex === 4>>
<label><<radiobutton '$prologueuzumakiroute' 2>>I sent them images of Calypso and they gave me "roofies"</label>
<br>
<br>
<<elseif $yuzusex !== 4>>
<label><<radiobutton '$prologueuzumakiroute' 1>>I tried to send them images of Calypso but Yuzu intervened</label>
<br>
<br>
<</if>>
<center><<button 'NEXT PAGE'>>
<<if $prologueuzumakiroute is 2>><<set $gotroofies to true>><</if>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
<<if $djhelp === 0 and $gotroofies is true>>
Did the Uzumaki family help you get rid of the DJ?
<br>
<<if $yuzusex !== 4>>
<<label><<radiobutton '$djhelp' 0>>No</label>
<br>
<br>
<<elseif $yuzusex === 4>>
<label><<radiobutton '$djhelp' 3>>Yes</label>
<br>
<label><<radiobutton '$djhelp' 0>>No</label>
<br>
<br>
<</if>>
<</if>>
Who did you decide to hack?
<br>
<label><<radiobutton '$clubhack' 1>>Ebrima the Bouncer</label>
<br>
<label><<radiobutton '$clubhack' 2>>Joses the Bartender</label>
<br>
<label><<radiobutton '$clubhack' 0>>I didn't hack anyone, I went a different route</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $djhelp === 0>><<set $djhelp = 1>><</if>>
<<if $clubhack === 1>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
After you hacked Ebrima, how did you confront him?
<br>
<<if $djhelp === 3>>
<label><<radiobutton '$clubroute' 6>>I pretended to be a member of the Uzumaki family</label>
<br>
<br>
<<elseif $djhelp !== 3>>
<label><<radiobutton '$clubroute' 5>>I decided to help him.</label>
<br>
<label><<radiobutton '$clubroute' 4>>I decided to threaten him.</label>
<br>
<br>
<</if>>
<center><<button 'NEXT PAGE'>>
<<if $gotroofies === true>>
<<replace '#replace2'>>
Even after all that, did you decide to drug Calypso in the VIP room?
<br>
<label><<radiobutton '$procalroute' 4>>Yes</label>
<br>
<label><<radiobutton '$procalroute' 6>>No</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</button>></center>
<</replace>>
<<elseif $gotroofies === false>>
<<set $procalroute = 6>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</if>>
<</button>></center>
</span><</replace>>
<<elseif $clubhack === 2>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
After you hacked Joses, how did you confront him?
<br>
<label><<radiobutton '$clubroute' 2>>I decided to support him and FUCKNEVERMORE.</label>
<br>
<label><<radiobutton '$clubroute' 1>>I decided to blackmail him.</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $gotroofies === true>>
<<replace '#replace2'>>
Even after all that, did you decide to drug Calypso in the VIP room?
<br>
<label><<radiobutton '$procalroute' 4>>Yes</label>
<br>
<label><<radiobutton '$procalroute' 6>>No</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</button>></center>
<</replace>>
<<elseif $gotroofies === false>>
<<set $procalroute = 6>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</if>>
<</button>></center>
</span><</replace>>
<<elseif $clubhack === 0>>
<<set $djhelp = 0>>
<<replace '#replace2'>>
Why didn't you hack anyone?
<br>
<label><<radiobutton '$procalroute' 0>>I got fucked up on molly.</label>
<<if $gotroofies is true>>
<br>
<label><<radiobutton '$procalroute' 5>>I drugged Calypso at the bar instead.</label>
<</if>>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $procalroute === 0>>
<<set $clubroute = 0>>
<<elseif $procalroute === 5>>
<<set $clubroute = 3>>
<</if>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</button>></center>
<</replace>>
<</if>>
<</button>></center>
</span><</replace>>
<</button>></center>
</span><</replace>>
<</button>></center>
</span><span style='color: #E6CCF5;'>
If you interacted with the Uzumaki family, how did it go?
<br>
<label><<radiobutton '$prologueuzumakiroute' 0>>I never met the Uzumaki family</label>
<br>
<label><<radiobutton '$prologueuzumakiroute' 1>>I met them, but never sent them anything</label>
<br>
<label><<radiobutton '$prologueuzumakiroute' 2>>I sent them images of Calypso and they gave me "roofies"</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $prologueuzumakiroute is 2>><<set $gotroofies to true>><</if>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
<<if $djhelp === 0 and $gotroofies is true>>
Did the Uzumaki family help you get rid of the DJ?
<br>
<label><<radiobutton '$djhelp' 3>>Yes</label>
<br>
<label><<radiobutton '$djhelp' 0>>No</label>
<br>
<br>
<</if>>
Who did you decide to hack?
<br>
<label><<radiobutton '$clubhack' 1>>Ebrima the Bouncer</label>
<br>
<label><<radiobutton '$clubhack' 2>>Joses the Bartender</label>
<br>
<label><<radiobutton '$clubhack' 0>>I didn't hack anyone, I went a different route</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $djhelp === 0>><<set $djhelp = 1>><</if>>
<<if $clubhack === 1>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
After you hacked Ebrima, how did you confront him?
<br>
<<if $djhelp === 3>>
<label><<radiobutton '$clubroute' 6>>I pretended to be a member of the Uzumaki family</label>
<br>
<br>
<<elseif $djhelp !== 3>>
<label><<radiobutton '$clubroute' 5>>I decided to help him.</label>
<br>
<label><<radiobutton '$clubroute' 4>>I decided to threaten him.</label>
<br>
<br>
<</if>>
<center><<button 'NEXT PAGE'>>
<<if $gotroofies === true>>
<<replace '#replace2'>>
Even after all that, did you decide to drug Calypso in the VIP room?
<br>
<label><<radiobutton '$procalroute' 4>>Yes</label>
<br>
<label><<radiobutton '$procalroute' 6>>No</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</button>></center>
<</replace>>
<<elseif $gotroofies === false>>
<<set $procalroute = 6>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</if>>
<</button>></center>
</span><</replace>>
<<elseif $clubhack === 2>>
<<replace '#replace2'>><span style='color: #E6CCF5;'>
After you hacked Joses, how did you confront him?
<br>
<label><<radiobutton '$clubroute' 2>>I decided to support him and FUCKNEVERMORE.</label>
<br>
<label><<radiobutton '$clubroute' 1>>I decided to blackmail him.</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $gotroofies === true>>
<<replace '#replace2'>>
Even after all that, did you decide to drug Calypso in the VIP room?
<br>
<label><<radiobutton '$procalroute' 4>>Yes</label>
<br>
<label><<radiobutton '$procalroute' 6>>No</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</button>></center>
<</replace>>
<<elseif $gotroofies === false>>
<<set $procalroute = 6>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</if>>
<</button>></center>
</span><</replace>>
<<elseif $clubhack === 0>>
<<set $djhelp = 0>>
<<replace '#replace2'>>
Why didn't you hack anyone?
<br>
<label><<radiobutton '$procalroute' 0>>I got fucked up on molly.</label>
<<if $gotroofies is true>>
<br>
<label><<radiobutton '$procalroute' 5>>I drugged Calypso at the bar instead.</label>
<</if>>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<if $procalroute === 0>>
<<set $clubroute = 0>>
<<elseif $procalroute === 5>>
<<set $clubroute = 3>>
<</if>>
<<replace '#replace2'>>
<<display 'calypsohousejm'>>
<</replace>>
<</button>></center>
<</replace>>
<</if>>
<</button>></center>
</span><</replace>>
<</button>></center>
</span><span style='color: white;'>Did you take the gun out of Bob Dawson's gun locker?
<br>
<label><<radiobutton "$gun" true>>Yes</label>
<br>
<label><<radiobutton "$gun" false>>No</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<replace '#replace2'>><span style='color: white;'>
How did you escape from the Dawson household?
<br>
<<if $gun is true>><label><<radiobutton "$escape" 0>>My gun jammed after trying to shoot ''AT'' Mr. Dawson, but I narrowly avoided capture.</label>
<br><</if>>
<<if $gun is true>><label><<radiobutton "$escape" 1>>My gun jammed after trying to shoot ''AT'' Mr. Dawson, but I avoided capture by jumping out of Calypso's window.</label>
<br>
<</if>>
<label><<radiobutton "$escape" 2>>I escaped without being seen.</label>
<br>
<label><<radiobutton "$escape" 3>>Out of fear, I tackled Mr. Dawson and narrowly avoided capture.</label>
<br>
<label><<radiobutton "$escape" 4>>I was caught by Mrs. Dawson, but she let let me leave without punishment...</label>
<br>
<label><<radiobutton "$escape" 5>>Without being seen, I jumped out of Calypso's window.</label>
<br>
<label><<radiobutton "$escape" 6>>The Dawsons saw me, but I was able to jump out of the window before being caught.</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<replace '#replace2'>>
<<if $clubroute === 0>>
<<display 'mollyc1jm'>>
<<elseif $clubroute === 1 or $clubroute === 2>>
<<display 'nevermorec1jm'>>
<<elseif $clubroute >= 3>>
<<display 'uzumakic1jm'>>
<</if>>
<</replace>>
<</button>></center>
</span><</replace>>
<</button>></center></span><center>This is the life you've chosen. Are you ready to live it?
<br>
<br>
<<button [[LIVE|storymodejm]]>><</button>>
<<button 'REDO'>><<run Engine.backward()>><</button>></center><center>This is the life you've chosen. Are you ready to live it?
<br>
<br>
<<button [[LIVE|storymodejm]]>><</button>>
<<button 'REDO'>><<run Engine.backward()>><</button>></center><<if $clubroute === 1>>
<center>This is the life you've chosen. Are you ready to live it?
<br>
<br>
<<button [[LIVE|storymodejm]]>><</button>>
<<button 'REDO'>><<run Engine.backward()>><</button>></center>
<<elseif $clubroute === 2>>
Did you decide to double cross Eve?
<br>
<label><<radiobutton "$doublecrosseve" true>>I double-crossed Eve and didn't give her all the documents.</label>
<br>
<label><<radiobutton "$doublecrosseve" true>>I didn't double-cross Eve and just gave her all the documents.</label>
<br>
<br>
<center><<button 'NEXT PAGE'>>
<<replace '#replace2'>>
<center>This is the life you've chosen. Are you ready to live it?
<br>
<br>
<<button [[LIVE|storymodejm]]>><</button>>
<<button 'REDO'>><<run Engine.backward()>><</button>></center>
<</replace>>
<</button>></center>
<</if>><<nobr>>
<<set _temp1 = random(0,1)>>
<<set _temp2 = random(0,2)>>
<<set _temp25 = random(0,1)>>
<<set _temp3 = random(0,1)>>
<<set _temp4 = random(0,1)>>
<<set _temp5 = random(0,1)>>
<<set _temp6 = random(0,1)>>
<<set _temp7 = random(0,1)>>
<<set _temp8 = random(0,1)>>
<<set _temp9 = random(0,1)>>
<</nobr>><center>Below are a number of predetermined routes for those who aren't interested in changing specific variables. Name and Mode can be inputted after route is chosen. More information is provided upon clicking a route.
<<button "THE MOLLY ROUTE">>
<<popover>><center>Start Chapter 1 with Molly as an ally and as the side quest.
Unassociated variables are randomized.
<<button [[START|namec1jm]]>>
<<set $clubroute = 0>>
<<set $procalroute = 0>>
<<if _temp1 === 0>><<set $liedtosean = true, $money = 2000>><<elseif _temp1 === 1>><<set $liedtosean = false, $money = 1000>><</if>>
<<set $money -= 157>>
<<if _temp3 === 0>><<set $different = false>><<elseif _temp3 === 1>><<set $different = true>><</if>>
<<if _temp4 === 0>><<set $skyesmine = false>><<elseif _temp4 === 1>><<set $skyesmine = true>><</if>>
<<if _temp5 === 0>><<set $warnedcustomers = false>><<elseif _temp5 === 1>><<set $warnedcustomers to true>><</if>>
<<if _temp6 === 0>>
<<set $gavecherrymoney = false>>
<<elseif _temp6 === 1>>
<<set $prosttalk to true>>
<<set $emergencyfund = 500>>
<<set $gavecherrymoney = true>>
<<set $dragonsex = random(0,5)>>
<<if $dragonsex >= 1>><<set $money -= 150>><</if>>
<<set $yuzusex = random(0,4)>>
<<if $yuzusex >= 1>><<set $money -= 300>><</if>>
<<if _temp2 === 0>><<set $prologueuzumakiroute = 0>><<elseif _temp2 === 1>><<set $prologueuzumakiroute = 1>><<elseif _temp2 === 2 and ($yuzusex !== 4 or $yuzusex !== 0)>><<set $prologueuzumakiroute = 2, $gotroofies = true>><</if>>
<<if _temp25 === 0>><<set $djhelp = 1>><<elseif _temp25 === 1>><<set $djhelp = 2>><</if>>
<</if>>
<<if $warnedcustomers === false>>
<<if _temp7 === 0>><<set $helpedcalypso = false>><<elseif _temp7 === 1>><<set $helpedcalypso = true>><</if>>
<<elseif $warnedcustomers === true>>
<<set $helpedcalypso = true>>
<</if>>
<<if _temp8 === 0>><<set $gun = false>><<elseif _temp8 === 1>><<set $gun = true>><</if>>
<<if $gun === false>><<set $escape = random(2,6)>><<elseif $gun === true>><<set $escape = random(0,6)>><</if>>
<<run Dialog.close()>><</button>> <<button 'CLOSE'>><<run Dialog.close()>><</button>></center><</popover>>
<</button>> <<button "THE NEVERMORE ROUTE">>
<<popover>><center>Start Chapter 1 with Eve and NEVERMORE as the side quest.
Other variables are randomized.
<<button [[START (WITH NEVERMORE)|namec1jm]]>>
<<set $clubroute = 1>>
<<set $doublecrosseve = false>>
<<if _temp1 === 0>><<set $liedtosean = true, $money = 2000>><<elseif _temp1 === 1>><<set $liedtosean = false, $money = 1000>><</if>>
<<set $money -= 157>>
<<if _temp3 === 0>><<set $different = false>><<elseif _temp3 === 1>><<set $different = true>><</if>>
<<if _temp4 === 0>><<set $skyesmine = false>><<elseif _temp4 === 1>><<set $skyesmine = true>><</if>>
<<if _temp5 === 0>><<set $warnedcustomers = false>><<elseif _temp5 === 1>><<set $warnedcustomers to true>><</if>>
<<if _temp6 === 0>>
<<set $gavecherrymoney = false>>
<<elseif _temp6 === 1>>
<<set $prosttalk to true>>
<<set $emergencyfund = 500>>
<<set $gavecherrymoney = true>>
<<set $dragonsex = random(0,5)>>
<<if $dragonsex >= 1>><<set $money -= 150>><</if>>
<<set $yuzusex = random(0,4)>>
<<if $yuzusex >= 1>><<set $money -= 300>><</if>>
<<if _temp2 === 0>><<set $prologueuzumakiroute = 0>><<elseif _temp2 === 1>><<set $prologueuzumakiroute = 1>><<elseif _temp2 === 2 and ($yuzusex !== 4 or $yuzusex !== 0)>><<set $prologueuzumakiroute = 2, $gotroofies = true>><</if>>
<<if _temp25 === 0>><<set $djhelp = 1>><<elseif _temp25 === 1>><<set $djhelp = 2>><</if>>
<</if>>
<<if $warnedcustomers === false>>
<<if _temp7 === 0>>
<<set $helpedcalypso = false>>
<<if $gotroofies === true>><<set $procalroute = either(4,6)>><<elseif $gotroofies === false>><<set $procalroute = 6>><</if>>
<<elseif _temp7 === 1>>
<<set $helpedcalypso = true>>
<<if $gotroofies === true>><<set $procalroute = either(1,3)>><<elseif $gotroofies === false>><<set $procalroute = 3>><</if>>
<</if>>
<<elseif $warnedcustomers === true>>
<<set $helpedcalypso = true>>
<<if $gotroofies === true>><<set $procalroute = either(1,3)>><<elseif $gotroofies === false>><<set $procalroute = 3>><</if>>
<</if>>
<<if _temp8 === 0>><<set $gun = false>><<elseif _temp8 === 1>><<set $gun = true>><</if>>
<<if $gun === false>><<set $escape = random(2,6)>><<elseif $gun === true>><<set $escape = random(0,6)>><</if>>
<<run Dialog.close()>><</button>> <<button [[START (AGAINST NEVERMORE)|namec1jm]]>>
<<set $clubroute = 2>>
<<if _temp1 === 0>><<set $liedtosean = true, $money = 2000>><<elseif _temp1 === 1>><<set $liedtosean = false, $money = 1000>><</if>>
<<set $money -= 157>>
<<if _temp3 === 0>><<set $different = false>><<elseif _temp3 === 1>><<set $different = true>><</if>>
<<if _temp4 === 0>><<set $skyesmine = false>><<elseif _temp4 === 1>><<set $skyesmine = true>><</if>>
<<if _temp5 === 0>><<set $warnedcustomers = false>><<elseif _temp5 === 1>><<set $warnedcustomers to true>><</if>>
<<if _temp6 === 0>>
<<set $gavecherrymoney = false>>
<<elseif _temp6 === 1>>
<<set $prosttalk to true>>
<<set $emergencyfund = 500>>
<<set $gavecherrymoney = true>>
<<set $dragonsex = random(0,5)>>
<<if $dragonsex >= 1>><<set $money -= 150>><</if>>
<<set $yuzusex = random(0,4)>>
<<if $yuzusex >= 1>><<set $money -= 300>><</if>>
<<if _temp2 === 0>><<set $prologueuzumakiroute = 0>><<elseif _temp2 === 1>><<set $prologueuzumakiroute = 1>><<elseif _temp2 === 2 and ($yuzusex !== 4 or $yuzusex !== 0)>><<set $prologueuzumakiroute = 2, $gotroofies = true>><</if>>
<<if _temp25 === 0>><<set $djhelp = 1>><<elseif _temp25 === 1>><<set $djhelp = 2>><</if>>
<</if>>
<<if $warnedcustomers === false>>
<<if _temp7 === 0>>
<<set $helpedcalypso = false>>
<<if $gotroofies === true>><<set $procalroute = either(4,6)>><<elseif $gotroofies === false>><<set $procalroute = 6>><</if>>
<<elseif _temp7 === 1>>
<<set $helpedcalypso = true>>
<<if $gotroofies === true>><<set $procalroute = either(1,3)>><<elseif $gotroofies === false>><<set $procalroute = 3>><</if>>
<</if>>
<<elseif $warnedcustomers === true>>
<<set $helpedcalypso = true>>
<<if $gotroofies === true>><<set $procalroute = either(1,3)>><<elseif $gotroofies === false>><<set $procalroute = 3>><</if>>
<</if>>
<<if _temp8 === 0>><<set $gun = false>><<elseif _temp7 === 1>><<set $gun = true>><</if>>
<<if $gun === false>><<set $escape = random(2,6)>><<elseif $gun === true>><<set $escape = random(0,6)>><</if>>
<<run Dialog.close()>><</button>> <<button 'CLOSE'>><<run Dialog.close()>><</button>></center><</popover>>
<</button>> <<button "THE UZUMAKI ROUTE">>
<<popover>><center>Start Chapter 1 with the Uzumaki family as the side quest.
Other variables are randomized.
<<button [[START (NEVER MET UZUMAKI)|namec1jm]]>>
<<set $clubroute = 3>>
<<set $prologueuzumakiroute = 0>>
<<if _temp1 === 0>><<set $liedtosean = true, $money = 2000>><<elseif _temp1 === 1>><<set $liedtosean = false, $money = 1000>><</if>>
<<set $money -= 157>>
<<if _temp3 === 0>><<set $different = false>><<elseif _temp3 === 1>><<set $different = true>><</if>>
<<if _temp4 === 0>><<set $skyesmine = false>><<elseif _temp4 === 1>><<set $skyesmine = true>><</if>>
<<if _temp5 === 0>><<set $warnedcustomers = false>><<elseif _temp5 === 1>><<set $warnedcustomers to true>><</if>>
<<if _temp6 === 0>>
<<set $gavecherrymoney = false>>
<<elseif _temp6 === 1>>
<<set $prosttalk to true>>
<<set $emergencyfund = 500>>
<<set $gavecherrymoney = true>>
<<set $dragonsex = random(0,5)>>
<<if $dragonsex >= 1>><<set $money -= 150>><</if>>
<<set $yuzusex = random(0,4)>>
<<if $yuzusex >= 1>><<set $money -= 300>><</if>>
<<if _temp2 === 0>><<set $djhelp = 1>><<elseif _temp2 === 1>><<set $djhelp = 2>><</if>>
<</if>>
<<if $warnedcustomers === false>>
<<if _temp7 === 0>>
<<set $helpedcalypso = false>>
<<set $procalroute = 6>>
<<elseif _temp7 === 1>>
<<set $helpedcalypso = true>>
<<set $procalroute = 3>>
<</if>>
<<elseif $warnedcustomers === true>>
<<set $helpedcalypso = true>>
<<set $procalroute = 3>>
<</if>>
<<if _temp8 === 0>><<set $gun = false>><<elseif _temp8 === 1>><<set $gun = true>><</if>>
<<if $gun === false>><<set $escape = random(2,6)>><<elseif $gun === true>><<set $escape = random(0,6)>><</if>>
<<run Dialog.close()>><</button>> <<button [[START (THREATEN EBRIMA)|namec1jm]]>>
<<set $clubroute = 4>>
<<if _temp1 === 0>><<set $liedtosean = true, $money = 2000>><<elseif _temp1 === 1>><<set $liedtosean = false, $money = 1000>><</if>>
<<set $money -= 157>>
<<if _temp3 === 0>><<set $different = false>><<elseif _temp3 === 1>><<set $different = true>><</if>>
<<if _temp4 === 0>><<set $skyesmine = false>><<elseif _temp4 === 1>><<set $skyesmine = true>><</if>>
<<if _temp5 === 0>><<set $warnedcustomers = false>><<elseif _temp5 === 1>><<set $warnedcustomers to true>><</if>>
<<if _temp6 === 0>>
<<set $gavecherrymoney = false>>
<<elseif _temp6 === 1>>
<<set $prosttalk to true>>
<<set $emergencyfund = 500>>
<<set $gavecherrymoney = true>>
<<set $dragonsex = random(0,5)>>
<<if $dragonsex >= 1>><<set $money -= 150>><</if>>
<<set $yuzusex = random(0,4)>>
<<if $yuzusex >= 1>><<set $money -= 300>><</if>>
<<if _temp2 === 0>><<set $prologueuzumakiroute = 0>><<elseif _temp2 === 1>><<set $prologueuzumakiroute = 1>><<elseif _temp2 === 2 and ($yuzusex !== 4 or $yuzusex !== 0)>><<set $prologueuzumakiroute = 2, $gotroofies = true>><</if>>
<<if _temp25 === 0>><<set $djhelp = 1>><<elseif _temp25 === 1>><<set $djhelp = 2>><</if>>
<</if>>
<<if $warnedcustomers === false>>
<<if _temp7 === 0>>
<<set $helpedcalypso = false>>
<<if $gotroofies === true>><<set $procalroute = either(4,6)>><<elseif $gotroofies === false>><<set $procalroute = 6>><</if>>
<<elseif _temp7 === 1>>
<<set $helpedcalypso = true>>
<<if $gotroofies === true>><<set $procalroute = either(1,3)>><<elseif $gotroofies === false>><<set $procalroute = 3>><</if>>
<</if>>
<<elseif $warnedcustomers === true>>
<<set $helpedcalypso = true>>
<<if $gotroofies === true>><<set $procalroute = either(1,3)>><<elseif $gotroofies === false>><<set $procalroute = 3>><</if>>
<</if>>
<<if _temp8 === 0>><<set $gun = false>><<elseif _temp8 === 1>><<set $gun = true>><</if>>
<<if $gun === false>><<set $escape = random(2,6)>><<elseif $gun === true>><<set $escape = random(0,6)>><</if>>
<<run Dialog.close()>><</button>> <<button [[START (HELP EBRIMA)|namec1jm]]>>
<<set $clubroute = 5>>
<<if _temp1 === 0>><<set $liedtosean = true, $money = 2000>><<elseif _temp1 === 1>><<set $liedtosean = false, $money = 1000>><</if>>
<<set $money -= 157>>
<<if _temp3 === 0>><<set $different = false>><<elseif _temp3 === 1>><<set $different = true>><</if>>
<<if _temp4 === 0>><<set $skyesmine = false>><<elseif _temp4 === 1>><<set $skyesmine = true>><</if>>
<<if _temp5 === 0>><<set $warnedcustomers = false>><<elseif _temp5 === 1>><<set $warnedcustomers to true>><</if>>
<<if _temp6 === 0>>
<<set $gavecherrymoney = false>>
<<elseif _temp6 === 1>>
<<set $prosttalk to true>>
<<set $emergencyfund = 500>>
<<set $gavecherrymoney = true>>
<<set $dragonsex = random(0,5)>>
<<if $dragonsex >= 1>><<set $money -= 150>><</if>>
<<set $yuzusex = random(0,4)>>
<<if $yuzusex >= 1>><<set $money -= 300>><</if>>
<<if _temp2 === 0>><<set $prologueuzumakiroute = 0>><<elseif _temp2 === 1>><<set $prologueuzumakiroute = 1>><<elseif _temp2 === 2 and ($yuzusex !== 4 or $yuzusex !== 0)>><<set $prologueuzumakiroute = 2, $gotroofies = true>><</if>>
<<if _temp25 === 0>><<set $djhelp = 1>><<elseif _temp25 === 1>><<set $djhelp = 2>><</if>>
<</if>>
<<if $warnedcustomers === false>>
<<if _temp7 === 0>>
<<set $helpedcalypso = false>>
<<if $gotroofies === true>><<set $procalroute = either(4,6)>><<elseif $gotroofies === false>><<set $procalroute = 6>><</if>>
<<elseif _temp7 === 1>>
<<set $helpedcalypso = true>>
<<if $gotroofies === true>><<set $procalroute = either(1,3)>><<elseif $gotroofies === false>><<set $procalroute = 3>><</if>>
<</if>>
<<elseif $warnedcustomers === true>>
<<set $helpedcalypso = true>>
<<if $gotroofies === true>><<set $procalroute = either(1,3)>><<elseif $gotroofies === false>><<set $procalroute = 3>><</if>>
<</if>>
<<if _temp8 === 0>><<set $gun = false>><<elseif _temp8 === 1>><<set $gun = true>><</if>>
<<if $gun === false>><<set $escape = random(2,6)>><<elseif $gun === true>><<set $escape = random(0,6)>><</if>>
<<run Dialog.close()>><</button>> <span id='margin-top'><<button [[START (PRETENDING TO BE UZUMAKI)|namec1jm]]>>
<<set $clubroute = 6>>
<<set $prologueuzumakiroute = 3>>
<<set $gotroofies = true>>
<<set $djhelp = 3>>
<<if _temp1 === 0>><<set $liedtosean = true, $money = 2000>><<elseif _temp1 === 1>><<set $liedtosean = false, $money = 1000>><</if>>
<<set $money -= 157>>
<<if _temp3 === 0>><<set $different = false>><<elseif _temp3 === 1>><<set $different = true>><</if>>
<<if _temp4 === 0>><<set $skyesmine = false>><<elseif _temp4 === 1>><<set $skyesmine = true>><</if>>
<<if _temp5 === 0>><<set $warnedcustomers = false>><<elseif _temp5 === 1>><<set $warnedcustomers to true>><</if>>
<<if _temp6 === 0>>
<<set $gavecherrymoney = false>>
<<elseif _temp6 === 1>>
<<set $prosttalk to true>>
<<set $emergencyfund = 500>>
<<set $gavecherrymoney = true>>
<<set $dragonsex = random(0,5)>>
<<if $dragonsex >= 1>><<set $money -= 150>><</if>>
<<set $yuzusex = random(0,4)>>
<<if $yuzusex >= 1>><<set $money -= 300>><</if>>
<</if>>
<<if $warnedcustomers === false>>
<<if _temp7 === 0>>
<<set $helpedcalypso = false>>
<<set $procalroute = either(4,6)>>
<<elseif _temp7 === 1>>
<<set $helpedcalypso = true>>
<<set $procalroute = either(1,3)>>
<</if>>
<<elseif $warnedcustomers === true>>
<<set $helpedcalypso = true>>
<<set $procalroute = either(1,3)>>
<</if>>
<<if _temp8 === 0>><<set $gun = false>><<elseif _temp8 === 1>><<set $gun = true>><</if>>
<<if $gun === false>><<set $escape = random(2,6)>><<elseif $gun === true>><<set $escape = random(0,6)>><</if>>
<<run Dialog.close()>><</button>> <<button 'CLOSE'>><<run Dialog.close()>><</button>></span></center><</popover>>
<</button>> <<button "YOU'LL NEVER CHANGE, WILL YOU?">>
<<popover>><center>The bad route.
<<button [[START|namec1jm]]>>
<<set $liedtosean = true, $money = 2000>>
<<set $money -= 157>>
<<set $different = true>>
<<set $skyesmine = false>>
<<set $warnedcustomers = false>>
<<set $gavecherrymoney = false>>
<<set $prologueuzumakiroute = 2, $gotroofies = true>>
<<set $helpedcalypso = false>>
<<set $procalroute = 5>>
<<set $gun = true>>
<<set $escape = 1>>
<<set $clubroute = 3>>
<<run Dialog.close()>><</button>> <<button 'CLOSE'>><<run Dialog.close()>><</button>></center><</popover>>
<</button>> <span id='margin-top'><<button "BEING A BETTER PERSON">>
<<popover>><center>The good route... if you can really call it that.
<<button [[START|namec1jm]]>>
<<set $liedtosean = false, $money = 1000>>
<<set $money -= 157>>
<<set $different = false>>
<<set $warnedcustomers = true>>
<<set $helpedcalypso = true>>
<<set $gavecherrymoney = true>>
<<set $prosttalk to true>>
<<set $dragonsex = 2, $money -= 150>>
<<set $yuzusex = 1, $money -= 300>>
<<set $prologueuzumakiroute = 1>>
<<set $djhelp = 1>>
<<set $procalroute = 3>>
<<set $clubroute = 1>>
<<set $gun to false>>
<<set $escape = 2>>
<<run Dialog.close()>><</button>> <<button 'CLOSE'>><<run Dialog.close()>><</button>></center><</popover>>
<</button>> </span></center><style>
#button {
margin-right: 300px;
}
</style><<script>>UIBar.stow()<</script>><center>Choose your playstyle.
This does not affect the story.</center>
<center><span id='button'><<button [[STORY MODE|...RIGHT?]]>><<set $storymode to true>><</button>></span> <<button [[HACKER MODE|...RIGHT?]]>><</button>></center>
<div style='padding: 15px; color: #39ff14; height: 253px; left: 410px; width: 305px; position: absolute; border: 3px solid #39ff14;'><span style='color: red;'>For the narrative/story/porn experience.</span> Hacking and other jobs are still playable, but all passwords are given, hidden folders are shown, and there are no roadblocks stopping you from exploring the unique worlds within each job.</div> <div style='padding: 15px; color: #39ff14; left: 488px; width: 305px; position: relative; border: 3px solid #39ff14;'><span style='color: red;'>For the hacking/puzzle experience.</span> Codes are not given, hidden folders are not shown, and hacking and other jobs require you to find passwords and/or information by reading, exploring, and putting together clue from within a victim's system.</div><style>
input {
margin-right: 5px;
}
.macro-textbox {
margin-top: 5px;
margin-bottom: 5px;
}
</style><<script>>UIBar.stow()<</script>>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<div style='color: #97FF85; border: 3px solid #97FF85; padding: 20px;'>Input your character's name and system username.
<br>
<<textbox "$player_name" "Name">>
<br>
<<textbox "$player_username" "Username">>
<br>
<br>
<center><<button 'BACK'>><<run Engine.backward()>><</button>> <<button [[NEXT PAGE|storymodejm]]>><</button>></center></div><style>
#weedcore button {
background-color: black;
color: #93CB56;
border: 1px solid #93CB56;
transition-duration: 0.4s;
}
#weedcore button:hover {
background-color: #525252;
border: 1px solid #93CB56;
}
</style><<script>>UIBar.stow()<</script>><<include 'hometimebased'>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/><<speech 'you' '$player_name'>>Hey, Azzy...<</speech>>
No response. Typical.
You shake the bag of Granddaddy Purp in the hopes that, like a domesticated animal, she'll be attracted by the rustling of her favorite meal.
And sure enough...
<<speech 'azzy' 'Azzy'>>Do you seriously need me to babysit you again? You did it once, and that practically makes you a fucking expert.<</speech>>
Honestly, she's kinda right; you don't technically need her help - you saw how to she rolled the joint, and that's kinda enough... but there's still the tiny there's still the tiny likelihood that you might cough yourself to death, and it's better to have a babysitter in that scenario than to not.
Plus, and you really can't believe you're saying this... but you feel like smoking with Azzy ''might'' (and this is the smallest might in the <span class='green'>Universe</span>) get you closer to her - though you wonder if that's a good thing.
But you are //not// about to admit that.
<<speech 'you' '$player_name'>>It's not like babysitting, it's like... observing. Thoughtfully observing.<</speech>>
<<speech 'azzy' 'Azzy'>>How about you thoughtfully observe my nuts in your mouth?<</speech>>
Truly a poet. You sit down next to her, prompting her to move a couple feet down the couch.
<<speech 'you' '$player_name'>>Am I allowed to use your stuff?<</speech>>
<<speech 'azzy' 'Azzy'>>You shouldn't even be allowed to be in the same ''room'' as me.<</speech>>
Man, she is on a roll today; did one of her hundreds of thousands television programs cancel or something?
Deciding to ignore her, you (cautiously) grab her grinder, glancing her way out of the fear that'll she decide to stab you in the head. Thankfully, she's enthralled with a cooking show, so you seem to be in the clear.
You pop a bud in and slowly start the weed grating process.
<<speech 'azzy' 'Azzy'>>You're doing it wrong.<</speech>>
Not even 3 seconds in and Azzy already has a comment.
<<speech 'you' '$player_name'>>I thought you didn't want to babysit me.<</speech>>
<<speech 'azzy' 'Azzy'>>I don't, but you gotta remember, ''genius'', that that's my shit you're touching.<</speech>>
Azzy leans over and points at the top of the grinder.
<<speech 'azzy' 'Azzy'>>That's the bottom. You're grinding it upside down. And quit fucking, like, clawing it - it's grinding, not pulverizing... you're not trying to make powder here.<</speech>>
<<speech 'you' '$player_name'>>Wait, like this?<</speech>>
You flip the grinder and reposition your hand, trying to push down and turn less aggressively.
<<speech 'azzy' 'Azzy'>>Now you're doing it like a pussy... Jesus, just-<</speech>>
Azzy grabs the grinder from your hand and starts twisting it.
<<speech 'you' '$player_name'>>You're literally doing it like I was! How's that any different?<</speech>>
<<speech 'azzy' 'Azzy'>>Because I'm not doing it like a little boy with bone cancer.<</speech>>
As you try to process what that exactly means, Azzy opens the top, a green dust pouring out into the air.
She digs her nail around the contents, inspecting the pieces before popping the top back on and throwing it back to you.
<<speech 'azzy' 'Azzy'>>I'm not helping you anymore, do the rest yourself.<</speech>>
You open the grinder back up and look down at the various shavings of Granddaddy Purp. Rest in peace...
Using all your brain cells, you grab the rolling paper (despite an obvious look of annoyance from Azzy), and set it out, pouring the ground up weed carefully out. You feel overly cautious, and it doesn't help that Azzy's eyes are quite literally burning holes into you.
Once everything is in, you start the rolling process...
<<speech 'azzy' 'Azzy'>>Filter.<</speech>>
<<speech 'you' '$player_name'>>Huh?<</speech>>
<<speech 'azzy' 'Azzy'>>You forgot the filter.<</speech>>
<<speech 'you' '$player_name'>>I thought you said you didn't want to help me.<</speech>>
<<speech 'azzy' 'Azzy'>>If you get lung cancer, you're gonna be coughing all over this place, and that's going to be annoying for me... so this is more me helping myself.<</speech>>
Rolling your eyes, you grab a filter and place it at the end of the rolling paper.
Okay, now it's just... roll the paper around the weed... then lick the side... pack it all in... twist the end... and...
<span id='replace'><center><<button 'TA-DA!'>>\
<<replace '#replace'>><center><img style='width: 60%;' src='images/objects/playerjoint.png'></center>
<<speech 'you' '$player_name'>>...<</speech>>
<<speech 'azzy' 'Azzy'>>...<</speech>>
You don't think it's supposed to look like that.
<<speech 'you' '$player_name'>>Can I-<</speech>>
<<speech 'azzy' 'Azzy'>>No. You smoke what you make. This... thing... is on you.<</speech>>
You tap it with your fnger like it's some wild animal. You could've sworn you did everything right... maybe it was the nerves, or perhaps it was the overconfidence... or possibly-
<<speech 'azzy' 'Azzy'>>I think you should get checked out for some kind of mental disability... because that is... wow.<</speech>>
<<speech 'you' '$player_name'>>Hey, I just need practice, it's my first joint.<</speech>>
<<speech 'azzy' 'Azzy'>>I definitely wouldn't classify that as a joint.<</speech>>
You roll your eyes and pick up the "joint". It doesn't look //that// bad... right?
<<speech 'azzy' 'Azzy'>>I'll show you my tits if you know which end to light.<</speech>>
You haven't even smoked yet and you're already coughing and choking.
<<speech 'you' '$player_name'>>A-Are you fucking serious? No way you're being serious... you're joking, right?<</speech>>
Azzy rolls your eyes.
<<speech 'azzy' 'Azzy'>>Jesus, you're like a fucking teenager finding a porn mag for the first time. Yes, I'm serious. I'm serious because I know you're too much of a dumbass to know which end you put the filter in.<</speech>>
You open your mouth to refute... and then stop, because she's right... you don't remember which end is which.
<<speech 'azzy' 'Azzy'>>Told you... I'm pretty confident in your developmental delay.<</speech>>
<<speech 'you' '$player_name'>>But your... tits? For real? Don't you call me a pervert for even looking in your direction?<</speech>>
<<speech 'azzy' 'Azzy'>>Yeah, because you are a pervert... but if you say no to seeing my tits, I'll just think you're a fucking faggot. So, either I think you're a rapey sicko... or you're a homo. No good option, dickweed.<</speech>>
She really just ''loves'' playing you, huh? Still, despite her putting you in this Catch-22, there is an obvious option... or more like the "horn-dog" option, because who in their right mind would not agree to those terms? Who cares if she thinks you're a perv, it's honestly no different from what she already thinks of you.
<<speech 'you' '$player_name'>>...You're really gonna show me your boobs? Like, willingly?<</speech>>
<<speech 'azzy' 'Azzy'>>Is something not fucking computing in your head? Yes! They're just fucking tits... you've probably seen them already anyway, you fucking degenerate.<</speech>>
Still feeling like there's a catch to her insanity, you decide to play her game...
<<speech 'you' '$player_name'>>Deal.<</speech>>
She cringes at you.
<<speech 'azzy' 'Azzy'>>Jesus, you're such a fucking beta bitch.<</speech>>
Not gonna lie, that one kinda hurt.
You reexamine your shitty joint, trying to figure which end is the end you need to light...
<span id='replace2'><center><<button 'THE SKINNIER END'>><<set $tits = true>>\
<<replace '#replace2'>>\
Grabbing the lighter off the table, you flip it on, the flame dancing in front of you.
You look back at Azzy (who, despite the circumstances, looks like she couldn't care less about you) and then at the joint.
Slowly and cautiously, you make your decision... and light the skinnier end of the joint.
<<speech 'azzy' 'Azzy'>>Lucky guess.<</speech>>
<<speech 'you' '$player_name'>>...What?<</speech>>
Azzy scoffs and looks at you.
<<speech 'azzy' 'Azzy'>>Lucky guess.<</speech>>
<<speech 'you' '$player_name'>>Wait, are you saying I got it right?<</speech>>
<<speech 'azzy' 'Azzy'>>So you admit you guessed?<</speech>>
<<speech 'you' '$player_name'>>I... it was educated.. but even then, who cares? Not being allowed to guess wasn't part of the terms of agreement.<</speech>>
Azzy rolls her eyes... but surprisingly doesn't say anything.
<<speech 'azzy' 'Azzy'>>I honestly thought you were gonna get it wrong... guess your two brain cells decided to fire for once.<</speech>>
<<speech 'you' '$player_name'>>Hey, when boobs are involved, I hone in.<</speech>>
Azzy looks at you with obvious disgust... you kinda deserved that one though, you were getting a little too comfortable with your banter.
Still, you didn't unneccessarily use your two brain cells for nothing.
<<speech 'you' '$player_name'>>So...?<</speech>>
<<speech 'azzy' 'Azzy'>>Jesus, calm your dick down, I'm doing it.<</speech>>
Azzy adjusts herself on the couch to face you.
<<speech 'azzy' 'Azzy'>>Hey, can you put your fucking tongue back in your mouth, you sicko? It's pissing me off.<</speech>>
<<speech 'you' '$player_name'>>Hey, don't be a sore loser and quit stalling. You're the one who made the deal, remember?<</speech>>
Azzy lets out a sigh of irritation and finally pulls her shirt down.
<center><img style='width: 50%; border: 3px solid #2a2a2a' src='images/character/azzy/aw2.png'></center>
Despite Azzy literally walking around naked 24/7 and screaming at you whenever you look, the fact that you beat her at her own game makes this experience 100x better than any other time you've seen her tits.
You don't even know what kind of expression Azzy has on her face... and frankly, you don't really care. You're not going to waste the moment you have in front of you.
<<speech 'azzy' 'Azzy'>>Alright, you're done.<</speech>>
Azzy pulls her shirt back over her chest... and just like that... it's over.
<<speech 'azzy' 'Azzy'>>You proud of yourself then? Feeling chippy and happy and overjoyed?<</speech>>
You close your head and nod your eyes calmly.
Azzy looks you up and down before turning back to the television.
<<speech 'azzy' 'Azzy'>>You're quite literally a middle schooler going through puberty... don't expect this to be a regular thing, cuck. You just got lucky.<</speech>>
You know, despite Azzy's obvious dislike and contempt towards you, you honestly feel a little bit closer to her... like, the tiniest, most minute level of friendship... or perhaps something more?
Yeah, you fucking wish.
<<speech 'azzy' 'Azzy'>>And smoke your stupid joint, I don't want you wasting my rolling paper.<</speech>>
Azzy's word cut you out of your thoughts, and your attention returns to your abomination of a joint.
Despite feeling convinced that the experience you just had with Azzy was enough to bring you to enlightenment, you know that you're going to have to smoke this... thing... eventually.
Maybe in some weird way, it's shittiness will reveal something to you...
You hope.
<span id='weedcore'><center><<button [[SMOKE YOUR SHITTY JOINT...|AW2-2]]>><</button>></center></span>\
<</replace>>\
<</button>> <<button 'THE FATTER END'>><<set $tits = false>>\
<<replace '#replace2'>>\
Grabbing the lighter off the table, you flip it on, the flame dancing in front of you.
You look back at Azzy (who, despite the circumstances, looks like she couldn't care less about you) and then at the joint.
Slowly and cautiously, you make your decision... and light the fatter end of the joint.
<<speech 'azzy' 'Azzy'>>Wrong.<</speech>>
<<speech 'you' '$player_name'>>Yeah? Dow do you know?<</speech>>
<<speech 'azzy' 'Azzy'>>Because, unlike you, I pay attention to how I make my joints. You light the skinnier end, dumbass, cause that's where your filter is... or where your filter is near, since apparently you decided to build a joint the shape of a bat.<</speech>>
She announces your fate in a tone that drips with arrogance, which only cements the sad, sad fact that you won't be seeing Azzy's boobs.
You groan, flipping the joint around and examining it again... just barely, you can make out the brown cyclinder placed near the end of the skinner side.
<<speech 'you' '$player_name'>>Oh, come on, you can barely see-<</speech>>
<<speech 'azzy' 'Azzy'>>Don't be a sore fucking loser. You don't want me to start thinking you're a whiny bitch ''and'' a pervert. No tits for you, cuck boy!<</speech>>
You suck the inside of your cheek. Hey, you win some and you lose some... though the prize would've still been cool.
<<speech 'you' '$player_name'>>Fine, whatever, you win.<</speech>>
Azzy laughs, turning to look at you.
<<speech 'azzy' 'Azzy'>><span class='green'>Of course I win. I know you better than you could ever know yourself, $player_name.</span><</speech>>
Azzy focuses her attention back to her cooking show.
<<speech 'azzy' 'Azzy'>>Now smoke your stupid joint, I don't want you wasting my rolling paper.<</speech>>
You stare back at your abomination of a joint. Maybe in some weird way, it's shittiness will bring you closer to enlightment...
You hope.
<span id='weedcore'><center><<button [[SMOKE YOUR SHITTY JOINT...|AW2-2]]>><</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<<script>>UIBar.stow()<</script>><<include 'hometimebased'>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Smoking.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 4.25s>><span style='color: #93CB56;'>.</span><</timed>><<timed 4.5s>><span style='color: #93CB56; font-size: 18px;'>.</span><</timed>><<timed 4.75s>><span style='font-size: 20px; color: #93CB56;'>.</span><</timed>><<timed 5s>><span style='font-size: 22px; color: #93CB56;'>.</span><</timed>><<timed 5.25s>><span style='font-size: 24px; color: #93CB56;'>.</span><</timed>><<timed 5.5s>><span style='font-size: 26px; color: #93CB56;'>.</span><</timed>><<timed 5.75s>><span style='font-size: 28px; color: #93CB56;'>.</span><</timed>><<timed 6s>><span style='font-size: 30px; color: #93CB56;'>.</span><</timed>><<timed 6.25s>><<goto 'AW2-3'>><</timed>>
</center></div><style>
#code button {
color: #39FF14;
background-color: black;
border: 1px solid #39FF14;
transition-duration: 0.4s;
}
#code button:hover {
background-color: #158F00;
border: 1px solid #39FF14;
}
</style><<script>>UIBar.stow()<</script>><<include 'homeweedtimebased'>><div style='color: #93CB56; width: 839px; padding: 20px; border: 3px solid #93CB56; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: #93CB56;"/>Despite the bulbous shape of your joint, it was still enough to ellicit a very, very, ''very'' nice high.
The ceiling is look particularly nice today. Nice swirls, fantastic bumps, exquisitie paint.
You notice that the ceiling seems to meld into connecting wall, like it's one uniform texture.
You wonder if it was an intentional decision.
<span id='replace'><center><<button 'LOOK AT AZZY'>>
<<if $tits === true>>
<<replace '#replace'>>
<<speech 'you' '$player_name'>>Hey.<</speech>>
Azzy's focus is entirely on her cooking show.
<<speech 'you' '$player_name'>>Thanks for showing me your boobs.<</speech>>
Azzy's eyes move to look at you, and then back at her show.
<<speech 'you' '$player_name'>>Why'd you show me them?<</speech>>
<<speech 'azzy' 'Azzy'>>You know, I thought weed was gonna make you more mellow, but it's just made you more obnoxious.<</speech>>
<<speech 'you' '$player_name'>>Why'd you show me your boobies?<</speech>>
Azzy cringes at the word "boobies."
<<speech 'azzy' 'Azzy'>>Because I don't care if you see them: you're beneath me.<</speech>>
<<speech 'you' '$player_name'>>If you don't care if I see them, then why do you call me a perv all the time?<</speech>>
<<speech 'azzy' 'Azzy'>>Because you are one.<</speech>>
<<speech 'you' '$player_name'>>I... I don't get it.<</speech>>
<<speech 'azzy' 'Azzy'>>I don't expect you to, dumbass.<</speech>>
This is hurting your head - you thought you were getting closer to understanding how Azzy felt about you, but she's just making it confusing.
You look at the television. A bunch of people are sitting around a table eating plates of seafood.
You turn back to Azzy.
<<speech 'you' '$player_name'>>Are you a tsundere? Is that why you're so mean to me?<</speech>>
<<speech 'azzy' 'Azzy'>>I'm going to shove my foot up your fucking ass if you keep talking.<</speech>>
<<speech 'you' '$player_name'>>Why don't you like me, Azzy?<</speech>>
<<speech 'azzy' 'Azzy'>>Because I don't like you. Do I need a reason not to like you?<</speech>>
<<speech 'you' '$player_name'>>But if you don't like me, then why did you show me your boobies?<</speech>>
Azzy groans and turns up the volume to the television.
Azzy is so confusing. She calls you a pervert for looking at her when she walks around the apartment naked, but then willingly shows you her tits? Is she some sort of sadist? Does she get a thrill from treating you like a crumb on the counter? Like you're worth nothing at all?
That's probably the reason.
It kinda makes you sad.
You wish Azzy was nicer to you.
You've never done anything to her to make her act this way... you don't think so at least.
You turn to face Azzy again.
<<speech 'you' '$player_name'>>Azzy?<</speech>>
<<speech 'azzy' 'Azzy'>>Literally what the fuck do you have else to say?<</speech>>
<<speech 'you' '$player_name'>>What did I do to make you hate me so much?<</speech>>
Azzy turns to you.
<<speech 'azzy' 'Azzy'>><span class='green'>You exist.</span><</speech>>
You hear a laugh track play from the television. It's loud and grating, like someone scraping a needle against the inside of your ear.
You never liked it when people laughed at you; it made you feel insecure.
They never would tell you why they're laughing at you.
The laughing increases in pitch.
It makes you hate yourself.
<span id='code'><center><<button 'Why are they laughing at me?'>>\
<<if $skyeweed + $azzyweed === 0>>\
<<goto 'WEEDTIME1'>>\
<<elseif ($skyeweed + $azzyweed > 0) and ($skyeweed + $azzyweed < 2)>>\
<<goto 'WEEDTIME2'>>\
<<elseif $skyeweed + $azzyweed === 2>>\
<<goto 'WEEDTIME3'>>\
<<elseif $skyeweed + $azzyweed === 3>>\
<<goto 'WEEDTIME4'>>\
<<elseif $skyeweed + $azzyweed === 4>>\
<<goto 'WEEDTIME5'>>\
<<elseif $skyeweed + $azzyweed === 5>>\
<<goto 'WEEDTIME6'>>\
<</if>>\
<</button>></center></span>\
<</replace>>\
<<elseif $tits === false>>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>Hey.<</speech>>
Azzy's focus is entirely on her cooking show.
<<speech 'you' '$player_name'>>Why were you gonna show me your boobs?<</speech>>
Azzy's eyes move to look at you, and then back at her show.
<<speech 'you' '$player_name'>>Why were you gonna show me them?<</speech>>
<<speech 'azzy' 'Azzy'>>You know, I thought weed was gonna make you more mellow, but it's just made you more obnoxious.<</speech>>
<<speech 'you' '$player_name'>>Why were you gonna show me your boobies?<</speech>>
Azzy cringes at the word "boobies."
<<speech 'azzy' 'Azzy'>>Because I don't care if you see them: you're beneath me.<</speech>>
<<speech 'you' '$player_name'>>If you don't care if I see them, then why do you call me a perv all the time?<</speech>>
<<speech 'azzy' 'Azzy'>>Because you are one.<</speech>>
<<speech 'you' '$player_name'>>I... I don't get it.<</speech>>
<<speech 'azzy' 'Azzy'>>I don't expect you to, dumbass.<</speech>>
This is hurting your head - you thought you were getting closer to understanding how Azzy felt about you, but she's just making it confusing.
You look at the television. A bunch of people are sitting around a table eating plates of seafood.
You turn back to Azzy.
<<speech 'you' '$player_name'>>Are you a tsundere? Is that why you're so mean to me?<</speech>>
<<speech 'azzy' 'Azzy'>>I'm going to shove my foot up your fucking ass if you keep talking.<</speech>>
<<speech 'you' '$player_name'>>Why don't you like me, Azzy?<</speech>>
<<speech 'azzy' 'Azzy'>>Because I don't like you. Do I need a reason not to like you?<</speech>>
<<speech 'you' '$player_name'>>But if you don't like me, then why did you show me your boobies?<</speech>>
Azzy groans and turns up the volume to the television.
Azzy is so confusing. She calls you a pervert for looking at her when she walks around the apartment naked, but then was willingly gonna show you her tits? Is she some sort of sadist? Does she get a thrill from treating you like a crumb on the counter? Like you're worth nothing at all?
That's probably the reason.
It kinda makes you sad.
You wish Azzy was nicer to you.
You've never done anything to her to make her act this way... you don't think so at least.
You turn to face Azzy again.
<<speech 'you' '$player_name'>>Azzy?<</speech>>
<<speech 'azzy' 'Azzy'>>Literally what the fuck do you have else to say?<</speech>>
<<speech 'you' '$player_name'>>What did I do to make you hate me so much?<</speech>>
Azzy turns to you.
<<speech 'azzy' 'Azzy'>><span class='green'>You exist.</span><</speech>>
You hear a laugh track play from the television. It's loud and grating, like someone scraping a needle against the inside of your ear.
You never liked it when people laughed at you; it made you feel insecure.
They never would tell you why they're laughing at you.
The laughing increases in pitch.
It makes you hate yourself.
<span id='code'><center><<button 'Why are they laughing at me?'>>\
<<if $skyeweed + $azzyweed === 0>>\
<<goto 'WEEDTIME1'>>\
<<elseif ($skyeweed + $azzyweed > 0) and ($skyeweed + $azzyweed < 2)>>\
<<goto 'WEEDTIME2'>>\
<<elseif $skyeweed + $azzyweed === 2>>\
<<goto 'WEEDTIME3'>>\
<<elseif $skyeweed + $azzyweed === 3>>\
<<goto 'WEEDTIME4'>>\
<<elseif $skyeweed + $azzyweed === 4>>\
<<goto 'WEEDTIME5'>>\
<<elseif $skyeweed + $azzyweed === 5>>\
<<goto 'WEEDTIME6'>>\
<</if>>\
<</button>></center></span>\
<</replace>>\
<</if>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/backgrounds/weedtime/weedtime.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ddffb9;
}
</style><<script>>UIBar.stow()<</script>><span id='replaceimg'></span>
<span id='replacedialog'></span>
<<timed 2s>><center><div style='color: #ddffb9; position: absolute; bottom: 74px; left: 67vh; font-size: 14px; font-family: britjoint; width: 400px; min-width: 400px; padding: 10px; border: 3px solid white; background-color: #343C2A;' id='speechbar'><<display 'weedtime3speechbar'>></div></center><</timed>><span style='margin-right: 5px;'>></span><<link "Not this place again...">>
<<replace '#replaceimg'>><<fadein 1s 1s>><span style='position: absolute; left: 81vh; bottom: 170px;' id='img'><img src='images/avatars/britjoint/gleeful.png'></span><</fadein>><</replace>>
<<replace '#replacedialog'>><<timed 3s>><center><div id='dialog' style='font-size: 14px; font-family: britjoint; min-width: 200px; width: 500px; padding: 10px; border: 3px solid white; background-color: #343C2A; color: white; position: absolute; left: 62vh; bottom: 450px;'>Oh, hi again, ol' chap!</div></center><</timed>><</replace>>
<<timed 5s>><<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Hi, Britjoint...">>
<<replace '#img'>><img src='images/avatars/britjoint/surprised.png'><</replace>>
<<run document.getElementById("dialog").innerText="What's wrong, friend? You look a little somber...">>
<<run document.getElementById("speechbar").style.bottom="50px">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Well, maybe it's because I'm back here and not... like... having a normal dream.">>
<<replace '#img'>><img src='images/avatars/britjoint/embarrassed.png'><</replace>>
<<run document.getElementById("dialog").innerText="Aw, are you not enjoying our time together? I quite enjoy having a chat with you!">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "No, it's fine, it's just... this is kinda getting old.">>
<<replace '#img'>><img src='images/avatars/britjoint/reg.png'><</replace>>
<<run document.getElementById("dialog").innerText="Actully, my nub friend, I wanted to do something different today, something a little more exciting! I'm sure it'll be lot more fun than standing in this field.">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "What are we doing?">>
<<replace '#img'>><img src='images/avatars/britjoint/gleeful.png'><</replace>>
<<run document.getElementById("dialog").innerText="How about we go somewhere... a little happier!">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "You give me a headache, Britjoint.">><<goto 'WEEDTIME3-2'>><</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>><</timed>>
<</link>><<run UIBar.stow()>><<include 'hometimebased'>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><center><<include 'topbarbroken'>></center><hr style="border-top: dotted 1px; color: white;"/>Azzy. Couch. Cottonmouth - the trio that you've become accustomed to as of late.
Except this time...
<<speech 'you' '$player_name'>>Azzy?<</speech>>
Your voice echoes off the walls. With the blinds closed, the darkness combined with the silence is very... unnerving.
You try to get a good look into her room, but as always, her door is closed.
While you would usually be jumping with joy knowing that you aren't going to harrassed or bullied every hour of the day, the events of yesterday are still fresh on your mind:
<span class='green'>"You exist."</span>
Her needless aggression has always been an Azzy personality staple, but yesterday... yesterday was something else. Did the tit stuff really irk her that much? You hope she isn't going out to purchase a shotgun to blow your head off.
<<speech 'you' '$player_name'>>Azzy? Are you there?<</speech>>
Another call out to the void... with no response.
Feeling the aftereffects of your shitty joint, you finally get up from the couch and start downing a half-empty bottle of water. Hopefully Azzy didn't poison it.
Jesus, you really can't get the Azzy stuff out of your head... sometimes you wish you could understand where all her anger comes from, and if it's not just directed at you - and while you've become mildly numb to her abuse, you think it would provide a little bit more peace of mind if Azzy was just angry at the world and not because you're a "beta cuck with a small penis who is beneath her" (her words).
But honestly... despite her objective attractiveness and your desire to peak into her mind... trying to //know// Azzy feels like an impossible task; an impossible task that you definitely don't have room on the agenda for... because right now, your other impossible task is to become ''enlightened.''
<<speech 'you' '$player_name'>>Fuck...<</speech>>
You know, maybe you should accept Azzy might be preventing you from connecting to spiritual realm - you vaguely remember Molly telling you about how negative energy affects proper connection or something, and honestly, you feel like Azzy is the absolute embodiment of negative energy.
<<if $skyeweed === 0>>Maybe it's time to look for other people to smoke with... might be the best option on your enlightenment journey.<<elseif $skyeweed > 0>>Maybe you should stick with getting to know people who actually give a shit about you... might be the best option on your enlightenment journey.<</if>>
You put the bottle in the recycling, taking note of the unwashed dishes your sociopathic roommate left behind.
So much for connection.
<span id='replace'><center><<button 'THE FRONT DOOR OPENS'>>\
<<replace '#replace'>>\
Speak of the <span class='green'>Devil.</span>
Azzy, hauling two large bags of groceries, practically kicks in the door.
<<speech 'azzy' 'Azzy'>>Help me with the food before I break my fucking arms.<</speech>>
You know you just decided to not actively try to get closer to Azzy but... it's better to help than not to.
Grabbing one of the bags, you're surprised by it's ''immense'' weight.
<<speech 'you' '$player_name'>>Jesus Christ, what'd you buy? Bricks?<</speech>>
Azzy drags the other bag to the kitchen, practically heaving and hoing as she opens the fridge door.
<<speech 'azzy' 'Azzy'>>You have eyes, look in the bag yourself.<</speech>>
Honestly, she's kinda right aboout that one.
You open the bag (a little afraid Azzy might've brought a couple decapitated heads home) and are surprised to find...
Frozen meals.
<<speech 'you' '$player_name'>>Are you stocking up for a zombie apocalypse or something? This is enough to feed, like, 100 people... do you really like frozen food this much?<</speech>>
<<speech 'azzy' 'Azzy'>>You ''better'' not be complaining about having food to eat. You know kids in Africa are starving and eating dirt and shit, right?<</speech>>
<<speech 'you' '$player_name'>>Wow, okay, didn't take you for a moralist.<</speech>>
<<speech 'azzy' 'Azzy'>>I became one when you started dissing my frozen lasagna, ''asshole.''<</speech>>
Azzy grabs the bag from your hand and half drags, half carries it to the fridge, dumping it's contents into the freezer.
<<speech 'you' '$player_name'>>So... uh... since apparently nuclear fallout is gonna happen... can I have some of the meals?<</speech>>
Azzy looks you up and down before returning to her terrible organization.
<<speech 'azzy' 'Azzy'>>You can have the swedish meatballs and the weird chicken-rice dish... but if I see a ''single'' piece of fucking lasagna in your mouth, I'm going to chop off your penis.<</speech>>
Hey, to win some battles to gotta lose some men.
<<speech 'you' '$player_name'>>Alright, fine by me.<</speech>>
<<speech 'azzy' 'Azzy'>>There is no ''fine by you.'' Only fine by ''me.'' My frozen cheap meals, my rules.<</speech>>
You don't really know how to respond, so you flash a thumbs up - Azzy rolls her eyes in response.
You know, you might be misreading the situation, but you feel like Azzy's demeanor towards you is a less aggressive than usual - could she perhaps... feel bad?
You shake your head... Azzy never feels bad - she's probably too focused on her frozen meals to bully you.
As you watch Azzy dump the rest of her frozen lasagna into the small freezer, you come to the final conclusion: Azzy's energy is preventing you from completing your enlightenment journey.
Thinking like a real spiritualist.
<<speech 'you' '$player_name'>>Hey, uh... I just wanted to let you know that I think I'm done with the weed stuff. I'm going clean.<</speech>>
Azzy snorts.
<<speech 'azzy' 'Azzy'>>Decided Ms. Spiritual Pussy wasn't worth it?<</speech>>
Sadly, she is, but you're not going to tell Azzy the real reason you're quitting: because you think she has shitty vibes.
<<speech 'you' '$player_name'>>Yeah, I think... just... it might be best to give up on that. Maybe find some girls who aren't a little fucked up in the head.<</speech>>
Azzy lets out a surprisingly genuine laugh and turns to you.
<<speech 'azzy' 'Azzy'>>You know, $player_name, lemme tell you a secret... all women, all girls, every single thing out there who exhibits some sort of feminine energy... is fucking insane. The whole reason we're in this existential mess is because one female-identifying sack-of-shit decided to make a crazy decision and ruin everyone's life... and I think that's all the evidence you need.<</speech>>
<<speech 'you' '$player_name'>>Who... who are you talking about?<</speech>>
<span class='green'>The side of Azzy's mouth twitches.</span>
<<speech 'azzy' 'Azzy'>>I'm talking about Adam and Eve. You ever heard of the //Bible//?<</speech>>
You think she's lying.
But you feel the <span class='green' style='font-size: 25px;'>overwhelming</span> need not to pry.
<<speech 'you' '$player_name'>>Yeah, you're right... bitches be crazy, bro.<</speech>>
Azzy gives you a dirty look before returning to her Tetris game.
You start to think that... maybe... maybe you were right. Maybe Azzy is really just angry at the world, angry at Adam and Eve for damning her to a lifetime of existentional suffering... and if that's true... that's honestly pretty deep.
But that's not your problem anymore... you have bigger, more important things on your list besides trying to learn more about Azzy's emotional suffering... and now with Azzy's negative vibes out of the way, you gotta get enlightened.
You take one last look at the Azzy; you know, maybe if things were a little bit different, you could try your hand at really trying to understand Azzy.
But unfortunately, <span class='green'>that's not how things work.</span>
<center><<button [[FACE THE DAY|YOURHOME]]>><<set $azzyweed = 2>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/backgrounds/weedtime/transition.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
.flier {
pointer-events: none;
}
.flier > * {
/* Adjust animation duration to change the element’s speed */
animation: fly 50s linear infinite;
pointer-events: none !important;
top: 0;
left: 0;
transform: translateX(-120%) translateY(-120%) rotateZ(0);
position: fixed;
animation-delay: 1s;
z-index: 999999;
}
/* Keyframe values control where the element will begin
and end its trajectory across the screen. Each rule
represents a path the element follows across the screen. */
@keyframes fly {
98.001%, 0% {
display: block;
transform: translateX(-200%) translateY(100vh) rotateZ(0deg)
}
15% {
transform: translateX(100vw) translateY(-100%) rotateZ(180deg)
}
15.001%, 18% {
transform: translateX(100vw) translateY(-30%) rotateZ(0deg)
}
40% {
transform: translateX(-200%) translateY(3vh) rotateZ(-180deg)
}
40.001%, 43% {
transform: translateX(-200%) translateY(-100%) rotateZ(-180deg)
}
65% {
transform: translateX(100vw) translateY(50vh) rotateZ(0deg)
}
65.001%, 68% {
transform: translateX(20vw) translateY(-200%) rotateZ(180deg)
}
95% {
transform: translateX(10vw) translateY(100vh) rotateZ(0deg)
}
}
.loading {
font-size: 12px;
}
.loading:after {
overflow: hidden;
display: inline-block;
vertical-align: bottom;
-webkit-animation: ellipsis steps(4,end) 2s infinite;
animation: ellipsis steps(4,end) 2s infinite;
content: "\2026"; /* ascii code for the ellipsis character */
width: 0px;
}
@keyframes ellipsis {
to {
width: 1.25em;
}
}
@-webkit-keyframes ellipsis {
to {
width: 1.25em;
}
}
</style><<script>>UIBar.stow()<</script>><div class="flier"><img src='images/avatars/britjoint/reg.png'></div>
<center><div style='font-family: britjoint; width: 400px; padding: 10px; border: 3px solid white; background-color: #343C2A; color: white;'><div class='loading'>Going somewhere happier</div></div>
<<timed 6s>><<goto 'WEEDTIME3-3'>><</timed>></center><style>
body {
background-image: URL("images/backgrounds/weedtime/britjointhome.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ddffb9;
}
</style><<script>>UIBar.stow()<</script>><span style='position: absolute; left: 81vh; bottom: 117px;' id='wife'></span><<fadein 2s 2s>><span style='position: absolute; left: 81vh; bottom: 117px;' id='img'><img src='images/avatars/britjoint/gleeful.png'></span><</fadein>>
<<timed 4.5s>><center><div id='wifedialogue' style='display: none; font-size: 14px; font-family: britjoint; min-width: 200px; width: 500px; padding: 10px; border: 3px solid #4B644A; background-color: #E0E9D8; color: black; position: absolute; left: 61vh; bottom: 392px;'></div><div id='dialog' style='font-size: 14px; font-family: britjoint; min-width: 200px; width: 500px; padding: 10px; border: 3px solid white; background-color: #343C2A; color: white; position: absolute; left: 61vh; bottom: 392px;'>Here we are, my friend! My ''actual'' home!</div></center><</timed>>
<<timed 7s>><center><div style='color: #ddffb9; position: absolute; bottom: 42px; left: 53vh; font-size: 14px; font-family: britjoint; width: 700px; min-width: 700px; padding: 10px; border: 3px solid white; background-color: #343C2A;' id='speechbar'><<display 'weedtime3-3speechbar'>></div></center><</timed>><span style='margin-right: 5px;'>></span><<link "You live in a cabin?">>
<<replace '#img'>><img src='images/avatars/britjoint/embarrassed.png'><</replace>>
<<run document.getElementById("dialog").innerText="What's wrong with living in a cabin? It's quite homely once you make it your own!">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "I just thought you lived in a more... species appropiate place. Like a bong or something.">>
<<replace '#img'>><img src='images/avatars/britjoint/frustruated.png'><</replace>>
<<run document.getElementById("dialog").innerText="Please refrain from saying that... term.">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Oh, sorry...">>
<<replace '#img'>><img src='images/avatars/britjoint/sad.png'><</replace>>
<<run document.getElementById("dialog").innerText="It's fine, my friend. I shouldn't expect you to know about our 1000-year war with Bongland and how they decimated our people long before I even was rolled... but I'll refrain, the story isn't all that interesting.">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Wait, I never said I didn't want to hear about that. Honestly, it sounds //way// more interesting that whatever the fuck we've been-">>
<<replace '#img'>><img src='images/avatars/britjoint/love.png'><</replace>>
<<run document.getElementById("dialog").innerText="Ah! Biancajoint! My beautiful, beautiful wife! Come meet our visitor!">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Your wife is here?">>
<<run document.getElementById("img").style.left="67vh">>
<<run document.getElementById("dialog").style.display="none">>
<<run document.getElementById("wifedialogue").style.display="block">>
<<run document.getElementById("wifedialogue").innerText="Aw, hello! It's so nice to finally meet you, darling! ❤️">>
<<replace '#wife'>><img src='images/avatars/britjoint/biancajoint/son.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "...Huh?">>
<<run document.getElementById("dialog").style.display="block">>
<<run document.getElementById("wifedialogue").style.display="none">>
<<run document.getElementById("dialog").innerText="Hey, no eyeing my lady now, she's my gal only! But I'm glad you think she's a looker!">>
<<replace '#img'>><img src='images/avatars/britjoint/reg.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Yeah... she's definitely... looking.">>
<<run document.getElementById("dialog").style.display="none">>
<<run document.getElementById("wifedialogue").style.display="block">>
<<run document.getElementById("wifedialogue").innerText="Aw, stop it, honey! ''You're'' the looker, especially with that magnificent mustache of yours! I hope our lil' nub here one day grows one like yours!">>
<<replace '#img'>><img src='images/avatars/britjoint/love.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "I don't think that's going to be a problem...">>
<<run document.getElementById("dialog").style.display="block">>
<<run document.getElementById("wifedialogue").style.display="none">>
<<run document.getElementById("dialog").innerText="Oh, I almost forgot, my old pal! This here is my lovely nub of a son, Britnub the II!">>
<<replace '#img'>><img src='images/avatars/britjoint/son.png'><</replace>>
<<replace '#wife'>><img src='images/avatars/britjoint/biancajoint/reg.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Man, you're //really// creative with names.">>
<<replace '#img'>><img src='images/avatars/britjoint/frustruated.png'><</replace>>
<<replace '#wife'>><img src='images/avatars/britjoint/biancajoint/son.png'><</replace>>
<<run document.getElementById("dialog").innerText="I know sarcasm when I heard it, pal. Don't take my positive and carefree demeanor for weakness.">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Shit, sorry...">>
<<run document.getElementById("dialog").style.display="none">>
<<run document.getElementById("wifedialogue").style.display="block">>
<<run document.getElementById("wifedialogue").innerText="Oh, give him some slack, honey! You know, Britjoint won't tell you this, but I actually didn't like the name Britnub. I very much preferred something like Buddy or Nubby! Has that childlike flare to it!">>
<<replace '#img'>><img src='images/avatars/britjoint/embarrassed.png'><</replace>>
<<replace '#wife'>><img src='images/avatars/britjoint/biancajoint/son.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Hey, you always got time to change it. How old is he? Like, two days old?">>
<<run document.getElementById("dialog").style.display="block">>
<<run document.getElementById("wifedialogue").style.display="none">>
<<run document.getElementById("dialog").innerText="Aw, that's quite kind of you, but he's actually 3 years old! They sure grow up fast, don't they? Soon he'll be 5, running around town making problems for ol' Sherrifjoint!">>
<<replace '#img'>><img src='images/avatars/britjoint/gleeful.png'><</replace>>
<<replace '#wife'>><img src='images/avatars/britjoint/biancajoint/son.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Sheriffjoint? Who's that?">>
<<run document.getElementById("dialog").innerText="Wait, did you think we were the only joints out here?">>
<<replace '#img'>><img src='images/avatars/britjoint/surprised.png'><</replace>>
<<replace '#wife'>><img src='images/avatars/britjoint/biancajoint/son.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "I didn't even know your wife existed until like three minutes ago.">>
<<run document.getElementById("dialog").innerText="Hah, you're right, you're right... but no, my nub, it's not just us out here in the beautiful green lands of Budlandia! There's many, many more of us! Sheriffjoint, Rickjoint, Fatjoint...">>
<<replace '#img'>><img src='images/avatars/britjoint/gleeful.png'><</replace>>
<<replace '#wife'>><img src='images/avatars/britjoint/biancajoint/son.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Is the whole joint suffix stuff a cultural thing?">>
<<run document.getElementById("dialog").innerText="Quite right, my scholarly fellow! It's nub when you're only wee, but joint as you grow older, until you're eventually blunt! Sheriffjoint and Rickjoint are close to blunt, but they'll get upset if you say anything.">>
<<replace '#img'>><img src='images/avatars/britjoint/reg.png'><</replace>>
<<replace '#wife'>><img src='images/avatars/britjoint/biancajoint/son.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "So... would that mean I'm <<print $player_name>>joint?">>
<<run document.getElementById("dialog").innerText="Oh! uh... I... guess so... yeah... um...">>
<<replace '#img'>><img src='images/avatars/britjoint/surprised.png'><</replace>>
<<replace '#wife'>><img src='images/avatars/britjoint/biancajoint/surprised.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "What's wrong? Was that racist or something?">>
<<run document.getElementById("dialog").innerText="Huh? I mean, no! You didn't say anything wrong! It's just... um... ">>
<<replace '#img'>><img src='images/avatars/britjoint/embarrassed.png'><</replace>>
<<replace '#wife'>><img src='images/avatars/britjoint/biancajoint/surprised.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Just what? You're kinda freaking me out, Britjoint?">>
<<run document.getElementById("dialog").style.display="none">>
<<run document.getElementById("wifedialogue").style.display="block">>
<<run document.getElementById("wifedialogue").innerText="Actually, I think it's about that time! It was great meeting you! Britjoint talks very highly of you, I hope you'll come by to talk again!">>
<<replace '#img'>><img src='images/avatars/britjoint/embarrassed.png'><</replace>>
<<replace '#wife'>><img src='images/avatars/britjoint/biancajoint/gleeful.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "What time? Can you guys, like, give me some answers here?">>
<<remove '#wife'>>
<<run document.getElementById("wifedialogue").style.display="none">>
<<run document.getElementById("dialog").style.display="block">>
<<run document.getElementById("img").style.left="81vh">>
<<run document.getElementById("dialog").innerText="Oh, uh, yes! Sorry, my friend, but it seems like you're reaching the end of your high! But I'm sure we'll be meeting again... and I can't wait for you to meet some of my other joint friends!">>
<<replace '#img'>><img src='images/avatars/britjoint/gleeful.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Britjoint.">>
<<run document.getElementById("dialog").innerText="...">>
<<replace '#img'>><img src='images/avatars/britjoint/gleeful.png'><</replace>>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "What are you not telling me?">>
<<replace '#img'>><img src='images/avatars/britjoint/sad.png'><</replace>>
<<run document.getElementById("dialog").style.display="none">>
<<remove '#speechbar'>>
<<timed 3s>><<run document.getElementById("dialog").style.display="block">><<run document.getElementById("dialog").innerText="I'm sorry, friend">><</timed>>
<<timed 3.5s>>
<<editcycle 'days' change 1>>
<<editcycle 'time' reset>>
<<if Cycle.get('days').check('sunday')>><<set $weeks += 1>><</if>>
<<if $tits === true or $tits === false>>
<<goto 'AW2-4'>>
<<unset $tits>>
<<elseif $aw3 === true>>
<<goto 'AW3-4'>>
<<unset $aw3>>
<<elseif $swaazzycheck === true>>
<<goto 'SWAAZZY5'>>
<<unset $swaazzycheck>>
<<elseif $sw2 === true>>
<<goto 'SW2-4'>>
<<unset $sw2>>
<<elseif $sw3 === true>>
<<goto 'SW3-4'>>
<<unset $sw3>>
<</if>>
<</timed>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
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<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><<script>>UIBar.stow()<</script>><center><img style='width: 35%; border: 3px solid #39ff14; border-radius: 50%;' src='images/misc/smurg.jpg'>
<span style='font-size: 20px;'>Hi, I'm smurg!</span>
Obviously I'm not //really// a dog, but I am the writer, programmer, and developer of //.sexe//
Most of my creative experience is from writing misc. short stories on Wattpad and ao3 long before NSFW games were even on my mind. However, inspired by many other developers and their fantastic ideas, I decided to dive headfirst into the world of NSFW, and although it's been a very difficult ride, I'm glad to be able to produce something that I'm proud of and people enjoy.
Thank you for taking the time to play, and as always, support in any form is appreciated!
<span id='patreon'><a href="https://www.patreon.com/smurg" target="_blank"><<button "PATREON">><</button>></a></span>
<<button [[BACK|INTRODUCTION]]>><</button>></center><style>
body {
background-image: URL("images/backgrounds/timebased/skyeapartment/night&midnight.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'>
<center>Smoking.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 4.25s>><span style='color: #93CB56;'>.</span><</timed>><<timed 4.5s>><span style='color: #93CB56; font-size: 18px;'>.</span><</timed>><<timed 4.75s>><span style='font-size: 20px; color: #93CB56;'>.</span><</timed>><<timed 5s>><span style='font-size: 22px; color: #93CB56;'>.</span><</timed>><<timed 5.25s>><span style='font-size: 24px; color: #93CB56;'>.</span><</timed>><<timed 5.5s>><span style='font-size: 26px; color: #93CB56;'>.</span><</timed>><<timed 5.75s>><span style='font-size: 28px; color: #93CB56;'>.</span><</timed>><<timed 6s>><span style='font-size: 30px; color: #93CB56;'>.</span><</timed>><<timed 6.25s>><<goto 'SW2-3'>><</timed>>
</center></div><style>
body {
background-image: linear-gradient(to bottom, rgb(251 241 89 / 0%) 44%, #158f00 156%), URL("images/backgrounds/timebased/skyeapartment/night&midnight.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<script>>UIBar.stow()<</script>><div style='color: #93CB56; width: 839px; padding: 20px; border: 3px solid #93CB56; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: #93CB56;"/>Skye hasn't made a noise.
Danny is on the edge of his seat.
Everything is built on this one moment.
With the raisin in your hand, you carefully triangulate the position of the open jar.
It's gaping maw and empty interior mocks you.
LIke a perfectly oiled machine, your fulcrum contracts, bringing the load closer to your bicep.
Effort is occuring, both mechanically and mentally.
Suddenly, the potentially energy that has been stored in your wrist... explodes.
The raisin leaves your hand, gracefully flying through the air.
Everything has been calculated; the angle, the velocity, the acceleration.
You solved for air resistance, but it shouldn't be a problem.
Because despite all the potential errors and incorrect significant figues...
You believe.
And that's all you need.
The raisin completely misses the opening, landing closer to the opposite wall than the table the jar was on.
<<speech 'you' '$player_name'>>I coulda sworn it was farther.<</speech>>
<<speech 'danny' 'Danny'>>Maybe your Apple Chocolate Peach Pie weed made everything suuuuuuper far away...<</speech>>
<<speech 'skye' 'Skye'>>It's called Lemon Cherry Gelato. And I think $player_name is just bad at the game.<</speech>>
<<speech 'you' '$player_name'>>You haven't made any either.<</speech>>
<<speech 'skye' 'Skye'>>Yeah, I did! You just didn't see it. It was when... when you were smoking.<</speech>>
<<speech 'you' '$player_name'>>There's literally no raisins in there, you can't have! You're gaslighting me!<</speech>>
<<speech 'danny' 'Danny'>>She threw one in there. I saw it.<</speech>>
<<speech 'you' '$player_name'>>You have a blanket over your face, Danny.<</speech>>
He pulls the blanket off his face.
<<speech 'danny' 'Danny'>>No, I don't.<</speech>>
<<speech 'you' '$player_name'>>Hey, it's your turn.<</speech>>
Danny grabs a raisin and positions his arms.
Skye turns to you.
<<speech 'skye' 'Skye'>>5 bucks he misses.<</speech>>
<<speech 'you' '$player_name'>>Are you a lesbian?<</speech>>
Danny's raisin bounces off the rim into the sea of other jars.
<<speech 'danny' 'Danny'>>I think I made it.<</speech>>
Skye doesn't say anything.
You don't say anything.
Danny is trying to grab more raisins.
<<speech 'skye' 'Skye'>>What the fuck?<</speech>>
How do you dig yourself out of this one?
<<speech 'you' '$player_name'>>Fuck. I mean... like... well, you said the other day that there weren't any girls like Danny and me, and then today you almost said ex, and you also said you went to the Pride Parade, and plus you have the gay weed... actually, I don't know how that pairs into that. ''But'' I'm not trying to be, like, homophobic or anything! I just thought, like, since we're all friends and stuff... I don't know... I don't really know a lot about you besides the work stuff, and I guess I thought it would be cool to ask you something personal to get to know you or something... I swear to <span class='green'>God</span> I'm not trying to be a dick or anything. I'm an ally! I love lesbians! Watch, Danny and I will kiss!<</speech>>
<<speech 'skye' 'Skye'>>Wait... so you thought that since I said we were homies... that means you get to ask me about my sexuality? That's your go-to question?<</speech>>
<<speech 'danny' 'Danny'>>$player_name and I are kissing?<</speech>>
It might be the marijuana blowing the situation out of proportion, but this is bad... really bad... really, really, ''really'' bad.
You're desperately grasping at straws here - maybe if you think of this as a "mission", you'll be able to wiggle out of Skye's predatory gaze... or some social engineering... wait, do you have time to hack her phone?
Fuck, you knew you shouldn't have asked... all because of you want to see if pursuing Skye was a possibility... you fucking horndog.
<<speech 'skye' 'Skye'>>...Hey.<</speech>>
Slowly and fearfully, you tilt your head up to see Skye...
...smiling?
<<speech 'skye' 'Skye'>>I'm fucking with you.<</speech>>
<<speech 'you' '$player_name'>>...You're not mad?<</speech>>
<<speech 'skye' 'Skye'>>You guys are my friends, bro. Friends ask each other personal questions, it's in the rulebook. Just don't expect me to always answer them.<</speech>>
You sit back down on the couch, letting out a sigh of relief.
<<speech 'danny' 'Danny'>>Wait, so we can ask you any questions we want?<</speech>>
<<speech 'skye' 'Skye'>>I didn't say //any//-<</speech>>
<<speech 'danny' 'Danny'>>Cream team or squirter squad?<</speech>>
<<speech 'skye' 'Skye'>>Not gonna even bother responding. But to answer ''your'' very deeply offensive and personal question...<</speech>>
The moment you've been waiting for.
<<speech 'skye' 'Skye'>>I'm not a lesbian.<</speech>>
<<speech 'you' '$player_name'>>...Cool.<</speech>>
Hell yeah.
<<speech 'skye' 'Skye'>>''But!'' And this is a big ''but''... I'm bisexual with a preference. I prefer girls a lot more than guys - it's like, 90/10..<</speech>>
You make eye-contact with Danny, who's silently cheering in celebration to the fantastic news that there is a chance <<if $skyesmine === true>>for you to get with Skye.<<elseif $skyesmine === false>>for him to get with Skye.<</if>> You wonder if he missed the 90/10 part, because although she likes guys, you only have a <10% chance to actually get with her.
<<speech 'skye' 'Skye'>>And?<</speech>>
<<speech 'you' '$player_name'>>Huh?<</speech>>
<<speech 'skye' 'Skye'>>I told you mine, so you gotta tell me yours.<</speech>>
<<speech 'you' '$player_name'>>Oh. Um, I'm straight. With a preference for girls.<</speech>>
<<speech 'danny' 'Danny'>>Yeah, and I'm like you, Skye.<</speech>>
<<speech 'skye' 'Skye'>>What?<</speech>>
<<speech 'danny' 'Danny'>>I'm like you.<</speech>>
As you watch the two of them bicker, you notice that you've been squinting the entire time to keep them in focus... and now that you really think about, you're starting to feel really tired...
<<speech 'skye' 'Skye'>><span style='font-size: 10px;'>So, $player_name... you feel closer to me or what?</span><</speech>>
You guess it's only natural - Skye did say the weed made you sleepy...
Jesus, it's getting really blurry. You try to squint your eyes again, but you swear it's only getting blurrier.
<<speech 'skye' 'Skye'>><span style='font-size: 6px;'>Oh shit, I think it's hitting him...</span><</speech>>
Is that Skye talking? You wonder if she's asking for your hand in marriage... or if she's decided that you're now a part of the 10% she talked about earlier.
You kinda hope so.
That'd be pretty cool.
Yeah...
<center><<button 'THAT WOULD BE AWESOME...'>>
<<if $skyeweed + $azzyweed === 0>>\
<<goto 'WEEDTIME1'>>\
<<elseif $skyeweed + $azzyweed === 1>>\
<<goto 'WEEDTIME2'>>\
<<elseif $skyeweed + $azzyweed === 2>>\
<<goto 'WEEDTIME3'>>\
<<elseif $skyeweed + $azzyweed === 3>>\
<<goto 'WEEDTIME4'>>\
<<elseif $skyeweed + $azzyweed === 4>>\
<<goto 'WEEDTIME5'>>\
<<elseif $skyeweed + $azzyweed === 5>>\
<<goto 'WEEDTIME6'>>\
<</if>>\
<</button>></center></div><style>
body {
background-image: URL("images/backgrounds/weedtime/britjointhome.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ddffb9;
}
</style><<script>>UIBar.stow()<</script>><<fadein 2s 2s>><span style='position: absolute; left: 81vh; bottom: 130px;' id='img'><img src='images/avatars/britjoint/biancajoint/son.png'></span><</fadein>>
<<timed 4.5s>><center><div id='wifedialogue' style='font-size: 14px; font-family: britjoint; min-width: 200px; width: 500px; padding: 10px; border: 3px solid #4B644A; background-color: #E0E9D8; color: black; position: absolute; left: 62.5vh; bottom: 392px;'>Oh, hello honey! How are you?</div></center><</timed>>
<<timed 7s>><center><div style='color: #ddffb9; position: absolute; bottom: 42px; left: 52.5vh; font-size: 14px; font-family: britjoint; width: 700px; min-width: 700px; padding: 10px; border: 3px solid white; background-color: #343C2A;' id='speechbar'><<display 'weedtime4speechbar'>></div></center><</timed>><span style='margin-right: 5px;'>></span><<link "Uh, nice to see you, Biancajoint... but... and I'm not trying to be rude... but where's Britjoint?">>
<<replace '#img'>><img src='images/avatars/britjoint/biancajoint/gleeful.png'><</replace>>
<<run document.getElementById("wifedialogue").innerText="Oh, uh... he's... he's busy at the moment! He's a very busy joint, so he told me to come and greet you instead!">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Why have you guys been acting so weird lately?">>
<<replace '#img'>><img src='images/avatars/britjoint/biancajoint/reg.png'><</replace>>
<<run document.getElementById("wifedialogue").innerText="Hah! I think you're mistakening our positivity for weirdness! I assure you, Britjoint and I have nothing to hide!">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "I didn't say you had anything to hide.">>
<<replace '#img'>><img src='images/avatars/britjoint/biancajoint/surprised.png'><</replace>>
<<run document.getElementById("wifedialogue").innerText="Oh! Um... uh... that's...">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "What are you and Britjoint not telling me, Biancajoint?">>
<<replace '#img'>><img src='images/avatars/britjoint/biancajoint/gleeful.png'><</replace>>
<<run document.getElementById("wifedialogue").innerText="Oh wait! I just remembered! I was cooking a meal for Britjoint and Britnub, but I seem to have forgetten some Lemon Cherry Seasoning!">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Are you seriously just going to ignore the question?">>
<<replace '#img'>><img src='images/avatars/britjoint/biancajoint/son.png'><</replace>>
<<run document.getElementById("wifedialogue").innerText="And unfortunately, I'm not able to go to town to buy any of it since I'm taking care of Britnub! I hope I'm not asking for too much but... could you go and get some for me?">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "I'll go if you tell me what's going on with... everything.">>
<<replace '#img'>><img src='images/avatars/britjoint/biancajoint/gleeful.png'><</replace>>
<<run document.getElementById("wifedialogue").innerText="Oh, thank you, thank you, thank you! You're such a gem! I'll make sure you get the first taste when you come back! The general store is just down the road in town, I'm sure Rickjoint will hook you up nicely with some seasoning!">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "Biancajoint, I swear to <span class='green' style='font-size: 20px;'>God</span>">>
<<replace '#img'>><img src='images/avatars/britjoint/biancajoint/surprised.png'><</replace>>
<<run document.getElementById("wifedialogue").innerText="...I need to go.">>
<<replace '#speechbar'>><span style='margin-right: 5px;'>></span><<link "What?">>
<<replace '#img'>><</replace>>
<<run document.getElementById("wifedialogue").style.display='none'>>
<<run document.getElementById("speechbar").style.bottom='30vh'>>
<<replace '#speechbar'>><span style='color: white;'>Great... now I'm on a fucking fetchquest. In my own dream.
<br>
<br>
If Biancajoint doesn't start giving me answers, then I'm just gonna assume these... joints... are trying to skin me alive and cannibalize on my body.
<br>
<br>
God... I hate to admit it but... I wish Britjoint was here; him and his stupid mustache are starting to grow on me. Plus, he'd give me some answers... maybe... actually, probably not...
<br>
<br>
Whatever. I just hope finding this Chocolate-Coconut-whatever-the-fuck doesn't take too long... I'm starting to get a headache.</span>
<br>
<br>
<span style='margin-right: 5px;'>></span><<link [[GO FIND CRANBERRY MERINGUE(?) SEASONING FOR BIANCAJOINT|BRITHOME]]>><</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><</replace>>
<</link>><style>
body {
background-image: URL("images/backgrounds/weedtime/britjointhome.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ddffb9;
}
</style><div style='color: #ddffb9; position: absolute; font-size: 1.75vh; font-family: britjoint; padding: 10px; border: 3px solid #ddffb9; background-color: #343C2A; width: 97%; left: 2vh; bottom: 1vh; height: 16%;'><img style='margin-right: 15px; width: 15.5vh; float: left; border: 2px solid #a7c982;' src='images/avatars/britjoint/misc/weedtimeavatar.png'><span id='output'><span style='margin-right: 5px;'>></span><<link 'Talk to Biancajoint'>>
<<replace '#output'>>
Can't say much when she's ignoring me. Probably should just go and get her Banana Pumpkin Pie spices... or whatever the hell it was.
<br>
<br>
<br>
<span style='margin-right: 5px;'>></span><<link [[BACK|BRITHOME]]>><</link>>
<</replace>><</link>>
<br>
<br>
<br>
<br>
<span style='margin-right: 5px;'>></span><<if not visited("JOURNEYSTART")>><<link [[LEAVE|JOURNEYSTART]]>><</link>><<elseif visited("JOURNEYSTART")>><<link [[LEAVE|OUTSIDEHOME]]>><</link>><</if>></span></div><style>
body {
background-image: URL("images/backgrounds/weedtime/weedtime.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ddffb9;
}
</style><div id='output' style='color: #ddffb9; position: absolute; font-size: 1.75vh; font-family: britjoint; padding: 10px; border: 3px solid #ddffb9; background-color: #343C2A; width: 97%; left: 2vh; bottom: 1vh; height: 16%;'><img style='margin-right: 15px; width: 15.5vh; float: left; border: 2px solid #a7c982;' src='images/avatars/britjoint/misc/weedtimeavatar.png'><span style='margin-right: 5px;'>></span><<if not visited("BUDLANDIATOWN1")>><<link [[Continue down the path|PATH]]>><</link>><<elseif visited("BUDLANDIATOWN1")>><<link [[Walk to town|BUDLANDIA2]]>><</link>><</if>>
<br>
<br>
<br>
<br>
<span style='margin-right: 5px;'>></span><<if visited("BUDLANDIASTORE1")>><<link [[BRITJOINT'S CABIN|FINISHWEEDTIME4]]>><</link>><<elseif not visited("BUDLANDIASTORE1")>><<link [[BRITJOINT'S CABIN|BRITHOME]]>><</link>><</if>></div><style>
body {
background-image: URL("images/backgrounds/weedtime/weedtime.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ddffb9;
}
</style><div style='color: #ddffb9; position: absolute; font-size: 1.75vh; font-family: britjoint; padding: 10px; border: 3px solid #ddffb9; background-color: #343C2A; width: 97%; left: 2vh; bottom: 1vh; height: 16%;'><img style='margin-right: 15px; width: 15.5vh; float: left; border: 2px solid #a7c982;' src='images/avatars/britjoint/misc/weedtimeavatar.png'><span id='output'>Biancajoint said it was just down this path... Jesus, I wish she gave me a map or something, I don't know what's hiding in these weed-plant woods.</span>
<br>
<br>
<br>
<span style='margin-right: 5px;'>></span><<link [[NEXT|OUTSIDEHOME]]>><</link>></div><style>
body {
background-image: URL("images/backgrounds/weedtime/transition.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
.flier {
pointer-events: none;
}
.flier > * {
/* Adjust animation duration to change the element’s speed */
animation: fly 50s linear infinite;
pointer-events: none !important;
top: 0;
left: 0;
transform: translateX(-120%) translateY(-120%) rotateZ(0);
position: fixed;
animation-delay: 1s;
z-index: 999999;
}
/* Keyframe values control where the element will begin
and end its trajectory across the screen. Each rule
represents a path the element follows across the screen. */
@keyframes fly {
98.001%, 0% {
display: block;
transform: translateX(-200%) translateY(100vh) rotateZ(0deg)
}
15% {
transform: translateX(100vw) translateY(-100%) rotateZ(180deg)
}
15.001%, 18% {
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</style><<script>>UIBar.stow()<</script>>
<center><div style='font-family: britjoint; width: 400px; padding: 10px; border: 3px solid white; background-color: #343C2A; color: white;'><center><div class='loading'>Walking to town</div></center></div></center>
<<timed 6s>><<goto 'BUDLANDIATOWN1'>><</timed>><style>
body {
background-image: URL("images/backgrounds/weedtime/budlandiatown.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ddffb9;
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</style><div id='output' style='color: #ddffb9; position: absolute; font-size: 1.75vh; font-family: britjoint; padding: 10px; border: 3px solid #ddffb9; background-color: #343C2A; width: 97%; left: 2vh; bottom: 1vh; height: 16%;'><img style='margin-right: 15px; width: 15.5vh; float: left; border: 2px solid #a7c982;' src='images/avatars/britjoint/misc/weedtimeavatar.png'>//This// is their town? A building and a teepee? And is that... a mascot?
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<span style='margin-right: 5px;'>></span><<link [[NEXT|BUDLANDIA2]]>><</link>></div><style>
body {
background-image: URL("images/backgrounds/weedtime/budlandiatown.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ddffb9;
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</style><div style='color: #ddffb9; position: absolute; font-size: 1.75vh; font-family: britjoint; padding: 10px; border: 3px solid #ddffb9; background-color: #343C2A; width: 97%; left: 2vh; bottom: 1vh; height: 16%;'><img style='margin-right: 15px; width: 15.5vh; float: left; border: 2px solid #a7c982;' src='images/avatars/britjoint/misc/weedtimeavatar.png'><span id='output'><span style='margin-right: 5px;'>></span><<if not visited("BUDLANDIASTORE1")>><<link [[Enter the store|BUDLANDIASTORE1]]>><</link>><<elseif visited("BUDLANDIASTORE1")>><<link 'Enter the store'>>
<<replace '#output'>>The door is locked. Looks like Rickjoint ''definitely'' doesn't wanna talk to me again...
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<span style='margin-right: 5px;'>></span><<link [[LEAVE|BUDLANDIA2]]>><</link>>
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<span style='margin-right: 5px;'>></span><<link 'Look at the teepee'>>
<<replace '#output'>><<if not visited("SHERIFFMEET")>>It doesn't seem like anyone's home...<<elseif visited("SHERIFFMEET")>>Doesn't seem like Sheriffjoint wants to talk right now...<</if>>
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<span style='margin-right: 5px;'>></span><<link [[LEAVE|BUDLANDIA2]]>><</link>>
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<span style='margin-right: 5px;'>></span><<if visited("BUDLANDIASTORE1") and not visited("SHERIFFMEET")>><<link [[BACK UP THE PATH|SHERIFFMEET]]>><</link>><<elseif not visited("BUDLANDIASTORE1") and not visited("SHERIFFMEET")>><<link [[BACK UP THE PATH|OUTSIDEHOME]]>><</link>><<elseif visited("BUDLANDIASTORE1") and visited("SHERIFFMEET")>><<link [[BACK UP THE PATH|OUTSIDEHOME]]>><</link>><</if>>
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body {
background-image: URL("images/backgrounds/weedtime/generalstore.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
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a, a:hover {
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</style><div id='secondaryimg'></div><div id='img'></div><div id='characterchange' style='color: #ddffb9; position: absolute; font-size: 1.75vh; font-family: britjoint; padding: 10px; border: 3px solid #ddffb9; background-color: #343C2A; width: 97%; left: 2vh; bottom: 1vh; height: 16%;'><span id='output'>Upon entering the general store, a ringing bell indicates your arrival. You're not sure who... or what... you're expecting, but hopefully they're not too much of a headache... you feel like you only have enough space for one Britjoint in your life.
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<span style='margin-right: 5px;'>></span><<link 'NEXT'>>
<<replace '#output'>>
Your eyes scan the assortment of products on the shelves: bottles, cans, boxes, everything a joint in Budlandia needs. Actually, now that you think about it... what exactly do these guys eat? Or do they just... smoke all day? is that their sustenance?
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<span style='margin-right: 5px;'>></span><<link '"AHEM..."'>>
<<replace '#output'>> <</replace>>
<<replace '#img'>><<fadein 2s>><img style='position: absolute; left: 46%; bottom: 22%; width: 11%;' src='images/avatars/britjoint/rickjoint.png'><</fadein>><</replace>>
<<timed 3s>><<replace '#output'>>
Man, you are ''HIGH''.
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<span style='margin-right: 5px;'>></span><<link 'Meet another joint'>>
<<replace '#characterchange'>><img style='margin-right: 15px; width: 15.5vh; float: left; border: 2px solid #a7c982;' src='images/avatars/britjoint/misc/rickjointavatar.png'>
<span id='output'><span style='color: white;'>You must be Britjoint's... friend.</span><span id='output'>
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<span style='margin-right: 5px;'>></span><<link "Yep, that's me... and you are?">>
<<replace '#output'>>
<span id='output'><span style='color: white;'>Rickjoint. My name is Rickjoint.</span><span id='output'>
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<span style='margin-right: 5px;'>></span><<link "And I'm guessing that's you on top of the building?">>
<<replace '#output'>>
<span id='output'><span style='color: white;'>Yes... unfortunately. Britjoint insisted on adding it. Claimed it would "give this town more personality." His words, of course. Frankly I'd rather see the thing on fire - it's an insult to me, my store, //and// my mustache.</span></span>
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<span style='margin-right: 5px;'>></span><<link "What about the teepee? Who lives there?">>
<<replace '#output'>>
<span id='output'><span style='color: white;'>...Shouldn't you be asking Britjoint these questions? He's your chaperone, no?</span></span>
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<span style='margin-right: 5px;'>></span><<link "He's my guide, not my chaperone. And he's not really good at answering my questions. ">>
<<replace '#output'>>
<span id='output'><span style='color: white;'>You should be more grateful that Britjoint even bothered to talk to you. If it had been me been found you... let's just say I wouldn't have been much of a guide for you.</span></span>
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<span style='margin-right: 5px;'>></span><<link "Great, so you're a weirdo too?">>
<<replace '#output'>>
<span id='output'><span style='color: white;'>How rude! I am not a //weirdo//, I am just simply opposed to your presence here. It's bothersome to the locals of Budlandia.</span></span>
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<span style='margin-right: 5px;'>></span><<link "What are you talking about? I haven't even done anything to be a bother to you guys.">>
<<replace '#output'>>
<span id='output'><span style='color: white;'>Were you not listening? ''Presence.'' Your ''presence'' is bothersome. Not your actions.</span></span>
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<span style='margin-right: 5px;'>></span><<link "And why is my //presence// so bothersome?">>
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<span id='output'><span style='color: white;'>...I'm not at liberty to say.</span></span>
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<span style='margin-right: 5px;'>></span><<link "Jesus Christ, why does everyone here speak in riddles? Can't you give me a direct answer?">>
<<replace '#output'>>
<span id='output'><span style='color: white'>There are some things you can't even begin to understand, and frankly, I'd like to keep it that way.</span></span>
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<span style='margin-right: 5px;'>></span><<link "You know what? Whatever, I don't care if you don't tell me. Just get me a can of Pineapple Croissant spices so I can leave...">>
<<replace '#output'>>
<span id='output'><span style='color: white'>A can of what?</span></span>
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<span style='margin-right: 5px;'>></span><<link "A can of... fuck, I don't remember. Just... Biancajoint told me to get it, can you work with that?">>
<<replace '#output'>>
<span id='output'><span style='color: white'>Ah, Biancajoint sent you? She's quite the lady, isn't she? It's a shame she's with Britjoint, she deserves a man with a much mightier mustache...</span></span>
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<span style='margin-right: 5px;'>></span><<link "Look, I really don't wanna know about your fantasies about Britjoint's wife, so can you please just get me the spices? ">>
<<replace '#output'>>
<span id='output'><span style='color: white'>Fine, I wasn't going to tell you anyway... and for your information, it's Lemon Cherry seasoning, not whatever //you// called it.</span></span>
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<span style='margin-right: 5px;'>></span><<link "Cool, that's awesome... can you please give it to me now?">>
<<replace '#secondaryimg'>><img style='position: absolute; margin-left: 3%; bottom: 23vh; width: 8%;' src='images/avatars/britjoint/misc/lemoncherryseasoning.png'><</replace>>
<<replace '#output'>>
<span id='output'><span style='color: white'>Of course I can... right after you pay.</span></span>
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<span style='margin-right: 5px;'>></span><<link "Pay? Like, with money?">>
<<replace '#output'>>
<span id='output'><span style='color: white'>Is your humanoid brain struggling with the concept of money? Do you need a nub-level lesson in economics?</span></span>
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<span style='margin-right: 5px;'>></span><<link "Uh, well... it's just... Biancajoint never gave me any money, and honestly... I didn't think you guys had an economic system.">>
<<replace '#output'>>
<span id='output'><span style='color: white'>Were you under the impression that we lived like neanderjoints here? That our puny marijuana-laced flowers are so cooked that we're incapable of creating a modern society? What's next, are you gonna ask me if we still hunt and gather?</span></span>
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<span style='margin-right: 5px;'>></span><<link "...Do you?">>
<<replace '#output'>>
<span id='output'><span style='color: white'>...You know what? Just take it. The sooner you're out of my store, the better... the time you've spent in here has already done enough damage...</span></span>
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<span style='margin-right: 5px;'>></span><<link "YOU OBTAINED 'LEMON CHERRY SEASONING'!">>
<<remove '#secondaryimg'>>
<<replace '#output'>>
<span id='output'><span style='color: white'>Now leave. I don't want to have to call Sheriffjoint... that'd be a headache for ''both'' of us.</span></span>
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<span style='margin-right: 5px;'>></span><<link "It was really great meeting you, Rickjoint...">>
<<replace '#output'>>
<span id='output'><span style='color: white'>I wish I could say the same. Oh, also... I doubt you will but... tell Biancajoint I said hello. And that I'm thinking of her...</span></span>
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<span style='margin-right: 5px;'>></span><<link "//Yeah, I'm not doing that// (LEAVE)">><<goto 'BUDLANDIA2'>><</link>>
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<</link>></span></div><style>
body {
background-image: URL("images/backgrounds/weedtime/transition.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ddffb9;
}
</style><div id='secondaryimg'></div><div id='img'></div><div id='characterchange' style='color: #ddffb9; position: absolute; font-size: 1.75vh; font-family: britjoint; padding: 10px; border: 3px solid #ddffb9; background-color: #343C2A; width: 97%; left: 2vh; bottom: 1vh; height: 16%;'><span id='output'>As you walk through the green plains of Budlandia, your mind starts to drift to the odd conversations you've been having with it's inhabitants: in the beginning, you had the feeling all of this was some weird, drug-induced dream, but now... uou're not really sure anymore.
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<span style='margin-right: 5px;'>></span><<link 'NEXT'>>
<<replace '#output'>> <</replace>>
<<replace '#img'>><<fadein 2s>><img style='position: absolute; left: 46%; bottom: 22%; width: 11%;' src='images/avatars/britjoint/sheriffneutral.png'><</fadein>><</replace>>
<<timed 3s>><<replace '#output'>>
This must be the sheriff Rickjoint was talking about. Doesn't seem all that intimidating... hopefully he's not as eccentric as the other joints you've met.
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<span style='margin-right: 5px;'>></span><<link 'GREET HIM'>>
<<replace '#characterchange'>><img style='margin-right: 15px; width: 15.5vh; float: left; border: 2px solid #a7c982;' src='images/avatars/britjoint/misc/sheriffavatar.png'>
<span id='output'><span style='color: white;'>...</span><span id='output'>
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<span style='margin-right: 5px;'>></span><<link "...Hello?">>
<<replace '#output'>>
<span id='output'><span style='color: white;'>...</span><span id='output'>
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<span style='margin-right: 5px;'>></span><<link "You're the sheriff, right?">>
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<span id='output'><span style='color: white;'>...Yea.</span></span>
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<span style='margin-right: 5px;'>></span><<link "Well, good to know you're not a deaf sheriff...">>
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<span id='output'><span style='color: white;'>...What yer want?</span></span>
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<span style='margin-right: 5px;'>></span><<link "Just wanted to say hi... but I'm guessing you already know who I am.">>
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<span id='output'><span style='color: white;'>I heard of yer.</span></span>
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<span style='margin-right: 5px;'>></span><<link "That's... good, I guess.">>
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<span id='output'><span style='color: white;'>...Yer got a crime to report?</span></span>
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<span style='margin-right: 5px;'>></span><<link "Nope, no crime... everything all good here...">>
<<replace '#output'>>
<span id='output'><span style='color: white;'>Yea... ain't ever any crime... ain't ever any reason to do meh damn job... stupid fuckin'...</span></span>
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<span style='margin-right: 5px;'>></span><<link "Isn't that a good thing?">>
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<span id='output'>Sheriffjoint doesn't even bother answering your question; he just trots away towards town. Maybe it's a good thing he wasn't all that friendly - your headache is starting to get worse, and right now, you just want to get this fetch-quest over with.
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<span style='margin-right: 5px;'>></span><<link "Continue on your journey.">><<goto 'OUTSIDEHOME'>><</link>></span>
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body {
background-image: URL("images/backgrounds/weedtime/britjointhome.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
a, a:hover {
color: #ddffb9;
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</style><div id='secondaryimg'></div><div id='img'></div><div id='characterchange' style='color: #ddffb9; position: absolute; font-size: 1.75vh; font-family: britjoint; padding: 10px; border: 3px solid #ddffb9; background-color: #343C2A; width: 97%; left: 2vh; bottom: 1vh; height: 16%;'><span id='output'>As soon as you enter the cabin, you're hit in the face with a smell so intense that it makes your eyes water. If this is what Biancajoint is cooking, you're not sure if you'll be staying for dinner...
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<span style='margin-right: 5px;'>></span><<link 'NEXT'>>
<<replace '#img'>><<fadein 1s>><img style='position: absolute; left: 44%; bottom: 19%; width: 18vh;' src='images/avatars/britjoint/biancajoint/son.png'><</fadein>><</replace>>
<<replace '#characterchange'>><img style='margin-right: 15px; width: 15.5vh; float: left; border: 2px solid #a7c982;' src='images/avatars/britjoint/misc/biancajointavatar.png'>
<span id='output'><span style='color: white;'>Oh, you're back! Thank you so much, honey! You're a lifesaver! I hope it wasn't too much of a hassle!</span>
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<span style='margin-right: 5px;'>></span><<link "It was... fine, I guess. I met Rickjoint, though... real nice guy.">>
<<replace '#img'>><img style='position: absolute; left: 44%; bottom: 19%; width: 18vh;' src='images/avatars/britjoint/biancajoint/gleeful.png'><</replace>>
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<span id='output'><span style='color: white;'>Oh, Rickjoint! How is he? I hope he's enjoying the mascot Britjoint put up on his shop!</span></span>
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<span style='margin-right: 5px;'>></span><<link "Oh yeah, he //really// enjoys it. He actually wanted to talk to Britjoint about putting some more up.">>
<<replace '#img'>><img style='position: absolute; left: 44%; bottom: 19%; width: 18vh;' src='images/avatars/britjoint/biancajoint/lovestruck.png'><</replace>>
<<replace '#output'>>
<span id='output'><span style='color: white;'>That's great to hear! When Britjoint comes back, I'll be sure to let him know!</span></span>
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<span style='margin-right: 5px;'>></span><<link "Britjoint's not back yet?">>
<<replace '#img'>><img style='position: absolute; left: 44%; bottom: 19%; width: 18vh;' src='images/avatars/britjoint/biancajoint/reg.png'><</replace>>
<<replace '#output'>>
<span id='output'><span style='color: white;'>Still running errands, it seems! He's quite the busy joint around this time of month, but that's what I love about him!</span></span>
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<span style='margin-right: 5px;'>></span><<link "Do you when he'll be back? I kinda wanted to talk to him about some stuff...">>
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<span id='output'><span style='color: white;'>Hmm, he's usually gone for a while... but I'm sure I can help you, honey! What'd you wanna ask?</span></span>
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<span style='margin-right: 5px;'>></span><<link "I don't wanna be rude, but... you're not the greatest at answering my questions...">>
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<span id='output'><span style='color: white;'>Oh, if this is about earlier, I apologize, honey... I was just so stressed about the cooking and Britnub and the Lemon Cherry seasoning, but now that you helped me, I'm ready to answer your questions! So please, ask away!</span></span>
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<span style='margin-right: 5px;'>></span><<link "Okay, well, uh... I wanted to ask about this place. Budlandia, I mean.">>
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<span id='output'><span style='color: white;'>Oh, of course I can tell you about Budlandia, I know this place like the back of my joint! Though I'm a bit rusty on the history...</span></span>
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<span style='margin-right: 5px;'>></span><<link "Actually, I wanted to know if... if this is a dream. Like, if it's all in my head. If... if you guys are real...">>
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<span id='output'><span style='color: white;'>If... if we're real?</span></span>
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<span style='margin-right: 5px;'>></span><<link "Look, I know I'm high as hell right now, but everything feels so... real. Like, more than just a dream or a hallucination. And Rickjoint... he said that I'm messing things up in Budlandia, so I'm wondering if... if I'm even supposed to be here.">>
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<span id='output'><span style='color: white;'>Rickjoint said that?</span></span>
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<span style='margin-right: 5px;'>></span><<link "Yeah. He said I was bothersome, but... what's that mean, Biancajoint? Is this some kind of multiverse thing? Am I like fucking up with the flow of the <span class='green'>Universe</span>?">>
<<replace '#img'>><img style='position: absolute; left: 44%; bottom: 19%; width: 18vh;' src='images/avatars/britjoint/biancajoint/reg.png'><</replace>>
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<span id='output'><span style='color: white;'>No, no, of course not! Rickjoint, he's just... he's just being silly! He's not always the kindest to foreigners... not like my hubby! Heh... yeah...</span></span>
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<span style='margin-right: 5px;'>></span><<link "Are... are you being honest with me, Biancajoint? I'm not messing things up, right?">>
<<replace '#img'>><img style='position: absolute; left: 44%; bottom: 19%; width: 18vh;' src='images/avatars/britjoint/biancajoint/reg.png'><</replace>>
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<span id='output'><span style='color: white;'>...</span></span>
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<span style='margin-right: 5px;'>></span><<link "Biancajoint?">>
<<replace '#img'>><img style='position: absolute; left: 44%; bottom: 19%; width: 18vh;' src='images/avatars/britjoint/biancajoint/gleeful.png'><</replace>>
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<span id='output'><span style='color: white;'>Oh! I think dinner's finished cooking! Give me one moment!</span></span>
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<span style='margin-right: 5px;'>></span><<link "Wait!">>
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<span id='output'>Before you can get another question in, Biancajoint's gone, leaving you to think about what she said: she's obviously lying to you, because ever since you came to this place, you've been treated like some kind of infection, and you feel it starting to take a toll on you.
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<span style='margin-right: 5px;'>></span><<link "NEXT">>
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As you look around the cabin, you feel your headache starting to worsen - Jesus, you knew you were frustruated, but frustruated enough to get this kind of migraine?
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<span style='margin-right: 5px;'>></span><<link "RUB YOUR FOREHEAD...">>
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Man, you wish Britjoint was here... even if he won't answer your questions, you can at least rely on him to make Budlandia a little more entertaining. Guess you don't know how much you miss something till it's gone...
<br>
<br>
<span style='margin-right: 5px;'>></span><<link "RUB YOUR FOREHEAD MORE...">>
<<replace '#output'>>
Is it the smell? Is that what's making your head hurt so much?
<br>
<br>
<br>
<br>
<span style='margin-right: 5px;'>></span><<link "IT'S LIKE SOMEONE'S DRILLING INTO YOUR HEAD...">>
<<replace '#output'>>
Suddenly, a sharp ringing noise cuts into your skull - you fall to the ground, your hands gripping the side of your head. The headache is gone, but the ringing... the ringing's much worse. It rips into your brain, slicing and carving into every lobe and section...
<br>
<br>
<span style='margin-right: 5px;'>></span><<link "OVER THE RINGING, YOU THINK YOU HEAR SOMETHING... SOMETHING FAINT... SOMETHING ELSE...">>
<<replace '#output'>> <</replace>>
<<timed 2s>><<replace '#output'>>
<br>
<br>
<span class='green'><center>Are you ready to listen?</center></span>
<</replace>><</timed>>
<<timed 3s>>
<<editcycle 'days' change 1>>
<<editcycle 'time' reset>>
<<if Cycle.get('days').check('sunday')>><<set $weeks += 1>><</if>>
<<if $tits === true or $tits === false>>
<<goto 'AW2-4'>>
<<unset $tits>>
<<elseif $swaazzycheck === true>>
<<goto 'SWAAZZY5'>>
<<unset $swaazzycheck>>
<<elseif $sw2 === true>>
<<goto 'SW2-4'>>
<<unset $sw2>>
<<elseif $sw3 === true>>
<<goto 'SW3-4'>>
<<unset $sw3>>
<<elseif $sw4 === true>>
<<goto 'SW4-4'>>
<<unset $sw4>>
<</if>>
<</timed>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>></span>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>></span>
<</replace>>
<</link>></span></div><style>
body {
background-image: URL("images/backgrounds/timebased/skyeapartment/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarbroken'>><hr style="border-top: dotted 1px; color: white;"/>Hopefully Skye won't be too upset that you threw up in her toilet.
You really thought you had the nausea stuff under control, but you guess becoming a regular weed smoker is starting to have an effect on your health - that, or maybe this is just the enlightening process: being hunched over a toilet bowl, desperately trying not to expel the remaining frozen lasagna in your stomach.
<<speech 'danny' 'Danny'>>Yo, dude! You alright man? I saw you run in there fast as fuck!<</speech>>
It's nice of Danny to check in on you, but you're starting to feel the frozen lasagna climb up your esophagus, so he'll have to wait...
<span id='replace'><center><<button 'THROW UP SOME MORE'>>\
<<replace '#replace'>><hr style="border-top: dotted 1px; color: white;"/>\
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" /><<speech 'skye' 'Skye'>>You know, now that I think about it... a lot of these might actually be expired...<</speech>>
Laying on the couch while Danny pats you on the head with a wet paper towel kinda makes you feel like a patient in a hospital... though if Danny and Skye were your doctors, you might as well just sign your life away.
<<speech 'you' '$player_name'>>Danny, why is the paper towel, like... dripping? It's getting all over me.<</speech>>
<<speech 'danny' 'Danny'>>Heh, that's what she said.<</speech>>
<<speech 'skye' 'Skye'>>Which one did you smoke again? Lemon Cherry Gelato? ...Shit, it does kinda look old.<</speech>>
Skye's taken the job of reorganizing the jars and baggies of weed into two distinct categories: "''Smokeable''" and "''Will Make You Throw Up''"... her words, of course.
<<speech 'you' '$player_name'>>I don't think it was because of the weed, Skye - I've been waking up with, like, the worst headaches lately, so I think this is just one of those times.<</speech>>
<<speech 'skye' 'Skye'>>Yeah, well, you said it hasn't happened in a while so //something// had to trigger it.<</speech>>
Skye picks up a jar and taps the glass as if it housed a living insect - iIt reminds you of nightmares you used to have as a kid: you were stuck in a glass house, and every couple minutes, someone would shake the walls like they were trying to get you to move. You always felt so helpless and afraid.
Another bout of nausea overtakes your body.
<<speech 'you' '$player_name'>>Oh shit, I'm gonna throw up again...<</speech>>
<<speech 'danny' 'Danny'>>Fuck! More paper towels, stat!<</speech>>
As Danny runs to the kitchen to grab precious wet paper towels, you sit up and close your eyes, redirecting your attention to //not// throwing up.
You feel Skye's presence as she sits next to you.
<<speech 'skye' 'Skye'>>Hey, um... I'm sorry, by the way. For making you throw up and shit.<</speech>>
Sighing, you sit back on the couch and look at Skye, who has a suprisingly look of concern and guilt on her face... although is that really surprising? You feel like you've been hanging out with Azzy so much that you've forgetten human beings actually //remorse//.
<<speech 'you' '$player_name'>>Hey, even if the weed actually did cause all this, it's not like you knew, right? I promise. you're all good. No need to feel bad.<</speech>>
Skye smiles and pats you on the knee.
<<speech 'skye' 'Skye'>>I take it back then.<</speech>>
<<speech 'you' '$player_name'>>Huh?<</speech>>
She laughs before before returning to her jar organization.
<<speech 'skye' 'Skye'>>Hey, you said it. "Not like you knew", "No need to feel bad"... you know, in a way, this is just <span class='green'>karma's</span> revenge for asking me that personal-ass question yesterday.<</speech>>
<<speech 'you' '$player_name'>>Yeah, well, hopefully next time I ask you a personal question, <span class='green'>karma</span> is little nicer.<</speech>>
<<speech 'skye' 'Skye'>>You never know... <span class='green'>karma</span> works in mysterious ways.<</speech>>
Suddenly, the world goes dark.
<<speech 'danny' 'Danny'>>I made that one extra wet.<</speech>>
<<speech 'you' '$player_name'>>Yeah, I can tell...<</speech>>
You grab the corner of the wet paper towel and drag it off your face, causing it to leave a trail of water on your shirt and pants.
<<speech 'you' '$player_name'>>How do you even get these this wet? It feels like you absorbed the whole ocean.<</speech>>
<<speech 'danny' 'Danny'>>Maybe the paper towels really like the toilet water or something.<</speech>>
You eyes flick up at Danny.
<<speech 'you' '$player_name'>>You're fucking with me.<</speech>>
He smiles.
<<speech 'danny' 'Danny'>>Yeah, I'm fucking with you. I just leave it in the sink for like 5 minutes.<</speech>>
Sighing, you set the paper towel down on the coffee table next to the beginning-to-be-separated jars and baggies
It feels like the waves of nausea have begun to lessen in strength, so you might actually be able to function today - guess you can thank Danny and his fantastic paper towel trick for that.
<<speech 'you' '$player_name'>>Fuck, what day is it?<</speech>>
<<speech 'skye' 'Skye'>><<showcycle 'days' upperfirst>>.<</speech>>
<<if Cycle.get('days').check('sunday', 'monday', 'tuesday', 'saturday')>>Luckily, you don't have work today, but you can't just take advantage of free days - like a newly-turned alpha male, you have goals to complete... ones involving blackmail and FUCKNEVERMORE.<<elseif Cycle.get('days').check('wednesday', 'thursday', 'friday')>>Unfortunately, you have work today, which means you shouldn't be wasting the precious time you have sitting around - like a newly-turned alpha male, you have goals to complete... ones involving blackmail and FUCKNEVERMORE.<</if>>
Groaning, you stand up, trying extra hard to not immediately vomit all over Skye's precious jars of weed.
<<speech 'danny' 'Danny'>>Yo, you sure you should be standing up and shit? Maybe you should stay put... I can get you some more wet paper towels if you want?<</speech>>
<<speech 'you' '$player_name'>>Don't worry about me, I feel a lot better. <<if Cycle.get('days').check('sunday', 'monday', 'tuesday', 'saturday')>>Plus, I got shit to do today, and I'd feel bad if I just layed on Skye's couch the rest of day.<<elseif Cycle.get('days').check('wednesday', 'thursday', 'friday')>>Plus I got work later, and I'd feel bad if I just layed on Skye's couch the rest of day.<</if>><</speech>>
<<speech 'skye' 'Skye'>>Nah, you're good man.<</speech>>
<<speech 'you' '$player_name'>>Then I take it back.<</speech>>
Skye throws the wet paper towel at your leg, creating a large moist spot on your pants. Jesus, at this rate your entire body is gonna be dripping.
<<speech 'danny' 'Danny'>>Maybe you should take a paper towel for the road... keep it in your pocket or something.<</speech>>
<<speech 'skye' 'Skye'>>Danny, if you keep using my paper towels for your weird fetish shit, I'm gonna make you pay me back for each sheet used.<</speech>>
<<speech 'you' '$player_name'>>I appreciate it, Danny, but I'm fine. Really. Thanks for the... paper towel treatment. Oh, and uh, thanks, Skye, for letting us smoke your weed and stuff.<</speech>>
<<speech 'skye' 'Skye'>>Yo, it's chill... //mi marijuana, su marijuana//, right? Come back anytime... except for like the times you can't. And also, you should get going too, Danny. Trey's gonna be back soon and I don't think he's gonna appreciate you hounding all over our ''very expensive'' paper towels.<</speech>>
<<speech 'danny' 'Danny'>>Do you really want me to pay you back? I think I got like three quarters and a nickel in my pocket, but they're kinda lucky, so...<</speech>>
Skye reaches her hand out, and a sullen Danny drops the coins into her hands.
<<speech 'skye' 'Skye'>>That's 80 cents off your $60 debt.<</speech>>
<<speech 'danny' 'Danny'>>I have a debt? From what?<</speech>>
<<speech 'skye' 'Skye'>>From the shit streak you left the other day.<</speech>>
Before you another headache from their arguing, you take your leave...
<center><<button [[GET GOING|SW2-5]]>><</button>></center>\
<</replace>>\
<</button>></center></span></div>\THE REPLAY SEX SCENE PASSAGES NEED TO BE FIXED!!! recopy the other improved ones<<script>>UIBar.stow()<</script>><<include 'thecitytimebased'>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarbroken'>><hr style="border-top: dotted 1px; color: white;"/>As you open up the building doors to the outside, you're half-hoping that the sun on your skin and the wind in your hair will be enough to trigger full-blown enlightenment.
Unfortunately, it does not.
You're becoming more and more discouraged by the consumption of marijuana as a way to make you enlightened. You honestly thought that the whole throwing-up charade was part of the process, but it looks like you just smoked a bad batch.
You watch a couple walk by, hand-in-hand...
Connected.
Do you need to have sex to become enlightened?
Molly talked a lot of about connection and love when she gave you the whole speal about astral soulmates... so maybe you've been going about this all wrong, focusing on the wrong route... maybe you need to have some ''intimiate'', ''loving'', ''passionate'' sex.
You sigh at the idea. <<if $clubroute === 0>>You did ecstasy //and// had sex with Molly while under the influence, and you didn't feel the slightest bit enlightened after all that, so you doubt doing anything now would make much of a difference.<<elseif $clubroute !== 0>>You're an attractive guy, and while you would love to have ''intimate'' sex, there aren't a lot of girls out there who would be interested in "making love" with you.<</if>>
<<if $clubroute === 0>>Though... it can't hurt to try again right? If someone's willing to make love to you, it'd definitely be Molly... and to be frank, you're still a man at heart - who wouldn't wanna have sex with an attractive woman?<<elseif $clubroute !== 0>>Actually, you //can// name one person who'd be willing to... and honestly, putting your dick in Molly might make you ''even more'' enlightened than you need to be... plus, you're still a man at heart - who wouldn't wanna have sex with an attractive woman?<</if>>
Of course, you can always just stick with smoking weed again... it's basically the same thing as sex, right? Same neurotransmitters and such... you'd just need to //really// feel the intimacy of putting the joint in your mouth.
You look up at the bright blue sky, watching the clouds slowly move across.
You can't wait to get this shit over with...
<center><<button [[FACE THE DAY|THECITY]]>><<set $skyeweed = 2>><<set $mollymolly = 1>><</button>></center></div><<script>>UIBar.stow()<</script>><<include 'fucknevermorehqtimebased'>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Guess you're really doing this...
<<speech 'you' '$player_name'>>Hey, Molly... can I, uh, ask you about something?<</speech>>
Molly's sitting on her usual half-chair at her half-desk working half as hard as she's supposed to. Today she's filling out forms while taking some additional time to draw little doodles in the margins.
Once she finishes her final doodle (you think it's a mix between a monkey and a dog), she sorts her papers and scoots her chair back... you swear you hear one of the legs creak under the pressure.
<<speech 'molly' 'Molly'>>Of course you can ask me something! <<if $volunteer === 0>>By the way, don't forget what I said about the volunteering stuff! I know it's probably scary meeting new people, but I promise you, it's not as bad as it seems!<<elseif $volunteer <= 5 and > 0>>By the way, I can see you've been racking up those volunteering sessions! I bet you've been making lots and lots of FUCKNEVERMORE friends!<<elseif $volunteer === 6>>By the way, it looks like you've finished all your volunteering sessions! See, I knew you could do it! That's what you wanted to talk about, right?<</if>><</speech>>
<<speech 'you' '$player_name'>><<if $volunteer === 0>> Oh yeah, don't worry, I'll... I'll make sure to get those sessions in... but that's not what I wanted to talk to you about...<<elseif $volunteer <= 5 and > 0>>Oh yeah, it's... it's loads of fun. Love them all... but that's not what I wanted to talk to you about...<<elseif $volunteer === 6>>No, actually... I, uh, wanted to ask about something else...<</if>><</speech>>
<<if $volunteer === 0>>Obviously you don't really have any intention to complete those given your current goal... but if this enlightening stuff falls through, you might just give in.<<elseif $volunteer <= 5 and > 0>>Right now, you're not really worried about the volunteering sessions... although, if the enlightening stuff falls through, you might have to be...<<elseif $volunteer === 6>>Even with the volunteering sessions out of the way, this enlightening stuff is fresh in your mind... and you can't give up now, not with how far you've gotten...<</if>>
<<speech 'molly' 'Molly'>>What'd you want to ...Actually, wait! Lemme guess!<</speech>>
Molly closes her eyes and starts to rub her forehead like some kind of circus magician, giving you time to think about how exactly you're gonna ask Molly to... well, have sex with you.
<<speech 'molly' 'Molly'>>Hmm, is it... food related? No, wait! It's... uh... wait, I just saw it...<</speech>>
You're honestly probably making this harder than it actually is - with the way Molly's wired, she'd probably get on her hands and knees and thank you for making such a request. Plus, you've already had sex with her, so it's not like this is foreign ground...
<<speech 'molly' 'Molly'>>Money! You want... no, wait! I take that back! It's... uh...<</speech>>
She's really putting her all into this, isn't she? You kinda wait a lil' bit, see if she actually-
Molly stands up from her desk, her office chair finally falling apart.
<<speech 'molly' 'Molly'>>''You wanna connect!''<</speech>>
Molly belts out her discovery, causing almost everyone in the headquarters to turn their heads.
<<speech 'molly' 'Molly'>>''Oh my gosh, I did it! I'm right! You wanna connect with ''me''! Like last time! Oh my gosh, you're enlightened now! That's what's going on! Oh my gosh!!!''<</speech>>
You nervously look around the room, smiling at the concerned faces of your soon-to-be coworkers. You're definitely gonna become a topic in the groupchat tonight...
<<speech 'you' '$player_name'>>Haha... okay, Molly, how about we just... bring it down a notch. you know? Remember what you said about keeping this a secret? Everyone's looking at us...<</speech>>
Molly leans over the desk, her voice now a (loud) whisper.
<<speech 'molly' 'Molly'>>You're enlightened, right! That's why you're asking me!<</speech>>
Yeah, you wish.
<<speech 'you' '$player_name'>>Um, well... unfortunately, I'm not... and that's actually //why// I'm asking.<</speech>>
Despite the visible disappointment in Molly's face, she keeps listening intently, her blue eyes staring directly into your soul.
<<speech 'you' '$player_name'>>So, I've been having... some trouble... with the whole enlightening thing. I gu-<</speech>>
<<speech 'molly' 'Molly'>>Have you been keeping the lapis lazuli with you at all times? You know, I forgot to mention it, but you also have to keep it under your pillow too. And kiss it good night ''every'' night. Actually, I think you need to kiss it every morning too...<</speech>>
<<speech 'you' '$player_name'>>What? You didn't tell me all that.<</speech>>
<<speech 'molly' 'Molly'>>Yeah, I'm sorry for not telling you... but at least you know now!<</speech>>
<<speech 'you' '$player_name'>>Yeah, I... Thanks, I guess... but anyways, the problem isn't with the rock. I've also been... smoking a lot of marijuana... because I thought it would make me enlightened or whatever... but it just... it isn't sticking. I'm not feeling... enlightened.<</speech>>
Molly raises her eyebrow, a look of confusing spreading across her face.
<<speech 'molly' 'Molly'>>You're smoking marijuana? To get enlightened?<</speech>>
<<speech 'you' '$player_name'>>Your tone of voice is telling me that I'm doing something wrong.<</speech>>
Molly lets out a soft chuckle - you know, you never actually noticed it, but her smile is very... genuine, which is frankly pretty rare for a place like Seattle; people here aren't known for their "rawness".
<<speech 'molly' 'Molly'>>Smoking marijuana is like taking an Advil when you get hit by a car... it'll definitely do something, but it's nowhere near as powerful the real thing.<</speech>>
<<speech 'you' '$player_name'>>And the real thing is... connection, right? That'll get me properly enlightened?<</speech>>
<<speech 'molly' 'Molly'>>It might! But also, it's not just connection that'll get you enlightened...<</speech>>
Molly smiles widely, a slight glimmer in her eye.
You let out a ''heavy'' sigh.
<<speech 'you' '$player_name'>>Molly, can we please just do the connection stuff ''without'' the party drugs?<</speech>>
<<speech 'molly' 'Molly'>>Sure we could, but like I said, it's like taking an advil when you get hit by a car... it's-<</speech>>
<<speech 'you' '$player_name'>>Not like the real thing, yeah.<</speech>>
<<speech 'molly' 'Molly'>>Exactly! You know, I'm surprised you didn't want to connect sooner. You remember how last time felt, right? Better than ascending! A second time is bound to show you the truth!<</speech>>
You know why you didn't ask earlier.
You rub your forehead, thinking deeply about you're going to do - you feel like you're in too deep to pull out now, but ecstasy? Again? You've heard that it has a permanent effect on your brain chemistry (which honestly might explain why Molly is the way she is).
Then again, your body's probably used to drugs by now: marijuana, ecstasy, it's all the same thing... kinda... not really...
Definitely not.
<<speech 'you' '$player_name'>>Look, if I decide to connect with you and... do the you-know-what... when would we do it? What's the agenda, I guess?<</speech>>
Molly opens up one of the drawers and starts digging around the miscellaneous papers... until she pulls out what looks like a schedule... written in purple crayon.
<<speech 'molly' 'Molly'>>Sorry, I couldn't find my pen... but looks like I'm free... pretty much every night! You live close to the nightclub, right?<</speech>>
<<speech 'you' '$player_name'>>The... huh?<</speech>>
<<speech 'molly' 'Molly'>>The nightclub! If you're trying to get ''englightened'' properly, you're gonna need to have fun while doing it!<</speech>>
This just keeps getting worse and worse. You feel like an addict trying to avoid places that'll cause him to relapse... or in this case, make you irritated and overwhelmed.
<<speech 'you' '$player_name'>>Do we really have to do it at the nightclub? Can't we, like... do it at your apartment or something?<</speech>>
Molly laughs and shakes her head as if that rejection was going to be obvious from the get-go.
<<speech 'molly' 'Molly'>>No, silly! You can't be doing molly all alone in your room, that defeats the entire purpose! It needs to be taken with people around, that's how the connection flows! It can't flow with just us!<</speech>>
<<speech 'you' '$player_name'>>Well, it's kinda flowing, like, during the... you know, the... connection part.<</speech>>
<<speech 'molly' 'Molly'>>And you're right! But enlightenment is more than just connection. It's the uniformity of the human experience in it's rawest form; when all your anxieties and your fears wash away, and you can allow yourself to become one with the <span class='green'>Universe</span>!<</speech>>
The farther you go down this enlightenment road, the more you're becoming unsure of what you're actually trying to achieve: sure, enlightenment is the objective, but what does that even look like? And Molly still has to verify it... how do you verify a state of mind?
You sigh and look down at Molly's crude grade-school-level schedule.
Taking drugs and connecting with Molly to ''definitely'' get enlightened... or smoking more marijuana to ''maybe'' get enlightened, but ''definitely'' get lung cancer.
Let's get this over with...
<span id='replace'><center><<button "AGREE TO THE ENLIGHTENING TERMS">>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>Okay, yeah, fine. We can meet at the nightclub at...<</speech>>
Molly points a finger at one of the purple crayon squares on her paper.
<<speech 'molly' 'Molly'>><span style='color: #89CFF0;'>Any day at midnight!</span><</speech>>
<<speech 'you' '$player_name'>>You do this molly stuff //every night?//<</speech>>
<<speech 'molly' 'Molly'>>Not //every// night, but if I wanna stay connected to the <span class='green'>Universe</span>, I gotta make some sacrifices! Soooo... I guess most nights!<</speech>>
Yeah... you can tell.
<<speech 'you' '$player_name'>>Alright... <span style='color: #89CFF0;'>any day at midnight.</span> See you then...<</speech>>
Molly lets out a squeal before grabbing your face and giving you a wet kiss.
Eventually, she pulls back, her eyes locked with yours - Jesus, you don't know if you're going crazy, but her gaze is very... invasive. It's as if she really //does// know everything about you.
Her voice is a whisper, but that doesn't matter: everyone is already staring at you two anyways.
<<speech 'molly' 'Molly'>>//You won't regret this, $player_name. Being enlightened... it'll show you the truth... and the truth... it's a beautiful, ''beautiful'' thing.//<</speech>>
<center><<button [[YOU HOPE IT IS...|FUCKNEVERMOREHQ]]>><<editcycle 'time' change 1>><<set $mollymolly to 2>><</button>></center>\
<</replace>>\
<</button>></center></span>\
</div>\<<script>>UIBar.stow()<</script>><<include 'fucknevermorehqtimebased'>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>Guess you're really doing this...
<<speech 'you' '$player_name'>>Hey, Molly... can I, uh, ask you about something?<</speech>>
Molly's sitting on her usual half-chair at her half-desk working half as hard as she's supposed to. Today she's filling out forms while taking some additional time to draw little doodles in the margins.
Once she finishes her final doodle (you think it's a mix between a monkey and a dog), she sorts her papers and scoots her chair back... you swear you hear one of the legs creak under the pressure.
<<speech 'molly' 'Molly'>>Of course you can ask me something! <<if $volunteer === 0>>By the way, don't forget what I said about the volunteering stuff! I know it's probably scary meeting new people, but I promise you, it's not as bad as it seems!<<elseif $volunteer <= 11 and > 0>>By the way, I can see you've been racking up those volunteering sessions! I bet you've been making lots and lots of FUCKNEVERMORE friends!<<elseif $volunteer === 12>>By the way, it looks like you've finished all your volunteering sessions! See, I knew you could do it! That's what you wanted to talk about, right?<</if>><</speech>>
<<speech 'you' '$player_name'>><<if $volunteer === 0>> Oh yeah, don't worry, I'll... I'll make sure to get those sessions in... but that's not what I wanted to talk to you about...<<elseif $volunteer <= 11 and > 0>>Oh yeah, it's... it's loads of fun. Love them all... but that's not what I wanted to talk to you about...<<elseif $volunteer === 12>>No, actually... I, uh, wanted to ask about something else...<</if>><</speech>>
<<if $volunteer === 0>>Obviously you don't really have any intention to complete those given your current goal... but if this enlightening stuff falls through, you might just give in.<<elseif $volunteer <= 11 and > 0>>Right now, you're not really worried about the volunteering sessions... although, if the enlightening stuff falls through, you might have to be...<<elseif $volunteer === 6>>Even with the volunteering sessions out of the way, this enlightening stuff is fresh in your mind... and you can't give up now, not with how far you've gotten...<</if>>
<<speech 'molly' 'Molly'>>What'd you want to ...Actually, wait! Lemme guess!<</speech>>
Molly closes her eyes and starts to rub her forehead like some kind of circus magician, giving you time to think about how exactly you're gonna ask Molly to... well, have sex with you.
<<speech 'molly' 'Molly'>>Hmm, is it... food related? No, wait! It's... uh... wait, I just saw it...<</speech>>
You're honestly probably making this harder than it actually is - you're not too sure about all this soulmate stuff, but you know from how she's described it, you two might as already be married with a house and two kids: asking to have sex with her probably isn't gonna faze her in the slightest.
Plus, who can deny sex? While enlightenment is your main goal, who said you can't have secondary pleasures?
<<speech 'molly' 'Molly'>>Money! You want... no, wait! I take that back! It's... uh...<</speech>>
She's really putting her all into this, isn't she? Honestly, if she gets it, you might start believing in-
Molly stands up from her desk, her office chair finally falling apart.
<<speech 'molly' 'Molly'>>''You wanna connect!''<</speech>>
Molly belts out her discovery, causing almost everyone in the headquarters to turn their heads.
<<speech 'molly' 'Molly'>>''Oh my gosh, I did it! I'm right! You wanna finally connect with ''me''! Oh my gosh, you're enlightened now! That's what's going on! Oh my gosh!!!''<</speech>>
You're not sure what "connect" means, but you can definitely use the provided context clues to give it a definition.
You nervously look around the room, smiling at the concerned faces of your soon-to-be coworkers. You're definitely gonna become a topic in the groupchat tonight...
<<speech 'you' '$player_name'>>Haha... okay, Molly, how about we just... bring it down a notch. you know? Remember what you said about keeping this a secret? Everyone's looking at us...<</speech>>
Molly leans over the desk, her voice now a (loud) whisper.
<<speech 'molly' 'Molly'>>I knew it! You're enlightened! Your eyes have been opened to the world of human connection and love!<</speech>>
Yeah, that is definitely ''not'' what's happening.
<<speech 'you' '$player_name'>>Um, well... unfortunately, I'm not... and that's actually //why// I'm asking.<</speech>>
Despite the visible disappointment in Molly's face, she keeps listening intently, her blue eyes staring directly into your soul.
<<speech 'you' '$player_name'>>So, I've been having... some trouble... with the whole enlightening thing. I gu-<</speech>>
<<speech 'molly' 'Molly'>>Have you been keeping the lapis lazuli with you at all times? You know, I forgot to mention it, but you also have to keep it under your pillow too. And kiss it good night ''every'' night. Actually, I think you need to kiss it every morning too...<</speech>>
<<speech 'you' '$player_name'>>What? You didn't tell me all that.<</speech>>
<<speech 'molly' 'Molly'>>Yeah, I'm sorry for not telling you... but at least you know now!<</speech>>
<<speech 'you' '$player_name'>>Yeah, I... Thanks, I guess... but anyways, the problem isn't with the rock. I've also been... smoking a lot of marijuana... because I thought it would make me enlightened or whatever... but it just... it isn't sticking. I'm not feeling... enlightened.<</speech>>
Molly raises her eyebrow, a look of confusing spreading across her face.
<<speech 'molly' 'Molly'>>You're smoking marijuana? To get enlightened?<</speech>>
<<speech 'you' '$player_name'>>Your tone of voice is telling me that I'm doing something wrong.<</speech>>
Molly lets out a soft chuckle - you know, you never actually noticed it, but her smile is very... genuine, which is frankly pretty rare for a place like Seattle; people here aren't known for their "rawness".
<<speech 'molly' 'Molly'>>Smoking marijuana is like taking an Advil when you get hit by a car... it'll definitely do something, but it's nowhere near as powerful the real thing.<</speech>>
<<speech 'you' '$player_name'>>And the connection stuff... that's the real thing?<</speech>>
<<speech 'molly' 'Molly'>>Connection is the rawest way you can enlighten yourself! You know, I'm surprised you didn't ask me all this sooner... I would've loved to help you out! This is a two-way journey, you know!<</speech>>
Honestly, she's not wrong - as a "non-enlightened" individual, it might've been better to get some advice from Molly from the get-go... then again, it's not like it matters anymore.
<<speech 'you' '$player_name'>>And... uh... just so we're on the right page... connection is, like... sex, right?<</speech>>
Molly blushes and starts to twiddle her thumbs whilst giggling like a schoolgirl.
<<speech 'molly' 'Molly'>>Wooooah, $player_name! That's sooooo vulgar!<</speech>>
<<speech 'you' '$player_name'>>But is it sex? Or are we gonna just touch fingers or something?<</speech>>
<<speech 'molly' 'Molly'>>No, silly, we're not touching fingies! Obviously I wouldn't use the term ''you'' used, but... yeah, you're right. But you should really say connection! It's more spiritual, disturbs the <span class='green'>Universe</span> less.<</speech>>
<<speech 'you' '$player_name'>>And... you're, like, cool with that? The connection stuff? Between us?<</speech>>
<<speech 'molly' 'Molly'>>Of course I am! You're my astral soulmate! It would be insane not to be!<</speech>>
Guess she really is crazy enough to have sex with (pretty much) a stranger. You really don't know what she sees in you, but you're not gonna complain - it's better than paying for 3 dates to just put the tip in.
Still, all of this is very... surreal. Talking about the <span class='green'>Universe</span>, connection, astral-soulmates... you really wonder what you got yourself into.
<<speech 'you' '$player_name'>>Okay, sounds perfect. So, uh... when do we do it? Connect, I mean.<</speech>>
Molly opens up one of the drawers and starts digging around the miscellaneous papers... until she pulls out what looks like a schedule... written in purple crayon.
<<speech 'molly' 'Molly'>>Sorry, I couldn't find my pen... but looks like I'm free... pretty much every night! You live close to the nightclub, right?<</speech>>
<<speech 'you' '$player_name'>>The... huh?<</speech>>
<<speech 'molly' 'Molly'>>The nightclub! If you're trying to get ''englightened'' properly, you're gonna need to have fun while doing it!<</speech>>
<<speech 'you' '$player_name'>>Have fun? Like... dancing and drinking and shit?<</speech>>
<<speech 'molly' 'Molly'>>No, silly! With esctasy!<</speech>>
Fuck.
<<speech 'you' '$player_name'>>Are you serious? I have to take molly?<</speech>>
<<speech 'molly' 'Molly'>>Of course! In order to properly connect, you need to break free of the chains that attach you to the earthly realm, and ecstasy ascends you well beyond the required planes of enlightenment! It's perfect for proper connection, and something that you'll definitely benefit from!<</speech>>
<<speech 'you' '$player_name'>>Are you sure we can't just... not do drugs?<</speech>>
<<speech 'molly' 'Molly'>>Sure we could, but like I said, it's like taking an advil when you get hit by a car... it's-<</speech>>
<<speech 'you' '$player_name'>>Not like the real thing, yeah.<</speech>>
You rub your forehead, thinking deeply about you're going to do - you feel like you're in too deep to pull out now, but ecstasy? Really? The whole reason you've been smoking weed was because you wanted to avoid doing hard drugs... plus you've heard that it has a permanent effect on your brain chemistry (which honestly might explain why Molly is the way she is).
Then again, your body's probably used to drugs by now: marijuana, ecstasy, it's all the same thing... kinda... not really...
Definitely not.
<<speech 'you' '$player_name'>>Do we really have to do it at the nightclub though? Can't we, like... do it at your apartment or something?<</speech>>
Molly laughs and shakes her head as if that rejection was going to be obvious from the get-go.
<<speech 'molly' 'Molly'>>No, silly! You can't be doing molly all alone in your room, that defeats the entire purpose! It needs to be taken with people around, that's how the connection flows! It can't flow with just us!<</speech>>
<<speech 'you' '$player_name'>>Well, it's kinda flowing, like, during the... you know, the... connection part.<</speech>>
<<speech 'molly' 'Molly'>>And you're right! But enlightenment is more than just connection. It's the uniformity of the human experience in it's rawest form; when all your anxieties and your fears wash away, and you can allow yourself to become one with the <span class='green'>Universe</span>!<</speech>>
The farther you go down this enlightenment road, the more you're becoming unsure of what you're actually trying to achieve: sure, enlightenment is the objective, but what does that even look like? And Molly still has to verify it... how do you verify a state of mind?
You sigh and look down at Molly's crude grade-school-level schedule.
Taking drugs and fueling Molly's delusions to ''definitely'' get enlightened... or smoking more marijuana to ''maybe'' get enlightened, but ''definitely'' get lung cancer.
Let's get this over with...
<span id='replace'><center><<button "AGREE TO THE ENLIGHTENING TERMS">>\
<<replace '#replace'>>\
<<speech 'you' '$player_name'>>Okay, yeah, fine. We can meet at the nightclub at...<</speech>>
Molly points a finger at one of the purple crayon squares on her paper.
<<speech 'molly' 'Molly'>><span style='color: #89CFF0;'>Any day at midnight!</span><</speech>>
<<speech 'you' '$player_name'>>You do this molly stuff //every night?//<</speech>>
<<speech 'molly' 'Molly'>>Not //every// night, but if I wanna stay connected to the <span class='green'>Universe</span>, I gotta make some sacrifices! Soooo... I guess most nights!<</speech>>
Yeah... you can tell.
<<speech 'you' '$player_name'>>Alright... <span style='color: #89CFF0;'>any day at midnight.</span> See you then...<</speech>>
Molly lets out a squeal before grabbing your face and giving you a wet kiss.
Eventually, she pulls back, her eyes locked with yours - Jesus, you don't know if you're going crazy, but her gaze is very... invasive. It's as if she really //does// know everything about you.
Her voice is a whisper, but that doesn't matter: everyone is already staring at you two anyways.
<<speech 'molly' 'Molly'>>//You won't regret this, $player_name. Being enlightened... it'll show you the truth... and the truth... it's a beautiful, ''beautiful'' thing.//<</speech>>
<center><<button [[YOU HOPE IT IS...|FUCKNEVERMOREHQ]]>><<editcycle 'time' change 1>><<set $mollymolly to 2>><</button>></center>\
<</replace>>\
<</button>></center></span>\
</div>\<<nobr>><<if Cycle.get('time').current() === 'noon' or Cycle.get('time').current() === 'afternoon'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/nightclubexterior/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'evening'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/nightclubexterior/evening.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<<elseif Cycle.get('time').current() === 'night' or Cycle.get('time').current() === 'midnight'>>
<style>
body {
background-image: URL("images/backgrounds/timebased/nightclubexterior/night&midnight.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style>
<</if>><</nobr>><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>It's midnight, meaning it's peak nightclub hours - as people enter, they seemingly absorb into the mass of appendages congregating in the center of the room, and with each boom of the bass, the group vibrates like some kind of alien lifeform.
You kinda get why Molly chose this place as Ground Zero for Mission Connection: you wouldn't even be able to look left without accidentally kissing someone.
<<say '...'>>Fuck... sorry, man...<</say>>
An obviously drunk man accidentally knocks into you, the acidic smell of alcohol wafting off him. You should find Molly before someone throws up on you, or worse... you get absorbed.
<span id='replace'><center><<button 'FIND MOLLY'>>\
<<replace '#replace'>>\
You move along the walls, praying that Molly isn't in the center of the dancefloor. Every so often, the blinding purple and red spotlights turn and focus their beam directly into your eye, causing temporary blindess and probably permanent brain damage.
Despite that, the beam is pretty useful as a lighthouse - with it's help, you survey the crowd, realizing that apparently there's a fucking blonde girl festival in town.
Isn't the astral-soulmate connection supposed to trigger when you guys get near each other? Where's the notification when you need it?
<<speech 'molly' 'Molly'>>$player_name! $player_name! $player_name!<</speech>>
And there's the notification.
<<speech 'you' '$player_name'>>Molly, where-!<</speech>>
In a flash, Molly appears in front of you and grabs you by the face as she starts trying to shove something down your throat.
You swipe her hand away and spit out whatever was in your mouth - it falls to the ground before you can get a good look at it.
<<speech 'molly' 'Molly'>>It's okay, I have more! Open up!<</speech>>
She tries again, but you back up before her thin fingers can reinsert themselves down your gullet.
<<speech 'you' '$player_name'>>Can you give me a warning before you start putting shit in my mouth!<</speech>>
<<speech 'molly' 'Molly'>>Oh, yeah, I'm sorry! Okay, warning: I'm putting something in your mouth!<</speech>>
<<speech 'you' '$player_name'>>Wait, wait, wait! Stop! Tell me what it is first!<</speech>>
<<speech 'molly' 'Molly'>>I can't tell you! It's a surprise!<</speech>>
<<speech 'you' '$player_name'>>Is it molly?!<</speech>>
Molly looks away, smiling shyly.
You groan. Honestly, maybe it would've been better if you hadn't known - giving your brain a little drug shock might make you a little stronger against psychedelics... or it might cause your brain to kill itself.
You look down at the quarter bag in Molly's hand.
<center><img src="images/the-nightclub/ectasy.png"></center>The same ones as last time.
Molly notices you looking and shoves the bag in your face.
<<speech 'molly' 'Molly'>>This is the key to enlightenment, $player_name! I promise you, it won't be as bad as last time! Your body's used to it now!<</speech>>
Yeah, you kinda doubt that.
<span id='replace2'><center><<button 'GET THIS SHOW ROLLING'>>\
<<replace '#replace2'>>\
<<speech 'you' '$player_name'>>Okay, let's get-<</speech>>
Molly grabs the sides of your face, her thumbs pushing into your cheekbones and eyes penetrating your soul.
She moves closer, and it's as if the two of you are the only ones in the room - the background moves in slow-motion, the noises fade out of existence.
<<speech 'molly' 'Molly'>>$player_name...<</speech>>
She moves even closer, and you swear you feel your eyelashes touch.
<<speech 'molly' 'Molly'>>''...I love you.''<</speech>>
Her lips connect with yours as her grip tightens against your face - she doesn't intend on letting you go; the connection is far too strong.
Still, you're kinda wondering where the taking-ecstasy-part comes in play...
...but that question is answered when Molly's tongue lightly parts your teeth and you feel the bottom of a chalky tablet fall into your mouth.
Molly pulls away; the graininess on your tongue is hard to ignore, but something about Molly's smile is... intoxicating.
<<speech 'molly' 'Molly'>>Are you ready to become ''enlightened'', $player_name?<</speech>>
Are you ready?
<center><<button [[YOU BETTER HOPE SO.|CR0MOLLYSEX3]]>><</button>></center>
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<style>
button {
color: #9681B1;
background-color: black;
border-color: #9681B1;
}
button:hover {
background-color: #453659;
border-color: #9681B1;
}
</style><<script>>UIBar.stow()<</script>><div id='maindiv' style='width: 42%; padding: 20px; border: 3px solid white; background-color: black; position: absolute; top: 18%; left: 28%;'>
<span id='first'><center>Feeling the effects.<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>><<timed 4s>>.<</timed>><<timed 5s>>.<</timed>><<timed 6s>>.<</timed>></center></span>
</div><<nobr>>
<<timed 6s>>
<<replace '#first'>><<speech 'molly' 'Molly'>>You feel it, huh!<</speech>>
<br>
<br>
<br>
<center><<button 'Not really...'>>
<<replace '#first'>>
<<speech 'molly' 'Molly'>>That's okay! It usually takes a while, but don't be scared!<</speech>>
<br>
<br>
<br>
<center><<button "Don't be scared...">>
<<replace '#first'>>
<<speech 'molly' 'Molly'>>It's just like last time!<</speech>>
<br>
<br>
<br>
<center><<button 'Just like last time...'>>
<<replace '#first'>>
<br>
<br>
<br>
<center><<button 'Just like last time.'>><<timed 1s>><<goto 'CR0MOLLYSEX4'>><</timed>><</button>></center>
<br>
<br>
<br>
<br>
<</replace>>
<</button>></center>
<</replace>>
<</button>></center>
<</replace>>
<</button>></center>
<</replace>>
<</timed>>
<</nobr>><style>
a, a:hover {
color: #39FF14;
}
</style><<timed 5s>><div id='speech' style='width: 20%; height: 3%; position: absolute; left: 43%; bottom: 70%;'>Long time, no see, $player_name.</div><</timed>>
<div id='img'></div>
<<timed 6s>><div id='dialogue' style='position: absolute; bottom: 29%; left: 40%; width: 20%;'><center><<display 'cr0mollysex4dialogue'>></center></div><</timed>>
<<timed 3s>><<replace '#img'>><img style='position: absolute; left: 46%; bottom: 38%; width: 9%;' src='images/avatars/britjoint/broken.png'><</replace>><</timed>><span style='margin-right: 5px;'>></span><<link 'Britjoint?'>>
<<run document.getElementById("dialogue").style.left="42%">>
<<run document.getElementById("speech").style.left="44%">>
<<replace '#speech'>>Yes. It is me. Britjoint.<</replace>>
<<replace '#dialogue'>>
<span style='margin-right: 5px;'>></span><<link "Why are you talking like that?">>
<<run document.getElementById("speech").style.left="41%">>
<<replace '#speech'>>Talking like what? It is me, Britjoint.<</replace>>
<<replace '#dialogue'>>
<span style='margin-right: 5px;'>></span><<link "You don't have an accent. And you sound super... emotionless.">>
<<run document.getElementById("dialogue").style.left="48%">>
<<replace '#speech'>> <</replace>>
<<replace '#dialogue'>>
<span style='margin-right: 5px;'>></span><<link "Hello?">>
<<run document.getElementById("dialogue").style.left="44%">>
<<replace '#dialogue'>> <</replace>>
<<timed 2s>><<replace '#dialogue'>>
<span style='margin-right: 5px;'>></span><<link "...You're not Britjoint.">>
<<run document.getElementById("dialogue").style.left="49%">>
<<replace '#speech'>>Can I ask you a question, $player_name?<</replace>>
<<replace '#dialogue'>>
<span style='margin-right: 5px;'>></span><<link "No.">>
<<replace '#dialogue'>>
<span style='margin-right: 5px;'>></span><<link "Yes.">>
<<run document.getElementById("dialogue").style.left="48%">>
<<run document.getElementById("speech").style.left="43%">>
<<replace '#speech'>>Have you ever strangled someone?<</replace>>
<<replace '#dialogue'>>
<span style='margin-right: 5px;'>></span><<link "What?">>
<<replace '#speech'>> <</replace>>
<<run document.getElementById("speech").style.bottom="53%">>
<<run document.getElementById("speech").style.left="47%">>
<<remove '#img'>>
<<remove '#dialogue'>>
<<timed 2s>><<replace '#speech'>>Trick question.<</replace>><</timed>>
<<timed 3s>><<goto 'CR0MOLLYSEX5'>><</timed>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>><</timed>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>><style>
body {
background-color: black;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid black; background-color: black; position: relative;'>Molly's fist slams into the side of yo<span class='green'>my</span>ur face.
Yo<span class='green'>I</span>u let go Molly's neck and she falls to the bathroom floor.
There's a loud ringing.
Molly's hand holds her now-bruised throat.
Tears fall from her face and mix in with the blood she spit out earlier.
She's saying something, but her voice is too hoarse for y<span class='green'>me</span>ou to understand.
<span class='green'>Everything's too hoarse for y<span class='green'>me</span>ou to understand.</span>
Y<span class='green'>my</span>our legs give out and y<span class='green'>I</span>ou fall to the ground.
The ringing is louder.
<center><span class='green'>Someone needs to pick up the phone.
Someone needs to put the receiver to their ear.
Someone needs to listen.</span></center>
Molly puts her hand on y<span class='green'>my</span>our leg. And then y<span class='green'>my</span>our arm. And then y<span class='green'>my</span>our face.
Her body is so warm.
She's saying something, but her voice is too hoarse for y<span class='green'>me</span>ou to understand.
<span class='green'>Everything's too hoarse for y<span class='green'>me</span>ou to understand.</span>
She wraps her arms around y<span class='green'>me</span>ou, holding y<span class='green'>my</span>our body close to hers.
Her body is so warm.
Y<span class='green'>I</span>ou can see the bruising on her neck, the imprints of y<span class='green'>my</span>our thumbs around her windpipe.
She rubs y<span class='green'>my</span>our face, her hand grazing y<span class='green'>my</span>our cheek.
Like a gentle lover.
She's whispering something to y<span class='green'>me</span>ou, but the ringing is too loud for y<span class='green'>me</span>ou understand.
<span class='green'>The ringing is always too loud for y<span class='green'>me</span>ou to understand.</span>
<span class='green'>Everything's too hoarse for y<span class='green'>me</span>ou to understand.</span>
<center><span id='code'><<button [[I don't understand.|CRMOLLYSEX6]]>><</button>></span></center>
</div><style>
body {
background-color: black;
}
</style><<run UIBar.stow()>><div style='width: 839px; padding: 20px; border: 3px solid black; background-color: black; position: relative;'><span style='color: #be99ef;'><<timed 1s>>And that's okay...<</timed>>
<<timed 3s>>...because even though the unknown can be scary...<</timed>>
<<timed 5s>>...and we can feel so small compared to the vastness of <span class='green'>Universe</span>...<</timed>>
<<timed 7s>>...what matters most...<</timed>>
<<timed 9s>>...is that we're here together.<</timed>>
<<timed 11s>>You and me...<</timed>>
<<timed 13s>><span class='green'>T</span>o<span class='green'>g</span>e<span class='green'>t</span>h<span class='green'>e</span>r<span class='green'>.</span><</timed>>
<<timed 15s>><span id='code'><<button [[Pass out.|CRMOLLYSEX7]]>><</button>></span><</timed>>
</span></div><<run UIBar.stow()>><<timed 2s>>Hello again.<</timed>>
<<timed 4s>>I apologize for that intrusion.<</timed>>
<<timed 6s>>I hope you can find it in your heart to forgive me.<</timed>>
<<timed 8s>><<button [[What's your fucking problem?|CRMOLLYSEX8]]>><</button>><</timed>>
<<run UIBar.stow()>><<timed 2s>>My problem.<</timed>>
<<timed 4s>>I have a lot of problems, $player_name.<</timed>>
<<timed 6s>>But my most current problem is that you aren't taking my threats seriously.<</timed>>
<<timed 8s>>I asked you not to participate in substance use.<</timed>>
<<timed 10s>>And yet here you are, smoking marijuana and taking ecstasy like you're a moody teenager.<</timed>>
<<timed 12s>>So, using Molly, I punished you.<</timed>>
<<timed 14s>>I hope after you wake up, you'll reconsider everything you've been doing.<</timed>>
<<timed 16s>>I don't want to have to come after another one of your dear friends.<</timed>>
<<timed 18s>><<button [[What?|CRMOLLYSEX9]]>><<set $mollymolly = 3>><<editcycle 'days' change 1>><<editcycle 'time' reset>><<if Cycle.get('days').check('sunday')>><<set $weeks += 1>><</if>><</button>><</timed>><style>
body {
background-image: URL("images/backgrounds/timebased/mollyapartment/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarbroken'>><hr style="border-top: dotted 1px; color: white;"/>The smell of lavender incense is the only thing keeping you from throwing up all over the precious tapestry bedsheets.
It's kinda sad to say, but you've gotten used to the overwhelming feeling of morning nausea - instead of it being irritating and borderline ruining your day, you feel only mildly annoyed by the massive headache localizing... honestly, everywhere.
Rubbing your eyes, you finally become aware of where you are and what happened last night.
...Actually, you don't think you're aware of anything that happened last night... or where you are...
<span id='replace'><center><<button '...WHERE ARE YOU?'>>\
<<replace '#replace'>>\
Almost immediately, you realize you are ''not'' in your apartment - the walls are lined with mandala tapestry, incense of various types burn on the windowsill, and there are about a million crystals piled up in the corner of the room.
It doesn't take a genius to know whose room you're in... but for some reason, your mind has decided to come the conclusion that Abaddon has kidnapped you.
Adrenaline rushes through your body - a wooden staff leaning against the far wall is the only effective weapon in the room, but it could definitely fuck someone up.
You hear footsteps approaching the closed bedroom door, prompting you to get up and arm yourself.
Your lizard brain has taken full control; higher processing has ceased function.
It's <span class='green'>kill or be killed.
And you don't plan on dying today.</span>
<span id='replace2'><center><<button "THE DOOR OPENS.">>\
<<replace '#replace2'>>\
<<speech 'molly' 'Molly'>>So, uh, since I like my eggs scrambled, that must mean you also like-<</speech>>
With the wooden staff raised above your head, you and Molly make eye-contact.
Your eyes flick down to the plate of scrambled eggs, bacon, and toast, and then flick back up to Molly's confused face.
<<speech 'molly' 'Molly'>>...Is scrambled okay?<</speech>>
Slowly, you lower the stick to your side and awkwardly stand in the middle of (as you just discovered) Molly's room.
<<speech 'you' '$player_name'>>I was playing with your stick.<</speech>>
Molly looks down at your hand and then back you, smiling awkwardly.
She walks past you towards (her) desk and sets down the breakfast plate.
<<speech 'molly' 'Molly'>>It's actually technically a staff, but I don't really like that term, so I just say "walking stick."<</speech>>
She either doesn't know you were trying to kill her, or she just doesn't want to mention it... either way, you're fine with not talking about it.
<<speech 'you' '$player_name'>>Yeah, well... it's a very nice walking stick... very, uh, wooden.<</speech>>
Molly starts to laugh, but is interrupted by a sudden coughing fit.
Now that you think about it, her voice is very... <span class='green'>hoarse</span>.
<<speech 'you' '$player_name'>>Are... are you okay? Did you need water? I can get you water... actually I don't know where it is.<</speech>>
Molly declines your request with a wave of her hand.
Eventually, she takes a deep breathe and swallows ''hard'' - it looks like a painful act, evident by the way she holds her <span class='green'>throat</span> as she does it.
Despite that, it looks like she's able to speak a little better now.
<<speech 'molly' 'Molly'>>I'm... sorry...<</speech>>
<<speech 'you' '$player_name'>>No, you're... you're fine, all good.<</speech>>
She rubs her neck, her gaze fixed on the ground. You look at the spot that she's zoned out on, but there's nothing particulary interesting about it.
You look back at her - it's as if her eyes have glazed over.
<<speech 'you' '$player_name'>>Molly.<</speech>>
She straightens up, suddenly very on guard.
<<speech 'you' '$player_name'>>...Are you sure you're okay? You're kinda... out of it.<</speech>>
<<speech 'molly' 'Molly'>>Huh? No, I'm... I'm okay. I'm... I'm great.<</speech>>
She's definitely lying, but you don't prod any further... if you guys are soulmates, then whatever's bothering her should appear to you eventually.
You notice the plate of food sitting on Molly's desk.
<<speech 'you' '$player_name'>>I appreciate the food, but you didn't have to make me anything... even just letting me crash here is a lot.<</speech>>
<<speech 'molly' 'Molly'>>Don't... don't worry about it. You... needed it.<</speech>>
You crack a little smile to lighten the mood.
<<speech 'you' '$player_name'>>Guess it was a crazy night then, huh?<</speech>>
Molly's doesn't look at you.
Her right hand is shaking.
<<speech 'molly' 'Molly'>>What... do you remember from... last night?<</speech>>
After every couple words, she has to take a deep breathe before continuing on - you're not sure if it's because of nervousness or if it's because she's having a difficult time breathing.
Something happened last night, that much is certain - if her behavior didn't already make it obvious, the fact that she's even asking the question confirms it; normal, non-traumatized Molly would've already been excitedly telling you the details of everything that happened at the club.
But for once... Molly is a closed book.
<<speech 'you' '$player_name'>>I remember taking the molly...<</speech>>
<<speech 'molly' 'Molly'>>...And after that?<</speech>>
You try to remember the series of events that preceded you waking up in Molly's apartment - you arrived at the club, you couldn't find Molly, Molly found you and then tried to shove tablets down your throat, you gave in and took ecstasy... and then... then you... you...
Y<span class='green'>I</span>ou did something.
You look at Molly's face; her gaze is transfixed on the same spot from earlier.
You look at her hands; she's trying to stop them shaking.
You look at her <span class='green'>throat</span>.
<<speech 'you' '$player_name'>>...You're hiding your neck.<</speech>>
You haven't know Molly a long time, but you do know that she's not the kind of girl to wear a turtleneck - it's far too restricting for an energetic girl like her.
Molly finally makes eye contact with you.
<<speech 'you' '$player_name'>>...Why are you hiding your neck?<</speech>>
Molly looks away.
<<speech 'molly' 'Molly'>>You don't remember.<</speech>>
<<speech 'you' '$player_name'>>Don't remember what? Molly, you're kinda freaking me out here.<</speech>>
She looks back at you.
<<speech 'molly' 'Molly'>>...If I show you, promise me that... that...<</speech>>
She touches her neck.
<<speech 'molly' 'Molly'>>...promise me that you won't blame yourself, okay?<</speech>>
She pulls her turtleneck down.
<span id='replace3'><center><<button '...'>>\
<<replace '#replace3'>>\
You immediately notice the large purple bruises spanning the length of her throat - the discoloration varies from top to bottom; the darkest spots are thumb marks near her windpipe and finger lines along the side of her neck. Alongside the purple bruising are the impressions of fingernails and small crusted cuts. Swelling has already begun to occur along side her esophagus where it's clear someone pushed down on her thr-
You look away and grab Molly's trashcan before immediately throwing up.<hr style="border-top: dotted 1px; color: white;"/>
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />You stare down at the cold plate of bacon and eggs.
Molly has been talking for the last couple minutes, but your mind is elsewhere.
You feel her hand on your shoulder.
You desperately want to move it away.
You're afraid it might trigger whatever caused you to... to... to...
<<speech 'you' '$player_name'>>I think we should stop seeing each other.<</speech>>
<<speech 'molly' 'Molly'>>I know you don't mean that.<</speech>>
Actually, you very much do.
<<speech 'molly' 'Molly'>>We're astral soulmates, $player_name. Our souls are literally bound to each other, there's no... no stopping that. No not seeing each other. It's just not possible.<</speech>>
<<speech 'you' '$player_name'>>Do astral soulmates usually try to kill each other?<</speech>>
Molly doesn't respond, but her silence is all you need to hear.
<<speech 'you' '$player_name'>>Look, Molly, all the soulmate stuff is cool and everything, but... but I tried to ''kill'' you. I literally fucking ''choked'' you. How does the <span class='green'>Universe</span> explain that kind of reaction, huh?<</speech>>
<<speech 'molly' 'Molly'>>Well, sometimes... sometimes you can get too close to the <span class='green'>Univer</span>-<</speech>>
<<speech 'you' '$player_name'>>It was a rhetorical question.<</speech>>
You get up from the desk, Molly's hand falling from your shoulder.
<<speech 'molly' 'Molly'>>But there's an explanation, I-<</speech>>
Molly tries to raise her voice, but it just comes out as a rasp, causing her to cough and take another deep swallow - it's grinding to your ears, a violent reminder of what you did to her. Of what you're capable of.
<span class='green'>Of who you are.</span>
Molly is eventually able to get her bearings together and speak in a much clearer voice.
<<speech 'molly' 'Molly'>>What happened yesterday... I've seen it happen before. When people... when people do drugs that allow them to connect with others and to the <span class='green'>Universe</span>, sometimes that connection can be too deep, and it can... it can be overwhelming. Too much to handle. And when that happens, people will... they'll react. React how you did. The <span class='green'>Universe</span>... it's a beautiful creature, but with all beauty... sometimes it can be just too much.<</speech>>
You turn around to face Molly.
<<speech 'you' '$player_name'>>Or you know what, Molly? Maybe I reacted that way because I am a ''bad person.'' You ever think about that explanation? That maybe I did that shit because deep down, deep in my fucking astral, <span class='green'>Universal</span> soul, I am a horrible human be-<</speech>>
You stop talking - Molly looks away, her eyes welling up with tears. Once again, her hands are shaking and she's breathing deeper, but it's this time it's not because of her throat.
You stand in the middle of the room, paralyzed - you want to comfort her, put your arm around her shoulder and tell her that it's okay, but... you're scared.
<span class='green'>You feel like you've always been scared.</span>
Molly looks back at you, tears slowly falling down her face, She wipes them away with a shaky hand.
<<speech 'molly' 'Molly'>>Y-You're not a b-bad person, $player_name...<</speech>>
<<speech 'you' '$player_name'>>Molly, I... I know you think you know me because of the astral soulmate stuff, but... but I'm not a good person. <span class='green'>Universe</span> shit aside, how can you even want to stay with me after I hurt you? How can you still believe that I'm good after what I did?<</speech>>
<<speech 'molly' 'Molly'>>B-Because I... I love you.<</speech>>
You take a deep sigh.
<<speech 'you' '$player_name'>>Come on, Molly...<</speech>>
<<speech 'molly' 'Molly'>>No, w-what I mean is... is that I love ''you.'' ''You.''<</speech>>
She points a quivering finger at your chest.
<<speech 'molly' 'Molly'>>I l-love ''you.'' J-Just like I love the checker a-at Safeway, or the g-girl at the b-bus stop, or the D-DJ at the c-club. I love them all b-because... b-because they're h-human. No one is e-evil. No one is b-bad. Y-you didn't h-hurt me because y-you're not a g-good person. It's because y-you're... you're scared.<</speech>>
Molly sniffles and wipes her nose before taking a deep breathe and gaining her composure.
<<speech 'molly' 'Molly'>>We're all scared, $player_name. Scared of opening up, of showing ourselves, of being vulnerable, of connecting with others, of so many, many, many things. That's w-why we hurt people... because we're all so afraid of being human. And I know you're scared too, and I know deep down, deep in your soul, you are good. This one moment doesn't define you.<</speech>>
Molly gets up from the bed and stands in front of you. Her bottom lip quivers as she looks deep into your eyes.
<<speech 'molly' 'Molly'>>We're all good people. We just have to stop being so scared.<</speech>>
Molly grabs your hands, and while you expect her to give you a wet kiss...
...she hugs you.
It's comforting.
<span style='color: #be99ef;'>Like a gentle lover.</span>
You've been so used to Molly's excessive love bombing and spiritual-based displays of affection that a hug from her feels so... raw. Intimiate. Emotional.
Despite the stains of a violent memory on her throat, she trusts you. Accepts you. Believes in your potential innate goodness.
<<speech 'molly' 'Molly'>>You and me... we'll be okay... we'll get through this...<</speech>>
<center>"<span class='green'>T</span>o<span class='green'>g</span>e<span class='green'>t</span>h<span class='green'>e</span>r<span class='green'>.</span>"
<<button [[HUG HER BACK|CRMOLLYSEX10]]>><</button>></center>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span>\
<</replace>>\
<</button>></center></span></div>\<style>
body {
background-image: URL("images/backgrounds/timebased/mollyapartmentlivingroom/noon&afternoon.jpg");
background-size: 100% 100%;
background-repeat: no-repeat;
background-attachment: fixed;
background-position: center;
}
</style><<script>>UIBar.stow()<</script>><div style='width: 839px; padding: 20px; border: 3px solid white; background-color: black; position: relative;'><<include 'topbarnormcore'>><hr style="border-top: dotted 1px; color: white;"/>
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />
<hr style="border-top: dotted 1px" />Your gaze is transfixed on the rotating plate of food in the microwave.
Is this what being enlightened feels like? Being mesmerized by the simple things in life?
You watch the timer slowly go down, examining every change in the LCD panel with every decrease in number.
And when the loud beep finally announces that your meal is hot and ready...
...you sigh.
Staring at the mesh screen of a microwave doesn't sound like something an enlightened person would do - if you were really enlightened, you'd probably have learned a second language by now.
<<speech 'molly' 'Molly'>><span style='font-size: 10px;'>Well, can you tell Riley that maybe... No, yeah... Okay...</span><</speech>>
You hear Molly in the other room having a conversation on the phone. After the hug, she was able to compose herself and somewhat return to her usual energetic self, handing you the breakfast plate and basically commanding you to heat it up so you could "feel happier." If anything, you feel like she's the one who needs it.
You stare at your reflection in the microwave glass. You touch a small bruise on the left side of your face. You don't know how it got there.
You want to believe everything Molly said. You really do.
It's just... it feels so kiddish. So naive.
You've been on this Earth long enough to know that some people are just... bad. You've read it in the history books, watched it on the news, seen it person... how could Molly believe in an innate goodness when there is so much evidence of the opposite? Are people bad because they're afraid? Afraid of being human or whatever she said?
Were you afraid when you put Flora's boyfriend on Neo-Nazi forums? Or how about when you lied to Calypso about liking her after the nightclub? How about all the times you hacked someone and stole their information, their livelihood, their existence, just for a dollar in your pocket?
How can she believe in your goodness when there's so much evidence of the opposite?
...How can ''you''?
Suddenly, you feel Molly's arms wrap around your waist.
It's extremely intimiate. Comforting. Romantic.
<span style='color: #be99ef;'>Like a gentle lover.</span>
<<speech 'molly' 'Molly'>>It's okay if you're not hungry...<</speech>>
<<speech 'you' '$player_name'>>No, I am... it's just...<</speech>>
<<speech 'molly' 'Molly'>>It's okay. I get it.<</speech>>
You open up the microwave and take out the plate - the smell of eggs and bacon wafts into the kitchen, and for a second, it's as if you and Molly are a normal couple eating breakfast after a night out.
Molly lets go and sits down at the dining table. You sit down next to her and try to maintain some sense of romantic normalcy between you two.
You can't help but look at the the purple thumb marks around her windpipe.
You stab a piece of scrambled egg and put it in your mouth. The center is still cold.
Still, you're not gonna complain - being able to eat after everything that apparently happened last night is almost heavenly. Your body desperately needed the nutrients, vitamins, and, most of all, the //love// that Molly put into making this meal (her words).
<<speech 'molly' 'Molly'>>So, I, uh... I know we didn't... do anything last night... because of the...<</speech>>
She instinctively goes to rub her neck, but she stops midway.
You tilt your head to look at her, a fistful of bacon, eggs, and toast in your mouth.
<<speech 'you' '$player_name'>>//Mmmuh huh...//<</speech>>
<<speech 'molly' 'Molly'>>But do you feel... enlightened?<</speech>>
You swallow your food (which requires a swig of water to go down correctly) and set your fork down next to an empty plate.
Do you feel enlightened?
It barely takes a second for you to know the answer.
<<speech 'you' '$player_name'>>...No.<</speech>>
Molly groans in disappointment.
<<speech 'molly' 'Molly'>>You'd think being astral soulmates would make the process easier for you...<</speech>>
<<speech 'you' '$player_name'>>Hey, it's not your fault. Maybe I just gotta accept that I'm... not made for enlightenment stuff. I tried the rock, the weed, the ecstasy... what more is there for me to do? Pray every night? Shove a crystal up my ass?<</speech>>
Molly gives you a sideways glance.
<<speech 'you' '$player_name'>>I'm not doing that.<</speech>>
In all honesty though... if it meant getting this nightmare over with...
You shake your head - you're desperate, but not prolapsing-your-anus desperate. Still, your desperation for enlightment has brought you into some new and interesting territories (for better //and// for worse), and you're really starting to wonder if there is an end to this "adventure".
<<speech 'molly' 'Molly'>>You know... I know... originally, you, like, wanted to connect when we did molly... and I know we didn't... so, maybe... if that might help...<</speech>>
The words stutter out, each consonant and vowel scraping themselves along the inside of her vocal cord - you can practically see the the bruises pulsing with each utterance, a stark reminder that a connection with Molly comes with new baggage... <span class='green'>baggage you gave her.</span>
<<speech 'you' '$player_name'>>No, it's... it's fine. We don't have to do that.<</speech>>
<<speech 'molly' 'Molly'>>Are you sure? Because remember, we're in this together! And that means that I'll help you in an-<</speech>>
<<speech 'you' '$player_name'>>Yeah, I'm sure. It's okay. Promise.<</speech>>
You can sense a wave of relief come from Molly's body. It might take her awhile to really let you get close to her sexually... which means your plans for "true" enlightenment might be reaching it's conclusion.
Plus, when you really think about what apparently happened last night, are you really in the mental capacity to consume any more substances? Even if it's just weed, you still don't know what could happen... you've tasted blood, and your body might start craving it if you go down a drug-fueled path.
Enlightenment in order to avoid volunteering was the ultimate goal - but when you look at Molly and see the effects of your scheme... like Molly said, it might've only been simply a bad <span class='green'>Universal</span> reaction, but...
<span class='green'>Do you really wanna take that chance?</span>
<span id='replace2'><center><<button "END YOUR JOURNEY">>\
<<replace '#replace2'>>\
<<speech 'you' '$player_name'>>I think I'm gonna stop.<</speech>>
<<speech 'molly' 'Molly'>>Stop what?<</speech>>
<<speech 'you' '$player_name'>>Stop with the enlightenment stuff.<</speech>>
Molly opens her mouth... and then closes it.
<<speech 'you' '$player_name'>>Look, I... I appreciate everything you've showed me and done for me and... just... thank you for the entire spiritual journey you took me on. I just think... I don't know...<</speech>>
Molly puts her hand on yours.
<<speech 'molly' 'Molly'>>You don't have to explain anything. I'm here for you, no matter what decision you make.<</speech>>
<<speech 'you' '$player_name'>>Cause you're my astral soulmate?<</speech>>
<<speech 'molly' 'Molly'>>Because I'm your friend.<</speech>>
Interacting with Molly has pretty much made you immune to the effects of her expressions of intimacy; rarely do her exclamations of love make you nervous... but for some reason, when she squeezes your hand with a genuinely supportive smile...
You can't help but feel your heart skip a beat.
<<speech 'you' '$player_name'>>But that doesn't mean the whole <span class='green'>Universe</span> and astral soulmate stuff has to end... you can still, like, talk to me about it. I just... won't get it as strongly as you.<</speech>>
<<speech 'molly' 'Molly'>>Oh yeah, I'm ''never'' gonna stop talking about that! You can't break up astral soulmates! You and me are stuck with each other until the ''very end''!<</speech>>
Usually you would cringe at her neo-spiritual's comments, but this time, it's strangely comforting - though you know that after the 2nd time she brings it up, it'll definitely start getting annoying.
<<speech 'molly' 'Molly'>>So... how was the food?! Wait, don't say anything! I already know it was ''amazing''! You know, they say astral soulmate's even share tastebuds!<</speech>>
<<speech 'you' '$player_name'>>It was really great, Molly. Thank you for making it for me.<</speech>>
She gives you one final smile before kissing you on the cheek and taking your plate to the sink.
Honestly, ending this whole spiritual journey feels like a weight off your shoulders - those DARE campaigns weren't kidding about how stressful taking drugs can be.
<<speech 'molly' 'Molly'>>Sooooo... what're gonna do now?<</speech>>
<<speech 'you' '$player_name'>>Like... the rest of my day?<</speech>>
<<speech 'molly' 'Molly'>>Well, that ''aaaaaand'' becoming a FUCKNEVERMORE member!<</speech>>
...And the weight returns.
<<speech 'molly' 'Molly'>><<if $volunteer === 0>>And I know it sounds stressful, but I ''promise'' volunteering is ''so'' much fun! You get to connect with so many new people and learn new things and really make a difference in the Seattle community!<<elseif $volunteer <= 5 and > 0>>But you're pretty much already on your way with your volunteering! Isn't it ''so much'' fun! You get to connect with so many new people and learn new things and really make a difference in the Seattle community!<<elseif $volunteer === 6>>But you already finished up all your volunteering anyway! You know, you can always do more too! You get to connect with so many new people and learn new things and really make a difference in the Seattle community!<</if>><</speech>>
Why can't anything be easy? <<if $volunteer === 0>>Luckily you got a good deal with only 6 volunteering sessions, but it's still 6 times you have to //do something.// Maybe you should just go back to doing drugs...<<elseif $volunteer <= 5 and > 0>>Luckily you've already started chipping away at the volunteering sessions, so it shouldn't be too hard getting that number up. Better than getting addicted to drugs...<<elseif $volunteer === 6>>Luckily this whole enlightenment journey was kinda just a side quest - you got all the volunteering sessions finished so you're pretty much already a FUCKNEVERMORE member.<</if>>
You turn around and watch Molly rinse off your plate - deep down, you kinda wish you could stay in this white-picket fence moment for a little while longer... but unfortunately...
<span class='green'>Life has its hands around your throat.</span>
<<speech 'you' '$player_name'>><<if Cycle.get('days').check('sunday', 'monday', 'tuesday', 'saturday')>>Hey, uh... I wish I could stay longer, but I got things to do today. But I'll probably see you later.<<elseif Cycle.get('days').check('wednesday', 'thursday', 'friday')>>Hey, uh... I wish I could stay longer, but I got work later. But I'll probably see you later.<</if>><</speech>>
Molly returns to you, an obvious look of bittersweet disappointment on her face.
<<speech 'molly' 'Molly'>>Seeing me later spirituality or realistically?<</speech>>
<<speech 'you' '$player_name'>>Realistically... but, like, spiritually too, I guess.<</speech>>
<<speech 'molly' 'Molly'>>Of corurse you'll be seeing me. We're stuck with each other... sorry, $player_name.<</speech>>
Before you can say anything else, Molly gives you another tight hug... you're starting to get used to this display of affection - you're all for kissing and slobbering, but something about a hug from frankly anyone is so... intimate.
You respond by wrapping your arms around her shoulders and lightly squeezing.
<<speech 'molly' 'Molly'>>Did you know that at Disneyland, there's a rule that the characters can't let go of the hug first. The kid has to let go before they can... "You never know how much that child may need that hug."<</speech>>
<<speech 'you' '$player_name'>>Who's the mascot in this scenario?<</speech>>
<<speech 'molly' 'Molly'>>You.<</speech>>
Deep down, you know there's a hidden meaning behind her words...
But you're not in the mood to analyze that right now.
<center><<button [[DON'T LET GO|THECITY]]>><<set $enlighten = 4>><<set $mollymolly = 3>><</button>></center>\
<</replace>><</button>> <<button "CONTINUE PURSUING ENLIGHTENMENT">>\
<<replace '#replace2'>>\
<<speech 'you' '$player_name'>>Hey, um... was... was what I did... was it really because of the <span class='green'>Universe</span>?<</speech>>
Molly looks up at you and smiles shyly.
<<speech 'molly' 'Molly'>>I remember when I first starting getting into ecstasy and the beauty of human connection, I had a really bad trip.<</speech>>
Deep down, you feel like you're just attempting to rationalize your borderline psychotic behavior by attributing it to some otherworldly element, and while you feel horrible for what you did to Molly...
<span class='green'>You have a goal to achieve.</span>
<</replace>>\
<</button>></center></span>\
</div><<script>>UIBar.stow()<</script>><center><span style='font-size: 25px;'>THE CHANGELOG</span>
<<button [[BACK|INTRODUCTION]]>><</button>></center>
''The Prologue + Chapter 1: Alpha (Patch #3.54)''
* Fixed game breaking bug where if hitting ENTER on your keyboard as opposed to the SUBMIT button when entering your name on the Dream-Name screen causes the player to go to the very beginning of the game as opposed to the next passage.
''The Prologue + Chapter 1: Alpha (Patch #3.53)''
Bugfix patch
* Misc. bugfixes (notable one includes not being able to backstab Eve)
* Reworded MEETAZZY2 Reload link
* Added the CHANGELOG button (Duh)
* I have no idea what else
''The Prologue + Chapter 1: Alpha (Patch #3.5)''
Minor bugfix patch: only affects Chapter 1 content
* Fixed issues with Calypso Character Quest where after messaging her, she doesn't appear on the next workday
* Fixed issue with Enlightenment Quest where after smoking weed a second time, event didn't occur
''The Prologue + Chapter 1: Alpha (Patch #3)''
Old saves do not work with the new version - however, this is not going to be a continuing problem. I have a plan to make sure old save are always playable on new versions, so don't worry about that in the future
* Remade the title page to be less amateur
* Readded BACK and FORWARD buttons on all relevant passages
* Added the JUMP MENU to the title page - allows players to directly jump to Chapter 1 to avoid the entire prologue by either choosing a premade route or manipulating the variables themselves via very in-depth questionnaire (bugs may arise, let me know if anything horrible happens)
* Added Content Warning
* Added an ABOUT THE AUTHOR button
* Most importantly: Reconfigured all sex scenes to better adapt to differences in screen resolutions - now, videos don't overlap with the text and vice versa.
* Some passages have also been reconfigured to better adapt to differences in screen resolution (although there are few, more will no doubt be changed later on)
* Minor grammar, UI, and code changes
* Several scenes have been rewritten (I wrote some of them at 3am; they needed fixing)
Chapter 1 Content
Chapter 1 has received content, but it is very much still it's alpha phase and far from finished. While you can play through it, you'll 100% reach dead ends and potential bugs. Despite that, I'll put down a couple changes/fixes.
* Character screen on the Computer has been developed and changed; some scenes are able to be replayed
* Issues with the QUEST tab code have been fixed
* The Enlightenment Route has more content, including new characters, new dream/hallucination sequences, and regular events with Azzy, Danny, Skye, and Molly
* Minor event for Calypso
* The Molly Sidequest has more content and the introduction of a new character
* New areas and a (kind of) reworked map
* Several scenes have undergone major writing surgery
* Work days have been added, which affects scenes and certain abilities on those specific days
* Probably other stuff I don't remember
''The Prologue + Chapter 1: Alpha (Patch #2)''
* Added the option to choose a playstyle/game mode before starting a new game. The two playstyles are:
- Story Mode: For the narrative/story/porn experience. Hacking and other jobs are still playable, but all passwords are given, hidden folders are shown, and there are no roadblocks stopping you from exploring the unique worlds within each job.
- Hacker Mode: For the hacking/puzzle experience. Codes are not given, hidden folders are not shown, and hacking and other jobs require you to find passwords and/or information by reading, exploring, and putting together clue from within a victim's system.
* Game modes have virtually no effect on the story - some passages and words have changed to fit the story mode more effectively, but they have no significant effect on the themes, characters, or narrative. If you play one style, you won't be missing out on content from the other.
* Currently, the game modes affect:
- Cheating Cathy
- Deleting Danny
- TrojanHorse+ Becoming the Bouncer/Bartender
- Calypso's House FREE-ROAM
- The current Snatcher! jobs (i.e. Ending Ebrima, Oppose Joses, and Mining Molly's Metadata
* Fixed minor grammar, writing, and UI issues
* Added the SAVE button back to the first passage
''The Prologue + Chapter 1: Alpha (Patch #1)''
* Snatcher! has been completely overhauled and optimized to be less janky/frustrating/difficult/whatever-adjective-you-want-to-use
- No longer requires typing; replaced command-line with the COMMAND button that executes commands via other buttons.
- Optimized folder/user access/login to be less confusing --> only password needed, no more 'myuser mypassword' or 'access my password'
- Files and folders can now be clicked to view their contents
- Added '..' as a link to click as opposed to typing in 'cd ..' to move back in the folder chain
- Added "TO-DO LIST" to all Snatcher! jobs to give a bit of a guide so players don't get stuck or if they need a hint
- HELP has been updated to accommodate for gameplay changes
- Overall UI, text, and grammar changes
* Added SKIP JOB button to all hacking jobs --> if you decide to skip a job, you will be presented with a TL;DR that gives a rundown on important story elements within the job (mainly for people who want to avoid the puzzle-hacking stuff and just want the story/porn)
* Updated WALKTHROUGH to accommodate for changes
* Bug fixed where players aren't rerouted to MOLLYROUTEGOOD due to bad link.
''The Prologue + Chapter 1: Alpha''
General:
* Redesigned the INCUBUS background and INCUBUS UI
* Took out the UI Bar on the left side: player are now unable to go back in the history, but Saves are still available on the passage
* Added a bar on top of all passages that allow for the player to access the PHONE, Saves, and Restart the game
* Added the PHONE, which has all WALKTHROUGH information, PLAYER information, and later, QUEST and MESSAGES
* Fixed general UI and grammar mistakes
* All FREE-ROAM events have been redesigned to have a separate tab for the MAP (now the map doesn't take up the entire screen) and a separate tab for the TO-DO list that opens up into a popover as opposed to an entire passage
* CHOICES tab has been taken out (have been to redesign it, no point in keeping the current shitty design)
* Snatcher! has been officially added
* Character profile images have been redone to better fit aesthetic
* Several passages have been changed to popovers
* Utilized "replace" macros to clean up passages
* Rewrote passages to include less writing and be less cramped
* Deleted and cleaned up variables
The Prologue:
* Completely rewrote, redesigned, and redid the entire Prologue to fix plotholes, bugs, and overall crappy writing
- Took out the introduction of Michelle
- Took out various choices that have no impact on the game
- Added the additional choice to not help Calypso when she is confronted by the police
- Completely rewrote and redesigned all sex scenes to include more dynamic choice and variability (includes Calypso, Yuzu, Molly, Dragon)
- Character relationships are now affected by choices made in sex scenes
- NIGHTCLUB ending scenes are more interesting, branched, and have more impact to the story (this includes the Molly Route)
- Overall UI and coding changes
- Fixed a bug where players are unable to interact with the bouncer
- Fixed a bug where characters think money was given to Cherry despite having picked the choice not to
- Fixed bugs regarding the Cheating Cathy job where images and videos weren't showing up
- THE NIGHTCLUB has been rewritten and choices/impacts have been changed
- Took out the OPTIONAL GOAL in the Deleting Danny job
- Choices made in the NIGHTCLUB now have an actual impact on Chapter 1
- Rewrote Calypso sex scenes and added additional ones based on previous choices (a total of 5 are now possible, all of which are different from one another)
* Added the Calypso House FREE-ROAM event
* Added several new characters
* Added three new jobs using Snatcher! (that can only be played based on previous choices; your choice in the NIGHTCLUB impacts what job you get later on in the Prologue).
* Added consequences to choices made in the NIGHTCLUB to Prologue and Chapter 1
* Added new sex scene
Overall, the Prologue is completely finished; while I do have plans to go back and change some UI stuff (specifically with Cathy and Calypso's desktops), I don't plan on rewriting and focusing my attention on it anymore.
Chapter 1: Alpha (Chapter 1 is in the heavy alpha phase; there are numerous bugs, dead-ends, and a variety of other issues. It is not a reflection of the final product, rather it is a baseline for future updates)
* Added Chapter 1
* Added the QUEST and MESSAGES tab in the PHONE
* Added the COMPUTER
* Added a Day-Night cycle and Day cycle
* Added a MAP of Seattle
* Added some story events for the MAIN QUEST and the MOLLY QUEST; UZUMAKI and NEVERMORE have not been touched yet
* Added the NIGHTCLUB area (unfinished), HOME, CAPITOL HILL (unfinished), and the unlockable FUCKNEVERMORE
* Added and updated the QUEST tab for the MAIN QUEST
* Added several new characters
* Added a SLEEP and TAKE NAP ability (may change to WASTE TIME)
''The Prologue: Act 1''
I know, I know, it's been awhile. But don't worry, this new build has actual content with an actual continuation of the story and that isn't a demo LOL:
Meet several new characters, like:
* Calypso, your 19-year-old coworker who's a lot to handle.
* Danny, your coworker who's personality is a bit... energetic.
* Cherry and her gals, prostitutes who have seemingly taken a liking to you.
* And many other characters who make up the world around you!
Complete several new jobs with loads of interesting concepts, ideas, and content!
Have fun in The Nightclub, a FREE ROAM event where you can explore and progress the story to your liking!
And of course, several new sex scenes, real-porn scenes, and other content for all you horndogs out there!
As always, your choices matter, so be wary about your decisions and which routes you take! Be sure to restart, save regularly, and go through as many routes as you can!
Other more boring changes include:
* UI, grammar, and other bug fixes
* Improvement of the UI bar, including the WALKTHROUGH and the CHOICES MENU
* Other things I can't remember right now.
As always thank you! And please consider helping me out on Patreon if you enjoyed it! The link is up above near my developer name!
''Redux Tutorial Build (v0.25)''
Last game rename change (LOL).
Game changes include:
* Changed Cathy's "pornstar" due to story reasons.
* Fixed minor grammar, UI, display, and image issues.
* Added an additional scene to the end of the game.
* Most of all: redid the tutorial hacking job to be interactive and interesting - added some additional story elements, a "Reset password" route to accessing the system, added a "Messages" tab to Cathy's system, and added a Search Bar element that allows users to search through the system.
* Added a walkthrough tab on the UI bar and additional explanations on the "Cheating Cathy" job
* Added a choices tab on the UI bar that allows players to see what choice's they've made.
''Tutorial Build (v0.15)''
Renamed game due to some issues with MediaFire, now called "error". Also added a general job walkthrough.
''Tutorial Build (v0.1)''
General barebones build that introduces several important characters and showcases the primary hacking system within the game.